vislite 1.3.0 → 1.4.0-alpha.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/AUTHORS.txt +6 -6
- package/CHANGELOG +307 -300
- package/LICENSE +20 -20
- package/README.md +284 -284
- package/lib/BarLayout/index.es.d.ts +3 -0
- package/lib/BarLayout/index.es.js +467 -0
- package/lib/BarLayout/index.es.min.d.ts +3 -0
- package/lib/BarLayout/index.es.min.js +10 -0
- package/lib/Buffer/index.es.js +35 -35
- package/lib/Buffer/index.es.min.js +1 -1
- package/lib/Canvas/index.es.js +774 -774
- package/lib/Canvas/index.es.min.js +1 -1
- package/lib/Cardinal/index.es.js +90 -90
- package/lib/Cardinal/index.es.min.js +1 -1
- package/lib/Eoap/index.es.js +33 -33
- package/lib/Eoap/index.es.min.js +1 -1
- package/lib/Hermite/index.es.js +35 -35
- package/lib/Hermite/index.es.min.js +1 -1
- package/lib/MapCoordinate/index.es.js +199 -199
- package/lib/MapCoordinate/index.es.min.js +1 -1
- package/lib/Matrix4/index.es.js +124 -124
- package/lib/Matrix4/index.es.min.js +1 -1
- package/lib/Mercator/index.es.js +19 -19
- package/lib/Mercator/index.es.min.js +1 -1
- package/lib/PieLayout/index.es.d.ts +3 -0
- package/lib/PieLayout/index.es.js +234 -0
- package/lib/PieLayout/index.es.min.d.ts +3 -0
- package/lib/PieLayout/index.es.min.js +9 -0
- package/lib/RawCanvas/index.es.js +704 -704
- package/lib/RawCanvas/index.es.min.js +1 -1
- package/lib/SVG/index.es.js +514 -491
- package/lib/SVG/index.es.min.js +2 -2
- package/lib/Shader/index.es.js +35 -35
- package/lib/Shader/index.es.min.js +1 -1
- package/lib/Texture/index.es.js +53 -53
- package/lib/Texture/index.es.min.js +1 -1
- package/lib/TreeLayout/index.es.js +316 -309
- package/lib/TreeLayout/index.es.min.js +6 -2
- package/lib/animation/index.es.js +16 -9
- package/lib/animation/index.es.min.js +6 -2
- package/lib/assemble/index.es.js +17 -17
- package/lib/assemble/index.es.min.js +1 -1
- package/lib/getLoopColors/index.es.js +35 -35
- package/lib/getLoopColors/index.es.min.js +1 -1
- package/lib/getWebGLContext/index.es.js +62 -62
- package/lib/getWebGLContext/index.es.min.js +1 -1
- package/lib/index.umd.js +2675 -2327
- package/lib/index.umd.min.js +12 -2
- package/lib/initOption/index.es.js +6 -6
- package/lib/initOption/index.es.min.js +1 -1
- package/lib/mergeOption/index.es.js +34 -34
- package/lib/mergeOption/index.es.min.js +1 -1
- package/lib/move/index.es.js +7 -7
- package/lib/move/index.es.min.js +1 -1
- package/lib/rotate/index.es.js +7 -7
- package/lib/rotate/index.es.min.js +1 -1
- package/lib/ruler/index.es.js +137 -137
- package/lib/ruler/index.es.min.js +1 -1
- package/lib/scale/index.es.js +6 -6
- package/lib/scale/index.es.min.js +1 -1
- package/lib/throttle/index.es.js +7 -2
- package/lib/throttle/index.es.min.js +5 -1
- package/minialipay/ui-canvas/drawImage.js +35 -35
- package/minialipay/ui-canvas/index.acss +4 -4
- package/minialipay/ui-canvas/index.axml +3 -3
- package/minialipay/ui-canvas/index.d.ts +1 -1
- package/minialipay/ui-canvas/index.js +100 -100
- package/minialipay/ui-canvas/index.json +6 -6
- package/miniprogram/ui-canvas/drawImage.js +35 -35
- package/miniprogram/ui-canvas/index.js +117 -117
- package/miniprogram/ui-canvas/index.json +4 -4
- package/miniprogram/ui-canvas/index.wxml +4 -4
- package/miniprogram/ui-canvas/index.wxss +5 -5
- package/package/BarLayout/index.ts +3 -0
- package/package/Buffer/index.ts +2 -2
- package/package/Canvas/index.ts +2 -2
- package/package/Cardinal/index.ts +2 -2
- package/package/Eoap/index.ts +2 -2
- package/package/Hermite/index.ts +2 -2
- package/package/MapCoordinate/index.ts +2 -2
- package/package/Matrix4/index.ts +2 -2
- package/package/Mercator/index.ts +2 -2
- package/package/PieLayout/index.ts +3 -0
- package/package/RawCanvas/index.ts +2 -2
- package/package/SVG/index.ts +2 -2
- package/package/Shader/index.ts +2 -2
- package/package/Texture/index.ts +2 -2
- package/package/TreeLayout/index.ts +2 -2
- package/package/animation/index.ts +2 -2
- package/package/assemble/index.ts +2 -2
- package/package/getLoopColors/index.ts +2 -2
- package/package/getWebGLContext/index.ts +40 -40
