vislite 0.3.0-alpha.1 → 0.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (53) hide show
  1. package/CHANGELOG +7 -2
  2. package/lib/Buffer/index.umd.js +55 -0
  3. package/lib/Buffer/index.umd.min.js +11 -0
  4. package/lib/Canvas/index.umd.js +2 -2
  5. package/lib/Canvas/index.umd.min.js +2 -2
  6. package/lib/Cardinal/index.umd.js +2 -2
  7. package/lib/Cardinal/index.umd.min.js +2 -2
  8. package/lib/Eoap/index.umd.js +2 -2
  9. package/lib/Eoap/index.umd.min.js +2 -2
  10. package/lib/Hermite/index.umd.js +2 -2
  11. package/lib/Hermite/index.umd.min.js +2 -2
  12. package/lib/Matrix4/index.umd.js +2 -2
  13. package/lib/Matrix4/index.umd.min.js +2 -2
  14. package/lib/Mercator/index.umd.js +2 -2
  15. package/lib/Mercator/index.umd.min.js +2 -2
  16. package/lib/OralCanvas/index.es.js +2 -2
  17. package/lib/OralCanvas/index.es.min.js +2 -2
  18. package/lib/OralWebGL/index.es.js +3 -3
  19. package/lib/OralWebGL/index.es.min.js +3 -3
  20. package/lib/SVG/index.umd.js +2 -2
  21. package/lib/SVG/index.umd.min.js +2 -2
  22. package/lib/Shader/index.umd.js +55 -0
  23. package/lib/Shader/index.umd.min.js +11 -0
  24. package/lib/Texture/index.umd.js +74 -0
  25. package/lib/Texture/index.umd.min.js +11 -0
  26. package/lib/WebGL/index.umd.js +3 -3
  27. package/lib/WebGL/index.umd.min.js +3 -3
  28. package/lib/animation/index.umd.js +2 -2
  29. package/lib/animation/index.umd.min.js +2 -2
  30. package/lib/getLoopColors/index.umd.js +2 -2
  31. package/lib/getLoopColors/index.umd.min.js +2 -2
  32. package/lib/getWebGLContext/index.umd.js +65 -0
  33. package/lib/getWebGLContext/index.umd.min.js +11 -0
  34. package/lib/index.umd.js +34 -6
  35. package/lib/index.umd.min.js +3 -3
  36. package/lib/rotate/index.umd.js +2 -2
  37. package/lib/rotate/index.umd.min.js +2 -2
  38. package/lib/ruler/index.umd.js +2 -2
  39. package/lib/ruler/index.umd.min.js +2 -2
  40. package/lib/viewHandler/index.umd.js +2 -2
  41. package/lib/viewHandler/index.umd.min.js +2 -2
  42. package/package/Buffer/index.ts +2 -0
  43. package/package/Shader/index.ts +2 -0
  44. package/package/Texture/index.ts +2 -0
  45. package/package/getWebGLContext/index.ts +40 -0
  46. package/package/index.ts +11 -0
  47. package/package.json +2 -2
  48. package/src/common/webgl/getShader.ts +1 -1
  49. package/types/Buffer.d.ts +24 -0
  50. package/types/Shader.d.ts +16 -0
  51. package/types/Texture.d.ts +17 -0
  52. package/types/getWebGLContext.d.ts +3 -0
  53. package/types/index.d.ts +28 -0
@@ -1,11 +1,11 @@
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  /*!
