vislite 0.7.0 → 0.7.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG +11 -1
- package/README.md +135 -135
- package/lib/Buffer/index.umd.js +2 -2
- package/lib/Buffer/index.umd.min.js +2 -2
- package/lib/Canvas/index.umd.js +19 -13
- package/lib/Canvas/index.umd.min.js +3 -3
- package/lib/Cardinal/index.umd.js +2 -2
- package/lib/Cardinal/index.umd.min.js +2 -2
- package/lib/Eoap/index.umd.js +2 -2
- package/lib/Eoap/index.umd.min.js +2 -2
- package/lib/Geometry/index.umd.js +2 -2
- package/lib/Geometry/index.umd.min.js +2 -2
- package/lib/Hermite/index.umd.js +2 -2
- package/lib/Hermite/index.umd.min.js +2 -2
- package/lib/Matrix4/index.umd.js +2 -2
- package/lib/Matrix4/index.umd.min.js +2 -2
- package/lib/Mercator/index.umd.js +2 -2
- package/lib/Mercator/index.umd.min.js +2 -2
- package/lib/OralCanvas/index.es.js +11 -7
- package/lib/OralCanvas/index.es.min.js +3 -3
- package/lib/OralWebGL/index.es.js +2 -3
- package/lib/OralWebGL/index.es.min.js +3 -3
- package/lib/SVG/index.umd.js +2 -2
- package/lib/SVG/index.umd.min.js +2 -2
- package/lib/Shader/index.umd.js +2 -3
- package/lib/Shader/index.umd.min.js +3 -3
- package/lib/Texture/index.umd.js +2 -2
- package/lib/Texture/index.umd.min.js +2 -2
- package/lib/TreeLayout/index.umd.js +2 -2
- package/lib/TreeLayout/index.umd.min.js +2 -2
- package/lib/WebGL/index.umd.js +2 -3
- package/lib/WebGL/index.umd.min.js +3 -3
- package/lib/animation/index.umd.js +2 -2
- package/lib/animation/index.umd.min.js +2 -2
- package/lib/formatColor/index.umd.js +2 -2
- package/lib/formatColor/index.umd.min.js +2 -2
- package/lib/getLoopColors/index.umd.js +2 -2
- package/lib/getLoopColors/index.umd.min.js +2 -2
- package/lib/getWebGLContext/index.umd.js +2 -2
- package/lib/getWebGLContext/index.umd.min.js +2 -2
- package/lib/index.umd.js +19 -14
- package/lib/index.umd.min.js +3 -3
- package/lib/move/index.umd.js +2 -2
- package/lib/move/index.umd.min.js +2 -2
- package/lib/resizeObserver/index.umd.js +2 -2
- package/lib/resizeObserver/index.umd.min.js +2 -2
- package/lib/rotate/index.umd.js +2 -2
- package/lib/rotate/index.umd.min.js +2 -2
- package/lib/ruler/index.umd.js +2 -2
- package/lib/ruler/index.umd.min.js +2 -2
- package/lib/scale/index.umd.js +2 -2
- package/lib/scale/index.umd.min.js +2 -2
- package/lib/throttle/index.umd.js +2 -2
- package/lib/throttle/index.umd.min.js +2 -2
- package/lib/viewHandler/index.umd.js +2 -2
- package/lib/viewHandler/index.umd.min.js +2 -2
- package/package.json +1 -1
- package/src/Canvas.ts +8 -6
- package/src/Geometry.ts +0 -1
- package/src/Matrix4/rotate.ts +15 -15
- package/src/Matrix4/transform.ts +64 -64
- package/src/WebGL.ts +66 -66
- package/src/common/assemble.ts +22 -22
- package/src/common/canvas/index.ts +10 -4
- package/src/common/canvas/painter.ts +1 -1
- package/src/common/geometry/prism-vertical.ts +40 -40
- package/src/common/geometry/tool/rotateLine.ts +35 -35
- package/src/common/setStyle.ts +5 -5
- package/src/common/svg/config.ts +190 -190
- package/src/common/svg/index.ts +356 -356
- package/src/common/svg/tool.ts +44 -44
- package/src/common/tree/toInnerTree.ts +59 -59
- package/src/common/tree/toPlainTree.ts +132 -132
- package/src/common/webgl/buffer.ts +79 -79
- package/src/common/webgl/doDraw.ts +108 -108
- package/src/common/webgl/getWebGLContext.ts +28 -28
- package/src/common/webgl/index.ts +226 -226
- package/src/common/webgl/shader.ts +1 -1
- package/src/common/webgl/texture.ts +97 -97
- package/src/layout/TreeLayout.ts +188 -188
- package/src/resizeObserver.ts +37 -37
- package/src/ruler.ts +209 -209
- package/src/viewHandler.ts +160 -160
- package/types/Canvas.d.ts +308 -308
- package/types/Geometry.d.ts +65 -65
- package/types/Object3D.d.ts +114 -114
- package/types/SVGConfig.d.ts +79 -79
- package/types/Shader.d.ts +23 -21
- package/types/TreeConfig.d.ts +36 -36
- package/uni-app/ui-canvas.vue +53 -9
|
@@ -1,11 +1,11 @@
|
|
|
1
1
|
/*!
|
|
2
|
-
* VISLite JavaScript Library v0.7.
|
|
2
|
+
* VISLite JavaScript Library v0.7.1
|
|
3
3
|
* git+https://github.com/oi-contrib/VISLite.git
|
|
4
4
|
*
|
|
5
5
|
* Copyright zxl20070701
|
|
6
6
|
* Released under the MIT license
|
|
7
7
|
* https://zxl20070701.github.io/notebook/home.html
|
|
8
8
|
*
|
|
9
|
-
* Publish Date:
|
|
9
|
+
* Publish Date: Sat Jan 20 2024 00:04:36 GMT+0800 (中国标准时间)
|
|
10
10
|
*/
|
|
11
|
-
var t,r;t=this,r=function(){"use strict";var t=function(r,e){return t=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(t,r){t.__proto__=r}||function(t,r){for(var e in r)Object.prototype.hasOwnProperty.call(r,e)&&(t[e]=r[e])},t(r,e)};function r(t,r,e){if(e||2===arguments.length)for(var i,o=0,n=r.length;o<n;o++)!i&&o in r||(i||(i=Array.prototype.slice.call(r,0,o)),i[o]=r[o]);return t.concat(i||Array.prototype.slice.call(r))}function e(t,r,e){void 0===e&&(e={});for(var i=["experimental-webgl","webkit-3d","moz-webgl"],o=t.getContext("webgl",e),n=0;n<i.length;n++){try{o=t.getContext(i[n],e)}catch(t){}if(o)break}if(!o)throw new Error("Non canvas or browser does not support webgl.");var a=o.canvas.width,s=o.canvas.height,u=a*r,_=s*r;return o.viewport(.5*(a-u),.5*(s-_),u,_),o.depthFunc(o.LEQUAL),o.enable(o.DEPTH_TEST),o}function i(t){var r=t.drawingBufferWidth,e=t.drawingBufferHeight,i=new Uint8Array(4*r*e);return t.readPixels(0,0,r,e,t.RGBA,t.UNSIGNED_BYTE,i),function(t,o){return"rgba("+i[4*((o=e-o)*r+t)]+","+i[4*(o*r+t)+1]+","+i[4*(o*r+t)+2]+","+i[4*(o*r+t)+3]+")"}}"function"==typeof SuppressedError&&SuppressedError;var o=function(t,r){for(var e=[],i=0;i<4;i++)for(var o=0;o<r.length/4;o++)e[4*o+i]=t[i]*r[4*o]+t[i+4]*r[4*o+1]+t[i+8]*r[4*o+2]+t[i+12]*r[4*o+3];return e},n=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],a=function(){function t(t){void 0===t&&(t=n),this.name="Matrix4",this.__matrix4=t}return t.prototype.setValue=function(t){return void 0===t&&(t=n),this.__matrix4=t,this},t.prototype.move=function(t,r,e,i){return void 0===i&&(i=0),this.__matrix4=o(function(t,r,e,i){void 0===i&&(i=0);var o=Math.sqrt(r*r+e*e+i*i);return[1,0,0,0,0,1,0,0,0,0,1,0,r*t/o,e*t/o,i*t/o,1]}(t,r,e,i),this.