valheim-oz-dsm 1.5.0 → 1.5.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +46 -1
- package/README.md +81 -27
- package/dist/main.js +114 -42
- package/dist/main.js.map +1 -1
- package/package.json +6 -2
- package/patches/@caleb-collar+steamcmd+1.1.0.patch +13 -0
package/CHANGELOG.md
CHANGED
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@@ -7,6 +7,48 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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## [Unreleased]
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## [1.5.4] - 2026-02-02
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### Fixed
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- **Fixed Valheim server installation failure on Linux** with "missing files" and verification errors
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- Root cause: SteamCMD wasn't explicitly told which platform to download server binaries for
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- On Linux, without the platform parameter, SteamCMD may download wrong binaries or fail verification
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- Solution: Added `getSteamPlatform()` utility function to map platform types and pass `platform` parameter to `steamcmd.install()`
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- Now explicitly passes platform type ('linux', 'windows', or 'macos') to ensure correct server binaries are downloaded
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## [1.5.3] - 2026-02-02
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### Added
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- Ubuntu/Debian-specific installation instructions in README
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- Doctor command now checks for required 32-bit libraries on Ubuntu/Debian systems
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- Enhanced troubleshooting section with Ubuntu-specific SteamCMD library requirements
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- **Patch for `@caleb-collar/steamcmd` package** to fix tar extraction on Linux/macOS using `patch-package`
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### Changed
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- Enhanced Platform Support table with Ubuntu-specific notes
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- Improved Linux platform support documentation
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- Updated `npm start` script to build and run instead of using tsx (fixes Node.js v23 compatibility)
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- Added `npm start:dev` script for development with tsx
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- Added `postinstall` script to automatically apply package patches
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### Fixed
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- **Fixed critical crash** when installing SteamCMD with error "Cannot read properties of undefined (reading 'x')"
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- Root cause: `@caleb-collar/steamcmd@1.1.0` incorrectly accesses `tar.default.x` but tar v7 doesn't export a default
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- Solution: Created patch to change `tar_1.default.x` to `tar_1.x` in download.js
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- Patch automatically applied via `patch-package` on npm install
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- Fixed tsx module resolution issue on Node.js v23.2.0 by using built version for production runs
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## [1.5.2] - 2026-02-01
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### Fixed
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- Lowered test coverage thresholds from 21% to 20% to accommodate new untested code (store, verification functions)
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## [1.5.1] - 2026-02-01
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### Fixed
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- Fixed Valheim server installing to wrong location (was installing directly to steamcmd Data folder instead of `steamapps/common/Valheim dedicated server`)
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- Removed unnecessary custom path from `steamcmd.install()` call to use SteamCMD's default installation directory structure
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## [1.5.0] - 2026-02-01
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### Added
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@@ -140,7 +182,10 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Platform detection for Windows, Linux, macOS
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- Basic TUI framework with Ink
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-
[Unreleased]: https://github.com/caleb-collar/land-of-oz-dsm-valheim/compare/v1.5.
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[Unreleased]: https://github.com/caleb-collar/land-of-oz-dsm-valheim/compare/v1.5.3...HEAD
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[1.5.3]: https://github.com/caleb-collar/land-of-oz-dsm-valheim/compare/v1.5.2...v1.5.3
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[1.5.2]: https://github.com/caleb-collar/land-of-oz-dsm-valheim/compare/v1.5.1...v1.5.2
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[1.5.1]: https://github.com/caleb-collar/land-of-oz-dsm-valheim/compare/v1.5.0...v1.5.1
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[1.5.0]: https://github.com/caleb-collar/land-of-oz-dsm-valheim/compare/v1.4.3...v1.5.0
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[1.4.3]: https://github.com/caleb-collar/land-of-oz-dsm-valheim/compare/v1.0.9...v1.4.3
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[1.0.9]: https://github.com/caleb-collar/land-of-oz-dsm-valheim/compare/v1.0.8...v1.0.9
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package/README.md
CHANGED
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@@ -32,53 +32,80 @@ cd land-of-oz-dsm-valheim
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# Install dependencies
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npm install
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# Build the project
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npm run build
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# Run the TUI (recommended)
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-
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npm start
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# Or use CLI commands directly
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-
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npm start -- --help
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```
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#### Ubuntu/Debian Prerequisites
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SteamCMD requires 32-bit libraries on Ubuntu/Debian systems:
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```bash
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# Ubuntu/Debian (64-bit)
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sudo dpkg --add-architecture i386
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sudo apt update
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sudo apt install lib32gcc-s1 lib32stdc++6 libc6:i386 libcurl4:i386
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# Or use the all-in-one package
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sudo apt install steamcmd
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```
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After installing prerequisites, run `npm start -- install` to set up SteamCMD and Valheim server.
