warscript 0.0.1-dev.3bc4ba4 → 0.0.1-dev.3c953c8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +1 -0
- package/attributes.lua +9 -0
- package/core/types/frame.lua +24 -21
- package/core/types/player.d.ts +15 -0
- package/core/types/player.lua +56 -14
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +3 -1
- package/core/types/timer.lua +27 -2
- package/decl/native.d.ts +6 -4
- package/engine/behavior.d.ts +12 -1
- package/engine/behavior.lua +172 -70
- package/engine/behaviour/ability/apply-buff.lua +1 -1
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +2 -1
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.lua +7 -16
- package/engine/behaviour/unit/stun-immunity.d.ts +9 -3
- package/engine/behaviour/unit/stun-immunity.lua +53 -28
- package/engine/behaviour/unit.d.ts +21 -4
- package/engine/behaviour/unit.lua +85 -9
- package/engine/buff.d.ts +12 -5
- package/engine/buff.lua +125 -87
- package/engine/internal/ability.d.ts +3 -1
- package/engine/internal/ability.lua +34 -11
- package/engine/internal/item/ability.lua +51 -1
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +13 -15
- package/engine/internal/item.lua +63 -49
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/unit/ability.d.ts +35 -5
- package/engine/internal/unit/ability.lua +96 -21
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit-missile-launch.lua +45 -14
- package/engine/internal/unit.d.ts +19 -16
- package/engine/internal/unit.lua +170 -136
- package/engine/local-client.d.ts +2 -0
- package/engine/local-client.lua +30 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/entry/ability-type.lua +5 -4
- package/engine/object-data/entry/unit-type.d.ts +11 -2
- package/engine/object-data/entry/unit-type.lua +59 -1
- package/engine/object-field/ability.d.ts +3 -3
- package/engine/object-field/ability.lua +7 -6
- package/engine/object-field/unit.d.ts +24 -1
- package/engine/object-field/unit.lua +91 -0
- package/engine/object-field.d.ts +9 -3
- package/engine/object-field.lua +204 -115
- package/engine/random.d.ts +9 -0
- package/engine/random.lua +13 -0
- package/engine/standard/fields/unit.d.ts +6 -0
- package/engine/standard/fields/unit.lua +11 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +26 -3
- package/engine/text-tag.lua +217 -11
- package/engine/unit.d.ts +3 -0
- package/engine/unit.lua +3 -0
- package/net/socket.lua +1 -1
- package/objutil/buff.lua +1 -1
- package/package.json +2 -2
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +1 -0
- package/utility/arrays.lua +8 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +7 -0
- package/utility/functions.lua +12 -0
- package/utility/linked-set.d.ts +1 -0
- package/utility/linked-set.lua +19 -1
- package/utility/lua-maps.d.ts +11 -2
- package/utility/lua-maps.lua +33 -2
- package/utility/lua-sets.d.ts +1 -0
- package/utility/lua-sets.lua +4 -0
- package/utility/types.d.ts +3 -0
- package/core/types/order.d.ts +0 -26
- package/core/types/order.lua +0 -65
package/core/types/order.lua
DELETED
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@@ -1,65 +0,0 @@
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local ____lualib = require("lualib_bundle")
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local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
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local ____exports = {}
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local ____unit = require("core.types.unit")
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local Unit = ____unit.Unit
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local ____game = require("core.game")
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local elapsedTime = ____game.elapsedTime
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local getUnitCurrentOrder = GetUnitCurrentOrder
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local orders = setmetatable({}, {__mode = "k"})
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Unit.onImmediateOrder:addListener(function(unit, orderId)
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orders[unit] = {
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id = orderId,
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startX = unit.x,
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startY = unit.y,
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issueTime = elapsedTime(),
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type = "immediate"
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}
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end)
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Unit.onPointOrder:addListener(function(unit, orderId, x, y)
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orders[unit] = {
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id = orderId,
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startX = unit.x,
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startY = unit.y,
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issueTime = elapsedTime(),
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type = "point",
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targetX = x,
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targetY = y
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}
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end)
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Unit.onTargetOrder:addListener(function(unit, orderId, target)
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orders[unit] = {
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id = orderId,
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startX = unit.x,
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startY = unit.y,
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issueTime = elapsedTime(),
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type = "target",
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target = target
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}
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end)
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__TS__ObjectDefineProperty(
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Unit.prototype,
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"currentOrder",
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{get = function(self)
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local currentOrderId = getUnitCurrentOrder(self.handle)
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local lastOrder = orders[self]
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return lastOrder and (lastOrder.id == currentOrderId or currentOrderId == orderId("patrolAI") and lastOrder.id == orderId("patrol")) and lastOrder or ({id = 0, type = "immediate"})
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end}
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)
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__TS__ObjectDefineProperty(
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Unit.prototype,
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"lastOrder",
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{get = function(self)
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return orders[self] or ({id = 0, type = "immediate"})
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end}
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)
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Unit.prototype.issueOrder = function(self, order)
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if order.type == "immediate" then
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IssueImmediateOrderById(self.handle, order.id)
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elseif order.type == "point" then
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IssuePointOrderById(self.handle, order.id, order.targetX, order.targetY)
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else
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IssueTargetOrderById(self.handle, order.id, order.target.handle)
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end
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end
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return ____exports
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