use-scroll-animate 4.0.0 → 4.1.0

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Files changed (90) hide show
  1. package/CHANGELOG.md +26 -0
  2. package/dist/chunks/{base-ZARFccur.js → base-BPG5zvex.js} +2 -2
  3. package/dist/chunks/{base-ZARFccur.js.map → base-BPG5zvex.js.map} +1 -1
  4. package/dist/chunks/{core-DXqZm5Il.cjs → core-CLu8ZrC-.cjs} +52 -10
  5. package/dist/chunks/core-CLu8ZrC-.cjs.map +1 -0
  6. package/dist/chunks/{core-Co-6AL0h.js → core-QTFk4kgO.js} +53 -12
  7. package/dist/chunks/core-QTFk4kgO.js.map +1 -0
  8. package/dist/chunks/{core-DKY-fVzR.js → core-eXX8rB_b.js} +2 -2
  9. package/dist/chunks/{core-DKY-fVzR.js.map → core-eXX8rB_b.js.map} +1 -1
  10. package/dist/chunks/{spring-E2ickYNI.js → spring-BziPsW3r.js} +2 -2
  11. package/dist/chunks/{spring-E2ickYNI.js.map → spring-BziPsW3r.js.map} +1 -1
  12. package/dist/chunks/{variants-DvnxvRCM.js → variants-BVYMcxRv.js} +2 -2
  13. package/dist/chunks/{variants-DvnxvRCM.js.map → variants-BVYMcxRv.js.map} +1 -1
  14. package/dist/components/angular.cjs +1 -1
  15. package/dist/components/angular.d.cts +29 -5
  16. package/dist/components/angular.d.ts +29 -5
  17. package/dist/components/angular.js +5 -5
  18. package/dist/components/background.js +3 -3
  19. package/dist/components/cards.js +3 -3
  20. package/dist/components/click.js +3 -3
  21. package/dist/components/depth.js +4 -4
  22. package/dist/components/feedback.js +2 -2
  23. package/dist/components/gesture.js +5 -5
  24. package/dist/components/interaction.js +2 -2
  25. package/dist/components/layout.js +2 -2
  26. package/dist/components/packs.js +2 -2
  27. package/dist/components/page.js +3 -3
  28. package/dist/components/physics.js +4 -4
  29. package/dist/components/reveal.js +2 -2
  30. package/dist/components/solid.cjs +20 -5
  31. package/dist/components/solid.cjs.map +1 -1
  32. package/dist/components/solid.d.cts +33 -23
  33. package/dist/components/solid.d.ts +33 -23
  34. package/dist/components/solid.js +24 -9
  35. package/dist/components/solid.js.map +1 -1
  36. package/dist/components/svelte.cjs +1 -1
  37. package/dist/components/svelte.d.cts +29 -5
  38. package/dist/components/svelte.d.ts +29 -5
  39. package/dist/components/svelte.js +5 -5
  40. package/dist/components/svg.cjs +16 -10
  41. package/dist/components/svg.cjs.map +1 -1
  42. package/dist/components/svg.css +1 -1
  43. package/dist/components/svg.js +18 -12
  44. package/dist/components/svg.js.map +1 -1
  45. package/dist/components/text.cjs +1 -1
  46. package/dist/components/text.css +1 -1
  47. package/dist/components/text.js +3 -3
  48. package/dist/components/timeline.cjs +25 -5
  49. package/dist/components/timeline.cjs.map +1 -1
  50. package/dist/components/timeline.d.cts +33 -7
  51. package/dist/components/timeline.d.ts +33 -7
  52. package/dist/components/timeline.js +27 -8
  53. package/dist/components/timeline.js.map +1 -1
  54. package/dist/components/transitions.js +2 -2
  55. package/dist/components/ui.js +5 -5
  56. package/dist/components/vue.cjs +1 -1
  57. package/dist/components/vue.d.cts +29 -5
  58. package/dist/components/vue.d.ts +29 -5
  59. package/dist/components/vue.js +5 -5
  60. package/dist/components/webgl.cjs +10 -0
  61. package/dist/components/webgl.cjs.map +1 -1
  62. package/dist/components/webgl.js +12 -2
  63. package/dist/components/webgl.js.map +1 -1
  64. package/dist/components.cjs +2 -1
  65. package/dist/components.cjs.map +1 -1
  66. package/dist/components.css +2 -2
  67. package/dist/components.d.cts +34 -8
  68. package/dist/components.d.ts +34 -8
  69. package/dist/components.js +7 -7
  70. package/dist/components.umd.js +2 -2
  71. package/dist/components.umd.js.map +1 -1
  72. package/dist/index.cjs +2 -1
  73. package/dist/index.cjs.map +1 -1
  74. package/dist/index.d.cts +30 -6
  75. package/dist/index.d.ts +30 -6
  76. package/dist/index.js +2 -2
  77. package/dist/index.js.map +1 -1
  78. package/dist/index.umd.js +2 -2
  79. package/dist/index.umd.js.map +1 -1
  80. package/dist/solid.cjs +38 -8
  81. package/dist/solid.cjs.map +1 -1
  82. package/dist/solid.d.cts +6 -1
  83. package/dist/solid.d.ts +6 -1
  84. package/dist/solid.js +39 -9
  85. package/dist/solid.js.map +1 -1
  86. package/docs/API.md +3 -1
  87. package/docs/ROADMAP.md +1 -1
  88. package/package.json +1 -1
  89. package/dist/chunks/core-Co-6AL0h.js.map +0 -1
  90. package/dist/chunks/core-DXqZm5Il.cjs.map +0 -1
@@ -1,5 +1,5 @@
1
- import { d as clamp, m as motionScale, b as caf, p as prefersReducedMotion, n as now, r as raf, h as defineElement, i as EASE_OUT } from '../chunks/base-ZARFccur.js';
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- export { a as configureComponents } from '../chunks/base-ZARFccur.js';
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+ import { b as clamp, m as motionScale, d as caf, p as prefersReducedMotion, n as now, r as raf, h as defineElement, i as EASE_OUT } from '../chunks/base-BPG5zvex.js';
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+ export { a as configureComponents } from '../chunks/base-BPG5zvex.js';
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  const NUM = /-?(?:\d+\.?\d*|\.\d+)(?:e[-+]?\d+)?/gi;
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  /** `true` when two path strings share the same commands (so their numbers can be interpolated). */
@@ -75,7 +75,7 @@ function drawLines(root, o = {}) {
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  };
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  }
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- var css = "usa-draw{display:inline-block}usa-draw svg :is(path,line,polyline,polygon,circle,ellipse,rect){transition:fill-opacity 0.6s ease}usa-draw[fill]:not([data-drawn]) svg :is(path,polygon,circle,ellipse,rect){fill-opacity:0}usa-morph{display:inline-block;line-height:0}usa-morph svg{width:100%;height:100%;fill:currentColor}usa-morph[role=\"button\"]{cursor:pointer}usa-mask-reveal{display:block}usa-mask-reveal[data-state=\"visible\"]{clip-path:none !important}usa-anim-icon{display:inline-flex;line-height:0;vertical-align:middle}usa-anim-icon svg{overflow:visible}@media (prefers-reduced-motion:reduce){usa-mask-reveal{clip-path:none !important}usa-draw svg *{stroke-dashoffset:0 !important}}";
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+ var css = "usa-draw{display:inline-block}usa-draw svg :is(path,line,polyline,polygon,circle,ellipse,rect){transition:fill-opacity 0.6s ease}usa-draw[fill]:not([data-drawn]) svg :is(path,polygon,circle,ellipse,rect){fill-opacity:0}usa-morph{display:inline-block;line-height:0}usa-morph svg{width:100%;height:100%;fill:currentColor}usa-morph[role=\"button\"]{cursor:pointer}usa-mask-reveal{display:block}usa-mask-reveal[data-state=\"visible\"]{clip-path:none !important}usa-mask-reveal[data-state=\"hidden\"]{opacity:0}usa-anim-icon{display:inline-flex;line-height:0;vertical-align:middle}usa-anim-icon svg{overflow:visible}@media (prefers-reduced-motion:reduce){usa-mask-reveal{clip-path:none !important;opacity:1 !important}usa-draw svg *{stroke-dashoffset:0 !important}}";
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  function defineDraw(tag = 'usa-draw') {
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  return defineElement(tag, (Base) => class UsaDraw extends Base {
@@ -238,7 +238,9 @@ function defineMaskReveal(tag = 'usa-mask-reveal') {
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  reveal() {
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  const [a, b] = this.frames();
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  this.setAttribute('data-state', 'revealing');
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- const anim = this.motion(this, [{ clipPath: a }, { clipPath: b }], { duration: this.num('duration', 900), delay: this.num('delay', 0), easing: EASE_OUT, fill: 'forwards' });
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+ // fill 'both' keeps the closed mask applied during `delay`
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+ const anim = this.motion(this, [{ clipPath: a }, { clipPath: b }], { duration: this.num('duration', 900), delay: this.num('delay', 0), easing: EASE_OUT, fill: 'both' });
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+ this.style.opacity = '';
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  const done = () => {
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  this.setAttribute('data-state', 'visible');
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  this.emit('complete');
@@ -252,9 +254,16 @@ function defineMaskReveal(tag = 'usa-mask-reveal') {
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  this.setAttribute('data-state', 'visible');
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  return;
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  }
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- this.setAttribute('data-state', 'hidden');
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- this.style.clipPath = this.frames()[0];
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- this.onCleanup(() => (this.style.clipPath = ''));
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+ // 4.0.1: hide with opacity, not the closed clip-path — Chromium's
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+ // IntersectionObserver honours the target's own clip-path, so a fully
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+ // clipped element never reports as intersecting and never revealed.
