warscript 0.0.1-dev.4f5b9e7 → 0.0.1-dev.5005a48
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +1 -0
- package/attributes.lua +9 -0
- package/binarywriter.lua +0 -12
- package/core/dummy.lua +4 -2
- package/core/types/effect.d.ts +11 -1
- package/core/types/effect.lua +43 -77
- package/core/types/frame.d.ts +16 -2
- package/core/types/frame.lua +128 -67
- package/core/types/handle.lua +9 -9
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/player.d.ts +18 -1
- package/core/types/player.lua +73 -25
- package/core/types/playerColor.lua +4 -3
- package/core/types/sound.d.ts +1 -1
- package/core/types/sound.lua +14 -9
- package/core/types/tileCell.d.ts +9 -3
- package/core/types/tileCell.lua +16 -0
- package/core/types/timer.d.ts +3 -2
- package/core/types/timer.lua +8 -2
- package/core/types/unit.d.ts +5 -0
- package/core/types/unit.lua +5 -0
- package/core/util.d.ts +3 -1
- package/core/util.lua +109 -3
- package/decl/native.d.ts +705 -7
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/ability-type-extended-tooltip.d.ts +8 -0
- package/engine/ability-type-extended-tooltip.lua +44 -0
- package/engine/behavior.d.ts +10 -2
- package/engine/behavior.lua +157 -76
- package/engine/behaviour/ability/apply-buff.lua +4 -4
- package/engine/behaviour/ability/apply-unit-behavior.lua +5 -0
- package/engine/behaviour/ability/damage.d.ts +4 -0
- package/engine/behaviour/ability/damage.lua +19 -15
- package/engine/behaviour/ability/emulate-impact.lua +5 -4
- package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
- package/engine/behaviour/ability/on-command-impact.lua +1 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability.d.ts +13 -6
- package/engine/behaviour/ability.lua +56 -1
- package/engine/behaviour/unit/stun-immunity.d.ts +7 -5
- package/engine/behaviour/unit/stun-immunity.lua +6 -5
- package/engine/behaviour/unit.d.ts +8 -3
- package/engine/behaviour/unit.lua +102 -24
- package/engine/buff.d.ts +73 -24
- package/engine/buff.lua +418 -166
- package/engine/index.d.ts +2 -1
- package/engine/internal/ability.d.ts +7 -0
- package/engine/internal/ability.lua +65 -36
- package/engine/internal/item/fields.d.ts +12 -0
- package/engine/internal/item/fields.lua +33 -0
- package/engine/internal/item/owner-cache.d.ts +5 -0
- package/engine/internal/item/owner-cache.lua +4 -0
- package/engine/internal/item+owner.d.ts +2 -0
- package/engine/internal/item+owner.lua +27 -4
- package/engine/internal/item.d.ts +20 -5
- package/engine/internal/item.lua +146 -57
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
- package/engine/internal/object-data/armor-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.d.ts +14 -14
- package/engine/internal/unit/ability.lua +72 -45
- package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
- package/engine/internal/unit/add-item-to-slot.lua +53 -12
- package/engine/internal/unit/appearance.d.ts +15 -0
- package/engine/internal/unit/appearance.lua +85 -0
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +14 -0
- package/engine/internal/unit/bonus.lua +102 -8
- package/engine/internal/unit/buff.d.ts +2 -2
- package/engine/internal/unit/buff.lua +34 -19
- package/engine/internal/unit/equipment-inventory.d.ts +44 -0
- package/engine/internal/unit/equipment-inventory.lua +233 -0
- package/engine/internal/unit/expiration-timer.lua +1 -1
- package/engine/internal/unit/extended-inventory.d.ts +25 -0
- package/engine/internal/unit/extended-inventory.lua +99 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/ignore-events-items.lua +10 -1
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
- package/engine/internal/unit/inventory.lua +87 -0
- package/engine/internal/unit/item-container.d.ts +25 -0
- package/engine/internal/unit/item-container.lua +11 -0
- package/engine/internal/unit/item-order-events.d.ts +17 -0
- package/engine/internal/unit/item-order-events.lua +67 -0
- package/engine/internal/unit/item-slot.d.ts +27 -0
- package/engine/internal/unit/item-slot.lua +92 -0
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +3 -3
- package/engine/internal/unit/order.lua +10 -10
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.d.ts +2 -1
- package/engine/internal/unit+ability.lua +63 -2
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit+damage.d.ts +9 -0
- package/engine/internal/unit+damage.lua +33 -0
- package/engine/internal/unit+rally.lua +9 -31
- package/engine/internal/unit-missile-data.lua +58 -32
- package/engine/internal/unit-missile-launch.lua +61 -36
- package/engine/internal/unit.d.ts +17 -29
- package/engine/internal/unit.lua +209 -282
- package/engine/local-client.d.ts +28 -0
- package/engine/local-client.lua +324 -54
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -0
- package/engine/object-data/auxiliary/attachment-preset.lua +7 -0
- package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
- package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-type.lua +26 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/item-class.d.ts +11 -0
- package/engine/object-data/auxiliary/item-class.lua +2 -0
- package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
- package/engine/object-data/auxiliary/item-tag.lua +2 -0
- package/engine/object-data/auxiliary/order-type.d.ts +939 -0
- package/engine/object-data/auxiliary/order-type.lua +2 -0
- package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
- package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
- package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