- package/package/index.ts +84 -80
- package/package/initOption/index.ts +2 -2
- package/package/mergeOption/index.ts +2 -2
- package/package/move/index.ts +2 -2
- package/package/rotate/index.ts +2 -2
- package/package/ruler/index.ts +2 -2
- package/package/scale/index.ts +2 -2
- package/package/throttle/index.ts +2 -2
- package/package.json +75 -75
- package/src/Canvas.ts +84 -84
- package/src/Eoap.ts +66 -66
- package/src/Matrix4/index.ts +84 -84
- package/src/Matrix4/move.ts +12 -12
- package/src/Matrix4/rotate.ts +15 -15
- package/src/Matrix4/scale.ts +11 -11
- package/src/Matrix4/transform.ts +64 -64
- package/src/Mercator.ts +27 -27
- package/src/SVG.ts +55 -24
- package/src/common/assemble.ts +22 -22
- package/src/common/canvas/arc.ts +51 -51
- package/src/common/canvas/config.ts +176 -176
- package/src/common/canvas/default.ts +64 -64
- package/src/common/canvas/gradient.ts +31 -31
- package/src/common/canvas/index.ts +188 -188
- package/src/common/canvas/painter.ts +443 -443
- package/src/common/canvas/texts.ts +18 -18
- package/src/common/map/getBoundary.ts +15 -15
- package/src/common/map/tool.ts +29 -29
- package/src/common/option.ts +29 -29
- package/src/common/setStyle.ts +5 -5
- package/src/common/svg/config.ts +213 -213
- package/src/common/svg/default.ts +29 -29
- package/src/common/svg/gradient.ts +53 -53
- package/src/common/svg/index.ts +332 -332
- package/src/common/svg/tool.ts +51 -51
- package/src/common/tree/index.ts +25 -25
- package/src/common/tree/toInnerTree.ts +61 -61
- package/src/common/tree/toPlainTree.ts +135 -132
- package/src/common/type.ts +26 -26
- package/src/common/webgl/buffer.ts +79 -79
- package/src/common/webgl/getWebGLContext.ts +45 -45
- package/src/common/webgl/shader.ts +75 -75
- package/src/common/webgl/texture.ts +98 -97
- package/src/coordinate/MapCoordinate.ts +80 -80
- package/src/getLoopColors.ts +42 -42
- package/src/interpolation/Cardinal.ts +110 -110
- package/src/interpolation/Hermite.ts +65 -65
- package/src/layout/BarLayout.ts +249 -0
- package/src/layout/PieLayout.ts +142 -0
- package/src/layout/TreeLayout.ts +197 -194
- package/src/move.ts +7 -7
- package/src/rotate.ts +7 -7
- package/src/ruler.ts +209 -209
- package/src/scale.ts +6 -6
- package/types/Bar.d.ts +92 -0
- package/types/BarConfig.d.ts +5 -0
- package/types/BarLayout.d.ts +49 -0
- package/types/BarOption.d.ts +32 -0
- package/types/Buffer.d.ts +23 -23
- package/types/Canvas.d.ts +352 -352
- package/types/CanvasConfig.d.ts +88 -88
- package/types/CanvasOption.d.ts +8 -8
- package/types/CanvasOpts.d.ts +9 -9
- package/types/Cardinal.d.ts +13 -13
- package/types/Gradient.d.ts +14 -14
- package/types/Hermite.d.ts +18 -18
- package/types/Map.d.ts +9 -9
- package/types/MapConfig.d.ts +27 -27
- package/types/MapCoordinate.d.ts +22 -22
- package/types/Matrix4.d.ts +47 -47
- package/types/Pie.d.ts +74 -0
- package/types/PieConfig.d.ts +27 -0
- package/types/PieLayout.d.ts +41 -0
- package/types/PieOption.d.ts +22 -0
- package/types/SVG.d.ts +247 -243
- package/types/SVGConfig.d.ts +71 -71
- package/types/Shader.d.ts +16 -16
- package/types/Texture.d.ts +16 -16
- package/types/Tree.d.ts +74 -74
- package/types/TreeConfig.d.ts +36 -36
- package/types/TreeLayout.d.ts +59 -59
- package/types/TreeOption.d.ts +48 -48
- package/types/animation.d.ts +5 -5
- package/types/assemble.d.ts +5 -5
- package/types/getLoopColors.d.ts +5 -5
- package/types/getWebGLContext.d.ts +7 -7
- package/types/index.d.ts +195 -179
- package/types/move.d.ts +5 -5
- package/types/option.d.ts +12 -12
- package/types/painterConfig.d.ts +4 -4
- package/types/rotate.d.ts +5 -5
- package/types/ruler.d.ts +10 -10
- package/types/scale.d.ts +5 -5
- package/types/throttle.d.ts +5 -5
- package/types/throttleOption.d.ts +1 -1
- package/types/ui-canvas.d.ts +4 -4
- package/types/uni-canvas.d.ts +3 -3
- package/uni-app/drawImage.js +19 -19
- package/uni-app/ui-canvas.vue +284 -284
package/lib/SVG/index.es.min.js
CHANGED
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/*!
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* SVG of VISLite JavaScript Library v1.
