vislite 0.3.0-alpha.1 → 0.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG +7 -2
- package/lib/Buffer/index.umd.js +55 -0
- package/lib/Buffer/index.umd.min.js +11 -0
- package/lib/Canvas/index.umd.js +2 -2
- package/lib/Canvas/index.umd.min.js +2 -2
- package/lib/Cardinal/index.umd.js +2 -2
- package/lib/Cardinal/index.umd.min.js +2 -2
- package/lib/Eoap/index.umd.js +2 -2
- package/lib/Eoap/index.umd.min.js +2 -2
- package/lib/Hermite/index.umd.js +2 -2
- package/lib/Hermite/index.umd.min.js +2 -2
- package/lib/Matrix4/index.umd.js +2 -2
- package/lib/Matrix4/index.umd.min.js +2 -2
- package/lib/Mercator/index.umd.js +2 -2
- package/lib/Mercator/index.umd.min.js +2 -2
- package/lib/OralCanvas/index.es.js +2 -2
- package/lib/OralCanvas/index.es.min.js +2 -2
- package/lib/OralWebGL/index.es.js +3 -3
- package/lib/OralWebGL/index.es.min.js +3 -3
- package/lib/SVG/index.umd.js +2 -2
- package/lib/SVG/index.umd.min.js +2 -2
- package/lib/Shader/index.umd.js +55 -0
- package/lib/Shader/index.umd.min.js +11 -0
- package/lib/Texture/index.umd.js +74 -0
- package/lib/Texture/index.umd.min.js +11 -0
- package/lib/WebGL/index.umd.js +3 -3
- package/lib/WebGL/index.umd.min.js +3 -3
- package/lib/animation/index.umd.js +2 -2
- package/lib/animation/index.umd.min.js +2 -2
- package/lib/getLoopColors/index.umd.js +2 -2
- package/lib/getLoopColors/index.umd.min.js +2 -2
- package/lib/getWebGLContext/index.umd.js +65 -0
- package/lib/getWebGLContext/index.umd.min.js +11 -0
- package/lib/index.umd.js +34 -6
- package/lib/index.umd.min.js +3 -3
- package/lib/rotate/index.umd.js +2 -2
- package/lib/rotate/index.umd.min.js +2 -2
- package/lib/ruler/index.umd.js +2 -2
- package/lib/ruler/index.umd.min.js +2 -2
- package/lib/viewHandler/index.umd.js +2 -2
- package/lib/viewHandler/index.umd.min.js +2 -2
- package/package/Buffer/index.ts +2 -0
- package/package/Shader/index.ts +2 -0
- package/package/Texture/index.ts +2 -0
- package/package/getWebGLContext/index.ts +40 -0
- package/package/index.ts +11 -0
- package/package.json +2 -2
- package/src/common/webgl/getShader.ts +1 -1
- package/types/Buffer.d.ts +24 -0
- package/types/Shader.d.ts +16 -0
- package/types/Texture.d.ts +17 -0
- package/types/getWebGLContext.d.ts +3 -0
- package/types/index.d.ts +28 -0
package/lib/index.umd.min.js
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/*!