- package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
- package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
- package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
- package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
- package/engine/object-data/entry/ability-type/banshee.lua +13 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
- package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
- package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
- package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
- package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
- package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -0
- package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
- package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
- package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
- package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
- package/engine/object-data/entry/ability-type/consecration.lua +52 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
- package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment.lua +27 -0
- package/engine/object-data/entry/ability-type/exhume-corpses.d.ts +14 -0
- package/engine/object-data/entry/ability-type/exhume-corpses.lua +40 -0
- package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
- package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
- package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
- package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
- package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
- package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
- package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
- package/engine/object-data/entry/ability-type/grit.lua +65 -0
- package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
- package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
- package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
- package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
- package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
- package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
- package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
- package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
- package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
- package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
- package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
- package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
- package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
- package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
- package/engine/object-data/entry/ability-type/passive-with-cooldown.d.ts +23 -0
- package/engine/object-data/entry/ability-type/passive-with-cooldown.lua +112 -0
- package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
- package/engine/object-data/entry/ability-type/provoke.lua +66 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
- package/engine/object-data/entry/ability-type/resolve.lua +39 -0
- package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
- package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
- package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
- package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
- package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
- package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
- package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
- package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
- package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
- package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
- package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
- package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
- package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
- package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
- package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
- package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
- package/engine/object-data/entry/ability-type/talents.lua +27 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
- package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
- package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
- package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
- package/engine/object-data/entry/ability-type/warcry.lua +26 -0
- package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
- package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
- package/engine/object-data/entry/ability-type.d.ts +25 -6
- package/engine/object-data/entry/ability-type.lua +245 -9
- package/engine/object-data/entry/buff-type/applicable.lua +113 -109
- package/engine/object-data/entry/buff-type.d.ts +6 -2
- package/engine/object-data/entry/buff-type.lua +26 -0
- package/engine/object-data/entry/destructible-type.d.ts +32 -2
- package/engine/object-data/entry/destructible-type.lua +181 -0
- package/engine/object-data/entry/item-type.d.ts +18 -3
- package/engine/object-data/entry/item-type.lua +84 -0
- package/engine/object-data/entry/lightning-type.d.ts +6 -8
- package/engine/object-data/entry/lightning-type.lua +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +2 -2
- package/engine/object-data/entry/unit-type.d.ts +51 -2
- package/engine/object-data/entry/unit-type.lua +415 -37
- package/engine/object-data/entry/upgrade.d.ts +2 -2
- package/engine/object-data/entry.d.ts +6 -1
