warscript 0.0.1-dev.193ed34 → 0.0.1-dev.1a26d39

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (102) hide show
  1. package/attributes.d.ts +1 -0
  2. package/attributes.lua +9 -0
  3. package/core/types/frame.lua +22 -32
  4. package/core/types/player.d.ts +16 -0
  5. package/core/types/player.lua +57 -14
  6. package/core/types/playerCamera.lua +48 -4
  7. package/core/types/tileCell.d.ts +11 -1
  8. package/core/types/tileCell.lua +97 -0
  9. package/core/types/timer.d.ts +3 -2
  10. package/core/types/timer.lua +22 -2
  11. package/decl/native.d.ts +2 -2
  12. package/destroyable.d.ts +1 -0
  13. package/destroyable.lua +9 -0
  14. package/engine/behavior.d.ts +12 -1
  15. package/engine/behavior.lua +199 -65
  16. package/engine/behaviour/ability/apply-buff.lua +4 -4
  17. package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
  18. package/engine/behaviour/ability/remove-buffs.lua +21 -0
  19. package/engine/behaviour/ability.d.ts +6 -1
  20. package/engine/behaviour/ability.lua +31 -1
  21. package/engine/behaviour/unit/stun-immunity.d.ts +9 -5
  22. package/engine/behaviour/unit/stun-immunity.lua +17 -7
  23. package/engine/behaviour/unit.d.ts +15 -5
  24. package/engine/behaviour/unit.lua +126 -22
  25. package/engine/buff.d.ts +19 -7
  26. package/engine/buff.lua +178 -118
  27. package/engine/internal/ability.d.ts +3 -1
  28. package/engine/internal/ability.lua +26 -9
  29. package/engine/internal/item+owner.lua +12 -6
  30. package/engine/internal/item.d.ts +13 -15
  31. package/engine/internal/item.lua +63 -49
  32. package/engine/internal/mechanics/cast-ability.lua +6 -3
  33. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  34. package/engine/internal/misc/frame-coordinates.lua +21 -0
  35. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  36. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  37. package/engine/internal/unit/ability.d.ts +14 -14
  38. package/engine/internal/unit/ability.lua +72 -45
  39. package/engine/internal/unit/attributes.d.ts +17 -0
  40. package/engine/internal/unit/attributes.lua +46 -0
  41. package/engine/internal/unit/bonus.d.ts +2 -0
  42. package/engine/internal/unit/bonus.lua +10 -0
  43. package/engine/internal/unit/fly-height.d.ts +7 -0
  44. package/engine/internal/unit/fly-height.lua +20 -0
  45. package/engine/internal/unit/interrupts.d.ts +12 -0
  46. package/engine/internal/unit/interrupts.lua +28 -0
  47. package/engine/internal/unit/main-selected.lua +12 -27
  48. package/engine/internal/unit/range-event.d.ts +12 -0
  49. package/engine/internal/unit/range-event.lua +90 -0
  50. package/engine/internal/unit/scale.d.ts +7 -0
  51. package/engine/internal/unit/scale.lua +20 -0
  52. package/engine/internal/unit+ability.lua +10 -1
  53. package/engine/internal/unit-missile-launch.lua +51 -20
  54. package/engine/internal/unit.d.ts +18 -22
  55. package/engine/internal/unit.lua +179 -200
  56. package/engine/local-client.d.ts +2 -0
  57. package/engine/local-client.lua +30 -0
  58. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  59. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  60. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  61. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  62. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  63. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  64. package/engine/object-data/entry/ability-type.lua +4 -1
  65. package/engine/object-data/entry/destructible-type.d.ts +27 -1
  66. package/engine/object-data/entry/destructible-type.lua +155 -0
  67. package/engine/object-data/entry/unit-type.d.ts +4 -0
  68. package/engine/object-data/entry/unit-type.lua +76 -32
  69. package/engine/object-field/ability.d.ts +3 -3
  70. package/engine/object-field/ability.lua +7 -6
  71. package/engine/object-field/unit.d.ts +20 -5
  72. package/engine/object-field/unit.lua +61 -0
  73. package/engine/object-field.d.ts +11 -3
  74. package/engine/object-field.lua +270 -125
  75. package/engine/random.d.ts +9 -0
  76. package/engine/random.lua +13 -0