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* SVG of VISLite JavaScript Library v1.4.0-alpha.0
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* git+https://github.com/oi-contrib/VISLite.git
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*/
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|
+
var t=function(e,i){return t=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(t,e){t.__proto__=e}||function(t,e){for(var i in e)Object.prototype.hasOwnProperty.call(e,i)&&(t[i]=e[i])},t(e,i)};"function"==typeof SuppressedError&&SuppressedError;var e=["href","title","show","type","role","actuate"],i=function(t,e){o(t,"stroke-dasharray",e.lineDash.join(",")),o(t,"stroke-width",e.lineWidth+""),o(t,"stroke-linecap",e.lineCap+""),o(t,"stroke-linejoin",e.lineJoin+"")};function n(t){return document.createElementNS("http://www.w3.org/2000/svg",t)}var r=function(t,i,n){e.indexOf(i)>-1?t.setAttributeNS("http://www.w3.org/1999/xlink","xlink:"+i,n+""):t.setAttribute(i,n+"")},o=r;function s(t,e){i(t,e),r(t,"stroke",e.strokeStyle),r(t,"fill",e.fillStyle)}function u(t,e){r(t,"fill",e.fillStyle)}function h(t,e){i(t,e),r(t,"stroke",e.strokeStyle),r(t,"fill","none")}var a=function(t,e,i,n,r){var o=Math.cos(i),s=Math.sin(i);return[+((n-t)*o-(r-e)*s+t).toFixed(7),+((n-t)*s+(r-e)*o+e).toFixed(7)]};var _=function(t){var e=t.getElementsByTagName("defs");if(e.length<=0){var i=n("defs");return t.appendChild(i),i}return e[0]},l=function(t,e,i,n,r){if("text"!==t.nodeName.toLowerCase())throw new Error("Need a <text> !");o(t,"dy",{top:.5*e.fontSize,middle:0,bottom:.5*-e.fontSize}[e.textBaseline]),function(t,e){for(var i in e)t.style[i]=e[i]}(t,{"text-anchor":{left:"start",right:"end",center:"middle"}[e.textAlign],"dominant-baseline":"central","font-size":e.fontSize+"px","font-family":e.fontFamily}),o(t,"x",i),o(t,"y",n),"number"==typeof r&&o(t,"transform","rotate("+(r%=360)+","+i+","+n+")")},c=function(t,e,i,n){if("circle"!==t.nodeName.toLowerCase())throw new Error("Need a <circle> !");o(t,"cx",e),o(t,"cy",i),o(t,"r",n)},f=function(t,e){if("path"!==t.nodeName.toLowerCase())throw new Error("Need a <path> !");o(t,"d",e)},p=function(t,e,i,n,r,s){if("path"!==t.nodeName.toLowerCase())throw new Error("Need a <path> !");var u=[];if(Array.isArray(e.rectRadius)&&e.rectRadius.length>0)for(var h=0;h<4;h++)u.push.apply(u,e.rectRadius);s<0&&(n-=s*=-1),r<0&&(i-=r*=-1);var a="";u.length>=4?(a="M"+(i+u[0])+" "+n,a+="L"+(i+r-u[1])+" "+n,a+="A"+u[1]+" "+u[1]+" 0 0 1 "+(i+r)+" "+(n+u[1]),a+="L"+(i+r)+" "+(n+s-u[2]),a+="A"+u[2]+" "+u[2]+" 0 0 1 "+(i+r-u[2])+" "+(n+s),a+="L"+(i+u[3])+" "+(n+s),a+="A"+u[3]+" "+u[3]+" 0 0 1 "+i+" "+(n+s-u[3]),a+="L"+i+" "+(n+u[0]),a+="A"+u[0]+" "+u[0]+" 0 0 1 "+(i+u[0])+" "+n):(a="M"+i+" "+n,a+="L"+(i+r)+" "+n,a+="L"+(i+r)+" "+(n+s),a+="L"+i+" "+(n+s),a+="Z"),o(t,"d",a)},d=function(t,e,i,n,r,s,u,h){if("path"!==t.nodeName.toLowerCase())throw new Error("Need a <path> !");if(u=u/180*Math.PI,h=h/180*Math.PI,u%=2*Math.PI,r>s){var _=r;r=s,s=_}h>=1.999999*Math.PI||h<=1.999999*-Math.PI?h=1.999999*Math.PI:h%=2*Math.PI,function(t,e,i,n,r,o,s){e<0&&(t+=e,e*=-1);var u,h=[];u=a(0,0,t,r,0),h[0]=u[0],h[1]=u[1],u=a(0,0,e,u[0],u[1]),h[2]=u[0],h[3]=u[1],u=a(0,0,t,o,0),h[4]=u[0],h[5]=u[1],u=a(0,0,e,u[0],u[1]),h[6]=u[0],h[7]=u[1],s(t,t+e,h[0]+i,h[1]+n,h[4]+i,h[5]+n,h[2]+i,h[3]+n,h[6]+i,h[7]+n,.5*(o-r))}(u,h,i,n,r,s,(function(i,n,u,h,a,_,l,c,f,p,d){var g=n-i>Math.PI?1:0,y="M"+u+" "+h;d<0&&(d=-d),y+="A"+r+" "+r+" 0 "+g+" 1 "+l+" "+c,"round"==e.arcEndCap?y+="A"+d+" "+d+" 0 1 0 "+f+" "+p:"-round"==e.arcEndCap?y+="A"+d+" "+d+" 