- package/engine/object-data/entry.lua +8 -0
- package/engine/object-field/ability.lua +2 -2
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field/unit.d.ts +20 -5
- package/engine/object-field/unit.lua +61 -0
- package/engine/object-field.d.ts +10 -2
- package/engine/object-field.lua +268 -123
- package/engine/random.d.ts +1 -0
- package/engine/random.lua +8 -0
- package/engine/standard/entries/ability-type.d.ts +3102 -7
- package/engine/standard/entries/ability-type.lua +0 -6
- package/engine/standard/entries/buff-type.d.ts +45 -0
- package/engine/standard/entries/buff-type.lua +43 -0
- package/engine/standard/entries/item-type.d.ts +1299 -0
- package/engine/standard/entries/item-type.lua +2 -0
- package/engine/standard/entries/lightning-type.d.ts +42 -15
- package/engine/standard/entries/lightning-type.lua +0 -14
- package/engine/standard/entries/unit-type.d.ts +5 -0
- package/engine/standard/entries/unit-type.lua +5 -0
- package/engine/standard/fields/ability.d.ts +2 -2
- package/engine/standard/fields/ability.lua +2 -2
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/standard/fields/unit.d.ts +11 -3
- package/engine/standard/fields/unit.lua +15 -2
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.lua +2 -1
- package/engine/unit.d.ts +10 -1
- package/engine/unit.lua +10 -1
- package/event.d.ts +1 -1
- package/lualib_bundle.lua +1 -1
- package/math.d.ts +2 -0
- package/math.lua +14 -0
- package/net/socket.lua +1 -1
- package/network.lua +25 -1
- package/objutil/buff.lua +10 -8
- package/objutil/object.lua +1 -1
- package/operation.d.ts +8 -1
- package/operation.lua +38 -18
- package/package.json +3 -23
- package/patch-lua.lua +15 -0
- package/utility/arrays.d.ts +7 -1
- package/utility/arrays.lua +17 -0
- package/utility/callback-array.d.ts +5 -1
- package/utility/callback-array.lua +16 -1
- package/utility/linked-map.d.ts +35 -0
- package/utility/linked-map.lua +107 -0
- package/utility/linked-set.d.ts +4 -1
- package/utility/linked-set.lua +46 -1
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
- package/utility/records.lua +20 -1
- package/utility/types.d.ts +3 -0
- package/utility/unordered-map.d.ts +27 -0
- package/utility/unordered-map.lua +99 -0
- package/engine/internal/unit/item.lua +0 -78
- /package/engine/internal/{object-data/armor-increase.d.ts → misc/unit-ability-level-natives.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
|
@@ -0,0 +1,26 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____on_2Dattack_2Dcast_2Dspell = require("engine.object-data.entry.ability-type.on-attack-cast-spell")
|
|
7
|
+
local OnAttackCastSpellAbilityType = ____on_2Dattack_2Dcast_2Dspell.OnAttackCastSpellAbilityType
|
|
8
|
+
____exports.OnHitCastSpellAbilityType = __TS__Class()
|
|
9
|
+
local OnHitCastSpellAbilityType = ____exports.OnHitCastSpellAbilityType
|
|
10
|
+
OnHitCastSpellAbilityType.name = "OnHitCastSpellAbilityType"
|
|
11
|
+
__TS__ClassExtends(OnHitCastSpellAbilityType, OnAttackCastSpellAbilityType)
|
|
12
|
+
OnHitCastSpellAbilityType.BASE_ID = fourCC("Atds")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
OnHitCastSpellAbilityType.prototype,
|
|
15
|
+
"allowedDamageType",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("ohp1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, allowedDamageType)
|
|
21
|
+
self:setNumberLevelField("ohp1", allowedDamageType)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
return ____exports
|
|
@@ -0,0 +1,6 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { OnAttackCastSpellAbilityType } from "./on-attack-cast-spell";
|
|
3
|
+
import { AbilityTypeId } from "../ability-type";
|
|
4
|
+
export declare class OnMagicAttackCastSpellAbilityType extends OnAttackCastSpellAbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
}
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local ____exports = {}
|
|
5
|
+
local ____on_2Dattack_2Dcast_2Dspell = require("engine.object-data.entry.ability-type.on-attack-cast-spell")
|
|
6
|
+
local OnAttackCastSpellAbilityType = ____on_2Dattack_2Dcast_2Dspell.OnAttackCastSpellAbilityType
|
|
7
|
+
____exports.OnMagicAttackCastSpellAbilityType = __TS__Class()
|
|
8
|
+
local OnMagicAttackCastSpellAbilityType = ____exports.OnMagicAttackCastSpellAbilityType
|
|
9
|
+
OnMagicAttackCastSpellAbilityType.name = "OnMagicAttackCastSpellAbilityType"
|
|
10
|
+
__TS__ClassExtends(OnMagicAttackCastSpellAbilityType, OnAttackCastSpellAbilityType)
|
|
11
|
+
OnMagicAttackCastSpellAbilityType.BASE_ID = fourCC("Asas")
|
|
12
|
+
return ____exports
|
|
@@ -0,0 +1,23 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { ExhumeCorpsesAbilityType } from "./exhume-corpses";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
/**
|
|
5
|
+
* A passive ability whose cooldown can be started (`Ability.startCooldown`): Exhume
|
|
6
|
+
* Corpses (`Aexh`) is the only passive base ability that shows a cooldown.
|
|
7
|
+
*
|
|
8
|
+
* The corpse fields of the underlying Exhume Corpses are fixed at zero and its native
|
|
9
|
+
* durations at a practically infinite value. {@link buffDuration} and
|
|
10
|
+
* {@link heroBuffDuration} are kept for scripts separately from the native fields.
|
|
11
|
+
*
|
|
12
|
+
* The game ignores per-ability extended tooltips of this base ability, so the type's own
|
|
13
|
+
* tooltip is replaced locally with the one of the locally main selected unit's ability.
|
|
14
|
+
* Read the type's tooltip with `getAbilityTypeExtendedTooltip`, not with the native.
