warscript 0.0.1-dev.05b0efd

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (495) hide show
  1. package/LICENSE +23 -0
  2. package/binaryreader.d.ts +20 -0
  3. package/binaryreader.lua +50 -0
  4. package/binarywriter.d.ts +21 -0
  5. package/binarywriter.lua +90 -0
  6. package/core/dummy.d.ts +22 -0
  7. package/core/dummy.lua +133 -0
  8. package/core/game.d.ts +3 -0
  9. package/core/game.lua +24 -0
  10. package/core/mapbounds.d.ts +8 -0
  11. package/core/mapbounds.lua +12 -0
  12. package/core/thread.d.ts +8 -0
  13. package/core/thread.lua +40 -0
  14. package/core/types/ability.d.ts +4 -0
  15. package/core/types/ability.lua +10 -0
  16. package/core/types/async.d.ts +3 -0
  17. package/core/types/async.lua +2 -0
  18. package/core/types/camera.d.ts +4 -0
  19. package/core/types/camera.lua +21 -0
  20. package/core/types/cameraField.d.ts +15 -0
  21. package/core/types/cameraField.lua +38 -0
  22. package/core/types/color.d.ts +16 -0
  23. package/core/types/color.lua +93 -0
  24. package/core/types/destructable.d.ts +31 -0
  25. package/core/types/destructable.lua +245 -0
  26. package/core/types/effect.d.ts +31 -0
  27. package/core/types/effect.lua +209 -0
  28. package/core/types/frame.d.ts +140 -0
  29. package/core/types/frame.lua +882 -0
  30. package/core/types/game.d.ts +8 -0
  31. package/core/types/game.lua +41 -0
  32. package/core/types/group.d.ts +22 -0
  33. package/core/types/group.lua +94 -0
  34. package/core/types/handle.d.ts +48 -0
  35. package/core/types/handle.lua +169 -0
  36. package/core/types/image.d.ts +30 -0
  37. package/core/types/image.lua +121 -0
  38. package/core/types/internal/ability+cooldownRemaining.d.ts +1 -0
  39. package/core/types/internal/ability+cooldownRemaining.lua +0 -0
  40. package/core/types/item.d.ts +4 -0
  41. package/core/types/item.lua +6 -0
  42. package/core/types/missile.d.ts +22 -0
  43. package/core/types/missile.lua +233 -0
  44. package/core/types/order.d.ts +25 -0
  45. package/core/types/order.lua +55 -0
  46. package/core/types/player.d.ts +71 -0
  47. package/core/types/player.lua +448 -0
  48. package/core/types/playerCamera.d.ts +32 -0
  49. package/core/types/playerCamera.lua +162 -0
  50. package/core/types/playerColor.d.ts +40 -0
  51. package/core/types/playerColor.lua +203 -0
  52. package/core/types/rect.d.ts +39 -0
  53. package/core/types/rect.lua +152 -0
  54. package/core/types/region.d.ts +14 -0
  55. package/core/types/region.lua +84 -0
  56. package/core/types/sound.d.ts +69 -0
  57. package/core/types/sound.lua +247 -0
  58. package/core/types/tileCell.d.ts +13 -0
  59. package/core/types/tileCell.lua +100 -0
  60. package/core/types/timer.d.ts +36 -0
  61. package/core/types/timer.lua +230 -0
  62. package/core/types/timerDialog.d.ts +19 -0
  63. package/core/types/timerDialog.lua +95 -0
  64. package/core/types/unit.d.ts +10 -0
  65. package/core/types/unit.lua +24 -0
  66. package/core/types/widget.d.ts +5 -0
  67. package/core/types/widget.lua +2 -0
  68. package/core/util.d.ts +62 -0
  69. package/core/util.lua +464 -0
  70. package/core/vecmath/common.d.ts +18 -0
  71. package/core/vecmath/common.lua +29 -0
  72. package/core/vecmath/mat2.d.ts +73 -0
  73. package/core/vecmath/mat2.lua +261 -0
  74. package/core/vecmath/vec3.d.ts +47 -0
  75. package/core/vecmath/vec3.lua +350 -0
  76. package/core/vecmath/vec4.d.ts +54 -0
  77. package/core/vecmath/vec4.lua +400 -0
  78. package/crypto/ecc.d.ts +6 -0
  79. package/crypto/ecc.lua +1734 -0
  80. package/decl/index.d.ts +116 -0
  81. package/decl/native.d.ts +8198 -0
  82. package/destroyable.d.ts +20 -0
  83. package/destroyable.lua +31 -0
  84. package/engine/ability.d.ts +5 -0
  85. package/engine/ability.lua +7 -0
  86. package/engine/behavior.d.ts +28 -0
  87. package/engine/behavior.lua +181 -0
  88. package/engine/behaviour/ability/apply-buff.d.ts +38 -0
  89. package/engine/behaviour/ability/apply-buff.lua +126 -0
  90. package/engine/behaviour/ability/apply-unit-behavior.d.ts +17 -0
  91. package/engine/behaviour/ability/apply-unit-behavior.lua +58 -0
  92. package/engine/behaviour/ability/damage.d.ts +25 -0
  93. package/engine/behaviour/ability/damage.lua +75 -0
  94. package/engine/behaviour/ability/heal.d.ts +16 -0
  95. package/engine/behaviour/ability/heal.lua +35 -0
  96. package/engine/behaviour/ability/instant-impact.d.ts +6 -0
  97. package/engine/behaviour/ability/instant-impact.lua +25 -0
  98. package/engine/behaviour/ability.d.ts +40 -0
  99. package/engine/behaviour/ability.lua +175 -0
  100. package/engine/behaviour/unit/stun-immunity.d.ts +19 -0
  101. package/engine/behaviour/unit/stun-immunity.lua +67 -0
  102. package/engine/behaviour/unit.d.ts +20 -0
  103. package/engine/behaviour/unit.lua +75 -0
  104. package/engine/buff.d.ts +221 -0
  105. package/engine/buff.lua +1093 -0
  106. package/engine/constants.d.ts +7 -0
  107. package/engine/constants.lua +8 -0
  108. package/engine/index.d.ts +5 -0
  109. package/engine/index.lua +2 -0
  110. package/engine/internal/ability.d.ts +91 -0
  111. package/engine/internal/ability.lua +531 -0
  112. package/engine/internal/item/ability.d.ts +2 -0
  113. package/engine/internal/item/ability.lua +48 -0
  114. package/engine/internal/item+owner.d.ts +7 -0
  115. package/engine/internal/item+owner.lua +22 -0
  116. package/engine/internal/item.d.ts +86 -0
  117. package/engine/internal/item.lua +580 -0
  118. package/engine/internal/mechanics/ability-duration.d.ts +4 -0
  119. package/engine/internal/mechanics/ability-duration.lua +11 -0
  120. package/engine/internal/mechanics/area-damage.d.ts +2 -0
  121. package/engine/internal/mechanics/area-damage.lua +33 -0
  122. package/engine/internal/misc/dummy-units.d.ts +2 -0
  123. package/engine/internal/misc/dummy-units.lua +14 -0
  124. package/engine/internal/object-data/armor-increase.d.ts +2 -0
  125. package/engine/internal/object-data/armor-increase.lua +19 -0
  126. package/engine/internal/object-data/attribute-bonus.d.ts +2 -0
  127. package/engine/internal/object-data/attribute-bonus.lua +15 -0
  128. package/engine/internal/object-data/auto-attack-damage-increase.d.ts +2 -0
  129. package/engine/internal/object-data/auto-attack-damage-increase.lua +17 -0
  130. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +2 -0
  131. package/engine/internal/object-data/auto-attack-speed-increase.lua +14 -0
  132. package/engine/internal/object-data/dummy-inventory.d.ts +2 -0
  133. package/engine/internal/object-data/dummy-inventory.lua +16 -0
  134. package/engine/internal/object-data/dummy-item.d.ts +2 -0
  135. package/engine/internal/object-data/dummy-item.lua +10 -0
  136. package/engine/internal/object-data/ghost-visible.d.ts +2 -0
  137. package/engine/internal/object-data/ghost-visible.lua +15 -0
  138. package/engine/internal/object-data/invulnerable.d.ts +2 -0
  139. package/engine/internal/object-data/invulnerable.lua +11 -0
  140. package/engine/internal/object-data/movement-speed-increase-factor.d.ts +2 -0
  141. package/engine/internal/object-data/movement-speed-increase-factor.lua +18 -0
  142. package/engine/internal/unit/ability.d.ts +143 -0
  143. package/engine/internal/unit/ability.lua +369 -0
  144. package/engine/internal/unit/allowed-targets.d.ts +17 -0
  145. package/engine/internal/unit/allowed-targets.lua +19 -0
  146. package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.d.ts +2 -0
  147. package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.lua +21 -0
  148. package/engine/internal/unit/bonus.d.ts +41 -0
  149. package/engine/internal/unit/bonus.lua +188 -0
  150. package/engine/internal/unit/buff.d.ts +38 -0
  151. package/engine/internal/unit/buff.lua +81 -0
