warscript 0.0.1-dev.05b0efd

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (495) hide show
  1. package/LICENSE +23 -0
  2. package/binaryreader.d.ts +20 -0
  3. package/binaryreader.lua +50 -0
  4. package/binarywriter.d.ts +21 -0
  5. package/binarywriter.lua +90 -0
  6. package/core/dummy.d.ts +22 -0
  7. package/core/dummy.lua +133 -0
  8. package/core/game.d.ts +3 -0
  9. package/core/game.lua +24 -0
  10. package/core/mapbounds.d.ts +8 -0
  11. package/core/mapbounds.lua +12 -0
  12. package/core/thread.d.ts +8 -0
  13. package/core/thread.lua +40 -0
  14. package/core/types/ability.d.ts +4 -0
  15. package/core/types/ability.lua +10 -0
  16. package/core/types/async.d.ts +3 -0
  17. package/core/types/async.lua +2 -0
  18. package/core/types/camera.d.ts +4 -0
  19. package/core/types/camera.lua +21 -0
  20. package/core/types/cameraField.d.ts +15 -0
  21. package/core/types/cameraField.lua +38 -0
  22. package/core/types/color.d.ts +16 -0
  23. package/core/types/color.lua +93 -0
  24. package/core/types/destructable.d.ts +31 -0
  25. package/core/types/destructable.lua +245 -0
  26. package/core/types/effect.d.ts +31 -0
  27. package/core/types/effect.lua +209 -0
  28. package/core/types/frame.d.ts +140 -0
  29. package/core/types/frame.lua +882 -0
  30. package/core/types/game.d.ts +8 -0
  31. package/core/types/game.lua +41 -0
  32. package/core/types/group.d.ts +22 -0
  33. package/core/types/group.lua +94 -0
  34. package/core/types/handle.d.ts +48 -0
  35. package/core/types/handle.lua +169 -0
  36. package/core/types/image.d.ts +30 -0
  37. package/core/types/image.lua +121 -0
  38. package/core/types/internal/ability+cooldownRemaining.d.ts +1 -0
  39. package/core/types/internal/ability+cooldownRemaining.lua +0 -0
  40. package/core/types/item.d.ts +4 -0
  41. package/core/types/item.lua +6 -0
  42. package/core/types/missile.d.ts +22 -0
  43. package/core/types/missile.lua +233 -0
  44. package/core/types/order.d.ts +25 -0
  45. package/core/types/order.lua +55 -0
  46. package/core/types/player.d.ts +71 -0
  47. package/core/types/player.lua +448 -0
  48. package/core/types/playerCamera.d.ts +32 -0
  49. package/core/types/playerCamera.lua +162 -0
  50. package/core/types/playerColor.d.ts +40 -0
  51. package/core/types/playerColor.lua +203 -0
  52. package/core/types/rect.d.ts +39 -0
  53. package/core/types/rect.lua +152 -0
  54. package/core/types/region.d.ts +14 -0
  55. package/core/types/region.lua +84 -0
  56. package/core/types/sound.d.ts +69 -0
  57. package/core/types/sound.lua +247 -0
  58. package/core/types/tileCell.d.ts +13 -0
  59. package/core/types/tileCell.lua +100 -0
  60. package/core/types/timer.d.ts +36 -0
  61. package/core/types/timer.lua +230 -0
  62. package/core/types/timerDialog.d.ts +19 -0
  63. package/core/types/timerDialog.lua +95 -0
  64. package/core/types/unit.d.ts +10 -0
  65. package/core/types/unit.lua +24 -0
  66. package/core/types/widget.d.ts +5 -0
  67. package/core/types/widget.lua +2 -0
  68. package/core/util.d.ts +62 -0
  69. package/core/util.lua +464 -0
  70. package/core/vecmath/common.d.ts +18 -0
  71. package/core/vecmath/common.lua +29 -0
  72. package/core/vecmath/mat2.d.ts +73 -0
  73. package/core/vecmath/mat2.lua +261 -0
  74. package/core/vecmath/vec3.d.ts +47 -0
  75. package/core/vecmath/vec3.lua +350 -0
  76. package/core/vecmath/vec4.d.ts +54 -0
  77. package/core/vecmath/vec4.lua +400 -0
  78. package/crypto/ecc.d.ts +6 -0
  79. package/crypto/ecc.lua +1734 -0
  80. package/decl/index.d.ts +116 -0
  81. package/decl/native.d.ts +8198 -0
  82. package/destroyable.d.ts +20 -0
  83. package/destroyable.lua +31 -0
  84. package/engine/ability.d.ts +5 -0
  85. package/engine/ability.lua +7 -0
  86. package/engine/behavior.d.ts +28 -0
  87. package/engine/behavior.lua +181 -0
  88. package/engine/behaviour/ability/apply-buff.d.ts +38 -0
  89. package/engine/behaviour/ability/apply-buff.lua +126 -0
  90. package/engine/behaviour/ability/apply-unit-behavior.d.ts +17 -0
  91. package/engine/behaviour/ability/apply-unit-behavior.lua +58 -0
  92. package/engine/behaviour/ability/damage.d.ts +25 -0
  93. package/engine/behaviour/ability/damage.lua +75 -0
  94. package/engine/behaviour/ability/heal.d.ts +16 -0
  95. package/engine/behaviour/ability/heal.lua +35 -0
  96. package/engine/behaviour/ability/instant-impact.d.ts +6 -0
  97. package/engine/behaviour/ability/instant-impact.lua +25 -0
  98. package/engine/behaviour/ability.d.ts +40 -0
  99. package/engine/behaviour/ability.lua +175 -0
  100. package/engine/behaviour/unit/stun-immunity.d.ts +19 -0
  101. package/engine/behaviour/unit/stun-immunity.lua +67 -0
  102. package/engine/behaviour/unit.d.ts +20 -0
  103. package/engine/behaviour/unit.lua +75 -0
  104. package/engine/buff.d.ts +221 -0
  105. package/engine/buff.lua +1093 -0
  106. package/engine/constants.d.ts +7 -0
  107. package/engine/constants.lua +8 -0
  108. package/engine/index.d.ts +5 -0
  109. package/engine/index.lua +2 -0
  110. package/engine/internal/ability.d.ts +91 -0
  111. package/engine/internal/ability.lua +531 -0
  112. package/engine/internal/item/ability.d.ts +2 -0
  113. package/engine/internal/item/ability.lua +48 -0
  114. package/engine/internal/item+owner.d.ts +7 -0
  115. package/engine/internal/item+owner.lua +22 -0
  116. package/engine/internal/item.d.ts +86 -0
  117. package/engine/internal/item.lua +580 -0
  118. package/engine/internal/mechanics/ability-duration.d.ts +4 -0
  119. package/engine/internal/mechanics/ability-duration.lua +11 -0
  120. package/engine/internal/mechanics/area-damage.d.ts +2 -0
  121. package/engine/internal/mechanics/area-damage.lua +33 -0
  122. package/engine/internal/misc/dummy-units.d.ts +2 -0
  123. package/engine/internal/misc/dummy-units.lua +14 -0
  124. package/engine/internal/object-data/armor-increase.d.ts +2 -0
  125. package/engine/internal/object-data/armor-increase.lua +19 -0
  126. package/engine/internal/object-data/attribute-bonus.d.ts +2 -0
  127. package/engine/internal/object-data/attribute-bonus.lua +15 -0
  128. package/engine/internal/object-data/auto-attack-damage-increase.d.ts +2 -0
  129. package/engine/internal/object-data/auto-attack-damage-increase.lua +17 -0
  130. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +2 -0
  131. package/engine/internal/object-data/auto-attack-speed-increase.lua +14 -0
  132. package/engine/internal/object-data/dummy-inventory.d.ts +2 -0
  133. package/engine/internal/object-data/dummy-inventory.lua +16 -0
  134. package/engine/internal/object-data/dummy-item.d.ts +2 -0
  135. package/engine/internal/object-data/dummy-item.lua +10 -0
  136. package/engine/internal/object-data/ghost-visible.d.ts +2 -0
  137. package/engine/internal/object-data/ghost-visible.lua +15 -0
  138. package/engine/internal/object-data/invulnerable.d.ts +2 -0
  139. package/engine/internal/object-data/invulnerable.lua +11 -0
  140. package/engine/internal/object-data/movement-speed-increase-factor.d.ts +2 -0
  141. package/engine/internal/object-data/movement-speed-increase-factor.lua +18 -0
  142. package/engine/internal/unit/ability.d.ts +143 -0
  143. package/engine/internal/unit/ability.lua +369 -0
  144. package/engine/internal/unit/allowed-targets.d.ts +17 -0
  145. package/engine/internal/unit/allowed-targets.lua +19 -0
  146. package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.d.ts +2 -0
  147. package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.lua +21 -0
  148. package/engine/internal/unit/bonus.d.ts +41 -0
  149. package/engine/internal/unit/bonus.lua +188 -0
  150. package/engine/internal/unit/buff.d.ts +38 -0
  151. package/engine/internal/unit/buff.lua +81 -0
  152. package/engine/internal/unit/expiration-timer.d.ts +22 -0
  153. package/engine/internal/unit/expiration-timer.lua +44 -0
  154. package/engine/internal/unit/ghost-counter.d.ts +12 -0
