warscript 0.0.1-dev.4f7cd3b → 0.0.1-dev.5005a48

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (433) hide show
  1. package/attributes.d.ts +6 -0
  2. package/attributes.lua +17 -1
  3. package/config.d.ts +5 -0
  4. package/config.lua +10 -0
  5. package/core/dummy.lua +4 -2
  6. package/core/types/effect.d.ts +12 -4
  7. package/core/types/effect.lua +67 -104
  8. package/core/types/frame.d.ts +16 -2
  9. package/core/types/frame.lua +141 -77
  10. package/core/types/handle.lua +9 -9
  11. package/core/types/item.d.ts +1 -0
  12. package/core/types/item.lua +1 -0
  13. package/core/types/player.d.ts +18 -1
  14. package/core/types/player.lua +76 -26
  15. package/core/types/playerCamera.d.ts +2 -0
  16. package/core/types/playerCamera.lua +123 -5
  17. package/core/types/playerColor.lua +4 -3
  18. package/core/types/sound.d.ts +18 -25
  19. package/core/types/sound.lua +113 -33
  20. package/core/types/tileCell.d.ts +18 -3
  21. package/core/types/tileCell.lua +108 -0
  22. package/core/types/timer.d.ts +9 -8
  23. package/core/types/timer.lua +45 -23
  24. package/core/types/unit.d.ts +5 -0
  25. package/core/types/unit.lua +5 -0
  26. package/core/util.d.ts +3 -1
  27. package/core/util.lua +115 -4
  28. package/decl/native.d.ts +1718 -964
  29. package/destroyable.d.ts +1 -0
  30. package/destroyable.lua +9 -0
  31. package/engine/ability-type-extended-tooltip.d.ts +8 -0
  32. package/engine/ability-type-extended-tooltip.lua +44 -0
  33. package/engine/behavior.d.ts +14 -1
  34. package/engine/behavior.lua +230 -70
  35. package/engine/behaviour/ability/apply-buff.d.ts +5 -0
  36. package/engine/behaviour/ability/apply-buff.lua +36 -4
  37. package/engine/behaviour/ability/apply-unit-behavior.lua +6 -0
  38. package/engine/behaviour/ability/damage.d.ts +13 -3
  39. package/engine/behaviour/ability/damage.lua +41 -49
  40. package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
  41. package/engine/behaviour/ability/emulate-impact.lua +23 -7
  42. package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
  43. package/engine/behaviour/ability/on-command-impact.lua +1 -0
  44. package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
  45. package/engine/behaviour/ability/remove-buffs.lua +21 -0
  46. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  47. package/engine/behaviour/ability/restore-mana.lua +6 -6
  48. package/engine/behaviour/ability.d.ts +17 -5
  49. package/engine/behaviour/ability.lua +97 -24
  50. package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
  51. package/engine/behaviour/unit/stun-immunity.lua +57 -31
  52. package/engine/behaviour/unit.d.ts +41 -2
  53. package/engine/behaviour/unit.lua +270 -6
  54. package/engine/buff.d.ts +121 -59
  55. package/engine/buff.lua +605 -301
  56. package/engine/index.d.ts +2 -1
  57. package/engine/internal/ability.d.ts +14 -1
  58. package/engine/internal/ability.lua +113 -46
  59. package/engine/internal/item/ability.lua +82 -14
  60. package/engine/internal/item/fields.d.ts +12 -0
  61. package/engine/internal/item/fields.lua +33 -0
  62. package/engine/internal/item/owner-cache.d.ts +5 -0
  63. package/engine/internal/item/owner-cache.lua +4 -0
  64. package/engine/internal/item+owner.d.ts +2 -0
  65. package/engine/internal/item+owner.lua +37 -8
  66. package/engine/internal/item.d.ts +34 -18
  67. package/engine/internal/item.lua +308 -102
  68. package/engine/internal/mechanics/ability-duration.lua +1 -1
  69. package/engine/internal/mechanics/cast-ability.lua +6 -3
  70. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  71. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  72. package/engine/internal/misc/frame-coordinates.lua +21 -0
  73. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  74. package/engine/internal/misc/get-terrain-z.lua +11 -0
  75. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  76. package/engine/internal/misc/player-local-handle.lua +5 -0
  77. package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
  78. package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
  79. package/engine/internal/object-data/armor-bonus.d.ts +2 -0
  80. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  81. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  82. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  83. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  84. package/engine/internal/object-data/evasion-probability.lua +16 -0
  85. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  86. package/engine/internal/object-data/health-bonus.lua +16 -0
  87. package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
  88. package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
  89. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  90. package/engine/internal/object-data/mana-bonus.lua +16 -0
  91. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  92. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  93. package/engine/internal/unit/ability.d.ts +35 -0
  94. package/engine/internal/unit/ability.lua +98 -9
  95. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  96. package/engine/internal/unit/add-item-to-slot-init.lua +12 -0
  97. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  98. package/engine/internal/unit/add-item-to-slot.lua +93 -0
  99. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  100. package/engine/internal/unit/allowed-targets.lua +9 -1
  101. package/engine/internal/unit/appearance.d.ts +15 -0
  102. package/engine/internal/unit/appearance.lua +85 -0
  103. package/engine/internal/unit/attributes.d.ts +17 -0
  104. package/engine/internal/unit/attributes.lua +46 -0
  105. package/engine/internal/unit/bonus.d.ts +16 -0
  106. package/engine/internal/unit/bonus.lua +119 -8
  107. package/engine/internal/unit/buff.d.ts +2 -2
  108. package/engine/internal/unit/buff.lua +34 -19
  109. package/engine/internal/unit/equipment-inventory.d.ts +44 -0
  110. package/engine/internal/unit/equipment-inventory.lua +233 -0
  111. package/engine/internal/unit/expiration-timer.lua +1 -1
  112. package/engine/internal/unit/extended-inventory.d.ts +25 -0
  113. package/engine/internal/unit/extended-inventory.lua +99 -0
  114. package/engine/internal/unit/fly-height.d.ts +7 -0
  115. package/engine/internal/unit/fly-height.lua +20 -0
