warscript 0.0.1-dev.4f7cd3b → 0.0.1-dev.5005a48

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (433) hide show
  1. package/attributes.d.ts +6 -0
  2. package/attributes.lua +17 -1
  3. package/config.d.ts +5 -0
  4. package/config.lua +10 -0
  5. package/core/dummy.lua +4 -2
  6. package/core/types/effect.d.ts +12 -4
  7. package/core/types/effect.lua +67 -104
  8. package/core/types/frame.d.ts +16 -2
  9. package/core/types/frame.lua +141 -77
  10. package/core/types/handle.lua +9 -9
  11. package/core/types/item.d.ts +1 -0
  12. package/core/types/item.lua +1 -0
  13. package/core/types/player.d.ts +18 -1
  14. package/core/types/player.lua +76 -26
  15. package/core/types/playerCamera.d.ts +2 -0
  16. package/core/types/playerCamera.lua +123 -5
  17. package/core/types/playerColor.lua +4 -3
  18. package/core/types/sound.d.ts +18 -25
  19. package/core/types/sound.lua +113 -33
  20. package/core/types/tileCell.d.ts +18 -3
  21. package/core/types/tileCell.lua +108 -0
  22. package/core/types/timer.d.ts +9 -8
  23. package/core/types/timer.lua +45 -23
  24. package/core/types/unit.d.ts +5 -0
  25. package/core/types/unit.lua +5 -0
  26. package/core/util.d.ts +3 -1
  27. package/core/util.lua +115 -4
  28. package/decl/native.d.ts +1718 -964
  29. package/destroyable.d.ts +1 -0
  30. package/destroyable.lua +9 -0
  31. package/engine/ability-type-extended-tooltip.d.ts +8 -0
  32. package/engine/ability-type-extended-tooltip.lua +44 -0
  33. package/engine/behavior.d.ts +14 -1
  34. package/engine/behavior.lua +230 -70
  35. package/engine/behaviour/ability/apply-buff.d.ts +5 -0
  36. package/engine/behaviour/ability/apply-buff.lua +36 -4
  37. package/engine/behaviour/ability/apply-unit-behavior.lua +6 -0
  38. package/engine/behaviour/ability/damage.d.ts +13 -3
  39. package/engine/behaviour/ability/damage.lua +41 -49
  40. package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
  41. package/engine/behaviour/ability/emulate-impact.lua +23 -7
  42. package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
  43. package/engine/behaviour/ability/on-command-impact.lua +1 -0
  44. package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
  45. package/engine/behaviour/ability/remove-buffs.lua +21 -0
  46. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  47. package/engine/behaviour/ability/restore-mana.lua +6 -6
  48. package/engine/behaviour/ability.d.ts +17 -5
  49. package/engine/behaviour/ability.lua +97 -24
  50. package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
  51. package/engine/behaviour/unit/stun-immunity.lua +57 -31
  52. package/engine/behaviour/unit.d.ts +41 -2
  53. package/engine/behaviour/unit.lua +270 -6
  54. package/engine/buff.d.ts +121 -59
  55. package/engine/buff.lua +605 -301
  56. package/engine/index.d.ts +2 -1
  57. package/engine/internal/ability.d.ts +14 -1
  58. package/engine/internal/ability.lua +113 -46
  59. package/engine/internal/item/ability.lua +82 -14
  60. package/engine/internal/item/fields.d.ts +12 -0
  61. package/engine/internal/item/fields.lua +33 -0
  62. package/engine/internal/item/owner-cache.d.ts +5 -0
  63. package/engine/internal/item/owner-cache.lua +4 -0
  64. package/engine/internal/item+owner.d.ts +2 -0
  65. package/engine/internal/item+owner.lua +37 -8
  66. package/engine/internal/item.d.ts +34 -18
  67. package/engine/internal/item.lua +308 -102
  68. package/engine/internal/mechanics/ability-duration.lua +1 -1
  69. package/engine/internal/mechanics/cast-ability.lua +6 -3
  70. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  71. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  72. package/engine/internal/misc/frame-coordinates.lua +21 -0
  73. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  74. package/engine/internal/misc/get-terrain-z.lua +11 -0
  75. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  76. package/engine/internal/misc/player-local-handle.lua +5 -0
  77. package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
  78. package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
  79. package/engine/internal/object-data/armor-bonus.d.ts +2 -0
  80. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  81. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  82. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  83. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  84. package/engine/internal/object-data/evasion-probability.lua +16 -0
  85. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  86. package/engine/internal/object-data/health-bonus.lua +16 -0
  87. package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
  88. package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
  89. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  90. package/engine/internal/object-data/mana-bonus.lua +16 -0
  91. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  92. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  93. package/engine/internal/unit/ability.d.ts +35 -0
  94. package/engine/internal/unit/ability.lua +98 -9
  95. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  96. package/engine/internal/unit/add-item-to-slot-init.lua +12 -0
  97. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  98. package/engine/internal/unit/add-item-to-slot.lua +93 -0
  99. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  100. package/engine/internal/unit/allowed-targets.lua +9 -1
  101. package/engine/internal/unit/appearance.d.ts +15 -0
  102. package/engine/internal/unit/appearance.lua +85 -0
  103. package/engine/internal/unit/attributes.d.ts +17 -0
  104. package/engine/internal/unit/attributes.lua +46 -0
  105. package/engine/internal/unit/bonus.d.ts +16 -0
  106. package/engine/internal/unit/bonus.lua +119 -8
  107. package/engine/internal/unit/buff.d.ts +2 -2
  108. package/engine/internal/unit/buff.lua +34 -19
  109. package/engine/internal/unit/equipment-inventory.d.ts +44 -0
  110. package/engine/internal/unit/equipment-inventory.lua +233 -0
  111. package/engine/internal/unit/expiration-timer.lua +1 -1
  112. package/engine/internal/unit/extended-inventory.d.ts +25 -0
  113. package/engine/internal/unit/extended-inventory.lua +99 -0
  114. package/engine/internal/unit/fly-height.d.ts +7 -0
  115. package/engine/internal/unit/fly-height.lua +20 -0
  116. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  117. package/engine/internal/unit/ignore-events-items.lua +14 -0
  118. package/engine/internal/unit/interrupts.d.ts +12 -0
  119. package/engine/internal/unit/interrupts.lua +28 -0
  120. package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