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* VISLite JavaScript Library v0.3.0
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* VISLite JavaScript Library v0.3.0
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* git+https://github.com/oi-contrib/VISLite.git
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*
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* Copyright zxl20070701
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* Released under the MIT license
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* https://zxl20070701.github.io/notebook/home.html
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*
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* Publish Date:
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* Publish Date: Sat Jul 01 2023 00:50:20 GMT+0800 (中国标准时间)
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*/
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-
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F(e).use().write(i.geometry.attributes.uv.array).divide(e.getAttribLocation(o.program,"a_textcoord"),i.geometry.attributes.uv.itemSize,2,0),G(t,e,"2d").useImage(i.material.image.value));i.geometry.index?(new F(e,!0).use().write(i.geometry.index.array),e.drawElements(e[i.geometry.type],i.geometry.index.count,e.UNSIGNED_BYTE,0)):e.drawArrays(e[i.geometry.type],0,i.geometry.attributes.position.count)}var V=!1,Y=function(){function t(t,e){this.name="WebGL",this.__getColor=function(t,e){return"rgba(0,0,0,1)"},this.__regionList={},this.__regionAssemble=k(0,1,.2,3),this.__regionName="",this.__regionColor=[0,0,0,1],this.__scene={children:[],matrix:new r([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,10])},this.__unique=(new Date).valueOf(),this.painter=B(t,10),this.__regionPainter=B(e,10,{});var i=this.painter.canvas.width/this.painter.canvas.height,n=1,o=1;i>1?n=1/i:o=i;var a=Math.min(n,o);this.__proporion=[n,0,0,0,0,o,0,0,0,0,a,0,0,0,0,1]}return t.prototype.matrix=function(t){return new r(t)},t.prototype.getMatrix=function(){return this.__scene.matrix},t.prototype.getObject3D=function(){return this.__scene.children},t.prototype.review=function(t){void 0===t&&(t=!1),t?(this.__regionPainter.clearColor(1,1,1,1),this.__regionPainter.clear(this.__regionPainter.COLOR_BUFFER_BIT)):(this.painter.clearColor(1,1,1,1),this.painter.clear(this.painter.COLOR_BUFFER_BIT));for(var e=0;e<this.__scene.children.length;e++)this.draw(this.__scene.children[e],t);return this},t.prototype.draw=function(t,e){void 0===e&&(e=!1),e||(V=!0);var i={matrix:t.matrix.value()},r={matrix:this.__scene.matrix.value(),proporion:this.__proporion};this.setRegion(t.region);for(var n=0;n<t.mesh.length;n++)e?(q("painter"+this.__unique,this.__regionPainter,{geometry:t.mesh[n].geometry,material:{color:{r:this.__regionColor[0],g:this.__regionColor[1],b:this.__regionColor[2],alpha:this.__regionColor[3]}}},i,r),this.__getColor=D(this.__regionPainter)):q("region"+this.__unique,this.painter,t.mesh[n],i,r)},t.prototype.render=function(t){"matrix"in t||(t.matrix=new r),"region"in t||(t.region="");for(var e=0;e<t.mesh.length;e++){var i=t.mesh[e];i.geometry.attributes.normal&&Array.isArray(i.geometry.attributes.normal.array)&&(i.geometry.attributes.normal.array=new Float32Array(i.geometry.attributes.normal.array)),i.geometry.attributes.position&&Array.isArray(i.geometry.attributes.position.array)&&(i.geometry.attributes.position.array=new Float32Array(i.geometry.attributes.position.array)),i.geometry.attributes.uv&&Array.isArray(i.geometry.attributes.uv.array)&&(i.geometry.attributes.uv.array=new Float32Array(i.geometry.attributes.uv.array)),i.geometry.index&&Array.isArray(i.geometry.index.array)&&(i.geometry.index.array=new Uint8Array(i.geometry.index.array)),i.material.colors&&Array.isArray(i.material.colors.array)&&(i.material.colors.array=new Float32Array(i.material.colors.array))}this.__scene.children.push(t),this.draw(t)},t.prototype.setRegion=function(t){return this.__regionName=t+"",t?(null==this.__regionList[t]&&(this.__regionList[t]=h(h([],this.__regionAssemble(),!0),[1],!1)),this.__regionColor=this.