  152. package/engine/internal/unit/expiration-timer.d.ts +22 -0
  153. package/engine/internal/unit/expiration-timer.lua +44 -0
  154. package/engine/internal/unit/ghost-counter.d.ts +12 -0
  155. package/engine/internal/unit/ghost-counter.lua +26 -0
  156. package/engine/internal/unit/invulnerability-counter.d.ts +12 -0
  157. package/engine/internal/unit/invulnerability-counter.lua +26 -0
  158. package/engine/internal/unit/missile.d.ts +42 -0
  159. package/engine/internal/unit/missile.lua +70 -0
  160. package/engine/internal/unit/movement-speed.d.ts +18 -0
  161. package/engine/internal/unit/movement-speed.lua +42 -0
  162. package/engine/internal/unit/summon-event.d.ts +12 -0
  163. package/engine/internal/unit/summon-event.lua +50 -0
  164. package/engine/internal/unit+ability.d.ts +9 -0
  165. package/engine/internal/unit+ability.lua +59 -0
  166. package/engine/internal/unit+bonus.d.ts +8 -0
  167. package/engine/internal/unit+bonus.lua +40 -0
  168. package/engine/internal/unit+damage.d.ts +69 -0
  169. package/engine/internal/unit+damage.lua +123 -0
  170. package/engine/internal/unit+rally.d.ts +10 -0
  171. package/engine/internal/unit+rally.lua +159 -0
  172. package/engine/internal/unit+spellSteal.d.ts +7 -0
  173. package/engine/internal/unit+spellSteal.lua +64 -0
  174. package/engine/internal/unit+transport.d.ts +12 -0
  175. package/engine/internal/unit+transport.lua +102 -0
  176. package/engine/internal/unit-missile-data.d.ts +2 -0
  177. package/engine/internal/unit-missile-data.lua +107 -0
  178. package/engine/internal/unit-missile-launch.d.ts +7 -0
  179. package/engine/internal/unit-missile-launch.lua +32 -0
  180. package/engine/internal/unit.d.ts +312 -0
  181. package/engine/internal/unit.lua +2430 -0
  182. package/engine/internal/utility.d.ts +2 -0
  183. package/engine/internal/utility.lua +13 -0
  184. package/engine/lightning.d.ts +51 -0
  185. package/engine/lightning.lua +303 -0
  186. package/engine/local-client.d.ts +16 -0
  187. package/engine/local-client.lua +86 -0
  188. package/engine/object-data/auxiliary/animation-name.d.ts +14 -0
  189. package/engine/object-data/auxiliary/animation-name.lua +2 -0
  190. package/engine/object-data/auxiliary/animation-qualifier.d.ts +53 -0
  191. package/engine/object-data/auxiliary/animation-qualifier.lua +2 -0
  192. package/engine/object-data/auxiliary/armor-sound-type.d.ts +8 -0
  193. package/engine/object-data/auxiliary/armor-sound-type.lua +2 -0
  194. package/engine/object-data/auxiliary/attachment-preset.d.ts +15 -0
  195. package/engine/object-data/auxiliary/attachment-preset.lua +29 -0
  196. package/engine/object-data/auxiliary/attack-type.d.ts +11 -0
  197. package/engine/object-data/auxiliary/attack-type.lua +2 -0
  198. package/engine/object-data/auxiliary/buff-polarity.d.ts +6 -0
  199. package/engine/object-data/auxiliary/buff-polarity.lua +2 -0
  200. package/engine/object-data/auxiliary/buff-resistance-type.d.ts +6 -0
  201. package/engine/object-data/auxiliary/buff-resistance-type.lua +2 -0
  202. package/engine/object-data/auxiliary/combat-classification.d.ts +46 -0
  203. package/engine/object-data/auxiliary/combat-classification.lua +206 -0
  204. package/engine/object-data/auxiliary/detection-type.d.ts +7 -0
  205. package/engine/object-data/auxiliary/detection-type.lua +2 -0
  206. package/engine/object-data/auxiliary/model-node-name.d.ts +12 -0
  207. package/engine/object-data/auxiliary/model-node-name.lua +2 -0
  208. package/engine/object-data/auxiliary/model-node-qualifier.d.ts +21 -0
  209. package/engine/object-data/auxiliary/model-node-qualifier.lua +2 -0
  210. package/engine/object-data/auxiliary/movement-type.d.ts +10 -0
  211. package/engine/object-data/auxiliary/movement-type.lua +2 -0
  212. package/engine/object-data/auxiliary/race.d.ts +14 -0
  213. package/engine/object-data/auxiliary/race.lua +2 -0
  214. package/engine/object-data/auxiliary/sound-preset-name.d.ts +8 -0
  215. package/engine/object-data/auxiliary/sound-preset-name.lua +2 -0
  216. package/engine/object-data/auxiliary/sound-set-name.d.ts +35 -0
  217. package/engine/object-data/auxiliary/sound-set-name.lua +2 -0
  218. package/engine/object-data/auxiliary/targeting-type.d.ts +8 -0
  219. package/engine/object-data/auxiliary/targeting-type.lua +2 -0
  220. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +16 -0
  221. package/engine/object-data/auxiliary/tech-tree-dependency.lua +8 -0
  222. package/engine/object-data/auxiliary/unit-classification.d.ts +19 -0
  223. package/engine/object-data/auxiliary/unit-classification.lua +50 -0
  224. package/engine/object-data/auxiliary/weapon-sound-type.d.ts +17 -0
  225. package/engine/object-data/auxiliary/weapon-sound-type.lua +2 -0
  226. package/engine/object-data/entry/ability-type/armor-increase.d.ts +8 -0
  227. package/engine/object-data/entry/ability-type/armor-increase.lua +26 -0
  228. package/engine/object-data/entry/ability-type/attribute-increase.d.ts +12 -0
  229. package/engine/object-data/entry/ability-type/attribute-increase.lua +52 -0
  230. package/engine/object-data/entry/ability-type/auto-attack-damage-increase.d.ts +8 -0
  231. package/engine/object-data/entry/ability-type/auto-attack-damage-increase.lua +26 -0
  232. package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.d.ts +12 -0
  233. package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.lua +52 -0
  234. package/engine/object-data/entry/ability-type/auto-attack-speed-increase.d.ts +8 -0
  235. package/engine/object-data/entry/ability-type/auto-attack-speed-increase.lua +26 -0
  236. package/engine/object-data/entry/ability-type/bash.d.ts +16 -0
  237. package/engine/object-data/entry/ability-type/bash.lua +78 -0
  238. package/engine/object-data/entry/ability-type/berserk.d.ts +10 -0
  239. package/engine/object-data/entry/ability-type/berserk.lua +39 -0
  240. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +21 -0
  241. package/engine/object-data/entry/ability-type/blank-configurable.lua +249 -0
  242. package/engine/object-data/entry/ability-type/blank-passive.d.ts +7 -0
  243. package/engine/object-data/entry/ability-type/blank-passive.lua +28 -0
  244. package/engine/object-data/entry/ability-type/blink.d.ts +10 -0
  245. package/engine/object-data/entry/ability-type/blink.lua +39 -0
  246. package/engine/object-data/entry/ability-type/blizzard.d.ts +16 -0
  247. package/engine/object-data/entry/ability-type/blizzard.lua +78 -0
  248. package/engine/object-data/entry/ability-type/blood-lust.d.ts +12 -0
  249. package/engine/object-data/entry/ability-type/blood-lust.lua +52 -0
  250. package/engine/object-data/entry/ability-type/chain-lightning.d.ts +12 -0
  251. package/engine/object-data/entry/ability-type/chain-lightning.lua +52 -0
  252. package/engine/object-data/entry/ability-type/channel.d.ts +48 -0
  253. package/engine/object-data/entry/ability-type/channel.lua +140 -0
  254. package/engine/object-data/entry/ability-type/charge-gold-and-lumber.d.ts +14 -0
  255. package/engine/object-data/entry/ability-type/charge-gold-and-lumber.lua +65 -0
  256. package/engine/object-data/entry/ability-type/cleaving-attack.d.ts +8 -0
  257. package/engine/object-data/entry/ability-type/cleaving-attack.lua +26 -0
  258. package/engine/object-data/entry/ability-type/cluster-rockets.d.ts +18 -0
  259. package/engine/object-data/entry/ability-type/cluster-rockets.lua +91 -0
  260. package/engine/object-data/entry/ability-type/cripple.d.ts +12 -0
  261. package/engine/object-data/entry/ability-type/cripple.lua +52 -0
  262. package/engine/object-data/entry/ability-type/critical-strike.d.ts +18 -0
  263. package/engine/object-data/entry/ability-type/critical-strike.lua +91 -0
