warscript 0.0.1-dev.29b3feb → 0.0.1-dev.29e90d8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (459) hide show
  1. package/attributes.d.ts +6 -0
  2. package/attributes.lua +17 -1
  3. package/config.d.ts +5 -0
  4. package/config.lua +10 -0
  5. package/core/dummy.lua +4 -2
  6. package/core/types/effect.d.ts +24 -6
  7. package/core/types/effect.lua +169 -107
  8. package/core/types/frame.d.ts +21 -2
  9. package/core/types/frame.lua +165 -87
  10. package/core/types/handle.lua +9 -9
  11. package/core/types/item.d.ts +1 -0
  12. package/core/types/item.lua +1 -0
  13. package/core/types/missile.lua +6 -11
  14. package/core/types/player.d.ts +18 -1
  15. package/core/types/player.lua +76 -26
  16. package/core/types/playerCamera.d.ts +2 -0
  17. package/core/types/playerCamera.lua +123 -5
  18. package/core/types/playerColor.lua +4 -3
  19. package/core/types/sound.d.ts +18 -25
  20. package/core/types/sound.lua +113 -33
  21. package/core/types/tileCell.d.ts +18 -3
  22. package/core/types/tileCell.lua +108 -0
  23. package/core/types/timer.d.ts +9 -8
  24. package/core/types/timer.lua +45 -23
  25. package/core/types/unit.d.ts +5 -0
  26. package/core/types/unit.lua +5 -0
  27. package/core/util.d.ts +3 -1
  28. package/core/util.lua +121 -4
  29. package/decl/native.d.ts +1719 -964
  30. package/destroyable.d.ts +1 -0
  31. package/destroyable.lua +9 -0
  32. package/engine/ability-type-extended-tooltip.d.ts +8 -0
  33. package/engine/ability-type-extended-tooltip.lua +44 -0
  34. package/engine/behavior.d.ts +14 -1
  35. package/engine/behavior.lua +230 -70
  36. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  37. package/engine/behaviour/ability/always-enabled.lua +31 -0
  38. package/engine/behaviour/ability/apply-buff.d.ts +5 -0
  39. package/engine/behaviour/ability/apply-buff.lua +36 -4
  40. package/engine/behaviour/ability/apply-unit-behavior.lua +6 -0
  41. package/engine/behaviour/ability/damage.d.ts +15 -4
  42. package/engine/behaviour/ability/damage.lua +41 -49
  43. package/engine/behaviour/ability/emulate-impact.d.ts +20 -0
  44. package/engine/behaviour/ability/emulate-impact.lua +117 -0
  45. package/engine/behaviour/ability/instant-impact.d.ts +14 -3
  46. package/engine/behaviour/ability/instant-impact.lua +20 -20
  47. package/engine/behaviour/ability/on-command-impact.d.ts +9 -0
  48. package/engine/behaviour/ability/on-command-impact.lua +26 -0
  49. package/engine/behaviour/ability/remove-buffs.d.ts +25 -0
  50. package/engine/behaviour/ability/remove-buffs.lua +49 -0
  51. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  52. package/engine/behaviour/ability/restore-mana.lua +6 -6
  53. package/engine/behaviour/ability.d.ts +36 -7
  54. package/engine/behaviour/ability.lua +218 -43
  55. package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
  56. package/engine/behaviour/unit/stun-immunity.lua +57 -31
  57. package/engine/behaviour/unit.d.ts +41 -2
  58. package/engine/behaviour/unit.lua +270 -6
  59. package/engine/buff.d.ts +148 -60
  60. package/engine/buff.lua +706 -310
  61. package/engine/index.d.ts +2 -1
  62. package/engine/internal/ability.d.ts +27 -3
  63. package/engine/internal/ability.lua +174 -32
  64. package/engine/internal/item/ability.lua +162 -4
  65. package/engine/internal/item/fields.d.ts +12 -0
  66. package/engine/internal/item/fields.lua +33 -0
  67. package/engine/internal/item/owner-cache.d.ts +5 -0
  68. package/engine/internal/item/owner-cache.lua +4 -0
  69. package/engine/internal/item+owner.d.ts +2 -0
  70. package/engine/internal/item+owner.lua +37 -8
  71. package/engine/internal/item.d.ts +34 -18
  72. package/engine/internal/item.lua +308 -102
  73. package/engine/internal/mechanics/ability-duration.lua +1 -1
  74. package/engine/internal/mechanics/cast-ability.lua +6 -3
  75. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  76. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  77. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  78. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  79. package/engine/internal/misc/frame-coordinates.lua +21 -0
  80. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  81. package/engine/internal/misc/get-terrain-z.lua +11 -0
  82. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  83. package/engine/internal/misc/player-local-handle.lua +5 -0
  84. package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
  85. package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
  86. package/engine/internal/object-data/armor-bonus.d.ts +2 -0
  87. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  88. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  89. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  90. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  91. package/engine/internal/object-data/evasion-probability.lua +16 -0
  92. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  93. package/engine/internal/object-data/health-bonus.lua +16 -0
  94. package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
  95. package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
  96. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  97. package/engine/internal/object-data/mana-bonus.lua +16 -0
  98. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  99. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  100. package/engine/internal/object-data/returned-melee-damage-factor.d.ts +2 -0
  101. package/engine/internal/object-data/returned-melee-damage-factor.lua +21 -0
  102. package/engine/internal/unit/ability.d.ts +45 -1
  103. package/engine/internal/unit/ability.lua +144 -17
  104. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  105. package/engine/internal/unit/add-item-to-slot-init.lua +12 -0
  106. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  107. package/engine/internal/unit/add-item-to-slot.lua +93 -0
  108. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  109. package/engine/internal/unit/allowed-targets.lua +9 -1
  110. package/engine/internal/unit/appearance.d.ts +15 -0
  111. package/engine/internal/unit/appearance.lua +85 -0
  112. package/engine/internal/unit/attributes.d.ts +17 -0
  113. package/engine/internal/unit/attributes.lua +46 -0
  114. package/engine/internal/unit/bonus.d.ts +19 -0
  115. package/engine/internal/unit/bonus.lua +130 -8
  116. package/engine/internal/unit/buff.d.ts +2 -2
  117. package/engine/internal/unit/buff.lua +34 -19
  118. package/engine/internal/unit/equipment-inventory.d.ts +44 -0
  119. package/engine/internal/unit/equipment-inventory.lua +233 -0
  120. package/engine/internal/unit/expiration-timer.lua +1 -1
  121. package/engine/internal/unit/extended-inventory.d.ts +25 -0
  122. package/engine/internal/unit/extended-inventory.lua +99 -0
  123. package/engine/internal/unit/fly-height.d.ts +7 -0
  124. package/engine/internal/unit/fly-height.lua +20 -0
  125. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  126. package/engine/internal/unit/ignore-events-items.lua +14 -0
  127. package/engine/internal/unit/interrupts.d.ts +12 -0
  128. package/engine/internal/unit/interrupts.lua +28 -0
  129. package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
  130. package/engine/internal/unit/inventory.lua +87 -0
  131. package/engine/internal/unit/item-container.d.ts +25 -0
  132. package/engine/internal/unit/item-container.lua +11 -0
  133. package/engine/internal/unit/item-order-events.d.ts +17 -0
  134. package/engine/internal/unit/item-order-events.lua +67 -0
  135. package/engine/internal/unit/item-slot.d.ts +27 -0
  136. package/engine/internal/unit/item-slot.lua +92 -0
  137. package/engine/internal/unit/main-selected.d.ts +6 -0
  138. package/engine/internal/unit/main-selected.lua +18 -22
  139. package/engine/internal/unit/order.d.ts +20 -0
  140. package/engine/internal/unit/order.lua +136 -0
  141. package/engine/internal/unit/range-event.d.ts +12 -0
  142. package/engine/internal/unit/range-event.lua +90 -0
  143. package/engine/internal/unit/scale.d.ts +7 -0
  144. package/engine/internal/unit/scale.lua +20 -0
