warscript 0.0.1-dev.3324599 → 0.0.1-dev.33b52d0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (278) hide show
  1. package/core/dummy.lua +4 -2
  2. package/core/types/effect.d.ts +11 -1
  3. package/core/types/effect.lua +43 -77
  4. package/core/types/frame.d.ts +16 -2
  5. package/core/types/frame.lua +81 -66
  6. package/core/types/handle.lua +9 -9
  7. package/core/types/missile.lua +8 -7
  8. package/core/types/player.d.ts +2 -1
  9. package/core/types/player.lua +18 -13
  10. package/core/types/playerColor.lua +4 -3
  11. package/core/types/sound.d.ts +1 -1
  12. package/core/types/sound.lua +13 -8
  13. package/core/types/tileCell.d.ts +7 -2
  14. package/core/types/tileCell.lua +11 -0
  15. package/core/types/unit.d.ts +5 -0
  16. package/core/types/unit.lua +5 -0
  17. package/core/util.d.ts +3 -1
  18. package/core/util.lua +109 -3
  19. package/decl/native.d.ts +706 -7
  20. package/engine/ability-type-extended-tooltip.d.ts +8 -0
  21. package/engine/ability-type-extended-tooltip.lua +44 -0
  22. package/engine/behaviour/ability/apply-unit-behavior.lua +5 -0
  23. package/engine/behaviour/ability/damage.d.ts +1 -0
  24. package/engine/behaviour/ability/damage.lua +12 -14
  25. package/engine/behaviour/ability/emulate-impact.d.ts +14 -0
  26. package/engine/behaviour/ability/emulate-impact.lua +79 -5
  27. package/engine/behaviour/ability/instant-impact.d.ts +12 -1
  28. package/engine/behaviour/ability/instant-impact.lua +17 -2
  29. package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
  30. package/engine/behaviour/ability/on-command-impact.lua +1 -0
  31. package/engine/behaviour/ability.d.ts +8 -0
  32. package/engine/behaviour/ability.lua +89 -8
  33. package/engine/behaviour/unit.d.ts +1 -0
  34. package/engine/behaviour/unit.lua +1 -0
  35. package/engine/buff.d.ts +65 -54
  36. package/engine/buff.lua +318 -243
  37. package/engine/index.d.ts +2 -1
  38. package/engine/internal/ability.d.ts +7 -0
  39. package/engine/internal/ability.lua +65 -36
  40. package/engine/internal/item/owner-cache.d.ts +5 -0
  41. package/engine/internal/item/owner-cache.lua +4 -0
  42. package/engine/internal/item+owner.d.ts +2 -0
  43. package/engine/internal/item+owner.lua +27 -4
  44. package/engine/internal/item.d.ts +20 -1
  45. package/engine/internal/item.lua +146 -20
  46. package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
  47. package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
  48. package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
  49. package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
  50. package/engine/internal/object-data/returned-melee-damage-factor.d.ts +2 -0
  51. package/engine/internal/object-data/returned-melee-damage-factor.lua +21 -0
  52. package/engine/internal/unit/ability.lua +16 -0
  53. package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
  54. package/engine/internal/unit/add-item-to-slot.lua +53 -12
  55. package/engine/internal/unit/appearance.d.ts +15 -0
  56. package/engine/internal/unit/appearance.lua +85 -0
  57. package/engine/internal/unit/bonus.d.ts +11 -0
  58. package/engine/internal/unit/bonus.lua +80 -5
  59. package/engine/internal/unit/buff.d.ts +2 -2
  60. package/engine/internal/unit/buff.lua +34 -19
  61. package/engine/internal/unit/equipment-inventory.d.ts +44 -0
  62. package/engine/internal/unit/equipment-inventory.lua +233 -0
  63. package/engine/internal/unit/expiration-timer.lua +1 -1
  64. package/engine/internal/unit/extended-inventory.d.ts +25 -0
  65. package/engine/internal/unit/extended-inventory.lua +99 -0
  66. package/engine/internal/unit/ignore-events-items.lua +10 -1
  67. package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
  68. package/engine/internal/unit/inventory.lua +87 -0
  69. package/engine/internal/unit/item-container.d.ts +25 -0
  70. package/engine/internal/unit/item-container.lua +11 -0
  71. package/engine/internal/unit/item-order-events.d.ts +17 -0
  72. package/engine/internal/unit/item-order-events.lua +67 -0
  73. package/engine/internal/unit/item-slot.d.ts +27 -0
  74. package/engine/internal/unit/item-slot.lua +92 -0
  75. package/engine/internal/unit/order.d.ts +3 -3
  76. package/engine/internal/unit/order.lua +10 -10
  77. package/engine/internal/unit+ability.d.ts +2 -1
  78. package/engine/internal/unit+ability.lua +73 -2
  79. package/engine/internal/unit+damage.d.ts +9 -0
  80. package/engine/internal/unit+damage.lua +33 -0
  81. package/engine/internal/unit+rally.lua +9 -31
  82. package/engine/internal/unit-missile-data.lua +96 -68
  83. package/engine/internal/unit-missile-launch.lua +13 -13
  84. package/engine/internal/unit.d.ts +2 -10
  85. package/engine/internal/unit.lua +53 -100
  86. package/engine/lightning.lua +4 -4
  87. package/engine/local-client.d.ts +21 -0
  88. package/engine/local-client.lua +242 -57
  89. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -0
  90. package/engine/object-data/auxiliary/attachment-preset.lua +7 -0
  91. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  92. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  93. package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
  94. package/engine/object-data/auxiliary/equipment-type.lua +26 -0
  95. package/engine/object-data/auxiliary/item-class.d.ts +11 -0
  96. package/engine/object-data/auxiliary/item-class.lua +2 -0
  97. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  98. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  99. package/engine/object-data/auxiliary/order-type.d.ts +939 -0
