warscript 0.0.1-dev.0ad346c → 0.0.1-dev.0d18530

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (292) hide show
  1. package/core/dummy.lua +4 -2
  2. package/core/types/effect.d.ts +11 -1
  3. package/core/types/effect.lua +43 -77
  4. package/core/types/frame.d.ts +1 -0
  5. package/core/types/frame.lua +112 -37
  6. package/core/types/handle.lua +9 -9
  7. package/core/types/item.d.ts +1 -0
  8. package/core/types/item.lua +1 -0
  9. package/core/types/player.d.ts +2 -1
  10. package/core/types/player.lua +18 -13
  11. package/core/types/playerColor.lua +4 -3
  12. package/core/types/sound.d.ts +1 -1
  13. package/core/types/sound.lua +14 -9
  14. package/core/types/unit.d.ts +5 -0
  15. package/core/types/unit.lua +5 -0
  16. package/core/util.d.ts +3 -1
  17. package/core/util.lua +109 -3
  18. package/decl/native.d.ts +705 -7
  19. package/engine/behaviour/ability/apply-unit-behavior.lua +5 -0
  20. package/engine/behaviour/ability/damage.d.ts +4 -0
  21. package/engine/behaviour/ability/damage.lua +19 -15
  22. package/engine/behaviour/ability/emulate-impact.lua +5 -4
  23. package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
  24. package/engine/behaviour/ability/on-command-impact.lua +1 -0
  25. package/engine/behaviour/ability.d.ts +7 -5
  26. package/engine/behaviour/ability.lua +25 -0
  27. package/engine/behaviour/unit.d.ts +1 -0
  28. package/engine/behaviour/unit.lua +1 -0
  29. package/engine/buff.d.ts +53 -23
  30. package/engine/buff.lua +286 -132
  31. package/engine/index.d.ts +2 -1
  32. package/engine/internal/ability.d.ts +7 -0
  33. package/engine/internal/ability.lua +65 -36
  34. package/engine/internal/item/fields.d.ts +12 -0
  35. package/engine/internal/item/fields.lua +33 -0
  36. package/engine/internal/item/owner-cache.d.ts +5 -0
  37. package/engine/internal/item/owner-cache.lua +4 -0
  38. package/engine/internal/item+owner.d.ts +2 -0
  39. package/engine/internal/item+owner.lua +27 -4
  40. package/engine/internal/item.d.ts +20 -5
  41. package/engine/internal/item.lua +146 -57
  42. package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
  43. package/engine/internal/object-data/armor-bonus.d.ts +2 -0
  44. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  45. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  46. package/engine/internal/object-data/health-bonus.lua +16 -0
  47. package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
  48. package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
  49. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  50. package/engine/internal/object-data/mana-bonus.lua +16 -0
  51. package/engine/internal/unit/ability.lua +15 -3
  52. package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
  53. package/engine/internal/unit/add-item-to-slot.lua +53 -12
  54. package/engine/internal/unit/appearance.d.ts +15 -0
  55. package/engine/internal/unit/appearance.lua +85 -0
  56. package/engine/internal/unit/bonus.d.ts +12 -0
  57. package/engine/internal/unit/bonus.lua +92 -8
  58. package/engine/internal/unit/buff.d.ts +2 -2
  59. package/engine/internal/unit/buff.lua +34 -19
  60. package/engine/internal/unit/equipment-inventory.d.ts +44 -0
  61. package/engine/internal/unit/equipment-inventory.lua +233 -0
  62. package/engine/internal/unit/expiration-timer.lua +1 -1
  63. package/engine/internal/unit/extended-inventory.d.ts +25 -0
  64. package/engine/internal/unit/extended-inventory.lua +99 -0
  65. package/engine/internal/unit/ignore-events-items.lua +10 -1
  66. package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
  67. package/engine/internal/unit/inventory.lua +87 -0
  68. package/engine/internal/unit/item-container.d.ts +25 -0
  69. package/engine/internal/unit/item-container.lua +11 -0
  70. package/engine/internal/unit/item-order-events.d.ts +17 -0
  71. package/engine/internal/unit/item-order-events.lua +67 -0
  72. package/engine/internal/unit/item-slot.d.ts +27 -0
  73. package/engine/internal/unit/item-slot.lua +92 -0
  74. package/engine/internal/unit/order.d.ts +3 -3
  75. package/engine/internal/unit/order.lua +10 -10
  76. package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
  77. package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
  78. package/engine/internal/unit+ability.d.ts +2 -1
  79. package/engine/internal/unit+ability.lua +63 -2
  80. package/engine/internal/unit+bonus.lua +3 -3
  81. package/engine/internal/unit+damage.d.ts +9 -0
  82. package/engine/internal/unit+damage.lua +33 -0
  83. package/engine/internal/unit+rally.lua +9 -31
