warscript 0.0.1-dev.0ad346c → 0.0.1-dev.0d18530

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (292) hide show
  1. package/core/dummy.lua +4 -2
  2. package/core/types/effect.d.ts +11 -1
  3. package/core/types/effect.lua +43 -77
  4. package/core/types/frame.d.ts +1 -0
  5. package/core/types/frame.lua +112 -37
  6. package/core/types/handle.lua +9 -9
  7. package/core/types/item.d.ts +1 -0
  8. package/core/types/item.lua +1 -0
  9. package/core/types/player.d.ts +2 -1
  10. package/core/types/player.lua +18 -13
  11. package/core/types/playerColor.lua +4 -3
  12. package/core/types/sound.d.ts +1 -1
  13. package/core/types/sound.lua +14 -9
  14. package/core/types/unit.d.ts +5 -0
  15. package/core/types/unit.lua +5 -0
  16. package/core/util.d.ts +3 -1
  17. package/core/util.lua +109 -3
  18. package/decl/native.d.ts +705 -7
  19. package/engine/behaviour/ability/apply-unit-behavior.lua +5 -0
  20. package/engine/behaviour/ability/damage.d.ts +4 -0
  21. package/engine/behaviour/ability/damage.lua +19 -15
  22. package/engine/behaviour/ability/emulate-impact.lua +5 -4
  23. package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
  24. package/engine/behaviour/ability/on-command-impact.lua +1 -0
  25. package/engine/behaviour/ability.d.ts +7 -5
  26. package/engine/behaviour/ability.lua +25 -0
  27. package/engine/behaviour/unit.d.ts +1 -0
  28. package/engine/behaviour/unit.lua +1 -0
  29. package/engine/buff.d.ts +53 -23
  30. package/engine/buff.lua +286 -132
  31. package/engine/index.d.ts +2 -1
  32. package/engine/internal/ability.d.ts +7 -0
  33. package/engine/internal/ability.lua +65 -36
  34. package/engine/internal/item/fields.d.ts +12 -0
  35. package/engine/internal/item/fields.lua +33 -0
  36. package/engine/internal/item/owner-cache.d.ts +5 -0
  37. package/engine/internal/item/owner-cache.lua +4 -0
  38. package/engine/internal/item+owner.d.ts +2 -0
  39. package/engine/internal/item+owner.lua +27 -4
  40. package/engine/internal/item.d.ts +20 -5
  41. package/engine/internal/item.lua +146 -57
  42. package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
  43. package/engine/internal/object-data/armor-bonus.d.ts +2 -0
  44. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  45. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  46. package/engine/internal/object-data/health-bonus.lua +16 -0
  47. package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
  48. package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
  49. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  50. package/engine/internal/object-data/mana-bonus.lua +16 -0
  51. package/engine/internal/unit/ability.lua +15 -3
  52. package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
  53. package/engine/internal/unit/add-item-to-slot.lua +53 -12
  54. package/engine/internal/unit/appearance.d.ts +15 -0
  55. package/engine/internal/unit/appearance.lua +85 -0
  56. package/engine/internal/unit/bonus.d.ts +12 -0
  57. package/engine/internal/unit/bonus.lua +92 -8
  58. package/engine/internal/unit/buff.d.ts +2 -2
  59. package/engine/internal/unit/buff.lua +34 -19
  60. package/engine/internal/unit/equipment-inventory.d.ts +44 -0
  61. package/engine/internal/unit/equipment-inventory.lua +233 -0
  62. package/engine/internal/unit/expiration-timer.lua +1 -1
  63. package/engine/internal/unit/extended-inventory.d.ts +25 -0
  64. package/engine/internal/unit/extended-inventory.lua +99 -0
  65. package/engine/internal/unit/ignore-events-items.lua +10 -1
  66. package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
  67. package/engine/internal/unit/inventory.lua +87 -0
  68. package/engine/internal/unit/item-container.d.ts +25 -0
  69. package/engine/internal/unit/item-container.lua +11 -0
  70. package/engine/internal/unit/item-order-events.d.ts +17 -0
  71. package/engine/internal/unit/item-order-events.lua +67 -0
  72. package/engine/internal/unit/item-slot.d.ts +27 -0
  73. package/engine/internal/unit/item-slot.lua +92 -0
  74. package/engine/internal/unit/order.d.ts +3 -3
  75. package/engine/internal/unit/order.lua +10 -10
  76. package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
  77. package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
  78. package/engine/internal/unit+ability.d.ts +2 -1
  79. package/engine/internal/unit+ability.lua +63 -2
  80. package/engine/internal/unit+bonus.lua +3 -3
  81. package/engine/internal/unit+damage.d.ts +9 -0
  82. package/engine/internal/unit+damage.lua +33 -0
  83. package/engine/internal/unit+rally.lua +9 -31
  84. package/engine/internal/unit-missile-data.lua +58 -32
  85. package/engine/internal/unit-missile-launch.lua +13 -13
  86. package/engine/internal/unit.d.ts +1 -9
  87. package/engine/internal/unit.lua +18 -74
  88. package/engine/local-client.d.ts +26 -0
  89. package/engine/local-client.lua +294 -54
  90. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -0
  91. package/engine/object-data/auxiliary/attachment-preset.lua +7 -0
  92. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  93. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  94. package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
  95. package/engine/object-data/auxiliary/equipment-type.lua +26 -0
  96. package/engine/object-data/auxiliary/item-class.d.ts +11 -0
  97. package/engine/object-data/auxiliary/item-class.lua +2 -0
  98. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  99. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  100. package/engine/object-data/auxiliary/order-type.d.ts +939 -0
  101. package/engine/object-data/auxiliary/order-type.lua +2 -0
  102. package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
  103. package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
  104. package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
  105. package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
  106. package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
  107. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  108. package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
  109. package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
  110. package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
  111. package/engine/object-data/entry/ability-type/banshee.lua +13 -0
  112. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
  113. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
  114. package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
  115. package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
  116. package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
  117. package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