  121. package/engine/internal/unit/inventory.lua +87 -0
  122. package/engine/internal/unit/item-container.d.ts +25 -0
  123. package/engine/internal/unit/item-container.lua +11 -0
  124. package/engine/internal/unit/item-order-events.d.ts +17 -0
  125. package/engine/internal/unit/item-order-events.lua +67 -0
  126. package/engine/internal/unit/item-slot.d.ts +27 -0
  127. package/engine/internal/unit/item-slot.lua +92 -0
  128. package/engine/internal/unit/main-selected.lua +12 -27
  129. package/engine/internal/unit/order.d.ts +20 -0
  130. package/engine/internal/unit/order.lua +136 -0
  131. package/engine/internal/unit/range-event.d.ts +12 -0
  132. package/engine/internal/unit/range-event.lua +90 -0
  133. package/engine/internal/unit/scale.d.ts +7 -0
  134. package/engine/internal/unit/scale.lua +20 -0
  135. package/engine/internal/unit+ability.d.ts +2 -1
  136. package/engine/internal/unit+ability.lua +73 -3
  137. package/engine/internal/unit+bonus.lua +3 -3
  138. package/engine/internal/unit+damage.d.ts +11 -11
  139. package/engine/internal/unit+damage.lua +43 -14
  140. package/engine/internal/unit+rally.lua +9 -31
  141. package/engine/internal/unit+spellSteal.lua +1 -2
  142. package/engine/internal/unit-missile-data.lua +58 -32
  143. package/engine/internal/unit-missile-launch.lua +65 -27
  144. package/engine/internal/unit.d.ts +45 -34
  145. package/engine/internal/unit.lua +411 -323
  146. package/engine/lightning.d.ts +12 -5
  147. package/engine/lightning.lua +48 -14
  148. package/engine/local-client.d.ts +28 -0
  149. package/engine/local-client.lua +324 -54
  150. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  151. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  152. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  153. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  154. package/engine/object-data/auxiliary/attachment-preset.d.ts +14 -2
  155. package/engine/object-data/auxiliary/attachment-preset.lua +11 -3
  156. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  157. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  158. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  159. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  160. package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
  161. package/engine/object-data/auxiliary/equipment-type.lua +26 -0
  162. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  163. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  164. package/engine/object-data/auxiliary/item-class.d.ts +11 -0
  165. package/engine/object-data/auxiliary/item-class.lua +2 -0
  166. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  167. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  168. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  169. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  170. package/engine/object-data/auxiliary/order-type.d.ts +939 -0
  171. package/engine/object-data/auxiliary/order-type.lua +2 -0
  172. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  173. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  174. package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
  175. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  176. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  177. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  178. package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
  179. package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
  180. package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
  181. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  182. package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
  183. package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
  184. package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
  185. package/engine/object-data/entry/ability-type/banshee.lua +13 -0
  186. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
  187. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
  188. package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
  189. package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
  190. package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
  191. package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
  192. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  193. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  194. package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
  195. package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -0
  196. package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
  197. package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
  198. package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
  199. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  200. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  201. package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
  202. package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
  203. package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
  204. package/engine/object-data/entry/ability-type/consecration.lua +52 -0
  205. package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
  206. package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
  207. package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
  208. package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
  209. package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
  210. package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
  211. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  212. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  213. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  214. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  215. package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
  216. package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
  217. package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
  218. package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
  219. package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
  220. package/engine/object-data/entry/ability-type/equipment.lua +27 -0
  221. package/engine/object-data/entry/ability-type/exhume-corpses.d.ts +14 -0
  222. package/engine/object-data/entry/ability-type/exhume-corpses.lua +40 -0
  223. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  224. package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
  225. package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
  226. package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
  227. package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
