vue-phaserjs 2.20.0 → 2.21.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -148,7 +148,7 @@ declare const __VLS_export: import('vue').DefineComponent<VideoProps, {}, {}, {}
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  "update:tintTopRight": (args_0?: number | undefined) => any;
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  "update:tintBottomLeft": (args_0?: number | undefined) => any;
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  "update:tintBottomRight": (args_0?: number | undefined) => any;
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- "update:tintMode": (args_0?: number | undefined) => any;
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+ "update:tintMode": (args_0?: Phaser.TintModes | undefined) => any;
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  "update:tint": (args_0?: number | undefined) => any;
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  "update:isTinted": (args_0?: boolean | undefined) => any;
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  "update:muted": (args_0?: boolean | undefined) => any;
@@ -295,7 +295,7 @@ declare const __VLS_export: import('vue').DefineComponent<VideoProps, {}, {}, {}
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  "onUpdate:tintTopRight"?: ((args_0?: number | undefined) => any) | undefined;
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  "onUpdate:tintBottomLeft"?: ((args_0?: number | undefined) => any) | undefined;
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  "onUpdate:tintBottomRight"?: ((args_0?: number | undefined) => any) | undefined;
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- "onUpdate:tintMode"?: ((args_0?: number | undefined) => any) | undefined;
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+ "onUpdate:tintMode"?: ((args_0?: Phaser.TintModes | undefined) => any) | undefined;
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  "onUpdate:tint"?: ((args_0?: number | undefined) => any) | undefined;
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  "onUpdate:isTinted"?: ((args_0?: boolean | undefined) => any) | undefined;
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  "onUpdate:muted"?: ((args_0?: boolean | undefined) => any) | undefined;
@@ -1,8 +1,8 @@
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  import { default as Zone } from './Zone.vue';
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  import { default as Video } from './Video.vue';
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  import { default as Triangle } from './Triangle.vue';
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- import { default as Tilemap } from './Tilemap.vue';
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  import { default as TileSprite } from './TileSprite.vue';
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+ import { default as Tilemap } from './Tilemap.vue';
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  import { default as Text } from './Text.vue';
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  import { default as Star } from './Star.vue';
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  import { default as Sprite } from './Sprite.vue';
@@ -25,4 +25,4 @@ import { default as Container } from './Container.vue';
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  import { default as Circle } from './Circle.vue';
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  import { default as BitmapText } from './BitmapText.vue';
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  import { default as Arc } from './Arc.vue';
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- export { Zone, Video, Triangle, Tilemap, TileSprite, Text, Star, Sprite, Scene, RenderTexture, Rectangle, Polygon, PathFollower, Particles, Nineslice, Line, IsoTriangle, IsoBox, Image, Graphics, Game, Ellipse, Curve, Container, Circle, BitmapText, Arc, };
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+ export { Zone, Video, Triangle, TileSprite, Tilemap, Text, Star, Sprite, Scene, RenderTexture, Rectangle, Polygon, PathFollower, Particles, Nineslice, Line, IsoTriangle, IsoBox, Image, Graphics, Game, Ellipse, Curve, Container, Circle, BitmapText, Arc, };
package/dist/index.js CHANGED
@@ -85,7 +85,7 @@ function ae(e) {
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  return e == null;
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  }
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  function I(e) {
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- let t = e.startsWith("^") ? 1 : 0, n = e.endsWith("$") ? e.length - 1 : e.length;
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+ let t = +!!e.startsWith("^"), n = e.endsWith("$") ? e.length - 1 : e.length;
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  return e.slice(t, n);
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  }
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  var oe = Symbol("evaluating");
@@ -12440,7 +12440,7 @@ var qc = "on", Jc = (e) => {
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  };
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  Object.assign(il.prototype, Xc);
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  //#endregion
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- //#region ../../node_modules/.pnpm/phaser3-rex-plugins@1.80.19_graphology-types@0.24.8/node_modules/phaser3-rex-plugins/plugins/utils/input/IsPointerInHitArea.js
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+ //#region ../../node_modules/.pnpm/phaser3-rex-plugins@1.80.20_graphology-types@0.24.8/node_modules/phaser3-rex-plugins/plugins/utils/input/IsPointerInHitArea.js
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  var al = function(e, t, n, r, i) {
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  if (t) return !(n && !n(e, t) || !ol(e, t) || r && !r(e, t));
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  i === void 0 && (i = !1);
@@ -12686,11 +12686,21 @@ var al = function(e, t, n, r, i) {
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  let n = e.parentContainer.list.findIndex((t) => "depth" in t && typeof t.depth == "number" && t.depth > e.depth);
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  n === -1 ? e.parentContainer.bringToTop(e) : e.parentContainer.moveTo(e, Math.max(n - 1, 0));
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  } }, Kl = {
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- displayOriginX: (e) => (t) => e.setDisplayOrigin(t, e.displayOriginY),
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- displayOriginY: (e) => (t) => e.setDisplayOrigin(e.displayOriginX, t),
