warscript 0.0.1-dev.4381d09 → 0.0.1-dev.4414935
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +1 -0
- package/attributes.lua +9 -0
- package/core/types/player.d.ts +16 -0
- package/core/types/player.lua +57 -14
- package/core/types/tileCell.d.ts +2 -1
- package/core/types/tileCell.lua +5 -0
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/behavior.d.ts +10 -2
- package/engine/behavior.lua +157 -76
- package/engine/behaviour/ability/apply-buff.lua +4 -4
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability.d.ts +2 -1
- package/engine/behaviour/ability.lua +2 -1
- package/engine/behaviour/unit/stun-immunity.d.ts +7 -5
- package/engine/behaviour/unit/stun-immunity.lua +6 -5
- package/engine/behaviour/unit.d.ts +7 -3
- package/engine/behaviour/unit.lua +101 -24
- package/engine/buff.d.ts +19 -4
- package/engine/buff.lua +122 -41
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.lua +3 -3
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +2 -0
- package/engine/internal/unit/bonus.lua +10 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit-missile-launch.lua +17 -7
- package/engine/internal/unit.d.ts +14 -18
- package/engine/internal/unit.lua +145 -155
- package/engine/local-client.d.ts +2 -0
- package/engine/local-client.lua +30 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/destructible-type.d.ts +27 -1
- package/engine/object-data/entry/destructible-type.lua +155 -0
- package/engine/object-data/entry/unit-type.d.ts +4 -0
- package/engine/object-data/entry/unit-type.lua +76 -32
- package/engine/object-field/unit.d.ts +20 -5
- package/engine/object-field/unit.lua +61 -0
- package/engine/object-field.d.ts +9 -1
- package/engine/object-field.lua +265 -122
- package/engine/standard/fields/ability.d.ts +2 -2
- package/engine/standard/fields/ability.lua +2 -2
- package/engine/standard/fields/unit.d.ts +11 -3
- package/engine/standard/fields/unit.lua +15 -2
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.lua +2 -1
- package/engine/unit.d.ts +4 -0
- package/engine/unit.lua +4 -0
- package/net/socket.lua +1 -1
- package/objutil/buff.lua +9 -7
- package/package.json +2 -2
- package/utility/linked-map.d.ts +26 -0
- package/utility/linked-map.lua +66 -0
- package/utility/linked-set.d.ts +1 -0
- package/utility/linked-set.lua +21 -0
- package/utility/records.lua +20 -1
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@@ -0,0 +1,77 @@
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1
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+
local ____lualib = require("lualib_bundle")
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local __TS__New = ____lualib.__TS__New
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local __TS__Promise = ____lualib.__TS__Promise
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local __TS__Class = ____lualib.__TS__Class
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local ____exports = {}
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local ____player = require("core.types.player")
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local Player = ____player.Player
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local ____math = require("math")
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local MAXIMUM_INTEGER = ____math.MAXIMUM_INTEGER
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local MINIMUM_INTEGER = ____math.MINIMUM_INTEGER
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local ____linked_2Dset = require("utility.linked-set")
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local LinkedSet = ____linked_2Dset.LinkedSet
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local ____event = require("event")
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local Event = ____event.Event
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local eventInvoke = Event.invoke
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local createFrameByType = BlzCreateFrameByType
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local createTrigger = CreateTrigger
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local getOriginFrame = BlzGetOriginFrame
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local getTriggerFrameValue = BlzGetTriggerFrameValue
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local getTriggerPlayer = GetTriggerPlayer
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local frameSetMinMaxValue = BlzFrameSetMinMaxValue
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local frameSetValue = BlzFrameSetValue
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local triggerAddAction = TriggerAddAction
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local triggerRegisterFrameEvent = BlzTriggerRegisterFrameEvent
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____exports.synchronizer = function(getSyncId, getObject)
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local queue = __TS__New(LinkedSet)
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local socket = __TS__New(____exports.ObjectBus, getSyncId, getObject)
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socket.event:addListener(function(_, object)
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local ____opt_0 = queue:pop()
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if ____opt_0 ~= nil then
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____opt_0(object)
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end
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end)
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local function executor(____, resolve)
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queue:add(resolve)
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end
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return function(player, object)
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if player.isLocal then
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socket:send(object)
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end
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return __TS__New(__TS__Promise, executor)
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end
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end
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____exports.ObjectBus = __TS__Class()
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local ObjectBus = ____exports.ObjectBus
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ObjectBus.name = "ObjectBus"
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function ObjectBus.prototype.____constructor(self, getSyncId, getObject)
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self.getSyncId = getSyncId