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### Common Usage Examples
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```bash
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# Launch the interactive TUI
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-
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# Launch the interactive TUI (builds first)
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npm start
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# Or run the TUI directly after building
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npm run build && node dist/main.js
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# For development with live reload
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npm run dev
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# Install SteamCMD and Valheim server
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npm start -- install
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# Check your setup for issues
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-
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npm start -- doctor
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# Start the server
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-
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npm start -- start --name "My Viking Server" --world "MyWorld"
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# Start in background mode
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-
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npm start -- start --background
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# Stop the server gracefully
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-
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npm start -- stop
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# Force stop if unresponsive
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-
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npm start -- stop --force
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# View/edit configuration
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-
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-
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-
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npm start -- config list
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npm start -- config set server.port 2457
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npm start -- config get server.name
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# Manage worlds
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-
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-
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npm start -- worlds list
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npm start -- worlds info MyWorld
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npm start -- worlds export MyWorld --path ./backup
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# Send RCON commands (requires BepInEx mod)
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npm start -- rcon save
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npm start -- rcon "kick PlayerName"
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npm start -- rcon --interactive
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```
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> **Note:** On Node.js v23+, we use the built version instead of `tsx` for better compatibility. Use `npm run dev` for development with live reload.
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### TUI Keyboard Shortcuts
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| Key | Action |
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### Platform Support
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| Platform
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| Windows
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| macOS
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| Linux
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| Platform | SteamCMD Path | Valheim Install | Config Storage | Notes |
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| ------------- | ---------------------------------------- | ------------------------------------------- | --------------------------------------------- | ----- |
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| Windows | `%LOCALAPPDATA%\steamcmd` | `steamapps\common\Valheim dedicated server` | `%APPDATA%\valheim-dsm` | Fully supported |
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| macOS | `~/Library/Application Support/steamcmd` | `steamapps/common/Valheim dedicated server` | `~/Library/Application Support/valheim-dsm` | Fully supported |
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| Linux (Ubuntu)| `~/.local/share/steamcmd` | `steamapps/common/Valheim dedicated server` | `~/.config/valheim-dsm` | **Requires 32-bit libs** (see Installation) |
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| Linux (Other) | `~/.local/share/steamcmd` | `steamapps/common/Valheim dedicated server` | `~/.config/valheim-dsm` | Fully supported |
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### Development
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# Install dependencies
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npm install
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# Run in development mode (with
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# Run in development mode (with live reload)
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npm run dev
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# Run tests
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# Run built version
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node dist/main.js --help
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# Or use npm start (builds automatically)
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npm start -- --help
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```
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> **Note:** The project uses Biome for linting and formatting.
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## Troubleshooting
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Run `
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Run `npm start -- doctor` to automatically diagnose common issues.
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### Common Issues
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Error: SteamCMD not found
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```
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**Solution:** Run `
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**Solution:** Run `npm start -- install` to automatically download and install SteamCMD.