  116. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  117. package/engine/internal/unit/ignore-events-items.lua +14 -0
  118. package/engine/internal/unit/interrupts.d.ts +12 -0
  119. package/engine/internal/unit/interrupts.lua +28 -0
  120. package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
  121. package/engine/internal/unit/inventory.lua +87 -0
  122. package/engine/internal/unit/item-container.d.ts +25 -0
  123. package/engine/internal/unit/item-container.lua +11 -0
  124. package/engine/internal/unit/item-order-events.d.ts +17 -0
  125. package/engine/internal/unit/item-order-events.lua +67 -0
  126. package/engine/internal/unit/item-slot.d.ts +27 -0
  127. package/engine/internal/unit/item-slot.lua +92 -0
  128. package/engine/internal/unit/main-selected.lua +12 -27
  129. package/engine/internal/unit/order.d.ts +20 -0
  130. package/engine/internal/unit/order.lua +136 -0
  131. package/engine/internal/unit/range-event.d.ts +12 -0
  132. package/engine/internal/unit/range-event.lua +90 -0
  133. package/engine/internal/unit/scale.d.ts +7 -0
  134. package/engine/internal/unit/scale.lua +20 -0
  135. package/engine/internal/unit+ability.d.ts +2 -1
  136. package/engine/internal/unit+ability.lua +73 -3
  137. package/engine/internal/unit+bonus.lua +3 -3
  138. package/engine/internal/unit+damage.d.ts +11 -11
  139. package/engine/internal/unit+damage.lua +43 -14
  140. package/engine/internal/unit+rally.lua +9 -31
  141. package/engine/internal/unit+spellSteal.lua +1 -2
  142. package/engine/internal/unit-missile-data.lua +58 -32
  143. package/engine/internal/unit-missile-launch.lua +65 -27
  144. package/engine/internal/unit.d.ts +45 -34
  145. package/engine/internal/unit.lua +411 -323
  146. package/engine/lightning.d.ts +12 -5
  147. package/engine/lightning.lua +48 -14
  148. package/engine/local-client.d.ts +28 -0
  149. package/engine/local-client.lua +324 -54
  150. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  151. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  152. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  153. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  154. package/engine/object-data/auxiliary/attachment-preset.d.ts +14 -2
  155. package/engine/object-data/auxiliary/attachment-preset.lua +11 -3
  156. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  157. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  158. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  159. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  160. package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
  161. package/engine/object-data/auxiliary/equipment-type.lua +26 -0
  162. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  163. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  164. package/engine/object-data/auxiliary/item-class.d.ts +11 -0
  165. package/engine/object-data/auxiliary/item-class.lua +2 -0
  166. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  167. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  168. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  169. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  170. package/engine/object-data/auxiliary/order-type.d.ts +939 -0
  171. package/engine/object-data/auxiliary/order-type.lua +2 -0
  172. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  173. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  174. package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
  175. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  176. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  177. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  178. package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
  179. package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
  180. package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
  181. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  182. package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
  183. package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
  184. package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
  185. package/engine/object-data/entry/ability-type/banshee.lua +13 -0
  186. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
  187. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
  188. package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
  189. package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
  190. package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
  191. package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
  192. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  193. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  194. package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
  195. package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -0
  196. package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
  197. package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
  198. package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
  199. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  200. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  201. package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
  202. package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
  203. package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
  204. package/engine/object-data/entry/ability-type/consecration.lua +52 -0
  205. package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
  206. package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
  207. package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
  208. package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
  209. package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
  210. package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
  211. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  212. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  213. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  214. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  215. package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
  216. package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
  217. package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