  118. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
  119. package/engine/object-data/entry/ability-type/blank-configurable.lua +30 -0
  120. package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
  121. package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
  122. package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
  123. package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
  124. package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
  125. package/engine/object-data/entry/ability-type/consecration.lua +52 -0
  126. package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
  127. package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
  128. package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
  129. package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
  130. package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
  131. package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
  132. package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
  133. package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
  134. package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
  135. package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
  136. package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
  137. package/engine/object-data/entry/ability-type/equipment.lua +27 -0
  138. package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
  139. package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
  140. package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
  141. package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
  142. package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
  143. package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
  144. package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
  145. package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
  146. package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
  147. package/engine/object-data/entry/ability-type/grit.lua +65 -0
  148. package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
  149. package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
  150. package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
  151. package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
  152. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
  153. package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
  154. package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
  155. package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
  156. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  157. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  158. package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
  159. package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
  160. package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
  161. package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
  162. package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
  163. package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
  164. package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
  165. package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
  166. package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
  167. package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
  168. package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
  169. package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
  170. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  171. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  172. package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
  173. package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
  174. package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
  175. package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
  176. package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
  177. package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
  178. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
  179. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
  180. package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
  181. package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
  182. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
  183. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
  184. package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
  185. package/engine/object-data/entry/ability-type/provoke.lua +66 -0
  186. package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
  187. package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
  188. package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
  189. package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
  190. package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
  191. package/engine/object-data/entry/ability-type/resolve.lua +39 -0
  192. package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
  193. package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
  194. package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
  195. package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
  196. package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
  197. package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
  198. package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
  199. package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
  200. package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
  201. package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
  202. package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
  203. package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
  204. package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
  205. package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
  206. package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
  207. package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
  208. package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
  209. package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
  210. package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
  211. package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
  212. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
  213. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
  214. package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
  215. package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
  216. package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
