vislite 0.5.0-alpha.0 → 0.5.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG +4 -1
- package/lib/Buffer/index.umd.js +2 -2
- package/lib/Buffer/index.umd.min.js +2 -2
- package/lib/Canvas/index.umd.js +2 -2
- package/lib/Canvas/index.umd.min.js +2 -2
- package/lib/Cardinal/index.umd.js +2 -2
- package/lib/Cardinal/index.umd.min.js +2 -2
- package/lib/Eoap/index.umd.js +2 -2
- package/lib/Eoap/index.umd.min.js +2 -2
- package/lib/Geometry/index.umd.js +26 -25
- package/lib/Geometry/index.umd.min.js +3 -3
- package/lib/Hermite/index.umd.js +2 -2
- package/lib/Hermite/index.umd.min.js +2 -2
- package/lib/Matrix4/index.umd.js +2 -2
- package/lib/Matrix4/index.umd.min.js +2 -2
- package/lib/Mercator/index.umd.js +2 -2
- package/lib/Mercator/index.umd.min.js +2 -2
- package/lib/OralCanvas/index.es.js +2 -2
- package/lib/OralCanvas/index.es.min.js +2 -2
- package/lib/OralWebGL/index.es.js +2 -2
- package/lib/OralWebGL/index.es.min.js +2 -2
- package/lib/SVG/index.umd.js +8 -2
- package/lib/SVG/index.umd.min.js +3 -3
- package/lib/Shader/index.umd.js +2 -2
- package/lib/Shader/index.umd.min.js +2 -2
- package/lib/Texture/index.umd.js +2 -2
- package/lib/Texture/index.umd.min.js +2 -2
- package/lib/TreeLayout/index.umd.js +7 -4
- package/lib/TreeLayout/index.umd.min.js +3 -3
- package/lib/WebGL/index.umd.js +2 -2
- package/lib/WebGL/index.umd.min.js +2 -2
- package/lib/animation/index.umd.js +2 -2
- package/lib/animation/index.umd.min.js +2 -2
- package/lib/formatColor/index.umd.js +2 -2
- package/lib/formatColor/index.umd.min.js +2 -2
- package/lib/getLoopColors/index.umd.js +2 -2
- package/lib/getLoopColors/index.umd.min.js +2 -2
- package/lib/getWebGLContext/index.umd.js +2 -2
- package/lib/getWebGLContext/index.umd.min.js +2 -2
- package/lib/index.umd.js +37 -27
- package/lib/index.umd.min.js +3 -3
- package/lib/resizeObserver/index.umd.js +2 -2
- package/lib/resizeObserver/index.umd.min.js +2 -2
- package/lib/rotate/index.umd.js +2 -2
- package/lib/rotate/index.umd.min.js +2 -2
- package/lib/ruler/index.umd.js +2 -2
- package/lib/ruler/index.umd.min.js +2 -2
- package/lib/throttle/index.umd.js +2 -2
- package/lib/throttle/index.umd.min.js +2 -2
- package/lib/viewHandler/index.umd.js +2 -2
- package/lib/viewHandler/index.umd.min.js +2 -2
- package/package.json +1 -1
- package/src/Geometry.ts +17 -16
- package/src/TreeLayout/index.ts +186 -185
- package/src/common/geometry/prism-horizontal.ts +8 -9
- package/src/common/svg/index.ts +344 -336
- package/types/Canvas.d.ts +295 -295
- package/types/CanvasConfig.d.ts +106 -82
- package/types/Geometry.d.ts +6 -0
- package/types/Hermite.d.ts +5 -5
- package/types/SVG.d.ts +215 -210
- package/types/SVGConfig.d.ts +16 -0
- package/types/TreeLayout.d.ts +54 -48
package/lib/Shader/index.umd.js
CHANGED
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/*!
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* VISLite JavaScript Library v0.5.0
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* VISLite JavaScript Library v0.5.0
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* git+https://github.com/oi-contrib/VISLite.git
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* Copyright zxl20070701
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* Released under the MIT license
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* https://zxl20070701.github.io/notebook/home.html
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* Publish Date: Sat Sep
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* Publish Date: Sat Sep 30 2023 19:14:04 GMT+0800 (中国标准时间)
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(function (global, factory) {
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/*!
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* VISLite JavaScript Library v0.5.0
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* VISLite JavaScript Library v0.5.0
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* git+https://github.com/oi-contrib/VISLite.git
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* Copyright zxl20070701
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* Released under the MIT license
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* https://zxl20070701.github.io/notebook/home.html
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* Publish Date: Sat Sep 30 2023 19:14:04 GMT+0800 (中国标准时间)
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var t,n;t=this,n=function(){"use strict";var t=function(n,e){return t=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(t,n){t.__proto__=n}||function(t,n){for(var e in n)Object.prototype.hasOwnProperty.call(n,e)&&(t[e]=n[e])},t(n,e)};"function"==typeof SuppressedError&&SuppressedError;var n=function(t,n,e){var o=t.createShader(n);if(null==o)throw new Error("Unable to create shader!");if(t.shaderSource(o,e),t.compileShader(o),!t.getShaderParameter(o,t.COMPILE_STATUS))throw new Error("Failed to compile shader:"+t.getShaderInfoLog(o));return o},e=function(){function t(t){this.__painter=t}return t.prototype.use=function(){return this.__painter.useProgram(this.program),this},t.prototype.compile=function(t,e){return this.program=function(t,e,o){var r=n(t,t.VERTEX_SHADER,e),i=n(t,t.FRAGMENT_SHADER,o),a=t.createProgram();if(t.attachShader(a,r),t.attachShader(a,i),t.linkProgram(a),!t.getProgramParameter(a,t.LINK_STATUS))throw new Error("Failed to link program: "+t.getProgramInfoLog(a));return a}(this.__painter,t,e),this},t}(),o=function(n){function e(){return null!==n&&n.apply(this,arguments)||this}return function(n,e){if("function"!=typeof e&&null!==e)throw new TypeError("Class extends value "+String(e)+" is not a constructor or null");function o(){this.constructor=n}t(n,e),n.prototype=null===e?Object.create(e):(o.prototype=e.prototype,new o)}(e,n),e.prototype.compile=function(t,e){return e?n.prototype.compile.call(this,t,e):n.prototype.compile.call(this,{color:"attribute vec4 a_position;\nuniform mat4 u_matrix;\n\nvoid main()\n{\n vec4 temp = u_matrix * a_position;\n\n // 把原生的WebGL使用的左手坐标系变成了右手坐标系\n temp.z = -1.0 * temp.z;\n\n // 表示眼睛距离vec4(0.0,0.0,1.0)的距离\n float dist = 4.0;\n\n // 使用投影直接计算\n // 为保证纹理和相对位置正确\n // x、y、z的改变满足线性变换\n gl_Position = vec4((dist + 1.0) * temp.x, (dist + 1.0) * temp.y, dist * (dist + temp.z) + 1.0 - dist * dist, temp.w * 2.0 * (dist + temp.z));\n}",colors:"attribute vec4 a_position;\nuniform mat4 u_matrix;\nattribute vec4 a_color;\nvarying vec4 v_color;\n\nvoid main()\n{\n vec4 temp = u_matrix * a_position;\n temp.z = -1.0 * temp.z;\n float dist = 4.0;\n gl_Position = vec4((dist + 1.0) * temp.x, (dist + 1.0) * temp.y, dist * (dist + temp.z) + 1.0 - dist * dist, temp.w * 2.0 * (dist + temp.z));\n\n