vislite 0.8.0-alpha.0 → 0.8.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (61) hide show
  1. package/CHANGELOG +3 -1
  2. package/lib/Buffer/index.umd.js +2 -2
  3. package/lib/Buffer/index.umd.min.js +2 -2
  4. package/lib/Canvas/index.umd.js +2 -2
  5. package/lib/Canvas/index.umd.min.js +2 -2
  6. package/lib/Cardinal/index.umd.js +2 -2
  7. package/lib/Cardinal/index.umd.min.js +2 -2
  8. package/lib/Eoap/index.umd.js +2 -2
  9. package/lib/Eoap/index.umd.min.js +2 -2
  10. package/lib/Geometry/index.umd.js +36 -2
  11. package/lib/Geometry/index.umd.min.js +3 -3
  12. package/lib/Hermite/index.umd.js +2 -2
  13. package/lib/Hermite/index.umd.min.js +2 -2
  14. package/lib/Matrix4/index.umd.js +2 -2
  15. package/lib/Matrix4/index.umd.min.js +2 -2
  16. package/lib/Mercator/index.umd.js +2 -2
  17. package/lib/Mercator/index.umd.min.js +2 -2
  18. package/lib/OralCanvas/index.es.js +2 -2
  19. package/lib/OralCanvas/index.es.min.js +2 -2
  20. package/lib/OralWebGL/index.es.js +2 -2
  21. package/lib/OralWebGL/index.es.min.js +2 -2
  22. package/lib/SVG/index.umd.js +2 -2
  23. package/lib/SVG/index.umd.min.js +2 -2
  24. package/lib/Shader/index.umd.js +2 -2
  25. package/lib/Shader/index.umd.min.js +2 -2
  26. package/lib/Texture/index.umd.js +2 -2
  27. package/lib/Texture/index.umd.min.js +2 -2
  28. package/lib/TreeLayout/index.umd.js +2 -2
  29. package/lib/TreeLayout/index.umd.min.js +2 -2
  30. package/lib/WebGL/index.umd.js +2 -2
  31. package/lib/WebGL/index.umd.min.js +2 -2
  32. package/lib/animation/index.umd.js +2 -2
  33. package/lib/animation/index.umd.min.js +2 -2
  34. package/lib/formatColor/index.umd.js +2 -2
  35. package/lib/formatColor/index.umd.min.js +2 -2
  36. package/lib/getLoopColors/index.umd.js +2 -2
  37. package/lib/getLoopColors/index.umd.min.js +2 -2
  38. package/lib/getWebGLContext/index.umd.js +2 -2
  39. package/lib/getWebGLContext/index.umd.min.js +2 -2
  40. package/lib/index.umd.js +36 -2
  41. package/lib/index.umd.min.js +3 -3
  42. package/lib/move/index.umd.js +2 -2
  43. package/lib/move/index.umd.min.js +2 -2
  44. package/lib/resizeObserver/index.umd.js +2 -2
  45. package/lib/resizeObserver/index.umd.min.js +2 -2
  46. package/lib/rotate/index.umd.js +2 -2
  47. package/lib/rotate/index.umd.min.js +2 -2
  48. package/lib/ruler/index.umd.js +2 -2
  49. package/lib/ruler/index.umd.min.js +2 -2
  50. package/lib/scale/index.umd.js +2 -2
  51. package/lib/scale/index.umd.min.js +2 -2
  52. package/lib/throttle/index.umd.js +2 -2
  53. package/lib/throttle/index.umd.min.js +2 -2
  54. package/lib/viewHandler/index.umd.js +2 -2
  55. package/lib/viewHandler/index.umd.min.js +2 -2
  56. package/package.json +2 -2
  57. package/src/Canvas.ts +2 -2
  58. package/src/Geometry.ts +22 -1
  59. package/src/common/canvas/painter.ts +2 -1
  60. package/src/common/geometry/tool/triangles.ts +24 -0
  61. package/types/ui-canvas.d.ts +5 -0
@@ -1,11 +1,11 @@
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  /*!
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- * VISLite JavaScript Library v0.8.0-alpha.0
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+ * VISLite JavaScript Library v0.8.0
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  * git+https://github.com/oi-contrib/VISLite.git
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  *
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  * Copyright zxl20070701
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  * Released under the MIT license
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  * https://zxl20070701.github.io/notebook/home.html
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  *
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- * Publish Date: Tue Feb 13 2024 21:00:43 GMT+0800 (中国标准时间)
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+ * Publish Date: Sat Mar 02 2024 12:41:38 GMT+0800 (中国标准时间)
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  */
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  var t,n;t=this,n=function(){"use strict";var t=function(n,e){return t=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(t,n){t.__proto__=n}||function(t,n){for(var e in n)Object.prototype.hasOwnProperty.call(n,e)&&(t[e]=n[e])},t(n,e)};"function"==typeof SuppressedError&&SuppressedError;var n=function(t,n,e){var o=t.createShader(n);if(null==o)throw new Error("Unable to create shader!");if(t.shaderSource(o,e),t.compileShader(o),!t.getShaderParameter(o,t.COMPILE_STATUS))throw new Error("Failed to compile shader:"+t.getShaderInfoLog(o));return o},e=function(){function t(t){this.__painter=t}return t.prototype.use=function(){return this.__painter.useProgram(this.program),this},t.prototype.compile=function(t,e){return this.program=function(t,e,o){var r=n(t,t.VERTEX_SHADER,e),i=n(t,t.FRAGMENT_SHADER,o),a=t.createProgram();if(t.attachShader(a,r),t.attachShader(a,i),t.linkProgram(a),!t.getProgramParameter(a,t.LINK_STATUS))throw new Error("Failed to link program: "+t.getProgramInfoLog(a));return a}(this.__painter,t,e),this},t}(),o=function(n){function e(){return null!==n&&n.apply(this,arguments)||this}return function(n,e){if("function"!=typeof e&&null!==e)throw new TypeError("Class extends value "+String(e)+" is not a constructor or null");function o(){this.constructor=n}t(n,e),n.prototype=null===e?Object.create(e):(o.prototype=e.prototype,new o)}(e,n),e.prototype.compile=function(t,e){return e?n.prototype.compile.call(this,t,e):n.prototype.compile.call(this,{color:"attribute vec4 a_position;\nuniform mat4 u_matrix;\n\nvoid main()\n{\n vec4 temp = u_matrix * a_position;\n\n // 把原生的WebGL使用的左手坐标系变成了右手坐标系\n temp.z = -1.0 * temp.z;\n\n // 表示眼睛距离vec4(0.0,0.0,1.0)的距离\n float dist = 4.0;\n\n // 使用投影直接计算\n // 为保证纹理和相对位置正确\n // x、y、z的改变满足线性变换\n gl_Position = vec4((dist + 1.0) * temp.x, (dist + 1.0) * temp.y, dist * (dist + temp.z) + 1.0 - dist * dist, temp.w * 2.0 * (dist + temp.z));\n}",colors:"attribute vec4 a_position;\nuniform mat4 u_matrix;\nattribute vec4 a_color;\nvarying vec4 v_color;\n\nvoid main()\n{\n vec4 temp = u_matrix * a_position;\n temp.z = -1.0 * temp.z;\n float dist = 4.0;\n gl_Position = vec4((dist + 1.0) * temp.x, (dist + 1.0) * temp.y, dist * (dist + temp.z) + 1.0 - dist * dist, temp.w * 2.0 * (dist + temp.z));\n\n v_color = a_color;\n}",image:"attribute vec4 a_position;\nuniform mat4 u_matrix;\nattribute