vislite 0.8.0-alpha.0 → 0.8.0

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Files changed (61) hide show
  1. package/CHANGELOG +3 -1
  2. package/lib/Buffer/index.umd.js +2 -2
  3. package/lib/Buffer/index.umd.min.js +2 -2
  4. package/lib/Canvas/index.umd.js +2 -2
  5. package/lib/Canvas/index.umd.min.js +2 -2
  6. package/lib/Cardinal/index.umd.js +2 -2
  7. package/lib/Cardinal/index.umd.min.js +2 -2
  8. package/lib/Eoap/index.umd.js +2 -2
  9. package/lib/Eoap/index.umd.min.js +2 -2
  10. package/lib/Geometry/index.umd.js +36 -2
  11. package/lib/Geometry/index.umd.min.js +3 -3
  12. package/lib/Hermite/index.umd.js +2 -2
  13. package/lib/Hermite/index.umd.min.js +2 -2
  14. package/lib/Matrix4/index.umd.js +2 -2
  15. package/lib/Matrix4/index.umd.min.js +2 -2
  16. package/lib/Mercator/index.umd.js +2 -2
  17. package/lib/Mercator/index.umd.min.js +2 -2
  18. package/lib/OralCanvas/index.es.js +2 -2
  19. package/lib/OralCanvas/index.es.min.js +2 -2
  20. package/lib/OralWebGL/index.es.js +2 -2
  21. package/lib/OralWebGL/index.es.min.js +2 -2
  22. package/lib/SVG/index.umd.js +2 -2
  23. package/lib/SVG/index.umd.min.js +2 -2
  24. package/lib/Shader/index.umd.js +2 -2
  25. package/lib/Shader/index.umd.min.js +2 -2
  26. package/lib/Texture/index.umd.js +2 -2
  27. package/lib/Texture/index.umd.min.js +2 -2
  28. package/lib/TreeLayout/index.umd.js +2 -2
  29. package/lib/TreeLayout/index.umd.min.js +2 -2
  30. package/lib/WebGL/index.umd.js +2 -2
  31. package/lib/WebGL/index.umd.min.js +2 -2
  32. package/lib/animation/index.umd.js +2 -2
  33. package/lib/animation/index.umd.min.js +2 -2
  34. package/lib/formatColor/index.umd.js +2 -2
  35. package/lib/formatColor/index.umd.min.js +2 -2
  36. package/lib/getLoopColors/index.umd.js +2 -2
  37. package/lib/getLoopColors/index.umd.min.js +2 -2
  38. package/lib/getWebGLContext/index.umd.js +2 -2
  39. package/lib/getWebGLContext/index.umd.min.js +2 -2
  40. package/lib/index.umd.js +36 -2
  41. package/lib/index.umd.min.js +3 -3
  42. package/lib/move/index.umd.js +2 -2
  43. package/lib/move/index.umd.min.js +2 -2
  44. package/lib/resizeObserver/index.umd.js +2 -2
  45. package/lib/resizeObserver/index.umd.min.js +2 -2
  46. package/lib/rotate/index.umd.js +2 -2
  47. package/lib/rotate/index.umd.min.js +2 -2
  48. package/lib/ruler/index.umd.js +2 -2
  49. package/lib/ruler/index.umd.min.js +2 -2
  50. package/lib/scale/index.umd.js +2 -2
  51. package/lib/scale/index.umd.min.js +2 -2
  52. package/lib/throttle/index.umd.js +2 -2
  53. package/lib/throttle/index.umd.min.js +2 -2
  54. package/lib/viewHandler/index.umd.js +2 -2
  55. package/lib/viewHandler/index.umd.min.js +2 -2
  56. package/package.json +2 -2
  57. package/src/Canvas.ts +2 -2
  58. package/src/Geometry.ts +22 -1
  59. package/src/common/canvas/painter.ts +2 -1
  60. package/src/common/geometry/tool/triangles.ts +24 -0
  61. package/types/ui-canvas.d.ts +5 -0
@@ -65,6 +65,7 @@ class Painter {
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  }
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+ // eslint-disable-next-line @typescript-eslint/no-unused-vars
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  constructor(canvas: HTMLCanvasElement, opts: CanvasOptsType = {}, region?: Painter, isPainter = false, scaleSize = 1) {
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  this.painter = canvas.getContext("2d", opts) as CanvasRenderingContext2D
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  this.__region = region
@@ -428,7 +429,7 @@ class Painter {
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  if (this.__isPainter && this.__onlyRegion) return this
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  if (typeof img == 'string' && !isUniapp) {
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- let imgInstance = new Image()
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+ const imgInstance = new Image()
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  imgInstance.onload = () => {
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  this.painter.drawImage(imgInstance, x, y, w, h)
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  resolve({})
@@ -0,0 +1,24 @@
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+ /**
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+ * 方向:ab x ac
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+ * @param normal 是否需要法向量
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+ * @param points [a1, b1, c1, a2, b2, c2, ...]
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+ * @returns 完整的点数据
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+ */
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+ export default function (normal: boolean, points: Array<number>) {
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+ if (normal) {
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+ const _points = []
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+ for (let i = 0; i < points.length; i += 9) {
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+ const ab = [points[i + 3] - points[i], points[i + 4] - points[i + 1], points[i + 5] - points[i + 2]]
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+ const ac = [points[i + 6] - points[i], points[i + 7] - points[i + 1], points[i + 8] - points[i + 2]]
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+ const normalVector = [ab[1] * ac[2] - ac[1] * ab[2], ab[2] * ac[0] - ab[0] * ac[2], ab[0] * ac[1] - ab[1] * ac[2]]
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+ _points.push(
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+ points[i], points[i + 1], points[i + 2], ...normalVector,
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+ points[i + 3], points[i + 4], points[i + 5], ...normalVector,
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+ points[i + 6], points[i + 7], points[i + 8], ...normalVector,
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+ )
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+ }
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+ return _points
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+ } else {
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+ return points
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+ }
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+ }
@@ -0,0 +1,5 @@
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+ import CanvasType from "./Canvas"
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+
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+ export default interface UiCanvasType {
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+ fetch(): Promise<CanvasType>
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+ }