__matrix4),this},t.prototype.rotate=function(t,r,e,i,n,a,s){var u=function(t,r,e,i,o,n){if("number"==typeof t&&"number"==typeof r){if("number"!=typeof e?(e=0,i=t,o=r,n=1):"number"==typeof i&&"number"==typeof o&&"number"==typeof n||(i=t,o=r,n=e,t=0,r=0,e=0),t==i&&r==o&&e==n)throw new Error("It's not a legitimate ray!");var a=Math.sqrt((i-t)*(i-t)+(o-r)*(o-r)),s=0!=a?(o-r)/a:1,u=0!=a?(i-t)/a:0,_=(i-t)*u+(o-r)*s,m=n-e,l=Math.sqrt(_*_+m*m),p=0!=l?m/l:1,c=0!=l?_/l:0;return[[s,p*u,u*c,0,-u,s*p,s*c,0,0,-c,p,0,r*u-t*s,e*c-t*u*p-r*s*p,-t*u*c-r*s*c-e*p,1],[s,-u,0,0,p*u,p*s,-c,0,u*c,s*c,p,0,t,r,e,1]]}throw new Error("a1 and b1 is required!")}(r,e,i,n,a,s);return this.__matrix4=o(o(o(u[1],function(t){var r=Math.sin(t),e=Math.cos(t);return[e,r,0,0,-r,e,0,0,0,0,1,0,0,0,0,1]}(t)),u[0]),this.__matrix4),this},t.prototype.scale=function(t,r,e,i,n,a){return void 0===i&&(i=0),void 0===n&&(n=0),void 0===a&&(a=0),this.__matrix4=o(function(t,r,e,i,o,n){return void 0===i&&(i=0),void 0===o&&(o=0),void 0===n&&(n=0),[t,0,0,0,0,r,0,0,0,0,e,0,i-i*t,o-o*r,n-n*e,1]}(t,r,e,i,n,a),this.__matrix4),this},t.prototype.multiply=function(t,r){return void 0===r&&(r=!1),this.__matrix4=r?o(this.__matrix4,t):o(t,this.__matrix4),this},t.prototype.use=function(t,r,e,i){return void 0===e&&(e=0),void 0===i&&(i=1),o(this.__matrix4,[t,r,e,i])},t.prototype.value=function(){return this.__matrix4},t}(),s=function(){function t(t,r){void 0===r&&(r=!1),this.__painter=t,this.__isElement=r,this.__buffer=function(t){return t.createBuffer()}(t),this.__type=r?t.ELEMENT_ARRAY_BUFFER:t.ARRAY_BUFFER}return t.prototype.use=function(){return this.__painter.bindBuffer(this.__type,this.__buffer),this},t.prototype.write=function(t){return function(t,r,e,i){var o=e?t.ELEMENT_ARRAY_BUFFER:t.ARRAY_BUFFER;t.bufferData(o,r,i)}(this.__painter,t,this.__isElement,this.__painter.STATIC_DRAW),this.__fsize=t.BYTES_PER_ELEMENT,this},t.prototype.divide=function(t,r,e,i){return void 0===i&&(i=0),function(t,r,e,i,o,n,a){t.vertexAttribPointer(r,e,i,a,o,n),t.enableVertexAttribArray(r)}(this.__painter,t,r,this.__painter.FLOAT,e*this.__fsize,i*this.__fsize,!1),this},t}(),u=function(){function t(t,r,e){void 0===e&&(e=0),this.__painter=t,this.__type={"2d":t.TEXTURE_2D,cube:t.TEXTURE_CUBE_MAP}[r],this.__texture=function(t,r,e){var i=t.createTexture();return t.activeTexture(t["TEXTURE"+e]),t.bindTexture(r,i),i}(t,this.__type,e),t.texParameteri(this.__type,t.TEXTURE_MIN_FILTER,t.NEAREST),t.texParameteri(this.__type,t.TEXTURE_MAG_FILTER,t.NEAREST),t.texParameteri(this.__type,t.TEXTURE_WRAP_S,t.CLAMP_TO_EDGE),t.texParameteri(this.__type,t.TEXTURE_WRAP_T,t.CLAMP_TO_EDGE)}return t.prototype.useImage=function(t){return function(t,r,e,i,o,n){t.texImage2D(r,e,i,i,o,n)}(this.__painter,this.__type,0,this.__painter.RGBA,this.__painter.UNSIGNED_BYTE,t),this},t.prototype.useCube=function(t,r,e){return function(t,r,e,i,o,n,a,s,u){for(var _,m=[t.TEXTURE_CUBE_MAP_POSITIVE_X,t.TEXTURE_CUBE_MAP_NEGATIVE_X,t.TEXTURE_CUBE_MAP_POSITIVE_Y,t.TEXTURE_CUBE_MAP_NEGATIVE_Y,t.TEXTURE_CUBE_MAP_POSITIVE_Z,t.TEXTURE_CUBE_MAP_NEGATIVE_Z],l=0;l<m.length;l++)n[l]&&(_=m[l],t.texImage2D(_,e,i,a,s,0,i,o,null),t.bindTexture(r,u),t.texImage2D(_,e,i,i,o,n[l]));t.generateMipmap(r)}(this.__painter,this.__type,0,this.__painter.RGBA,this.__painter.UNSIGNED_BYTE,t,r,e,this.__texture),this},t}(),_={};function m(t,r,e){var i=t+"-"+e;return _[i]||(_[i]=new u(r,e)),_[i]}var l=function(t,r,e){var i=t.createShader(r);if(null==i)throw new Error("Unable to create shader!");if(t.shaderSource(i,e),t.compileShader(i),!t.getShaderParameter(i,t.COMPILE_STATUS))throw new Error("Failed to compile shader:"+t.getShaderInfoLog(i));return i},p=function(){function t(t){this.program=null,this.__painter=t}return t.prototype.use=function(){return this.__painter.useProgram(this.program),this},t.prototype.compile=function(t,r){return this.program=function(t,r,e){var i=l(t,t.VERTEX_SHADER,r),o=l(t,t.FRAGMENT_SHADER,e),n=t.createProgram();if(t.attachShader(n,i),t.attachShader(n,o),t.linkProgram(n),!t.getProgramParameter(n,t.LINK_STATUS))throw new Error("Failed to link program: "+t.getProgramInfoLog(n));return n}(this.__painter,t,r),this},t}(),c="attribute vec4 a_position;\nuniform mat4 u_matrix;\n\nvoid main()\n{\n vec4 temp = u_matrix * a_position;\n\n // 把原生的WebGL使用的左手坐标系变成了右手坐标系\n temp.z = -1.0 * temp.z;\n\n // 表示眼睛距离vec4(0.0,0.0,1.0)的距离\n float dist = 4.0;\n\n // 使用投影直接计算\n // 为保证纹理和相对位置正确\n // x、y、z的改变满足线性变换\n gl_Position = vec4((dist + 1.0) * temp.x, (dist + 1.0) * temp.y, dist * (dist + temp.z) + 1.0 - dist * dist, temp.w * 2.0 * (dist + temp.z));\n}",v="attribute vec4 a_position;\nuniform mat4 u_matrix;\nattribute vec4 a_color;\nvarying vec4 v_color;\n\nvoid main()\n{\n vec4 temp = u_matrix * a_position;\n temp.z = -1.0 * temp.z;\n float dist = 4.0;\n gl_Position = vec4((dist + 1.0) * temp.x, (dist + 1.0) * temp.y, dist * (dist + temp.z) + 1.0 - dist * dist, temp.w * 2.0 * (dist + temp.z));\n\n v_color = a_color;\n}",d="attribute vec4 a_position;\nuniform mat4 u_matrix;\nattribute vec2 a_textcoord;\nvarying vec2 v_textcoord;\n\nvoid main()\n{\n vec4 temp = u_matrix * a_position;\n temp.z = -1.0 * temp.z;\n float dist = 4.0;\n gl_Position = vec4((dist + 1.0) * temp.x, (dist + 1.0) * temp.y, dist * (dist + temp.z) + 1.0 - dist * dist, temp.w * 2.0 * (dist + temp.z));\n\n v_textcoord = a_textcoord;\n}",h="attribute vec4 a_position;\nuniform mat4 u_matrix;\nattribute vec4 a_normal;\nvarying vec3 v_normal;\n\nvoid main()\n{\n vec4 temp = u_matrix * a_position;\n temp.z = -1.0 * temp.z;\n float dist = 4.0;\n gl_Position = vec4((dist + 1.0) * temp.x, (dist + 1.0) * temp.y, dist * (dist + temp.z) + 1.0 - dist * dist, temp.w * 2.0 * (dist + temp.z));\n\n v_normal = normalize(vec3(a_normal));\n}",g="precision mediump float;\n\nuniform vec4 u_color;\n\nvoid main()\n{\n gl_FragColor = u_color;\n}",f="precision mediump float;\n\nvarying vec4 v_color;\n\nvoid main()\n{\n gl_FragColor = v_color;\n}",y="precision mediump float;\n\nuniform sampler2D u_sampler;\nvarying vec2 v_textcoord;\n\nvoid main()\n{\n gl_FragColor = texture2D(u_sampler, v_textcoord);\n}",E="precision mediump