  145. package/engine/internal/unit/shared-vision-counter.d.ts +18 -0
  146. package/engine/internal/unit/shared-vision-counter.lua +31 -0
  147. package/engine/internal/unit+ability.d.ts +2 -1
  148. package/engine/internal/unit+ability.lua +83 -3
  149. package/engine/internal/unit+bonus.lua +3 -3
  150. package/engine/internal/unit+damage.d.ts +12 -38
  151. package/engine/internal/unit+damage.lua +48 -45
  152. package/engine/internal/unit+rally.lua +9 -31
  153. package/engine/internal/unit+spellSteal.lua +1 -2
  154. package/engine/internal/unit-missile-data.lua +96 -68
  155. package/engine/internal/unit-missile-launch.lua +69 -27
  156. package/engine/internal/unit.d.ts +52 -34
  157. package/engine/internal/unit.lua +468 -321
  158. package/engine/internal/utility.lua +12 -0
  159. package/engine/lightning.d.ts +12 -5
  160. package/engine/lightning.lua +52 -18
  161. package/engine/local-client.d.ts +28 -0
  162. package/engine/local-client.lua +324 -54
  163. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  164. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  165. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  166. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  167. package/engine/object-data/auxiliary/attachment-preset.d.ts +14 -2
  168. package/engine/object-data/auxiliary/attachment-preset.lua +11 -3
  169. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  170. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  171. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  172. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  173. package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
  174. package/engine/object-data/auxiliary/equipment-type.lua +26 -0
  175. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  176. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  177. package/engine/object-data/auxiliary/item-class.d.ts +11 -0
  178. package/engine/object-data/auxiliary/item-class.lua +2 -0
  179. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  180. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  181. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  182. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  183. package/engine/object-data/auxiliary/order-type.d.ts +939 -0
  184. package/engine/object-data/auxiliary/order-type.lua +2 -0
  185. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  186. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  187. package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
  188. package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
  189. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  190. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  191. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  192. package/engine/object-data/auxiliary/weapon-sound-type.d.ts +20 -14
  193. package/engine/object-data/auxiliary/weapon-sound-type.lua +58 -0
  194. package/engine/object-data/auxiliary/weapon-type.d.ts +25 -0
  195. package/engine/object-data/auxiliary/weapon-type.lua +2 -0
  196. package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
  197. package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
  198. package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
  199. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  200. package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
  201. package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
  202. package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
  203. package/engine/object-data/entry/ability-type/banshee.lua +13 -0
  204. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
  205. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
  206. package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
  207. package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
  208. package/engine/object-data/entry/ability-type/barrage.d.ts +12 -0
  209. package/engine/object-data/entry/ability-type/barrage.lua +52 -0
  210. package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
  211. package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
  212. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  213. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  214. package/engine/object-data/entry/ability-type/blank-configurable.lua +14 -3
  215. package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.d.ts +23 -0
  216. package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.lua +112 -0
  217. package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -0
  218. package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
  219. package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
  220. package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
  221. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  222. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  223. package/engine/object-data/entry/ability-type/channel.d.ts +2 -2
  224. package/engine/object-data/entry/ability-type/channel.lua +3 -3
  225. package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
  226. package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
  227. package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
  228. package/engine/object-data/entry/ability-type/consecration.lua +52 -0
  229. package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
  230. package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
  231. package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
  232. package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
  233. package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
  234. package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
  235. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  236. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  237. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  238. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  239. package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
  240. package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
  241. package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
  242. package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
  243. package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
  244. package/engine/object-data/entry/ability-type/equipment.lua +27 -0
  245. package/engine/object-data/entry/ability-type/exhume-corpses.d.ts +14 -0
  246. package/engine/object-data/entry/ability-type/exhume-corpses.lua +40 -0
  247. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  248. package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
  249. package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
  250. package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
  251. package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
  252. package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
  253. package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
  254. package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
  255. package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
  256. package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
  257. package/engine/object-data/entry/ability-type/grit.lua +65 -0
  258. package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
  259. package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
  260. package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
  261. package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
  262. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
  263. package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
  264. package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
  265. package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
  266. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  267. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  268. package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
  269. package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