v_color = a_color;\n}",image:"attribute vec4 a_position;\nuniform mat4 u_matrix;\nattribute vec2 a_textcoord;\nvarying vec2 v_textcoord;\n\nvoid main()\n{\n vec4 temp = u_matrix * a_position;\n temp.z = -1.0 * temp.z;\n float dist = 4.0;\n gl_Position = vec4((dist + 1.0) * temp.x, (dist + 1.0) * temp.y, dist * (dist + temp.z) + 1.0 - dist * dist, temp.w * 2.0 * (dist + temp.z));\n\n v_textcoord = a_textcoord;\n}",cube:"attribute vec4 a_position;\nuniform mat4 u_matrix;\nattribute vec4 a_normal;\nvarying vec3 v_normal;\n\nvoid main()\n{\n vec4 temp = u_matrix * a_position;\n temp.z = -1.0 * temp.z;\n float dist = 4.0;\n gl_Position = vec4((dist + 1.0) * temp.x, (dist + 1.0) * temp.y, dist * (dist + temp.z) + 1.0 - dist * dist, temp.w * 2.0 * (dist + temp.z));\n\n v_normal = normalize(vec3(a_normal));\n}"}[t],{color:"precision mediump float;\n\nuniform vec4 u_color;\n\nvoid main()\n{\n gl_FragColor = u_color;\n}",colors:"precision mediump float;\n\nvarying vec4 v_color;\n\nvoid main()\n{\n gl_FragColor = v_color;\n}",image:"precision mediump float;\n\nuniform sampler2D u_sampler;\nvarying vec2 v_textcoord;\n\nvoid main()\n{\n gl_FragColor = texture2D(u_sampler, v_textcoord);\n}",cube:"precision mediump float;\n\nvarying vec3 v_normal;\nuniform samplerCube u_texture;\n\nvoid main()\n{\n gl_FragColor = textureCube(u_texture, normalize(v_normal));\n}"}[t]),this},e}(e);return o},"object"==typeof exports&&"undefined"!=typeof module?module.exports=n():"function"==typeof define&&define.amd?define(n):(t="undefined"!=typeof globalThis?globalThis:t||self).VISLite_Shader=n();
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package/lib/Texture/index.umd.js
CHANGED
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/*!
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* VISLite JavaScript Library v0.5.0
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* VISLite JavaScript Library v0.5.0
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* git+https://github.com/oi-contrib/VISLite.git
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* Copyright zxl20070701
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* Released under the MIT license
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* https://zxl20070701.github.io/notebook/home.html
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* Publish Date: Sat Sep
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* Publish Date: Sat Sep 30 2023 19:14:04 GMT+0800 (中国标准时间)
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(function (global, factory) {
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/*!
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* VISLite JavaScript Library v0.5.0
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* VISLite JavaScript Library v0.5.0
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* git+https://github.com/oi-contrib/VISLite.git
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* Copyright zxl20070701
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* Released under the MIT license
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* https://zxl20070701.github.io/notebook/home.html
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* Publish Date: Sat Sep 30 2023 19:14:04 GMT+0800 (中国标准时间)
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var e,t;e=this,t=function(){"use strict";return function(){function e(e,t,_){void 0===_&&(_=0),this.__painter=e,this.__type={"2d":e.TEXTURE_2D,cube:e.TEXTURE_CUBE_MAP}[t],this.__texture=function(e,t,_){var E=e.createTexture();return e.activeTexture(e["TEXTURE"+_]),e.bindTexture(t,E),E}(e,this.__type,_),e.texParameteri(this.__type,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(this.__type,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(this.__type,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(this.__type,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)}return e.prototype.useImage=function(e){return function(e,t,_,E,i,T){e.texImage2D(t,_,E,E,i,T)}(this.__painter,this.__type,0,this.__painter.RGBA,this.__painter.UNSIGNED_BYTE,e),this},e.prototype.useCube=function(e,t,_){return function(e,t,_,E,i,T,r,n,u){for(var a,s=[e.TEXTURE_CUBE_MAP_POSITIVE_X,e.TEXTURE_CUBE_MAP_NEGATIVE_X,e.TEXTURE_CUBE_MAP_POSITIVE_Y,e.TEXTURE_CUBE_MAP_NEGATIVE_Y,e.TEXTURE_CUBE_MAP_POSITIVE_Z,e.TEXTURE_CUBE_MAP_NEGATIVE_Z],p=0;p<s.length;p++)T[p]&&(a=s[p],e.texImage2D(a,_,E,r,n,0,E,i,null),e.bindTexture(t,u),e.texImage2D(a,_,E,E,i,T[p]));e.generateMipmap(t)}(this.__painter,this.__type,0,this.__painter.RGBA,this.__painter.UNSIGNED_BYTE,e,t,_,this.__texture),this},e}()},"object"==typeof exports&&"undefined"!=typeof module?module.exports=t():"function"==typeof define&&define.amd?define(t):(e="undefined"!=typeof globalThis?globalThis:e||self).VISLite_Texture=t();
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/*!
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* VISLite JavaScript Library v0.5.0
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* git+https://github.com/oi-contrib/VISLite.git
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* Released under the MIT license
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* https://zxl20070701.github.io/notebook/home.html
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(function (global, factory) {
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return this;
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};
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TreeLayout.prototype.use = function (initTree, noOpens) {
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if (noOpens === void 0) { noOpens = {}; }
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var tree = _super.prototype.use.call(this, initTree, noOpens);
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if (this.__option.offsetX != 0 || this.__option.offsetY != 0) {
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for (var key in tree.node) {
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}
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return tree;
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};
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TreeLayout.prototype.bind = function (initTree, renderBack) {
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TreeLayout.prototype.bind = function (initTree, renderBack, noOpens) {
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if (noOpens === void 0) { noOpens = {}; }
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this.__rback = renderBack;
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this.__oralTree = initTree;
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this.