  155. package/engine/internal/unit/ghost-counter.lua +26 -0
  156. package/engine/internal/unit/invulnerability-counter.d.ts +12 -0
  157. package/engine/internal/unit/invulnerability-counter.lua +26 -0
  158. package/engine/internal/unit/missile.d.ts +42 -0
  159. package/engine/internal/unit/missile.lua +70 -0
  160. package/engine/internal/unit/movement-speed.d.ts +18 -0
  161. package/engine/internal/unit/movement-speed.lua +42 -0
  162. package/engine/internal/unit/summon-event.d.ts +12 -0
  163. package/engine/internal/unit/summon-event.lua +50 -0
  164. package/engine/internal/unit+ability.d.ts +9 -0
  165. package/engine/internal/unit+ability.lua +59 -0
  166. package/engine/internal/unit+bonus.d.ts +8 -0
  167. package/engine/internal/unit+bonus.lua +40 -0
  168. package/engine/internal/unit+damage.d.ts +69 -0
  169. package/engine/internal/unit+damage.lua +123 -0
  170. package/engine/internal/unit+rally.d.ts +10 -0
  171. package/engine/internal/unit+rally.lua +159 -0
  172. package/engine/internal/unit+spellSteal.d.ts +7 -0
  173. package/engine/internal/unit+spellSteal.lua +64 -0
  174. package/engine/internal/unit+transport.d.ts +12 -0
  175. package/engine/internal/unit+transport.lua +102 -0
  176. package/engine/internal/unit-missile-data.d.ts +2 -0
  177. package/engine/internal/unit-missile-data.lua +107 -0
  178. package/engine/internal/unit-missile-launch.d.ts +7 -0
  179. package/engine/internal/unit-missile-launch.lua +32 -0
  180. package/engine/internal/unit.d.ts +312 -0
  181. package/engine/internal/unit.lua +2430 -0
  182. package/engine/internal/utility.d.ts +2 -0
  183. package/engine/internal/utility.lua +13 -0
  184. package/engine/lightning.d.ts +51 -0
  185. package/engine/lightning.lua +303 -0
  186. package/engine/local-client.d.ts +16 -0
  187. package/engine/local-client.lua +86 -0
  188. package/engine/object-data/auxiliary/animation-name.d.ts +14 -0
  189. package/engine/object-data/auxiliary/animation-name.lua +2 -0
  190. package/engine/object-data/auxiliary/animation-qualifier.d.ts +53 -0
  191. package/engine/object-data/auxiliary/animation-qualifier.lua +2 -0
  192. package/engine/object-data/auxiliary/armor-sound-type.d.ts +8 -0
  193. package/engine/object-data/auxiliary/armor-sound-type.lua +2 -0
  194. package/engine/object-data/auxiliary/attachment-preset.d.ts +15 -0
  195. package/engine/object-data/auxiliary/attachment-preset.lua +29 -0
  196. package/engine/object-data/auxiliary/attack-type.d.ts +11 -0
  197. package/engine/object-data/auxiliary/attack-type.lua +2 -0
  198. package/engine/object-data/auxiliary/buff-polarity.d.ts +6 -0
  199. package/engine/object-data/auxiliary/buff-polarity.lua +2 -0
  200. package/engine/object-data/auxiliary/buff-resistance-type.d.ts +6 -0
  201. package/engine/object-data/auxiliary/buff-resistance-type.lua +2 -0
  202. package/engine/object-data/auxiliary/combat-classification.d.ts +46 -0
  203. package/engine/object-data/auxiliary/combat-classification.lua +206 -0
  204. package/engine/object-data/auxiliary/detection-type.d.ts +7 -0
  205. package/engine/object-data/auxiliary/detection-type.lua +2 -0
  206. package/engine/object-data/auxiliary/model-node-name.d.ts +12 -0
  207. package/engine/object-data/auxiliary/model-node-name.lua +2 -0
  208. package/engine/object-data/auxiliary/model-node-qualifier.d.ts +21 -0
  209. package/engine/object-data/auxiliary/model-node-qualifier.lua +2 -0
  210. package/engine/object-data/auxiliary/movement-type.d.ts +10 -0
  211. package/engine/object-data/auxiliary/movement-type.lua +2 -0
  212. package/engine/object-data/auxiliary/race.d.ts +14 -0
  213. package/engine/object-data/auxiliary/race.lua +2 -0
  214. package/engine/object-data/auxiliary/sound-preset-name.d.ts +8 -0
  215. package/engine/object-data/auxiliary/sound-preset-name.lua +2 -0
  216. package/engine/object-data/auxiliary/sound-set-name.d.ts +35 -0
  217. package/engine/object-data/auxiliary/sound-set-name.lua +2 -0
  218. package/engine/object-data/auxiliary/targeting-type.d.ts +8 -0
  219. package/engine/object-data/auxiliary/targeting-type.lua +2 -0
  220. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +16 -0
  221. package/engine/object-data/auxiliary/tech-tree-dependency.lua +8 -0
  222. package/engine/object-data/auxiliary/unit-classification.d.ts +19 -0
  223. package/engine/object-data/auxiliary/unit-classification.lua +50 -0
  224. package/engine/object-data/auxiliary/weapon-sound-type.d.ts +17 -0
  225. package/engine/object-data/auxiliary/weapon-sound-type.lua +2 -0
  226. package/engine/object-data/entry/ability-type/armor-increase.d.ts +8 -0
  227. package/engine/object-data/entry/ability-type/armor-increase.lua +26 -0
  228. package/engine/object-data/entry/ability-type/attribute-increase.d.ts +12 -0
  229. package/engine/object-data/entry/ability-type/attribute-increase.lua +52 -0
  230. package/engine/object-data/entry/ability-type/auto-attack-damage-increase.d.ts +8 -0
  231. package/engine/object-data/entry/ability-type/auto-attack-damage-increase.lua +26 -0
  232. package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.d.ts +12 -0
  233. package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.lua +52 -0
  234. package/engine/object-data/entry/ability-type/auto-attack-speed-increase.d.ts +8 -0
  235. package/engine/object-data/entry/ability-type/auto-attack-speed-increase.lua +26 -0
  236. package/engine/object-data/entry/ability-type/bash.d.ts +16 -0
  237. package/engine/object-data/entry/ability-type/bash.lua +78 -0
  238. package/engine/object-data/entry/ability-type/berserk.d.ts +10 -0
  239. package/engine/object-data/entry/ability-type/berserk.lua +39 -0
  240. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +21 -0
  241. package/engine/object-data/entry/ability-type/blank-configurable.lua +249 -0
  242. package/engine/object-data/entry/ability-type/blank-passive.d.ts +7 -0
  243. package/engine/object-data/entry/ability-type/blank-passive.lua +28 -0
  244. package/engine/object-data/entry/ability-type/blink.d.ts +10 -0
  245. package/engine/object-data/entry/ability-type/blink.lua +39 -0
  246. package/engine/object-data/entry/ability-type/blizzard.d.ts +16 -0
  247. package/engine/object-data/entry/ability-type/blizzard.lua +78 -0
  248. package/engine/object-data/entry/ability-type/blood-lust.d.ts +12 -0
  249. package/engine/object-data/entry/ability-type/blood-lust.lua +52 -0
  250. package/engine/object-data/entry/ability-type/chain-lightning.d.ts +12 -0
  251. package/engine/object-data/entry/ability-type/chain-lightning.lua +52 -0
  252. package/engine/object-data/entry/ability-type/channel.d.ts +48 -0
  253. package/engine/object-data/entry/ability-type/channel.lua +140 -0
  254. package/engine/object-data/entry/ability-type/charge-gold-and-lumber.d.ts +14 -0
  255. package/engine/object-data/entry/ability-type/charge-gold-and-lumber.lua +65 -0
  256. package/engine/object-data/entry/ability-type/cleaving-attack.d.ts +8 -0
  257. package/engine/object-data/entry/ability-type/cleaving-attack.lua +26 -0
  258. package/engine/object-data/entry/ability-type/cluster-rockets.d.ts +18 -0
  259. package/engine/object-data/entry/ability-type/cluster-rockets.lua +91 -0
  260. package/engine/object-data/entry/ability-type/cripple.d.ts +12 -0
  261. package/engine/object-data/entry/ability-type/cripple.lua +52 -0
  262. package/engine/object-data/entry/ability-type/critical-strike.d.ts +18 -0
  263. package/engine/object-data/entry/ability-type/critical-strike.lua +91 -0
  264. package/engine/object-data/entry/ability-type/curse.d.ts +8 -0
  265. package/engine/object-data/entry/ability-type/curse.lua +26 -0
  266. package/engine/object-data/entry/ability-type/dark-summoning.d.ts +10 -0
  267. package/engine/object-data/entry/ability-type/dark-summoning.lua +39 -0
  268. package/engine/object-data/entry/ability-type/death-coil.d.ts +8 -0