  217. package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
  218. package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
  219. package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
  220. package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
  221. package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
  222. package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
  223. package/engine/object-data/entry/ability-type/talents.lua +27 -0
  224. package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
  225. package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
  226. package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
  227. package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
  228. package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
  229. package/engine/object-data/entry/ability-type/warcry.lua +26 -0
  230. package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
  231. package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
  232. package/engine/object-data/entry/ability-type.d.ts +25 -6
  233. package/engine/object-data/entry/ability-type.lua +244 -8
  234. package/engine/object-data/entry/buff-type/applicable.lua +113 -109
  235. package/engine/object-data/entry/buff-type.d.ts +6 -2
  236. package/engine/object-data/entry/buff-type.lua +26 -0
  237. package/engine/object-data/entry/destructible-type.d.ts +6 -2
  238. package/engine/object-data/entry/destructible-type.lua +26 -0
  239. package/engine/object-data/entry/item-type.d.ts +18 -3
  240. package/engine/object-data/entry/item-type.lua +84 -0
  241. package/engine/object-data/entry/lightning-type.d.ts +6 -8
  242. package/engine/object-data/entry/lightning-type.lua +1 -1
  243. package/engine/object-data/entry/sound-preset.d.ts +2 -2
  244. package/engine/object-data/entry/unit-type.d.ts +47 -2
  245. package/engine/object-data/entry/unit-type.lua +383 -49
  246. package/engine/object-data/entry/upgrade.d.ts +2 -2
  247. package/engine/object-data/entry.d.ts +6 -1
  248. package/engine/object-data/entry.lua +8 -0
  249. package/engine/object-field/ability.lua +2 -2
  250. package/engine/object-field/item.d.ts +22 -0
  251. package/engine/object-field/item.lua +118 -0
  252. package/engine/object-field.d.ts +1 -1
  253. package/engine/object-field.lua +9 -7
  254. package/engine/standard/entries/ability-type.d.ts +3102 -7
  255. package/engine/standard/entries/ability-type.lua +0 -6
  256. package/engine/standard/entries/buff-type.d.ts +45 -0
  257. package/engine/standard/entries/buff-type.lua +43 -0
  258. package/engine/standard/entries/item-type.d.ts +1299 -0
  259. package/engine/standard/entries/item-type.lua +2 -0
  260. package/engine/standard/entries/lightning-type.d.ts +42 -15
  261. package/engine/standard/entries/lightning-type.lua +0 -14
  262. package/engine/standard/entries/unit-type.d.ts +5 -0
  263. package/engine/standard/entries/unit-type.lua +5 -0
  264. package/engine/standard/fields/item.d.ts +4 -0
  265. package/engine/standard/fields/item.lua +6 -0
  266. package/engine/unit.d.ts +5 -1
  267. package/engine/unit.lua +5 -1
  268. package/event.d.ts +1 -1
  269. package/lualib_bundle.lua +1 -1
  270. package/math.d.ts +2 -0
  271. package/math.lua +14 -0
  272. package/network.lua +25 -1
  273. package/objutil/buff.lua +1 -1
  274. package/objutil/object.lua +1 -1
  275. package/operation.d.ts +8 -1
  276. package/operation.lua +38 -18
  277. package/package.json +3 -23
  278. package/utility/arrays.d.ts +1 -0
  279. package/utility/arrays.lua +12 -0
  280. package/utility/linked-map.d.ts +2 -1
  281. package/utility/linked-map.lua +6 -0
  282. package/utility/linked-set.d.ts +1 -0
  283. package/utility/linked-set.lua +6 -0
  284. package/utility/random.d.ts +102 -0
  285. package/utility/random.lua +273 -0
  286. package/utility/unordered-map.d.ts +27 -0
  287. package/utility/unordered-map.lua +99 -0
  288. package/engine/internal/unit/item.lua +0 -78
  289. /package/engine/internal/{object-data/armor-increase.d.ts → misc/unit-ability-level-natives.d.ts} +0 -0
  290. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  291. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  292. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
package/engine/buff.lua CHANGED
@@ -103,7 +103,8 @@ local buffParametersKeys = {
103
103
  damageIncrease = true,
104
104
  damageIncreaseFactor = true,
105
105
  armorIncrease = true,
106
- armorIncreaseFactor = true,
106
+ maxHealthIncrease = true,
107
+ maxManaIncrease = true,
107
108
  attackSpeedIncreaseFactor = true,
108
109
  movementSpeedIncreaseFactor = true,
109
110
  manaRegenerationRateIncreaseFactor = true,
@@ -126,6 +127,9 @@ local buffParametersKeys = {
126
127
  maximumAutoAttackCount = true,
127
128
  maximumDamageDealtEventCount = true,
128
129
  maximumDamageReceivedEventCount = true,
130
+ absorbedDamageFactor = true,
131
+ maximumDamageAbsorbed = true,
132
+ destroysOnMaximumDamageAbsorbed = true,
129
133
  uniqueGroup = true,
130
134
  damageOnExpiration = true,
131
135
  healingOnExpiration = true,
@@ -182,6 +186,7 @@ local function resolveAndSetNumberValue(buff, property, ability, level, value, d
182
186
  end
183
187
  end
184
188
  local buffBooleanParameters = {
189
+ "destroysOnMaximumDamageAbsorbed",
185
190
  "turnsIntoGhost",
186
191
  "stuns",
187
192
  "ignoresStunImmunity",
@@ -197,6 +202,8 @@ local buffNumberParameters = {
197
202
  "manaRegenerationRateIncreaseFactor",
198
203
  "evasionProbability",
199
204
  "armorIncrease",
205
+ "maxHealthIncrease",
206
+ "maxManaIncrease",
200
207
  "damageFactor",
201
208
  "receivedDamageFactor",
202
209
  "maximumAutoAttackCount",
@@ -210,6 +217,8 @@ local buffNumberParameters = {
210
217
  "healingOverDuration",
211
218
  "damageOnExpiration",
212
219
  "healingOnExpiration",
220
+ "absorbedDamageFactor",
221
+ "maximumDamageAbsorbed",
213
222
  "abilityCooldownFactor"
214
223
  }
215
224
  local unsuccessfulApplicationMarker = {}
@@ -245,6 +254,10 @@ local function destroyBuff(buff)
245
254
  buff:destroy()
246
255
  end
247
256
  local function expireBuff(buff)
257
+ if buff.isDestroyed or buff[100] ~= 1 then
258
+ return
259
+ end
260
+ buff[100] = 2
248
261
  local remainingDamageOverDuration = buff[113] or 0
249
262
  local remainingHealingOverDuration = buff[113] or 0
250
263
  if remainingDamageOverDuration ~= 0 or remainingHealingOverDuration ~= 0 then
@@ -388,14 +401,15 @@ function Buff.prototype.____constructor(self, _unit, typeIdOrTypeIds, polarityOr
388
401
  local missProbability = parameters and parameters.missProbability or defaultParameters.missProbability
389
402
  if missProbability ~= nil then
390
403
