warscript 0.0.1-dev.3324599 → 0.0.1-dev.33b52d0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/core/dummy.lua +4 -2
- package/core/types/effect.d.ts +11 -1
- package/core/types/effect.lua +43 -77
- package/core/types/frame.d.ts +16 -2
- package/core/types/frame.lua +81 -66
- package/core/types/handle.lua +9 -9
- package/core/types/missile.lua +8 -7
- package/core/types/player.d.ts +2 -1
- package/core/types/player.lua +18 -13
- package/core/types/playerColor.lua +4 -3
- package/core/types/sound.d.ts +1 -1
- package/core/types/sound.lua +13 -8
- package/core/types/tileCell.d.ts +7 -2
- package/core/types/tileCell.lua +11 -0
- package/core/types/unit.d.ts +5 -0
- package/core/types/unit.lua +5 -0
- package/core/util.d.ts +3 -1
- package/core/util.lua +109 -3
- package/decl/native.d.ts +706 -7
- package/engine/ability-type-extended-tooltip.d.ts +8 -0
- package/engine/ability-type-extended-tooltip.lua +44 -0
- package/engine/behaviour/ability/apply-unit-behavior.lua +5 -0
- package/engine/behaviour/ability/damage.d.ts +1 -0
- package/engine/behaviour/ability/damage.lua +12 -14
- package/engine/behaviour/ability/emulate-impact.d.ts +14 -0
- package/engine/behaviour/ability/emulate-impact.lua +79 -5
- package/engine/behaviour/ability/instant-impact.d.ts +12 -1
- package/engine/behaviour/ability/instant-impact.lua +17 -2
- package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
- package/engine/behaviour/ability/on-command-impact.lua +1 -0
- package/engine/behaviour/ability.d.ts +8 -0
- package/engine/behaviour/ability.lua +89 -8
- package/engine/behaviour/unit.d.ts +1 -0
- package/engine/behaviour/unit.lua +1 -0
- package/engine/buff.d.ts +65 -54
- package/engine/buff.lua +318 -243
- package/engine/index.d.ts +2 -1
- package/engine/internal/ability.d.ts +7 -0
- package/engine/internal/ability.lua +65 -36
- package/engine/internal/item/owner-cache.d.ts +5 -0
- package/engine/internal/item/owner-cache.lua +4 -0
- package/engine/internal/item+owner.d.ts +2 -0
- package/engine/internal/item+owner.lua +27 -4
- package/engine/internal/item.d.ts +20 -1
- package/engine/internal/item.lua +146 -20
- package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
- package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
- package/engine/internal/object-data/returned-melee-damage-factor.d.ts +2 -0
- package/engine/internal/object-data/returned-melee-damage-factor.lua +21 -0
- package/engine/internal/unit/ability.lua +16 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
- package/engine/internal/unit/add-item-to-slot.lua +53 -12
- package/engine/internal/unit/appearance.d.ts +15 -0
- package/engine/internal/unit/appearance.lua +85 -0
- package/engine/internal/unit/bonus.d.ts +11 -0
- package/engine/internal/unit/bonus.lua +80 -5
- package/engine/internal/unit/buff.d.ts +2 -2
- package/engine/internal/unit/buff.lua +34 -19
- package/engine/internal/unit/equipment-inventory.d.ts +44 -0
- package/engine/internal/unit/equipment-inventory.lua +233 -0
- package/engine/internal/unit/expiration-timer.lua +1 -1
- package/engine/internal/unit/extended-inventory.d.ts +25 -0
- package/engine/internal/unit/extended-inventory.lua +99 -0
- package/engine/internal/unit/ignore-events-items.lua +10 -1
- package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
- package/engine/internal/unit/inventory.lua +87 -0
- package/engine/internal/unit/item-container.d.ts +25 -0
- package/engine/internal/unit/item-container.lua +11 -0
- package/engine/internal/unit/item-order-events.d.ts +17 -0
- package/engine/internal/unit/item-order-events.lua +67 -0
- package/engine/internal/unit/item-slot.d.ts +27 -0
- package/engine/internal/unit/item-slot.lua +92 -0
- package/engine/internal/unit/order.d.ts +3 -3
- package/engine/internal/unit/order.lua +10 -10
- package/engine/internal/unit+ability.d.ts +2 -1
- package/engine/internal/unit+ability.lua +73 -2
- package/engine/internal/unit+damage.d.ts +9 -0
- package/engine/internal/unit+damage.lua +33 -0
- package/engine/internal/unit+rally.lua +9 -31
- package/engine/internal/unit-missile-data.lua +96 -68
- package/engine/internal/unit-missile-launch.lua +13 -13
- package/engine/internal/unit.d.ts +2 -10
- package/engine/internal/unit.lua +53 -100
- package/engine/lightning.lua +4 -4
- package/engine/local-client.d.ts +21 -0
- package/engine/local-client.lua +242 -57
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -0
- package/engine/object-data/auxiliary/attachment-preset.lua +7 -0
- package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
- package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-type.lua +26 -0
- package/engine/object-data/auxiliary/item-class.d.ts +11 -0
- package/engine/object-data/auxiliary/item-class.lua +2 -0
- package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
- package/engine/object-data/auxiliary/item-tag.lua +2 -0
- package/engine/object-data/auxiliary/order-type.d.ts +939 -0
- package/engine/object-data/auxiliary/order-type.lua +2 -0
- package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
- package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
- package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
- package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
- package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
- package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
- package/engine/object-data/entry/ability-type/banshee.lua +13 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
- package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
- package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
- package/engine/object-data/entry/ability-type/barrage.d.ts +12 -0
- package/engine/object-data/entry/ability-type/barrage.lua +52 -0
- package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
- package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +2 -2
- package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.d.ts +23 -0
- package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.lua +112 -0
- package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -0
- package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
- package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
- package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
- package/engine/object-data/entry/ability-type/channel.d.ts +2 -2
- package/engine/object-data/entry/ability-type/channel.lua +3 -3
- package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
- package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
- package/engine/object-data/entry/ability-type/consecration.lua +52 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
- package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment.lua +27 -0
- package/engine/object-data/entry/ability-type/exhume-corpses.d.ts +14 -0
- package/engine/object-data/entry/ability-type/exhume-corpses.lua +40 -0
- package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
- package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
- package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
