vislite 0.5.0-alpha.0 → 0.5.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG +4 -1
- package/lib/Buffer/index.umd.js +2 -2
- package/lib/Buffer/index.umd.min.js +2 -2
- package/lib/Canvas/index.umd.js +2 -2
- package/lib/Canvas/index.umd.min.js +2 -2
- package/lib/Cardinal/index.umd.js +2 -2
- package/lib/Cardinal/index.umd.min.js +2 -2
- package/lib/Eoap/index.umd.js +2 -2
- package/lib/Eoap/index.umd.min.js +2 -2
- package/lib/Geometry/index.umd.js +26 -25
- package/lib/Geometry/index.umd.min.js +3 -3
- package/lib/Hermite/index.umd.js +2 -2
- package/lib/Hermite/index.umd.min.js +2 -2
- package/lib/Matrix4/index.umd.js +2 -2
- package/lib/Matrix4/index.umd.min.js +2 -2
- package/lib/Mercator/index.umd.js +2 -2
- package/lib/Mercator/index.umd.min.js +2 -2
- package/lib/OralCanvas/index.es.js +2 -2
- package/lib/OralCanvas/index.es.min.js +2 -2
- package/lib/OralWebGL/index.es.js +2 -2
- package/lib/OralWebGL/index.es.min.js +2 -2
- package/lib/SVG/index.umd.js +8 -2
- package/lib/SVG/index.umd.min.js +3 -3
- package/lib/Shader/index.umd.js +2 -2
- package/lib/Shader/index.umd.min.js +2 -2
- package/lib/Texture/index.umd.js +2 -2
- package/lib/Texture/index.umd.min.js +2 -2
- package/lib/TreeLayout/index.umd.js +7 -4
- package/lib/TreeLayout/index.umd.min.js +3 -3
- package/lib/WebGL/index.umd.js +2 -2
- package/lib/WebGL/index.umd.min.js +2 -2
- package/lib/animation/index.umd.js +2 -2
- package/lib/animation/index.umd.min.js +2 -2
- package/lib/formatColor/index.umd.js +2 -2
- package/lib/formatColor/index.umd.min.js +2 -2
- package/lib/getLoopColors/index.umd.js +2 -2
- package/lib/getLoopColors/index.umd.min.js +2 -2
- package/lib/getWebGLContext/index.umd.js +2 -2
- package/lib/getWebGLContext/index.umd.min.js +2 -2
- package/lib/index.umd.js +37 -27
- package/lib/index.umd.min.js +3 -3
- package/lib/resizeObserver/index.umd.js +2 -2
- package/lib/resizeObserver/index.umd.min.js +2 -2
- package/lib/rotate/index.umd.js +2 -2
- package/lib/rotate/index.umd.min.js +2 -2
- package/lib/ruler/index.umd.js +2 -2
- package/lib/ruler/index.umd.min.js +2 -2
- package/lib/throttle/index.umd.js +2 -2
- package/lib/throttle/index.umd.min.js +2 -2
- package/lib/viewHandler/index.umd.js +2 -2
- package/lib/viewHandler/index.umd.min.js +2 -2
- package/package.json +1 -1
- package/src/Geometry.ts +17 -16
- package/src/TreeLayout/index.ts +186 -185
- package/src/common/geometry/prism-horizontal.ts +8 -9
- package/src/common/svg/index.ts +344 -336
- package/types/Canvas.d.ts +295 -295
- package/types/CanvasConfig.d.ts +106 -82
- package/types/Geometry.d.ts +6 -0
- package/types/Hermite.d.ts +5 -5
- package/types/SVG.d.ts +215 -210
- package/types/SVGConfig.d.ts +16 -0
- package/types/TreeLayout.d.ts +54 -48
package/src/TreeLayout/index.ts
CHANGED
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@@ -1,186 +1,187 @@
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import type TreeLayoutType from '../../types/TreeLayout'
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import type { TreeResultType } from '../../types/Tree'
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import type TreeOptionType from '../../types/TreeOption'
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import Tree from '../common/tree/index'
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import mergeOption from '../common/mergeOption'
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import animation from '../animation'
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import rotate from '../rotate'
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class TreeLayout extends Tree implements TreeLayoutType {
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readonly name: string = 'TreeLayout'
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private __option: TreeOptionType = {
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offsetX: 0,
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offsetY: 0,
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duration: 500,
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type: "plain",
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direction: "LR",
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x: 100,
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y: 100,
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width: 100,
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height: 100,
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radius: 100
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}
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private __rback: (tree: TreeResultType) => void
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private __oralTree: any
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private __preTree: TreeResultType
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private __noOpens = {}
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setOption(option: TreeOptionType) {
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mergeOption(option, this.__option)
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return this
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}
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use(initTree: any, noOpens
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let tree = super.use(initTree, noOpens)
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// 校对偏差
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if (this.__option.offsetX != 0 || this.__option.offsetY != 0) {