  77. package/engine/standard/fields/ability.d.ts +2 -2
  78. package/engine/standard/fields/ability.lua +2 -2
  79. package/engine/standard/fields/unit.d.ts +11 -3
  80. package/engine/standard/fields/unit.lua +15 -2
  81. package/engine/synchronization.d.ts +11 -0
  82. package/engine/synchronization.lua +77 -0
  83. package/engine/text-tag.lua +4 -2
  84. package/engine/unit.d.ts +5 -0
  85. package/engine/unit.lua +5 -0
  86. package/net/socket.lua +1 -1
  87. package/objutil/buff.lua +10 -8
  88. package/package.json +2 -2
  89. package/patch-lua.lua +15 -0
  90. package/patch-lualib.lua +1 -1
  91. package/utility/arrays.d.ts +1 -0
  92. package/utility/arrays.lua +8 -0
  93. package/utility/callback-array.d.ts +17 -0
  94. package/utility/callback-array.lua +61 -0
  95. package/utility/linked-map.d.ts +34 -0
  96. package/utility/linked-map.lua +101 -0
  97. package/utility/linked-set.d.ts +3 -1
  98. package/utility/linked-set.lua +40 -1
  99. package/utility/lua-maps.d.ts +11 -2
  100. package/utility/lua-maps.lua +33 -2
  101. package/utility/records.lua +20 -1
  102. package/utility/types.d.ts +3 -0
package/engine/buff.lua CHANGED
@@ -16,6 +16,7 @@ local internalApplyBuff = ____applicable.internalApplyBuff
16
16
  local removeBuff = ____applicable.removeBuff
17
17
  local ____ability = require("engine.internal.ability")
18
18
  local Ability = ____ability.Ability
19
+ local UnitAbility = ____ability.UnitAbility
19
20
  local ____ability = require("engine.object-field.ability")
20
21
  local AbilityBooleanField = ____ability.AbilityBooleanField
21
22
  local AbilityNumberField = ____ability.AbilityNumberField
@@ -28,9 +29,6 @@ local ____math = require("math")
28
29
  local max = ____math.max
29
30
  local min = ____math.min
30
31
  local ____bonus = require("engine.internal.unit.bonus")
31
- local addOrUpdateOrRemoveUnitBonus = ____bonus.addOrUpdateOrRemoveUnitBonus
32
- local getUnitBonus = ____bonus.getUnitBonus
33
- local removeUnitBonus = ____bonus.removeUnitBonus
34
32
  local UnitBonusType = ____bonus.UnitBonusType
35
33
  local ____area_2Ddamage = require("engine.internal.mechanics.area-damage")
36
34
  local damageArea = ____area_2Ddamage.damageArea
@@ -44,6 +42,7 @@ local BuffType = ____buff_2Dtype.BuffType
44
42
  local ____unit = require("engine.behaviour.unit")
45
43
  local UnitBehavior = ____unit.UnitBehavior
46
44
  local ____arrays = require("utility.arrays")
45
+ local emptyArray = ____arrays.emptyArray
47
46
  local forEach = ____arrays.forEach
48
47
  local ____event = require("event")
49
48
  local Event = ____event.Event
@@ -53,6 +52,12 @@ local ____item = require("engine.internal.item")
53
52
  local Item = ____item.Item
54
53
  local ____destructable = require("core.types.destructable")
55
54
  local Destructable = ____destructable.Destructable
55
+ local ____ability = require("engine.standard.fields.ability")
56
+ local COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD = ____ability.COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD
57
+ local ____ability = require("engine.behaviour.ability")
58
+ local AbilityBehavior = ____ability.AbilityBehavior
59
+ local ____records = require("utility.records")
60
+ local sortedKeysUnnested = ____records.sortedKeysUnnested
56
61
  local getUnitAbility = BlzGetUnitAbility
57
62
  local stringValueByBuffTypeIdByFieldId = postcompile(function()
58
63
  local stringValueByBuffTypeIdByFieldId = {}
@@ -101,6 +106,7 @@ local buffParametersKeys = {
101
106
  armorIncreaseFactor = true,
102
107
  attackSpeedIncreaseFactor = true,
103
108
  movementSpeedIncreaseFactor = true,
109
+ manaRegenerationRateIncreaseFactor = true,
104
110
  evasionProbability = true,
105
111
  missProbability = true,
106
112
  damageFactor = true,
@@ -124,7 +130,8 @@ local buffParametersKeys = {
124
130
  damageOnExpiration = true,
125
131
  healingOnExpiration = true,
126
132
  killsOnExpiration = true,
127
- explodesOnExpiration = true
133
+ explodesOnExpiration = true,
134
+ abilityCooldownFactor = true