  270. package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
  271. package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
  272. package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
  273. package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
  274. package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
  275. package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
  276. package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
  277. package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
  278. package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
  279. package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
  280. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  281. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  282. package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
  283. package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
  284. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  285. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  286. package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
  287. package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
  288. package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
  289. package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
  290. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
  291. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
  292. package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
  293. package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
  294. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
  295. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
  296. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  297. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  298. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  299. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  300. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  301. package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
  302. package/engine/object-data/entry/ability-type/provoke.lua +66 -0
  303. package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
  304. package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
  305. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  306. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  307. package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
  308. package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
  309. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  310. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  311. package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
  312. package/engine/object-data/entry/ability-type/resolve.lua +39 -0
  313. package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
  314. package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
  315. package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
  316. package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
  317. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  318. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  319. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  320. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  321. package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
  322. package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
  323. package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
  324. package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
  325. package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
  326. package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
  327. package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
  328. package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
  329. package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
  330. package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
  331. package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
  332. package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
  333. package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
  334. package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
  335. package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
  336. package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
  337. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
  338. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
  339. package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
  340. package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
  341. package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
  342. package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
  343. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  344. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  345. package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
  346. package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
  347. package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
  348. package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
  349. package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
  350. package/engine/object-data/entry/ability-type/talents.lua +27 -0
  351. package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
  352. package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
  353. package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
  354. package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
  355. package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
  356. package/engine/object-data/entry/ability-type/warcry.lua +26 -0
  357. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  358. package/engine/object-data/entry/ability-type/web.lua +52 -0
  359. package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
  360. package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
  361. package/engine/object-data/entry/ability-type.d.ts +50 -21
  362. package/engine/object-data/entry/ability-type.lua +392 -47
  363. package/engine/object-data/entry/buff-type/applicable.lua +131 -139
  364. package/engine/object-data/entry/buff-type.d.ts +10 -12
  365. package/engine/object-data/entry/buff-type.lua +39 -29
  366. package/engine/object-data/entry/destructible-type.d.ts +32 -2
  367. package/engine/object-data/entry/destructible-type.lua +181 -0
  368. package/engine/object-data/entry/item-type.d.ts +20 -3
  369. package/engine/object-data/entry/item-type.lua +99 -2
  370. package/engine/object-data/entry/lightning-type.d.ts +6 -8
  371. package/engine/object-data/entry/lightning-type.lua +1 -1
  372. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  373. package/engine/object-data/entry/sound-preset.lua +140 -0
  374. package/engine/object-data/entry/unit-type.d.ts +81 -6
  375. package/engine/object-data/entry/unit-type.lua +619 -99
  376. package/engine/object-data/entry/upgrade.d.ts +2 -2
  377. package/engine/object-data/entry/upgrade.lua +4 -4
  378. package/engine/object-data/entry.d.ts +21 -14
  379. package/engine/object-data/entry.lua +68 -32
  380. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  381. package/engine/object-field/ability.d.ts +12 -6
  382. package/engine/object-field/ability.lua +10 -6
  383. package/engine/object-field/item.d.ts +22 -0
  384. package/engine/object-field/item.lua +118 -0
  385. package/engine/object-field/unit.d.ts +72 -3
  386. package/engine/object-field/unit.lua +268 -7
  387. package/engine/object-field.d.ts +26 -7
  388. package/engine/object-field.lua +362 -117
  389. package/engine/random.d.ts +10 -0
  390. package/engine/random.lua +21 -0
  391. package/engine/standard/entries/ability-type.d.ts +3102 -7
  392. package/engine/standard/entries/ability-type.lua +0 -6
  393. package/engine/standard/entries/buff-type.d.ts +48 -0
  394. package/engine/standard/entries/buff-type.lua +46 -0
  395. package/engine/standard/entries/item-type.d.ts +1299 -0
  396. package/engine/standard/entries/item-type.lua +2 -0