  missProbability = resolveNumberValue(ability, level, missProbability)
391
- self[142] = missProbability
404
+ self[146] = missProbability
392
405
  end
393
406
  local buffByTypeId = buffByTypeIdByUnit[_unit]
394
407
  if buffByTypeId == nil then
395
408
  buffByTypeId = {}
396
409
  buffByTypeIdByUnit[_unit] = buffByTypeId
397
410
  end
398
- local ____opt_15 = buffByTypeId[typeId]
411
+ self.previousBuff = buffByTypeId[typeId]
412
+ local ____opt_15 = self.previousBuff
399
413
  if ____opt_15 ~= nil then
400
414
  ____opt_15:destroy()
401
415
  end
@@ -472,7 +486,7 @@ function Buff.prototype.____constructor(self, _unit, typeIdOrTypeIds, polarityOr
472
486
  self._abilityTypeIds = abilityTypeIds
473
487
  end
474
488
  for ____, abilityTypeId in ipairs(sortedKeysUnnested(parametersAbilityTypeIds)) do
475
- local abilityParameters = parametersAbilityTypeIds[abilityTypeId]
489
+ local abilityParameters = checkNotNull(parametersAbilityTypeIds[abilityTypeId])
476
490
  local addedAbility = _unit:addAbility(abilityTypeId)
477
491
  if addedAbility ~= nil then
478
492
  _unit:makeAbilityPermanent(abilityTypeId, true)
@@ -525,7 +539,7 @@ function Buff.prototype.____constructor(self, _unit, typeIdOrTypeIds, polarityOr
525
539
  end
526
540
  function Buff.prototype.onAbilityGained(self, ability)
527
541
  if __TS__InstanceOf(ability, UnitAbility) then
528
- local abilityCooldownModifier = self[144]
542
+ local abilityCooldownModifier = self[148]
529
543
  if abilityCooldownModifier then
530
544
  COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD:applyModifier(ability, abilityCooldownModifier)
531
545
  end
@@ -533,24 +547,38 @@ function Buff.prototype.onAbilityGained(self, ability)
533
547
  end
534
548
  function Buff.prototype.onAbilityLost(self, ability)
535
549
  if __TS__InstanceOf(ability, UnitAbility) then
536
- local abilityCooldownModifier = self[144]
550
+ local abilityCooldownModifier = self[148]
537
551
  if abilityCooldownModifier then
538
552
  COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD:removeModifier(ability, abilityCooldownModifier)
539
553
  end
540
554
  end
541
555
  end
542
556
  function Buff.prototype.flashEffect(self, widgetOrXOrParametersOrDuration, yOrParametersOrDuration, parametersOrDuration)
557
+ self:flash(
558
+ self[105],
559
+ stringValueByBuffTypeIdByFieldId[fourCC("feft")][self.typeId] or "origin",
560
+ widgetOrXOrParametersOrDuration,
561
+ yOrParametersOrDuration,
562
+ parametersOrDuration
563
+ )
564
+ end
565
+ function Buff.prototype.flashSpecialEffect(self, widgetOrXOrParametersOrDuration, yOrParametersOrDuration, parametersOrDuration)
566
+ self:flash(
567
+ self[106],
568
+ stringValueByBuffTypeIdByFieldId[fourCC("fspt")][self.typeId] or "origin",
569
+ widgetOrXOrParametersOrDuration,
570
+ yOrParametersOrDuration,
571
+ parametersOrDuration
572
+ )
573
+ end
574
+ function Buff.prototype.flash(self, modelPath, attachmentPoint, widgetOrXOrParametersOrDuration, yOrParametersOrDuration, parametersOrDuration)
543
575
  if type(widgetOrXOrParametersOrDuration) == "number" and type(yOrParametersOrDuration) == "number" then
544
- Effect:flash(self[105], widgetOrXOrParametersOrDuration, yOrParametersOrDuration, parametersOrDuration)
576
+ Effect:flash(modelPath, widgetOrXOrParametersOrDuration, yOrParametersOrDuration, parametersOrDuration)
545
577
  else
546
578
  local isWidgetProvided = __TS__InstanceOf(widgetOrXOrParametersOrDuration, Unit) or __TS__InstanceOf(widgetOrXOrParametersOrDuration, Item) or __TS__InstanceOf(widgetOrXOrParametersOrDuration, Destructable)
547
579
  local ____Effect_40 = Effect
548
580
  local ____Effect_flash_41 = Effect.flash
549
- local ____array_39 = __TS__SparseArrayNew(
550
- self[105],
551
- isWidgetProvided and widgetOrXOrParametersOrDuration or self._unit,
552
- stringValueByBuffTypeIdByFieldId[fourCC("feft")][self.typeId] or "origin"
553
- )
581
+ local ____array_39 = __TS__SparseArrayNew(modelPath, isWidgetProvided and widgetOrXOrParametersOrDuration or self._unit, attachmentPoint)
554
582
  local ____isWidgetProvided_38
555
583
  if isWidgetProvided then
556
584
  ____isWidgetProvided_38 = yOrParametersOrDuration
@@ -564,30 +592,23 @@ function Buff.prototype.flashEffect(self, widgetOrXOrParametersOrDuration, yOrPa
564
592
  )
565
593
  end
566
594
  end
567
- function Buff.prototype.flashSpecialEffect(self, widgetOrDuration, duration)
568
- local isWidgetProvided = type(widgetOrDuration) == "table"
569
- local ____Effect_44 = Effect
570
- local ____Effect_flash_45 = Effect.flash
571
- local ____array_43 = __TS__SparseArrayNew(
572
- self[106],
573
- isWidgetProvided and widgetOrDuration or self._unit,
574
- stringValueByBuffTypeIdByFieldId[fourCC("fspt")][self.typeId] or "origin"
575
- )
576
- local ____isWidgetProvided_42
577
- if isWidgetProvided then
578
- ____isWidgetProvided_42 = duration
579
- else
580
- ____isWidgetProvided_42 = widgetOrDuration
581
- end
582
- __TS__SparseArrayPush(____array_43, ____isWidgetProvided_42)
583
- ____Effect_flash_45(
584
- ____Effect_44,
585
- __TS__SparseArraySpread(____array_43)
586
- )
587
- end
588
595
  function Buff.prototype.expire(self)
589
596
  expireBuff(self)
590
597
  end
598
+ function Buff.prototype.dispel(self, source)
599
+ if self.isDestroyed or self[100] ~= 1 then
600
+ return
601
+ end
602
+ self[100] = 2
603
+ do
604
+ pcall(function()
605
+ self:onDispel(source)
606
+ end)
607
+ do
608
+ self:destroy()
609
+ end
610
+ end
611
+ end
591
612
  function Buff.prototype.onCreate(self)
592
613
  end
593
614
  function Buff.prototype.onDestroy(self)
@@ -616,25 +637,25 @@ function Buff.prototype.onDestroy(self)
616
637
  behavior:destroy()
617
638
  end
618
639
  end
619
- local previousAbilityCooldownModifier = self[144]
640
+ local previousAbilityCooldownModifier = self[148]
620
641
  if previousAbilityCooldownModifier then
621
642
  for ____, ability in ipairs(self._unit.abilities) do
622
643
  COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD:removeModifier(ability, previousAbilityCooldownModifier)
623
644
  end
624
645
  end
625
- if self[139] then
646
+ if self[143] then
626
647
  unit:decrementInvulnerabilityCounter()
627
648
  end
628
- if self[138] then
649
+ if self[142] then
629
650
  unit:decrementDisableAutoAttackCounter()
630
651
  end
631
- if self[136] then
632
- if self[137] then
652
+ if self[140] then
653
+ if self[141] then
633
654
  unit:decrementForceStunCounter()
634
655
  end
635
656
  unit:decrementStunCounter()
636
657
  end
637
- if self[135] then
658
+ if self[139] then
638
659
  unit:decrementGhostCounter()
639
660
  end
640
661
  if self._abilityTypeIds ~= nil then
@@ -671,13 +692,15 @@ function Buff.apply(self, ...)