  264. package/engine/object-data/entry/ability-type/curse.d.ts +8 -0
  265. package/engine/object-data/entry/ability-type/curse.lua +26 -0
  266. package/engine/object-data/entry/ability-type/dark-summoning.d.ts +10 -0
  267. package/engine/object-data/entry/ability-type/dark-summoning.lua +39 -0
  268. package/engine/object-data/entry/ability-type/death-coil.d.ts +8 -0
  269. package/engine/object-data/entry/ability-type/death-coil.lua +26 -0
  270. package/engine/object-data/entry/ability-type/disease-cloud.d.ts +15 -0
  271. package/engine/object-data/entry/ability-type/disease-cloud.lua +65 -0
  272. package/engine/object-data/entry/ability-type/divine-shield.d.ts +5 -0
  273. package/engine/object-data/entry/ability-type/divine-shield.lua +12 -0
  274. package/engine/object-data/entry/ability-type/endurance-aura.d.ts +10 -0
  275. package/engine/object-data/entry/ability-type/endurance-aura.lua +39 -0
  276. package/engine/object-data/entry/ability-type/engineering-upgrade.d.ts +13 -0
  277. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +88 -0
  278. package/engine/object-data/entry/ability-type/evasion.d.ts +8 -0
  279. package/engine/object-data/entry/ability-type/evasion.lua +26 -0
  280. package/engine/object-data/entry/ability-type/faerie-fire.d.ts +10 -0
  281. package/engine/object-data/entry/ability-type/faerie-fire.lua +39 -0
  282. package/engine/object-data/entry/ability-type/far-sight.d.ts +9 -0
  283. package/engine/object-data/entry/ability-type/far-sight.lua +26 -0
  284. package/engine/object-data/entry/ability-type/feral-spirit.d.ts +11 -0
  285. package/engine/object-data/entry/ability-type/feral-spirit.lua +39 -0
  286. package/engine/object-data/entry/ability-type/frenzy.d.ts +12 -0
  287. package/engine/object-data/entry/ability-type/frenzy.lua +52 -0
  288. package/engine/object-data/entry/ability-type/frost-nova.d.ts +12 -0
  289. package/engine/object-data/entry/ability-type/frost-nova.lua +52 -0
  290. package/engine/object-data/entry/ability-type/ghost-visible.d.ts +10 -0
  291. package/engine/object-data/entry/ability-type/ghost-visible.lua +39 -0
  292. package/engine/object-data/entry/ability-type/gold-mine.d.ts +12 -0
  293. package/engine/object-data/entry/ability-type/gold-mine.lua +52 -0
  294. package/engine/object-data/entry/ability-type/heal.d.ts +8 -0
  295. package/engine/object-data/entry/ability-type/heal.lua +26 -0
  296. package/engine/object-data/entry/ability-type/healing-salve.d.ts +22 -0
  297. package/engine/object-data/entry/ability-type/healing-salve.lua +78 -0
  298. package/engine/object-data/entry/ability-type/healing-spray.d.ts +18 -0
  299. package/engine/object-data/entry/ability-type/healing-spray.lua +91 -0
  300. package/engine/object-data/entry/ability-type/healing-wave.d.ts +12 -0
  301. package/engine/object-data/entry/ability-type/healing-wave.lua +52 -0
  302. package/engine/object-data/entry/ability-type/holy-light.d.ts +8 -0
  303. package/engine/object-data/entry/ability-type/holy-light.lua +26 -0
  304. package/engine/object-data/entry/ability-type/incinerate.d.ts +18 -0
  305. package/engine/object-data/entry/ability-type/incinerate.lua +91 -0
  306. package/engine/object-data/entry/ability-type/inner-fire.d.ts +14 -0
  307. package/engine/object-data/entry/ability-type/inner-fire.lua +65 -0
  308. package/engine/object-data/entry/ability-type/inventory.d.ts +16 -0
  309. package/engine/object-data/entry/ability-type/inventory.lua +78 -0
  310. package/engine/object-data/entry/ability-type/invulnerable.d.ts +5 -0
  311. package/engine/object-data/entry/ability-type/invulnerable.lua +12 -0
  312. package/engine/object-data/entry/ability-type/lightning-shield.d.ts +8 -0
  313. package/engine/object-data/entry/ability-type/lightning-shield.lua +26 -0
  314. package/engine/object-data/entry/ability-type/movement-speed-increase.d.ts +8 -0
  315. package/engine/object-data/entry/ability-type/movement-speed-increase.lua +26 -0
  316. package/engine/object-data/entry/ability-type/permanent-immolation.d.ts +8 -0
  317. package/engine/object-data/entry/ability-type/permanent-immolation.lua +26 -0
  318. package/engine/object-data/entry/ability-type/phoenix-morph.d.ts +25 -0
  319. package/engine/object-data/entry/ability-type/phoenix-morph.lua +130 -0
  320. package/engine/object-data/entry/ability-type/recall.d.ts +10 -0
  321. package/engine/object-data/entry/ability-type/recall.lua +39 -0
  322. package/engine/object-data/entry/ability-type/rejuvenation.d.ts +20 -0
  323. package/engine/object-data/entry/ability-type/rejuvenation.lua +65 -0
  324. package/engine/object-data/entry/ability-type/searing-arrows.d.ts +8 -0
  325. package/engine/object-data/entry/ability-type/searing-arrows.lua +26 -0
  326. package/engine/object-data/entry/ability-type/shock-wave.d.ts +10 -0
  327. package/engine/object-data/entry/ability-type/shock-wave.lua +39 -0
  328. package/engine/object-data/entry/ability-type/slow-poison.d.ts +12 -0
  329. package/engine/object-data/entry/ability-type/slow-poison.lua +52 -0
  330. package/engine/object-data/entry/ability-type/slow.d.ts +12 -0
  331. package/engine/object-data/entry/ability-type/slow.lua +52 -0
  332. package/engine/object-data/entry/ability-type/spell-damage-reduction.d.ts +10 -0
  333. package/engine/object-data/entry/ability-type/spell-damage-reduction.lua +39 -0
  334. package/engine/object-data/entry/ability-type/spiked-carapace.d.ts +12 -0
  335. package/engine/object-data/entry/ability-type/spiked-carapace.lua +52 -0
  336. package/engine/object-data/entry/ability-type/spirit-touch.d.ts +14 -0
  337. package/engine/object-data/entry/ability-type/spirit-touch.lua +65 -0
  338. package/engine/object-data/entry/ability-type/storm-bolt.d.ts +8 -0
  339. package/engine/object-data/entry/ability-type/storm-bolt.lua +26 -0
  340. package/engine/object-data/entry/ability-type/summon-quilbeast.d.ts +11 -0
  341. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +39 -0
  342. package/engine/object-data/entry/ability-type/summon-water-elemental.d.ts +11 -0
  343. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +39 -0
  344. package/engine/object-data/entry/ability-type.d.ts +149 -0
  345. package/engine/object-data/entry/ability-type.lua +1059 -0
  346. package/engine/object-data/entry/buff-type/applicable.d.ts +16 -0
  347. package/engine/object-data/entry/buff-type/applicable.lua +377 -0
  348. package/engine/object-data/entry/buff-type/blank.d.ts +8 -0
  349. package/engine/object-data/entry/buff-type/blank.lua +17 -0
  350. package/engine/object-data/entry/buff-type.d.ts +64 -0
  351. package/engine/object-data/entry/buff-type.lua +316 -0
  352. package/engine/object-data/entry/destructible-type.d.ts +21 -0
  353. package/engine/object-data/entry/destructible-type.lua +83 -0
  354. package/engine/object-data/entry/item-type/blank.d.ts +8 -0
  355. package/engine/object-data/entry/item-type/blank.lua +21 -0
  356. package/engine/object-data/entry/item-type.d.ts +49 -0
  357. package/engine/object-data/entry/item-type.lua +259 -0
  358. package/engine/object-data/entry/lightning-type.d.ts +37 -0
  359. package/engine/object-data/entry/lightning-type.lua +191 -0
  360. package/engine/object-data/entry/unit-type/blank.d.ts +6 -0
  361. package/engine/object-data/entry/unit-type/blank.lua +13 -0
  362. package/engine/object-data/entry/unit-type.d.ts +218 -0
  363. package/engine/object-data/entry/unit-type.lua +1306 -0
  364. package/engine/object-data/entry/upgrade/blank.d.ts +8 -0
  365. package/engine/object-data/entry/upgrade/blank.lua +22 -0
  366. package/engine/object-data/entry/upgrade.d.ts +59 -0
  367. package/engine/object-data/entry/upgrade.lua +238 -0