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- * VISLite JavaScript Library v0.3.0-alpha.1
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+ * VISLite JavaScript Library v0.3.0
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  * git+https://github.com/oi-contrib/VISLite.git
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  *
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  * Copyright zxl20070701
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  * Released under the MIT license
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  * https://zxl20070701.github.io/notebook/home.html
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  *
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- * Publish Date: Wed Jun 28 2023 22:51:53 GMT+0800 (中国标准时间)
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+ * Publish Date: Sat Jul 01 2023 00:50:20 GMT+0800 (中国标准时间)
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  */
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").concat(i.material.color?"gl_FragColor = u_color;":"","\n ").concat(i.material.cube?"gl_FragColor = textureCube(u_texture,normalize(v_normal));":"","\n ").concat(i.material.image?"gl_FragColor = texture2D(u_sampler,v_textcoord);":"","\n ").concat(i.material.colors?"gl_FragColor=v_color;":"","\n }\n "),a=new W(e).compile(n,o).use();return X[r]=a,a}(t,e,i);if(new F(e).use().write(i.geometry.attributes.position.array).divide(e.getAttribLocation(o.program,"a_position"),i.geometry.attributes.position.itemSize,i.geometry.attributes.position.itemSize,0),e.uniformMatrix4fv(e.getUniformLocation(o.program,"u_matrix_world"),!1,n.matrix),e.uniformMatrix4fv(e.getUniformLocation(o.program,"u_matrix_proporion"),!1,n.proporion),e.uniformMatrix4fv(e.getUniformLocation(o.program,"u_matrix_mesh"),!1,r.matrix),i.geometry.attributes.normal&&new F(e).use().write(i.geometry.attributes.normal.array).divide(e.getAttribLocation(o.program,"a_normal"),i.geometry.attributes.normal.itemSize,i.geometry.attributes.normal.itemSize,0),"color"in i.material&&e.uniform4f(e.getUniformLocation(o.program,"u_color"),i.material.color.r,i.material.color.g,i.material.color.b,i.material.color.alpha),"colors"in i.material)new F(e).use().write(i.material.colors.array).divide(e.getAttribLocation(o.program,"a_color"),i.material.colors.itemSize,i.material.colors.itemSize,0);else if("cube"in i.material){var a=i.material.cube.right.image.value.width;G(t,e,"cube").useCube([i.material.cube.right.image.value,i.material.cube.left.image.value,i.material.cube.top.image.value,i.material.cube.bottom.image.value,i.material.cube.far.image.value,i.material.cube.near.image.value],a,a)}else"image"in i.material&&(e.uniform1i(e.getUniformLocation(o.program,"u_sampler"),0),new F(e).use().write(i.geometry.attributes.uv.array).divide(e.getAttribLocation(o.program,"a_textcoord"),i.geometry.attributes.uv.itemSize,2,0),G(t,e,"2d").useImage(i.material.image.value));i.geometry.index?(new F(e,!0).use().write(i.geometry.index.array),e.drawElements(e[i.geometry.type],i.geometry.index.count,e.UNSIGNED_BYTE,0)):e.drawArrays(e[i.geometry.type],0,i.geometry.attributes.position.count)}var V=!1,Y=function(){function t(t,e){this.name="WebGL",this.__getColor=function(t,e){return"rgba(0,0,0,1)"},this.__regionList={},this.__regionAssemble=k(0,1,.2,3),this.__regionName="",this.__regionColor=[0,0,0,1],this.__scene={children:[],matrix:new r([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,10])},this.__unique=(new Date).valueOf(),this.painter=B(t,10),this.__regionPainter=B(e,10,{});var i=this.painter.canvas.width/this.painter.canvas.height,n=1,o=1;i>1?n=1/i:o=i;var a=Math.min(n,o);this.__proporion=[n,0,0,0,0,o,0,0,0,0,a,0,0,0,0,1]}return t.prototype.matrix=function(t){return new r(t)},t.prototype.getMatrix=function(){return this.