  269. package/engine/object-data/entry/ability-type/death-coil.lua +26 -0
  270. package/engine/object-data/entry/ability-type/disease-cloud.d.ts +15 -0
  271. package/engine/object-data/entry/ability-type/disease-cloud.lua +65 -0
  272. package/engine/object-data/entry/ability-type/divine-shield.d.ts +5 -0
  273. package/engine/object-data/entry/ability-type/divine-shield.lua +12 -0
  274. package/engine/object-data/entry/ability-type/endurance-aura.d.ts +10 -0
  275. package/engine/object-data/entry/ability-type/endurance-aura.lua +39 -0
  276. package/engine/object-data/entry/ability-type/engineering-upgrade.d.ts +13 -0
  277. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +88 -0
  278. package/engine/object-data/entry/ability-type/evasion.d.ts +8 -0
  279. package/engine/object-data/entry/ability-type/evasion.lua +26 -0
  280. package/engine/object-data/entry/ability-type/faerie-fire.d.ts +10 -0
  281. package/engine/object-data/entry/ability-type/faerie-fire.lua +39 -0
  282. package/engine/object-data/entry/ability-type/far-sight.d.ts +9 -0
  283. package/engine/object-data/entry/ability-type/far-sight.lua +26 -0
  284. package/engine/object-data/entry/ability-type/feral-spirit.d.ts +11 -0
  285. package/engine/object-data/entry/ability-type/feral-spirit.lua +39 -0
  286. package/engine/object-data/entry/ability-type/frenzy.d.ts +12 -0
  287. package/engine/object-data/entry/ability-type/frenzy.lua +52 -0
  288. package/engine/object-data/entry/ability-type/frost-nova.d.ts +12 -0
  289. package/engine/object-data/entry/ability-type/frost-nova.lua +52 -0
  290. package/engine/object-data/entry/ability-type/ghost-visible.d.ts +10 -0
  291. package/engine/object-data/entry/ability-type/ghost-visible.lua +39 -0
  292. package/engine/object-data/entry/ability-type/gold-mine.d.ts +12 -0
  293. package/engine/object-data/entry/ability-type/gold-mine.lua +52 -0
  294. package/engine/object-data/entry/ability-type/heal.d.ts +8 -0
  295. package/engine/object-data/entry/ability-type/heal.lua +26 -0
  296. package/engine/object-data/entry/ability-type/healing-salve.d.ts +22 -0
  297. package/engine/object-data/entry/ability-type/healing-salve.lua +78 -0
  298. package/engine/object-data/entry/ability-type/healing-spray.d.ts +18 -0
  299. package/engine/object-data/entry/ability-type/healing-spray.lua +91 -0
  300. package/engine/object-data/entry/ability-type/healing-wave.d.ts +12 -0
  301. package/engine/object-data/entry/ability-type/healing-wave.lua +52 -0
  302. package/engine/object-data/entry/ability-type/holy-light.d.ts +8 -0
  303. package/engine/object-data/entry/ability-type/holy-light.lua +26 -0
  304. package/engine/object-data/entry/ability-type/incinerate.d.ts +18 -0
  305. package/engine/object-data/entry/ability-type/incinerate.lua +91 -0
  306. package/engine/object-data/entry/ability-type/inner-fire.d.ts +14 -0
  307. package/engine/object-data/entry/ability-type/inner-fire.lua +65 -0
  308. package/engine/object-data/entry/ability-type/inventory.d.ts +16 -0
  309. package/engine/object-data/entry/ability-type/inventory.lua +78 -0
  310. package/engine/object-data/entry/ability-type/invulnerable.d.ts +5 -0
  311. package/engine/object-data/entry/ability-type/invulnerable.lua +12 -0
  312. package/engine/object-data/entry/ability-type/lightning-shield.d.ts +8 -0
  313. package/engine/object-data/entry/ability-type/lightning-shield.lua +26 -0
  314. package/engine/object-data/entry/ability-type/movement-speed-increase.d.ts +8 -0
  315. package/engine/object-data/entry/ability-type/movement-speed-increase.lua +26 -0
  316. package/engine/object-data/entry/ability-type/permanent-immolation.d.ts +8 -0
  317. package/engine/object-data/entry/ability-type/permanent-immolation.lua +26 -0
  318. package/engine/object-data/entry/ability-type/phoenix-morph.d.ts +25 -0
  319. package/engine/object-data/entry/ability-type/phoenix-morph.lua +130 -0
  320. package/engine/object-data/entry/ability-type/recall.d.ts +10 -0
  321. package/engine/object-data/entry/ability-type/recall.lua +39 -0
  322. package/engine/object-data/entry/ability-type/rejuvenation.d.ts +20 -0
  323. package/engine/object-data/entry/ability-type/rejuvenation.lua +65 -0
  324. package/engine/object-data/entry/ability-type/searing-arrows.d.ts +8 -0
  325. package/engine/object-data/entry/ability-type/searing-arrows.lua +26 -0
  326. package/engine/object-data/entry/ability-type/shock-wave.d.ts +10 -0
  327. package/engine/object-data/entry/ability-type/shock-wave.lua +39 -0
  328. package/engine/object-data/entry/ability-type/slow-poison.d.ts +12 -0
  329. package/engine/object-data/entry/ability-type/slow-poison.lua +52 -0
  330. package/engine/object-data/entry/ability-type/slow.d.ts +12 -0
  331. package/engine/object-data/entry/ability-type/slow.lua +52 -0
  332. package/engine/object-data/entry/ability-type/spell-damage-reduction.d.ts +10 -0
  333. package/engine/object-data/entry/ability-type/spell-damage-reduction.lua +39 -0
  334. package/engine/object-data/entry/ability-type/spiked-carapace.d.ts +12 -0
  335. package/engine/object-data/entry/ability-type/spiked-carapace.lua +52 -0
  336. package/engine/object-data/entry/ability-type/spirit-touch.d.ts +14 -0
  337. package/engine/object-data/entry/ability-type/spirit-touch.lua +65 -0
  338. package/engine/object-data/entry/ability-type/storm-bolt.d.ts +8 -0
  339. package/engine/object-data/entry/ability-type/storm-bolt.lua +26 -0
  340. package/engine/object-data/entry/ability-type/summon-quilbeast.d.ts +11 -0
  341. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +39 -0
  342. package/engine/object-data/entry/ability-type/summon-water-elemental.d.ts +11 -0
  343. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +39 -0
  344. package/engine/object-data/entry/ability-type.d.ts +149 -0
  345. package/engine/object-data/entry/ability-type.lua +1059 -0
  346. package/engine/object-data/entry/buff-type/applicable.d.ts +16 -0
  347. package/engine/object-data/entry/buff-type/applicable.lua +377 -0
  348. package/engine/object-data/entry/buff-type/blank.d.ts +8 -0
  349. package/engine/object-data/entry/buff-type/blank.lua +17 -0
  350. package/engine/object-data/entry/buff-type.d.ts +64 -0
  351. package/engine/object-data/entry/buff-type.lua +316 -0
  352. package/engine/object-data/entry/destructible-type.d.ts +21 -0
  353. package/engine/object-data/entry/destructible-type.lua +83 -0
  354. package/engine/object-data/entry/item-type/blank.d.ts +8 -0
  355. package/engine/object-data/entry/item-type/blank.lua +21 -0
  356. package/engine/object-data/entry/item-type.d.ts +49 -0
  357. package/engine/object-data/entry/item-type.lua +259 -0
  358. package/engine/object-data/entry/lightning-type.d.ts +37 -0
  359. package/engine/object-data/entry/lightning-type.lua +191 -0
  360. package/engine/object-data/entry/unit-type/blank.d.ts +6 -0
  361. package/engine/object-data/entry/unit-type/blank.lua +13 -0
  362. package/engine/object-data/entry/unit-type.d.ts +218 -0
  363. package/engine/object-data/entry/unit-type.lua +1306 -0
  364. package/engine/object-data/entry/upgrade/blank.d.ts +8 -0
  365. package/engine/object-data/entry/upgrade/blank.lua +22 -0
  366. package/engine/object-data/entry/upgrade.d.ts +59 -0
  367. package/engine/object-data/entry/upgrade.lua +238 -0
  368. package/engine/object-data/entry.d.ts +80 -0
  369. package/engine/object-data/entry.lua +634 -0
  370. package/engine/object-data/utility/object-data-entry-id-generator.d.ts +6 -0
  371. package/engine/object-data/utility/object-data-entry-id-generator.lua +63 -0
  372. package/engine/object-data/utility/order-type-string-id-factory.d.ts +9 -0
  373. package/engine/object-data/utility/order-type-string-id-factory.lua +368 -0
  374. package/engine/object-field/ability.d.ts +117 -0
  375. package/engine/object-field/ability.lua +477 -0
  376. package/engine/object-field/unit.d.ts +16 -0