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for (let key in tree.node) {
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if (!tree.node[key].show) {
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let deep = 0, pid = key
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do {
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pid = tree.node[pid].pid
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deep++
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} while (!tree.node[pid].show)
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tree.node[key].left += this.__option.offsetX * deep
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tree.node[key].top += this.__option.offsetY * deep
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}
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}
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}
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if (this.__option.type == 'rect') {
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if (this.__option.direction == 'LR' || this.__option.direction == "RL") {
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let perW = this.__option.height / tree.size
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let perD = this.__option.width / (tree.deep - 1)
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let balanceW = this.__option.y - this.__option.height * 0.5
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let flag = this.__option.direction == 'LR' ? 1 : -1
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for (let key in tree.node) {
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if (tree.deep == 1) {
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tree.node[key].left = this.__option.x + this.__option.width * 0.5 * flag
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tree.node[key].top = this.__option.y
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} else {
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tree.node[key].left = this.__option.x + (tree.node[key].left - 0.5) * perD * flag
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tree.node[key].top = tree.node[key].top * perW + balanceW
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}
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}
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} else if (this.__option.direction == 'TB' || this.__option.direction == "BT") {
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let perW = this.__option.width / tree.size
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let perD = this.__option.height / (tree.deep - 1)
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let balanceW = this.__option.x - this.__option.width * 0.5
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let flag = this.__option.direction == 'TB' ? 1 : -1
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for (let key in tree.node) {
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if (tree.deep == 1) {
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tree.node[key].left = this.__option.x
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tree.node[key].top = this.__option.y + this.__option.height * 0.5 * flag
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} else {
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let left = tree.node[key].left
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tree.node[key].left = tree.node[key].top * perW + balanceW
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tree.node[key].top = this.__option.y + (left - 0.5) * perD * flag
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}
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}
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}
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} else if (this.__option.type == 'circle') {
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let cx = this.__option.x, cy = this.__option.y
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let deg = Math.PI * 2 / tree.size
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let per = this.__option.radius / (tree.deep - 1)
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for (let key in tree.node) {
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if (tree.node[key].left == 0.5) {
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tree.node[key].left = cx
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tree.node[key].top = cy
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} else {
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let position = rotate(cx, cy, deg * tree.node[key].top, cx + (tree.node[key].left - 0.5) * per, cy)
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tree.node[key].left = position[0]
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tree.node[key].top = position[1]
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}
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}
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}
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return tree
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}
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bind(initTree: any, renderBack: (tree: TreeResultType) => void) {
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this.__rback = renderBack
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this.__oralTree = initTree
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this.
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cacheTree.node[key].