__scene.matrix},t.prototype.getObject3D=function(){return this.__scene.children},t.prototype.review=function(t){void 0===t&&(t=!1),t?(this.__regionPainter.clearColor(1,1,1,1),this.__regionPainter.clear(this.__regionPainter.COLOR_BUFFER_BIT)):(this.painter.clearColor(1,1,1,1),this.painter.clear(this.painter.COLOR_BUFFER_BIT));for(var e=0;e<this.__scene.children.length;e++)this.draw(this.__scene.children[e],t);return this},t.prototype.draw=function(t,e){void 0===e&&(e=!1),e||(V=!0);var i={matrix:t.matrix.value()},r={matrix:this.__scene.matrix.value(),proporion:this.__proporion};this.setRegion(t.region);for(var n=0;n<t.mesh.length;n++)e?(q("painter"+this.__unique,this.__regionPainter,{geometry:t.mesh[n].geometry,material:{color:{r:this.__regionColor[0],g:this.__regionColor[1],b:this.__regionColor[2],alpha:this.__regionColor[3]}}},i,r),this.__getColor=D(this.__regionPainter)):q("region"+this.__unique,this.painter,t.mesh[n],i,r)},t.prototype.render=function(t){"matrix"in t||(t.matrix=new r),"region"in t||(t.region="");for(var e=0;e<t.mesh.length;e++){var i=t.mesh[e];i.geometry.attributes.normal&&Array.isArray(i.geometry.attributes.normal.array)&&(i.geometry.attributes.normal.array=new Float32Array(i.geometry.attributes.normal.array)),i.geometry.attributes.position&&Array.isArray(i.geometry.attributes.position.array)&&(i.geometry.attributes.position.array=new Float32Array(i.geometry.attributes.position.array)),i.geometry.attributes.uv&&Array.isArray(i.geometry.attributes.uv.array)&&(i.geometry.attributes.uv.array=new Float32Array(i.geometry.attributes.uv.array)),i.geometry.index&&Array.isArray(i.geometry.index.array)&&(i.geometry.index.array=new Uint8Array(i.geometry.index.array)),i.material.colors&&Array.isArray(i.material.colors.array)&&(i.material.colors.array=new Float32Array(i.material.colors.array))}this.__scene.children.push(t),this.draw(t)},t.prototype.setRegion=function(t){return this.__regionName=t+"",t?(null==this.__regionList[t]&&(this.__regionList[t]=h(h([],this.__regionAssemble(),!0),[1],!1)),this.__regionColor=this.__regionList[t]):this.__regionColor=[0,0,0,1],this},t.prototype.getRegion=function(t,e){var i=this;return V&&this.review(!0),V=!1,new Promise((function(r,n){var o=i.__getColor(t,e);for(var a in i.__regionList){var s=i.__regionList[a];if("rgba("+255*s[0]+","+255*s[1]+","+255*s[2]+","+255*s[3]+")"==o){r(a);break}}r("")}))},t}(),j=function(t){function e(e){if(!e)throw new Error("VISLite WebGL:The mount point requires an HTMLElement type but encountered null.");var i,r,n=e.clientWidth,o=e.clientHeight,a=e;a._vislite_canvas_?(i=a._vislite_canvas_[0],r=a._vislite_canvas_[1]):(r=document.createElement("canvas"),e.appendChild(r),r.style.position="absolute",r.style.zIndex="-1",i=document.createElement("canvas"),e.appendChild(i),a._vislite_canvas_=[i,r],e.setAttribute("vislite","WebGL"));for(var s=0,_=[i,r];s<_.length;s++){var h=_[s];h.style.width=n+"px",h.setAttribute("width",n+""),h.style.height=o+"px",h.setAttribute("height",o+"")}return t.call(this,i,r)||this}return _(e,t),e}(Y),Z=function(t,e,i,r){var n=Math.cos(t),o=Math.sin(t);return[e*n-i*o,e*o+i*n,r]},Q=function(){function t(t,e){void 0===t&&(t=7),void 0===e&&(e=[107,36]),this.name="Eoap",this.__scale=t,this.__center=e}return t.prototype.use=function(t,e){var i,r,n,o,a,s,_=(i=(360-e)/180*Math.PI,r=100*this.__scale,n=0,o=0,a=Math.cos(i),s=Math.sin(i),[o*s+r*a,n,o*a-r*s]);return _=Z(t/180*Math.PI,_[0],_[1],_[2]),_=Z((90-this.__center[0])/180*Math.PI,_[0],_[1],_[2]),_=function(t,e,i,r){var n=Math.cos(t),o=Math.sin(t);return[e,i*n-r*o,i*o+r*n]}((90-this.