  100. package/engine/object-data/auxiliary/order-type.lua +2 -0
  101. package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
  102. package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
  103. package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
  104. package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
  105. package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
  106. package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
  107. package/engine/object-data/entry/ability-type/banshee.lua +13 -0
  108. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
  109. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
  110. package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
  111. package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
  112. package/engine/object-data/entry/ability-type/barrage.d.ts +12 -0
  113. package/engine/object-data/entry/ability-type/barrage.lua +52 -0
  114. package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
  115. package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
  116. package/engine/object-data/entry/ability-type/blank-configurable.lua +2 -2
  117. package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.d.ts +23 -0
  118. package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.lua +112 -0
  119. package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -0
  120. package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
  121. package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
  122. package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
  123. package/engine/object-data/entry/ability-type/channel.d.ts +2 -2
  124. package/engine/object-data/entry/ability-type/channel.lua +3 -3
  125. package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
  126. package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
  127. package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
  128. package/engine/object-data/entry/ability-type/consecration.lua +52 -0
  129. package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
  130. package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
  131. package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
  132. package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
  133. package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
  134. package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
  135. package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
  136. package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
  137. package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
  138. package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
  139. package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
  140. package/engine/object-data/entry/ability-type/equipment.lua +27 -0
  141. package/engine/object-data/entry/ability-type/exhume-corpses.d.ts +14 -0
  142. package/engine/object-data/entry/ability-type/exhume-corpses.lua +40 -0
  143. package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
  144. package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
  145. package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
  146. package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
  147. package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
  148. package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
  149. package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
  150. package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
  151. package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
  152. package/engine/object-data/entry/ability-type/grit.lua +65 -0
  153. package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
  154. package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
  155. package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
  156. package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
  157. package/engine/object-data/entry/ability-type/healing-modifier.d.ts +9 -0
  158. package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
  159. package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
  160. package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
  161. package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
  162. package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
  163. package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
  164. package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
  165. package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
  166. package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
  167. package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
  168. package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
  169. package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
  170. package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
  171. package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
  172. package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
  173. package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
  174. package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
  175. package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
  176. package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
  177. package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
  178. package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
  179. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