  228. package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
  229. package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
  230. package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
  231. package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
  232. package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
  233. package/engine/object-data/entry/ability-type/grit.lua +65 -0
  234. package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
  235. package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
  236. package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
  237. package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
  238. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
  239. package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
  240. package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
  241. package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
  242. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  243. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  244. package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
  245. package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
  246. package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
  247. package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
  248. package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
  249. package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
  250. package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
  251. package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
  252. package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
  253. package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
  254. package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
  255. package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
  256. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  257. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  258. package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
  259. package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
  260. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  261. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  262. package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
  263. package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
  264. package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
  265. package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
  266. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
  267. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
  268. package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
  269. package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
  270. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
  271. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
  272. package/engine/object-data/entry/ability-type/passive-with-cooldown.d.ts +23 -0
  273. package/engine/object-data/entry/ability-type/passive-with-cooldown.lua +112 -0
  274. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  275. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  276. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  277. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  278. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  279. package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
  280. package/engine/object-data/entry/ability-type/provoke.lua +66 -0
  281. package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
  282. package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
  283. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  284. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  285. package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
  286. package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
  287. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  288. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  289. package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
  290. package/engine/object-data/entry/ability-type/resolve.lua +39 -0
  291. package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
  292. package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
  293. package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
  294. package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
  295. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  296. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  297. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  298. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  299. package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
  300. package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
  301. package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
  302. package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
  303. package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
  304. package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
  305. package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
  306. package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
  307. package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
  308. package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
  309. package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
  310. package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
  311. package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
  312. package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
  313. package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
  314. package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
  315. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
  316. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
  317. package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
  318. package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
  319. package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
  320. package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
  321. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  322. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  323. package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
  324. package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
  325. package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
  326. package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
  327. package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
  328. package/engine/object-data/entry/ability-type/talents.lua +27 -0