__regionList[t]):this.__regionColor=[0,0,0,1],this},t.prototype.getRegion=function(t,e){var i=this;return V&&this.review(!0),V=!1,new Promise((function(r,n){var o=i.__getColor(t,e);for(var a in i.__regionList){var s=i.__regionList[a];if("rgba("+255*s[0]+","+255*s[1]+","+255*s[2]+","+255*s[3]+")"==o){r(a);break}}r("")}))},t}(),j=function(t){function e(e){if(!e)throw new Error("VISLite WebGL:The mount point requires an HTMLElement type but encountered null.");var i,r,n=e.clientWidth,o=e.clientHeight,a=e;a._vislite_canvas_?(i=a._vislite_canvas_[0],r=a._vislite_canvas_[1]):(r=document.createElement("canvas"),e.appendChild(r),r.style.position="absolute",r.style.zIndex="-1",i=document.createElement("canvas"),e.appendChild(i),a._vislite_canvas_=[i,r],e.setAttribute("vislite","WebGL"));for(var s=0,_=[i,r];s<_.length;s++){var h=_[s];h.style.width=n+"px",h.setAttribute("width",n+""),h.style.height=o+"px",h.setAttribute("height",o+"")}return t.call(this,i,r)||this}return _(e,t),e}(Y),Z=function(t,e,i,r){var n=Math.cos(t),o=Math.sin(t);return[e*n-i*o,e*o+i*n,r]},Q=function(){function t(t,e){void 0===t&&(t=7),void 0===e&&(e=[107,36]),this.name="Eoap",this.__scale=t,this.__center=e}return t.prototype.use=function(t,e){var i,r,n,o,a,s,_=(i=(360-e)/180*Math.PI,r=100*this.__scale,n=0,o=0,a=Math.cos(i),s=Math.sin(i),[o*s+r*a,n,o*a-r*s]);return _=Z(t/180*Math.PI,_[0],_[1],_[2]),_=Z((90-this.__center[0])/180*Math.PI,_[0],_[1],_[2]),_=function(t,e,i,r){var n=Math.cos(t),o=Math.sin(t);return[e,i*n-r*o,i*o+r*n]}((90-this.__center[1])/180*Math.PI,_[0],_[1],_[2]),[-_[0],_[1],_[2]]},t}(),K=function(t,e){void 0===t&&(t=7),void 0===e&&(e=[107,36]),this.name="Mercator";var i=100*t*Math.PI/180,r=i*e[0],n=-1*i*e[1];this.use=function(t,e){return[.8*(i*t-r),-1*i*e-n]}},J=function(t,e){var i=t.getBoundingClientRect();return{x:e.clientX-i.left,y:e.clientY-i.top}},$={Cardinal:e,Hermite:t,Matrix4:r,rotate:n,getLoopColors:function(t,e){void 0===e&&(e=1);var i=["rgba(84,112,198,"+e+")","rgba(145,204,117,"+e+")","rgba(250,200,88,"+e+")","rgba(238,102,102,"+e+")","rgba(115,192,222,"+e+")","rgba(59,162,114,"+e+")","rgba(252,132,82,"+e+")","rgba(154,96,180,"+e+")","rgba(234,124,204,"+e+")"],r=[];if(t<=i.length)return i;if(t%i.length==0)for(var n=0;n<t/i.length;n++)r=r.concat(i);else{for(var o=1;o<t/i.length;o++)r=r.concat(i);if(t%i.length==1)r=r.concat(i[4]);else for(var a=0;a<t%i.length;a++)r=r.concat(i[a])}return r},animation:function(t,e,i){void 0===e&&(e=400),void 0===i&&(i=function(){});var r={timer:function(t,e,i){if(!t)throw new Error("Tick is required!");var n=(new Date).valueOf()+"_"+(1e3*Math.random()).toFixed(0);return a.push({id:n,createTime:new Date,tick:t,duration:e,callback:i}),r.start(),n},start:function(){o||(o=setInterval(r.tick,13))},tick:function(){var t,e,i,n,o,s,_,h=a;for((a=[]).length=0,e=0;e<h.length;e++)t=(o=h[e]).createTime,i=o.tick,s=o.duration,n=o.callback,i(_=(_=(+(new Date).valueOf()-t.valueOf())/s)>1?1:_),_<1&&o.id?a.push(o):n(_);a.length<=0&&r.stop()},stop:function(){o&&(clearInterval(o),o=null)}},n=r.timer((function(e){t(e)}),e,i);return function(){var t;for(t in a)if(a[t].id==n)return void(a[t].id=void 0)}},ruler:function(t,e,i){if(t<e){var r=e;e=t,t=r}else if(t==e)return[t];var n=function(t){for(var e=t<100&&t>-100?10:.1,i=-1,r=t;10==e?r>=-100&&r<=100:r<=-100||r>=100;)i+=1,r*=e;if(10==e)return Math.pow(10,i);for(var n="0.",o=1;o<i;o++)n+="0";return+(n+"1")}(t-e),o=Math.ceil((t-e)*n/i),a=(o={3:2,4:5,6:5,7:5,8:10,9:10,11:10,12:10,13:15,14:15,16:15,17:15,18:20,19:20,21:20,22:20,23:25,24:25,26:25,27:25}[o]||o)/n,s=Math.floor(e/a)*a,_=[];_.push(s);for(var h=1;_[_.length-1]<t;h++)_.push(s+a*h);return _},SVG:T,Canvas:z,WebGL:j,getWebGLContext:function(t,e){if(void 0===e&&(e=1),!t)throw new Error("VISLite getWebGLContext:The mount point requires an HTMLElement type but encountered null.");var i,r=t.clientWidth,n=t.clientHeight,o=t;return o._vislite_canvas_?i=o._vislite_canvas_:(i=document.createElement("canvas"),t.appendChild(i),o._vislite_canvas_=i,t.setAttribute("vislite","WebGL")),i.style.width=r+"px",i.setAttribute("width",r+""),i.style.height=n+"px",i.setAttribute("height",n+""),B(i,e)},Shader:W,Texture:N,Buffer:F,Eoap:Q,Mercator:K,viewHandler:function(t){var e=document.getElementsByTagName("body")[0];e.addEventListener("keydown",(function(e){var i=function(t){return{37:"left",38:"up",39:"right",40:"down"}[t.keyCode||t.which]}(e);"up"==i?t({type:"lookUp",normal:[],value:.1}):"down"==i?t({type:"lookDown",normal:[],value:.1}):"left"==i?t({type:"lookLeft",normal:[],value:.1}):"right"==i&&t({type:"lookRight",normal:[],value:.1})}));var i=null,r=function(r){if(null!