vehicle-path2 1.0.1 → 1.0.3

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@@ -19,14 +19,17 @@ export declare function toPoint(coord: CoordinateInput): {
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  export declare function toLine(input: SceneLineInput): Line;
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  /**
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  * Convert SceneConnectionInput to internal Curve type
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+ * Note: Percentage values are stored as 0-1 (same as API format)
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  */
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  export declare function toCurve(input: SceneConnectionInput): Curve;
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  /**
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  * Convert VehicleInput to internal VehicleStart format
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+ * Note: Percentage values are stored as 0-1 (same as API format)
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  */
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  export declare function toVehicleStart(input: VehicleInput): VehicleStart;
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  /**
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  * Convert GotoCommand input (with optional fields) to internal GotoCommand format (all required)
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+ * Note: Percentage values are stored as 0-1 (same as API format)
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  */
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  export declare function toGotoCommand(cmd: {
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  vehicleId: string;
package/dist/utils.cjs CHANGED
@@ -1 +1 @@
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- "use strict";Object.defineProperty(exports,Symbol.toStringTag,{value:"Module"});const e=require("./vehicle-helpers-DIcksrtO.cjs"),t=require("./animation-loop-fC2LjxCd.cjs");exports.VehicleEventEmitter=e.VehicleEventEmitter;exports.generateMovementDSL=e.generateMovementDSL;exports.generateSceneDSL=e.generateSceneDSL;exports.generateVehiclesDSL=e.generateVehiclesDSL;exports.getNextGotoVehicleId=e.getNextGotoVehicleId;exports.getNextStartVehicleId=e.getNextStartVehicleId;exports.parseAllDSL=e.parseAllDSL;exports.parseMovementDSL=e.parseMovementDSL;exports.parseSceneDSL=e.parseSceneDSL;exports.parseVehiclesDSL=e.parseVehiclesDSL;exports.validateAndCreateVehicles=e.validateAndCreateVehicles;exports.createAnimationLoop=t.createAnimationLoop;exports.useAnimationLoop=t.useAnimationLoop;
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+ "use strict";Object.defineProperty(exports,Symbol.toStringTag,{value:"Module"});const e=require("./vehicle-helpers-82D2V4MI.cjs"),t=require("./animation-loop-fC2LjxCd.cjs");exports.VehicleEventEmitter=e.VehicleEventEmitter;exports.generateMovementDSL=e.generateMovementDSL;exports.generateSceneDSL=e.generateSceneDSL;exports.generateVehiclesDSL=e.generateVehiclesDSL;exports.getNextGotoVehicleId=e.getNextGotoVehicleId;exports.getNextStartVehicleId=e.getNextStartVehicleId;exports.parseAllDSL=e.parseAllDSL;exports.parseMovementDSL=e.parseMovementDSL;exports.parseSceneDSL=e.parseSceneDSL;exports.parseVehiclesDSL=e.parseVehiclesDSL;exports.validateAndCreateVehicles=e.validateAndCreateVehicles;exports.createAnimationLoop=t.createAnimationLoop;exports.useAnimationLoop=t.useAnimationLoop;
package/dist/utils.js CHANGED
@@ -1,4 +1,4 @@
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- import { V as t, g as s, a as r, b as o, c as n, d as i, p as c, e as S, f as l, h as p, v as L } from "./vehicle-helpers-_72KxCqO.js";
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+ import { V as t, g as s, a as r, b as o, c as n, d as i, p as c, e as S, f as l, h as p, v as L } from "./vehicle-helpers-BXX3GPzk.js";