  368. package/engine/object-data/entry.d.ts +80 -0
  369. package/engine/object-data/entry.lua +634 -0
  370. package/engine/object-data/utility/object-data-entry-id-generator.d.ts +6 -0
  371. package/engine/object-data/utility/object-data-entry-id-generator.lua +63 -0
  372. package/engine/object-data/utility/order-type-string-id-factory.d.ts +9 -0
  373. package/engine/object-data/utility/order-type-string-id-factory.lua +368 -0
  374. package/engine/object-field/ability.d.ts +117 -0
  375. package/engine/object-field/ability.lua +477 -0
  376. package/engine/object-field/unit.d.ts +16 -0
  377. package/engine/object-field/unit.lua +52 -0
  378. package/engine/object-field.d.ts +87 -0
  379. package/engine/object-field.lua +470 -0
  380. package/engine/random.d.ts +10 -0
  381. package/engine/random.lua +9 -0
  382. package/engine/standard/entries/ability-type.d.ts +8 -0
  383. package/engine/standard/entries/ability-type.lua +8 -0
  384. package/engine/standard/entries/lightning-type.d.ts +16 -0
  385. package/engine/standard/entries/lightning-type.lua +16 -0
  386. package/engine/standard/entries/unit-type.d.ts +63 -0
  387. package/engine/standard/entries/unit-type.lua +63 -0
  388. package/engine/standard/entries/upgrade.d.ts +92 -0
  389. package/engine/standard/entries/upgrade.lua +92 -0
  390. package/engine/standard/fields/ability.d.ts +737 -0
  391. package/engine/standard/fields/ability.lua +749 -0
  392. package/engine/standard/pathing-textures.d.ts +6 -0
  393. package/engine/standard/pathing-textures.lua +7 -0
  394. package/engine/text-tag.d.ts +25 -0
  395. package/engine/text-tag.lua +109 -0
  396. package/engine/unit.d.ts +20 -0
  397. package/engine/unit.lua +31 -0
  398. package/event.d.ts +53 -0
  399. package/event.lua +269 -0
  400. package/exception.d.ts +19 -0
  401. package/exception.lua +57 -0
  402. package/file.d.ts +4 -0
  403. package/file.lua +42 -0
  404. package/global/math.d.ts +21 -0
  405. package/global/math.lua +72 -0
  406. package/global/vec2.d.ts +66 -0
  407. package/global/vec2.lua +159 -0
  408. package/index.d.ts +8 -0
  409. package/index.lua +9 -0
  410. package/lualib_bundle.lua +2629 -0
  411. package/math/vec2.d.ts +18 -0
  412. package/math/vec2.lua +42 -0
  413. package/math.d.ts +39 -0
  414. package/math.lua +91 -0
  415. package/net/signal.d.ts +11 -0
  416. package/net/signal.lua +56 -0
  417. package/net/socket.d.ts +9 -0
  418. package/net/socket.lua +26 -0
  419. package/network.d.ts +31 -0
  420. package/network.lua +194 -0
  421. package/objutil/ability.d.ts +710 -0
  422. package/objutil/ability.lua +3781 -0
  423. package/objutil/buff.d.ts +110 -0
  424. package/objutil/buff.lua +769 -0
  425. package/objutil/dummy.d.ts +2 -0
  426. package/objutil/dummy.lua +49 -0
  427. package/objutil/idgen.d.ts +9 -0
  428. package/objutil/idgen.lua +92 -0
  429. package/objutil/item.d.ts +38 -0
  430. package/objutil/item.lua +254 -0
  431. package/objutil/object.d.ts +43 -0
  432. package/objutil/object.lua +213 -0
  433. package/objutil/unit.d.ts +134 -0
  434. package/objutil/unit.lua +913 -0
  435. package/objutil/upgrade.d.ts +22 -0
  436. package/objutil/upgrade.lua +127 -0
  437. package/operation.d.ts +35 -0
  438. package/operation.lua +179 -0
  439. package/package.json +47 -0
  440. package/patch-lualib.d.ts +2 -0
  441. package/patch-lualib.lua +67 -0
  442. package/patch-natives.d.ts +11 -0
  443. package/patch-natives.lua +14 -0
  444. package/string.d.ts +106 -0
  445. package/string.lua +34 -0
  446. package/time/dayOfWeek.d.ts +97 -0
  447. package/time/dayOfWeek.lua +53 -0
  448. package/time/localDate.d.ts +145 -0
  449. package/time/localDate.lua +236 -0
  450. package/time/localDateTime.d.ts +133 -0
  451. package/time/localDateTime.lua +154 -0
  452. package/time/localTime.d.ts +87 -0
  453. package/time/localTime.lua +91 -0
  454. package/time/month.d.ts +146 -0
  455. package/time/month.lua +129 -0
  456. package/time/year.d.ts +117 -0
  457. package/time/year.lua +81 -0
  458. package/types.d.ts +13 -0
  459. package/types.lua +0 -0
  460. package/util/objectPool.d.ts +6 -0
  461. package/util/objectPool.lua +28 -0
  462. package/util/stream.d.ts +29 -0
  463. package/util/stream.lua +453 -0
  464. package/util/stringBuilder.d.ts +8 -0
  465. package/util/stringBuilder.lua +25 -0
  466. package/utility/arrays.d.ts +57 -0
  467. package/utility/arrays.lua +372 -0
  468. package/utility/base64.d.ts +23 -0
  469. package/utility/base64.lua +177 -0
  470. package/utility/bit-set.d.ts +18 -0
  471. package/utility/bit-set.lua +12 -0
  472. package/utility/functions.d.ts +5 -0
  473. package/utility/functions.lua +90 -0
  474. package/utility/json.d.ts +2 -0
  475. package/utility/json.lua +400 -0
  476. package/utility/linked-set.d.ts +50 -0
  477. package/utility/linked-set.lua +197 -0
  478. package/utility/lua-maps.d.ts +6 -0
  479. package/utility/lua-maps.lua +25 -0
  480. package/utility/lua-sets.d.ts +6 -0
  481. package/utility/lua-sets.lua +37 -0
  482. package/utility/lzw.d.ts +2 -0
  483. package/utility/lzw.lua +161 -0
  484. package/utility/observable-array.d.ts +17 -0
  485. package/utility/observable-array.lua +30 -0
  486. package/utility/preconditions.d.ts +23 -0
  487. package/utility/preconditions.lua +58 -0
  488. package/utility/records.d.ts +3 -0
  489. package/utility/records.lua +9 -0
  490. package/utility/reflection.d.ts +4 -0
  491. package/utility/reflection.lua +31 -0
  492. package/utility/strings.d.ts +2 -0
  493. package/utility/strings.lua +44 -0
  494. package/utility/types.d.ts +39 -0
  495. package/utility/types.lua +2 -0
@@ -0,0 +1,470 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__New = ____lualib.__TS__New
3
+ local __TS__Class = ____lualib.__TS__Class
4
+ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
5
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
6
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
7
+ local __TS__TypeOf = ____lualib.__TS__TypeOf
8
+ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
9
+ local ____exports = {}
10
+ local ____event = require("event")
11
+ local createDispatchingEvent = ____event.createDispatchingEvent
12
+ local Event = ____event.Event
13
+ local ____exception = require("exception")
14
+ local IllegalArgumentException = ____exception.IllegalArgumentException
15
+ local ____reflection = require("utility.reflection")
16
+ local getClass = ____reflection.getClass
17
+ local getSuperclass = ____reflection.getSuperclass
18
+ local ____entry = require("engine.object-data.entry")
19
+ local extractObjectDataEntryLevelFieldValue = ____entry.extractObjectDataEntryLevelFieldValue
20
+ local ObjectDataEntry = ____entry.ObjectDataEntry
21
+ local ____object_2Ddata_2Dentry_2Did_2Dgenerator = require("engine.object-data.utility.object-data-entry-id-generator")
22
+ local ObjectDataEntryIdGenerator = ____object_2Ddata_2Dentry_2Did_2Dgenerator.ObjectDataEntryIdGenerator
23
+ local compiletimeDefaultValueByObjectDataEntryIdByObjectFieldId = {}
24
+ local defaultValueByObjectDataEntryIdByObjectFieldId = postcompile(function() return compiletimeDefaultValueByObjectDataEntryIdByObjectFieldId end)
25
+ local objectFieldById = {}
26
+ local idGenerator = __TS__New(
27
+ ObjectDataEntryIdGenerator,
28
+ fourCC("f000")
29
+ )
30
+ local ObjectFieldBase = __TS__Class()
31
+ ObjectFieldBase.name = "ObjectFieldBase"
32
+ function ObjectFieldBase.prototype.____constructor(self, id)
33
+ self.valueByInstance = setmetatable({}, {__mode = "k"})
34
+ if objectFieldById[id] ~= nil then
35
+ error(
36
+ __TS__New(
37
+ IllegalArgumentException,
38
+ ("An object field with id " .. tostring(id)) .. " already exists."