671
692
  end
672
693
  end
673
694
  function Buff.getByTypeId(self, unit, typeId)
674
- local ____opt_46 = buffByTypeIdByUnit[unit]
675
- local buff = ____opt_46 and ____opt_46[typeId]
695
+ local ____opt_42 = buffByTypeIdByUnit[unit]
696
+ local buff = ____opt_42 and ____opt_42[typeId]
676
697
  if __TS__InstanceOf(buff, self) then
677
698
  return buff
678
699
  end
679
700
  return nil
680
701
  end
702
+ function Buff.prototype.onDispel(self, source)
703
+ end
681
704
  function Buff.prototype.onExpiration(self)
682
705
  local unit = self.unit
683
706
  if self[120] ~= nil then
@@ -686,9 +709,9 @@ function Buff.prototype.onExpiration(self)
686
709
  if self[121] ~= nil then
687
710
  (self[102] or unit):healTarget(unit, self[120] or 0)
688
711
  end
689
- if self[141] then
712
+ if self[145] then
690
713
  unit:explode()
691
- elseif self[140] then
714
+ elseif self[144] then
692
715
  unit:kill()
693
716
  end
694
717
  end
@@ -743,6 +766,18 @@ function Buff.prototype.onDamageDealt(self, target, event)
743
766
  end
744
767
  function Buff.prototype.onDamageReceived(self, source, event)
745
768
  if event.originalAmount ~= 0 then
769
+ local absorbedDamage = min(event.amount * (self[135] or 1), (self[136] or 0) - (self[137] or 0))
770
+ if absorbedDamage > 0 then
771
+ event.amount = event.amount - absorbedDamage
772
+ self[137] = (self[137] or 0) + absorbedDamage
773
+ local ____self__138_44 = self[138]
774
+ if ____self__138_44 == nil then
775
+ ____self__138_44 = true
776
+ end
777
+ if ____self__138_44 and self[137] >= (self[136] or 0) then
778
+ self:destroy()
779
+ end
780
+ end
746
781
  local damageReceivedEventCount = (self[133] or 0) + 1
747
782
  self[133] = damageReceivedEventCount
748
783
  if damageReceivedEventCount == self[134] then
@@ -830,8 +865,8 @@ __TS__SetDescriptor(
830
865
  return
831
866
  end
832
867
  self[112] = damageInterval
833
- local ____opt_48 = self._timer
834
- local elapsed = ____opt_48 and ____opt_48.elapsed or 0
868
+ local ____opt_45 = self._timer
869
+ local elapsed = ____opt_45 and ____opt_45.elapsed or 0
835
870
  local timer = self[114]
836
871
  if timer == nil then
837
872
  timer = Timer:create()
@@ -910,8 +945,8 @@ __TS__SetDescriptor(
910
945
  return
911
946
  end
912
947
  self[117] = healingInterval
913
- local ____opt_50 = self._timer
914
- local elapsed = ____opt_50 and ____opt_50.elapsed or 0
948
+ local ____opt_47 = self._timer
949
+ local elapsed = ____opt_47 and ____opt_47.elapsed or 0
915
950
  local timer = self[119]
916
951
  if timer == nil then
917
952
  timer = Timer:create()
@@ -992,24 +1027,50 @@ __TS__SetDescriptor(
992
1027
  },
993
1028
  true
994
1029
  )
1030
+ __TS__SetDescriptor(
1031
+ Buff.prototype,
1032
+ "maxHealthIncrease",
1033
+ {
1034
+ get = function(self)
1035
+ return self:getUnitBonus(UnitBonusType.HEALTH)
1036
+ end,
1037
+ set = function(self, maxHealthIncrease)
1038
+ self:addOrUpdateOrRemoveUnitBonus(UnitBonusType.HEALTH, maxHealthIncrease)
1039
+ end
1040
+ },
1041
+ true
1042
+ )
1043
+ __TS__SetDescriptor(
1044
+ Buff.prototype,
1045
+ "maxManaIncrease",
1046
+ {
1047
+ get = function(self)
1048
+ return self:getUnitBonus(UnitBonusType.MANA)
1049
+ end,
1050
+ set = function(self, maxManaIncrease)
1051
+ self:addOrUpdateOrRemoveUnitBonus(UnitBonusType.MANA, maxManaIncrease)
1052
+ end
1053
+ },
1054
+ true
1055
+ )
995
1056
  __TS__SetDescriptor(
996
1057
  Buff.prototype,
997
1058
  "turnsIntoGhost",
998
1059
  {
999
1060
  get = function(self)
1000
- local ____self__135_52 = self[135]
1001
- if ____self__135_52 == nil then
1002
- ____self__135_52 = false
1061
+ local ____self__139_49 = self[139]
1062
+ if ____self__139_49 == nil then
1063
+ ____self__139_49 = false
1003
1064
  end
1004
- return ____self__135_52
1065
+ return ____self__139_49
1005
1066
  end,
1006
1067
  set = function(self, turnsIntoGhost)
1007
- if not turnsIntoGhost and self[135] then
1068
+ if not turnsIntoGhost and self[139] then
1008
1069
  self.object:decrementGhostCounter()
1009
- self[135] = nil
1010
- elseif turnsIntoGhost and not self[135] then
1070
+ self[139] = nil
1071
+ elseif turnsIntoGhost and not self[139] then
1011
1072
  self.object:incrementGhostCounter()
1012
- self[135] = true
1073
+ self[139] = true
1013
1074
  end
1014
1075
  end
1015
1076
  },
@@ -1020,25 +1081,25 @@ __TS__SetDescriptor(
1020
1081
  "stuns",
1021
1082
  {
1022
1083
  get = function(self)
1023
- local ____self__136_53 = self[136]