128
135
  }
129
136
  local function resolveEnumValue(ability, level, value)
130
137
  if value == nil or type(value) == "number" then
@@ -187,6 +194,7 @@ local buffNumberParameters = {
187
194
  "durationIncreaseOnAutoAttack",
188
195
  "attackSpeedIncreaseFactor",
189
196
  "movementSpeedIncreaseFactor",
197
+ "manaRegenerationRateIncreaseFactor",
190
198
  "evasionProbability",
191
199
  "armorIncrease",
192
200
  "damageFactor",
@@ -201,7 +209,8 @@ local buffNumberParameters = {
201
209
  "healingPerInterval",
202
210
  "healingOverDuration",
203
211
  "damageOnExpiration",
204
- "healingOnExpiration"
212
+ "healingOnExpiration",
213
+ "abilityCooldownFactor"
205
214
  }
206
215
  local unsuccessfulApplicationMarker = {}
207
216
  local function selectBuffTypeIdWithLeastDuration(buffTypeIds, unit)
@@ -320,33 +329,38 @@ function Buff.prototype.____constructor(self, _unit, typeIdOrTypeIds, polarityOr
320
329
  local polarity
321
330
  local resistanceType
322
331
  local ability
332
+ local abilityBehavior
323
333
  if type(typeIdOrTypeIds) ~= "number" then
324
334
  typeId = selectBuffTypeIdWithLeastDuration(typeIdOrTypeIds, _unit)
325
335
  polarity = resistanceTypeOrPolarity
326
336
  resistanceType = abilityOrParametersOrResistanceType
327
- if __TS__InstanceOf(parametersOrAbility, Ability) or parametersOrAbility == nil then
337
+ if __TS__InstanceOf(parametersOrAbility, AbilityBehavior) then
338
+ abilityBehavior = parametersOrAbility
339
+ ability = abilityBehavior.ability
340
+ elseif __TS__InstanceOf(parametersOrAbility, Ability) then
328
341
  ability = parametersOrAbility
329
- else
330
- ability = nil
342
+ elseif parametersOrAbility ~= nil then
331
343
  parameters = parametersOrAbility
332
344
  end
333
345
  else
334
346
  typeId = typeIdOrTypeIds
335
347
  polarity = polarityOrTypeIdSelectionPolicy
336
348
  resistanceType = resistanceTypeOrPolarity
337
- if __TS__InstanceOf(abilityOrParametersOrResistanceType, Ability) or abilityOrParametersOrResistanceType == nil then
349
+ if __TS__InstanceOf(abilityOrParametersOrResistanceType, AbilityBehavior) then
350
+ abilityBehavior = abilityOrParametersOrResistanceType
351
+ ability = abilityBehavior.ability
352
+ parameters = parametersOrAbility
353
+ elseif __TS__InstanceOf(abilityOrParametersOrResistanceType, Ability) then
338
354
  ability = abilityOrParametersOrResistanceType
339
355
  parameters = parametersOrAbility
340
- else
341
- ability = nil
356
+ elseif abilityOrParametersOrResistanceType ~= nil then
342
357
  parameters = abilityOrParametersOrResistanceType
358
+ else
359
+ parameters = parametersOrAbility
343
360
  end
344
361
  end
362
+ self.sourceAbilityBehavior = abilityBehavior
345
363
  self.typeId = typeId
346
- if not (__TS__InstanceOf(ability, Ability) or ability == nil) then
347
- parameters = ability
348
- ability = nil
349
- end
350
364
  local defaultParameters = self.constructor.defaultParameters
351
365
  local level = parameters and parameters.level or defaultParameters.level
352
366
  local spellStealPriority = parameters and parameters.spellStealPriority or defaultParameters.spellStealPriority
@@ -457,24 +471,22 @@ function Buff.prototype.____constructor(self, _unit, typeIdOrTypeIds, polarityOr
457
471
  abilityTypeIds = {}
458
472
  self._abilityTypeIds = abilityTypeIds
459
473
  end
460
- for abilityTypeId, abilityParameters in pairs(parametersAbilityTypeIds) do
474
+ for ____, abilityTypeId in ipairs(sortedKeysUnnested(parametersAbilityTypeIds)) do
475
+ local abilityParameters = parametersAbilityTypeIds[abilityTypeId]
461
476
  local addedAbility = _unit:addAbility(abilityTypeId)
462
477
  if addedAbility ~= nil then
463
478
  _unit:makeAbilityPermanent(abilityTypeId, true)
464
479
  _unit:setAbilityLevel(abilityTypeId, 1 + (abilityParameters.level or ability and ability.level or 0))
465
- for abilityParameterKey, abilityParameterValue in pairs(abilityParameters) do
466
- if abilityParameterKey == "isButtonVisible" then
467
- if not resolveBooleanValue(ability, level, abilityParameterValue) then