  218. package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
  219. package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
  220. package/engine/object-data/entry/ability-type/equipment.lua +27 -0
  221. package/engine/object-data/entry/ability-type/exhume-corpses.d.ts +14 -0
  222. package/engine/object-data/entry/ability-type/exhume-corpses.lua +40 -0
  223. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  224. package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
  225. package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
  226. package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
  227. package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
  228. package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
  229. package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
  230. package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
  231. package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
  232. package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
  233. package/engine/object-data/entry/ability-type/grit.lua +65 -0
  234. package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
  235. package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
  236. package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
  237. package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
  238. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
  239. package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
  240. package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
  241. package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
  242. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  243. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  244. package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
  245. package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
  246. package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
  247. package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
  248. package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
  249. package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
  250. package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
  251. package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
  252. package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
  253. package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
  254. package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
  255. package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
  256. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  257. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  258. package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
  259. package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
  260. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  261. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  262. package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
  263. package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
  264. package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
  265. package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
  266. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
  267. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
  268. package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
  269. package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
  270. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
  271. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
  272. package/engine/object-data/entry/ability-type/passive-with-cooldown.d.ts +23 -0
  273. package/engine/object-data/entry/ability-type/passive-with-cooldown.lua +112 -0
  274. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  275. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  276. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  277. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  278. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  279. package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
  280. package/engine/object-data/entry/ability-type/provoke.lua +66 -0
  281. package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
  282. package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
  283. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  284. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  285. package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
  286. package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
  287. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  288. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  289. package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
  290. package/engine/object-data/entry/ability-type/resolve.lua +39 -0
  291. package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
  292. package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
  293. package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
  294. package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
  295. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  296. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  297. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  298. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  299. package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
  300. package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
  301. package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
  302. package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
  303. package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
  304. package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
  305. package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
  306. package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
  307. package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
  308. package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
  309. package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
  310. package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
  311. package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
