warscript 0.0.1-dev.3370e98 → 0.0.1-dev.33b52d0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (367) hide show
  1. package/attributes.d.ts +1 -0
  2. package/attributes.lua +9 -0
  3. package/core/dummy.lua +4 -2
  4. package/core/types/effect.d.ts +11 -1
  5. package/core/types/effect.lua +43 -77
  6. package/core/types/frame.d.ts +16 -2
  7. package/core/types/frame.lua +131 -65
  8. package/core/types/handle.lua +9 -9
  9. package/core/types/item.d.ts +1 -0
  10. package/core/types/item.lua +1 -0
  11. package/core/types/missile.lua +8 -7
  12. package/core/types/player.d.ts +18 -1
  13. package/core/types/player.lua +73 -25
  14. package/core/types/playerCamera.lua +44 -0
  15. package/core/types/playerColor.lua +4 -3
  16. package/core/types/sound.d.ts +1 -1
  17. package/core/types/sound.lua +14 -9
  18. package/core/types/tileCell.d.ts +18 -3
  19. package/core/types/tileCell.lua +108 -0
  20. package/core/types/timer.d.ts +3 -2
  21. package/core/types/timer.lua +22 -2
  22. package/core/types/unit.d.ts +5 -0
  23. package/core/types/unit.lua +5 -0
  24. package/core/util.d.ts +3 -1
  25. package/core/util.lua +109 -3
  26. package/decl/native.d.ts +708 -9
  27. package/destroyable.d.ts +1 -0
  28. package/destroyable.lua +9 -0
  29. package/engine/ability-type-extended-tooltip.d.ts +8 -0
  30. package/engine/ability-type-extended-tooltip.lua +44 -0
  31. package/engine/behavior.d.ts +12 -1
  32. package/engine/behavior.lua +199 -65
  33. package/engine/behaviour/ability/apply-buff.lua +4 -4
  34. package/engine/behaviour/ability/apply-unit-behavior.lua +5 -0
  35. package/engine/behaviour/ability/damage.d.ts +4 -0
  36. package/engine/behaviour/ability/damage.lua +19 -15
  37. package/engine/behaviour/ability/emulate-impact.d.ts +14 -0
  38. package/engine/behaviour/ability/emulate-impact.lua +79 -5
  39. package/engine/behaviour/ability/instant-impact.d.ts +12 -1
  40. package/engine/behaviour/ability/instant-impact.lua +17 -2
  41. package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
  42. package/engine/behaviour/ability/on-command-impact.lua +1 -0
  43. package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
  44. package/engine/behaviour/ability/remove-buffs.lua +21 -0
  45. package/engine/behaviour/ability.d.ts +19 -6
  46. package/engine/behaviour/ability.lua +120 -9
  47. package/engine/behaviour/unit/stun-immunity.d.ts +9 -5
  48. package/engine/behaviour/unit/stun-immunity.lua +17 -7
  49. package/engine/behaviour/unit.d.ts +16 -5
  50. package/engine/behaviour/unit.lua +127 -22
  51. package/engine/buff.d.ts +112 -57
  52. package/engine/buff.lua +558 -300
  53. package/engine/index.d.ts +2 -1
  54. package/engine/internal/ability.d.ts +10 -1
  55. package/engine/internal/ability.lua +91 -45
  56. package/engine/internal/item/fields.d.ts +12 -0
  57. package/engine/internal/item/fields.lua +33 -0
  58. package/engine/internal/item/owner-cache.d.ts +5 -0
  59. package/engine/internal/item/owner-cache.lua +4 -0
  60. package/engine/internal/item+owner.d.ts +2 -0
  61. package/engine/internal/item+owner.lua +27 -4
  62. package/engine/internal/item.d.ts +27 -14
  63. package/engine/internal/item.lua +185 -82
  64. package/engine/internal/mechanics/cast-ability.lua +6 -3
  65. package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
  66. package/engine/internal/object-data/armor-bonus.d.ts +2 -0
  67. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  68. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  69. package/engine/internal/object-data/health-bonus.lua +16 -0
  70. package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
  71. package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
  72. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  73. package/engine/internal/object-data/mana-bonus.lua +16 -0
  74. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  75. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  76. package/engine/internal/object-data/returned-melee-damage-factor.d.ts +2 -0
  77. package/engine/internal/object-data/returned-melee-damage-factor.lua +21 -0
  78. package/engine/internal/unit/ability.d.ts +14 -14
  79. package/engine/internal/unit/ability.lua +88 -45
  80. package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
  81. package/engine/internal/unit/add-item-to-slot.lua +53 -12
  82. package/engine/internal/unit/appearance.d.ts +15 -0
  83. package/engine/internal/unit/appearance.lua +85 -0
  84. package/engine/internal/unit/attributes.d.ts +17 -0
  85. package/engine/internal/unit/attributes.lua +46 -0
  86. package/engine/internal/unit/bonus.d.ts +17 -0
  87. package/engine/internal/unit/bonus.lua +113 -8
  88. package/engine/internal/unit/buff.d.ts +2 -2
  89. package/engine/internal/unit/buff.lua +34 -19
  90. package/engine/internal/unit/equipment-inventory.d.ts +44 -0
  91. package/engine/internal/unit/equipment-inventory.lua +233 -0
  92. package/engine/internal/unit/expiration-timer.lua +1 -1
  93. package/engine/internal/unit/extended-inventory.d.ts +25 -0
  94. package/engine/internal/unit/extended-inventory.lua +99 -0
  95. package/engine/internal/unit/fly-height.d.ts +7 -0
  96. package/engine/internal/unit/fly-height.lua +20 -0
  97. package/engine/internal/unit/ignore-events-items.lua +10 -1
  98. package/engine/internal/unit/interrupts.d.ts +12 -0
  99. package/engine/internal/unit/interrupts.lua +28 -0
  100. package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
  101. package/engine/internal/unit/inventory.lua +87 -0
  102. package/engine/internal/unit/item-container.d.ts +25 -0
  103. package/engine/internal/unit/item-container.lua +11 -0
  104. package/engine/internal/unit/item-order-events.d.ts +17 -0
  105. package/engine/internal/unit/item-order-events.lua +67 -0
  106. package/engine/internal/unit/item-slot.d.ts +27 -0
  107. package/engine/internal/unit/item-slot.lua +92 -0
  108. package/engine/internal/unit/main-selected.lua +12 -27
  109. package/engine/internal/unit/order.d.ts +3 -3
  110. package/engine/internal/unit/order.lua +10 -10
  111. package/engine/internal/unit/range-event.d.ts +12 -0
  112. package/engine/internal/unit/range-event.lua +90 -0
  113. package/engine/internal/unit/scale.d.ts +7 -0
  114. package/engine/internal/unit/scale.lua +20 -0
  115. package/engine/internal/unit+ability.d.ts +2 -1
  116. package/engine/internal/unit+ability.lua +82 -2
  117. package/engine/internal/unit+bonus.lua +3 -3
  118. package/engine/internal/unit+damage.d.ts +9 -0
  119. package/engine/internal/unit+damage.lua +33 -0
  120. package/engine/internal/unit+rally.lua +9 -31
  121. package/engine/internal/unit-missile-data.lua +96 -68
  122. package/engine/internal/unit-missile-launch.lua +64 -33
  123. package/engine/internal/unit.d.ts +19 -31
  124. package/engine/internal/unit.lua +221 -293
  125. package/engine/lightning.lua +4 -4
  126. package/engine/local-client.d.ts +28 -0
  127. package/engine/local-client.lua +324 -54
  128. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -0
