volleyballsimtypes 0.0.413 → 0.0.414

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@@ -17,7 +17,9 @@ export declare enum TraitEnum {
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  */
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  MOVING_WALL = "MOVING_WALL",
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  /**
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- * Enables the player making the second touch to spike or dump
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+ * Two effects. As a setter it multiplies the front-row dump chance (which every setter has, scaled by
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+ * awareness) and makes the dump hit harder. As an attacker it gives each spike a chance to be treated like
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+ * a dump by the block: at most one blocker, and only if the defence wins a reflex check (often none).
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  */
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  SURPRISE_ATTACK = "SURPRISE_ATTACK",
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  /**
@@ -22,7 +22,9 @@ var TraitEnum;
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  */
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  TraitEnum["MOVING_WALL"] = "MOVING_WALL";
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  /**
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- * Enables the player making the second touch to spike or dump
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+ * Two effects. As a setter it multiplies the front-row dump chance (which every setter has, scaled by
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+ * awareness) and makes the dump hit harder. As an attacker it gives each spike a chance to be treated like
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+ * a dump by the block: at most one blocker, and only if the defence wins a reflex check (often none).
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  */
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  TraitEnum["SURPRISE_ATTACK"] = "SURPRISE_ATTACK";
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  /**
@@ -11,10 +11,12 @@
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  {
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  "name": "SURPRISE_ATTACK",
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  "modifier": 1.2,
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- "chance": 0.07,
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+ "chance": 0.15,
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  "roles": [
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  "SETTER",
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- "OPPOSITE_HITTER"
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+ "OPPOSITE_HITTER",
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+ "OUTSIDE_HITTER",
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+ "MIDDLE_BLOCKER"
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  ]
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  },
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  {
@@ -17,7 +17,9 @@ export declare enum TraitEnum {
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  */
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  MOVING_WALL = "MOVING_WALL",
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  /**
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- * Enables the player making the second touch to spike or dump
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+ * Two effects. As a setter it multiplies the front-row dump chance (which every setter has, scaled by
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+ * awareness) and makes the dump hit harder. As an attacker it gives each spike a chance to be treated like
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+ * a dump by the block: at most one blocker, and only if the defence wins a reflex check (often none).
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  */
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  SURPRISE_ATTACK = "SURPRISE_ATTACK",
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  /**
@@ -15,7 +15,9 @@ export var TraitEnum;
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  */
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  TraitEnum["MOVING_WALL"] = "MOVING_WALL";
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  /**
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- * Enables the player making the second touch to spike or dump
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+ * Two effects. As a setter it multiplies the front-row dump chance (which every setter has, scaled by
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+ * awareness) and makes the dump hit harder. As an attacker it gives each spike a chance to be treated like
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+ * a dump by the block: at most one blocker, and only if the defence wins a reflex check (often none).
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  */
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  TraitEnum["SURPRISE_ATTACK"] = "SURPRISE_ATTACK";
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  /**
@@ -11,10 +11,12 @@
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  {
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  "name": "SURPRISE_ATTACK",
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  "modifier": 1.2,
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- "chance": 0.07,
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+ "chance": 0.15,
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  "roles": [
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  "SETTER",
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- "OPPOSITE_HITTER"
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+ "OPPOSITE_HITTER",
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+ "OUTSIDE_HITTER",
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+ "MIDDLE_BLOCKER"
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  ]
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  },
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  {
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "volleyballsimtypes",
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- "version": "0.0.413",
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+ "version": "0.0.414",
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  "description": "vbsim types",
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  "main": "./dist/cjs/src/index.js",
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  "module": "./dist/esm/src/index.js",