vec2 a_textcoord;\nvarying vec2 v_textcoord;\n\nvoid main()\n{\n vec4 temp = u_matrix * a_position;\n temp.z = -1.0 * temp.z;\n float dist = 4.0;\n gl_Position = vec4((dist + 1.0) * temp.x, (dist + 1.0) * temp.y, dist * (dist + temp.z) + 1.0 - dist * dist, temp.w * 2.0 * (dist + temp.z));\n\n v_textcoord = a_textcoord;\n}",cube:"attribute vec4 a_position;\nuniform mat4 u_matrix;\nattribute vec4 a_normal;\nvarying vec3 v_normal;\n\nvoid main()\n{\n vec4 temp = u_matrix * a_position;\n temp.z = -1.0 * temp.z;\n float dist = 4.0;\n gl_Position = vec4((dist + 1.0) * temp.x, (dist + 1.0) * temp.y, dist * (dist + temp.z) + 1.0 - dist * dist, temp.w * 2.0 * (dist + temp.z));\n\n v_normal = normalize(vec3(a_normal));\n}"}[t],{color:"precision mediump float;\n\nuniform vec4 u_color;\n\nvoid main()\n{\n gl_FragColor = u_color;\n}",colors:"precision mediump float;\n\nvarying vec4 v_color;\n\nvoid main()\n{\n gl_FragColor = v_color;\n}",image:"precision mediump float;\n\nuniform sampler2D u_sampler;\nvarying vec2 v_textcoord;\n\nvoid main()\n{\n gl_FragColor = texture2D(u_sampler, v_textcoord);\n}",cube:"precision mediump float;\n\nvarying vec3 v_normal;\nuniform samplerCube u_texture;\n\nvoid main()\n{\n gl_FragColor = textureCube(u_texture, normalize(v_normal));\n}"}[t]),this},e}(e);return o},"object"==typeof exports&&"undefined"!=typeof module?module.exports=n():"function"==typeof define&&define.amd?define(n):(t="undefined"!=typeof globalThis?globalThis:t||self).VISLite_Shader=n();
@@ -1,12 +1,12 @@
1
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  /*!
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- * VISLite JavaScript Library v0.8.0-alpha.0
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+ * VISLite JavaScript Library v0.8.0
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  * git+https://github.com/oi-contrib/VISLite.git
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  *
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  * Copyright zxl20070701
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  * Released under the MIT license
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  * https://zxl20070701.github.io/notebook/home.html
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  *
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- * Publish Date: Tue Feb 13 2024 21:00:43 GMT+0800 (中国标准时间)
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+ * Publish Date: Sat Mar 02 2024 12:41:38 GMT+0800 (中国标准时间)
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  */
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  (function (global, factory) {
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  typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
@@ -1,11 +1,11 @@
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  /*!
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- * VISLite JavaScript Library v0.8.0-alpha.0
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+ * VISLite JavaScript Library v0.8.0
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  * git+https://github.com/oi-contrib/VISLite.git
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  *
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  * Copyright zxl20070701
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  * Released under the MIT license
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  * https://zxl20070701.github.io/notebook/home.html
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  *
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- * Publish Date: Tue Feb 13 2024 21:00:43 GMT+0800 (中国标准时间)
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+ * Publish Date: Sat Mar 02 2024 12:41:38 GMT+0800 (中国标准时间)
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  */
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  var e,t;e=this,t=function(){"use strict";return function(){function e(e,t,_){void 0===_&&(_=0),this.__painter=e,this.__type={"2d":e.TEXTURE_2D,cube:e.TEXTURE_CUBE_MAP}[t],this.__texture=function(e,t,_){var E=e.createTexture();return e.activeTexture(e["TEXTURE"+_]),e.bindTexture(t,E),E}(e,this.__type,_),e.texParameteri(this.__type,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(this.__type,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(this.__type,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(this.__type,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)}return e.prototype.useImage=function(e){return function(e,t,_,E,i,T){e.texImage2D(t,_,E,E,i,T)}(this.__painter,this.__type,0,this.__painter.RGBA,this.__painter.UNSIGNED_BYTE,e),this},e.prototype.useCube=function(e,t,_){return function(e,t,_,E,i,T,r,n,u){for(var a,s=[e.TEXTURE_CUBE_MAP_POSITIVE_X,e.TEXTURE_CUBE_MAP_NEGATIVE_X,e.TEXTURE_CUBE_MAP_POSITIVE_Y,e.TEXTURE_CUBE_MAP_NEGATIVE_Y,e.TEXTURE_CUBE_MAP_POSITIVE_Z,e.TEXTURE_CUBE_MAP_NEGATIVE_Z],p=0;p<s.length;p++)T[p]&&(a=s[p],e.texImage2D(a,_,E,r,n,0,E,i,null),e.bindTexture(t,u),e.texImage2D(a,_,E,E,i,T[p]));e.generateMipmap(t)}(this.__painter,this.__type,0,this.__painter.RGBA,this.__painter.UNSIGNED_BYTE,e,t,_,this.__texture),this},e}()},"object"==typeof exports&&"undefined"!=typeof module?module.exports=t():"function"==typeof define&&define.amd?define(t):(e="undefined"!=typeof globalThis?globalThis:e||self).VISLite_Texture=t();
@@ -1,12 +1,12 @@
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  /*!
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- * VISLite JavaScript Library v0.8.0-alpha.0
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+ * VISLite JavaScript Library v0.8.0
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  * git+https://github.com/oi-contrib/VISLite.git
4
4
  *
5
5
  * Copyright zxl20070701
6
6
  * Released under the MIT license
7
7
  * https://zxl20070701.github.io/notebook/home.html
8
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  *
9
- * Publish Date: Tue Feb 13 2024 21:00:43 GMT+0800 (中国标准时间)
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+ * Publish Date: Sat Mar 02 2024 12:41:38 GMT+0800 (中国标准时间)
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  */
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  (function (global, factory) {
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  typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
@@ -1,11 +1,11 @@
1
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  /*!
