warscript 0.0.1-dev.240d8a6 → 0.0.1-dev.256ff3b
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +5 -0
- package/attributes.lua +8 -1
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +14 -6
- package/core/types/effect.lua +131 -35
- package/core/types/frame.lua +10 -12
- package/core/types/player.lua +3 -1
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +79 -5
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/timer.d.ts +8 -8
- package/core/types/timer.lua +39 -23
- package/core/util.d.ts +1 -1
- package/core/util.lua +12 -1
- package/decl/native.d.ts +844 -788
- package/engine/behavior.d.ts +2 -0
- package/engine/behavior.lua +53 -27
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +26 -38
- package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
- package/engine/behaviour/ability/emulate-impact.lua +43 -0
- package/engine/behaviour/ability/instant-impact.d.ts +2 -2
- package/engine/behaviour/ability/instant-impact.lua +4 -19
- package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
- package/engine/behaviour/ability/on-command-impact.lua +25 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
- package/engine/behaviour/ability/remove-buffs.lua +28 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +20 -4
- package/engine/behaviour/ability.lua +111 -47
- package/engine/behaviour/unit/stun-immunity.d.ts +5 -3
- package/engine/behaviour/unit/stun-immunity.lua +43 -27
- package/engine/behaviour/unit.d.ts +32 -0
- package/engine/behaviour/unit.lua +185 -4
- package/engine/buff.d.ts +63 -45
- package/engine/buff.lua +300 -237
- package/engine/internal/ability.d.ts +20 -3
- package/engine/internal/ability.lua +125 -13
- package/engine/internal/item/ability.lua +162 -4
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +7 -4
- package/engine/internal/item.lua +141 -35
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/ability.d.ts +45 -1
- package/engine/internal/unit/ability.lua +98 -14
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/bonus.d.ts +2 -0
- package/engine/internal/unit/bonus.lua +17 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.d.ts +1 -1
- package/engine/internal/unit/item.lua +6 -12
- package/engine/internal/unit/main-selected.d.ts +6 -0
- package/engine/internal/unit/main-selected.lua +12 -1
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +9 -2
- package/engine/internal/unit.d.ts +35 -11
- package/engine/internal/unit.lua +326 -145
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -17
- package/engine/object-data/entry/ability-type.lua +90 -36
- package/engine/object-data/entry/buff-type/applicable.lua +18 -37
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +3 -1
- package/engine/object-data/entry/item-type.lua +15 -2
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +21 -5
- package/engine/object-data/entry/unit-type.lua +214 -93
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +12 -6
- package/engine/object-field/ability.lua +8 -4
- package/engine/object-field/unit.d.ts +57 -3
- package/engine/object-field/unit.lua +207 -7
- package/engine/object-field.d.ts +17 -6
- package/engine/object-field.lua +190 -90
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/fields/ability.d.ts +2 -0
- package/engine/standard/fields/ability.lua +2 -0
- package/engine/standard/fields/unit.d.ts +4 -0
- package/engine/standard/fields/unit.lua +7 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +249 -10
- package/engine/unit.d.ts +2 -0
- package/engine/unit.lua +2 -0
- package/objutil/buff.lua +1 -2
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/utility/arrays.d.ts +9 -1
- package/utility/arrays.lua +37 -3
- package/utility/callback-array.d.ts +13 -0
- package/utility/callback-array.lua +46 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
- package/utility/linked-set.d.ts +1 -0
- package/utility/linked-set.lua +3 -0
- package/utility/lua-maps.d.ts +4 -0
- package/utility/lua-maps.lua +20 -0
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/reflection.lua +11 -7
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
package/attributes.d.ts
CHANGED
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@@ -1,8 +1,12 @@
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/** @noSelfInFile */
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declare const marker: {};
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export type Attribute<T> = {
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readonly __attribute: unique symbol;
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readonly __type: T;
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readonly __marker: typeof marker;
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} & symbol;
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export declare const attribute: <T>() => Attribute<T>;
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export declare const isAttribute: (value: unknown) => value is Attribute<unknown>;