float;\n\nvarying vec3 v_normal;\nuniform samplerCube u_texture;\n\nvoid main()\n{\n gl_FragColor = textureCube(u_texture, normalize(v_normal));\n}",b={};function x(t,r,e,i,o){var n,a,u,_,l,x,w,T,A,R,P,U,L,C,S,I,z,M,F,B,N,D,G,O,X=function(t,r,e){var i,o,n=t+(e.material.color?"1":"0")+(e.material.colors?"1":"0")+(e.material.image?"1":"0")+(e.material.cube?"1":"0");if(b[n])return b[n].use();var a=(i={},i[t+"1000"]=c,i[t+"0100"]=v,i[t+"0010"]=d,i[t+"0001"]=h,i)[n].replace(/uniform +mat4 +u_matrix;/,"\n uniform mat4 u_matrix_world;\n uniform mat4 u_matrix_mesh;\n uniform mat4 u_matrix_proporion;").replace(/u_matrix +\* +a_position/,"u_matrix_proporion * u_matrix_world * u_matrix_mesh * a_position"),s=(o={},o[t+"1000"]=g,o[t+"0100"]=f,o[t+"0010"]=y,o[t+"0001"]=E,o)[n],u=new p(r).compile(a,s).use();return b[n]=u,u}(t,r,e);if(new s(r).use().write(e.geometry.attributes.position.array).divide(r.getAttribLocation(X.program,"a_position"),e.geometry.attributes.position.itemSize,e.geometry.attributes.position.itemSize,0),r.uniformMatrix4fv(r.getUniformLocation(X.program,"u_matrix_world"),!1,o.matrix),r.uniformMatrix4fv(r.getUniformLocation(X.program,"u_matrix_proporion"),!1,o.proporion),r.uniformMatrix4fv(r.getUniformLocation(X.program,"u_matrix_mesh"),!1,i.matrix),e.geometry.attributes.normal&&new s(r).use().write(e.geometry.attributes.normal.array).divide(r.getAttribLocation(X.program,"a_normal"),e.geometry.attributes.normal.itemSize,e.geometry.attributes.normal.itemSize,0),"color"in e.material&&r.uniform4f(r.getUniformLocation(X.program,"u_color"),null===(n=e.material.color)||void 0===n?void 0:n.r,null===(a=e.material.color)||void 0===a?void 0:a.g,null===(u=e.material.color)||void 0===u?void 0:u.b,null===(_=e.material.color)||void 0===_?void 0:_.alpha),"colors"in e.material)new s(r).use().write(null===(l=e.material.colors)||void 0===l?void 0:l.array).divide(r.getAttribLocation(X.program,"a_color"),null===(x=e.material.colors)||void 0===x?void 0:x.itemSize,null===(w=e.material.colors)||void 0===w?void 0:w.itemSize,0);else if("cube"in e.material){var V=(null===(A=null===(T=e.material.cube)||void 0===T?void 0:T.right)||void 0===A?void 0:A.image.value).width;r.uniform1i(r.getUniformLocation(X.program,"u_texture"),0),m(t,r,"cube").useCube([null===(P=null===(R=e.material.cube)||void 0===R?void 0:R.right)||void 0===P?void 0:P.image.value,null===(L=null===(U=e.material.cube)||void 0===U?void 0:U.left)||void 0===L?void 0:L.image.value,null===(S=null===(C=e.material.cube)||void 0===C?void 0:C.top)||void 0===S?void 0:S.image.value,null===(z=null===(I=e.material.cube)||void 0===I?void 0:I.bottom)||void 0===z?void 0:z.image.value,null===(F=null===(M=e.material.cube)||void 0===M?void 0:M.far)||void 0===F?void 0:F.image.value,null===(N=null===(B=e.material.cube)||void 0===B?void 0:B.near)||void 0===N?void 0:N.image.value],V,V)}else"image"in e.material&&(r.uniform1i(r.getUniformLocation(X.program,"u_sampler"),0),new s(r).use().write(null===(D=e.geometry.attributes.uv)||void 0===D?void 0:D.array).divide(r.getAttribLocation(X.program,"a_textcoord"),null===(G=e.geometry.attributes.uv)||void 0===G?void 0:G.itemSize,2,0),m(t,r,"2d").useImage(null===(O=e.material.image)||void 0===O?void 0:O.value));e.geometry.index?(new s(r,!0).use().write(e.geometry.index.array),r.drawElements(r[e.geometry.type],e.geometry.index.count,r.UNSIGNED_BYTE,0)):r.drawArrays(r[e.geometry.type],0,e.geometry.attributes.position.count)}var w=!1,T=function(){function t(t,r){this.name="WebGL",this.__getColor=function(t,r){return"rgba(0,0,0,1)"},this.__regionList={},this.__regionAssemble=function(t,r,e,i){for(var o=[],n=0;n<i;n++)o[n]=t;return function(){for(var n=0;n<i;n++){if(o[n]+e<r){o[n]=+(o[n]+e).toFixed(7);break}n<i-1&&(o[n]=t)}return o}}(0,1,.2,3),this.__regionName="",this.__regionColor=[0,0,0,1],this.__scene={children:[],matrix:new a([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,10])},this.__unique=(new Date).valueOf(),this.painter=e(t,10),r&&(this.__regionPainter=e(r,10,{}));var i=this.painter.canvas.width/this.painter.canvas.height,o=1,n=1;i>1?o=1/i:n=i;var s=Math.min(o,n);this.__proporion=[o,0,0,0,0,n,0,0,0,0,s,0,0,0,0,1]}return t.prototype.matrix=function(t){return new a(t)},t.prototype.getMatrix=function(){return this.__scene.matrix},t.prototype.getObject3D=function(){return this.__scene.children},t.prototype.review=function(t){void 0===t&&(t=!1),t?this.__regionPainter&&(this.__regionPainter.clearColor(1,1,1,1),this.__regionPainter.clear(this.__regionPainter.COLOR_BUFFER_BIT)):(this.painter.clearColor(1,1,1,1),this.painter.clear(this.painter.COLOR_BUFFER_BIT));for(var r=0;r<this.__scene.children.length;r++)this.draw(this.__scene.children[r],t);return this},t.prototype.draw=function(t,r){var e;void 0===r&&(r=!1),r||(w=!0);var o={matrix:null===(e=t.matrix)||void 0===e?void 0:e.value()},n={matrix:this.__scene.matrix.value(),proporion:this.__proporion};this.setRegion(t.region);for(var a=0;a<t.mesh.length;a++)r?this.__regionPainter&&(x("painter"+this.__unique,this.__regionPainter,{geometry:t.mesh[a].geometry,material:{color:{r:this.__regionColor[0],g:this.__regionColor[1],b:this.__regionColor[2],alpha:this.__regionColor[3]}}},o,n),this.__getColor=i(this.__regionPainter)):x("region"+this.__unique,this.painter,t.mesh[a],o,n)},t.prototype.render=function(t){"matrix"in t||(t.matrix=new a),"region"in t||(t.region="");for(var r=0;r<t.mesh.length;r++){var e=t.mesh[r];e.geometry.attributes.normal&&Array.isArray(e.geometry.attributes.normal.array)&&(e.geometry.attributes.normal.array=new Float32Array(e.geometry.attributes.normal.array)),e.geometry.attributes.position&&Array.isArray(e.geometry.attributes.position.array)&&(e.geometry.attributes.position.array=new Float32Array(e.geometry.attributes.position.array)),e.geometry.attributes.uv&&Array.isArray(e.geometry.attributes.uv.array)&&(e.geometry.attributes.uv.array=new Float32Array(e.geometry.attributes.uv.array)),e.geometry.index&&Array.isArray(e.geometry.index.array)&&(e.geometry.index.array=new Uint8Array(e.geometry.index.array)),e.material.colors&&Array.isArray(e.material.colors.array)&&(e.material.colors.array=new Float32Array(e.material.colors.array))}this.