- package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
- package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
- package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
- package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
- package/engine/object-data/entry/ability-type/grit.lua +65 -0
- package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
- package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
- package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
- package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
- package/engine/object-data/entry/ability-type/healing-modifier.d.ts +9 -0
- package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
- package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
- package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
- package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
- package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
- package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
- package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
- package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
- package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
- package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
- package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
- package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
- package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
- package/engine/object-data/entry/ability-type/provoke.lua +66 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
- package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
- package/engine/object-data/entry/ability-type/resolve.lua +39 -0
- package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
- package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
- package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
- package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
- package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
- package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
- package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
- package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
- package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
- package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
- package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
- package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
- package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
- package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
- package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
- package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
- package/engine/object-data/entry/ability-type/talents.lua +27 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
- package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
- package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
- package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
- package/engine/object-data/entry/ability-type/warcry.lua +26 -0
- package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
- package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
- package/engine/object-data/entry/ability-type.d.ts +33 -8
- package/engine/object-data/entry/ability-type.lua +256 -48
- package/engine/object-data/entry/buff-type/applicable.lua +10 -3
- package/engine/object-data/entry/buff-type.d.ts +6 -2
- package/engine/object-data/entry/buff-type.lua +26 -0
- package/engine/object-data/entry/destructible-type.d.ts +6 -2
- package/engine/object-data/entry/destructible-type.lua +26 -0
- package/engine/object-data/entry/item-type.d.ts +18 -3
- package/engine/object-data/entry/item-type.lua +84 -0
- package/engine/object-data/entry/lightning-type.d.ts +6 -8
- package/engine/object-data/entry/lightning-type.lua +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +2 -2
- package/engine/object-data/entry/unit-type.d.ts +57 -2
- package/engine/object-data/entry/unit-type.lua +412 -64
- package/engine/object-data/entry/upgrade.d.ts +2 -2
- package/engine/object-data/entry.d.ts +6 -1
- package/engine/object-data/entry.lua +8 -0
- package/engine/random.lua +1 -1
- package/engine/standard/entries/ability-type.d.ts +3102 -7
- package/engine/standard/entries/ability-type.lua +0 -6
- package/engine/standard/entries/buff-type.d.ts +45 -0
- package/engine/standard/entries/buff-type.lua +43 -0
- package/engine/standard/entries/item-type.d.ts +1299 -0
- package/engine/standard/entries/item-type.lua +2 -0
- package/engine/standard/entries/lightning-type.d.ts +42 -15
- package/engine/standard/entries/lightning-type.lua +0 -14
- package/engine/standard/entries/unit-type.d.ts +5 -0
- package/engine/standard/entries/unit-type.lua +5 -0
- package/engine/standard/fields/ability.d.ts +2 -2
- package/engine/standard/fields/ability.lua +2 -2
- package/engine/text-tag.d.ts +13 -1
- package/engine/text-tag.lua +76 -37
- package/engine/unit.d.ts +5 -1
- package/engine/unit.lua +5 -1
- package/event.d.ts +1 -1
- package/network.lua +25 -1
- package/objutil/buff.lua +1 -1
- package/operation.d.ts +8 -1
- package/operation.lua +37 -14
- package/package.json +2 -22
- package/utility/arrays.d.ts +7 -1
- package/utility/arrays.lua +17 -0
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
- package/utility/unordered-map.lua +9 -4
- package/engine/internal/unit/item.lua +0 -78
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__New = ____lualib.__TS__New
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local ____exports = {}
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local itemInSlotByContainerType
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local ____item = require("engine.internal.item")
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local Item = ____item.Item
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local ____item_2Dcontainer = require("engine.internal.unit.item-container")
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local UNIT_EQUIPMENT_INVENTORY_SLOT_COUNT = ____item_2Dcontainer.UNIT_EQUIPMENT_INVENTORY_SLOT_COUNT
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local UNIT_EXTENDED_INVENTORY_SLOT_COUNT = ____item_2Dcontainer.UNIT_EXTENDED_INVENTORY_SLOT_COUNT
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local UNIT_INVENTORY_SLOT_COUNT = ____item_2Dcontainer.UNIT_INVENTORY_SLOT_COUNT
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____exports.UNIT_EQUIPMENT_INVENTORY_SLOT_COUNT = UNIT_EQUIPMENT_INVENTORY_SLOT_COUNT
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____exports.UNIT_EXTENDED_INVENTORY_SLOT_COUNT = UNIT_EXTENDED_INVENTORY_SLOT_COUNT
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____exports.UNIT_INVENTORY_SLOT_COUNT = UNIT_INVENTORY_SLOT_COUNT
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local unitItemInSlot = UnitItemInSlot
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--- A slot of one of a unit's item containers (the inventory, the extended inventory or the equipment inventory).
