warscript 0.0.1-dev.3bc4ba4 → 0.0.1-dev.3c953c8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +1 -0
- package/attributes.lua +9 -0
- package/core/types/frame.lua +24 -21
- package/core/types/player.d.ts +15 -0
- package/core/types/player.lua +56 -14
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +3 -1
- package/core/types/timer.lua +27 -2
- package/decl/native.d.ts +6 -4
- package/engine/behavior.d.ts +12 -1
- package/engine/behavior.lua +172 -70
- package/engine/behaviour/ability/apply-buff.lua +1 -1
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +2 -1
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.lua +7 -16
- package/engine/behaviour/unit/stun-immunity.d.ts +9 -3
- package/engine/behaviour/unit/stun-immunity.lua +53 -28
- package/engine/behaviour/unit.d.ts +21 -4
- package/engine/behaviour/unit.lua +85 -9
- package/engine/buff.d.ts +12 -5
- package/engine/buff.lua +125 -87
- package/engine/internal/ability.d.ts +3 -1
- package/engine/internal/ability.lua +34 -11
- package/engine/internal/item/ability.lua +51 -1
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +13 -15
- package/engine/internal/item.lua +63 -49
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/unit/ability.d.ts +35 -5
- package/engine/internal/unit/ability.lua +96 -21
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit-missile-launch.lua +45 -14
- package/engine/internal/unit.d.ts +19 -16
- package/engine/internal/unit.lua +170 -136
- package/engine/local-client.d.ts +2 -0
- package/engine/local-client.lua +30 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/entry/ability-type.lua +5 -4
- package/engine/object-data/entry/unit-type.d.ts +11 -2
- package/engine/object-data/entry/unit-type.lua +59 -1
- package/engine/object-field/ability.d.ts +3 -3
- package/engine/object-field/ability.lua +7 -6
- package/engine/object-field/unit.d.ts +24 -1
- package/engine/object-field/unit.lua +91 -0
- package/engine/object-field.d.ts +9 -3
- package/engine/object-field.lua +204 -115
- package/engine/random.d.ts +9 -0
- package/engine/random.lua +13 -0
- package/engine/standard/fields/unit.d.ts +6 -0
- package/engine/standard/fields/unit.lua +11 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +26 -3
- package/engine/text-tag.lua +217 -11
- package/engine/unit.d.ts +3 -0
- package/engine/unit.lua +3 -0
- package/net/socket.lua +1 -1
- package/objutil/buff.lua +1 -1
- package/package.json +2 -2
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +1 -0
- package/utility/arrays.lua +8 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +7 -0
- package/utility/functions.lua +12 -0
- package/utility/linked-set.d.ts +1 -0
- package/utility/linked-set.lua +19 -1
- package/utility/lua-maps.d.ts +11 -2
- package/utility/lua-maps.lua +33 -2
- package/utility/lua-sets.d.ts +1 -0
- package/utility/lua-sets.lua +4 -0
- package/utility/types.d.ts +3 -0
- package/core/types/order.d.ts +0 -26
- package/core/types/order.lua +0 -65
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@@ -12,31 +12,53 @@ local flatMapToLuaSet = ____arrays.flatMapToLuaSet
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local map = ____arrays.map
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local ____text_2Dtag = require("engine.text-tag")
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local TextTag = ____text_2Dtag.TextTag
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local ____timer = require("core.types.timer")
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local Timer = ____timer.Timer
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local DEFAULT_BUFF_TYPE_IDS = postcompile(function()
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return flatMapToLuaSet(
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AbilityType:getAllByBaseIds(map({
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"AHtb",
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"AHbh",
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"AOws",
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"AOw2",
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"AUim",
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"Acyc",
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"ANfb",
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"ANsb",
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"ANcs",
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"ANc1",
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"ANc2",
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"ANc3",
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"ACbh",
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"ANbh",
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"SCc1",
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"ACcy",
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"ANb2",
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"Awrs",
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"Awrh",
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"Awrg",
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"ACtb",
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"ACcb"
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}, fourCC)),
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function(abilityType) return __TS__ArrayFlat(abilityType.buffTypeIds) end
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)
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end)
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local function process(behavior)
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local hasRemovedBuffs = false
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for buffTypeId in pairs(behavior.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
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hasRemovedBuffs = hasRemovedBuffs or behavior.unit:removeBuff(buffTypeId)
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end
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if hasRemovedBuffs then
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behavior.onEffect(behavior)
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if behavior.parameters.textTagText ~= nil then
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TextTag:flash(TextTag.MISS, behavior.parameters.textTagText, behavior.unit.x, behavior.unit.y)
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end
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local ____opt_0 = behavior.parameters.additionalAction
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if ____opt_0 ~= nil then
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____opt_0(behavior.unit)
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end
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end
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end
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____exports.StunImmunityUnitBehavior = __TS__Class()
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local StunImmunityUnitBehavior = ____exports.StunImmunityUnitBehavior
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StunImmunityUnitBehavior.name = "StunImmunityUnitBehavior"
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@@ -45,23 +67,26 @@ function StunImmunityUnitBehavior.prototype.____constructor(self, unit, paramete
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if parameters == nil then
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parameters = ____exports.StunImmunityUnitBehavior.defaultParameters
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end
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UnitBehavior.prototype.____constructor(self, unit)
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UnitBehavior.prototype.____constructor(self, unit, parameters.priority)
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self.parameters = parameters
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unit:decrementStunCounter()
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self
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process(self)
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end
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function StunImmunityUnitBehavior.prototype.onDestroy(self)
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self.unit:incrementStunCounter()
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return UnitBehavior.prototype.onDestroy(self)
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end
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function StunImmunityUnitBehavior.prototype.