__scene.children.push(t),this.draw(t)},t.prototype.setRegion=function(t){return this.__regionName=t+"",t?(null==this.__regionList[t]&&(this.__regionList[t]=r(r([],this.__regionAssemble(),!0),[1],!1)),this.__regionColor=this.__regionList[t]):this.__regionColor=[0,0,0,1],this},t.prototype.getRegion=function(t,r){var e=this;return w&&this.review(!0),w=!1,new Promise((function(i){var o=e.__getColor(t,r);for(var n in e.__regionList){var a=e.__regionList[n];if("rgba("+255*a[0]+","+255*a[1]+","+255*a[2]+","+255*a[3]+")"==o){i(n);break}}i("")}))},t}();return function(r){function e(t,e){if(void 0===e&&(e={}),!t)throw new Error("VISLite WebGL:The mount point requires an HTMLElement type but encountered null.");e=function(t,r){for(var e in t)r[e]=t[e];return r}(e,{region:!0});var i,o=t.clientWidth,n=t.clientHeight,a=null,s=t;s._vislite_canvas_?(i=s._vislite_canvas_[0],a=s._vislite_canvas_[1]):(e.region&&(a=document.createElement("canvas"),t.appendChild(a),a.style.position="absolute",a.style.zIndex="-1",a.style.opacity="0"),i=document.createElement("canvas"),t.appendChild(i),s._vislite_canvas_=[i,a],t.setAttribute("vislite","WebGL"));for(var u=0,_=[i,a];u<_.length;u++){var m=_[u];m&&(m.style.width=o+"px",m.setAttribute("width",o+""),m.style.height=n+"px",m.setAttribute("height",n+""))}return r.call(this,i,a)||this}return function(r,e){if("function"!=typeof e&&null!==e)throw new TypeError("Class extends value "+String(e)+" is not a constructor or null");function i(){this.constructor=r}t(r,e),r.prototype=null===e?Object.create(e):(i.prototype=e.prototype,new i)}(e,r),e}(T)},"object"==typeof exports&&"undefined"!=typeof module?module.exports=r():"function"==typeof define&&define.amd?define(r):(t="undefined"!=typeof globalThis?globalThis:t||self).VISLite_WebGL=r();
|
|
11
|
+
var t,r;t=this,r=function(){"use strict";var t=function(r,e){return t=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(t,r){t.__proto__=r}||function(t,r){for(var e in r)Object.prototype.hasOwnProperty.call(r,e)&&(t[e]=r[e])},t(r,e)};function r(t,r,e){if(e||2===arguments.length)for(var i,o=0,n=r.length;o<n;o++)!i&&o in r||(i||(i=Array.prototype.slice.call(r,0,o)),i[o]=r[o]);return t.concat(i||Array.prototype.slice.call(r))}function e(t,r,e){void 0===e&&(e={});for(var i=["experimental-webgl","webkit-3d","moz-webgl"],o=t.getContext("webgl",e),n=0;n<i.length;n++){try{o=t.getContext(i[n],e)}catch(t){}if(o)break}if(!o)throw new Error("Non canvas or browser does not support webgl.");var a=o.canvas.width,s=o.canvas.height,u=a*r,_=s*r;return o.viewport(.5*(a-u),.5*(s-_),u,_),o.depthFunc(o.LEQUAL),o.enable(o.DEPTH_TEST),o}function i(t){var r=t.drawingBufferWidth,e=t.drawingBufferHeight,i=new Uint8Array(4*r*e);return t.readPixels(0,0,r,e,t.RGBA,t.UNSIGNED_BYTE,i),function(t,o){return"rgba("+i[4*((o=e-o)*r+t)]+","+i[4*(o*r+t)+1]+","+i[4*(o*r+t)+2]+","+i[4*(o*r+t)+3]+")"}}"function"==typeof SuppressedError&&SuppressedError;var o=function(t,r){for(var e=[],i=0;i<4;i++)for(var o=0;o<r.length/4;o++)e[4*o+i]=t[i]*r[4*o]+t[i+4]*r[4*o+1]+t[i+8]*r[4*o+2]+t[i+12]*r[4*o+3];return e},n=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],a=function(){function t(t){void 0===t&&(t=n),this.name="Matrix4",this.__matrix4=t}return t.prototype.setValue=function(t){return void 0===t&&(t=n),this.__matrix4=t,this},t.prototype.move=function(t,r,e,i){return void 0===i&&(i=0),this.__matrix4=o(function(t,r,e,i){void 0===i&&(i=0);var o=Math.sqrt(r*r+e*e+i*i);return[1,0,0,0,0,1,0,0,0,0,1,0,r*t/o,e*t/o,i*t/o,1]}(t,r,e,i),this.__matrix4),this},t.prototype.rotate=function(t,r,e,i,n,a,s){var u=function(t,r,e,i,o,n){if("number"==typeof t&&"number"==typeof r){if("number"!=typeof e?(e=0,i=t,o=r,n=1):"number"==typeof i&&"number"==typeof o&&"number"==typeof n||(i=t,o=r,n=e,t=0,r=0,e=0),t==i&&r==o&&e==n)throw new Error("It's not a legitimate ray!");var a=Math.sqrt((i-t)*(i-t)+(o-r)*(o-r)),s=0!=a?(o-r)/a:1,u=0!=a?(i-t)/a:0,_=(i-t)*u+(o-r)*s,m=n-e,l=Math.sqrt(_*_+m*m),p=0!=l?m/l:1,c=0!=l?_/l:0;return[[s,p*u,u*c,0,-u,s*p,s*c,0,0,-c,p,0,r*u-t*s,e*c-t*u*p-r*s*p,-t*u*c-r*s*c-e*p,1],[s,-u,0,0,p*u,p*s,-c,0,u*c,s*c,p,0,t,r,e,1]]}throw new Error("a1 and b1 is required!")}(r,e,i,n,a,s);return this.__matrix4=o(o(o(u[1],function(t){var r=Math.sin(t),e=Math.cos(t);return[e,r,0,0,-r,e,0,0,0,0,1,0,0,0,0,1]}(t)),u[0]),this.__matrix4),this},t.prototype.scale=function(t,r,e,i,n,a){return void 0===i&&(i=0),void 0===n&&(n=0),void 0===a&&(a=0),this.__matrix4=o(function(t,r,e,i,o,n){return void 0===i&&(i=0),void 0===o&&(o=0),void 0===n&&(n=0),[t,0,0,0,0,r,0,0,0,0,e,0,i-i*t,o-o*r,n-n*e,1]}(t,r,e,i,n,a),this.__matrix4),this},t.prototype.multiply=function(t,r){return void 0===r&&(r=!1),this.__matrix4=r?o(this.__matrix4,t):o(t,this.__matrix4),this},t.prototype.use=function(t,r,e,i){return void 0===e&&(e=0),void 0===i&&(i=1),o(this.__matrix4,[t,r,e,i])},t.prototype.value=function(){return this.__matrix4},t}(),s=function(){function t(t,r){void 0===r&&(r=!1),this.__painter=t,this.__isElement=r,this.__buffer=function(t){return t.createBuffer()}(t),this.__type=r?t.ELEMENT_ARRAY_BUFFER:t.ARRAY_BUFFER}return t.prototype.use=function(){return this.__painter.bindBuffer(this.__type,this.__buffer),this},t.prototype.write=function(t){return function(t,r,e,i){var o=e?t.ELEMENT_ARRAY_BUFFER:t.ARRAY_BUFFER;t.bufferData(o,r,i)}(this.__painter,t,this.__isElement,this.__painter.STATIC_DRAW),this.__fsize=t.BYTES_PER_ELEMENT,this},t.prototype.divide=function(t,r,e,i){return void 0===i&&(i=0),function(t,r,e,i,o,n,a){t.vertexAttribPointer(r,e,i,a,o,n),t.enableVertexAttribArray(r)}(this.__painter,t,r,this.__painter.FLOAT,e*this.__fsize,i*this.__fsize,!1),this},t}(),u=function(){function t(t,r,e){void 0===e&&(e=0),this.__painter=t,this.__type={"2d":t.TEXTURE_2D,cube:t.TEXTURE_CUBE_MAP}[r],this.__texture=function(t,r,e){var i=t.createTexture();return t.activeTexture(t["TEXTURE"+e]),t.bindTexture(r,i),i}(t,this.__type,e),t.texParameteri(this.__type,t.TEXTURE_MIN_FILTER,t.NEAREST),t.texParameteri(this.__type,t.TEXTURE_MAG_FILTER,t.NEAREST),t.texParameteri(this.