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- * VISLite JavaScript Library v0.8.0-alpha.0
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+ * VISLite JavaScript Library v0.8.0
3
3
  * git+https://github.com/oi-contrib/VISLite.git
4
4
  *
5
5
  * Copyright zxl20070701
6
6
  * Released under the MIT license
7
7
  * https://zxl20070701.github.io/notebook/home.html
8
8
  *
9
- * Publish Date: Tue Feb 13 2024 21:00:43 GMT+0800 (中国标准时间)
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+ * Publish Date: Sat Mar 02 2024 12:41:38 GMT+0800 (中国标准时间)
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  */
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  var t,e;t=this,e=function(){"use strict";var t=function(e,o){return t=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(t,e){t.__proto__=e}||function(t,e){for(var o in e)Object.prototype.hasOwnProperty.call(e,o)&&(t[o]=e[o])},t(e,o)};function e(t,e){for(var o in t)e[o]=t[o];return e}"function"==typeof SuppressedError&&SuppressedError;var o,n=function(){function t(t){void 0===t&&(t={}),this.name="Tree",this.__config=e(t,{root:function(t){return t},children:function(t){return t.children},id:function(t){return t.name}})}return t.prototype.use=function(t,e){return void 0===e&&(e={}),function(t,e,o){var n=function(t,e){var o,n,i={},r=e.root(t);o=n=e.id(r),i[o]={data:r,pid:null,id:o,isOpen:!0,show:!0,children:[]};var p=1;return function n(r,s){var d=e.children(r,t);p+=d?d.length:0;for(var _=0;d&&_<d.length;_++)o=e.id(d[_]),i[s].children.push(o),i[o]={data:d[_],pid:s,id:o,isOpen:!0,show:!0,children:[]},n(d[_],o)}(r,o),{rid:n,value:i,num:p}}(t,e),i=n.value,r=n.rid;if(1==n.num)return i[r].left=.5,i[r].top=.5,i[r].show=!0,{deep:1,node:i,root:r,size:1};var p=[],s=0,d=0;for(var _ in o[r]?(i[r].left=.5,i[r].top=.5,i[r].show=!0,s=1):function t(e,n){n>d&&(d=n);var r=0;if(!o[e.id])for(r=0;r<e.children.length;r++)t(i[e.children[r]],n+1);if(i[e.id].left=n+.5,0==r?(null==p[n]&&(p[n]=-.5),null==p[n-1]&&(p[n-1]=-.5),i[e.id].top=p[n]+1,p[n]+1+.5*(i[e.pid].children.length-1)-1<p[n-1]&&(i[e.id].top=p[n-1]+1-.5*(i[e.pid].children.length-1))):i[e.id].top=.5*(i[e.children[0]].top+i[e.children[r-1]].top),i[e.id].top<=p[n])var _=p[n]+1-i[e.id].top((function t(e,o){i[e].top+=_,p[o]<i[e].top&&(p[o]=i[e].top);for(var n=0;n<i[e].children.length;n++)t(i[e].children[n],o+1)}))(e.id,n);p[n]=i[e.id].top,i[e.id].top+.5>s&&(s=i[e.id].top+.5)}(i[r],0),o)o[_]&&(i[_].isOpen=!1,function t(e,o,n){for(var 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o=n.prototype.use.call(this,t,e);if(0!=this.__option.offsetX||0!=this.__option.offsetY)for(var i in o.node)if(!o.node[i].show){var p=0,s=i;do{s=o.node[s].pid,p++}while(!o.node[s].show);o.node[i].left+=this.__option.offsetX*p,o.node[i].top+=this.__option.offsetY*p}if("rect"==this.__option.type){if("LR"==this.__option.direction||"RL"==this.__option.direction){var d=this.__option.height/o.size,_=this.__option.width/(o.deep-1),h=this.__option.y-.5*this.__option.height,f="LR"==this.__option.direction?1:-1;for(var i in o.node)1==o.deep?(o.node[i].left=this.__option.x+.5*this.__option.width*f,o.node[i].top=this.__option.y):(o.node[i].left=this.__option.x+(o.node[i].left-.5)*_*f,o.node[i].top=o.node[i].top*d+h)}else if("TB"==this.__option.direction||"BT"==this.__option.direction)for(var i in 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null},this.__oralTree=null,this.__preTree=null,this.__noOpens={},this},p.prototype.doUpdate=function(){var t=this,e=this.use(this.__oralTree,this.__noOpens),n=JSON.parse(JSON.stringify(e));!function(t,e,n){void 0===e&&(e=400),void 0===n&&(n=function(){});var r={timer:function(t,e,o){if(!t)throw new Error("Tick is required!");var n=(new Date).valueOf()+"_"+(1e3*Math.random()).toFixed(0);return i.push({id:n,createTime:new Date,tick:t,duration:e,callback:o}),r.start(),n},start:function(){o||(o=setInterval(r.tick,13))},tick:function(){var t,e,o,n,p,s,d,_=i;for((i=[]).length=0,e=0;e<_.length;e++)t=(p=_[e]).createTime,o=p.tick,s=p.duration,n=p.callback,o(d=(d=(+(new Date).valueOf()-t.valueOf())/s)>1?1:d),d<1&&p.id?i.push(p):n(d);i.length<=0&&r.stop()},stop:function(){o&&(clearInterval(o),o=null)}};r.timer((function(e){t(e)}),e,n)}((function(o){if(t.__preTree)for(var i in n.node)(e.node[i].show||t.__preTree.node[i].show)&&(n.node[i].show=!0,n.node[i].left=t.__preTree.node[i].left+(e.node[i].left-t.__preTree.node[i].left)*o,n.node[i].top=t.__preTree.node[i].top+(e.node[i].top-t.__preTree.node[i].top)*o);t.__rback(n)}),this.__option.duration,(function(){t.__preTree=e,t.__rback(t.__preTree)}))},p.prototype.closeNode=function(t){return this.__preTree?(this.__noOpens[t]=!0,this.doUpdate(),this):this},p.prototype.openNode=function(t){return this.__preTree?(this.__noOpens[t]=!1,this.doUpdate(),this):this},p.prototype.toggleNode=function(t){return this.__preTree?(this.__noOpens[t]=!this.__noOpens[t],this.doUpdate(),this):this},p}(n);return p},"object"==typeof exports&&"undefined"!=typeof module?module.exports=e():"function"==typeof define&&define.amd?define(e):(t="undefined"!=typeof globalThis?globalThis:t||self).VISLite_TreeLayout=e();
@@ -1,12 +1,12 @@
1
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  /*!