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  import { c as m, u as D } from "./animation-loop-bZEm2pMN.js";
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  export {
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  t as VehicleEventEmitter,
@@ -4,4 +4,4 @@
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  `);let o=0;for(const h of s){o++;const n=h.trim();if(!n||n.startsWith("#"))continue;const r=n.match(/^(\w+)\s+goto\s+(\w+)\s+(\d+(?:\.\d+)?)(%?)/);if(r){const a=n.slice(r[0].length),c=a.includes("--wait");let l;const f=a.match(/--payload\s+(\{.*\})/);if(f)try{l=JSON.parse(f[1])}catch{t.push(`Line ${o}: Invalid JSON payload "${f[1]}"`)}const d=parseFloat(r[3]),u=r[4]==="%";e.push({vehicleId:r[1],targetLineId:r[2],targetPosition:u?d/100:d,isPercentage:u,wait:c||void 0,payload:l});continue}n.match(/^\w+\s*:\s*\(/)||n.match(/^\w+.*->\s*\w+/)||n.match(/^\w+\s+start\s+/)||n.match(/^\w+\s+goto/)&&t.push(`Line ${o}: Invalid goto command format "${n}"`)}return{data:e,errors:t}}function L(i){return{scene:g(i),vehicles:$(i),movements:I(i)}}function p(i){return Array.isArray(i)?{x:i[0],y:i[1]}:i}function w(i){const e=[];for(const t of i.lines){const s=p(t.start),o=p(t.end);e.push(`${t.id} : (${Math.round(s.x)}, ${Math.round(s.y)}) -> (${Math.round(o.x)}, ${Math.round(o.y)})`)}if(i.lines.length>0&&i.connections&&i.connections.length>0&&e.push(""),i.connections)for(const t of i.connections){let s=t.from;t.fromPosition!==void 0&&(t.fromIsPercentage!==!1?s+=` ${t.fromPosition*100}%`:s+=` ${t.fromPosition}`),s+=" -> ",s+=t.to,t.toPosition!==void 0&&(t.toIsPercentage!==!1?s+=` ${t.toPosition*100}%`:s+=` ${t.toPosition}`),e.push(s)}return e.join(`
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  `)}function S(i){return i.map(e=>{const t=e.position??0;return e.isPercentage!==!1?`${e.id} start ${e.lineId} ${t*100}%`:`${e.id} start ${e.lineId} ${t}`}).join(`
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  `)}function M(i){return i.map(e=>{const t=e.targetPosition??1,s=e.isPercentage!==!1;let o=e.vehicleId;return o+=` goto ${e.targetLineId}`,s?o+=` ${t*100}%`:o+=` ${t}`,e.wait&&(o+=" --wait"),e.payload!==void 0&&(o+=` --payload ${JSON.stringify(e.payload)}`),o}).join(`
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- `)}function V(i,e,t=0){const s=[],o=[],h=new Set;for(const n of i){if(h.has(n.vehicleId)){o.push(`Duplicate vehicle ID: ${n.vehicleId}`);continue}h.add(n.vehicleId);const r=e.find(v=>v.id===n.lineId);if(!r){o.push(`Vehicle ${n.vehicleId}: Line "${n.lineId}" not found`);continue}const a=m.distance(r.start,r.end),c=Math.max(0,a-t);let l;if(n.isPercentage){if(n.offset<0||n.offset>100){o.push(`Vehicle ${n.vehicleId}: Offset ${n.offset}% must be between 0% and 100%`);continue}l=n.offset/100*c}else{if(n.offset<0||n.offset>a){o.push(`Vehicle ${n.vehicleId}: Offset ${n.offset} exceeds line length ${a.toFixed(2)}`);continue}l=Math.min(n.offset,c)}const f=m.getPointOnLineByOffset(r,l,!1),d={lineId:n.lineId,position:f,absoluteOffset:l},u=m.calculateInitialFrontPosition(n.lineId,l,t,r);s.push({id:n.vehicleId,lineId:n.lineId,offset:n.offset,isPercentage:n.isPercentage,state:"idle",rear:d,front:u})}return{vehicles:s,errors:o}}function y(i){const e=i.map(s=>{const o=s.vehicleId.match(/^v(\d+)$/);return o?parseInt(o[1]):0}).filter(s=>s>0);return`v${(e.length>0?Math.max(...e):0)+1}`}function D(i,e){if(e.length===0)return null;if(i.length===0)return e[0].id;const t=new Map;for(const s of e)t.set(s.id,0);for(const s of i){const o=t.get(s.vehicleId)||0;t.set(s.vehicleId,o+1)}return e[0].id}exports.VehicleEventEmitter=P;exports.generateMovementDSL=M;exports.generateSceneDSL=w;exports.generateVehiclesDSL=S;exports.getNextGotoVehicleId=D;exports.getNextStartVehicleId=y;exports.parseAllDSL=L;exports.parseMovementDSL=I;exports.parseSceneDSL=g;exports.parseVehiclesDSL=$;exports.validateAndCreateVehicles=V;