|
|
15
|
+
*/
|
|
16
|
+
export declare class PassiveAbilityWithCooldownAbilityType extends ExhumeCorpsesAbilityType {
|
|
17
|
+
static readonly IS_SYNTHETIC = true;
|
|
18
|
+
constructor(object: WarObject);
|
|
19
|
+
get buffDuration(): number[];
|
|
20
|
+
set buffDuration(buffDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
21
|
+
get heroBuffDuration(): number[];
|
|
22
|
+
set heroBuffDuration(heroBuffDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
23
|
+
}
|
|
@@ -0,0 +1,112 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____exhume_2Dcorpses = require("engine.object-data.entry.ability-type.exhume-corpses")
|
|
7
|
+
local ExhumeCorpsesAbilityType = ____exhume_2Dcorpses.ExhumeCorpsesAbilityType
|
|
8
|
+
local ____ability = require("engine.standard.fields.ability")
|
|
9
|
+
local DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD = ____ability.DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD
|
|
10
|
+
local DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD = ____ability.DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD
|
|
11
|
+
local TOOLTIP_NORMAL_EXTENDED_ABILITY_STRING_LEVEL_FIELD = ____ability.TOOLTIP_NORMAL_EXTENDED_ABILITY_STRING_LEVEL_FIELD
|
|
12
|
+
local ____ability_2Dtype_2Dextended_2Dtooltip = require("engine.ability-type-extended-tooltip")
|
|
13
|
+
local overrideAbilityTypeExtendedTooltipLocally = ____ability_2Dtype_2Dextended_2Dtooltip.overrideAbilityTypeExtendedTooltipLocally
|
|
14
|
+
local ____local_2Dclient = require("engine.local-client")
|
|
15
|
+
local LocalClient = ____local_2Dclient.LocalClient
|
|
16
|
+
local ____timer = require("core.types.timer")
|
|
17
|
+
local Timer = ____timer.Timer
|
|
18
|
+
local NATIVE_DURATION = 2147483
|
|
19
|
+
local compiletimeAbilityTypeIds = {}
|
|
20
|
+
--- A passive ability whose cooldown can be started (`Ability.startCooldown`): Exhume
|
|
21
|
+
-- Corpses (`Aexh`) is the only passive base ability that shows a cooldown.
|
|
22
|
+
--
|
|
23
|
+
-- The corpse fields of the underlying Exhume Corpses are fixed at zero and its native
|
|
24
|
+
-- durations at a practically infinite value. {@link buffDuration} and
|
|
25
|
+
-- {@link heroBuffDuration} are kept for scripts separately from the native fields.
|
|
26
|
+
--
|
|
27
|
+
-- The game ignores per-ability extended tooltips of this base ability, so the type's own
|
|
28
|
+
-- tooltip is replaced locally with the one of the locally main selected unit's ability.
|
|
29
|
+
-- Read the type's tooltip with `getAbilityTypeExtendedTooltip`, not with the native.
|
|
30
|
+
____exports.PassiveAbilityWithCooldownAbilityType = __TS__Class()
|
|
31
|
+
local PassiveAbilityWithCooldownAbilityType = ____exports.PassiveAbilityWithCooldownAbilityType
|
|
32
|
+
PassiveAbilityWithCooldownAbilityType.name = "PassiveAbilityWithCooldownAbilityType"
|
|
33
|
+
__TS__ClassExtends(PassiveAbilityWithCooldownAbilityType, ExhumeCorpsesAbilityType)
|
|
34
|
+
function PassiveAbilityWithCooldownAbilityType.prototype.____constructor(self, object)
|
|
35
|
+
ExhumeCorpsesAbilityType.prototype.____constructor(self, object)
|
|
36
|
+
self.levelCount = 1
|
|
37
|
+
self.iconPath = ""
|
|
38
|
+
self.targetEffectPresets = {}
|
|
39
|
+
self.maximumCorpseCount = function() return 0 end
|
|
40
|
+
self.corpseUnitTypeId = function() return 0 end
|
|
41
|
+
self:setNumberLevelField(
|
|
42
|
+
"adur",
|
|
43
|
+
function() return NATIVE_DURATION end
|
|
44
|
+
)
|
|
45
|
+
self:setNumberLevelField(
|
|
46
|
+
"ahdu",
|
|
47
|
+
function() return NATIVE_DURATION end
|
|
48
|
+
)
|
|
49
|
+
self.buffDuration = function() return 0 end
|
|
50
|
+
self.heroBuffDuration = function() return 0 end
|
|
51
|
+
self.buffTypeIds = function() return {} end
|
|
52
|
+
self.techTreeDependencies = {}
|
|
53
|
+
compiletimeAbilityTypeIds[self.id] = true
|
|
54
|
+
end
|
|
55
|
+
PassiveAbilityWithCooldownAbilityType.IS_SYNTHETIC = true
|
|
56
|
+
__TS__SetDescriptor(
|
|
57
|
+
PassiveAbilityWithCooldownAbilityType.prototype,
|
|
58
|
+
"buffDuration",
|
|
59
|
+
{
|
|
60
|
+
get = function(self)
|
|
61
|
+
return DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD:getValue(self)
|
|
62
|
+
end,
|
|
63
|
+
set = function(self, buffDuration)
|
|
64
|
+
DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD:setValue(self, buffDuration)