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- * VISLite JavaScript Library v0.8.0-alpha.0
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+ * VISLite JavaScript Library v0.8.0
3
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  * git+https://github.com/oi-contrib/VISLite.git
4
4
  *
5
5
  * Copyright zxl20070701
6
6
  * Released under the MIT license
7
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  * https://zxl20070701.github.io/notebook/home.html
8
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  *
9
- * Publish Date: Tue Feb 13 2024 21:00:43 GMT+0800 (中国标准时间)
9
+ * Publish Date: Sat Mar 02 2024 12:41:38 GMT+0800 (中国标准时间)
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  */
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  (function (global, factory) {
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  typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
@@ -1,11 +1,11 @@
1
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  /*!
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- * VISLite JavaScript Library v0.8.0-alpha.0
2
+ * VISLite JavaScript Library v0.8.0
3
3
  * git+https://github.com/oi-contrib/VISLite.git
4
4
  *
5
5
  * Copyright zxl20070701
6
6
  * Released under the MIT license
7
7
  * https://zxl20070701.github.io/notebook/home.html
8
8
  *
9
- * Publish Date: Tue Feb 13 2024 21:00:43 GMT+0800 (中国标准时间)
9
+ * Publish Date: Sat Mar 02 2024 12:41:38 GMT+0800 (中国标准时间)
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  */
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  var t,r;t=this,r=function(){"use strict";var t=function(r,e){return t=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(t,r){t.__proto__=r}||function(t,r){for(var e in r)Object.prototype.hasOwnProperty.call(r,e)&&(t[e]=r[e])},t(r,e)};function r(t,r,e){if(e||2===arguments.length)for(var i,o=0,n=r.length;o<n;o++)!i&&o in r||(i||(i=Array.prototype.slice.call(r,0,o)),i[o]=r[o]);return t.concat(i||Array.prototype.slice.call(r))}function e(t,r,e,i){void 0===e&&(e={}),void 0===i&&(i="scaleToFill");for(var o=["experimental-webgl","webkit-3d","moz-webgl"],n=t.getContext("webgl",e),a=0;a<o.length;a++){try{n=t.getContext(o[a],e)}catch(t){}if(n)break}if(!n)throw new Error("Non canvas or browser does not support webgl.");var s=n.canvas.width,u=n.canvas.height,_=r,m=r;"aspectFit"==i?s>u?_*=u/s:u>s&&(m*=s/u):"aspectFill"==i&&(s>u?m*=s/u:u>s&&(_*=u/s));var l=s*_,p=u*m;return n.viewport(.5*(s-l),.5*(u-p),l,p),n.depthFunc(n.LEQUAL),n.enable(n.DEPTH_TEST),n}function i(t){var 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r){if("number"!=typeof e?(e=0,i=t,o=r,n=1):"number"==typeof i&&"number"==typeof o&&"number"==typeof n||(i=t,o=r,n=e,t=0,r=0,e=0),t==i&&r==o&&e==n)throw new Error("It's not a legitimate ray!");var a=Math.sqrt((i-t)*(i-t)+(o-r)*(o-r)),s=0!=a?(o-r)/a:1,u=0!=a?(i-t)/a:0,_=(i-t)*u+(o-r)*s,m=n-e,l=Math.sqrt(_*_+m*m),p=0!=l?m/l:1,c=0!=l?_/l:0;return[[s,p*u,u*c,0,-u,s*p,s*c,0,0,-c,p,0,r*u-t*s,e*c-t*u*p-r*s*p,-t*u*c-r*s*c-e*p,1],[s,-u,0,0,p*u,p*s,-c,0,u*c,s*c,p,0,t,r,e,1]]}throw new Error("a1 and b1 is required!")}(r,e,i,n,a,s);return this.__matrix4=o(o(o(u[1],function(t){var r=Math.sin(t),e=Math.cos(t);return[e,r,0,0,-r,e,0,0,0,0,1,0,0,0,0,1]}(t)),u[0]),this.__matrix4),this},t.prototype.scale=function(t,r,e,i,n,a){return void 0===i&&(i=0),void 0===n&&(n=0),void 0===a&&(a=0),this.__matrix4=o(function(t,r,e,i,o,n){return void 0===i&&(i=0),void 0===o&&(o=0),void 0===n&&(n=0),[t,0,0,0,0,r,0,0,0,0,e,0,i-i*t,o-o*r,n-n*e,1]}(t,r,e,i,n,a),this.__matrix4),this},t.prototype.multiply=function(t,r){return void 0===r&&(r=!1),this.__matrix4=r?o(this.__matrix4,t):o(t,this.__matrix4),this},t.prototype.use=function(t,r,e,i){return void 0===e&&(e=0),void 0===i&&(i=1),o(this.__matrix4,[t,r,e,i])},t.prototype.value=function(){return this.__matrix4},t}(),s=function(){function t(t,r){void 0===r&&(r=!1),this.__painter=t,this.__isElement=r,this.__buffer=function(t){return t.createBuffer()}(t),this.__type=r?t.ELEMENT_ARRAY_BUFFER:t.ARRAY_BUFFER}return t.prototype.use=function(){return this.__painter.bindBuffer(this.__type,this.__buffer),this},t.prototype.write=function(t){return function(t,r,e,i){var o=e?t.ELEMENT_ARRAY_BUFFER:t.ARRAY_BUFFER;t.bufferData(o,r,i)}(this.__painter,t,this.__isElement,this.__painter.STATIC_DRAW),this.__fsize=t.BYTES_PER_ELEMENT,this},t.prototype.divide=function(t,r,e,i){return void 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_,m=[t.TEXTURE_CUBE_MAP_POSITIVE_X,t.TEXTURE_CUBE_MAP_NEGATIVE_X,t.TEXTURE_CUBE_MAP_POSITIVE_Y,t.TEXTURE_CUBE_MAP_NEGATIVE_Y,t.TEXTURE_CUBE_MAP_POSITIVE_Z,t.TEXTURE_CUBE_MAP_NEGATIVE_Z],l=0;l<m.length;l++)n[l]&&(_=m[l],t.texImage2D(_,e,i,a,s,0,i,o,null),t.bindTexture(r,u),t.texImage2D(_,e,i,i,o,n[l]));t.generateMipmap(r)}(this.__painter,this.__type,0,this.__painter.RGBA,this.__painter.UNSIGNED_BYTE,t,r,e,this.__texture),this},t}(),_={};function m(t,r,e){var i=t+"-"+e;return _[i]||(_[i]=new u(r,e)),_[i]}var l=function(t,r,e){var i=t.createShader(r);if(null==i)throw new Error("Unable to create shader!");if(t.shaderSource(i,e),t.compileShader(i),!t.getShaderParameter(i,t.COMPILE_STATUS))throw new Error("Failed to compile shader:"+t.getShaderInfoLog(i));return i},p=function(){function t(t){this.