  329. package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
  330. package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
  331. package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
  332. package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
  333. package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
  334. package/engine/object-data/entry/ability-type/warcry.lua +26 -0
  335. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  336. package/engine/object-data/entry/ability-type/web.lua +52 -0
  337. package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
  338. package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
  339. package/engine/object-data/entry/ability-type.d.ts +41 -20
  340. package/engine/object-data/entry/ability-type.lua +329 -32
  341. package/engine/object-data/entry/buff-type/applicable.lua +122 -137
  342. package/engine/object-data/entry/buff-type.d.ts +10 -12
  343. package/engine/object-data/entry/buff-type.lua +39 -29
  344. package/engine/object-data/entry/destructible-type.d.ts +32 -2
  345. package/engine/object-data/entry/destructible-type.lua +181 -0
  346. package/engine/object-data/entry/item-type.d.ts +18 -3
  347. package/engine/object-data/entry/item-type.lua +88 -4
  348. package/engine/object-data/entry/lightning-type.d.ts +6 -8
  349. package/engine/object-data/entry/lightning-type.lua +1 -1
  350. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  351. package/engine/object-data/entry/sound-preset.lua +140 -0
  352. package/engine/object-data/entry/unit-type.d.ts +71 -6
  353. package/engine/object-data/entry/unit-type.lua +592 -93
  354. package/engine/object-data/entry/upgrade.d.ts +2 -2
  355. package/engine/object-data/entry/upgrade.lua +4 -4
  356. package/engine/object-data/entry.d.ts +21 -14
  357. package/engine/object-data/entry.lua +68 -32
  358. package/engine/object-field/ability.d.ts +5 -4
  359. package/engine/object-field/ability.lua +10 -6
  360. package/engine/object-field/item.d.ts +22 -0
  361. package/engine/object-field/item.lua +118 -0
  362. package/engine/object-field/unit.d.ts +72 -3
  363. package/engine/object-field/unit.lua +268 -7
  364. package/engine/object-field.d.ts +26 -7
  365. package/engine/object-field.lua +362 -117
  366. package/engine/random.d.ts +10 -0
  367. package/engine/random.lua +21 -0
  368. package/engine/standard/entries/ability-type.d.ts +3102 -7
  369. package/engine/standard/entries/ability-type.lua +0 -6
  370. package/engine/standard/entries/buff-type.d.ts +48 -0
  371. package/engine/standard/entries/buff-type.lua +46 -0
  372. package/engine/standard/entries/item-type.d.ts +1299 -0
  373. package/engine/standard/entries/item-type.lua +2 -0
  374. package/engine/standard/entries/lightning-type.d.ts +42 -15
  375. package/engine/standard/entries/lightning-type.lua +0 -14
  376. package/engine/standard/entries/sound-preset.d.ts +10 -0
  377. package/engine/standard/entries/sound-preset.lua +10 -0
  378. package/engine/standard/entries/unit-type.d.ts +5 -0
  379. package/engine/standard/entries/unit-type.lua +5 -0
  380. package/engine/standard/fields/ability.d.ts +2 -2
  381. package/engine/standard/fields/ability.lua +2 -2
  382. package/engine/standard/fields/item.d.ts +4 -0
  383. package/engine/standard/fields/item.lua +6 -0
  384. package/engine/standard/fields/unit.d.ts +12 -0
  385. package/engine/standard/fields/unit.lua +20 -0
  386. package/engine/synchronization.d.ts +11 -0
  387. package/engine/synchronization.lua +77 -0
  388. package/engine/text-tag.d.ts +36 -2
  389. package/engine/text-tag.lua +250 -10
  390. package/engine/unit.d.ts +12 -1
  391. package/engine/unit.lua +12 -1
  392. package/event.d.ts +1 -1
  393. package/lualib_bundle.lua +1 -1
  394. package/math.d.ts +2 -0
  395. package/math.lua +14 -0
  396. package/net/socket.lua +1 -1
  397. package/network.lua +25 -1
  398. package/objutil/buff.lua +12 -11
  399. package/objutil/object.lua +1 -1
  400. package/objutil/unit.lua +8 -0
  401. package/operation.d.ts +8 -1
  402. package/operation.lua +38 -18
  403. package/package.json +3 -23
  404. package/patch-lua.lua +15 -0
  405. package/patch-lualib.lua +1 -1
  406. package/utility/arrays.d.ts +9 -1
  407. package/utility/arrays.lua +28 -0
  408. package/utility/callback-array.d.ts +17 -0
  409. package/utility/callback-array.lua +61 -0
  410. package/utility/functions.d.ts +8 -0
  411. package/utility/functions.lua +13 -0
  412. package/utility/linked-map.d.ts +35 -0
  413. package/utility/linked-map.lua +107 -0
  414. package/utility/linked-set.d.ts +5 -1
  415. package/utility/linked-set.lua +49 -1
  416. package/utility/lua-maps.d.ts +15 -2
  417. package/utility/lua-maps.lua +53 -2
  418. package/utility/lua-sets.d.ts +2 -0
  419. package/utility/lua-sets.lua +7 -0
  420. package/utility/random.d.ts +102 -0
  421. package/utility/random.lua +273 -0
  422. package/utility/records.lua +20 -1
  423. package/utility/reflection.lua +11 -7
  424. package/utility/types.d.ts +3 -0
  425. package/utility/unordered-map.d.ts +27 -0
  426. package/utility/unordered-map.lua +99 -0
  427. package/core/types/order.d.ts +0 -25
  428. package/core/types/order.lua +0 -55
  429. package/engine/internal/unit/item.lua +0 -79
  430. /package/engine/internal/{object-data/armor-increase.d.ts → misc/damage-metadata-by-target.d.ts} +0 -0
  431. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  432. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  433. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
@@ -44,58 +44,84 @@ ____exports.MISSILE_DATA_BY_UNIT_TYPE_ID = (function()
44
44
  UnitType:getAll(),
45
45
  function(unitType) return unitType.id end,
46
46
  function(unitType)
47
- local ____ = unitType.missileImpactOffsetZSD
48
- local ____ = unitType.missileImpactOffsetZHD
49
47
  return {
50
48
  [0] = unitType.missileImpactOffsetZSD ~= ____exports.DEFAULT_MISSILE_IMPACT_OFFSET_Z and unitType.missileImpactOffsetZSD or nil,
51
49
  [1] = unitType.missileImpactOffsetZHD ~= unitType.missileImpactOffsetZSD and unitType.missileImpactOffsetZHD or nil,
52
- [2] = unitType.missileLaunchOffsetX ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_X and unitType.missileLaunchOffsetX or nil,
53
- [3] = unitType.missileLaunchOffsetY ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Y and unitType.missileLaunchOffsetY or nil,
54
- [4] = unitType.missileLaunchOffsetZSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Z and unitType.missileLaunchOffsetZSD or nil,
55
- [5] = unitType.missileLaunchOffsetZHD ~= unitType.missileLaunchOffsetZSD and unitType.missileLaunchOffsetZHD or nil,