  312. package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
  313. package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
  314. package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
  315. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
  316. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
  317. package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
  318. package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
  319. package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
  320. package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
  321. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  322. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  323. package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
  324. package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
  325. package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
  326. package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
  327. package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
  328. package/engine/object-data/entry/ability-type/talents.lua +27 -0
  329. package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
  330. package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
  331. package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
  332. package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
  333. package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
  334. package/engine/object-data/entry/ability-type/warcry.lua +26 -0
  335. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  336. package/engine/object-data/entry/ability-type/web.lua +52 -0
  337. package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
  338. package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
  339. package/engine/object-data/entry/ability-type.d.ts +41 -20
  340. package/engine/object-data/entry/ability-type.lua +329 -32
  341. package/engine/object-data/entry/buff-type/applicable.lua +122 -137
  342. package/engine/object-data/entry/buff-type.d.ts +10 -12
  343. package/engine/object-data/entry/buff-type.lua +39 -29
  344. package/engine/object-data/entry/destructible-type.d.ts +32 -2
  345. package/engine/object-data/entry/destructible-type.lua +181 -0
  346. package/engine/object-data/entry/item-type.d.ts +18 -3
  347. package/engine/object-data/entry/item-type.lua +88 -4
  348. package/engine/object-data/entry/lightning-type.d.ts +6 -8
  349. package/engine/object-data/entry/lightning-type.lua +1 -1
  350. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  351. package/engine/object-data/entry/sound-preset.lua +140 -0
  352. package/engine/object-data/entry/unit-type.d.ts +71 -6
  353. package/engine/object-data/entry/unit-type.lua +592 -93
  354. package/engine/object-data/entry/upgrade.d.ts +2 -2
  355. package/engine/object-data/entry/upgrade.lua +4 -4
  356. package/engine/object-data/entry.d.ts +21 -14
  357. package/engine/object-data/entry.lua +68 -32
  358. package/engine/object-field/ability.d.ts +5 -4
  359. package/engine/object-field/ability.lua +10 -6
  360. package/engine/object-field/item.d.ts +22 -0
  361. package/engine/object-field/item.lua +118 -0
  362. package/engine/object-field/unit.d.ts +72 -3
  363. package/engine/object-field/unit.lua +268 -7
  364. package/engine/object-field.d.ts +26 -7
  365. package/engine/object-field.lua +362 -117
  366. package/engine/random.d.ts +10 -0
  367. package/engine/random.lua +21 -0
  368. package/engine/standard/entries/ability-type.d.ts +3102 -7
  369. package/engine/standard/entries/ability-type.lua +0 -6
  370. package/engine/standard/entries/buff-type.d.ts +48 -0
  371. package/engine/standard/entries/buff-type.lua +46 -0
  372. package/engine/standard/entries/item-type.d.ts +1299 -0
  373. package/engine/standard/entries/item-type.lua +2 -0
  374. package/engine/standard/entries/lightning-type.d.ts +42 -15
  375. package/engine/standard/entries/lightning-type.lua +0 -14
  376. package/engine/standard/entries/sound-preset.d.ts +10 -0
  377. package/engine/standard/entries/sound-preset.lua +10 -0
  378. package/engine/standard/entries/unit-type.d.ts +5 -0
  379. package/engine/standard/entries/unit-type.lua +5 -0
  380. package/engine/standard/fields/ability.d.ts +2 -2
  381. package/engine/standard/fields/ability.lua +2 -2
  382. package/engine/standard/fields/item.d.ts +4 -0
  383. package/engine/standard/fields/item.lua +6 -0
  384. package/engine/standard/fields/unit.d.ts +12 -0
  385. package/engine/standard/fields/unit.lua +20 -0
  386. package/engine/synchronization.d.ts +11 -0
  387. package/engine/synchronization.lua +77 -0
  388. package/engine/text-tag.d.ts +36 -2
  389. package/engine/text-tag.lua +250 -10
  390. package/engine/unit.d.ts +12 -1
  391. package/engine/unit.lua +12 -1
  392. package/event.d.ts +1 -1
  393. package/lualib_bundle.lua +1 -1
  394. package/math.d.ts +2 -0
  395. package/math.lua +14 -0
  396. package/net/socket.lua +1 -1
  397. package/network.lua +25 -1
  398. package/objutil/buff.lua +12 -11
  399. package/objutil/object.lua +1 -1
  400. package/objutil/unit.lua +8 -0
  401. package/operation.d.ts +8 -1
  402. package/operation.lua +38 -18
  403. package/package.json +3 -23
  404. package/patch-lua.lua +15 -0
  405. package/patch-lualib.lua +1 -1
  406. package/utility/arrays.d.ts +9 -1
  407. package/utility/arrays.lua +28 -0
  408. package/utility/callback-array.d.ts +17 -0
  409. package/utility/callback-array.lua +61 -0
  410. package/utility/functions.d.ts +8 -0
  411. package/utility/functions.lua +13 -0
  412. package/utility/linked-map.d.ts +35 -0
  413. package/utility/linked-map.lua +107 -0
  414. package/utility/linked-set.d.ts +5 -1
  415. package/utility/linked-set.lua +49 -1
  416. package/utility/lua-maps.d.ts +15 -2
  417. package/utility/lua-maps.lua +53 -2
  418. package/utility/lua-sets.d.ts +2 -0
  419. package/utility/lua-sets.lua +7 -0
  420. package/utility/random.d.ts +102 -0
  421. package/utility/random.lua +273 -0
  422. package/utility/records.lua +20 -1
  423. package/utility/reflection.lua +11 -7
  424. package/utility/types.d.ts +3 -0
  425. package/utility/unordered-map.d.ts +27 -0
  426. package/utility/unordered-map.lua +99 -0
  427. package/core/types/order.d.ts +0 -25