39
+ ),
40
+ 0
41
+ )
42
+ end
43
+ self.id = id
44
+ objectFieldById[id] = self
45
+ end
46
+ function ObjectFieldBase.prototype.supports(self, instance)
47
+ return __TS__InstanceOf(instance, self.instanceClass)
48
+ end
49
+ function ObjectFieldBase.create(self, id)
50
+ return __TS__New(
51
+ self,
52
+ id or idGenerator:next()
53
+ )
54
+ end
55
+ function ObjectFieldBase.of(self, id)
56
+ local objectField = objectFieldById[id]
57
+ return __TS__InstanceOf(objectField, self) and objectField or nil
58
+ end
59
+ __TS__SetDescriptor(
60
+ ObjectFieldBase.prototype,
61
+ "nativeField",
62
+ {get = function(self)
63
+ local nativeField = self:getNativeFieldById(self.id)
64
+ rawset(self, "nativeField", nativeField)
65
+ return nativeField
66
+ end},
67
+ true
68
+ )
69
+ local valueChangeEventByObjectFieldConstructor = {}
70
+ ____exports.ObjectField = __TS__Class()
71
+ local ObjectField = ____exports.ObjectField
72
+ ObjectField.name = "ObjectField"
73
+ __TS__ClassExtends(ObjectField, ObjectFieldBase)
74
+ function ObjectField.prototype.getValue(self, entry)
75
+ if __TS__InstanceOf(entry, ObjectDataEntry) then
76
+ local defaultValueByObjectDataEntryId = (warpack.compiletime and compiletimeDefaultValueByObjectDataEntryIdByObjectFieldId or defaultValueByObjectDataEntryIdByObjectFieldId)[self.id]
77
+ if defaultValueByObjectDataEntryId ~= nil then
78
+ local value = defaultValueByObjectDataEntryId[entry.id]
79
+ if value ~= nil then
80
+ return value
81
+ end
82
+ end
83
+ return self.defaultValue
84
+ end
85
+ local defaultValueByObjectDataEntryId = defaultValueByObjectDataEntryIdByObjectFieldId[self.id]
86
+ if defaultValueByObjectDataEntryId ~= nil then
87
+ local defaultValue = defaultValueByObjectDataEntryId[self:getObjectDataEntryId(entry)]
88
+ if defaultValue ~= nil then
89
+ local ____self_valueByInstance_entry_0 = self.valueByInstance[entry]
90
+ if ____self_valueByInstance_entry_0 == nil then
91
+ ____self_valueByInstance_entry_0 = defaultValue
92
+ end
93
+ return ____self_valueByInstance_entry_0
94
+ end
95
+ end
96
+ local ____temp_1 = self:getNativeFieldValue(entry)
97
+ if ____temp_1 == nil then
98
+ ____temp_1 = self.defaultValue
99
+ end
100
+ return ____temp_1
101
+ end
102
+ function ObjectField.prototype.setValue(self, entry, value)
103
+ if __TS__InstanceOf(entry, ObjectDataEntry) then
104
+ if not warpack.compiletime then
105
+ return false
106
+ end
107
+ local defaultValueByObjectDataEntryId = compiletimeDefaultValueByObjectDataEntryIdByObjectFieldId[self.id]
108
+ if defaultValueByObjectDataEntryId == nil then
109
+ defaultValueByObjectDataEntryId = {}
110
+ compiletimeDefaultValueByObjectDataEntryIdByObjectFieldId[self.id] = defaultValueByObjectDataEntryId
111
+ end
112
+ defaultValueByObjectDataEntryId[entry.id] = value
113
+ return true
114
+ end
115
+ local defaultValueByObjectDataEntryId = defaultValueByObjectDataEntryIdByObjectFieldId[self.id]
116
+ if defaultValueByObjectDataEntryId ~= nil then
117
+ local defaultValue = defaultValueByObjectDataEntryId[self:getObjectDataEntryId(entry)]
118
+ if defaultValue ~= nil then
119
+ local ____self_valueByInstance_entry_2 = self.valueByInstance[entry]
120
+ if ____self_valueByInstance_entry_2 == nil then
121
+ ____self_valueByInstance_entry_2 = defaultValue
122
+ end
123
+ local ____self_valueByInstance_entry_2_3 = ____self_valueByInstance_entry_2
124
+ if ____self_valueByInstance_entry_2_3 == nil then
125
+ ____self_valueByInstance_entry_2_3 = self.defaultValue
126
+ end
127
+ local previousValue = ____self_valueByInstance_entry_2_3
128
+ if value ~= previousValue then
129
+ self.valueByInstance[entry] = value
130
+ self:invokeValueChangeEvent(entry, self, previousValue, value)
131
+ end
132
+ return true
133
+ end
134
+ end
135
+ if not self:hasNativeFieldValue(entry) then
136
+ return false
137
+ end
138
+ local previousValue = self:getNativeFieldValue(entry)
139
+ if value ~= previousValue then
140
+ if not self:setNativeFieldValue(entry, value) then
141
+ return false
142
+ end
143
+ self:invokeValueChangeEvent(entry, self, previousValue, value)
144
+ end
145
+ return true
146
+ end
147
+ function ObjectField.prototype.removeValue(self, entry)
148
+ if not warpack.compiletime then
149
+ return false
150
+ end
151
+ local defaultValueByObjectDataEntryId = compiletimeDefaultValueByObjectDataEntryIdByObjectFieldId[self.id]
152
+ if defaultValueByObjectDataEntryId ~= nil then
153
+ if defaultValueByObjectDataEntryId[entry.id] ~= nil then
154
+ defaultValueByObjectDataEntryId[entry.id] = nil
155
+ return true
156
+ end
157
+ return false
158
+ end
159
+ return false
160
+ end
161
+ function ObjectField.prototype.trySetValue(self, entry, value)
162
+ if __TS__TypeOf(value) ~= __TS__TypeOf(self.defaultValue) then
163
+ return false
164
+ end
165
+ return self:setValue(entry, value)
166
+ end
167
+ function ObjectField.prototype.invokeValueChangeEvent(self, ...)
168
+ self:invokeValueChangeEventRecursive(
169
+ getClass(self),
170
+ ...
171
+ )
172
+ end
173
+ function ObjectField.prototype.invokeValueChangeEventRecursive(self, clazz, ...)
174
+ if clazz == nil then
175
+ return
176
+ end
177
+ self:invokeValueChangeEventRecursive(
178
+ getSuperclass(clazz),
179
+ ...
180
+ )
181
+ local valueChangeEvent = valueChangeEventByObjectFieldConstructor[clazz]
182
+ if valueChangeEvent ~= nil then
183
+ Event.invoke(valueChangeEvent, ...)
184
+ end
185
+ end
186
+ function ObjectField.getOrCreateValueChangeEvent(self)
187
+ local valueChangeEvent = valueChangeEventByObjectFieldConstructor[self]
188
+ if valueChangeEvent == nil then
189
+ valueChangeEvent = createDispatchingEvent(
190
+ __TS__New(Event),
191
+ function(...)
192
+ local ____bindingPattern0 = {...}
193
+ local objectLevelField
194
+ objectLevelField = ____bindingPattern0[2]
195
+ return objectLevelField.id
196
+ end
197
+ )
198
+ valueChangeEventByObjectFieldConstructor[self] = valueChangeEvent
199
+ end
200
+ return valueChangeEvent
201
+ end
202
+ __TS__ObjectDefineProperty(
203
+ ObjectField,
204
+ "valueChangeEvent",
205
+ {get = function(self)
206
+ return self:getOrCreateValueChangeEvent()
207
+ end}
208
+ )
209
+ local valueChangeEventByObjectLevelFieldConstructor = {}
210
+ ____exports.ObjectArrayField = __TS__Class()
211
+ local ObjectArrayField = ____exports.ObjectArrayField
212
+ ObjectArrayField.name = "ObjectArrayField"
213
+ __TS__ClassExtends(ObjectArrayField, ObjectFieldBase)
214
+ function ObjectArrayField.prototype.getValue(self, entry, index)
215
+ if __TS__InstanceOf(entry, ObjectDataEntry) then
216
+ local defaultValueByObjectDataEntryId = (warpack.compiletime and compiletimeDefaultValueByObjectDataEntryIdByObjectFieldId or defaultValueByObjectDataEntryIdByObjectFieldId)[self.id]
217
+ if defaultValueByObjectDataEntryId ~= nil then
218
+ local value = defaultValueByObjectDataEntryId[entry.id]
219
+ if value ~= nil then
220
+ local ____temp_5
221
+ if index == nil then
222
+ ____temp_5 = value
223
+ else
224
+ local ____value_index_4 = value[index + 1]
225
+ if ____value_index_4 == nil then
226
+ ____value_index_4 = self.defaultValue
227
+ end
228
+ ____temp_5 = ____value_index_4
229
+ end
230
+ return ____temp_5
231
+ end
232
+ end
233
+ return index == nil and ({}) or self.defaultValue
234
+ end
235
+ local defaultValueByObjectDataEntryId = defaultValueByObjectDataEntryIdByObjectFieldId[self.id]
236
+ if defaultValueByObjectDataEntryId ~= nil then
