use-scroll-animate 4.7.0 → 4.9.0

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Files changed (132) hide show
  1. package/CHANGELOG.md +24 -0
  2. package/README.md +1 -1
  3. package/README_ja.md +1 -1
  4. package/README_zh.md +1 -1
  5. package/bin/usa-codemod-5.mjs +79 -0
  6. package/dist/chunks/{base-CxYU2NK_.cjs → base-BvpQ4Ggj.cjs} +30 -1
  7. package/dist/chunks/base-BvpQ4Ggj.cjs.map +1 -0
  8. package/dist/chunks/{base-CZiIAMBc.js → base-DbbRUxaa.js} +29 -2
  9. package/dist/chunks/base-DbbRUxaa.js.map +1 -0
  10. package/dist/chunks/{core-CJHJeMI_.js → core-BVTuet9o.js} +2 -2
  11. package/dist/chunks/{core-CJHJeMI_.js.map → core-BVTuet9o.js.map} +1 -1
  12. package/dist/chunks/{core-HLqH3qkA.cjs → core-BWO7JKJ5.cjs} +2 -2
  13. package/dist/chunks/{core-HLqH3qkA.cjs.map → core-BWO7JKJ5.cjs.map} +1 -1
  14. package/dist/chunks/{core-CctNfzuP.cjs → core-CCAM3nKw.cjs} +2 -2
  15. package/dist/chunks/{core-CctNfzuP.cjs.map → core-CCAM3nKw.cjs.map} +1 -1
  16. package/dist/chunks/{core-COi3DrLx.js → core-CcaSsbV8.js} +2 -2
  17. package/dist/chunks/{core-COi3DrLx.js.map → core-CcaSsbV8.js.map} +1 -1
  18. package/dist/chunks/{index-tags-BQh_uGqH.cjs → index-tags-CIRY2KnU.cjs} +2 -2
  19. package/dist/chunks/{index-tags-BQh_uGqH.cjs.map → index-tags-CIRY2KnU.cjs.map} +1 -1
  20. package/dist/chunks/{index-tags-43Xtd01A.js → index-tags-Dh8nwXqw.js} +2 -2
  21. package/dist/chunks/{index-tags-43Xtd01A.js.map → index-tags-Dh8nwXqw.js.map} +1 -1
  22. package/dist/chunks/{spring-BS5tg6aK.js → spring-B6w7mVCU.js} +2 -2
  23. package/dist/chunks/{spring-BS5tg6aK.js.map → spring-B6w7mVCU.js.map} +1 -1
  24. package/dist/chunks/{spring-Dkpygsuj.cjs → spring-fFkqE9J0.cjs} +2 -2
  25. package/dist/chunks/{spring-Dkpygsuj.cjs.map → spring-fFkqE9J0.cjs.map} +1 -1
  26. package/dist/chunks/{variants-CfJzrzMh.cjs → variants-C8xj8gfd.cjs} +2 -2
  27. package/dist/chunks/{variants-CfJzrzMh.cjs.map → variants-C8xj8gfd.cjs.map} +1 -1
  28. package/dist/chunks/{variants-D9n-3x27.js → variants-Cal4DB0E.js} +2 -2
  29. package/dist/chunks/{variants-D9n-3x27.js.map → variants-Cal4DB0E.js.map} +1 -1
  30. package/dist/components/a11y.cjs +38 -2
  31. package/dist/components/a11y.cjs.map +1 -1
  32. package/dist/components/a11y.d.cts +13 -3
  33. package/dist/components/a11y.d.ts +13 -3
  34. package/dist/components/a11y.js +38 -4
  35. package/dist/components/a11y.js.map +1 -1
  36. package/dist/components/angular.cjs +6 -6
  37. package/dist/components/angular.d.cts +2 -1
  38. package/dist/components/angular.d.ts +2 -1
  39. package/dist/components/angular.js +6 -6
  40. package/dist/components/background.cjs +2 -2
  41. package/dist/components/background.js +3 -3
  42. package/dist/components/bridge.cjs +1 -1
  43. package/dist/components/bridge.js +1 -1
  44. package/dist/components/cards.cjs +2 -2
  45. package/dist/components/cards.js +3 -3
  46. package/dist/components/click.cjs +2 -2
  47. package/dist/components/click.js +3 -3
  48. package/dist/components/depth.cjs +3 -3
  49. package/dist/components/depth.js +4 -4
  50. package/dist/components/feedback.cjs +1 -1
  51. package/dist/components/feedback.js +2 -2
  52. package/dist/components/gesture.cjs +3 -3
  53. package/dist/components/gesture.js +5 -5
  54. package/dist/components/interaction.cjs +1 -1
  55. package/dist/components/interaction.js +2 -2
  56. package/dist/components/jsx.d.cts +1 -1
  57. package/dist/components/jsx.d.ts +1 -1
  58. package/dist/components/layout.cjs +1 -1
  59. package/dist/components/layout.js +2 -2
  60. package/dist/components/lazy.cjs +1 -1
  61. package/dist/components/lazy.d.cts +1 -1
  62. package/dist/components/lazy.d.ts +1 -1
  63. package/dist/components/lazy.js +1 -1
  64. package/dist/components/lite.cjs +259 -12
  65. package/dist/components/lite.cjs.map +1 -1
  66. package/dist/components/lite.js +250 -13
  67. package/dist/components/lite.js.map +1 -1
  68. package/dist/components/packs.cjs +1 -1
  69. package/dist/components/packs.js +2 -2
  70. package/dist/components/page.cjs +12 -4
  71. package/dist/components/page.cjs.map +1 -1
  72. package/dist/components/page.js +13 -5
