vislite 1.12.0 → 1.12.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/AUTHORS.txt +6 -6
- package/CHANGELOG +408 -403
- package/LICENSE +20 -20
- package/README-en.md +245 -245
- package/README.md +245 -245
- package/bin/formatArgv.js +30 -30
- package/bin/help.js +17 -17
- package/bin/run +21 -21
- package/bin/skills.js +26 -26
- package/lib/BarLayout/index.es.js +348 -348
- package/lib/Buffer/index.es.js +34 -34
- package/lib/Canvas/index.es.js +804 -804
- package/lib/Cardinal/index.es.js +89 -89
- package/lib/Eoap/index.es.js +32 -32
- package/lib/Hermite/index.es.js +34 -34
- package/lib/MapCoordinate/index.es.js +199 -199
- package/lib/Matrix4/index.es.js +123 -123
- package/lib/Mercator/index.es.js +18 -18
- package/lib/PieLayout/index.es.js +115 -115
- package/lib/RawCanvas/index.es.js +736 -736
- package/lib/SVG/index.es.js +626 -626
- package/lib/Shader/index.es.js +34 -34
- package/lib/Texture/index.es.js +52 -52
- package/lib/TreeLayout/index.es.js +301 -301
- package/lib/animation/index.es.js +2 -2
- package/lib/assemble/index.es.js +19 -19
- package/lib/getLoopColors/index.es.js +34 -34
- package/lib/getWebGLContext/index.es.js +61 -61
- package/lib/index.umd.js +2797 -2797
- package/lib/index.umd.min.js +1 -1
- package/lib/initOption/index.es.js +5 -5
- package/lib/mergeOption/index.es.js +34 -34
- package/lib/move/index.es.js +6 -6
- package/lib/rotate/index.es.js +6 -6
- package/lib/ruler/index.es.js +136 -136
- package/lib/scale/index.es.js +5 -5
- package/minialipay/ui-canvas/drawImage.js +35 -35
- package/minialipay/ui-canvas/index.acss +4 -4
- package/minialipay/ui-canvas/index.axml +3 -3
- package/minialipay/ui-canvas/index.d.ts +1 -1
- package/minialipay/ui-canvas/index.js +100 -100
- package/minialipay/ui-canvas/index.json +6 -6
- package/miniprogram/ui-canvas/drawImage.js +35 -35
- package/miniprogram/ui-canvas/index.js +125 -125
- package/miniprogram/ui-canvas/index.json +4 -4
- package/miniprogram/ui-canvas/index.wxml +4 -4
- package/miniprogram/ui-canvas/index.wxss +5 -5
- package/package/BarLayout/index.ts +2 -2
- package/package/Buffer/index.ts +2 -2
- package/package/Canvas/index.ts +2 -2
- package/package/Cardinal/index.ts +2 -2
- package/package/Eoap/index.ts +2 -2
- package/package/Hermite/index.ts +2 -2
- package/package/MapCoordinate/index.ts +2 -2
- package/package/Matrix4/index.ts +2 -2
- package/package/Mercator/index.ts +2 -2
- package/package/PieLayout/index.ts +2 -2
- package/package/RawCanvas/index.ts +2 -2
- package/package/SVG/index.ts +2 -2
- package/package/Shader/index.ts +2 -2
- package/package/Texture/index.ts +2 -2
- package/package/TreeLayout/index.ts +2 -2
- package/package/animation/index.ts +5 -5
- package/package/assemble/index.ts +2 -2
- package/package/getLoopColors/index.ts +2 -2
- package/package/getWebGLContext/index.ts +40 -40
- package/package/index.ts +84 -84