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- origin: (e) => (t) => e.setOrigin(t, t),
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- originX: (e) => (t) => e.setOrigin(t, e.originY),
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- originY: (e) => (t) => e.setOrigin(e.originX, t)
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+ displayOriginX: (e) => (t) => {
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+ e.setDisplayOrigin(t, e.displayOriginY);
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+ },
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+ displayOriginY: (e) => (t) => {
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+ e.setDisplayOrigin(e.displayOriginX, t);
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+ },
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+ origin: (e) => (t) => {
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+ e.setOrigin(t, t);
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+ },
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+ originX: (e) => (t) => {
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+ e.setOrigin(t, e.originY);
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+ },
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+ originY: (e) => (t) => {
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+ e.setOrigin(e.originX, t);
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+ }
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  }, ql = {
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  scrollFactor: (e) => (t) => {
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  t !== void 0 && e.setScrollFactor(t, t);
@@ -12702,15 +12712,33 @@ var al = function(e, t, n, r, i) {
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  t !== void 0 && e.setScrollFactor(e.scrollFactorX, t);
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  }
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  }, Jl = {
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- angle: (e) => (t) => e.setAngle(t),
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- rotation: (e) => (t) => e.setRotation(t),
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- scale: (e) => (t) => e.setScale(t, t),
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- scaleX: (e) => (t) => e.setScale(t, e.scaleY),
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- scaleY: (e) => (t) => e.setScale(e.scaleX, t),
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- w: (e) => (t) => e.setW(t),
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- x: (e) => (t) => e.setX(t),
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- y: (e) => (t) => e.setY(t),
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- z: (e) => (t) => e.setZ(t)
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+ angle: (e) => (t) => {
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+ e.setAngle(t);
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+ },
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+ rotation: (e) => (t) => {
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+ e.setRotation(t);
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+ },
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+ scale: (e) => (t) => {
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+ e.setScale(t, t);
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+ },
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+ scaleX: (e) => (t) => {
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+ e.setScale(t, e.scaleY);
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+ },
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+ scaleY: (e) => (t) => {
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+ e.setScale(e.scaleX, t);
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+ },
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+ w: (e) => (t) => {
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+ e.setW(t);
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+ },
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+ x: (e) => (t) => {
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+ e.setX(t);
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+ },
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+ y: (e) => (t) => {
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+ e.setY(t);
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+ },
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+ z: (e) => (t) => {
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+ e.setZ(t);
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+ }
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  }, Yl = { visible: (e) => (t) => {
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  t !== void 0 && e.setVisible(t);
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  } }, Xl = { active: (e) => (t) => {
@@ -12725,14 +12753,12 @@ var al = function(e, t, n, r, i) {
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  });
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  },
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  tweenchain: (e, t) => (n) => {
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- if (!n) return;
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- let r = e.scene.add.tweenchain(n.map((t) => ({
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+ n && e.scene.add.tweenchain(n.map((t) => ({
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  ...t,
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  targets: e
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- })));
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- return r.on(O.Events.TWEEN_COMPLETE, () => {
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+ }))).on(O.Events.TWEEN_COMPLETE, () => {
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  t("update:tweenchain", void 0);
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- }), r;
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+ });
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  }
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  }, Ql = {
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  ...Zl,
@@ -12766,11 +12792,21 @@ var al = function(e, t, n, r, i) {
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  }, () => e.configuration, t, $l), (e, t) => null;
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  }
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  }), tu = {
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- alpha: (e) => (t) => e.setAlpha(t, t, t, t),