  180. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
  181. package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
  182. package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
  183. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
  184. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
  185. package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
  186. package/engine/object-data/entry/ability-type/provoke.lua +66 -0
  187. package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
  188. package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
  189. package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
  190. package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
  191. package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
  192. package/engine/object-data/entry/ability-type/resolve.lua +39 -0
  193. package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
  194. package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
  195. package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
  196. package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
  197. package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
  198. package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
  199. package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
  200. package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
  201. package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
  202. package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
  203. package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
  204. package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
  205. package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
  206. package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
  207. package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
  208. package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
  209. package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
  210. package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
  211. package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
  212. package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
  213. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
  214. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
  215. package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
  216. package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
  217. package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
  218. package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
  219. package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
  220. package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
  221. package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
  222. package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
  223. package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
  224. package/engine/object-data/entry/ability-type/talents.lua +27 -0
  225. package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
  226. package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
  227. package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
  228. package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
  229. package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
  230. package/engine/object-data/entry/ability-type/warcry.lua +26 -0
  231. package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
  232. package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
  233. package/engine/object-data/entry/ability-type.d.ts +33 -8
  234. package/engine/object-data/entry/ability-type.lua +256 -48
  235. package/engine/object-data/entry/buff-type/applicable.lua +10 -3
  236. package/engine/object-data/entry/buff-type.d.ts +6 -2
  237. package/engine/object-data/entry/buff-type.lua +26 -0
  238. package/engine/object-data/entry/destructible-type.d.ts +6 -2
  239. package/engine/object-data/entry/destructible-type.lua +26 -0
  240. package/engine/object-data/entry/item-type.d.ts +18 -3
  241. package/engine/object-data/entry/item-type.lua +84 -0
  242. package/engine/object-data/entry/lightning-type.d.ts +6 -8
  243. package/engine/object-data/entry/lightning-type.lua +1 -1
  244. package/engine/object-data/entry/sound-preset.d.ts +2 -2
  245. package/engine/object-data/entry/unit-type.d.ts +57 -2
  246. package/engine/object-data/entry/unit-type.lua +412 -64
  247. package/engine/object-data/entry/upgrade.d.ts +2 -2
  248. package/engine/object-data/entry.d.ts +6 -1
  249. package/engine/object-data/entry.lua +8 -0
  250. package/engine/random.lua +1 -1
  251. package/engine/standard/entries/ability-type.d.ts +3102 -7
  252. package/engine/standard/entries/ability-type.lua +0 -6
  253. package/engine/standard/entries/buff-type.d.ts +45 -0
  254. package/engine/standard/entries/buff-type.lua +43 -0
  255. package/engine/standard/entries/item-type.d.ts +1299 -0
  256. package/engine/standard/entries/item-type.lua +2 -0
  257. package/engine/standard/entries/lightning-type.d.ts +42 -15
  258. package/engine/standard/entries/lightning-type.lua +0 -14
  259. package/engine/standard/entries/unit-type.d.ts +5 -0
  260. package/engine/standard/entries/unit-type.lua +5 -0
  261. package/engine/standard/fields/ability.d.ts +2 -2
  262. package/engine/standard/fields/ability.lua +2 -2
  263. package/engine/text-tag.d.ts +13 -1
  264. package/engine/text-tag.lua +76 -37
  265. package/engine/unit.d.ts +5 -1
  266. package/engine/unit.lua +5 -1