  129. package/engine/object-data/auxiliary/attachment-preset.lua +7 -0
  130. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  131. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  132. package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
  133. package/engine/object-data/auxiliary/equipment-type.lua +26 -0
  134. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  135. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  136. package/engine/object-data/auxiliary/item-class.d.ts +11 -0
  137. package/engine/object-data/auxiliary/item-class.lua +2 -0
  138. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  139. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  140. package/engine/object-data/auxiliary/order-type.d.ts +939 -0
  141. package/engine/object-data/auxiliary/order-type.lua +2 -0
  142. package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
  143. package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
  144. package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
  145. package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
  146. package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
  147. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  148. package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
  149. package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
  150. package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
  151. package/engine/object-data/entry/ability-type/banshee.lua +13 -0
  152. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
  153. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
  154. package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
  155. package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
  156. package/engine/object-data/entry/ability-type/barrage.d.ts +12 -0
  157. package/engine/object-data/entry/ability-type/barrage.lua +52 -0
  158. package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
  159. package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
  160. package/engine/object-data/entry/ability-type/blank-configurable.lua +2 -2
  161. package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.d.ts +23 -0
  162. package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.lua +112 -0
  163. package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -0
  164. package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
  165. package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
  166. package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
  167. package/engine/object-data/entry/ability-type/channel.d.ts +2 -2
  168. package/engine/object-data/entry/ability-type/channel.lua +3 -3
  169. package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
  170. package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
  171. package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
  172. package/engine/object-data/entry/ability-type/consecration.lua +52 -0
  173. package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
  174. package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
  175. package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
  176. package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
  177. package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
  178. package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
  179. package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
  180. package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
  181. package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
  182. package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
  183. package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
  184. package/engine/object-data/entry/ability-type/equipment.lua +27 -0
  185. package/engine/object-data/entry/ability-type/exhume-corpses.d.ts +14 -0
  186. package/engine/object-data/entry/ability-type/exhume-corpses.lua +40 -0
  187. package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
  188. package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
  189. package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
  190. package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
  191. package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
  192. package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
  193. package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
  194. package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
  195. package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
  196. package/engine/object-data/entry/ability-type/grit.lua +65 -0
  197. package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
  198. package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
  199. package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
  200. package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
  201. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
  202. package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
  203. package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
  204. package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
  205. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  206. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  207. package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
  208. package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
  209. package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
  210. package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
  211. package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
  212. package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
  213. package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
  214. package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
  215. package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
  216. package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
  217. package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
  218. package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
  219. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  220. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  221. package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
  222. package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
  223. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  224. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  225. package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
  226. package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
  227. package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
  228. package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
  229. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
  230. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
  231. package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
  232. package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
  233. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