468
- _unit:hideAbility(abilityTypeId, true)
469
- end
470
- elseif abilityParameterKey ~= "level" then
471
- abilityParameterKey:setValue(
472
- addedAbility,
473
- resolveNumberValue(ability, level, abilityParameterValue)
474
- )
475
- end
480
+ if abilityParameters.isButtonVisible == false then
481
+ _unit:hideAbility(abilityTypeId, true)
482
+ end
483
+ for ____, field in ipairs(abilityParameters.fields or emptyArray()) do
484
+ field[1]:setValue(
485
+ addedAbility,
486
+ resolveNumberValue(ability, level, field[2])
487
+ )
476
488
  end
477
- abilityTypeIds[abilityTypeId] = true
489
+ abilityTypeIds[#abilityTypeIds + 1] = abilityTypeId
478
490
  end
479
491
  end
480
492
  local behaviorConstructors = parameters and parameters.behaviorConstructors or defaultParameters.behaviorConstructors
@@ -486,18 +498,20 @@ function Buff.prototype.____constructor(self, _unit, typeIdOrTypeIds, polarityOr
486
498
  self._behaviors = behaviors
487
499
  end
488
500
  end
489
- local additionalParameters = {}
490
- for key, value in pairs(parameters) do
491
- if not buffParametersKeys[key] then
492
- if ability then
493
- additionalParameters[key] = resolveCurrentAbilityDependentValue(ability, value)
494
- else
495
- additionalParameters[key] = value
501
+ if parameters ~= nil then
502
+ local additionalParameters = {}
503
+ for ____, key in ipairs(sortedKeysUnnested(parameters)) do
504
+ if not buffParametersKeys[key] then
505
+ if ability then
506
+ additionalParameters[key] = resolveCurrentAbilityDependentValue(ability, parameters[key])
507
+ else
508
+ additionalParameters[key] = parameters[key]
509
+ end
496
510
  end
497
511
  end
498
- end
499
- if (next(additionalParameters)) ~= nil then
500
- self.parameters = additionalParameters
512
+ if (next(additionalParameters)) ~= nil then
513
+ self.parameters = additionalParameters
514
+ end
501
515
  end
502
516
  end
503
517
  if duration ~= nil and duration > 0 then
@@ -509,63 +523,66 @@ function Buff.prototype.____constructor(self, _unit, typeIdOrTypeIds, polarityOr
509
523
  self[100] = 1
510
524
  Event.invoke(buffCreatedEvent, self)
511
525
  end
512
- function Buff.prototype.getUnitBonus(self, bonusType)
513
- local ____opt_38 = self._bonusIdByBonusType
514
- local bonusId = ____opt_38 and ____opt_38[bonusType]
515
- return bonusId == nil and 0 or getUnitBonus(self._unit, bonusType, bonusId)
526
+ function Buff.prototype.onAbilityGained(self, ability)
527
+ if __TS__InstanceOf(ability, UnitAbility) then
528
+ local abilityCooldownModifier = self[144]
529
+ if abilityCooldownModifier then
530
+ COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD:applyModifier(ability, abilityCooldownModifier)
531
+ end
532
+ end
516
533
  end
517
- function Buff.prototype.addOrUpdateOrRemoveUnitBonus(self, bonusType, value)
518
- local bonusIdByBonusType = self._bonusIdByBonusType
519
- if bonusIdByBonusType == nil then
520
- bonusIdByBonusType = {}
521
- self._bonusIdByBonusType = bonusIdByBonusType
534
+ function Buff.prototype.onAbilityLost(self, ability)
535
+ if __TS__InstanceOf(ability, UnitAbility) then
536
+ local abilityCooldownModifier = self[144]
537
+ if abilityCooldownModifier then
538
+ COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD:removeModifier(ability, abilityCooldownModifier)
539
+ end
522
540
  end
523
- bonusIdByBonusType[bonusType] = addOrUpdateOrRemoveUnitBonus(self._unit, bonusType, bonusIdByBonusType[bonusType], value)
524
541
  end
525
542
  function Buff.prototype.flashEffect(self, widgetOrXOrParametersOrDuration, yOrParametersOrDuration, parametersOrDuration)
526
543
  if type(widgetOrXOrParametersOrDuration) == "number" and type(yOrParametersOrDuration) == "number" then
527
544
  Effect:flash(self[105], widgetOrXOrParametersOrDuration, yOrParametersOrDuration, parametersOrDuration)
528
545
  else
529
546
  local isWidgetProvided = __TS__InstanceOf(widgetOrXOrParametersOrDuration, Unit) or __TS__InstanceOf(widgetOrXOrParametersOrDuration, Item) or __TS__InstanceOf(widgetOrXOrParametersOrDuration, Destructable)