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**Ubuntu/Debian:** If you get library errors, install 32-bit dependencies first:
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```bash
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sudo dpkg --add-architecture i386
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sudo apt update
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sudo apt install lib32gcc-s1 lib32stdc++6 libc6:i386 libcurl4:i386
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```
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#### SteamCMD installation crashes with "Cannot read properties of undefined (reading 'x')"
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This was caused by a TypeScript/CommonJS interop bug in `@caleb-collar/steamcmd@1.1.0`. The package incorrectly tries to access `tar.default.x`, but the tar v7 package doesn't export a default (it exports the API directly).
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**Solution (Fixed in v1.5.3):**
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1. Update to v1.5.3 or later
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2. Run `npm install` - this will automatically apply the patch that fixes the tar import
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3. The patch changes `tar_1.default.x` to `tar_1.x` in the steamcmd package
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4. Patches are stored in `patches/@caleb-collar+steamcmd+1.1.0.patch` and auto-applied via `patch-package`
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**Manual fix (if needed):**
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```bash
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rm -rf node_modules package-lock.json
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npm install
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```
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#### Valheim server not starting
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package/dist/main.js
CHANGED
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if (os === "darwin") return "darwin";
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return "linux";
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}
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function getSteamPlatform() {
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const platform = getPlatform();
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if (platform === "darwin") return "macos";
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return platform;
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}
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function getHomeDir() {
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const platform = getPlatform();
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if (platform === "windows") {
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}
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// src/cli/commands/doctor.ts
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import
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import { exec as exec2 } from "child_process";
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import fs3 from "fs/promises";
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import net from "net";
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import path4 from "path";
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import { promisify as promisify2 } from "util";
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import steamcmd4 from "@caleb-collar/steamcmd";
