vislite 0.5.0-alpha.0 → 0.5.0

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Files changed (63) hide show
  1. package/CHANGELOG +4 -1
  2. package/lib/Buffer/index.umd.js +2 -2
  3. package/lib/Buffer/index.umd.min.js +2 -2
  4. package/lib/Canvas/index.umd.js +2 -2
  5. package/lib/Canvas/index.umd.min.js +2 -2
  6. package/lib/Cardinal/index.umd.js +2 -2
  7. package/lib/Cardinal/index.umd.min.js +2 -2
  8. package/lib/Eoap/index.umd.js +2 -2
  9. package/lib/Eoap/index.umd.min.js +2 -2
  10. package/lib/Geometry/index.umd.js +26 -25
  11. package/lib/Geometry/index.umd.min.js +3 -3
  12. package/lib/Hermite/index.umd.js +2 -2
  13. package/lib/Hermite/index.umd.min.js +2 -2
  14. package/lib/Matrix4/index.umd.js +2 -2
  15. package/lib/Matrix4/index.umd.min.js +2 -2
  16. package/lib/Mercator/index.umd.js +2 -2
  17. package/lib/Mercator/index.umd.min.js +2 -2
  18. package/lib/OralCanvas/index.es.js +2 -2
  19. package/lib/OralCanvas/index.es.min.js +2 -2
  20. package/lib/OralWebGL/index.es.js +2 -2
  21. package/lib/OralWebGL/index.es.min.js +2 -2
  22. package/lib/SVG/index.umd.js +8 -2
  23. package/lib/SVG/index.umd.min.js +3 -3
  24. package/lib/Shader/index.umd.js +2 -2
  25. package/lib/Shader/index.umd.min.js +2 -2
  26. package/lib/Texture/index.umd.js +2 -2
  27. package/lib/Texture/index.umd.min.js +2 -2
  28. package/lib/TreeLayout/index.umd.js +7 -4
  29. package/lib/TreeLayout/index.umd.min.js +3 -3
  30. package/lib/WebGL/index.umd.js +2 -2
  31. package/lib/WebGL/index.umd.min.js +2 -2
  32. package/lib/animation/index.umd.js +2 -2
  33. package/lib/animation/index.umd.min.js +2 -2
  34. package/lib/formatColor/index.umd.js +2 -2
  35. package/lib/formatColor/index.umd.min.js +2 -2
  36. package/lib/getLoopColors/index.umd.js +2 -2
  37. package/lib/getLoopColors/index.umd.min.js +2 -2
  38. package/lib/getWebGLContext/index.umd.js +2 -2
  39. package/lib/getWebGLContext/index.umd.min.js +2 -2
  40. package/lib/index.umd.js +37 -27
  41. package/lib/index.umd.min.js +3 -3
  42. package/lib/resizeObserver/index.umd.js +2 -2
  43. package/lib/resizeObserver/index.umd.min.js +2 -2
  44. package/lib/rotate/index.umd.js +2 -2
  45. package/lib/rotate/index.umd.min.js +2 -2
  46. package/lib/ruler/index.umd.js +2 -2
  47. package/lib/ruler/index.umd.min.js +2 -2
  48. package/lib/throttle/index.umd.js +2 -2
  49. package/lib/throttle/index.umd.min.js +2 -2
  50. package/lib/viewHandler/index.umd.js +2 -2
  51. package/lib/viewHandler/index.umd.min.js +2 -2
  52. package/package.json +1 -1
  53. package/src/Geometry.ts +17 -16
  54. package/src/TreeLayout/index.ts +186 -185
  55. package/src/common/geometry/prism-horizontal.ts +8 -9
  56. package/src/common/svg/index.ts +344 -336
  57. package/types/Canvas.d.ts +295 -295
  58. package/types/CanvasConfig.d.ts +106 -82
  59. package/types/Geometry.d.ts +6 -0
  60. package/types/Hermite.d.ts +5 -5
  61. package/types/SVG.d.ts +215 -210
  62. package/types/SVGConfig.d.ts +16 -0
  63. package/types/TreeLayout.d.ts +54 -48
@@ -1,186 +1,187 @@
1
- import type TreeLayoutType from '../../types/TreeLayout'
2
- import type { TreeResultType } from '../../types/Tree'
3
- import type TreeOptionType from '../../types/TreeOption'
4
-
5
- import Tree from '../common/tree/index'
6
- import mergeOption from '../common/mergeOption'
7
- import animation from '../animation'
8
- import rotate from '../rotate'
9
-
10
- class TreeLayout extends Tree implements TreeLayoutType {
11
- readonly name: string = 'TreeLayout'
12
-
13
- private __option: TreeOptionType = {
14
- offsetX: 0,
15
- offsetY: 0,
16
- duration: 500,