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this.__noOpens = noOpens;
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this.__preTree = this.use(this.__oralTree, this.__noOpens);
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this.__rback(this.__preTree);
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return this;
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};
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/*!
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* VISLite JavaScript Library v0.5.0
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* git+https://github.com/oi-contrib/VISLite.git
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* Copyright zxl20070701
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* Released under the MIT license
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* https://zxl20070701.github.io/notebook/home.html
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* Publish Date: Sat Sep 30 2023 19:14:04 GMT+0800 (中国标准时间)
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var t,e;t=this,e=function(){"use strict";var t=function(e,o){return t=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(t,e){t.__proto__=e}||function(t,e){for(var o in e)Object.prototype.hasOwnProperty.call(e,o)&&(t[o]=e[o])},t(e,o)};function e(t,e){for(var o in t)e[o]=t[o];return e}"function"==typeof SuppressedError&&SuppressedError;var o,n=function(){function t(t){void 0===t&&(t={}),this.name="Tree",this.__config=e(t,{root:function(t){return t},children:function(t){return t.children},id:function(t){return t.name}})}return t.prototype.use=function(t,e){return void 0===e&&(e={}),function(t,e,o){var n=function(t,e){var o,n,i={},r=e.root(t);o=n=e.id(r),i[o]={data:r,pid:null,id:o,isOpen:!0,show:!0,children:[]};var p=1;return function n(r,s){var d=e.children(r,t);p+=d?d.length:0;for(var _=0;d&&_<d.length;_++)o=e.id(d[_]),i[s].children.push(o),i[o]={data:d[_],pid:s,id:o,isOpen:!0,show:!0,children:[]},n(d[_],o)}(r,o),{rid:n,value:i,num:p}}(t,e),i=n.value,r=n.rid;if(1==n.num)return i[r].left=.5,i[r].top=.5,i[r].show=!0,{deep:1,node:i,root:r,size:1};var p=[],s=0,d=0;for(var _ in o[r]?(i[r].left=.5,i[r].top=.5,i[r].show=!0,s=1):function t(e,n){n>d&&(d=n);var r=0;if(!o[e.id])for(r=0;r<e.children.length;r++)t(i[e.children[r]],n+1);if(i[e.id].left=n+.5,0==r?(null==p[n]&&(p[n]=-.5),null==p[n-1]&&(p[n-1]=-.5),i[e.id].top=p[n]+1,p[n]+1+.5*(i[e.pid].children.length-1)-1<p[n-1]&&(i[e.id].top=p[n-1]+1-.5*(i[e.pid].children.length-1))):i[e.id].top=.5*(i[e.children[0]].top+i[e.children[r-1]].top),i[e.id].top<=p[n])var _=p[n]+1-i[e.id].top((function t(e,o){i[e].top+=_,p[o]<i[e].top&&(p[o]=i[e].top);for(var n=0;n<i[e].children.length;n++)t(i[e].children[n],o+1)}))(e.id,n);p[n]=i[e.id].top,i[e.id].top+.5>s&&(s=i[e.id].top+.5)}(i[r],0),o)o[_]&&(i[_].isOpen=!1,function t(e,o,n){for(var r=0;r<i[e].children.length;r++)i[i[e].children[r]].left=o,i[i[e].children[r]].top=n,i[i[e].children[r]].show=!1,t(i[e].children[r],o,n)}(_,i[_].left,i[_].top));return{node:i,root:r,size:s,deep:d+1}}(t,this.__config,e)},t}(),i=[];function r(t,e,o,n,i){var r=Math.cos(o),p=Math.sin(o);return[(n-t)*r-(i-e)*p+t,(n-t)*p+(i-e)*r+e]}var p=function(n){function p(){var t=null!==n&&n.apply(this,arguments)||this;return t.name="TreeLayout",t.__option={offsetX:0,offsetY:0,duration:500,type:"plain",direction:"LR",x:100,y:100,width:100,height:100,radius:100},t.__noOpens={},t}return function(e,o){if("function"!=typeof o&&null!==o)throw new TypeError("Class extends value "+String(o)+" is not a constructor or null");function n(){this.constructor=e}t(e,o),e.prototype=null===o?Object.create(o):(n.prototype=o.prototype,new n)}(p,n),p.prototype.setOption=function(t){return e(t,this.__option),this},p.prototype.use=function(t,e){var o=n.prototype.use.call(this,t,e);if(0!=this.__option.offsetX||0!=this.__option.offsetY)for(var i in o.node)if(!o.node[i].show){var p=0,s=i;do{s=o.node[s].pid,p++}while(!o.node[s].show);o.node[i].left+=this.__option.offsetX*p,o.node[i].top+=this.__option.offsetY*p}if("rect"==this.__option.type){if("LR"==this.__option.direction||"RL"==this.__option.direction){var d=this.__option.height/o.size,_=this.__option.width/(o.deep-1),h=this.__option.y-.5*this.__option.height,f="LR"==this.__option.direction?1:-1;for(var i in o.node)1==o.deep?(o.node[i].left=this.__option.x+.5*this.__option.width*f,o.node[i].top=this.__option.y):(o.node[i].left=this.__option.x+(o.node[i].left-.5)*_*f,o.node[i].top=o.node[i].top*d+h)}else if("TB"==this.__option.direction||"BT"==this.__option.direction)for(var i in 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|
|
11
|
+