56
- [6] = unitType.missileLaunchVisualOffsetXSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_X and unitType.missileLaunchVisualOffsetXSD or nil,
57
- [7] = unitType.missileLaunchVisualOffsetXHD ~= unitType.missileLaunchVisualOffsetXSD and unitType.missileLaunchVisualOffsetXHD or nil,
58
- [8] = unitType.missileLaunchVisualOffsetYSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_Y and unitType.missileLaunchVisualOffsetYSD or nil,
59
- [9] = unitType.missileLaunchVisualOffsetYHD ~= unitType.missileLaunchVisualOffsetYSD and unitType.missileLaunchVisualOffsetYHD or nil
50
+ [2] = unitType.missileImpactOffsetZDE ~= unitType.missileImpactOffsetZSD and unitType.missileImpactOffsetZDE or nil,
51
+ [3] = unitType.missileLaunchOffsetX ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_X and unitType.missileLaunchOffsetX or nil,
52
+ [4] = unitType.missileLaunchOffsetY ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Y and unitType.missileLaunchOffsetY or nil,
53
+ [5] = unitType.missileLaunchOffsetZSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Z and unitType.missileLaunchOffsetZSD or nil,
54
+ [6] = unitType.missileLaunchOffsetZHD ~= unitType.missileLaunchOffsetZSD and unitType.missileLaunchOffsetZHD or nil,
55
+ [7] = unitType.missileLaunchOffsetZDE ~= unitType.missileLaunchOffsetZSD and unitType.missileLaunchOffsetZDE or nil,
56
+ [8] = unitType.missileLaunchVisualOffsetXSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_X and unitType.missileLaunchVisualOffsetXSD or nil,
57
+ [9] = unitType.missileLaunchVisualOffsetXHD ~= unitType.missileLaunchVisualOffsetXSD and unitType.missileLaunchVisualOffsetXHD or nil,
58
+ [10] = unitType.missileLaunchVisualOffsetXDE ~= unitType.missileLaunchVisualOffsetXSD and unitType.missileLaunchVisualOffsetXDE or nil,
59
+ [11] = unitType.missileLaunchVisualOffsetYSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_Y and unitType.missileLaunchVisualOffsetYSD or nil,
60
+ [12] = unitType.missileLaunchVisualOffsetYHD ~= unitType.missileLaunchVisualOffsetYSD and unitType.missileLaunchVisualOffsetYHD or nil,
61
+ [13] = unitType.missileLaunchVisualOffsetYDE ~= unitType.missileLaunchVisualOffsetYSD and unitType.missileLaunchVisualOffsetYDE or nil
60
62
  }
61
63
  end
62
64
  )
63
65
  end),
64
66
  function(data)
65
- local ____setmetatable_6 = setmetatable
66
- local ____LocalClient_isHD_0
67
+ local ____setmetatable_10 = setmetatable
68
+ local ____LocalClient_isHD_1
67
69
  if LocalClient.isHD then
68
- ____LocalClient_isHD_0 = data[1] or data[0]
70
+ ____LocalClient_isHD_1 = data[1] or data[0]
69
71
  else
70
- ____LocalClient_isHD_0 = data[0]
72
+ local ____LocalClient_isDE_0
73
+ if LocalClient.isDE then
74
+ ____LocalClient_isDE_0 = data[2] or data[0]
75
+ else
76
+ ____LocalClient_isDE_0 = data[0]
77
+ end
78
+ ____LocalClient_isHD_1 = ____LocalClient_isDE_0
71
79
  end
72
- local ____data__2_4 = data[2]
73
- local ____data__3_5 = data[3]
74
- local ____LocalClient_isHD_1
80
+ local ____data__3_8 = data[3]
81
+ local ____data__4_9 = data[4]
82
+ local ____LocalClient_isHD_3
75
83
  if LocalClient.isHD then
76
- ____LocalClient_isHD_1 = data[5] or data[4]
84
+ ____LocalClient_isHD_3 = data[6] or data[5]
77
85
  else
78
- ____LocalClient_isHD_1 = data[4]
86
+ local ____LocalClient_isDE_2
87
+ if LocalClient.isDE then
88
+ ____LocalClient_isDE_2 = data[7] or data[5]
89
+ else
90
+ ____LocalClient_isDE_2 = data[5]
91
+ end
92
+ ____LocalClient_isHD_3 = ____LocalClient_isDE_2
79
93
  end
80
- local ____LocalClient_isHD_2
94
+ local ____LocalClient_isHD_5
81
95
  if LocalClient.isHD then
82
- ____LocalClient_isHD_2 = data[7] or data[6]
96
+ ____LocalClient_isHD_5 = data[9] or data[8]
83
97
  else
84
- ____LocalClient_isHD_2 = data[6]
98
+ local ____LocalClient_isDE_4
99
+ if LocalClient.isDE then
100
+ ____LocalClient_isDE_4 = data[10] or data[8]
101
+ else
102
+ ____LocalClient_isDE_4 = data[8]
103
+ end
104
+ ____LocalClient_isHD_5 = ____LocalClient_isDE_4
85
105
  end
86
- local ____LocalClient_isHD_3
106
+ local ____LocalClient_isHD_7
87
107
  if LocalClient.isHD then
88
- ____LocalClient_isHD_3 = data[9] or data[8]
108
+ ____LocalClient_isHD_7 = data[12] or data[11]
89
109
  else
90
- ____LocalClient_isHD_3 = data[8]
110
+ local ____LocalClient_isDE_6
111
+ if LocalClient.isDE then
112
+ ____LocalClient_isDE_6 = data[13] or data[11]
113
+ else
114
+ ____LocalClient_isDE_6 = data[11]
115
+ end
116
+ ____LocalClient_isHD_7 = ____LocalClient_isDE_6
91
117
  end
92
- return ____setmetatable_6({
93
- impactOffsetZ = ____LocalClient_isHD_0,
94
- launchOffsetX = ____data__2_4,
95
- launchOffsetY = ____data__3_5,
96
- launchOffsetZ = ____LocalClient_isHD_1,
97
- launchVisualOffsetX = ____LocalClient_isHD_2,
98
- launchVisualOffsetY = ____LocalClient_isHD_3
118
+ return ____setmetatable_10({
119
+ impactOffsetZ = ____LocalClient_isHD_1,
120
+ launchOffsetX = ____data__3_8,
121
+ launchOffsetY = ____data__4_9,
122
+ launchOffsetZ = ____LocalClient_isHD_3,
123
+ launchVisualOffsetX = ____LocalClient_isHD_5,
124
+ launchVisualOffsetY = ____LocalClient_isHD_7
99
125
  }, METATABLE)
100
126
  end
101
127
  ),
@@ -9,43 +9,81 @@ local ____timer = require("core.types.timer")
9
9
  local Timer = ____timer.Timer
10
10
  local ____lua_2Dsets = require("utility.lua-sets")
11
11
  local luaSetOf = ____lua_2Dsets.luaSetOf
12
+ local ____attributes = require("attributes")
13
+ local attribute = ____attributes.attribute
14
+ local ____linked_2Dset = require("utility.linked-set")
15
+ local LinkedSet = ____linked_2Dset.LinkedSet
16
+ local ____math = require("math")
17
+ local ceil = ____math.ceil
12
18
  local autoAttackFinishEvent = __TS__New(Event)
13
19
  rawset(Unit, "autoAttackFinishEvent", autoAttackFinishEvent)
14
- local eventTimerByUnit = {}
20
+ local units = __TS__New(LinkedSet)
21
+ local targetAttribute = attribute()
22
+ local impactDelayAttribute = attribute()
23
+ local passedTimeAttribute = attribute()
15
24
  local instantOrderIds = luaSetOf(
16
- orderId("avatar"),
17
- orderId("berserk"),
18
- orderId("divineshield"),
19
- orderId("immolation"),
20
- orderId("moveslot0"),
21
- orderId("moveslot1"),
22
- orderId("moveslot2"),
23
- orderId("moveslot3"),
24
- orderId("moveslot4"),
25
- orderId("moveslot5"),
26
- orderId("unavatar"),
27
- orderId("undivineshield"),
28
- orderId("unimmolation")
25
+ 852086,
26
+ 852100,
27
+ 852090,
28
+ 852177,
29
+ 852002,
30
+ 852003,
31
+ 852004,
32
+ 852005,
33
+ 852006,
34
+ 852007,
35
+ 852087,
36
+ 852091,
37
+ 852178
29
38
  )
30
- local function reset(source, orderId)
39
+ ---
40
+ -- @internal For use by internal systems only.
