warscript 0.0.1-dev.193ed34 → 0.0.1-dev.1a26d39
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +1 -0
- package/attributes.lua +9 -0
- package/core/types/frame.lua +22 -32
- package/core/types/player.d.ts +16 -0
- package/core/types/player.lua +57 -14
- package/core/types/playerCamera.lua +48 -4
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +3 -2
- package/core/types/timer.lua +22 -2
- package/decl/native.d.ts +2 -2
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/behavior.d.ts +12 -1
- package/engine/behavior.lua +199 -65
- package/engine/behaviour/ability/apply-buff.lua +4 -4
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability.d.ts +6 -1
- package/engine/behaviour/ability.lua +31 -1
- package/engine/behaviour/unit/stun-immunity.d.ts +9 -5
- package/engine/behaviour/unit/stun-immunity.lua +17 -7
- package/engine/behaviour/unit.d.ts +15 -5
- package/engine/behaviour/unit.lua +126 -22
- package/engine/buff.d.ts +19 -7
- package/engine/buff.lua +178 -118
- package/engine/internal/ability.d.ts +3 -1
- package/engine/internal/ability.lua +26 -9
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +13 -15
- package/engine/internal/item.lua +63 -49
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.d.ts +14 -14
- package/engine/internal/unit/ability.lua +72 -45
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +2 -0
- package/engine/internal/unit/bonus.lua +10 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit-missile-launch.lua +51 -20
- package/engine/internal/unit.d.ts +18 -22
- package/engine/internal/unit.lua +179 -200
- package/engine/local-client.d.ts +2 -0
- package/engine/local-client.lua +30 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type.lua +4 -1
- package/engine/object-data/entry/destructible-type.d.ts +27 -1
- package/engine/object-data/entry/destructible-type.lua +155 -0
- package/engine/object-data/entry/unit-type.d.ts +4 -0
- package/engine/object-data/entry/unit-type.lua +76 -32
- package/engine/object-field/ability.d.ts +3 -3
- package/engine/object-field/ability.lua +7 -6
- package/engine/object-field/unit.d.ts +20 -5
- package/engine/object-field/unit.lua +61 -0
- package/engine/object-field.d.ts +11 -3
- package/engine/object-field.lua +270 -125
- package/engine/random.d.ts +9 -0
- package/engine/random.lua +13 -0
- package/engine/standard/fields/ability.d.ts +2 -2
- package/engine/standard/fields/ability.lua +2 -2
- package/engine/standard/fields/unit.d.ts +11 -3
- package/engine/standard/fields/unit.lua +15 -2
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.lua +4 -2
- package/engine/unit.d.ts +5 -0
- package/engine/unit.lua +5 -0
- package/net/socket.lua +1 -1
- package/objutil/buff.lua +10 -8
- package/package.json +2 -2
- package/patch-lua.lua +15 -0
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +1 -0
- package/utility/arrays.lua +8 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/linked-map.d.ts +34 -0
- package/utility/linked-map.lua +101 -0
- package/utility/linked-set.d.ts +3 -1
- package/utility/linked-set.lua +40 -1
- package/utility/lua-maps.d.ts +11 -2
- package/utility/lua-maps.lua +33 -2
- package/utility/records.lua +20 -1
- package/utility/types.d.ts +3 -0
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@@ -1,23 +1,30 @@
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/** @noSelfInFile */
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import { Behavior } from "../behavior";
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import { Behavior, BehaviorPriority } from "../behavior";
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import { Ability } from "../internal/ability";
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import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
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import "../internal/unit+ability";
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import "../internal/unit-missile-launch";
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import { Item } from "../internal/item";
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import
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import { AbilityBehavior } from "./ability";
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import { Event } from "../../event";
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import { Destructor } from "../../destroyable";
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import type { Widget } from "../../core/types/widget";
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import { Destructable } from "../../core/types/destructable";
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import type { Buff } from "../buff";
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import { UnitBonusType } from "../internal/unit/bonus";
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import { Player } from "../../core/types/player";
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import { UnitTypeId } from "../object-data/entry/unit-type";
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export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
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export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
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constructor(unit: Unit);
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protected onDestroy(): Destructor;
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readonly sourceAbilityBehavior?: AbilityBehavior;
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private _bonusIdByBonusType?;
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constructor(unit: Unit, priority?: BehaviorPriority);
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protected onDestroy(): Destructor;
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get unit(): Unit;
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protected getUnitBonus(bonusType: UnitBonusType): number;
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protected addOrUpdateOrRemoveUnitBonus(bonusType: UnitBonusType, value: number): void;
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protected registerOwningPlayerEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractPlayer: (...args: Args) => Player | undefined, listener: T): void;
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protected registerInRangeUnitEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractUnit: (...args: Args) => Unit | undefined, range: number, listener: T): void;
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onImmediateOrder(orderId: number): void;
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onTargetOrder(orderId: number, target: Widget): void;
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onPointOrder(orderId: number, x: number, y: number): void;
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@@ -44,6 +51,7 @@ export declare abstract class UnitBehavior<PeriodicActionParameters extends any[
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onTargetingAbilityChannelingStart(ability: Ability, source: Unit): void;
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onTargetingAbilityImpact(ability: Ability, source: Unit): void;
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onBuffGained(buff: Buff): void;
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onBuffLost(buff: Buff): void;
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onItemDropped(item: Item): void;
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onItemPickedUp(item: Item): void;