__painter=t}return t.prototype.use=function(){return this.__painter.useProgram(this.program),this},t.prototype.compile=function(t,r){return this.program=function(t,r,e){var i=l(t,t.VERTEX_SHADER,r),o=l(t,t.FRAGMENT_SHADER,e),n=t.createProgram();if(t.attachShader(n,i),t.attachShader(n,o),t.linkProgram(n),!t.getProgramParameter(n,t.LINK_STATUS))throw new Error("Failed to link program: "+t.getProgramInfoLog(n));return n}(this.__painter,t,r),this},t}(),c="attribute vec4 a_position;\nuniform mat4 u_matrix;\n\nvoid main()\n{\n vec4 temp = u_matrix * a_position;\n\n // 把原生的WebGL使用的左手坐标系变成了右手坐标系\n temp.z = -1.0 * temp.z;\n\n // 表示眼睛距离vec4(0.0,0.0,1.0)的距离\n float dist = 4.0;\n\n // 使用投影直接计算\n // 为保证纹理和相对位置正确\n // x、y、z的改变满足线性变换\n gl_Position = vec4((dist + 1.0) * temp.x, (dist + 1.0) * temp.y, dist * (dist + temp.z) + 1.0 - dist * dist, temp.w * 2.0 * (dist + temp.z));\n}",v="attribute vec4 a_position;\nuniform mat4 u_matrix;\nattribute vec4 a_color;\nvarying vec4 v_color;\n\nvoid main()\n{\n vec4 temp = u_matrix * a_position;\n temp.z = -1.0 * temp.z;\n float dist = 4.0;\n gl_Position = vec4((dist + 1.0) * temp.x, (dist + 1.0) * temp.y, dist * (dist + temp.z) + 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a_position"),s=(o={},o[t+"1000"]=g,o[t+"0100"]=f,o[t+"0010"]=y,o[t+"0001"]=E,o)[n],u=new p(r).compile(a,s).use();return b[n]=u,u}(t,r,e);if(new s(r).use().write(e.geometry.attributes.position.array).divide(r.getAttribLocation(X.program,"a_position"),e.geometry.attributes.position.itemSize,e.geometry.attributes.position.itemSize,0),r.uniformMatrix4fv(r.getUniformLocation(X.program,"u_matrix_world"),!1,o.matrix),r.uniformMatrix4fv(r.getUniformLocation(X.program,"u_matrix_proporion"),!1,o.proporion),r.uniformMatrix4fv(r.getUniformLocation(X.program,"u_matrix_mesh"),!1,i.matrix),e.geometry.attributes.normal&&new s(r).use().write(e.geometry.attributes.normal.array).divide(r.getAttribLocation(X.program,"a_normal"),e.geometry.attributes.normal.itemSize,e.geometry.attributes.normal.itemSize,0),"color"in e.material&&r.uniform4f(r.getUniformLocation(X.program,"u_color"),null===(n=e.material.color)||void 0===n?void 0:n.r,null===(a=e.material.color)||void 0===a?void 0:a.g,null===(u=e.material.color)||void 0===u?void 0:u.b,null===(_=e.material.color)||void 0===_?void 0:_.alpha),"colors"in e.material)new s(r).use().write(null===(l=e.material.colors)||void 0===l?void 0:l.array).divide(r.getAttribLocation(X.program,"a_color"),null===(x=e.material.colors)||void 0===x?void 0:x.itemSize,null===(T=e.material.colors)||void 0===T?void 0:T.itemSize,0);else if("cube"in e.material){var V=(null===(A=null===(w=e.material.cube)||void 0===w?void 0:w.right)||void 0===A?void 0:A.image.value).width;r.uniform1i(r.getUniformLocation(X.program,"u_texture"),0),m(t,r,"cube").useCube([null===(P=null===(R=e.material.cube)||void 0===R?void 0:R.right)||void 0===P?void 0:P.image.value,null===(L=null===(U=e.material.cube)||void 0===U?void 0:U.left)||void 0===L?void 0:L.image.value,null===(S=null===(C=e.material.cube)||void 0===C?void 0:C.top)||void 0===S?void 0:S.image.value,null===(z=null===(I=e.material.cube)||void 0===I?void 0:I.bottom)||void 0===z?void 0:z.image.value,null===(M=null===(F=e.material.cube)||void 0===F?void 0:F.far)||void 0===M?void 0:M.image.value,null===(N=null===(B=e.material.cube)||void 0===B?void 0:B.near)||void 0===N?void 0:N.image.value],V,V)}else"image"in e.material&&(r.uniform1i(r.getUniformLocation(X.program,"u_sampler"),0),new s(r).use().write(null===(D=e.geometry.attributes.uv)||void 0===D?void 0:D.array).divide(r.getAttribLocation(X.program,"a_textcoord"),null===(G=e.geometry.attributes.uv)||void 0===G?void 0:G.itemSize,2,0),m(t,r,"2d").useImage(null===(O=e.material.image)||void 0===O?void 0:O.value));e.geometry.index?(new s(r,!0).use().write(e.geometry.index.array),r.drawElements(r[e.geometry.type],e.geometry.index.count,r.UNSIGNED_BYTE,0)):r.drawArrays(r[e.geometry.type],0,e.geometry.attributes.position.count)}var T=!1,w=function(){function t(t,r,i){this.name="WebGL",this.__getColor=function(t,r){return"rgba(0,0,0,1)"},this.__regionList={},this.__regionAssemble=function(t,r,e,i){for(var o=[],n=0;n<i;n++)o[n]=t;return function(){for(var n=0;n<i;n++){if(o[n]+e<r){o[n]=+(o[n]+e).toFixed(7);break}n<i-1&&(o[n]=t)}return o}}(0,1,.2,3),this.__regionName="",this.__regionColor=[0,0,0,1],this.__scene={children:[],matrix:new a([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,10])},this.__unique=(new Date).valueOf(),this.painter=e(t,10,{},i),r&&(this.__regionPainter=e(r,10,{},i));var o=this.painter.canvas.width/this.painter.canvas.height,n=1,s=1;o>1?n=1/o:s=o;var u=Math.min(n,s);this.__proporion=[n,0,0,0,0,s,0,0,0,0,u,0,0,0,0,1]}return t.prototype.matrix=function(t){return new a(t)},t.prototype.getMatrix=function(){return this.__scene.matrix},t.prototype.getObject3D=function(){return this.__scene.children},t.prototype.review=function(t){void 0===t&&(t=!1),t?this.__regionPainter&&(this.__regionPainter.clearColor(1,1,1,1),this.__regionPainter.clear(this.__regionPainter.COLOR_BUFFER_BIT)):(this.painter.clearColor(1,1,1,1),this.painter.clear(this.painter.COLOR_BUFFER_BIT));for(var r=0;r<this.__scene.children.length;r++)this.draw(this.