41
+ ____exports.resetAutoAttackTimer = function(unit)
42
+ if units:remove(unit) then
43
+ unit[targetAttribute] = nil
44
+ unit[impactDelayAttribute] = nil
45
+ unit[passedTimeAttribute] = nil
46
+ end
47
+ end
48
+ local function reset(unit, orderId)
31
49
  if not (instantOrderIds[orderId] ~= nil) then
32
- local eventTimer = eventTimerByUnit[source]
33
- if eventTimer then
34
- eventTimer:destroy()
35
- eventTimerByUnit[source] = nil
36
- end
50
+ ____exports.resetAutoAttackTimer(unit)
37
51
  end
38
52
  end
39
53
  Unit.onImmediateOrder:addListener(reset)
40
54
  Unit.onPointOrder:addListener(reset)
41
55
  Unit.onTargetOrder:addListener(reset)
42
- local function timerCallback(source, target)
43
- eventTimerByUnit[source] = nil
44
- Event.invoke(autoAttackFinishEvent, source, target)
56
+ local timerPeriod = 1 / 64
57
+ local function invokeEvent(unit)
58
+ units:remove(unit)
59
+ local target = unit[targetAttribute]
60
+ unit[targetAttribute] = nil
61
+ unit[impactDelayAttribute] = nil
62
+ unit[passedTimeAttribute] = nil
63
+ Event.invoke(autoAttackFinishEvent, unit, target)
64
+ end
65
+ local function checkUnit(unit)
66
+ local passedTime = unit[passedTimeAttribute] + timerPeriod
67
+ local impactDelay = unit[impactDelayAttribute]
68
+ if passedTime >= impactDelay and ceil(passedTime / 0.02) >= ceil(impactDelay / 0.02) then
69
+ invokeEvent(unit)
70
+ else
71
+ unit[passedTimeAttribute] = passedTime
72
+ end
45
73
  end
46
- Unit.autoAttackStartEvent:addListener(function(source, target)
47
- local attackPoint = source.weapons[1].impactDelay
48
- local timer = Timer:simple(attackPoint, timerCallback, source, target)
49
- eventTimerByUnit[source] = timer
74
+ Timer.onPeriod[timerPeriod]:addListener(function()
75
+ units:forEach(checkUnit)
50
76
  end)
77
+ Unit.autoAttackStartEvent:addListener(
78
+ 999999,
79
+ function(source, target)
80
+ if source[targetAttribute] ~= nil then
81
+ invokeEvent(source)
82
+ end
83
+ source[targetAttribute] = target
84
+ source[impactDelayAttribute] = (source:chooseWeapon(target) or source.firstWeapon).impactDelay
85
+ source[passedTimeAttribute] = -timerPeriod
86
+ units:add(source)
87
+ end
88
+ )
51
89
  return ____exports
@@ -11,6 +11,10 @@ import { Ability, UnitAbility } from "./ability";
11
11
  import { Widget } from "../../core/types/widget";
12
12
  import type { UnitTypeId } from "../object-data/entry/unit-type";
13
13
  import { CombatClassification, CombatClassifications } from "../object-data/auxiliary/combat-classification";
14
+ import { MovementType } from "../object-data/auxiliary/movement-type";
15
+ import { UnitAttribute } from "../object-data/auxiliary/unit-attribute";
16
+ import { AttackType } from "../object-data/auxiliary/attack-type";
17
+ import { AttributesHolder } from "../../attributes";
14
18
  export type UnitClassification = junittype;
15
19
  export declare namespace UnitClassification {
16
20
  const STRUCTURE: junittype;
@@ -19,6 +23,7 @@ export declare namespace UnitClassification {
19
23
  const GROUND: junittype;
20
24
  const SUMMONED: junittype;
21
25
  const MECHANICAL: junittype;
26
+ const WORKER: junittype;
22
27
  const ANCIENT: junittype;
23
28
  const SUICIDAL: junittype;
24
29
  const TAUREN: junittype;
@@ -36,15 +41,18 @@ type AbilityDispatcherTable<T extends any[] = []> = {
36
41
  readonly [id: number]: Event<[Unit, Ability, ...T]>;
37
42
  };
38
43
  type AbilityEventDispatcher<T extends any[] = []> = Event<[Unit, Ability, ...T]> & AbilityDispatcherTable<T>;
39
- export interface DamagingEvent {
44
+ export interface DamagingEvent extends AttributesHolder {
40
45
  amount: number;
41
- attackType: jattacktype;
46
+ attackType: AttackType;
42
47
  damageType: jdamagetype;
43
48
  weaponType: jweapontype;
49
+ metadata: unknown;
44
50
  readonly isAttack: boolean;
45
51
  readonly originalAmount: number;
52
+ readonly originalMetadata: unknown;
53
+ preventRetaliation(this: DamagingEvent): void;
46
54
  }
47
- export type DamageEvent = DamagingEvent & {
55
+ export type DamageEvent = Omit<DamagingEvent, "preventRetaliation"> & {
48
56
  preventDeath<P extends any[]>(this: DamageEvent, callback: (this: void, ...parameters: P) => any, ...parameters: P): void;
49
57
  };
50
58
  export type AttackDamageEvent = DamagingEvent & {
@@ -72,10 +80,14 @@ export declare class UnitWeapon {
72
80
  readonly unit: Unit;
73
81
  readonly index: 0 | 1;
74
82
  constructor(unit: Unit, index: 0 | 1);
83
+ get isEnabled(): boolean;
84
+ set isEnabled(isEnabled: boolean);
75
85
  get cooldown(): number;
76
86
  set cooldown(cooldown: number);
77
87
  get damage(): [minimumDamage: number, maximumDamage: number];
78
88
  set damage([minimumDamage, maximumDamage]: [number, number]);
89
+ get allowedTargetCombatClassifications(): CombatClassifications;
90