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+ const hide = () => {
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+ this.getAnimations?.().forEach((x) => x.cancel());
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+ this.style.opacity = '0';
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+ this.setAttribute('data-state', 'hidden');
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+ };
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+ hide();
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+ this.onCleanup(() => ((this.style.opacity = ''), (this.style.clipPath = '')));
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  const t = this.str('trigger', 'view');
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  if (t === 'hover')
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  this.listen(this, 'pointerenter', () => void this.reveal());
@@ -267,11 +276,8 @@ function defineMaskReveal(tag = 'usa-mask-reveal') {
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  done = true;
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  void this.reveal();
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  }
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- else if (!v && this.flag('repeat')) {
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- this.getAnimations?.().forEach((x) => x.cancel());
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- this.style.clipPath = this.frames()[0];
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- this.setAttribute('data-state', 'hidden');
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- }
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+ else if (!v && this.flag('repeat'))
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+ hide();
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  }, { threshold: 0.25 });
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  }
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  }
@@ -1 +1 @@
1
- {"version":3,"file":"svg.js","sources":["../../src/components/svg/core.ts","../../src/components/svg/draw.ts","../../src/components/svg/morph.ts","../../src/components/svg/mask-reveal.ts","../../src/components/svg/anim-icon.ts","../../src/components/svg/index.ts"],"sourcesContent":["import { prefersReducedMotion, motionScale, raf, caf, now, clamp } from '../base';\n\nconst NUM = /-?(?:\\d+\\.?\\d*|\\.\\d+)(?:e[-+]?\\d+)?/gi;\n\n/** `true` when two path strings share the same commands (so their numbers can be interpolated). */\nexport function pathsCompatible(a: string, b: string): boolean {\n return a.replace(NUM, '#').replace(/[\\s,]+/g, ' ').trim() === b.replace(NUM, '#').replace(/[\\s,]+/g, ' ').trim();\n}\n\n/**\n * Path data between `a` and `b` at `t` (0–1). Paths with the same command\n * structure morph number-by-number; others switch at the midpoint.\n */\nexport function interpolatePath(a: string, b: string, t: number): string {\n if (t <= 0) return a;\n if (t >= 1) return b;\n if (!pathsCompatible(a, b)) return t < 0.5 ? a : b;\n const nb = b.match(NUM) || [];\n let i = 0;\n return a.replace(NUM, (n) => {\n const v = Number(n) + (Number(nb[i++]) - Number(n)) * t;\n return String(Math.round(v * 1000) / 1000);\n });\n}\n\nconst ease = (t: number) => 1 - Math.pow(1 - t, 3);\n\nexport interface MorphOptions {\n duration?: number;\n easing?: (t: number) => number;\n}\n\n/** Animate a `<path>`'s `d` to `to`. Resolves when done; instant under reduced motion. */\nexport function morphTo(path: SVGPathElement | Element, to: string, o: MorphOptions = {}): Promise<void> {\n const from = path.getAttribute('d') || to;\n const dur = (o.duration ?? 500) * motionScale();\n const prev = (path as any).__usaMorph as number | undefined;\n if (prev) caf(prev);\n if (prefersReducedMotion() || dur <= 0 || from === to) {\n path.setAttribute('d', to);\n return Promise.resolve();\n }\n const fn = o.easing || ease;\n const t0 = now();\n return new Promise((resolve) => {\n const step = () => {\n const t = clamp((now() - t0) / dur, 0, 1);\n path.setAttribute('d', interpolatePath(from, to, fn(t)));\n if (t < 1) (path as any).__usaMorph = raf(step);\n else {\n (path as any).__usaMorph = 0;\n resolve();\n }\n };\n (path as any).__usaMorph = raf(step);\n });\n}\n\nconst DRAWABLE = 'path, line, polyline, polygon, circle, ellipse, rect';\n\n/**\n * Prepare every stroke in `root` for line drawing (normalised `pathLength=1`,\n * so no `getTotalLength()` is needed) and return a function that sets\n * progress 0–1, optionally staggered between shapes.\n */\nexport function drawLines(root: Element, o: { stagger?: number } = {}): (progress: number) => void {\n const shapes = Array.from(root.querySelectorAll(DRAWABLE)) as SVGElement[];\n shapes.forEach((s) => {\n s.setAttribute('pathLength', '1');\n s.style.strokeDasharray = '1 1';\n });\n const st = clamp(o.stagger ?? 0, 0, 0.9);\n return (p: number) => {\n const n = shapes.length;\n shapes.forEach((s, i) => {\n const start = n > 1 ? (i / (n - 1)) * st : 0;\n const local = clamp((p - start) / (1 - st || 1), 0, 1);\n s.style.strokeDashoffset = String(1 - local);\n });\n };\n}\n","import { defineElement, raf, caf, now, clamp, motionScale, type UsaElement } from '../base';\nimport { drawLines } from './core';\nimport css from './svg.css?raw';\n\n/**\n * `<usa-draw>` — line drawing: every stroke of the SVG inside draws itself.\n * Attributes: `trigger` (`view` default · `hover` · `click` · `scrub`),\n * `duration` (1600), `stagger` (0–0.9 share of the timeline, 0.2), `fill`\n * (fade the fill in after drawing), `repeat`. Method `play()`, property\n * `progress`, event `usa:complete`. Reduced motion: drawn immediately.\n */\nexport interface UsaDrawElement extends UsaElement {\n play(): void;\n progress: number;\n}\n\nexport function defineDraw(tag = 'usa-draw'): CustomElementConstructor | undefined {\n return defineElement(\n tag,\n (Base) =>\n class UsaDraw extends Base {\n private _set: (p: number) => void = () => {};\n private _p = 0;\n private _id = 0;\n\n get progress(): number {\n return this._p;\n }\n set progress(p: number) {\n this._p = clamp(p, 0, 1);\n this._set(this._p);\n this.toggleAttribute('data-drawn', this._p >= 1);\n }\n\n play(): void {\n caf(this._id);\n if (this.reduced) {\n this.progress = 1;\n return void this.emit('complete');\n }\n const dur = this.num('duration', 1600) * motionScale();\n const t0 = now();\n this.progress = 0;\n const step = () => {\n this.progress = (now() - t0) / dur;\n if (this._p < 1) this._id = raf(step);\n else this.emit('complete');\n };\n this._id = raf(step);\n }\n\n mount(): void {\n this._set = drawLines(this, { stagger: this.num('stagger', 0.2) });\n const trigger = this.str('trigger', 'view');\n if (this.reduced) {\n this.progress = 1;\n return;\n }\n this.progress = 0;\n if (trigger === 'scrub') {\n const update = () => {\n const r = this.getBoundingClientRect();\n const vh = window.innerHeight || 1;\n this.progress = (vh - r.top) / (vh * 0.6 + r.height * 0.4 || 1);\n };\n this.listen(window, 'scroll', update, { passive: true });\n update();\n } else if (trigger === 'hover') this.listen(this, 'pointerenter', () => this.play());\n else if (trigger === 'click') this.listen(this, 'click', () => this.play());\n else {\n let done = false;\n this.inView((v) => {\n if (v && (!done || this.flag('repeat'))) {\n done = true;\n this.play();\n } else if (!v && this.flag('repeat')) this.progress = 0;\n }, { threshold: 0.3 });\n }\n this.onCleanup(() => caf(this._id));\n }\n },\n { id: 'svg', text: css }\n );\n}\n","import { defineElement, type UsaElement } from '../base';\nimport { morphTo } from './core';\nimport css from './svg.css?raw';\n\n/**\n * `<usa-morph>` — morphs an SVG path through a list of shapes.\n * Put a `<svg><path></path></svg>` inside (one is created otherwise) and set\n * `paths=\"M… | M… | M…\"` (same command structure morphs smoothly, others\n * switch at the midpoint). Attributes: `trigger` (`click` default · `hover`\n * · `auto` · `view`), `interval` (ms for auto, 2000), `duration` (600).\n * Property `index`, method `next()`, event `usa:change`.\n * Reduced motion: shapes switch without animating; `auto` does not cycle.