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- alphaBottomLeft: (e) => (t) => e.setAlpha(e.alphaTopLeft, e.alphaTopRight, t, e.alphaBottomRight),
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- alphaBottomRight: (e) => (t) => e.setAlpha(e.alphaTopLeft, e.alphaTopRight, e.alphaBottomLeft, t),
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- alphaTopLeft: (e) => (t) => e.setAlpha(t, e.alphaTopRight, e.alphaBottomLeft, e.alphaBottomRight),
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- alphaTopRight: (e) => (t) => e.setAlpha(e.alphaTopLeft, t, e.alphaBottomLeft, e.alphaBottomRight)
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+ alpha: (e) => (t) => {
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+ e.setAlpha(t, t, t, t);
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+ },
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+ alphaBottomLeft: (e) => (t) => {
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+ e.setAlpha(e.alphaTopLeft, e.alphaTopRight, t, e.alphaBottomRight);
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+ },
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+ alphaBottomRight: (e) => (t) => {
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+ e.setAlpha(e.alphaTopLeft, e.alphaTopRight, e.alphaBottomLeft, t);
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+ },
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+ alphaTopLeft: (e) => (t) => {
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+ e.setAlpha(t, e.alphaTopRight, e.alphaBottomLeft, e.alphaBottomRight);
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+ },
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+ alphaTopRight: (e) => (t) => {
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+ e.setAlpha(e.alphaTopLeft, t, e.alphaBottomLeft, e.alphaBottomRight);
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+ }
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  }, nu = { blendMode: (e) => (t) => {
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  t !== void 0 && e.setBlendMode(t);
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  } }, ru = {
@@ -12790,11 +12826,21 @@ var al = function(e, t, n, r, i) {
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  t && e.setTexture(t);
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  }
12792
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  }, su = { ...ou }, cu = {
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- tint: (e) => (t) => e.setTint(t, t, t, t),
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- tintBottomLeft: (e) => (t) => e.setTint(e.tintTopLeft, e.tintTopRight, t, e.tintBottomRight),
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- tintBottomRight: (e) => (t) => e.setTint(e.tintTopLeft, e.tintTopRight, e.tintBottomLeft, t),
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- tintTopLeft: (e) => (t) => e.setTint(t, e.tintTopRight, e.tintBottomLeft, e.tintBottomRight),
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- tintTopRight: (e) => (t) => e.setTint(e.tintTopLeft, t, e.tintBottomLeft, e.tintBottomRight)
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+ tint: (e) => (t) => {
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+ e.setTint(t, t, t, t);
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+ },
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+ tintBottomLeft: (e) => (t) => {
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+ e.setTint(e.tintTopLeft, e.tintTopRight, t, e.tintBottomRight);
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+ },
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+ tintBottomRight: (e) => (t) => {
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+ e.setTint(e.tintTopLeft, e.tintTopRight, e.tintBottomLeft, t);
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+ },
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+ tintTopLeft: (e) => (t) => {
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+ e.setTint(t, e.tintTopRight, e.tintBottomLeft, e.tintBottomRight);
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+ },
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+ tintTopRight: (e) => (t) => {
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+ e.setTint(e.tintTopLeft, t, e.tintBottomLeft, e.tintBottomRight);
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+ }
12798
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  }, lu = {
12799
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  ...tu,
12800
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  ...nu,
@@ -12812,8 +12858,12 @@ var al = function(e, t, n, r, i) {
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  key: (e) => (t) => {
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  t && e.changeSource(t);
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  },
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- muted: (e) => (t) => e.setMute(t),
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- volume: (e) => (t) => e.setVolume(t)
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+ muted: (e) => (t) => {
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+ e.setMute(t);
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+ },
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+ volume: (e) => (t) => {
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+ e.setVolume(t);
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+ }
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  }, uu = /* @__PURE__ */ a({
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  __name: "Video",
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  props: {
@@ -12827,7 +12877,9 @@ var al = function(e, t, n, r, i) {
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  return e.onComplete?.(t, a), a;
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  }, () => e.configuration, t, lu, e.immediate), (e, t) => null;
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  }
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- }), du = { alpha: (e) => (t) => e.setAlpha(t) }, fu = {
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+ }), du = { alpha: (e) => (t) => {
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+ e.setAlpha(t);
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+ } }, fu = {
12831
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  ...du,
12832
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  ...nu,
12833
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  ...Gl,
@@ -12846,8 +12898,12 @@ var al = function(e, t, n, r, i) {