1024
- if ____self__136_53 == nil then
1025
- ____self__136_53 = false
1084
+ local ____self__140_50 = self[140]
1085
+ if ____self__140_50 == nil then
1086
+ ____self__140_50 = false
1026
1087
  end
1027
- return ____self__136_53
1088
+ return ____self__140_50
1028
1089
  end,
1029
1090
  set = function(self, stuns)
1030
- if not stuns and self[136] then
1031
- if self[137] then
1091
+ if not stuns and self[140] then
1092
+ if self[141] then
1032
1093
  self.object:decrementForceStunCounter()
1033
1094
  end
1034
1095
  self.object:decrementStunCounter()
1035
- self[136] = nil
1036
- elseif stuns and not self[136] then
1037
- if self[137] then
1096
+ self[140] = nil
1097
+ elseif stuns and not self[140] then
1098
+ if self[141] then
1038
1099
  self.object:incrementForceStunCounter()
1039
1100
  end
1040
1101
  self.object:incrementStunCounter()
1041
- self[136] = true
1102
+ self[140] = true
1042
1103
  end
1043
1104
  end
1044
1105
  },
@@ -1049,23 +1110,23 @@ __TS__SetDescriptor(
1049
1110
  "ignoresStunImmunity",
1050
1111
  {
1051
1112
  get = function(self)
1052
- local ____self__137_54 = self[137]
1053
- if ____self__137_54 == nil then
1054
- ____self__137_54 = false
1113
+ local ____self__141_51 = self[141]
1114
+ if ____self__141_51 == nil then
1115
+ ____self__141_51 = false
1055
1116
  end
1056
- return ____self__137_54
1117
+ return ____self__141_51
1057
1118
  end,
1058
1119
  set = function(self, ignoresStunImmunity)
1059
- if not ignoresStunImmunity and self[137] then
1060
- if self[136] then
1120
+ if not ignoresStunImmunity and self[141] then
1121
+ if self[140] then
1061
1122
  self.object:decrementForceStunCounter()
1062
1123
  end
1063
- self[137] = nil
1064
- elseif ignoresStunImmunity and not self[137] then
1065
- if self[136] then
1124
+ self[141] = nil
1125
+ elseif ignoresStunImmunity and not self[141] then
1126
+ if self[140] then
1066
1127
  self.object:incrementForceStunCounter()
1067
1128
  end
1068
- self[137] = true
1129
+ self[141] = true
1069
1130
  end
1070
1131
  end
1071
1132
  },
@@ -1076,19 +1137,19 @@ __TS__SetDescriptor(
1076
1137
  "disablesAutoAttack",
1077
1138
  {
1078
1139
  get = function(self)
1079
- local ____self__138_55 = self[138]
1080
- if ____self__138_55 == nil then
1081
- ____self__138_55 = false
1140
+ local ____self__142_52 = self[142]
1141
+ if ____self__142_52 == nil then
1142
+ ____self__142_52 = false
1082
1143
  end
1083
- return ____self__138_55
1144
+ return ____self__142_52
1084
1145
  end,
1085
1146
  set = function(self, disablesAutoAttack)
1086
- if not disablesAutoAttack and self[138] then
1147
+ if not disablesAutoAttack and self[142] then
1087
1148
  self.object:decrementDisableAutoAttackCounter()
1088
- self[138] = nil
1089
- elseif disablesAutoAttack and not self[138] then
1149
+ self[142] = nil
1150
+ elseif disablesAutoAttack and not self[142] then
1090
1151
  self.object:incrementDisableAutoAttackCounter()
1091
- self[138] = true
1152
+ self[142] = true
1092
1153
  end
1093
1154
  end
1094
1155
  },
@@ -1099,19 +1160,19 @@ __TS__SetDescriptor(
1099
1160
  "providesInvulnerability",
1100
1161
  {
1101
1162
  get = function(self)
1102
- local ____self__139_56 = self[139]
1103
- if ____self__139_56 == nil then
1104
- ____self__139_56 = false
1163
+ local ____self__143_53 = self[143]
1164
+ if ____self__143_53 == nil then
1165
+ ____self__143_53 = false
1105
1166
  end
1106
- return ____self__139_56
1167
+ return ____self__143_53
1107
1168
  end,
1108
1169
  set = function(self, providesInvulnerability)
1109
- if not providesInvulnerability and self[139] then
1170
+ if not providesInvulnerability and self[143] then
1110
1171
  self.object:decrementInvulnerabilityCounter()
1111
- self[139] = nil
1112
- elseif providesInvulnerability and not self[139] then
1172
+ self[143] = nil
1173
+ elseif providesInvulnerability and not self[143] then
1113
1174
  self.object:incrementInvulnerabilityCounter()
1114
- self[139] = true
1175
+ self[143] = true
1115
1176
  end
1116
1177
  end
1117
1178
  },
@@ -1122,17 +1183,17 @@ __TS__SetDescriptor(
1122
1183
  "killsOnExpiration",
1123
1184
  {
1124
1185
  get = function(self)
1125
- local ____self__140_57 = self[140]
1126
- if ____self__140_57 == nil then
1127
- ____self__140_57 = false
1186
+ local ____self__144_54 = self[144]
1187
+ if ____self__144_54 == nil then
1188
+ ____self__144_54 = false
1128
1189
  end
1129
- return ____self__140_57
1190