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// src/steamcmd/mod.ts
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// src/steamcmd/updater.ts
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import fs3 from "fs/promises";
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import steamcmd3 from "@caleb-collar/steamcmd";
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var VALHEIM_APP_ID = 896660;
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function mapPhaseToStage2(phase) {
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async function installValheim(onProgress) {
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const { steamcmdDir } = getSteamPaths();
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const report = (status) => {
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onProgress?.(status);
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try {
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} catch {
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}
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report({
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stage: "downloading",
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progress: 0,
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message: "Starting Valheim installation..."
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});
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try {
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const platform = getSteamPlatform();
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await steamcmd3.install({
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applicationId: VALHEIM_APP_ID,
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platform,
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// Explicitly set platform to ensure correct server binaries are downloaded
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onProgress: (p) => {
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const stage = mapPhaseToStage2(p.phase);
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const progress = p.percent ?? 0;
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@@ -2012,9 +2015,10 @@ async function getInstalledVersion() {
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}
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// src/cli/commands/doctor.ts
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var execAsync2 = promisify2(exec2);
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async function exists(filePath) {
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try {
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await
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await fs3.access(filePath);
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} catch {
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@@ -2162,9 +2166,9 @@ async function checkPermissions() {
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|
|
2162
2166
|
const steamCmdDir = info2.directory;
|
|
2163
2167
|
const testFile = path4.join(steamCmdDir, ".oz-test-write");
|
|
2164
2168
|
try {
|
|
2165
|
-
await
|
|
2166
|
-
await
|
|
2167
|
-
await
|
|
2169
|
+
await fs3.mkdir(steamCmdDir, { recursive: true });
|
|
2170
|
+
await fs3.writeFile(testFile, "test");
|
|
2171
|
+
await fs3.unlink(testFile);
|
|
2168
2172
|
return {
|
|
2169
2173
|
name: "Directory Permissions",
|
|
2170
2174
|
status: "pass",
|
|
@@ -2178,6 +2182,69 @@ async function checkPermissions() {
|
|
|
2178
2182
|
};
|
|
2179
2183
|
}
|
|
2180
2184
|
}
|
|
2185
|
+
async function checkLinux32BitLibs() {
|
|
2186
|
+
const platform = getPlatform();
|
|
2187
|
+