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local syncSlider = createFrameByType(
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"SLIDER",
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"Synchronizer",
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getOriginFrame(ORIGIN_FRAME_WORLD_FRAME, 0),
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"",
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0
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)
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frameSetMinMaxValue(syncSlider, MINIMUM_INTEGER, MAXIMUM_INTEGER)
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self.syncSlider = syncSlider
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local event = __TS__New(Event)
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local trigger = createTrigger()
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triggerRegisterFrameEvent(trigger, syncSlider, FRAMEEVENT_SLIDER_VALUE_CHANGED)
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triggerAddAction(
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trigger,
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function()
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eventInvoke(
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event,
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Player:of(getTriggerPlayer()),
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getObject(getTriggerFrameValue())
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)
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end
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)
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self.event = event
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end
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function ObjectBus.prototype.send(self, object)
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local syncId = object ~= nil and self.getSyncId(object) or 0
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frameSetValue(self.syncSlider, syncId)
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end
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return ____exports
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package/engine/text-tag.lua
CHANGED
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@@ -36,6 +36,7 @@ local isUnitVisible = IsUnitVisible
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local getUnitFlyHeight = GetUnitFlyHeight
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local getUnitX = GetUnitX
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local getUnitY = GetUnitY
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local unitAlive = UnitAlive
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local DEFAULT_FONT_SIZE = 0.024
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local function applyConfiguration(textTag, configuration)
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setTextTagFadepoint(textTag, configuration.fadepoint)
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@@ -333,7 +334,7 @@ Timer.onPeriod[1 / 64]:addListener(function()
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y,
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getUnitFlyHeight(unit) + getTerrainZ(x, y)
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)
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-
if isInView and not isUnitHidden(unit) and not isUnitLoaded(unit) and isUnitVisible(unit, PLAYER_LOCAL_HANDLE) then
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if isInView and not isUnitHidden(unit) and not isUnitLoaded(unit) and isUnitVisible(unit, PLAYER_LOCAL_HANDLE) and unitAlive(unit) then
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setTextTagPosUnit(
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ensureHandle(textTag),
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unit,
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package/engine/unit.d.ts
CHANGED
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@@ -19,6 +19,10 @@ import "./internal/unit/invulnerability-counter";
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import "./internal/unit/detach-missiles";
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import "./internal/unit/main-selected";
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import "./internal/unit/add-item-to-slot-init";
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import "./internal/unit/attributes";
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import "./internal/unit/fly-height";
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import "./internal/unit/scale";
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import "./internal/unit/interrupts";
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import "./internal/unit/band-aids/ancestral-spirit-cannibalize";
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export { Unit, DamagingEvent, DamageEvent } from "./internal/unit";
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export * from "./internal/unit+damage";
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package/engine/unit.lua
CHANGED
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@@ -19,6 +19,10 @@ require("engine.internal.unit.invulnerability-counter")
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require("engine.internal.unit.detach-missiles")
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require("engine.internal.unit.main-selected")
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require("engine.internal.unit.add-item-to-slot-init")
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require("engine.internal.unit.attributes")
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require("engine.internal.unit.fly-height")
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require("engine.internal.unit.scale")
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require("engine.internal.unit.interrupts")
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require("engine.internal.unit.band-aids.ancestral-spirit-cannibalize")
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do
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local ____unit = require("engine.internal.unit")
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package/net/socket.lua
CHANGED
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@@ -28,13 +28,13 @@ function Socket.prototype.____constructor(self)
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onReceive[self[0]]:addListener(function(sender, data)
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local chunks = chunksByPlayer[sender]
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if chunks ~= nil then