  234. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
  235. package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
  236. package/engine/object-data/entry/ability-type/provoke.lua +66 -0
  237. package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
  238. package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
  239. package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
  240. package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
  241. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  242. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  243. package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
  244. package/engine/object-data/entry/ability-type/resolve.lua +39 -0
  245. package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
  246. package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
  247. package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
  248. package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
  249. package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
  250. package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
  251. package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
  252. package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
  253. package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
  254. package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
  255. package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
  256. package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
  257. package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
  258. package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
  259. package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
  260. package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
  261. package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
  262. package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
  263. package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
  264. package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
  265. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
  266. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
  267. package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
  268. package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
  269. package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
  270. package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
  271. package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
  272. package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
  273. package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
  274. package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
  275. package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
  276. package/engine/object-data/entry/ability-type/talents.lua +27 -0
  277. package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
  278. package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
  279. package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
  280. package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
  281. package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
  282. package/engine/object-data/entry/ability-type/warcry.lua +26 -0
  283. package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
  284. package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
  285. package/engine/object-data/entry/ability-type.d.ts +35 -8
  286. package/engine/object-data/entry/ability-type.lua +303 -12
  287. package/engine/object-data/entry/buff-type/applicable.lua +122 -111
  288. package/engine/object-data/entry/buff-type.d.ts +6 -2
  289. package/engine/object-data/entry/buff-type.lua +26 -0
  290. package/engine/object-data/entry/destructible-type.d.ts +32 -2
  291. package/engine/object-data/entry/destructible-type.lua +181 -0
  292. package/engine/object-data/entry/item-type.d.ts +18 -3
  293. package/engine/object-data/entry/item-type.lua +84 -0
  294. package/engine/object-data/entry/lightning-type.d.ts +6 -8
  295. package/engine/object-data/entry/lightning-type.lua +1 -1
  296. package/engine/object-data/entry/sound-preset.d.ts +2 -2
  297. package/engine/object-data/entry/unit-type.d.ts +61 -2
  298. package/engine/object-data/entry/unit-type.lua +444 -52
  299. package/engine/object-data/entry/upgrade.d.ts +2 -2
  300. package/engine/object-data/entry.d.ts +6 -1
  301. package/engine/object-data/entry.lua +8 -0
  302. package/engine/object-field/ability.d.ts +3 -3
  303. package/engine/object-field/ability.lua +9 -8
  304. package/engine/object-field/item.d.ts +22 -0
  305. package/engine/object-field/item.lua +118 -0
  306. package/engine/object-field/unit.d.ts +20 -5
  307. package/engine/object-field/unit.lua +61 -0
  308. package/engine/object-field.d.ts +12 -4
  309. package/engine/object-field.lua +273 -126
  310. package/engine/random.d.ts +10 -0
  311. package/engine/random.lua +21 -0
  312. package/engine/standard/entries/ability-type.d.ts +3102 -7
  313. package/engine/standard/entries/ability-type.lua +0 -6
  314. package/engine/standard/entries/buff-type.d.ts +45 -0
  315. package/engine/standard/entries/buff-type.lua +43 -0
  316. package/engine/standard/entries/item-type.d.ts +1299 -0
  317. package/engine/standard/entries/item-type.lua +2 -0
  318. package/engine/standard/entries/lightning-type.d.ts +42 -15
  319. package/engine/standard/entries/lightning-type.lua +0 -14
  320. package/engine/standard/entries/unit-type.d.ts +5 -0
  321. package/engine/standard/entries/unit-type.lua +5 -0
  322. package/engine/standard/fields/ability.d.ts +4 -4
  323. package/engine/standard/fields/ability.lua +4 -4
  324. package/engine/standard/fields/item.d.ts +4 -0
  325. package/engine/standard/fields/item.lua +6 -0
  326. package/engine/standard/fields/unit.d.ts +11 -3
  327. package/engine/standard/fields/unit.lua +15 -2
  328. package/engine/synchronization.d.ts +11 -0
  329. package/engine/synchronization.lua +77 -0
  330. package/engine/text-tag.d.ts +13 -1
  331. package/engine/text-tag.lua +77 -37
  332. package/engine/unit.d.ts +10 -1
  333. package/engine/unit.lua +10 -1
  334. package/event.d.ts +1 -1
  335. package/lualib_bundle.lua +1 -1
  336. package/math.d.ts +2 -0
  337. package/math.lua +14 -0
  338. package/net/socket.lua +1 -1
  339. package/network.lua +25 -1
  340. package/objutil/buff.lua +11 -9
  341. package/objutil/object.lua +1 -1
  342. package/operation.d.ts +8 -1
  343. package/operation.lua +38 -18
  344. package/package.json +3 -23
  345. package/patch-lua.lua +15 -0
  346. package/patch-lualib.lua +1 -1
  347. package/utility/arrays.d.ts +8 -1
  348. package/utility/arrays.lua +25 -0
  349. package/utility/callback-array.d.ts +17 -0
  350. package/utility/callback-array.lua +61 -0
  351. package/utility/linked-map.d.ts +35 -0
  352. package/utility/linked-map.lua +107 -0
  353. package/utility/linked-set.d.ts +4 -1
  354. package/utility/linked-set.lua +46 -1