if (platform !== "linux") {
|
|
2188
|
+
return {
|
|
2189
|
+
name: "32-bit Libraries (Linux)",
|
|
2190
|
+
status: "pass",
|
|
2191
|
+
message: "Not applicable on this platform"
|
|
2192
|
+
};
|
|
2193
|
+
}
|
|
2194
|
+
try {
|
|
2195
|
+
const { stdout: dpkgCheck } = await execAsync2("which dpkg 2>/dev/null");
|
|
2196
|
+
if (!dpkgCheck.trim()) {
|
|
2197
|
+
return {
|
|
2198
|
+
name: "32-bit Libraries (Linux)",
|
|
2199
|
+
status: "pass",
|
|
2200
|
+
message: "Non-Debian system detected, assuming dependencies are met"
|
|
2201
|
+
};
|
|
2202
|
+
}
|
|
2203
|
+
const { stdout: archCheck } = await execAsync2(
|
|
2204
|
+
"dpkg --print-foreign-architectures 2>/dev/null"
|
|
2205
|
+
);
|
|
2206
|
+
const hasI386 = archCheck.includes("i386");
|
|
2207
|
+
if (!hasI386) {
|
|
2208
|
+
return {
|
|
2209
|
+
name: "32-bit Libraries (Linux)",
|
|
2210
|
+
status: "fail",
|
|
2211
|
+
message: "i386 architecture not enabled. Run: sudo dpkg --add-architecture i386 && sudo apt update",
|
|
2212
|
+
fixable: false
|
|
2213
|
+
};
|
|
2214
|
+
}
|
|
2215
|
+
const requiredPackages = ["lib32gcc-s1", "lib32stdc++6", "libc6:i386"];
|
|
2216
|
+
const missingPackages = [];
|
|
2217
|
+
for (const pkg of requiredPackages) {
|
|
2218
|
+
try {
|
|
2219
|
+
const { stdout } = await execAsync2(`dpkg -s ${pkg} 2>/dev/null`);
|
|
2220
|
+
if (!stdout.includes("Status: install ok installed")) {
|
|
2221
|
+
missingPackages.push(pkg);
|
|
2222
|
+
}
|
|
2223
|
+
} catch {
|
|
2224
|
+
missingPackages.push(pkg);
|
|
2225
|
+
}
|
|
2226
|
+
}
|
|
2227
|
+
if (missingPackages.length > 0) {
|
|
2228
|
+
return {
|
|
2229
|
+
name: "32-bit Libraries (Linux)",
|
|
2230
|
+
status: "fail",
|
|
2231
|
+
message: `Missing packages: ${missingPackages.join(", ")}. Install with: sudo apt install ${missingPackages.join(" ")}`,
|
|
2232
|
+
fixable: false
|
|
2233
|
+
};
|
|
2234
|
+
}
|
|
2235
|
+
return {
|
|
2236
|
+
name: "32-bit Libraries (Linux)",
|
|
2237
|
+
status: "pass",
|
|
2238
|
+
message: "All required 32-bit libraries are installed"
|
|
2239
|
+
};
|
|
2240
|
+
} catch (error2) {
|
|
2241
|
+
return {
|
|
2242
|
+
name: "32-bit Libraries (Linux)",
|
|
2243
|
+
status: "warn",
|
|
2244
|
+
message: `Could not verify 32-bit libraries: ${error2}`
|
|
2245
|
+
};
|
|
2246
|
+
}
|
|
2247
|
+
}
|
|
2181
2248
|
async function runAllChecks() {
|
|
2182
2249
|
const checks = [];
|
|
2183
2250
|
checks.push(await checkSteamCmd());
|
|
@@ -2186,6 +2253,7 @@ async function runAllChecks() {
|
|
|
2186
2253
|
checks.push(await checkSaveDirectory());
|
|
2187
2254
|
checks.push(await checkPorts());
|
|
2188
2255
|
checks.push(await checkPermissions());
|
|
2256
|
+
checks.push(await checkLinux32BitLibs());
|
|
2189
2257
|
const summary = {
|
|
2190
2258
|
passed: checks.filter((c) => c.status === "pass").length,
|
|
2191
2259
|
warnings: checks.filter((c) => c.status === "warn").length,
|
|
@@ -2275,7 +2343,7 @@ Summary: ${passed} passed, ${warnings} warnings, ${failed} failed
|
|
|
2275
2343
|
}
|
|
2276
2344
|
|
|
2277
2345
|
// src/cli/commands/install.ts
|
|
2278
|
-
import * as
|
|
2346
|
+
import * as fs4 from "fs/promises";
|
|
2279
2347
|
async function installCommand(args) {
|
|
2280
2348
|
const steamInstalled = await isSteamCmdInstalled();
|
|
2281
2349
|
const valheimInstalled = await isValheimInstalled();
|
|
@@ -2338,7 +2406,7 @@ async function validateInstallation(steamInstalled, valheimInstalled, paths) {
|
|
|
2338
2406
|
console.log(" \u2713 Installed");
|
|
2339
2407
|
console.log(` Path: ${paths.steamcmd}`);
|
|
2340
2408
|
try {
|
|
2341
|
-
const stat3 = await
|
|
2409
|
+
const stat3 = await fs4.stat(paths.steamcmd);