  428. package/core/types/order.lua +0 -55
  429. package/engine/internal/unit/item.lua +0 -79
  430. /package/engine/internal/{object-data/armor-increase.d.ts → misc/damage-metadata-by-target.d.ts} +0 -0
  431. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  432. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  433. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
@@ -36,4 +36,17 @@ __TS__SetDescriptor(
36
36
  },
37
37
  true
38
38
  )
39
+ __TS__SetDescriptor(
40
+ BerserkAbilityType.prototype,
41
+ "receivedDamageIncreaseFactor",
42
+ {
43
+ get = function(self)
44
+ return self:getNumberLevelField("bsk3")
45
+ end,
46
+ set = function(self, receivedDamageIncreaseFactor)
47
+ self:setNumberLevelField("bsk3", receivedDamageIncreaseFactor)
48
+ end
49
+ },
50
+ true
51
+ )
39
52
  return ____exports
@@ -6,6 +6,8 @@ local __TS__New = ____lualib.__TS__New
6
6
  local ____exports = {}
7
7
  local ____channel = require("engine.object-data.entry.ability-type.channel")
8
8
  local ChannelAbilityType = ____channel.ChannelAbilityType
9
+ local ____animation_2Dname = require("engine.object-data.auxiliary.animation-name")
10
+ local isAnimationName = ____animation_2Dname.isAnimationName
9
11
  local ____order_2Dtype_2Dstring_2Did_2Dfactory = require("engine.object-data.utility.order-type-string-id-factory")
10
12
  local orderTypeStringIdFactory = ____order_2Dtype_2Dstring_2Did_2Dfactory.orderTypeStringIdFactory
11
13
  local ____timer = require("core.types.timer")
@@ -211,7 +213,16 @@ for abilityTypeId, usesAttackAnimation in pairs(postcompile(function()
211
213
  for abilityTypeId, usesAttackAnimation in pairs(usesAttackAnimationByAbilityTypeId) do
212
214
  if usesAttackAnimation then
213
215
  local abilityType = checkNotNull(____exports.BlankConfigurableAbilityType:of(abilityTypeId))
214
- abilityType.channelingAnimation = {"attack"}
216
+ if isAnimationName(abilityType.channelingAnimation[1]) then
217
+ if abilityType.channelingAnimation[1] ~= "attack" then
218
+ abilityType.channelingAnimation = {"attack"}
219
+ end
220
+ else
221
+ abilityType.channelingAnimation = {
222
+ "attack",
223
+ table.unpack(abilityType.channelingAnimation)
224
+ }
225
+ end
215
226
  end
216
227
  end
217
228
  return usesAttackAnimationByAbilityTypeId
@@ -1,6 +1,10 @@
1
1
  /** @noSelfInFile */
2
2
  import { DiseaseCloudAbilityType } from "./disease-cloud";
3
+ import { CombatClassifications } from "../../auxiliary/combat-classification";
4
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
3
5
  export declare class BlankPassiveAbilityType extends DiseaseCloudAbilityType {
4
6
  static readonly IS_SYNTHETIC = true;
5
7
  constructor(object: WarObject);
8
+ get allowedTargetCombatClassifications(): CombatClassifications[];
9
+ set allowedTargetCombatClassifications(allowedTargetCombatClassifications: ObjectDataEntryLevelFieldValueSupplier<CombatClassifications>);
6
10
  }
@@ -1,11 +1,18 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
4
5
  local ____exports = {}
5
6
  local ____disease_2Dcloud = require("engine.object-data.entry.ability-type.disease-cloud")
6
7
  local DiseaseCloudAbilityType = ____disease_2Dcloud.DiseaseCloudAbilityType
7
8
  local ____combat_2Dclassification = require("engine.object-data.auxiliary.combat-classification")
8
9
  local combatClassificationsOf = ____combat_2Dclassification.combatClassificationsOf
10
+ local combatClassificationsToStringArray = ____combat_2Dclassification.combatClassificationsToStringArray
11
+ local ____ability = require("engine.standard.fields.ability")
12
+ local ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD = ____ability.ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD
13
+ local function noneCombatClassificationStrings()
14
+ return combatClassificationsToStringArray(combatClassificationsOf(1))
15
+ end
9
16
  ____exports.BlankPassiveAbilityType = __TS__Class()
10
17
  local BlankPassiveAbilityType = ____exports.BlankPassiveAbilityType
11
18
  BlankPassiveAbilityType.name = "BlankPassiveAbilityType"
@@ -15,14 +22,27 @@ function BlankPassiveAbilityType.prototype.____constructor(self, object)
15
22
  self.levelCount = 1
16
23
  self.iconPath = ""
17
24
  self.targetEffectPresets = {}
18
- self.diseaseDuration = 0
19
- self.damagePerSecond = 0
20
- self.plagueWardDuration = 0
21
- self.plagueWardUnitTypeId = 0
22
- self.allowedTargetCombatClassifications = combatClassificationsOf(1)
23
- self.areaOfEffect = 0
24
- self.buffTypeIds = {}
25
+ self.diseaseDuration = function() return 0 end
26
+ self.damagePerSecond = function() return 0 end
27
+ self.plagueWardDuration = function() return 0 end
28
+ self.plagueWardUnitTypeId = function() return 0 end
29
+ self:setStringsLevelField("atar", noneCombatClassificationStrings)
30
+ self.areaOfEffect = function() return 0 end
31
+ self.buffTypeIds = function() return {} end
25
32
  self.techTreeDependencies = {}
26
33
  end
27
34
  BlankPassiveAbilityType.IS_SYNTHETIC = true
35
+ __TS__SetDescriptor(
36
+ BlankPassiveAbilityType.prototype,
37
+ "allowedTargetCombatClassifications",
38
+ {
39
+ get = function(self)
40
+ return ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD:getValue(self)
41
+ end,
42
+ set = function(self, allowedTargetCombatClassifications)
43
+ ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD:setValue(self, allowedTargetCombatClassifications)
44
+ end
45
+ },
46
+ true
47
+ )
28
48
  return ____exports
@@ -0,0 +1,11 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ import { CarrionSwarmAbilityType } from "./carrion-swarm";
5
+ /** Brewmaster's Breath of Fire (`ANbf`): Carrion Swarm's wave fields plus a burning damage. */
6
+ export declare class BreathOfFireAbilityType extends CarrionSwarmAbilityType {
7
+ static readonly BASE_ID: AbilityTypeId;
8
+ /** Damage Per Second (of the burning buff) */
9
+ get damagePerSecond(): number[];
10
+ set damagePerSecond(damagePerSecond: ObjectDataEntryLevelFieldValueSupplier<number>);
11
+ }
@@ -0,0 +1,27 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____carrion_2Dswarm = require("engine.object-data.entry.ability-type.carrion-swarm")
7
+ local CarrionSwarmAbilityType = ____carrion_2Dswarm.CarrionSwarmAbilityType
8
+ --- Brewmaster's Breath of Fire (`ANbf`): Carrion Swarm's wave fields plus a burning damage.