17
- type: "plain",
18
- direction: "LR",
19
- x: 100,
20
- y: 100,
21
- width: 100,
22
- height: 100,
23
- radius: 100
24
- }
25
-
26
- private __rback: (tree: TreeResultType) => void
27
- private __oralTree: any
28
- private __preTree: TreeResultType
29
-
30
- private __noOpens = {}
31
-
32
- setOption(option: TreeOptionType) {
33
- mergeOption(option, this.__option)
34
- return this
35
- }
36
-
37
- use(initTree: any, noOpens?: {}) {
38
- let tree = super.use(initTree, noOpens)
39
-
40
- // 校对偏差
41
- if (this.__option.offsetX != 0 || this.__option.offsetY != 0) {
42
- for (let key in tree.node) {
43
- if (!tree.node[key].show) {
44
-
45
- let deep = 0, pid = key
46
- do {
47
- pid = tree.node[pid].pid
48
- deep++
49
- } while (!tree.node[pid].show)
50
-
51
- tree.node[key].left += this.__option.offsetX * deep
52
- tree.node[key].top += this.__option.offsetY * deep
53
- }
54
- }
55
- }
56
-
57
- if (this.__option.type == 'rect') {
58
- if (this.__option.direction == 'LR' || this.__option.direction == "RL") {
59
-
60
- let perW = this.__option.height / tree.size
61
- let perD = this.__option.width / (tree.deep - 1)
62
-
63
- let balanceW = this.__option.y - this.__option.height * 0.5
64
- let flag = this.__option.direction == 'LR' ? 1 : -1
65
-
66
- for (let key in tree.node) {
67
- if (tree.deep == 1) {
68
- tree.node[key].left = this.__option.x + this.__option.width * 0.5 * flag
69
- tree.node[key].top = this.__option.y
70
- } else {
71
- tree.node[key].left = this.__option.x + (tree.node[key].left - 0.5) * perD * flag
72
- tree.node[key].top = tree.node[key].top * perW + balanceW
73
- }
74
- }
75
- } else if (this.__option.direction == 'TB' || this.__option.direction == "BT") {
76
-
77
- let perW = this.__option.width / tree.size
78
- let perD = this.__option.height / (tree.deep - 1)
79
-
80
- let balanceW = this.__option.x - this.__option.width * 0.5
81
- let flag = this.__option.direction == 'TB' ? 1 : -1
82
-
83
- for (let key in tree.node) {
84
- if (tree.deep == 1) {
85
- tree.node[key].left = this.__option.x
86
- tree.node[key].top = this.__option.y + this.__option.height * 0.5 * flag
87
- } else {
88
- let left = tree.node[key].left
89
-
90
- tree.node[key].left = tree.node[key].top * perW + balanceW
91
- tree.node[key].top = this.__option.y + (left - 0.5) * perD * flag
92
- }
93
- }
94
-
95
- }
96
-
97
- } else if (this.__option.type == 'circle') {
98
- let cx = this.__option.x, cy = this.__option.y
99
- let deg = Math.PI * 2 / tree.size
100
- let per = this.__option.radius / (tree.deep - 1)
101
-
102
- for (let key in tree.node) {
103
- if (tree.node[key].left == 0.5) {
104
- tree.node[key].left = cx
105
- tree.node[key].top = cy
106
- } else {
107
- let position = rotate(cx, cy, deg * tree.node[key].top, cx + (tree.node[key].left - 0.5) * per, cy)
108
-
109
- tree.node[key].left = position[0]
110
- tree.node[key].top = position[1]
111
- }
112
- }
113
- }
114
-
115
- return tree
116
- }
117
-
118
- bind(initTree: any, renderBack: (tree: TreeResultType) => void) {
119
- this.__rback = renderBack
120
- this.__oralTree = initTree
121
-
122
- this.__preTree = this.use(this.__oralTree)
123
- this.__rback(this.__preTree)
124
-
125
- return this
126
- }
127
-
128
- unbind() {
129
- this.__rback = null
130
- this.__oralTree = null
131
- this.__preTree = null
132
- this.__noOpens = {}
133
- return this
134
- }
135
-
136
- private doUpdate() {
137
- let newTree = this.use(this.__oralTree, this.__noOpens)
138
-
139
- let cacheTree = JSON.parse(JSON.stringify(newTree))
140
-
141
- animation((deep) => {
142
-
143
- for (let key in cacheTree.node) {
144