\n */\nexport interface UsaMorphElement extends UsaElement {\n readonly index: number;\n next(): Promise<void>;\n}\n\nexport function defineMorph(tag = 'usa-morph'): CustomElementConstructor | undefined {\n return defineElement(\n tag,\n (Base) =>\n class UsaMorph extends Base {\n static get observedAttributes(): string[] {\n return ['paths', 'trigger'];\n }\n private _i = 0;\n private _path: SVGPathElement | null = null;\n\n get index(): number {\n return this._i;\n }\n\n private list(): string[] {\n return this.str('paths').split('|').map((s) => s.trim()).filter(Boolean);\n }\n\n next(): Promise<void> {\n const l = this.list();\n if (!this._path || l.length < 2) return Promise.resolve();\n this._i = (this._i + 1) % l.length;\n this.emit('change', { index: this._i });\n return morphTo(this._path, l[this._i], { duration: this.num('duration', 600) });\n }\n\n mount(): void {\n let path = this.querySelector('path');\n if (!path) {\n this.innerHTML = '<svg viewBox=\"0 0 100 100\" aria-hidden=\"true\"><path></path></svg>';\n path = this.querySelector('path');\n }\n this._path = path as SVGPathElement;\n const l = this.list();\n if (l[0]) this._path.setAttribute('d', l[this._i % l.length]);\n const t = this.str('trigger', 'click');\n if (t === 'hover') {\n this.listen(this, 'pointerenter', () => void this.next());\n this.listen(this, 'pointerleave', () => void this.next());\n } else if (t === 'auto' || t === 'view') {\n let timer: ReturnType<typeof setInterval> | undefined;\n this.inView((v) => {\n clearInterval(timer);\n if (!v || this.reduced) return;\n if (t === 'view') return void this.next();\n timer = setInterval(() => void this.next(), this.num('interval', 2000));\n });\n this.onCleanup(() => clearInterval(timer));\n } else {\n if (!this.hasAttribute('tabindex')) this.tabIndex = 0;\n if (!this.hasAttribute('role')) this.setAttribute('role', 'button');\n this.listen(this, 'click', () => void this.next());\n this.listen(this, 'keydown', (e: KeyboardEvent) => {\n if (e.key === 'Enter' || e.key === ' ') {\n e.preventDefault();\n void this.next();\n }\n });\n }\n }\n },\n { id: 'svg', text: css }\n );\n}\n","import { defineElement, EASE_OUT, type UsaElement } from '../base';\nimport css from './svg.css?raw';\n\n/** Clip-path start / end frames for each reveal shape. */\nexport const MASK_SHAPES: Record<string, [string, string]> = {\n circle: ['circle(0% at 50% 50%)', 'circle(75% at 50% 50%)'],\n diamond: ['polygon(50% 50%, 50% 50%, 50% 50%, 50% 50%)', 'polygon(50% -50%, 150% 50%, 50% 150%, -50% 50%)'],\n wipe: ['inset(0 100% 0 0)', 'inset(0 0% 0 0)'],\n 'wipe-up': ['inset(100% 0 0 0)', 'inset(0% 0 0 0)'],\n iris: ['inset(50% 50% 50% 50% round 50%)', 'inset(0% 0% 0% 0% round 0%)'],\n star: [\n 'polygon(50% 50%, 50% 50%, 50% 50%, 50% 50%, 50% 50%, 50% 50%, 50% 50%, 50% 50%, 50% 50%, 50% 50%)',\n 'polygon(50% -60%, 80% 20%, 160% 30%, 95% 85%, 115% 170%, 50% 125%, -15% 170%, 5% 85%, -60% 30%, 20% 20%)',\n ],\n};\n\n/**\n * `<usa-mask-reveal>` — reveals its content through a growing mask shape.\n * Attributes: `shape` (`circle` default · `diamond` · `wipe` · `wipe-up` ·\n * `iris` · `star`), `duration` (900), `delay`, `trigger` (`view` · `hover`\n * · `click`), `repeat`, `at` (`x% y%` origin for circle). Event\n * `usa:complete`. Reduced motion: content is shown without the mask.\n */\nexport interface UsaMaskRevealElement extends UsaElement {\n reveal(): Promise<void>;\n}\n\nexport function defineMaskReveal(tag = 'usa-mask-reveal'): CustomElementConstructor | undefined {\n return defineElement(\n tag,\n (Base) =>\n class UsaMaskReveal extends Base {\n private frames(): [string, string] {\n const s = MASK_SHAPES[this.str('shape', 'circle')] || MASK_SHAPES.circle;\n const at = this.str('at');\n return at && s[0].startsWith('circle') ? [s[0].replace('50% 50%', at), s[1].replace('50% 50%', at)] : s;\n }\n\n reveal(): Promise<void> {\n const [a, b] = this.frames();\n this.setAttribute('data-state', 'revealing');\n const anim = this.motion(this, [{ clipPath: a }, { clipPath: b }], { duration: this.num('duration', 900), delay: this.num('delay', 0), easing: EASE_OUT, fill: 'forwards' });\n const done = () => {\n this.setAttribute('data-state', 'visible');\n this.emit('complete');\n };\n if (!anim) return Promise.resolve(done());\n return anim.finished.then(done, () => {});\n }\n\n mount(): void {\n if (this.reduced) {\n this.setAttribute('data-state', 'visible');\n return;\n }\n this.setAttribute('data-state', 'hidden');\n this.style.clipPath = this.frames()[0];\n this.onCleanup(() => (this.style.clipPath = ''));\n const t = this.str('trigger', 'view');\n if (t === 'hover') this.listen(this, 'pointerenter', () => void this.reveal());\n else if (t === 'click') this.listen(this, 'click', () => void this.reveal());\n else {\n let done = false;\n this.inView((v) => {\n if (v && (!done || this.flag('repeat'))) {\n done = true;\n void this.reveal();\n } else if (!v && this.flag('repeat')) {\n this.getAnimations?.().forEach((x) => x.cancel());\n this.style.clipPath = this.frames()[0];\n this.setAttribute('data-state', 'hidden');\n }\n }, { threshold: 0.25 });\n }\n }\n },\n { id: 'svg', text: css }\n );\n}\n","import { defineElement, type UsaElement } from '../base';\nimport css from './svg.css?raw';\n\ntype Icon = { d: string; frames: Keyframe[]; duration: number; origin?: string };\n\n/** Built-in animated icons (24×24 strokes) and the motion each one plays. */\nexport const ANIM_ICONS: Record<string, Icon> = {\n bell: { d: 'M6 16V11a6 6 0 0 1 12 0v5l2 2H4l2-2M10 20a2 2 0 0 0 4 0', duration: 800, origin: '50% 10%', frames: [{ rotate: '0deg' }, { rotate: '18deg' }, { rotate: '-14deg' }, { rotate: '9deg' }, { rotate: '-5deg' }, { rotate: '0deg' }] },\n heart: { d: 'M12 20s-7-4.4-7-10a4 4 0 0 1 7-2.6A4 4 0 0 1 19 10c0 5.6-7 10-7 10z', duration: 600, frames: [{ scale: 1 }, { scale: 1.3 }, { scale: 0.92 }, { scale: 1.12 }, { scale: 1 }] },\n check: { d: 'M4 12.5l5 5L20 6.5', duration: 600, frames: [{ strokeDashoffset: 1 }, { strokeDashoffset: 0 }] },\n arrow: { d: 'M4 12h15M13 6l6 6-6 6', duration: 600, frames: [{ translate: '0 0' }, { translate: '5px 0' }, { translate: '0 0' }] },\n star: { d: 'M12 3l2.7 5.6 6.1.9-4.4 4.3 1 6.1L12 17l-5.4 2.9 1-6.1-4.4-4.3 6.1-.9z', duration: 700, frames: [{ rotate: '0deg', scale: 1 }, { rotate: '72deg', scale: 1.2 }, { rotate: '144deg', scale: 1 }] },\n gear: { d: 'M12 8a4 4 0 1 0 0 8 4 4 0 0 0 0-8zM12 2v3M12 19v3M2 12h3M19 12h3M4.9 4.9l2.1 2.1M17 17l2.1 2.1M4.9 19.1L7 17M17 7l2.1-2.1', duration: 900, frames: [{ rotate: '0deg' }, { rotate: '180deg' }] },\n search: { d: 'M10.5 4a6.5 6.5 0 1 0 0 13 6.5 6.5 0 0 0 0-13zM15.5 15.5L20 20', duration: 700, frames: [{ rotate: '0deg' }, { rotate: '-15deg' }, { rotate: '10deg' }, { rotate: '0deg' }] },\n download: { d: 'M12 4v11M7 10l5 5 5-5M5 20h14', duration: 700, frames: [{ translate: '0 0' }, { translate: '0 3px' }, { translate: '0 0' }] },\n};\n\n/**\n * `<usa-anim-icon name=\"bell\">` — an animated stroke icon that plays its\n * motion on `trigger` (`hover` default · `click` · `view` · `loop`).\n * Attributes: `name` (see `ANIM_ICONS`), `size` (24), `label` (accessible\n * name; decorative when absent). Method `play()`. Reduced motion: static.\n */\nexport interface UsaAnimIconElement extends UsaElement {\n play(): void;\n}\n\nexport function defineAnimIcon(tag = 'usa-anim-icon'): CustomElementConstructor | undefined {\n return defineElement(\n tag,\n (Base) =>\n class UsaAnimIcon extends Base {\n static get observedAttributes(): string[] {\n return ['name', 'size', 'label'];\n }\n private icon(): Icon {\n return ANIM_ICONS[this.str('name', 'heart')] || ANIM_ICONS.heart;\n }\n\n play(): void {\n if (this.reduced) return;\n const svg = this.querySelector('svg');\n const i = this.icon();\n const target = i.frames[0].strokeDashoffset !== undefined ? this.querySelector('path') : svg;\n if (target) this.motion(target, i.frames, { duration: i.duration, easing: 'ease-in-out', iterations: this.str('trigger') === 'loop' ? Infinity : 1 });\n }\n\n mount(): void {\n const i = this.icon();\n const size = this.num('size', 24);\n const label = this.str('label');\n this.innerHTML = `<svg viewBox=\"0 0 24 24\" width=\"${size}\" height=\"${size}\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" style=\"transform-origin:${i.origin || '50% 50%'}\"${label ? ` role=\"img\" aria-label=\"${label.replace(/\"/g, '&quot;')}\"` : ' aria-hidden=\"true\"'}><path d=\"${i.d}\"${i.frames[0].strokeDashoffset !