- package/package/initOption/index.ts +2 -2
- package/package/mergeOption/index.ts +2 -2
- package/package/move/index.ts +2 -2
- package/package/rotate/index.ts +2 -2
- package/package/ruler/index.ts +2 -2
- package/package/scale/index.ts +2 -2
- package/package/throttle/index.ts +2 -2
- package/package.json +79 -79
- package/skills/vislite-lib/BarLayout.md +117 -117
- package/skills/vislite-lib/Canvas.md +183 -183
- package/skills/vislite-lib/Interpolation.md +129 -129
- package/skills/vislite-lib/Matrix.md +174 -174
- package/skills/vislite-lib/PieLayout.md +131 -131
- package/skills/vislite-lib/Projections.md +158 -158
- package/skills/vislite-lib/SKILL.md +179 -179
- package/skills/vislite-lib/SVG.md +137 -137
- package/skills/vislite-lib/TreeLayout.md +176 -176
- package/skills/vislite-lib/Utilities.md +261 -261
- package/skills/vislite-lib/WebGL.md +106 -106
- package/skills/vislite-lib/minialipay/ui-canvas.md +95 -95
- package/skills/vislite-lib/miniprogram/ui-canvas.md +98 -98
- package/skills/vislite-lib/uniapp/ui-canvas.md +113 -113
- package/src/Canvas.ts +89 -89
- package/src/Eoap.ts +66 -66
- package/src/Matrix4/index.ts +84 -84
- package/src/Matrix4/move.ts +12 -12
- package/src/Matrix4/rotate.ts +15 -15
- package/src/Matrix4/scale.ts +11 -11
- package/src/Matrix4/transform.ts +64 -64
- package/src/Mercator.ts +27 -27
- package/src/SVG.ts +86 -86
- package/src/common/assemble.ts +30 -30
- package/src/common/canvas/arc.ts +51 -51
- package/src/common/canvas/config.ts +176 -176
- package/src/common/canvas/default.ts +64 -64
- package/src/common/canvas/gradient.ts +31 -31
- package/src/common/canvas/index.ts +189 -189
- package/src/common/canvas/painter.ts +475 -475
- package/src/common/canvas/texts.ts +18 -18
- package/src/common/map/getBoundary.ts +15 -15
- package/src/common/map/tool.ts +29 -29
- package/src/common/option.ts +31 -31
- package/src/common/setStyle.ts +5 -5
- package/src/common/svg/config.ts +213 -213
- package/src/common/svg/default.ts +29 -29
- package/src/common/svg/gradient.ts +53 -53
- package/src/common/svg/index.ts +420 -420
- package/src/common/svg/tool.ts +51 -51
- package/src/common/tree/index.ts +25 -25
- package/src/common/tree/toInnerTree.ts +61 -61
- package/src/common/tree/toPlainTree.ts +135 -135
- package/src/common/type.ts +26 -26
- package/src/common/webgl/buffer.ts +79 -79
- package/src/common/webgl/getWebGLContext.ts +45 -45
- package/src/common/webgl/shader.ts +75 -75
- package/src/common/webgl/texture.ts +98 -98
- package/src/coordinate/MapCoordinate.ts +80 -80
- package/src/getLoopColors.ts +42 -42
- package/src/interpolation/Cardinal.ts +110 -110
- package/src/interpolation/Hermite.ts +65 -65
- package/src/layout/BarLayout.ts +249 -249
- package/src/layout/PieLayout.ts +146 -146
- package/src/layout/TreeLayout.ts +200 -200
- package/src/move.ts +7 -7