__type,t.TEXTURE_WRAP_S,t.CLAMP_TO_EDGE),t.texParameteri(this.__type,t.TEXTURE_WRAP_T,t.CLAMP_TO_EDGE)}return t.prototype.useImage=function(t){return function(t,r,e,i,o,n){t.texImage2D(r,e,i,i,o,n)}(this.__painter,this.__type,0,this.__painter.RGBA,this.__painter.UNSIGNED_BYTE,t),this},t.prototype.useCube=function(t,r,e){return function(t,r,e,i,o,n,a,s,u){for(var _,m=[t.TEXTURE_CUBE_MAP_POSITIVE_X,t.TEXTURE_CUBE_MAP_NEGATIVE_X,t.TEXTURE_CUBE_MAP_POSITIVE_Y,t.TEXTURE_CUBE_MAP_NEGATIVE_Y,t.TEXTURE_CUBE_MAP_POSITIVE_Z,t.TEXTURE_CUBE_MAP_NEGATIVE_Z],l=0;l<m.length;l++)n[l]&&(_=m[l],t.texImage2D(_,e,i,a,s,0,i,o,null),t.bindTexture(r,u),t.texImage2D(_,e,i,i,o,n[l]));t.generateMipmap(r)}(this.__painter,this.__type,0,this.__painter.RGBA,this.__painter.UNSIGNED_BYTE,t,r,e,this.__texture),this},t}(),_={};function m(t,r,e){var i=t+"-"+e;return _[i]||(_[i]=new u(r,e)),_[i]}var l=function(t,r,e){var i=t.createShader(r);if(null==i)throw new Error("Unable to create shader!");if(t.shaderSource(i,e),t.compileShader(i),!t.getShaderParameter(i,t.COMPILE_STATUS))throw new Error("Failed to compile shader:"+t.getShaderInfoLog(i));return i},p=function(){function t(t){this.__painter=t}return t.prototype.use=function(){return this.__painter.useProgram(this.program),this},t.prototype.compile=function(t,r){return this.program=function(t,r,e){var i=l(t,t.VERTEX_SHADER,r),o=l(t,t.FRAGMENT_SHADER,e),n=t.createProgram();if(t.attachShader(n,i),t.attachShader(n,o),t.linkProgram(n),!t.getProgramParameter(n,t.LINK_STATUS))throw new Error("Failed to link program: "+t.getProgramInfoLog(n));return n}(this.__painter,t,r),this},t}(),c="attribute vec4 a_position;\nuniform mat4 u_matrix;\n\nvoid main()\n{\n vec4 temp = u_matrix * a_position;\n\n // 把原生的WebGL使用的左手坐标系变成了右手坐标系\n temp.z = -1.0 * temp.z;\n\n // 表示眼睛距离vec4(0.0,0.0,1.0)的距离\n float dist = 4.0;\n\n // 使用投影直接计算\n // 为保证纹理和相对位置正确\n // x、y、z的改变满足线性变换\n gl_Position = vec4((dist + 1.0) * temp.x, (dist + 1.0) * temp.y, dist * (dist + temp.z) + 1.0 - dist * dist, temp.w * 2.0 * (dist + temp.z));\n}",v="attribute vec4 a_position;\nuniform mat4 u_matrix;\nattribute vec4 a_color;\nvarying vec4 v_color;\n\nvoid main()\n{\n vec4 temp = u_matrix * a_position;\n temp.z = -1.0 * temp.z;\n float dist = 4.0;\n gl_Position = vec4((dist + 1.0) * temp.x, (dist + 1.0) * temp.y, dist * (dist + temp.z) + 1.0 - dist * dist, temp.w * 2.0 * (dist + temp.z));\n\n v_color = a_color;\n}",d="attribute vec4 a_position;\nuniform mat4 u_matrix;\nattribute vec2 a_textcoord;\nvarying vec2 v_textcoord;\n\nvoid main()\n{\n vec4 temp = u_matrix * a_position;\n temp.z = -1.0 * temp.z;\n float dist = 4.0;\n gl_Position = vec4((dist + 1.0) * temp.x, (dist + 1.0) * temp.y, dist * (dist + temp.z) + 1.0 - dist * dist, temp.w * 2.0 * (dist + temp.z));\n\n v_textcoord = a_textcoord;\n}",h="attribute vec4 a_position;\nuniform mat4 u_matrix;\nattribute vec4 a_normal;\nvarying vec3 v_normal;\n\nvoid main()\n{\n vec4 temp = u_matrix * a_position;\n temp.z = -1.0 * temp.z;\n float dist = 4.0;\n gl_Position = vec4((dist + 1.0) * temp.x, (dist + 1.0) * temp.y, dist * (dist + temp.z) + 1.0 - dist * dist, temp.w * 2.0 * (dist + temp.z));\n\n v_normal = normalize(vec3(a_normal));\n}",g="precision mediump float;\n\nuniform vec4 u_color;\n\nvoid main()\n{\n gl_FragColor = u_color;\n}",f="precision mediump float;\n\nvarying vec4 v_color;\n\nvoid main()\n{\n gl_FragColor = v_color;\n}",y="precision mediump float;\n\nuniform sampler2D u_sampler;\nvarying vec2 v_textcoord;\n\nvoid main()\n{\n gl_FragColor = texture2D(u_sampler, v_textcoord);\n}",E="precision mediump float;\n\nvarying vec3 v_normal;\nuniform samplerCube u_texture;\n\nvoid main()\n{\n gl_FragColor = textureCube(u_texture, normalize(v_normal));\n}",b={};function x(t,r,e,i,o){var n,a,u,_,l,x,w,T,A,R,P,U,L,C,S,I,z,M,F,B,N,D,G,O,X=function(t,r,e){var i,o,n=t+(e.material.color?"1":"0")+(e.material.colors?"1":"0")+(e.material.image?"1":"0")+(e.material.cube?"1":"0");if(b[n])return b[n].use();var a=(i={},i[t+"1000"]=c,i[t+"0100"]=v,i[t+"0010"]=d,i[t+"0001"]=h,i)[n].replace(/uniform +mat4 +u_matrix;/,"\n uniform mat4 u_matrix_world;\n uniform mat4 u_matrix_mesh;\n uniform mat4 u_matrix_proporion;").replace(/u_matrix +\* +a_position/,"u_matrix_proporion * u_matrix_world * u_matrix_mesh * a_position"),s=(o={},o[t+"1000"]=g,o[t+"0100"]=f,o[t+"0010"]=y,o[t+"0001"]=E,o)[n],u=new p(r).compile(a,s).use();return b[n]=u,u}(t,r,e);if(new s(r).use().write(e.geometry.attributes.position.array).divide(r.getAttribLocation(X.program,"a_position"),e.geometry.attributes.position.itemSize,e.geometry.attributes.position.itemSize,0),r.uniformMatrix4fv(r.getUniformLocation(X.program,"u_matrix_world"),!1,o.matrix),r.uniformMatrix4fv(r.getUniformLocation(X.program,"u_matrix_proporion"),!1,o.proporion),r.uniformMatrix4fv(r.getUniformLocation(X.program,"u_matrix_mesh"),!1,i.matrix),e.geometry.attributes.normal&&new s(r).use().write(e.geometry.attributes.normal.array).divide(r.getAttribLocation(X.program,"a_normal"),e.geometry.attributes.normal.itemSize,e.geometry.attributes.normal.itemSize,0),"color"in e.material&&r.uniform4f(r.getUniformLocation(X.program,"u_color"),null===(n=e.material.color)||void 0===n?void 0:n.r,null===(a=e.material.color)||void 0===a?void 0:a.g,null===(u=e.material.color)||void 0===u?void 0:u.b,null===(_=e.material.color)||void 0===_?void 0:_.alpha),"colors"in e.material)new s(r).use().write(null===(l=e.material.colors)||void 0===l?void 0:l.array).divide(r.getAttribLocation(X.program,"a_color"),null===(x=e.material.colors)||void 0===x?void 0:x.itemSize,null===(w=e.material.colors)||void 0===w?void 0:w.itemSize,0);else if("cube"in e.material){var V=(null===(A=null===(T=e.material.cube)||void 0===T?void 0:T.right)||void 0===A?void 0:A.image.value).width;r.uniform1i(r.getUniformLocation(X.program,"u_texture"),0),m(t,r,"cube").useCube([null===(P=null===(R=e.material.cube)||void 0===R?void 0:R.right)||void 0===P?void 0:P.image.value,null===(L=null===(U=e.material.cube)||void 0===U?void 0:U.left)||void 0===L?void 0:L.image.value,null===(S=null===(C=e.material.cube)||void 0===C?void 0:C.top)||void 0===S?void 0:S.image.value,null===(z=null===(I=e.material.cube)||void 0===I?void 0:I.bottom)||void 0===z?void 0:z.image.value,null===(F=null===(M=e.material.cube)||void 0===M?void 0:M.far)||void 0===F?void 0:F.image.value,null===(N=null===(B=e.material.cube)||void 0===B?void 0:B.near)||void 0===N?void 0:N.image.value],V,V)}else"image"in e.material&&(r.uniform1i(r.getUniformLocation(X.program,"u_sampler"),0),new s(r).use().write(null===(D=e.geometry.attributes.uv)||void 0===D?void 0:D.array).divide(r.getAttribLocation(X.program,"a_textcoord"),null===(G=e.geometry.attributes.uv)||void 0===G?void 0:G.itemSize,2,0),m(t,r,"2d").useImage(null===(O=e.material.image)||void 0===O?void 0:O.value));e.geometry.index?