  84. package/engine/internal/unit-missile-data.lua +58 -32
  85. package/engine/internal/unit-missile-launch.lua +13 -13
  86. package/engine/internal/unit.d.ts +1 -9
  87. package/engine/internal/unit.lua +18 -74
  88. package/engine/local-client.d.ts +26 -0
  89. package/engine/local-client.lua +294 -54
  90. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -0
  91. package/engine/object-data/auxiliary/attachment-preset.lua +7 -0
  92. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  93. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  94. package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
  95. package/engine/object-data/auxiliary/equipment-type.lua +26 -0
  96. package/engine/object-data/auxiliary/item-class.d.ts +11 -0
  97. package/engine/object-data/auxiliary/item-class.lua +2 -0
  98. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  99. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  100. package/engine/object-data/auxiliary/order-type.d.ts +939 -0
  101. package/engine/object-data/auxiliary/order-type.lua +2 -0
  102. package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
  103. package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
  104. package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
  105. package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
  106. package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
  107. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  108. package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
  109. package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
  110. package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
  111. package/engine/object-data/entry/ability-type/banshee.lua +13 -0
  112. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
  113. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
  114. package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
  115. package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
  116. package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
  117. package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
  118. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
  119. package/engine/object-data/entry/ability-type/blank-configurable.lua +30 -0
  120. package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
  121. package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
  122. package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
  123. package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
  124. package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
  125. package/engine/object-data/entry/ability-type/consecration.lua +52 -0
  126. package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
  127. package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
  128. package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
  129. package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
  130. package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
  131. package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
  132. package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
  133. package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
  134. package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
  135. package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
  136. package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
  137. package/engine/object-data/entry/ability-type/equipment.lua +27 -0
  138. package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
  139. package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
  140. package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
  141. package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
  142. package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
  143. package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
  144. package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
  145. package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
  146. package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
  147. package/engine/object-data/entry/ability-type/grit.lua +65 -0
  148. package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
  149. package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
  150. package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
  151. package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
  152. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
  153. package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