  267. package/event.d.ts +1 -1
  268. package/network.lua +25 -1
  269. package/objutil/buff.lua +1 -1
  270. package/operation.d.ts +8 -1
  271. package/operation.lua +37 -14
  272. package/package.json +2 -22
  273. package/utility/arrays.d.ts +7 -1
  274. package/utility/arrays.lua +17 -0
  275. package/utility/random.d.ts +102 -0
  276. package/utility/random.lua +273 -0
  277. package/utility/unordered-map.lua +9 -4
  278. package/engine/internal/unit/item.lua +0 -78
@@ -0,0 +1,2 @@
1
+ local ____exports = {}
2
+ return ____exports
@@ -1,16 +1,43 @@
1
1
  /** @noSelfInFile */
2
- import { StandardLightningTypeId } from "../../object-data/entry/lightning-type";
3
- export declare const AERIAL_SHACKLES_LIGHTNING_TYPE_ID: StandardLightningTypeId;
4
- export declare const CHAIN_LIGHTNING_PRIMARY_LIGHTNING_TYPE_ID: StandardLightningTypeId;
5
- export declare const CHAIN_LIGHTNING_SECONDARY_LIGHTNING_TYPE_ID: StandardLightningTypeId;
6
- export declare const DRAIN_LIFE_LIGHTNING_TYPE_ID: StandardLightningTypeId;
7
- export declare const DRAIN_LIFE_AND_MANA_LIGHTNING_TYPE_ID: StandardLightningTypeId;
8
- export declare const DRAIN_MANA_LIGHTNING_TYPE_ID: StandardLightningTypeId;
9
- export declare const FINGER_OF_DEATH_LIGHTNING_TYPE_ID: StandardLightningTypeId;
10
- export declare const FORKED_LIGHTNING_LIGHTNING_TYPE_ID: StandardLightningTypeId;
11
- export declare const HEALING_WAVE_PRIMARY_LIGHTNING_TYPE_ID: StandardLightningTypeId;
12
- export declare const HEALING_WAVE_SECONDARY_LIGHTNING_TYPE_ID: StandardLightningTypeId;
13
- export declare const LIGHTNING_ATTACK_LIGHTNING_TYPE_ID: StandardLightningTypeId;
14
- export declare const MANA_BURN_LIGHTNING_TYPE_ID: StandardLightningTypeId;
15
- export declare const MANA_FLARE_LIGHTNING_TYPE_ID: StandardLightningTypeId;
16
- export declare const SPIRIT_LINK_LIGHTNING_TYPE_ID: StandardLightningTypeId;
2
+ export declare const enum StandardLightningTypeId {
3
+ /** `LEAS` */
4
+ AERIAL_SHACKLES = 1279607123,
5
+ /** `VLCG` */
6
+ CHAIN_LIGHTNING_GOLD = 1447838535,
7
+ /** `CLPB` */
8
+ CHAIN_LIGHTNING_PRIMARY = 1129074754,
9
+ /** `CLSB` */
10
+ CHAIN_LIGHTNING_SECONDARY = 1129075522,
11
+ /** `DRAL` */
12
+ DRAIN_LIFE = 1146241356,
13
+ /** `DRAB` */
14
+ DRAIN_LIFE_AND_MANA = 1146241346,
15
+ /** `DRAM` */
16
+ DRAIN_MANA = 1146241357,
17
+ /** `AFOD` */
18
+ FINGER_OF_DEATH = 1095126852,
19
+ /** `FORK` */
20
+ FORKED_LIGHTNING = 1179603531,
21
+ /** `HWPB` */
22
+ HEALING_WAVE_PRIMARY = 1213681730,
23
+ /** `HWSB` */
24
+ HEALING_WAVE_SECONDARY = 1213682498,
25
+ /** `INIT` */
26
+ INIT = 1229867348,
27
+ /** `DRWL` */
28
+ LIFE_WAVE = 1146246988,
29
+ /** `CHIM` */
30
+ LIGHTNING_ATTACK = 1128810829,
31
+ /** `MBUR` */
32
+ MANA_BURN = 1296192850,
33
+ /** `MFPB` */
34
+ MANA_FLARE = 1296453698,
35
+ /** `DRWM` */
36
+ MANA_WAVE = 1146246989,
37
+ /** `POSS` */
38
+ POSSESSION = 1347375955,
39
+ /** `VLST` */
40
+ SOUL_TETHER = 1447842644,
41
+ /** `SPLK` */
42
+ SPIRIT_LINK = 1397771339
43
+ }
@@ -1,16 +1,2 @@
1
1
  local ____exports = {}
2
- ____exports.AERIAL_SHACKLES_LIGHTNING_TYPE_ID = fourCC("LEAS")
3
- ____exports.CHAIN_LIGHTNING_PRIMARY_LIGHTNING_TYPE_ID = fourCC("CLPB")
4
- ____exports.CHAIN_LIGHTNING_SECONDARY_LIGHTNING_TYPE_ID = fourCC("CLSB")
5
- ____exports.DRAIN_LIFE_LIGHTNING_TYPE_ID = fourCC("DRAL")
6
- ____exports.DRAIN_LIFE_AND_MANA_LIGHTNING_TYPE_ID = fourCC("DRAB")
7
- ____exports.DRAIN_MANA_LIGHTNING_TYPE_ID = fourCC("DRAM")
8
- ____exports.FINGER_OF_DEATH_LIGHTNING_TYPE_ID = fourCC("AFOD")
9
- ____exports.FORKED_LIGHTNING_LIGHTNING_TYPE_ID = fourCC("FORK")
10
- ____exports.HEALING_WAVE_PRIMARY_LIGHTNING_TYPE_ID = fourCC("HWPB")
11
- ____exports.HEALING_WAVE_SECONDARY_LIGHTNING_TYPE_ID = fourCC("HWSB")
12
- ____exports.LIGHTNING_ATTACK_LIGHTNING_TYPE_ID = fourCC("CHIM")
13
- ____exports.MANA_BURN_LIGHTNING_TYPE_ID = fourCC("MBUR")
14
- ____exports.MANA_FLARE_LIGHTNING_TYPE_ID = fourCC("MFPB")
15
- ____exports.SPIRIT_LINK_LIGHTNING_TYPE_ID = fourCC("SPLK")
16
2
  return ____exports
@@ -15,6 +15,7 @@ export declare const MOUNTAIN_KING_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
15
15
  export declare const PALADIN_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
16
16
  export declare const ARCHER_HIGH_ELF_UNIT_TYPE_ID: StandardUnitTypeId;
17
17
  export declare const CAPTAIN_UNIT_TYPE_ID: StandardUnitTypeId;
18
+ export declare const CHAPLAIN_UNIT_TYPE_ID: StandardUnitTypeId;
18
19
  export declare const SWORDSMAN_UNIT_TYPE_ID: StandardUnitTypeId;
19
20
  export declare const ADMIRAL_PROUDMOORE_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
20
21
  export declare const ANASTERIAN_SUNSTRIDER_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
@@ -47,6 +48,7 @@ export declare const SPIRIT_WALKER_UNIT_TYPE_ID: StandardUnitTypeId;
47
48
  export declare const TAUREN_UNIT_TYPE_ID: StandardUnitTypeId;
48
49
  export declare const WIND_RIDER_UNIT_TYPE_ID: StandardUnitTypeId;
49
50
  export declare const WITCH_DOCTOR_UNIT_TYPE_ID: StandardUnitTypeId;
51
+ export declare const BLADEMASTER_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
50
52
  export declare const ARCHER_UNIT_TYPE_ID: StandardUnitTypeId;
51
53
  export declare const CHIMAERA_UNIT_TYPE_ID: StandardUnitTypeId;
52
54
  export declare const DRUID_OF_THE_CLAW_UNIT_TYPE_ID: StandardUnitTypeId;
@@ -67,9 +69,11 @@ export declare const DEMON_HUNTER_DEMON_FORM_HERO_UNIT_TYPE_ID: StandardHeroUnit
67
69
  export declare const ABOMINATION_UNIT_TYPE_ID: StandardUnitTypeId;
68
70