0 1 1 "+f+" "+p:y+="L"+f+" "+p,y+="A"+s+" "+s+" 0 "+g+" 0 "+a+" "+_,"round"==e.arcStartCap?y+="A"+d+" "+d+" 0 1 0 "+u+" "+h:"-round"==e.arcStartCap?y+="A"+d+" "+d+" 0 1 1 "+u+" "+h:y+="L"+u+" "+h,"butt"==e.arcStartCap&&(y+="Z"),o(t,"d",y)}))};function g(t,e,i,n,r){var o=Math.cos(i),s=Math.sin(i);return[(n-t)*o-(r-e)*s+t,(n-t)*s+(r-e)*o+e]}var y=function(t,e){var i={value:function(){return"url(#"+e+")"},setColor:function(e,r){var s=n("stop");return t.appendChild(s),o(s,"offset",100*e+"%"),o(s,"style","stop-color:"+r+";"),i}};return i};var E=function(){function t(t){this.name="SVG",this.__config={fillStyle:"rgb(0,0,0)",strokeStyle:"rgb(0,0,0)",textAlign:"left",textBaseline:"middle",fontSize:16,fontFamily:"sans-serif",arcStartCap:"butt",arcEndCap:"butt",lineDash:[],lineWidth:1,lineCap:"butt",lineJoin:"miter",rectRadius:[]},this.__path="",this.__currentPosition=[],this.__svg=t}return t.prototype.config=function(t){if("object"!=typeof t)return this.__config[t];for(var e in t)this.__config[e]=t[e];return this},t.prototype.reset=function(){return this.config({fillStyle:"rgb(0,0,0)",strokeStyle:"rgb(0,0,0)",textAlign:"left",textBaseline:"middle",fontSize:16,fontFamily:"sans-serif",arcStartCap:"butt",arcEndCap:"butt",lineDash:[],lineWidth:1,lineCap:"butt",lineJoin:"miter",rectRadius:[]}),this},t.prototype.useEl=function(t){return this.__useEl=t,this},t.prototype.getEl=function(){return this.__useEl},t.prototype.appendEl=function(t,e){return e=e||this.__svg,"string"==typeof t&&(t=n(t)),e.appendChild(t),this.__useEl=t,this},t.prototype.appendBoard=function(t,e){var i=t;if("string"==typeof t&&(i={text:"text",path:"path",arc:"path",circle:"circle",rect:"rect"}[t]||""),""==i)throw new Error("Unsupported drawing method:"+t);return this.appendEl(i,e)},t.prototype.remove=function(){if(!this.__useEl)throw new Error("Currently, no node can be deleted.");return this.__useEl.parentNode.removeChild(this.__useEl),this},t.prototype.attr=function(t){if(!this.__useEl)throw new Error("Currently, no node can be modified or viewed.");if("object"!=typeof t)return function(t,i){return e.indexOf(i)>-1&&(i="xlink:"+i),t.getAttribute(i)}(this.__useEl,t);for(var i in t)o(this.__useEl,i,t[i]);return this},t.prototype.fillText=function(t,e,i,n){return void 0===n&&(n=0),l(this.__useEl,this.__config,e,i,n),this.__useEl.textContent=t,u(this.__useEl,this.__config),this},t.prototype.strokeText=function(t,e,i,n){return void 0===n&&(n=0),l(this.__useEl,this.__config,e,i,n),this.__useEl.textContent=t,h(this.__useEl,this.__config),this},t.prototype.fullText=function(t,e,i,n){return void 0===n&&(n=0),l(this.__useEl,this.__config,e,i,n),this.__useEl.textContent=t,s(this.__useEl,this.__config),this},t.prototype.fillArc=function(t,e,i,n,r,o){return d(this.__useEl,this.__config,t,e,i,n,r,o),u(this.__useEl,this.__config),this},t.prototype.strokeArc=function(t,e,i,n,r,o){return d(this.__useEl,this.__config,t,e,i,n,r,o),h(this.__useEl,this.__config),this},t.prototype.fullArc=function(t,e,i,n,r,o){return d(this.__useEl,this.__config,t,e,i,n,r,o),s(this.__useEl,this.__config),this},t.prototype.fillCircle=function(t,e,i){return c(this.__useEl,t,e,i),u(this.__useEl,this.__config),this},t.prototype.strokeCircle=function(t,e,i){return c(this.__useEl,t,e,i),h(this.__useEl,this.__config),this},t.prototype.fullCircle=function(t,e,i){return c(this.__useEl,t,e,i),s(this.__useEl,this.__config),this},t.prototype.fillRect=function(t,e,i,n){return p(this.__useEl,this.__config,t,e,i,n),u(this.__useEl,this.__config),this},t.prototype.strokeRect=function(t,e,i,n){return p(this.