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+ `)}function V(i,e,t=0){const s=[],o=[],h=new Set;for(const n of i){if(h.has(n.vehicleId)){o.push(`Duplicate vehicle ID: ${n.vehicleId}`);continue}h.add(n.vehicleId);const r=e.find(v=>v.id===n.lineId);if(!r){o.push(`Vehicle ${n.vehicleId}: Line "${n.lineId}" not found`);continue}const a=m.distance(r.start,r.end),c=Math.max(0,a-t);let l;if(n.isPercentage){if(n.offset<0||n.offset>1){o.push(`Vehicle ${n.vehicleId}: Offset ${n.offset} must be between 0 and 1 for percentage`);continue}l=n.offset*c}else{if(n.offset<0||n.offset>a){o.push(`Vehicle ${n.vehicleId}: Offset ${n.offset} exceeds line length ${a.toFixed(2)}`);continue}l=Math.min(n.offset,c)}const f=m.getPointOnLineByOffset(r,l,!1),d={lineId:n.lineId,position:f,absoluteOffset:l},u=m.calculateInitialFrontPosition(n.lineId,l,t,r);s.push({id:n.vehicleId,lineId:n.lineId,offset:n.offset,isPercentage:n.isPercentage,state:"idle",rear:d,front:u})}return{vehicles:s,errors:o}}function y(i){const e=i.map(s=>{const o=s.vehicleId.match(/^v(\d+)$/);return o?parseInt(o[1]):0}).filter(s=>s>0);return`v${(e.length>0?Math.max(...e):0)+1}`}function D(i,e){if(e.length===0)return null;if(i.length===0)return e[0].id;const t=new Map;for(const s of e)t.set(s.id,0);for(const s of i){const o=t.get(s.vehicleId)||0;t.set(s.vehicleId,o+1)}return e[0].id}exports.VehicleEventEmitter=P;exports.generateMovementDSL=M;exports.generateSceneDSL=w;exports.generateVehiclesDSL=S;exports.getNextGotoVehicleId=D;exports.getNextStartVehicleId=y;exports.parseAllDSL=L;exports.parseMovementDSL=I;exports.parseSceneDSL=g;exports.parseVehiclesDSL=$;exports.validateAndCreateVehicles=V;
@@ -207,11 +207,11 @@ function N(i, t, e = 0) {
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  const a = g(r.start, r.end), c = Math.max(0, a - e);
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  let l;
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  if (n.isPercentage) {
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- if (n.offset < 0 || n.offset > 100) {
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- o.push(`Vehicle ${n.vehicleId}: Offset ${n.offset}% must be between 0% and 100%`);
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+ if (n.offset < 0 || n.offset > 1) {
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+ o.push(`Vehicle ${n.vehicleId}: Offset ${n.offset} must be between 0 and 1 for percentage`);
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  continue;
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  }
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- l = n.offset / 100 * c;
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+ l = n.offset * c;
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  } else {
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  if (n.offset < 0 || n.offset > a) {
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  o.push(`Vehicle ${n.vehicleId}: Offset ${n.offset} exceeds line length ${a.toFixed(2)}`);
@@ -1 +1 @@
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- "use strict";Object.defineProperty(exports,Symbol.toStringTag,{value:"Module"});const e=require("./core.cjs"),i=require("./vehicle-helpers-DIcksrtO.cjs"),n=require("./animation-loop-fC2LjxCd.cjs"),t=require("./useVehicleEvents-CBymulau.cjs");exports.arcLengthToSegmentPosition=e.arcLengthToSegmentPosition;exports.buildArcLengthTable=e.buildArcLengthTable;exports.buildGraph=e.buildGraph;exports.calculateBezierArcLength=e.calculateBezierArcLength;exports.calculateFrontAxlePosition=e.calculateFrontAxlePosition;exports.calculateInitialFrontPosition=e.calculateInitialFrontPosition;exports.calculatePositionOnCurve=e.calculatePositionOnCurve;exports.calculatePositionOnLine=e.calculatePositionOnLine