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import type TreeLayoutType from '../../types/TreeLayout'
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import type { TreeResultType } from '../../types/Tree'
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import type TreeOptionType from '../../types/TreeOption'
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import Tree from '../common/tree/index'
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import mergeOption from '../common/mergeOption'
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import animation from '../animation'
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import rotate from '../rotate'
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class TreeLayout extends Tree implements TreeLayoutType {
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readonly name: string = 'TreeLayout'
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private __option: TreeOptionType = {
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offsetX: 0,
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offsetY: 0,
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duration: 500,
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type: "plain",
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direction: "LR",
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x: 100,
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y: 100,
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width: 100,
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height: 100,
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radius: 100
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}
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private __rback: (tree: TreeResultType) => void
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private __oralTree: any
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private __preTree: TreeResultType
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private __noOpens = {}
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setOption(option: TreeOptionType) {
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mergeOption(option, this.__option)
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return this
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}
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use(initTree: any, noOpens = {}) {
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let tree = super.use(initTree, noOpens)
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// 校对偏差
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if (this.__option.offsetX != 0 || this.__option.offsetY != 0) {
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for (let key in tree.node) {
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if (!tree.node[key].show) {
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let deep = 0, pid = key
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do {
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pid = tree.node[pid].pid
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deep++
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} while (!tree.node[pid].show)
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tree.node[key].left += this.__option.offsetX * deep
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tree.node[key].top += this.__option.offsetY * deep
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}
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}
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}
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if (this.__option.type == 'rect') {
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if (this.__option.direction == 'LR' || this.__option.direction == "RL") {
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let perW = this.__option.height / tree.size
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let perD = this.__option.width / (tree.deep - 1)
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let balanceW = this.__option.y - this.__option.height * 0.5
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let flag = this.__option.direction == 'LR' ? 1 : -1
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for (let key in tree.node) {
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if (tree.deep == 1) {
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tree.node[key].left = this.__option.x + this.__option.width * 0.5 * flag
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tree.node[key].top = this.__option.y
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} else {
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tree.node[key].left = this.__option.x + (tree.node[key].left - 0.5) * perD * flag
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tree.node[key].top = tree.node[key].top * perW + balanceW
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}
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}
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} else if (this.__option.direction == 'TB' || this.__option.direction == "BT") {
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let perW = this.__option.width / tree.size
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let perD = this.__option.height / (tree.deep - 1)
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let balanceW = this.__option.x - this.__option.width * 0.5
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let flag = this.__option.direction == 'TB' ? 1 : -1