__scene.children[r],t);return this},t.prototype.draw=function(t,r){var e;void 0===r&&(r=!1),r||(T=!0);var o={matrix:null===(e=t.matrix)||void 0===e?void 0:e.value()},n={matrix:this.__scene.matrix.value(),proporion:this.__proporion};this.setRegion(t.region);for(var a=0;a<t.mesh.length;a++)r?this.__regionPainter&&(x("painter"+this.__unique,this.__regionPainter,{geometry:t.mesh[a].geometry,material:{color:{r:this.__regionColor[0],g:this.__regionColor[1],b:this.__regionColor[2],alpha:this.__regionColor[3]}}},o,n),this.__getColor=i(this.__regionPainter)):x("region"+this.__unique,this.painter,t.mesh[a],o,n)},t.prototype.render=function(t){"matrix"in t||(t.matrix=new a),"region"in t||(t.region="");for(var r=0;r<t.mesh.length;r++){var e=t.mesh[r];e.geometry.attributes.normal&&Array.isArray(e.geometry.attributes.normal.array)&&(e.geometry.attributes.normal.array=new Float32Array(e.geometry.attributes.normal.array)),e.geometry.attributes.position&&Array.isArray(e.geometry.attributes.position.array)&&(e.geometry.attributes.position.array=new Float32Array(e.geometry.attributes.position.array)),e.geometry.attributes.uv&&Array.isArray(e.geometry.attributes.uv.array)&&(e.geometry.attributes.uv.array=new Float32Array(e.geometry.attributes.uv.array)),e.geometry.index&&Array.isArray(e.geometry.index.array)&&(e.geometry.index.array=new Uint8Array(e.geometry.index.array)),e.material.colors&&Array.isArray(e.material.colors.array)&&(e.material.colors.array=new Float32Array(e.material.colors.array))}this.__scene.children.push(t),this.draw(t)},t.prototype.setRegion=function(t){return this.__regionName=t+"",t?(null==this.__regionList[t]&&(this.__regionList[t]=r(r([],this.__regionAssemble(),!0),[1],!1)),this.__regionColor=this.__regionList[t]):this.__regionColor=[0,0,0,1],this},t.prototype.getRegion=function(t,r){var e=this;return T&&this.review(!0),T=!1,new Promise((function(i){var o=e.__getColor(t,r);for(var n in e.__regionList){var a=e.__regionList[n];if("rgba("+255*a[0]+","+255*a[1]+","+255*a[2]+","+255*a[3]+")"==o){i(n);break}}i("")}))},t}();return function(r){function e(t,e){if(void 0===e&&(e={}),!t)throw new Error("VISLite WebGL:The mount point requires an HTMLElement type but encountered null.");e=function(t,r){for(var e in t)r[e]=t[e];return r}(e,{region:!0});var i,o=t.clientWidth,n=t.clientHeight,a=null,s=t;s._vislite_canvas_?(i=s._vislite_canvas_[0],a=s._vislite_canvas_[1]):(e.region&&(a=document.createElement("canvas"),t.appendChild(a),a.style.position="absolute",a.style.zIndex="-1",a.style.opacity="0"),i=document.createElement("canvas"),t.appendChild(i),s._vislite_canvas_=[i,a],t.setAttribute("vislite","WebGL"));for(var u=0,_=[i,a];u<_.length;u++){var m=_[u];m&&(m.style.width=o+"px",m.setAttribute("width",o+""),m.style.height=n+"px",m.setAttribute("height",n+""))}return r.call(this,i,a,e.mode)||this}return function(r,e){if("function"!=typeof e&&null!==e)throw new TypeError("Class extends value "+String(e)+" is not a constructor or null");function i(){this.constructor=r}t(r,e),r.prototype=null===e?Object.create(e):(i.prototype=e.prototype,new i)}(e,r),e}(w)},"object"==typeof exports&&"undefined"!=typeof module?module.exports=r():"function"==typeof define&&define.amd?define(r):(t="undefined"!=typeof globalThis?globalThis:t||self).VISLite_WebGL=r();
@@ -1,12 +1,12 @@
1
1
  /*!
2
- * VISLite JavaScript Library v0.8.0-alpha.0
2
+ * VISLite JavaScript Library v0.8.0
3
3
  * git+https://github.com/oi-contrib/VISLite.git
4
4
  *
5
5
  * Copyright zxl20070701
6
6
  * Released under the MIT license
7
7
  * https://zxl20070701.github.io/notebook/home.html
8
8
  *
9
- * Publish Date: Tue Feb 13 2024 21:00:43 GMT+0800 (中国标准时间)
9
+ * Publish Date: Sat Mar 02 2024 12:41:38 GMT+0800 (中国标准时间)
10
10
  */
11
11
  (function (global, factory) {
12
12
  typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
@@ -1,11 +1,11 @@
1
1
  /*!
2
- * VISLite JavaScript Library v0.8.0-alpha.0
2
+ * VISLite JavaScript Library v0.8.0
3
3
  * git+https://github.com/oi-contrib/VISLite.git
4
4
  *
5
5
  * Copyright zxl20070701
6
6
  * Released under the MIT license
7
7
  * https://zxl20070701.github.io/notebook/home.html
8
8
  *
9
- * Publish Date: Tue Feb 13 2024 21:00:43 GMT+0800 (中国标准时间)
9
+ * Publish Date: Sat Mar 02 2024 12:41:38 GMT+0800 (中国标准时间)
10
10
  */
11
11
  var e,t;e=this,t=function(){"use strict";var e,t=[];return function(i,n,r){void 0===n&&(n=400),void 0===r&&(r=function(){});var o={timer:function(e,i,n){if(!e)throw new Error("Tick is required!");var r=(new Date).valueOf()+"_"+(1e3*Math.random()).toFixed(0);return t.push({id:r,createTime:new Date,tick:e,duration:i,callback:n}),o.start(),r},start:function(){e||(e=setInterval(o.tick,13))},tick:function(){var e,i,n,r,a,u,f,c=t;for((t=[]).length=0,i=0;i<c.length;i++)e=(a=c[i]).createTime,n=a.tick,u=a.duration,r=a.callback,n(f=(f=(+(new Date).valueOf()-e.valueOf())/u)>1?1:f),f<1&&a.id?t.push(a):r(f);t.length<=0&&o.stop()},stop:function(){e&&(clearInterval(e),e=null)}},a=o.timer((function(e){i(e)}),n,r);return function(){var e;for(e in t)if(t[e].id==a)return void(t[e].id=void 0)}}},"object"==typeof exports&&"undefined"!=typeof module?module.exports=t():"function"==typeof define&&define.amd?define(t):(e="undefined"!=typeof globalThis?globalThis:e||self).VISLite_animation=t();
@@ -1,12 +1,12 @@
1
1
  /*!