var t,e;t=this,e=function(){"use strict";var t=function(e,o){return t=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(t,e){t.__proto__=e}||function(t,e){for(var o in e)Object.prototype.hasOwnProperty.call(e,o)&&(t[o]=e[o])},t(e,o)};function e(t,e){for(var o in t)e[o]=t[o];return e}"function"==typeof SuppressedError&&SuppressedError;var o,n=function(){function t(t){void 0===t&&(t={}),this.name="Tree",this.__config=e(t,{root:function(t){return t},children:function(t){return t.children},id:function(t){return t.name}})}return t.prototype.use=function(t,e){return void 0===e&&(e={}),function(t,e,o){var n=function(t,e){var o,n,i={},r=e.root(t);o=n=e.id(r),i[o]={data:r,pid:null,id:o,isOpen:!0,show:!0,children:[]};var p=1;return function n(r,s){var d=e.children(r,t);p+=d?d.length:0;for(var 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o=n.prototype.use.call(this,t,e);if(0!=this.__option.offsetX||0!=this.__option.offsetY)for(var i in o.node)if(!o.node[i].show){var p=0,s=i;do{s=o.node[s].pid,p++}while(!o.node[s].show);o.node[i].left+=this.__option.offsetX*p,o.node[i].top+=this.__option.offsetY*p}if("rect"==this.__option.type){if("LR"==this.__option.direction||"RL"==this.__option.direction){var d=this.__option.height/o.size,_=this.__option.width/(o.deep-1),h=this.__option.y-.5*this.__option.height,f="LR"==this.__option.direction?1:-1;for(var i in o.node)1==o.deep?(o.node[i].left=this.__option.x+.5*this.__option.width*f,o.node[i].top=this.__option.y):(o.node[i].left=this.__option.x+(o.node[i].left-.5)*_*f,o.node[i].top=o.node[i].top*d+h)}else if("TB"==this.__option.direction||"BT"==this.__option.direction)for(var i in 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this.__rback=null,this.__oralTree=null,this.__preTree=null,this.__noOpens={},this},p.prototype.doUpdate=function(){var t=this,e=this.use(this.__oralTree,this.__noOpens),n=JSON.parse(JSON.stringify(e));!function(t,e,n){void 0===e&&(e=400),void 0===n&&(n=function(){});var r={timer:function(t,e,o){if(!t)throw new Error("Tick is required!");var n=(new Date).valueOf()+"_"+(1e3*Math.random()).toFixed(0);return i.push({id:n,createTime:new Date,tick:t,duration:e,callback:o}),r.start(),n},start:function(){o||(o=setInterval(r.tick,13))},tick:function(){var t,e,o,n,p,s,d,_=i;for((i=[]).length=0,e=0;e<_.length;e++)t=(p=_[e]).createTime,o=p.tick,s=p.duration,n=p.callback,o(d=(d=(+(new Date).valueOf()-t.valueOf())/s)>1?1:d),d<1&&p.id?i.push(p):n(d);i.length<=0&&r.stop()},stop:function(){o&&(clearInterval(o),o=null)}};r.timer((function(e){t(e)}),e,n)}((function(o){for(var i in n.node)(e.node[i].show||t.__preTree.node[i].show)&&(n.node[i].show=!0,n.node[i].left=t.__preTree.node[i].left+(e.node[i].left-t.__preTree.node[i].left)*o,n.node[i].top=t.__preTree.node[i].top+(e.node[i].top-t.__preTree.node[i].top)*o);t.__rback(n)}),this.__option.duration,(function(){t.__preTree=e,t.__rback(t.__preTree)}))},p.prototype.closeNode=function(t){if(this.__preTree)return this.__noOpens[t]=!0,this.doUpdate(),this},p.prototype.openNode=function(t){if(this.__preTree)return this.__noOpens[t]=!1,this.doUpdate(),this},p.prototype.toggleNode=function(t){if(this.__preTree)return this.__noOpens[t]=!this.__noOpens[t],this.doUpdate(),this},p}(n);return p},"object"==typeof exports&&"undefined"!=typeof module?module.exports=e():"function"==typeof define&&define.amd?define(e):(t="undefined"!=typeof globalThis?globalThis:t||self).VISLite_TreeLayout=e();
|
package/lib/WebGL/index.umd.js
CHANGED
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@@ -1,12 +1,12 @@
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1
1
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/*!
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-
* VISLite JavaScript Library v0.5.0
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2
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+
* VISLite JavaScript Library v0.5.0
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3
3
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* git+https://github.com/oi-contrib/VISLite.git
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4
4
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*
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5
5
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* Copyright zxl20070701
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6
6
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* Released under the MIT license
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7
7
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* https://zxl20070701.github.io/notebook/home.html
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|
8
8
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*
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9
|
-
* Publish Date: Sat Sep
|
|
9
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+
* Publish Date: Sat Sep 30 2023 19:14:04 GMT+0800 (中国标准时间)
|
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10
10
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*/
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11
11
|
(function (global, factory) {
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12
12
|
typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
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@@ -1,11 +1,11 @@
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1
1
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/*!
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2
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-
* VISLite JavaScript Library v0.5.0
|
|
2
|
+
* VISLite JavaScript Library v0.5.0
|
|
3
3
|
* git+https://github.com/oi-contrib/VISLite.git
|
|
4
4
|
*
|
|
5
5
|
* Copyright zxl20070701
|
|
6
6
|
* Released under the MIT license
|
|
7
7
|
* https://zxl20070701.github.io/notebook/home.html
|
|
8
8
|
*
|
|
9
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-
* Publish Date: Sat Sep
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|
9
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+
* Publish Date: Sat Sep 30 2023 19:14:04 GMT+0800 (中国标准时间)
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*/