  377. package/engine/object-field/unit.lua +52 -0
  378. package/engine/object-field.d.ts +87 -0
  379. package/engine/object-field.lua +470 -0
  380. package/engine/random.d.ts +10 -0
  381. package/engine/random.lua +9 -0
  382. package/engine/standard/entries/ability-type.d.ts +8 -0
  383. package/engine/standard/entries/ability-type.lua +8 -0
  384. package/engine/standard/entries/lightning-type.d.ts +16 -0
  385. package/engine/standard/entries/lightning-type.lua +16 -0
  386. package/engine/standard/entries/unit-type.d.ts +63 -0
  387. package/engine/standard/entries/unit-type.lua +63 -0
  388. package/engine/standard/entries/upgrade.d.ts +92 -0
  389. package/engine/standard/entries/upgrade.lua +92 -0
  390. package/engine/standard/fields/ability.d.ts +737 -0
  391. package/engine/standard/fields/ability.lua +749 -0
  392. package/engine/standard/pathing-textures.d.ts +6 -0
  393. package/engine/standard/pathing-textures.lua +7 -0
  394. package/engine/text-tag.d.ts +25 -0
  395. package/engine/text-tag.lua +109 -0
  396. package/engine/unit.d.ts +20 -0
  397. package/engine/unit.lua +31 -0
  398. package/event.d.ts +53 -0
  399. package/event.lua +269 -0
  400. package/exception.d.ts +19 -0
  401. package/exception.lua +57 -0
  402. package/file.d.ts +4 -0
  403. package/file.lua +42 -0
  404. package/global/math.d.ts +21 -0
  405. package/global/math.lua +72 -0
  406. package/global/vec2.d.ts +66 -0
  407. package/global/vec2.lua +159 -0
  408. package/index.d.ts +8 -0
  409. package/index.lua +9 -0
  410. package/lualib_bundle.lua +2629 -0
  411. package/math/vec2.d.ts +18 -0
  412. package/math/vec2.lua +42 -0
  413. package/math.d.ts +39 -0
  414. package/math.lua +91 -0
  415. package/net/signal.d.ts +11 -0
  416. package/net/signal.lua +56 -0
  417. package/net/socket.d.ts +9 -0
  418. package/net/socket.lua +26 -0
  419. package/network.d.ts +31 -0
  420. package/network.lua +194 -0
  421. package/objutil/ability.d.ts +710 -0
  422. package/objutil/ability.lua +3781 -0
  423. package/objutil/buff.d.ts +110 -0
  424. package/objutil/buff.lua +769 -0
  425. package/objutil/dummy.d.ts +2 -0
  426. package/objutil/dummy.lua +49 -0
  427. package/objutil/idgen.d.ts +9 -0
  428. package/objutil/idgen.lua +92 -0
  429. package/objutil/item.d.ts +38 -0
  430. package/objutil/item.lua +254 -0
  431. package/objutil/object.d.ts +43 -0
  432. package/objutil/object.lua +213 -0
  433. package/objutil/unit.d.ts +134 -0
  434. package/objutil/unit.lua +913 -0
  435. package/objutil/upgrade.d.ts +22 -0
  436. package/objutil/upgrade.lua +127 -0
  437. package/operation.d.ts +35 -0
  438. package/operation.lua +179 -0
  439. package/package.json +47 -0
  440. package/patch-lualib.d.ts +2 -0
  441. package/patch-lualib.lua +67 -0
  442. package/patch-natives.d.ts +11 -0
  443. package/patch-natives.lua +14 -0
  444. package/string.d.ts +106 -0
  445. package/string.lua +34 -0
  446. package/time/dayOfWeek.d.ts +97 -0
  447. package/time/dayOfWeek.lua +53 -0
  448. package/time/localDate.d.ts +145 -0
  449. package/time/localDate.lua +236 -0
  450. package/time/localDateTime.d.ts +133 -0
  451. package/time/localDateTime.lua +154 -0
  452. package/time/localTime.d.ts +87 -0
  453. package/time/localTime.lua +91 -0
  454. package/time/month.d.ts +146 -0
  455. package/time/month.lua +129 -0
  456. package/time/year.d.ts +117 -0
  457. package/time/year.lua +81 -0
  458. package/types.d.ts +13 -0
  459. package/types.lua +0 -0
  460. package/util/objectPool.d.ts +6 -0
  461. package/util/objectPool.lua +28 -0
  462. package/util/stream.d.ts +29 -0
  463. package/util/stream.lua +453 -0
  464. package/util/stringBuilder.d.ts +8 -0
  465. package/util/stringBuilder.lua +25 -0
  466. package/utility/arrays.d.ts +57 -0
  467. package/utility/arrays.lua +372 -0
  468. package/utility/base64.d.ts +23 -0
  469. package/utility/base64.lua +177 -0
  470. package/utility/bit-set.d.ts +18 -0
  471. package/utility/bit-set.lua +12 -0
  472. package/utility/functions.d.ts +5 -0
  473. package/utility/functions.lua +90 -0
  474. package/utility/json.d.ts +2 -0
  475. package/utility/json.lua +400 -0
  476. package/utility/linked-set.d.ts +50 -0
  477. package/utility/linked-set.lua +197 -0
  478. package/utility/lua-maps.d.ts +6 -0
  479. package/utility/lua-maps.lua +25 -0
  480. package/utility/lua-sets.d.ts +6 -0
  481. package/utility/lua-sets.lua +37 -0
  482. package/utility/lzw.d.ts +2 -0
  483. package/utility/lzw.lua +161 -0
  484. package/utility/observable-array.d.ts +17 -0
  485. package/utility/observable-array.lua +30 -0
  486. package/utility/preconditions.d.ts +23 -0
  487. package/utility/preconditions.lua +58 -0
  488. package/utility/records.d.ts +3 -0
  489. package/utility/records.lua +9 -0
  490. package/utility/reflection.d.ts +4 -0
  491. package/utility/reflection.lua +31 -0
  492. package/utility/strings.d.ts +2 -0
  493. package/utility/strings.lua +44 -0
  494. package/utility/types.d.ts +39 -0
  495. package/utility/types.lua +2 -0
@@ -0,0 +1,1059 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__New = ____lualib.__TS__New
5
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
6
+ local ____exports = {}
7
+ local ____unit = require("engine.internal.unit")
8
+ local Unit = ____unit.Unit
9
+ require("engine.internal.unit.ability")
10
+ local ____timer = require("core.types.timer")
11
+ local Timer = ____timer.Timer
12
+ local ____effect = require("core.types.effect")
13
+ local Effect = ____effect.Effect
14
+ local ____lua_2Dmaps = require("utility.lua-maps")
15
+ local mapValues = ____lua_2Dmaps.mapValues
16
+ local ____arrays = require("utility.arrays")
17
+ local array = ____arrays.array
18
+ local map = ____arrays.map
19
+ local mapIndexed = ____arrays.mapIndexed
20
+ local ____attachment_2Dpreset = require("engine.object-data.auxiliary.attachment-preset")
21
+ local extractAttachmentPresetInputModelPath = ____attachment_2Dpreset.extractAttachmentPresetInputModelPath
22
+ local extractAttachmentPresetInputNodeFQN = ____attachment_2Dpreset.extractAttachmentPresetInputNodeFQN
23
+ local toAttachmentPreset = ____attachment_2Dpreset.toAttachmentPreset
24
+ local ____combat_2Dclassification = require("engine.object-data.auxiliary.combat-classification")
25
+ local combatClassificationsToStringArray = ____combat_2Dclassification.combatClassificationsToStringArray
26
+ local stringArrayToCombatClassifications = ____combat_2Dclassification.stringArrayToCombatClassifications
27
+ local ____tech_2Dtree_2Ddependency = require("engine.object-data.auxiliary.tech-tree-dependency")
28
+ local extractTechTreeDependencyInputLevel = ____tech_2Dtree_2Ddependency.extractTechTreeDependencyInputLevel
29
+ local extractTechTreeDependencyInputObjectDataEntryId = ____tech_2Dtree_2Ddependency.extractTechTreeDependencyInputObjectDataEntryId
30
+ local ____entry = require("engine.object-data.entry")
31
+ local extractObjectDataEntryLevelFieldValue = ____entry.extractObjectDataEntryLevelFieldValue
32
+ local ObjectDataEntry = ____entry.ObjectDataEntry
33
+ local ____object_2Ddata_2Dentry_2Did_2Dgenerator = require("engine.object-data.utility.object-data-entry-id-generator")
34
+ local ObjectDataEntryIdGenerator = ____object_2Ddata_2Dentry_2Did_2Dgenerator.ObjectDataEntryIdGenerator
35
+ local ____upgrade = require("engine.object-data.entry.upgrade")
36
+ local Upgrade = ____upgrade.Upgrade
37
+ local castAnimationFQNByAbilityTypeId = {}
38
+ local isButtonVisibleFalseAbilityTypes = {}
39
+ local casterCastingEffectPresetsByAbilityTypeId = {}
40
+ local casterChannelingEffectPresetsByAbilityTypeId = {}
41
+ local targetCastingEffectPresetsByAbilityTypeId = {}
42
+ ____exports.AbilityType = __TS__Class()
43
+ local AbilityType = ____exports.AbilityType
44
+ AbilityType.name = "AbilityType"
45
+ __TS__ClassExtends(AbilityType, ObjectDataEntry)
46
+ function AbilityType.prototype.____constructor(self, ...)