  397. package/engine/standard/entries/lightning-type.d.ts +42 -15
  398. package/engine/standard/entries/lightning-type.lua +0 -14
  399. package/engine/standard/entries/sound-preset.d.ts +10 -0
  400. package/engine/standard/entries/sound-preset.lua +10 -0
  401. package/engine/standard/entries/unit-type.d.ts +5 -0
  402. package/engine/standard/entries/unit-type.lua +5 -0
  403. package/engine/standard/fields/ability.d.ts +6 -4
  404. package/engine/standard/fields/ability.lua +6 -4
  405. package/engine/standard/fields/item.d.ts +4 -0
  406. package/engine/standard/fields/item.lua +6 -0
  407. package/engine/standard/fields/unit.d.ts +12 -0
  408. package/engine/standard/fields/unit.lua +20 -0
  409. package/engine/synchronization.d.ts +11 -0
  410. package/engine/synchronization.lua +77 -0
  411. package/engine/text-tag.d.ts +48 -2
  412. package/engine/text-tag.lua +287 -10
  413. package/engine/unit.d.ts +13 -1
  414. package/engine/unit.lua +13 -1
  415. package/event.d.ts +1 -1
  416. package/lualib_bundle.lua +1 -1
  417. package/math.d.ts +2 -0
  418. package/math.lua +14 -0
  419. package/net/socket.lua +1 -1
  420. package/network.lua +25 -1
  421. package/objutil/buff.lua +12 -11
  422. package/objutil/object.lua +1 -1
  423. package/objutil/unit.lua +8 -0
  424. package/operation.d.ts +8 -1
  425. package/operation.lua +38 -18
  426. package/package.json +3 -23
  427. package/patch-lua.lua +15 -0
  428. package/patch-lualib.lua +1 -1
  429. package/patch-natives.lua +3 -0
  430. package/utility/arrays.d.ts +17 -2
  431. package/utility/arrays.lua +62 -3
  432. package/utility/callback-array.d.ts +17 -0
  433. package/utility/callback-array.lua +61 -0
  434. package/utility/functions.d.ts +8 -0
  435. package/utility/functions.lua +13 -0
  436. package/utility/lazy.d.ts +2 -0
  437. package/utility/lazy.lua +14 -0
  438. package/utility/linked-map.d.ts +35 -0
  439. package/utility/linked-map.lua +107 -0
  440. package/utility/linked-set.d.ts +5 -1
  441. package/utility/linked-set.lua +49 -1
  442. package/utility/lua-maps.d.ts +15 -2
  443. package/utility/lua-maps.lua +53 -2
  444. package/utility/lua-sets.d.ts +2 -0
  445. package/utility/lua-sets.lua +7 -0
  446. package/utility/random.d.ts +102 -0
  447. package/utility/random.lua +273 -0
  448. package/utility/records.lua +20 -1
  449. package/utility/reflection.lua +11 -7
  450. package/utility/types.d.ts +3 -0
  451. package/utility/unordered-map.d.ts +27 -0
  452. package/utility/unordered-map.lua +99 -0
  453. package/core/types/order.d.ts +0 -25
  454. package/core/types/order.lua +0 -55
  455. package/engine/internal/unit/item.lua +0 -84
  456. /package/engine/internal/{object-data/armor-increase.d.ts → misc/ability-disable-counter.d.ts} +0 -0
  457. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  458. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  459. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
@@ -0,0 +1,67 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__New = ____lualib.__TS__New
3
+ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
4
+ local ____exports = {}
5
+ local ____unit = require("engine.internal.unit")
6
+ local Unit = ____unit.Unit
7
+ local ____event = require("event")
8
+ local Event = ____event.Event
9
+ local ____item_2Dslot = require("engine.internal.unit.item-slot")
10
+ local UnitItemSlot = ____item_2Dslot.UnitItemSlot
11
+ local invoke = Event.invoke
12
+ __TS__ObjectDefineProperty(
13
+ Unit,
14
+ "itemUseOrderEvent",
15
+ {get = function(self)
16
+ local event = __TS__New(Event)
17
+ local function addListeners(firstOrderType, lastOrderType, containerType)
18
+ for orderType = firstOrderType, lastOrderType do
19
+ local slot = UnitItemSlot:get(containerType, orderType - firstOrderType)
20
+ local function listener(unit)
21
+ local item = slot:getItem(unit)
22
+ if item ~= nil then
23
+ invoke(event, unit, item)
24
+ end
25
+ end
26
+ Unit.onImmediateOrder[orderType]:addListener(listener)
27
+ Unit.onTargetOrder[orderType]:addListener(listener)
28
+ Unit.onPointOrder[orderType]:addListener(listener)
29
+ end
30
+ end
31
+ addListeners(852008, 852013, 0)
32
+ addListeners(852771, 852800, 1)
33
+ addListeners(852801, 852809, 2)
34
+ rawset(Unit, "itemUseOrderEvent", event)
35
+ return event
36
+ end}
37
+ )
38
+ __TS__ObjectDefineProperty(
39
+ Unit,
40
+ "itemMoveOrderEvent",
41
+ {get = function(self)
42
+ local event = __TS__New(Event)
43
+ local function addListeners(firstOrderType, lastOrderType, containerType)
44
+ for orderType = firstOrderType, lastOrderType do
45
+ local slotTo = UnitItemSlot:get(containerType, orderType - firstOrderType)
46
+ Unit.onTargetOrder[orderType]:addListener(function(unit, item)
47
+ local slotFrom = UnitItemSlot:find(unit, item)
48
+ if slotFrom ~= nil then
49
+ invoke(
50
+ event,
51
+ unit,
52
+ item,
53
+ slotFrom,
54
+ slotTo
55
+ )
56
+ end
57
+ end)
58
+ end
59
+ end
60
+ addListeners(852002, 852007, 0)
61
+ addListeners(852714, 852743, 1)
62
+ addListeners(852744, 852752, 2)
63
+ rawset(Unit, "itemMoveOrderEvent", event)
64
+ return event
65
+ end}
66
+ )
67
+ return ____exports
@@ -0,0 +1,27 @@
1
+ /** @noSelfInFile */
2
+ import { Item } from "../item";
3
+ import { Unit } from "../unit";
4
+ import { EquipmentSlot } from "../../object-data/auxiliary/equipment-slot";
5
+ import { UNIT_EQUIPMENT_INVENTORY_SLOT_COUNT, UNIT_EXTENDED_INVENTORY_SLOT_COUNT, UNIT_INVENTORY_SLOT_COUNT, UnitItemContainerType } from "./item-container";
6
+ export { UNIT_EQUIPMENT_INVENTORY_SLOT_COUNT, UNIT_EXTENDED_INVENTORY_SLOT_COUNT, UNIT_INVENTORY_SLOT_COUNT, UnitItemContainerType, };
7
+ /**
8
+ * A slot of one of a unit's item containers (the inventory, the extended inventory or the equipment inventory).
9
+ *
10
+ * There is exactly one instance per (container type, index) pair, so slots can be compared by identity.
11
+ */
12
+ export declare class UnitItemSlot {
13
+ readonly containerType: UnitItemContainerType;
14
+ readonly index: number;
15
+ private static readonly inventorySlots;
16
+ private static readonly extendedInventorySlots;
17
+ private static readonly equipmentInventorySlots;
18
+ private constructor();
19
+ static inventory(index: 0 | 1 | 2 | 3 | 4 | 5): UnitItemSlot;
20
+ static extendedInventory(index: number): UnitItemSlot;
21
+ static equipmentInventory(slot: EquipmentSlot): UnitItemSlot;
22
+ static get(containerType: UnitItemContainerType, index: number): UnitItemSlot;
23
+ /** Returns the slot the item currently occupies in the unit's inventory, extended inventory or equipment inventory, if any. */
24
+ static find(unit: Readonly<Unit>, item: Item): UnitItemSlot | undefined;
25
+ getItem(unit: Readonly<Unit>): Item | undefined;
26
+ private static readonly slotsByContainerType;
27
+ }
@@ -0,0 +1,92 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__New = ____lualib.__TS__New
4
+ local ____exports = {}
5
+ local itemInSlotByContainerType
6
+ local ____item = require("engine.internal.item")
7
+ local Item = ____item.Item
8
+ local ____item_2Dcontainer = require("engine.internal.unit.item-container")
9
+ local UNIT_EQUIPMENT_INVENTORY_SLOT_COUNT = ____item_2Dcontainer.UNIT_EQUIPMENT_INVENTORY_SLOT_COUNT
10
+ local UNIT_EXTENDED_INVENTORY_SLOT_COUNT = ____item_2Dcontainer.UNIT_EXTENDED_INVENTORY_SLOT_COUNT
11
+ local UNIT_INVENTORY_SLOT_COUNT = ____item_2Dcontainer.UNIT_INVENTORY_SLOT_COUNT
12
+ ____exports.UNIT_EQUIPMENT_INVENTORY_SLOT_COUNT = UNIT_EQUIPMENT_INVENTORY_SLOT_COUNT
13
+ ____exports.UNIT_EXTENDED_INVENTORY_SLOT_COUNT = UNIT_EXTENDED_INVENTORY_SLOT_COUNT
14
+ ____exports.UNIT_INVENTORY_SLOT_COUNT = UNIT_INVENTORY_SLOT_COUNT
15
+ local convertLoadoutSlot = ConvertLoadoutSlot
16
+ local unitExtendedInventorySize = UnitExtendedInventorySize
17
+ local unitInventorySize = UnitInventorySize
18
+ local unitItemInBagSlot = UnitItemInBagSlot
19
+ local unitItemInEquipmentSlot = UnitItemInEquipmentSlot
20
+ local unitItemInSlot = UnitItemInSlot
21
+ --- A slot of one of a unit's item containers (the inventory, the extended inventory or the equipment inventory).