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export declare namespace Attribute {
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const create: <T>() => Attribute<T>;
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}
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readonly get: (<T>(attribute: Attribute<T>) => T | undefined) & LuaExtension<"TableGetMethod">;
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readonly set: (<T>(attribute: Attribute<T>, value: T | undefined) => void) & LuaExtension<"TableSetMethod">;
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}
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export {};
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package/attributes.lua
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local ____exports = {}
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local marker = {}
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____exports.attribute = function()
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return {__marker = marker}
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end
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____exports.isAttribute = function(value)
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return type(value) == "table" and rawget(value, "__marker") == marker
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end
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____exports.Attribute = {}
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local Attribute = ____exports.Attribute
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do
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Attribute.create = function()
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return {}
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return {__marker = marker}
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end
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end
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____exports.AttributesHolder = __TS__Class()
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package/config.d.ts
ADDED
package/config.lua
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local ____exports = {}
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____exports.WarscriptConfig = __TS__Class()
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local WarscriptConfig = ____exports.WarscriptConfig
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WarscriptConfig.name = "WarscriptConfig"
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function WarscriptConfig.prototype.____constructor(self)
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end
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WarscriptConfig.AUTOMATICALLY_SET_UNIT_TYPE_PORTRAIT_MODEL_PATH = true
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return ____exports
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package/core/types/effect.d.ts
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import { PlayerColor } from "./playerColor";
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declare const enum EffectPropertyKey {
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COLOR = 100,
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PITCH = 101
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PITCH = 101,
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ROLL = 102
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}
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export type EffectParameters = {
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readonly delay?: number;
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readonly scale?: number;
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readonly color?: PlayerColor;
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readonly pitch?: number;
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readonly roll?: number;
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readonly detached?: boolean;
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readonly zOffset?: number;
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readonly scaleZOffset?: boolean;
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};
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export declare class Effect extends Handle<jeffect> {
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private [EffectPropertyKey.COLOR]?;
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private [EffectPropertyKey.PITCH]?;
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private [EffectPropertyKey.ROLL]?;
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protected onDestroy(): HandleDestructor;
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get color(): PlayerColor;
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set color(color: PlayerColor);