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11
11
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var t,r;t=this,r=function(){"use strict";var t=function(r,e){return t=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(t,r){t.__proto__=r}||function(t,r){for(var e in r)Object.prototype.hasOwnProperty.call(r,e)&&(t[e]=r[e])},t(r,e)};function r(t,r,e){if(e||2===arguments.length)for(var i,n=0,o=r.length;n<o;n++)!i&&n in r||(i||(i=Array.prototype.slice.call(r,0,n)),i[n]=r[n]);return t.concat(i||Array.prototype.slice.call(r))}function e(t,r,e){void 0===e&&(e={});for(var i=["webgl","experimental-webgl","webkit-3d","moz-webgl"],n=null,o=0;o<i.length;o++){try{n=t.getContext(i[o],e)}catch(t){}if(n)break}if(!n)throw new Error("Non canvas or browser does not support webgl.");var a=n.canvas.width,s=n.canvas.height,_=a*r,u=s*r;return n.viewport(.5*(a-_),.5*(s-u),_,u),n.depthFunc(n.LEQUAL),n.enable(n.DEPTH_TEST),n}function i(t){var r=t.drawingBufferWidth,e=t.drawingBufferHeight,i=new Uint8Array(4*r*e);return 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0===e&&(e=0),this.__painter=t,this.__type={"2d":t.TEXTURE_2D,cube:t.TEXTURE_CUBE_MAP}[r],this.__texture=function(t,r,e){var i=t.createTexture();return t.activeTexture(t["TEXTURE"+e]),t.bindTexture(r,i),i}(t,this.__type,e),t.texParameteri(this.__type,t.TEXTURE_MIN_FILTER,t.NEAREST),t.texParameteri(this.__type,t.TEXTURE_MAG_FILTER,t.NEAREST),t.texParameteri(this.__type,t.TEXTURE_WRAP_S,t.CLAMP_TO_EDGE),t.texParameteri(this.__type,t.TEXTURE_WRAP_T,t.CLAMP_TO_EDGE)}return t.prototype.useImage=function(t){return function(t,r,e,i,n,o){t.texImage2D(r,e,i,i,n,o)}(this.__painter,this.__type,0,this.__painter.RGBA,this.__painter.UNSIGNED_BYTE,t),this},t.prototype.useCube=function(t,r,e){return function(t,r,e,i,n,o,a,s,_){for(var u,m=[t.TEXTURE_CUBE_MAP_POSITIVE_X,t.TEXTURE_CUBE_MAP_NEGATIVE_X,t.TEXTURE_CUBE_MAP_POSITIVE_Y,t.TEXTURE_CUBE_MAP_NEGATIVE_Y,t.TEXTURE_CUBE_MAP_POSITIVE_Z,t.TEXTURE_CUBE_MAP_NEGATIVE_Z],p=0;p<m.length;p++)o[p]&&(u=m[p],t.texImage2D(u,e,i,a,s,0,i,n,null),t.bindTexture(r,_),t.texImage2D(u,e,i,i,n,o[p]));t.generateMipmap(r)}(this.__painter,this.__type,0,this.__painter.RGBA,this.__painter.UNSIGNED_BYTE,t,r,e,this.__texture),this},t}(),_={};function u(t,r,e){var i=t+"-"+e;return _[i]||(_[i]=new s(r,e)),_[i]}var m=function(t,r,e){var i=t.createShader(r);if(null==i)throw new Error("Unable to create shader!");if(t.shaderSource(i,e),t.compileShader(i),!t.getShaderParameter(i,t.COMPILE_STATUS))throw new Error("Failed to compile shader:"+t.getShaderInfoLog(i));return i},p=function(){function t(t){this.__painter=t}return t.prototype.use=function(){return this.__painter.useProgram(this.program),this},t.prototype.compile=function(t,r){return this.program=function(t,r,e){var i=m(t,t.VERTEX_SHADER,r),n=m(t,t.FRAGMENT_SHADER,e),o=t.createProgram();if(t.attachShader(o,i),t.attachShader(o,n),t.linkProgram(o),!t.getProgramParameter(o,t.LINK_STATUS))throw new Error("Failed to link program: "+t.getProgramInfoLog(o));return o}(this.__painter,t,r),this},t}(),l="attribute vec4 a_position;\nuniform mat4 u_matrix;\n\nvoid main()\n{\n vec4 temp = u_matrix * a_position;\n\n // 把原生的WebGL使用的左手坐标系变成了右手坐标系\n temp.z = -1.0 * temp.z;\n\n // 表示眼睛距离vec4(0.0,0.0,1.0)的距离\n float dist = 4.0;\n\n // 使用投影直接计算\n // 为保证纹理和相对位置正确\n // x、y、z的改变满足线性变换\n gl_Position = vec4((dist + 1.0) * temp.x, (dist + 1.0) * temp.y, dist * (dist + temp.z) + 1.0 - dist * dist, temp.w * 2.0 * (dist + temp.z));\n}",c="attribute vec4 a_position;\nuniform mat4 u_matrix;\nattribute vec4 a_color;\nvarying vec4 v_color;\n\nvoid main()\n{\n vec4 temp = u_matrix * a_position;\n temp.z = -1.0 * temp.z;\n float dist = 4.0;\n gl_Position = vec4((dist + 1.0) * temp.x, (dist + 1.0) * temp.y, dist * (dist + temp.z) + 1.0 - dist * dist, temp.w * 2.0 * (dist + temp.z));\n\n v_color = a_color;\n}",h="attribute vec4 a_position;\nuniform mat4 u_matrix;\nattribute vec2 a_textcoord;\nvarying vec2 v_textcoord;\n\nvoid main()\n{\n vec4 temp = u_matrix * a_position;\n temp.z = -1.0 * temp.z;\n float dist = 4.0;\n gl_Position = vec4((dist + 1.0) * temp.x, (dist + 1.0) * temp.y, dist * (dist + temp.z) + 1.0 - dist * dist, temp.w * 2.0 * (dist + temp.z));\n\n v_textcoord = a_textcoord;\n}",g="attribute vec4 a_position;\nuniform mat4 u_matrix;\nattribute vec4 a_normal;\nvarying vec3 v_normal;\n\nvoid main()\n{\n vec4 temp = u_matrix * a_position;\n temp.z = -1.0 * temp.z;\n float dist = 4.0;\n gl_Position = vec4((dist + 1.0) * temp.x, (dist + 1.0) * temp.y, dist * (dist + temp.z) + 1.0 - dist * dist, temp.w * 2.0 * (dist + temp.z));\n\n v_normal = normalize(vec3(a_normal));\n}",f="precision mediump float;\n\nuniform vec4 u_color;\n\nvoid main()\n{\n gl_FragColor = u_color;\n}",v="precision mediump float;\n\nvarying vec4 v_color;\n\nvoid main()\n{\n gl_FragColor = v_color;\n}",d="precision mediump float;\n\nuniform sampler2D u_sampler;\nvarying vec2 v_textcoord;\n\nvoid main()\n{\n gl_FragColor = texture2D(u_sampler, v_textcoord);\n}",y="precision mediump float;\n\nvarying vec3 v_normal;\nuniform samplerCube u_texture;\n\nvoid main()\n{\n gl_FragColor = textureCube(u_texture, normalize(v_normal));\n}",E={};function b(t,r,e,i,n){var o=function(t,r,e){var i,n,o=t+(e.material.color?"1":"0")+(e.material.colors?"1":"0")+(e.material.image?"1":"0")+(e.material.cube?"1":"0");if(E[o])return E[o].use();var