warscript 0.0.1-dev.539675b → 0.0.1-dev.545d6cc

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (98) hide show
  1. package/attributes.d.ts +1 -0
  2. package/attributes.lua +9 -0
  3. package/core/types/frame.lua +24 -21
  4. package/core/types/player.d.ts +16 -0
  5. package/core/types/player.lua +60 -15
  6. package/core/types/playerCamera.d.ts +2 -0
  7. package/core/types/playerCamera.lua +123 -5
  8. package/core/types/tileCell.d.ts +11 -1
  9. package/core/types/tileCell.lua +97 -0
  10. package/core/types/timer.d.ts +3 -1
  11. package/core/types/timer.lua +27 -2
  12. package/decl/native.d.ts +6 -4
  13. package/engine/behavior.d.ts +12 -1
  14. package/engine/behavior.lua +172 -70
  15. package/engine/behaviour/ability/apply-buff.lua +1 -1
  16. package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
  17. package/engine/behaviour/ability/emulate-impact.lua +2 -1
  18. package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
  19. package/engine/behaviour/ability/remove-buffs.lua +21 -0
  20. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  21. package/engine/behaviour/ability/restore-mana.lua +6 -6
  22. package/engine/behaviour/ability.d.ts +2 -1
  23. package/engine/behaviour/ability.lua +9 -17
  24. package/engine/behaviour/unit/stun-immunity.d.ts +11 -5
  25. package/engine/behaviour/unit/stun-immunity.lua +53 -28
  26. package/engine/behaviour/unit.d.ts +26 -5
  27. package/engine/behaviour/unit.lua +170 -27
  28. package/engine/buff.d.ts +14 -6
  29. package/engine/buff.lua +145 -97
  30. package/engine/internal/ability.d.ts +3 -1
  31. package/engine/internal/ability.lua +34 -11
  32. package/engine/internal/item/ability.lua +51 -1
  33. package/engine/internal/item+owner.lua +12 -6
  34. package/engine/internal/item.d.ts +13 -15
  35. package/engine/internal/item.lua +63 -49
  36. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  37. package/engine/internal/misc/frame-coordinates.lua +21 -0
  38. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  39. package/engine/internal/misc/get-terrain-z.lua +11 -0
  40. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  41. package/engine/internal/misc/player-local-handle.lua +5 -0
  42. package/engine/internal/unit/ability.d.ts +35 -5
  43. package/engine/internal/unit/ability.lua +96 -21
  44. package/engine/internal/unit/fly-height.d.ts +7 -0
  45. package/engine/internal/unit/fly-height.lua +20 -0
  46. package/engine/internal/unit/main-selected.lua +12 -27
  47. package/engine/internal/unit/order.d.ts +20 -0
  48. package/engine/internal/unit/order.lua +136 -0
  49. package/engine/internal/unit/scale.d.ts +7 -0
  50. package/engine/internal/unit/scale.lua +20 -0
  51. package/engine/internal/unit+ability.lua +10 -1
  52. package/engine/internal/unit-missile-launch.lua +45 -14
  53. package/engine/internal/unit.d.ts +18 -16
  54. package/engine/internal/unit.lua +155 -136
  55. package/engine/local-client.d.ts +2 -0
  56. package/engine/local-client.lua +30 -0
  57. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  58. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  59. package/engine/object-data/entry/ability-type.lua +5 -4
  60. package/engine/object-data/entry/unit-type.d.ts +15 -2
  61. package/engine/object-data/entry/unit-type.lua +135 -33
  62. package/engine/object-field/ability.d.ts +3 -3
  63. package/engine/object-field/ability.lua +7 -6
  64. package/engine/object-field/unit.d.ts +24 -1
  65. package/engine/object-field/unit.lua +91 -0
  66. package/engine/object-field.d.ts +9 -3
  67. package/engine/object-field.lua +204 -115
  68. package/engine/random.d.ts +9 -0