+ return ____self__144_54
1130
1191
  end,
1131
1192
  set = function(self, killsOnExpiration)
1132
- if not killsOnExpiration and self[140] then
1133
- self[140] = nil
1134
- elseif killsOnExpiration and not self[140] then
1135
- self[140] = true
1193
+ if not killsOnExpiration and self[144] then
1194
+ self[144] = nil
1195
+ elseif killsOnExpiration and not self[144] then
1196
+ self[144] = true
1136
1197
  end
1137
1198
  end
1138
1199
  },
@@ -1143,17 +1204,17 @@ __TS__SetDescriptor(
1143
1204
  "explodesOnExpiration",
1144
1205
  {
1145
1206
  get = function(self)
1146
- local ____self__141_58 = self[141]
1147
- if ____self__141_58 == nil then
1148
- ____self__141_58 = false
1207
+ local ____self__145_55 = self[145]
1208
+ if ____self__145_55 == nil then
1209
+ ____self__145_55 = false
1149
1210
  end
1150
- return ____self__141_58
1211
+ return ____self__145_55
1151
1212
  end,
1152
1213
  set = function(self, killsOnExpiration)
1153
- if not killsOnExpiration and self[141] then
1154
- self[141] = nil
1155
- elseif killsOnExpiration and not self[141] then
1156
- self[141] = true
1214
+ if not killsOnExpiration and self[145] then
1215
+ self[145] = nil
1216
+ elseif killsOnExpiration and not self[145] then
1217
+ self[145] = true
1157
1218
  end
1158
1219
  end
1159
1220
  },
@@ -1302,13 +1363,13 @@ __TS__SetDescriptor(
1302
1363
  "remainingDuration",
1303
1364
  {
1304
1365
  get = function(self)
1305
- local ____opt_59 = self._timer
1306
- return ____opt_59 and ____opt_59.remaining or 0
1366
+ local ____opt_56 = self._timer
1367
+ return ____opt_56 and ____opt_56.remaining or 0
1307
1368
  end,
1308
1369
  set = function(self, remainingDuration)
1309
- local ____remainingDuration_63 = remainingDuration
1310
- local ____opt_61 = self._timer
1311
- local remainingDurationDelta = ____remainingDuration_63 - (____opt_61 and ____opt_61.remaining or 0)
1370
+ local ____remainingDuration_60 = remainingDuration
1371
+ local ____opt_58 = self._timer
1372
+ local remainingDurationDelta = ____remainingDuration_60 - (____opt_58 and ____opt_58.remaining or 0)
1312
1373
  if remainingDurationDelta ~= 0 then
1313
1374
  self[103] = self[103] + remainingDurationDelta
1314
1375
  if remainingDuration <= 0 then
@@ -1323,7 +1384,7 @@ __TS__SetDescriptor(
1323
1384
  remainingDuration,
1324
1385
  self._spellStealPriority,
1325
1386
  self._learnLevelMinimum,
1326
- self[142]
1387
+ self[146]
1327
1388
  ) then
1328
1389
  local timer = self._timer
1329
1390
  if timer == nil then
@@ -1338,15 +1399,80 @@ __TS__SetDescriptor(
1338
1399
  },
1339
1400
  true
1340
1401
  )
1402
+ __TS__SetDescriptor(
1403
+ Buff.prototype,
1404
+ "absorbedDamageFactor",
1405
+ {
1406
+ get = function(self)
1407
+ return self[135] or 1
1408
+ end,
1409
+ set = function(self, absorbedDamageFactor)
1410
+ if absorbedDamageFactor == 1 then
1411
+ self[135] = nil
1412
+ else
1413
+ self[135] = absorbedDamageFactor
1414
+ end
1415
+ end
1416
+ },
1417
+ true
1418
+ )
1419
+ __TS__SetDescriptor(
1420
+ Buff.prototype,
1421
+ "maximumDamageAbsorbed",
1422
+ {
1423
+ get = function(self)
1424
+ return self[136] or 0
1425
+ end,
1426
+ set = function(self, maximumDamageAbsorbed)
1427
+ if maximumDamageAbsorbed == 0 then
1428
+ self[136] = nil
1429
+ else
1430
+ self[136] = maximumDamageAbsorbed
1431
+ end
1432
+ end
1433
+ },
1434
+ true
1435
+ )
1436
+ __TS__SetDescriptor(
1437
+ Buff.prototype,
1438
+ "damageAbsorbed",
1439
+ {get = function(self)
1440
+ return self[137] or 0
1441
+ end},
1442
+ true
1443
+ )
1444
+ __TS__SetDescriptor(
1445
+ Buff.prototype,
1446
+ "destroysOnMaximumDamageAbsorbed",
1447
+ {
1448
+ get = function(self)
1449
+ local ____self__138_61 = self[138]
1450
+ if ____self__138_61 == nil then
1451
+ ____self__138_61 = true
1452
+ end
1453
+ return ____self__138_61
1454
+ end,
1455
+ set = function(self, destroysOnMaximumDamageAbsorbed)
1456
+ local ____destroysOnMaximumDamageAbsorbed_62
1457
+ if destroysOnMaximumDamageAbsorbed then
1458
+ ____destroysOnMaximumDamageAbsorbed_62 = nil
1459
+ else
1460
+ ____destroysOnMaximumDamageAbsorbed_62 = false
1461
+ end
1462
+ self[138] = ____destroysOnMaximumDamageAbsorbed_62
1463
+ end
1464
+ },
1465
+ true
1466
+ )
1341
1467
  __TS__SetDescriptor(
1342
1468
  Buff.prototype,
1343
1469
  "abilityCooldownFactor",
1344
1470
  {
1345
1471
  get = function(self)
1346
- return self[143] or 1
1472
+ return self[147] or 1
1347
1473
  end,
1348
1474