- package/src/rotate.ts +7 -7
- package/src/ruler.ts +209 -209
- package/src/scale.ts +6 -6
- package/types/Bar.d.ts +91 -91
- package/types/BarConfig.d.ts +4 -4
- package/types/BarLayout.d.ts +48 -48
- package/types/BarOption.d.ts +31 -31
- package/types/Buffer.d.ts +30 -30
- package/types/Canvas.d.ts +379 -379
- package/types/CanvasConfig.d.ts +61 -61
- package/types/CanvasOption.d.ts +13 -13
- package/types/CanvasOpts.d.ts +9 -9
- package/types/Cardinal.d.ts +20 -20
- package/types/Gradient.d.ts +20 -20
- package/types/Hermite.d.ts +25 -25
- package/types/Map.d.ts +9 -9
- package/types/MapConfig.d.ts +27 -27
- package/types/MapCoordinate.d.ts +22 -22
- package/types/Matrix4.d.ts +79 -79
- package/types/Pie.d.ts +73 -73
- package/types/PieConfig.d.ts +26 -26
- package/types/PieLayout.d.ts +40 -40
- package/types/PieOption.d.ts +21 -21
- package/types/SVG.d.ts +282 -282
- package/types/SVGConfig.d.ts +54 -54
- package/types/Shader.d.ts +22 -22
- package/types/Texture.d.ts +22 -22
- package/types/Tree.d.ts +74 -74
- package/types/TreeConfig.d.ts +52 -52
- package/types/TreeLayout.d.ts +71 -71
- package/types/TreeOption.d.ts +48 -48
- package/types/animation.d.ts +26 -26
- package/types/assemble.d.ts +14 -14
- package/types/getLoopColors.d.ts +13 -13
- package/types/getWebGLContext.d.ts +7 -7
- package/types/index.d.ts +220 -220
- package/types/module.d.ts +110 -110
- package/types/move.d.ts +15 -15
- package/types/option.d.ts +12 -12
- package/types/painterConfig.d.ts +14 -14
- package/types/rotate.d.ts +15 -15
- package/types/ruler.d.ts +24 -24
- package/types/scale.d.ts +15 -15
- package/types/throttle.d.ts +6 -6
- package/types/ui-canvas.d.ts +4 -4
- package/types/uni-canvas.d.ts +3 -3
- package/uni-app/drawImage.js +19 -19
- package/uni-app/ui-canvas.vue +295 -295
package/lib/Cardinal/index.es.js
CHANGED
|
@@ -1,94 +1,94 @@
|
|
|
1
|
-
var Hermite = (function () {
|
|
2
|
-
function Hermite(u) {
|
|
3
|
-
if (u === void 0) { u = 0.5; }
|
|
4
|
-
this.name = 'Hermite';
|
|
5
|
-
this.__u = u;
|
|
6
|
-
}
|
|
7
|
-
Hermite.prototype.setP = function (x1, y1, x2, y2, s1, s2) {
|
|
8
|
-
if (x1 < x2) {
|
|
9
|
-
this.__a = x1;
|
|
10
|
-
this.__b = x2;
|
|
11
|
-
var p3 = this.__u * s1, p4 = this.__u * s2;
|
|
12
|
-
y1 /= (x2 - x1);
|
|
13
|
-
y2 /= (x2 - x1);
|
|
14
|
-
this.__MR = [
|
|
15
|
-
2 * y1 - 2 * y2 + p3 + p4,
|
|
16
|
-
3 * y2 - 3 * y1 - 2 * p3 - p4,
|
|
17
|
-
p3,
|
|
18
|
-
y1
|
|
19
|
-
];
|
|
20
|
-
}
|
|
21
|
-
else
|
|
22
|
-
throw new Error('The point x-position should be increamented!');
|
|
23
|
-
return this;
|
|
24
|
-
};
|
|
25
|
-
Hermite.prototype.use = function (x) {
|
|
26
|
-
if (this.__MR) {
|
|
27
|
-
var sx = (x - this.__a) / (this.__b - this.__a), sx2 = sx * sx, sx3 = sx * sx2;
|
|
28
|
-
var sResult = sx3 * this.__MR[0] + sx2 * this.__MR[1] + sx * this.__MR[2] + this.__MR[3];