  69. package/engine/random.lua +13 -0
  70. package/engine/standard/fields/ability.d.ts +2 -2
  71. package/engine/standard/fields/ability.lua +2 -2
  72. package/engine/standard/fields/unit.d.ts +6 -0
  73. package/engine/standard/fields/unit.lua +11 -0
  74. package/engine/synchronization.d.ts +11 -0
  75. package/engine/synchronization.lua +77 -0
  76. package/engine/text-tag.d.ts +26 -3
  77. package/engine/text-tag.lua +217 -11
  78. package/engine/unit.d.ts +3 -0
  79. package/engine/unit.lua +3 -0
  80. package/net/socket.lua +1 -1
  81. package/objutil/buff.lua +1 -1
  82. package/package.json +2 -2
  83. package/patch-lualib.lua +1 -1
  84. package/utility/arrays.d.ts +1 -0
  85. package/utility/arrays.lua +8 -0
  86. package/utility/callback-array.d.ts +17 -0
  87. package/utility/callback-array.lua +61 -0
  88. package/utility/functions.d.ts +7 -0
  89. package/utility/functions.lua +12 -0
  90. package/utility/linked-set.d.ts +1 -0
  91. package/utility/linked-set.lua +19 -1
  92. package/utility/lua-maps.d.ts +11 -2
  93. package/utility/lua-maps.lua +33 -2
  94. package/utility/lua-sets.d.ts +1 -0
  95. package/utility/lua-sets.lua +4 -0
  96. package/utility/types.d.ts +3 -0
  97. package/core/types/order.d.ts +0 -26
  98. package/core/types/order.lua +0 -65
@@ -42,6 +42,23 @@ end
42
42
  function LinkedSet.prototype.last(self)
43
43
  return self.l
44
44
  end
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+ function LinkedSet.prototype.pop(self)
46
+ local f = self.f
47
+ if f == nil then
48
+ return nil
49
+ end
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+ local n = self.n
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+ local next = n[f]
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+ n[f] = nil
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+ self.f = next
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+ if next ~= nil then
55
+ self.p[next] = nil
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+ else
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+ self.l = nil
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+ end
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+ self.s = self.s - 1
60
+ return f
61
+ end
45
62
  function LinkedSet.prototype.next(self, key)
46
63
  return self.n[key]
47
64
  end
@@ -107,8 +124,9 @@ function LinkedSet.prototype.forEach(self, action, ...)
107
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  local n = self.n
108
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  local c = self.f
109
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  while c ~= nil do
127
+ local next = n[c]
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  action(c, ...)
111
- c = n[c]
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+ c = next
112
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  end
113
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  end
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  function LinkedSet.prototype.toArray(self)
@@ -4,6 +4,15 @@ export declare const emptyLuaMap: <K extends AnyNotNil, V>() => ReadonlyLuaMap<K
4
4
  export declare const mutableLuaMap: <K extends AnyNotNil, V>() => LuaMap<K, V>;
5
5
  export declare const mutableWeakLuaMap: <K extends AnyNotNil, V>() => LuaMap<K, V>;
6
6
  export declare const luaMapOf: <K extends AnyNotNil, V>(...pairs: Flatten<TupleOf<[K, V], 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40>>) => LuaMap<K, V>;
7
- export declare const luaMapInvert: <K extends AnyNotNil, V extends AnyNotNil>(luaMap: LuaMap<K, V>) => LuaMap<V, K>;
8