  355. package/utility/lua-maps.d.ts +11 -2
  356. package/utility/lua-maps.lua +33 -2
  357. package/utility/random.d.ts +102 -0
  358. package/utility/random.lua +273 -0
  359. package/utility/records.lua +20 -1
  360. package/utility/types.d.ts +3 -0
  361. package/utility/unordered-map.d.ts +27 -0
  362. package/utility/unordered-map.lua +99 -0
  363. package/engine/internal/unit/item.lua +0 -78
  364. /package/engine/internal/{object-data/armor-increase.d.ts → misc/unit-ability-level-natives.d.ts} +0 -0
  365. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  366. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  367. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
@@ -9,6 +9,10 @@ local Unit = ____unit.Unit
9
9
  local ____event = require("event")
10
10
  local createDispatchingEvent = ____event.createDispatchingEvent
11
11
  local Event = ____event.Event
12
+ local ____unit_2Dability_2Dlevel_2Dnatives = require("engine.internal.misc.unit-ability-level-natives")
13
+ local rawDecUnitAbilityLevel = ____unit_2Dability_2Dlevel_2Dnatives.rawDecUnitAbilityLevel
14
+ local rawIncUnitAbilityLevel = ____unit_2Dability_2Dlevel_2Dnatives.rawIncUnitAbilityLevel
15
+ local rawSetUnitAbilityLevel = ____unit_2Dability_2Dlevel_2Dnatives.rawSetUnitAbilityLevel
12
16
  local abilityGainedEvent = createDispatchingEvent(
13
17
  __TS__New(Event),
14
18
  function(unit, ability) return ability.typeId end
@@ -19,12 +23,79 @@ local abilityLostEvent = createDispatchingEvent(
19
23
  function(unit, ability) return ability.typeId end
20
24
  )
21
25
  rawset(Unit, "abilityLostEvent", abilityLostEvent)
26
+ local abilityLevelChangedEvent = createDispatchingEvent(
27
+ __TS__New(Event),
28
+ function(unit, ability) return ability.typeId end
29
+ )
30
+ rawset(Unit, "abilityLevelChangedEvent", abilityLevelChangedEvent)
31
+ local getUnitAbilityLevel = GetUnitAbilityLevel
32
+ local unitDisableAbility = BlzUnitDisableAbility
33
+ local function invokeAbilityLevelChangedEvent(unitHandle, abilityTypeId)
34
+ local unit = Unit:of(unitHandle)
35
+ if unit ~= nil then
36
+ local ability = unit:getAbility(abilityTypeId)
37
+ if ability ~= nil then
38
+ Event.invoke(abilityLevelChangedEvent, unit, ability)
39
+ end
40
+ end
41
+ end
42
+ local function invokeAbilityLevelChangedEventIfChanged(unitHandle, abilityTypeId, previousLevel)
43
+ if previousLevel ~= 0 then
44
+ local level = getUnitAbilityLevel(unitHandle, abilityTypeId)
45
+ if level ~= 0 and level ~= previousLevel then
46
+ invokeAbilityLevelChangedEvent(unitHandle, abilityTypeId)
47
+ end
48
+ end
49
+ end
50
+ _G.SetUnitAbilityLevel = function(whichUnit, abilcode, level)
51
+ local previousLevel = getUnitAbilityLevel(whichUnit, abilcode)
52
+ local result = rawSetUnitAbilityLevel(whichUnit, abilcode, level)
53
+ invokeAbilityLevelChangedEventIfChanged(whichUnit, abilcode, previousLevel)
54
+ return result
55
+ end
56
+ _G.IncUnitAbilityLevel = function(whichUnit, abilcode)
57
+ local previousLevel = getUnitAbilityLevel(whichUnit, abilcode)
58
+ local result = rawIncUnitAbilityLevel(whichUnit, abilcode)
59
+ invokeAbilityLevelChangedEventIfChanged(whichUnit, abilcode, previousLevel)
60
+ return result
61
+ end
62
+ _G.DecUnitAbilityLevel = function(whichUnit, abilcode)
63
+ local previousLevel = getUnitAbilityLevel(whichUnit, abilcode)
64
+ local result = rawDecUnitAbilityLevel(whichUnit, abilcode)
65
+ invokeAbilityLevelChangedEventIfChanged(whichUnit, abilcode, previousLevel)
66
+ return result
67
+ end
68
+ local heroSkillTrigger = CreateTrigger()
69
+ TriggerRegisterAnyUnitEventBJ(heroSkillTrigger, EVENT_PLAYER_HERO_SKILL)
70
+ TriggerAddCondition(
71
+ heroSkillTrigger,
72
+ Condition(function()
73
+ if GetLearnedSkillLevel() > 1 then
74
+ local unitHandle = GetTriggerUnit()
75
+ if unitHandle ~= nil then
76
+ invokeAbilityLevelChangedEvent(
77
+ unitHandle,
78
+ GetLearnedSkill()
79
+ )
80
+ end
81
+ end
82
+ end)
83
+ )
22
84
  UnitAbility.onCreate:addListener(
23
85
  0,
24
86
  function(ability)
25
87
  Event.invoke(abilityGainedEvent, ability.owner, ability)
26
88
  end
27
89
  )
90
+ UnitAbility.onDestroy:addListener(
91
+ 999999,
92
+ function(ability)
93
+ local owner = ability.owner
94
+ if owner.state ~= 2 then
95
+ unitDisableAbility(owner.handle, ability.typeId, true, false)
96
+ end
97
+ end
98
+ )
28
99
  UnitAbility.destroyEvent:addListener(
29
100
  4,
30
101
  function(ability)
@@ -40,8 +111,17 @@ ItemAbility.onCreate:addListener(
40
111
  end
41
112
  end
42
113
  )
114
+ ItemAbility.destroyEvent:addListener(
115
+ 4,
116
+ function(ability)
117
+ local unit = ability.owner.owner
118
+ if unit ~= nil then
119
+ Event.invoke(abilityLostEvent, unit, ability)
120
+ end
121
+ end
122
+ )
43
123
  Unit.itemPickedUpEvent:addListener(
44
- 0,
124
+ -999999,
45
125
  function(unit, item)
46
126
  for ____, ability in ipairs(item.abilities) do
47
127
  Event.invoke(abilityGainedEvent, unit, ability)
@@ -49,7 +129,7 @@ Unit.itemPickedUpEvent:addListener(
49
129
  end
50
130
  )
51
131
  Unit.itemDroppedEvent:addListener(
52
- 4,
132
+ 999999,
53
133
  function(unit, item)
54
134
  for ____, ability in ipairs(item.abilities) do
55
135
  Event.invoke(abilityLostEvent, unit, ability)
@@ -3,9 +3,9 @@ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
3
3
  local ____exports = {}
4
4
  local ____unit = require("engine.internal.unit")
5
5
  local Unit = ____unit.Unit
6
- local ____armor_2Dincrease = require("engine.internal.object-data.armor-increase")
7
- local ARMOR_BONUS_DUMMY_ABILITY_FIELD = ____armor_2Dincrease.ARMOR_BONUS_DUMMY_ABILITY_FIELD
8
- local ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID = ____armor_2Dincrease.ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID
6
+ local ____armor_2Dbonus = require("engine.internal.object-data.armor-bonus")
7
+ local ARMOR_BONUS_DUMMY_ABILITY_FIELD = ____armor_2Dbonus.ARMOR_BONUS_DUMMY_ABILITY_FIELD
8
+ local ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID = ____armor_2Dbonus.ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID
9
9
  local getUnitAbility = BlzGetUnitAbility
10
10
  local setAbilityRealLevelField = BlzSetAbilityRealLevelField
11
11
  local unitAddAbility = UnitAddAbility
@@ -1,6 +1,8 @@
1
1
  /** @noSelfInFile */
2
+ import "./unit/allowed-targets";
2
3
  import { Widget } from "../../core/types/widget";
3
4
  import { AttackType } from "../object-data/auxiliary/attack-type";
5
+ import { CombatClassifications } from "../object-data/auxiliary/combat-classification";
4
6
  export type DamageType = jdamagetype;
5
7
  export declare namespace DamageType {
6
8
  const UNKNOWN: jdamagetype;
@@ -56,5 +58,12 @@ export declare namespace WeaponType {
56
58
  declare module "./unit" {
57
59
  interface Unit {
58
60
  damageTarget(target: Widget, amount: number, attack?: boolean, ranged?: boolean, attackType?: AttackType, damageType?: DamageType, weaponType?: WeaponType, metadata?: unknown): boolean;
61
+ /**
62
+ * Deals amount to each allowed unit in collision range of (x, y).