+ set allowedTargetCombatClassifications(allowedTargetCombatClassifications: CombatClassifications);
79
91
  get damageBase(): number;
80
92
  set damageBase(damageBase: number);
81
93
  get damageDiceCount(): number;
@@ -97,10 +109,13 @@ declare const enum UnitPropertyKey {
97
109
  SYNC_ID = 100,
98
110
  IS_PAUSED = 101,
99
111
  STUN_COUNTER = 102,
100
- DELAY_HEALTH_CHECKS_COUNTER = 103,
101
- DELAY_HEALTH_CHECKS_HEALTH_BONUS = 104,
102
- PREVENT_DEATH_HEALTH_BONUS = 105,
103
- IS_TEAM_GLOW_HIDDEN = 106
112
+ FORCE_STUN_COUNTER = 103,
113
+ DELAY_HEALTH_CHECKS_COUNTER = 104,
114
+ DELAY_HEALTH_CHECKS_HEALTH_BONUS = 105,
115
+ PREVENT_DEATH_HEALTH_BONUS = 106,
116
+ IS_TEAM_GLOW_HIDDEN = 107,
117
+ LAST_X = 108,
118
+ LAST_Y = 109
104
119
  }
105
120
  export type UnitSyncId = number & {
106
121
  readonly __unitSyncId: unique symbol;
@@ -109,10 +124,13 @@ export declare class Unit extends Handle<junit> {
109
124
  readonly syncId: UnitSyncId;
110
125
  private [UnitPropertyKey.IS_PAUSED]?;
111
126
  private [UnitPropertyKey.STUN_COUNTER]?;
127
+ private [UnitPropertyKey.FORCE_STUN_COUNTER]?;
112
128
  private [UnitPropertyKey.DELAY_HEALTH_CHECKS_COUNTER]?;
113
129
  private [UnitPropertyKey.DELAY_HEALTH_CHECKS_HEALTH_BONUS]?;
114
130
  private [UnitPropertyKey.PREVENT_DEATH_HEALTH_BONUS]?;
115
131
  private [UnitPropertyKey.IS_TEAM_GLOW_HIDDEN]?;
132
+ private [UnitPropertyKey.LAST_X]?;
133
+ private [UnitPropertyKey.LAST_Y]?;
116
134
  private _owner?;
117
135
  private _timeScale?;
118
136
  private events?;
@@ -121,6 +139,7 @@ export declare class Unit extends Handle<junit> {
121
139
  private _fields?;
122
140
  private getEvent;
123
141
  constructor(handle: junit);
142
+ private saveData;
124
143
  protected onDestroy(): HandleDestructor;
125
144
  addAttackHandler(condition: AttackHandlerCondition, action: AttackHandlerAction): AttackHandler;
126
145
  removeAttackHandler(handler: AttackHandler): boolean;
@@ -133,6 +152,7 @@ export declare class Unit extends Handle<junit> {
133
152
  get isAlive(): boolean;
134
153
  get isDead(): boolean;
135
154
  get isIllusion(): boolean;
155
+ get isStunned(): boolean;
136
156
  get combatClassifications(): CombatClassifications;
137
157
  set combatClassifications(combatClassifications: CombatClassifications);
138
158
  hasCombatClassification(combatClassification: CombatClassification): boolean;
@@ -142,29 +162,26 @@ export declare class Unit extends Handle<junit> {
142
162
  isVisibleTo(player: Player): boolean;
143
163
  isInvisibleTo(player: Player): boolean;
144
164
  isInRangeOf(x: number, y: number, range: number): boolean;
145
- isInRangeOf(unit: Unit, range: number): boolean;
165
+ isInRangeOf(widget: Widget, range: number): boolean;
146
166
  isAllyOf(unit: Unit): boolean;
147
167
  isEnemyOf(unit: Unit): boolean;
148
- playAnimation(animation: string, rarity?: jraritycontrol): void;
149
- playAnimation(animation: number): void;
168
+ playAnimation(...parameters: [animation: number] | [animation: string, rarity?: jraritycontrol]): void;
169
+ resetAnimation(): void;
150
170
  queueAnimation(animation: string): void;
151
171
  get weapons(): [UnitWeapon, UnitWeapon];
152
172
  get firstWeapon(): UnitWeapon;
153
173
  get secondWeapon(): UnitWeapon;
174
+ chooseWeapon(target: Unit): UnitWeapon | undefined;
154
175
  get level(): number;
155
176
  set level(v: number);
156
177
  get xp(): number;
157
178
  set xp(v: number);
158
- get strengthBase(): number;
159
- set strengthBase(strengthBase: number);
179
+ get primaryAttribute(): UnitAttribute;
180
+ set primaryAttribute(primaryAttribute: UnitAttribute);
160
181
  get strengthBonus(): number;
161
182
  get strength(): number;
162
- get agilityBase(): number;
163
- set agilityBase(agilityBase: number);
164
183
  get agilityBonus(): number;
165
184
  get agility(): number;
166
- get intelligenceBase(): number;
167
- set intelligenceBase(intelligenceBase: number);
168
185
  get intelligenceBonus(): number;
169
186
  get intelligence(): number;
170
187
  get name(): string;
@@ -198,8 +215,6 @@ export declare class Unit extends Handle<junit> {
198
215
  set facing(v: number);
199
216
  get speed(): number;
200
217
  set speed(v: number);
201
- get flyHeight(): number;
202
- set flyHeight(v: number);
203
218
  get x(): number;
204
219
  set x(v: number);
205
220
  get y(): number;
@@ -223,12 +238,12 @@ export declare class Unit extends Handle<junit> {
223
238
  get isInvulnerable(): boolean;
224
239
  get vertexColor(): Color;
225
240
  set vertexColor(v: Color);
226
- get scale(): number;
227
- set scale(v: number);
228
241
  get timeScale(): number;
229
242
  set timeScale(v: number);
230
243
  get collisionSize(): number;
231
244
  get pathingCollisionRange(): number;
245
+ get movementType(): MovementType;
246
+ set movementType(movementType: MovementType);
232
247
  set pathing(v: boolean);