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chunksByPlayer[sender] = nil
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chunks[#chunks + 1] = data
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Event.invoke(
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self.onMessage,
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sender,
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tableConcat(chunks)
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)
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chunksByPlayer[sender] = nil
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else
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Event.invoke(self.onMessage, sender, data)
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end
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package/objutil/buff.lua
CHANGED
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local Timer = ____timer.Timer
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local ____exception = require("exception")
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local IllegalStateException = ____exception.IllegalStateException
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local ____linked_2Dmap = require("utility.linked-map")
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local LinkedMap = ____linked_2Dmap.LinkedMap
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local ____assert = _G.assert
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local ____pairs = _G.pairs
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____exports.BuffDefinition = __TS__Class()
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{
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__mode = "k",
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__index = function(self, unit)
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local ____table =
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local ____table = __TS__New(LinkedMap)
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self[unit] = ____table
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return ____table
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end
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end
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local constructor = self.constructor
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local instances = buffs[unit]
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local instance = instances
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local instance = instances:get(constructor)
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if instance then
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instance:destroy()
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if not instance.destroyed then
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)
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end
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end
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instances
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instances:put(constructor, self)
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if preset then
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local unitHandle = unit.handle
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local slowPoisonMethod = not preset.positive and not preset.magic
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@@ -586,13 +588,13 @@ function Buff.apply(self, ...)
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end
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end
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function Buff.getInstance(self, unit)
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return buffs[unit]
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return buffs[unit]:get(self)
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end
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function Buff.isApplied(self, unit)
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return buffs[unit]
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return buffs[unit]:get(self) ~= nil
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end
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function Buff.ifApplied(self, unit, action)
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local instance = buffs[unit]
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local instance = buffs[unit]:get(self)
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if instance then
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____assert(__TS__InstanceOf(instance, self))
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action(instance)
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@@ -615,7 +617,7 @@ function Buff.prototype.destroy(self)
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if self.preset then
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self.unit:removeAbility(self.preset.buffId)
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end
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buffs[self.unit]
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buffs[self.unit]:remove(self.constructor)
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self.destroyed = true
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end
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function Buff.prototype.onDispel(self, source)
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package/package.json
CHANGED
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@@ -1,7 +1,7 @@
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{
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"$schema": "https://json.schemastore.org/package",
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"name": "warscript",
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"version": "0.0.1-dev.
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"version": "0.0.1-dev.4414935",
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"description": "A typescript library for Warcraft III using Warpack.",
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"keywords": [
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"warcraft",
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@@ -24,7 +24,7 @@
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"@warscript/language-extensions": "^0.0.1",
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"@warscript/tstl-plugin": "^0.0.4",
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"lua-types": "^2.13.1",
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"warpack": "0.0.1-dev.