=i){var n=J(e,r),o=[n.x-i.x,n.y-i.y],a=[o[1],o[0],0];0==a[0]&&0==a[1]||(t({type:"rotate",normal:a,value:.01*(Math.abs(n.x-i.x)+Math.abs(n.y-i.y))}),i=n)}};e.addEventListener("mousedown",(function(t){i=J(e,t)})),e.addEventListener("mouseup",(function(t){i=null})),e.addEventListener("mousemove",(function(t){r(t)})),e.addEventListener("touchend",(function(t){i=null})),e.addEventListener("touchstart",(function(t){i=J(e,t)})),e.addEventListener("touchmove",(function(t){r(t.touches[0])}));var n=function(e){0!=e&&t({type:"scale",value:e<0?.899:1.101,normal:[]})};e.addEventListener("mousewheel",(function(t){n(t.wheelDelta)})),window.addEventListener&&window.addEventListener("DOMMouseScroll",(function(t){n(-1*t.detail)}),!1)}};return $},"object"==typeof exports&&"undefined"!=typeof module?module.exports=e():"function"==typeof define&&define.amd?define(e):(t="undefined"!=typeof globalThis?globalThis:t||self).VISLite=e();
|
package/lib/rotate/index.umd.js
CHANGED
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@@ -1,12 +1,12 @@
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1
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/*!
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2
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-
* VISLite JavaScript Library v0.3.0
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+
* VISLite JavaScript Library v0.3.0
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* git+https://github.com/oi-contrib/VISLite.git
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*
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* Copyright zxl20070701
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* Released under the MIT license
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*
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* Publish Date: Sat Jul 01 2023 00:50:20 GMT+0800 (中国标准时间)
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(function (global, factory) {
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typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
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/*!
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-
* VISLite JavaScript Library v0.3.0
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+
* VISLite JavaScript Library v0.3.0
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3
3
|
* git+https://github.com/oi-contrib/VISLite.git
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*
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* Copyright zxl20070701
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* Released under the MIT license
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* https://zxl20070701.github.io/notebook/home.html
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*
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* Publish Date:
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* Publish Date: Sat Jul 01 2023 00:50:20 GMT+0800 (中国标准时间)
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*/
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var e,t;e=this,t=function(){"use strict";return function(e,t,n,o,i){var f=Math.cos(n),d=Math.sin(n);return[(o-e)*f-(i-t)*d+e,(o-e)*d+(i-t)*f+t]}},"object"==typeof exports&&"undefined"!=typeof module?module.exports=t():"function"==typeof define&&define.amd?define(t):(e="undefined"!=typeof globalThis?globalThis:e||self).VISLite_rotate=t();
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package/lib/ruler/index.umd.js
CHANGED
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1
1
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/*!