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onItemUsed(item: Item): void;
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@@ -51,4 +59,6 @@ export declare abstract class UnitBehavior<PeriodicActionParameters extends any[
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onItemChargesChanged(item: Item): void;
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onKill(target: Unit): void;
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onDeath(source: Unit | undefined): void;
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onOwnerChange(previousOwner: Player): void;
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static bindUnitType<Args extends any[]>(this: UnitBehaviorConstructor<Args>, unitTypeId: UnitTypeId, ...args: Args): void;
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}
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@@ -17,63 +17,137 @@ local getOrPut = ____lua_2Dmaps.getOrPut
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local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
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local ____lua_2Dsets = require("utility.lua-sets")
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local mutableLuaSet = ____lua_2Dsets.mutableLuaSet
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local
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local
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local
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local
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local ____bonus = require("engine.internal.unit.bonus")
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local addOrUpdateOrRemoveUnitBonus = ____bonus.addOrUpdateOrRemoveUnitBonus
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local getUnitBonus = ____bonus.getUnitBonus
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local removeUnitBonus = ____bonus.removeUnitBonus
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local ____linked_2Dmap = require("utility.linked-map")
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local LinkedMap = ____linked_2Dmap.LinkedMap
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local safeCall = warpack.safeCall
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local createBehaviorFunctionsByUnitTypeId = {}
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local behaviorsByOwningPlayerEvent = {}
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local listenerByBehaviorByOwningPlayerEvent = {}
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local owningPlayerEventsByBehavior = {}
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local behaviorsByInRangeUnitEvent = {}
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local rangeByBehaviorByInRangeUnitEvent = {}
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local listenerByBehaviorByInRangeUnitEvent = {}
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local inRangeUnitEventsByBehavior = {}
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____exports.UnitBehavior = __TS__Class()
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local UnitBehavior = ____exports.UnitBehavior
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UnitBehavior.name = "UnitBehavior"
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__TS__ClassExtends(UnitBehavior, Behavior)
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function UnitBehavior.prototype.____constructor(self, unit)
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Behavior.prototype.____constructor(self, unit)
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function UnitBehavior.prototype.____constructor(self, unit, priority)
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Behavior.prototype.____constructor(self, unit, priority)
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end
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function UnitBehavior.prototype.onDestroy(self)
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local
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if
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for event in pairs(
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local ____opt_0 =
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local owningPlayerEvents = owningPlayerEventsByBehavior[self]
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if owningPlayerEvents ~= nil then
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for event in pairs(owningPlayerEvents) do
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local ____opt_0 = behaviorsByOwningPlayerEvent[event]
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if ____opt_0 ~= nil then
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____opt_0:remove(self)
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end
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local ____opt_2 =
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local ____opt_2 = listenerByBehaviorByOwningPlayerEvent[event]
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____opt_2[self] = nil
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end
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end
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owningPlayerEventsByBehavior[self] = nil
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end
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local inRangeUnitEvents = inRangeUnitEventsByBehavior[self]
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if inRangeUnitEvents ~= nil then
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for event in pairs(inRangeUnitEvents) do
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local ____opt_4 = behaviorsByInRangeUnitEvent[event]
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____opt_4
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____opt_4:remove(self)
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end
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local ____opt_6 = rangeByBehaviorByInRangeUnitEvent[event]
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____opt_6[self] = nil
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end
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local ____opt_8 = listenerByBehaviorByInRangeUnitEvent[event]
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if ____opt_8 ~= nil then
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____opt_8[self] = nil
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end
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end
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inRangeUnitEventsByBehavior[self] = nil
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end
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if self._bonusIdByBonusType ~= nil then
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for bonusType, bonusId in pairs(self._bonusIdByBonusType) do
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removeUnitBonus(self.object, bonusType, bonusId)
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end
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end
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return Behavior.prototype.onDestroy(self)
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end
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function UnitBehavior.prototype.getUnitBonus(self, bonusType)
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local ____opt_10 = self._bonusIdByBonusType
