vue-phaserjs 2.20.0 → 2.21.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +201 -201
- package/dist/components/Arc.vue.d.ts +2 -2
- package/dist/components/BitmapText.vue.d.ts +2 -2
- package/dist/components/Circle.vue.d.ts +2 -2
- package/dist/components/Image.vue.d.ts +3 -3
- package/dist/components/Nineslice.vue.d.ts +1 -1
- package/dist/components/PathFollower.vue.d.ts +3 -3
- package/dist/components/RenderTexture.vue.d.ts +2 -2
- package/dist/components/Scene.vue.d.ts +2 -2
- package/dist/components/Sprite.vue.d.ts +3 -3
- package/dist/components/Text.vue.d.ts +2 -2
- package/dist/components/TileSprite.vue.d.ts +1 -1
- package/dist/components/Video.vue.d.ts +2 -2
- package/dist/components/index.d.ts +2 -2
- package/dist/index.js +139 -79
- package/dist/util/setterMap/components/AlphaSetterMap.d.ts +5 -5
- package/dist/util/setterMap/components/AlphaSingleSetterMap.d.ts +1 -1
- package/dist/util/setterMap/components/OriginSetterMap.d.ts +5 -5
- package/dist/util/setterMap/components/TintSetterMap.d.ts +5 -5
- package/dist/util/setterMap/components/TransformSetterMap.d.ts +9 -9
- package/dist/util/setterMap/global/GlobalSetterMap.d.ts +1 -1
- package/dist/util/setterMap/global/TweenSetterMap.d.ts +2 -2
- package/dist/util/setterMap/shared/AnimationSetterMap.d.ts +1 -1
- package/dist/util/setterMap/shared/ShapeSetterMap.d.ts +17 -17
- package/package.json +7 -13
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@@ -3,29 +3,29 @@ export declare const ShapeSetterMap: {
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readonly active: (gameObject: GameObjects.Shape) => (value: boolean | undefined) => void;
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readonly displayHeight: (gameObject: GameObjects.Shape) => (value: number | undefined) => void;
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readonly displayWidth: (gameObject: GameObjects.Shape) => (value: number | undefined) => void;
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readonly fillAlpha: (gameObject: GameObjects.Shape) => (value: number | undefined) =>
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readonly fillColor: (gameObject: GameObjects.Shape) => (value: number | undefined) =>
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readonly fillAlpha: (gameObject: GameObjects.Shape) => (value: number | undefined) => void;
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readonly fillColor: (gameObject: GameObjects.Shape) => (value: number | undefined) => void;
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readonly strokeStyle: (gameObject: GameObjects.Shape) => (value: [lineWidth?: number | undefined, color?: number | undefined, alpha?: number | undefined] | undefined) => void;
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readonly visible: (gameObject: GameObjects.Components.Visible) => (value: boolean | undefined) => void;
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readonly angle: (gameObject: GameObjects.Components.Transform) => (value: number | undefined) =>
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readonly rotation: (gameObject: GameObjects.Components.Transform) => (value: number | undefined) =>
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readonly scale: (gameObject: GameObjects.Components.Transform) => (value: number | undefined) =>
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readonly scaleX: (gameObject: GameObjects.Components.Transform) => (value: number | undefined) =>
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readonly scaleY: (gameObject: GameObjects.Components.Transform) => (value: number | undefined) =>
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readonly w: (gameObject: GameObjects.Components.Transform) => (value: number | undefined) =>
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readonly x: (gameObject: GameObjects.Components.Transform) => (value: number | undefined) =>
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readonly y: (gameObject: GameObjects.Components.Transform) => (value: number | undefined) =>
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readonly z: (gameObject: GameObjects.Components.Transform) => (value: number | undefined) =>
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readonly angle: (gameObject: GameObjects.Components.Transform) => (value: number | undefined) => void;
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readonly rotation: (gameObject: GameObjects.Components.Transform) => (value: number | undefined) => void;
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readonly scale: (gameObject: GameObjects.Components.Transform) => (value: number | undefined) => void;
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readonly scaleX: (gameObject: GameObjects.Components.Transform) => (value: number | undefined) => void;
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readonly scaleY: (gameObject: GameObjects.Components.Transform) => (value: number | undefined) => void;
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readonly w: (gameObject: GameObjects.Components.Transform) => (value: number | undefined) => void;
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readonly x: (gameObject: GameObjects.Components.Transform) => (value: number | undefined) => void;
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readonly y: (gameObject: GameObjects.Components.Transform) => (value: number | undefined) => void;