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2
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-
* VISLite JavaScript Library v0.3.0
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2
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+
* VISLite JavaScript Library v0.3.0
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3
3
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* git+https://github.com/oi-contrib/VISLite.git
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*
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* Copyright zxl20070701
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* Released under the MIT license
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* https://zxl20070701.github.io/notebook/home.html
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*
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-
* Publish Date:
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* Publish Date: Sat Jul 01 2023 00:50:20 GMT+0800 (中国标准时间)
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*/
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(function (global, factory) {
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typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
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/*!
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2
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-
* VISLite JavaScript Library v0.3.0
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2
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+
* VISLite JavaScript Library v0.3.0
|
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3
3
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* git+https://github.com/oi-contrib/VISLite.git
|
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*
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* Copyright zxl20070701
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* Released under the MIT license
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* https://zxl20070701.github.io/notebook/home.html
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*
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* Publish Date:
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* Publish Date: Sat Jul 01 2023 00:50:20 GMT+0800 (中国标准时间)
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*/
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var e,r;e=this,r=function(){"use strict";return function(e,r,t){if(e<r){var f=r;r=e,e=f}else if(e==r)return[e];var n=function(e){for(var r=e<100&&e>-100?10:.1,t=-1,f=e;10==r?f>=-100&&f<=100:f<=-100||f>=100;)t+=1,f*=r;if(10==r)return Math.pow(10,t);for(var n="0.",o=1;o<t;o++)n+="0";return+(n+"1")}(e-r),o=Math.ceil((e-r)*n/t),i=(o={3:2,4:5,6:5,7:5,8:10,9:10,11:10,12:10,13:15,14:15,16:15,17:15,18:20,19:20,21:20,22:20,23:25,24:25,26:25,27:25}[o]||o)/n,u=Math.floor(r/i)*i,a=[];a.push(u);for(var l=1;a[a.length-1]<e;l++)a.push(u+i*l);return a}},"object"==typeof exports&&"undefined"!=typeof module?module.exports=r():"function"==typeof define&&define.amd?define(r):(e="undefined"!=typeof globalThis?globalThis:e||self).VISLite_ruler=r();
|
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@@ -1,12 +1,12 @@
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1
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/*!
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2
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-
* VISLite JavaScript Library v0.3.0
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2
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+
* VISLite JavaScript Library v0.3.0
|
|
3
3
|
* git+https://github.com/oi-contrib/VISLite.git
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4
4
|
*
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5
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* Copyright zxl20070701
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* Released under the MIT license
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7
7
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* https://zxl20070701.github.io/notebook/home.html
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*
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-
* Publish Date:
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* Publish Date: Sat Jul 01 2023 00:50:20 GMT+0800 (中国标准时间)
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*/
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(function (global, factory) {
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|
typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
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@@ -1,11 +1,11 @@
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1
1
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/*!