  set = function(self, abilityCooldownFactor)
1349
- local previousAbilityCooldownModifier = self[144]
1475
+ local previousAbilityCooldownModifier = self[148]
1350
1476
  if previousAbilityCooldownModifier then
1351
1477
  for ____, ability in ipairs(self._unit.abilities) do
1352
1478
  COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD:removeModifier(ability, previousAbilityCooldownModifier)
@@ -1358,8 +1484,8 @@ __TS__SetDescriptor(
1358
1484
  for ____, ability in ipairs(self._unit.abilities) do
1359
1485
  COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD:applyModifier(ability, modifier)
1360
1486
  end
1361
- self[144] = modifier
1362
- self[143] = abilityCooldownFactor
1487
+ self[148] = modifier
1488
+ self[147] = abilityCooldownFactor
1363
1489
  end
1364
1490
  },
1365
1491
  true
@@ -1367,35 +1493,40 @@ __TS__SetDescriptor(
1367
1493
  Buff.createdEvent = buffCreatedEvent
1368
1494
  Buff.beingDestroyedEvent = buffBeingDestroyedEvent;
1369
1495
  (function(self)
1370
- local function destroyBuffIfNeeded(buff)
1371
- if getUnitAbility(buff[101].handle, buff.typeId) ~= buff.handle and buff[100] == 1 then
1372
- buff:destroy()
1496
+ local function destroyBuffIfNeeded(buff, isDispel, source)
1497
+ local currentHandle = getUnitAbility(buff[101].handle, buff.typeId)
1498
+ if currentHandle ~= buff.handle and buff[100] == 1 then
1499
+ if isDispel and currentHandle == nil and buff.unit.isAlive and buff.resistanceType == 1 and (buff._timer == nil or buff.remainingDuration > 0) then
1500
+ buff:dispel(source)
1501
+ else
1502
+ buff:destroy()
1503
+ end
1373
1504
  end
1374
1505
  end
1375
- ____exports.checkBuff = function(unit, buffTypeId)
1506
+ ____exports.checkBuff = function(unit, buffTypeId, isDispel, source)
1376
1507
  local buffByTypeId = buffByTypeIdByUnit[unit]
1377
1508
  if buffByTypeId ~= nil then
1378
1509
  local buff = buffByTypeId[buffTypeId]
1379
1510
  if buff ~= nil then
1380
- destroyBuffIfNeeded(buff)
1511
+ destroyBuffIfNeeded(buff, isDispel, source)
1381
1512
  end
1382
1513
  end
1383
1514
  end
1384
- ____exports.checkBuffs = function(unit)
1385
- ____exports.Buff:forAll(unit, destroyBuffIfNeeded)
1515
+ ____exports.checkBuffs = function(unit, isDispel, source)
1516
+ ____exports.Buff:forAll(unit, destroyBuffIfNeeded, isDispel, source)
1386
1517
  end
1387
1518
  Unit.abilityChannelingStartEvent:addListener(
1388
1519
  0,
1389
1520
  function(caster)
1390
- ____exports.checkBuffs(caster)
1391
- Timer:run(____exports.checkBuffs, caster)
1521
+ ____exports.checkBuffs(caster, true, caster)
1522
+ Timer:run(____exports.checkBuffs, caster, true, caster)
1392
1523
  end
1393
1524
  )
1394
1525
  Unit.abilityUnitTargetChannelingStartEvent:addListener(
1395
1526
  0,
1396
1527
  function(caster, ability, target)
1397
- ____exports.checkBuffs(target)
1398
- Timer:run(____exports.checkBuffs, target)
1528
+ ____exports.checkBuffs(target, true, caster)
1529
+ Timer:run(____exports.checkBuffs, target, true, caster)
1399
1530
  end
1400
1531
  )
1401
1532
  Unit.abilityPointTargetChannelingStartEvent:addListener(
@@ -1406,17 +1537,40 @@ Buff.beingDestroyedEvent = buffBeingDestroyedEvent;
1406
1537
  y,
1407
1538
  ability:getField(ABILITY_RLF_AREA_OF_EFFECT)
1408
1539
  )
1409
- forEach(units, ____exports.checkBuffs)
1410
- Timer:run(forEach, units, ____exports.checkBuffs)
1540
+ forEach(units, ____exports.checkBuffs, true, caster)
1541
+ Timer:run(
1542
+ forEach,
1543
+ units,
1544
+ ____exports.checkBuffs,
1545
+ true,
1546
+ caster
1547
+ )
1548
+ end
1549
+ )
1550
+ Unit.abilityNoTargetChannelingStartEvent:addListener(
1551
+ 0,
1552
+ function(caster, ability)
1553
+ local radius = ability:getField(ABILITY_RLF_AREA_OF_EFFECT)
1554
+ if radius > 0 then
1555
+ local units = Unit:getInCollisionRange(caster.x, caster.y, radius)
1556
+ forEach(units, ____exports.checkBuffs, true, caster)
1557
+ Timer:run(
1558
+ forEach,
1559
+ units,
1560
+ ____exports.checkBuffs,
1561
+ true,
1562
+ caster
1563
+ )
1564
+ end
1411
1565
  end
1412
1566
  )
1413
1567
  Unit.onDamage:addListener(
1414
1568
  0,
1415
1569
  function(source, target)
1416
1570
  if source ~= nil then
1417
- ____exports.checkBuffs(source)
1571
+ Timer:run(____exports.checkBuffs, source, false)
1418
1572
  end
1419
- ____exports.checkBuffs(target)
1573
+ Timer:run(____exports.checkBuffs, target, false)
1420
1574
  end
1421
1575
  )
1422
1576
  buffCreatedEvent:addListener(function(buff)