|
|
65
|
+
end
|
|
66
|
+
},
|
|
67
|
+
true
|
|
68
|
+
)
|
|
69
|
+
__TS__SetDescriptor(
|
|
70
|
+
PassiveAbilityWithCooldownAbilityType.prototype,
|
|
71
|
+
"heroBuffDuration",
|
|
72
|
+
{
|
|
73
|
+
get = function(self)
|
|
74
|
+
return DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD:getValue(self)
|
|
75
|
+
end,
|
|
76
|
+
set = function(self, heroBuffDuration)
|
|
77
|
+
DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD:setValue(self, heroBuffDuration)
|
|
78
|
+
end
|
|
79
|
+
},
|
|
80
|
+
true
|
|
81
|
+
)
|
|
82
|
+
local abilityTypeIds = postcompile(function() return compiletimeAbilityTypeIds end)
|
|
83
|
+
if (next(abilityTypeIds)) ~= nil then
|
|
84
|
+
local overriddenLevelCountByAbilityTypeId = {}
|
|
85
|
+
Timer.onPeriod[1 / 32]:addListener(
|
|
86
|
+
0,
|
|
87
|
+
function()
|
|
88
|
+
local unit = LocalClient.mainSelectedUnit
|
|
89
|
+
for abilityTypeId in pairs(abilityTypeIds) do
|
|
90
|
+
local ability = unit and unit:getAbility(abilityTypeId)
|
|
91
|
+
local levelCount = ability and ability.levelCount or 0
|
|
92
|
+
if ability ~= nil then
|
|
93
|
+
for level = 0, levelCount - 1 do
|
|
94
|
+
overrideAbilityTypeExtendedTooltipLocally(
|
|
95
|
+
abilityTypeId,
|
|
96
|
+
level,
|
|
97
|
+
TOOLTIP_NORMAL_EXTENDED_ABILITY_STRING_LEVEL_FIELD:getValue(ability, level)
|
|
98
|
+
)
|
|
99
|
+
end
|
|
100
|
+
end
|
|
101
|
+
local overriddenLevelCount = overriddenLevelCountByAbilityTypeId[abilityTypeId] or 0
|
|
102
|
+
for level = levelCount, overriddenLevelCount - 1 do
|
|
103
|
+
overrideAbilityTypeExtendedTooltipLocally(abilityTypeId, level, nil)
|
|
104
|
+
end
|
|
105
|
+
if levelCount ~= overriddenLevelCount then
|
|
106
|
+
overriddenLevelCountByAbilityTypeId[abilityTypeId] = levelCount
|
|
107
|
+
end
|
|
108
|
+
end
|
|
109
|
+
end
|
|
110
|
+
)
|
|
111
|
+
end
|
|
112
|
+
return ____exports
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
/**
|
|
5
|
+
* Provoke / Heroic Challenge (AHhc). Its fields live in Data F-I; Data A-E have no metadata.
|
|
6
|
+
*/
|
|
7
|
+
export declare class ProvokeAbilityType extends AbilityType {
|
|
8
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
9
|
+
/** Shield Health */
|
|
10
|
+
get shieldHealth(): number[];
|
|
11
|
+
set shieldHealth(shieldHealth: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
/** Shield Reflect Percent */
|
|
13
|
+
get shieldReflectPercentage(): number[];
|
|
14
|
+
set shieldReflectPercentage(shieldReflectPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
15
|
+
/** Shield Duration */
|
|
16
|
+
get shieldDuration(): number[];
|
|
17
|
+
set shieldDuration(shieldDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
18
|
+
/** Taunted Defense Reduction */
|
|
19
|
+
get tauntedArmorReduction(): number[];
|
|
20
|
+
set tauntedArmorReduction(tauntedArmorReduction: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
21
|
+
}
|
|
@@ -0,0 +1,66 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
--- Provoke / Heroic Challenge (AHhc). Its fields live in Data F-I; Data A-E have no metadata.
|
|
9
|
+
____exports.ProvokeAbilityType = __TS__Class()
|
|
10
|
+
local ProvokeAbilityType = ____exports.ProvokeAbilityType
|
|
11
|
+
ProvokeAbilityType.name = "ProvokeAbilityType"
|
|
12
|
+
__TS__ClassExtends(ProvokeAbilityType, AbilityType)
|
|
13
|
+
ProvokeAbilityType.BASE_ID = fourCC("AHhc")
|
|
14
|
+
__TS__SetDescriptor(
|
|
15
|
+
ProvokeAbilityType.prototype,
|
|
16
|
+
"shieldHealth",
|
|
17
|
+
{
|
|
18
|
+
get = function(self)
|
|
19
|
+
return self:getNumberLevelField("hhc1")
|
|
20
|
+
end,
|
|
21
|
+
set = function(self, shieldHealth)
|
|
22
|
+
self:setNumberLevelField("hhc1", shieldHealth)
|
|
23
|
+
end
|
|
24
|
+
},
|
|
25
|
+
true
|
|
26
|
+
)
|
|
27
|
+
__TS__SetDescriptor(
|
|
28
|
+
ProvokeAbilityType.prototype,
|
|
29
|
+
"shieldReflectPercentage",
|
|
30
|
+
{
|
|
31
|
+
get = function(self)
|
|
32
|
+
return self:getNumberLevelField("hhc2")
|
|
33
|
+
end,
|
|
34
|
+
set = function(self, shieldReflectPercentage)
|
|
35
|
+
self:setNumberLevelField("hhc2", shieldReflectPercentage)
|
|
36
|
+
end
|
|
37
|
+
},
|
|
38
|
+
true
|
|
39
|
+
)
|
|
40
|
+
__TS__SetDescriptor(
|
|
41
|
+
ProvokeAbilityType.prototype,
|
|
42
|
+
"shieldDuration",
|
|
43
|
+
{
|
|
44
|
+
get = function(self)