|
|
29
|
-
return sResult * (this.__b - this.__a);
|
|
30
|
-
}
|
|
31
|
-
else
|
|
32
|
-
throw new Error('You shoud first set the position!');
|
|
33
|
-
};
|
|
34
|
-
return Hermite;
|
|
1
|
+
var Hermite = (function () {
|
|
2
|
+
function Hermite(u) {
|
|
3
|
+
if (u === void 0) { u = 0.5; }
|
|
4
|
+
this.name = 'Hermite';
|
|
5
|
+
this.__u = u;
|
|
6
|
+
}
|
|
7
|
+
Hermite.prototype.setP = function (x1, y1, x2, y2, s1, s2) {
|
|
8
|
+
if (x1 < x2) {
|
|
9
|
+
this.__a = x1;
|
|
10
|
+
this.__b = x2;
|
|
11
|
+
var p3 = this.__u * s1, p4 = this.__u * s2;
|
|
12
|
+
y1 /= (x2 - x1);
|
|
13
|
+
y2 /= (x2 - x1);
|
|
14
|
+
this.__MR = [
|
|
15
|
+
2 * y1 - 2 * y2 + p3 + p4,
|
|
16
|
+
3 * y2 - 3 * y1 - 2 * p3 - p4,
|
|
17
|
+
p3,
|
|
18
|
+
y1
|
|
19
|
+
];
|
|
20
|
+
}
|
|
21
|
+
else
|
|
22
|
+
throw new Error('The point x-position should be increamented!');
|
|
23
|
+
return this;
|
|
24
|
+
};
|
|
25
|
+
Hermite.prototype.use = function (x) {
|
|
26
|
+
if (this.__MR) {
|
|
27
|
+
var sx = (x - this.__a) / (this.__b - this.__a), sx2 = sx * sx, sx3 = sx * sx2;
|
|
28
|
+
var sResult = sx3 * this.__MR[0] + sx2 * this.__MR[1] + sx * this.__MR[2] + this.__MR[3];
|
|
29
|
+
return sResult * (this.__b - this.__a);
|
|
30
|
+
}
|
|
31
|
+
else
|
|
32
|
+
throw new Error('You shoud first set the position!');
|
|
33
|
+
};
|
|
34
|
+
return Hermite;
|
|
35
35
|
}());
|
|
36
36
|
|
|
37
|
-
var Cardinal = (function () {
|
|
38
|
-
function Cardinal(t) {
|
|
39
|
-
if (t === void 0) { t = 0; }
|
|
40
|
-
this.name = 'Cardinal';
|
|
41
|
-
this.__t = t;
|
|
42
|
-
}
|
|
43
|
-
Cardinal.prototype.setP = function (points) {
|
|
44
|
-
this.__HS = {
|
|
45
|
-
"x": [],
|
|
46
|
-
"h": []
|
|
47
|
-
};
|
|
48
|
-
var flag, slope = (points[1][1] - points[0][1]) / (points[1][0] - points[0][0]), temp;
|
|
49
|
-
this.__HS.x[0] = points[0][0];
|
|
50
|
-
for (flag = 1; flag < points.length; flag++) {
|
|
51
|
-
if (points[flag][0] <= points[flag - 1][0])
|
|
52
|
-
throw new Error('The point position should be increamented!');
|
|
53
|
-
this.__HS.x[flag] = points[flag][0];
|
|
54
|
-
if (flag < points.length - 1) {
|
|
55
|
-
if ((points[flag + 1][1] > points[flag][1] && points[flag - 1][1] > points[flag][1]) ||
|
|
56
|
-
(points[flag + 1][1] < points[flag][1] && points[flag - 1][1] < points[flag][1]) ||
|
|
57
|
-
points[flag + 1][1] == points[flag][1] ||
|
|
58
|
-
points[flag - 1][1] == points[flag][1]) {
|
|
59
|
-
temp = 0;
|
|
60
|
-
}
|
|
61
|
-
else {
|
|
62
|
-
temp = (points[flag + 1][1] - points[flag - 1][1]) / (points[flag + 1][0] - points[flag - 1][0]);
|
|
63
|
-
}
|
|
64
|
-
}
|
|
65
|
-
else {
|
|
66
|
-
temp = (points[flag][1] - points[flag - 1][1]) / (points[flag][0] - points[flag - 1][0]);
|
|
67
|
-
}
|
|
68
|
-
this.__HS.h[flag - 1] = new Hermite((1 - this.__t) * 0.5).setP(points[flag - 1][0], points[flag - 1][1], points[flag][0], points[flag][1], slope, temp);