__center[1])/180*Math.PI,_[0],_[1],_[2]),[-_[0],_[1],_[2]]},t}(),K=function(t,e){void 0===t&&(t=7),void 0===e&&(e=[107,36]),this.name="Mercator";var i=100*t*Math.PI/180,r=i*e[0],n=-1*i*e[1];this.use=function(t,e){return[.8*(i*t-r),-1*i*e-n]}},J=function(t,e){var i=t.getBoundingClientRect();return{x:e.clientX-i.left,y:e.clientY-i.top}},$={Cardinal:e,Hermite:t,Matrix4:r,rotate:n,getLoopColors:function(t,e){void 0===e&&(e=1);var i=["rgba(84,112,198,"+e+")","rgba(145,204,117,"+e+")","rgba(250,200,88,"+e+")","rgba(238,102,102,"+e+")","rgba(115,192,222,"+e+")","rgba(59,162,114,"+e+")","rgba(252,132,82,"+e+")","rgba(154,96,180,"+e+")","rgba(234,124,204,"+e+")"],r=[];if(t<=i.length)return i;if(t%i.length==0)for(var n=0;n<t/i.length;n++)r=r.concat(i);else{for(var o=1;o<t/i.length;o++)r=r.concat(i);if(t%i.length==1)r=r.concat(i[4]);else for(var a=0;a<t%i.length;a++)r=r.concat(i[a])}return r},animation:function(t,e,i){void 0===e&&(e=400),void 0===i&&(i=function(){});var r={timer:function(t,e,i){if(!t)throw new Error("Tick is required!");var n=(new Date).valueOf()+"_"+(1e3*Math.random()).toFixed(0);return a.push({id:n,createTime:new Date,tick:t,duration:e,callback:i}),r.start(),n},start:function(){o||(o=setInterval(r.tick,13))},tick:function(){var t,e,i,n,o,s,_,h=a;for((a=[]).length=0,e=0;e<h.length;e++)t=(o=h[e]).createTime,i=o.tick,s=o.duration,n=o.callback,i(_=(_=(+(new Date).valueOf()-t.valueOf())/s)>1?1:_),_<1&&o.id?a.push(o):n(_);a.length<=0&&r.stop()},stop:function(){o&&(clearInterval(o),o=null)}},n=r.timer((function(e){t(e)}),e,i);return function(){var t;for(t in a)if(a[t].id==n)return void(a[t].id=void 0)}},ruler:function(t,e,i){if(t<e){var r=e;e=t,t=r}else if(t==e)return[t];var n=function(t){for(var e=t<100&&t>-100?10:.1,i=-1,r=t;10==e?r>=-100&&r<=100:r<=-100||r>=100;)i+=1,r*=e;if(10==e)return Math.pow(10,i);for(var n="0.",o=1;o<i;o++)n+="0";return+(n+"1")}(t-e),o=Math.ceil((t-e)*n/i),a=(o={3:2,4:5,6:5,7:5,8:10,9:10,11:10,12:10,13:15,14:15,16:15,17:15,18:20,19:20,21:20,22:20,23:25,24:25,26:25,27:25}[o]||o)/n,s=Math.floor(e/a)*a,_=[];_.push(s);for(var h=1;_[_.length-1]<t;h++)_.push(s+a*h);return _},SVG:T,Canvas:z,WebGL:j,getWebGLContext:function(t,e){if(void 0===e&&(e=1),!t)throw new Error("VISLite getWebGLContext:The mount point requires an HTMLElement type but encountered null.");var i,r=t.clientWidth,n=t.clientHeight,o=t;return o._vislite_canvas_?i=o._vislite_canvas_:(i=document.createElement("canvas"),t.appendChild(i),o._vislite_canvas_=i,t.setAttribute("vislite","WebGL")),i.style.width=r+"px",i.setAttribute("width",r+""),i.style.height=n+"px",i.setAttribute("height",n+""),B(i,e)},Shader:W,Texture:N,Buffer:F,Eoap:Q,Mercator:K,viewHandler:function(t){var e=document.getElementsByTagName("body")[0];e.addEventListener("keydown",(function(e){var i=function(t){return{37:"left",38:"up",39:"right",40:"down"}[t.keyCode||t.which]}(e);"up"==i?t({type:"lookUp",normal:[],value:.1}):"down"==i?t({type:"lookDown",normal:[],value:.1}):"left"==i?t({type:"lookLeft",normal:[],value:.1}):"right"==i&&t({type:"lookRight",normal:[],value:.1})}));var i=null,r=function(r){if(null!=i){var n=J(e,r),o=[n.x-i.x,n.y-i.y],a=[o[1],o[0],0];0==a[0]&&0==a[1]||(t({type:"rotate",normal:a,value:.01*(Math.abs(n.x-i.x)+Math.abs(n.y-i.y))}),i=n)}};e.addEventListener("mousedown",(function(t){i=J(e,t)})),e.addEventListener("mouseup",(function(t){i=null})),e.addEventListener("mousemove",(function(t){r(t)})),e.addEventListener("touchend",(function(t){i=null})),e.addEventListener("touchstart",(function(t){i=J(e,t)})),e.addEventListener("touchmove",(function(t){r(t.touches[0])}));var n=function(e){0!=e&&t({type:"scale",value:e<0?.899:1.101,normal:[]})};e.addEventListener("mousewheel",(function(t){n(t.wheelDelta)})),window.addEventListener&&window.addEventListener("DOMMouseScroll",(function(t){n(-1*t.detail)}),!1)}};return $},"object"==typeof exports&&"undefined"!=typeof module?module.exports=e():"function"==typeof define&&define.amd?define(e):(t="undefined"!=typeof globalThis?globalThis:t||self).VISLite=e();
@@ -1,12 +1,12 @@
1
1
  /*!