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  displayWidth: (e) => (t) => {
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  t !== void 0 && e.setDisplaySize(t, e.displayHeight);
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  },
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- fillAlpha: (e) => (t) => e.setFillStyle(e.fillColor, t),
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- fillColor: (e) => (t) => e.setFillStyle(t, e.alpha),
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+ fillAlpha: (e) => (t) => {
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+ e.setFillStyle(e.fillColor, t);
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+ },
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+ fillColor: (e) => (t) => {
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+ e.setFillStyle(t, e.fillAlpha);
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+ },
12851
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  strokeStyle: (e) => (t) => {
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  t && e.setStrokeStyle(...t);
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  }
@@ -12870,24 +12926,7 @@ var al = function(e, t, n, r, i) {
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  return e.onComplete?.(t, s), s;
12871
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  }, () => e.configuration, t, pu, e.immediate), (e, t) => null;
12872
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  }
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- }), hu = /* @__PURE__ */ a({
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- __name: "Tilemap",
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- props: {
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- configuration: {},
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- onComplete: { type: Function }
12878
- },
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- setup(e) {
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- let t = Nl(), n = p();
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- return Ul((t) => {
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- n.value = t.make.tilemap(e.configuration), e.onComplete?.(t, n.value);
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- }), v(() => e.configuration.key, (r) => {
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- let i = Hl(t), a = n.value;
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- r ? (n.value = i.make.tilemap(e.configuration), e.onComplete?.(i, n.value)) : n.value = void 0, a && a.destroy();
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- }), u(() => {
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- n.value && n.value.destroy();
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- }), (e, t) => m(e.$slots, "default");
12889
- }
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- }), gu = {
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+ }), hu = {
12891
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  displayHeight: (e) => (t) => {
12892
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  t !== void 0 && e.setDisplaySize(e.displayWidth, t);
12893
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  },
@@ -12900,22 +12939,22 @@ var al = function(e, t, n, r, i) {
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  width: (e) => (t) => {
12901
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  t !== void 0 && e.setSize(t, e.height);
12902
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  }
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- }, _u = { ...ou }, vu = {
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+ }, gu = { ...ou }, _u = {
12904
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  ...tu,
12905
12944
  ...nu,
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- ...gu,
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+ ...hu,
12907
12946
  ...Gl,
12908
12947
  ...ru,
12909
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  ...iu,
12910
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  ...Kl,
12911
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  ...au,
12912
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  ...ql,
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- ..._u,
12952
+ ...gu,
12914
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  ...cu,
12915
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  ...Jl,
12916
12955
  ...Yl,
12917
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  ...Ql
12918
- }, yu = /* @__PURE__ */ a({
12957
+ }, vu = /* @__PURE__ */ a({
12919
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  __name: "TileSprite",
12920
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  props: {
12921
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  configuration: {},
@@ -12926,7 +12965,24 @@ var al = function(e, t, n, r, i) {
12926
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  return U((t) => {
12927
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  let { frame: n, height: r, texture: i, width: a, x: o, y: s } = e.configuration, c = t.add.tileSprite(o ?? 0, s ?? 0, a ?? 0, r ?? 0, i, n);
12928
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  return e.onComplete?.(t, c), c;
12929
- }, () => e.configuration, t, vu, e.immediate), (e, t) => null;
12968
+ }, () => e.configuration, t, _u, e.immediate), (e, t) => null;
12969
+ }
12970
+ }), yu = /* @__PURE__ */ a({
12971
+ __name: "Tilemap",
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+ props: {
12973
+ configuration: {},
12974
+ onComplete: { type: Function }
12975
+ },
12976
+ setup(e) {
12977
+ let t = Nl(), n = p();
12978
+ return Ul((t) => {
12979
+ n.value = t.make.tilemap(e.configuration), e.onComplete?.(t, n.value);
12980
+ }), v(() => e.configuration.key, (r) => {
12981
+ let i = Hl(t), a = n.value;
12982
+ r ? (n.value = i.make.tilemap(e.configuration), e.onComplete?.(i, n.value)) : n.value = void 0, a && a.destroy();
12983
+ }), u(() => {
12984
+ n.value && n.value.destroy();
12985
+ }), (e, t) => m(e.$slots, "default");
12930
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  }
12931
12987
  }), bu = y("phaser/text", () => ({ defaultTextStyle: p() })), xu = {
12932
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  padding: (e) => (t) => {
@@ -12940,7 +12996,7 @@ var al = function(e, t, n, r, i) {
12940
12996
  },
12941
12997
  ...tu,
12942
12998
  ...nu,
12943
- ...gu,
12999
+ ...hu,
12944
13000
  ...Gl,
12945
13001
  ...ru,
12946
13002
  ...iu,
@@ -13032,7 +13088,7 @@ var al = function(e, t, n, r, i) {
13032
13088
  ...au,
13033
13089
  ...ql,