530
- local ____Effect_42 = Effect
531
- local ____Effect_flash_43 = Effect.flash
532
- local ____array_41 = __TS__SparseArrayNew(
547
+ local ____Effect_40 = Effect
548
+ local ____Effect_flash_41 = Effect.flash
549
+ local ____array_39 = __TS__SparseArrayNew(
533
550
  self[105],
534
551
  isWidgetProvided and widgetOrXOrParametersOrDuration or self._unit,
535
552
  stringValueByBuffTypeIdByFieldId[fourCC("feft")][self.typeId] or "origin"
536
553
  )
537
- local ____isWidgetProvided_40
554
+ local ____isWidgetProvided_38
538
555
  if isWidgetProvided then
539
- ____isWidgetProvided_40 = yOrParametersOrDuration
556
+ ____isWidgetProvided_38 = yOrParametersOrDuration
540
557
  else
541
- ____isWidgetProvided_40 = widgetOrXOrParametersOrDuration
558
+ ____isWidgetProvided_38 = widgetOrXOrParametersOrDuration
542
559
  end
543
- __TS__SparseArrayPush(____array_41, ____isWidgetProvided_40)
544
- ____Effect_flash_43(
545
- ____Effect_42,
546
- __TS__SparseArraySpread(____array_41)
560
+ __TS__SparseArrayPush(____array_39, ____isWidgetProvided_38)
561
+ ____Effect_flash_41(
562
+ ____Effect_40,
563
+ __TS__SparseArraySpread(____array_39)
547
564
  )
548
565
  end
549
566
  end
550
567
  function Buff.prototype.flashSpecialEffect(self, widgetOrDuration, duration)
551
568
  local isWidgetProvided = type(widgetOrDuration) == "table"
552
- local ____Effect_46 = Effect
553
- local ____Effect_flash_47 = Effect.flash
554
- local ____array_45 = __TS__SparseArrayNew(
569
+ local ____Effect_44 = Effect
570
+ local ____Effect_flash_45 = Effect.flash
571
+ local ____array_43 = __TS__SparseArrayNew(
555
572
  self[106],
556
573
  isWidgetProvided and widgetOrDuration or self._unit,
557
574
  stringValueByBuffTypeIdByFieldId[fourCC("fspt")][self.typeId] or "origin"
558
575
  )
559
- local ____isWidgetProvided_44
576
+ local ____isWidgetProvided_42
560
577
  if isWidgetProvided then
561
- ____isWidgetProvided_44 = duration
578
+ ____isWidgetProvided_42 = duration
562
579
  else
563
- ____isWidgetProvided_44 = widgetOrDuration
580
+ ____isWidgetProvided_42 = widgetOrDuration
564
581
  end
565
- __TS__SparseArrayPush(____array_45, ____isWidgetProvided_44)
566
- ____Effect_flash_47(
567
- ____Effect_46,
568
- __TS__SparseArraySpread(____array_45)
582
+ __TS__SparseArrayPush(____array_43, ____isWidgetProvided_42)
583
+ ____Effect_flash_45(
584
+ ____Effect_44,
585
+ __TS__SparseArraySpread(____array_43)
569
586
  )
570
587
  end
571
588
  function Buff.prototype.onCreate(self)
@@ -596,6 +613,12 @@ function Buff.prototype.onDestroy(self)
596
613
  behavior:destroy()
597
614
  end
598
615
  end
616
+ local previousAbilityCooldownModifier = self[144]
617
+ if previousAbilityCooldownModifier then
618
+ for ____, ability in ipairs(self._unit.abilities) do
619
+ COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD:removeModifier(ability, previousAbilityCooldownModifier)
620
+ end
621
+ end
599
622
  if self[139] then
600
623
  unit:decrementInvulnerabilityCounter()
601
624
  end
@@ -604,7 +627,7 @@ function Buff.prototype.onDestroy(self)
604
627
  end
605
628
  if self[136] then
606
629
  if self[137] then
607
- unit:decrementStunCounter()
630
+ unit:decrementForceStunCounter()
608
631
  end
609
632
  unit:decrementStunCounter()
610
633
  end
@@ -612,15 +635,10 @@ function Buff.prototype.onDestroy(self)
612
635
  unit:decrementGhostCounter()
613
636
  end
614
637
  if self._abilityTypeIds ~= nil then
615
- for abilityTypeId in pairs(self._abilityTypeIds) do
638
+ for ____, abilityTypeId in ipairs(self._abilityTypeIds) do
616
639
  unit:removeAbility(abilityTypeId)
617
640
  end
618
641
  end
619
- if self._bonusIdByBonusType ~= nil then
620
- for bonusType, bonusId in pairs(self._bonusIdByBonusType) do
621
- removeUnitBonus(unit, bonusType, bonusId)
622
- end
623
- end
624
642
  Event.invoke(buffBeingDestroyedEvent, self)
625
643
  self[100] = 3
626
644
  return UnitBehavior.prototype.onDestroy(self)
@@ -650,8 +668,8 @@ function Buff.apply(self, ...)