|
|
45
|
+
return self:getNumberLevelField("hhc3")
|
|
46
|
+
end,
|
|
47
|
+
set = function(self, shieldDuration)
|
|
48
|
+
self:setNumberLevelField("hhc3", shieldDuration)
|
|
49
|
+
end
|
|
50
|
+
},
|
|
51
|
+
true
|
|
52
|
+
)
|
|
53
|
+
__TS__SetDescriptor(
|
|
54
|
+
ProvokeAbilityType.prototype,
|
|
55
|
+
"tauntedArmorReduction",
|
|
56
|
+
{
|
|
57
|
+
get = function(self)
|
|
58
|
+
return self:getNumberLevelField("hhc4")
|
|
59
|
+
end,
|
|
60
|
+
set = function(self, tauntedArmorReduction)
|
|
61
|
+
self:setNumberLevelField("hhc4", tauntedArmorReduction)
|
|
62
|
+
end
|
|
63
|
+
},
|
|
64
|
+
true
|
|
65
|
+
)
|
|
66
|
+
return ____exports
|
|
@@ -0,0 +1,7 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { BlizzardAbilityType } from "./blizzard";
|
|
4
|
+
/** Pit Lord's Rain of Fire (`ANrf`): waves of fire; the same fields as Blizzard (`Hbz*`). */
|
|
5
|
+
export declare class RainOfFireAbilityType extends BlizzardAbilityType {
|
|
6
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
7
|
+
}
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local ____exports = {}
|
|
5
|
+
local ____blizzard = require("engine.object-data.entry.ability-type.blizzard")
|
|
6
|
+
local BlizzardAbilityType = ____blizzard.BlizzardAbilityType
|
|
7
|
+
--- Pit Lord's Rain of Fire (`ANrf`): waves of fire; the same fields as Blizzard (`Hbz*`).
|
|
8
|
+
____exports.RainOfFireAbilityType = __TS__Class()
|
|
9
|
+
local RainOfFireAbilityType = ____exports.RainOfFireAbilityType
|
|
10
|
+
RainOfFireAbilityType.name = "RainOfFireAbilityType"
|
|
11
|
+
__TS__ClassExtends(RainOfFireAbilityType, BlizzardAbilityType)
|
|
12
|
+
RainOfFireAbilityType.BASE_ID = fourCC("ANrf")
|
|
13
|
+
return ____exports
|
|
@@ -0,0 +1,9 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class RaiseTheBannerAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
/** Given Abilities */
|
|
7
|
+
get givenAbilityTypeIds(): AbilityTypeId[][];
|
|
8
|
+
set givenAbilityTypeIds(givenAbilityTypeIds: ObjectDataEntryLevelFieldValueSupplier<AbilityTypeId[]>);
|
|
9
|
+
}
|
|
@@ -0,0 +1,26 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.RaiseTheBannerAbilityType = __TS__Class()
|
|
9
|
+
local RaiseTheBannerAbilityType = ____exports.RaiseTheBannerAbilityType
|
|
10
|
+
RaiseTheBannerAbilityType.name = "RaiseTheBannerAbilityType"
|
|
11
|
+
__TS__ClassExtends(RaiseTheBannerAbilityType, AbilityType)
|
|
12
|
+
RaiseTheBannerAbilityType.BASE_ID = fourCC("Aaga")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
RaiseTheBannerAbilityType.prototype,
|
|
15
|
+
"givenAbilityTypeIds",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getObjectDataEntryNumericIdsLevelField("aga1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, givenAbilityTypeIds)
|
|
21
|
+
self:setObjectDataEntryNumericIdsLevelField("aga1", givenAbilityTypeIds)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
return ____exports
|
|
@@ -0,0 +1,8 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class ReincarnationAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
get reincarnationDelay(): number[];
|
|
7
|
+
set reincarnationDelay(reincarnationDelay: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
8
|
+
}
|
|
@@ -0,0 +1,26 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.ReincarnationAbilityType = __TS__Class()
|
|
9
|
+
local ReincarnationAbilityType = ____exports.ReincarnationAbilityType
|
|
10
|
+
ReincarnationAbilityType.name = "ReincarnationAbilityType"
|
|
11
|
+
__TS__ClassExtends(ReincarnationAbilityType, AbilityType)
|
|
12
|
+
ReincarnationAbilityType.BASE_ID = fourCC("AOre")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
ReincarnationAbilityType.prototype,
|
|
15
|
+
"reincarnationDelay",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("Ore1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, reincarnationDelay)
|
|
21
|
+
self:setNumberLevelField("Ore1", reincarnationDelay)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
return ____exports
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class ResolveAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
/** Resolve */
|
|
7
|
+
get resolve(): number[];
|
|
8
|
+
set resolve(resolve: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
9
|
+
/** Flat Bonus */
|
|
10
|
+
get isFlatBonus(): boolean[];