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--
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____exports.UnitItemSlot = __TS__Class()
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function UnitItemSlot.prototype.____constructor(self, containerType, index)
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end
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end
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return ____exports.UnitItemSlot.slotsByContainerType[containerType][index + 1]
|
|
42
|
+
end
|
|
43
|
+
function UnitItemSlot.find(self, unit, item)
|
|
44
|
+
local unitHandle = unit.handle
|
|
45
|
+
local itemHandle = item.handle
|
|
46
|
+
for index = 0, unitInventorySize(unitHandle) - 1 do
|
|
47
|
+
if unitItemInSlot(unitHandle, index) == itemHandle then
|
|
48
|
+
return ____exports.UnitItemSlot.inventorySlots[index + 1]
|
|
49
|
+
end
|
|
50
|
+
end
|
|
51
|
+
for index = 0, unitExtendedInventorySize(unitHandle) - 1 do
|
|
52
|
+
if unitItemInBagSlot(unitHandle, index) == itemHandle then
|
|
53
|
+
return ____exports.UnitItemSlot.extendedInventorySlots[index + 1]
|
|
54
|
+
end
|
|
55
|
+
end
|
|
56
|
+
for index = 0, UNIT_EQUIPMENT_INVENTORY_SLOT_COUNT - 1 do
|
|
57
|
+
if unitItemInEquipmentSlot(
|
|
58
|
+
unitHandle,
|
|
59
|
+
convertLoadoutSlot(index)
|
|
60
|
+
) == itemHandle then
|
|
61
|
+
return ____exports.UnitItemSlot.equipmentInventorySlots[index + 1]
|
|
62
|
+
end
|
|
63
|
+
end
|
|
64
|
+
return nil
|
|
65
|
+
end
|
|
66
|
+
function UnitItemSlot.prototype.getItem(self, unit)
|
|
67
|
+
return Item:of(itemInSlotByContainerType[self.containerType](unit.handle, self.index))
|
|
68
|
+
end
|
|
69
|
+
UnitItemSlot.inventorySlots = {}
|
|
70
|
+
UnitItemSlot.extendedInventorySlots = {}
|
|
71
|
+
UnitItemSlot.equipmentInventorySlots = {};
|
|
72
|
+
(function(self)
|
|
73
|
+
for index = 0, UNIT_INVENTORY_SLOT_COUNT - 1 do
|
|
74
|
+
____exports.UnitItemSlot.inventorySlots[index + 1] = __TS__New(____exports.UnitItemSlot, 0, index)
|
|
75
|
+
end
|
|
76
|
+
for index = 0, UNIT_EXTENDED_INVENTORY_SLOT_COUNT - 1 do
|
|
77
|
+
____exports.UnitItemSlot.extendedInventorySlots[index + 1] = __TS__New(____exports.UnitItemSlot, 1, index)
|
|
78
|
+
end
|
|
79
|
+
for index = 0, UNIT_EQUIPMENT_INVENTORY_SLOT_COUNT - 1 do
|
|
80
|
+
____exports.UnitItemSlot.equipmentInventorySlots[index + 1] = __TS__New(____exports.UnitItemSlot, 2, index)
|
|
81
|
+
end
|
|
82
|
+
end)(UnitItemSlot)
|
|
83
|
+
UnitItemSlot.slotsByContainerType = {[0] = ____exports.UnitItemSlot.inventorySlots, [1] = ____exports.UnitItemSlot.extendedInventorySlots, [2] = ____exports.UnitItemSlot.equipmentInventorySlots}
|
|
84
|
+
itemInSlotByContainerType = {
|
|
85
|
+
[0] = unitItemInSlot,
|
|
86
|
+
[1] = unitItemInBagSlot,
|
|
87
|
+
[2] = function(unitHandle, index) return unitItemInEquipmentSlot(
|
|
88
|
+
unitHandle,
|
|
89
|
+
convertLoadoutSlot(index)
|
|
90
|
+
) end
|
|
91
|
+
}
|
|
92
|
+
return ____exports
|
|
@@ -1,13 +1,13 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
2
|
import { Widget } from "../../../core/types/widget";
|
|
3
|
-
export declare const enum
|
|
3
|
+
export declare const enum OrderKind {
|
|
4
4
|
IMMEDIATE = 0,
|
|
5
5
|
POINT = 1,
|
|
6
6
|
TARGET = 2
|
|
7
7
|
}
|
|
8
8
|
declare module "../unit" {
|
|
9
9
|
interface Unit {
|
|
10
|
-
readonly
|
|
10
|
+
readonly currentOrderKind: OrderKind;
|
|
11
11
|
readonly currentOrderId: number;
|
|
12
12
|
readonly currentOrderStartTime: number;
|
|
13
13
|
readonly currentOrderStartX: number;
|
|
@@ -15,6 +15,6 @@ declare module "../unit" {
|
|
|
15
15
|
readonly currentOrderTargetX: number;
|
|
16
16
|
readonly currentOrderTargetY: number;
|
|
17
17
|
readonly currentOrderTarget?: Widget;
|
|
18
|
-
issueOrder(...order: [orderType:
|
|
18
|
+
issueOrder(...order: [orderType: OrderKind.IMMEDIATE, orderId: number] | [orderType: OrderKind.POINT, orderId: number, x: number, y: number] | [orderType: OrderKind.TARGET, orderId: number, target: Widget]): boolean;
|
|
19
19
|
}
|
|
20
20
|
}
|
|
@@ -11,7 +11,7 @@ local getUnitCurrentOrder = GetUnitCurrentOrder
|
|
|
11
11
|
local issueImmediateOrderById = IssueImmediateOrderById
|
|
12
12
|
local issuePointOrderById = IssuePointOrderById
|
|
13
13
|
local issueTargetOrderById = IssueTargetOrderById
|
|
14
|
-
local
|
|
14
|
+
local unitLastOrderKindAttribute = attribute()
|
|
15
15
|
local unitLastOrderIdAttribute = attribute()
|
|
16
16
|
local unitLastOrderStartTimeAttribute = attribute()
|
|
17
17
|
local unitLastOrderStartXAttribute = attribute()
|
|
@@ -22,7 +22,7 @@ local unitLastOrderTargetAttribute = attribute()
|
|
|
22
22
|
Unit.onImmediateOrder:addListener(
|
|
23
23
|