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set scale(scale: number);
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get pitch(): number;
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set pitch(pitch: number);
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get roll(): number;
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set roll(roll: number);
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static create<T extends Effect>(this: typeof Effect & (new (handle: jeffect) => T), modelPath: string, xOrWidget: number | Widget, yOrAttachmentPoint?: number | string, parameters?: EffectParameters): T;
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static flash(modelPath: string, ...args: [
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...pointOrWidget: [x: number, y: number] | [widget: Widget, attachmentPoint
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...parametersOrDuration: [
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...pointOrWidget: [x: number, y: number] | [widget: Widget, attachmentPoint?: string],
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...parametersOrDuration: [parametersOrDuration?: EffectParameters | number] | [duration?: number, parameters?: EffectParameters]
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]): void;
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static flashTarget(model: string, target: Widget, attachPoint: string, duration?: number): void;
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}
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export {};
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package/core/types/effect.lua
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local __TS__InstanceOf = ____lualib.__TS__InstanceOf
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local ____exports = {}
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local dummyPlayer
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local dummyPlayer, addSpecialEffectInternal, flash
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local ____handle = require("core.types.handle")
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local Handle = ____handle.Handle
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local ____playerColor = require("core.types.playerColor")
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local Player = ____player.Player
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local ____timer = require("core.types.timer")
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local Timer = ____timer.Timer
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local ____unit = require("engine.internal.unit")
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local Unit = ____unit.Unit
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local ____pairs = _G.pairs
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local select = _G.select
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local mathRad = math.rad
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local playSpecialEffect = BlzPlaySpecialEffect
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local setSpecialEffectScale = BlzSetSpecialEffectScale
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local setSpecialEffectPitch = BlzSetSpecialEffectPitch
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local setSpecialEffectRoll = BlzSetSpecialEffectRoll
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local setSpecialEffectColorByPlayer = BlzSetSpecialEffectColorByPlayer
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local specialEffectAddSubAnimation = BlzSpecialEffectAddSubAnimation
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local specialEffectClearSubAnimations = BlzSpecialEffectClearSubAnimations
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local specialEffectRemoveSubAnimation = BlzSpecialEffectRemoveSubAnimation
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local setSpecialEffectZ = BlzSetSpecialEffectZ
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local getLocationZ = GetLocationZ
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local getUnitZ = BlzGetUnitZ
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local moveLocation = MoveLocation
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local location = Location(0, 0)
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local function setSpecialEffectPitchDegrees(effect, pitch)
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setSpecialEffectPitch(
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effect,
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-mathRad(pitch)
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)
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end
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local function setSpecialEffectRollDegrees(effect, roll)
