valheim-oz-dsm 1.0.0 → 1.4.3

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package/CHANGELOG.md CHANGED
@@ -7,6 +7,40 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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  ## [Unreleased]
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+ ## [1.4.3] - 2026-02-01
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+ ### Fixed
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+ - Fixed `react-devtools-core` module not found error when installing package
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+ - Simplified build configuration to not bundle dependencies, resolving module resolution issues
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+ - Set `NODE_ENV` to production in bundled output to disable development tools
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+ ## [1.0.9] - 2026-02-01
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+ ### Fixed
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+ - Worlds with only `.fwl` files (generated but not yet saved) now appear in worlds list
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+ - Added `pendingSave` field to WorldInfo to distinguish between saved and unsaved worlds
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+ - Worlds screen now shows "Pending Save" status for worlds not yet saved to disk
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+ - `worldExists()` now checks for `.fwl` files (not just `.db`) since Valheim creates `.fwl` first
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+ - Properly handles new world generation workflow where `.db` is only created on first save
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+ ## [1.0.8] - 2026-02-01
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+ ### Fixed
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+ - `worldExists()` now checks both `worlds/` and `worlds_local/` directories
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+ - Worlds in `worlds_local/` folder (created by Valheim client) are now properly discovered
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+ - Added `source` field to WorldInfo to track which folder a world is in
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+ - Worlds screen now shows which folder each world is stored in (worlds vs worlds_local)
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+ ## [1.0.7] - 2026-02-01
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+ ### Fixed
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+ - World generation detection now properly detects when new worlds are generated
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+ - Worlds screen now shows a spinner when a new world is being generated
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+ - Worlds list now refreshes after world generation completes (instead of fixed 2-second delay)
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+ - Added `world_generated` event detection to log parser (triggers on "Done generating locations" message)
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+ - Added `worldGenerating` state to track when server is generating a new world
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+ - World save events now properly update the "Last Save" timestamp
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+
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  ## [1.0.0] - 2026-02-01
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  ### Changed
@@ -89,7 +123,10 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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  - Platform detection for Windows, Linux, macOS
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  - Basic TUI framework with Ink
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- [Unreleased]: https://github.com/land-of-oz/valheim-dsm/compare/v1.0.0...HEAD
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+ [Unreleased]: https://github.com/land-of-oz/valheim-dsm/compare/v1.0.9...HEAD
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+ [1.0.9]: https://github.com/land-of-oz/valheim-dsm/compare/v1.0.8...v1.0.9
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+ [1.0.8]: https://github.com/land-of-oz/valheim-dsm/compare/v1.0.7...v1.0.8
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+ [1.0.7]: https://github.com/land-of-oz/valheim-dsm/compare/v1.0.0...v1.0.7
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  [1.0.0]: https://github.com/land-of-oz/valheim-dsm/compare/v0.4.0...v1.0.0
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  [0.4.0]: https://github.com/land-of-oz/valheim-dsm/compare/v0.3.0...v0.4.0
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  [0.3.0]: https://github.com/land-of-oz/valheim-dsm/compare/v0.2.0...v0.3.0
package/README.md CHANGED
@@ -126,7 +126,7 @@ via Ink. Motion is created using ASCII Motion.
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  > ASCII header anchors the top of the screen, followed by a responsive layout
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  > that separates active management from passive monitoring. Where possible, the
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  > system uses Ink to display data (realtime active react components). There is a
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- > real-time log feed with color-coded event markers. ![oz-dsm-valheim](image-1.png)
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+ > real-time log feed with color-coded event markers. ![tui](image-2.png)
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  ---
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@@ -238,11 +238,11 @@ land-of-oz-dsm-valheim/
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  The command-line interface provides direct access to all DSM functionality:
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- - `oz-valheim start` - Start the server (with optional `--tui` flag)
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- - `oz-valheim stop` - Gracefully stop the server
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- - `oz-valheim install` - Install/update Valheim via SteamCMD
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- - `oz-valheim config` - View/edit configuration
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- - `oz-valheim tui` - Launch the full TUI experience
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+ - `valheim-dsm start` - Start the server (with optional `--tui` flag)
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+ - `valheim-dsm stop` - Gracefully stop the server
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+ - `valheim-dsm install` - Install/update Valheim via SteamCMD
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+ - `valheim-dsm config` - View/edit configuration
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+ - `valheim-dsm tui` - Launch the full TUI experience
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  #### 2. TUI (`src/tui/`)
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@@ -356,11 +356,11 @@ The DSM exposes all Valheim dedicated server settings through the TUI:
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  ### Platform Support
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- | Platform | SteamCMD Path | Valheim Install | Config Storage |
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- | -------- | ---------------------------------------- | ------------------------------------------- | ------------------------------------------ |
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- | Windows | `%LOCALAPPDATA%\steamcmd` | `steamapps\common\Valheim dedicated server` | `%APPDATA%\oz-valheim` |
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- | macOS | `~/Library/Application Support/steamcmd` | `steamapps/common/Valheim dedicated server` | `~/Library/Application Support/oz-valheim` |
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- | Linux | `~/.local/share/steamcmd` | `steamapps/common/Valheim dedicated server` | `~/.config/oz-valheim` |
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+ | Platform | SteamCMD Path | Valheim Install | Config Storage |
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+ | -------- | ---------------------------------------- | ------------------------------------------- | --------------------------------------------- |
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+ | Windows | `%LOCALAPPDATA%\steamcmd` | `steamapps\common\Valheim dedicated server` | `%APPDATA%\valheim-dsm` |
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+ | macOS | `~/Library/Application Support/steamcmd` | `steamapps/common/Valheim dedicated server` | `~/Library/Application Support/valheim-dsm` |
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+ | Linux | `~/.local/share/steamcmd` | `steamapps/common/Valheim dedicated server` | `~/.config/valheim-dsm` |
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  ### Development
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