|
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2
|
-
* VISLite JavaScript Library v0.3.0
|
|
2
|
+
* VISLite JavaScript Library v0.3.0
|
|
3
3
|
* git+https://github.com/oi-contrib/VISLite.git
|
|
4
4
|
*
|
|
5
5
|
* Copyright zxl20070701
|
|
6
6
|
* Released under the MIT license
|
|
7
7
|
* https://zxl20070701.github.io/notebook/home.html
|
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8
|
*
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-
* Publish Date:
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+
* Publish Date: Sat Jul 01 2023 00:50:20 GMT+0800 (中国标准时间)
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|
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10
|
*/
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11
|
var e,n;e=this,n=function(){"use strict";var e=function(e,n){var t=e.getBoundingClientRect();return{x:n.clientX-t.left,y:n.clientY-t.top}};return function(n){var t=document.getElementsByTagName("body")[0];t.addEventListener("keydown",(function(e){var t=function(e){return{37:"left",38:"up",39:"right",40:"down"}[e.keyCode||e.which]}(e);"up"==t?n({type:"lookUp",normal:[],value:.1}):"down"==t?n({type:"lookDown",normal:[],value:.1}):"left"==t?n({type:"lookLeft",normal:[],value:.1}):"right"==t&&n({type:"lookRight",normal:[],value:.1})}));var o=null,i=function(i){if(null!=o){var u=e(t,i),l=[u.x-o.x,u.y-o.y],a=[l[1],l[0],0];0==a[0]&&0==a[1]||(n({type:"rotate",normal:a,value:.01*(Math.abs(u.x-o.x)+Math.abs(u.y-o.y))}),o=u)}};t.addEventListener("mousedown",(function(n){o=e(t,n)})),t.addEventListener("mouseup",(function(e){o=null})),t.addEventListener("mousemove",(function(e){i(e)})),t.addEventListener("touchend",(function(e){o=null})),t.addEventListener("touchstart",(function(n){o=e(t,n)})),t.addEventListener("touchmove",(function(e){i(e.touches[0])}));var u=function(e){0!=e&&n({type:"scale",value:e<0?.899:1.101,normal:[]})};t.addEventListener("mousewheel",(function(e){u(e.wheelDelta)})),window.addEventListener&&window.addEventListener("DOMMouseScroll",(function(e){u(-1*e.detail)}),!1)}},"object"==typeof exports&&"undefined"!=typeof module?module.exports=n():"function"==typeof define&&define.amd?define(n):(e="undefined"!=typeof globalThis?globalThis:e||self).VISLite_viewHandler=n();
|
|
@@ -0,0 +1,40 @@
|
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1
|
+
import getWebGLContext from "../../src/common/webgl/getWebGLContext"
|
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2
|
+
|
|
3
|
+
export default (el: HTMLElement | null, scale: number = 1) => {
|
|
4
|
+
if (!el) {
|
|
5
|
+
throw new Error("VISLite getWebGLContext:The mount point requires an HTMLElement type but encountered null.")
|
|
6
|
+
}
|
|
7
|
+
|
|
8
|
+
let width = el.clientWidth, height = el.clientHeight
|
|
9
|
+
|
|
10
|
+
let ViewCanvas: HTMLCanvasElement
|
|
11
|
+
|
|
12
|
+
let _el = el as any
|
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|
+
|
|
14
|
+
// 如果已经初始化过了
|
|
15
|
+
if (_el._vislite_canvas_) {
|
|
16
|
+
ViewCanvas = _el._vislite_canvas_
|
|
17