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function StunImmunityUnitBehavior.prototype.onDamageReceived(self)
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process(self)
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Timer:run(process, self)
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end
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function StunImmunityUnitBehavior.prototype.onTargetingAbilityChannelingStart(self)
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process(self)
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end
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function StunImmunityUnitBehavior.prototype.onTargetingAbilityImpact(self)
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process(self)
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end
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function StunImmunityUnitBehavior.prototype.onEffect(self)
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end
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StunImmunityUnitBehavior.defaultParameters = {buffTypeIds = DEFAULT_BUFF_TYPE_IDS, textTagPreset = TextTag.MISS, textTagText = nil}
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return ____exports
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/** @noSelfInFile */
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import { Behavior } from "../behavior";
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import { Behavior, BehaviorPriority } from "../behavior";
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import { Ability } from "../internal/ability";
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import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
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import "../internal/unit+ability";
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@@ -9,13 +9,20 @@ import type { AbilityBehavior } from "./ability";
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import { Event } from "../../event";
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import { Destructor } from "../../destroyable";
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import type { Widget } from "../../core/types/widget";
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import { Destructable } from "../../core/types/destructable";
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import type { Buff } from "../buff";
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import { UnitBonusType } from "../internal/unit/bonus";
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import { Player } from "../../core/types/player";
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export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
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export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
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constructor(unit: Unit);
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protected onDestroy(): Destructor;
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readonly sourceAbilityBehavior?: AbilityBehavior;
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private _bonusIdByBonusType?;
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constructor(unit: Unit, priority?: BehaviorPriority);
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protected onDestroy(): Destructor;
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get unit(): Unit;
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protected getUnitBonus(bonusType: UnitBonusType): number;
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protected addOrUpdateOrRemoveUnitBonus(bonusType: UnitBonusType, value: number): void;
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protected registerInRangeUnitEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractUnit: (...args: Args) => Unit | undefined, range: number, listener: T): void;
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onImmediateOrder(orderId: number): void;
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onTargetOrder(orderId: number, target: Widget): void;
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onPointOrder(orderId: number, x: number, y: number): void;
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onAbilityLost(ability: Ability): void;
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onAbilityChannelingStart(ability: Ability): void;
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onAbilityImpact(ability: Ability): void;
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onAbilityWidgetTargetImpact(ability: Ability, target: Widget): void;
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onAbilityUnitTargetImpact(ability: Ability, target: Unit): void;
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onAbilityItemTargetImpact(ability: Ability, target: Item): void;
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onAbilityDestructibleTargetImpact(ability: Ability, target: Destructable): void;
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onAbilityPointTargetImpact(ability: Ability, x: number, y: number): void;
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onAbilityNoTargetImpact(ability: Ability): void;
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onAbilityChannelingFinish(ability: Ability): void;
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onAbilityStop(ability: Ability): void;
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onTargetingAbilityChannelingStart(ability: Ability, source: Unit): void;
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onTargetingAbilityImpact(ability: Ability, source: Unit): void;
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onBuffGained(buff: Buff): void;
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onItemDropped(item: Item): void;
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onItemPickedUp(item: Item): void;
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onItemUsed(item: Item): void;
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onItemChargesChanged(item: Item): void;
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onKill(target: Unit): void;
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onDeath(source: Unit | undefined): void;
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onOwnerChange(previousOwner: Player): void;
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}
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local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
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local mutableLuaSet = ____lua_2Dsets.mutableLuaSet
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local ____bonus = require("engine.internal.unit.bonus")
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local addOrUpdateOrRemoveUnitBonus = ____bonus.addOrUpdateOrRemoveUnitBonus
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local getUnitBonus = ____bonus.getUnitBonus
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local removeUnitBonus = ____bonus.removeUnitBonus
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local safeCall = warpack.safeCall
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function UnitBehavior.prototype.____constructor(self, unit)
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Behavior.prototype.____constructor(self, unit)
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function UnitBehavior.prototype.____constructor(self, unit, priority)
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Behavior.prototype.____constructor(self, unit, priority)
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end
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function UnitBehavior.prototype.onDestroy(self)
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local events = eventsByBehavior[self]
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end
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eventsByBehavior[self] = nil
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end
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if self._bonusIdByBonusType ~= nil then
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for bonusType, bonusId in pairs(self._bonusIdByBonusType) do
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removeUnitBonus(self.object, bonusType, bonusId)
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end
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end
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end
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function UnitBehavior.prototype.