  154. package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
  155. package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
  156. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  157. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  158. package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
  159. package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
  160. package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
  161. package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
  162. package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
  163. package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
  164. package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
  165. package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
  166. package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
  167. package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
  168. package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
  169. package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
  170. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  171. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  172. package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
  173. package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
  174. package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
  175. package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
  176. package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
  177. package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
  178. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
  179. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
  180. package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
  181. package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
  182. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
  183. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
  184. package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
  185. package/engine/object-data/entry/ability-type/provoke.lua +66 -0
  186. package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
  187. package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
  188. package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
  189. package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
  190. package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
  191. package/engine/object-data/entry/ability-type/resolve.lua +39 -0
  192. package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
  193. package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
  194. package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
  195. package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
  196. package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
  197. package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
  198. package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
  199. package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
  200. package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
  201. package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
  202. package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
  203. package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
  204. package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
  205. package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
  206. package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
  207. package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
  208. package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
  209. package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
  210. package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
  211. package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
  212. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
  213. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
  214. package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
  215. package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
  216. package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
  217. package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
  218. package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
  219. package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
  220. package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
  221. package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
  222. package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
  223. package/engine/object-data/entry/ability-type/talents.lua +27 -0
  224. package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
  225. package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
  226. package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
  227. package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
  228. package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
  229. package/engine/object-data/entry/ability-type/warcry.lua +26 -0
  230. package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
  231. package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
  232. package/engine/object-data/entry/ability-type.d.ts +25 -6
  233. package/engine/object-data/entry/ability-type.lua +244 -8
  234. package/engine/object-data/entry/buff-type/applicable.lua +113 -109
  235. package/engine/object-data/entry/buff-type.d.ts +6 -2
  236. package/engine/object-data/entry/buff-type.lua +26 -0
  237. package/engine/object-data/entry/destructible-type.d.ts +6 -2
  238. package/engine/object-data/entry/destructible-type.lua +26 -0
  239. package/engine/object-data/entry/item-type.d.ts +18 -3
  240. package/engine/object-data/entry/item-type.lua +84 -0
  241. package/engine/object-data/entry/lightning-type.d.ts +6 -8
  242. package/engine/object-data/entry/lightning-type.lua +1 -1
  243. package/engine/object-data/entry/sound-preset.d.ts +2 -2
  244. package/engine/object-data/entry/unit-type.d.ts +47 -2
  245. package/engine/object-data/entry/unit-type.lua +383 -49
  246. package/engine/object-data/entry/upgrade.d.ts +2 -2
  247. package/engine/object-data/entry.d.ts +6 -1
  248. package/engine/object-data/entry.lua +8 -0
  249. package/engine/object-field/ability.lua +2 -2
  250. package/engine/object-field/item.d.ts +22 -0
  251. package/engine/object-field/item.lua +118 -0
  252. package/engine/object-field.d.ts +1 -1
  253. package/engine/object-field.lua +9 -7
  254. package/engine/standard/entries/ability-type.d.ts +3102 -7
  255. package/engine/standard/entries/ability-type.lua +0 -6
  256. package/engine/standard/entries/buff-type.d.ts +45 -0
  257. package/engine/standard/entries/buff-type.lua +43 -0
  258. package/engine/standard/entries/item-type.d.ts +1299 -0
  259. package/engine/standard/entries/item-type.lua +2 -0
  260. package/engine/standard/entries/lightning-type.d.ts +42 -15
  261. package/engine/standard/entries/lightning-type.lua +0 -14
  262. package/engine/standard/entries/unit-type.d.ts +5 -0
  263. package/engine/standard/entries/unit-type.lua +5 -0
  264. package/engine/standard/fields/item.d.ts +4 -0
  265. package/engine/standard/fields/item.lua +6 -0
  266. package/engine/unit.d.ts +5 -1
  267. package/engine/unit.lua +5 -1
  268. package/event.d.ts +1 -1
  269. package/lualib_bundle.lua +1 -1
  270. package/math.d.ts +2 -0
  271. package/math.lua +14 -0
  272. package/network.lua +25 -1
  273. package/objutil/buff.lua +1 -1
  274. package/objutil/object.lua +1 -1
  275. package/operation.d.ts +8 -1
  276. package/operation.lua +38 -18
  277. package/package.json +3 -23
  278. package/utility/arrays.d.ts +1 -0
  279. package/utility/arrays.lua +12 -0
  280. package/utility/linked-map.d.ts +2 -1
  281. package/utility/linked-map.lua +6 -0
  282. package/utility/linked-set.d.ts +1 -0
  283. package/utility/linked-set.lua +6 -0
  284. package/utility/random.d.ts +102 -0
  285. package/utility/random.lua +273 -0
  286. package/utility/unordered-map.d.ts +27 -0
  287. package/utility/unordered-map.lua +99 -0
  288. package/engine/internal/unit/item.lua +0 -78
  289. /package/engine/internal/{object-data/armor-increase.d.ts → misc/unit-ability-level-natives.d.ts} +0 -0
  290. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  291. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  292. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
@@ -44,58 +44,84 @@ ____exports.MISSILE_DATA_BY_UNIT_TYPE_ID = (function()
44
44
  UnitType:getAll(),
45
45
  function(unitType) return unitType.id end,
46
46
  function(unitType)
47
- local ____ = unitType.missileImpactOffsetZSD
48
- local ____ = unitType.missileImpactOffsetZHD
49
47
  return {
50
48
  [0] = unitType.missileImpactOffsetZSD ~= ____exports.DEFAULT_MISSILE_IMPACT_OFFSET_Z and unitType.missileImpactOffsetZSD or nil,
51
49
  [1] = unitType.missileImpactOffsetZHD ~= unitType.missileImpactOffsetZSD and unitType.missileImpactOffsetZHD or nil,
52
- [2] = unitType.missileLaunchOffsetX ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_X and unitType.missileLaunchOffsetX or nil,