22
+ --
23
+ -- There is exactly one instance per (container type, index) pair, so slots can be compared by identity.
24
+ ____exports.UnitItemSlot = __TS__Class()
25
+ local UnitItemSlot = ____exports.UnitItemSlot
26
+ UnitItemSlot.name = "UnitItemSlot"
27
+ function UnitItemSlot.prototype.____constructor(self, containerType, index)
28
+ self.containerType = containerType
29
+ self.index = index
30
+ end
31
+ function UnitItemSlot.inventory(self, index)
32
+ return ____exports.UnitItemSlot.inventorySlots[index + 1]
33
+ end
34
+ function UnitItemSlot.extendedInventory(self, index)
35
+ return ____exports.UnitItemSlot.extendedInventorySlots[index + 1]
36
+ end
37
+ function UnitItemSlot.equipmentInventory(self, slot)
38
+ return ____exports.UnitItemSlot.equipmentInventorySlots[slot + 1]
39
+ end
40
+ function UnitItemSlot.get(self, containerType, index)
41
+ return ____exports.UnitItemSlot.slotsByContainerType[containerType][index + 1]
42
+ end
43
+ function UnitItemSlot.find(self, unit, item)
44
+ local unitHandle = unit.handle
45
+ local itemHandle = item.handle
46
+ for index = 0, unitInventorySize(unitHandle) - 1 do
47
+ if unitItemInSlot(unitHandle, index) == itemHandle then
48
+ return ____exports.UnitItemSlot.inventorySlots[index + 1]
49
+ end
50
+ end
51
+ for index = 0, unitExtendedInventorySize(unitHandle) - 1 do
52
+ if unitItemInBagSlot(unitHandle, index) == itemHandle then
53
+ return ____exports.UnitItemSlot.extendedInventorySlots[index + 1]
54
+ end
55
+ end
56
+ for index = 0, UNIT_EQUIPMENT_INVENTORY_SLOT_COUNT - 1 do
57
+ if unitItemInEquipmentSlot(
58
+ unitHandle,
59
+ convertLoadoutSlot(index)
60
+ ) == itemHandle then
61
+ return ____exports.UnitItemSlot.equipmentInventorySlots[index + 1]
62
+ end
63
+ end
64
+ return nil
65
+ end
66
+ function UnitItemSlot.prototype.getItem(self, unit)
67
+ return Item:of(itemInSlotByContainerType[self.containerType](unit.handle, self.index))
68
+ end
69
+ UnitItemSlot.inventorySlots = {}
70
+ UnitItemSlot.extendedInventorySlots = {}
71
+ UnitItemSlot.equipmentInventorySlots = {};
72
+ (function(self)
73
+ for index = 0, UNIT_INVENTORY_SLOT_COUNT - 1 do
74
+ ____exports.UnitItemSlot.inventorySlots[index + 1] = __TS__New(____exports.UnitItemSlot, 0, index)
75
+ end
76
+ for index = 0, UNIT_EXTENDED_INVENTORY_SLOT_COUNT - 1 do
77
+ ____exports.UnitItemSlot.extendedInventorySlots[index + 1] = __TS__New(____exports.UnitItemSlot, 1, index)
78
+ end
79
+ for index = 0, UNIT_EQUIPMENT_INVENTORY_SLOT_COUNT - 1 do
80
+ ____exports.UnitItemSlot.equipmentInventorySlots[index + 1] = __TS__New(____exports.UnitItemSlot, 2, index)
81
+ end
82
+ end)(UnitItemSlot)
83
+ UnitItemSlot.slotsByContainerType = {[0] = ____exports.UnitItemSlot.inventorySlots, [1] = ____exports.UnitItemSlot.extendedInventorySlots, [2] = ____exports.UnitItemSlot.equipmentInventorySlots}
84
+ itemInSlotByContainerType = {
85
+ [0] = unitItemInSlot,
86
+ [1] = unitItemInBagSlot,
87
+ [2] = function(unitHandle, index) return unitItemInEquipmentSlot(
88
+ unitHandle,
89
+ convertLoadoutSlot(index)
90
+ ) end
91
+ }
92
+ return ____exports
@@ -1,5 +1,11 @@
1
1
  /** @noSelfInFile */
2
2
  import { Player } from "../../../core/types/player";
3
+ import { Event } from "../../../event";
4
+ declare module "../unit" {
5
+ namespace Unit {
6
+ const mainSelectedUnitChangeEvent: Event<[Player]>;
7
+ }
8
+ }
3
9
  declare module "../unit" {
4
10
  namespace Unit {
5
11
  const getMainSelectedOf: (player: Player) => Unit | undefined;
@@ -1,35 +1,31 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__New = ____lualib.__TS__New
1
3
  local ____exports = {}
2
- local ____player = require("core.types.player")
3
- local Player = ____player.Player
4
- local ____math = require("math")
5
- local MAXIMUM_INTEGER = ____math.MAXIMUM_INTEGER
6
- local MINIMUM_INTEGER = ____math.MINIMUM_INTEGER
7
4
  local ____local_2Dclient = require("engine.local-client")
8
5
  local LocalClient = ____local_2Dclient.LocalClient
9
6
  local ____unit = require("engine.internal.unit")
10
7
  local Unit = ____unit.Unit
8
+ local ____event = require("event")
9
+ local Event = ____event.Event
10
+ local ____synchronization = require("engine.synchronization")
11
+ local ObjectBus = ____synchronization.ObjectBus
12
+ local mainSelectedUnitChangeEvent = __TS__New(Event)
13
+ rawset(Unit, "mainSelectedUnitChangeEvent", mainSelectedUnitChangeEvent)
11
14
  local mainSelectedUnitByPlayer = {}
12
- local syncSlider = BlzCreateFrameByType(
13
- "SLIDER",
14
- "UnitSyncId",
15
- BlzGetOriginFrame(ORIGIN_FRAME_WORLD_FRAME, 0),
16
- "",
17
- 0
15