a=(i={},i[t+"1000"]=l,i[t+"0100"]=c,i[t+"0010"]=h,i[t+"0001"]=g,i)[o].replace(/uniform +mat4 +u_matrix;/,"\n uniform mat4 u_matrix_world;\n uniform mat4 u_matrix_mesh;\n uniform mat4 u_matrix_proporion;").replace(/u_matrix +\* +a_position/,"u_matrix_proporion * u_matrix_world * u_matrix_mesh * a_position"),s=(n={},n[t+"1000"]=f,n[t+"0100"]=v,n[t+"0010"]=d,n[t+"0001"]=y,n)[o],_=new p(r).compile(a,s).use();return E[o]=_,_}(t,r,e);if(new a(r).use().write(e.geometry.attributes.position.array).divide(r.getAttribLocation(o.program,"a_position"),e.geometry.attributes.position.itemSize,e.geometry.attributes.position.itemSize,0),r.uniformMatrix4fv(r.getUniformLocation(o.program,"u_matrix_world"),!1,n.matrix),r.uniformMatrix4fv(r.getUniformLocation(o.program,"u_matrix_proporion"),!1,n.proporion),r.uniformMatrix4fv(r.getUniformLocation(o.program,"u_matrix_mesh"),!1,i.matrix),e.geometry.attributes.normal&&new a(r).use().write(e.geometry.attributes.normal.array).divide(r.getAttribLocation(o.program,"a_normal"),e.geometry.attributes.normal.itemSize,e.geometry.attributes.normal.itemSize,0),"color"in e.material&&r.uniform4f(r.getUniformLocation(o.program,"u_color"),e.material.color.r,e.material.color.g,e.material.color.b,e.material.color.alpha),"colors"in e.material)new a(r).use().write(e.material.colors.array).divide(r.getAttribLocation(o.program,"a_color"),e.material.colors.itemSize,e.material.colors.itemSize,0);else if("cube"in e.material){var s=e.material.cube.right.image.value.width;r.uniform1i(r.getUniformLocation(o.program,"u_texture"),0),u(t,r,"cube").useCube([e.material.cube.right.image.value,e.material.cube.left.image.value,e.material.cube.top.image.value,e.material.cube.bottom.image.value,e.material.cube.far.image.value,e.material.cube.near.image.value],s,s)}else"image"in e.material&&(r.uniform1i(r.getUniformLocation(o.program,"u_sampler"),0),new a(r).use().write(e.geometry.attributes.uv.array).divide(r.getAttribLocation(o.program,"a_textcoord"),e.geometry.attributes.uv.itemSize,2,0),u(t,r,"2d").useImage(e.material.image.value));e.geometry.index?(new a(r,!0).use().write(e.geometry.index.array),r.drawElements(r[e.geometry.type],e.geometry.index.count,r.UNSIGNED_BYTE,0)):r.drawArrays(r[e.geometry.type],0,e.geometry.attributes.position.count)}var x=!1,w=function(){function t(t,r){this.name="WebGL",this.__getColor=function(t,r){return"rgba(0,0,0,1)"},this.__regionList={},this.__regionAssemble=function(t,r,e,i){for(var n=[],o=0;o<i;o++)n[o]=t;return function(){for(var o=0;o<i;o++){if(n[o]+e<r){n[o]=+(n[o]+e).toFixed(7);break}o<i-1&&(n[o]=t)}return n}}(0,1,.2,3),this.__regionName="",this.__regionColor=[0,0,0,1],this.__scene={children:[],matrix:new o([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,10])},this.__unique=(new Date).valueOf(),this.painter=e(t,10),r&&(this.__regionPainter=e(r,10,{}));var i=this.painter.canvas.width/this.painter.canvas.height,n=1,a=1;i>1?n=1/i:a=i;var s=Math.min(n,a);this.__proporion=[n,0,0,0,0,a,0,0,0,0,s,0,0,0,0,1]}return t.prototype.matrix=function(t){return new o(t)},t.prototype.getMatrix=function(){return this.__scene.matrix},t.prototype.getObject3D=function(){return this.__scene.children},t.prototype.review=function(t){void 0===t&&(t=!1),t?this.__regionPainter&&(this.__regionPainter.clearColor(1,1,1,1),this.__regionPainter.clear(this.__regionPainter.COLOR_BUFFER_BIT)):(this.painter.clearColor(1,1,1,1),this.painter.clear(this.painter.COLOR_BUFFER_BIT));for(var r=0;r<this.__scene.children.length;r++)this.draw(this.__scene.children[r],t);return this},t.prototype.draw=function(t,r){void 0===r&&(r=!1),r||(x=!0);var e={matrix:t.matrix.value()},n={matrix:this.__scene.matrix.value(),proporion:this.__proporion};this.setRegion(t.region);for(var o=0;o<t.mesh.length;o++)r?this.__regionPainter&&(b("painter"+this.__unique,this.__regionPainter,{geometry:t.mesh[o].geometry,material:{color:{r:this.__regionColor[0],g:this.__regionColor[1],b:this.__regionColor[2],alpha:this.__regionColor[3]}}},e,n),this.__getColor=i(this.__regionPainter)):b("region"+this.__unique,this.painter,t.mesh[o],e,n)},t.prototype.render=function(t){"matrix"in t||(t.matrix=new o),"region"in t||(t.region="");for(var r=0;r<t.mesh.length;r++){var e=t.mesh[r];e.geometry.attributes.normal&&Array.isArray(e.geometry.attributes.normal.array)&&(e.geometry.attributes.normal.array=new Float32Array(e.geometry.attributes.normal.array)),e.geometry.attributes.position&&Array.isArray(e.geometry.attributes.position.array)&&(e.geometry.attributes.position.array=new Float32Array(e.geometry.attributes.position.array)),e.geometry.attributes.uv&&Array.isArray(e.geometry.attributes.uv.array)&&(e.geometry.attributes.uv.array=new Float32Array(e.geometry.attributes.uv.array)),e.geometry.index&&Array.isArray(e.geometry.index.array)&&(e.geometry.index.array=new Uint8Array(e.geometry.index.array)),e.material.colors&&Array.isArray(e.material.colors.array)&&(e.material.colors.array=new Float32Array(e.material.colors.array))}this.__scene.children.push(t),this.draw(t)},t.prototype.setRegion=function(t){return this.__regionName=t+"",t?(null==this.__regionList[t]&&(this.__regionList[t]=r(r([],this.__regionAssemble(),!0),[1],!1)),this.__regionColor=this.__regionList[t]):this.__regionColor=[0,0,0,1],this},t.prototype.getRegion=function(t,r){var e=this;return x&&this.review(!0),x=!1,new Promise((function(i,n){var o=e.__getColor(t,r);for(var a in e.