9
+ ____exports.BreathOfFireAbilityType = __TS__Class()
10
+ local BreathOfFireAbilityType = ____exports.BreathOfFireAbilityType
11
+ BreathOfFireAbilityType.name = "BreathOfFireAbilityType"
12
+ __TS__ClassExtends(BreathOfFireAbilityType, CarrionSwarmAbilityType)
13
+ BreathOfFireAbilityType.BASE_ID = fourCC("ANbf")
14
+ __TS__SetDescriptor(
15
+ BreathOfFireAbilityType.prototype,
16
+ "damagePerSecond",
17
+ {
18
+ get = function(self)
19
+ return self:getNumberLevelField("Nbf5")
20
+ end,
21
+ set = function(self, damagePerSecond)
22
+ self:setNumberLevelField("Nbf5", damagePerSecond)
23
+ end
24
+ },
25
+ true
26
+ )
27
+ return ____exports
@@ -0,0 +1,14 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class CarrionSwarmAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ get damagePerTarget(): number[];
7
+ set damagePerTarget(damagePerTarget: ObjectDataEntryLevelFieldValueSupplier<number>);
8
+ get maximumTotalDamage(): number[];
9
+ set maximumTotalDamage(maximumTotalDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
10
+ get distance(): number[];
11
+ set distance(distance: ObjectDataEntryLevelFieldValueSupplier<number>);
12
+ get finalAreaOfEffect(): number[];
13
+ set finalAreaOfEffect(finalAreaOfEffect: ObjectDataEntryLevelFieldValueSupplier<number>);
14
+ }
@@ -0,0 +1,65 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.CarrionSwarmAbilityType = __TS__Class()
9
+ local CarrionSwarmAbilityType = ____exports.CarrionSwarmAbilityType
10
+ CarrionSwarmAbilityType.name = "CarrionSwarmAbilityType"
11
+ __TS__ClassExtends(CarrionSwarmAbilityType, AbilityType)
12
+ CarrionSwarmAbilityType.BASE_ID = fourCC("AUcs")
13
+ __TS__SetDescriptor(
14
+ CarrionSwarmAbilityType.prototype,
15
+ "damagePerTarget",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("Ucs1")
19
+ end,
20
+ set = function(self, damagePerTarget)
21
+ self:setNumberLevelField("Ucs1", damagePerTarget)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ CarrionSwarmAbilityType.prototype,
28
+ "maximumTotalDamage",
29
+ {
30
+ get = function(self)
31
+ return self:getNumberLevelField("Ucs2")
32
+ end,
33
+ set = function(self, maximumTotalDamage)
34
+ self:setNumberLevelField("Ucs2", maximumTotalDamage)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ __TS__SetDescriptor(
40
+ CarrionSwarmAbilityType.prototype,
41
+ "distance",
42
+ {
43
+ get = function(self)
44
+ return self:getNumberLevelField("Ucs3")
45
+ end,
46
+ set = function(self, distance)
47
+ self:setNumberLevelField("Ucs3", distance)
48
+ end
49
+ },
50
+ true
51
+ )
52
+ __TS__SetDescriptor(
53
+ CarrionSwarmAbilityType.prototype,
54
+ "finalAreaOfEffect",
55
+ {
56
+ get = function(self)
57
+ return self:getNumberLevelField("Ucs4")
58
+ end,
59
+ set = function(self, finalAreaOfEffect)
60
+ self:setNumberLevelField("Ucs4", finalAreaOfEffect)
61
+ end
62
+ },
63
+ true
64
+ )
65
+ return ____exports
@@ -0,0 +1,27 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class CleansingFireAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ /** Ally Healing Base */
7
+ get allyBaseHealing(): number[];
8
+ set allyBaseHealing(allyBaseHealing: ObjectDataEntryLevelFieldValueSupplier<number>);
9
+ /** Ally Healing Per Debuff Removed */
10
+ get allyHealingPerDebuffRemoved(): number[];
11
+ set allyHealingPerDebuffRemoved(allyHealingPerDebuffRemoved: ObjectDataEntryLevelFieldValueSupplier<number>);
12
+ /** Ally Buff Duration */
13
+ get allyBuffDuration(): number[];
14
+ set allyBuffDuration(allyBuffDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
15
+ /** Ally Damage Bonus Percent Base */
16
+ get allyBaseDamageBonusPercentage(): number[];
17
+ set allyBaseDamageBonusPercentage(allyBaseDamageBonusPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
18
+ /** Ally Damage Bonus Percent Per Debuff Removed */
19
+ get allyDamageBonusPercentagePerDebuffRemoved(): number[];
20
+ set allyDamageBonusPercentagePerDebuffRemoved(allyDamageBonusPercentagePerDebuffRemoved: ObjectDataEntryLevelFieldValueSupplier<number>);
21
+ /** Enemy Stun Duration */
22
+ get enemyStunDuration(): number[];
23
+ set enemyStunDuration(enemyStunDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
24
+ /** Summoned Damage */
25
+ get summonedDamage(): number[];
26
+ set summonedDamage(summonedDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
27
+ }
@@ -0,0 +1,104 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.CleansingFireAbilityType = __TS__Class()
9
+ local CleansingFireAbilityType = ____exports.CleansingFireAbilityType
10
+ CleansingFireAbilityType.name = "CleansingFireAbilityType"
11
+ __TS__ClassExtends(CleansingFireAbilityType, AbilityType)
12
+ CleansingFireAbilityType.BASE_ID = fourCC("AHcl")
13
+ __TS__SetDescriptor(
14