__useEl,this.__config,t,e,i,n),h(this.__useEl,this.__config),this},t.prototype.fullRect=function(t,e,i,n){return p(this.__useEl,this.__config,t,e,i,n),s(this.__useEl,this.__config),this},t.prototype.beginPath=function(){return this.__currentPosition=[],this.__path="",this},t.prototype.closePath=function(){return this.__path+="Z",this},t.prototype.moveTo=function(t,e){return this.__currentPosition=[t,e],this.__path+="M"+t+" "+e,this},t.prototype.lineTo=function(t,e){return this.__currentPosition=[t,e],this.__path+=(""==this.__path?"M":"L")+t+" "+e,this},t.prototype.fill=function(){return f(this.__useEl,this.__path),u(this.__useEl,this.__config),this},t.prototype.stroke=function(){return f(this.__useEl,this.__path),h(this.__useEl,this.__config),this},t.prototype.full=function(){return f(this.__useEl,this.__path),s(this.__useEl,this.__config),this},t.prototype.arc=function(t,e,i,n,r){var o=g(t,e,n/180*Math.PI,t+i,e),s=g(t,e,(n+r)/180*Math.PI,t+i,e);return""==this.__path?this.__path+="M"+o[0]+","+o[1]:o[0]==this.__currentPosition[0]&&o[1]==this.__currentPosition[1]||(this.__path+="L"+o[0]+","+o[1]),this.__path+="A"+i+","+i+" 0 "+(r>180||r<-180?1:0)+","+(r>0?1:0)+" "+s[0]+","+s[1],this},t.prototype.quadraticCurveTo=function(t,e,i,n){return this.__path+="Q"+t+" "+e+","+i+" "+n,this},t.prototype.bezierCurveTo=function(t,e,i,n,r,o){return this.__path+="C"+t+" "+e+","+i+" "+n+","+r+" "+o,this},t.prototype.bind=function(t,e){return this.__useEl.addEventListener(t,(function(t){e.call(this,t,this)}),!1),this},t.prototype.createLinearGradient=function(t,e,i,r){return function(t,e,i,r,s){var u=_(t),h="visliteLg"+(new Date).valueOf()+(1e6*Math.random()).toFixed(0),a=n("linearGradient");return u.appendChild(a),o(a,"id",h),o(a,"x1",e+"%"),o(a,"y1",i+"%"),o(a,"x2",r+"%"),o(a,"y2",s+"%"),y(a,h)}(this.__svg,t,e,i,r)},t.prototype.createRadialGradient=function(t,e,i){return function(t,e,i,r){var s=_(t),u="visliteRg"+(new Date).valueOf()+(1e6*Math.random()).toFixed(0),h=n("radialGradient");return s.appendChild(h),o(h,"id",u),o(h,"cx",e+"%"),o(h,"cy",i+"%"),o(h,"r",r+"%"),y(h,u)}(this.__svg,t,e,i)},t}(),v=function(e){function i(t){var i=this;if(!t)throw new Error("VISLite SVG:The mount point requires an HTMLElement type but encountered null.");var n=t.clientWidth,r=t.clientHeight,o=document.createElementNS("http://www.w3.org/2000/svg","svg");return t.appendChild(o),o.setAttribute("width",n+""),o.setAttribute("height",r+""),o.setAttribute("viewBox","0 0 "+n+" "+r),(i=e.call(this,o)||this).__el=t,i}return function(e,i){if("function"!=typeof i&&null!==i)throw new TypeError("Class extends value "+String(i)+" is not a constructor or null");function n(){this.constructor=e}t(e,i),e.prototype=null===i?Object.create(i):(n.prototype=i.prototype,new n)}(i,e),i.prototype.toDataURL=function(){var t=this;return new Promise((function(e){var i=t.__el.clientWidth,n=t.__el.clientHeight,r=document.createElement("img");r.setAttribute("width",i+""),r.setAttribute("height",n+"");var o="data:image/svg+xml;charset=utf-8,<svg xmlns='http://www.w3.org/2000/svg' width='"+i+"' height='"+n+"'>"+t.__svg.innerHTML.replace(/"/g,"'")+"</svg>";r.setAttribute("src",o),setTimeout((function(){var t=document.createElement("canvas");t.setAttribute("width",i+""),t.setAttribute("height",n+"");var o=t.getContext("2d");o&&o.drawImage(r,0,0,i,n),e(t.toDataURL())}),100)}))},i}(E);export{v as default};
|
package/lib/Shader/index.es.js
CHANGED
|
@@ -1,41 +1,41 @@
|
|
|
1
1
|
/*!
|
|
2
|
-
* Shader of VISLite JavaScript Library v1.