4,
|
|
24
24
|
function(unit, orderId)
|
|
25
|
-
unit[
|
|
25
|
+
unit[unitLastOrderKindAttribute] = 0
|
|
26
26
|
unit[unitLastOrderIdAttribute] = orderId
|
|
27
27
|
unit[unitLastOrderStartTimeAttribute] = elapsedTime()
|
|
28
28
|
unit[unitLastOrderStartXAttribute] = unit.x
|
|
@@ -35,7 +35,7 @@ Unit.onImmediateOrder:addListener(
|
|
|
35
35
|
Unit.onPointOrder:addListener(
|
|
36
36
|
4,
|
|
37
37
|
function(unit, orderId, x, y)
|
|
38
|
-
unit[
|
|
38
|
+
unit[unitLastOrderKindAttribute] = 1
|
|
39
39
|
unit[unitLastOrderIdAttribute] = orderId
|
|
40
40
|
unit[unitLastOrderStartTimeAttribute] = elapsedTime()
|
|
41
41
|
unit[unitLastOrderStartXAttribute] = unit.x
|
|
@@ -48,7 +48,7 @@ Unit.onPointOrder:addListener(
|
|
|
48
48
|
Unit.onTargetOrder:addListener(
|
|
49
49
|
4,
|
|
50
50
|
function(unit, orderId, target)
|
|
51
|
-
unit[
|
|
51
|
+
unit[unitLastOrderKindAttribute] = 2
|
|
52
52
|
unit[unitLastOrderIdAttribute] = orderId
|
|
53
53
|
unit[unitLastOrderStartTimeAttribute] = elapsedTime()
|
|
54
54
|
unit[unitLastOrderStartXAttribute] = unit.x
|
|
@@ -62,7 +62,7 @@ local function toUndefinedIfCurrentOrderDoesNotMatchLast(unit, value)
|
|
|
62
62
|
local currentOrderId = getUnitCurrentOrder(unit.handle)
|
|
63
63
|
local lastOrderId = unit[unitLastOrderIdAttribute]
|
|
64
64
|
local ____temp_0
|
|
65
|
-
if currentOrderId == lastOrderId or currentOrderId ==
|
|
65
|
+
if currentOrderId == lastOrderId or currentOrderId == 851991 and lastOrderId == 851990 then
|
|
66
66
|
____temp_0 = value
|
|
67
67
|
else
|
|
68
68
|
____temp_0 = nil
|
|
@@ -71,9 +71,9 @@ local function toUndefinedIfCurrentOrderDoesNotMatchLast(unit, value)
|
|
|
71
71
|
end
|
|
72
72
|
__TS__ObjectDefineProperty(
|
|
73
73
|
Unit.prototype,
|
|
74
|
-
"
|
|
74
|
+
"currentOrderKind",
|
|
75
75
|
{get = function(self)
|
|
76
|
-
return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[
|
|
76
|
+
return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderKindAttribute]) or 0
|
|
77
77
|
end}
|
|
78
78
|
)
|
|
79
79
|
__TS__ObjectDefineProperty(
|
|
@@ -125,12 +125,12 @@ __TS__ObjectDefineProperty(
|
|
|
125
125
|
return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderTargetAttribute])
|
|
126
126
|
end}
|
|
127
127
|
)
|
|
128
|
-
local
|
|
128
|
+
local issueOrderByKind = {
|
|
129
129
|
[0] = issueImmediateOrderById,
|
|
130
130
|
[1] = issuePointOrderById,
|
|
131
131
|
[2] = function(unitHandle, orderId, widget) return issueTargetOrderById(unitHandle, orderId, widget.handle) end
|
|
132
132
|
}
|
|
133
|
-
Unit.prototype.issueOrder = function(self,
|
|
134
|
-
return
|
|
133
|
+
Unit.prototype.issueOrder = function(self, orderKind, orderId, xOrTarget, y)
|
|
134
|
+
return issueOrderByKind[orderKind](self.handle, orderId, xOrTarget, y)
|
|
135
135
|
end
|
|
136
136
|
return ____exports
|
|
@@ -1,9 +1,10 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
|
-
import { Ability } from "./ability";
|
|
2
|
+
import { Ability, UnitAbility } from "./ability";
|
|
3
3
|
import { DispatchingEvent } from "../../event";
|
|
4
4
|
declare module "./unit" {
|
|
5
5
|
namespace Unit {
|
|
6
6
|
const abilityGainedEvent: DispatchingEvent<[Unit, Ability]>;
|
|
7
7
|
const abilityLostEvent: DispatchingEvent<[Unit, Ability]>;
|
|
8
|
+
const abilityLevelChangedEvent: DispatchingEvent<[Unit, UnitAbility]>;
|
|
8
9
|
}
|
|
9
10
|
}
|
|
@@ -9,6 +9,10 @@ local Unit = ____unit.Unit
|
|
|
9
9
|
local ____event = require("event")
|
|
10
10
|
local createDispatchingEvent = ____event.createDispatchingEvent
|
|
11
11
|
local Event = ____event.Event
|
|
12
|
+
local ____unit_2Dability_2Dlevel_2Dnatives = require("engine.internal.misc.unit-ability-level-natives")
|
|
13
|
+
local rawDecUnitAbilityLevel = ____unit_2Dability_2Dlevel_2Dnatives.rawDecUnitAbilityLevel
|
|
14
|
+
local rawIncUnitAbilityLevel = ____unit_2Dability_2Dlevel_2Dnatives.rawIncUnitAbilityLevel
|
|
15
|
+
local rawSetUnitAbilityLevel = ____unit_2Dability_2Dlevel_2Dnatives.rawSetUnitAbilityLevel
|
|
12
16
|
local abilityGainedEvent = createDispatchingEvent(
|
|
13
17
|
__TS__New(Event),
|
|
14
18
|
function(unit, ability) return ability.typeId end
|
|
@@ -19,12 +23,79 @@ local abilityLostEvent = createDispatchingEvent(
|
|
|
19
23
|
function(unit, ability) return ability.typeId end
|
|
20
24
|
)
|
|
21
25
|
rawset(Unit, "abilityLostEvent", abilityLostEvent)
|
|
26
|
+
local abilityLevelChangedEvent = createDispatchingEvent(
|
|
27
|
+
__TS__New(Event),
|
|
28
|
+
function(unit, ability) return ability.typeId end
|
|
29
|
+
)
|
|
30
|
+
rawset(Unit, "abilityLevelChangedEvent", abilityLevelChangedEvent)
|
|
31
|
+
local getUnitAbilityLevel = GetUnitAbilityLevel
|
|
32
|
+