+ CleansingFireAbilityType.prototype,
15
+ "allyBaseHealing",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("hcl1")
19
+ end,
20
+ set = function(self, allyBaseHealing)
21
+ self:setNumberLevelField("hcl1", allyBaseHealing)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ CleansingFireAbilityType.prototype,
28
+ "allyHealingPerDebuffRemoved",
29
+ {
30
+ get = function(self)
31
+ return self:getNumberLevelField("hcl2")
32
+ end,
33
+ set = function(self, allyHealingPerDebuffRemoved)
34
+ self:setNumberLevelField("hcl2", allyHealingPerDebuffRemoved)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ __TS__SetDescriptor(
40
+ CleansingFireAbilityType.prototype,
41
+ "allyBuffDuration",
42
+ {
43
+ get = function(self)
44
+ return self:getNumberLevelField("hcl3")
45
+ end,
46
+ set = function(self, allyBuffDuration)
47
+ self:setNumberLevelField("hcl3", allyBuffDuration)
48
+ end
49
+ },
50
+ true
51
+ )
52
+ __TS__SetDescriptor(
53
+ CleansingFireAbilityType.prototype,
54
+ "allyBaseDamageBonusPercentage",
55
+ {
56
+ get = function(self)
57
+ return self:getNumberLevelField("hcl4")
58
+ end,
59
+ set = function(self, allyBaseDamageBonusPercentage)
60
+ self:setNumberLevelField("hcl4", allyBaseDamageBonusPercentage)
61
+ end
62
+ },
63
+ true
64
+ )
65
+ __TS__SetDescriptor(
66
+ CleansingFireAbilityType.prototype,
67
+ "allyDamageBonusPercentagePerDebuffRemoved",
68
+ {
69
+ get = function(self)
70
+ return self:getNumberLevelField("hcl5")
71
+ end,
72
+ set = function(self, allyDamageBonusPercentagePerDebuffRemoved)
73
+ self:setNumberLevelField("hcl5", allyDamageBonusPercentagePerDebuffRemoved)
74
+ end
75
+ },
76
+ true
77
+ )
78
+ __TS__SetDescriptor(
79
+ CleansingFireAbilityType.prototype,
80
+ "enemyStunDuration",
81
+ {
82
+ get = function(self)
83
+ return self:getNumberLevelField("hcl6")
84
+ end,
85
+ set = function(self, enemyStunDuration)
86
+ self:setNumberLevelField("hcl6", enemyStunDuration)
87
+ end
88
+ },
89
+ true
90
+ )
91
+ __TS__SetDescriptor(
92
+ CleansingFireAbilityType.prototype,
93
+ "summonedDamage",
94
+ {
95
+ get = function(self)
96
+ return self:getNumberLevelField("hcl7")
97
+ end,
98
+ set = function(self, summonedDamage)
99
+ self:setNumberLevelField("hcl7", summonedDamage)
100
+ end
101
+ },
102
+ true
103
+ )
104
+ return ____exports
@@ -0,0 +1,15 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class ConsecrationAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ /** Ally Healing Per Second */
7
+ get allyHealingPerSecond(): number[];
8
+ set allyHealingPerSecond(allyHealingPerSecond: ObjectDataEntryLevelFieldValueSupplier<number>);
9
+ /** Enemy Damage Per Second */
10
+ get enemyDamagePerSecond(): number[];
11
+ set enemyDamagePerSecond(enemyDamagePerSecond: ObjectDataEntryLevelFieldValueSupplier<number>);
12
+ /** Enemy Healing Reduction Percent */
13
+ get enemyHealingReductionPercentage(): number[];
14
+ set enemyHealingReductionPercentage(enemyHealingReductionPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
15
+ }
@@ -0,0 +1,52 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.ConsecrationAbilityType = __TS__Class()
9
+ local ConsecrationAbilityType = ____exports.ConsecrationAbilityType
10
+ ConsecrationAbilityType.name = "ConsecrationAbilityType"
11
+ __TS__ClassExtends(ConsecrationAbilityType, AbilityType)
12
+ ConsecrationAbilityType.BASE_ID = fourCC("AHcr")
13
+ __TS__SetDescriptor(
14
+ ConsecrationAbilityType.prototype,
15
+ "allyHealingPerSecond",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("hcr1")
19
+ end,
20
+ set = function(self, allyHealingPerSecond)
21
+ self:setNumberLevelField("hcr1", allyHealingPerSecond)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ ConsecrationAbilityType.prototype,
28
+ "enemyDamagePerSecond",
29
+ {
30
+ get = function(self)
31
+ return self:getNumberLevelField("hcr2")
32
+ end,
33
+ set = function(self, enemyDamagePerSecond)
34
+ self:setNumberLevelField("hcr2", enemyDamagePerSecond)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ __TS__SetDescriptor(
40
+ ConsecrationAbilityType.prototype,
41
+ "enemyHealingReductionPercentage",
42
+ {
43
+ get = function(self)
44
+ return self:getNumberLevelField("hcr3")
45
+ end,
46
+ set = function(self, enemyHealingReductionPercentage)
47
+ self:setNumberLevelField("hcr3", enemyHealingReductionPercentage)
48
+ end
49
+ },
50
+ true
51
+ )
52
+ return ____exports
@@ -0,0 +1,12 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class CooldownReductionAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ /** Cooldown Reduction */
7
+ get cooldownReduction(): number[];
8
+ set cooldownReduction(cooldownReduction: ObjectDataEntryLevelFieldValueSupplier<number>);
9
+ /** Flat Bonus */
10
+ get isFlatBonus(): boolean[];