|
|
69
|
-
slope = temp;
|
|
70
|
-
}
|
|
71
|
-
return this;
|
|
72
|
-
};
|
|
73
|
-
Cardinal.prototype.use = function (x) {
|
|
74
|
-
if (this.__HS) {
|
|
75
|
-
this.__i = -1;
|
|
76
|
-
while (this.__i + 1 < this.__HS.x.length && (x > this.__HS.x[this.__i + 1] || (this.__i == -1 && x >= this.__HS.x[this.__i + 1]))) {
|
|
77
|
-
this.__i += 1;
|
|
78
|
-
}
|
|
79
|
-
if (this.__i < 0) {
|
|
80
|
-
return this.__HS.h[0].use(this.__HS.x[0]);
|
|
81
|
-
}
|
|
82
|
-
else if (this.__i >= this.__HS.h.length) {
|
|
83
|
-
return this.__HS.h[this.__HS.h.length - 1].use(this.__HS.x[this.__HS.x.length - 1]);
|
|
84
|
-
}
|
|
85
|
-
return this.__HS.h[this.__i].use(x);
|
|
86
|
-
}
|
|
87
|
-
else {
|
|
88
|
-
throw new Error('You shoud first set the position!');
|
|
89
|
-
}
|
|
90
|
-
};
|
|
91
|
-
return Cardinal;
|
|
37
|
+
var Cardinal = (function () {
|
|
38
|
+
function Cardinal(t) {
|
|
39
|
+
if (t === void 0) { t = 0; }
|
|
40
|
+
this.name = 'Cardinal';
|
|
41
|
+
this.__t = t;
|
|
42
|
+
}
|
|
43
|
+
Cardinal.prototype.setP = function (points) {
|
|
44
|
+
this.__HS = {
|
|
45
|
+
"x": [],
|
|
46
|
+
"h": []
|
|
47
|
+
};
|
|
48
|
+
var flag, slope = (points[1][1] - points[0][1]) / (points[1][0] - points[0][0]), temp;
|
|
49
|
+
this.__HS.x[0] = points[0][0];
|
|
50
|
+
for (flag = 1; flag < points.length; flag++) {
|
|
51
|
+
if (points[flag][0] <= points[flag - 1][0])
|
|
52
|
+
throw new Error('The point position should be increamented!');
|
|
53
|
+
this.__HS.x[flag] = points[flag][0];
|
|
54
|
+
if (flag < points.length - 1) {
|
|
55
|
+
if ((points[flag + 1][1] > points[flag][1] && points[flag - 1][1] > points[flag][1]) ||
|
|
56
|
+
(points[flag + 1][1] < points[flag][1] && points[flag - 1][1] < points[flag][1]) ||
|
|
57
|
+
points[flag + 1][1] == points[flag][1] ||
|
|
58
|
+
points[flag - 1][1] == points[flag][1]) {
|
|
59
|
+
temp = 0;
|
|
60
|
+
}
|
|
61
|
+
else {
|
|
62
|
+
temp = (points[flag + 1][1] - points[flag - 1][1]) / (points[flag + 1][0] - points[flag - 1][0]);
|
|
63
|
+
}
|
|
64
|
+
}
|
|
65
|
+
else {
|
|
66
|
+
temp = (points[flag][1] - points[flag - 1][1]) / (points[flag][0] - points[flag - 1][0]);
|
|
67
|
+
}
|
|
68
|
+
this.__HS.h[flag - 1] = new Hermite((1 - this.__t) * 0.5).setP(points[flag - 1][0], points[flag - 1][1], points[flag][0], points[flag][1], slope, temp);
|
|
69
|
+
slope = temp;
|
|
70
|
+
}
|
|
71
|
+
return this;
|
|
72
|
+
};
|
|
73
|
+
Cardinal.prototype.use = function (x) {
|
|
74
|
+
if (this.__HS) {
|
|
75
|
+
this.__i = -1;
|
|
76
|
+
while (this.__i + 1 < this.__HS.x.length && (x > this.__HS.x[this.__i + 1] || (this.__i == -1 && x >= this.__HS.x[this.__i + 1]))) {
|
|
77
|
+
this.__i += 1;
|
|
78
|
+
}
|
|
79
|
+
if (this.__i < 0) {
|
|
80
|
+
return this.__HS.h[0].use(this.__HS.x[0]);