local unitDisableAbility = BlzUnitDisableAbility
|
|
33
|
+
local function invokeAbilityLevelChangedEvent(unitHandle, abilityTypeId)
|
|
34
|
+
local unit = Unit:of(unitHandle)
|
|
35
|
+
if unit ~= nil then
|
|
36
|
+
local ability = unit:getAbility(abilityTypeId)
|
|
37
|
+
if ability ~= nil then
|
|
38
|
+
Event.invoke(abilityLevelChangedEvent, unit, ability)
|
|
39
|
+
end
|
|
40
|
+
end
|
|
41
|
+
end
|
|
42
|
+
local function invokeAbilityLevelChangedEventIfChanged(unitHandle, abilityTypeId, previousLevel)
|
|
43
|
+
if previousLevel ~= 0 then
|
|
44
|
+
local level = getUnitAbilityLevel(unitHandle, abilityTypeId)
|
|
45
|
+
if level ~= 0 and level ~= previousLevel then
|
|
46
|
+
invokeAbilityLevelChangedEvent(unitHandle, abilityTypeId)
|
|
47
|
+
end
|
|
48
|
+
end
|
|
49
|
+
end
|
|
50
|
+
_G.SetUnitAbilityLevel = function(whichUnit, abilcode, level)
|
|
51
|
+
local previousLevel = getUnitAbilityLevel(whichUnit, abilcode)
|
|
52
|
+
local result = rawSetUnitAbilityLevel(whichUnit, abilcode, level)
|
|
53
|
+
invokeAbilityLevelChangedEventIfChanged(whichUnit, abilcode, previousLevel)
|
|
54
|
+
return result
|
|
55
|
+
end
|
|
56
|
+
_G.IncUnitAbilityLevel = function(whichUnit, abilcode)
|
|
57
|
+
local previousLevel = getUnitAbilityLevel(whichUnit, abilcode)
|
|
58
|
+
local result = rawIncUnitAbilityLevel(whichUnit, abilcode)
|
|
59
|
+
invokeAbilityLevelChangedEventIfChanged(whichUnit, abilcode, previousLevel)
|
|
60
|
+
return result
|
|
61
|
+
end
|
|
62
|
+
_G.DecUnitAbilityLevel = function(whichUnit, abilcode)
|
|
63
|
+
local previousLevel = getUnitAbilityLevel(whichUnit, abilcode)
|
|
64
|
+
local result = rawDecUnitAbilityLevel(whichUnit, abilcode)
|
|
65
|
+
invokeAbilityLevelChangedEventIfChanged(whichUnit, abilcode, previousLevel)
|
|
66
|
+
return result
|
|
67
|
+
end
|
|
68
|
+
local heroSkillTrigger = CreateTrigger()
|
|
69
|
+
TriggerRegisterAnyUnitEventBJ(heroSkillTrigger, EVENT_PLAYER_HERO_SKILL)
|
|
70
|
+
TriggerAddCondition(
|
|
71
|
+
heroSkillTrigger,
|
|
72
|
+
Condition(function()
|
|
73
|
+
if GetLearnedSkillLevel() > 1 then
|
|
74
|
+
local unitHandle = GetTriggerUnit()
|
|
75
|
+
if unitHandle ~= nil then
|
|
76
|
+
invokeAbilityLevelChangedEvent(
|
|
77
|
+
unitHandle,
|
|
78
|
+
GetLearnedSkill()
|
|
79
|
+
)
|
|
80
|
+
end
|
|
81
|
+
end
|
|
82
|
+
end)
|
|
83
|
+
)
|
|
22
84
|
UnitAbility.onCreate:addListener(
|
|
23
85
|
0,
|
|
24
86
|
function(ability)
|
|
25
87
|
Event.invoke(abilityGainedEvent, ability.owner, ability)
|
|
26
88
|
end
|
|
27
89
|
)
|
|
90
|
+
UnitAbility.onDestroy:addListener(
|
|
91
|
+
999999,
|
|
92
|
+
function(ability)
|
|
93
|
+
local owner = ability.owner
|
|
94
|
+
if owner.state ~= 2 then
|
|
95
|
+
unitDisableAbility(owner.handle, ability.typeId, true, false)
|
|
96
|
+
end
|
|
97
|
+
end
|
|
98
|
+
)
|
|
28
99
|
UnitAbility.destroyEvent:addListener(
|
|
29
100
|
4,
|
|
30
101
|
function(ability)
|
|
@@ -50,7 +121,7 @@ ItemAbility.destroyEvent:addListener(
|
|
|
50
121
|
end
|
|
51
122
|
)
|
|
52
123
|
Unit.itemPickedUpEvent:addListener(
|
|
53
|
-
|
|
124
|
+
-999999,
|
|
54
125
|
function(unit, item)
|
|
55
126
|
for ____, ability in ipairs(item.abilities) do
|
|
56
127
|
Event.invoke(abilityGainedEvent, unit, ability)
|
|
@@ -58,7 +129,7 @@ Unit.itemPickedUpEvent:addListener(
|
|
|
58
129
|
end
|
|
59
130
|
)
|
|
60
131
|
Unit.itemDroppedEvent:addListener(
|
|
61
|
-
|
|
132
|
+
999999,
|
|
62
133
|
function(unit, item)
|
|
63
134
|
for ____, ability in ipairs(item.abilities) do
|
|
64
135
|
Event.invoke(abilityLostEvent, unit, ability)
|
|
@@ -1,6 +1,8 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
|
+
import "./unit/allowed-targets";
|
|
2
3
|
import { Widget } from "../../core/types/widget";
|
|
3
4
|
import { AttackType } from "../object-data/auxiliary/attack-type";
|
|
5
|
+
import { CombatClassifications } from "../object-data/auxiliary/combat-classification";
|
|
4
6
|
export type DamageType = jdamagetype;
|
|
5
7
|
export declare namespace DamageType {
|
|
6
8
|
const UNKNOWN: jdamagetype;
|
|
@@ -56,5 +58,12 @@ export declare namespace WeaponType {
|
|
|
56
58
|
declare module "./unit" {
|
|
57
59
|
interface Unit {
|
|
58
60
|
damageTarget(target: Widget, amount: number, attack?: boolean, ranged?: boolean, attackType?: AttackType, damageType?: DamageType, weaponType?: WeaponType, metadata?: unknown): boolean;
|
|
61
|
+
/**
|
|
62
|
+
* Deals amount to each allowed unit in collision range of (x, y).
|
|
63
|
+
* A positive maximumDamage caps the total requested damage, shared equally
|
|
64
|
+
* between the targets. Zero or omitted means unlimited; damage mitigation
|
|
65
|
+
* and damage-event modifiers are applied afterward by damageTarget.