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setSpecialEffectRoll(
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effect,
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-mathRad(roll)
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)
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end
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local animTypeByAnimationName = {
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attack = ANIM_TYPE_ATTACK,
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birth = ANIM_TYPE_BIRTH,
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setSpecialEffectColorByPlayer(effect, dummyPlayer.handle)
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dummyPlayer.color = dummyColor
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end
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local setters = {scale = setSpecialEffectScale, color = setSpecialEffectColor}
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local setters = {scale = setSpecialEffectScale, color = setSpecialEffectColor, pitch = setSpecialEffectPitchDegrees, roll = setSpecialEffectRollDegrees}
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local setterProperties = {"scale", "color", "pitch", "roll"}
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dummyPlayer = Player.neutralExtra
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local temporaryEffects = {}
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103
125
|
local temporaryEffectsDurations = {}
|
|
104
126
|
local temporaryEffectsCount = 0
|
|
127
|
+
local delayedEffectsModelPath = {}
|
|
128
|
+
local delayedEffectsXOrWidget = {}
|
|
129
|
+
local delayedEffectsYOrAttachmentPoint = {}
|
|
130
|
+
local delayedEffectsDuration = {}
|
|
131
|
+
local delayedEffectsParameters = {}
|
|
132
|
+
local delayedEffectsDelay = {}
|
|
133
|
+
local delayedEffectsCount = 0
|
|
105
134
|
local period = 1 / 32
|
|
106
135
|
Timer.onPeriod[period]:addListener(function()
|
|
107
136
|
local i = 1
|
|
@@ -110,12 +139,36 @@ Timer.onPeriod[period]:addListener(function()
|
|
|
110
139
|
if duration <= 0 then
|
|
111
140
|
destroyEffect(temporaryEffects[i])
|
|
112
141
|
temporaryEffects[i] = temporaryEffects[temporaryEffectsCount]
|
|
142
|
+
temporaryEffectsDurations[i] = temporaryEffectsDurations[temporaryEffectsCount]
|
|
113
143
|
temporaryEffectsCount = temporaryEffectsCount - 1
|
|
114
144
|
else
|
|
115
145
|
temporaryEffectsDurations[i] = duration - period
|
|
116
146
|
i = i + 1
|
|
117
147
|
end
|
|
118
148
|
end
|
|
149
|
+
i = 1
|
|
150
|
+
while i <= delayedEffectsCount do
|
|
151
|
+
local delay = delayedEffectsDelay[i]
|
|
152
|
+
if delay <= 0 then
|
|
153
|
+
flash(
|
|
154
|
+
delayedEffectsModelPath[i],
|
|
155
|
+
delayedEffectsXOrWidget[i],
|
|
156
|
+
delayedEffectsYOrAttachmentPoint[i],
|
|
157
|
+
delayedEffectsDuration[i],
|
|
158
|
+
delayedEffectsParameters[i]
|
|
159
|
+
)
|
|
160
|
+
delayedEffectsModelPath[i] = delayedEffectsModelPath[delayedEffectsCount]
|
|
161
|
+
delayedEffectsXOrWidget[i] = delayedEffectsXOrWidget[delayedEffectsCount]
|
|
162
|
+
delayedEffectsYOrAttachmentPoint[i] = delayedEffectsYOrAttachmentPoint[delayedEffectsCount]
|
|
163
|
+
delayedEffectsDuration[i] = delayedEffectsDuration[delayedEffectsCount]
|
|
164
|
+
delayedEffectsParameters[i] = delayedEffectsParameters[delayedEffectsCount]
|
|
165
|
+
delayedEffectsDelay[i] = delayedEffectsDelay[delayedEffectsCount]
|
|
166
|
+
delayedEffectsCount = delayedEffectsCount - 1
|
|
167
|
+
else
|
|
168
|
+
delayedEffectsDelay[i] = delay - period
|
|
169
|
+
i = i + 1
|
|
170
|
+
end
|
|
171
|
+
end
|
|
119
172
|
end)
|
|
120
173
|
____exports.Effect = __TS__Class()
|
|
121
174
|
local Effect = ____exports.Effect
|
|
@@ -125,49 +178,44 @@ function Effect.prototype.onDestroy(self)
|
|
|
125
178
|
destroyEffect(self.handle)
|
|
126
179
|
return Handle.prototype.onDestroy(self)
|
|
127
180
|
end
|
|
128
|
-
function Effect.create(self,
|
|
129
|
-
|
|
130
|
-
|
|
131
|
-
|
|
132
|
-
|
|
181
|
+
function Effect.create(self, modelPath, xOrWidget, yOrAttachmentPoint, parameters)
|
|
182
|
+
local effect = self:of(addSpecialEffectInternal(modelPath, xOrWidget, yOrAttachmentPoint, parameters))
|
|
183
|
+
if parameters ~= nil then
|
|
184
|
+
effect[100] = parameters.color
|
|
185
|
+
effect[101] = parameters.pitch
|
|
186
|
+
effect[102] = parameters.roll
|
|
187
|
+
end
|
|
188
|
+
return effect
|
|
133
189
|
end
|
|
134
190
|
function Effect.flash(self, modelPath, xOrWidget, yOrOrAttachmentPoint, parametersOrDuration, parameters)
|
|
135
191
|
if type(parametersOrDuration) ~= "number" then
|
|
136
192
|
parameters = parametersOrDuration
|
|
137
193
|
parametersOrDuration = nil
|
|
138
194
|
end
|
|
139
|
-
|
|
140
|
-
|
|
141
|
-
|
|
142
|
-
|
|
143
|
-
|
|
144
|
-
|
|
145
|
-
|
|
146
|
-
|
|
147
|
-