  73. package/dist/components/page.js.map +1 -1
  74. package/dist/components/perf.cjs +2 -2
  75. package/dist/components/perf.d.cts +1 -1
  76. package/dist/components/perf.d.ts +1 -1
  77. package/dist/components/perf.js +3 -3
  78. package/dist/components/physics.cjs +2 -2
  79. package/dist/components/physics.js +4 -4
  80. package/dist/components/react.cjs +1 -1
  81. package/dist/components/react.js +1 -1
  82. package/dist/components/reveal.cjs +1 -1
  83. package/dist/components/reveal.js +2 -2
  84. package/dist/components/solid.cjs +6 -6
  85. package/dist/components/solid.d.cts +2 -1
  86. package/dist/components/solid.d.ts +2 -1
  87. package/dist/components/solid.js +6 -6
  88. package/dist/components/svelte.cjs +6 -6
  89. package/dist/components/svelte.d.cts +2 -1
  90. package/dist/components/svelte.d.ts +2 -1
  91. package/dist/components/svelte.js +6 -6
  92. package/dist/components/svg.cjs +1 -1
  93. package/dist/components/svg.js +2 -2
  94. package/dist/components/text.cjs +2 -2
  95. package/dist/components/text.js +3 -3
  96. package/dist/components/timeline.cjs +4 -2
  97. package/dist/components/timeline.cjs.map +1 -1
  98. package/dist/components/timeline.js +6 -4
  99. package/dist/components/timeline.js.map +1 -1
  100. package/dist/components/transitions.cjs +1 -1
  101. package/dist/components/transitions.js +2 -2
  102. package/dist/components/ui.cjs +3 -3
  103. package/dist/components/ui.js +5 -5
  104. package/dist/components/vue.cjs +6 -6
  105. package/dist/components/vue.d.cts +2 -1
  106. package/dist/components/vue.d.ts +2 -1
  107. package/dist/components/vue.js +6 -6
  108. package/dist/components/webgl.cjs +185 -11
  109. package/dist/components/webgl.cjs.map +1 -1
  110. package/dist/components/webgl.css +1 -1
  111. package/dist/components/webgl.d.cts +59 -5
  112. package/dist/components/webgl.d.ts +59 -5
  113. package/dist/components/webgl.js +179 -13
  114. package/dist/components/webgl.js.map +1 -1
  115. package/dist/components.cjs +16 -6
  116. package/dist/components.cjs.map +1 -1
  117. package/dist/components.css +1 -1
  118. package/dist/components.d.cts +70 -6
  119. package/dist/components.d.ts +70 -6
  120. package/dist/components.js +10 -10
  121. package/dist/components.umd.js +2 -2
  122. package/dist/components.umd.js.map +1 -1
  123. package/dist/index.cjs +2 -2
  124. package/dist/index.js +2 -2
  125. package/dist/index.umd.js.map +1 -1
  126. package/docs/ROADMAP.md +2 -2
  127. package/docs/components.md +7 -0
  128. package/docs/deprecations.md +6 -0
  129. package/docs/upgrading-5.md +31 -0
  130. package/package.json +5 -1
  131. package/dist/chunks/base-CZiIAMBc.js.map +0 -1
  132. package/dist/chunks/base-CxYU2NK_.cjs.map +0 -1
package/docs/ROADMAP.md CHANGED
@@ -9,6 +9,6 @@
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  - ✅ **v4.5** — 性能与体积:按需加载 CSS、共享 rAF 调度器、动画数量自动降级,组件整体 gzip 目标 ≤ 70KB。
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  - ✅ **v4.6** — 实验室 2.0:时间线可视化编辑(关键帧轨道)、保存 / 分享预设,并可导出为 `<usa-timeline>` 标记。
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  - ✅ **v4.7** — 原生壳集成:WinUI 3、.NET MAUI、Flutter 的官方桥接示例包,支持系统“减少动态效果”与主题自动同步。
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- - **v4.8** — 3D 与 WebGL 扩展:基于 `glQuad()` 的粒子 / 后处理小型预设库,统一 WebGL 回退与电量 / 帧率自适应。
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- - **v4.9** — 5.0 预备:标记计划移除或重命名的 API 并输出一次性弃用警告,发布 `upgrading-5.md` 与自动迁移脚本(codemod)。
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+ - ✅ **v4.8** — 3D 与 WebGL 扩展:基于 `glQuad()` 的粒子 / 后处理小型预设库,统一 WebGL 回退与电量 / 帧率自适应。
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+ - ✅ **v4.9** — 5.0 预备:标记计划移除或重命名的 API 并输出一次性弃用警告,发布 `upgrading-5.md` 与自动迁移脚本(codemod)。
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  - **v5.0** — 下一代主版本:仅支持现代浏览器(原生 View Transitions / Scroll Timeline 基线),移除 4.9 弃用的 API,统一的插件式效果注册机制。
@@ -315,6 +315,13 @@ Hybrid / desktop hosts (MAUI, Flutter WebView, Electron, Tauri): [hybrid-apps.md
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  **Deprecated in 3.9, removed in 4.0.0:** `sequence()`, `connectedAnimation()`, `<usa-flip-list>` — see [upgrading-4.md](./upgrading-4.md).