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function UnitBehavior.prototype.getUnitBonus(self, bonusType)
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local ____opt_6 = self._bonusIdByBonusType
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local bonusId = ____opt_6 and ____opt_6[bonusType]
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return bonusId == nil and 0 or getUnitBonus(self.object, bonusType, bonusId)
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end
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function UnitBehavior.prototype.addOrUpdateOrRemoveUnitBonus(self, bonusType, value)
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local bonusIdByBonusType = self._bonusIdByBonusType
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bonusIdByBonusType = {}
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self._bonusIdByBonusType = bonusIdByBonusType
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end
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bonusIdByBonusType[bonusType] = addOrUpdateOrRemoveUnitBonus(self.object, bonusType, bonusIdByBonusType[bonusType], value)
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end
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function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, extractUnit, range, listener)
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local rangeByBehavior = getOrPut(rangeByBehaviorByEvent, event, mutableLuaMap)
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rangeByBehavior[self] = range
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local listenerByBehavior = getOrPut(listenerByBehaviorByEvent, event, mutableLuaMap)
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getOrPut(eventsByBehavior, self, mutableLuaSet)[event] = true
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local behaviors = behaviorsByEvent[event]
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event:addListener(function(
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event:addListener(function(...)
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local unit = extractUnit(...)
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if unit ~= nil then
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for behavior in pairs(behaviors) do
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local range = rangeByBehavior[behavior]
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if range ~= nil and unit:getCollisionDistanceTo(behavior.unit) <= range then
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safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
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end
|
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68
93
|
end
|
|
69
94
|
end
|
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70
95
|
end
|
|
@@ -104,10 +129,28 @@ function UnitBehavior.prototype.onAbilityChannelingStart(self, ability)
|
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129
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end
|
|
105
130
|
function UnitBehavior.prototype.onAbilityImpact(self, ability)
|
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end
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+
function UnitBehavior.prototype.onAbilityWidgetTargetImpact(self, ability, target)
|
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|
+
end
|
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134
|
+
function UnitBehavior.prototype.onAbilityUnitTargetImpact(self, ability, target)
|
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+
end
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136
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+
function UnitBehavior.prototype.onAbilityItemTargetImpact(self, ability, target)
|
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|
+
end
|