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for (let key in tree.node) {
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if (tree.deep == 1) {
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tree.node[key].left = this.__option.x
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tree.node[key].top = this.__option.y + this.__option.height * 0.5 * flag
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} else {
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let left = tree.node[key].left
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tree.node[key].left = tree.node[key].top * perW + balanceW
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tree.node[key].top = this.__option.y + (left - 0.5) * perD * flag
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}
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}
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}
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} else if (this.__option.type == 'circle') {
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let cx = this.__option.x, cy = this.__option.y
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let deg = Math.PI * 2 / tree.size
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let per = this.__option.radius / (tree.deep - 1)
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for (let key in tree.node) {
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if (tree.node[key].left == 0.5) {
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tree.node[key].left = cx
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tree.node[key].top = cy
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} else {
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let position = rotate(cx, cy, deg * tree.node[key].top, cx + (tree.node[key].left - 0.5) * per, cy)
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tree.node[key].left = position[0]
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tree.node[key].top = position[1]
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}
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}
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}
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|
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115
|
+
return tree
|
|
116
|
+
}
|
|
117
|
+
|
|
118
|
+
bind(initTree: any, renderBack: (tree: TreeResultType) => void, noOpens = {}) {
|
|
119
|
+
this.__rback = renderBack
|
|
120
|
+
this.__oralTree = initTree
|
|
121
|
+
this.__noOpens = noOpens
|
|
122
|
+
|
|
123
|
+
this.__preTree = this.use(this.__oralTree, this.__noOpens)
|
|
124
|
+
this.__rback(this.__preTree)
|
|
125
|
+
|
|
126
|
+
return this
|
|
127
|
+
}
|
|
128
|
+
|
|
129
|
+
unbind() {
|
|
130
|
+
this.__rback = null
|
|
131
|
+
this.__oralTree = null
|
|
132
|
+
this.__preTree = null
|
|
133
|
+
this.__noOpens = {}
|
|
134
|
+
return this
|
|
135
|
+
}
|
|
136
|
+
|
|
137
|
+
private doUpdate() {
|
|
138
|
+
let newTree = this.use(this.__oralTree, this.__noOpens)
|
|
139
|
+
|
|
140
|
+
let cacheTree = JSON.parse(JSON.stringify(newTree))
|
|
141
|
+
|
|
142
|
+
animation((deep) => {
|
|
143
|
+
|
|
144
|
+
for (let key in cacheTree.node) {
|
|
145
|
+
if (newTree.node[key].show || this.__preTree.node[key].show) {
|
|
146
|
+
cacheTree.node[key].show = true
|
|
147
|
+
|
|
148
|
+
cacheTree.node[key].left = this.__preTree.node[key].left + (newTree.node[key].left - this.__preTree.node[key].left) * deep
|
|
149
|
+
cacheTree.node[key].top = this.__preTree.node[key].top + (newTree.node[key].top - this.__preTree.node[key].top) * deep
|
|
150
|
+
}
|
|
151
|
+
}
|
|
152
|
+
this.__rback(cacheTree)
|
|
153
|
+
|
|
154
|
+
|
|
155
|
+
}, this.__option.duration, () => {
|
|
156
|
+
this.__preTree = newTree
|
|
157
|
+
this.__rback(this.__preTree)
|
|
158
|
+
})
|
|
159
|
+
}
|
|
160
|
+
|
|
161
|
+
closeNode(id: string) {
|
|
162
|
+
if (!this.__preTree) return
|
|
163
|
+
this.__noOpens[id] = true
|
|
164
|
+
|
|
165
|
+
this.doUpdate()
|
|
166
|
+
return this
|
|
167
|
+
}
|
|
168
|
+
|
|
169
|
+
openNode(id: string) {
|
|
170
|
+
if (!this.__preTree) return
|
|
171
|
+
this.__noOpens[id] = false
|
|
172
|
+
|
|
173
|
+
this.doUpdate()
|
|
174
|
+
return this
|
|
175
|
+
}
|
|
176
|
+
|
|
177
|
+
toggleNode(id: string) {
|
|
178
|
+
if (!this.__preTree) return
|
|
179
|
+
this.__noOpens[id] = !this.__noOpens[id]
|
|
180
|
+
|
|
181
|
+
this.doUpdate()
|
|
182
|
+
return this
|
|
183
|
+
}
|
|
184
|
+
|
|
185
|
+
}
|
|
186
|
+
|
|
186
187
|
export default TreeLayout
|
|
@@ -15,20 +15,19 @@ export default function (normal: boolean, x: number, y: number, z: number, radiu
|
|
|
15
15
|
beginZ = z
|
|
16
16
|
}
|
|
17
17
|
|
|
18
|
-
let
|
|
19
|
-
|
|
20
|
-
if (normal) points.push(0, d, 0)
|
|
21
|
-
|
|
22
|
-
points.push(beginX, y, beginZ)
|
|
18
|
+
let point = [beginX, beginZ], points = [], deg = Math.PI * 2 / num
|
|
19
|
+
for (let i = 0; i < num; i++) {
|
|
23
20
|
|
|
24
|
-
|
|
21
|
+
points.push(x, y, z)
|
|
22
|
+
if (normal) points.push(0, d, 0)
|
|
25
23
|
|
|
26
|
-
for (let i = 0; i < num; i++) {
|
|
27
|
-
let point = rotate(x, z, deg * (i + 1), beginX, beginZ)
|
|
28
24
|
points.push(point[0], y, point[1])
|
|
29
|
-
|
|
30
25
|
if (normal) points.push(0, d, 0)
|
|
31
26
|
|
|
27
|
+
point = rotate(x, z, deg * (i + 1), beginX, beginZ)
|
|
28
|
+
points.push(point[0], y, point[1])
|
|
29
|
+
if (normal) points.push(0, d, 0)
|
|
32
30
|
}
|
|
31
|
+
|
|
33
32
|
return points
|
|
34
33
|
}
|