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+ ### v4.8 GPU particles, post-processing & adaptive quality (`components/webgl`)
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+
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+ - **Particle presets** for `<usa-shader preset="…">`: `snow`, `fireflies`, `stars` (warp starfield), `bokeh`, `rain` — procedural in the fragment shader, no buffers or per-particle JS.
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+ - **`<usa-post-fx>`** (`definePostFx()`), e.g. `<usa-post-fx effects="vignette grain" intensity="0.6"><img …></usa-post-fx>` — chained passes `vignette` · `grain` · `chromatic` · `scanlines` · `crt` · `bloom` · `pixelate` · `duotone` · `glitch`; `postFxShader(list)` builds the same shader for your own `glQuad()`.
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+ - **Unified fallback** — without WebGL every preset shows a still CSS rendering (`GL_FALLBACKS`, `glFallbackCss()`); post-fx images get an approximate CSS filter.
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+ - **Adaptive quality** — every GL element measures its frame rate: after two slow seconds (< 40 fps) the drawing buffer drops to 50 % then 35 % resolution and climbs back after five good seconds; on battery saver (Battery Status API ≤ 20 % and not charging, or Save-Data) it renders at ≤ 30 fps and ≤ 60 % resolution. `quality="high"` opts out; `data-quality` shows the current scale. `glGovernor()` / `watchPowerSaver()` for your own loops; `glQuad().render({ extra })` sets any float uniform, `resize(scale)` scales the buffer.
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  ## Frameworks
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  Custom elements work in every framework. Register once (e.g. in your entry file), then use the tags.
@@ -1,3 +1,9 @@
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+ # Deprecations
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+
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+ ## Deprecated in 4.9, removed in 5.0
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+ See [upgrading-5.md](./upgrading-5.md) — `motionIntensity: 'off'` / `setMotionIntensity('off')`, `reducedMotion: 'no-preference'`, `<usa-timeline scrub="js">`, shared names re-exported from category entries. Run `npx usa-codemod-5 --write src`.
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  # Upgrading to 2.0 (removed APIs)
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  Everything below was deprecated in 1.9 and is **removed in 2.0.0**. The full step-by-step list is the MIGRATION section of the [CHANGELOG](../CHANGELOG.md).
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+ # Upgrading to 5.0
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+ 5.0 is the next major. 4.9 already **warns once in the console** for everything below, and a codemod rewrites most of it:
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+ ```sh
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+ npx usa-codemod-5 src # dry run: lists every change
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+ npx usa-codemod-5 --write src # apply
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+ ```
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+
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+ ## Removed in 5.0 (deprecated in 4.9)
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+
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+ | 4.x | 5.0 | Codemod |
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+ |---|---|---|
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+ | `configureComponents({ motionIntensity: 'off' })`, `setMotionIntensity('off')` | `motionSensitivity: 'minimal'` / `setMotionSensitivity('minimal')` (4.4) — intensity is `'low' \| 'normal' \| 'high'` | ✅ |
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+ | `configureComponents({ reducedMotion: 'no-preference' })` | removed — the OS "reduce motion" setting is always honoured; `'user'` (default) or `'reduce'` | ✅ (→ `'user'`) |
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+ | `<usa-timeline scrub="js">` | `scrub` — the JS engine is picked automatically where native scroll timelines are missing; `smooth="…"` opts into smoothing | ✅ (→ `scrub smooth="0.1"`) |
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+ | `configureComponents`, `prefersReducedMotion`, `ComponentsConfig`, `UsaElement` re-exported from every category entry (`use-scroll-animate/components/<category>`) | import them from `use-scroll-animate/components` | ✅ |
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+ `<usa-motion-switch>` keeps its **Off** button; in 5.0 it maps to sensitivity `minimal`.
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+ ## Modern-browser baseline
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+ 5.0 requires **Custom Elements, Web Animations, IntersectionObserver, ResizeObserver and constructable stylesheets** (`adoptedStyleSheets`) — every evergreen browser since 2023 (Chrome / Edge ≥ 111, Safari ≥ 16.4, Firefox ≥ 115, WebView2, Electron ≥ 24). The no-WAAPI / no-IntersectionObserver / `experimental-webgl` code paths are removed. View Transitions and scroll-driven animations stay **progressive** (used when present, JS fallback otherwise).
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+ Check a browser with `baselineReport()` / `warnBaseline()` from `use-scroll-animate/components/a11y` (4.9).
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+ ## New in 5.0
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+ - **Unified plugin-style effect registration**: `registerEffect({ name, kind, run })`, `playEffect(el, name, options)`, `<usa-fx effect="…" trigger="…">` — every built-in click / card / hover effect is registered the same way, and so are yours.
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+ See the [CHANGELOG](../CHANGELOG.md) for the full list.