== undefined ? ' pathLength=\"1\" stroke-dasharray=\"1\"' : ''}></path></svg>`;\n const t = this.str('trigger', 'hover');\n if (t === 'click') this.listen(this, 'click', () => this.play());\n else if (t === 'view' || t === 'loop') this.inView((v) => v && this.play(), { threshold: 0.5 });\n else {\n this.listen(this, 'pointerenter', () => this.play());\n this.listen(this, 'focusin', () => this.play());\n }\n }\n },\n { id: 'svg', text: css }\n );\n}\n","/**\n * use-scroll-animate/components/svg — SVG animation (v3.3).\n * `<usa-draw>` (line drawing), `<usa-morph>` (path morph), `<usa-mask-reveal>`\n * (mask / clip-path reveals) and `<usa-anim-icon>` (animated icons), plus\n * `interpolatePath()`, `morphTo()`, `drawLines()`.\n */\nimport { defineDraw, type UsaDrawElement } from './draw';\nimport { defineMorph, type UsaMorphElement } from './morph';\nimport { defineMaskReveal, type UsaMaskRevealElement } from './mask-reveal';\nimport { defineAnimIcon, type UsaAnimIconElement } from './anim-icon';\n\nexport { defineDraw, defineMorph, defineMaskReveal, defineAnimIcon };\nexport { interpolatePath, pathsCompatible, morphTo, drawLines } from './core';\nexport type { MorphOptions } from './core';\nexport { MASK_SHAPES } from './mask-reveal';\nexport { ANIM_ICONS } from './anim-icon';\nexport type { UsaDrawElement, UsaMorphElement, UsaMaskRevealElement, UsaAnimIconElement };\nexport { configureComponents, prefersReducedMotion } from '../base';\nexport type { ComponentsConfig, UsaElement } from '../base';\n\n/** Register every component of this category under its default tag. */\nexport function defineSvgComponents(): void {\n defineDraw();\n defineMorph();\n defineMaskReveal();\n defineAnimIcon();\n}\n\ndeclare global {\n interface HTMLElementTagNameMap {\n 'usa-draw': UsaDrawElement;\n 'usa-morph': UsaMorphElement;\n 'usa-mask-reveal': UsaMaskRevealElement;\n 'usa-anim-icon': UsaAnimIconElement;\n 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1
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Paths with the same command\n * structure morph number-by-number; others switch at the midpoint.\n */\nexport function interpolatePath(a: string, b: string, t: number): string {\n if (t <= 0) return a;\n if (t >= 1) return b;\n if (!pathsCompatible(a, b)) return t < 0.5 ? a : b;\n const nb = b.match(NUM) || [];\n let i = 0;\n return a.replace(NUM, (n) => {\n const v = Number(n) + (Number(nb[i++]) - Number(n)) * t;\n return String(Math.round(v * 1000) / 1000);\n });\n}\n\nconst ease = (t: number) => 1 - Math.pow(1 - t, 3);\n\nexport interface MorphOptions {\n duration?: number;\n easing?: (t: number) => number;\n}\n\n/** Animate a `<path>`'s `d` to `to`. Resolves when done; instant under reduced motion. */\nexport function morphTo(path: SVGPathElement | Element, to: string, o: MorphOptions = {}): Promise<void> {\n const from = path.getAttribute('d') || to;\n const dur = (o.duration ?? 500) * motionScale();\n const prev = (path as any).__usaMorph as number | undefined;\n if (prev) caf(prev);\n if (prefersReducedMotion() || dur <= 0 || from === to) {\n path.setAttribute('d', to);\n return Promise.resolve();\n }\n const fn = o.easing || ease;\n const t0 = now();\n return new Promise((resolve) => {\n const step = () => {\n const t = clamp((now() - t0) / dur, 0, 1);\n path.setAttribute('d', interpolatePath(from, to, fn(t)));\n if (t < 1) (path as any).__usaMorph = raf(step);\n else {\n (path as any).__usaMorph = 0;\n resolve();\n }\n };\n (path as any).__usaMorph = raf(step);\n });\n}\n\nconst DRAWABLE = 'path, line, polyline, polygon, circle, ellipse, rect';\n\n/**\n * Prepare every stroke in `root` for line drawing (normalised `pathLength=1`,\n * so no `getTotalLength()` is needed) and return a function that sets\n * progress 0–1, optionally staggered between shapes.\n */\nexport function drawLines(root: Element, o: { stagger?: number } = {}): (progress: number) => void {\n const shapes = Array.from(root.querySelectorAll(DRAWABLE)) as SVGElement[];\n shapes.forEach((s) => {\n s.setAttribute('pathLength', '1');\n s.style.strokeDasharray = '1 1';\n });\n const st = clamp(o.stagger ?? 0, 0, 0.9);\n return (p: number) => {\n const n = shapes.length;\n shapes.forEach((s, i) => {\n const start = n > 1 ? (i / (n - 1)) * st : 0;\n const local = clamp((p - start) / (1 - st || 1), 0, 1);\n s.style.strokeDashoffset = String(1 - local);\n });\n };\n}\n","import { defineElement, raf, caf, now, clamp, motionScale, type UsaElement } from '../base';\nimport { drawLines } from './core';\nimport css from './svg.css?raw';\n\n/**\n * `<usa-draw>` — line drawing: every stroke of the SVG inside draws itself.\n * Attributes: `trigger` (`view` default · `hover` · `click` · `scrub`),\n * `duration` (1600), `stagger` (0–0.9 share of the timeline, 0.2), `fill`\n * (fade the fill in after drawing), `repeat`. Method `play()`, property\n * `progress`, event `usa:complete`. Reduced motion: drawn immediately.\n */\nexport interface UsaDrawElement extends UsaElement {\n play(): void;\n progress: number;\n}\n\nexport function defineDraw(tag = 'usa-draw'): CustomElementConstructor | undefined {\n return defineElement(\n tag,\n (Base) =>\n class UsaDraw extends Base {\n private _set: (p: number) => void = () => {};\n private _p = 0;\n private _id = 0;\n\n get progress(): number {\n return this._p;\n }\n set progress(p: number) {\n this._p = clamp(p, 0, 1);\n this._set(this._p);\n this.toggleAttribute('data-drawn', this._p >= 1);\n }\n\n play(): void {\n caf(this._id);\n if (this.reduced) {\n this.progress = 1;\n return void this.emit('complete');\n }\n const dur = this.num('duration', 1600) * motionScale();\n const t0 = now();\n this.progress = 0;\n const step = () => {\n this.progress = (now() - t0) / dur;\n if (this._p < 1) this._id = raf(step);\n else this.emit('complete');\n };\n this._id = raf(step);\n }\n\n mount(): void {\n this._set = drawLines(this, { stagger: this.num('stagger', 0.2) });\n const trigger = this.str('trigger', 'view');\n if (this.reduced) {\n this.progress = 1;\n return;\n }\n this.progress = 0;\n if (trigger === 'scrub') {\n const update = () => {\n const r = this.getBoundingClientRect();\n const vh = window.innerHeight || 1;\n this.progress = (vh - r.top) / (vh * 0.6 + r.height * 0.4 || 1);\n };\n this.listen(window, 'scroll', update, { passive: true });\n update();\n } else if (trigger === 'hover') this.listen(this, 'pointerenter', () => this.play());\n else if (trigger === 'click') this.listen(this, 'click', () => this.play());\n else {\n let done = false;\n this.inView((v) => {\n if (v && (!done || this.flag('repeat'))) {\n done = true;\n this.play();\n } else if (!v && this.flag('repeat')) this.progress = 0;\n }, { threshold: 0.3 });\n }\n this.onCleanup(() => caf(this._id));\n }\n },\n { id: 'svg', text: css }\n );\n}\n","import { defineElement, type UsaElement } from '../base';\nimport { morphTo } from './core';\nimport css from './svg.css?raw';\n\n/**\n * `<usa-morph>` — morphs an SVG path through a list of shapes.\n * Put a `<svg><path></path></svg>` inside (one is created otherwise) and set\n * `paths=\"M… | M… | M…\"` (same command structure morphs smoothly, others\n * switch at the midpoint). Attributes: `trigger` (`click` default · `hover`\n * · `auto` · `view`), `interval` (ms for auto, 2000), `duration` (600).\n * Property `index`, method `next()`, event `usa:change`.\n * Reduced motion: shapes switch without animating; `auto` does not cycle.