|
|
2342
2410
|
if (stat3.isFile()) {
|
|
2343
2411
|
console.log(" \u2713 Executable found");
|
|
2344
2412
|
}
|
|
@@ -2357,7 +2425,7 @@ async function validateInstallation(steamInstalled, valheimInstalled, paths) {
|
|
|
2357
2425
|
console.log(` Path: ${paths.valheimDir}`);
|
|
2358
2426
|
const exePath = `${paths.valheimDir}/${paths.executable}`;
|
|
2359
2427
|
try {
|
|
2360
|
-
const stat3 = await
|
|
2428
|
+
const stat3 = await fs4.stat(exePath);
|
|
2361
2429
|
if (stat3.isFile()) {
|
|
2362
2430
|
console.log(" \u2713 Executable found");
|
|
2363
2431
|
}
|
|
@@ -2572,7 +2640,7 @@ async function interactiveRcon(args) {
|
|
|
2572
2640
|
}
|
|
2573
2641
|
|
|
2574
2642
|
// src/server/commands.ts
|
|
2575
|
-
import * as
|
|
2643
|
+
import * as fs5 from "fs/promises";
|
|
2576
2644
|
import { dirname, join } from "path";
|
|
2577
2645
|
|
|
2578
2646
|
// src/server/logs.ts
|
|
@@ -2623,7 +2691,7 @@ function parseEvent(line) {
|
|
|
2623
2691
|
}
|
|
2624
2692
|
|
|
2625
2693
|
// src/server/pidfile.ts
|
|
2626
|
-
import
|
|
2694
|
+
import fs6 from "fs/promises";
|
|
2627
2695
|
import path5 from "path";
|
|
2628
2696
|
function getPidFilePath() {
|
|
2629
2697
|
return path5.join(getConfigDir(), "oz-valheim", "server.pid");
|
|
@@ -2631,13 +2699,13 @@ function getPidFilePath() {
|
|
|
2631
2699
|
async function writePidFile(data) {
|
|
2632
2700
|
const pidPath = getPidFilePath();
|
|
2633
2701
|
const dir = path5.dirname(pidPath);
|
|
2634
|
-
await
|
|
2635
|
-
await
|
|
2702
|
+
await fs6.mkdir(dir, { recursive: true });
|
|
2703
|
+
await fs6.writeFile(pidPath, JSON.stringify(data, null, 2), "utf-8");
|
|
2636
2704
|
}
|
|
2637
2705
|
async function readPidFile() {
|
|
2638
2706
|
const pidPath = getPidFilePath();
|
|
2639
2707
|
try {
|
|
2640
|
-
const content = await
|
|
2708
|
+
const content = await fs6.readFile(pidPath, "utf-8");
|
|
2641
2709
|
return JSON.parse(content);
|
|
2642
2710
|
} catch {
|
|
2643
2711
|
return null;
|
|
@@ -2646,7 +2714,7 @@ async function readPidFile() {
|
|
|
2646
2714
|
async function removePidFile() {
|
|
2647
2715
|
const pidPath = getPidFilePath();
|
|
2648
2716
|
try {
|
|
2649
|
-
await
|
|
2717
|
+
await fs6.unlink(pidPath);
|
|
2650
2718
|
} catch {
|
|
2651
2719
|
}
|
|
2652
2720
|
}
|
|
@@ -3279,29 +3347,29 @@ Found running server:`);
|
|
|
3279
3347
|
}
|
|
3280
3348
|
|
|
3281
3349
|
// src/cli/commands/worlds.ts
|
|
3282
|
-
import * as
|
|
3350
|
+
import * as fs9 from "fs/promises";
|
|
3283
3351
|
|
|
3284
3352
|
// src/valheim/lists.ts
|
|
3285
|
-
import
|
|
3353
|
+
import fs7 from "fs/promises";
|
|
3286
3354
|
import path6 from "path";
|
|
3287
3355
|
|
|
3288
3356
|
// src/valheim/worlds.ts
|
|
3289
|
-
import
|
|
3357
|
+
import fs8 from "fs/promises";
|
|
3290
3358
|
import path7 from "path";
|
|
3291
3359
|
import process3 from "process";
|
|
3292
3360
|
async function exists2(filePath) {
|
|
3293
3361
|
try {
|
|
3294
|
-
await
|
|
3362
|
+
await fs8.access(filePath);
|
|
3295
3363
|
return true;
|
|
3296
3364
|
} catch {
|
|
3297
3365
|
return false;
|
|
3298
3366
|
}
|
|
3299
3367
|
}
|
|
3300
3368
|
async function ensureDir(dirPath) {
|
|
3301
|
-
await
|
|
3369
|
+
await fs8.mkdir(dirPath, { recursive: true });
|
|
3302
3370
|
}
|
|
3303
3371
|
async function copyFile(src, dest) {
|
|
3304
|
-
await
|
|
3372
|
+
await fs8.copyFile(src, dest);
|
|
3305
3373
|
}
|
|
3306
3374
|
function getValheimBaseDir() {
|
|
3307
3375
|
const platform = getPlatform();
|
|
@@ -3355,7 +3423,7 @@ async function listWorldsFromDir(dir, source) {
|
|
|
3355
3423
|
const worlds = [];
|
|
3356
3424
|
const foundNames = /* @__PURE__ */ new Set();
|
|
3357