53
- [3] = unitType.missileLaunchOffsetY ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Y and unitType.missileLaunchOffsetY or nil,
54
- [4] = unitType.missileLaunchOffsetZSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Z and unitType.missileLaunchOffsetZSD or nil,
55
- [5] = unitType.missileLaunchOffsetZHD ~= unitType.missileLaunchOffsetZSD and unitType.missileLaunchOffsetZHD or nil,
56
- [6] = unitType.missileLaunchVisualOffsetXSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_X and unitType.missileLaunchVisualOffsetXSD or nil,
57
- [7] = unitType.missileLaunchVisualOffsetXHD ~= unitType.missileLaunchVisualOffsetXSD and unitType.missileLaunchVisualOffsetXHD or nil,
58
- [8] = unitType.missileLaunchVisualOffsetYSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_Y and unitType.missileLaunchVisualOffsetYSD or nil,
59
- [9] = unitType.missileLaunchVisualOffsetYHD ~= unitType.missileLaunchVisualOffsetYSD and unitType.missileLaunchVisualOffsetYHD or nil
50
+ [2] = unitType.missileImpactOffsetZDE ~= unitType.missileImpactOffsetZSD and unitType.missileImpactOffsetZDE or nil,
51
+ [3] = unitType.missileLaunchOffsetX ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_X and unitType.missileLaunchOffsetX or nil,
52
+ [4] = unitType.missileLaunchOffsetY ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Y and unitType.missileLaunchOffsetY or nil,
53
+ [5] = unitType.missileLaunchOffsetZSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Z and unitType.missileLaunchOffsetZSD or nil,
54
+ [6] = unitType.missileLaunchOffsetZHD ~= unitType.missileLaunchOffsetZSD and unitType.missileLaunchOffsetZHD or nil,
55
+ [7] = unitType.missileLaunchOffsetZDE ~= unitType.missileLaunchOffsetZSD and unitType.missileLaunchOffsetZDE or nil,
56
+ [8] = unitType.missileLaunchVisualOffsetXSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_X and unitType.missileLaunchVisualOffsetXSD or nil,
57
+ [9] = unitType.missileLaunchVisualOffsetXHD ~= unitType.missileLaunchVisualOffsetXSD and unitType.missileLaunchVisualOffsetXHD or nil,
58
+ [10] = unitType.missileLaunchVisualOffsetXDE ~= unitType.missileLaunchVisualOffsetXSD and unitType.missileLaunchVisualOffsetXDE or nil,
59
+ [11] = unitType.missileLaunchVisualOffsetYSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_Y and unitType.missileLaunchVisualOffsetYSD or nil,
60
+ [12] = unitType.missileLaunchVisualOffsetYHD ~= unitType.missileLaunchVisualOffsetYSD and unitType.missileLaunchVisualOffsetYHD or nil,
61
+ [13] = unitType.missileLaunchVisualOffsetYDE ~= unitType.missileLaunchVisualOffsetYSD and unitType.missileLaunchVisualOffsetYDE or nil
60
62
  }
61
63
  end
62
64
  )
63
65
  end),
64
66
  function(data)
65
- local ____setmetatable_6 = setmetatable
66
- local ____LocalClient_isHD_0
67
+ local ____setmetatable_10 = setmetatable
68
+ local ____LocalClient_isHD_1
67
69
  if LocalClient.isHD then
68
- ____LocalClient_isHD_0 = data[1] or data[0]
70
+ ____LocalClient_isHD_1 = data[1] or data[0]
69
71
  else
70
- ____LocalClient_isHD_0 = data[0]
72
+ local ____LocalClient_isDE_0
73
+ if LocalClient.isDE then
74
+ ____LocalClient_isDE_0 = data[2] or data[0]
75
+ else
76
+ ____LocalClient_isDE_0 = data[0]
77
+ end
78
+ ____LocalClient_isHD_1 = ____LocalClient_isDE_0
71
79
  end
72
- local ____data__2_4 = data[2]
73
- local ____data__3_5 = data[3]
74
- local ____LocalClient_isHD_1
80
+ local ____data__3_8 = data[3]
81
+ local ____data__4_9 = data[4]
82
+ local ____LocalClient_isHD_3
75
83
  if LocalClient.isHD then
76
- ____LocalClient_isHD_1 = data[5] or data[4]
84
+ ____LocalClient_isHD_3 = data[6] or data[5]
77
85
  else
78
- ____LocalClient_isHD_1 = data[4]
86
+ local ____LocalClient_isDE_2
87
+ if LocalClient.isDE then
88
+ ____LocalClient_isDE_2 = data[7] or data[5]
89
+ else
90
+ ____LocalClient_isDE_2 = data[5]
91
+ end
92
+ ____LocalClient_isHD_3 = ____LocalClient_isDE_2
79
93
  end
80
- local ____LocalClient_isHD_2
94
+ local ____LocalClient_isHD_5
81
95
  if LocalClient.isHD then
82
- ____LocalClient_isHD_2 = data[7] or data[6]
96
+ ____LocalClient_isHD_5 = data[9] or data[8]
83
97
  else
84
- ____LocalClient_isHD_2 = data[6]
98
+ local ____LocalClient_isDE_4
99
+ if LocalClient.isDE then
100
+ ____LocalClient_isDE_4 = data[10] or data[8]
101
+ else
102
+ ____LocalClient_isDE_4 = data[8]
103
+ end
104
+ ____LocalClient_isHD_5 = ____LocalClient_isDE_4
85
105
  end
86
- local ____LocalClient_isHD_3
106
+ local ____LocalClient_isHD_7
87
107
  if LocalClient.isHD then
88
- ____LocalClient_isHD_3 = data[9] or data[8]
108
+ ____LocalClient_isHD_7 = data[12] or data[11]