2
- * VISLite JavaScript Library v0.3.0-alpha.1
2
+ * VISLite JavaScript Library v0.3.0
3
3
  * git+https://github.com/oi-contrib/VISLite.git
4
4
  *
5
5
  * Copyright zxl20070701
6
6
  * Released under the MIT license
7
7
  * https://zxl20070701.github.io/notebook/home.html
8
8
  *
9
- * Publish Date: Wed Jun 28 2023 22:51:53 GMT+0800 (中国标准时间)
9
+ * Publish Date: Sat Jul 01 2023 00:50:20 GMT+0800 (中国标准时间)
10
10
  */
11
11
  (function (global, factory) {
12
12
  typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
@@ -1,11 +1,11 @@
1
1
  /*!
2
- * VISLite JavaScript Library v0.3.0-alpha.1
2
+ * VISLite JavaScript Library v0.3.0
3
3
  * git+https://github.com/oi-contrib/VISLite.git
4
4
  *
5
5
  * Copyright zxl20070701
6
6
  * Released under the MIT license
7
7
  * https://zxl20070701.github.io/notebook/home.html
8
8
  *
9
- * Publish Date: Wed Jun 28 2023 22:51:53 GMT+0800 (中国标准时间)
9
+ * Publish Date: Sat Jul 01 2023 00:50:20 GMT+0800 (中国标准时间)
10
10
  */
11
11
  var e,t;e=this,t=function(){"use strict";return function(e,t,n,o,i){var f=Math.cos(n),d=Math.sin(n);return[(o-e)*f-(i-t)*d+e,(o-e)*d+(i-t)*f+t]}},"object"==typeof exports&&"undefined"!=typeof module?module.exports=t():"function"==typeof define&&define.amd?define(t):(e="undefined"!=typeof globalThis?globalThis:e||self).VISLite_rotate=t();
@@ -1,12 +1,12 @@
1
1
  /*!
2
- * VISLite JavaScript Library v0.3.0-alpha.1
2
+ * VISLite JavaScript Library v0.3.0
3
3
  * git+https://github.com/oi-contrib/VISLite.git
4
4
  *
5
5
  * Copyright zxl20070701
6
6
  * Released under the MIT license
7
7
  * https://zxl20070701.github.io/notebook/home.html
8
8
  *
9
- * Publish Date: Wed Jun 28 2023 22:51:53 GMT+0800 (中国标准时间)
9
+ * Publish Date: Sat Jul 01 2023 00:50:20 GMT+0800 (中国标准时间)
10
10
  */
11
11
  (function (global, factory) {
12
12
  typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
@@ -1,11 +1,11 @@
1
1
  /*!