temporaryEffects[temporaryEffectsCount] = effect
|
|
148
|
-
temporaryEffectsDurations[temporaryEffectsCount] = parametersOrDuration
|
|
195
|
+
if parameters and (parameters.delay or 0) > 0 then
|
|
196
|
+
delayedEffectsCount = delayedEffectsCount + 1
|
|
197
|
+
delayedEffectsModelPath[delayedEffectsCount] = modelPath
|
|
198
|
+
delayedEffectsXOrWidget[delayedEffectsCount] = xOrWidget
|
|
199
|
+
delayedEffectsYOrAttachmentPoint[delayedEffectsCount] = yOrOrAttachmentPoint
|
|
200
|
+
delayedEffectsDuration[delayedEffectsCount] = parametersOrDuration
|
|
201
|
+
delayedEffectsParameters[delayedEffectsCount] = parameters
|
|
202
|
+
delayedEffectsDelay[delayedEffectsCount] = parameters.delay
|
|
149
203
|
return
|
|
150
204
|
end
|
|
151
|
-
|
|
152
|
-
|
|
153
|
-
|
|
154
|
-
|
|
155
|
-
|
|
156
|
-
|
|
157
|
-
|
|
158
|
-
temporaryEffects[temporaryEffectsCount] = effect
|
|
159
|
-
temporaryEffectsDurations[temporaryEffectsCount] = duration
|
|
160
|
-
else
|
|
161
|
-
destroyEffect(effect)
|
|
162
|
-
end
|
|
163
|
-
end
|
|
205
|
+
flash(
|
|
206
|
+
modelPath,
|
|
207
|
+
xOrWidget,
|
|
208
|
+
yOrOrAttachmentPoint,
|
|
209
|
+
parametersOrDuration,
|
|
210
|
+
parameters
|
|
211
|
+
)
|
|
164
212
|
end
|
|
165
213
|
__TS__SetDescriptor(
|
|
166
214
|
Effect.prototype,
|
|
167
215
|
"color",
|
|
168
216
|
{
|
|
169
217
|
get = function(self)
|
|
170
|
-
return self[100] or PlayerColor.
|
|
218
|
+
return self[100] or PlayerColor.red
|
|
171
219
|
end,
|
|
172
220
|
set = function(self, color)
|
|
173
221
|
setSpecialEffectColor(self.handle, color)
|
|
@@ -197,13 +245,61 @@ __TS__SetDescriptor(
|
|
|
197
245
|
return self[101] or 0
|
|
198
246
|
end,
|
|
199
247
|
set = function(self, pitch)
|
|
200
|
-
|
|
201
|
-
self.handle,
|
|
202
|
-
-mathRad(pitch)
|
|
203
|
-
)
|
|
248
|
+
setSpecialEffectPitchDegrees(self.handle, pitch)
|
|
204
249
|
self[101] = pitch
|
|
205
250
|
end
|
|
206
251
|
},
|
|
207
252
|
true
|
|
208
253
|
)
|
|
254
|
+
__TS__SetDescriptor(
|
|
255
|
+
Effect.prototype,
|
|
256
|
+
"roll",
|
|
257
|
+
{
|
|
258
|
+
get = function(self)
|
|
259
|
+
return self[102] or 0
|
|
260
|
+
end,
|
|
261
|
+
set = function(self, roll)
|
|
262
|
+
setSpecialEffectRollDegrees(self.handle, roll)
|
|
263
|
+
self[102] = roll
|
|
264
|
+
end
|
|
265
|
+
},
|
|
266
|
+
true
|
|
267
|
+
)
|
|
268
|
+
addSpecialEffectInternal = function(modelPath, xOrWidget, yOrAttachmentPoint, parameters)
|
|
269
|
+
local coordinatesProvided = type(xOrWidget) == "number"
|
|
270
|
+
local isPositional = coordinatesProvided or (parameters and parameters.detached) == true
|
|
271
|
+
local x = not isPositional and 0 or (coordinatesProvided and xOrWidget or xOrWidget.x)
|
|
272
|
+
local y = not isPositional and 0 or (coordinatesProvided and yOrAttachmentPoint or xOrWidget.y)
|
|
273
|
+
local effect = isPositional and addSpecialEffect(modelPath, x, y) or addSpecialEffectTarget(modelPath, xOrWidget.handle, yOrAttachmentPoint or "origin")
|
|
274
|
+
if parameters ~= nil then
|
|
275
|
+
if isPositional and parameters.scale == nil and __TS__InstanceOf(xOrWidget, Unit) then
|
|
276
|
+
setSpecialEffectScale(effect, xOrWidget.scale)
|
|
277
|
+
end
|
|
278
|
+
for ____, property in ipairs(setterProperties) do
|
|
279
|
+
local value = parameters[property]
|
|
280
|
+
if value ~= nil then
|
|
281
|
+
setters[property](effect, value)
|
|
282
|
+
end
|
|
283
|
+
end
|
|
284
|
+
if isPositional and parameters.zOffset ~= nil then
|
|
285
|
+
moveLocation(location, x, y)
|
|
286
|
+
local z = __TS__InstanceOf(xOrWidget, Unit) and getLocationZ(location) + xOrWidget.flyHeight or getLocationZ(location)
|
|
287
|
+
setSpecialEffectZ(
|
|
288
|
+
effect,
|
|
289
|
+
z + parameters.zOffset * (parameters.scaleZOffset and getSpecialEffectScale(effect) or 1)
|
|
290
|
+
)
|
|
291
|
+
end
|
|
292
|
+
end
|
|
293
|
+
return effect
|
|
294
|
+
end
|
|
295
|
+
flash = function(modelPath, xOrWidget, yOrAttachmentPoint, duration, parameters)
|
|
296
|
+
local effect = addSpecialEffectInternal(modelPath, xOrWidget, yOrAttachmentPoint, parameters)
|
|
297
|
+
if duration ~= nil and duration > 0 then
|
|
298
|
+
temporaryEffectsCount = temporaryEffectsCount + 1
|
|
299
|
+
temporaryEffects[temporaryEffectsCount] = effect
|
|
300
|
+
temporaryEffectsDurations[temporaryEffectsCount] = duration
|
|
301
|
+
return
|
|
302
|
+
end
|
|
303
|
+
destroyEffect(effect)
|
|
304
|
+
end
|
|
209
305
|
return ____exports
|
package/core/types/frame.lua
CHANGED
|
@@ -15,6 +15,10 @@ local Event = ____event.Event
|
|
|
15
15
|
local TriggerEvent = ____event.TriggerEvent
|
|
16
16
|
local ____timer = require("core.types.timer")
|
|
17
17
|
local Timer = ____timer.Timer
|
|
18
|
+
local ____frame_2Dcoordinates = require("engine.internal.misc.frame-coordinates")
|
|
19
|
+
local FRAME_MAX_Y = ____frame_2Dcoordinates.FRAME_MAX_Y
|
|
20
|
+
local FRAME_MIN_Y = ____frame_2Dcoordinates.FRAME_MIN_Y
|
|
21