+ local unitBus = __TS__New(
16
+ ObjectBus,
17
+ function(unit) return unit.syncId end,
18
+ function(syncId) return Unit:getBySyncId(syncId) end
18
19
  )
19
- BlzFrameSetMinMaxValue(syncSlider, MINIMUM_INTEGER, MAXIMUM_INTEGER)
20
20
  LocalClient.mainSelectedUnitChangeEvent:addListener(function()
21
- local ____opt_0 = LocalClient.mainSelectedUnit
22
- local syncId = ____opt_0 and ____opt_0.syncId
23
- BlzFrameSetValue(syncSlider, syncId or 0)
21
+ unitBus:send(LocalClient.mainSelectedUnit)
24
22
  end)
25
- local trg = CreateTrigger()
26
- BlzTriggerRegisterFrameEvent(trg, syncSlider, FRAMEEVENT_SLIDER_VALUE_CHANGED)
27
- TriggerAddAction(
28
- trg,
29
- function()
30
- mainSelectedUnitByPlayer[Player:of(GetTriggerPlayer())] = Unit:getBySyncId(BlzGetTriggerFrameValue())
23
+ unitBus.event:addListener(function(player, unit)
24
+ if unit ~= mainSelectedUnitByPlayer[player] then
25
+ mainSelectedUnitByPlayer[player] = unit
26
+ Event.invoke(mainSelectedUnitChangeEvent, player)
31
27
  end
32
- )
28
+ end)
33
29
  rawset(
34
30
  Unit,
35
31
  "getMainSelectedOf",
@@ -0,0 +1,20 @@
1
+ /** @noSelfInFile */
2
+ import { Widget } from "../../../core/types/widget";
3
+ export declare const enum OrderKind {
4
+ IMMEDIATE = 0,
5
+ POINT = 1,
6
+ TARGET = 2
7
+ }
8
+ declare module "../unit" {
9
+ interface Unit {
10
+ readonly currentOrderKind: OrderKind;
11
+ readonly currentOrderId: number;
12
+ readonly currentOrderStartTime: number;
13
+ readonly currentOrderStartX: number;
14
+ readonly currentOrderStartY: number;
15
+ readonly currentOrderTargetX: number;
16
+ readonly currentOrderTargetY: number;
17
+ readonly currentOrderTarget?: Widget;
18
+ issueOrder(...order: [orderType: OrderKind.IMMEDIATE, orderId: number] | [orderType: OrderKind.POINT, orderId: number, x: number, y: number] | [orderType: OrderKind.TARGET, orderId: number, target: Widget]): boolean;
19
+ }
20
+ }
@@ -0,0 +1,136 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
3
+ local ____exports = {}
4
+ local ____attributes = require("attributes")
5
+ local attribute = ____attributes.attribute
6
+ local ____unit = require("engine.internal.unit")
7
+ local Unit = ____unit.Unit
8
+ local ____game = require("core.game")
9
+ local elapsedTime = ____game.elapsedTime
10
+ local getUnitCurrentOrder = GetUnitCurrentOrder
11
+ local issueImmediateOrderById = IssueImmediateOrderById
12
+ local issuePointOrderById = IssuePointOrderById
13
+ local issueTargetOrderById = IssueTargetOrderById
14
+ local unitLastOrderKindAttribute = attribute()
15
+ local unitLastOrderIdAttribute = attribute()
16
+ local unitLastOrderStartTimeAttribute = attribute()
17
+ local unitLastOrderStartXAttribute = attribute()
18
+ local unitLastOrderStartYAttribute = attribute()
19
+ local unitLastOrderTargetXAttribute = attribute()
20
+ local unitLastOrderTargetYAttribute = attribute()
21
+ local unitLastOrderTargetAttribute = attribute()
22
+ Unit.onImmediateOrder:addListener(
23
+ 4,
24
+ function(unit, orderId)
25
+ unit[unitLastOrderKindAttribute] = 0
26
+ unit[unitLastOrderIdAttribute] = orderId
27
+ unit[unitLastOrderStartTimeAttribute] = elapsedTime()
28
+ unit[unitLastOrderStartXAttribute] = unit.x
29
+ unit[unitLastOrderStartYAttribute] = unit.y
30
+ unit[unitLastOrderTargetXAttribute] = nil
31
+ unit[unitLastOrderTargetYAttribute] = nil
32
+ unit[unitLastOrderTargetAttribute] = nil
33
+ end
34
+ )
35
+ Unit.onPointOrder:addListener(
36
+ 4,
37
+ function(unit, orderId, x, y)
38
+ unit[unitLastOrderKindAttribute] = 1
39
+ unit[unitLastOrderIdAttribute] = orderId
40
+ unit[unitLastOrderStartTimeAttribute] = elapsedTime()
41
+ unit[unitLastOrderStartXAttribute] = unit.x
42
+ unit[unitLastOrderStartYAttribute] = unit.y
43
+ unit[unitLastOrderTargetXAttribute] = x
44
+ unit[unitLastOrderTargetYAttribute] = y
45
+ unit[unitLastOrderTargetAttribute] = nil
46
+ end
47
+ )
48
+ Unit.onTargetOrder:addListener(
49
+ 4,
50
+ function(unit, orderId, target)
51
+ unit[unitLastOrderKindAttribute] = 2
52
+ unit[unitLastOrderIdAttribute] = orderId
53
+ unit[unitLastOrderStartTimeAttribute] = elapsedTime()
54
+ unit[unitLastOrderStartXAttribute] = unit.x
55
+ unit[unitLastOrderStartYAttribute] = unit.y
56
+ unit[unitLastOrderTargetXAttribute] = target.x
57
+ unit[unitLastOrderTargetYAttribute] = target.y
58
+ unit[unitLastOrderTargetAttribute] = target
59
+ end
60
+ )
61
+ local function toUndefinedIfCurrentOrderDoesNotMatchLast(unit, value)
62
+ local currentOrderId = getUnitCurrentOrder(unit.handle)
63
+ local lastOrderId = unit[unitLastOrderIdAttribute]
64
+ local ____temp_0
65