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "use-scroll-animate",
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- "version": "4.7.0",
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+ "version": "4.9.0",
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  "description": "A lightweight, high-performance, dependency-free scroll animation library and animated UI components (Web Components) for the web and Windows web-view apps.",
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  "type": "module",
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  "main": "./dist/index.cjs",
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  "files": [
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  "docs",
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  "dist",
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+ "bin",
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  "README.md",
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  "README_zh.md",
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  "README_ja.md",
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  },
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  "engines": {
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  "node": ">=20"
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+ },
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+ "bin": {
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+ "usa-codemod-5": "./bin/usa-codemod-5.mjs"
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  }
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  }
@@ -1 +0,0 @@
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- {"version":3,"file":"base-CZiIAMBc.js","sources":["../../src/components/base.ts"],"sourcesContent":["/**\n * use-scroll-animate/components — shared base for the `<usa-*>` custom elements.\n *\n * Everything here is lazy: nothing touches `window`, `document`,\n * `HTMLElement` or `matchMedia` at import time, so the components can be\n * imported during SSR (Next, Nuxt, Astro…) and in Electron/Tauri preload\n * scripts. Classes are created the first time a `define*()` function runs.\n */\n\nexport interface ComponentsConfig {\n /**\n * Inject each component's CSS when it is defined (default `true`). Uses a\n * constructable stylesheet (`document.adoptedStyleSheets`, which a strict\n * `style-src` CSP does not block) and falls back to a `<style>` tag. Set\n * to `false` when you load `use-scroll-animate/components.css` yourself.\n */\n injectStyles?: boolean;\n /**\n * `'user'` (default) follows `prefers-reduced-motion`; `'reduce'` always\n * uses the reduced variants (e.g. a kiosk / battery-saver mode);\n * `'no-preference'` ignores the OS setting (only for demos — respect your users).\n */\n reducedMotion?: 'user' | 'reduce' | 'no-preference';\n /**\n * Global motion intensity (v2.7): `'off'` (same as reduced motion),\n * `'low'` (shorter, calmer), `'normal'` (default) or `'high'`. Scales every\n * component animation's duration and sets `--usa-motion` (0 / 0.6 / 1 /\n * 1.25) on `<html>` for your own CSS. See `setMotionIntensity()`.\n */\n motionIntensity?: MotionIntensity;\n /**\n * Motion-sensitivity level (v4.4), finer than reduced motion:\n * `'full'` (default) · `'gentle'` (no spins, zooms, skews or parallax —\n * translations and fades only, safe for vestibular disorders) ·\n * `'minimal'` (fades only; components use their reduced-motion variants) ·\n * `'static'` (no animation: every component shows its static alternative).\n * See `setMotionSensitivity()` in `use-scroll-animate/components/a11y`.\n */\n motionSensitivity?: MotionSensitivity;\n}\n\nexport type MotionSensitivity = 'full' | 'gentle' | 'minimal' | 'static';\nexport const MOTION_SENSITIVITY_LEVELS: readonly MotionSensitivity[] = ['full', 'gentle', 'minimal', 'static'];\n\nexport type MotionIntensity = 'off' | 'low' | 'normal' | 'high';\nexport const MOTION_SCALE: Record<MotionIntensity, number> = { off: 0, low: 0.6, normal: 1, high: 1.25 };\n\nconst config: Required<ComponentsConfig> = { injectStyles: true, reducedMotion: 'user', motionIntensity: 'normal', motionSensitivity: 'full' };\n\n/** Change global component settings (call before `define*()` for `injectStyles`). */\nexport function configureComponents(options: ComponentsConfig): void {\n Object.assign(config, options);\n if (options.motionIntensity && typeof document !== 'undefined') {\n document.documentElement.style.setProperty('--usa-motion', String(MOTION_SCALE[options.motionIntensity] ?? 1));\n document.documentElement.setAttribute('data-usa-motion', options.motionIntensity);\n }\n if (options.motionSensitivity && typeof document !== 'undefined') {\n if (options.motionSensitivity === 'full') document.documentElement.removeAttribute('data-usa-sensitivity');\n else document.documentElement.setAttribute('data-usa-sensitivity', options.motionSensitivity);\n }\n}\n\n/** The current motion-sensitivity level (v4.4). */\nexport function getMotionSensitivity(): MotionSensitivity {\n return config.motionSensitivity;\n}\n\nconst VESTIBULAR = /rotate|scale|skew|perspective|matrix3d/;\n/**\n * Adapt keyframes to the sensitivity level: `gentle` drops transforms that\n * spin, zoom or skew (and 3D), `minimal` keeps opacity only, `static` keeps\n * just the final frame. `full` returns them unchanged.