|
+
local getFrameMinXMaxX = ____frame_2Dcoordinates.getFrameMinXMaxX
|
|
18
22
|
local frameClick = BlzFrameClick
|
|
19
23
|
local frameGetEnable = BlzFrameGetEnable
|
|
20
24
|
local frameIsVisible = BlzFrameIsVisible
|
|
@@ -344,27 +348,21 @@ __TS__ObjectDefineProperty(
|
|
|
344
348
|
Frame,
|
|
345
349
|
"minX",
|
|
346
350
|
{get = function(self)
|
|
347
|
-
local
|
|
348
|
-
|
|
349
|
-
local width4by3 = (w - h / 600 * 800) / 2
|
|
350
|
-
local pxtodpi = 0.6 / h
|
|
351
|
-
return -width4by3 * pxtodpi
|
|
351
|
+
local minX = getFrameMinXMaxX()
|
|
352
|
+
return minX
|
|
352
353
|
end}
|
|
353
354
|
)
|
|
354
355
|
__TS__ObjectDefineProperty(
|
|
355
356
|
Frame,
|
|
356
357
|
"maxX",
|
|
357
358
|
{get = function(self)
|
|
358
|
-
local
|
|
359
|
-
|
|
360
|
-
local width4by3 = (w - h / 600 * 800) / 2
|
|
361
|
-
local pxtodpi = 0.6 / h
|
|
362
|
-
return (-width4by3 + w) * pxtodpi
|
|
359
|
+
local ____, maxX = getFrameMinXMaxX()
|
|
360
|
+
return maxX
|
|
363
361
|
end}
|
|
364
362
|
)
|
|
365
363
|
Frame.centerX = 0.4
|
|
366
|
-
Frame.minY =
|
|
367
|
-
Frame.maxY =
|
|
364
|
+
Frame.minY = FRAME_MIN_Y
|
|
365
|
+
Frame.maxY = FRAME_MAX_Y
|
|
368
366
|
Frame.centerY = 0.3
|
|
369
367
|
__TS__SetDescriptor(
|
|
370
368
|
Frame.prototype,
|
package/core/types/player.lua
CHANGED
|
@@ -21,6 +21,8 @@ local ____exception = require("exception")
|
|
|
21
21
|
local IllegalStateException = ____exception.IllegalStateException
|
|
22
22
|
local ____math = require("math")
|
|
23
23
|
local MAXIMUM_INTEGER = ____math.MAXIMUM_INTEGER
|
|
24
|
+
local ____player_2Dlocal_2Dhandle = require("engine.internal.misc.player-local-handle")
|
|
25
|
+
local PLAYER_LOCAL_HANDLE = ____player_2Dlocal_2Dhandle.PLAYER_LOCAL_HANDLE
|
|
24
26
|
local getPlayerColor = GetPlayerColor
|
|
25
27
|
local getPlayerName = GetPlayerName
|
|
26
28
|
local getPlayerTechCount = GetPlayerTechCount
|
|
@@ -249,7 +251,7 @@ Player.all = (function()
|
|
|
249
251
|
end
|
|
250
252
|
return all
|
|
251
253
|
end)()
|
|
252
|
-
Player["local"] = ____exports.Player:of(
|
|
254
|
+
Player["local"] = ____exports.Player:of(PLAYER_LOCAL_HANDLE)
|
|
253
255
|
Player.neutralPassive = ____exports.Player.all[PLAYER_NEUTRAL_PASSIVE + 1]
|
|
254
256
|
Player.neutralAggressive = ____exports.Player.all[PLAYER_NEUTRAL_AGGRESSIVE + 1]
|
|
255
257
|
Player.neutralVictim = ____exports.Player.all[bj_PLAYER_NEUTRAL_VICTIM + 1]
|
|
@@ -1,4 +1,5 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
|
+
import type { Unit } from "../../engine/internal/unit";
|
|
2
3
|
export declare class PlayerCamera {
|
|
3
4
|
private readonly player;
|
|
4
5
|
private readonly isLocal;
|
|
@@ -28,5 +29,6 @@ export declare class PlayerCamera {
|
|
|
28
29
|
get roll(): number;
|
|
29
30
|
set roll(v: number);
|
|
30
31
|
reset(): void;
|
|
32
|
+
static isUnitInView(unit: Unit): boolean;
|
|
31
33
|
static of(player: jplayer): PlayerCamera;
|
|
32
34
|
}
|
|
@@ -3,33 +3,49 @@ local __TS__Class = ____lualib.__TS__Class
|
|
|
3
3
|
local __TS__New = ____lualib.__TS__New
|
|
4
4
|
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
5
|
local ____exports = {}
|
|
6
|
+
local ____timer = require("core.types.timer")
|
|
7
|
+
local Timer = ____timer.Timer
|
|
8
|
+
local ____player_2Dlocal_2Dhandle = require("engine.internal.misc.player-local-handle")
|
|
9
|
+
local PLAYER_LOCAL_HANDLE = ____player_2Dlocal_2Dhandle.PLAYER_LOCAL_HANDLE
|
|
10
|
+
local ____preconditions = require("utility.preconditions")
|
|
11
|
+
local check = ____preconditions.check
|
|
12
|
+
local ____frame_2Dcoordinates = require("engine.internal.misc.frame-coordinates")
|
|
13
|
+
local FRAME_MAX_Y = ____frame_2Dcoordinates.FRAME_MAX_Y
|
|
14
|
+
local FRAME_MIN_Y = ____frame_2Dcoordinates.FRAME_MIN_Y
|
|
15
|
+
local getFrameMinXMaxX = ____frame_2Dcoordinates.getFrameMinXMaxX
|
|
6
16
|
local getHandleId = GetHandleId
|
|
7
17
|
local setCameraField = SetCameraField
|
|
8
18
|
local getCameraField = GetCameraField
|
|
9
19
|
local setCameraPosition = SetCameraPosition
|
|
20
|
+
local getCameraEyePositionX = GetCameraEyePositionX
|
|
21
|
+
local getCameraEyePositionY = GetCameraEyePositionY
|
|
22
|
+
local getCameraEyePositionZ = GetCameraEyePositionZ
|
|
10
23
|
local getCameraTargetPositionX = GetCameraTargetPositionX
|
|
11
24
|
local getCameraTargetPositionY = GetCameraTargetPositionY
|
|
12
25
|
local resetToGameCamera = ResetToGameCamera
|
|
26
|
+
local cos = math.cos
|
|
13
27
|
local deg = math.deg
|
|
14
|
-
local
|
|
28
|
+
local sin = math.sin
|
|
15
29
|
local memoized = {}
|
|
16
30
|
____exports.PlayerCamera = __TS__Class()
|
|
17
31
|
local PlayerCamera = ____exports.PlayerCamera
|
|
18
32
|
PlayerCamera.name = "PlayerCamera"
|
|
19
33
|
function PlayerCamera.prototype.____constructor(self, player)
|
|
20
34
|
local id = getHandleId(player)
|
|
21
|
-
|
|
22
|
-
error("Double-constructor run player camera!")