47
+ ObjectDataEntry.prototype.____constructor(self, ...)
48
+ self._isButtonVisible = true
49
+ end
50
+ function AbilityType.generateId(self)
51
+ return self.idGenerator:next()
52
+ end
53
+ function AbilityType.getObjectData(self, map)
54
+ return map.objects.ability
55
+ end
56
+ AbilityType.idGenerator = __TS__New(
57
+ ObjectDataEntryIdGenerator,
58
+ fourCC("A000")
59
+ )
60
+ __TS__SetDescriptor(
61
+ AbilityType.prototype,
62
+ "channelingAnimation",
63
+ {
64
+ get = function(self)
65
+ return self:getStringsField("aani")
66
+ end,
67
+ set = function(self, animations)
68
+ self:setStringsField("aani", animations)
69
+ end
70
+ },
71
+ true
72
+ )
73
+ __TS__SetDescriptor(
74
+ AbilityType.prototype,
75
+ "areaEffectModelPaths",
76
+ {
77
+ get = function(self)
78
+ return self:getStringsField("aaea")
79
+ end,
80
+ set = function(self, areaEffectModelPaths)
81
+ self:setStringsField("aaea", areaEffectModelPaths)
82
+ end
83
+ },
84
+ true
85
+ )
86
+ __TS__SetDescriptor(
87
+ AbilityType.prototype,
88
+ "buttonPositionX",
89
+ {
90
+ get = function(self)
91
+ return self:getNumberField("abpx")
92
+ end,
93
+ set = function(self, buttonPositionX)
94
+ self:setNumberField("abpx", buttonPositionX)
95
+ end
96
+ },
97
+ true
98
+ )
99
+ __TS__SetDescriptor(
100
+ AbilityType.prototype,
101
+ "buttonPositionY",
102
+ {
103
+ get = function(self)
104
+ return self:getNumberField("abpy")
105
+ end,
106
+ set = function(self, buttonPositionY)
107
+ self:setNumberField("abpy", buttonPositionY)
108
+ end
109
+ },
110
+ true
111
+ )
112
+ __TS__SetDescriptor(
113
+ AbilityType.prototype,
114
+ "casterCastingEffectPresets",
115
+ {
116
+ get = function(self)
117
+ return casterCastingEffectPresetsByAbilityTypeId[self.id] or ({})
118
+ end,
119
+ set = function(self, casterCastingEffectPresets)
120
+ casterCastingEffectPresetsByAbilityTypeId[self.id] = map(casterCastingEffectPresets, toAttachmentPreset)
121
+ end
122
+ },
123
+ true
124
+ )
125
+ __TS__SetDescriptor(
126
+ AbilityType.prototype,
127
+ "casterChannelingEffectPresets",
128
+ {
129
+ get = function(self)
130
+ return casterChannelingEffectPresetsByAbilityTypeId[self.id] or ({})
131
+ end,
132
+ set = function(self, casterChannelingEffectPresets)
133
+ casterChannelingEffectPresetsByAbilityTypeId[self.id] = map(casterChannelingEffectPresets, toAttachmentPreset)
134
+ end
135
+ },
136
+ true
137
+ )
138
+ __TS__SetDescriptor(
139
+ AbilityType.prototype,
140
+ "casterAttachmentPresets",
141
+ {
142
+ get = function(self)
143
+ return self:getAttachmentPresetListField("acat", {"acap", "aca1"})
144
+ end,
145
+ set = function(self, casterAttachmentPresets)
146
+ self:setAttachmentPresetListField("acat", {"acap", "aca1"}, "acac", casterAttachmentPresets)
147
+ end
148
+ },
149
+ true
150
+ )
151
+ __TS__SetDescriptor(
152
+ AbilityType.prototype,
153
+ "effectModelPaths",
154
+ {
155
+ get = function(self)
156
+ return self:getStringsField("aeat")
157
+ end,
158
+ set = function(self, effectModelPaths)
159
+ self:setStringsField("aeat", effectModelPaths)
160
+ end
161
+ },
162
+ true
163
+ )
164
+ __TS__SetDescriptor(
165
+ AbilityType.prototype,
166
+ "iconPath",
167
+ {
168
+ get = function(self)
169
+ return self:getStringField("aart")
170
+ end,
171
+ set = function(self, iconPath)
172
+ self:setStringField("aart", iconPath)
173
+ end
174
+ },
175
+ true
176
+ )
177
+ __TS__SetDescriptor(
178
+ AbilityType.prototype,
179
+ "iconPathSD",
180
+ {
181
+ get = function(self)
182
+ return self:getStringField("aart:sd")
183
+ end,
184
+ set = function(self, iconPathSD)
185
+ self:setStringField("aart:sd", iconPathSD)
186
+ end
187
+ },
188
+ true
189
+ )
190
+ __TS__SetDescriptor(
191
+ AbilityType.prototype,
192
+ "iconPathHD",
193
+ {
194
+ get = function(self)
195
+ return self:getStringField("aart:hd")
196
+ end,
197
+ set = function(self, iconPathHD)
198
+ self:setStringField("aart:hd", iconPathHD)
199
+ end
200
+ },
201
+ true
202
+ )
203
+ __TS__SetDescriptor(
204
+ AbilityType.prototype,
205
+ "isButtonVisible",
206
+ {
207
+ get = function(self)
208
+ return self._isButtonVisible
209
+ end,
210
+ set = function(self, isButtonVisible)
211
+ if isButtonVisible then
212
+ isButtonVisibleFalseAbilityTypes[self] = nil
213
+ else
214
+ isButtonVisibleFalseAbilityTypes[self] = true
215
+ end
216
+ self._isButtonVisible = isButtonVisible
217
+ end
218
+ },
219
+ true
220
+ )
221
+ __TS__SetDescriptor(
222
+ AbilityType.prototype,
223
+ "isMissileHoming",
224
+ {
225
+ get = function(self)
226
+ return self:getBooleanField("amho")
227
+ end,
228
+ set = function(self, isMissileHoming)
229
+ self:setBooleanField("amho", isMissileHoming)
230
+ end
231
+ },
232
+ true
233
+ )
234
+ __TS__SetDescriptor(
235
+ AbilityType.prototype,
236
+ "learnButtonPositionX",
237
+ {
238
+ get = function(self)
239
+ return self:getNumberField("arpx")
240
+ end,
241
+ set = function(self, buttonPositionX)
242
+ self:setNumberField("arpx", buttonPositionX)
243
+ end
244
+ },
245
+ true
246
+ )
247
+ __TS__SetDescriptor(
248
+ AbilityType.prototype,
249
+ "learnButtonPositionY",
250
+ {
251
+ get = function(self)
252
+ return self:getNumberField("arpy")
253
+ end,
254
+ set = function(self, buttonPositionY)
255
+ self:setNumberField("arpy", buttonPositionY)
256
+ end
257
+ },
258
+ true
259
+ )
260
+ __TS__SetDescriptor(
261
+ AbilityType.prototype,
262
+ "learnIconPath",
263
+ {
264
+ get = function(self)
265
+ return self:getStringField("arar")
266
+ end,
267
+ set = function(self, learnIconPath)
268
+ self:setStringField("arar", learnIconPath)
269
+ end
270
+ },
271
+ true
272
+ )
273
+ __TS__SetDescriptor(
274
+ AbilityType.prototype,
275
+ "lightningTypeIds",
276
+ {
277
+ get = function(self)
278
+ return self:getObjectDataEntryIdsField("alig")
279
+ end,
280
+ set = function(self, lightningTypeIds)
281
+ self:setObjectDataEntryIdsField("alig", lightningTypeIds)
282
+ end
283
+ },
284
+ true
285
+ )
286
+ __TS__SetDescriptor(
287
+ AbilityType.prototype,
288
+ "missileModelPath",
289
+ {
290
+ get = function(self)
291
+ return self:getStringField("amat")
292
+ end,
293
+ set = function(self, missileModelPath)
294
+ self:setStringField("amat", missileModelPath)
295
+ end
296
+ },
297
+ true
298
+ )
299
+ __TS__SetDescriptor(
300
+ AbilityType.prototype,
301
+ "missileModelPathSD",
302
+ {
303
+ get = function(self)
304
+ return self:getStringField("amat:sd")
305
+ end,
306
+ set = function(self, missileModelPathSD)
307
+ self:setStringField("amat:sd", missileModelPathSD)
308
+ end
309
+ },
310
+ true
311
+ )
312
+ __TS__SetDescriptor(
313
+ AbilityType.prototype,
314
+ "missileModelPathHD",
315
+ {
316
+ get = function(self)
317
+ return self:getStringField("amat:hd")
318
+ end,
319
+ set = function(self, missileModelPathHD)
320