\n */\nexport function adaptKeyframes(frames: Keyframe[], level: MotionSensitivity = config.motionSensitivity): Keyframe[] {\n if (level === 'full' || !frames.length) return frames;\n if (level === 'static') return [frames[frames.length - 1]];\n return frames.map((f) => {\n const out: Keyframe = {};\n for (const [k, v] of Object.entries(f)) {\n if (k === 'offset' || k === 'easing' || k === 'composite') out[k] = v as any;\n else if (level === 'minimal') {\n if (k === 'opacity') out[k] = v as any;\n } else if (k === 'rotate' || k === 'scale' || (k === 'transform' && VESTIBULAR.test(String(v)))) continue;\n else out[k] = v as any;\n }\n return out;\n });\n}\n\n/** The current global motion intensity. */\nexport function getMotionIntensity(): MotionIntensity {\n return config.motionIntensity;\n}\n\n/** Duration multiplier for the current intensity (1 when `normal`). */\nexport function motionScale(): number {\n return MOTION_SCALE[config.motionIntensity] ?? 1;\n}\n\nexport const canDefine = (): boolean => typeof customElements !== 'undefined' && typeof HTMLElement !== 'undefined';\n\n/** `true` when animations should be reduced (OS setting or `configureComponents`). */\nexport function prefersReducedMotion(): boolean {\n if (config.motionIntensity === 'off' || config.motionSensitivity === 'minimal' || config.motionSensitivity === 'static') return true;\n if (config.reducedMotion !== 'user') return config.reducedMotion === 'reduce';\n return typeof matchMedia === 'function' && !!matchMedia('(prefers-reduced-motion: reduce)').matches;\n}\n\nconst injected = new Set<string>();\n\n/** Add a component's stylesheet to the document once. */\nexport function adoptStyles(id: string, css: string): void {\n if (!config.injectStyles || !css || injected.has(id) || typeof document === 'undefined') return;\n injected.add(id);\n try {\n if (typeof CSSStyleSheet === 'function' && 'adoptedStyleSheets' in document) {\n const sheet = new CSSStyleSheet();\n sheet.replaceSync(css);\n document.adoptedStyleSheets = [...document.adoptedStyleSheets, sheet];\n return;\n }\n } catch {\n /* fall through to <style> */\n }\n const style = document.createElement('style');\n style.setAttribute('data-usa', id);\n style.textContent = css;\n (document.head || document.documentElement).appendChild(style);\n}\n\n/** Attach `css` to a shadow root (constructable sheet where supported, else `<style>`). */\nexport function shadowStyles(root: ShadowRoot, css: string): void {\n try {\n if (typeof CSSStyleSheet === 'function' && 'adoptedStyleSheets' in root) {\n const sheet = new CSSStyleSheet();\n sheet.replaceSync(css);\n root.adoptedStyleSheets = [sheet];\n return;\n }\n } catch {\n /* fall through */\n }\n const style = document.createElement('style');\n style.textContent = css;\n root.prepend(style);\n}\n\nexport type Cleanup = () => void;\n\n/**\n * Members shared by every `<usa-*>` element. 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- {"version":3,"file":"base-CxYU2NK_.cjs","sources":["../../src/components/base.ts"],"sourcesContent":["/**\n * use-scroll-animate/components — shared base for the `<usa-*>` custom elements.\n *\n * Everything here is lazy: nothing touches `window`, `document`,\n * `HTMLElement` or `matchMedia` at import time, so the components can be\n * imported during SSR (Next, Nuxt, Astro…) and in Electron/Tauri preload\n * scripts. Classes are created the first time a `define*()` function runs.\n */\n\nexport interface ComponentsConfig {\n /**\n * Inject each component's CSS when it is defined (default `true`). Uses a\n * constructable stylesheet (`document.adoptedStyleSheets`, which a strict\n * `style-src` CSP does not block) and falls back to a `<style>` tag. Set\n * to `false` when you load `use-scroll-animate/components.css` yourself.\n */\n injectStyles?: boolean;\n /**\n * `'user'` (default) follows `prefers-reduced-motion`; `'reduce'` always\n * uses the reduced variants (e.g. a kiosk / battery-saver mode);\n * `'no-preference'` ignores the OS setting (only for demos — respect your users).\n */\n reducedMotion?: 'user' | 'reduce' | 'no-preference';\n /**\n * Global motion intensity (v2.7): `'off'` (same as reduced motion),\n * `'low'` (shorter, calmer), `'normal'` (default) or `'high'`. Scales every\n * component animation's duration and sets `--usa-motion` (0 / 0.6 / 1 /\n * 1.25) on `<html>` for your own CSS. See `setMotionIntensity()`.\n */\n motionIntensity?: MotionIntensity;\n /**\n * Motion-sensitivity level (v4.4), finer than reduced motion:\n * `'full'` (default) · `'gentle'` (no spins, zooms, skews or parallax —\n * translations and fades only, safe for vestibular disorders) ·\n * `'minimal'` (fades only; components use their reduced-motion variants) ·\n * `'static'` (no animation: every component shows its static alternative).\n * See `setMotionSensitivity()` in `use-scroll-animate/components/a11y`.