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"warpack": "0.0.1-dev.e490aaf"
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},
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"devDependencies": {
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"@typescript-eslint/eslint-plugin": "^8.13.0",
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@@ -0,0 +1,26 @@
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1
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/** @noSelfInFile */
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import { ReadonlyLinkedSet } from "./linked-set";
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type IteratorState<K extends AnyNotNil, V> = {
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n?: K;
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t: LuaMap<K, K>;
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v: LuaMap<K, V>;
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};
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type OneSidedTypeGuard = {
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readonly __oneSidedTypeGuard: unique symbol;
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};
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export interface LinkedMap<K extends AnyNotNil, V> extends LuaPairsIterable<K, V> {
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readonly __linkedSet: unique symbol;
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}
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export declare class LinkedMap<K extends AnyNotNil, V> {
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private k;
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private v;
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get keys(): ReadonlyLinkedSet<K>;
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get(key: K): V | undefined;
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getOrPut(key: K, defaultValue: (this: void) => V): V;
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put(key: K, value: V): void;
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remove(key: K): boolean;
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contains(key: AnyNotNil): key is K & OneSidedTypeGuard;
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get size(): number;
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protected __pairs(this: LinkedMap<K, V>): LuaIterator<LuaMultiReturn<[K | undefined, V | undefined]>, IteratorState<K, V>>;
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}
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export {};
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@@ -0,0 +1,66 @@
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1
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local ____lualib = require("lualib_bundle")
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2
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local __TS__Class = ____lualib.__TS__Class
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3
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local __TS__New = ____lualib.__TS__New
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____linked_2Dset = require("utility.linked-set")
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local LinkedSet = ____linked_2Dset.LinkedSet
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local function linkedMapNext(state)
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local n = state.n
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state.n = state.t[n]
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return n, state.v[n]
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end
|
|
13
|
+
____exports.LinkedMap = __TS__Class()
|
|
14
|
+
local LinkedMap = ____exports.LinkedMap
|
|
15
|
+
LinkedMap.name = "LinkedMap"
|
|
16
|
+
function LinkedMap.prototype.____constructor(self)
|
|
17
|
+
self.k = __TS__New(LinkedSet)
|
|
18
|
+
self.v = {}
|
|
19
|
+
end
|
|
20
|
+
function LinkedMap.prototype.get(self, key)
|
|
21
|
+
return self.v[key]
|
|
22
|
+
end
|
|
23
|
+
function LinkedMap.prototype.getOrPut(self, key, defaultValue)