;exports.createBezierCurve=e.createBezierCurve;exports.createInitialMovementState=e.createInitialMovementState;exports.distance=e.distance;exports.distanceToT=e.distanceToT;exports.findPath=e.findPath;exports.getArcLength=e.getArcLength;exports.getCumulativeArcLength=e.getCumulativeArcLength;exports.getLineLength=e.getLineLength;exports.getPointOnBezier=e.getPointOnBezier;exports.getPointOnLine=e.getPointOnLine;exports.getPointOnLineByOffset=e.getPointOnLineByOffset;exports.getPositionFromOffset=e.getPositionFromOffset;exports.handleArrival=e.handleArrival;exports.initializeAllVehicles=e.initializeAllVehicles;exports.initializeMovingVehicle=e.initializeMovingVehicle;exports.normalize=e.normalize;exports.prepareCommandPath=e.prepareCommandPath;exports.resolveFromLineOffset=e.resolveFromLineOffset;exports.resolveToLineOffset=e.resolveToLineOffset;exports.updateAxlePosition=e.updateAxlePosition;exports.VehicleEventEmitter=i.VehicleEventEmitter;exports.generateMovementDSL=i.generateMovementDSL;exports.generateSceneDSL=i.generateSceneDSL;exports.generateVehiclesDSL=i.generateVehiclesDSL;exports.getNextGotoVehicleId=i.getNextGotoVehicleId;exports.getNextStartVehicleId=i.getNextStartVehicleId;exports.parseAllDSL=i.parseAllDSL;exports.parseMovementDSL=i.parseMovementDSL;exports.parseSceneDSL=i.parseSceneDSL;exports.parseVehiclesDSL=i.parseVehiclesDSL;exports.validateAndCreateVehicles=i.validateAndCreateVehicles;exports.createAnimationLoop=n.createAnimationLoop;exports.useAnimationLoop=n.useAnimationLoop;exports.VehicleEventContext=t.VehicleEventContext;exports.VehicleEventProvider=t.VehicleEventProvider;exports.useAnimation=t.useAnimation;exports.useCreateVehicleEventEmitter=t.useCreateVehicleEventEmitter;exports.useInitialMovement=t.useInitialMovement;exports.useMovement=t.useMovementQueue;exports.useMovementQueue=t.useMovementQueue;exports.useMovementSequence=t.useMovementSequence;exports.useScene=t.useScene;exports.useSceneDefinition=t.useSceneDefinition;exports.useVehicleEvent=t.useVehicleEvent;exports.useVehicleEventEmitter=t.useVehicleEventEmitter;exports.useVehicleMovement=t.useAnimation;exports.useVehicleSimulation=t.useVehicleSimulation;exports.useVehicles=t.useVehicles;
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+ "use strict";Object.defineProperty(exports,Symbol.toStringTag,{value:"Module"});const e=require("./core.cjs"),i=require("./vehicle-helpers-82D2V4MI.cjs"),n=require("./animation-loop-fC2LjxCd.cjs"),t=require("./useVehicleEvents-GQ7zeGg6.cjs");exports.arcLengthToSegmentPosition=e.arcLengthToSegmentPosition;exports.buildArcLengthTable=e.buildArcLengthTable;exports.buildGraph=e.buildGraph;exports.calculateBezierArcLength=e.calculateBezierArcLength;exports.calculateFrontAxlePosition=e.calculateFrontAxlePosition;exports.calculateInitialFrontPosition=e.calculateInitialFrontPosition;exports.calculatePositionOnCurve=e.calculatePositionOnCurve;exports.calculatePositionOnLine=e.calculatePositionOnLine;exports.createBezierCurve=e.createBezierCurve;exports.createInitialMovementState=e.createInitialMovementState;exports.distance=e.distance;exports.distanceToT=e.distanceToT;exports.findPath=e.findPath;exports.getArcLength=e.getArcLength;exports.getCumulativeArcLength=e.getCumulativeArcLength;exports.getLineLength=e.getLineLength;exports.getPointOnBezier=e.getPointOnBezier;exports.getPointOnLine=e.getPointOnLine;exports.getPointOnLineByOffset=e.getPointOnLineByOffset;exports.getPositionFromOffset=e.getPositionFromOffset;exports.handleArrival=e.handleArrival;exports.initializeAllVehicles=e.initializeAllVehicles;exports.initializeMovingVehicle=e.initializeMovingVehicle;exports.normalize=e.normalize;exports.prepareCommandPath=e.prepareCommandPath;exports.resolveFromLineOffset=e.resolveFromLineOffset;exports.resolveToLineOffset=e.resolveToLineOffset;exports.updateAxlePosition=e.updateAxlePosition