+ if currentOrderId == lastOrderId or currentOrderId == 851991 and lastOrderId == 851990 then
66
+ ____temp_0 = value
67
+ else
68
+ ____temp_0 = nil
69
+ end
70
+ return ____temp_0
71
+ end
72
+ __TS__ObjectDefineProperty(
73
+ Unit.prototype,
74
+ "currentOrderKind",
75
+ {get = function(self)
76
+ return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderKindAttribute]) or 0
77
+ end}
78
+ )
79
+ __TS__ObjectDefineProperty(
80
+ Unit.prototype,
81
+ "currentOrderId",
82
+ {get = function(self)
83
+ return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderIdAttribute]) or 0
84
+ end}
85
+ )
86
+ __TS__ObjectDefineProperty(
87
+ Unit.prototype,
88
+ "currentOrderStartTime",
89
+ {get = function(self)
90
+ return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderStartTimeAttribute]) or 0
91
+ end}
92
+ )
93
+ __TS__ObjectDefineProperty(
94
+ Unit.prototype,
95
+ "currentOrderStartX",
96
+ {get = function(self)
97
+ return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderStartXAttribute]) or 0
98
+ end}
99
+ )
100
+ __TS__ObjectDefineProperty(
101
+ Unit.prototype,
102
+ "currentOrderStartY",
103
+ {get = function(self)
104
+ return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderStartYAttribute]) or 0
105
+ end}
106
+ )
107
+ __TS__ObjectDefineProperty(
108
+ Unit.prototype,
109
+ "currentOrderTargetX",
110
+ {get = function(self)
111
+ return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderTargetXAttribute]) or 0
112
+ end}
113
+ )
114
+ __TS__ObjectDefineProperty(
115
+ Unit.prototype,
116
+ "currentOrderTargetY",
117
+ {get = function(self)
118
+ return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderTargetYAttribute]) or 0
119
+ end}
120
+ )
121
+ __TS__ObjectDefineProperty(
122
+ Unit.prototype,
123
+ "currentOrderTarget",
124
+ {get = function(self)
125
+ return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderTargetAttribute])
126
+ end}
127
+ )
128
+ local issueOrderByKind = {
129
+ [0] = issueImmediateOrderById,
130
+ [1] = issuePointOrderById,
131
+ [2] = function(unitHandle, orderId, widget) return issueTargetOrderById(unitHandle, orderId, widget.handle) end
132
+ }
133
+ Unit.prototype.issueOrder = function(self, orderKind, orderId, xOrTarget, y)
134
+ return issueOrderByKind[orderKind](self.handle, orderId, xOrTarget, y)
135
+ end
136
+ return ____exports
@@ -0,0 +1,12 @@
1
+ /** @noSelfInFile */
2
+ import { Event } from "../../../event";
3
+ declare module "../unit" {
4
+ interface Unit {
5
+ readonly unitInRangeEvent: Record<number, Event<[unit: Unit, range: number, unitInRange: Unit]>>;
6
+ }
7
+ }
8
+ declare module "../unit" {
9
+ interface Unit {
10
+ readonly unitOutOfRangeEvent: Record<number, Event<[unit: Unit, range: number, unitOutOfRange: Unit]>>;
11
+ }
12
+ }
@@ -0,0 +1,90 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__New = ____lualib.__TS__New
3
+ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
4
+ local ____exports = {}
5
+ local ____event = require("event")
6
+ local Event = ____event.Event
7
+ local InitializingEvent = ____event.InitializingEvent
8
+ local TriggerEvent = ____event.TriggerEvent
9
+ local ____unit = require("engine.internal.unit")
10
+ local Unit = ____unit.Unit
11
+ local ____timer = require("core.types.timer")
12
+ local Timer = ____timer.Timer
13
+ local ____attributes = require("attributes")
14
+ local attribute = ____attributes.attribute
15
+ local ____linked_2Dmap = require("utility.linked-map")
16
+ local mutableLinkedMap = ____linked_2Dmap.mutableLinkedMap
17
+ local ____linked_2Dset = require("utility.linked-set")
18
+ local LinkedSet = ____linked_2Dset.LinkedSet
19
+ local mutableLinkedSet = ____linked_2Dset.mutableLinkedSet
20
+ local getTriggerUnit = GetTriggerUnit
21
+ local triggerRegisterUnitInRange = TriggerRegisterUnitInRange
22
+ local eventInvoke = Event.invoke
23
+ __TS__ObjectDefineProperty(
24
+ Unit.prototype,
25
+ "unitInRangeEvent",
26
+ {get = function(self)
27
+ local unit = self
28
+ local handle = self.handle
29
+ local unitInRangeEvent = setmetatable(
30
+ {},
31
+ {__index = function(self, value)
32
+ local event = __TS__New(
33
+ TriggerEvent,
34
+ function(trigger)
35
+ triggerRegisterUnitInRange(trigger, handle, value, nil)
36
+ end,
37
+ function() return unit, value, Unit:of(getTriggerUnit()) end
38
+ )
39
+ rawset(self, value, event)
40
+ return event
41
+ end}
42
+ )
43
+ rawset(self, "unitInRangeEvent", unitInRangeEvent)
44
+ return unitInRangeEvent
45
+ end}
46
+ )
47
+ local units = __TS__New(LinkedSet)
48
+ local unitsInRangeByRangeAttribute = attribute()
49
+ local function registerUnitOfRangeEvent(unit, range, unitInRange)