63
+ * A positive maximumDamage caps the total requested damage, shared equally
64
+ * between the targets. Zero or omitted means unlimited; damage mitigation
65
+ * and damage-event modifiers are applied afterward by damageTarget.
66
+ */
67
+ damageArea(x: number, y: number, range: number, allowedTargetCombatClassifications: CombatClassifications, amount: number, maximumDamage?: number, attack?: boolean, ranged?: boolean, attackType?: AttackType, damageType?: DamageType, weaponType?: WeaponType, metadata?: unknown): void;
59
68
  }
60
69
  }
@@ -3,6 +3,7 @@ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
3
3
  local ____exports = {}
4
4
  local ____unit = require("engine.internal.unit")
5
5
  local Unit = ____unit.Unit
6
+ require("engine.internal.unit.allowed-targets")
6
7
  local ____player = require("core.types.player")
7
8
  local Player = ____player.Player
8
9
  local ____dummy = require("objutil.dummy")
@@ -11,6 +12,8 @@ local ____attack_2Dtype = require("engine.object-data.auxiliary.attack-type")
11
12
  local attackTypeToNative = ____attack_2Dtype.attackTypeToNative
12
13
  local ____damage_2Dmetadata_2Dby_2Dtarget = require("engine.internal.misc.damage-metadata-by-target")
13
14
  local damageMetadataByTarget = ____damage_2Dmetadata_2Dby_2Dtarget.damageMetadataByTarget
15
+ local ____math = require("math")
16
+ local min = ____math.min
14
17
  local createUnit = CreateUnit
15
18
  local getOwningPlayer = GetOwningPlayer
16
19
  local showUnit = ShowUnit
@@ -116,4 +119,34 @@ Unit.prototype.damageTarget = function(self, target, amount, attack, ranged, att
116
119
  weaponType
117
120
  )
118
121
  end
122
+ Unit.prototype.damageArea = function(self, x, y, range, allowedTargetCombatClassifications, amount, maximumDamage, attack, ranged, attackType, damageType, weaponType, metadata)
123
+ if maximumDamage == nil then
124
+ maximumDamage = 0
125
+ end
126
+ local targets = Unit.getAllowedTargetsInCollisionRange(
127
+ self,
128
+ allowedTargetCombatClassifications,
129
+ x,
130
+ y,
131
+ range
132
+ )
133
+ if #targets == 0 then
134
+ return
135
+ end
136
+ if maximumDamage > 0 then
137
+ amount = min(amount, maximumDamage / #targets)
138
+ end
139
+ for ____, target in ipairs(targets) do
140
+ self:damageTarget(
141
+ target,
142
+ amount,
143
+ attack,
144
+ ranged,
145
+ attackType,
146
+ damageType,
147
+ weaponType,
148
+ metadata
149
+ )
150
+ end
151
+ end
119
152
  return ____exports
@@ -23,22 +23,22 @@ local issueTargetOrderById = IssueTargetOrderById
23
23
  local queuePointOrderById = BlzQueuePointOrderById
24
24
  local queueTargetOrderById = BlzQueueTargetOrderById
25
25
  local rallyRouteByUnit = setmetatable({}, {__mode = "k"})
26
- Unit.onPointOrder[orderId("setrally")]:addListener(function(unit, x, y)
26
+ Unit.onPointOrder[851980]:addListener(function(unit, x, y)
27
27
  processPoint(unit, x, y)
28
28
  end)
29
- Unit.onPointOrder[orderId("smart")]:addListener(function(unit, x, y)
29
+ Unit.onPointOrder[851971]:addListener(function(unit, x, y)
30
30
  if unit:hasAbility(fourCC("ARal")) then
31
31
  processPoint(unit, x, y)
32
32
  end
33
33
  end)
34
- Unit.onTargetOrder[orderId("setrally")]:addListener(function(unit, target)
34
+ Unit.onTargetOrder[851980]:addListener(function(unit, target)
35
35
  if __TS__InstanceOf(target, Unit) then
36
36
  processUnit(unit, target)
37
37
  elseif __TS__InstanceOf(target, Destructable) then
38
38
  processDestructible(unit, target)
39
39
  end
40
40
  end)
41
- Unit.onTargetOrder[orderId("smart")]:addListener(function(unit, target)
41
+ Unit.onTargetOrder[851971]:addListener(function(unit, target)
42
42
  if unit:hasAbility(fourCC("ARal")) then
43
43
  if __TS__InstanceOf(target, Unit) then
44
44
  processUnit(unit, target)
@@ -116,41 +116,19 @@ __TS__ObjectDefineProperty(
116
116
  do
117
117
  local rallyPoint = rallyRoute[1]
118
118
  if __TS__InstanceOf(rallyPoint, Handle) then
119
- issueTargetOrderById(
120
- handle,
121
- orderId("setrally"),
122
- rallyPoint.handle
123
- )
119
+ issueTargetOrderById(handle, 851980, rallyPoint.handle)
124
120
  elseif rallyPoint ~= nil then
125
- issuePointOrderById(
126