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local bonusId = ____opt_10 and ____opt_10:get(bonusType)
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return bonusId == nil and 0 or getUnitBonus(self.object, bonusType, bonusId)
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end
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function UnitBehavior.prototype.addOrUpdateOrRemoveUnitBonus(self, bonusType, value)
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local bonusIdByBonusType = self._bonusIdByBonusType
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if bonusIdByBonusType == nil then
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bonusIdByBonusType = __TS__New(LinkedMap)
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self._bonusIdByBonusType = bonusIdByBonusType
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end
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bonusIdByBonusType:put(
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bonusType,
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addOrUpdateOrRemoveUnitBonus(
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self.object,
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bonusIdByBonusType:get(bonusType),
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value
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)
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)
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end
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function UnitBehavior.prototype.registerOwningPlayerEvent(self, event, extractPlayer, listener)
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local listenerByBehavior = getOrPut(listenerByBehaviorByOwningPlayerEvent, event, mutableLuaMap)
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listenerByBehavior[self] = listener
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getOrPut(inRangeUnitEventsByBehavior, self, mutableLuaSet)[event] = true
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local behaviors = behaviorsByOwningPlayerEvent[event]
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if behaviors == nil then
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event:addListener(function(...)
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local behaviors = behaviorsByOwningPlayerEvent[event]
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if behaviors ~= nil then
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local player = extractPlayer(...)
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if player ~= nil then
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for behavior in pairs(behaviors) do
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if behavior.unit.owner == player then
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safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
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end
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end
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end
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end
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end)
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behaviors = __TS__New(LinkedSet)
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behaviorsByOwningPlayerEvent[event] = behaviors
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end
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behaviors:add(self)
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end
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function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, extractUnit, range, listener)
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local rangeByBehavior = getOrPut(
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local rangeByBehavior = getOrPut(rangeByBehaviorByInRangeUnitEvent, event, mutableLuaMap)
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rangeByBehavior[self] = range
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local listenerByBehavior = getOrPut(
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local listenerByBehavior = getOrPut(listenerByBehaviorByInRangeUnitEvent, event, mutableLuaMap)
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listenerByBehavior[self] = listener
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getOrPut(
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local behaviors =
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getOrPut(inRangeUnitEventsByBehavior, self, mutableLuaSet)[event] = true
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local behaviors = behaviorsByInRangeUnitEvent[event]
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if behaviors == nil then
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event:addListener(function(...)
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local behaviors =
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local behaviors = behaviorsByInRangeUnitEvent[event]
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if behaviors ~= nil then
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local unit = extractUnit(...)
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if unit ~= nil then
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for behavior in pairs(behaviors) do
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local range = rangeByBehavior[behavior]
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if range ~= nil and unit:getCollisionDistanceTo(behavior.unit) <= range then
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____self_6[listenerByBehavior[behavior]](____self_6, ...)
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safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
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end
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end
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end
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end
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end)
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behaviors = __TS__New(LinkedSet)
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behaviorsByInRangeUnitEvent[event] = behaviors
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end
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behaviors:add(self)
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end
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end
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function UnitBehavior.prototype.onBuffGained(self, buff)
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end
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function UnitBehavior.prototype.onBuffLost(self, buff)
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end
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function UnitBehavior.prototype.onItemDropped(self, item)
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end
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function UnitBehavior.prototype.onItemPickedUp(self, item)
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end
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function UnitBehavior.prototype.onDeath(self, source)
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end
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+
function UnitBehavior.prototype.onOwnerChange(self, previousOwner)
|
|
223
|
+
end
|
|
224
|
+
function UnitBehavior.bindUnitType(self, unitTypeId, ...)