;exports.VehicleEventEmitter=i.VehicleEventEmitter;exports.generateMovementDSL=i.generateMovementDSL;exports.generateSceneDSL=i.generateSceneDSL;exports.generateVehiclesDSL=i.generateVehiclesDSL;exports.getNextGotoVehicleId=i.getNextGotoVehicleId;exports.getNextStartVehicleId=i.getNextStartVehicleId;exports.parseAllDSL=i.parseAllDSL;exports.parseMovementDSL=i.parseMovementDSL;exports.parseSceneDSL=i.parseSceneDSL;exports.parseVehiclesDSL=i.parseVehiclesDSL;exports.validateAndCreateVehicles=i.validateAndCreateVehicles;exports.createAnimationLoop=n.createAnimationLoop;exports.useAnimationLoop=n.useAnimationLoop;exports.VehicleEventContext=t.VehicleEventContext;exports.VehicleEventProvider=t.VehicleEventProvider;exports.useAnimation=t.useAnimation;exports.useCreateVehicleEventEmitter=t.useCreateVehicleEventEmitter;exports.useInitialMovement=t.useInitialMovement;exports.useMovement=t.useMovementQueue;exports.useMovementQueue=t.useMovementQueue;exports.useMovementSequence=t.useMovementSequence;exports.useScene=t.useScene;exports.useSceneDefinition=t.useSceneDefinition;exports.useVehicleEvent=t.useVehicleEvent;exports.useVehicleEventEmitter=t.useVehicleEventEmitter;exports.useVehicleMovement=t.useAnimation;exports.useVehicleSimulation=t.useVehicleSimulation;exports.useVehicles=t.useVehicles;
@@ -1,7 +1,7 @@
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  import { arcLengthToSegmentPosition as i, buildArcLengthTable as a, buildGraph as n, calculateBezierArcLength as s, calculateFrontAxlePosition as o, calculateInitialFrontPosition as l, calculatePositionOnCurve as r, calculatePositionOnLine as c, createBezierCurve as u, createInitialMovementState as h, distance as m, distanceToT as v, findPath as g, getArcLength as L, getCumulativeArcLength as V, getLineLength as d, getPointOnBezier as f, getPointOnLine as S, getPointOnLineByOffset as p, getPositionFromOffset as A, handleArrival as P, initializeAllVehicles as x, initializeMovingVehicle as E, normalize as M, prepareCommandPath as O, resolveFromLineOffset as D, resolveToLineOffset as C, updateAxlePosition as z } from "./core.js";
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- import { V as I, g as T, a as B, b as F, c as G, d as N, p as j, e as k, f as q, h as y, v as Q } from "./vehicle-helpers-_72KxCqO.js";
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+ import { V as I, g as T, a as B, b as F, c as G, d as N, p as j, e as k, f as q, h as y, v as Q } from "./vehicle-helpers-BXX3GPzk.js";
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  import { c as H, u as J } from "./animation-loop-bZEm2pMN.js";
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- import { V as R, a as U, u as W, b as X, c as Y, d as Z, d as _, e as $, f as ee, g as te, h as ie, i as ae, u as ne, j as se, k as oe } from "./useVehicleEvents-B2JQFNjc.js";
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+ import { V as R, a as U, u as W, b as X, c as Y, d as Z, d as _, e as $, f as ee, g as te, h as ie, i as ae, u as ne, j as se, k as oe } from "./useVehicleEvents-Lf_yySwI.js";
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  export {
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  R as VehicleEventContext,
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  I as VehicleEventEmitter,
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "vehicle-path2",
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- "version": "1.0.1",
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+ "version": "1.0.3",
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  "description": "Vehicle motion simulator library for dual-axle vehicle movement along paths composed of lines and Bezier curves",
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  "type": "module",
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  "main": "./dist/vehicle-path.cjs",