237
+ local defaultValue = defaultValueByObjectDataEntryId[self:getObjectDataEntryId(entry)]
238
+ if defaultValue ~= nil then
239
+ local value = self.valueByInstance[entry] or defaultValue
240
+ local ____temp_7
241
+ if index == nil then
242
+ ____temp_7 = value
243
+ else
244
+ local ____value_index_6 = value[index + 1]
245
+ if ____value_index_6 == nil then
246
+ ____value_index_6 = self.defaultValue
247
+ end
248
+ ____temp_7 = ____value_index_6
249
+ end
250
+ return ____temp_7
251
+ end
252
+ end
253
+ if index ~= nil then
254
+ return self:getNativeFieldValue(entry, index)
255
+ end
256
+ local result = {}
257
+ do
258
+ local index = 0
259
+ local previousValue = nil
260
+ local value = self:getNativeFieldValue(entry, index)
261
+ while value ~= previousValue and value ~= self.defaultValue do
262
+ result[index + 1] = value
263
+ do
264
+ do
265
+ index = index + 1
266
+ previousValue = value
267
+ end
268
+ value = self:getNativeFieldValue(entry, index)
269
+ end
270
+ end
271
+ end
272
+ return result
273
+ end
274
+ function ObjectArrayField.prototype.setValue(self, entry, value)
275
+ return false
276
+ end
277
+ ____exports.ObjectLevelField = __TS__Class()
278
+ local ObjectLevelField = ____exports.ObjectLevelField
279
+ ObjectLevelField.name = "ObjectLevelField"
280
+ __TS__ClassExtends(ObjectLevelField, ObjectFieldBase)
281
+ function ObjectLevelField.prototype.getValue(self, entry, level)
282
+ if level == nil then
283
+ local result = {}
284
+ local levelCount = self:getLevelCount(entry)
285
+ for i = 0, levelCount - 1 do
286
+ result[i + 1] = self:getValue(entry, i)
287
+ end
288
+ return result
289
+ end
290
+ if __TS__InstanceOf(entry, ObjectDataEntry) then
291
+ local defaultValueByObjectDataEntryId = (warpack.compiletime and compiletimeDefaultValueByObjectDataEntryIdByObjectFieldId or defaultValueByObjectDataEntryIdByObjectFieldId)[self.id]
292
+ if defaultValueByObjectDataEntryId ~= nil then
293
+ local valueByLevel = defaultValueByObjectDataEntryId[entry.id]
294
+ if valueByLevel ~= nil then
295
+ local ____valueByLevel_index_8 = valueByLevel[level + 1]
296
+ if ____valueByLevel_index_8 == nil then
297
+ ____valueByLevel_index_8 = self.defaultValue
298
+ end
299
+ return ____valueByLevel_index_8
300
+ end
301
+ end
302
+ return self.defaultValue
303
+ end
304
+ local defaultValueByObjectDataEntryId = defaultValueByObjectDataEntryIdByObjectFieldId[self.id]
305
+ if defaultValueByObjectDataEntryId ~= nil then
306
+ local defaultValueByLevel = defaultValueByObjectDataEntryId[self:getObjectDataEntryId(entry)]
307
+ if defaultValueByLevel ~= nil then
308
+ local ____opt_9 = self.valueByInstance[entry]
309
+ local ____temp_11 = ____opt_9 and ____opt_9[level + 1]
310
+ if ____temp_11 == nil then
311
+ ____temp_11 = defaultValueByLevel[level + 1]
312
+ end
313
+ local ____temp_11_12 = ____temp_11
314
+ if ____temp_11_12 == nil then
315
+ ____temp_11_12 = self.defaultValue
316
+ end
317
+ return ____temp_11_12
318
+ end
319
+ end
320
+ local ____temp_13 = self:getNativeFieldValue(entry, level)
321
+ if ____temp_13 == nil then
322
+ ____temp_13 = self.defaultValue
323
+ end
324
+ return ____temp_13
325
+ end
326
+ function ObjectLevelField.prototype.setValue(self, entry, levelOrValue, value)
327
+ if value == nil then
328
+ local result = false
329
+ local levelCount = self:getLevelCount(entry)
330
+ for i = 0, levelCount - 1 do
331
+ result = self:setValue(
332
+ entry,
333
+ i,
334
+ extractObjectDataEntryLevelFieldValue(
335
+ levelOrValue,
336
+ i,
337
+ self:getValue(entry, i)
338
+ )
339
+ ) or result
340
+ end
341
+ return result
342
+ end
343
+ local level = levelOrValue
344
+ if level < 0 or level >= self:getLevelCount(entry) then
345
+ return false
346
+ end
347
+ if __TS__InstanceOf(entry, ObjectDataEntry) then
348
+ if not warpack.compiletime then
349
+ return false
350
+ end
351
+ local defaultValueByObjectDataEntryId = compiletimeDefaultValueByObjectDataEntryIdByObjectFieldId[self.id]
352
+ if defaultValueByObjectDataEntryId == nil then
353
+ defaultValueByObjectDataEntryId = {}
354
+ compiletimeDefaultValueByObjectDataEntryIdByObjectFieldId[self.id] = defaultValueByObjectDataEntryId
355
+ end
356
+ local valueByLevel = defaultValueByObjectDataEntryId[entry.id]
357
+ if valueByLevel == nil then
358
+ valueByLevel = {}
359
+ defaultValueByObjectDataEntryId[entry.id] = valueByLevel
360
+ end
361
+ valueByLevel[level + 1] = value
362
+ return true
363
+ end
364
+ local defaultValueByObjectDataEntryId = defaultValueByObjectDataEntryIdByObjectFieldId[self.id]
365
+ if defaultValueByObjectDataEntryId ~= nil then
366
+ local defaultValueByLevel = defaultValueByObjectDataEntryId[self:getObjectDataEntryId(entry)]
367
+ if defaultValueByLevel ~= nil then
368
+ local valueByLevel = self.valueByInstance[entry]
369
+ if valueByLevel == nil then
370
+ valueByLevel = {}
371
+ self.valueByInstance[entry] = valueByLevel
372
+ end
373
+ local ____valueByLevel_index_14 = valueByLevel[level + 1]
374
+ if ____valueByLevel_index_14 == nil then
375
+ ____valueByLevel_index_14 = defaultValueByLevel[level + 1]
376
+ end
377
+ local ____valueByLevel_index_14_15 = ____valueByLevel_index_14
378
+ if ____valueByLevel_index_14_15 == nil then
379
+ ____valueByLevel_index_14_15 = self.defaultValue
380
+ end
381
+ local previousValue = ____valueByLevel_index_14_15
382
+ if value ~= previousValue then
383
+ valueByLevel[level + 1] = value
384
+ self:invokeValueChangeEvent(
385
+ entry,
386
+ self,
387
+ level,
388
+ previousValue,
389
+ value
390
+ )
391
+ end
392
+ return true
393
+ end
394
+ end
395
+ if not self:hasNativeFieldValue(entry) then
396
+ return false
397
+ end
398
+ local previousValue = self:getNativeFieldValue(entry, level)
399
+ if value ~= previousValue then
400
+ if not self:setNativeFieldValue(entry, level, value) then
401
+ return false
402
+ end
403
+ self:invokeValueChangeEvent(
404
+ entry,
405
+ self,
406
+ level,
407
+ previousValue,
408
+ value
409
+ )
410
+ end
411
+ return true
412
+ end
413
+ function ObjectLevelField.prototype.trySetValue(self, entry, levelOrValue, value)
414
+ if value ~= nil then
415
+ if __TS__TypeOf(value) ~= __TS__TypeOf(self.defaultValue) then
416
+ return false
417
+ end
418
+ if type(levelOrValue) ~= "number" then
419
+ return false
420
+ end
421
+ return self:setValue(entry, levelOrValue, value)
422
+ end
423
+ if __TS__TypeOf(levelOrValue) ~= __TS__TypeOf(self.defaultValue) then
424
+ return false
425
+ end
426
+ return self:setValue(entry, levelOrValue)
427
+ end
428
+ function ObjectLevelField.prototype.invokeValueChangeEvent(self, ...)
429
+ self:invokeValueChangeEventRecursive(
430
+ getClass(self),
431
+ ...
432
+ )
433
+ end
434
+ function ObjectLevelField.prototype.invokeValueChangeEventRecursive(self, clazz, ...)
435
+ if clazz == nil then
436
+ return
437
+ end
438
+ self:invokeValueChangeEventRecursive(
439
+ getSuperclass(clazz),
440
+ ...
441
+ )
442
+ local valueChangeEvent = valueChangeEventByObjectLevelFieldConstructor[clazz]
443
+ if valueChangeEvent ~= nil then
444
+ Event.invoke(valueChangeEvent, ...)
445
+ end
446
+ end
447
+ function ObjectLevelField.getOrCreateValueChangeEvent(self)
448
+ local valueChangeEvent = valueChangeEventByObjectLevelFieldConstructor[self]
449
+ if valueChangeEvent == nil then
450
+ valueChangeEvent = createDispatchingEvent(
451
+ __TS__New(Event),
452
+ function(...)