  export declare const GHOUL_UNIT_TYPE_ID: StandardUnitTypeId;
69
71
  export declare const DEATH_KNIGHT_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
72
+ export declare const DREADLORD_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
70
73
  export declare const ZOMBIE_UNIT_TYPE_ID: StandardUnitTypeId;
71
74
  export declare const ZOMBIE_FEMALE_UNIT_TYPE_ID: StandardUnitTypeId;
72
75
  export declare const ARTHAS_EVIL_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
76
+ export declare const MAL_GANIS_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
73
77
  export declare const DIRE_MAMMOTH_UNIT_TYPE_ID: StandardUnitTypeId;
74
78
  export declare const ELDER_JUNGLE_STALKER_UNIT_TYPE_ID: StandardUnitTypeId;
75
79
  export declare const ENRAGED_ELEMENTAL_UNIT_TYPE_ID: StandardUnitTypeId;
@@ -98,6 +102,7 @@ export declare const WENDIGO_UNIT_TYPE_ID: StandardUnitTypeId;
98
102
  export declare const WENDIGO_SHAMAN_UNIT_TYPE_ID: StandardUnitTypeId;
99
103
  export declare const WILDKIN_UNIT_TYPE_ID: StandardUnitTypeId;
100
104
  export declare const WRAITH_UNIT_TYPE_ID: StandardUnitTypeId;
105
+ export declare const PIT_LORD_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
101
106
  export declare const GOBLIN_LAND_MINE_UNIT_TYPE_ID: StandardUnitTypeId;
102
107
  export declare const CIRCLE_OF_POWER_UNIT_TYPE_ID: StandardUnitTypeId;
103
108
  export declare const CIRCLE_OF_POWER_MEDIUM_UNIT_TYPE_ID: StandardUnitTypeId;
@@ -14,6 +14,7 @@ ____exports.MOUNTAIN_KING_HERO_UNIT_TYPE_ID = fourCC("Hmkg")
14
14
  ____exports.PALADIN_HERO_UNIT_TYPE_ID = fourCC("Hpal")
15
15
  ____exports.ARCHER_HIGH_ELF_UNIT_TYPE_ID = fourCC("nhea")
16
16
  ____exports.CAPTAIN_UNIT_TYPE_ID = fourCC("hcth")
17
+ ____exports.CHAPLAIN_UNIT_TYPE_ID = fourCC("nchp")
17
18
  ____exports.SWORDSMAN_UNIT_TYPE_ID = fourCC("hhes")
18
19
  ____exports.ADMIRAL_PROUDMOORE_HERO_UNIT_TYPE_ID = fourCC("Hapm")
19
20
  ____exports.ANASTERIAN_SUNSTRIDER_HERO_UNIT_TYPE_ID = fourCC("Hssa")
@@ -46,6 +47,7 @@ ____exports.SPIRIT_WALKER_UNIT_TYPE_ID = fourCC("ospw")
46
47
  ____exports.TAUREN_UNIT_TYPE_ID = fourCC("otau")
47
48
  ____exports.WIND_RIDER_UNIT_TYPE_ID = fourCC("owyv")
48
49
  ____exports.WITCH_DOCTOR_UNIT_TYPE_ID = fourCC("odoc")
50
+ ____exports.BLADEMASTER_HERO_UNIT_TYPE_ID = fourCC("Obla")
49
51
  ____exports.ARCHER_UNIT_TYPE_ID = fourCC("earc")
50
52
  ____exports.CHIMAERA_UNIT_TYPE_ID = fourCC("echm")
51
53
  ____exports.DRUID_OF_THE_CLAW_UNIT_TYPE_ID = fourCC("edoc")
@@ -66,9 +68,11 @@ ____exports.DEMON_HUNTER_DEMON_FORM_HERO_UNIT_TYPE_ID = fourCC("Edmm")
66
68
  ____exports.ABOMINATION_UNIT_TYPE_ID = fourCC("uabo")
67
69
  ____exports.GHOUL_UNIT_TYPE_ID = fourCC("ugho")
68
70
  ____exports.DEATH_KNIGHT_HERO_UNIT_TYPE_ID = fourCC("Udea")
71
+ ____exports.DREADLORD_HERO_UNIT_TYPE_ID = fourCC("Udre")
69
72
  ____exports.ZOMBIE_UNIT_TYPE_ID = fourCC("nzom")
70
73
  ____exports.ZOMBIE_FEMALE_UNIT_TYPE_ID = fourCC("nzof")
71
74
  ____exports.ARTHAS_EVIL_HERO_UNIT_TYPE_ID = fourCC("Uear")
75
+ ____exports.MAL_GANIS_HERO_UNIT_TYPE_ID = fourCC("Umal")
72
76
  ____exports.DIRE_MAMMOTH_UNIT_TYPE_ID = fourCC("nmdr")
73
77
  ____exports.ELDER_JUNGLE_STALKER_UNIT_TYPE_ID = fourCC("njga")
74
78
  ____exports.ENRAGED_ELEMENTAL_UNIT_TYPE_ID = fourCC("nele")
@@ -97,6 +101,7 @@ ____exports.WENDIGO_UNIT_TYPE_ID = fourCC("nwen")
97
101
  ____exports.WENDIGO_SHAMAN_UNIT_TYPE_ID = fourCC("nwns")
98
102
  ____exports.WILDKIN_UNIT_TYPE_ID = fourCC("nowb")
99
103
  ____exports.WRAITH_UNIT_TYPE_ID = fourCC("ngh2")
104
+ ____exports.PIT_LORD_HERO_UNIT_TYPE_ID = fourCC("Nplh")
100
105
  ____exports.GOBLIN_LAND_MINE_UNIT_TYPE_ID = fourCC("nglm")
101
106
  ____exports.CIRCLE_OF_POWER_UNIT_TYPE_ID = fourCC("ncop")
102
107
  ____exports.CIRCLE_OF_POWER_MEDIUM_UNIT_TYPE_ID = fourCC("ncp2")
@@ -7,8 +7,8 @@ export declare const BUTTON_POSITION_ACTIVATED_Y_ABILITY_INTEGER_FIELD: AbilityI
7
7
  export declare const BUTTON_POSITION_RESEARCH_X_ABILITY_INTEGER_FIELD: AbilityIntegerField & symbol;
8
8
  export declare const BUTTON_POSITION_RESEARCH_Y_ABILITY_INTEGER_FIELD: AbilityIntegerField & symbol;
9
9
  export declare const MISSILE_SPEED_ABILITY_INTEGER_FIELD: AbilityIntegerField & symbol;
10
- export declare const TARGET_ATTACHMENTS_ABILITY_INTEGER_FIELD: AbilityIntegerField & symbol;
11
- export declare const CASTER_ATTACHMENTS_ABILITY_INTEGER_FIELD: AbilityIntegerField & symbol;
10
+ export declare const TARGET_EFFECT_COUNT_ABILITY_INTEGER_FIELD: AbilityIntegerField & symbol;
11
+ export declare const CASTER_EFFECT_COUNT_ABILITY_INTEGER_FIELD: AbilityIntegerField & symbol;
12
12
  export declare const PRIORITY_ABILITY_INTEGER_FIELD: AbilityIntegerField & symbol;
13
13
  export declare const LEVELS_ABILITY_INTEGER_FIELD: AbilityIntegerField & symbol;
14
14
  export declare const REQUIRED_LEVEL_ABILITY_INTEGER_FIELD: AbilityIntegerField & symbol;
@@ -18,8 +18,8 @@ ____exports.BUTTON_POSITION_ACTIVATED_Y_ABILITY_INTEGER_FIELD = AbilityIntegerFi
18
18
  ____exports.BUTTON_POSITION_RESEARCH_X_ABILITY_INTEGER_FIELD = AbilityIntegerField:create(fourCC("arpx"))
19
19
  ____exports.BUTTON_POSITION_RESEARCH_Y_ABILITY_INTEGER_FIELD = AbilityIntegerField:create(fourCC("arpy"))
20
20
  ____exports.MISSILE_SPEED_ABILITY_INTEGER_FIELD = AbilityIntegerField:create(fourCC("amsp"))
21
- ____exports.TARGET_ATTACHMENTS_ABILITY_INTEGER_FIELD = AbilityIntegerField:create(fourCC("atac"))
22
- ____exports.CASTER_ATTACHMENTS_ABILITY_INTEGER_FIELD = AbilityIntegerField:create(fourCC("acac"))
21