|
|
66
|
+
*/
|
|
67
|
+
damageArea(x: number, y: number, range: number, allowedTargetCombatClassifications: CombatClassifications, amount: number, maximumDamage?: number, attack?: boolean, ranged?: boolean, attackType?: AttackType, damageType?: DamageType, weaponType?: WeaponType, metadata?: unknown): void;
|
|
59
68
|
}
|
|
60
69
|
}
|
|
@@ -3,6 +3,7 @@ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
|
|
|
3
3
|
local ____exports = {}
|
|
4
4
|
local ____unit = require("engine.internal.unit")
|
|
5
5
|
local Unit = ____unit.Unit
|
|
6
|
+
require("engine.internal.unit.allowed-targets")
|
|
6
7
|
local ____player = require("core.types.player")
|
|
7
8
|
local Player = ____player.Player
|
|
8
9
|
local ____dummy = require("objutil.dummy")
|
|
@@ -11,6 +12,8 @@ local ____attack_2Dtype = require("engine.object-data.auxiliary.attack-type")
|
|
|
11
12
|
local attackTypeToNative = ____attack_2Dtype.attackTypeToNative
|
|
12
13
|
local ____damage_2Dmetadata_2Dby_2Dtarget = require("engine.internal.misc.damage-metadata-by-target")
|
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14
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local damageMetadataByTarget = ____damage_2Dmetadata_2Dby_2Dtarget.damageMetadataByTarget
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+
local ____math = require("math")
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local min = ____math.min
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local createUnit = CreateUnit
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local getOwningPlayer = GetOwningPlayer
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local showUnit = ShowUnit
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@@ -116,4 +119,34 @@ Unit.prototype.damageTarget = function(self, target, amount, attack, ranged, att
|
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weaponType
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)
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end
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Unit.prototype.damageArea = function(self, x, y, range, allowedTargetCombatClassifications, amount, maximumDamage, attack, ranged, attackType, damageType, weaponType, metadata)
|
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if maximumDamage == nil then
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maximumDamage = 0
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end
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local targets = Unit.getAllowedTargetsInCollisionRange(
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self,
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allowedTargetCombatClassifications,
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x,
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y,
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range
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)
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if #targets == 0 then
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return
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end
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if maximumDamage > 0 then
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amount = min(amount, maximumDamage / #targets)
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+
end
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+
for ____, target in ipairs(targets) do
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self:damageTarget(
|
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target,
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+
amount,
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attack,
|
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ranged,
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attackType,
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damageType,
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weaponType,
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metadata
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)
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end
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end
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return ____exports
|
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@@ -23,22 +23,22 @@ local issueTargetOrderById = IssueTargetOrderById
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23
23
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local queuePointOrderById = BlzQueuePointOrderById
|
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24
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local queueTargetOrderById = BlzQueueTargetOrderById
|
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25
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local rallyRouteByUnit = setmetatable({}, {__mode = "k"})
|
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-
Unit.onPointOrder[
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+
Unit.onPointOrder[851980]:addListener(function(unit, x, y)
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27
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processPoint(unit, x, y)
|
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28
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end)
|
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Unit.onPointOrder[
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+
Unit.onPointOrder[851971]:addListener(function(unit, x, y)
|
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30
|
if unit:hasAbility(fourCC("ARal")) then
|
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31
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processPoint(unit, x, y)
|
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32
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end
|
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33
33
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end)
|
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Unit.onTargetOrder[
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+
Unit.onTargetOrder[851980]:addListener(function(unit, target)
|
|
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35
|
if __TS__InstanceOf(target, Unit) then
|
|
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36
|
processUnit(unit, target)
|
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37
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elseif __TS__InstanceOf(target, Destructable) then
|
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processDestructible(unit, target)
|
|
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39
|
end
|
|
40
40
|
end)
|
|
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|
-
Unit.onTargetOrder[
|
|
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|
+
Unit.onTargetOrder[851971]:addListener(function(unit, target)
|
|
42
42
|
if unit:hasAbility(fourCC("ARal")) then
|
|
43
43
|
if __TS__InstanceOf(target, Unit) then
|
|
44
44
|
processUnit(unit, target)
|
|
@@ -116,41 +116,19 @@ __TS__ObjectDefineProperty(
|
|
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116