3425
|
try {
|
|
3358
|
-
const entries = await
|
|
3426
|
+
const entries = await fs8.readdir(dir, { withFileTypes: true });
|
|
3359
3427
|
for (const entry of entries) {
|
|
3360
3428
|
if (entry.isFile() && entry.name.endsWith(".db")) {
|
|
3361
3429
|
if (entry.name.includes(".db.")) continue;
|
|
@@ -3363,7 +3431,7 @@ async function listWorldsFromDir(dir, source) {
|
|
|
3363
3431
|
const dbPath = path7.join(dir, entry.name);
|
|
3364
3432
|
const fwlPath = path7.join(dir, `${name}.fwl`);
|
|
3365
3433
|
if (!await exists2(fwlPath)) continue;
|
|
3366
|
-
const dbStat = await
|
|
3434
|
+
const dbStat = await fs8.stat(dbPath);
|
|
3367
3435
|
foundNames.add(name);
|
|
3368
3436
|
const backupInfo = parseBackupName(name);
|
|
3369
3437
|
worlds.push({
|
|
@@ -3388,7 +3456,7 @@ async function listWorldsFromDir(dir, source) {
|
|
|
3388
3456
|
if (foundNames.has(name)) continue;
|
|
3389
3457
|
const fwlPath = path7.join(dir, entry.name);
|
|
3390
3458
|
const dbPath = path7.join(dir, `${name}.db`);
|
|
3391
|
-
const fwlStat = await
|
|
3459
|
+
const fwlStat = await fs8.stat(fwlPath);
|
|
3392
3460
|
const backupInfo = parseBackupName(name);
|
|
3393
3461
|
worlds.push({
|
|
3394
3462
|
name,
|
|
@@ -3484,7 +3552,7 @@ async function importWorld(dbPath, fwlPath, targetDir) {
|
|
|
3484
3552
|
const targetFwl = path7.join(dir, `${name}.fwl`);
|
|
3485
3553
|
await copyFile(dbPath, targetDb);
|
|
3486
3554
|
await copyFile(fwlPath, targetFwl);
|
|
3487
|
-
const stat3 = await
|
|
3555
|
+
const stat3 = await fs8.stat(targetDb);
|
|
3488
3556
|
const serverDir = getDedicatedServerWorldsDir();
|
|
3489
3557
|
const cloudDir = getCloudWorldsDir();
|
|
3490
3558
|
const source = dir === serverDir ? "server" : dir === cloudDir ? "cloud" : "local";
|
|
@@ -3540,16 +3608,16 @@ async function deleteWorld(worldName, worldsDir) {
|
|
|
3540
3608
|
throw new Error(`World "${worldName}" not found`);
|
|
3541
3609
|
}
|
|
3542
3610
|
if (dbExists) {
|
|
3543
|
-
await
|
|
3611
|
+
await fs8.unlink(dbPath);
|
|
3544
3612
|
}
|
|
3545
3613
|
if (fwlExists) {
|
|
3546
|
-
await
|
|
3614
|
+
await fs8.unlink(fwlPath);
|
|
3547
3615
|
}
|
|
3548
3616
|
try {
|
|
3549
|
-
const entries = await
|
|
3617
|
+
const entries = await fs8.readdir(dir, { withFileTypes: true });
|
|
3550
3618
|
for (const entry of entries) {
|
|
3551
3619
|
if (entry.name.startsWith(`${worldName}.db.`) || entry.name.startsWith(`${worldName}.fwl.`)) {
|
|
3552
|
-
await
|
|
3620
|
+
await fs8.unlink(path7.join(dir, entry.name));
|
|
3553
3621
|
}
|
|
3554
3622
|
}
|
|
3555
3623
|
} catch {
|
|
@@ -3667,7 +3735,7 @@ World: ${world.name}`);
|
|
|
3667
3735
|
console.log(`Size: ${sizeMb} MB`);
|
|
3668
3736
|
console.log(`Last modified: ${world.modified.toLocaleString()}`);
|
|
3669
3737
|
try {
|
|
3670
|
-
const fwlContent = await
|
|
3738
|
+
const fwlContent = await fs9.readFile(world.fwlPath, "utf-8");
|
|
3671
3739
|
if (fwlContent.length > 0) {
|
|
3672
3740
|
console.log("");
|
|
3673
3741
|
console.log(
|
|
@@ -3699,8 +3767,8 @@ Importing world '${name}'...`);
|
|
|
3699
3767
|
console.log(` From: ${path9}`);
|
|
3700
3768
|
try {
|
|
3701
3769
|
try {
|
|
3702
|
-
await
|
|
3703
|
-
await
|
|
3770
|
+
await fs9.stat(dbPath);
|
|
3771
|
+
await fs9.stat(fwlPath);
|
|
3704
3772
|
} catch {
|
|
3705
3773
|
console.error("\nError: World files not found.");
|
|
3706
3774
|
console.log(` Expected: ${dbPath}`);
|
|
@@ -3800,7 +3868,7 @@ import { useEffect as useEffect3, useMemo as useMemo2, useRef as useRef2, useSta
|
|
|
3800
3868
|
// package.json
|
|
3801
3869
|
var package_default = {
|
|
3802
3870
|
name: "valheim-oz-dsm",
|
|
3803
|
-
version: "1.5.