|
|
2
|
+
* Shader of VISLite JavaScript Library v1.4.0-alpha.0
|
|
3
3
|
* git+https://github.com/oi-contrib/VISLite.git
|
|
4
4
|
*/
|
|
5
|
-
var loadShader = function (painter, type, source) {
|
|
6
|
-
var shader = painter.createShader(type);
|
|
7
|
-
if (shader == null)
|
|
8
|
-
throw new Error('Unable to create shader!');
|
|
9
|
-
painter.shaderSource(shader, source);
|
|
10
|
-
painter.compileShader(shader);
|
|
11
|
-
if (!painter.getShaderParameter(shader, painter.COMPILE_STATUS))
|
|
12
|
-
throw new Error('Failed to compile shader:' + painter.getShaderInfoLog(shader));
|
|
13
|
-
return shader;
|
|
14
|
-
};
|
|
15
|
-
var useShader = function (painter, vshaderSource, fshaderSource) {
|
|
16
|
-
var vertexShader = loadShader(painter, painter.VERTEX_SHADER, vshaderSource);
|
|
17
|
-
var fragmentShader = loadShader(painter, painter.FRAGMENT_SHADER, fshaderSource);
|
|
18
|
-
var glProgram = painter.createProgram();
|
|
19
|
-
painter.attachShader(glProgram, vertexShader);
|
|
20
|
-
painter.attachShader(glProgram, fragmentShader);
|
|
21
|
-
painter.linkProgram(glProgram);
|
|
22
|
-
if (!painter.getProgramParameter(glProgram, painter.LINK_STATUS))
|
|
23
|
-
throw new Error('Failed to link program: ' + painter.getProgramInfoLog(glProgram));
|
|
24
|
-
return glProgram;
|
|
25
|
-
};
|
|
26
|
-
var ShaderObject = (function () {
|
|
27
|
-
function ShaderObject(painter) {
|
|
28
|
-
this.__painter = painter;
|
|
29
|
-
}
|
|
30
|
-
ShaderObject.prototype.use = function () {
|
|
31
|
-
this.__painter.useProgram(this.program);
|
|
32
|
-
return this;
|
|
33
|
-
};
|
|
34
|
-
ShaderObject.prototype.compile = function (vshaderSource, fshaderSource) {
|
|
35
|
-
this.program = useShader(this.__painter, vshaderSource, fshaderSource);
|
|
36
|
-
return this;
|
|
37
|
-
};
|
|
38
|
-
return ShaderObject;
|
|
5
|
+
var loadShader = function (painter, type, source) {
|
|
6
|
+
var shader = painter.createShader(type);
|
|
7
|
+
if (shader == null)
|
|
8
|
+
throw new Error('Unable to create shader!');
|
|
9
|
+
painter.shaderSource(shader, source);
|
|
10
|
+
painter.compileShader(shader);
|
|
11
|
+
if (!painter.getShaderParameter(shader, painter.COMPILE_STATUS))
|
|
12
|
+
throw new Error('Failed to compile shader:' + painter.getShaderInfoLog(shader));
|
|
13
|
+
return shader;
|
|
14
|
+
};
|
|
15
|
+
var useShader = function (painter, vshaderSource, fshaderSource) {
|
|
16
|
+
var vertexShader = loadShader(painter, painter.VERTEX_SHADER, vshaderSource);
|
|
17
|
+
var fragmentShader = loadShader(painter, painter.FRAGMENT_SHADER, fshaderSource);
|
|
18
|
+
var glProgram = painter.createProgram();
|
|
19
|
+
painter.attachShader(glProgram, vertexShader);
|
|
20
|
+
painter.attachShader(glProgram, fragmentShader);
|
|
21
|
+
painter.linkProgram(glProgram);
|
|
22
|
+
if (!painter.getProgramParameter(glProgram, painter.LINK_STATUS))
|
|
23
|
+
throw new Error('Failed to link program: ' + painter.getProgramInfoLog(glProgram));
|
|
24
|
+
return glProgram;
|
|
25
|
+
};
|
|
26
|
+
var ShaderObject = (function () {
|
|
27
|
+
function ShaderObject(painter) {
|
|
28
|
+
this.__painter = painter;
|
|
29
|
+
}
|
|
30
|
+
ShaderObject.prototype.use = function () {
|
|
31
|
+
this.__painter.useProgram(this.program);
|
|
32
|
+
return this;
|
|
33
|
+
};
|
|
34
|
+
ShaderObject.prototype.compile = function (vshaderSource, fshaderSource) {
|
|
35
|
+
this.program = useShader(this.__painter, vshaderSource, fshaderSource);
|
|
36
|
+
return this;
|
|
37
|
+
};
|
|
38
|
+
return ShaderObject;
|
|
39
39
|
}());
|
|
40
40
|
|
|
41
41
|
export { ShaderObject as default };
|
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
/*!
|
|
2
|
-
* Shader of VISLite JavaScript Library v1.
|
|
2
|
+
* Shader of VISLite JavaScript Library v1.4.0-alpha.0
|
|
3
3
|
* git+https://github.com/oi-contrib/VISLite.git
|
|
4
4
|
*/
|
|
5
5
|
var r=function(r,e,t){var a=r.createShader(e);if(null==a)throw new Error("Unable to create shader!");if(r.shaderSource(a,t),r.compileShader(a),!r.getShaderParameter(a,r.COMPILE_STATUS))throw new Error("Failed to compile shader:"+r.getShaderInfoLog(a));return a},e=function(){function e(r){this.__painter=r}return e.prototype.use=function(){return this.__painter.useProgram(this.program),this},e.prototype.compile=function(e,t){return this.program=function(e,t,a){var o=r(e,e.VERTEX_SHADER,t),n=r(e,e.FRAGMENT_SHADER,a),i=e.createProgram();if(e.attachShader(i,o),e.attachShader(i,n),e.linkProgram(i),!e.getProgramParameter(i,e.LINK_STATUS))throw new Error("Failed to link program: "+e.getProgramInfoLog(i));return i}(this.__painter,e,t),this},e}();export{e as default};
|
package/lib/Texture/index.es.js
CHANGED
|
@@ -1,59 +1,59 @@
|
|
|
1
1
|
/*!