|
|
225
|
+
local args = {...}
|
|
226
|
+
local createBehaviorFunctions = createBehaviorFunctionsByUnitTypeId[unitTypeId]
|
|
227
|
+
if createBehaviorFunctions == nil then
|
|
228
|
+
createBehaviorFunctions = {}
|
|
229
|
+
createBehaviorFunctionsByUnitTypeId[unitTypeId] = createBehaviorFunctions
|
|
230
|
+
end
|
|
231
|
+
createBehaviorFunctions[#createBehaviorFunctions + 1] = function(unit)
|
|
232
|
+
return __TS__New(
|
|
233
|
+
self,
|
|
234
|
+
unit,
|
|
235
|
+
table.unpack(args)
|
|
236
|
+
)
|
|
237
|
+
end
|
|
238
|
+
end
|
|
146
239
|
__TS__SetDescriptor(
|
|
147
240
|
UnitBehavior.prototype,
|
|
148
241
|
"unit",
|
|
@@ -254,7 +347,18 @@ __TS__SetDescriptor(
|
|
|
254
347
|
Unit.itemChargesChangedEvent:addListener(function(unit, item)
|
|
255
348
|
____exports.UnitBehavior:forAll(unit, "onItemChargesChanged", item)
|
|
256
349
|
end)
|
|
350
|
+
Unit.onOwnerChange:addListener(function(unit, previousOwner)
|
|
351
|
+
____exports.UnitBehavior:forAll(unit, "onOwnerChange", previousOwner)
|
|
352
|
+
end)
|
|
257
353
|
end)(UnitBehavior)
|
|
354
|
+
Unit.onCreate:addListener(function(unit)
|
|
355
|
+
local createBehaviorFunctions = createBehaviorFunctionsByUnitTypeId[unit.typeId]
|
|
356
|
+
if createBehaviorFunctions ~= nil then
|
|
357
|
+
for ____, createBehavior in ipairs(createBehaviorFunctions) do
|
|
358
|
+
createBehavior(unit)
|
|
359
|
+
end
|
|
360
|
+
end
|
|
361
|
+
end)
|
|
258
362
|
Unit.destroyEvent:addListener(function(unit)
|
|
259
363
|
____exports.UnitBehavior:forAll(unit, "destroy")
|
|
260
364
|
end)
|
package/engine/buff.d.ts
CHANGED
|
@@ -13,6 +13,7 @@ import { UnitBehavior } from "./behaviour/unit";
|
|
|
13
13
|
import type { Widget } from "../core/types/widget";
|
|
14
14
|
import { Destructor } from "../destroyable";
|
|
15
15
|
import { Event } from "../event";
|
|
16
|
+
import { AbilityBehavior } from "./behaviour/ability";
|
|
16
17
|
export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
|
|
17
18
|
type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
|
|
18
19
|
type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
|
|
@@ -30,8 +31,10 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
|
|
|
30
31
|
source?: Unit;
|
|
31
32
|
behaviorConstructors?: (new (unit: Unit) => UnitBehavior)[];
|
|
32
33
|
abilityTypeIds?: Record<AbilityTypeId, {
|
|
33
|
-
|
|
34
|
-
|
|
34
|
+
readonly fields?: [
|
|
35
|
+
AbilityNumberField | AbilityNumberLevelField,
|
|
36
|
+
NumberParameterValueType
|
|
37
|
+
][];
|
|
35
38
|
/** Default `true`. */
|
|
36
39
|
readonly isButtonVisible?: boolean;
|
|
37
40
|
/** Default is the level of the source ability or 0 if it is absent. */
|
|
@@ -56,6 +59,7 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
|
|
|
56
59
|
armorIncreaseFactor?: NumberParameterValueType;
|
|
57
60
|
attackSpeedIncreaseFactor?: NumberParameterValueType;
|
|
58
61
|
movementSpeedIncreaseFactor?: NumberParameterValueType;
|
|
62
|
+
manaRegenerationRateIncreaseFactor?: NumberParameterValueType;
|
|
59
63
|
evasionProbability?: NumberParameterValueType;
|
|
60
64
|
missProbability?: NumberParameterValueType;
|
|
61
65
|
damageFactor?: NumberParameterValueType;
|
|
@@ -79,6 +83,7 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
|
|
|
79
83
|
healingOnExpiration?: NumberParameterValueType;
|
|
80
84
|
killsOnExpiration?: BooleanParameterValueType;
|
|
81
85
|