|
|
81
|
+
}
|
|
82
|
+
else if (this.__i >= this.__HS.h.length) {
|
|
83
|
+
return this.__HS.h[this.__HS.h.length - 1].use(this.__HS.x[this.__HS.x.length - 1]);
|
|
84
|
+
}
|
|
85
|
+
return this.__HS.h[this.__i].use(x);
|
|
86
|
+
}
|
|
87
|
+
else {
|
|
88
|
+
throw new Error('You shoud first set the position!');
|
|
89
|
+
}
|
|
90
|
+
};
|
|
91
|
+
return Cardinal;
|
|
92
92
|
}());
|
|
93
93
|
|
|
94
94
|
export { Cardinal as default };
|
package/lib/Eoap/index.es.js
CHANGED
|
@@ -1,35 +1,35 @@
|
|
|
1
|
-
var rotateX = function (deg, x, y, z) {
|
|
2
|
-
var cos = Math.cos(deg), sin = Math.sin(deg);
|
|
3
|
-
return [x, y * cos - z * sin, y * sin + z * cos];
|
|
4
|
-
};
|
|
5
|
-
var rotateY = function (deg, x, y, z) {
|
|
6
|
-
var cos = Math.cos(deg), sin = Math.sin(deg);
|
|
7
|
-
return [z * sin + x * cos, y, z * cos - x * sin];
|
|
8
|
-
};
|
|
9
|
-
var rotateZ = function (deg, x, y, z) {
|
|
10
|
-
var cos = Math.cos(deg), sin = Math.sin(deg);
|
|
11
|
-
return [x * cos - y * sin, x * sin + y * cos, z];
|
|
12
|
-
};
|
|
13
|
-
var Eoap = (function () {
|
|
14
|
-
function Eoap(scale, center) {
|
|
15
|
-
if (scale === void 0) { scale = 7; }
|
|
16
|
-
if (center === void 0) { center = [107, 36]; }
|
|
17
|
-
this.name = 'Eoap';
|
|
18
|
-
this.__scale = scale;
|
|
19
|
-
this.__center = center;
|
|
20
|
-
}
|
|
21
|
-
Eoap.prototype.use = function (λ, φ) {
|
|
22
|
-
var p = rotateY((360 - φ) / 180 * Math.PI, 100 * this.__scale, 0, 0);
|
|
23
|
-
p = rotateZ(λ / 180 * Math.PI, p[0], p[1], p[2]);
|
|
24
|
-
p = rotateZ((90 - this.__center[0]) / 180 * Math.PI, p[0], p[1], p[2]);
|
|
25
|
-
p = rotateX((90 - this.__center[1]) / 180 * Math.PI, p[0], p[1], p[2]);
|
|
26
|
-
return [
|
|
27
|
-
-p[0],
|
|
28
|
-
p[1],
|
|
29
|
-
p[2]
|
|
30
|
-
];
|
|
31
|
-
};
|
|
32
|
-
return Eoap;
|
|
1
|
+
var rotateX = function (deg, x, y, z) {
|
|
2
|
+
var cos = Math.cos(deg), sin = Math.sin(deg);
|
|
3
|
+
return [x, y * cos - z * sin, y * sin + z * cos];
|
|
4
|
+
};
|
|
5
|
+
var rotateY = function (deg, x, y, z) {
|
|
6
|
+
var cos = Math.cos(deg), sin = Math.sin(deg);
|
|
7
|
+
return [z * sin + x * cos, y, z * cos - x * sin];
|
|
8
|
+
};
|
|
9
|
+
var rotateZ = function (deg, x, y, z) {
|
|
10
|
+
var cos = Math.cos(deg), sin = Math.sin(deg);
|
|
11
|
+
return [x * cos - y * sin, x * sin + y * cos, z];
|
|
12
|
+
};
|
|
13
|
+
var Eoap = (function () {
|
|
14
|
+
function Eoap(scale, center) {
|
|
15
|
+
if (scale === void 0) { scale = 7; }
|
|
16
|
+
if (center === void 0) { center = [107, 36]; }
|
|
17
|
+
this.name = 'Eoap';
|
|
18
|
+
this.__scale = scale;
|
|
19
|
+
this.__center = center;
|
|
20
|
+
}
|
|
21
|
+
Eoap.prototype.use = function (λ, φ) {
|
|
22
|
+
var p = rotateY((360 - φ) / 180 * Math.PI, 100 * this.__scale, 0, 0);
|
|
23
|
+
p = rotateZ(λ / 180 * Math.PI, p[0], p[1], p[2]);
|
|
24