__regionList){var s=e.__regionList[a];if("rgba("+255*s[0]+","+255*s[1]+","+255*s[2]+","+255*s[3]+")"==o){i(a);break}}i("")}))},t}();return function(r){function e(t,e){if(void 0===e&&(e={}),!t)throw new Error("VISLite WebGL:The mount point requires an HTMLElement type but encountered null.");e=function(t,r){for(var e in t)r[e]=t[e];return r}(e,{region:!0});var i,n,o=t.clientWidth,a=t.clientHeight,s=t;s._vislite_canvas_?(i=s._vislite_canvas_[0],n=s._vislite_canvas_[1]):(e.region&&(n=document.createElement("canvas"),t.appendChild(n),n.style.position="absolute",n.style.zIndex="-1",n.style.opacity="0"),i=document.createElement("canvas"),t.appendChild(i),s._vislite_canvas_=[i,n],t.setAttribute("vislite","WebGL"));for(var _=0,u=[i,n];_<u.length;_++){var m=u[_];m&&(m.style.width=o+"px",m.setAttribute("width",o+""),m.style.height=a+"px",m.setAttribute("height",a+""))}return r.call(this,i,n)||this}return function(r,e){if("function"!=typeof e&&null!==e)throw new TypeError("Class extends value "+String(e)+" is not a constructor or null");function i(){this.constructor=r}t(r,e),r.prototype=null===e?Object.create(e):(i.prototype=e.prototype,new i)}(e,r),e}(w)},"object"==typeof exports&&"undefined"!=typeof module?module.exports=r():"function"==typeof define&&define.amd?define(r):(t="undefined"!=typeof globalThis?globalThis:t||self).VISLite_WebGL=r();
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var e,t;e=this,t=function(){"use strict";var e=function(e){var t=e.toString(16);return 1==t.length?"0"+t:t};return function(t,o){var c=document.getElementsByTagName("head")[0];c.style.color=t;for(var n=(document.defaultView&&document.defaultView.getComputedStyle?document.defaultView.getComputedStyle(c,null):c.currentStyle).getPropertyValue("color").replace(/rgba?\(/,"").replace(")","").split(","),r=0;r<n.length;r++)n[r]=+n[r];switch(n.push(1),o){case"3d":return[n[0]/255,n[1]/255,n[2]/255,n[3]];case"rgba":return"rgba(".concat(n[0],", ").concat(n[1],", ").concat(n[2],", ").concat(n[3],")");case"rgb":return"rgb(".concat(n[0],", ").concat(n[1],", ").concat(n[2],")");case"hexAlpha":return"#".concat(e(n[0])).concat(e(n[1])).concat(e(n[2])).concat(e(+(255*n[3]).toFixed(0)));case"hex":return"#".concat(e(n[0])).concat(e(n[1])).concat(e(n[2]))}throw new Error("Unsupported color format: "+o)}},"object"==typeof exports&&"undefined"!=typeof module?module.exports=t():"function"==typeof define&&define.amd?define(t):(e="undefined"!=typeof globalThis?globalThis:e||self).VISLite_formatColor=t();
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var e,t;e=this,t=function(){"use strict";return function(e,t){void 0===t&&(t=1);var r=["rgba(84,112,198,"+t+")","rgba(145,204,117,"+t+")","rgba(250,200,88,"+t+")","rgba(238,102,102,"+t+")","rgba(115,192,222,"+t+")","rgba(59,162,114,"+t+")","rgba(252,132,82,"+t+")","rgba(154,96,180,"+t+")","rgba(234,124,204,"+t+")"],n=[];if(e<=r.length)return r;if(e%r.length==0)for(var o=0;o<e/r.length;o++)n=n.concat(r);else{for(var a=1;a<e/r.length;a++)n=n.concat(r);if(e%r.length==1)n=n.concat(r[4]);else for(var f=0;f<e%r.length;f++)n=n.concat(r[f])}return n}},"object"==typeof exports&&"undefined"!=typeof module?module.exports=t():"function"==typeof define&&define.amd?define(t):(e="undefined"!=typeof globalThis?globalThis:e||self).VISLite_getLoopColors=t();
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4
4
|
*
|
|
5
5
|
* Copyright zxl20070701
|
|
6
6
|
* Released under the MIT license
|
|
7
7
|
* https://zxl20070701.github.io/notebook/home.html
|
|
8
8
|
*
|
|
9
|
-
* Publish Date: Sat Sep
|
|
9
|
+
* Publish Date: Sat Sep 30 2023 19:14:04 GMT+0800 (中国标准时间)
|
|
10
10
|
*/
|
|
11
11
|
(function (global, factory) {
|
|
12
12
|
typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
|
|
@@ -1,11 +1,11 @@
|
|
|
1
1
|
/*!
|
|
2
|
-
* VISLite JavaScript Library v0.5.0
|
|
2
|
+
* VISLite JavaScript Library v0.5.0
|
|
3
3
|
* git+https://github.com/oi-contrib/VISLite.git
|
|
4
4
|
*
|
|
5
5
|
* Copyright zxl20070701
|
|
6
6
|
* Released under the MIT license
|
|
7
7
|
* https://zxl20070701.github.io/notebook/home.html
|
|
8
8
|
*
|
|
9
|
-
* Publish Date: Sat Sep
|
|
9
|
+
* Publish Date: Sat Sep 30 2023 19:14:04 GMT+0800 (中国标准时间)
|
|
10
10
|
*/
|
|
11
11
|
var e,t;e=this,t=function(){"use strict";return function(e,t){if(void 0===t&&(t=1),!e)throw new Error("VISLite getWebGLContext:The mount point requires an HTMLElement type but encountered null.");var n,i=e.clientWidth,o=e.clientHeight,r=e;return r._vislite_canvas_?n=r._vislite_canvas_:(n=document.createElement("canvas"),e.appendChild(n),r._vislite_canvas_=n,e.setAttribute("vislite","WebGL")),n.style.width=i+"px",n.setAttribute("width",i+""),n.style.height=o+"px",n.setAttribute("height",o+""),function(e,t,n){void 0===n&&(n={});for(var i=["webgl","experimental-webgl","webkit-3d","moz-webgl"],o=null,r=0;r<i.length;r++){try{o=e.getContext(i[r],n)}catch(e){}if(o)break}if(!o)throw new Error("Non canvas or browser does not support webgl.");var l=o.canvas.width,a=o.canvas.height,s=l*t,u=a*t;return o.viewport(.5*(l-s),.5*(a-u),s,u),o.depthFunc(o.LEQUAL),o.enable(o.DEPTH_TEST),o}(n,t)}},"object"==typeof exports&&"undefined"!=typeof module?module.exports=t():"function"==typeof define&&define.amd?define(t):(e="undefined"!=typeof globalThis?globalThis:e||self).VISLite_getWebGLContext=t();
|
package/lib/index.umd.js
CHANGED
|
@@ -1,12 +1,12 @@
|
|
|
1
1
|
/*!