explodesOnExpiration?: BooleanParameterValueType;
|
|
86
|
+
abilityCooldownFactor?: NumberParameterValueType;
|
|
82
87
|
uniqueGroup?: BuffUniqueGroup;
|
|
83
88
|
} : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
|
|
84
89
|
declare const enum BuffPropertyKey {
|
|
@@ -124,7 +129,9 @@ declare const enum BuffPropertyKey {
|
|
|
124
129
|
PROVIDES_INVULNERABILITY = 139,
|
|
125
130
|
KILLS_ON_EXPIRATION = 140,
|
|
126
131
|
EXPLODES_ON_EXPIRATION = 141,
|
|
127
|
-
MISS_PROBABILITY = 142
|
|
132
|
+
MISS_PROBABILITY = 142,
|
|
133
|
+
ABILITY_COOLDOWN_FACTOR = 143,
|
|
134
|
+
ABILITY_COOLDOWN_MODIFIER = 144
|
|
128
135
|
}
|
|
129
136
|
export declare const enum BuffTypeIdSelectionPolicy {
|
|
130
137
|
LEAST_DURATION = 0
|
|
@@ -138,7 +145,7 @@ export type BuffConstructorParameters<AdditionalParameters extends BuffAdditiona
|
|
|
138
145
|
polarity: BuffPolarityParameterType,
|
|
139
146
|
resistanceType: BuffResistanceTypeParameterType,
|
|
140
147
|
...abilityOrParameters: [
|
|
141
|
-
ability?: Ability,
|
|
148
|
+
ability?: Ability | AbilityBehavior,
|
|
142
149
|
parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
|
|
143
150
|
] | [parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>]
|
|
144
151
|
];
|
|
@@ -187,6 +194,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
187
194
|
private [BuffPropertyKey.PROVIDES_INVULNERABILITY]?;
|
|
188
195
|
private [BuffPropertyKey.KILLS_ON_EXPIRATION]?;
|
|
189
196
|
private [BuffPropertyKey.EXPLODES_ON_EXPIRATION]?;
|
|
197
|
+
private [BuffPropertyKey.ABILITY_COOLDOWN_FACTOR]?;
|
|
198
|
+
private [BuffPropertyKey.ABILITY_COOLDOWN_MODIFIER]?;
|
|
190
199
|
protected static readonly defaultParameters: BuffParameters;
|
|
191
200
|
get source(): Unit;
|
|
192
201
|
readonly typeId: ApplicableBuffTypeId;
|
|
@@ -201,11 +210,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
201
210
|
private readonly _spellStealPriority?;
|
|
202
211
|
private readonly _learnLevelMinimum?;
|
|
203
212
|
private readonly [BuffPropertyKey.MISS_PROBABILITY]?;
|
|
204
|
-
private _bonusIdByBonusType?;
|
|
205
213
|
private readonly _abilityTypeIds?;
|
|
206
214
|
private _behaviors?;
|
|
207
|
-
private getUnitBonus;
|
|
208
|
-
private addOrUpdateOrRemoveUnitBonus;
|
|
209
215
|
constructor(target: Unit, ...parameters: BuffConstructorParameters<AdditionalParameters>);
|
|
210
216
|
get level(): number;
|
|
211
217
|
get remainingDamageOverDuration(): number;
|
|
@@ -262,9 +268,15 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
262
268
|
set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: number);
|
|
263
269
|
get evasionProbability(): number;
|
|
264
270
|
set evasionProbability(evasionProbability: number);
|
|
271
|
+
get manaRegenerationRateIncreaseFactor(): number;
|
|
272
|
+
set manaRegenerationRateIncreaseFactor(manaRegenerationRateIncreaseFactor: number);
|
|
265
273
|
get duration(): number;
|
|
266
274
|
get remainingDuration(): number;
|
|
267
275
|
set remainingDuration(remainingDuration: number);
|
|
276
|
+
get abilityCooldownFactor(): number;
|
|
277
|
+
set abilityCooldownFactor(abilityCooldownFactor: number);
|
|
278
|
+
onAbilityGained(ability: Ability): void;
|
|
279
|
+
onAbilityLost(ability: Ability): void;
|
|
268
280
|
flashEffect(...parameters: [
|
|
269
281
|
...widgetOrXY: [] | [Widget] | [x: number, x: number],
|
|
270
282
|
...parametersOrDuration: [] | [EffectParameters] | [number]
|