2
- * VISLite JavaScript Library v0.3.0-alpha.1
2
+ * VISLite JavaScript Library v0.3.0
3
3
  * git+https://github.com/oi-contrib/VISLite.git
4
4
  *
5
5
  * Copyright zxl20070701
6
6
  * Released under the MIT license
7
7
  * https://zxl20070701.github.io/notebook/home.html
8
8
  *
9
- * Publish Date: Wed Jun 28 2023 22:51:53 GMT+0800 (中国标准时间)
9
+ * Publish Date: Sat Jul 01 2023 00:50:20 GMT+0800 (中国标准时间)
10
10
  */
11
11
  var e,r;e=this,r=function(){"use strict";return function(e,r,t){if(e<r){var f=r;r=e,e=f}else if(e==r)return[e];var n=function(e){for(var r=e<100&&e>-100?10:.1,t=-1,f=e;10==r?f>=-100&&f<=100:f<=-100||f>=100;)t+=1,f*=r;if(10==r)return Math.pow(10,t);for(var n="0.",o=1;o<t;o++)n+="0";return+(n+"1")}(e-r),o=Math.ceil((e-r)*n/t),i=(o={3:2,4:5,6:5,7:5,8:10,9:10,11:10,12:10,13:15,14:15,16:15,17:15,18:20,19:20,21:20,22:20,23:25,24:25,26:25,27:25}[o]||o)/n,u=Math.floor(r/i)*i,a=[];a.push(u);for(var l=1;a[a.length-1]<e;l++)a.push(u+i*l);return a}},"object"==typeof exports&&"undefined"!=typeof module?module.exports=r():"function"==typeof define&&define.amd?define(r):(e="undefined"!=typeof globalThis?globalThis:e||self).VISLite_ruler=r();
@@ -1,12 +1,12 @@
1
1
  /*!
2
- * VISLite JavaScript Library v0.3.0-alpha.1
2
+ * VISLite JavaScript Library v0.3.0
3
3
  * git+https://github.com/oi-contrib/VISLite.git
4
4
  *
5
5
  * Copyright zxl20070701
6
6
  * Released under the MIT license
7
7
  * https://zxl20070701.github.io/notebook/home.html
8
8
  *
9
- * Publish Date: Wed Jun 28 2023 22:51:53 GMT+0800 (中国标准时间)
9
+ * Publish Date: Sat Jul 01 2023 00:50:20 GMT+0800 (中国标准时间)
10
10
  */
11
11
  (function (global, factory) {
12
12
  typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
@@ -1,11 +1,11 @@
1
1
  /*!
2
- * VISLite JavaScript Library v0.3.0-alpha.1
2
+ * VISLite JavaScript Library v0.3.0
3
3
  * git+https://github.com/oi-contrib/VISLite.git
4
4
  *
5
5
  * Copyright zxl20070701
6
6
  * Released under the MIT license
7
7
  * https://zxl20070701.github.io/notebook/home.html
8
8
  *
9
- * Publish Date: Wed Jun 28 2023 22:51:53 GMT+0800 (中国标准时间)
9
+ * Publish Date: Sat Jul 01 2023 00:50:20 GMT+0800 (中国标准时间)
10
10
  */
11
11
  var e,n;e=this,n=function(){"use strict";var e=function(e,n){var t=e.getBoundingClientRect();return{x:n.clientX-t.left,y:n.clientY-t.top}};return function(n){var t=document.getElementsByTagName("body")[0];t.addEventListener("keydown",(function(e){var t=function(e){return{37:"left",38:"up",39:"right",40:"down"}[e.keyCode||e.which]}(e);"up"==t?n({type:"lookUp",normal:[],value:.1}):"down"==t?n({type:"lookDown",normal:[],value:.1}):"left"==t?n({type:"lookLeft",normal:[],value:.1}):"right"==t&&n({type:"lookRight",normal:[],value:.1})}));var o=null,i=function(i){if(null!=o){var u=e(t,i),l=[u.x-o.x,u.y-o.y],a=[l[1],l[0],0];0==a[0]&&0==a[1]||(n({type:"rotate",normal:a,value:.01*(Math.abs(u.x-o.x)+Math.abs(u.y-o.y))}),o=u)}};t.addEventListener("mousedown",(function(n){o=e(t,n)})),t.addEventListener("mouseup",(function(e){o=null})),t.addEventListener("mousemove",(function(e){i(e)})),t.addEventListener("touchend",(function(e){o=null})),t.addEventListener("touchstart",(function(n){o=e(t,n)})),t.addEventListener("touchmove",(function(e){i(e.touches[0])}));var u=function(e){0!=e&&n({type:"scale",value:e<0?.899:1.101,normal:[]})};t.addEventListener("mousewheel",(function(e){u(e.wheelDelta)})),window.addEventListener&&window.addEventListener("DOMMouseScroll",(function(e){u(-1*e.detail)}),!1)}},"object"==typeof exports&&"undefined"!=typeof module?module.exports=n():"function"==typeof define&&define.amd?define(n):(e="undefined"!=typeof globalThis?globalThis:e||self).VISLite_viewHandler=n();
@@ -0,0 +1,2 @@
1
+ import Buffer from '../../src/common/webgl/buffer'
2
+ export default Buffer
@@ -0,0 +1,2 @@
1
+ import Shader from '../../src/common/webgl/shader'
2
+ export default Shader
@@ -0,0 +1,2 @@
1
+ import Texture from '../../src/common/webgl/texture'
2
+ export default Texture
@@ -0,0 +1,40 @@
1
+ import getWebGLContext from "../../src/common/webgl/getWebGLContext"
2
+
3
+ export default (el: HTMLElement | null, scale: number = 1) => {
4
+ if (!el) {
5
+ throw new Error("VISLite getWebGLContext:The mount point requires an HTMLElement type but encountered null.")