89
109
  else
90
- ____LocalClient_isHD_3 = data[8]
110
+ local ____LocalClient_isDE_6
111
+ if LocalClient.isDE then
112
+ ____LocalClient_isDE_6 = data[13] or data[11]
113
+ else
114
+ ____LocalClient_isDE_6 = data[11]
115
+ end
116
+ ____LocalClient_isHD_7 = ____LocalClient_isDE_6
91
117
  end
92
- return ____setmetatable_6({
93
- impactOffsetZ = ____LocalClient_isHD_0,
94
- launchOffsetX = ____data__2_4,
95
- launchOffsetY = ____data__3_5,
96
- launchOffsetZ = ____LocalClient_isHD_1,
97
- launchVisualOffsetX = ____LocalClient_isHD_2,
98
- launchVisualOffsetY = ____LocalClient_isHD_3
118
+ return ____setmetatable_10({
119
+ impactOffsetZ = ____LocalClient_isHD_1,
120
+ launchOffsetX = ____data__3_8,
121
+ launchOffsetY = ____data__4_9,
122
+ launchOffsetZ = ____LocalClient_isHD_3,
123
+ launchVisualOffsetX = ____LocalClient_isHD_5,
124
+ launchVisualOffsetY = ____LocalClient_isHD_7
99
125
  }, METATABLE)
100
126
  end
101
127
  ),
@@ -22,19 +22,19 @@ local targetAttribute = attribute()
22
22
  local impactDelayAttribute = attribute()
23
23
  local passedTimeAttribute = attribute()
24
24
  local instantOrderIds = luaSetOf(
25
- orderId("avatar"),
26
- orderId("berserk"),
27
- orderId("divineshield"),
28
- orderId("immolation"),
29
- orderId("moveslot0"),
30
- orderId("moveslot1"),
31
- orderId("moveslot2"),
32
- orderId("moveslot3"),
33
- orderId("moveslot4"),
34
- orderId("moveslot5"),
35
- orderId("unavatar"),
36
- orderId("undivineshield"),
37
- orderId("unimmolation")
25
+ 852086,
26
+ 852100,
27
+ 852090,
28
+ 852177,
29
+ 852002,
30
+ 852003,
31
+ 852004,
32
+ 852005,
33
+ 852006,
34
+ 852007,
35
+ 852087,
36
+ 852091,
37
+ 852178
38
38
  )
39
39
  ---
40
40
  -- @internal For use by internal systems only.
@@ -321,7 +321,7 @@ export declare class Unit extends Handle<junit> {
321
321
  static readonly constructionStartEvent: UnitTriggerEvent<[]>;
322
322
  static readonly onUpgradeFinish: UnitTriggerEvent<[]>;
323
323
  static readonly onSpellEffect: EventDispatcher<[Unit, number], [Unit]>;
324
- static readonly onTargetCast: EventDispatcher<[Unit, number, Item | Unit | Destructable], [Unit, Item | Unit | Destructable]>;
324
+ static readonly onTargetCast: EventDispatcher<[Unit, number, Destructable | Unit | Item], [Unit, Destructable | Unit | Item]>;
325
325
  static readonly onCastPrepare: AbilityEventDispatcher<[]>;
326
326
  static readonly onCast: AbilityEventDispatcher<[]>;
327
327
  static readonly onPointCastPrepare: AbilityEventDispatcher<[number, number]>;
@@ -348,15 +348,7 @@ export declare class Unit extends Handle<junit> {
348
348
  static itemDroppedEvent: UnitTriggerEvent<[Item]>;
349
349
  static itemPickedUpEvent: UnitTriggerEvent<[Item]>;
350
350
  static itemUsedEvent: UnitTriggerEvent<[Item]>;
351
- static itemStackedEvent: UnitTriggerEvent<[target: Item, source: Item]>;
352
351
  static get itemChargesChangedEvent(): Event<[unit: Unit, item: Item]>;
353
- static get itemUseOrderEvent(): Event<[unit: Unit, item: Item]>;
354
- static get itemMoveOrderEvent(): Event<[
355
- unit: Unit,
356
- item: Item,
357
- slotFrom: 0 | 1 | 2 | 3 | 4 | 5,
358
- slotTo: 0 | 1 | 2 | 3 | 4 | 5
359
- ]>;
360
352
  static get onCreate(): EventDispatcher<[Unit], [Unit]>;
361
353
  static get destroyEvent(): EventDispatcher<[Unit], [Unit]>;
362
354
  getField(field: junitintegerfield | junitrealfield): number;
@@ -47,12 +47,10 @@ local checkNotNull = ____preconditions.checkNotNull
47
47
  local ____constants = require("engine.constants")
48
48
  local HEALTH_REGENERATION_RATE_BONUS_PER_STRENGTH_POINT = ____constants.HEALTH_REGENERATION_RATE_BONUS_PER_STRENGTH_POINT
49
49
  local MANA_REGENERATION_RATE_BONUS_PER_INTELLIGENCE_POINT = ____constants.MANA_REGENERATION_RATE_BONUS_PER_INTELLIGENCE_POINT
50
- local ____arrays = require("utility.arrays")
51
- local forEach = ____arrays.forEach
52
- local ____math = require("math")
53
- local min = ____math.min
54
50
  local ____ignore_2Devents_2Ditems = require("engine.internal.unit.ignore-events-items")
55
- local ignoreEventsItems = ____ignore_2Devents_2Ditems.ignoreEventsItems
51
+ local isItemIgnoredInEvents = ____ignore_2Devents_2Ditems.isItemIgnoredInEvents
52
+ local ____owner_2Dcache = require("engine.internal.item.owner-cache")
53
+ local ownerByItem = ____owner_2Dcache.ownerByItem
56
54
  local ____attack_2Dtype = require("engine.object-data.auxiliary.attack-type")
57
55
  local attackTypeToNative = ____attack_2Dtype.attackTypeToNative
58
56
  local nativeToAttackType = ____attack_2Dtype.nativeToAttackType
@@ -592,8 +590,6 @@ __TS__SetDescriptor(