|
+
}
|
|
18
|
+
|
|
19
|
+
// 否则就初始化
|
|
20
|
+
else {
|
|
21
|
+
|
|
22
|
+
ViewCanvas = document.createElement('canvas')
|
|
23
|
+
el.appendChild(ViewCanvas)
|
|
24
|
+
|
|
25
|
+
_el._vislite_canvas_ = ViewCanvas
|
|
26
|
+
|
|
27
|
+
el.setAttribute('vislite', 'WebGL')
|
|
28
|
+
|
|
29
|
+
}
|
|
30
|
+
|
|
31
|
+
// 设置画布大小
|
|
32
|
+
|
|
33
|
+
ViewCanvas.style.width = width + "px"
|
|
34
|
+
ViewCanvas.setAttribute('width', width + "")
|
|
35
|
+
|
|
36
|
+
ViewCanvas.style.height = height + "px"
|
|
37
|
+
ViewCanvas.setAttribute('height', height + "")
|
|
38
|
+
|
|
39
|
+
return getWebGLContext(ViewCanvas, scale)
|
|
40
|
+
}
|
package/package/index.ts
CHANGED
|
@@ -12,6 +12,11 @@ import SVG from "./SVG/index"
|
|
|
12
12
|
import Canvas from "./Canvas/index"
|
|
13
13
|
import WebGL from "./WebGL/index"
|
|
14
14
|
|
|
15
|
+
import getWebGLContext from "./getWebGLContext/index"
|
|
16
|
+
import Shader from "./Shader/index"
|
|
17
|
+
import Texture from "./Texture/index"
|
|
18
|
+
import Buffer from "./Buffer/index"
|
|
19
|
+
|
|
15
20
|
import Eoap from "./Eoap/index"
|
|
16
21
|
import Mercator from "./Mercator/index"
|
|
17
22
|
|
|
@@ -37,6 +42,12 @@ export default {
|
|
|
37
42
|
Canvas,
|
|
38
43
|
WebGL,
|
|
39
44
|
|
|
45
|
+
// WebGL
|
|
46
|
+
getWebGLContext,
|
|
47
|
+
Shader,
|
|
48
|
+
Texture,
|
|
49
|
+
Buffer,
|
|
50
|
+
|
|
40
51
|
// 投影
|
|
41
52
|
Eoap,
|
|
42
53
|
Mercator,
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "vislite",
|
|
3
|
-
"version": "0.3.0
|
|
3
|
+
"version": "0.3.0",
|
|
4
4
|
"description": "灵活、快速、简单的数据可视化交互式跨端前端库",
|
|
5
5
|
"main": "./lib/index.umd.min.js",
|
|
6
6
|
"typings": "./types/index.d.ts",
|
|
@@ -41,7 +41,7 @@
|
|
|
41
41
|
"devDependencies": {
|
|
42
42
|
"@rollup/plugin-typescript": "^11.1.0",
|
|
43
43
|
"@types/jasmine": "^4.3.1",
|
|
44
|
-
"devby": "^0.
|
|
44
|
+
"devby": "^0.4.0",
|
|
45
45
|
"karma": "^6.3.10",
|
|
46
46
|
"karma-chrome-launcher": "^3.1.0",
|
|
47
47
|
"karma-jasmine": "^4.0.1",
|
|
@@ -15,7 +15,7 @@ export default function (type: string, painter: WebGLRenderingContext, mesh: mes
|
|
|
15
15
|
|
|
16
16
|
// 顶点着色器
|
|
17
17
|
let vertexShader = `
|
|
18
|
-
|
|
18
|
+
attribute vec4 a_position;
|
|
19
19
|
|
|
20
20
|
${mesh.geometry.attributes.normal ? 'attribute vec4 a_normal;varying vec3 v_normal;' : ''}
|
|
21
21
|
|
|
@@ -0,0 +1,24 @@
|
|
|
1
|
+
export default interface BufferType {
|
|
2
|
+
|
|
3
|
+
/**
|
|
4
|
+
* 使用这个缓冲区对象
|
|
5
|
+
* (先于写入和分配)
|
|
6
|
+
*/
|
|
7
|
+
use(): this
|
|
8
|
+
|
|
9
|
+
/**
|
|
10
|
+
* 写入数据
|
|
11
|
+
* @param data 具体的数据内容
|
|
12
|
+
*/
|
|
13
|
+
write(data: Uint8Array | Int16Array | Uint16Array | Int32Array | Uint32Array | Float32Array): this
|
|
14
|
+
|
|
15
|
+
/**
|
|
16
|
+
* 分配使用
|
|
17
|
+
* @param location 变量位置
|
|
18
|
+
* @param size 一个数据的长度
|
|
19
|
+
* @param stride 一组数据的长度(可能包含多组)
|
|
20
|
+
* @param offset 读取位置偏移
|
|
21
|
+
*/
|
|
22
|
+
divide(location: number, size: number, stride: number, offset?: number): this
|
|
23
|
+
|
|
24
|
+
}
|