\n */\nexport interface UsaMorphElement extends UsaElement {\n readonly index: number;\n next(): Promise<void>;\n}\n\nexport function defineMorph(tag = 'usa-morph'): CustomElementConstructor | undefined {\n return defineElement(\n tag,\n (Base) =>\n class UsaMorph extends Base {\n static get observedAttributes(): string[] {\n return ['paths', 'trigger'];\n }\n private _i = 0;\n private _path: SVGPathElement | null = null;\n\n get index(): number {\n return this._i;\n }\n\n private list(): string[] {\n return this.str('paths').split('|').map((s) => s.trim()).filter(Boolean);\n }\n\n next(): Promise<void> {\n const l = this.list();\n if (!this._path || l.length < 2) return Promise.resolve();\n this._i = (this._i + 1) % l.length;\n this.emit('change', { index: this._i });\n return morphTo(this._path, l[this._i], { duration: this.num('duration', 600) });\n }\n\n mount(): void {\n let path = this.querySelector('path');\n if (!path) {\n this.innerHTML = '<svg viewBox=\"0 0 100 100\" aria-hidden=\"true\"><path></path></svg>';\n path = this.querySelector('path');\n }\n this._path = path as SVGPathElement;\n const l = this.list();\n if (l[0]) this._path.setAttribute('d', l[this._i % l.length]);\n const t = this.str('trigger', 'click');\n if (t === 'hover') {\n this.listen(this, 'pointerenter', () => void this.next());\n this.listen(this, 'pointerleave', () => void this.next());\n } else if (t === 'auto' || t === 'view') {\n let timer: ReturnType<typeof setInterval> | undefined;\n this.inView((v) => {\n clearInterval(timer);\n if (!v || this.reduced) return;\n if (t === 'view') return void this.next();\n timer = setInterval(() => void this.next(), this.num('interval', 2000));\n });\n this.onCleanup(() => clearInterval(timer));\n } else {\n if (!this.hasAttribute('tabindex')) this.tabIndex = 0;\n if (!this.hasAttribute('role')) this.setAttribute('role', 'button');\n this.listen(this, 'click', () => void this.next());\n this.listen(this, 'keydown', (e: KeyboardEvent) => {\n if (e.key === 'Enter' || e.key === ' ') {\n e.preventDefault();\n void this.next();\n }\n });\n }\n }\n },\n { id: 'svg', text: css }\n );\n}\n","import { defineElement, EASE_OUT, type UsaElement } from '../base';\nimport css from './svg.css?raw';\n\n/** Clip-path start / end frames for each reveal shape. */\nexport const MASK_SHAPES: Record<string, [string, string]> = {\n circle: ['circle(0% at 50% 50%)', 'circle(75% at 50% 50%)'],\n diamond: ['polygon(50% 50%, 50% 50%, 50% 50%, 50% 50%)', 'polygon(50% -50%, 150% 50%, 50% 150%, -50% 50%)'],\n wipe: ['inset(0 100% 0 0)', 'inset(0 0% 0 0)'],\n 'wipe-up': ['inset(100% 0 0 0)', 'inset(0% 0 0 0)'],\n iris: ['inset(50% 50% 50% 50% round 50%)', 'inset(0% 0% 0% 0% round 0%)'],\n star: [\n 'polygon(50% 50%, 50% 50%, 50% 50%, 50% 50%, 50% 50%, 50% 50%, 50% 50%, 50% 50%, 50% 50%, 50% 50%)',\n 'polygon(50% -60%, 80% 20%, 160% 30%, 95% 85%, 115% 170%, 50% 125%, -15% 170%, 5% 85%, -60% 30%, 20% 20%)',\n ],\n};\n\n/**\n * `<usa-mask-reveal>` — reveals its content through a growing mask shape.\n * Attributes: `shape` (`circle` default · `diamond` · `wipe` · `wipe-up` ·\n * `iris` · `star`), `duration` (900), `delay`, `trigger` (`view` · `hover`\n * · `click`), `repeat`, `at` (`x% y%` origin for circle). Event\n * `usa:complete`. Reduced motion: content is shown without the mask.\n */\nexport interface UsaMaskRevealElement extends UsaElement {\n reveal(): Promise<void>;\n}\n\nexport function defineMaskReveal(tag = 'usa-mask-reveal'): CustomElementConstructor | undefined {\n return defineElement(\n tag,\n (Base) =>\n class UsaMaskReveal extends Base {\n private frames(): [string, string] {\n const s = MASK_SHAPES[this.str('shape', 'circle')] || MASK_SHAPES.circle;\n const at = this.str('at');\n return at && s[0].startsWith('circle') ? [s[0].replace('50% 50%', at), s[1].replace('50% 50%', at)] : s;\n }\n\n reveal(): Promise<void> {\n const [a, b] = this.frames();\n this.setAttribute('data-state', 'revealing');\n // fill 'both' keeps the closed mask applied during `delay`\n const anim = this.motion(this, [{ clipPath: a }, { clipPath: b }], { duration: this.num('duration', 900), delay: this.num('delay', 0), easing: EASE_OUT, fill: 'both' });\n this.style.opacity = '';\n const done = () => {\n this.setAttribute('data-state', 'visible');\n this.emit('complete');\n };\n if (!anim) return Promise.resolve(done());\n return anim.finished.then(done, () => {});\n }\n\n mount(): void {\n if (this.reduced) {\n this.setAttribute('data-state', 'visible');\n return;\n }\n // 4.0.1: hide with opacity, not the closed clip-path — Chromium's\n // IntersectionObserver honours the target's own clip-path, so a fully\n // clipped element never reports as intersecting and never revealed.\n const hide = () => {\n this.getAnimations?.().forEach((x) => x.cancel());\n this.style.opacity = '0';\n this.setAttribute('data-state', 'hidden');\n };\n hide();\n this.onCleanup(() => ((this.style.opacity = ''), (this.style.clipPath = '')));\n const t = this.str('trigger', 'view');\n if (t === 'hover') this.listen(this, 'pointerenter', () => void this.reveal());\n else if (t === 'click') this.listen(this, 'click', () => void this.reveal());\n else {\n let done = false;\n this.inView((v) => {\n if (v && (!done || this.flag('repeat'))) {\n done = true;\n void this.reveal();\n } else if (!v && this.flag('repeat')) hide();\n }, { threshold: 0.25 });\n }\n }\n },\n { id: 'svg', text: css }\n );\n}\n","import { defineElement, type UsaElement } from '../base';\nimport css from './svg.css?raw';\n\ntype Icon = { d: string; frames: Keyframe[]; duration: number; origin?: string };\n\n/** Built-in animated icons (24×24 strokes) and the motion each one plays. */\nexport const ANIM_ICONS: Record<string, Icon> = {\n bell: { d: 'M6 16V11a6 6 0 0 1 12 0v5l2 2H4l2-2M10 20a2 2 0 0 0 4 0', duration: 800, origin: '50% 10%', frames: [{ rotate: '0deg' }, { rotate: '18deg' }, { rotate: '-14deg' }, { rotate: '9deg' }, { rotate: '-5deg' }, { rotate: '0deg' }] },\n heart: { d: 'M12 20s-7-4.4-7-10a4 4 0 0 1 7-2.6A4 4 0 0 1 19 10c0 5.6-7 10-7 10z', duration: 600, frames: [{ scale: 1 }, { scale: 1.3 }, { scale: 0.92 }, { scale: 1.12 }, { scale: 1 }] },\n check: { d: 'M4 12.5l5 5L20 6.5', duration: 600, frames: [{ strokeDashoffset: 1 }, { strokeDashoffset: 0 }] },\n arrow: { d: 'M4 12h15M13 6l6 6-6 6', duration: 600, frames: [{ translate: '0 0' }, { translate: '5px 0' }, { translate: '0 0' }] },\n star: { d: 'M12 3l2.7 5.6 6.1.9-4.4 4.3 1 6.1L12 17l-5.4 2.9 1-6.1-4.4-4.3 6.1-.9z', duration: 700, frames: [{ rotate: '0deg', scale: 1 }, { rotate: '72deg', scale: 1.2 }, { rotate: '144deg', scale: 1 }] },\n gear: { d: 'M12 8a4 4 0 1 0 0 8 4 4 0 0 0 0-8zM12 2v3M12 19v3M2 12h3M19 12h3M4.9 4.9l2.1 2.1M17 17l2.1 2.1M4.9 19.1L7 17M17 7l2.1-2.1', duration: 900, frames: [{ rotate: '0deg' }, { rotate: '180deg' }] },\n search: { d: 'M10.5 4a6.5 6.5 0 1 0 0 13 6.5 6.5 0 0 0 0-13zM15.5 15.5L20 20', duration: 700, frames: [{ rotate: '0deg' }, { rotate: '-15deg' }, { rotate: '10deg' }, { rotate: '0deg' }] },\n download: { d: 'M12 4v11M7 10l5 5 5-5M5 20h14', duration: 700, frames: [{ translate: '0 0' }, { translate: '0 3px' }, { translate: '0 0' }] },\n};\n\n/**\n * `<usa-anim-icon name=\"bell\">` — an animated stroke icon that plays its\n * motion on `trigger` (`hover` default · `click` · `view` · `loop`).\n * Attributes: `name` (see `ANIM_ICONS`), `size` (24), `label` (accessible\n * name; decorative when absent). Method `play()`. Reduced motion: static.\n */\nexport interface UsaAnimIconElement extends UsaElement {\n play(): void;\n}\n\nexport function defineAnimIcon(tag = 'usa-anim-icon'): CustomElementConstructor | undefined {\n return defineElement(\n tag,\n (Base) =>\n class UsaAnimIcon extends Base {\n static get observedAttributes(): string[] {\n return ['name', 'size', 'label'];\n }\n private icon(): Icon {\n return ANIM_ICONS[this.str('name', 'heart')] || ANIM_ICONS.heart;\n }\n\n play(): void {\n if (this.reduced) return;\n const svg = this.querySelector('svg');\n const i = this.icon();\n const target = i.frames[0].strokeDashoffset !== undefined ? this.querySelector('path') : svg;\n if (target) this.motion(target, i.frames, { duration: i.duration, easing: 'ease-in-out', iterations: this.str('trigger') === 'loop' ? Infinity : 1 });\n }\n\n mount(): void {\n const i = this.icon();\n const size = this.num('size', 24);\n const label = this.str('label');\n this.innerHTML = `<svg viewBox=\"0 0 24 24\" width=\"${size}\" height=\"${size}\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" style=\"transform-origin:${i.origin || '50% 50%'}\"${label ? ` role=\"img\" aria-label=\"${label.replace(/\"/g, '&quot;')}\"` : ' aria-hidden=\"true\"'}><path d=\"${i.d}\"${i.frames[0].strokeDashoffset !== undefined ? ' pathLength=\"1\" stroke-dasharray=\"1\"' : ''}></path></svg>`;\n const t = this.str('trigger', 'hover');\n if (t === 'click') this.listen(this, 'click', () => this.play());\n else if (t === 'view' || t === 'loop') this.inView((v) => v && this.play(), { threshold: 0.5 });\n else {\n this.listen(this, 'pointerenter', () => this.play());\n this.listen(this, 'focusin', () => this.play());\n }\n }\n },\n { id: 'svg', text: css }\n );\n}\n","/**\n * use-scroll-animate/components/svg — SVG animation (v3.3).