6
+ }
7
+
8
+ let width = el.clientWidth, height = el.clientHeight
9
+
10
+ let ViewCanvas: HTMLCanvasElement
11
+
12
+ let _el = el as any
13
+
14
+ // 如果已经初始化过了
15
+ if (_el._vislite_canvas_) {
16
+ ViewCanvas = _el._vislite_canvas_
17
+ }
18
+
19
+ // 否则就初始化
20
+ else {
21
+
22
+ ViewCanvas = document.createElement('canvas')
23
+ el.appendChild(ViewCanvas)
24
+
25
+ _el._vislite_canvas_ = ViewCanvas
26
+
27
+ el.setAttribute('vislite', 'WebGL')
28
+
29
+ }
30
+
31
+ // 设置画布大小
32
+
33
+ ViewCanvas.style.width = width + "px"
34
+ ViewCanvas.setAttribute('width', width + "")
35
+
36
+ ViewCanvas.style.height = height + "px"
37
+ ViewCanvas.setAttribute('height', height + "")
38
+
39
+ return getWebGLContext(ViewCanvas, scale)
40
+ }
package/package/index.ts CHANGED
@@ -12,6 +12,11 @@ import SVG from "./SVG/index"
12
12
  import Canvas from "./Canvas/index"
13
13
  import WebGL from "./WebGL/index"
14
14
 
15
+ import getWebGLContext from "./getWebGLContext/index"
16
+ import Shader from "./Shader/index"
17
+ import Texture from "./Texture/index"
18
+ import Buffer from "./Buffer/index"
19
+
15
20
  import Eoap from "./Eoap/index"
16
21
  import Mercator from "./Mercator/index"
17
22
 
@@ -37,6 +42,12 @@ export default {
37
42
  Canvas,
38
43
  WebGL,
39
44
 
45
+ // WebGL
46
+ getWebGLContext,
47
+ Shader,
48
+ Texture,
49
+ Buffer,
50
+
40
51
  // 投影
41
52
  Eoap,
42
53
  Mercator,
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "vislite",
3
- "version": "0.3.0-alpha.1",
3
+ "version": "0.3.0",
4
4
  "description": "灵活、快速、简单的数据可视化交互式跨端前端库",
5
5
  "main": "./lib/index.umd.min.js",
6
6
  "typings": "./types/index.d.ts",
@@ -41,7 +41,7 @@
41
41
  "devDependencies": {
42
42
  "@rollup/plugin-typescript": "^11.1.0",
43
43
  "@types/jasmine": "^4.3.1",
44
- "devby": "^0.3.1",
44
+ "devby": "^0.4.0",
45
45
  "karma": "^6.3.10",
46
46
  "karma-chrome-launcher": "^3.1.0",
47
47
  "karma-jasmine": "^4.0.1",
@@ -15,7 +15,7 @@ export default function (type: string, painter: WebGLRenderingContext, mesh: mes
15
15
 
16
16
  // 顶点着色器
17
17
  let vertexShader = `
18
- attribute vec4 a_position;
18
+ attribute vec4 a_position;
19
19
 
20
20
  ${mesh.geometry.attributes.normal ? 'attribute vec4 a_normal;varying vec3 v_normal;' : ''}
21
21
 
@@ -0,0 +1,24 @@
1
+ export default interface BufferType {
2
+
3
+ /**
4
+ * 使用这个缓冲区对象
5
+ * (先于写入和分配)
6
+ */
7
+ use(): this
8
+
9
+ /**
10
+ * 写入数据
11
+ * @param data 具体的数据内容
12
+ */
13
+ write(data: Uint8Array | Int16Array | Uint16Array | Int32Array | Uint32Array | Float32Array): this
14
+
15
+ /**
16
+ * 分配使用
17
+ * @param location 变量位置
18
+ * @param size 一个数据的长度
19
+ * @param stride 一组数据的长度(可能包含多组)
20
+ * @param offset 读取位置偏移
21
+ */
22