453
+ local ____bindingPattern0 = {...}
454
+ local objectLevelField
455
+ objectLevelField = ____bindingPattern0[2]
456
+ return objectLevelField.id
457
+ end
458
+ )
459
+ valueChangeEventByObjectLevelFieldConstructor[self] = valueChangeEvent
460
+ end
461
+ return valueChangeEvent
462
+ end
463
+ __TS__ObjectDefineProperty(
464
+ ObjectLevelField,
465
+ "valueChangeEvent",
466
+ {get = function(self)
467
+ return self:getOrCreateValueChangeEvent()
468
+ end}
469
+ )
470
+ return ____exports
@@ -0,0 +1,10 @@
1
+ /** @noSelfInFile */
2
+ export declare const randomAngle: () => number;
3
+ export declare const randomInteger: {
4
+ (upperBound?: number): number;
5
+ (lowerBound: number, upperBound: number): number;
6
+ };
7
+ export declare const randomFloat: {
8
+ (upperBound?: number): number;
9
+ (lowerBound: number, upperBound: number): number;
10
+ };
@@ -0,0 +1,9 @@
1
+ local ____exports = {}
2
+ local ____math = require("math")
3
+ local MAXIMUM_INTEGER = ____math.MAXIMUM_INTEGER
4
+ local getRandomInt = GetRandomInt
5
+ local getRandomReal = GetRandomReal
6
+ ____exports.randomAngle = function() return getRandomReal(0, 360) end
7
+ ____exports.randomInteger = function(m, n) return n ~= nil and getRandomInt(m, n) or getRandomInt(0, m or MAXIMUM_INTEGER) end
8
+ ____exports.randomFloat = function(m, n) return n ~= nil and getRandomReal(m, n) or getRandomReal(0, m or MAXIMUM_INTEGER) end
9
+ return ____exports
@@ -0,0 +1,8 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityTypeId } from "../../object-data/entry/ability-type";
3
+ export declare const ENSNARE_ABILITY_TYPE_ID: AbilityTypeId;
4
+ export declare const BASH_NEUTRAL_HOSTILE_ABILITY_TYPE_ID: AbilityTypeId;
5
+ export declare const BASH_NEUTRAL_HOSTILE_2_ABILITY_TYPE_ID: AbilityTypeId;
6
+ export declare const ENSNARE_NEUTRAL_HOSTILE_ABILITY_TYPE_ID: AbilityTypeId;
7
+ export declare const MAUL_ABILITY_TYPE_ID: AbilityTypeId;
8
+ export declare const ENSNARE_NAGA_ABILITY_TYPE_ID: AbilityTypeId;
@@ -0,0 +1,8 @@
1
+ local ____exports = {}
2
+ ____exports.ENSNARE_ABILITY_TYPE_ID = fourCC("Aens")
3
+ ____exports.BASH_NEUTRAL_HOSTILE_ABILITY_TYPE_ID = fourCC("ACbh")
4
+ ____exports.BASH_NEUTRAL_HOSTILE_2_ABILITY_TYPE_ID = fourCC("ANbh")
5
+ ____exports.ENSNARE_NEUTRAL_HOSTILE_ABILITY_TYPE_ID = fourCC("ACen")
6
+ ____exports.MAUL_ABILITY_TYPE_ID = fourCC("ANb2")
7
+ ____exports.ENSNARE_NAGA_ABILITY_TYPE_ID = fourCC("ANen")
8
+ return ____exports
@@ -0,0 +1,16 @@
1
+ /** @noSelfInFile */
2
+ import { StandardLightningTypeId } from "../../object-data/entry/lightning-type";
3
+ export declare const AERIAL_SHACKLES_LIGHTNING_TYPE_ID: StandardLightningTypeId;
4
+ export declare const CHAIN_LIGHTNING_PRIMARY_LIGHTNING_TYPE_ID: StandardLightningTypeId;
5
+ export declare const CHAIN_LIGHTNING_SECONDARY_LIGHTNING_TYPE_ID: StandardLightningTypeId;
6
+ export declare const DRAIN_LIFE_LIGHTNING_TYPE_ID: StandardLightningTypeId;
7
+ export declare const DRAIN_LIFE_AND_MANA_LIGHTNING_TYPE_ID: StandardLightningTypeId;
8
+ export declare const DRAIN_MANA_LIGHTNING_TYPE_ID: StandardLightningTypeId;
9
+ export declare const FINGER_OF_DEATH_LIGHTNING_TYPE_ID: StandardLightningTypeId;
10
+ export declare const FORKED_LIGHTNING_LIGHTNING_TYPE_ID: StandardLightningTypeId;
11
+ export declare const HEALING_WAVE_PRIMARY_LIGHTNING_TYPE_ID: StandardLightningTypeId;
12
+ export declare const HEALING_WAVE_SECONDARY_LIGHTNING_TYPE_ID: StandardLightningTypeId;
13
+ export declare const LIGHTNING_ATTACK_LIGHTNING_TYPE_ID: StandardLightningTypeId;
14
+ export declare const MANA_BURN_LIGHTNING_TYPE_ID: StandardLightningTypeId;
15
+ export declare const MANA_FLARE_LIGHTNING_TYPE_ID: StandardLightningTypeId;
16
+ export declare const SPIRIT_LINK_LIGHTNING_TYPE_ID: StandardLightningTypeId;
@@ -0,0 +1,16 @@
1
+ local ____exports = {}
2
+ ____exports.AERIAL_SHACKLES_LIGHTNING_TYPE_ID = fourCC("LEAS")
3
+ ____exports.CHAIN_LIGHTNING_PRIMARY_LIGHTNING_TYPE_ID = fourCC("CLPB")
4
+ ____exports.CHAIN_LIGHTNING_SECONDARY_LIGHTNING_TYPE_ID = fourCC("CLSB")
5
+ ____exports.DRAIN_LIFE_LIGHTNING_TYPE_ID = fourCC("DRAL")
6
+ ____exports.DRAIN_LIFE_AND_MANA_LIGHTNING_TYPE_ID = fourCC("DRAB")
7
+ ____exports.DRAIN_MANA_LIGHTNING_TYPE_ID = fourCC("DRAM")
8
+ ____exports.FINGER_OF_DEATH_LIGHTNING_TYPE_ID = fourCC("AFOD")
9
+ ____exports.FORKED_LIGHTNING_LIGHTNING_TYPE_ID = fourCC("FORK")
10
+ ____exports.HEALING_WAVE_PRIMARY_LIGHTNING_TYPE_ID = fourCC("HWPB")
11
+ ____exports.HEALING_WAVE_SECONDARY_LIGHTNING_TYPE_ID = fourCC("HWSB")
12
+ ____exports.LIGHTNING_ATTACK_LIGHTNING_TYPE_ID = fourCC("CHIM")
13
+ ____exports.MANA_BURN_LIGHTNING_TYPE_ID = fourCC("MBUR")
14
+ ____exports.MANA_FLARE_LIGHTNING_TYPE_ID = fourCC("MFPB")
15
+ ____exports.SPIRIT_LINK_LIGHTNING_TYPE_ID = fourCC("SPLK")
16
+ return ____exports
@@ -0,0 +1,63 @@
1
+ /** @noSelfInFile */
2
+ import { StandardHeroUnitTypeId, StandardUnitTypeId } from "../../object-data/entry/unit-type";
3
+ export declare const DRAGONHAWK_RIDER_UNIT_TYPE_ID: StandardUnitTypeId;
4
+ export declare const FOOTMAN_UNIT_TYPE_ID: StandardUnitTypeId;
5
+ export declare const KNIGHT_UNIT_TYPE_ID: StandardUnitTypeId;
6
+ export declare const PEASANT_UNIT_TYPE_ID: StandardUnitTypeId;
7
+ export declare const PRIEST_UNIT_TYPE_ID: StandardUnitTypeId;
8
+ export declare const RIFLEMAN_UNIT_TYPE_ID: StandardUnitTypeId;
9
+ export declare const SIEGE_ENGINE_UNIT_TYPE_ID: StandardUnitTypeId;
10
+ export declare const SORCERESS_UNIT_TYPE_ID: StandardUnitTypeId;
11
+ export declare const SPELLBREAKER_UNIT_TYPE_ID: StandardUnitTypeId;
12
+ export declare const PALADIN_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
13
+ export declare const ARCHMAGE_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
14
+ export declare const CAPTAIN_UNIT_TYPE_ID: StandardUnitTypeId;
15
+ export declare const ARTHAS_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
16
+ export declare const ARTHAS_WITH_FROSTMOURNE_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
17
+ export declare const BATRIDER_UNIT_TYPE_ID: StandardUnitTypeId;
18
+ export declare const DEMOLISHER_UNIT_TYPE_ID: StandardUnitTypeId;
19
+ export declare const GRUNT_UNIT_TYPE_ID: StandardUnitTypeId;
20
+ export declare const HEADHUNTER_UNIT_TYPE_ID: StandardUnitTypeId;
21
+ export declare const PEON_UNIT_TYPE_ID: StandardUnitTypeId;
22
+ export declare const RAIDER_UNIT_TYPE_ID: StandardUnitTypeId;
23
+ export declare const SHAMAN_UNIT_TYPE_ID: StandardUnitTypeId;
24
+ export declare const SPIRIT_WALKER_UNIT_TYPE_ID: StandardUnitTypeId;
25
+ export declare const TAUREN_UNIT_TYPE_ID: StandardUnitTypeId;
26
+ export declare const WIND_RIDER_UNIT_TYPE_ID: StandardUnitTypeId;