2
- * VISLite JavaScript Library v0.8.0-alpha.0
2
+ * VISLite JavaScript Library v0.8.0
3
3
  * git+https://github.com/oi-contrib/VISLite.git
4
4
  *
5
5
  * Copyright zxl20070701
6
6
  * Released under the MIT license
7
7
  * https://zxl20070701.github.io/notebook/home.html
8
8
  *
9
- * Publish Date: Tue Feb 13 2024 21:00:43 GMT+0800 (中国标准时间)
9
+ * Publish Date: Sat Mar 02 2024 12:41:38 GMT+0800 (中国标准时间)
10
10
  */
11
11
  (function (global, factory) {
12
12
  typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
@@ -1,11 +1,11 @@
1
1
  /*!
2
- * VISLite JavaScript Library v0.8.0-alpha.0
2
+ * VISLite JavaScript Library v0.8.0
3
3
  * git+https://github.com/oi-contrib/VISLite.git
4
4
  *
5
5
  * Copyright zxl20070701
6
6
  * Released under the MIT license
7
7
  * https://zxl20070701.github.io/notebook/home.html
8
8
  *
9
- * Publish Date: Tue Feb 13 2024 21:00:43 GMT+0800 (中国标准时间)
9
+ * Publish Date: Sat Mar 02 2024 12:41:38 GMT+0800 (中国标准时间)
10
10
  */
11
11
  var e,t;e=this,t=function(){"use strict";var e=function(e){var t=e.toString(16);return 1==t.length?"0"+t:t};return function(t,o){var c=document.getElementsByTagName("head")[0];c.style.color=t;for(var n=(document.defaultView&&document.defaultView.getComputedStyle?document.defaultView.getComputedStyle(c,null):c.currentStyle).getPropertyValue("color").replace(/rgba?\(/,"").replace(")","").split(","),r=0;r<n.length;r++)n[r]=+n[r];switch(n.push(1),o){case"3d":return[n[0]/255,n[1]/255,n[2]/255,n[3]];case"rgba":return"rgba(".concat(n[0],", ").concat(n[1],", ").concat(n[2],", ").concat(n[3],")");case"rgb":return"rgb(".concat(n[0],", ").concat(n[1],", ").concat(n[2],")");case"hexAlpha":return"#".concat(e(n[0])).concat(e(n[1])).concat(e(n[2])).concat(e(+(255*n[3]).toFixed(0)));case"hex":return"#".concat(e(n[0])).concat(e(n[1])).concat(e(n[2]))}throw new Error("Unsupported color format: "+o)}},"object"==typeof exports&&"undefined"!=typeof module?module.exports=t():"function"==typeof define&&define.amd?define(t):(e="undefined"!=typeof globalThis?globalThis:e||self).VISLite_formatColor=t();
@@ -1,12 +1,12 @@
1
1
  /*!
2
- * VISLite JavaScript Library v0.8.0-alpha.0
2
+ * VISLite JavaScript Library v0.8.0
3
3
  * git+https://github.com/oi-contrib/VISLite.git
4
4
  *
5
5
  * Copyright zxl20070701
6
6
  * Released under the MIT license
7
7
  * https://zxl20070701.github.io/notebook/home.html
8
8
  *
9
- * Publish Date: Tue Feb 13 2024 21:00:43 GMT+0800 (中国标准时间)
9
+ * Publish Date: Sat Mar 02 2024 12:41:38 GMT+0800 (中国标准时间)
10
10
  */
11
11
  (function (global, factory) {
12
12
  typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
@@ -1,11 +1,11 @@
1
1
  /*!
2
- * VISLite JavaScript Library v0.8.0-alpha.0
2
+ * VISLite JavaScript Library v0.8.0
3
3
  * git+https://github.com/oi-contrib/VISLite.git
4
4
  *
5
5
  * Copyright zxl20070701
6
6
  * Released under the MIT license
7
7
  * https://zxl20070701.github.io/notebook/home.html
8
8
  *
9
- * Publish Date: Tue Feb 13 2024 21:00:43 GMT+0800 (中国标准时间)
9
+ * Publish Date: Sat Mar 02 2024 12:41:38 GMT+0800 (中国标准时间)
10
10
  */
11
11
  var e,t;e=this,t=function(){"use strict";return function(e,t){void 0===t&&(t=1);var r=["rgba(84,112,198,"+t+")","rgba(145,204,117,"+t+")","rgba(250,200,88,"+t+")","rgba(238,102,102,"+t+")","rgba(115,192,222,"+t+")","rgba(59,162,114,"+t+")","rgba(252,132,82,"+t+")","rgba(154,96,180,"+t+")","rgba(234,124,204,"+t+")"],n=[];if(e<=r.length)return r;if(e%r.length==0)for(var o=0;o<e/r.length;o++)n=n.concat(r);else{for(var a=1;a<e/r.length;a++)n=n.concat(r);if(e%r.length==1)n=n.concat(r[4]);else for(var f=0;f<e%r.length;f++)n=n.concat(r[f])}return n}},"object"==typeof exports&&"undefined"!=typeof module?module.exports=t():"function"==typeof define&&define.amd?define(t):(e="undefined"!=typeof globalThis?globalThis:e||self).VISLite_getLoopColors=t();
@@ -1,12 +1,12 @@
1
1
  /*!
2
- * VISLite JavaScript Library v0.8.0-alpha.0
2
+ * VISLite JavaScript Library v0.8.0
3
3
  * git+https://github.com/oi-contrib/VISLite.git
4
4
  *
5
5
  * Copyright zxl20070701
6
6
  * Released under the MIT license
7
7
  * https://zxl20070701.github.io/notebook/home.html
8
8
  *
9
- * Publish Date: Tue Feb 13 2024 21:00:43 GMT+0800 (中国标准时间)
9
+ * Publish Date: Sat Mar 02 2024 12:41:38 GMT+0800 (中国标准时间)
10
10
  */
11
11
  (function (global, factory) {
12
12
  typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
@@ -1,11 +1,11 @@
1
1
  /*!