+ ____exports.TARGET_EFFECT_COUNT_ABILITY_INTEGER_FIELD = AbilityIntegerField:create(fourCC("atac"))
22
+ ____exports.CASTER_EFFECT_COUNT_ABILITY_INTEGER_FIELD = AbilityIntegerField:create(fourCC("acac"))
23
23
  ____exports.PRIORITY_ABILITY_INTEGER_FIELD = AbilityIntegerField:create(fourCC("apri"))
24
24
  ____exports.LEVELS_ABILITY_INTEGER_FIELD = AbilityIntegerField:create(fourCC("alev"))
25
25
  ____exports.REQUIRED_LEVEL_ABILITY_INTEGER_FIELD = AbilityIntegerField:create(fourCC("arlv"))
@@ -20,7 +20,13 @@ declare const enum TextTagPropertyKey {
20
20
  FONT_SIZE = 104,
21
21
  COLOR = 105,
22
22
  X = 106,
23
- Y = 107
23
+ Y = 107,
24
+ UNIT_X = 108,
25
+ UNIT_Y = 109,
26
+ UNIT_FLY_HEIGHT = 110,
27
+ UNIT_TERRAIN_Z = 111,
28
+ IS_UNIT_VISIBLE = 112,
29
+ VISIBILITY_CHECK_PHASE = 113
24
30
  }
25
31
  export declare class TextTag extends AbstractDestroyable {
26
32
  private [TextTagPropertyKey.HANDLE]?;
@@ -31,6 +37,12 @@ export declare class TextTag extends AbstractDestroyable {
31
37
  private [TextTagPropertyKey.UNIT]?;
32
38
  private [TextTagPropertyKey.X]?;
33
39
  private [TextTagPropertyKey.Y]?;
40
+ private [TextTagPropertyKey.UNIT_X]?;
41
+ private [TextTagPropertyKey.UNIT_Y]?;
42
+ private [TextTagPropertyKey.UNIT_FLY_HEIGHT]?;
43
+ private [TextTagPropertyKey.UNIT_TERRAIN_Z]?;
44
+ private [TextTagPropertyKey.IS_UNIT_VISIBLE]?;
45
+ private [TextTagPropertyKey.VISIBILITY_CHECK_PHASE]?;
34
46
  private constructor();
35
47
  protected onDestroy(): Destructor;
36
48
  get text(): string;
@@ -38,6 +38,7 @@ local getUnitX = GetUnitX
38
38
  local getUnitY = GetUnitY
39
39
  local unitAlive = UnitAlive
40
40
  local DEFAULT_FONT_SIZE = 0.024
41
+ local VISIBILITY_CHECK_INTERVAL = 4
41
42
  local function applyConfiguration(textTag, configuration)
42
43
  setTextTagFadepoint(textTag, configuration.fadepoint)
43
44
  setTextTagLifespan(textTag, configuration.lifespan)
@@ -54,6 +55,7 @@ local function applyConfiguration(textTag, configuration)
54
55
  setTextTagVisibility(textTag, true)
55
56
  end
56
57
  local unitTextTags = setmetatable({}, {__mode = "k"})
58
+ local nextVisibilityCheckPhase = 0
57
59
  local function ensureHandle(textTag)
58
60
  local handle = textTag[101]
59
61
  if handle == nil then
@@ -109,7 +111,8 @@ function TextTag.create(self, configuration, text, unit)
109
111
  textTag[103] = text
110
112
  textTag[100] = unit
111
113
  textTag[102] = configuration
112
- ensureHandle(textTag)
114
+ textTag[113] = nextVisibilityCheckPhase
115
+ nextVisibilityCheckPhase = (nextVisibilityCheckPhase + 1) % VISIBILITY_CHECK_INTERVAL
113
116
  unitTextTags[textTag] = true
114
117
  return textTag
115
118
  end
@@ -121,12 +124,14 @@ __TS__SetDescriptor(
121
124
  return self[103] or ""
122
125
  end,
123
126
  set = function(self, text)
124
- setTextTagText(
125
- ensureHandle(self),
126
- text,
127
- self[104] or DEFAULT_FONT_SIZE
128
- )
127
+ if text == self[103] then
128
+ return
129
+ end
129
130
  self[103] = text
131
+ local handle = self[101]
132
+ if handle ~= nil then
133
+ setTextTagText(handle, text, self[104] or DEFAULT_FONT_SIZE)
134
+ end
130
135
  end
131
136
  },
132
137
  true
@@ -139,12 +144,14 @@ __TS__SetDescriptor(
139
144
  return self[104] or DEFAULT_FONT_SIZE
140
145
  end,
141
146
  set = function(self, fontSize)
142
- setTextTagText(
143
- ensureHandle(self),
144
- self[103] or "",
145
- fontSize
146
- )
147
+ if fontSize == self[104] then
148
+ return
149
+ end
147
150
  self[104] = fontSize
151
+ local handle = self[101]
152
+ if handle ~= nil then
153
+ setTextTagText(handle, self[103] or "", fontSize)
154
+ end
148
155
  end
149
156
  },
150
157
  true
@@ -157,14 +164,20 @@ __TS__SetDescriptor(
157
164
  return self[105] or Color.white
158
165
  end,
159
166
  set = function(self, color)
160
- setTextTagColor(
161
- ensureHandle(self),
162
- color.r,
163
- color.g,
164
- color.b,
165
- color.a
166
- )
167
+ if color == self[105] then
168
+ return
169
+ end
167
170
  self[105] = color
171
+ local handle = self[101]
172
+ if handle ~= nil then
173
+ setTextTagColor(
174
+ handle,
175
+ color.r,
176
+ color.g,
177
+ color.b,
178
+ color.a
179
+ )
180
+ end
168
181
  end
169
182
  },
170
183
  true
@@ -178,13 +191,17 @@ __TS__SetDescriptor(
178
191
  end,
179
192
  set = function(self, unit)
180
193
  if unit ~= nil then
181
- setTextTagPosUnit(
182
- ensureHandle(self),
183
- unit.handle,
184
- 0
185
- )
186
194
  self[106] = nil
187
195
  self[107] = nil
196
+ self[108] = nil
197
+ self[109] = nil
198
+ self[110] = nil
199
+ self[111] = nil
200
+ self[112] = nil
201
+ local handle = self[101]
202
+ if handle ~= nil then
203
+ setTextTagPosUnit(handle, unit.handle, self[102].offsetZ)
204
+ end
188
205
  unitTextTags[self] = true
189
206
  elseif self[100] ~= nil then
190
207
  local unit = self[100]
@@ -324,25 +341,47 @@ TextTag.SHADOW_STRIKE = __TS__ObjectAssign(
324
341
  lifespan = 5
325
342
  }
326
343
  )
344
+ local visibilityCheckPhase = 0
327
345
  Timer.onPeriod[1 / 64]:addListener(function()
346
+ visibilityCheckPhase = (visibilityCheckPhase + 1) % VISIBILITY_CHECK_INTERVAL
328
347
  for textTag in pairs(unitTextTags) do
329
348
  local unit = textTag[100].handle
330
349
  local x = getUnitX(unit)
331
350
  local y = getUnitY(unit)
332
- local ____, ____, isInView = worldCoordinatesToFrame(
333
- x,
334
- y,
335
- getUnitFlyHeight(unit) + getTerrainZ(x, y)
336
- )
337
- if isInView and not isUnitHidden(unit) and not isUnitLoaded(unit) and isUnitVisible(unit, PLAYER_LOCAL_HANDLE) and unitAlive(unit) then
338
- setTextTagPosUnit(
339