233
248
  isSelected(player: Player): boolean;
234
249
  explode(): void;
@@ -246,18 +261,17 @@ export declare class Unit extends Handle<junit> {
246
261
  dropItemTarget(item: Item, target: Widget): boolean;
247
262
  dropItemSlot(item: Item, slot: number): boolean;
248
263
  itemInSlot(slot: number): Item | null;
249
- addAbility(abilityId: number): UnitAbility | null;
264
+ addAbility(abilityId: number): UnitAbility | undefined;
250
265
  makeAbilityPermanent(abilityId: number, permanent: true): boolean;
251
266
  setAbilityLevel(abilityId: number, level: number): number;
252
267
  getAbilityLevel(abilityId: number): number;
253
268
  hasAbility(abilityId: number): boolean;
254
- getAbilityById(abilityId: number): UnitAbility | undefined;
255
- removeAbility(abilityId: number): boolean;
269
+ getAbility(abilityId: number): UnitAbility | undefined;
270
+ removeAbility(abilityTypeId: number): boolean;
256
271
  hideAbility(abilityId: number, flag: boolean): void;
257
272
  getAbilityRemainingCooldown(abilityId: number): number;
258
273
  startAbilityCooldown(abilityId: number, cooldown: number): void;
259
274
  endAbilityCooldown(abilityId: number): void;
260
- interruptAttack(): void;
261
275
  interruptCast(abilityId: number): void;
262
276
  getDistanceTo(target: Unit | Vec2): number;
263
277
  getCollisionDistanceTo(...target: [Unit] | [targetX: number, targetY: number]): number;
@@ -271,14 +285,16 @@ export declare class Unit extends Handle<junit> {
271
285
  unpauseEx(): void;
272
286
  incrementStunCounter(): void;
273
287
  decrementStunCounter(): void;
288
+ incrementForceStunCounter(): void;
289
+ decrementForceStunCounter(): void;
274
290
  set waygateActive(v: boolean);
275
291
  get waygateActive(): boolean;
276
292
  set waygateDestination(v: Vec2);
277
293
  get waygateDestination(): Vec2;
278
294
  get abilities(): ReadonlyArray<UnitAbility>;
279
- get onUnitInRange(): Record<number, Event<[Unit]>>;
280
295
  get onManaEqual(): Record<number, Event<[Unit, number]>>;
281
296
  get manaEvent(): Record<Operator, Record<number, Event<[Unit]>>>;
297
+ get targetAcquiredEvent(): Event;
282
298
  get onSelect(): Event;
283
299
  get onDeselect(): Event;
284
300
  get onImmediateOrder(): Event<[number]>;
@@ -294,6 +310,7 @@ export declare class Unit extends Handle<junit> {
294
310
  static getInCollisionRange(x: number, y: number, range: number, predicate?: (unit: Unit) => boolean): Unit[];
295
311
  static getInSector(pos: Vec2, range: number, offsetAngle: number, centralAngle: number): Unit[];
296
312
  static getSelectionOf(player: Player, target?: Unit[]): Unit[];
313
+ static readonly levelChangedEvent: UnitTriggerEvent<[]>;
297
314
  static readonly deathEvent: UnitTriggerEvent<[Unit]>;
298
315
  static readonly onDecay: UnitTriggerEvent<[]>;
299
316
  static readonly onResurrect: InitializingEvent<[Unit], void>;
@@ -304,7 +321,7 @@ export declare class Unit extends Handle<junit> {
304
321
  static readonly constructionStartEvent: UnitTriggerEvent<[]>;
305
322
  static readonly onUpgradeFinish: UnitTriggerEvent<[]>;
306
323
  static readonly onSpellEffect: EventDispatcher<[Unit, number], [Unit]>;
307
- static readonly onTargetCast: EventDispatcher<[Unit, number, Item | Unit | Destructable], [Unit, Item | Unit | Destructable]>;
324
+ static readonly onTargetCast: EventDispatcher<[Unit, number, Destructable | Unit | Item], [Unit, Destructable | Unit | Item]>;
308
325
  static readonly onCastPrepare: AbilityEventDispatcher<[]>;
309
326
  static readonly onCast: AbilityEventDispatcher<[]>;
310
327
  static readonly onPointCastPrepare: AbilityEventDispatcher<[number, number]>;
@@ -331,14 +348,7 @@ export declare class Unit extends Handle<junit> {
331
348
  static itemDroppedEvent: UnitTriggerEvent<[Item]>;
332
349
  static itemPickedUpEvent: UnitTriggerEvent<[Item]>;
333
350
  static itemUsedEvent: UnitTriggerEvent<[Item]>;
334
- static itemStackedEvent: UnitTriggerEvent<[Item]>;
335
- static get itemUseOrderEvent(): Event<[unit: Unit, item: Item]>;
336
- static get itemMoveOrderEvent(): Event<[
337
- unit: Unit,
338
- item: Item,
339
- slotFrom: 0 | 1 | 2 | 3 | 4 | 5,
340
- slotTo: 0 | 1 | 2 | 3 | 4 | 5
341
- ]>;
351
+ static get itemChargesChangedEvent(): Event<[unit: Unit, item: Item]>;
342
352
  static get onCreate(): EventDispatcher<[Unit], [Unit]>;
343
353
  static get destroyEvent(): EventDispatcher<[Unit], [Unit]>;
344
354
  getField(field: junitintegerfield | junitrealfield): number;
@@ -350,5 +360,6 @@ export declare class Unit extends Handle<junit> {
350
360
  setField(field: junitstringfield, value: string): boolean;
351
361
  toString(): string;
352
362
  static getBySyncId(syncId: UnitSyncId): Unit | undefined;
363
+ static synchronize: (player: Player, object: Unit | undefined) => Promise<Unit | undefined>;
353
364
  }
354
365
  export {};