- handle,
127
- orderId("setrally"),
128
- rallyPoint[1],
129
- rallyPoint[2]
130
- )
121
+ issuePointOrderById(handle, 851980, rallyPoint[1], rallyPoint[2])
131
122
  else
132
- issueTargetOrderById(
133
- handle,
134
- orderId("setrally"),
135
- handle
136
- )
123
+ issueTargetOrderById(handle, 851980, handle)
137
124
  end
138
125
  end
139
126
  for i = 2, #rallyRoute do
140
127
  local rallyPoint = rallyRoute[i]
141
128
  if __TS__InstanceOf(rallyPoint, Handle) then
142
- queueTargetOrderById(
143
- handle,
144
- orderId("setrally"),
145
- rallyPoint.handle
146
- )
129
+ queueTargetOrderById(handle, 851980, rallyPoint.handle)
147
130
  else
148
- queuePointOrderById(
149
- handle,
150
- orderId("setrally"),
151
- rallyPoint[1],
152
- rallyPoint[2]
153
- )
131
+ queuePointOrderById(handle, 851980, rallyPoint[1], rallyPoint[2])
154
132
  end
155
133
  end
156
134
  end
@@ -34,74 +34,102 @@ local DEFAULT_VALUES = {
34
34
  launchVisualOffsetY = ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_Y
35
35
  }
36
36
  local METATABLE = {__index = DEFAULT_VALUES}
37
+ local rawDataByUnitTypeId = postcompile(function()
38
+ return associate(
39
+ UnitType:getAll(),
40
+ function(unitType) return unitType.id end,
41
+ function(unitType)
42
+ return {
43
+ [0] = unitType.missileImpactOffsetZSD ~= ____exports.DEFAULT_MISSILE_IMPACT_OFFSET_Z and unitType.missileImpactOffsetZSD or nil,
44
+ [1] = unitType.missileImpactOffsetZHD ~= unitType.missileImpactOffsetZSD and unitType.missileImpactOffsetZHD or nil,
45
+ [2] = unitType.missileImpactOffsetZDE ~= unitType.missileImpactOffsetZSD and unitType.missileImpactOffsetZDE or nil,
46
+ [3] = unitType.missileLaunchOffsetX ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_X and unitType.missileLaunchOffsetX or nil,
47
+ [4] = unitType.missileLaunchOffsetY ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Y and unitType.missileLaunchOffsetY or nil,
48
+ [5] = unitType.missileLaunchOffsetZSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Z and unitType.missileLaunchOffsetZSD or nil,
49
+ [6] = unitType.missileLaunchOffsetZHD ~= unitType.missileLaunchOffsetZSD and unitType.missileLaunchOffsetZHD or nil,
50
+ [7] = unitType.missileLaunchOffsetZDE ~= unitType.missileLaunchOffsetZSD and unitType.missileLaunchOffsetZDE or nil,
51
+ [8] = unitType.missileLaunchVisualOffsetXSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_X and unitType.missileLaunchVisualOffsetXSD or nil,
52
+ [9] = unitType.missileLaunchVisualOffsetXHD ~= unitType.missileLaunchVisualOffsetXSD and unitType.missileLaunchVisualOffsetXHD or nil,
53
+ [10] = unitType.missileLaunchVisualOffsetXDE ~= unitType.missileLaunchVisualOffsetXSD and unitType.missileLaunchVisualOffsetXDE or nil,
54
+ [11] = unitType.missileLaunchVisualOffsetYSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_Y and unitType.missileLaunchVisualOffsetYSD or nil,
55
+ [12] = unitType.missileLaunchVisualOffsetYHD ~= unitType.missileLaunchVisualOffsetYSD and unitType.missileLaunchVisualOffsetYHD or nil,
56
+ [13] = unitType.missileLaunchVisualOffsetYDE ~= unitType.missileLaunchVisualOffsetYSD and unitType.missileLaunchVisualOffsetYDE or nil
57
+ }
58
+ end
59
+ )
60
+ end)
61
+ local function resolveData(data)
62
+ local ____setmetatable_10 = setmetatable
63
+ local ____LocalClient_isHD_1
64
+ if LocalClient.isHD then
65
+ ____LocalClient_isHD_1 = data[1] or data[0]
66
+ else
67
+ local ____LocalClient_isDE_0
68
+ if LocalClient.isDE then
69
+ ____LocalClient_isDE_0 = data[2] or data[0]
70
+ else
71
+ ____LocalClient_isDE_0 = data[0]
72
+ end
73
+ ____LocalClient_isHD_1 = ____LocalClient_isDE_0
74
+ end
75
+ local ____data__3_8 = data[3]
76
+ local ____data__4_9 = data[4]
77
+ local ____LocalClient_isHD_3
78
+ if LocalClient.isHD then
79
+ ____LocalClient_isHD_3 = data[6] or data[5]
80
+ else
81
+ local ____LocalClient_isDE_2
82
+ if LocalClient.isDE then
83
+ ____LocalClient_isDE_2 = data[7] or data[5]
84
+ else
85
+ ____LocalClient_isDE_2 = data[5]
86
+ end
87
+ ____LocalClient_isHD_3 = ____LocalClient_isDE_2
88
+ end
89
+ local ____LocalClient_isHD_5
90
+ if LocalClient.isHD then
91