(new s(r,!0).use().write(e.geometry.index.array),r.drawElements(r[e.geometry.type],e.geometry.index.count,r.UNSIGNED_BYTE,0)):r.drawArrays(r[e.geometry.type],0,e.geometry.attributes.position.count)}var w=!1,T=function(){function t(t,r){this.name="WebGL",this.__getColor=function(t,r){return"rgba(0,0,0,1)"},this.__regionList={},this.__regionAssemble=function(t,r,e,i){for(var o=[],n=0;n<i;n++)o[n]=t;return function(){for(var n=0;n<i;n++){if(o[n]+e<r){o[n]=+(o[n]+e).toFixed(7);break}n<i-1&&(o[n]=t)}return o}}(0,1,.2,3),this.__regionName="",this.__regionColor=[0,0,0,1],this.__scene={children:[],matrix:new a([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,10])},this.__unique=(new Date).valueOf(),this.painter=e(t,10),r&&(this.__regionPainter=e(r,10,{}));var i=this.painter.canvas.width/this.painter.canvas.height,o=1,n=1;i>1?o=1/i:n=i;var s=Math.min(o,n);this.__proporion=[o,0,0,0,0,n,0,0,0,0,s,0,0,0,0,1]}return t.prototype.matrix=function(t){return new a(t)},t.prototype.getMatrix=function(){return this.__scene.matrix},t.prototype.getObject3D=function(){return this.__scene.children},t.prototype.review=function(t){void 0===t&&(t=!1),t?this.__regionPainter&&(this.__regionPainter.clearColor(1,1,1,1),this.__regionPainter.clear(this.__regionPainter.COLOR_BUFFER_BIT)):(this.painter.clearColor(1,1,1,1),this.painter.clear(this.painter.COLOR_BUFFER_BIT));for(var r=0;r<this.__scene.children.length;r++)this.draw(this.__scene.children[r],t);return this},t.prototype.draw=function(t,r){var e;void 0===r&&(r=!1),r||(w=!0);var o={matrix:null===(e=t.matrix)||void 0===e?void 0:e.value()},n={matrix:this.__scene.matrix.value(),proporion:this.__proporion};this.setRegion(t.region);for(var a=0;a<t.mesh.length;a++)r?this.__regionPainter&&(x("painter"+this.__unique,this.__regionPainter,{geometry:t.mesh[a].geometry,material:{color:{r:this.__regionColor[0],g:this.__regionColor[1],b:this.__regionColor[2],alpha:this.__regionColor[3]}}},o,n),this.__getColor=i(this.__regionPainter)):x("region"+this.__unique,this.painter,t.mesh[a],o,n)},t.prototype.render=function(t){"matrix"in t||(t.matrix=new a),"region"in t||(t.region="");for(var r=0;r<t.mesh.length;r++){var e=t.mesh[r];e.geometry.attributes.normal&&Array.isArray(e.geometry.attributes.normal.array)&&(e.geometry.attributes.normal.array=new Float32Array(e.geometry.attributes.normal.array)),e.geometry.attributes.position&&Array.isArray(e.geometry.attributes.position.array)&&(e.geometry.attributes.position.array=new Float32Array(e.geometry.attributes.position.array)),e.geometry.attributes.uv&&Array.isArray(e.geometry.attributes.uv.array)&&(e.geometry.attributes.uv.array=new Float32Array(e.geometry.attributes.uv.array)),e.geometry.index&&Array.isArray(e.geometry.index.array)&&(e.geometry.index.array=new Uint8Array(e.geometry.index.array)),e.material.colors&&Array.isArray(e.material.colors.array)&&(e.material.colors.array=new Float32Array(e.material.colors.array))}this.__scene.children.push(t),this.draw(t)},t.prototype.setRegion=function(t){return this.__regionName=t+"",t?(null==this.__regionList[t]&&(this.__regionList[t]=r(r([],this.__regionAssemble(),!0),[1],!1)),this.__regionColor=this.__regionList[t]):this.__regionColor=[0,0,0,1],this},t.prototype.getRegion=function(t,r){var e=this;return w&&this.review(!0),w=!1,new Promise((function(i){var o=e.__getColor(t,r);for(var n in e.__regionList){var a=e.__regionList[n];if("rgba("+255*a[0]+","+255*a[1]+","+255*a[2]+","+255*a[3]+")"==o){i(n);break}}i("")}))},t}();return function(r){function e(t,e){if(void 0===e&&(e={}),!t)throw new Error("VISLite WebGL:The mount point requires an HTMLElement type but encountered null.");e=function(t,r){for(var e in t)r[e]=t[e];return r}(e,{region:!0});var i,o=t.clientWidth,n=t.clientHeight,a=null,s=t;s._vislite_canvas_?(i=s._vislite_canvas_[0],a=s._vislite_canvas_[1]):(e.region&&(a=document.createElement("canvas"),t.appendChild(a),a.style.position="absolute",a.style.zIndex="-1",a.style.opacity="0"),i=document.createElement("canvas"),t.appendChild(i),s._vislite_canvas_=[i,a],t.setAttribute("vislite","WebGL"));for(var u=0,_=[i,a];u<_.length;u++){var m=_[u];m&&(m.style.width=o+"px",m.setAttribute("width",o+""),m.style.height=n+"px",m.setAttribute("height",n+""))}return r.call(this,i,a)||this}return function(r,e){if("function"!=typeof e&&null!==e)throw new TypeError("Class extends value "+String(e)+" is not a constructor or null");function i(){this.constructor=r}t(r,e),r.prototype=null===e?Object.create(e):(i.prototype=e.prototype,new i)}(e,r),e}(T)},"object"==typeof exports&&"undefined"!=typeof module?module.exports=r():"function"==typeof define&&define.amd?define(r):(t="undefined"!=typeof globalThis?globalThis:t||self).VISLite_WebGL=r();
|
|
@@ -1,12 +1,12 @@
|
|
|
1
1
|
/*!
|
|
2
|
-
* VISLite JavaScript Library v0.7.
|
|
2
|
+
* VISLite JavaScript Library v0.7.1
|
|
3
3
|
* git+https://github.com/oi-contrib/VISLite.git
|
|
4
4
|
*
|
|
5
5
|
* Copyright zxl20070701
|
|
6
6
|
* Released under the MIT license
|
|
7
7
|
* https://zxl20070701.github.io/notebook/home.html
|
|
8
8
|
*
|
|
9
|
-
* Publish Date:
|
|
9
|
+
* Publish Date: Sat Jan 20 2024 00:04:36 GMT+0800 (中国标准时间)
|
|
10
10
|
*/
|
|
11
11
|
(function (global, factory) {
|
|
12
12
|
typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
|
|
@@ -1,11 +1,11 @@
|
|
|
1
1
|
/*!
|
|
2
|
-
* VISLite JavaScript Library v0.7.