- ensureHandle(textTag),
340
- unit,
341
- textTag[102].offsetZ
342
- )
343
- elseif textTag[101] ~= nil then
344
- destroyTextTag(textTag[101])
345
- textTag[101] = nil
351
+ local flyHeight = getUnitFlyHeight(unit)
352
+ local hasMoved = x ~= textTag[108] or y ~= textTag[109]
353
+ local hasPositionChanged = hasMoved or flyHeight ~= textTag[110]
354
+ local terrainZ = textTag[111]
355
+ if hasMoved or terrainZ == nil then
356
+ terrainZ = getTerrainZ(x, y)
357
+ textTag[108] = x
358
+ textTag[109] = y
359
+ textTag[111] = terrainZ
360
+ end
361
+ textTag[110] = flyHeight
362
+ local ____, ____, isInView = worldCoordinatesToFrame(x, y, flyHeight + terrainZ)
363
+ local isVisible = false
364
+ if isInView then
365
+ local cachedIsVisible = textTag[112]
366
+ if cachedIsVisible == nil or textTag[113] == visibilityCheckPhase then
367
+ isVisible = not isUnitHidden(unit) and not isUnitLoaded(unit) and isUnitVisible(unit, PLAYER_LOCAL_HANDLE) and unitAlive(unit)
368
+ textTag[112] = isVisible
369
+ else
370
+ isVisible = cachedIsVisible
371
+ end
372
+ else
373
+ textTag[112] = nil
374
+ end
375
+ local handle = textTag[101]
376
+ if not isVisible then
377
+ if handle ~= nil then
378
+ destroyTextTag(handle)
379
+ textTag[101] = nil
380
+ end
381
+ elseif handle == nil then
382
+ ensureHandle(textTag)
383
+ elseif hasPositionChanged then
384
+ setTextTagPosUnit(handle, unit, textTag[102].offsetZ)
346
385
  end
347
386
  end
348
387
  end)
package/engine/unit.d.ts CHANGED
@@ -2,10 +2,14 @@
2
2
  import "./internal/unit";
3
3
  import "./internal/unit/order";
4
4
  import "./internal/unit/ability";
5
+ import "./internal/unit/appearance";
6
+ import "./internal/unit/extended-inventory";
7
+ import "./internal/unit/equipment-inventory";
5
8
  import "./internal/unit/allowed-targets";
6
9
  import "./internal/unit/buff";
7
10
  import "./internal/unit/expiration-timer";
8
- import "./internal/unit/item";
11
+ import "./internal/unit/inventory";
12
+ import "./internal/unit/item-order-events";
9
13
  import "./internal/unit+ability";
10
14
  import "./internal/unit+damage";
11
15
  import "./internal/unit+rally";
package/engine/unit.lua CHANGED
@@ -2,10 +2,14 @@ local ____exports = {}
2
2
  require("engine.internal.unit")
3
3
  require("engine.internal.unit.order")
4
4
  require("engine.internal.unit.ability")
5
+ require("engine.internal.unit.appearance")
6
+ require("engine.internal.unit.extended-inventory")
7
+ require("engine.internal.unit.equipment-inventory")
5
8
  require("engine.internal.unit.allowed-targets")
6
9
  require("engine.internal.unit.buff")
7
10
  require("engine.internal.unit.expiration-timer")
8
- require("engine.internal.unit.item")
11
+ require("engine.internal.unit.inventory")
12
+ require("engine.internal.unit.item-order-events")
9
13
  require("engine.internal.unit+ability")
10
14
  require("engine.internal.unit+damage")
11
15
  require("engine.internal.unit+rally")
package/event.d.ts CHANGED
@@ -40,7 +40,7 @@ export declare const createDispatchingEvent: {
40
40
  <T extends Event<any>, S extends Event<EventParameters<T>>>(underlyingEvent: T, extractKey: (this: void, ...args: EventParameters<T>) => number, invokeEvent?: (this: void, event: S, ...args: EventParameters<T>) => unknown, ...createEvent: [...(Event<any> extends S ? [((this: void) => S)?] : [(this: void) => S])]): DispatchingEvent<EventParameters<T>, T, S>;
41
41
  };
42
42
  export declare class DependentInitializingEvent<T extends any[], R extends any[]> extends InitializingEvent<R, EventListener<T>> {
43
- constructor(underlyingEvent: Event<T>, priority: EventListenerPriority, collector: (...args: T) => LuaMultiReturn<[false] | [true, ...R]>);
43
+ constructor(underlyingEvent: Event<T>, priority: EventListenerPriority, collector: (...args: T) => LuaMultiReturn<[false, ...unknown[]] | [boolean, ...R]>);
44
44
  }
45
45
  export declare class EventParametersCaptor<T extends any[]> {
46
46
  private readonly event;
package/network.lua CHANGED
@@ -8,6 +8,7 @@ local ____exports = {}
8
8
  local ____event = require("event")
9
9
  local TriggerEvent = ____event.TriggerEvent
10
10
  local ____exception = require("exception")
11
+ local CancellationException = ____exception.CancellationException
11
12
  local IllegalArgumentException = ____exception.IllegalArgumentException
12
13
  local ____player = require("core.types.player")
13
14
  local Player = ____player.Player
@@ -86,6 +87,9 @@ function SyncOperation.prototype.____constructor(self, player, data)
86
87
  self.l = #self.d
87
88
  end
88
89
  function SyncOperation.prototype.estimate(self)
90
+ if self.isCanceled or not self.player.isPlaying then
91
+ return __TS__Promise.reject(__TS__New(CancellationException))
92
+ end
89
93
  if self.player.isLocal then
90
94
  sendSyncData(
91
95
  "__oh",
@@ -98,6 +102,7 @@ function SyncOperation.prototype.estimate(self)
98
102
  end
99
103
  function SyncOperation.prototype.work(self)
100
104
  if self.progress >= self.maximum then
105
+ syncOperationById[self.x] = nil
101
106
  return decode(concat(self.c))
102
107
  end
103
108
  self.s = packetsPerRound
@@ -116,7 +121,18 @@ function SyncOperation.prototype.work(self)
116
121
  return __TS__New(__TS__Promise, syncPromiseExecutor)
117
122
  end
118
123
  function SyncOperation.prototype.doCancel(self)
119
- return false
124
+ if not (syncOperationById[self.x] ~= nil) then
125
+ return false
126
+ end
127
+ syncOperationById[self.x] = nil
128
+ local ____opt_1 = self.r
129
+ if ____opt_1 ~= nil then
130
+ ____opt_1(
131
+ self,
132