+ self:setStringField("amat:hd", missileModelPathHD)
321
+ end
322
+ },
323
+ true
324
+ )
325
+ __TS__SetDescriptor(
326
+ AbilityType.prototype,
327
+ "missileMovementArc",
328
+ {
329
+ get = function(self)
330
+ return self:getNumberField("amac")
331
+ end,
332
+ set = function(self, missileMovementArc)
333
+ self:setNumberField("amac", missileMovementArc)
334
+ end
335
+ },
336
+ true
337
+ )
338
+ __TS__SetDescriptor(
339
+ AbilityType.prototype,
340
+ "missileMovementSpeed",
341
+ {
342
+ get = function(self)
343
+ return self:getNumberField("amsp")
344
+ end,
345
+ set = function(self, missileMovementSpeed)
346
+ self:setNumberField("amsp", missileMovementSpeed)
347
+ end
348
+ },
349
+ true
350
+ )
351
+ __TS__SetDescriptor(
352
+ AbilityType.prototype,
353
+ "specialAttachmentPreset",
354
+ {
355
+ get = function(self)
356
+ return self:getAttachmentPresetField("asat", "aspt")
357
+ end,
358
+ set = function(self, specialAttachmentPreset)
359
+ self:setAttachmentPresetField("asat", "aspt", specialAttachmentPreset)
360
+ end
361
+ },
362
+ true
363
+ )
364
+ __TS__SetDescriptor(
365
+ AbilityType.prototype,
366
+ "targetCastingEffectPresets",
367
+ {
368
+ get = function(self)
369
+ return targetCastingEffectPresetsByAbilityTypeId[self.id] or ({})
370
+ end,
371
+ set = function(self, targetCastingEffectPresets)
372
+ targetCastingEffectPresetsByAbilityTypeId[self.id] = map(targetCastingEffectPresets, toAttachmentPreset)
373
+ end
374
+ },
375
+ true
376
+ )
377
+ __TS__SetDescriptor(
378
+ AbilityType.prototype,
379
+ "targetEffectPresets",
380
+ {
381
+ get = function(self)
382
+ return self:getAttachmentPresetListField(
383
+ "atat",
384
+ array(
385
+ 6,
386
+ function(i) return "ata" .. tostring(i) end
387
+ )
388
+ )
389
+ end,
390
+ set = function(self, targetEffectPresets)
391
+ self:setAttachmentPresetListField(
392
+ "atat",
393
+ array(
394
+ 6,
395
+ function(i) return "ata" .. tostring(i) end
396
+ ),
397
+ "atac",
398
+ targetEffectPresets
399
+ )
400
+ end
401
+ },
402
+ true
403
+ )
404
+ __TS__SetDescriptor(
405
+ AbilityType.prototype,
406
+ "targetEffectPresetsSD",
407
+ {
408
+ get = function(self)
409
+ return self:getAttachmentPresetListField(
410
+ "atat:sd",
411
+ array(
412
+ 6,
413
+ function(i) return ("ata" .. tostring(i)) .. ":sd" end
414
+ )
415
+ )
416
+ end,
417
+ set = function(self, targetEffectPresetsSD)
418
+ self:setAttachmentPresetListField(
419
+ "atat:sd",
420
+ array(
421
+ 6,
422
+ function(i) return ("ata" .. tostring(i)) .. ":sd" end
423
+ ),
424
+ "atac:sd",
425
+ targetEffectPresetsSD
426
+ )
427
+ end
428
+ },
429
+ true
430
+ )
431
+ __TS__SetDescriptor(
432
+ AbilityType.prototype,
433
+ "targetEffectPresetsHD",
434
+ {
435
+ get = function(self)
436
+ return self:getAttachmentPresetListField(
437
+ "atat:hd",
438
+ array(
439
+ 6,
440
+ function(i) return ("ata" .. tostring(i)) .. ":hd" end
441
+ )
442
+ )
443
+ end,
444
+ set = function(self, targetEffectPresetsHD)
445
+ self:setAttachmentPresetListField(
446
+ "atat:hd",
447
+ array(
448
+ 6,
449
+ function(i) return ("ata" .. tostring(i)) .. ":hd" end
450
+ ),
451
+ "atac:hd",
452
+ targetEffectPresetsHD
453
+ )
454
+ end
455
+ },
456
+ true
457
+ )
458
+ __TS__SetDescriptor(
459
+ AbilityType.prototype,
460
+ "turnOffButtonPositionX",
461
+ {
462
+ get = function(self)
463
+ return self:getNumberField("aubx")
464
+ end,
465
+ set = function(self, buttonPositionX)
466
+ self:setNumberField("aubx", buttonPositionX)
467
+ end
468
+ },
469
+ true
470
+ )
471
+ __TS__SetDescriptor(
472
+ AbilityType.prototype,
473
+ "turnOffButtonPositionY",
474
+ {
475
+ get = function(self)
476
+ return self:getNumberField("auby")
477
+ end,
478
+ set = function(self, buttonPositionY)
479
+ self:setNumberField("auby", buttonPositionY)
480
+ end
481
+ },
482
+ true
483
+ )
484
+ __TS__SetDescriptor(
485
+ AbilityType.prototype,
486
+ "turnOffIconPath",
487
+ {
488
+ get = function(self)
489
+ return self:getStringField("auar")
490
+ end,
491
+ set = function(self, turnOffIconPath)
492
+ self:setStringField("auar", turnOffIconPath)
493
+ end
494
+ },
495
+ true
496
+ )
497
+ __TS__SetDescriptor(
498
+ AbilityType.prototype,
499
+ "shouldCheckTechTreeDependencies",
500
+ {
501
+ get = function(self)
502
+ return self:getBooleanField("achd")
503
+ end,
504
+ set = function(self, shouldCheckTechTreeDependencies)
505
+ self:setBooleanField("achd", shouldCheckTechTreeDependencies)
506
+ end
507
+ },
508
+ true
509
+ )
510
+ __TS__SetDescriptor(
511
+ AbilityType.prototype,
512
+ "techTreeDependencies",
513
+ {
514
+ get = function(self)
515
+ local techTreeDependencyIds = self:getObjectDataEntryIdsField("areq")
516
+ local techTreeDependencyInternalLevels = self:getNumbersField("arqa")
517
+ return mapIndexed(
518
+ techTreeDependencyIds,
519
+ function(index, techTreeDependencyId)
520
+ local techTreeDependencyInternalLevel = techTreeDependencyInternalLevels[index + 1] or 1
521
+ if #Upgrade:getAllIdsByBaseIds(techTreeDependencyId) ~= 0 then
522
+ return {upgradeId = techTreeDependencyId, level = techTreeDependencyInternalLevel - 1}
523
+ else
524
+ return {unitTypeId = techTreeDependencyId}
525
+ end
526
+ end
527
+ )
528
+ end,
529
+ set = function(self, techTreeDependencies)
530
+ local techTreeDependencyIds = map(techTreeDependencies, extractTechTreeDependencyInputObjectDataEntryId)
531
+ local techTreeDependencyInternalLevels = map(
532
+ map(techTreeDependencies, extractTechTreeDependencyInputLevel),
533
+ function(techTreeDependencyLevel) return techTreeDependencyLevel + 1 end
534
+ )
535
+ self:setObjectDataEntryIdsField("areq", techTreeDependencyIds)
536
+ self:setNumbersField("arqa", techTreeDependencyInternalLevels)
537
+ end
538
+ },
539
+ true
540
+ )
541
+ __TS__SetDescriptor(
542
+ AbilityType.prototype,
543
+ "activateOrderTypeStringId",
544
+ {
545
+ get = function(self)
546
+ return self:getStringField("aoro")
547
+ end,
548
+ set = function(self, activateOrderTypeStringId)
549
+ self:setStringField("aoro", activateOrderTypeStringId)
550
+ end
551
+ },
552
+ true
553
+ )
554
+ __TS__SetDescriptor(
555
+ AbilityType.prototype,
556
+ "deactivateOrderTypeStringId",
557
+ {
558
+ get = function(self)
559
+ return self:getStringField("aoro")
560
+ end,
561
+ set = function(self, deactivateOrderTypeStringId)
562
+ self:setStringField("aorf", deactivateOrderTypeStringId)
563
+ end
564
+ },
565
+ true
566
+ )
567
+ __TS__SetDescriptor(
568
+ AbilityType.prototype,
569
+ "hotkey",
570
+ {
571
+ get = function(self)
572
+ return self:getStringField("ahky")
573
+ end,
574
+ set = function(self, hotkey)
575
+ self:setStringField("ahky", hotkey)
576
+ end
577
+ },
578
+ true
579
+ )
580
+ __TS__SetDescriptor(
581
+ AbilityType.prototype,
582
+ "learnHotkey",
583
+ {
584
+ get = function(self)
585
+ return self:getStringField("arhk")