13034
13090
  ...Tu,
13035
- ..._u,
13091
+ ...gu,
13036
13092
  ...cu,
13037
13093
  ...Jl,
13038
13094
  ...Yl,
@@ -13209,7 +13265,7 @@ var al = function(e, t, n, r, i) {
13209
13265
  ...au,
13210
13266
  ...ql,
13211
13267
  ...Tu,
13212
- ..._u,
13268
+ ...gu,
13213
13269
  ...cu,
13214
13270
  ...Jl,
13215
13271
  ...Yl,
@@ -13233,7 +13289,7 @@ var al = function(e, t, n, r, i) {
13233
13289
  ...iu,
13234
13290
  ...au,
13235
13291
  ...ql,
13236
- ..._u,
13292
+ ...gu,
13237
13293
  ...Jl,
13238
13294
  ...Yl,
13239
13295
  ...Ql,
@@ -13267,7 +13323,7 @@ var al = function(e, t, n, r, i) {
13267
13323
  ...Kl,
13268
13324
  ...au,
13269
13325
  ...ql,
13270
- ..._u,
13326
+ ...gu,
13271
13327
  ...Jl,
13272
13328
  ...Yl,
13273
13329
  ...Ql
@@ -14026,7 +14082,7 @@ function Zd(e) {
14026
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  np || Xd();
14027
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  var t, n, r, i, a, o, s = e.length;
14028
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  if (s % 4 > 0) throw Error("Invalid string. Length must be a multiple of 4");
14029
- a = e[s - 2] === "=" ? 2 : e[s - 1] === "=" ? 1 : 0, o = new tp(s * 3 / 4 - a), r = a > 0 ? s - 4 : s;
14085
+ a = e[s - 2] === "=" ? 2 : +(e[s - 1] === "="), o = new tp(s * 3 / 4 - a), r = a > 0 ? s - 4 : s;
14030
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  var c = 0;
14031
14087
  for (t = 0, n = 0; t < r; t += 4, n += 3) i = ep[e.charCodeAt(t)] << 18 | ep[e.charCodeAt(t + 1)] << 12 | ep[e.charCodeAt(t + 2)] << 6 | ep[e.charCodeAt(t + 3)], o[c++] = i >> 16 & 255, o[c++] = i >> 8 & 255, o[c++] = i & 255;
14032
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  return a === 2 ? (i = ep[e.charCodeAt(t)] << 2 | ep[e.charCodeAt(t + 1)] >> 4, o[c++] = i & 255) : a === 1 && (i = ep[e.charCodeAt(t)] << 10 | ep[e.charCodeAt(t + 1)] << 4 | ep[e.charCodeAt(t + 2)] >> 2, o[c++] = i >> 8 & 255, o[c++] = i & 255), o;
@@ -14053,8 +14109,8 @@ function tf(e, t, n, r, i) {
14053
14109
  return (p ? -1 : 1) * o * 2 ** (a - r);
14054
14110
  }
14055
14111
  function nf(e, t, n, r, i, a) {
14056
- var o, s, c, l = a * 8 - i - 1, u = (1 << l) - 1, d = u >> 1, f = i === 23 ? 2 ** -24 - 2 ** -77 : 0, p = r ? 0 : a - 1, m = r ? 1 : -1, h = t < 0 || t === 0 && 1 / t < 0 ? 1 : 0;
14057
- for (t = Math.abs(t), isNaN(t) || t === Infinity ? (s = isNaN(t) ? 1 : 0, o = u) : (o = Math.floor(Math.log(t) / Math.LN2), t * (c = 2 ** -o) < 1 && (o--, c *= 2), o + d >= 1 ? t += f / c : t += f * 2 ** (1 - d), t * c >= 2 && (o++, c /= 2), o + d >= u ? (s = 0, o = u) : o + d >= 1 ? (s = (t * c - 1) * 2 ** i, o += d) : (s = t * 2 ** (d - 1) * 2 ** i, o = 0)); i >= 8; e[n + p] = s & 255, p += m, s /= 256, i -= 8);
14112
+ var o, s, c, l = a * 8 - i - 1, u = (1 << l) - 1, d = u >> 1, f = i === 23 ? 2 ** -24 - 2 ** -77 : 0, p = r ? 0 : a - 1, m = r ? 1 : -1, h = +(t < 0 || t === 0 && 1 / t < 0);
14113
+ for (t = Math.abs(t), isNaN(t) || t === Infinity ? (s = +!!isNaN(t), o = u) : (o = Math.floor(Math.log(t) / Math.LN2), t * (c = 2 ** -o) < 1 && (o--, c *= 2), o + d >= 1 ? t += f / c : t += f * 2 ** (1 - d), t * c >= 2 && (o++, c /= 2), o + d >= u ? (s = 0, o = u) : o + d >= 1 ? (s = (t * c - 1) * 2 ** i, o += d) : (s = t * 2 ** (d - 1) * 2 ** i, o = 0)); i >= 8; e[n + p] = s & 255, p += m, s /= 256, i -= 8);
14058
14114
  for (o = o << i | s, l += i; l > 0; e[n + p] = o & 255, p += m, o /= 256, l -= 8);
14059
14115
  e[n + p - m] |= h * 128;
14060
14116
  }
@@ -14411,7 +14467,7 @@ var $f, ep, tp, np, rp, ip, ap, op, sp = Fd((() => {
14411
14467
  n = e[i], r = t[i];
14412
14468
  break;
14413
14469
  }
14414
- return n < r ? -1 : r < n ? 1 : 0;
14470
+ return n < r ? -1 : +(r < n);
14415
14471
  }, J.isEncoding = function(e) {
14416
14472
  switch (String(e).toLowerCase()) {
14417
14473
  case "hex":
@@ -14474,7 +14530,7 @@ var $f, ep, tp, np, rp, ip, ap, op, sp = Fd((() => {
14474
14530
  a = c[u], o = l[u];
14475
14531
  break;
14476
14532
  }
14477
- return a < o ? -1 : o < a ? 1 : 0;
14533
+ return a < o ? -1 : +(o < a);
14478
14534
  }, J.prototype.includes = function(e, t, n) {
14479
14535
  return this.indexOf(e, t, n) !== -1;
14480
14536
  }, J.prototype.indexOf = function(e, t, n) {
@@ -18071,10 +18127,11 @@ var Uh, Wh, Gh, Kh, qh, Jh, Yh, Xh, Zh, Qh, $h, eg, tg, ng, rg, ig, ag = Fd((()
18071
18127
  case n.HowToCompare.EndToStart:
18072
18128
  r = this._start, o = t._end;
18073
18129
  break;
18130
+ /* istanbul ignore next */
18074
18131
  default: throw new i.NotSupportedError();
18075
18132
  }
18076
18133
  let s = (0, a.boundaryPoint_position)(r, o);
18077
- return s === n.BoundaryPosition.Before ? -1 : s === n.BoundaryPosition.After ? 1 : 0;
18134
+ return s === n.BoundaryPosition.Before ? -1 : +(s === n.BoundaryPosition.After);
18078
18135
  }
18079
18136
  deleteContents() {
18080
18137
  if ((0, a.range_collapsed)(this)) return;
@@ -18136,7 +18193,7 @@ var Uh, Wh, Gh, Kh, qh, Jh, Yh, Xh, Zh, Qh, $h, eg, tg, ng, rg, ig, ag = Fd((()
18136
18193
  if (s.Guard.isDocumentTypeNode(e)) throw new i.InvalidNodeTypeError();
18137
18194
  if (t > (0, a.tree_nodeLength)(e)) throw new i.IndexSizeError();
18138
18195
  let r = [e, t];
18139
- return (0, a.boundaryPoint_position)(r, this._start) === n.BoundaryPosition.Before ? -1 : (0, a.boundaryPoint_position)(r, this._end) === n.BoundaryPosition.After ? 1 : 0;
18196
+ return (0, a.boundaryPoint_position)(r, this._start) === n.BoundaryPosition.Before ? -1 : +((0, a.boundaryPoint_position)(r, this._end) === n.BoundaryPosition.After);
18140
18197
  }
18141
18198
  intersectsNode(e) {
18142
18199
  if ((0, a.tree_rootNode)(e) !== (0, a.range_root)(this)) return !1;
@@ -20911,6 +20968,7 @@ var Uh, Wh, Gh, Kh, qh, Jh, Yh, Xh, Zh, Qh, $h, eg, tg, ng, rg, ig, ag = Fd((()
20911
20968
  case n.NodeType.Text: return this._builderOptions.convert.text;
20912
20969
  case n.NodeType.ProcessingInstruction: return this._builderOptions.convert.ins;
20913
20970
  case n.NodeType.CData: return this._builderOptions.convert.cdata;
20971
+ /* istanbul ignore next */
20914
20972
  default: throw Error("Invalid node type.");
20915
20973
  }
20916
20974
  }
@@ -22968,7 +23026,7 @@ var Uh, Wh, Gh, Kh, qh, Jh, Yh, Xh, Zh, Qh, $h, eg, tg, ng, rg, ig, ag = Fd((()
22968
23026
  value: n
22969
23027
  }) : e[t] = n;
22970
23028
  }
22971
- for (var A = Array(256), j = Array(256), M = 0; M < 256; M++) A[M] = D(M) ? 1 : 0, j[M] = D(M);
23029
+ for (var A = Array(256), j = Array(256), M = 0; M < 256; M++) A[M] = +!!D(M), j[M] = D(M);
22972
23030
  function N(e, t) {
22973
23031