|
|
2
|
-
* Texture of VISLite JavaScript Library v1.
|
|
2
|
+
* Texture of VISLite JavaScript Library v1.4.0-alpha.0
|
|
3
3
|
* git+https://github.com/oi-contrib/VISLite.git
|
|
4
4
|
*/
|
|
5
|
-
var initTexture = function (painter, type, unit) {
|
|
6
|
-
var texture = painter.createTexture();
|
|
7
|
-
painter.activeTexture(painter['TEXTURE' + unit]);
|
|
8
|
-
painter.bindTexture(type, texture);
|
|
9
|
-
return texture;
|
|
10
|
-
};
|
|
11
|
-
var linkImage = function (painter, type, level, format, textureType, image) {
|
|
12
|
-
painter.texImage2D(type, level, format, format, textureType, image);
|
|
13
|
-
};
|
|
14
|
-
var linkCube = function (painter, type, level, format, textureType, images, width, height, texture) {
|
|
15
|
-
var types = [
|
|
16
|
-
painter.TEXTURE_CUBE_MAP_POSITIVE_X,
|
|
17
|
-
painter.TEXTURE_CUBE_MAP_NEGATIVE_X,
|
|
18
|
-
painter.TEXTURE_CUBE_MAP_POSITIVE_Y,
|
|
19
|
-
painter.TEXTURE_CUBE_MAP_NEGATIVE_Y,
|
|
20
|
-
painter.TEXTURE_CUBE_MAP_POSITIVE_Z,
|
|
21
|
-
painter.TEXTURE_CUBE_MAP_NEGATIVE_Z
|
|
22
|
-
];
|
|
23
|
-
var target;
|
|
24
|
-
for (var i = 0; i < types.length; i++) {
|
|
25
|
-
if (images[i]) {
|
|
26
|
-
target = types[i];
|
|
27
|
-
painter.texImage2D(target, level, format, width, height, 0, format, textureType, null);
|
|
28
|
-
painter.bindTexture(type, texture);
|
|
29
|
-
painter.texImage2D(target, level, format, format, textureType, images[i]);
|
|
30
|
-
}
|
|
31
|
-
}
|
|
32
|
-
painter.generateMipmap(type);
|
|
33
|
-
};
|
|
34
|
-
var TextureObject = (function () {
|
|
35
|
-
function TextureObject(painter, type, unit) {
|
|
36
|
-
if (unit === void 0) { unit = 0; }
|
|
37
|
-
this.__painter = painter;
|
|
38
|
-
this.__type = {
|
|
39
|
-
"2d": painter.TEXTURE_2D,
|
|
40
|
-
"cube": painter.TEXTURE_CUBE_MAP
|
|
41
|
-
}[type];
|
|
42
|
-
this.__texture = initTexture(painter, this.__type, unit);
|
|
43
|
-
painter.texParameteri(this.__type, painter.TEXTURE_MIN_FILTER, painter.NEAREST);
|
|
44
|
-
painter.texParameteri(this.__type, painter.TEXTURE_MAG_FILTER, painter.NEAREST);
|
|
45
|
-
painter.texParameteri(this.__type, painter.TEXTURE_WRAP_S, painter.CLAMP_TO_EDGE);
|
|
46
|
-
painter.texParameteri(this.__type, painter.TEXTURE_WRAP_T, painter.CLAMP_TO_EDGE);
|
|
47
|
-
}
|
|
48
|
-
TextureObject.prototype.useImage = function (image) {
|
|
49
|
-
linkImage(this.__painter, this.__type, 0, this.__painter.RGBA, this.__painter.UNSIGNED_BYTE, image);
|
|
50
|
-
return this;
|
|
51
|
-
};
|
|
52
|
-
TextureObject.prototype.useCube = function (images, width, height) {
|
|
53
|
-
linkCube(this.__painter, this.__type, 0, this.__painter.RGBA, this.__painter.UNSIGNED_BYTE, images, width, height, this.__texture);
|
|
54
|
-
return this;
|
|
55
|
-
};
|
|
56
|
-
return TextureObject;
|
|
5
|
+
var initTexture = function (painter, type, unit) {
|
|
6
|
+
var texture = painter.createTexture();
|
|
7
|
+
painter.activeTexture(painter['TEXTURE' + unit]);
|
|
8
|
+
painter.bindTexture(type, texture);
|
|
9
|
+
return texture;
|
|
10
|
+
};
|
|
11
|
+
var linkImage = function (painter, type, level, format, textureType, image) {
|
|
12
|
+
painter.texImage2D(type, level, format, format, textureType, image);
|
|
13
|
+
};
|
|
14
|
+
var linkCube = function (painter, type, level, format, textureType, images, width, height, texture) {
|
|
15
|
+
var types = [
|
|
16
|
+
painter.TEXTURE_CUBE_MAP_POSITIVE_X,
|
|
17
|
+
painter.TEXTURE_CUBE_MAP_NEGATIVE_X,
|
|
18
|
+