- if (newTree.node[key].show || this.__preTree.node[key].show) {
145
- cacheTree.node[key].show = true
146
-
147
- cacheTree.node[key].left = this.__preTree.node[key].left + (newTree.node[key].left - this.__preTree.node[key].left) * deep
148
- cacheTree.node[key].top = this.__preTree.node[key].top + (newTree.node[key].top - this.__preTree.node[key].top) * deep
149
- }
150
- }
151
- this.__rback(cacheTree)
152
-
153
-
154
- }, this.__option.duration, () => {
155
- this.__preTree = newTree
156
- this.__rback(this.__preTree)
157
- })
158
- }
159
-
160
- closeNode(id: string) {
161
- if (!this.__preTree) return
162
- this.__noOpens[id] = true
163
-
164
- this.doUpdate()
165
- return this
166
- }
167
-
168
- openNode(id: string) {
169
- if (!this.__preTree) return
170
- this.__noOpens[id] = false
171
-
172
- this.doUpdate()
173
- return this
174
- }
175
-
176
- toggleNode(id: string) {
177
- if (!this.__preTree) return
178
- this.__noOpens[id] = !this.__noOpens[id]
179
-
180
- this.doUpdate()
181
- return this
182
- }
183
-
184
- }
185
-
1
+ import type TreeLayoutType from '../../types/TreeLayout'
2
+ import type { TreeResultType } from '../../types/Tree'
3
+ import type TreeOptionType from '../../types/TreeOption'
4
+
5
+ import Tree from '../common/tree/index'
6
+ import mergeOption from '../common/mergeOption'
7
+ import animation from '../animation'
8
+ import rotate from '../rotate'
9
+
10
+ class TreeLayout extends Tree implements TreeLayoutType {
11
+ readonly name: string = 'TreeLayout'
12
+
13
+ private __option: TreeOptionType = {
14
+ offsetX: 0,
15
+ offsetY: 0,
16
+ duration: 500,
17
+ type: "plain",
18
+ direction: "LR",
19
+ x: 100,
20
+ y: 100,
21
+ width: 100,
22
+ height: 100,
23
+ radius: 100
24
+ }
25
+
26
+ private __rback: (tree: TreeResultType) => void
27
+ private __oralTree: any
28
+ private __preTree: TreeResultType
29
+
30
+ private __noOpens = {}
31
+
32
+ setOption(option: TreeOptionType) {
33
+ mergeOption(option, this.__option)
34
+ return this
35
+ }
36
+
37
+ use(initTree: any, noOpens = {}) {
38
+ let tree = super.use(initTree, noOpens)
39
+
40
+ // 校对偏差
41
+ if (this.__option.offsetX != 0 || this.__option.offsetY != 0) {
42
+ for (let key in tree.node) {
43
+ if (!tree.node[key].show) {
44
+
45
+ let deep = 0, pid = key
46
+ do {
47
+ pid = tree.node[pid].pid
48
+ deep++
49
+ } while (!tree.node[pid].show)
50
+
51
+ tree.node[key].left += this.__option.offsetX * deep
52
+ tree.node[key].top += this.__option.offsetY * deep
53
+ }
54
+ }
55
+ }
56
+
57
+ if (this.__option.type == 'rect') {
58
+ if (this.__option.direction == 'LR' || this.__option.direction == "RL") {
59
+
60
+ let perW = this.__option.height / tree.size
61
+ let perD = this.__option.width / (tree.deep - 1)
62
+
63
+ let balanceW = this.__option.y - this.__option.height * 0.5
64
+ let flag = this.__option.direction == 'LR' ? 1 : -1
65
+
66
+ for (let key in tree.node) {
67
+ if (tree.deep == 1) {
68
+ tree.node[key].left = this.__option.x + this.__option.width * 0.5 * flag
69
+ tree.node[key].top = this.__option.y
70
+ } else {
71
+ tree.node[key].left = this.__option.x + (tree.node[key].left - 0.5) * perD * flag
72
+ tree.node[key].top = tree.node[key].top * perW + balanceW
73
+ }
74
+ }
75
+ } else if (this.__option.direction == 'TB' || this.__option.direction == "BT") {
76
+
77
+ let perW = this.__option.width / tree.size
78
+ let perD = this.__option.height / (tree.deep - 1)
79
+
80
+ let balanceW = this.__option.x - this.__option.width * 0.5
81
+ let flag = this.__option.direction == 'TB' ? 1 : -1
82
+
83
+ for (let key in tree.node) {
84
+ if (tree.deep == 1) {
85