+ ____LocalClient_isHD_5 = data[9] or data[8]
92
+ else
93
+ local ____LocalClient_isDE_4
94
+ if LocalClient.isDE then
95
+ ____LocalClient_isDE_4 = data[10] or data[8]
96
+ else
97
+ ____LocalClient_isDE_4 = data[8]
98
+ end
99
+ ____LocalClient_isHD_5 = ____LocalClient_isDE_4
100
+ end
101
+ local ____LocalClient_isHD_7
102
+ if LocalClient.isHD then
103
+ ____LocalClient_isHD_7 = data[12] or data[11]
104
+ else
105
+ local ____LocalClient_isDE_6
106
+ if LocalClient.isDE then
107
+ ____LocalClient_isDE_6 = data[13] or data[11]
108
+ else
109
+ ____LocalClient_isDE_6 = data[11]
110
+ end
111
+ ____LocalClient_isHD_7 = ____LocalClient_isDE_6
112
+ end
113
+ return ____setmetatable_10({
114
+ impactOffsetZ = ____LocalClient_isHD_1,
115
+ launchOffsetX = ____data__3_8,
116
+ launchOffsetY = ____data__4_9,
117
+ launchOffsetZ = ____LocalClient_isHD_3,
118
+ launchVisualOffsetX = ____LocalClient_isHD_5,
119
+ launchVisualOffsetY = ____LocalClient_isHD_7
120
+ }, METATABLE)
121
+ end
37
122
  ---
38
123
  -- @internal For use by internal systems only.
39
- ____exports.MISSILE_DATA_BY_UNIT_TYPE_ID = (function()
40
- return setmetatable(
41
- mapValues(
42
- postcompile(function()
43
- return associate(
44
- UnitType:getAll(),
45
- function(unitType) return unitType.id end,
46
- function(unitType)
47
- local ____ = unitType.missileImpactOffsetZSD
48
- local ____ = unitType.missileImpactOffsetZHD
49
- return {
50
- [0] = unitType.missileImpactOffsetZSD ~= ____exports.DEFAULT_MISSILE_IMPACT_OFFSET_Z and unitType.missileImpactOffsetZSD or nil,
51
- [1] = unitType.missileImpactOffsetZHD ~= unitType.missileImpactOffsetZSD and unitType.missileImpactOffsetZHD or nil,
52
- [2] = unitType.missileLaunchOffsetX ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_X and unitType.missileLaunchOffsetX or nil,
53
- [3] = unitType.missileLaunchOffsetY ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Y and unitType.missileLaunchOffsetY or nil,
54
- [4] = unitType.missileLaunchOffsetZSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Z and unitType.missileLaunchOffsetZSD or nil,
55
- [5] = unitType.missileLaunchOffsetZHD ~= unitType.missileLaunchOffsetZSD and unitType.missileLaunchOffsetZHD or nil,
56
- [6] = unitType.missileLaunchVisualOffsetXSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_X and unitType.missileLaunchVisualOffsetXSD or nil,
57
- [7] = unitType.missileLaunchVisualOffsetXHD ~= unitType.missileLaunchVisualOffsetXSD and unitType.missileLaunchVisualOffsetXHD or nil,
58
- [8] = unitType.missileLaunchVisualOffsetYSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_Y and unitType.missileLaunchVisualOffsetYSD or nil,
59
- [9] = unitType.missileLaunchVisualOffsetYHD ~= unitType.missileLaunchVisualOffsetYSD and unitType.missileLaunchVisualOffsetYHD or nil
60
- }
61
- end
62
- )
63
- end),
64
- function(data)
65
- local ____setmetatable_6 = setmetatable
66
- local ____LocalClient_isHD_0
67
- if LocalClient.isHD then
68
- ____LocalClient_isHD_0 = data[1] or data[0]
69
- else
70
- ____LocalClient_isHD_0 = data[0]
71
- end
72
- local ____data__2_4 = data[2]
73
- local ____data__3_5 = data[3]
74
- local ____LocalClient_isHD_1
75
- if LocalClient.isHD then
76
- ____LocalClient_isHD_1 = data[5] or data[4]
77
- else
78
- ____LocalClient_isHD_1 = data[4]
79
- end
80
- local ____LocalClient_isHD_2
81
- if LocalClient.isHD then
82
- ____LocalClient_isHD_2 = data[7] or data[6]
83
- else
84
- ____LocalClient_isHD_2 = data[6]
85
- end
86
- local ____LocalClient_isHD_3
87
- if LocalClient.isHD then
88
- ____LocalClient_isHD_3 = data[9] or data[8]
89
- else
90
- ____LocalClient_isHD_3 = data[8]
91
- end
92
- return ____setmetatable_6({
93
- impactOffsetZ = ____LocalClient_isHD_0,
94
- launchOffsetX = ____data__2_4,
95
- launchOffsetY = ____data__3_5,
96
- launchOffsetZ = ____LocalClient_isHD_1,
97
- launchVisualOffsetX = ____LocalClient_isHD_2,
98
- launchVisualOffsetY = ____LocalClient_isHD_3
99
- }, METATABLE)
100
- end
101
- ),
102
- {__index = function(self)
103
- return DEFAULT_VALUES
104
- end}
105
- )
106
- end)()
124
+ ____exports.MISSILE_DATA_BY_UNIT_TYPE_ID = setmetatable(
125