|
|
24
|
+
local value = self.v[key]
|
|
25
|
+
if value ~= nil then
|
|
26
|
+
return value
|
|
27
|
+
end
|
|
28
|
+
value = defaultValue()
|
|
29
|
+
self.k:add(key)
|
|
30
|
+
self.v[key] = value
|
|
31
|
+
return value
|
|
32
|
+
end
|
|
33
|
+
function LinkedMap.prototype.put(self, key, value)
|
|
34
|
+
self.k:add(key)
|
|
35
|
+
self.v[key] = value
|
|
36
|
+
end
|
|
37
|
+
function LinkedMap.prototype.remove(self, key)
|
|
38
|
+
if self.k:remove(key) then
|
|
39
|
+
self.v[key] = nil
|
|
40
|
+
return true
|
|
41
|
+
end
|
|
42
|
+
return false
|
|
43
|
+
end
|
|
44
|
+
function LinkedMap.prototype.contains(self, key)
|
|
45
|
+
return self.keys:contains(key)
|
|
46
|
+
end
|
|
47
|
+
function LinkedMap.prototype.__pairs(self)
|
|
48
|
+
return linkedMapNext, {n = self.k.f, t = self.k.n, v = self.v}, nil
|
|
49
|
+
end
|
|
50
|
+
__TS__SetDescriptor(
|
|
51
|
+
LinkedMap.prototype,
|
|
52
|
+
"keys",
|
|
53
|
+
{get = function(self)
|
|
54
|
+
return self.k
|
|
55
|
+
end},
|
|
56
|
+
true
|
|
57
|
+
)
|
|
58
|
+
__TS__SetDescriptor(
|
|
59
|
+
LinkedMap.prototype,
|
|
60
|
+
"size",
|
|
61
|
+
{get = function(self)
|
|
62
|
+
return self.keys.size
|
|
63
|
+
end},
|
|
64
|
+
true
|
|
65
|
+
)
|
|
66
|
+
return ____exports
|
package/utility/linked-set.d.ts
CHANGED
|
@@ -36,6 +36,7 @@ export declare class LinkedSet<T extends AnyNotNil> implements ReadonlyLinkedSet
|
|
|
36
36
|
copyOf(): LinkedSet<T>;
|
|
37
37
|
first(): T | undefined;
|
|
38
38
|
last(): T | undefined;
|
|
39
|
+
pop(): T | undefined;
|
|
39
40
|
next(key: T): T | undefined;
|
|
40
41
|
previous(key: T): T | undefined;
|
|
41
42
|
add(key: T): boolean;
|
package/utility/linked-set.lua
CHANGED
|
@@ -42,6 +42,23 @@ end
|
|
|
42
42
|
function LinkedSet.prototype.last(self)
|
|
43
43
|
return self.l
|
|
44
44
|
end
|
|
45
|
+
function LinkedSet.prototype.pop(self)
|
|
46
|
+
local f = self.f
|
|
47
|
+
if f == nil then
|
|
48
|
+
return nil
|
|
49
|
+
end
|
|
50
|
+
local n = self.n
|
|
51
|
+
local next = n[f]
|
|
52
|
+
n[f] = nil
|
|
53
|
+
self.f = next
|
|
54
|
+
if next ~= nil then
|
|
55
|
+
self.p[next] = nil
|
|
56
|
+
else
|
|
57
|
+
self.l = nil
|
|
58
|
+
end
|
|
59
|
+
self.s = self.s - 1
|
|
60
|
+
return f
|
|
61
|
+
end
|
|
45
62
|
function LinkedSet.prototype.next(self, key)
|
|
46
63
|
return self.n[key]
|
|
47
64
|
end
|
|
@@ -165,6 +182,7 @@ __TS__SetDescriptor(
|
|
|
165
182
|
end},
|
|
166
183
|
true
|
|
167
184
|
)
|
|
185
|
+
local emptyIteratorState = {t = {}}
|
|
168
186
|
local EmptyLinkedSet = __TS__Class()
|
|
169
187
|
EmptyLinkedSet.name = "EmptyLinkedSet"
|
|
170
188
|
__TS__ClassExtends(EmptyLinkedSet, ____exports.LinkedSet)
|
|
@@ -174,6 +192,9 @@ function EmptyLinkedSet.prototype.add(self)
|
|
|
174
192
|
0
|
|
175
193
|
)
|
|
176
194
|
end
|
|
195
|
+
function EmptyLinkedSet.prototype.__pairs(self)
|
|
196
|
+
return linkedSetNext, emptyIteratorState, nil
|
|
197
|
+
end
|
|
177
198
|
local EMPTY_LINKED_SET = __TS__New(EmptyLinkedSet)
|
|
178
199
|
____exports.emptyLinkedSet = function()
|
|
179
200
|
return EMPTY_LINKED_SET
|
package/utility/records.lua
CHANGED
|
@@ -1,9 +1,28 @@
|
|
|
1
1
|
local ____exports = {}
|
|
2
|
+
local ____pairs = _G.pairs
|
|
3
|
+
local tableSort = table.sort
|
|
2
4
|
____exports.invertRecord = function(record)
|
|
3
5
|
local invertRecord = {}
|
|
4
|
-
for key, value in
|
|
6
|
+
for key, value in ____pairs(record) do
|
|
5
7
|
invertRecord[value] = key
|
|
6
8
|
end
|
|
7
9
|
return invertRecord
|
|
8
10
|
end
|
|
11
|
+
local sortedKeysInternal = {}
|
|
12
|
+
local lastSortedKeysLength = 0
|
|
13
|
+
---
|
|
14
|
+
-- @internal For use by internal systems only.
|
|
15
|
+
____exports.sortedKeysUnnested = function(record)
|
|
16
|
+
local length = 0
|
|
17
|
+
for key in ____pairs(record) do
|
|
18
|
+
length = length + 1
|
|
19
|
+
sortedKeysInternal[length] = key
|
|
20
|
+
end
|
|
21
|
+
for i = length + 1, lastSortedKeysLength do
|
|
22
|
+
sortedKeysInternal[i] = nil
|
|
23
|
+
end
|
|
24
|
+
lastSortedKeysLength = length
|
|
25
|
+
tableSort(sortedKeysInternal)
|
|
26
|
+
return sortedKeysInternal
|
|
27
|
+
end
|
|
9
28
|
return ____exports
|