650
668
  end
651
669
  end
652
670
  function Buff.getByTypeId(self, unit, typeId)
653
- local ____opt_48 = buffByTypeIdByUnit[unit]
654
- local buff = ____opt_48 and ____opt_48[typeId]
671
+ local ____opt_46 = buffByTypeIdByUnit[unit]
672
+ local buff = ____opt_46 and ____opt_46[typeId]
655
673
  if __TS__InstanceOf(buff, self) then
656
674
  return buff
657
675
  end
@@ -809,8 +827,8 @@ __TS__SetDescriptor(
809
827
  return
810
828
  end
811
829
  self[112] = damageInterval
812
- local ____opt_50 = self._timer
813
- local elapsed = ____opt_50 and ____opt_50.elapsed or 0
830
+ local ____opt_48 = self._timer
831
+ local elapsed = ____opt_48 and ____opt_48.elapsed or 0
814
832
  local timer = self[114]
815
833
  if timer == nil then
816
834
  timer = Timer:create()
@@ -889,8 +907,8 @@ __TS__SetDescriptor(
889
907
  return
890
908
  end
891
909
  self[117] = healingInterval
892
- local ____opt_52 = self._timer
893
- local elapsed = ____opt_52 and ____opt_52.elapsed or 0
910
+ local ____opt_50 = self._timer
911
+ local elapsed = ____opt_50 and ____opt_50.elapsed or 0
894
912
  local timer = self[119]
895
913
  if timer == nil then
896
914
  timer = Timer:create()
@@ -976,11 +994,11 @@ __TS__SetDescriptor(
976
994
  "turnsIntoGhost",
977
995
  {
978
996
  get = function(self)
979
- local ____self__135_54 = self[135]
980
- if ____self__135_54 == nil then
981
- ____self__135_54 = false
997
+ local ____self__135_52 = self[135]
998
+ if ____self__135_52 == nil then
999
+ ____self__135_52 = false
982
1000
  end
983
- return ____self__135_54
1001
+ return ____self__135_52
984
1002
  end,
985
1003
  set = function(self, turnsIntoGhost)
986
1004
  if not turnsIntoGhost and self[135] then
@@ -999,22 +1017,22 @@ __TS__SetDescriptor(
999
1017
  "stuns",
1000
1018
  {
1001
1019
  get = function(self)
1002
- local ____self__136_55 = self[136]
1003
- if ____self__136_55 == nil then
1004
- ____self__136_55 = false
1020
+ local ____self__136_53 = self[136]
1021
+ if ____self__136_53 == nil then
1022
+ ____self__136_53 = false
1005
1023
  end
1006
- return ____self__136_55
1024
+ return ____self__136_53
1007
1025
  end,
1008
1026
  set = function(self, stuns)
1009
1027
  if not stuns and self[136] then
1010
1028
  if self[137] then
1011
- self.object:decrementStunCounter()
1029
+ self.object:decrementForceStunCounter()
1012
1030
  end
1013
1031
  self.object:decrementStunCounter()
1014
1032
  self[136] = nil
1015
1033
  elseif stuns and not self[136] then
1016
1034
  if self[137] then
1017
- self.object:incrementStunCounter()
1035
+ self.object:incrementForceStunCounter()
1018
1036
  end
1019
1037
  self.object:incrementStunCounter()
1020
1038
  self[136] = true
@@ -1028,21 +1046,21 @@ __TS__SetDescriptor(
1028
1046
  "ignoresStunImmunity",
1029
1047
  {
1030
1048
  get = function(self)
1031
- local ____self__137_56 = self[137]
1032
- if ____self__137_56 == nil then
1033
- ____self__137_56 = false
1049
+ local ____self__137_54 = self[137]
1050
+ if ____self__137_54 == nil then
1051
+ ____self__137_54 = false
1034
1052
  end
1035
- return ____self__137_56
1053
+ return ____self__137_54
1036
1054
  end,
1037
1055
  set = function(self, ignoresStunImmunity)
1038
1056
  if not ignoresStunImmunity and self[137] then
1039
1057
  if self[136] then
1040
- self.object:decrementStunCounter()
1058
+ self.object:decrementForceStunCounter()
1041
1059
  end
1042
1060
  self[137] = nil
1043
1061
  elseif ignoresStunImmunity and not self[137] then
1044
1062
  if self[136] then
1045
- self.object:incrementStunCounter()
1063
+ self.object:incrementForceStunCounter()
1046
1064
  end
1047
1065
  self[137] = true
1048
1066
  end
@@ -1055,11 +1073,11 @@ __TS__SetDescriptor(
1055
1073
  "disablesAutoAttack",
1056
1074
  {
1057
1075
  get = function(self)
1058
- local ____self__138_57 = self[138]
1059
- if ____self__138_57 == nil then
1060
- ____self__138_57 = false
1076
+ local ____self__138_55 = self[138]
1077
+ if ____self__138_55 == nil then
1078
+ ____self__138_55 = false
1061
1079
  end
1062
- return ____self__138_57
1080
+ return ____self__138_55
1063
1081
  end,
1064
1082
  set = function(self, disablesAutoAttack)