|
|
23
|
-
end
|
|
35
|
+
check(memoized[id] == nil)
|
|
24
36
|
memoized[id] = self
|
|
25
37
|
self.player = player
|
|
26
|
-
self.isLocal = player ==
|
|
38
|
+
self.isLocal = player == PLAYER_LOCAL_HANDLE
|
|
27
39
|
end
|
|
28
40
|
function PlayerCamera.prototype.reset(self)
|
|
29
41
|
if self.isLocal then
|
|
30
42
|
resetToGameCamera(0)
|
|
31
43
|
end
|
|
32
44
|
end
|
|
45
|
+
function PlayerCamera.isUnitInView(self, unit)
|
|
46
|
+
local ____, ____, isInView = ____exports.worldCoordinatesToFrame(unit.x, unit.y, unit.z)
|
|
47
|
+
return isInView
|
|
48
|
+
end
|
|
33
49
|
function PlayerCamera.of(self, player)
|
|
34
50
|
return memoized[getHandleId(player)] or __TS__New(____exports.PlayerCamera, player)
|
|
35
51
|
end
|
|
@@ -159,4 +175,62 @@ __TS__SetDescriptor(
|
|
|
159
175
|
},
|
|
160
176
|
true
|
|
161
177
|
)
|
|
178
|
+
local cameraEyeX = 0
|
|
179
|
+
local cameraEyeY = 0
|
|
180
|
+
local cameraEyeZ = 0
|
|
181
|
+
local cameraAngleOfAttack = 0
|
|
182
|
+
local cameraAngleOfAttackCos = 0
|
|
183
|
+
local cameraAngleOfAttackSin = 0
|
|
184
|
+
local cameraRotation = 0
|
|
185
|
+
local cameraRotationCos = 0
|
|
186
|
+
local cameraRotationSin = 0
|
|
187
|
+
local cameraAngleOfAttackCosRotationCos = 0
|
|
188
|
+
local cameraAngleOfAttackCosRotationSin = 0
|
|
189
|
+
local cameraAngleOfAttackSinRotationCos = 0
|
|
190
|
+
local cameraAngleOfAttackSinRotationSin = 0
|
|
191
|
+
local yCenterScreenShift = 0
|
|
192
|
+
local scaleFactor = 0
|
|
193
|
+
local frameMinX = 0
|
|
194
|
+
local frameMaxX = 0
|
|
195
|
+
local isCameraViewPrecalculated = false
|
|
196
|
+
local function precalculateCameraView()
|
|
197
|
+
cameraEyeX = getCameraEyePositionX()
|
|
198
|
+
cameraEyeY = getCameraEyePositionY()
|
|
199
|
+
cameraEyeZ = getCameraEyePositionZ()
|
|
200
|
+
cameraAngleOfAttack = getCameraField(CAMERA_FIELD_ANGLE_OF_ATTACK)
|
|
201
|
+
cameraAngleOfAttackCos = cos(cameraAngleOfAttack)
|
|
202
|
+
cameraAngleOfAttackSin = sin(cameraAngleOfAttack)
|
|
203
|
+
cameraRotation = getCameraField(CAMERA_FIELD_ROTATION)
|
|
204
|
+
cameraRotationCos = cos(cameraRotation)
|
|
205
|
+
cameraRotationSin = sin(cameraRotation)
|
|
206
|
+
cameraAngleOfAttackCosRotationCos = cameraAngleOfAttackCos * cameraRotationCos
|
|
207
|
+
cameraAngleOfAttackCosRotationSin = cameraAngleOfAttackCos * cameraRotationSin
|
|
208
|
+
cameraAngleOfAttackSinRotationCos = cameraAngleOfAttackSin * cameraRotationCos
|
|
209
|
+
cameraAngleOfAttackSinRotationSin = cameraAngleOfAttackSin * cameraRotationSin
|
|
210
|
+
yCenterScreenShift = 0.1284 * cameraAngleOfAttackCos
|
|
211
|
+
local cameraFieldOfView = getCameraField(CAMERA_FIELD_FIELD_OF_VIEW)
|
|
212
|
+
scaleFactor = 0.0524 * cameraFieldOfView ^ 3 - 0.0283 * cameraFieldOfView ^ 2 + 1.061 * cameraFieldOfView
|
|
213
|
+
frameMinX, frameMaxX = getFrameMinXMaxX()
|
|
214
|
+
isCameraViewPrecalculated = true
|
|
215
|
+
end
|
|
216
|
+
Timer.onPeriod[1 / 64]:addListener(
|
|
217
|
+
4,
|
|
218
|
+
function()
|
|
219
|
+
isCameraViewPrecalculated = false
|
|
220
|
+
end
|
|
221
|
+
)
|
|
222
|
+
---
|
|
223
|
+
-- @internal For use by internal systems only.