|
|
2
|
-
* VISLite JavaScript Library v0.5.0
|
|
2
|
+
* VISLite JavaScript Library v0.5.0
|
|
3
3
|
* git+https://github.com/oi-contrib/VISLite.git
|
|
4
4
|
*
|
|
5
5
|
* Copyright zxl20070701
|
|
6
6
|
* Released under the MIT license
|
|
7
7
|
* https://zxl20070701.github.io/notebook/home.html
|
|
8
8
|
*
|
|
9
|
-
* Publish Date: Sat Sep
|
|
9
|
+
* Publish Date: Sat Sep 30 2023 19:14:04 GMT+0800 (中国标准时间)
|
|
10
10
|
*/
|
|
11
11
|
(function (global, factory) {
|
|
12
12
|
typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
|
|
@@ -948,6 +948,12 @@
|
|
|
948
948
|
"C" + cp1x + " " + cp1y + "," + cp2x + " " + cp2y + "," + x + " " + y;
|
|
949
949
|
return this;
|
|
950
950
|
};
|
|
951
|
+
SVG.prototype.bind = function (eventType, callback) {
|
|
952
|
+
this.__useEl.addEventListener(eventType, function (event) {
|
|
953
|
+
callback.call(this, event, this);
|
|
954
|
+
}, false);
|
|
955
|
+
return this;
|
|
956
|
+
};
|
|
951
957
|
return SVG;
|
|
952
958
|
}());
|
|
953
959
|
|
|
@@ -2533,6 +2539,7 @@
|
|
|
2533
2539
|
return this;
|
|
2534
2540
|
};
|
|
2535
2541
|
TreeLayout.prototype.use = function (initTree, noOpens) {
|
|
2542
|
+
if (noOpens === void 0) { noOpens = {}; }
|
|
2536
2543
|
var tree = _super.prototype.use.call(this, initTree, noOpens);
|
|
2537
2544
|
if (this.__option.offsetX != 0 || this.__option.offsetY != 0) {
|
|
2538
2545
|
for (var key in tree.node) {
|
|
@@ -2600,10 +2607,12 @@
|
|
|
2600
2607
|
}
|
|
2601
2608
|
return tree;
|
|
2602
2609
|
};
|
|
2603
|
-
TreeLayout.prototype.bind = function (initTree, renderBack) {
|
|
2610
|
+
TreeLayout.prototype.bind = function (initTree, renderBack, noOpens) {
|
|
2611
|
+
if (noOpens === void 0) { noOpens = {}; }
|
|
2604
2612
|
this.__rback = renderBack;
|
|
2605
2613
|
this.__oralTree = initTree;
|
|
2606
|
-
this.
|
|
2614
|
+
this.__noOpens = noOpens;
|
|
2615
|
+
this.__preTree = this.use(this.__oralTree, this.__noOpens);
|
|
2607
2616
|
this.__rback(this.__preTree);
|
|
2608
2617
|
return this;
|
|
2609
2618
|
};
|
|
@@ -2673,14 +2682,15 @@
|
|
|
2673
2682
|
beginX = x + radius;
|
|
2674
2683
|
beginZ = z;
|
|
2675
2684
|
}
|
|
2676
|
-
var
|
|
2677
|
-
if (normal)
|
|
2678
|
-
points.push(0, d, 0);
|
|
2679
|
-
points.push(beginX, y, beginZ);
|
|
2680
|
-
if (normal)
|
|
2681
|
-
points.push(0, d, 0);
|
|
2685
|
+
var point = [beginX, beginZ], points = [], deg = Math.PI * 2 / num;
|
|
2682
2686
|
for (var i = 0; i < num; i++) {
|
|
2683
|
-
|
|
2687
|
+
points.push(x, y, z);
|
|
2688
|
+
if (normal)
|
|
2689
|
+
points.push(0, d, 0);
|
|
2690
|
+
points.push(point[0], y, point[1]);
|
|
2691
|
+
if (normal)
|
|
2692
|
+
points.push(0, d, 0);
|
|
2693
|
+
point = rotate$1(x, z, deg * (i + 1), beginX, beginZ);
|
|
2684
2694
|
points.push(point[0], y, point[1]);
|
|
2685
2695
|
if (normal)
|
|
2686
2696
|
points.push(0, d, 0);
|
|
@@ -2754,27 +2764,27 @@
|
|
|
2754
2764
|
normal: false,
|
|
2755
2765
|
});
|
|
2756
2766
|
}
|
|
2767
|
+
Geometry.prototype.config = function (option) {
|
|
2768
|
+
for (var key in option) {
|
|
2769
|
+
this.__option[key] = option[key];
|
|
2770
|
+
}
|
|
2771
|
+
return this;
|
|
2772
|
+
};
|
|
2757
2773
|
Geometry.prototype.cylinder = function (x, y, z, radius, height) {
|
|
2758
2774
|
var num = splitNum(this.__option.precision, radius);
|
|
2759
2775
|
return this.prism(x, y, z, radius, height, num);
|
|
2760
2776
|
};
|
|
2761
2777
|
Geometry.prototype.prism = function (x, y, z, radius, height, num) {
|
|
2762
|
-
var
|
|
2763
|
-
result
|
|
2764
|
-
|
|
2765
|
-
|
|
2766
|
-
|
|
2767
|
-
|
|
2768
|
-
result.push(
|
|
2769
|
-
|
|
2770
|
-
|
|
2771
|
-
|
|
2772
|
-
});
|
|
2773
|
-
result.push({
|
|
2774
|
-
points: prismVertical(this.__option.normal, x, y, z, radius, height, num),
|
|
2775
|
-
length: 6 * num,
|
|
2776
|
-
method: "TRIANGLES"
|
|
2777
|
-
});
|
|
2778
|
+
var _a, _b, _c;
|
|
2779
|
+
var result = [{
|
|
2780
|
+
points: [],
|
|
2781
|
+
length: 0,
|
|
2782
|
+
method: "TRIANGLES"
|
|
2783
|
+
}];
|
|
2784
|
+
(_a = result[0].points).push.apply(_a, prismHorizontal(this.__option.normal, x, y, z, radius, num, height > 0 ? -1 : 1));
|
|
2785
|
+
(_b = result[0].points).push.apply(_b, prismHorizontal(this.__option.normal, x, y + height, z, radius, num, height > 0 ? 1 : -1));
|
|
2786
|
+
(_c = result[0].points).push.apply(_c, prismVertical(this.__option.normal, x, y, z, radius, height, num));
|
|
2787
|
+
result[0].length = 12 * num;
|
|
2778
2788
|
return result;
|
|
2779
2789
|
};
|
|
2780
2790
|
Geometry.prototype.sphere = function (cx, cy, cz, radius) {
|