11
+ set isFlatBonus(isFlatBonus: ObjectDataEntryLevelFieldValueSupplier<boolean>);
12
+ }
@@ -0,0 +1,39 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.CooldownReductionAbilityType = __TS__Class()
9
+ local CooldownReductionAbilityType = ____exports.CooldownReductionAbilityType
10
+ CooldownReductionAbilityType.name = "CooldownReductionAbilityType"
11
+ __TS__ClassExtends(CooldownReductionAbilityType, AbilityType)
12
+ CooldownReductionAbilityType.BASE_ID = fourCC("AIcr")
13
+ __TS__SetDescriptor(
14
+ CooldownReductionAbilityType.prototype,
15
+ "cooldownReduction",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("Icr1")
19
+ end,
20
+ set = function(self, cooldownReduction)
21
+ self:setNumberLevelField("Icr1", cooldownReduction)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ CooldownReductionAbilityType.prototype,
28
+ "isFlatBonus",
29
+ {
30
+ get = function(self)
31
+ return self:getBooleanLevelField("Icr2")
32
+ end,
33
+ set = function(self, isFlatBonus)
34
+ self:setBooleanLevelField("Icr2", isFlatBonus)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ return ____exports
@@ -0,0 +1,18 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class CriticalStrikeSystemAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ /** Chance to Critical Strike */
7
+ get criticalStrikePercentageProbability(): number[];
8
+ set criticalStrikePercentageProbability(criticalStrikePercentageProbability: ObjectDataEntryLevelFieldValueSupplier<number>);
9
+ /** Damage Multiplier */
10
+ get damageFactor(): number[];
11
+ set damageFactor(damageFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
12
+ /** Chance to Evade */
13
+ get evasionProbability(): number[];
14
+ set evasionProbability(evasionProbability: ObjectDataEntryLevelFieldValueSupplier<number>);
15
+ /** Exclude Item Damage */
16
+ get shouldExcludeItemDamage(): boolean[];
17
+ set shouldExcludeItemDamage(shouldExcludeItemDamage: ObjectDataEntryLevelFieldValueSupplier<boolean>);
18
+ }
@@ -0,0 +1,65 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.CriticalStrikeSystemAbilityType = __TS__Class()
9
+ local CriticalStrikeSystemAbilityType = ____exports.CriticalStrikeSystemAbilityType
10
+ CriticalStrikeSystemAbilityType.name = "CriticalStrikeSystemAbilityType"
11
+ __TS__ClassExtends(CriticalStrikeSystemAbilityType, AbilityType)
12
+ CriticalStrikeSystemAbilityType.BASE_ID = fourCC("AIxr")
13
+ __TS__SetDescriptor(
14
+ CriticalStrikeSystemAbilityType.prototype,
15
+ "criticalStrikePercentageProbability",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("Ocr1")
19
+ end,
20
+ set = function(self, criticalStrikePercentageProbability)
21
+ self:setNumberLevelField("Ocr1", criticalStrikePercentageProbability)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ CriticalStrikeSystemAbilityType.prototype,
28
+ "damageFactor",
29
+ {
30
+ get = function(self)
31
+ return self:getNumberLevelField("Ixr2")
32
+ end,
33
+ set = function(self, damageFactor)
34
+ self:setNumberLevelField("Ixr2", damageFactor)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ __TS__SetDescriptor(
40
+ CriticalStrikeSystemAbilityType.prototype,
41
+ "evasionProbability",
42
+ {
43
+ get = function(self)
44
+ return self:getNumberLevelField("Ixr3")
45
+ end,
46
+ set = function(self, evasionProbability)
47
+ self:setNumberLevelField("Ixr3", evasionProbability)
48
+ end
49
+ },
50
+ true
51
+ )
52
+ __TS__SetDescriptor(
53
+ CriticalStrikeSystemAbilityType.prototype,
54
+ "shouldExcludeItemDamage",
55
+ {
56
+ get = function(self)
57
+ return self:getBooleanLevelField("Ixr4")
58
+ end,
59
+ set = function(self, shouldExcludeItemDamage)
60
+ self:setBooleanLevelField("Ixr4", shouldExcludeItemDamage)
61
+ end
62
+ },
63
+ true
64
+ )
65
+ return ____exports
@@ -0,0 +1,21 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class DeathseekerArrowsAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ /** Flat Damage */
7
+ get flatDamage(): number[];
8
+ set flatDamage(flatDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
9
+ /** Percent Damage */
10
+ get damagePercentage(): number[];
11
+ set damagePercentage(damagePercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
12
+ /** Stacks Required */
13
+ get stacksRequired(): number[];
14
+ set stacksRequired(stacksRequired: ObjectDataEntryLevelFieldValueSupplier<number>);
15
+ /** Bonus Attack Speed per Attack */
16
+ get bonusAttackSpeedPerAttack(): number[];
17
+ set bonusAttackSpeedPerAttack(bonusAttackSpeedPerAttack: ObjectDataEntryLevelFieldValueSupplier<number>);
18
+ /** Max Attack Speed Stacks */
19
+ get maximumAttackSpeedStacks(): number[];
20
+ set maximumAttackSpeedStacks(maximumAttackSpeedStacks: ObjectDataEntryLevelFieldValueSupplier<number>);
21
+ }