|
|
11
|
+
set isFlatBonus(isFlatBonus: ObjectDataEntryLevelFieldValueSupplier<boolean>);
|
|
12
|
+
}
|
|
@@ -0,0 +1,39 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.ResolveAbilityType = __TS__Class()
|
|
9
|
+
local ResolveAbilityType = ____exports.ResolveAbilityType
|
|
10
|
+
ResolveAbilityType.name = "ResolveAbilityType"
|
|
11
|
+
__TS__ClassExtends(ResolveAbilityType, AbilityType)
|
|
12
|
+
ResolveAbilityType.BASE_ID = fourCC("AIlv")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
ResolveAbilityType.prototype,
|
|
15
|
+
"resolve",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("Ilv1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, resolve)
|
|
21
|
+
self:setNumberLevelField("Ilv1", resolve)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
ResolveAbilityType.prototype,
|
|
28
|
+
"isFlatBonus",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getBooleanLevelField("Ilv2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, isFlatBonus)
|
|
34
|
+
self:setBooleanLevelField("Ilv2", isFlatBonus)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
return ____exports
|
|
@@ -0,0 +1,33 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class RighteousFuryAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
/** Target Intersect Radius */
|
|
7
|
+
get targetIntersectRadius(): number[];
|
|
8
|
+
set targetIntersectRadius(targetIntersectRadius: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
9
|
+
/** Dash Speed */
|
|
10
|
+
get dashSpeed(): number[];
|
|
11
|
+
set dashSpeed(dashSpeed: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
/** Dash Damage */
|
|
13
|
+
get dashDamage(): number[];
|
|
14
|
+
set dashDamage(dashDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
15
|
+
/** Bonus Critical Strike */
|
|
16
|
+
get bonusCriticalStrike(): number[];
|
|
17
|
+
set bonusCriticalStrike(bonusCriticalStrike: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
18
|
+
/** Normal - Bonus Critical Strike Duration */
|
|
19
|
+
get bonusCriticalStrikeDuration(): number[];
|
|
20
|
+
set bonusCriticalStrikeDuration(bonusCriticalStrikeDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
21
|
+
/** Hero - Bonus Critical Strike Duration */
|
|
22
|
+
get bonusCriticalStrikeHeroDuration(): number[];
|
|
23
|
+
set bonusCriticalStrikeHeroDuration(bonusCriticalStrikeHeroDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
24
|
+
/** Remove Buffs On Ability Start */
|
|
25
|
+
get removesBuffsOnStart(): boolean[];
|
|
26
|
+
set removesBuffsOnStart(removesBuffsOnStart: ObjectDataEntryLevelFieldValueSupplier<boolean>);
|
|
27
|
+
/** Movement Speed Slow */
|
|
28
|
+
get movementSpeedSlowFactor(): number[];
|
|
29
|
+
set movementSpeedSlowFactor(movementSpeedSlowFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
30
|
+
/** Attack Speed Slow */
|
|
31
|
+
get attackSpeedSlowFactor(): number[];
|
|
32
|
+
set attackSpeedSlowFactor(attackSpeedSlowFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
33
|
+
}
|
|
@@ -0,0 +1,130 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.RighteousFuryAbilityType = __TS__Class()
|
|
9
|
+
local RighteousFuryAbilityType = ____exports.RighteousFuryAbilityType
|
|
10
|
+
RighteousFuryAbilityType.name = "RighteousFuryAbilityType"
|
|
11
|
+
__TS__ClassExtends(RighteousFuryAbilityType, AbilityType)
|
|
12
|
+
RighteousFuryAbilityType.BASE_ID = fourCC("ANcp")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
RighteousFuryAbilityType.prototype,
|
|
15
|
+
"targetIntersectRadius",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("chra")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, targetIntersectRadius)
|
|
21
|
+
self:setNumberLevelField("chra", targetIntersectRadius)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
RighteousFuryAbilityType.prototype,
|
|
28
|
+
"dashSpeed",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("chr1")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, dashSpeed)
|
|
34
|
+
self:setNumberLevelField("chr1", dashSpeed)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
RighteousFuryAbilityType.prototype,
|
|
41
|
+
"dashDamage",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("chr2")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, dashDamage)
|
|
47
|
+