586
+ end,
587
+ set = function(self, learnHotkey)
588
+ self:setStringField("arhk", learnHotkey)
589
+ end
590
+ },
591
+ true
592
+ )
593
+ __TS__SetDescriptor(
594
+ AbilityType.prototype,
595
+ "learnTooltipText",
596
+ {
597
+ get = function(self)
598
+ return self:getStringField("aret")
599
+ end,
600
+ set = function(self, learnTooltipText)
601
+ self:setStringField("aret", learnTooltipText)
602
+ end
603
+ },
604
+ true
605
+ )
606
+ __TS__SetDescriptor(
607
+ AbilityType.prototype,
608
+ "learnTooltipExtendedText",
609
+ {
610
+ get = function(self)
611
+ return self:getStringField("arut")
612
+ end,
613
+ set = function(self, learnTooltipExtendedText)
614
+ self:setStringField("arut", learnTooltipExtendedText)
615
+ end
616
+ },
617
+ true
618
+ )
619
+ __TS__SetDescriptor(
620
+ AbilityType.prototype,
621
+ "name",
622
+ {
623
+ get = function(self)
624
+ return self:getStringField("anam")
625
+ end,
626
+ set = function(self, name)
627
+ self:setStringField("anam", name)
628
+ end
629
+ },
630
+ true
631
+ )
632
+ __TS__SetDescriptor(
633
+ AbilityType.prototype,
634
+ "orderTypeStringId",
635
+ {
636
+ get = function(self)
637
+ return self:getStringField("aord")
638
+ end,
639
+ set = function(self, orderTypeStringId)
640
+ self:setStringField("aord", orderTypeStringId)
641
+ end
642
+ },
643
+ true
644
+ )
645
+ __TS__SetDescriptor(
646
+ AbilityType.prototype,
647
+ "tooltipText",
648
+ {
649
+ get = function(self)
650
+ return self:getStringLevelField("atp1")
651
+ end,
652
+ set = function(self, tooltipText)
653
+ self:setStringLevelField("atp1", tooltipText)
654
+ end
655
+ },
656
+ true
657
+ )
658
+ __TS__SetDescriptor(
659
+ AbilityType.prototype,
660
+ "tooltipExtendedText",
661
+ {
662
+ get = function(self)
663
+ return self:getStringLevelField("aub1")
664
+ end,
665
+ set = function(self, tooltipExtendedText)
666
+ self:setStringLevelField("aub1", tooltipExtendedText)
667
+ end
668
+ },
669
+ true
670
+ )
671
+ __TS__SetDescriptor(
672
+ AbilityType.prototype,
673
+ "turnOffHotkey",
674
+ {
675
+ get = function(self)
676
+ return self:getStringField("auhk")
677
+ end,
678
+ set = function(self, turnOffHotkey)
679
+ self:setStringField("auhk", turnOffHotkey)
680
+ end
681
+ },
682
+ true
683
+ )
684
+ __TS__SetDescriptor(
685
+ AbilityType.prototype,
686
+ "turnOffOrderTypeStringId",
687
+ {
688
+ get = function(self)
689
+ return self:getStringField("aoru")
690
+ end,
691
+ set = function(self, turnOffOrderTypeStringId)
692
+ self:setStringField("aoru", turnOffOrderTypeStringId)
693
+ end
694
+ },
695
+ true
696
+ )
697
+ __TS__SetDescriptor(
698
+ AbilityType.prototype,
699
+ "turnOffTooltipText",
700
+ {
701
+ get = function(self)
702
+ return self:getStringLevelField("aut1")
703
+ end,
704
+ set = function(self, turnOffTooltipText)
705
+ self:setStringLevelField("aut1", turnOffTooltipText)
706
+ end
707
+ },
708
+ true
709
+ )
710
+ __TS__SetDescriptor(
711
+ AbilityType.prototype,
712
+ "turnOffTooltipExtendedText",
713
+ {
714
+ get = function(self)
715
+ return self:getStringLevelField("auu1")
716
+ end,
717
+ set = function(self, turnOffTooltipExtendedText)
718
+ self:setStringLevelField("auu1", turnOffTooltipExtendedText)
719
+ end
720
+ },
721
+ true
722
+ )
723
+ __TS__SetDescriptor(
724
+ AbilityType.prototype,
725
+ "soundPresetName",
726
+ {
727
+ get = function(self)
728
+ return self:getStringField("aefs")
729
+ end,
730
+ set = function(self, soundPresetName)
731
+ self:setStringField("aefs", soundPresetName)
732
+ end
733
+ },
734
+ true
735
+ )
736
+ __TS__SetDescriptor(
737
+ AbilityType.prototype,
738
+ "loopingSoundPresetName",
739
+ {
740
+ get = function(self)
741
+ return self:getStringField("aefl")
742
+ end,
743
+ set = function(self, loopingSoundPresetName)
744
+ self:setStringField("aefl", loopingSoundPresetName)
745
+ end
746
+ },
747
+ true
748
+ )
749
+ __TS__SetDescriptor(
750
+ AbilityType.prototype,
751
+ "allowedTargetCombatClassifications",
752
+ {
753
+ get = function(self)
754
+ return map(
755
+ self:getStringsLevelField("atar"),
756
+ stringArrayToCombatClassifications
757
+ )
758
+ end,
759
+ set = function(self, allowedTargetCombatClassifications)
760
+ self:setStringsLevelField(
761
+ "atar",
762
+ function(level, currentValue) return combatClassificationsToStringArray(extractObjectDataEntryLevelFieldValue(
763
+ allowedTargetCombatClassifications,
764
+ level,
765
+ stringArrayToCombatClassifications(currentValue)
766
+ )) end
767
+ )
768
+ end
769
+ },
770
+ true
771
+ )
772
+ __TS__SetDescriptor(
773
+ AbilityType.prototype,
774
+ "areaOfEffect",
775
+ {
776
+ get = function(self)
777
+ return self:getNumberLevelField("aare")
778
+ end,
779
+ set = function(self, areaOfEffect)
780
+ self:setNumberLevelField("aare", areaOfEffect)
781
+ end
782
+ },
783
+ true
784
+ )
785
+ __TS__SetDescriptor(
786
+ AbilityType.prototype,
787
+ "buffDuration",
788
+ {
789
+ get = function(self)
790
+ return self:getNumberLevelField("adur")
791
+ end,
792
+ set = function(self, buffDuration)
793
+ self:setNumberLevelField("adur", buffDuration)
794
+ end
795
+ },
796
+ true
797
+ )
798
+ __TS__SetDescriptor(
799
+ AbilityType.prototype,
800
+ "buffTypeIds",
801
+ {
802
+ get = function(self)
803
+ return self:getObjectDataEntryIdsLevelField("abuf")
804
+ end,
805
+ set = function(self, buffTypeIds)
806
+ self:setObjectDataEntryIdsLevelField("abuf", buffTypeIds)
807
+ end
808
+ },
809
+ true
810
+ )
811
+ __TS__SetDescriptor(
812
+ AbilityType.prototype,
813
+ "castRange",
814
+ {
815
+ get = function(self)
816
+ return self:getNumberLevelField("aran")
817
+ end,
818
+ set = function(self, castRange)
819
+ self:setNumberLevelField("aran", castRange)
820
+ end
821
+ },
822
+ true
823
+ )
824
+ __TS__SetDescriptor(
825
+ AbilityType.prototype,
826
+ "castingDuration",
827
+ {
828
+ get = function(self)
829
+ return self:getNumberLevelField("acas")
830
+ end,
831
+ set = function(self, castingDuration)
832
+ self:setNumberLevelField("acas", castingDuration)
833
+ end
834
+ },
835
+ true
836
+ )
837
+ __TS__SetDescriptor(
838
+ AbilityType.prototype,
839
+ "cooldown",
840
+ {
841
+ get = function(self)
842
+ return self:getNumberLevelField("acdn")
843
+ end,
844
+ set = function(self, cooldown)
845
+ self:setNumberLevelField("acdn", cooldown)
846
+ end
847
+ },
848
+ true
849
+ )
850
+ __TS__SetDescriptor(
851
+ AbilityType.prototype,
852
+ "effectBuffTypeIds",
853
+ {
854
+ get = function(self)
855
+ return self:getObjectDataEntryIdsLevelField("aeff")
856
+ end,
857
+ set = function(self, effectBuffTypeIds)
858
+ self:setObjectDataEntryIdsLevelField("aeff", effectBuffTypeIds)
859
+ end
860
+ },
861
+ true
862
+ )
863
+ __TS__SetDescriptor(
864
+ AbilityType.prototype,
865
+ "heroBuffDuration",
866
+ {
867
+ get = function(self)
868