27
+ export declare const WITCH_DOCTOR_UNIT_TYPE_ID: StandardUnitTypeId;
28
+ export declare const DEMON_HUNTER_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
29
+ export declare const DEMON_HUNTER_DEMON_FORM_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
30
+ export declare const ABOMINATION_UNIT_TYPE_ID: StandardUnitTypeId;
31
+ export declare const GHOUL_UNIT_TYPE_ID: StandardUnitTypeId;
32
+ export declare const DEATH_KNIGHT_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
33
+ export declare const DIRE_MAMMOTH_UNIT_TYPE_ID: StandardUnitTypeId;
34
+ export declare const ELDER_JUNGLE_STALKER_UNIT_TYPE_ID: StandardUnitTypeId;
35
+ export declare const ENRAGED_ELEMENTAL_UNIT_TYPE_ID: StandardUnitTypeId;
36
+ export declare const ENRAGED_JUNGLE_STALKER_UNIT_TYPE_ID: StandardUnitTypeId;
37
+ export declare const FACELESS_ONE_DEATHBRINGER_UNIT_TYPE_ID: StandardUnitTypeId;
38
+ export declare const FACELESS_ONE_TERROR_UNIT_TYPE_ID: StandardUnitTypeId;
39
+ export declare const FACELESS_ONE_TRICKSTER_UNIT_TYPE_ID: StandardUnitTypeId;
40
+ export declare const ICETUSK_MAMMOTH_UNIT_TYPE_ID: StandardUnitTypeId;
41
+ export declare const INFERNAL_UNIT_TYPE_ID: StandardUnitTypeId;
42
+ export declare const JUNGLE_STALKER_UNIT_TYPE_ID: StandardUnitTypeId;
43
+ export declare const MAGNATAUR_WARRIOR_UNIT_TYPE_ID: StandardUnitTypeId;
44
+ export declare const MAGNATAUR_REAVER_UNIT_TYPE_ID: StandardUnitTypeId;
45
+ export declare const MAGNATAUR_DESTROYER_UNIT_TYPE_ID: StandardUnitTypeId;
46
+ export declare const MAMMOTH_UNIT_TYPE_ID: StandardUnitTypeId;
47
+ export declare const NERUBIAN_SPIDER_LORD_UNIT_TYPE_ID: StandardUnitTypeId;
48
+ export declare const SIEGE_GOLEM_UNIT_TYPE_ID: StandardUnitTypeId;
49
+ export declare const UNBROKEN_DARKHUNTER_UNIT_TYPE_ID: StandardUnitTypeId;
50
+ export declare const UNBROKEN_DARKWEAVER_UNIT_TYPE_ID: StandardUnitTypeId;
51
+ export declare const UNBROKEN_RAGER_UNIT_TYPE_ID: StandardUnitTypeId;
52
+ export declare const VILE_TEMPTRESS_UNIT_TYPE_ID: StandardUnitTypeId;
53
+ export declare const VILE_TORMENTOR_UNIT_TYPE_ID: StandardUnitTypeId;
54
+ export declare const VOIDWALKER_UNIT_TYPE_ID: StandardUnitTypeId;
55
+ export declare const WAR_GOLEM_UNIT_TYPE_ID: StandardUnitTypeId;
56
+ export declare const WARRIOR_ARACHNATID_UNIT_TYPE_ID: StandardUnitTypeId;
57
+ export declare const WENDIGO_UNIT_TYPE_ID: StandardUnitTypeId;
58
+ export declare const WENDIGO_SHAMAN_UNIT_TYPE_ID: StandardUnitTypeId;
59
+ export declare const WILDKIN_UNIT_TYPE_ID: StandardUnitTypeId;
60
+ export declare const WRAITH_UNIT_TYPE_ID: StandardUnitTypeId;
61
+ export declare const CIRCLE_OF_POWER_UNIT_TYPE_ID: StandardUnitTypeId;
62
+ export declare const CIRCLE_OF_POWER_MEDIUM_UNIT_TYPE_ID: StandardUnitTypeId;
63
+ export declare const CIRCLE_OF_POWER_LARGE_UNIT_TYPE_ID: StandardUnitTypeId;
@@ -0,0 +1,63 @@
1
+ local ____exports = {}
2
+ ____exports.DRAGONHAWK_RIDER_UNIT_TYPE_ID = fourCC("hdhw")
3
+ ____exports.FOOTMAN_UNIT_TYPE_ID = fourCC("hfoo")
4
+ ____exports.KNIGHT_UNIT_TYPE_ID = fourCC("hkni")
5
+ ____exports.PEASANT_UNIT_TYPE_ID = fourCC("hpea")
6
+ ____exports.PRIEST_UNIT_TYPE_ID = fourCC("hmpr")
7
+ ____exports.RIFLEMAN_UNIT_TYPE_ID = fourCC("hrif")
8
+ ____exports.SIEGE_ENGINE_UNIT_TYPE_ID = fourCC("hmtt")
9
+ ____exports.SORCERESS_UNIT_TYPE_ID = fourCC("hsor")
10
+ ____exports.SPELLBREAKER_UNIT_TYPE_ID = fourCC("hspt")
11
+ ____exports.PALADIN_HERO_UNIT_TYPE_ID = fourCC("Hpal")
12
+ ____exports.ARCHMAGE_HERO_UNIT_TYPE_ID = fourCC("Hamg")
13
+ ____exports.CAPTAIN_UNIT_TYPE_ID = fourCC("hcth")
14
+ ____exports.ARTHAS_HERO_UNIT_TYPE_ID = fourCC("Hart")
15
+ ____exports.ARTHAS_WITH_FROSTMOURNE_HERO_UNIT_TYPE_ID = fourCC("Harf")
16
+ ____exports.BATRIDER_UNIT_TYPE_ID = fourCC("otbr")
17
+ ____exports.DEMOLISHER_UNIT_TYPE_ID = fourCC("ocat")
18
+ ____exports.GRUNT_UNIT_TYPE_ID = fourCC("ogru")
19
+ ____exports.HEADHUNTER_UNIT_TYPE_ID = fourCC("ohun")
20
+ ____exports.PEON_UNIT_TYPE_ID = fourCC("opeo")
21
+ ____exports.RAIDER_UNIT_TYPE_ID = fourCC("orai")
22
+ ____exports.SHAMAN_UNIT_TYPE_ID = fourCC("oshm")
23
+ ____exports.SPIRIT_WALKER_UNIT_TYPE_ID = fourCC("ospw")
24
+ ____exports.TAUREN_UNIT_TYPE_ID = fourCC("otau")
25
+ ____exports.WIND_RIDER_UNIT_TYPE_ID = fourCC("owyv")
26
+ ____exports.WITCH_DOCTOR_UNIT_TYPE_ID = fourCC("odoc")
27
+ ____exports.DEMON_HUNTER_HERO_UNIT_TYPE_ID = fourCC("Edem")
28
+ ____exports.DEMON_HUNTER_DEMON_FORM_HERO_UNIT_TYPE_ID = fourCC("Edmm")
29
+ ____exports.ABOMINATION_UNIT_TYPE_ID = fourCC("uabo")
30
+ ____exports.GHOUL_UNIT_TYPE_ID = fourCC("ugho")
31
+ ____exports.DEATH_KNIGHT_HERO_UNIT_TYPE_ID = fourCC("Udea")
32
+ ____exports.DIRE_MAMMOTH_UNIT_TYPE_ID = fourCC("nmdr")
33
+ ____exports.ELDER_JUNGLE_STALKER_UNIT_TYPE_ID = fourCC("njga")
34
+ ____exports.ENRAGED_ELEMENTAL_UNIT_TYPE_ID = fourCC("nele")
35
+ ____exports.ENRAGED_JUNGLE_STALKER_UNIT_TYPE_ID = fourCC("njgb")
36
+ ____exports.FACELESS_ONE_DEATHBRINGER_UNIT_TYPE_ID = fourCC("nfod")
37
+ ____exports.FACELESS_ONE_TERROR_UNIT_TYPE_ID = fourCC("nfot")
38
+ ____exports.FACELESS_ONE_TRICKSTER_UNIT_TYPE_ID = fourCC("nfor")
39
+ ____exports.ICETUSK_MAMMOTH_UNIT_TYPE_ID = fourCC("nmit")
40
+ ____exports.INFERNAL_UNIT_TYPE_ID = fourCC("ninf")
41
+ ____exports.JUNGLE_STALKER_UNIT_TYPE_ID = fourCC("njg1")
42
+ ____exports.MAGNATAUR_WARRIOR_UNIT_TYPE_ID = fourCC("nmgw")
43
+ ____exports.MAGNATAUR_REAVER_UNIT_TYPE_ID = fourCC("nmgr")
44
+ ____exports.MAGNATAUR_DESTROYER_UNIT_TYPE_ID = fourCC("nmgd")
45
+ ____exports.MAMMOTH_UNIT_TYPE_ID = fourCC("nmam")
46
+ ____exports.NERUBIAN_SPIDER_LORD_UNIT_TYPE_ID = fourCC("nnws")
47
+ ____exports.SIEGE_GOLEM_UNIT_TYPE_ID = fourCC("nsgg")
48
+ ____exports.UNBROKEN_DARKHUNTER_UNIT_TYPE_ID = fourCC("nubk")
49
+ ____exports.UNBROKEN_DARKWEAVER_UNIT_TYPE_ID = fourCC("nubw")
50
+ ____exports.UNBROKEN_RAGER_UNIT_TYPE_ID = fourCC("nubr")
51
+ ____exports.VILE_TEMPTRESS_UNIT_TYPE_ID = fourCC("ndqt")
52
+ ____exports.VILE_TORMENTOR_UNIT_TYPE_ID = fourCC("ndqv")
53
+ ____exports.VOIDWALKER_UNIT_TYPE_ID = fourCC("nvdw")
54
+ ____exports.WAR_GOLEM_UNIT_TYPE_ID = fourCC("nwrg")
55
+ ____exports.WARRIOR_ARACHNATID_UNIT_TYPE_ID = fourCC("nanw")
56
+ ____exports.WENDIGO_UNIT_TYPE_ID = fourCC("nwen")
57
+ ____exports.WENDIGO_SHAMAN_UNIT_TYPE_ID = fourCC("nwns")
58
+ ____exports.WILDKIN_UNIT_TYPE_ID = fourCC("nowb")
59
+ ____exports.WRAITH_UNIT_TYPE_ID = fourCC("ngh2")
60
+ ____exports.CIRCLE_OF_POWER_UNIT_TYPE_ID = fourCC("ncop")
61
+ ____exports.CIRCLE_OF_POWER_MEDIUM_UNIT_TYPE_ID = fourCC("ncp2")
62
+ ____exports.CIRCLE_OF_POWER_LARGE_UNIT_TYPE_ID = fourCC("ncp3")
63
+ return ____exports