|
+
p = rotateZ((90 - this.__center[0]) / 180 * Math.PI, p[0], p[1], p[2]);
|
|
25
|
+
p = rotateX((90 - this.__center[1]) / 180 * Math.PI, p[0], p[1], p[2]);
|
|
26
|
+
return [
|
|
27
|
+
-p[0],
|
|
28
|
+
p[1],
|
|
29
|
+
p[2]
|
|
30
|
+
];
|
|
31
|
+
};
|
|
32
|
+
return Eoap;
|
|
33
33
|
}());
|
|
34
34
|
|
|
35
35
|
export { Eoap as default };
|
package/lib/Hermite/index.es.js
CHANGED
|
@@ -1,37 +1,37 @@
|
|
|
1
|
-
var Hermite = (function () {
|
|
2
|
-
function Hermite(u) {
|
|
3
|
-
if (u === void 0) { u = 0.5; }
|
|
4
|
-
this.name = 'Hermite';
|
|
5
|
-
this.__u = u;
|
|
6
|
-
}
|
|
7
|
-
Hermite.prototype.setP = function (x1, y1, x2, y2, s1, s2) {
|
|
8
|
-
if (x1 < x2) {
|
|
9
|
-
this.__a = x1;
|
|
10
|
-
this.__b = x2;
|
|
11
|
-
var p3 = this.__u * s1, p4 = this.__u * s2;
|
|
12
|
-
y1 /= (x2 - x1);
|
|
13
|
-
y2 /= (x2 - x1);
|
|
14
|
-
this.__MR = [
|
|
15
|
-
2 * y1 - 2 * y2 + p3 + p4,
|
|
16
|
-
3 * y2 - 3 * y1 - 2 * p3 - p4,
|
|
17
|
-
p3,
|
|
18
|
-
y1
|
|
19
|
-
];
|
|
20
|
-
}
|
|
21
|
-
else
|
|
22
|
-
throw new Error('The point x-position should be increamented!');
|
|
23
|
-
return this;
|
|
24
|
-
};
|
|
25
|
-
Hermite.prototype.use = function (x) {
|
|
26
|
-
if (this.__MR) {
|
|
27
|
-
var sx = (x - this.__a) / (this.__b - this.__a), sx2 = sx * sx, sx3 = sx * sx2;
|
|
28
|
-
var sResult = sx3 * this.__MR[0] + sx2 * this.__MR[1] + sx * this.__MR[2] + this.__MR[3];
|
|
29
|
-
return sResult * (this.__b - this.__a);
|
|
30
|
-
}
|
|
31
|
-
else
|
|
32
|
-
throw new Error('You shoud first set the position!');
|
|
33
|
-
};
|
|
34
|
-
return Hermite;
|
|
1
|
+
var Hermite = (function () {
|
|
2
|
+
function Hermite(u) {
|
|
3
|
+
if (u === void 0) { u = 0.5; }
|
|
4
|
+
this.name = 'Hermite';
|
|
5
|
+
this.__u = u;
|
|
6
|
+
}
|
|
7
|
+
Hermite.prototype.setP = function (x1, y1, x2, y2, s1, s2) {
|
|
8
|
+
if (x1 < x2) {
|
|
9
|
+
this.__a = x1;
|
|
10
|
+
this.__b = x2;
|
|
11
|
+
var p3 = this.__u * s1, p4 = this.__u * s2;
|
|
12
|
+
y1 /= (x2 - x1);
|
|
13
|
+
y2 /= (x2 - x1);
|
|
14
|
+
this.__MR = [
|
|
15
|
+
2 * y1 - 2 * y2 + p3 + p4,
|
|
16
|
+
3 * y2 - 3 * y1 - 2 * p3 - p4,
|
|
17
|
+
p3,
|
|
18
|
+
y1
|
|
19
|
+
];
|
|
20
|
+
}
|
|
21
|
+
else
|
|
22
|
+
throw new Error('The point x-position should be increamented!');
|
|
23
|
+
return this;
|
|
24
|
+
};
|
|
25
|
+
Hermite.prototype.use = function (x) {
|
|
26
|
+
if (this.__MR) {
|
|
27
|
+
var sx = (x - this.__a) / (this.__b - this.__a), sx2 = sx * sx, sx3 = sx * sx2;
|
|
28
|
+
var sResult = sx3 * this.__MR[0] + sx2 * this.__MR[1] + sx * this.__MR[2] + this.__MR[3];
|
|
29
|
+
return sResult * (this.__b - this.__a);
|
|
30
|
+
}
|
|
31
|
+
else
|
|
32
|
+
throw new Error('You shoud first set the position!');
|
|
33
|
+
};
|
|
34
|
+
return Hermite;
|
|
35
35
|
}());
|
|
36
36
|
|
|
37
37
|
export { Hermite as default };
|