\n * `<usa-draw>` (line drawing), `<usa-morph>` (path morph), `<usa-mask-reveal>`\n * (mask / clip-path reveals) and `<usa-anim-icon>` (animated icons), plus\n * `interpolatePath()`, `morphTo()`, `drawLines()`.\n */\nimport { defineDraw, type UsaDrawElement } from './draw';\nimport { defineMorph, type UsaMorphElement } from './morph';\nimport { defineMaskReveal, type UsaMaskRevealElement } from './mask-reveal';\nimport { defineAnimIcon, type UsaAnimIconElement } from './anim-icon';\n\nexport { defineDraw, defineMorph, defineMaskReveal, defineAnimIcon };\nexport { interpolatePath, pathsCompatible, morphTo, drawLines } from './core';\nexport type { MorphOptions } from './core';\nexport { MASK_SHAPES } from './mask-reveal';\nexport { ANIM_ICONS } from './anim-icon';\nexport type { UsaDrawElement, UsaMorphElement, UsaMaskRevealElement, UsaAnimIconElement };\nexport { configureComponents, prefersReducedMotion } from '../base';\nexport type { ComponentsConfig, UsaElement } from '../base';\n\n/** Register every component of this category under its default tag. */\nexport function defineSvgComponents(): void {\n defineDraw();\n defineMorph();\n defineMaskReveal();\n defineAnimIcon();\n}\n\ndeclare global {\n interface HTMLElementTagNameMap {\n 'usa-draw': UsaDrawElement;\n 'usa-morph': UsaMorphElement;\n 'usa-mask-reveal': UsaMaskRevealElement;\n 'usa-anim-icon': UsaAnimIconElement;\n 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@@ -499,7 +499,7 @@ function defineTextRotate(tag = 'usa-text-rotate') {
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  }, { id: 'text-rotate', text: css$1 });
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  }
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502
- var css = "usa-wave-text .usa-word,usa-scroll-highlight .usa-word{display:inline-block;white-space:nowrap}usa-wave-text .usa-char{display:inline-block;animation:usa-wave var(--usa-wave-s,1.6s) ease-in-out infinite;animation-delay:calc(var(--i) * var(--usa-wave-d,0.06s))}@keyframes usa-wave{0%,60%,100%{transform:translateY(0)}30%{transform:translateY(calc(var(--usa-wave-a,0.25em) * -1))}}usa-glitch{position:relative;display:inline-block}usa-glitch::before,usa-glitch::after{content:attr(data-text);position:absolute;inset:0;pointer-events:none}usa-glitch::before{color:#ff2bd6;transform:translate(calc(var(--usa-glitch-i,3px) * -1),0);clip-path:inset(0 0 55% 0);mix-blend-mode:screen;animation:usa-glitch-a 2.4s steps(2,end) infinite}usa-glitch::after{color:#00f0ff;transform:translate(var(--usa-glitch-i,3px),0);clip-path:inset(50% 0 0 0);mix-blend-mode:screen;animation:usa-glitch-b 1.9s steps(2,end) infinite}usa-glitch[trigger=\"hover\"]::before,usa-glitch[trigger=\"hover\"]::after{animation-play-state:paused;opacity:0}usa-glitch[trigger=\"hover\"]:hover::before,usa-glitch[trigger=\"hover\"]:hover::after{animation-play-state:running;opacity:1}@keyframes usa-glitch-a{0%{clip-path:inset(0 0 80% 0)}20%{clip-path:inset(30% 0 40% 0)}40%{clip-path:inset(70% 0 5% 0)}60%{clip-path:inset(10% 0 60% 0)}80%{clip-path:inset(50% 0 30% 0)}100%{clip-path:inset(0 0 80% 0)}}@keyframes usa-glitch-b{0%{clip-path:inset(60% 0 10% 0)}25%{clip-path:inset(15% 0 70% 0)}50%{clip-path:inset(80% 0 2% 0)}75%{clip-path:inset(40% 0 35% 0)}100%{clip-path:inset(60% 0 10% 0)}}usa-gradient-text{background:var(--usa-grad) 0 50% / 300% 100%;-webkit-background-clip:text;background-clip:text;color:transparent;-webkit-text-fill-color:transparent;animation:usa-grad-flow var(--usa-grad-s,6s) linear infinite}@keyframes usa-grad-flow{to{background-position:150% 50%}}usa-handwriting{--usa-hw-stroke:currentColor;display:inline-block;line-height:0}usa-handwriting svg{max-width:100%;height:auto;overflow:visible}usa-handwriting text{fill:transparent;stroke:var(--usa-hw-stroke);stroke-width:1.2;stroke-dasharray:1600;stroke-dashoffset:1600;font-family:\"Segoe Script\",\"Brush Script MT\",\"Snell Roundhand\",cursive}usa-handwriting[data-state=\"drawing\"] text{animation:usa-hw-draw var(--usa-hw-d,2400ms) cubic-bezier(0.55,0,0.45,1) forwards,usa-hw-fill 0.6s ease calc(var(--usa-hw-d,2400ms) * 0.8) forwards}usa-handwriting[data-state=\"done\"] text{stroke-dashoffset:0;fill:currentColor}@keyframes usa-hw-draw{to{stroke-dashoffset:0}}@keyframes usa-hw-fill{to{fill:currentColor}}usa-scroll-highlight .usa-hl-word{opacity:var(--usa-hl-dim,0.2);transition:opacity 0.35s ease}usa-scroll-highlight .usa-hl-word[data-on]{opacity:1}usa-scroll-highlight[mode=\"marker\"]{--usa-hl-color:color-mix(in srgb,#facc15 55%,transparent);background:linear-gradient(var(--usa-hl-color),var(--usa-hl-color)) 0 88% / 0% 40% no-repeat;transition:background-size 1s cubic-bezier(0.65,0,0.35,1);-webkit-box-decoration-break:clone;box-decoration-break:clone}usa-scroll-highlight[mode=\"marker\"][data-lit]{background-size:100% 40%}@media (prefers-reduced-motion:reduce){usa-wave-text .usa-char,usa-glitch::before,usa-glitch::after,usa-gradient-text{animation:none !important}usa-glitch::before,usa-glitch::after{display:none}usa-scroll-highlight .usa-hl-word,usa-scroll-highlight[mode=\"marker\"]{transition:none}}";
502
+ var css = "usa-wave-text .usa-word,usa-scroll-highlight .usa-word{display:inline-block;white-space:nowrap}usa-wave-text .usa-char{display:inline-block;animation:usa-wave var(--usa-wave-s,1.6s) ease-in-out infinite;animation-delay:calc(var(--i) * var(--usa-wave-d,0.06s))}@keyframes usa-wave{0%,60%,100%{transform:translateY(0)}30%{transform:translateY(calc(var(--usa-wave-a,0.25em) * -1))}}usa-glitch{position:relative;display:inline-block}usa-glitch::before,usa-glitch::after{content:attr(data-text);position:absolute;inset:0;pointer-events:none}usa-glitch::before{color:#ff2bd6;transform:translate(calc(var(--usa-glitch-i,3px) * -1),0);clip-path:inset(0 0 55% 0);mix-blend-mode:screen;animation:usa-glitch-a 2.4s steps(2,end) infinite}usa-glitch::after{color:#00f0ff;transform:translate(var(--usa-glitch-i,3px),0);clip-path:inset(50% 0 0 0);mix-blend-mode:screen;animation:usa-glitch-b 1.9s steps(2,end) infinite}usa-glitch[trigger=\"hover\"]::before,usa-glitch[trigger=\"hover\"]::after{animation-play-state:paused;opacity:0}usa-glitch[trigger=\"hover\"]:hover::before,usa-glitch[trigger=\"hover\"]:hover::after{animation-play-state:running;opacity:1}@keyframes usa-glitch-a{0%{clip-path:inset(0 0 80% 0)}20%{clip-path:inset(30% 0 40% 0)}40%{clip-path:inset(70% 0 5% 0)}60%{clip-path:inset(10% 0 60% 0)}80%{clip-path:inset(50% 0 30% 0)}100%{clip-path:inset(0 0 80% 0)}}@keyframes usa-glitch-b{0%{clip-path:inset(60% 0 10% 0)}25%{clip-path:inset(15% 0 70% 0)}50%{clip-path:inset(80% 0 2% 0)}75%{clip-path:inset(40% 0 35% 0)}100%{clip-path:inset(60% 0 10% 0)}}usa-gradient-text{background:var(--usa-grad) 0 50% / 300% 100%;-webkit-background-clip:text;background-clip:text;color:transparent;-webkit-text-fill-color:transparent;animation:usa-grad-flow var(--usa-grad-s,6s) linear infinite}@keyframes usa-grad-flow{to{background-position:150% 50%}}usa-handwriting{--usa-hw-stroke:currentColor;display:inline-block;line-height:0}usa-handwriting svg{width:auto;max-width:100%;height:auto;overflow:visible}usa-handwriting text{fill:transparent;stroke:var(--usa-hw-stroke);stroke-width:1.2;stroke-dasharray:1600;stroke-dashoffset:1600;font-family:\"Segoe Script\",\"Brush Script MT\",\"Snell Roundhand\",cursive}usa-handwriting[data-state=\"drawing\"] text{animation:usa-hw-draw var(--usa-hw-d,2400ms) cubic-bezier(0.55,0,0.45,1) forwards,usa-hw-fill 0.6s ease calc(var(--usa-hw-d,2400ms) * 0.8) forwards}usa-handwriting[data-state=\"done\"] text{stroke-dashoffset:0;fill:currentColor}@keyframes usa-hw-draw{to{stroke-dashoffset:0}}@keyframes usa-hw-fill{to{fill:currentColor}}usa-scroll-highlight .usa-hl-word{opacity:var(--usa-hl-dim,0.2);transition:opacity 0.35s ease}usa-scroll-highlight .usa-hl-word[data-on]{opacity:1}usa-scroll-highlight[mode=\"marker\"]{--usa-hl-color:color-mix(in srgb,#facc15 55%,transparent);background:linear-gradient(var(--usa-hl-color),var(--usa-hl-color)) 0 88% / 0% 40% no-repeat;transition:background-size 1s cubic-bezier(0.65,0,0.35,1);-webkit-box-decoration-break:clone;box-decoration-break:clone}usa-scroll-highlight[mode=\"marker\"][data-lit]{background-size:100% 40%}@media (prefers-reduced-motion:reduce){usa-wave-text .usa-char,usa-glitch::before,usa-glitch::after,usa-gradient-text{animation:none !important}usa-glitch::before,usa-glitch::after{display:none}usa-scroll-highlight .usa-hl-word,usa-scroll-highlight[mode=\"marker\"]{transition:none}}";