|
|
2
|
+
* VISLite JavaScript Library v0.7.1
|
|
3
3
|
* git+https://github.com/oi-contrib/VISLite.git
|
|
4
4
|
*
|
|
5
5
|
* Copyright zxl20070701
|
|
6
6
|
* Released under the MIT license
|
|
7
7
|
* https://zxl20070701.github.io/notebook/home.html
|
|
8
8
|
*
|
|
9
|
-
* Publish Date:
|
|
9
|
+
* Publish Date: Sat Jan 20 2024 00:04:36 GMT+0800 (中国标准时间)
|
|
10
10
|
*/
|
|
11
11
|
var e,t;e=this,t=function(){"use strict";var e,t=[];return function(i,n,r){void 0===n&&(n=400),void 0===r&&(r=function(){});var o={timer:function(e,i,n){if(!e)throw new Error("Tick is required!");var r=(new Date).valueOf()+"_"+(1e3*Math.random()).toFixed(0);return t.push({id:r,createTime:new Date,tick:e,duration:i,callback:n}),o.start(),r},start:function(){e||(e=setInterval(o.tick,13))},tick:function(){var e,i,n,r,a,u,f,c=t;for((t=[]).length=0,i=0;i<c.length;i++)e=(a=c[i]).createTime,n=a.tick,u=a.duration,r=a.callback,n(f=(f=(+(new Date).valueOf()-e.valueOf())/u)>1?1:f),f<1&&a.id?t.push(a):r(f);t.length<=0&&o.stop()},stop:function(){e&&(clearInterval(e),e=null)}},a=o.timer((function(e){i(e)}),n,r);return function(){var e;for(e in t)if(t[e].id==a)return void(t[e].id=void 0)}}},"object"==typeof exports&&"undefined"!=typeof module?module.exports=t():"function"==typeof define&&define.amd?define(t):(e="undefined"!=typeof globalThis?globalThis:e||self).VISLite_animation=t();
|
|
@@ -1,12 +1,12 @@
|
|
|
1
1
|
/*!
|
|
2
|
-
* VISLite JavaScript Library v0.7.
|
|
2
|
+
* VISLite JavaScript Library v0.7.1
|
|
3
3
|
* git+https://github.com/oi-contrib/VISLite.git
|
|
4
4
|
*
|
|
5
5
|
* Copyright zxl20070701
|
|
6
6
|
* Released under the MIT license
|
|
7
7
|
* https://zxl20070701.github.io/notebook/home.html
|
|
8
8
|
*
|
|
9
|
-
* Publish Date:
|
|
9
|
+
* Publish Date: Sat Jan 20 2024 00:04:36 GMT+0800 (中国标准时间)
|
|
10
10
|
*/
|
|
11
11
|
(function (global, factory) {
|
|
12
12
|
typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
|
|
@@ -1,11 +1,11 @@
|
|
|
1
1
|
/*!
|
|
2
|
-
* VISLite JavaScript Library v0.7.
|
|
2
|
+
* VISLite JavaScript Library v0.7.1
|
|
3
3
|
* git+https://github.com/oi-contrib/VISLite.git
|
|
4
4
|
*
|
|
5
5
|
* Copyright zxl20070701
|
|
6
6
|
* Released under the MIT license
|
|
7
7
|
* https://zxl20070701.github.io/notebook/home.html
|
|
8
8
|
*
|
|
9
|
-
* Publish Date:
|
|
9
|
+
* Publish Date: Sat Jan 20 2024 00:04:36 GMT+0800 (中国标准时间)
|
|
10
10
|
*/
|
|
11
11
|
var e,t;e=this,t=function(){"use strict";var e=function(e){var t=e.toString(16);return 1==t.length?"0"+t:t};return function(t,o){var c=document.getElementsByTagName("head")[0];c.style.color=t;for(var n=(document.defaultView&&document.defaultView.getComputedStyle?document.defaultView.getComputedStyle(c,null):c.currentStyle).getPropertyValue("color").replace(/rgba?\(/,"").replace(")","").split(","),r=0;r<n.length;r++)n[r]=+n[r];switch(n.push(1),o){case"3d":return[n[0]/255,n[1]/255,n[2]/255,n[3]];case"rgba":return"rgba(".concat(n[0],", ").concat(n[1],", ").concat(n[2],", ").concat(n[3],")");case"rgb":return"rgb(".concat(n[0],", ").concat(n[1],", ").concat(n[2],")");case"hexAlpha":return"#".concat(e(n[0])).concat(e(n[1])).concat(e(n[2])).concat(e(+(255*n[3]).toFixed(0)));case"hex":return"#".concat(e(n[0])).concat(e(n[1])).concat(e(n[2]))}throw new Error("Unsupported color format: "+o)}},"object"==typeof exports&&"undefined"!=typeof module?module.exports=t():"function"==typeof define&&define.amd?define(t):(e="undefined"!=typeof globalThis?globalThis:e||self).VISLite_formatColor=t();
|
|
@@ -1,12 +1,12 @@
|
|
|
1
1
|
/*!
|
|
2
|
-
* VISLite JavaScript Library v0.7.
|
|
2
|
+
* VISLite JavaScript Library v0.7.1
|
|
3
3
|
* git+https://github.com/oi-contrib/VISLite.git
|
|
4
4
|
*
|
|
5
5
|
* Copyright zxl20070701
|
|
6
6
|
* Released under the MIT license
|
|
7
7
|
* https://zxl20070701.github.io/notebook/home.html
|
|
8
8
|
*
|
|
9
|
-
* Publish Date:
|
|
9
|
+
* Publish Date: Sat Jan 20 2024 00:04:36 GMT+0800 (中国标准时间)
|
|
10
10
|
*/
|
|
11
11
|
(function (global, factory) {
|
|
12
12
|
typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
|
|
@@ -1,11 +1,11 @@
|
|
|
1
1
|
/*!
|
|
2
|
-
* VISLite JavaScript Library v0.7.
|
|
2
|
+
* VISLite JavaScript Library v0.7.1
|
|
3
3
|
* git+https://github.com/oi-contrib/VISLite.git
|
|
4
4
|
*
|
|
5
5
|
* Copyright zxl20070701
|
|
6
6
|
* Released under the MIT license
|
|
7
7
|
* https://zxl20070701.github.io/notebook/home.html
|
|
8
8
|
*
|
|
9
|
-
* Publish Date:
|
|
9
|
+
* Publish Date: Sat Jan 20 2024 00:04:36 GMT+0800 (中国标准时间)
|
|
10
10
|
*/
|
|
11
11
|
var e,t;e=this,t=function(){"use strict";return function(e,t){void 0===t&&(t=1);var r=["rgba(84,112,198,"+t+")","rgba(145,204,117,"+t+")","rgba(250,200,88,"+t+")","rgba(238,102,102,"+t+")","rgba(115,192,222,"+t+")","rgba(59,162,114,"+t+")","rgba(252,132,82,"+t+")","rgba(154,96,180,"+t+")","rgba(234,124,204,"+t+")"],n=[];if(e<=r.length)return r;if(e%r.length==0)for(var o=0;o<e/r.length;o++)n=n.concat(r);else{for(var a=1;a<e/r.length;a++)n=n.concat(r);if(e%r.length==1)n=n.concat(r[4]);else for(var f=0;f<e%r.length;f++)n=n.concat(r[f])}return n}},"object"==typeof exports&&"undefined"!=typeof module?module.exports=t():"function"==typeof define&&define.amd?define(t):(e="undefined"!=typeof globalThis?globalThis:e||self).VISLite_getLoopColors=t();
|
|
@@ -1,12 +1,12 @@
|
|
|
1
1
|
/*!
|
|
2
|
-
* VISLite JavaScript Library v0.7.
|
|
2
|
+
* VISLite JavaScript Library v0.7.1
|
|
3
3
|
* git+https://github.com/oi-contrib/VISLite.git
|
|
4
4
|
*
|
|
5
5
|
* Copyright zxl20070701
|
|
6
6
|
* Released under the MIT license
|
|
7
7
|
* https://zxl20070701.github.io/notebook/home.html
|
|
8
8
|
*
|
|
9
|
-
* Publish Date:
|
|
9
|
+
* Publish Date: Sat Jan 20 2024 00:04:36 GMT+0800 (中国标准时间)
|
|
10
10
|
*/
|
|
11
11
|
(function (global, factory) {
|
|
12
12
|
typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
|
|
@@ -1,11 +1,11 @@
|
|
|
1
1
|
/*!