  this.input = e, this.filename = t.filename || null, this.schema = t.schema || a, this.onWarning = t.onWarning || null, this.legacy = t.legacy || !1, this.json = t.json || !1, this.listener = t.listener || null, this.implicitTypes = this.schema.compiledImplicit, this.typeMap = this.schema.compiledTypeMap, this.length = e.length, this.position = 0, this.line = 0, this.lineStart = 0, this.lineIndent = 0, this.firstTabInLine = -1, this.documents = [];
22974
23032
  }
@@ -26238,7 +26296,9 @@ var fb, pb = Fd((() => {
26238
26296
  return t;
26239
26297
  }
26240
26298
  };
26241
- this.saxParser.ontext = t, this.saxParser.oncdata = (e) => {
26299
+ this.saxParser.ontext = (e) => {
26300
+ t(e);
26301
+ }, this.saxParser.oncdata = (e) => {
26242
26302
  let n = t(e);
26243
26303
  n && (n.cdata = !0);
26244
26304
  };
@@ -48920,7 +48980,7 @@ var fS, pS, mS, hS, gS, _S, vS, yS, bS, xS, SS = fd((() => {
48920
48980
  return {
48921
48981
  decode: (o, s, c, l) => {
48922
48982
  let u = s;
48923
- if (i = new Uint16Array(c - s + (n ? 1 : 0)), r = 0, !n) for (let e = c - 1; u < e;) {
48983
+ if (i = new Uint16Array(c - s + +!!n), r = 0, !n) for (let e = c - 1; u < e;) {
48924
48984
  let e = o[u];
48925
48985
  if (e < 128) i[r++] = e, u++;
48926
48986
  else {
@@ -48955,7 +49015,7 @@ var fS, pS, mS, hS, gS, _S, vS, yS, bS, xS, SS = fd((() => {
48955
49015
  return {
48956
49016
  decode: (n, c, l, u) => {
48957
49017
  let d = c;
48958
- if (o = new Uint16Array(l - c + (i ? 1 : 0)), a = 0, !i) for (let e = l - 1; d < e;) {
49018
+ if (o = new Uint16Array(l - c + +!!i), a = 0, !i) for (let e = l - 1; d < e;) {
48959
49019
  let e = n[d];
48960
49020
  if (e < 128) o[a++] = e, d++;
48961
49021
  else {
@@ -49071,7 +49131,7 @@ var fS, pS, mS, hS, gS, _S, vS, yS, bS, xS, SS = fd((() => {
49071
49131
  };
49072
49132
  return {
49073
49133
  decode: (o, s, c, l) => {
49074
- i = new Uint16Array(c - s + (n ? 1 : 0)), r = 0;
49134
+ i = new Uint16Array(c - s + +!!n), r = 0;
49075
49135
  let u = s;
49076
49136
  if (!n) for (let e = c - 1; u < e;) {
49077
49137
  let e = o[u];
@@ -49169,7 +49229,7 @@ var fS, pS, mS, hS, gS, _S, vS, yS, bS, xS, SS = fd((() => {
49169
49229
  return {
49170
49230
  decode: (o, s, c, l) => {
49171
49231
  let u = s;
49172
- if (i = new Uint16Array(c - s + (n ? 1 : 0)), r = 0, !n) for (let e = c - 1; u < e;) {
49232
+ if (i = new Uint16Array(c - s + +!!n), r = 0, !n) for (let e = c - 1; u < e;) {
49173
49233
  let e = o[u];
49174
49234
  if (e < 128) i[r++] = e, u++;
49175
49235
  else {
@@ -85657,7 +85717,7 @@ var RC, zC, BC, VC, HC, UC, WC, GC, KC, qC, JC, YC, XC, ZC, QC, $C, ew, tw, nw,
85657
85717
  n || this._list.push([e, t]), this._updateSteps();
85658
85718
  }
85659
85719
  sort() {
85660
- this._list.sort((e, t) => e[0] < t[0] ? -1 : e[0] > t[0] ? 1 : 0), this._updateSteps();
85720
+ this._list.sort((e, t) => e[0] < t[0] ? -1 : +(e[0] > t[0])), this._updateSteps();
85661
85721
  }
85662
85722
  [Symbol.iterator]() {
85663
85723
  return this._list[Symbol.iterator]();
@@ -86664,4 +86724,4 @@ var RC, zC, BC, VC, HC, UC, WC, GC, KC, qC, JC, YC, XC, ZC, QC, $C, ew, tw, nw,
86664
86724
  });
86665
86725
  }), tT = w.FileTypes.JSONFile, nT = class extends tT {};
86666
86726
  //#endregion
86667
- export { tu as AlphaSetterMap, du as AlphaSingleSetterMap, Eu as AnimationSetterMap, qw as Arc, Uw as ArcSetterMap, ou as BaseTextureSetterMap, Kw as BitmapText, Gw as BitmapTextSetterMap, nu as BlendModeSetterMap, Ww as Circle, gu as ComputedSizeSetterMap, Hw as Container, Vw as ContainerSetterMap, Bw as Curve, zw as CurveSetterMap, Gl as DepthSetterMap, Rw as Ellipse, Lw as EllipseSetterMap, Fl as ExternalSceneStore, ru as FlipSetterMap, Iw as Game, M as GameObjectEventMap, Xl as GameObjectSetterMap, Ql as GlobalSetterMap, rd as Graphics, nd as GraphicsSetterMap, td as Image, ed as ImageSetterMap, Ml as InjectionKeyMap, $u as IsoBox, Qu as IsoBoxSetterMap, Zu as IsoTriangle, Xu as IsoTriangleSetterMap, Pl as Lifecycle, Yu as Line, Ju as LineSetterMap, iu as MaskSetterMap, qu as Nineslice, Ku as NinesliceSetterMap, Kl as OriginSetterMap, Gu as Particles, Wu as ParticlesSetterMap, Uu as PathFollower, Vu as PathFollowerComponentSetterMap, Hu as PathFollowerSetterMap, Bu as Polygon, zu as PolygonSetterMap, Ru as Rectangle, Lu as RectangleSetterMap, au as RenderNodesSetterMap, Iu as RenderTexture, Fu as RenderTextureSetterMap, Pu as Scene, ql as ScrollFactorSetterMap, fu as ShapeSetterMap, Tu as SizeSetterMap, Ou as Sprite, Du as SpriteSetterMap, wu as Star, Cu as StarSetterMap, Nw as TILEMAP_TILED_JSON_EXTERNAL_KEY, Su as Text, xu as TextSetterMap, su as TextureCropSetterMap, _u as TextureSetterMap, yu as TileSprite, vu as TileSpriteSetterMap, Mw as TiledJSONExternalFile, hu as Tilemap, nT as TilemapFile, ad as TilesetFile, cu as TintSetterMap, Jl as TransformSetterMap, mu as Triangle, pu as TriangleSetterMap, Zl as TweenSetterMap, uu as Video, lu as VideoSetterMap, Yl as VisibleSetterMap, eu as Zone, $l as ZoneSetterMap, Nu as createSceneClass, Jc as getEventName, Wl as getInitializeGameObjectLifecycleHook, Hl as getScene, Rl as getUpdateEvent, Yc as isEvent, Ul as onCreate, Zw as onInit, Ll as onNextTick, Qw as onPreload, Jw as onShutdown, $w as onUpdate, j as pushGameObject, Il as pushListener, Fw as registerTiledJSONExternalLoader, ju as resetLifecycleListeners, Mu as runLifecycleListeners, eT as sleep, Yw as useAnimations, Au as useCameraStore, Vl as useGame, U as useInitializeGameObject, jl as useInitializeGameObjectEvents, zl as useInitializeGameObjectSetters, Nl as useInjectSceneKey, ku as useInputStore, Bl as usePhaserStore, bu as useTextStore, Xw as useTween };
86727