- export declare const mapValues: <K extends AnyNotNil, V1, V2>(luaMap: LuaMap<K, V1>, transform: (value: V1) => V2) => LuaMap<K, V2>;
7
+ export declare const luaMapInvert: <K extends AnyNotNil, V extends AnyNotNil>(luaMap: ReadonlyLuaMap<K, V | undefined | null>) => LuaMap<V, K>;
8
+ export declare const toLuaMap: <K extends PropertyKey, V>(record: Record<K, V>) => LuaMap<K, V>;
9
+ export declare const flattenKeys: <K extends AnyNotNil, V>(luaMap: ReadonlyLuaMap<readonly K[], V> | ReadonlyLuaMap<K[], V>) => LuaMap<K, V>;
10
+ export declare const mapKeys: {
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+ <K1 extends AnyNotNil, K2 extends AnyNotNil, V>(luaMap: ReadonlyLuaMap<K1, V>, transform: (value: K1) => K2): LuaMap<K2, V>;
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+ <K1 extends AnyNotNil, K2 extends keyof K1, V>(luaMap: ReadonlyLuaMap<K1, V>, key: K2): K1[K2] extends AnyNotNil ? LuaMap<K1[K2], V> : never;
13
+ };
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+ export declare const mapValues: {
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+ <K extends AnyNotNil, V1, V2>(luaMap: ReadonlyLuaMap<K, V1>, transform: (value: V1) => V2): LuaMap<K, V2>;
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+ <K extends AnyNotNil, V1, V2 extends keyof V1>(luaMap: ReadonlyLuaMap<K, V1>, key: V2): LuaMap<K, V1[V2]>;
17
+ };
9
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  export declare const getOrPut: <K extends AnyNotNil, V>(luaMap: LuaMap<K, V>, key: K, defaultValue: () => V) => V;
@@ -27,10 +27,41 @@ ____exports.luaMapInvert = function(luaMap)
27
27
  end
28
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  return invertLuaMap
29
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  end
30
+ ____exports.toLuaMap = function(record)
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+ return record
32
+ end
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+ ____exports.flattenKeys = function(luaMap)
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+ local result = {}
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+ for keys, value in pairs(luaMap) do
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+ for ____, key in ipairs(keys) do
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+ result[key] = value
38
+ end
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+ end
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+ return result
41
+ end
42
+ ____exports.mapKeys = function(luaMap, transform)
43
+ local result = {}
44
+ if type(transform) == "function" then
45
+ for key, value in pairs(luaMap) do
46
+ result[transform(key)] = value
47
+ end
48
+ else
49
+ for key, value in pairs(luaMap) do
50
+ result[key[transform]] = value
51
+ end
52
+ end
53
+ return result
54
+ end
30
55
  ____exports.mapValues = function(luaMap, transform)
31
56
  local result = {}
32
- for key, value in pairs(luaMap) do
33
- result[key] = transform(value)
57
+ if type(transform) == "function" then
58
+ for key, value in pairs(luaMap) do
59
+ result[key] = transform(value)
60
+ end
61
+ else
62
+ for key, value in pairs(luaMap) do
63
+ result[key] = value[transform]
64
+ end
34
65
  end
35
66
  return result
36
67
  end
@@ -1,4 +1,5 @@
1
1
  /** @noSelfInFile */
2
+ export declare const emptyLuaSet: <T extends AnyNotNil>() => ReadonlyLuaSet<T>;
2
3
  export declare const mutableLuaSet: <T extends AnyNotNil>() => LuaSet<T>;
3
4
  export declare const luaSetOf: <T extends AnyNotNil>(...elements: readonly T[]) => LuaSet<T>;
4
5
  export declare const luaSetOfNotNull: <T extends AnyNotNil>(...elements: readonly (T | undefined | null)[]) => LuaSet<T>;