592
590
  },
593
591
  true
594
592
  )
595
- local unitInventorySize = UnitInventorySize
596
- local unitItemInSlot = UnitItemInSlot
597
593
  local getItemAbility = BlzGetItemAbility
598
594
  local getUnitAbility = BlzGetUnitAbility
599
595
  local getUnitAbilityByIndex = BlzGetUnitAbilityByIndex
@@ -611,8 +607,8 @@ local function retrieveAbility(unit, ability, abilityId)
611
607
  ____exports.Unit:of(unit)
612
608
  )
613
609
  end
614
- for i = 0, unitInventorySize(unit) - 1 do
615
- local item = unitItemInSlot(unit, i)
610
+ for i = 0, UnitInventorySize(unit) - 1 do
611
+ local item = UnitItemInSlot(unit, i)
616
612
  if getItemAbility(item, abilityId) == ability then
617
613
  return ItemAbility:of(
618
614
  ability,
@@ -778,7 +774,9 @@ function Unit.prototype.onDestroy(self)
778
774
  end
779
775
  local eventsToDestroy = self._eventsToDestroy
780
776
  if eventsToDestroy ~= nil then
781
- forEach(eventsToDestroy, "destroy")
777
+ for ____, event in ipairs(eventsToDestroy) do
778
+ event:destroy()
779
+ end
782
780
  end
783
781
  if getUnitAbilityLevel(handle, leaveDetectAbilityId) > 0 then
784
782
  unitRemoveAbility(handle, leaveDetectAbilityId)
@@ -959,7 +957,7 @@ function Unit.prototype.dropItemSlot(self, item, slot)
959
957
  return UnitDropItemSlot(self.handle, item.handle, slot)
960
958
  end
961
959
  function Unit.prototype.itemInSlot(self, slot)
962
- return Item:of(unitItemInSlot(self.handle, slot))
960
+ return Item:of(UnitItemInSlot(self.handle, slot))
963
961
  end
964
962
  function Unit.prototype.addAbility(self, abilityId)
965
963
  local ability = UnitAbility:of(
@@ -1317,7 +1315,7 @@ __TS__SetDescriptor(
1317
1315
  Unit.prototype,
1318
1316
  "isStunned",
1319
1317
  {get = function(self)
1320
- return getUnitCurrentOrder(self.handle) == orderId("stunned")
1318
+ return getUnitCurrentOrder(self.handle) == 851973
1321
1319
  end},
1322
1320
  true
1323
1321
  )
@@ -1879,7 +1877,7 @@ __TS__SetDescriptor(
1879
1877
  Unit.prototype,
1880
1878
  "pathingCollisionRange",
1881
1879
  {get = function(self)
1882
- return 16 * (min(
1880
+ return 16 * (math.min(
1883
1881
  getUnitCollisionSize(self.handle) // 16,
1884
1882
  3
1885
1883
  ) + 1)
@@ -2146,7 +2144,7 @@ Unit.onResurrect = __TS__New(
2146
2144
  ____exports.Unit.deathEvent:addListener(function(unit)
2147
2145
  dead[unit] = true
2148
2146
  end)
2149
- ____exports.Unit.onImmediateOrder[orderId("undefend")]:addListener(function(unit)
2147
+ ____exports.Unit.onImmediateOrder[852056]:addListener(function(unit)
2150
2148
  if dead[unit] and not IsUnitType(unit.handle, UNIT_TYPE_DEAD) then
2151
2149
  dead[unit] = false
2152
2150
  invoke(event, unit)
@@ -2163,7 +2161,7 @@ Unit.morphEvent = __TS__New(
2163
2161
  invoke(event, unit)
2164
2162
  end
2165
2163
  end
2166
- ____exports.Unit.onImmediateOrder[orderId("undefend")]:addListener(function(unit)
2164
+ ____exports.Unit.onImmediateOrder[852056]:addListener(function(unit)
2167
2165
  if getUnitAbilityLevel(unit.handle, morphDetectAbilityId) == 0 then
2168
2166
  Timer:run(ifNotLeft, unit)
2169
2167
  end
@@ -2630,7 +2628,7 @@ Unit.itemDroppedEvent = __TS__New(
2630
2628
  function()
2631
2629
  local unit = getTriggerUnit()
2632
2630
  local item = getManipulatedItem()
2633
- if getUnitTypeId(unit) ~= dummyUnitId and not (ignoreEventsItems[item] ~= nil) then
2631
+ if getUnitTypeId(unit) ~= dummyUnitId and not isItemIgnoredInEvents(item) then
2634
2632
  return ____exports.Unit:of(unit), Item:of(item)
2635
2633
  end
2636
2634
  return IgnoreEvent
@@ -2642,10 +2640,10 @@ Unit.itemPickedUpEvent = __TS__New(
2642
2640
  function()
2643
2641
  local unitHandle = getTriggerUnit()
2644
2642
  local itemHandle = getManipulatedItem()
2645
- if getUnitTypeId(unitHandle) ~= dummyUnitId and not (ignoreEventsItems[itemHandle] ~= nil) then
2643
+ if getUnitTypeId(unitHandle) ~= dummyUnitId and not isItemIgnoredInEvents(itemHandle) then
2646
2644
  local unit = ____exports.Unit:of(unitHandle)
2647
2645
  local item = Item:of(itemHandle)
2648
- if item.owner ~= unit then
2646
+ if ownerByItem[item] ~= unit then
2649
2647
  return unit, item
2650
2648
  end
2651
2649
  end
@@ -2658,17 +2656,12 @@ Unit.itemUsedEvent = __TS__New(
2658
2656
  function()
2659
2657
  local unit = getTriggerUnit()
2660
2658
  local item = getManipulatedItem()
2661
- if getUnitTypeId(unit) ~= dummyUnitId and not (ignoreEventsItems[item] ~= nil) then
2659
+ if getUnitTypeId(unit) ~= dummyUnitId and not isItemIgnoredInEvents(item) then
2662
2660
  return ____exports.Unit:of(unit), Item:of(item)
2663