+ divide(location: number, size: number, stride: number, offset?: number): this
23
+
24
+ }
@@ -0,0 +1,16 @@
1
+ export default interface ShaderType {
2
+
3
+ /**
4
+ * 使用这个程序
5
+ * (后于编译)
6
+ */
7
+ use(): this
8
+
9
+ /**
10
+ * 编译着色器程序
11
+ * @param vshaderSource 顶点着色器
12
+ * @param fshaderSource 片段(元)着色器
13
+ */
14
+ compile(vshaderSource: string, fshaderSource: string): this
15
+
16
+ }
@@ -0,0 +1,17 @@
1
+ export default interface TextureType {
2
+
3
+ /**
4
+ * 链接图片资源(单一)
5
+ * @param image 纹理图片
6
+ */
7
+ useImage(image: TexImageSource): this
8
+
9
+ /**
10
+ * 链接图片资源(多张)
11
+ * @param images 纹理图片集
12
+ * @param width 图片宽
13
+ * @param height 图片高
14
+ */
15
+ useCube(images: TexImageSource[], width: number, height: number): this
16
+
17
+ }
@@ -0,0 +1,3 @@
1
+ export default interface getWebGLContextType {
2
+ (el: HTMLElement | null, scale?: number): WebGLRenderingContext
3
+ }
package/types/index.d.ts CHANGED
@@ -12,6 +12,11 @@ import SVGType from './SVG'
12
12
  import CanvasType from './Canvas'
13
13
  import WebGLType from './WebGL'
14
14
 
15
+ import getWebGLContextType from './getWebGLContext'
16
+ import ShaderType from './Shader'
17
+ import BufferType from './Buffer'
18
+ import TextureType from './Texture'
19
+
15
20
  import MapType from './Map'
16
21
 
17
22
  import viewHandlerType from './viewHandler'
@@ -40,6 +45,17 @@ interface NewWebGLType extends WebGLType {
40
45
  new(el: HTMLElement | null): this
41
46
  }
42
47
 
48
+ // WebGL
49
+ interface NewShaderType extends ShaderType {
50
+ new(painter: WebGLRenderingContext): this
51
+ }
52
+ interface NewBufferType extends BufferType {
53
+ new(painter: WebGLRenderingContext, isElement?: boolean): this
54
+ }
55
+ interface NewTextureType extends TextureType {
56
+ new(painter: WebGLRenderingContext, type: string, unit?: number): this
57
+ }
58
+
43
59
  // 投影
44
60
  interface NewEoapType extends MapType {
45
61
  new(scale?: number, center?: number[]): this
@@ -68,6 +84,12 @@ export default class VISLite {
68
84
  static Canvas: NewCanvasType
69
85
  static WebGL: NewWebGLType
70
86
 
87
+ // WebGL
88
+ static getWebGLContext: getWebGLContextType
89
+ static Shader: NewShaderType
90
+ static Buffer: NewBufferType
91
+ static Texture: NewTextureType
92
+
71
93
  // 投影
72
94
  static Eoap: NewEoapType
73
95
  static Mercator: NewMercatorType
@@ -94,6 +116,12 @@ export let SVG: NewSVGType
94
116
  export let Canvas: NewCanvasType
95
117
  export let WebGL: NewWebGLType
96
118
 
119
+ // WebGL
120
+ export let getWebGLContext: getWebGLContextType
121
+ export let Shader: NewShaderType
122
+ export let Buffer: NewBufferType
123
+ export let Texture: NewTextureType
124
+
97
125
  // 投影
98
126
  export let Eoap: NewEoapType
99
127
  export let Mercator: NewMercatorType