503
503
 
504
504
  /** Split `text` into per-character spans (words never break). The animated copy is aria-hidden. */
505
505
  function splitChars(host, text) {
@@ -3,6 +3,6 @@
3
3
  usa-counter{font-variant-numeric:tabular-nums}
4
4
  usa-shimmer-text{--usa-shimmer-color:currentColor;--usa-shimmer-shine:#fff;background:linear-gradient(var(--usa-shimmer-angle,110deg),var(--usa-shimmer-color) 35%,var(--usa-shimmer-shine) 50%,var(--usa-shimmer-color) 65%) 0 0 / 250% 100%;-webkit-background-clip:text;background-clip:text;-webkit-text-fill-color:transparent;color:transparent;animation:usa-shimmer var(--usa-shimmer-duration,2600ms) linear infinite}@keyframes usa-shimmer{from{background-position:100% 0}to{background-position:-150% 0}}
5
5
  usa-split-text .usa-split-word{display:inline-block;white-space:nowrap}usa-split-text .usa-split-unit{display:inline-block;white-space:pre}usa-split-text[data-state="hidden"] .usa-split-unit{opacity:0}usa-split-text[data-state="play"] .usa-split-unit{animation:usa-split-rise var(--usa-split-duration,620ms) cubic-bezier(0.22,1,0.36,1) both;animation-delay:calc(var(--usa-split-delay,0ms) + var(--i,0) * var(--usa-split-stagger,28ms))}usa-split-text[effect="fade"][data-state="play"] .usa-split-unit{animation-name:usa-split-fade}usa-split-text[effect="blur"][data-state="play"] .usa-split-unit{animation-name:usa-split-blur}usa-split-text[effect="flip"][data-state="play"] .usa-split-unit{animation-name:usa-split-flip;transform-origin:50% 100%}usa-split-text[effect="pop"][data-state="play"] .usa-split-unit{animation-name:usa-split-pop;animation-timing-function:cubic-bezier(0.34,1.56,0.64,1)}@keyframes usa-split-rise{from{opacity:0;transform:translate3d(0,0.6em,0)}to{opacity:1;transform:none}}@keyframes usa-split-fade{from{opacity:0}to{opacity:1}}@keyframes usa-split-blur{from{opacity:0;filter:blur(8px)}to{opacity:1;filter:none}}@keyframes usa-split-flip{from{opacity:0;transform:perspective(500px) rotateX(-80deg)}to{opacity:1;transform:none}}@keyframes usa-split-pop{from{opacity:0;transform:scale(0.3)}to{opacity:1;transform:none}}@media (prefers-reduced-motion:reduce){usa-split-text .usa-split-unit{animation:none !important;opacity:1 !important}}
6
- usa-wave-text .usa-word,usa-scroll-highlight .usa-word{display:inline-block;white-space:nowrap}usa-wave-text .usa-char{display:inline-block;animation:usa-wave var(--usa-wave-s,1.6s) ease-in-out infinite;animation-delay:calc(var(--i) * var(--usa-wave-d,0.06s))}@keyframes usa-wave{0%,60%,100%{transform:translateY(0)}30%{transform:translateY(calc(var(--usa-wave-a,0.25em) * -1))}}usa-glitch{position:relative;display:inline-block}usa-glitch::before,usa-glitch::after{content:attr(data-text);position:absolute;inset:0;pointer-events:none}usa-glitch::before{color:#ff2bd6;transform:translate(calc(var(--usa-glitch-i,3px) * -1),0);clip-path:inset(0 0 55% 0);mix-blend-mode:screen;animation:usa-glitch-a 2.4s steps(2,end) infinite}usa-glitch::after{color:#00f0ff;transform:translate(var(--usa-glitch-i,3px),0);clip-path:inset(50% 0 0 0);mix-blend-mode:screen;animation:usa-glitch-b 1.9s steps(2,end) infinite}usa-glitch[trigger="hover"]::before,usa-glitch[trigger="hover"]::after{animation-play-state:paused;opacity:0}usa-glitch[trigger="hover"]:hover::before,usa-glitch[trigger="hover"]:hover::after{animation-play-state:running;opacity:1}@keyframes usa-glitch-a{0%{clip-path:inset(0 0 80% 0)}20%{clip-path:inset(30% 0 40% 0)}40%{clip-path:inset(70% 0 5% 0)}60%{clip-path:inset(10% 0 60% 0)}80%{clip-path:inset(50% 0 30% 0)}100%{clip-path:inset(0 0 80% 0)}}@keyframes usa-glitch-b{0%{clip-path:inset(60% 0 10% 0)}25%{clip-path:inset(15% 0 70% 0)}50%{clip-path:inset(80% 0 2% 0)}75%{clip-path:inset(40% 0 35% 0)}100%{clip-path:inset(60% 0 10% 0)}}usa-gradient-text{background:var(--usa-grad) 0 50% / 300% 100%;-webkit-background-clip:text;background-clip:text;color:transparent;-webkit-text-fill-color:transparent;animation:usa-grad-flow var(--usa-grad-s,6s) linear infinite}@keyframes usa-grad-flow{to{background-position:150% 50%}}usa-handwriting{--usa-hw-stroke:currentColor;display:inline-block;line-height:0}usa-handwriting svg{max-width:100%;height:auto;overflow:visible}usa-handwriting text{fill:transparent;stroke:var(--usa-hw-stroke);stroke-width:1.2;stroke-dasharray:1600;stroke-dashoffset:1600;font-family:"Segoe Script","Brush Script MT","Snell Roundhand",cursive}usa-handwriting[data-state="drawing"] text{animation:usa-hw-draw var(--usa-hw-d,2400ms) cubic-bezier(0.55,0,0.45,1) forwards,usa-hw-fill 0.6s ease calc(var(--usa-hw-d,2400ms) * 0.8) forwards}usa-handwriting[data-state="done"] text{stroke-dashoffset:0;fill:currentColor}@keyframes usa-hw-draw{to{stroke-dashoffset:0}}@keyframes usa-hw-fill{to{fill:currentColor}}usa-scroll-highlight .usa-hl-word{opacity:var(--usa-hl-dim,0.2);transition:opacity 0.35s ease}usa-scroll-highlight .usa-hl-word[data-on]{opacity:1}usa-scroll-highlight[mode="marker"]{--usa-hl-color:color-mix(in srgb,#facc15 55%,transparent);background:linear-gradient(var(--usa-hl-color),var(--usa-hl-color)) 0 88% / 0% 40% no-repeat;transition:background-size 1s cubic-bezier(0.65,0,0.35,1);-webkit-box-decoration-break:clone;box-decoration-break:clone}usa-scroll-highlight[mode="marker"][data-lit]{background-size:100% 40%}@media (prefers-reduced-motion:reduce){usa-wave-text .usa-char,usa-glitch::before,usa-glitch::after,usa-gradient-text{animation:none !important}usa-glitch::before,usa-glitch::after{display:none}usa-scroll-highlight .usa-hl-word,usa-scroll-highlight[mode="marker"]{transition:none}}
6
+ usa-wave-text .usa-word,usa-scroll-highlight .usa-word{display:inline-block;white-space:nowrap}usa-wave-text .usa-char{display:inline-block;animation:usa-wave var(--usa-wave-s,1.6s) ease-in-out infinite;animation-delay:calc(var(--i) * var(--usa-wave-d,0.06s))}@keyframes usa-wave{0%,60%,100%{transform:translateY(0)}30%{transform:translateY(calc(var(--usa-wave-a,0.25em) * -1))}}usa-glitch{position:relative;display:inline-block}usa-glitch::before,usa-glitch::after{content:attr(data-text);position:absolute;inset:0;pointer-events:none}usa-glitch::before{color:#ff2bd6;transform:translate(calc(var(--usa-glitch-i,3px) * -1),0);clip-path:inset(0 0 55% 0);mix-blend-mode:screen;animation:usa-glitch-a 2.4s steps(2,end) infinite}usa-glitch::after{color:#00f0ff;transform:translate(var(--usa-glitch-i,3px),0);clip-path:inset(50% 0 0 0);mix-blend-mode:screen;animation:usa-glitch-b 1.9s steps(2,end) infinite}usa-glitch[trigger="hover"]::before,usa-glitch[trigger="hover"]::after{animation-play-state:paused;opacity:0}usa-glitch[trigger="hover"]:hover::before,usa-glitch[trigger="hover"]:hover::after{animation-play-state:running;opacity:1}@keyframes usa-glitch-a{0%{clip-path:inset(0 0 80% 0)}20%{clip-path:inset(30% 0 40% 0)}40%{clip-path:inset(70% 0 5% 0)}60%{clip-path:inset(10% 0 60% 0)}80%{clip-path:inset(50% 0 30% 0)}100%{clip-path:inset(0 0 80% 0)}}@keyframes usa-glitch-b{0%{clip-path:inset(60% 0 10% 0)}25%{clip-path:inset(15% 0 70% 0)}50%{clip-path:inset(80% 0 2% 0)}75%{clip-path:inset(40% 0 35% 0)}100%{clip-path:inset(60% 0 10% 0)}}usa-gradient-text{background:var(--usa-grad) 0 50% / 300% 100%;-webkit-background-clip:text;background-clip:text;color:transparent;-webkit-text-fill-color:transparent;animation:usa-grad-flow var(--usa-grad-s,6s) linear infinite}@keyframes usa-grad-flow{to{background-position:150% 50%}}usa-handwriting{--usa-hw-stroke:currentColor;display:inline-block;line-height:0}usa-handwriting svg{width:auto;max-width:100%;height:auto;overflow:visible}usa-handwriting text{fill:transparent;stroke:var(--usa-hw-stroke);stroke-width:1.2;stroke-dasharray:1600;stroke-dashoffset:1600;font-family:"Segoe Script","Brush Script MT","Snell Roundhand",cursive}usa-handwriting[data-state="drawing"] text{animation:usa-hw-draw var(--usa-hw-d,2400ms) cubic-bezier(0.55,0,0.45,1) forwards,usa-hw-fill 0.6s ease calc(var(--usa-hw-d,2400ms) * 0.8) forwards}usa-handwriting[data-state="done"] text{stroke-dashoffset:0;fill:currentColor}@keyframes usa-hw-draw{to{stroke-dashoffset:0}}@keyframes usa-hw-fill{to{fill:currentColor}}usa-scroll-highlight .usa-hl-word{opacity:var(--usa-hl-dim,0.2);transition:opacity 0.35s ease}usa-scroll-highlight .usa-hl-word[data-on]{opacity:1}usa-scroll-highlight[mode="marker"]{--usa-hl-color:color-mix(in srgb,#facc15 55%,transparent);background:linear-gradient(var(--usa-hl-color),var(--usa-hl-color)) 0 88% / 0% 40% no-repeat;transition:background-size 1s cubic-bezier(0.65,0,0.35,1);-webkit-box-decoration-break:clone;box-decoration-break:clone}usa-scroll-highlight[mode="marker"][data-lit]{background-size:100% 40%}@media (prefers-reduced-motion:reduce){usa-wave-text .usa-char,usa-glitch::before,usa-glitch::after,usa-gradient-text{animation:none !important}usa-glitch::before,usa-glitch::after{display:none}usa-scroll-highlight .usa-hl-word,usa-scroll-highlight[mode="marker"]{transition:none}}