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138
|
+
function UnitBehavior.prototype.onAbilityDestructibleTargetImpact(self, ability, target)
|
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|
+
end
|
|
140
|
+
function UnitBehavior.prototype.onAbilityPointTargetImpact(self, ability, x, y)
|
|
141
|
+
end
|
|
142
|
+
function UnitBehavior.prototype.onAbilityNoTargetImpact(self, ability)
|
|
143
|
+
end
|
|
107
144
|
function UnitBehavior.prototype.onAbilityChannelingFinish(self, ability)
|
|
108
145
|
end
|
|
109
146
|
function UnitBehavior.prototype.onAbilityStop(self, ability)
|
|
110
147
|
end
|
|
148
|
+
function UnitBehavior.prototype.onTargetingAbilityChannelingStart(self, ability, source)
|
|
149
|
+
end
|
|
150
|
+
function UnitBehavior.prototype.onTargetingAbilityImpact(self, ability, source)
|
|
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|
+
end
|
|
152
|
+
function UnitBehavior.prototype.onBuffGained(self, buff)
|
|
153
|
+
end
|
|
111
154
|
function UnitBehavior.prototype.onItemDropped(self, item)
|
|
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155
|
end
|
|
113
156
|
function UnitBehavior.prototype.onItemPickedUp(self, item)
|
|
@@ -122,6 +165,8 @@ function UnitBehavior.prototype.onKill(self, target)
|
|
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165
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end
|
|
123
166
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function UnitBehavior.prototype.onDeath(self, source)
|
|
124
167
|
end
|
|
168
|
+
function UnitBehavior.prototype.onOwnerChange(self, previousOwner)
|
|
169
|
+
end
|
|
125
170
|
__TS__SetDescriptor(
|
|
126
171
|
UnitBehavior.prototype,
|
|
127
172
|
"unit",
|
|
@@ -175,9 +220,37 @@ __TS__SetDescriptor(
|
|
|
175
220
|
Unit.abilityChannelingStartEvent:addListener(function(source, ability)
|
|
176
221
|
____exports.UnitBehavior:forAll(source, "onAbilityChannelingStart", ability)
|
|
177
222
|
end)
|
|
223
|
+
Unit.abilityUnitTargetChannelingStartEvent:addListener(function(source, ability, target)
|
|
224
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAbilityChannelingStart", ability, source)
|
|
225
|
+
end)
|
|
178
226
|
Unit.abilityImpactEvent:addListener(function(source, ability)
|
|
179
227
|
____exports.UnitBehavior:forAll(source, "onAbilityImpact", ability)
|
|
180
228
|
end)
|
|
229
|
+
Unit.abilityWidgetTargetImpactEvent:addListener(function(source, ability, target)
|
|
230
|
+
____exports.UnitBehavior:forAll(source, "onAbilityWidgetTargetImpact", ability, target)
|
|
231
|
+
end)
|
|
232
|
+
Unit.abilityUnitTargetImpactEvent:addListener(function(source, ability, target)
|
|
233
|
+
____exports.UnitBehavior:forAll(source, "onAbilityUnitTargetImpact", ability, target)
|
|
234
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAbilityImpact", ability, source)
|
|
235
|
+
end)
|
|
236
|
+
Unit.abilityItemTargetImpactEvent:addListener(function(source, ability, target)
|
|
237
|
+
____exports.UnitBehavior:forAll(source, "onAbilityItemTargetImpact", ability, target)
|
|
238
|
+
end)
|
|
239
|
+
Unit.abilityDestructibleTargetImpactEvent:addListener(function(source, ability, target)
|
|
240
|
+
____exports.UnitBehavior:forAll(source, "onAbilityDestructibleTargetImpact", ability, target)
|
|
241
|
+
end)
|
|
242
|
+
Unit.abilityPointTargetImpactEvent:addListener(function(source, ability, x, y)
|
|
243
|
+
____exports.UnitBehavior:forAll(
|
|
244
|
+
source,
|
|
245
|
+
"onAbilityPointTargetImpact",
|
|
246
|
+
ability,
|
|
247
|
+
x,
|
|
248
|
+
y
|
|
249
|
+
)
|
|
250
|
+
end)
|
|
251
|
+
Unit.abilityNoTargetImpactEvent:addListener(function(source, ability)
|
|
252
|
+
____exports.UnitBehavior:forAll(source, "onAbilityNoTargetImpact", ability)
|
|
253
|
+
end)
|
|
181
254
|
Unit.abilityChannelingFinishEvent:addListener(function(source, ability)
|
|
182
255
|
____exports.UnitBehavior:forAll(source, "onAbilityChannelingFinish", ability)
|