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readonly z: (gameObject: GameObjects.Components.Transform) => (value: number | undefined) => void;
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readonly scrollFactor: (gameObject: GameObjects.Components.ScrollFactor) => (value: number | undefined) => void;
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readonly scrollFactorX: (gameObject: GameObjects.Components.ScrollFactor) => (value: number | undefined) => void;
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readonly scrollFactorY: (gameObject: GameObjects.Components.ScrollFactor) => (value: number | undefined) => void;
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readonly displayOriginX: (gameObject: GameObjects.Components.Origin) => (value: number | undefined) =>
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readonly displayOriginY: (gameObject: GameObjects.Components.Origin) => (value: number | undefined) =>
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readonly origin: (gameObject: GameObjects.Components.Origin) => (value: number | undefined) =>
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readonly originX: (gameObject: GameObjects.Components.Origin) => (value: number | undefined) =>
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readonly originY: (gameObject: GameObjects.Components.Origin) => (value: number | undefined) =>
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readonly displayOriginX: (gameObject: GameObjects.Components.Origin) => (value: number | undefined) => void;
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readonly displayOriginY: (gameObject: GameObjects.Components.Origin) => (value: number | undefined) => void;
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readonly origin: (gameObject: GameObjects.Components.Origin) => (value: number | undefined) => void;
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readonly originX: (gameObject: GameObjects.Components.Origin) => (value: number | undefined) => void;
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readonly originY: (gameObject: GameObjects.Components.Origin) => (value: number | undefined) => void;
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readonly mask: (gameObject: GameObjects.Components.Mask) => (value: Phaser.Display.Masks.GeometryMask | undefined) => void;
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readonly depth: (gameObject: GameObjects.Components.Depth & GameObjects.GameObject) => (value: number | undefined) => void;
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readonly blendMode: (gameObject: GameObjects.Components.BlendMode) => (value: string | number | Phaser.BlendModes | undefined) => void;
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readonly alpha: (gameObject: GameObjects.Components.AlphaSingle) => (value: number | undefined) =>
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readonly alpha: (gameObject: GameObjects.Components.AlphaSingle) => (value: number | undefined) => void;
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};
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "vue-phaserjs",
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"version": "2.
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"version": "2.21.0",
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"description": "A component library to integrate Phaser Framework with Vue.",
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"keywords": [
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"phaser",
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@@ -36,20 +36,14 @@
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"typecheck": "vue-tsc"
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},
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"dependencies": {
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"@esposter/shared": "2.
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"parse-tmx": "2.
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},
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"devDependencies": {
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"@esposter/configuration": "2.20.0",
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"@vitejs/plugin-vue": "^6.0.5",
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"@vue/test-utils": "^2.4.6",
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"unplugin-auto-import": "^21.0.0"
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"@esposter/shared": "2.21.0",
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"parse-tmx": "2.21.0"
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},
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"peerDependencies": {
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"phaser": "^4.0.0
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"phaser3-rex-plugins": "^1.80.
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"phaser": "^4.0.0",
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"phaser3-rex-plugins": "^1.80.20",
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"pinia": "^3.0.4",
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"vue": "^3.5.
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"vue": "^3.5.32"
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},
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"gitHead": "
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"gitHead": "67d22ab15adc8715108bbde1f3f328e9251dc5a8"
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}
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