116
|
do
|
|
117
117
|
local rallyPoint = rallyRoute[1]
|
|
118
118
|
if __TS__InstanceOf(rallyPoint, Handle) then
|
|
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|
-
issueTargetOrderById(
|
|
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|
-
handle,
|
|
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|
-
orderId("setrally"),
|
|
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|
-
rallyPoint.handle
|
|
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|
-
)
|
|
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|
+
issueTargetOrderById(handle, 851980, rallyPoint.handle)
|
|
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120
|
elseif rallyPoint ~= nil then
|
|
125
|
-
issuePointOrderById(
|
|
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|
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handle,
|
|
127
|
-
orderId("setrally"),
|
|
128
|
-
rallyPoint[1],
|
|
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|
-
rallyPoint[2]
|
|
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|
-
)
|
|
121
|
+
issuePointOrderById(handle, 851980, rallyPoint[1], rallyPoint[2])
|
|
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122
|
else
|
|
132
|
-
issueTargetOrderById(
|
|
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|
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handle,
|
|
134
|
-
orderId("setrally"),
|
|
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|
-
handle
|
|
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|
-
)
|
|
123
|
+
issueTargetOrderById(handle, 851980, handle)
|
|
137
124
|
end
|
|
138
125
|
end
|
|
139
126
|
for i = 2, #rallyRoute do
|
|
140
127
|
local rallyPoint = rallyRoute[i]
|
|
141
128
|
if __TS__InstanceOf(rallyPoint, Handle) then
|
|
142
|
-
queueTargetOrderById(
|
|
143
|
-
handle,
|
|
144
|
-
orderId("setrally"),
|
|
145
|
-
rallyPoint.handle
|
|
146
|
-
)
|
|
129
|
+
queueTargetOrderById(handle, 851980, rallyPoint.handle)
|
|
147
130
|
else
|
|
148
|
-
queuePointOrderById(
|
|
149
|
-
handle,
|
|
150
|
-
orderId("setrally"),
|
|
151
|
-
rallyPoint[1],
|
|
152
|
-
rallyPoint[2]
|
|
153
|
-
)
|
|
131
|
+
queuePointOrderById(handle, 851980, rallyPoint[1], rallyPoint[2])
|
|
154
132
|
end
|
|
155
133
|
end
|
|
156
134
|
end
|
|
@@ -34,74 +34,102 @@ local DEFAULT_VALUES = {
|
|
|
34
34
|
launchVisualOffsetY = ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_Y
|
|
35
35
|
}
|
|
36
36
|
local METATABLE = {__index = DEFAULT_VALUES}
|
|
37
|
+
local rawDataByUnitTypeId = postcompile(function()
|
|
38
|
+
return associate(
|
|
39
|
+
UnitType:getAll(),
|
|
40
|
+
function(unitType) return unitType.id end,
|
|
41
|
+
function(unitType)
|
|
42
|
+
return {
|
|
43
|
+
[0] = unitType.missileImpactOffsetZSD ~= ____exports.DEFAULT_MISSILE_IMPACT_OFFSET_Z and unitType.missileImpactOffsetZSD or nil,
|
|
44
|
+
[1] = unitType.missileImpactOffsetZHD ~= unitType.missileImpactOffsetZSD and unitType.missileImpactOffsetZHD or nil,
|
|
45
|
+
[2] = unitType.missileImpactOffsetZDE ~= unitType.missileImpactOffsetZSD and unitType.missileImpactOffsetZDE or nil,
|
|
46
|
+
[3] = unitType.missileLaunchOffsetX ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_X and unitType.missileLaunchOffsetX or nil,
|
|
47
|
+
[4] = unitType.missileLaunchOffsetY ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Y and unitType.missileLaunchOffsetY or nil,
|
|
48
|
+
[5] = unitType.missileLaunchOffsetZSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Z and unitType.missileLaunchOffsetZSD or nil,
|
|
49
|
+
[6] = unitType.missileLaunchOffsetZHD ~= unitType.missileLaunchOffsetZSD and unitType.missileLaunchOffsetZHD or nil,
|
|
50
|
+
[7] = unitType.missileLaunchOffsetZDE ~= unitType.missileLaunchOffsetZSD and unitType.missileLaunchOffsetZDE or nil,
|
|
51
|
+
[8] = unitType.missileLaunchVisualOffsetXSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_X and unitType.missileLaunchVisualOffsetXSD or nil,
|
|
52
|
+
[9] = unitType.missileLaunchVisualOffsetXHD ~= unitType.missileLaunchVisualOffsetXSD and unitType.missileLaunchVisualOffsetXHD or nil,
|
|
53
|
+
[10] = unitType.missileLaunchVisualOffsetXDE ~= unitType.missileLaunchVisualOffsetXSD and unitType.missileLaunchVisualOffsetXDE or nil,
|
|
54
|
+
[11] = unitType.missileLaunchVisualOffsetYSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_Y and unitType.missileLaunchVisualOffsetYSD or nil,
|
|
55
|
+
[12] = unitType.missileLaunchVisualOffsetYHD ~= unitType.missileLaunchVisualOffsetYSD and unitType.missileLaunchVisualOffsetYHD or nil,
|
|
56
|
+
[13] = unitType.missileLaunchVisualOffsetYDE ~= unitType.missileLaunchVisualOffsetYSD and unitType.missileLaunchVisualOffsetYDE or nil
|
|
57
|
+
}
|
|
58
|
+
end
|
|
59
|
+
)
|
|
60
|
+
end)
|
|
61
|
+
local function resolveData(data)
|
|
62
|
+
local ____setmetatable_10 = setmetatable
|
|
63
|
+
local ____LocalClient_isHD_1
|
|
64
|
+
if LocalClient.isHD then
|
|
65
|
+
____LocalClient_isHD_1 = data[1] or data[0]
|
|
66
|
+
else
|
|
67
|
+
local ____LocalClient_isDE_0
|
|
68
|
+
if LocalClient.isDE then
|
|
69
|
+
____LocalClient_isDE_0 = data[2] or data[0]
|
|
70
|
+
else
|
|
71
|
+
____LocalClient_isDE_0 = data[0]
|
|
72
|
+
end
|
|
73
|
+
____LocalClient_isHD_1 = ____LocalClient_isDE_0
|
|
74
|
+
end
|
|
75
|
+
local ____data__3_8 = data[3]
|
|
76
|
+
local ____data__4_9 = data[4]
|
|
77
|
+
local ____LocalClient_isHD_3
|
|
78
|
+
if LocalClient.isHD then
|
|
79
|
+
____LocalClient_isHD_3 = data[6] or data[5]
|
|
80
|
+
else
|
|
81
|
+
local ____LocalClient_isDE_2
|
|
82
|
+
if LocalClient.isDE then
|
|
83
|
+
____LocalClient_isDE_2 = data[7] or data[5]
|
|
84
|
+
else
|
|
85
|
+
____LocalClient_isDE_2 = data[5]
|
|
86
|
+
end
|
|
87
|
+
____LocalClient_isHD_3 = ____LocalClient_isDE_2
|
|
88
|
+
end
|
|
89
|
+
local ____LocalClient_isHD_5
|
|
90
|
+
if LocalClient.isHD then
|
|
91
|
+
____LocalClient_isHD_5 = data[9] or data[8]
|
|
92
|
+
else
|
|
93
|
+
local ____LocalClient_isDE_4
|
|
94
|
+
if LocalClient.isDE then
|
|
95
|
+
____LocalClient_isDE_4 = data[10] or data[8]
|
|
96
|
+
else
|
|
97
|
+
____LocalClient_isDE_4 = data[8]
|
|
98
|
+
end
|
|
99
|
+
____LocalClient_isHD_5 = ____LocalClient_isDE_4
|
|
100
|
+
end
|
|
101
|
+
local ____LocalClient_isHD_7
|
|
102
|
+
if LocalClient.isHD then
|
|
103
|
+
____LocalClient_isHD_7 = data[12] or data[11]
|
|
104
|
+
else
|
|
105
|
+
local ____LocalClient_isDE_6
|
|
106
|
+
if LocalClient.isDE then
|
|
107
|
+
____LocalClient_isDE_6 = data[13] or data[11]
|
|
108
|
+
else
|
|
109
|
+
____LocalClient_isDE_6 = data[11]
|
|
110
|
+
end
|
|
111
|
+
____LocalClient_isHD_7 = ____LocalClient_isDE_6
|
|
112
|
+
end
|
|
113
|
+
return ____setmetatable_10({
|
|
114
|
+
impactOffsetZ = ____LocalClient_isHD_1,
|
|
115
|
+
launchOffsetX = ____data__3_8,
|
|
116
|
+
launchOffsetY = ____data__4_9,
|
|
117
|
+
launchOffsetZ = ____LocalClient_isHD_3,
|
|
118
|
+
launchVisualOffsetX = ____LocalClient_isHD_5,
|
|
119
|
+
launchVisualOffsetY = ____LocalClient_isHD_7
|
|
120
|
+
}, METATABLE)
|
|
121
|
+
end
|
|
37
122
|
---
|
|
38
123
|
-- @internal For use by internal systems only.