|
|
2
|
-
* VISLite JavaScript Library v0.7.
|
|
2
|
+
* VISLite JavaScript Library v0.7.1
|
|
3
3
|
* git+https://github.com/oi-contrib/VISLite.git
|
|
4
4
|
*
|
|
5
5
|
* Copyright zxl20070701
|
|
6
6
|
* Released under the MIT license
|
|
7
7
|
* https://zxl20070701.github.io/notebook/home.html
|
|
8
8
|
*
|
|
9
|
-
* Publish Date:
|
|
9
|
+
* Publish Date: Sat Jan 20 2024 00:04:36 GMT+0800 (中国标准时间)
|
|
10
10
|
*/
|
|
11
11
|
var e,t;e=this,t=function(){"use strict";return function(e,t){if(void 0===t&&(t=1),!e)throw new Error("VISLite getWebGLContext:The mount point requires an HTMLElement type but encountered null.");var n,i=e.clientWidth,o=e.clientHeight,r=e;return r._vislite_canvas_?n=r._vislite_canvas_:(n=document.createElement("canvas"),e.appendChild(n),r._vislite_canvas_=n,e.setAttribute("vislite","WebGL")),n.style.width=i+"px",n.setAttribute("width",i+""),n.style.height=o+"px",n.setAttribute("height",o+""),function(e,t,n){void 0===n&&(n={});for(var i=["experimental-webgl","webkit-3d","moz-webgl"],o=e.getContext("webgl",n),r=0;r<i.length;r++){try{o=e.getContext(i[r],n)}catch(e){}if(o)break}if(!o)throw new Error("Non canvas or browser does not support webgl.");var a=o.canvas.width,s=o.canvas.height,l=a*t,d=s*t;return o.viewport(.5*(a-l),.5*(s-d),l,d),o.depthFunc(o.LEQUAL),o.enable(o.DEPTH_TEST),o}(n,t)}},"object"==typeof exports&&"undefined"!=typeof module?module.exports=t():"function"==typeof define&&define.amd?define(t):(e="undefined"!=typeof globalThis?globalThis:e||self).VISLite_getWebGLContext=t();
|
package/lib/index.umd.js
CHANGED
|
@@ -1,12 +1,12 @@
|
|
|
1
1
|
/*!
|
|
2
|
-
* VISLite JavaScript Library v0.7.
|
|
2
|
+
* VISLite JavaScript Library v0.7.1
|
|
3
3
|
* git+https://github.com/oi-contrib/VISLite.git
|
|
4
4
|
*
|
|
5
5
|
* Copyright zxl20070701
|
|
6
6
|
* Released under the MIT license
|
|
7
7
|
* https://zxl20070701.github.io/notebook/home.html
|
|
8
8
|
*
|
|
9
|
-
* Publish Date:
|
|
9
|
+
* Publish Date: Sat Jan 20 2024 00:04:36 GMT+0800 (中国标准时间)
|
|
10
10
|
*/
|
|
11
11
|
(function (global, factory) {
|
|
12
12
|
typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
|
|
@@ -1158,7 +1158,7 @@
|
|
|
1158
1158
|
}
|
|
1159
1159
|
|
|
1160
1160
|
var Painter = (function () {
|
|
1161
|
-
function Painter(canvas, opts, region, isPainter) {
|
|
1161
|
+
function Painter(canvas, opts, region, isPainter, scaleSize) {
|
|
1162
1162
|
if (opts === void 0) { opts = {}; }
|
|
1163
1163
|
if (isPainter === void 0) { isPainter = false; }
|
|
1164
1164
|
this.__region = null;
|
|
@@ -1550,14 +1550,16 @@
|
|
|
1550
1550
|
};
|
|
1551
1551
|
var Canvas$1 = (function (_super) {
|
|
1552
1552
|
__extends(Canvas, _super);
|
|
1553
|
-
function Canvas(ViewCanvas, RegionCanvas, opts) {
|
|
1553
|
+
function Canvas(ViewCanvas, RegionCanvas, opts, scaleSize) {
|
|
1554
1554
|
if (opts === void 0) { opts = {}; }
|
|
1555
|
+
if (scaleSize === void 0) { scaleSize = 1; }
|
|
1555
1556
|
var _this = _super.call(this, ViewCanvas, opts, RegionCanvas ? new Painter(RegionCanvas, {
|
|
1556
1557
|
willReadFrequently: true,
|
|
1557
|
-
}) : undefined, true) || this;
|
|
1558
|
+
}) : undefined, true, scaleSize) || this;
|
|
1558
1559
|
_this.name = "Canvas";
|
|
1559
1560
|
_this.__regionList = {};
|
|
1560
1561
|
_this.__regionAssemble = assemble(0, 255, 10, 3);
|
|
1562
|
+
_this.__scaleSize = scaleSize;
|
|
1561
1563
|
_this.setRegion("");
|
|
1562
1564
|
return _this;
|
|
1563
1565
|
}
|
|
@@ -1639,8 +1641,8 @@
|
|
|
1639
1641
|
};
|
|
1640
1642
|
Canvas.prototype.getInfo = function () {
|
|
1641
1643
|
return {
|
|
1642
|
-
width: this.painter.canvas.width,
|
|
1643
|
-
height: this.painter.canvas.height
|
|
1644
|
+
width: this.painter.canvas.width / this.__scaleSize,
|
|
1645
|
+
height: this.painter.canvas.height / this.__scaleSize
|
|
1644
1646
|
};
|
|
1645
1647
|
};
|
|
1646
1648
|
Canvas.prototype.createLinearGradient = function (x0, y0, x1, y1) {
|
|
@@ -1650,6 +1652,8 @@
|
|
|
1650
1652
|
return radialGradient(this.painter, cx, cy, r);
|
|
1651
1653
|
};
|
|
1652
1654
|
Canvas.prototype.getColor = function (x, y) {
|
|
1655
|
+
x *= this.__scaleSize;
|
|
1656
|
+
y *= this.__scaleSize;
|
|
1653
1657
|
var currentRGBA = this.painter.getImageData(x - 0.5, y - 0.5, 1, 1).data;
|
|
1654
1658
|
return ("rgba(" +
|
|
1655
1659
|
currentRGBA[0] +
|
|
@@ -1699,19 +1703,21 @@
|
|
|
1699
1703
|
_el._vislite_canvas_ = [ViewCanvas, RegionCanvas];
|
|
1700
1704
|
el.setAttribute('vislite', 'Canvas');
|
|
1701
1705
|
}
|
|
1702
|
-
|
|
1703
|
-
|
|
1706
|
+
var canvasArray = [RegionCanvas, ViewCanvas];
|
|
1707
|
+
for (var index = 0; index < canvasArray.length; index++) {
|
|
1708
|
+
var canvas = canvasArray[index];
|
|
1704
1709
|
if (canvas) {
|
|
1705
1710
|
canvas.style.width = width + "px";
|
|
1706
|
-
canvas.setAttribute('width', width + "");
|
|
1711
|
+
canvas.setAttribute('width', (index * width + width) + "");
|
|
1707
1712
|
canvas.style.height = height + "px";
|
|
1708
|
-
canvas.setAttribute('height', height + "");
|
|
1713
|
+
canvas.setAttribute('height', (index * height + height) + "");
|
|
1709
1714
|
}
|
|
1710
1715
|
}
|
|
1711
1716
|
_this = _super.call(this, ViewCanvas, RegionCanvas, {
|
|
1712
|
-
willReadFrequently: option.willReadFrequently
|
|
1713
|
-
}) || this;
|
|
1717
|
+
willReadFrequently: option.willReadFrequently,
|
|
1718
|
+
}, 2) || this;
|
|
1714
1719
|
_this.__canvas = ViewCanvas;
|
|
1720
|
+
_this.painter.scale(2, 2);
|
|
1715
1721
|
return _this;
|
|
1716
1722
|
}
|
|
1717
1723
|
Canvas.prototype.toDataURL = function () {
|
|
@@ -1882,7 +1888,6 @@
|
|
|
1882
1888
|
};
|
|
1883
1889
|
var ShaderObject = (function () {
|
|
1884
1890
|
function ShaderObject(painter) {
|
|
1885
|
-
this.program = null;
|
|
1886
1891
|
this.__painter = painter;
|
|
1887
1892
|
}
|
|
1888
1893
|
ShaderObject.prototype.use = function () {
|