+ tree.node[key].left = this.__option.x
86
+ tree.node[key].top = this.__option.y + this.__option.height * 0.5 * flag
87
+ } else {
88
+ let left = tree.node[key].left
89
+
90
+ tree.node[key].left = tree.node[key].top * perW + balanceW
91
+ tree.node[key].top = this.__option.y + (left - 0.5) * perD * flag
92
+ }
93
+ }
94
+
95
+ }
96
+
97
+ } else if (this.__option.type == 'circle') {
98
+ let cx = this.__option.x, cy = this.__option.y
99
+ let deg = Math.PI * 2 / tree.size
100
+ let per = this.__option.radius / (tree.deep - 1)
101
+
102
+ for (let key in tree.node) {
103
+ if (tree.node[key].left == 0.5) {
104
+ tree.node[key].left = cx
105
+ tree.node[key].top = cy
106
+ } else {
107
+ let position = rotate(cx, cy, deg * tree.node[key].top, cx + (tree.node[key].left - 0.5) * per, cy)
108
+
109
+ tree.node[key].left = position[0]
110
+ tree.node[key].top = position[1]
111
+ }
112
+ }
113
+ }
114
+
115
+ return tree
116
+ }
117
+
118
+ bind(initTree: any, renderBack: (tree: TreeResultType) => void, noOpens = {}) {
119
+ this.__rback = renderBack
120
+ this.__oralTree = initTree
121
+ this.__noOpens = noOpens
122
+
123
+ this.__preTree = this.use(this.__oralTree, this.__noOpens)
124
+ this.__rback(this.__preTree)
125
+
126
+ return this
127
+ }
128
+
129
+ unbind() {
130
+ this.__rback = null
131
+ this.__oralTree = null
132
+ this.__preTree = null
133
+ this.__noOpens = {}
134
+ return this
135
+ }
136
+
137
+ private doUpdate() {
138
+ let newTree = this.use(this.__oralTree, this.__noOpens)
139
+
140
+ let cacheTree = JSON.parse(JSON.stringify(newTree))
141
+
142
+ animation((deep) => {
143
+
144
+ for (let key in cacheTree.node) {
145
+ if (newTree.node[key].show || this.__preTree.node[key].show) {
146
+ cacheTree.node[key].show = true
147
+
148
+ cacheTree.node[key].left = this.__preTree.node[key].left + (newTree.node[key].left - this.__preTree.node[key].left) * deep
149
+ cacheTree.node[key].top = this.__preTree.node[key].top + (newTree.node[key].top - this.__preTree.node[key].top) * deep
150
+ }
151
+ }
152
+ this.__rback(cacheTree)
153
+
154
+
155
+ }, this.__option.duration, () => {
156
+ this.__preTree = newTree
157
+ this.__rback(this.__preTree)
158
+ })
159
+ }
160
+
161
+ closeNode(id: string) {
162
+ if (!this.__preTree) return
163
+ this.__noOpens[id] = true
164
+
165
+ this.doUpdate()
166
+ return this
167
+ }
168
+
169
+ openNode(id: string) {
170
+ if (!this.__preTree) return
171
+ this.__noOpens[id] = false
172
+
173
+ this.doUpdate()
174
+ return this
175
+ }
176
+
177
+ toggleNode(id: string) {
178
+ if (!this.__preTree) return
179
+ this.__noOpens[id] = !this.__noOpens[id]
180
+
181
+ this.doUpdate()
182
+ return this
183
+ }
184
+
185
+ }
186
+
186
187
  export default TreeLayout
@@ -15,20 +15,19 @@ export default function (normal: boolean, x: number, y: number, z: number, radiu
15
15
  beginZ = z
16
16
  }
17
17
 
18
- let points = [x, y, z], deg = Math.PI * 2 / num
19
-
20
- if (normal) points.push(0, d, 0)
21
-
22
- points.push(beginX, y, beginZ)
18
+ let point = [beginX, beginZ], points = [], deg = Math.PI * 2 / num
19
+ for (let i = 0; i < num; i++) {
23
20
 
24
- if (normal) points.push(0, d, 0)
21
+ points.push(x, y, z)
22
+ if (normal) points.push(0, d, 0)
25
23
 
26
- for (let i = 0; i < num; i++) {
27
- let point = rotate(x, z, deg * (i + 1), beginX, beginZ)
28
24
  points.push(point[0], y, point[1])
29
-
30
25
  if (normal) points.push(0, d, 0)
31
26
 
27
+ point = rotate(x, z, deg * (i + 1), beginX, beginZ)
28
+ points.push(point[0], y, point[1])
29
+ if (normal) points.push(0, d, 0)
32
30
  }
31
+
33
32
  return points
34
33
  }