|
|
39
|
-
____exports.MISSILE_DATA_BY_UNIT_TYPE_ID = (
|
|
40
|
-
|
|
41
|
-
|
|
42
|
-
|
|
43
|
-
|
|
44
|
-
|
|
45
|
-
|
|
46
|
-
|
|
47
|
-
|
|
48
|
-
|
|
49
|
-
|
|
50
|
-
[0] = unitType.missileImpactOffsetZSD ~= ____exports.DEFAULT_MISSILE_IMPACT_OFFSET_Z and unitType.missileImpactOffsetZSD or nil,
|
|
51
|
-
[1] = unitType.missileImpactOffsetZHD ~= unitType.missileImpactOffsetZSD and unitType.missileImpactOffsetZHD or nil,
|
|
52
|
-
[2] = unitType.missileLaunchOffsetX ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_X and unitType.missileLaunchOffsetX or nil,
|
|
53
|
-
[3] = unitType.missileLaunchOffsetY ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Y and unitType.missileLaunchOffsetY or nil,
|
|
54
|
-
[4] = unitType.missileLaunchOffsetZSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Z and unitType.missileLaunchOffsetZSD or nil,
|
|
55
|
-
[5] = unitType.missileLaunchOffsetZHD ~= unitType.missileLaunchOffsetZSD and unitType.missileLaunchOffsetZHD or nil,
|
|
56
|
-
[6] = unitType.missileLaunchVisualOffsetXSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_X and unitType.missileLaunchVisualOffsetXSD or nil,
|
|
57
|
-
[7] = unitType.missileLaunchVisualOffsetXHD ~= unitType.missileLaunchVisualOffsetXSD and unitType.missileLaunchVisualOffsetXHD or nil,
|
|
58
|
-
[8] = unitType.missileLaunchVisualOffsetYSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_Y and unitType.missileLaunchVisualOffsetYSD or nil,
|
|
59
|
-
[9] = unitType.missileLaunchVisualOffsetYHD ~= unitType.missileLaunchVisualOffsetYSD and unitType.missileLaunchVisualOffsetYHD or nil
|
|
60
|
-
}
|
|
61
|
-
end
|
|
62
|
-
)
|
|
63
|
-
end),
|
|
64
|
-
function(data)
|
|
65
|
-
local ____setmetatable_6 = setmetatable
|
|
66
|
-
local ____LocalClient_isHD_0
|
|
67
|
-
if LocalClient.isHD then
|
|
68
|
-
____LocalClient_isHD_0 = data[1] or data[0]
|
|
69
|
-
else
|
|
70
|
-
____LocalClient_isHD_0 = data[0]
|
|
71
|
-
end
|
|
72
|
-
local ____data__2_4 = data[2]
|
|
73
|
-
local ____data__3_5 = data[3]
|
|
74
|
-
local ____LocalClient_isHD_1
|
|
75
|
-
if LocalClient.isHD then
|
|
76
|
-
____LocalClient_isHD_1 = data[5] or data[4]
|
|
77
|
-
else
|
|
78
|
-
____LocalClient_isHD_1 = data[4]
|
|
79
|
-
end
|
|
80
|
-
local ____LocalClient_isHD_2
|
|
81
|
-
if LocalClient.isHD then
|
|
82
|
-
____LocalClient_isHD_2 = data[7] or data[6]
|
|
83
|
-
else
|
|
84
|
-
____LocalClient_isHD_2 = data[6]
|
|
85
|
-
end
|
|
86
|
-
local ____LocalClient_isHD_3
|
|
87
|
-
if LocalClient.isHD then
|
|
88
|
-
____LocalClient_isHD_3 = data[9] or data[8]
|
|
89
|
-
else
|
|
90
|
-
____LocalClient_isHD_3 = data[8]
|
|
91
|
-
end
|
|
92
|
-
return ____setmetatable_6({
|
|
93
|
-
impactOffsetZ = ____LocalClient_isHD_0,
|
|
94
|
-
launchOffsetX = ____data__2_4,
|
|
95
|
-
launchOffsetY = ____data__3_5,
|
|
96
|
-
launchOffsetZ = ____LocalClient_isHD_1,
|
|
97
|
-
launchVisualOffsetX = ____LocalClient_isHD_2,
|
|
98
|
-
launchVisualOffsetY = ____LocalClient_isHD_3
|
|
99
|
-
}, METATABLE)
|
|
100
|
-
end
|
|
101
|
-
),
|
|
102
|
-
{__index = function(self)
|
|
103
|
-
return DEFAULT_VALUES
|
|
104
|
-
end}
|
|
105
|
-
)
|
|
106
|
-
end)()
|
|
124
|
+
____exports.MISSILE_DATA_BY_UNIT_TYPE_ID = setmetatable(
|
|
125
|
+
mapValues(rawDataByUnitTypeId, resolveData),
|
|
126
|
+
{__index = function(self)
|
|
127
|
+
return DEFAULT_VALUES
|
|
128
|
+
end}
|
|
129
|
+
)
|
|
130
|
+
warpack.afterMapInit(function()
|
|
131
|
+
for unitTypeId, data in pairs(rawDataByUnitTypeId) do
|
|
132
|
+
____exports.MISSILE_DATA_BY_UNIT_TYPE_ID[unitTypeId] = resolveData(data)
|
|
133
|
+
end
|
|
134
|
+
end)
|
|
107
135
|
return ____exports
|
|
@@ -22,19 +22,19 @@ local targetAttribute = attribute()
|
|
|
22
22
|
local impactDelayAttribute = attribute()
|
|
23
23
|
local passedTimeAttribute = attribute()
|
|
24
24
|
local instantOrderIds = luaSetOf(
|
|
25
|
-
|
|
26
|
-
|
|
27
|
-
|
|
28
|
-
|
|
29
|
-
|
|
30
|
-
|
|
31
|
-
|
|
32
|
-
|
|
33
|
-
|
|
34
|
-
|
|
35
|
-
|
|
36
|
-
|
|
37
|
-
|
|
25
|
+
852086,
|
|
26
|
+
852100,
|
|
27
|
+
852090,
|
|
28
|
+
852177,
|
|
29
|
+
852002,
|
|
30
|
+
852003,
|
|
31
|
+
852004,
|
|
32
|
+
852005,
|
|
33
|
+
852006,
|
|
34
|
+
852007,
|
|
35
|
+
852087,
|
|
36
|
+
852091,
|
|
37
|
+
852178
|
|
38
38
|
)
|
|
39
39
|
---
|
|
40
40
|
-- @internal For use by internal systems only.
|