\n */\n motionSensitivity?: MotionSensitivity;\n}\n\nexport type MotionSensitivity = 'full' | 'gentle' | 'minimal' | 'static';\nexport const MOTION_SENSITIVITY_LEVELS: readonly MotionSensitivity[] = ['full', 'gentle', 'minimal', 'static'];\n\nexport type MotionIntensity = 'off' | 'low' | 'normal' | 'high';\nexport const MOTION_SCALE: Record<MotionIntensity, number> = { off: 0, low: 0.6, normal: 1, high: 1.25 };\n\nconst config: Required<ComponentsConfig> = { injectStyles: true, reducedMotion: 'user', motionIntensity: 'normal', motionSensitivity: 'full' };\n\n/** Change global component settings (call before `define*()` for `injectStyles`). */\nexport function configureComponents(options: ComponentsConfig): void {\n Object.assign(config, options);\n if (options.motionIntensity && typeof document !== 'undefined') {\n document.documentElement.style.setProperty('--usa-motion', String(MOTION_SCALE[options.motionIntensity] ?? 1));\n document.documentElement.setAttribute('data-usa-motion', options.motionIntensity);\n }\n if (options.motionSensitivity && typeof document !== 'undefined') {\n if (options.motionSensitivity === 'full') document.documentElement.removeAttribute('data-usa-sensitivity');\n else document.documentElement.setAttribute('data-usa-sensitivity', options.motionSensitivity);\n }\n}\n\n/** The current motion-sensitivity level (v4.4). */\nexport function getMotionSensitivity(): MotionSensitivity {\n return config.motionSensitivity;\n}\n\nconst VESTIBULAR = /rotate|scale|skew|perspective|matrix3d/;\n/**\n * Adapt keyframes to the sensitivity level: `gentle` drops transforms that\n * spin, zoom or skew (and 3D), `minimal` keeps opacity only, `static` keeps\n * just the final frame. `full` returns them unchanged.\n */\nexport function adaptKeyframes(frames: Keyframe[], level: MotionSensitivity = config.motionSensitivity): Keyframe[] {\n if (level === 'full' || !frames.length) return frames;\n if (level === 'static') return [frames[frames.length - 1]];\n return frames.map((f) => {\n const out: Keyframe = {};\n for (const [k, v] of Object.entries(f)) {\n if (k === 'offset' || k === 'easing' || k === 'composite') out[k] = v as any;\n else if (level === 'minimal') {\n if (k === 'opacity') out[k] = v as any;\n } else if (k === 'rotate' || k === 'scale' || (k === 'transform' && VESTIBULAR.test(String(v)))) continue;\n else out[k] = v as any;\n }\n return out;\n });\n}\n\n/** The current global motion intensity. */\nexport function getMotionIntensity(): MotionIntensity {\n return config.motionIntensity;\n}\n\n/** Duration multiplier for the current intensity (1 when `normal`). */\nexport function motionScale(): number {\n return MOTION_SCALE[config.motionIntensity] ?? 1;\n}\n\nexport const canDefine = (): boolean => typeof customElements !== 'undefined' && typeof HTMLElement !== 'undefined';\n\n/** `true` when animations should be reduced (OS setting or `configureComponents`). */\nexport function prefersReducedMotion(): boolean {\n if (config.motionIntensity === 'off' || config.motionSensitivity === 'minimal' || config.motionSensitivity === 'static') return true;\n if (config.reducedMotion !== 'user') return config.reducedMotion === 'reduce';\n return typeof matchMedia === 'function' && !!matchMedia('(prefers-reduced-motion: reduce)').matches;\n}\n\nconst injected = new Set<string>();\n\n/** Add a component's stylesheet to the document once. */\nexport function adoptStyles(id: string, css: string): void {\n if (!config.injectStyles || !css || injected.has(id) || typeof document === 'undefined') return;\n injected.add(id);\n try {\n if (typeof CSSStyleSheet === 'function' && 'adoptedStyleSheets' in document) {\n const sheet = new CSSStyleSheet();\n sheet.replaceSync(css);\n document.adoptedStyleSheets = [...document.adoptedStyleSheets, sheet];\n return;\n }\n } catch {\n /* fall through to <style> */\n }\n const style = document.createElement('style');\n style.setAttribute('data-usa', id);\n style.textContent = css;\n (document.head || document.documentElement).appendChild(style);\n}\n\n/** Attach `css` to a shadow root (constructable sheet where supported, else `<style>`). */\nexport function shadowStyles(root: ShadowRoot, css: string): void {\n try {\n if (typeof CSSStyleSheet === 'function' && 'adoptedStyleSheets' in root) {\n const sheet = new CSSStyleSheet();\n sheet.replaceSync(css);\n root.adoptedStyleSheets = [sheet];\n return;\n }\n } catch {\n /* fall through */\n }\n const style = document.createElement('style');\n style.textContent = css;\n root.prepend(style);\n}\n\nexport type Cleanup = () => void;\n\n/**\n * Members shared by every `<usa-*>` element. Attribute helpers, a cleanup\n * bag that is emptied on disconnect, and motion helpers that degrade to the\n * final state without WAAPI or under reduced motion.\n */\nexport interface UsaElement extends HTMLElement {\n /** `true` while reduced motion applies to this element. */\n readonly reduced: boolean;\n}\n\nexport interface UsaBase extends UsaElement {\n mount(): void;\n changed(name: string): void;\n unmount(): void;\n str(name: string, fallback?: string): string;\n num(name: string, fallback: number): number;\n flag(name: string): boolean;\n setFlag(name: string, on: boolean): void;\n onCleanup(fn: Cleanup): void;\n listen<K extends keyof HTMLElementEventMap>(\n target: EventTarget,\n type: K | string,\n fn: (e: any) => void,\n options?: AddEventListenerOptions\n ): void;\n inView(cb: (visible: boolean, entry?: IntersectionObserverEntry) => void, init?: IntersectionObserverInit, target?: Element): void;\n motion(el: Element, keyframes: Keyframe[], options: KeyframeAnimationOptions): Animation | null;\n emit(type: string, detail?: unknown): boolean;\n}\n\ntype BaseCtor = new () => UsaBase;\nlet baseClass: BaseCtor | null = null;\n\n/** The lazily created base class (needs `HTMLElement`). */\nexport function getBase(): BaseCtor {\n if (baseClass) return baseClass;\n class Base extends HTMLElement {\n private _cleanups: Cleanup[] = [];\n private _connected = false;\n\n get reduced(): boolean {\n return prefersReducedMotion();\n }\n\n connectedCallback(): void {\n if (this._connected) return;\n this._connected = true;\n styleLoader?.