+ __TS__New(CancellationException)
133
+ )
134
+ end
135
+ return true
120
136
  end
121
137
  __TS__ObjectDefineProperty(
122
138
  SyncOperation,
@@ -178,6 +194,7 @@ SyncOperation._ = (function()
178
194
  local resolveWork = syncOperation.w
179
195
  if resolveWork then
180
196
  if syncOperation.progress >= syncOperation.maximum then
197
+ syncOperationById[id] = nil
181
198
  resolveWork(
182
199
  nil,
183
200
  decode(concat(chunks))
@@ -188,6 +205,13 @@ SyncOperation._ = (function()
188
205
  end
189
206
  end
190
207
  end)
208
+ Player.onLeave:addListener(function(player)
209
+ for ____, operation in pairs(syncOperationById) do
210
+ if operation.player == player then
211
+ operation:cancel()
212
+ end
213
+ end
214
+ end)
191
215
  end)()
192
216
  function ____exports.synchronize(player, data)
193
217
  return __TS__New(____exports.SyncOperation, player, data):execute()
package/objutil/buff.lua CHANGED
@@ -527,7 +527,7 @@ function Buff.prototype.____constructor(self, unit, source, duration, level, pre
527
527
  ability:setField(ABILITY_RLF_DURATION_NORMAL, level, actualDuration)
528
528
  ability:setField(ABILITY_RLF_DURATION_HERO, level, actualDuration)
529
529
  end,
530
- preset.positive and (preset.magic and orderId("innerfire") or 852609) or (preset.magic and orderId("cripple") or orderId("flamingarrowstarg")),
530
+ preset.positive and (preset.magic and 852066 or 852609) or (preset.magic and 852189 or 852173),
531
531
  unit
532
532
  )
533
533
  if slowPoisonMethod then
package/operation.d.ts CHANGED
@@ -16,9 +16,11 @@ export { OperationContinue };
16
16
  export declare abstract class Operation<T> {
17
17
  protected constructor();
18
18
  private started;
19
+ private settled;
20
+ private canceled;
19
21
  protected progress: number;
20
22
  protected maximum: number;
21
- isCanceled: boolean;
23
+ get isCanceled(): boolean;
22
24
  get isStarted(): boolean;
23
25
  execute(): OperationMonitor<T>;
24
26
  protected abstract estimate(): number | Promise<number>;
@@ -30,6 +32,11 @@ export declare abstract class Operation<T> {
30
32
  ...result: [success: true, result: T] | [success: false, reason?: any]
31
33
  ]>;
32
34
  get onProgress(): Event<[operation: Operation<T>]>;
35
+ /**
36
+ * Invoked with `isCanceled` already set. Should unblock any pending `estimate`/`work` promise
37
+ * (e.g. by rejecting it) and return whether cancellation is possible; on `false` the canceled
38
+ * state is reverted.
39
+ */
33
40
  protected abstract doCancel(): boolean;
34
41
  cancel(): boolean;
35
42
  }
package/operation.lua CHANGED
@@ -35,9 +35,10 @@ local Operation = ____exports.Operation
35
35
  Operation.name = "Operation"
36
36
  function Operation.prototype.____constructor(self)
37
37
  self.started = false
38
+ self.settled = false
39
+ self.canceled = false
38
40
  self.progress = 0
39
41
  self.maximum = 0
40
- self.isCanceled = false
41
42
  end
42
43
  function Operation.prototype.execute(self)
43
44
  if self.started then
@@ -55,6 +56,12 @@ function Operation.prototype.execute(self)
55
56
  local result
56
57
  local progress = self.progress
57
58
  local ____try = __TS__AsyncAwaiter(function()
59
+ if self.canceled then
60
+ error(
61
+ __TS__New(CancellationException),
62
+ 0
63
+ )
64
+ end
58
65
  local maximum = __TS__Await(self:estimate())
59
66
  self.maximum = maximum
60
67
  if maximum ~= 0 then
@@ -65,20 +72,19 @@ function Operation.prototype.execute(self)
65
72
  end
66
73
  repeat
67
74
  do
68
- if self.isCanceled then
69
- local reason = __TS__New(CancellationException)
70
- reject(nil, reason)
71
- local onFailure = ____rawget(self, "onFailure")
72
- if onFailure ~= nil then
73
- Event.invoke(onFailure, self, reason)
74
- end
75
- local onComplete = ____rawget(self, "onComplete")
76
- if onComplete ~= nil then
77
- Event.invoke(onComplete, self, false, reason)
78
- end
79
- return ____awaiter_resolve(nil)
75
+ if self.canceled then
76
+ error(
77
+ __TS__New(CancellationException),
78
+ 0
79
+ )
80
80
  end
81
81
  result = __TS__Await(self:work())
82
+ if self.canceled then
83
+ error(
84
+ __TS__New(CancellationException),
85
+ 0
86
+ )
87
+ end
82
88
  if self.progress ~= progress or self.maximum ~= maximum then
83
89
  progress = self.progress
84
90
  maximum = self.maximum
@@ -93,6 +99,7 @@ function Operation.prototype.execute(self)
93
99
  __TS__Await(____try.catch(
94
100
  ____try,
95
101
  function(____, reason)
102
+ self.settled = true
96
103
  reject(nil, reason)
97
104
  local onFailure = ____rawget(self, "onFailure")
98
105
  if onFailure ~= nil then
@@ -105,6 +112,7 @@ function Operation.prototype.execute(self)
105
112
  return ____awaiter_resolve(nil)
106
113
  end
107
114
  ))
115
+ self.settled = true
108
116
  resolve(nil, result)
109
117
  local onSuccess = ____rawget(self, "onSuccess")
110
118
  if onSuccess ~= nil then
@@ -119,12 +127,27 @@ function Operation.prototype.execute(self)
119
127
  )
120
128
  end
121
129
  function Operation.prototype.cancel(self)
130
+ if self.canceled then
131
+ return true
132
+ end
133
+ if self.settled then
134
+ return false
135
+ end
136
+ self.canceled = true
122
137
  if self:doCancel() then
123
- self.isCanceled = true
124
138
  return true
125
139
  end
140
+ self.canceled = false
126
141
  return false
127
142
  end
143
+ __TS__SetDescriptor(
144
+ Operation.prototype,
145
+ "isCanceled",
146
+ {get = function(self)
147
+ return self.canceled
148
+ end},
149
+ true
150
+ )
128
151
  __TS__SetDescriptor(
129
152
  Operation.prototype,
130
153
  "isStarted",