+ export { tu as AlphaSetterMap, du as AlphaSingleSetterMap, Eu as AnimationSetterMap, qw as Arc, Uw as ArcSetterMap, ou as BaseTextureSetterMap, Kw as BitmapText, Gw as BitmapTextSetterMap, nu as BlendModeSetterMap, Ww as Circle, hu as ComputedSizeSetterMap, Hw as Container, Vw as ContainerSetterMap, Bw as Curve, zw as CurveSetterMap, Gl as DepthSetterMap, Rw as Ellipse, Lw as EllipseSetterMap, Fl as ExternalSceneStore, ru as FlipSetterMap, Iw as Game, M as GameObjectEventMap, Xl as GameObjectSetterMap, Ql as GlobalSetterMap, rd as Graphics, nd as GraphicsSetterMap, td as Image, ed as ImageSetterMap, Ml as InjectionKeyMap, $u as IsoBox, Qu as IsoBoxSetterMap, Zu as IsoTriangle, Xu as IsoTriangleSetterMap, Pl as Lifecycle, Yu as Line, Ju as LineSetterMap, iu as MaskSetterMap, qu as Nineslice, Ku as NinesliceSetterMap, Kl as OriginSetterMap, Gu as Particles, Wu as ParticlesSetterMap, Uu as PathFollower, Vu as PathFollowerComponentSetterMap, Hu as PathFollowerSetterMap, Bu as Polygon, zu as PolygonSetterMap, Ru as Rectangle, Lu as RectangleSetterMap, au as RenderNodesSetterMap, Iu as RenderTexture, Fu as RenderTextureSetterMap, Pu as Scene, ql as ScrollFactorSetterMap, fu as ShapeSetterMap, Tu as SizeSetterMap, Ou as Sprite, Du as SpriteSetterMap, wu as Star, Cu as StarSetterMap, Nw as TILEMAP_TILED_JSON_EXTERNAL_KEY, Su as Text, xu as TextSetterMap, su as TextureCropSetterMap, gu as TextureSetterMap, vu as TileSprite, _u as TileSpriteSetterMap, Mw as TiledJSONExternalFile, yu as Tilemap, nT as TilemapFile, ad as TilesetFile, cu as TintSetterMap, Jl as TransformSetterMap, mu as Triangle, pu as TriangleSetterMap, Zl as TweenSetterMap, uu as Video, lu as VideoSetterMap, Yl as VisibleSetterMap, eu as Zone, $l as ZoneSetterMap, Nu as createSceneClass, Jc as getEventName, Wl as getInitializeGameObjectLifecycleHook, Hl as getScene, Rl as getUpdateEvent, Yc as isEvent, Ul as onCreate, Zw as onInit, Ll as onNextTick, Qw as onPreload, Jw as onShutdown, $w as onUpdate, j as pushGameObject, Il as pushListener, Fw as registerTiledJSONExternalLoader, ju as resetLifecycleListeners, Mu as runLifecycleListeners, eT as sleep, Yw as useAnimations, Au as useCameraStore, Vl as useGame, U as useInitializeGameObject, jl as useInitializeGameObjectEvents, zl as useInitializeGameObjectSetters, Nl as useInjectSceneKey, ku as useInputStore, Bl as usePhaserStore, bu as useTextStore, Xw as useTween };
@@ -1,8 +1,8 @@
1
1
  import { GameObjects } from 'phaser';
2
2
  export declare const AlphaSetterMap: {
3
- readonly alpha: (gameObject: GameObjects.Components.Alpha) => (value: number | undefined) => GameObjects.Components.Alpha;
4
- readonly alphaBottomLeft: (gameObject: GameObjects.Components.Alpha) => (value: number | undefined) => GameObjects.Components.Alpha;
5
- readonly alphaBottomRight: (gameObject: GameObjects.Components.Alpha) => (value: number | undefined) => GameObjects.Components.Alpha;
6
- readonly alphaTopLeft: (gameObject: GameObjects.Components.Alpha) => (value: number | undefined) => GameObjects.Components.Alpha;
7
- readonly alphaTopRight: (gameObject: GameObjects.Components.Alpha) => (value: number | undefined) => GameObjects.Components.Alpha;
3
+ readonly alpha: (gameObject: GameObjects.Components.Alpha) => (value: number | undefined) => void;
4
+ readonly alphaBottomLeft: (gameObject: GameObjects.Components.Alpha) => (value: number | undefined) => void;
5
+ readonly alphaBottomRight: (gameObject: GameObjects.Components.Alpha) => (value: number | undefined) => void;
6
+ readonly alphaTopLeft: (gameObject: GameObjects.Components.Alpha) => (value: number | undefined) => void;
7
+ readonly alphaTopRight: (gameObject: GameObjects.Components.Alpha) => (value: number | undefined) => void;
8
8
  };
@@ -1,4 +1,4 @@
1
1
  import { GameObjects } from 'phaser';
2
2
  export declare const AlphaSingleSetterMap: {
3
- readonly alpha: (gameObject: GameObjects.Components.AlphaSingle) => (value: number | undefined) => GameObjects.Components.AlphaSingle;
3
+ readonly alpha: (gameObject: GameObjects.Components.AlphaSingle) => (value: number | undefined) => void;
4
4
  };
@@ -1,8 +1,8 @@
1
1
  import { GameObjects } from 'phaser';
2
2
  export declare const OriginSetterMap: {
3
- readonly displayOriginX: (gameObject: GameObjects.Components.Origin) => (value: number | undefined) => GameObjects.Components.Origin;
4
- readonly displayOriginY: (gameObject: GameObjects.Components.Origin) => (value: number | undefined) => GameObjects.Components.Origin;
5
- readonly origin: (gameObject: GameObjects.Components.Origin) => (value: number | undefined) => GameObjects.Components.Origin;
6
- readonly originX: (gameObject: GameObjects.Components.Origin) => (value: number | undefined) => GameObjects.Components.Origin;
7
- readonly originY: (gameObject: GameObjects.Components.Origin) => (value: number | undefined) => GameObjects.Components.Origin;
3
+ readonly displayOriginX: (gameObject: GameObjects.Components.Origin) => (value: number | undefined) => void;
4
+ readonly displayOriginY: (gameObject: GameObjects.Components.Origin) => (value: number | undefined) => void;
5
+ readonly origin: (gameObject: GameObjects.Components.Origin) => (value: number | undefined) => void;
6
+ readonly originX: (gameObject: GameObjects.Components.Origin) => (value: number | undefined) => void;
7
+ readonly originY: (gameObject: GameObjects.Components.Origin) => (value: number | undefined) => void;
8
8
  };
@@ -1,8 +1,8 @@
1
1
  import { GameObjects } from 'phaser';
2
2
  export declare const TintSetterMap: {
3
- readonly tint: (gameObject: GameObjects.Components.Tint) => (value: number | undefined) => GameObjects.Components.Tint;
4
- readonly tintBottomLeft: (gameObject: GameObjects.Components.Tint) => (value: number | undefined) => GameObjects.Components.Tint;
5
- readonly tintBottomRight: (gameObject: GameObjects.Components.Tint) => (value: number | undefined) => GameObjects.Components.Tint;
6
- readonly tintTopLeft: (gameObject: GameObjects.Components.Tint) => (value: number | undefined) => GameObjects.Components.Tint;
7
- readonly tintTopRight: (gameObject: GameObjects.Components.Tint) => (value: number | undefined) => GameObjects.Components.Tint;
3
+ readonly tint: (gameObject: GameObjects.Components.Tint) => (value: number | undefined) => void;
4
+ readonly tintBottomLeft: (gameObject: GameObjects.Components.Tint) => (value: number | undefined) => void;
5
+ readonly tintBottomRight: (gameObject: GameObjects.Components.Tint) => (value: number | undefined) => void;
6
+ readonly tintTopLeft: (gameObject: GameObjects.Components.Tint) => (value: number | undefined) => void;
7
+ readonly tintTopRight: (gameObject: GameObjects.Components.Tint) => (value: number | undefined) => void;
8
8
  };
@@ -1,12 +1,12 @@
1
1
  import { GameObjects } from 'phaser';
2
2
  export declare const TransformSetterMap: {
3
- readonly angle: (gameObject: GameObjects.Components.Transform) => (value: number | undefined) => GameObjects.Components.Transform;
4
- readonly rotation: (gameObject: GameObjects.Components.Transform) => (value: number | undefined) => GameObjects.Components.Transform;
5
- readonly scale: (gameObject: GameObjects.Components.Transform) => (value: number | undefined) => GameObjects.Components.Transform;
6
- readonly scaleX: (gameObject: GameObjects.Components.Transform) => (value: number | undefined) => GameObjects.Components.Transform;
7
- readonly scaleY: (gameObject: GameObjects.Components.Transform) => (value: number | undefined) => GameObjects.Components.Transform;
8
- readonly w: (gameObject: GameObjects.Components.Transform) => (value: number | undefined) => GameObjects.Components.Transform;