painter.TEXTURE_CUBE_MAP_POSITIVE_Y,
|
|
19
|
+
painter.TEXTURE_CUBE_MAP_NEGATIVE_Y,
|
|
20
|
+
painter.TEXTURE_CUBE_MAP_POSITIVE_Z,
|
|
21
|
+
painter.TEXTURE_CUBE_MAP_NEGATIVE_Z
|
|
22
|
+
];
|
|
23
|
+
var target;
|
|
24
|
+
for (var i = 0; i < types.length; i++) {
|
|
25
|
+
if (images[i]) {
|
|
26
|
+
target = types[i];
|
|
27
|
+
painter.texImage2D(target, level, format, width, height, 0, format, textureType, null);
|
|
28
|
+
painter.bindTexture(type, texture);
|
|
29
|
+
painter.texImage2D(target, level, format, format, textureType, images[i]);
|
|
30
|
+
}
|
|
31
|
+
}
|
|
32
|
+
painter.generateMipmap(type);
|
|
33
|
+
};
|
|
34
|
+
var TextureObject = (function () {
|
|
35
|
+
function TextureObject(painter, type, unit) {
|
|
36
|
+
if (unit === void 0) { unit = 0; }
|
|
37
|
+
this.__painter = painter;
|
|
38
|
+
this.__type = {
|
|
39
|
+
"2d": painter.TEXTURE_2D,
|
|
40
|
+
"cube": painter.TEXTURE_CUBE_MAP
|
|
41
|
+
}[type];
|
|
42
|
+
this.__texture = initTexture(painter, this.__type, unit);
|
|
43
|
+
painter.texParameteri(this.__type, painter.TEXTURE_MIN_FILTER, painter.NEAREST);
|
|
44
|
+
painter.texParameteri(this.__type, painter.TEXTURE_MAG_FILTER, painter.NEAREST);
|
|
45
|
+
painter.texParameteri(this.__type, painter.TEXTURE_WRAP_S, painter.CLAMP_TO_EDGE);
|
|
46
|
+
painter.texParameteri(this.__type, painter.TEXTURE_WRAP_T, painter.CLAMP_TO_EDGE);
|
|
47
|
+
}
|
|
48
|
+
TextureObject.prototype.useImage = function (image) {
|
|
49
|
+
linkImage(this.__painter, this.__type, 0, this.__painter.RGBA, this.__painter.UNSIGNED_BYTE, image);
|
|
50
|
+
return this;
|
|
51
|
+
};
|
|
52
|
+
TextureObject.prototype.useCube = function (images, width, height) {
|
|
53
|
+
linkCube(this.__painter, this.__type, 0, this.__painter.RGBA, this.__painter.UNSIGNED_BYTE, images, width, height, this.__texture);
|
|
54
|
+
return this;
|
|
55
|
+
};
|
|
56
|
+
return TextureObject;
|
|
57
57
|
}());
|
|
58
58
|
|
|
59
59
|
export { TextureObject as default };
|
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
/*!
|
|
2
|
-
* Texture of VISLite JavaScript Library v1.
|
|
2
|
+
* Texture of VISLite JavaScript Library v1.4.0-alpha.0
|
|
3
3
|
* git+https://github.com/oi-contrib/VISLite.git
|
|
4
4
|
*/
|
|
5
5
|
var _=function(){function _(_,t,e){void 0===e&&(e=0),this.__painter=_,this.__type={"2d":_.TEXTURE_2D,cube:_.TEXTURE_CUBE_MAP}[t],this.__texture=function(_,t,e){var E=_.createTexture();return _.activeTexture(_["TEXTURE"+e]),_.bindTexture(t,E),E}(_,this.__type,e),_.texParameteri(this.__type,_.TEXTURE_MIN_FILTER,_.NEAREST),_.texParameteri(this.__type,_.TEXTURE_MAG_FILTER,_.NEAREST),_.texParameteri(this.__type,_.TEXTURE_WRAP_S,_.CLAMP_TO_EDGE),_.texParameteri(this.__type,_.TEXTURE_WRAP_T,_.CLAMP_TO_EDGE)}return _.prototype.useImage=function(_){return function(_,t,e,E,T,i){_.texImage2D(t,e,E,E,T,i)}(this.__painter,this.__type,0,this.__painter.RGBA,this.__painter.UNSIGNED_BYTE,_),this},_.prototype.useCube=function(_,t,e){return function(_,t,e,E,T,i,r,n,a){for(var u,p=[_.TEXTURE_CUBE_MAP_POSITIVE_X,_.TEXTURE_CUBE_MAP_NEGATIVE_X,_.TEXTURE_CUBE_MAP_POSITIVE_Y,_.TEXTURE_CUBE_MAP_NEGATIVE_Y,_.TEXTURE_CUBE_MAP_POSITIVE_Z,_.TEXTURE_CUBE_MAP_NEGATIVE_Z],s=0;s<p.length;s++)i[s]&&(u=p[s],_.texImage2D(u,e,E,r,n,0,E,T,null),_.bindTexture(t,a),_.texImage2D(u,e,E,E,T,i[s]));_.generateMipmap(t)}(this.__painter,this.__type,0,this.__painter.RGBA,this.__painter.UNSIGNED_BYTE,_,t,e,this.__texture),this},_}();export{_ as default};
|