|
|
224
|
+
____exports.worldCoordinatesToFrame = function(x, y, z)
|
|
225
|
+
if not isCameraViewPrecalculated then
|
|
226
|
+
precalculateCameraView()
|
|
227
|
+
end
|
|
228
|
+
local dx = x - cameraEyeX
|
|
229
|
+
local dy = y - cameraEyeY
|
|
230
|
+
local dz = z - cameraEyeZ
|
|
231
|
+
local xPrime = scaleFactor * (-cameraAngleOfAttackCosRotationCos * dx - cameraAngleOfAttackCosRotationSin * dy - cameraAngleOfAttackSin * dz)
|
|
232
|
+
local frameX = 0.4 + (cameraRotationCos * dy - cameraRotationSin * dx) / xPrime
|
|
233
|
+
local frameY = 0.42625 - yCenterScreenShift + (cameraAngleOfAttackSinRotationCos * dx + cameraAngleOfAttackSinRotationSin * dy - cameraAngleOfAttackCos * dz) / xPrime
|
|
234
|
+
return frameX, frameY, xPrime < 0 and frameX >= frameMinX and frameX <= frameMaxX and frameY >= FRAME_MIN_Y and frameY <= FRAME_MAX_Y
|
|
235
|
+
end
|
|
162
236
|
return ____exports
|
package/core/types/sound.d.ts
CHANGED
|
@@ -1,6 +1,7 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
2
|
import { Handle, HandleDestructor } from "./handle";
|
|
3
3
|
import { Unit } from "./unit";
|
|
4
|
+
import { SoundEax } from "../../engine/object-data/auxiliary/sound-eax";
|
|
4
5
|
export declare enum SoundChannel {
|
|
5
6
|
General = 0,
|
|
6
7
|
UnitSelection = 1,
|
|
@@ -18,16 +19,7 @@ export declare enum SoundChannel {
|
|
|
18
19
|
Birth = 13,
|
|
19
20
|
Fire = 14
|
|
20
21
|
}
|
|
21
|
-
export
|
|
22
|
-
Default = "DefaultEAXON",
|
|
23
|
-
Acknowledgements = "HeroAcksEAX",
|
|
24
|
-
Environment = "DoodadsEAX",
|
|
25
|
-
Drums = "KotoDrumsEAX",
|
|
26
|
-
Attacks = "CombatSoundsEAX",
|
|
27
|
-
Abilities = "SpellsEAX",
|
|
28
|
-
Missiles = "MissilesEAX"
|
|
29
|
-
}
|
|
30
|
-
export type SoundPreset = Readonly<{
|
|
22
|
+
export type SoundSettings = Readonly<{
|
|
31
23
|
channel?: SoundChannel;
|
|
32
24
|
eax?: SoundEax;
|
|
33
25
|
fadeInRate?: number;
|
|
@@ -36,19 +28,19 @@ export type SoundPreset = Readonly<{
|
|
|
36
28
|
volume?: number;
|
|
37
29
|
pitch?: number;
|
|
38
30
|
}>;
|
|
39
|
-
export type
|
|
31
|
+
export type Sound3DSettings = SoundSettings & Readonly<{
|
|
40
32
|
stopWhenOutOfRange?: boolean;
|
|
41
33
|
minDistance?: number;
|
|
42
34
|
maxDistance?: number;
|
|
43
35
|
distanceCutoff?: number;
|
|
44
36
|
}>;
|
|
45
|
-
export declare namespace
|
|
46
|
-
const UI:
|
|
47
|
-
const Music:
|
|
48
|
-
const Attack:
|
|
49
|
-
const Ability:
|
|
50
|
-
const AbilityLooping:
|
|
51
|
-
const Missile:
|
|
37
|
+
export declare namespace SoundSettings {
|
|
38
|
+
const UI: SoundSettings;
|
|
39
|
+
const Music: SoundSettings;
|
|
40
|
+
const Attack: Sound3DSettings;
|
|
41
|
+
const Ability: Sound3DSettings;
|
|
42
|
+
const AbilityLooping: Sound3DSettings;
|
|
43
|
+
const Missile: Sound3DSettings;
|
|
52
44
|
}
|
|
53
45
|
export declare class Sound extends Handle<jsound, [fadeOut?: boolean]> {
|
|
54
46
|
private _volume?;
|
|
@@ -58,12 +50,13 @@ export declare class Sound extends Handle<jsound, [fadeOut?: boolean]> {
|
|
|
58
50
|
start(milliseconds?: number): void;
|
|
59
51
|
stop(fadeOut?: boolean): void;
|
|
60
52
|
restart(milliseconds?: number): void;
|
|
61
|
-
static play(fileName: string, preset:
|
|
62
|
-
static create(fileName: string, preset:
|
|
53
|
+
static play(fileName: string, preset: SoundSettings): void;
|
|
54
|
+
static create(fileName: string, preset: SoundSettings): Sound;
|
|
63
55
|
}
|
|
64
56
|
export declare class Sound3D extends Sound {
|
|
65
|
-
static playAtPosition(fileName: string, preset:
|
|
66
|
-
static playOnUnit(fileName: string, preset:
|
|
67
|
-
static
|
|
68
|
-
static
|
|
57
|
+
static playAtPosition(fileName: string, preset: Sound3DSettings, x?: number, y?: number, z?: number): void;
|
|
58
|
+
static playOnUnit(fileName: string, preset: Sound3DSettings, unit: Unit): void;
|
|
59
|
+
static playFromLabel(label: string, preset: Sound3DSettings, ...positionOrUnit: [Unit] | [number, number, number?]): void;
|
|
60
|
+
static createAtPosition(fileName: string, preset: Sound3DSettings, x?: number, y?: number, z?: number): Sound3D;
|
|
61
|
+
static createOnUnit(fileName: string, preset: Sound3DSettings, unit: Unit): Sound3D;
|
|
69
62
|
}
|