+ mapValues(rawDataByUnitTypeId, resolveData),
126
+ {__index = function(self)
127
+ return DEFAULT_VALUES
128
+ end}
129
+ )
130
+ warpack.afterMapInit(function()
131
+ for unitTypeId, data in pairs(rawDataByUnitTypeId) do
132
+ ____exports.MISSILE_DATA_BY_UNIT_TYPE_ID[unitTypeId] = resolveData(data)
133
+ end
134
+ end)
107
135
  return ____exports
@@ -9,50 +9,81 @@ local ____timer = require("core.types.timer")
9
9
  local Timer = ____timer.Timer
10
10
  local ____lua_2Dsets = require("utility.lua-sets")
11
11
  local luaSetOf = ____lua_2Dsets.luaSetOf
12
+ local ____attributes = require("attributes")
13
+ local attribute = ____attributes.attribute
14
+ local ____linked_2Dset = require("utility.linked-set")
15
+ local LinkedSet = ____linked_2Dset.LinkedSet
12
16
  local ____math = require("math")
13
- local min = ____math.min
17
+ local ceil = ____math.ceil
14
18
  local autoAttackFinishEvent = __TS__New(Event)
15
19
  rawset(Unit, "autoAttackFinishEvent", autoAttackFinishEvent)
16
- local eventTimerByUnit = {}
20
+ local units = __TS__New(LinkedSet)
21
+ local targetAttribute = attribute()
22
+ local impactDelayAttribute = attribute()
23
+ local passedTimeAttribute = attribute()
17
24
  local instantOrderIds = luaSetOf(
18
- orderId("avatar"),
19
- orderId("berserk"),
20
- orderId("divineshield"),
21
- orderId("immolation"),
22
- orderId("moveslot0"),
23
- orderId("moveslot1"),
24
- orderId("moveslot2"),
25
- orderId("moveslot3"),
26
- orderId("moveslot4"),
27
- orderId("moveslot5"),
28
- orderId("unavatar"),
29
- orderId("undivineshield"),
30
- orderId("unimmolation")
25
+ 852086,
26
+ 852100,
27
+ 852090,
28
+ 852177,
29
+ 852002,
30
+ 852003,
31
+ 852004,
32
+ 852005,
33
+ 852006,
34
+ 852007,
35
+ 852087,
36
+ 852091,
37
+ 852178
31
38
  )
32
- local function reset(source, orderId)
39
+ ---
40
+ -- @internal For use by internal systems only.
41
+ ____exports.resetAutoAttackTimer = function(unit)
42
+ if units:remove(unit) then
43
+ unit[targetAttribute] = nil
44
+ unit[impactDelayAttribute] = nil
45
+ unit[passedTimeAttribute] = nil
46
+ end
47
+ end
48
+ local function reset(unit, orderId)
33
49
  if not (instantOrderIds[orderId] ~= nil) then
34
- local eventTimer = eventTimerByUnit[source]
35
- if eventTimer then
36
- eventTimer:destroy()
37
- eventTimerByUnit[source] = nil
38
- end
50
+ ____exports.resetAutoAttackTimer(unit)
39
51
  end
40
52
  end
41
53
  Unit.onImmediateOrder:addListener(reset)
42
54
  Unit.onPointOrder:addListener(reset)
43
55
  Unit.onTargetOrder:addListener(reset)
44
- local function timerCallback(source, target)
45
- eventTimerByUnit[source] = nil
46
- Event.invoke(autoAttackFinishEvent, source, target)
56
+ local timerPeriod = 1 / 64
57
+ local function invokeEvent(unit)
58
+ units:remove(unit)
59
+ local target = unit[targetAttribute]
60
+ unit[targetAttribute] = nil
61
+ unit[impactDelayAttribute] = nil
62
+ unit[passedTimeAttribute] = nil
63
+ Event.invoke(autoAttackFinishEvent, unit, target)
64
+ end
65
+ local function checkUnit(unit)
66
+ local passedTime = unit[passedTimeAttribute] + timerPeriod
67
+ local impactDelay = unit[impactDelayAttribute]
68
+ if passedTime >= impactDelay and ceil(passedTime / 0.02) >= ceil(impactDelay / 0.02) then
69
+ invokeEvent(unit)
70
+ else
71
+ unit[passedTimeAttribute] = passedTime
72
+ end
47
73
  end
48
- Unit.autoAttackStartEvent:addListener(function(source, target)
49
- local attackPoint = (source:chooseWeapon(target) or source.firstWeapon).impactDelay
50
- local timer = Timer:simple(
51
- attackPoint + min(0.001, attackPoint / 2),
52
- timerCallback,
53
- source,
54
- target
55
- )
56
- eventTimerByUnit[source] = timer
74
+ Timer.onPeriod[timerPeriod]:addListener(function()
75
+ units:forEach(checkUnit)
57
76
  end)
77
+ Unit.autoAttackStartEvent:addListener(
78
+ 999999,
79
+ function(source, target)
80
+ if source[targetAttribute] ~= nil then
81
+ invokeEvent(source)
82
+ end
83
+ source[targetAttribute] = target
84
+ source[impactDelayAttribute] = (source:chooseWeapon(target) or source.firstWeapon).impactDelay
85
+ source[passedTimeAttribute] = -timerPeriod
86
+ units:add(source)
87
+ end
88
+ )
58
89
  return ____exports