(this.localName);\n // Upgraded while the parser is still inside us (a <script> in <head>\n // defined the element): children/text are not there yet, so wait.\n if (typeof document !== 'undefined' && document.readyState === 'loading' && !this.nextSibling && !this.childNodes.length) {\n const go = () => {\n if (this._connected && this.isConnected) this.mount();\n };\n document.addEventListener('DOMContentLoaded', go, { once: true });\n this._cleanups.push(() => document.removeEventListener('DOMContentLoaded', go));\n return;\n }\n this.mount();\n }\n\n disconnectedCallback(): void {\n this._connected = false;\n this.teardown();\n }\n\n attributeChangedCallback(_name: string, oldValue: string | null, value: string | null): void {\n if (!this._connected || oldValue === value) return;\n this.changed(_name);\n }\n\n /** Re-mount on attribute change (override for finer updates). */\n changed(_name: string): void {\n this.teardown();\n this.mount();\n }\n\n private teardown(): void {\n this._cleanups.splice(0).reverse().forEach((fn) => fn());\n this.unmount();\n }\n\n mount(): void {}\n unmount(): void {}\n\n str(name: string, fallback = ''): string {\n const v = this.getAttribute(name);\n return v === null ? fallback : v;\n }\n\n num(name: string, fallback: number): number {\n const v = this.getAttribute(name);\n const n = v === null || v.trim() === '' ? NaN : Number(v);\n return Number.isFinite(n) ? n : fallback;\n }\n\n /** Boolean attribute: present and not `\"false\"`. */\n flag(name: string): boolean {\n const v = this.getAttribute(name);\n return v !== null && v !== 'false';\n }\n\n setFlag(name: string, on: boolean): void {\n if (on) this.setAttribute(name, '');\n else this.removeAttribute(name);\n }\n\n onCleanup(fn: Cleanup): void {\n this._cleanups.push(fn);\n }\n\n listen(target: EventTarget, type: string, fn: (e: any) => void, options?: AddEventListenerOptions): void {\n target.addEventListener(type, fn, options);\n this.onCleanup(() => target.removeEventListener(type, fn, options));\n }\n\n /** Calls `cb(true/false)` as the element enters / leaves the viewport. */\n inView(cb: (visible: boolean, entry?: IntersectionObserverEntry) => void, init?: IntersectionObserverInit, target: Element = this): void {\n if (typeof IntersectionObserver === 'undefined') {\n cb(true);\n return;\n }\n const io = new IntersectionObserver((entries) => {\n for (const e of entries) cb(e.isIntersecting, e);\n }, init);\n io.observe(target);\n this.onCleanup(() => io.disconnect());\n }\n\n /** `el.animate()` that returns `null` (and applies the last frame) without WAAPI. */\n motion(el: Element, keyframes: Keyframe[], options: KeyframeAnimationOptions): Animation | null {\n if (typeof (el as HTMLElement).animate !== 'function' || config.motionSensitivity === 'static') {\n applyFrame(el as HTMLElement, keyframes[keyframes.length - 1]);\n return null;\n }\n keyframes = adaptKeyframes(keyframes);\n if (active >= maxActive) {\n applyFrame(el as HTMLElement, keyframes[keyframes.length - 1]);\n return null;\n }\n const k = motionScale();\n if (k !== 1 && k > 0 && typeof options.duration === 'number') options = { ...options, duration: options.duration * k, delay: (options.delay || 0) * k };\n const a = (el as HTMLElement).animate(keyframes, options);\n if (options.iterations !== Infinity) {\n active++;\n let done = false;\n const end = () => {\n if (!done) {\n done = true;\n active--;\n }\n };\n a?.finished?.then(end, end);\n }\n return a;\n }\n\n emit(type: string, detail?: unknown): boolean {\n return this.dispatchEvent(new CustomEvent(`usa:${type}`, { detail, bubbles: true, cancelable: true }));\n }\n }\n baseClass = Base as unknown as BaseCtor;\n return baseClass;\n}\n\n/** Write a keyframe's properties as inline styles (no-WAAPI fallback). */\nexport function applyFrame(el: HTMLElement, frame?: Keyframe): void {\n if (!frame) return;\n for (const [k, v] of Object.entries(frame)) {\n if (k === 'offset' || k === 'easing' || k === 'composite' || v == null) continue;\n (el.style as any)[k] = String(v);\n }\n}\n\n/**\n * Register `tag` with the class built by `make(Base)`. Returns the\n * constructor, the already registered one, or `undefined` without DOM.