+ return self:getNumberLevelField("ahdu")
869
+ end,
870
+ set = function(self, heroBuffDuration)
871
+ self:setNumberLevelField("ahdu", heroBuffDuration)
872
+ end
873
+ },
874
+ true
875
+ )
876
+ __TS__SetDescriptor(
877
+ AbilityType.prototype,
878
+ "learnLevelMinimum",
879
+ {
880
+ get = function(self)
881
+ return self:getNumberField("arlv")
882
+ end,
883
+ set = function(self, learnLevelMinimum)
884
+ self:setNumberField("arlv", learnLevelMinimum)
885
+ end
886
+ },
887
+ true
888
+ )
889
+ __TS__SetDescriptor(
890
+ AbilityType.prototype,
891
+ "learnLevelStep",
892
+ {
893
+ get = function(self)
894
+ return self:getNumberField("alsk")
895
+ end,
896
+ set = function(self, learnLevelStep)
897
+ self:setNumberField("alsk", learnLevelStep)
898
+ end
899
+ },
900
+ true
901
+ )
902
+ __TS__SetDescriptor(
903
+ AbilityType.prototype,
904
+ "levelCount",
905
+ {
906
+ get = function(self)
907
+ return self:getNumberField("alev")
908
+ end,
909
+ set = function(self, levelCount)
910
+ self:setNumberField("alev", levelCount)
911
+ end
912
+ },
913
+ true
914
+ )
915
+ __TS__SetDescriptor(
916
+ AbilityType.prototype,
917
+ "manaCost",
918
+ {
919
+ get = function(self)
920
+ return self:getNumberLevelField("amcs")
921
+ end,
922
+ set = function(self, manaCost)
923
+ self:setNumberLevelField("amcs", manaCost)
924
+ end
925
+ },
926
+ true
927
+ )
928
+ __TS__SetDescriptor(
929
+ AbilityType.prototype,
930
+ "race",
931
+ {
932
+ get = function(self)
933
+ return self:getStringField("arac")
934
+ end,
935
+ set = function(self, race)
936
+ self:setStringField("arac", race)
937
+ end
938
+ },
939
+ true
940
+ )
941
+ __TS__SetDescriptor(
942
+ AbilityType.prototype,
943
+ "spellStealPriority",
944
+ {
945
+ get = function(self)
946
+ return self:getNumberLevelField("apri")
947
+ end,
948
+ set = function(self, spellStealPriority)
949
+ self:setNumberLevelField("apri", spellStealPriority)
950
+ end
951
+ },
952
+ true
953
+ )
954
+ local _ = postcompile(function()
955
+ for abilityType in pairs(isButtonVisibleFalseAbilityTypes) do
956
+ abilityType.hotkey = ""
957
+ abilityType.buttonPositionX = 0
958
+ abilityType.buttonPositionY = -11
959
+ end
960
+ end)
961
+ for abilityTypeId, animationFQN in pairs(postcompile(function() return castAnimationFQNByAbilityTypeId end)) do
962
+ Unit.abilityCastingStartEvent[abilityTypeId]:addListener(
963
+ 4,
964
+ function(caster, ability)
965
+ if ability:getField(ABILITY_RLF_CASTING_TIME) ~= 0 then
966
+ Timer:run(function()
967
+ caster:playAnimation(animationFQN)
968
+ end)
969
+ end
970
+ end
971
+ )
972
+ end
973
+ local casterCastingEffectModelPathsByAbilityTypeId = postcompile(function()
974
+ return mapValues(
975
+ casterCastingEffectPresetsByAbilityTypeId,
976
+ function(casterCastingEffectPresets) return map(casterCastingEffectPresets, extractAttachmentPresetInputModelPath) end
977
+ )
978
+ end)
979
+ local casterCastingEffectAttachmentPointsByAbilityTypeId = postcompile(function()
980
+ return mapValues(
981
+ casterCastingEffectPresetsByAbilityTypeId,
982
+ function(casterCastingEffectPresets) return map(casterCastingEffectPresets, extractAttachmentPresetInputNodeFQN) end
983
+ )
984
+ end)
985
+ local casterCastingEffectsByCaster = {}
986
+ local function handleAbilityCastingStartEvent(caster, ability)
987
+ local effectModelPaths = casterCastingEffectModelPathsByAbilityTypeId[ability.typeId]
988
+ local attachmentPoints = casterCastingEffectAttachmentPointsByAbilityTypeId[ability.typeId]
989
+ local effects = {}
990
+ if effectModelPaths ~= nil then
991
+ for i = 1, #effectModelPaths do
992
+ local effectModelPath = effectModelPaths[i]
993
+ local attachmentPoint = attachmentPoints and attachmentPoints[i]
994
+ if attachmentPoint == nil or attachmentPoint == "" then
995
+ attachmentPoint = "origin"
996
+ end
997
+ effects[i] = Effect:createTarget(effectModelPath, caster, attachmentPoint)
998
+ end
999
+ end
1000
+ casterCastingEffectsByCaster[caster] = effects
1001
+ end
1002
+ local function handleAbilityStopEvent(caster)
1003
+ local effects = casterCastingEffectsByCaster[caster]
1004
+ if effects ~= nil then
1005
+ for i = 1, #effects do
1006
+ effects[i]:destroy()
1007
+ end
1008
+ casterCastingEffectsByCaster[caster] = nil
1009
+ end
1010
+ end
1011
+ for abilityTypeId in pairs(casterCastingEffectModelPathsByAbilityTypeId) do
1012
+ Unit.abilityCastingStartEvent[abilityTypeId]:addListener(4, handleAbilityCastingStartEvent)
1013
+ Unit.abilityChannelingStartEvent[abilityTypeId]:addListener(4, handleAbilityStopEvent)
1014
+ Unit.abilityStopEvent[abilityTypeId]:addListener(4, handleAbilityStopEvent)
1015
+ end
1016
+ local casterChannelingEffectModelPathsByAbilityTypeId = postcompile(function()
1017
+ return mapValues(
1018
+ casterChannelingEffectPresetsByAbilityTypeId,
1019
+ function(casterChannelingEffectPresets) return map(casterChannelingEffectPresets, extractAttachmentPresetInputModelPath) end
1020
+ )
1021
+ end)
1022
+ local casterChannelingEffectAttachmentPointsByAbilityTypeId = postcompile(function()
1023
+ return mapValues(
1024
+ casterChannelingEffectPresetsByAbilityTypeId,
1025
+ function(casterChannelingEffectPresets) return map(casterChannelingEffectPresets, extractAttachmentPresetInputNodeFQN) end
1026
+ )
1027
+ end)
1028
+ local casterChannelingEffectsByCaster = {}
1029
+ local function handleAbilityChannelingStartEvent(caster, ability)
1030
+ local effectModelPaths = casterChannelingEffectModelPathsByAbilityTypeId[ability.typeId]
1031
+ local attachmentPoints = casterChannelingEffectAttachmentPointsByAbilityTypeId[ability.typeId]
1032
+ local effects = {}
1033
+ if effectModelPaths ~= nil then
1034
+ for i = 1, #effectModelPaths do
1035
+ local effectModelPath = effectModelPaths[i]
1036
+ local attachmentPoint = attachmentPoints and attachmentPoints[i]
1037
+ if attachmentPoint == nil or attachmentPoint == "" then
1038
+ attachmentPoint = "origin"
1039
+ end
1040
+ effects[i] = Effect:createTarget(effectModelPath, caster, attachmentPoint)
1041
+ end
1042
+ end
1043
+ casterChannelingEffectsByCaster[caster] = effects
1044
+ end
1045
+ local function handleAbilityStopEventV2(caster)
1046
+ local effects = casterChannelingEffectsByCaster[caster]
1047
+ if effects ~= nil then
1048
+ for i = 1, #effects do
1049
+ effects[i]:destroy()
1050
+ end
1051
+ casterChannelingEffectsByCaster[caster] = nil
1052
+ end
1053
+ end
1054
+ for abilityTypeId in pairs(casterChannelingEffectModelPathsByAbilityTypeId) do
1055
+ Unit.abilityChannelingStartEvent[abilityTypeId]:addListener(4, handleAbilityChannelingStartEvent)
1056
+ Unit.abilityChannelingFinishEvent[abilityTypeId]:addListener(4, handleAbilityStopEventV2)
1057
+ Unit.abilityStopEvent[abilityTypeId]:addListener(4, handleAbilityStopEventV2)
1058
+ end
1059
+ return ____exports