@@ -1,5 +1,9 @@
1
1
  local ____exports = {}
2
2
  local select = _G.select
3
+ local EMPTY_LUA_SET = {}
4
+ ____exports.emptyLuaSet = function()
5
+ return EMPTY_LUA_SET
6
+ end
3
7
  ____exports.mutableLuaSet = function()
4
8
  return {}
5
9
  end
@@ -37,4 +37,7 @@ export type Flatten<T extends readonly any[], A extends readonly any[] = []> = T
37
37
  export type Prohibit<T, K extends keyof any> = T & {
38
38
  [P in K]?: never;
39
39
  };
40
+ type TupleSplit<T, N extends number, O extends readonly any[] = readonly []> = O["length"] extends N ? [O, T] : T extends readonly [infer F, ...infer R] ? TupleSplit<readonly [...R], N, readonly [...O, F]> : [O, T];
41
+ export type TakeFirst<T extends readonly any[], N extends number> = TupleSplit<T, N>[0];
42
+ export type SkipFirst<T extends readonly any[], N extends number> = TupleSplit<T, N>[1];
40
43
  export {};
@@ -1,26 +0,0 @@
1
- /** @noSelfInFile */
2
- import { Unit } from "./unit";
3
- import { Item } from "./item";
4
- import { Destructable } from "./destructable";
5
- export type Order = {
6
- id: number;
7
- startX: number;
8
- startY: number;
9
- issueTime: number;
10
- } & ({
11
- type: "immediate";
12
- } | {
13
- type: "point";
14
- targetX: number;
15
- targetY: number;
16
- } | {
17
- type: "target";
18
- target: Unit | Item | Destructable;
19
- });
20
- declare module "../../engine/internal/unit" {
21
- interface Unit {
22
- readonly currentOrder: Order;
23
- readonly lastOrder: Order;
24
- issueOrder(order: Order): void;
25
- }
26
- }
@@ -1,65 +0,0 @@
1
- local ____lualib = require("lualib_bundle")
2
- local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
3
- local ____exports = {}
4
- local ____unit = require("core.types.unit")
5
- local Unit = ____unit.Unit
6
- local ____game = require("core.game")
7
- local elapsedTime = ____game.elapsedTime
8
- local getUnitCurrentOrder = GetUnitCurrentOrder
9
- local orders = setmetatable({}, {__mode = "k"})
10
- Unit.onImmediateOrder:addListener(function(unit, orderId)
11
- orders[unit] = {
12
- id = orderId,
13
- startX = unit.x,
14
- startY = unit.y,
15
- issueTime = elapsedTime(),
16
- type = "immediate"
17
- }
18
- end)
19
- Unit.onPointOrder:addListener(function(unit, orderId, x, y)
20
- orders[unit] = {
21
- id = orderId,
22
- startX = unit.x,
23
- startY = unit.y,
24
- issueTime = elapsedTime(),
25
- type = "point",
26
- targetX = x,
27
- targetY = y
28
- }
29
- end)
30
- Unit.onTargetOrder:addListener(function(unit, orderId, target)
31
- orders[unit] = {
32
- id = orderId,
33
- startX = unit.x,
34
- startY = unit.y,
35
- issueTime = elapsedTime(),
36
- type = "target",
37
- target = target
38
- }
39
- end)
40
- __TS__ObjectDefineProperty(
41
- Unit.prototype,
42
- "currentOrder",
43
- {get = function(self)
44
- local currentOrderId = getUnitCurrentOrder(self.handle)
45
- local lastOrder = orders[self]
46
- return lastOrder and (lastOrder.id == currentOrderId or currentOrderId == orderId("patrolAI") and lastOrder.id == orderId("patrol")) and lastOrder or ({id = 0, type = "immediate"})
47
- end}
48
- )
49
- __TS__ObjectDefineProperty(
50
- Unit.prototype,
51
- "lastOrder",
52
- {get = function(self)
53
- return orders[self] or ({id = 0, type = "immediate"})
54
- end}
55
- )
56
- Unit.prototype.issueOrder = function(self, order)
57
- if order.type == "immediate" then
58
- IssueImmediateOrderById(self.handle, order.id)
59
- elseif order.type == "point" then
60
- IssuePointOrderById(self.handle, order.id, order.targetX, order.targetY)
61
- else
62
- IssueTargetOrderById(self.handle, order.id, order.target.handle)
63
- end
64
- end
65
- return ____exports