\n */\nexport function defineElement(\n tag: string,\n make: (Base: BaseCtor) => CustomElementConstructor,\n css?: { id: string; text: string }\n): CustomElementConstructor | undefined {\n if (!canDefine()) return undefined;\n adoptStyles('base', BASE_CSS);\n if (css) adoptStyles(css.id, css.text);\n const existing = customElements.get(tag);\n if (existing) return existing;\n const ctor = make(getBase());\n customElements.define(tag, ctor);\n return ctor;\n}\n\nconst BASE_CSS = '.usa-sr{position:absolute;width:1px;height:1px;margin:-1px;padding:0;overflow:hidden;clip:rect(0 0 0 0);clip-path:inset(50%);white-space:nowrap;border:0}';\n\n/** A visually hidden copy of `text` for screen readers (the animated copy is `aria-hidden`). */\nexport function srText(text: string): HTMLSpanElement {\n const s = document.createElement('span');\n s.className = 'usa-sr';\n s.textContent = text;\n return s;\n}\n\n// --- shared rAF scheduler (4.5) ----------------------------------------------\n// Every component loop goes through one requestAnimationFrame per frame\n// instead of one per element: callbacks are batched, run in order, and a\n// throwing callback no longer starves the others (the first error is rethrown).\nconst frameQueue = new Map<number, FrameRequestCallback>();\nlet frameSeq = 1;\nlet frameHandle: number | ReturnType<typeof setTimeout> | 0 = 0;\nlet frameVia: unknown = null;\nconst frameStats = { frames: 0, callbacks: 0, peak: 0, last: 0 };\nconst frameListeners = new Set<(t: number, dt: number) => void>();\n\nfunction flushFrame(t: number): void {\n frameHandle = 0;\n const dt = frameStats.last && t > frameStats.last ? t - frameStats.last : 16.7;\n frameStats.last = t;\n frameStats.frames++;\n const cbs = Array.from(frameQueue.values());\n frameQueue.clear();\n frameStats.callbacks += cbs.length;\n frameStats.peak = Math.max(frameStats.peak, cbs.length);\n let error: unknown = null;\n for (const cb of cbs) {\n try {\n cb(t);\n } catch (e) {\n error ??= e;\n }\n }\n frameListeners.forEach((fn) => fn(t, dt));\n if (frameListeners.size) requestFlush();\n if (error) throw error;\n}\n\nfunction requestFlush(): void {\n const native = typeof requestAnimationFrame === 'function' ? requestAnimationFrame : null;\n // A stale handle from a replaced requestAnimationFrame (tests, iframes) is dropped.\n if (frameHandle && frameVia === native) return;\n frameVia = native;\n frameHandle = native ? native(flushFrame) : setTimeout(() => flushFrame(now()), 16);\n}\n\n/** requestAnimationFrame through the shared scheduler (timeout fallback in jsdom / hidden documents). */\nexport const raf = (cb: FrameRequestCallback): number => {\n const id = frameSeq++;\n frameQueue.set(id, cb);\n requestFlush();\n return id;\n};\n/** Monotonic time in ms (rAF callback timestamps differ between environments, so loops use this). */\nexport const now = (): number => (typeof performance !== 'undefined' ? performance.now() : Date.now());\nexport const caf = (id: number): void => {\n frameQueue.delete(id);\n};\n\n/** Run `fn(time, dt)` every frame on the shared scheduler until the returned function is called. */\nexport function onFrame(fn: (t: number, dt: number) => void): () => void {\n frameListeners.add(fn);\n requestFlush();\n return () => frameListeners.delete(fn);\n}\n\n/** Scheduler counters: frames flushed, callbacks run, peak callbacks in one frame, pending now. */\nexport function schedulerStats(): { frames: number; callbacks: number; peak: number; pending: number; loops: number } {\n return { frames: frameStats.frames, callbacks: frameStats.callbacks, peak: frameStats.peak, pending: frameQueue.size, loops: frameListeners.size };\n}\n\n// --- active animation budget (4.5) ---------------------------------------------\nlet active = 0;\nlet maxActive = Infinity;\n/** Number of component animations running right now. */\nexport const activeAnimations = (): number => active;\n/** Cap concurrent component animations; extra ones jump to their final frame (`Infinity` = no cap). */\nexport function setAnimationBudget(max: number): void {\n maxActive = max > 0 ? max : Infinity;\n}\n/** The current cap. */\nexport const animationBudget = (): number => maxActive;\n\n// --- on-demand styles (4.5) -----------------------------------------------------\nlet styleLoader: ((tag: string) => void) | null = null;\n/** Called with each element's tag the first time one connects (used by the `lite` build to load CSS on demand). */\nexport function setStyleLoader(fn: ((tag: string) => void) | null): void {\n styleLoader = fn;\n}\n\nexport const EASE_OUT = 'cubic-bezier(0.22, 1, 0.36, 1)';\nexport const EASE_SPRING = 'cubic-bezier(0.34, 1.56, 0.64, 1)';\n/** Windows Fluent \"decelerate\" / \"point-to-point\" curves. */\nexport const FLUENT_DECELERATE = 'cubic-bezier(0.1, 0.9, 0.2, 1)';\n\nconst warned = new Set<string>();\n/** Log a deprecation once per key (console.warn). */\nexport function deprecate(key: string, message: string): void {\n if (warned.has(key)) return;\n warned.add(key);\n if (typeof console !== 'undefined') console.warn(`[use-scroll-animate] ${message}`);\n}\n\n/**\n * The `kind` attribute of `<usa-spinner>`, `<usa-check>`, `<usa-dialog>` and\n * `<usa-acrylic>` (3.0: `variant` only selects a style variant).\n */\nexport function kindOf(el: Element, valid: readonly string[] | Record<string, unknown>, fallback: string): string {\n const k = el.getAttribute('kind');\n return k && (Array.isArray(valid) ? valid.includes(k) : k in (valid as object)) ? k : fallback;\n}\n\nexport const clamp = (v: number, min: number, max: number): number => Math.min(max, Math.max(min, 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