self:setNumberLevelField("chr2", dashDamage)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
__TS__SetDescriptor(
|
|
53
|
+
RighteousFuryAbilityType.prototype,
|
|
54
|
+
"bonusCriticalStrike",
|
|
55
|
+
{
|
|
56
|
+
get = function(self)
|
|
57
|
+
return self:getNumberLevelField("chr3")
|
|
58
|
+
end,
|
|
59
|
+
set = function(self, bonusCriticalStrike)
|
|
60
|
+
self:setNumberLevelField("chr3", bonusCriticalStrike)
|
|
61
|
+
end
|
|
62
|
+
},
|
|
63
|
+
true
|
|
64
|
+
)
|
|
65
|
+
__TS__SetDescriptor(
|
|
66
|
+
RighteousFuryAbilityType.prototype,
|
|
67
|
+
"bonusCriticalStrikeDuration",
|
|
68
|
+
{
|
|
69
|
+
get = function(self)
|
|
70
|
+
return self:getNumberLevelField("chr4")
|
|
71
|
+
end,
|
|
72
|
+
set = function(self, bonusCriticalStrikeDuration)
|
|
73
|
+
self:setNumberLevelField("chr4", bonusCriticalStrikeDuration)
|
|
74
|
+
end
|
|
75
|
+
},
|
|
76
|
+
true
|
|
77
|
+
)
|
|
78
|
+
__TS__SetDescriptor(
|
|
79
|
+
RighteousFuryAbilityType.prototype,
|
|
80
|
+
"bonusCriticalStrikeHeroDuration",
|
|
81
|
+
{
|
|
82
|
+
get = function(self)
|
|
83
|
+
return self:getNumberLevelField("chr5")
|
|
84
|
+
end,
|
|
85
|
+
set = function(self, bonusCriticalStrikeHeroDuration)
|
|
86
|
+
self:setNumberLevelField("chr5", bonusCriticalStrikeHeroDuration)
|
|
87
|
+
end
|
|
88
|
+
},
|
|
89
|
+
true
|
|
90
|
+
)
|
|
91
|
+
__TS__SetDescriptor(
|
|
92
|
+
RighteousFuryAbilityType.prototype,
|
|
93
|
+
"removesBuffsOnStart",
|
|
94
|
+
{
|
|
95
|
+
get = function(self)
|
|
96
|
+
return self:getBooleanLevelField("chr6")
|
|
97
|
+
end,
|
|
98
|
+
set = function(self, removesBuffsOnStart)
|
|
99
|
+
self:setBooleanLevelField("chr6", removesBuffsOnStart)
|
|
100
|
+
end
|
|
101
|
+
},
|
|
102
|
+
true
|
|
103
|
+
)
|
|
104
|
+
__TS__SetDescriptor(
|
|
105
|
+
RighteousFuryAbilityType.prototype,
|
|
106
|
+
"movementSpeedSlowFactor",
|
|
107
|
+
{
|
|
108
|
+
get = function(self)
|
|
109
|
+
return self:getNumberLevelField("nrf3")
|
|
110
|
+
end,
|
|
111
|
+
set = function(self, movementSpeedSlowFactor)
|
|
112
|
+
self:setNumberLevelField("nrf3", movementSpeedSlowFactor)
|
|
113
|
+
end
|
|
114
|
+
},
|
|
115
|
+
true
|
|
116
|
+
)
|
|
117
|
+
__TS__SetDescriptor(
|
|
118
|
+
RighteousFuryAbilityType.prototype,
|
|
119
|
+
"attackSpeedSlowFactor",
|
|
120
|
+
{
|
|
121
|
+
get = function(self)
|
|
122
|
+
return self:getNumberLevelField("nrf4")
|
|
123
|
+
end,
|
|
124
|
+
set = function(self, attackSpeedSlowFactor)
|
|
125
|
+
self:setNumberLevelField("nrf4", attackSpeedSlowFactor)
|
|
126
|
+
end
|
|
127
|
+
},
|
|
128
|
+
true
|
|
129
|
+
)
|
|
130
|
+
return ____exports
|
|
@@ -0,0 +1,27 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class SacredAuraAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
/** % Magic Resist Increase for Allies */
|
|
7
|
+
get allyMagicResistanceIncreaseFactor(): number[];
|
|
8
|
+
set allyMagicResistanceIncreaseFactor(allyMagicResistanceIncreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
9
|
+
/** % Healing Increase for Allies */
|
|
10
|
+
get allyHealingIncreasePercentage(): number[];
|
|
11
|
+
set allyHealingIncreasePercentage(allyHealingIncreasePercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
/** % Cooldown Reduction Increase for Allies */
|
|
13
|
+
get allyCooldownReductionIncreaseFactor(): number[];
|
|
14
|
+
set allyCooldownReductionIncreaseFactor(allyCooldownReductionIncreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
15
|
+
/** % Magic Resist Decrease for Enemies */
|
|
16
|
+
get enemyMagicResistanceDecreaseFactor(): number[];
|
|
17
|
+
set enemyMagicResistanceDecreaseFactor(enemyMagicResistanceDecreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
18
|
+
/** % Healing Decrease for Enemies */
|
|
19
|
+
get enemyHealingDecreaseFactor(): number[];
|
|
20
|
+
set enemyHealingDecreaseFactor(enemyHealingDecreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
21
|
+
/** % Cooldown Increase for Enemies */
|
|
22
|
+
get enemyCooldownIncreaseFactor(): number[];
|
|
23
|
+
set enemyCooldownIncreaseFactor(enemyCooldownIncreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
24
|
+
/** Flat Mana Regen for Allies */
|
|
25
|
+
get allyFlatManaRegeneration(): number[];
|
|
26
|
+
set allyFlatManaRegeneration(allyFlatManaRegeneration: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
27
|
+
}
|