|
@@ -0,0 +1,16 @@
|
|
|
1
|
+
export default interface ShaderType {
|
|
2
|
+
|
|
3
|
+
/**
|
|
4
|
+
* 使用这个程序
|
|
5
|
+
* (后于编译)
|
|
6
|
+
*/
|
|
7
|
+
use(): this
|
|
8
|
+
|
|
9
|
+
/**
|
|
10
|
+
* 编译着色器程序
|
|
11
|
+
* @param vshaderSource 顶点着色器
|
|
12
|
+
* @param fshaderSource 片段(元)着色器
|
|
13
|
+
*/
|
|
14
|
+
compile(vshaderSource: string, fshaderSource: string): this
|
|
15
|
+
|
|
16
|
+
}
|
|
@@ -0,0 +1,17 @@
|
|
|
1
|
+
export default interface TextureType {
|
|
2
|
+
|
|
3
|
+
/**
|
|
4
|
+
* 链接图片资源(单一)
|
|
5
|
+
* @param image 纹理图片
|
|
6
|
+
*/
|
|
7
|
+
useImage(image: TexImageSource): this
|
|
8
|
+
|
|
9
|
+
/**
|
|
10
|
+
* 链接图片资源(多张)
|
|
11
|
+
* @param images 纹理图片集
|
|
12
|
+
* @param width 图片宽
|
|
13
|
+
* @param height 图片高
|
|
14
|
+
*/
|
|
15
|
+
useCube(images: TexImageSource[], width: number, height: number): this
|
|
16
|
+
|
|
17
|
+
}
|
package/types/index.d.ts
CHANGED
|
@@ -12,6 +12,11 @@ import SVGType from './SVG'
|
|
|
12
12
|
import CanvasType from './Canvas'
|
|
13
13
|
import WebGLType from './WebGL'
|
|
14
14
|
|
|
15
|
+
import getWebGLContextType from './getWebGLContext'
|
|
16
|
+
import ShaderType from './Shader'
|
|
17
|
+
import BufferType from './Buffer'
|
|
18
|
+
import TextureType from './Texture'
|
|
19
|
+
|
|
15
20
|
import MapType from './Map'
|
|
16
21
|
|
|
17
22
|
import viewHandlerType from './viewHandler'
|
|
@@ -40,6 +45,17 @@ interface NewWebGLType extends WebGLType {
|
|
|
40
45
|
new(el: HTMLElement | null): this
|
|
41
46
|
}
|
|
42
47
|
|
|
48
|
+
// WebGL
|
|
49
|
+
interface NewShaderType extends ShaderType {
|
|
50
|
+
new(painter: WebGLRenderingContext): this
|
|
51
|
+
}
|
|
52
|
+
interface NewBufferType extends BufferType {
|
|
53
|
+
new(painter: WebGLRenderingContext, isElement?: boolean): this
|
|
54
|
+
}
|
|
55
|
+
interface NewTextureType extends TextureType {
|
|
56
|
+
new(painter: WebGLRenderingContext, type: string, unit?: number): this
|
|
57
|
+
}
|
|
58
|
+
|
|
43
59
|
// 投影
|
|
44
60
|
interface NewEoapType extends MapType {
|
|
45
61
|
new(scale?: number, center?: number[]): this
|
|
@@ -68,6 +84,12 @@ export default class VISLite {
|
|
|
68
84
|
static Canvas: NewCanvasType
|
|
69
85
|
static WebGL: NewWebGLType
|
|
70
86
|
|
|
87
|
+
// WebGL
|
|
88
|
+
static getWebGLContext: getWebGLContextType
|
|
89
|
+
static Shader: NewShaderType
|
|
90
|
+
static Buffer: NewBufferType
|
|
91
|
+
static Texture: NewTextureType
|
|
92
|
+
|
|
71
93
|
// 投影
|
|
72
94
|
static Eoap: NewEoapType
|
|
73
95
|
static Mercator: NewMercatorType
|
|
@@ -94,6 +116,12 @@ export let SVG: NewSVGType
|
|
|
94
116
|
export let Canvas: NewCanvasType
|
|
95
117
|
export let WebGL: NewWebGLType
|
|
96
118
|
|
|
119
|
+
// WebGL
|
|
120
|
+
export let getWebGLContext: getWebGLContextType
|
|
121
|
+
export let Shader: NewShaderType
|
|
122
|
+
export let Buffer: NewBufferType
|
|
123
|
+
export let Texture: NewTextureType
|
|
124
|
+
|
|
97
125
|
// 投影
|
|
98
126
|
export let Eoap: NewEoapType
|
|
99
127
|
export let Mercator: NewMercatorType
|