1065
1083
  if not disablesAutoAttack and self[138] then
@@ -1078,11 +1096,11 @@ __TS__SetDescriptor(
1078
1096
  "providesInvulnerability",
1079
1097
  {
1080
1098
  get = function(self)
1081
- local ____self__139_58 = self[139]
1082
- if ____self__139_58 == nil then
1083
- ____self__139_58 = false
1099
+ local ____self__139_56 = self[139]
1100
+ if ____self__139_56 == nil then
1101
+ ____self__139_56 = false
1084
1102
  end
1085
- return ____self__139_58
1103
+ return ____self__139_56
1086
1104
  end,
1087
1105
  set = function(self, providesInvulnerability)
1088
1106
  if not providesInvulnerability and self[139] then
@@ -1101,11 +1119,11 @@ __TS__SetDescriptor(
1101
1119
  "killsOnExpiration",
1102
1120
  {
1103
1121
  get = function(self)
1104
- local ____self__140_59 = self[140]
1105
- if ____self__140_59 == nil then
1106
- ____self__140_59 = false
1122
+ local ____self__140_57 = self[140]
1123
+ if ____self__140_57 == nil then
1124
+ ____self__140_57 = false
1107
1125
  end
1108
- return ____self__140_59
1126
+ return ____self__140_57
1109
1127
  end,
1110
1128
  set = function(self, killsOnExpiration)
1111
1129
  if not killsOnExpiration and self[140] then
@@ -1122,11 +1140,11 @@ __TS__SetDescriptor(
1122
1140
  "explodesOnExpiration",
1123
1141
  {
1124
1142
  get = function(self)
1125
- local ____self__141_60 = self[141]
1126
- if ____self__141_60 == nil then
1127
- ____self__141_60 = false
1143
+ local ____self__141_58 = self[141]
1144
+ if ____self__141_58 == nil then
1145
+ ____self__141_58 = false
1128
1146
  end
1129
- return ____self__141_60
1147
+ return ____self__141_58
1130
1148
  end,
1131
1149
  set = function(self, killsOnExpiration)
1132
1150
  if not killsOnExpiration and self[141] then
@@ -1241,6 +1259,19 @@ __TS__SetDescriptor(
1241
1259
  },
1242
1260
  true
1243
1261
  )
1262
+ __TS__SetDescriptor(
1263
+ Buff.prototype,
1264
+ "manaRegenerationRateIncreaseFactor",
1265
+ {
1266
+ get = function(self)
1267
+ return self:getUnitBonus(UnitBonusType.MANA_REGENERATION_RATE_FACTOR)
1268
+ end,
1269
+ set = function(self, manaRegenerationRateIncreaseFactor)
1270
+ self:addOrUpdateOrRemoveUnitBonus(UnitBonusType.MANA_REGENERATION_RATE_FACTOR, manaRegenerationRateIncreaseFactor)
1271
+ end
1272
+ },
1273
+ true
1274
+ )
1244
1275
  __TS__SetDescriptor(
1245
1276
  Buff.prototype,
1246
1277
  "duration",
@@ -1254,13 +1285,13 @@ __TS__SetDescriptor(
1254
1285
  "remainingDuration",
1255
1286
  {
1256
1287
  get = function(self)
1257
- local ____opt_61 = self._timer
1258
- return ____opt_61 and ____opt_61.remaining or 0
1288
+ local ____opt_59 = self._timer
1289
+ return ____opt_59 and ____opt_59.remaining or 0
1259
1290
  end,
1260
1291
  set = function(self, remainingDuration)
1261
- local ____remainingDuration_65 = remainingDuration
1262
- local ____opt_63 = self._timer
1263
- local remainingDurationDelta = ____remainingDuration_65 - (____opt_63 and ____opt_63.remaining or 0)
1292
+ local ____remainingDuration_63 = remainingDuration
1293
+ local ____opt_61 = self._timer
1294
+ local remainingDurationDelta = ____remainingDuration_63 - (____opt_61 and ____opt_61.remaining or 0)
1264
1295
  if remainingDurationDelta ~= 0 then
1265
1296
  self[103] = self[103] + remainingDurationDelta
1266
1297
  if remainingDuration <= 0 then
@@ -1290,6 +1321,32 @@ __TS__SetDescriptor(
1290
1321
  },
1291
1322
  true
1292
1323
  )
1324
+ __TS__SetDescriptor(
1325
+ Buff.prototype,
1326
+ "abilityCooldownFactor",
1327
+ {
1328
+ get = function(self)
1329
+ return self[143] or 1
1330
+ end,
1331
+ set = function(self, abilityCooldownFactor)
1332
+ local previousAbilityCooldownModifier = self[144]
1333
+ if previousAbilityCooldownModifier then
1334
+ for ____, ability in ipairs(self._unit.abilities) do
1335
+ COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD:removeModifier(ability, previousAbilityCooldownModifier)
1336
+ end
1337
+ end
1338
+ local function modifier(ability, level, cooldown)
1339
+ return cooldown * abilityCooldownFactor
1340
+ end
1341
+ for ____, ability in ipairs(self._unit.abilities) do
1342
+ COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD:applyModifier(ability, modifier)
1343
+ end
1344
+ self[144] = modifier
1345
+ self[143] = abilityCooldownFactor
1346
+ end
1347
+ },
1348
+ true
1349
+ )
1293
1350
  Buff.createdEvent = buffCreatedEvent
1294
1351
  Buff.beingDestroyedEvent = buffBeingDestroyedEvent;
1295
1352
  (function(self)
@@ -1348,5 +1405,8 @@ Buff.beingDestroyedEvent = buffBeingDestroyedEvent;
1348
1405
  buffCreatedEvent:addListener(function(buff)
1349
1406
  UnitBehavior:forAll(buff.unit, "onBuffGained", buff)
1350
1407
  end)
1408
+ buffBeingDestroyedEvent:addListener(function(buff)
1409
+ UnitBehavior:forAll(buff.unit, "onBuffLost", buff)
1410
+ end)
1351
1411
  end)(Buff)
1352
1412
  return ____exports
@@ -1,5 +1,5 @@
1
1
  /** @noSelfInFile */
2
- import { Handle } from "../../core/types/handle";
2
+ import { Handle, HandleDestructor } from "../../core/types/handle";
3
3
  import { Event } from "../../event";
4
4
  import type { Item } from "../../core/types/item";
5
5
  import type { Unit } from "./unit";
@@ -67,6 +67,7 @@ export declare class UnitAbility extends Ability {
67
67
  get cooldownRemaining(): number;
68
68
  set cooldownRemaining(cooldownRemaining: number);
69
69
  interruptCast(): void;
70
+ protected onDestroy(): HandleDestructor;
70
71
  static get onCreate(): Event<[UnitAbility]>;
71
72
  static get onDestroy(): Event<[UnitAbility]>;
72
73
  }
@@ -93,6 +94,7 @@ export declare class ItemAbility extends Ability {
93
94
  get cooldownRemaining(): number;
94
95
  set cooldownRemaining(cooldownRemaining: number);
95
96
  interruptCast(): void;
97
+ protected onDestroy(): HandleDestructor;
96
98
  static get onCreate(): Event<[ItemAbility]>;
97
99
  static get onDestroy(): Event<[ItemAbility]>;
98
100
  }
@@ -232,6 +232,19 @@ ____exports.getOrderIdByAbilityTypeId = function(abilityTypeId)
232
232
  local parentTypeId = availableFields[abilityTypeId]
233
233
  return order2orderId(orders[____type(parentTypeId) == "number" and parentTypeId or abilityTypeId] or "")
234
234
  end
235
+ ---
236
+ -- @internal For use by internal systems only.
237
+ ____exports.abilityTypeHasField = function(abilityTypeId, field)
238
+ field = ____type(field) == "number" and field or getHandleId(field)
239
+ if commonFields[field] then
240
+ return true
241
+ end
242
+ local id = availableFields[abilityTypeId]
243
+ if ____type(id) == "number" then
244
+ id = availableFields[id]
245
+ end
246
+ return not not (id and id[field])
247
+ end
235
248
  ____exports.Ability = __TS__Class()
236
249
  local Ability = ____exports.Ability
237
250
  Ability.name = "Ability"
@@ -247,15 +260,7 @@ function Ability.prototype.getSnapshot(self)
247
260
  return nil
248
261
  end
249
262
  function Ability.prototype.hasField(self, field)
250
- field = ____type(field) == "number" and field or getHandleId(field)
251
- if commonFields[field] then
252
- return true
253
- end
254
- local id = availableFields[self.typeId]
255
- if ____type(id) == "number" then
256
- id = availableFields[id]
257
- end
258
- return not not (id and id[field])
263
+ return ____exports.abilityTypeHasField(self.typeId, field)
259
264
  end
260
265
  function Ability.prototype.getField(self, field, level)
261
266
  local fieldType = match(
@@ -420,6 +425,12 @@ end
420
425
  function UnitAbility.prototype.interruptCast(self)
421
426
  self.owner:interruptCast(self.typeId)
422
427
  end
428
+ function UnitAbility.prototype.onDestroy(self)
429
+ if self.owner.state ~= 2 then
430
+ self.owner:removeAbility(self.typeId)
431
+ end
432
+ return UnitAbility.____super.prototype.onDestroy(self)
433
+ end
423
434
  __TS__SetDescriptor(
424
435
  UnitAbility.prototype,
425
436
  "isDisabled",
@@ -512,6 +523,12 @@ function ItemAbility.prototype.interruptCast(self)
512
523
  setItemBooleanField(handle, ITEM_BF_ACTIVELY_USED, true)
513
524
  end
514
525
  end
526
+ function ItemAbility.prototype.onDestroy(self)
527
+ if self.owner.state ~= 2 then
528
+ self.owner:removeAbility(self.typeId)
529
+ end
530
+ return ItemAbility.____super.prototype.onDestroy(self)
531
+ end
515
532
  __TS__SetDescriptor(
516
533
  ItemAbility.prototype,
517
534
  "level",