50
+ units:add(unit)
51
+ unit:getOrPut(unitsInRangeByRangeAttribute, mutableLinkedMap):getOrPut(range, mutableLinkedSet):add(unitInRange)
52
+ end
53
+ __TS__ObjectDefineProperty(
54
+ Unit.prototype,
55
+ "unitOutOfRangeEvent",
56
+ {get = function(self)
57
+ local unit = self
58
+ local unitOutOfRangeEvent = setmetatable(
59
+ {},
60
+ {__index = function(self, value)
61
+ local event = __TS__New(
62
+ InitializingEvent,
63
+ function()
64
+ unit.unitInRangeEvent[value]:addListener(999999, registerUnitOfRangeEvent)
65
+ end
66
+ )
67
+ rawset(self, value, event)
68
+ return event
69
+ end}
70
+ )
71
+ rawset(self, "unitOutOfRangeEvent", unitOutOfRangeEvent)
72
+ return unitOutOfRangeEvent
73
+ end}
74
+ )
75
+ Timer.onPeriod[1]:addListener(function()
76
+ for unit in pairs(units) do
77
+ local unitsInRangeByRange = unit[unitsInRangeByRangeAttribute]
78
+ if unitsInRangeByRange ~= nil then
79
+ for range, unitsInRange in pairs(unitsInRangeByRange) do
80
+ for unitInRange in pairs(unitsInRange) do
81
+ if unit:getDistanceTo(unitInRange) > range then
82
+ unitsInRange:remove(unitInRange)
83
+ eventInvoke(unit.unitOutOfRangeEvent[range], unit, range, unitInRange)
84
+ end
85
+ end
86
+ end
87
+ end
88
+ end
89
+ end)
90
+ return ____exports
@@ -0,0 +1,7 @@
1
+ /** @noSelfInFile */
2
+ declare module "../unit" {
3
+ interface Unit {
4
+ scale: number;
5
+ }
6
+ }
7
+ export {};
@@ -0,0 +1,20 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
3
+ local ____exports = {}
4
+ local ____unit = require("engine.internal.unit")
5
+ local Unit = ____unit.Unit
6
+ local ____unit = require("engine.standard.fields.unit")
7
+ local SCALING_VALUE_UNIT_FIELD = ____unit.SCALING_VALUE_UNIT_FIELD
8
+ __TS__ObjectDefineProperty(
9
+ Unit.prototype,
10
+ "scale",
11
+ {
12
+ get = function(self)
13
+ return SCALING_VALUE_UNIT_FIELD:getValue(self)
14
+ end,
15
+ set = function(self, value)
16
+ SCALING_VALUE_UNIT_FIELD:setValue(self, value)
17
+ end
18
+ }
19
+ )
20
+ return ____exports
@@ -0,0 +1,18 @@
1
+ /** @noSelfInFile */
2
+ import { Player } from "../../../core/types/player";
3
+ declare module "../unit" {
4
+ interface Unit {
5
+ /**
6
+ * Shares this unit with the player (`UnitShareVision`) until the matching
7
+ * `decrementSharedVisionCounter`. Verified in game with an enemy unit: the player, and
8
+ * the players the player shares vision with (one step, like alliance vision), see the
9
+ * unit itself but not the area it sees.
10
+ */
11
+ incrementSharedVisionCounter(player: Player): void;
12
+ }
13
+ }
14
+ declare module "../unit" {
15
+ interface Unit {
16
+ decrementSharedVisionCounter(player: Player): void;
17
+ }
18
+ }
@@ -0,0 +1,31 @@
1
+ local ____exports = {}
2
+ local ____unit = require("engine.internal.unit")
3
+ local Unit = ____unit.Unit
4
+ local unitShareVision = UnitShareVision
5
+ local sharedVisionCounterByPlayerByUnit = setmetatable({}, {__mode = "k"})
6
+ Unit.prototype.incrementSharedVisionCounter = function(self, player)
7
+ local sharedVisionCounterByPlayer = sharedVisionCounterByPlayerByUnit[self]
8
+ if sharedVisionCounterByPlayer == nil then
9
+ sharedVisionCounterByPlayer = {}
10
+ sharedVisionCounterByPlayerByUnit[self] = sharedVisionCounterByPlayer
11
+ end
12
+ local sharedVisionCounter = sharedVisionCounterByPlayer[player] or 0
13
+ if sharedVisionCounter == 0 then
14
+ unitShareVision(self.handle, player.handle, true)
15
+ end
16
+ sharedVisionCounterByPlayer[player] = sharedVisionCounter + 1
17
+ end
18
+ Unit.prototype.decrementSharedVisionCounter = function(self, player)
19
+ local sharedVisionCounterByPlayer = sharedVisionCounterByPlayerByUnit[self]
20
+ local sharedVisionCounter = sharedVisionCounterByPlayer and sharedVisionCounterByPlayer[player] or 0
21
+ if sharedVisionCounterByPlayer == nil or sharedVisionCounter == 0 then
22
+ return
23
+ end
24
+ if sharedVisionCounter == 1 then
25
+ unitShareVision(self.handle, player.handle, false)
26
+ sharedVisionCounterByPlayer[player] = nil
27
+ else
28
+ sharedVisionCounterByPlayer[player] = sharedVisionCounter - 1
29
+ end
30
+ end
31
+ return ____exports
@@ -1,9 +1,10 @@
1
1
  /** @noSelfInFile */
2
- import { Ability } from "./ability";
2
+ import { Ability, UnitAbility } from "./ability";
3
3
  import { DispatchingEvent } from "../../event";
4
4
  declare module "./unit" {
5
5
  namespace Unit {
6
6
  const abilityGainedEvent: DispatchingEvent<[Unit, Ability]>;
7
7
  const abilityLostEvent: DispatchingEvent<[Unit, Ability]>;
8
+ const abilityLevelChangedEvent: DispatchingEvent<[Unit, UnitAbility]>;
8
9
  }
9
10
  }