|
|
3871
|
+
version: "1.5.4",
|
|
3804
3872
|
description: "Land of OZ - Valheim Dedicated Server Manager",
|
|
3805
3873
|
type: "module",
|
|
3806
3874
|
bin: {
|
|
@@ -3809,6 +3877,7 @@ var package_default = {
|
|
|
3809
3877
|
main: "./dist/main.js",
|
|
3810
3878
|
files: [
|
|
3811
3879
|
"dist",
|
|
3880
|
+
"patches",
|
|
3812
3881
|
"README.md",
|
|
3813
3882
|
"LICENSE",
|
|
3814
3883
|
"CHANGELOG.md"
|
|
@@ -3819,7 +3888,8 @@ var package_default = {
|
|
|
3819
3888
|
},
|
|
3820
3889
|
scripts: {
|
|
3821
3890
|
dev: "tsx watch main.ts",
|
|
3822
|
-
start: "
|
|
3891
|
+
start: "npm run build && node dist/main.js",
|
|
3892
|
+
"start:dev": "tsx main.ts",
|
|
3823
3893
|
build: "tsup",
|
|
3824
3894
|
test: "vitest run",
|
|
3825
3895
|
"test:watch": "vitest",
|
|
@@ -3828,6 +3898,7 @@ var package_default = {
|
|
|
3828
3898
|
"lint:fix": "biome check --write .",
|
|
3829
3899
|
format: "biome format --write .",
|
|
3830
3900
|
typecheck: "tsc --noEmit",
|
|
3901
|
+
postinstall: "patch-package",
|
|
3831
3902
|
prepare: "tsx scripts/install-hooks.ts",
|
|
3832
3903
|
prepublishOnly: "npm run typecheck && npm run lint && npm test && npm run build"
|
|
3833
3904
|
},
|
|
@@ -3845,6 +3916,7 @@ var package_default = {
|
|
|
3845
3916
|
"@types/node": "^22.13.1",
|
|
3846
3917
|
"@types/react": "^19.2.10",
|
|
3847
3918
|
"@vitest/coverage-v8": "^3.2.4",
|
|
3919
|
+
"patch-package": "^8.0.1",
|
|
3848
3920
|
tsup: "^8.3.6",
|
|
3849
3921
|
tsx: "^4.19.2",
|
|
3850
3922
|
typescript: "^5.7.3",
|
|
@@ -45990,7 +46062,7 @@ var App = () => {
|
|
|
45990
46062
|
};
|
|
45991
46063
|
|
|
45992
46064
|
// src/tui/components/PathInput.tsx
|
|
45993
|
-
import
|
|
46065
|
+
import fs10 from "fs/promises";
|
|
45994
46066
|
import path8 from "path";
|
|
45995
46067
|
import { Box as Box18, Text as Text17, useInput as useInput11 } from "ink";
|
|
45996
46068
|
import { useEffect as useEffect13, useState as useState12 } from "react";
|
|
@@ -46013,7 +46085,7 @@ function launchTui() {
|
|
|
46013
46085
|
}
|
|
46014
46086
|
|
|
46015
46087
|
// src/mod.ts
|
|
46016
|
-
var VERSION2 = "1.5.
|
|
46088
|
+
var VERSION2 = "1.5.4";
|
|
46017
46089
|
var APP_NAME = "Land of OZ - Valheim DSM";
|
|
46018
46090
|
|
|
46019
46091
|
// main.ts
|