|
183
256
|
end)
|
|
@@ -205,6 +278,9 @@ __TS__SetDescriptor(
|
|
|
205
278
|
Unit.itemChargesChangedEvent:addListener(function(unit, item)
|
|
206
279
|
____exports.UnitBehavior:forAll(unit, "onItemChargesChanged", item)
|
|
207
280
|
end)
|
|
281
|
+
Unit.onOwnerChange:addListener(function(unit, previousOwner)
|
|
282
|
+
____exports.UnitBehavior:forAll(unit, "onOwnerChange", previousOwner)
|
|
283
|
+
end)
|
|
208
284
|
end)(UnitBehavior)
|
|
209
285
|
Unit.destroyEvent:addListener(function(unit)
|
|
210
286
|
____exports.UnitBehavior:forAll(unit, "destroy")
|
package/engine/buff.d.ts
CHANGED
|
@@ -79,6 +79,7 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
|
|
|
79
79
|
healingOnExpiration?: NumberParameterValueType;
|
|
80
80
|
killsOnExpiration?: BooleanParameterValueType;
|
|
81
81
|
explodesOnExpiration?: BooleanParameterValueType;
|
|
82
|
+
abilityCooldownFactor?: NumberParameterValueType;
|
|
82
83
|
uniqueGroup?: BuffUniqueGroup;
|
|
83
84
|
} : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
|
|
84
85
|
declare const enum BuffPropertyKey {
|
|
@@ -124,7 +125,9 @@ declare const enum BuffPropertyKey {
|
|
|
124
125
|
PROVIDES_INVULNERABILITY = 139,
|
|
125
126
|
KILLS_ON_EXPIRATION = 140,
|
|
126
127
|
EXPLODES_ON_EXPIRATION = 141,
|
|
127
|
-
MISS_PROBABILITY = 142
|
|
128
|
+
MISS_PROBABILITY = 142,
|
|
129
|
+
ABILITY_COOLDOWN_FACTOR = 143,
|
|
130
|
+
ABILITY_COOLDOWN_MODIFIER = 144
|
|
128
131
|
}
|
|
129
132
|
export declare const enum BuffTypeIdSelectionPolicy {
|
|
130
133
|
LEAST_DURATION = 0
|
|
@@ -187,6 +190,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
187
190
|
private [BuffPropertyKey.PROVIDES_INVULNERABILITY]?;
|
|
188
191
|
private [BuffPropertyKey.KILLS_ON_EXPIRATION]?;
|
|
189
192
|
private [BuffPropertyKey.EXPLODES_ON_EXPIRATION]?;
|
|
193
|
+
private [BuffPropertyKey.ABILITY_COOLDOWN_FACTOR]?;
|
|
194
|
+
private [BuffPropertyKey.ABILITY_COOLDOWN_MODIFIER]?;
|
|
190
195
|
protected static readonly defaultParameters: BuffParameters;
|
|
191
196
|
get source(): Unit;
|
|
192
197
|
readonly typeId: ApplicableBuffTypeId;
|
|
@@ -201,11 +206,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
201
206
|
private readonly _spellStealPriority?;
|
|
202
207
|
private readonly _learnLevelMinimum?;
|
|
203
208
|
private readonly [BuffPropertyKey.MISS_PROBABILITY]?;
|
|
204
|
-
private _bonusIdByBonusType?;
|
|
205
209
|
private readonly _abilityTypeIds?;
|
|
206
210
|
private _behaviors?;
|
|
207
|
-
private getUnitBonus;
|
|
208
|
-
private addOrUpdateOrRemoveUnitBonus;
|
|
209
211
|
constructor(target: Unit, ...parameters: BuffConstructorParameters<AdditionalParameters>);
|
|
210
212
|
get level(): number;
|
|
211
213
|
get remainingDamageOverDuration(): number;
|
|
@@ -265,6 +267,10 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
265
267
|
get duration(): number;
|
|
266
268
|
get remainingDuration(): number;
|
|
267
269
|
set remainingDuration(remainingDuration: number);
|
|
270
|
+
get abilityCooldownFactor(): number;
|
|
271
|
+
set abilityCooldownFactor(abilityCooldownFactor: number);
|
|
272
|
+
onAbilityGained(ability: Ability): void;
|
|
273
|
+
onAbilityLost(ability: Ability): void;
|
|
268
274
|
flashEffect(...parameters: [
|
|
269
275
|
...widgetOrXY: [] | [Widget] | [x: number, x: number],
|
|
270
276
|
...parametersOrDuration: [] | [EffectParameters] | [number]
|
|
@@ -278,6 +284,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
278
284
|
onDeath(source: Unit | undefined): void;
|
|
279
285
|
onDamageDealt(target: Unit, event: DamageEvent): void;
|
|
280
286
|
onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
|
|
281
|
-
static readonly
|
|
287
|
+
static readonly createdEvent: Event<[Buff<object>]>;
|
|
288
|
+
static readonly beingDestroyedEvent: Event<[Buff<object>]>;
|
|
282
289
|
}
|
|
283
290
|
export {};
|