2
- * VISLite JavaScript Library v0.8.0-alpha.0
2
+ * VISLite JavaScript Library v0.8.0
3
3
  * git+https://github.com/oi-contrib/VISLite.git
4
4
  *
5
5
  * Copyright zxl20070701
6
6
  * Released under the MIT license
7
7
  * https://zxl20070701.github.io/notebook/home.html
8
8
  *
9
- * Publish Date: Tue Feb 13 2024 21:00:43 GMT+0800 (中国标准时间)
9
+ * Publish Date: Sat Mar 02 2024 12:41:38 GMT+0800 (中国标准时间)
10
10
  */
11
11
  var e,t;e=this,t=function(){"use strict";return function(e,t,i){if(void 0===t&&(t=1),!e)throw new Error("VISLite getWebGLContext:The mount point requires an HTMLElement type but encountered null.");var n,o=e.clientWidth,r=e.clientHeight,a=e;return a._vislite_canvas_?n=a._vislite_canvas_:(n=document.createElement("canvas"),e.appendChild(n),a._vislite_canvas_=n,e.setAttribute("vislite","WebGL")),n.style.width=o+"px",n.setAttribute("width",o+""),n.style.height=r+"px",n.setAttribute("height",r+""),function(e,t,i,n){void 0===i&&(i={}),void 0===n&&(n="scaleToFill");for(var o=["experimental-webgl","webkit-3d","moz-webgl"],r=e.getContext("webgl",i),a=0;a<o.length;a++){try{r=e.getContext(o[a],i)}catch(e){}if(r)break}if(!r)throw new Error("Non canvas or browser does not support webgl.");var l=r.canvas.width,s=r.canvas.height,c=t,d=t;"aspectFit"==n?l>s?c*=s/l:s>l&&(d*=l/s):"aspectFill"==n&&(l>s?d*=l/s:s>l&&(c*=s/l));var u=l*c,h=s*d;return r.viewport(.5*(l-u),.5*(s-h),u,h),r.depthFunc(r.LEQUAL),r.enable(r.DEPTH_TEST),r}(n,t,{},i)}},"object"==typeof exports&&"undefined"!=typeof module?module.exports=t():"function"==typeof define&&define.amd?define(t):(e="undefined"!=typeof globalThis?globalThis:e||self).VISLite_getWebGLContext=t();
package/lib/index.umd.js CHANGED
@@ -1,12 +1,12 @@
1
1
  /*!
2
- * VISLite JavaScript Library v0.8.0-alpha.0
2
+ * VISLite JavaScript Library v0.8.0
3
3
  * git+https://github.com/oi-contrib/VISLite.git
4
4
  *
5
5
  * Copyright zxl20070701
6
6
  * Released under the MIT license
7
7
  * https://zxl20070701.github.io/notebook/home.html
8
8
  *
9
- * Publish Date: Tue Feb 13 2024 21:00:43 GMT+0800 (中国标准时间)
9
+ * Publish Date: Sat Mar 02 2024 12:41:38 GMT+0800 (中国标准时间)
10
10
  */
11
11
  (function (global, factory) {
12
12
  typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
@@ -2963,6 +2963,22 @@
2963
2963
  };
2964
2964
  }
2965
2965
 
2966
+ function triangles (normal, points) {
2967
+ if (normal) {
2968
+ var _points = [];
2969
+ for (var i = 0; i < points.length; i += 9) {
2970
+ var ab = [points[i + 3] - points[i], points[i + 4] - points[i + 1], points[i + 5] - points[i + 2]];
2971
+ var ac = [points[i + 6] - points[i], points[i + 7] - points[i + 1], points[i + 8] - points[i + 2]];
2972
+ var normalVector = [ab[1] * ac[2] - ac[1] * ab[2], ab[2] * ac[0] - ab[0] * ac[2], ab[0] * ac[1] - ab[1] * ac[2]];
2973
+ _points.push.apply(_points, __spreadArray(__spreadArray(__spreadArray(__spreadArray(__spreadArray([points[i], points[i + 1], points[i + 2]], normalVector, false), [points[i + 3], points[i + 4], points[i + 5]], false), normalVector, false), [points[i + 6], points[i + 7], points[i + 8]], false), normalVector, false));
2974
+ }
2975
+ return _points;
2976
+ }
2977
+ else {
2978
+ return points;
2979
+ }
2980
+ }
2981
+
2966
2982
  var Geometry = (function () {
2967
2983
  function Geometry(option) {
2968
2984
  if (option === void 0) { option = {}; }
@@ -2997,6 +3013,8 @@
2997
3013
  };
2998
3014
  Geometry.prototype.pie = function (x, y, z, radius, height, beginDeg, deg) {
2999
3015
  var num = splitNum(this.__option.precision, radius, deg);
3016
+ var beginXZ = rotate$1(x, z, beginDeg, x + radius, z);
3017
+ var endXZ = rotate$1(x, z, beginDeg + deg, x + radius, z);
3000
3018
  var result = [{
3001
3019
  name: "bottom",
3002
3020
  points: prismHorizontal(this.__option.normal, x, y, z, radius, num, height > 0 ? -1 : 1, beginDeg, deg),
@@ -3012,6 +3030,22 @@
3012
3030
  points: prismVertical(this.__option.normal, x, y, z, radius, height, num, beginDeg, deg),
3013
3031
  length: 6 * num,
3014
3032
  method: "TRIANGLES"
3033
+ }, {
3034
+ name: "begin",
3035
+ points: triangles(this.__option.normal, [
3036
+ x, y, z, x, y + height, z, beginXZ[0], y, beginXZ[1],
3037
+ beginXZ[0], y + height, beginXZ[1], beginXZ[0], y, beginXZ[1], x, y + height, z
3038
+ ]),
3039
+ length: 6,
3040
+ method: "TRIANGLES"
3041
+ }, {
3042
+ name: "end",
3043
+ points: triangles(this.__option.normal, [
3044
+ x, y, z, endXZ[0], y, endXZ[1], x, y + height, z,
3045
+ endXZ[0], y + height, endXZ[1], x, y + height, z, endXZ[0], y, endXZ[1]
3046
+ ]),
3047
+ length: 6,
3048
+ method: "TRIANGLES"
3015
3049
  }];
3016
3050
  return result;
3017
3051
  };