9
- readonly x: (gameObject: GameObjects.Components.Transform) => (value: number | undefined) => GameObjects.Components.Transform;
10
- readonly y: (gameObject: GameObjects.Components.Transform) => (value: number | undefined) => GameObjects.Components.Transform;
11
- readonly z: (gameObject: GameObjects.Components.Transform) => (value: number | undefined) => GameObjects.Components.Transform;
3
+ readonly angle: (gameObject: GameObjects.Components.Transform) => (value: number | undefined) => void;
4
+ readonly rotation: (gameObject: GameObjects.Components.Transform) => (value: number | undefined) => void;
5
+ readonly scale: (gameObject: GameObjects.Components.Transform) => (value: number | undefined) => void;
6
+ readonly scaleX: (gameObject: GameObjects.Components.Transform) => (value: number | undefined) => void;
7
+ readonly scaleY: (gameObject: GameObjects.Components.Transform) => (value: number | undefined) => void;
8
+ readonly w: (gameObject: GameObjects.Components.Transform) => (value: number | undefined) => void;
9
+ readonly x: (gameObject: GameObjects.Components.Transform) => (value: number | undefined) => void;
10
+ readonly y: (gameObject: GameObjects.Components.Transform) => (value: number | undefined) => void;
11
+ readonly z: (gameObject: GameObjects.Components.Transform) => (value: number | undefined) => void;
12
12
  };
@@ -254,5 +254,5 @@ export declare const GlobalSetterMap: {
254
254
  onResumeParams?: any[] | undefined;
255
255
  persist?: boolean | undefined;
256
256
  interpolation?: (string | Function) | undefined;
257
- }[] | undefined) => Phaser.Tweens.TweenChain | undefined;
257
+ }[] | undefined) => void;
258
258
  };
@@ -1,4 +1,4 @@
1
- import { GameObjects, Tweens } from 'phaser';
1
+ import { GameObjects } from 'phaser';
2
2
  export declare const TweenSetterMap: {
3
3
  readonly tween: (gameObject: GameObjects.GameObject, emit: ((event: "update:tween", args_0?: {
4
4
  [x: string]: any;
@@ -253,5 +253,5 @@ export declare const TweenSetterMap: {
253
253
  onResumeParams?: any[] | undefined;
254
254
  persist?: boolean | undefined;
255
255
  interpolation?: (string | Function) | undefined;
256
- }[] | undefined) => Tweens.TweenChain | undefined;
256
+ }[] | undefined) => void;
257
257
  };
@@ -84,6 +84,6 @@ export declare const AnimationSetterMap: {
84
84
  onResumeParams?: any[] | undefined;
85
85
  persist?: boolean | undefined;
86
86
  interpolation?: (string | Function) | undefined;
87
- }[] | undefined) => void) & ((event: "update:flipX", args_0?: boolean | undefined) => void) & ((event: "update:flipY", args_0?: boolean | undefined) => void) & ((event: "update:alpha", args_0?: number | undefined) => void) & ((event: "update:blendMode", args_0?: string | number | Phaser.BlendModes | undefined) => void) & ((event: "update:key", args_0?: string | Phaser.Textures.Texture | undefined) => void) & ((event: "update:alphaTopLeft", args_0?: number | undefined) => void) & ((event: "update:alphaTopRight", args_0?: number | undefined) => void) & ((event: "update:alphaBottomLeft", args_0?: number | undefined) => void) & ((event: "update:alphaBottomRight", args_0?: number | undefined) => void) & ((event: "update:mask", args_0?: Phaser.Display.Masks.GeometryMask | undefined) => void) & ((event: "update:customRenderNodes", args_0?: object | undefined) => void) & ((event: "update:defaultRenderNodes", args_0?: object | undefined) => void) & ((event: "update:renderNodeData", args_0?: object | undefined) => void) & ((event: "update:frame", args_0?: string | number | undefined) => void) & ((event: "update:texture", args_0?: string | undefined) => void) & ((event: "update:tintTopLeft", args_0?: number | undefined) => void) & ((event: "update:tintTopRight", args_0?: number | undefined) => void) & ((event: "update:tintBottomLeft", args_0?: number | undefined) => void) & ((event: "update:tintBottomRight", args_0?: number | undefined) => void) & ((event: "update:tintMode", args_0?: number | undefined) => void) & ((event: "update:tint", args_0?: number | undefined) => void) & ((event: "update:isTinted", args_0?: boolean | undefined) => void) & ((event: "update:useSpriteSheet", args_0?: boolean | undefined) => void) & ((event: "update:animations", args_0?: Phaser.Types.Animations.Animation[] | undefined) => void) & ((event: "update:playAnimationKey", args_0?: string | undefined) => void)) => (configurations: Phaser.Types.Animations.Animation[] | undefined) => void;
87
+ }[] | undefined) => void) & ((event: "update:flipX", args_0?: boolean | undefined) => void) & ((event: "update:flipY", args_0?: boolean | undefined) => void) & ((event: "update:alpha", args_0?: number | undefined) => void) & ((event: "update:blendMode", args_0?: string | number | Phaser.BlendModes | undefined) => void) & ((event: "update:key", args_0?: string | Phaser.Textures.Texture | undefined) => void) & ((event: "update:alphaTopLeft", args_0?: number | undefined) => void) & ((event: "update:alphaTopRight", args_0?: number | undefined) => void) & ((event: "update:alphaBottomLeft", args_0?: number | undefined) => void) & ((event: "update:alphaBottomRight", args_0?: number | undefined) => void) & ((event: "update:mask", args_0?: Phaser.Display.Masks.GeometryMask | undefined) => void) & ((event: "update:customRenderNodes", args_0?: object | undefined) => void) & ((event: "update:defaultRenderNodes", args_0?: object | undefined) => void) & ((event: "update:renderNodeData", args_0?: object | undefined) => void) & ((event: "update:frame", args_0?: string | number | undefined) => void) & ((event: "update:texture", args_0?: string | undefined) => void) & ((event: "update:tintTopLeft", args_0?: number | undefined) => void) & ((event: "update:tintTopRight", args_0?: number | undefined) => void) & ((event: "update:tintBottomLeft", args_0?: number | undefined) => void) & ((event: "update:tintBottomRight", args_0?: number | undefined) => void) & ((event: "update:tintMode", args_0?: Phaser.TintModes | undefined) => void) & ((event: "update:tint", args_0?: number | undefined) => void) & ((event: "update:isTinted", args_0?: boolean | undefined) => void) & ((event: "update:useSpriteSheet", args_0?: boolean | undefined) => void) & ((event: "update:animations", args_0?: Phaser.Types.Animations.Animation[] | undefined) => void) & ((event: "update:playAnimationKey", args_0?: string | undefined) => void)) => (configurations: Phaser.Types.Animations.Animation[] | undefined) => void;
88
88
  readonly playAnimationKey: (gameObject: GameObjects.Sprite) => (value: string | undefined) => void;
89
89
  };