2661
  end
2664
2662
  return IgnoreEvent
2665
2663
  end
2666
2664
  )
2667
- Unit.itemStackedEvent = __TS__New(
2668
- ____exports.UnitTriggerEvent,
2669
- EVENT_PLAYER_UNIT_STACK_ITEM,
2670
- function() return ____exports.Unit:of(getTriggerUnit()), Item:of(BlzGetStackingItemTarget()), Item:of(BlzGetStackingItemSource()) end
2671
- )
2672
2665
  __TS__ObjectDefineProperty(
2673
2666
  Unit,
2674
2667
  "itemChargesChangedEvent",
@@ -2684,51 +2677,6 @@ __TS__ObjectDefineProperty(
2684
2677
  return event
2685
2678
  end}
2686
2679
  )
2687
- __TS__ObjectDefineProperty(
2688
- Unit,
2689
- "itemUseOrderEvent",
2690
- {get = function(self)
2691
- local event = __TS__New(Event)
2692
- for order = orderId("useslot0"), orderId("useslot5") do
2693
- local slot = order - orderId("useslot0")
2694
- local function listener(unit)
2695
- local item = unit.items[slot + 1]
2696
- if item ~= nil then
2697
- invoke(event, unit, item)
2698
- end
2699
- end
2700
- self.onImmediateOrder[order]:addListener(listener)
2701
- self.onTargetOrder[order]:addListener(listener)
2702
- self.onPointOrder[order]:addListener(listener)
2703
- end
2704
- rawset(self, "itemUseOrderEvent", event)
2705
- return event
2706
- end}
2707
- )
2708
- __TS__ObjectDefineProperty(
2709
- Unit,
2710
- "itemMoveOrderEvent",
2711
- {get = function(self)
2712
- local event = __TS__New(Event)
2713
- for order = orderId("moveslot0"), orderId("moveslot5") do
2714
- local slotTo = order - orderId("moveslot0")
2715
- self.onTargetOrder[order]:addListener(function(unit, item)
2716
- local slotFrom = unit.items:findSlot(item)
2717
- if slotFrom ~= nil then
2718
- invoke(
2719
- event,
2720
- unit,
2721
- item,
2722
- slotFrom,
2723
- slotTo
2724
- )
2725
- end
2726
- end)
2727
- end
2728
- rawset(self, "itemMoveOrderEvent", event)
2729
- return event
2730
- end}
2731
- )
2732
2680
  __TS__ObjectDefineProperty(
2733
2681
  Unit,
2734
2682
  "onCreate",
@@ -2775,11 +2723,7 @@ Unit.synchronize = synchronizer(
2775
2723
  function(____, id) return fourCC(id) end
2776
2724
  )
2777
2725
  end)
2778
- for ____, leaveOrderId in ipairs({
2779
- orderId("undefend"),
2780
- orderId("magicundefense"),
2781
- orderId("unimmolation")
2782
- }) do
2726
+ for ____, leaveOrderId in ipairs({852056, 852479, 852178}) do
2783
2727
  ____exports.Unit.onImmediateOrder[leaveOrderId]:addListener(function(unit)
2784
2728
  local handle = unit.handle
2785
2729
  for i = 1, #leaveAbilityIds do
@@ -9,15 +9,41 @@ export declare class LocalClient {
9
9
  static readonly locale: string;
10
10
  static get width(): number;
11
11
  static get height(): number;
12
+ static get isSD(): boolean;
12
13
  static get isHD(): boolean;
14
+ static get isDE(): boolean;
13
15
  static get graphicsMode(): GraphicsMode;
14
16
  static get isActive(): boolean;
17
+ static get isMinimized(): boolean;
15
18
  static pingMinimap(x: number, y: number, duration: number, ...parameters: [] | [red: number, green: number, blue: number, flashy?: boolean] | [color: Color, flashy?: boolean]): void;
19
+ /** Local input state; do not use to branch synchronized game logic. */
20
+ static isKeyPressed(key: joskeytype): boolean;
21
+ /** Local input state. Uses the same modifier mask as Player key events. */
22
+ static isMetaKeyPressed(key: oskeymeta): boolean;
23
+ /** Local input state. */
24
+ static isMouseButtonPressed(button: jmousebuttontype): boolean;
25
+ static get mouseScreenX(): number;
26
+ static get mouseScreenY(): number;
27
+ static screenToFrameX(x: number): number;
28
+ static screenToFrameY(y: number): number;
29
+ static frameToScreenX(x: number): number;
30
+ static frameToScreenY(y: number): number;
31
+ static get mouseFrameX(): number;
32
+ static get mouseFrameY(): number;
16
33
  static get mouseFocusUnit(): Async<Unit> | undefined;
34
+ /**
35
+ * Local selection sampled every 1/64 second; undefined before the first tick. Among
36
+ * several selected units, the one the portrait shows, identified by its health and
37
+ * mana; units with identical values cannot be told apart.
38
+ */
17
39
  static get mainSelectedUnit(): Async<Unit> | undefined;
18
40
  static get mainSelectedUnitChangeEvent(): Event<[
19
41
  previousMainSelectedUnit: Unit | undefined,
20
42
  newMainSelectedUnit: Unit | undefined
21
43
  ]>;
44
+ static get isInTargetingMode(): boolean;
45
+ static readonly targetingModeEnterEvent: Event<[]>;
46
+ static readonly targetingModeLeaveEvent: Event<[]>;
47
+ static readonly targetingModeStateChangeEvent: Event<[]>;
22
48
  static readonly onDisconnect: TriggerEvent<[]>;
23
49
  }