7
7
  usa-text-rotate{display:inline-grid;vertical-align:bottom;overflow:hidden;padding-block:0.08em}usa-text-rotate .usa-rotate-word{grid-area:1 / 1;white-space:nowrap}usa-text-rotate .usa-rotate-word[data-hidden]{opacity:0}
8
8
  usa-typewriter{white-space:pre-wrap}usa-typewriter .usa-tw-caret{display:inline-block;width:var(--usa-caret-width,0.08em);height:1.05em;margin-left:0.06em;vertical-align:-0.12em;background:var(--usa-caret-color,currentColor);animation:usa-caret 1.06s steps(1) infinite}usa-typewriter[data-typing] .usa-tw-caret{animation:none}usa-typewriter[data-no-cursor] .usa-tw-caret{display:none}@keyframes usa-caret{50%{opacity:0}}@media (prefers-reduced-motion:reduce){usa-typewriter .usa-tw-caret,usa-shimmer-text{animation:none}}
@@ -1,5 +1,5 @@
1
- import { h as defineElement, j as srText, b as caf, n as now, r as raf, i as EASE_OUT, E as EASE_SPRING, d as clamp } from '../chunks/base-ZARFccur.js';
2
- export { a as configureComponents, p as prefersReducedMotion } from '../chunks/base-ZARFccur.js';
1
+ import { h as defineElement, j as srText, d as caf, n as now, r as raf, i as EASE_OUT, E as EASE_SPRING, b as clamp } from '../chunks/base-BPG5zvex.js';
2
+ export { a as configureComponents, p as prefersReducedMotion } from '../chunks/base-BPG5zvex.js';
3
3
 
4
4
  var css$5 = "usa-typewriter{white-space:pre-wrap}usa-typewriter .usa-tw-caret{display:inline-block;width:var(--usa-caret-width,0.08em);height:1.05em;margin-left:0.06em;vertical-align:-0.12em;background:var(--usa-caret-color,currentColor);animation:usa-caret 1.06s steps(1) infinite}usa-typewriter[data-typing] .usa-tw-caret{animation:none}usa-typewriter[data-no-cursor] .usa-tw-caret{display:none}@keyframes usa-caret{50%{opacity:0}}@media (prefers-reduced-motion:reduce){usa-typewriter .usa-tw-caret,usa-shimmer-text{animation:none}}";
5
5
 
@@ -498,7 +498,7 @@ function defineTextRotate(tag = 'usa-text-rotate') {
498
498
  }, { id: 'text-rotate', text: css$1 });
499
499
  }
500
500
 
501
- var css = "usa-wave-text .usa-word,usa-scroll-highlight .usa-word{display:inline-block;white-space:nowrap}usa-wave-text .usa-char{display:inline-block;animation:usa-wave var(--usa-wave-s,1.6s) ease-in-out infinite;animation-delay:calc(var(--i) * var(--usa-wave-d,0.06s))}@keyframes usa-wave{0%,60%,100%{transform:translateY(0)}30%{transform:translateY(calc(var(--usa-wave-a,0.25em) * -1))}}usa-glitch{position:relative;display:inline-block}usa-glitch::before,usa-glitch::after{content:attr(data-text);position:absolute;inset:0;pointer-events:none}usa-glitch::before{color:#ff2bd6;transform:translate(calc(var(--usa-glitch-i,3px) * -1),0);clip-path:inset(0 0 55% 0);mix-blend-mode:screen;animation:usa-glitch-a 2.4s steps(2,end) infinite}usa-glitch::after{color:#00f0ff;transform:translate(var(--usa-glitch-i,3px),0);clip-path:inset(50% 0 0 0);mix-blend-mode:screen;animation:usa-glitch-b 1.9s steps(2,end) infinite}usa-glitch[trigger=\"hover\"]::before,usa-glitch[trigger=\"hover\"]::after{animation-play-state:paused;opacity:0}usa-glitch[trigger=\"hover\"]:hover::before,usa-glitch[trigger=\"hover\"]:hover::after{animation-play-state:running;opacity:1}@keyframes usa-glitch-a{0%{clip-path:inset(0 0 80% 0)}20%{clip-path:inset(30% 0 40% 0)}40%{clip-path:inset(70% 0 5% 0)}60%{clip-path:inset(10% 0 60% 0)}80%{clip-path:inset(50% 0 30% 0)}100%{clip-path:inset(0 0 80% 0)}}@keyframes usa-glitch-b{0%{clip-path:inset(60% 0 10% 0)}25%{clip-path:inset(15% 0 70% 0)}50%{clip-path:inset(80% 0 2% 0)}75%{clip-path:inset(40% 0 35% 0)}100%{clip-path:inset(60% 0 10% 0)}}usa-gradient-text{background:var(--usa-grad) 0 50% / 300% 100%;-webkit-background-clip:text;background-clip:text;color:transparent;-webkit-text-fill-color:transparent;animation:usa-grad-flow var(--usa-grad-s,6s) linear infinite}@keyframes usa-grad-flow{to{background-position:150% 50%}}usa-handwriting{--usa-hw-stroke:currentColor;display:inline-block;line-height:0}usa-handwriting svg{max-width:100%;height:auto;overflow:visible}usa-handwriting text{fill:transparent;stroke:var(--usa-hw-stroke);stroke-width:1.2;stroke-dasharray:1600;stroke-dashoffset:1600;font-family:\"Segoe Script\",\"Brush Script MT\",\"Snell Roundhand\",cursive}usa-handwriting[data-state=\"drawing\"] text{animation:usa-hw-draw var(--usa-hw-d,2400ms) cubic-bezier(0.55,0,0.45,1) forwards,usa-hw-fill 0.6s ease calc(var(--usa-hw-d,2400ms) * 0.8) forwards}usa-handwriting[data-state=\"done\"] text{stroke-dashoffset:0;fill:currentColor}@keyframes usa-hw-draw{to{stroke-dashoffset:0}}@keyframes usa-hw-fill{to{fill:currentColor}}usa-scroll-highlight .usa-hl-word{opacity:var(--usa-hl-dim,0.2);transition:opacity 0.35s ease}usa-scroll-highlight .usa-hl-word[data-on]{opacity:1}usa-scroll-highlight[mode=\"marker\"]{--usa-hl-color:color-mix(in srgb,#facc15 55%,transparent);background:linear-gradient(var(--usa-hl-color),var(--usa-hl-color)) 0 88% / 0% 40% no-repeat;transition:background-size 1s cubic-bezier(0.65,0,0.35,1);-webkit-box-decoration-break:clone;box-decoration-break:clone}usa-scroll-highlight[mode=\"marker\"][data-lit]{background-size:100% 40%}@media (prefers-reduced-motion:reduce){usa-wave-text .usa-char,usa-glitch::before,usa-glitch::after,usa-gradient-text{animation:none !important}usa-glitch::before,usa-glitch::after{display:none}usa-scroll-highlight .usa-hl-word,usa-scroll-highlight[mode=\"marker\"]{transition:none}}";
501
+ var css = "usa-wave-text .usa-word,usa-scroll-highlight .usa-word{display:inline-block;white-space:nowrap}usa-wave-text .usa-char{display:inline-block;animation:usa-wave var(--usa-wave-s,1.6s) ease-in-out infinite;animation-delay:calc(var(--i) * var(--usa-wave-d,0.06s))}@keyframes usa-wave{0%,60%,100%{transform:translateY(0)}30%{transform:translateY(calc(var(--usa-wave-a,0.25em) * -1))}}usa-glitch{position:relative;display:inline-block}usa-glitch::before,usa-glitch::after{content:attr(data-text);position:absolute;inset:0;pointer-events:none}usa-glitch::before{color:#ff2bd6;transform:translate(calc(var(--usa-glitch-i,3px) * -1),0);clip-path:inset(0 0 55% 0);mix-blend-mode:screen;animation:usa-glitch-a 2.4s steps(2,end) infinite}usa-glitch::after{color:#00f0ff;transform:translate(var(--usa-glitch-i,3px),0);clip-path:inset(50% 0 0 0);mix-blend-mode:screen;animation:usa-glitch-b 1.9s steps(2,end) infinite}usa-glitch[trigger=\"hover\"]::before,usa-glitch[trigger=\"hover\"]::after{animation-play-state:paused;opacity:0}usa-glitch[trigger=\"hover\"]:hover::before,usa-glitch[trigger=\"hover\"]:hover::after{animation-play-state:running;opacity:1}@keyframes usa-glitch-a{0%{clip-path:inset(0 0 80% 0)}20%{clip-path:inset(30% 0 40% 0)}40%{clip-path:inset(70% 0 5% 0)}60%{clip-path:inset(10% 0 60% 0)}80%{clip-path:inset(50% 0 30% 0)}100%{clip-path:inset(0 0 80% 0)}}@keyframes usa-glitch-b{0%{clip-path:inset(60% 0 10% 0)}25%{clip-path:inset(15% 0 70% 0)}50%{clip-path:inset(80% 0 2% 0)}75%{clip-path:inset(40% 0 35% 0)}100%{clip-path:inset(60% 0 10% 0)}}usa-gradient-text{background:var(--usa-grad) 0 50% / 300% 100%;-webkit-background-clip:text;background-clip:text;color:transparent;-webkit-text-fill-color:transparent;animation:usa-grad-flow var(--usa-grad-s,6s) linear infinite}@keyframes usa-grad-flow{to{background-position:150% 50%}}usa-handwriting{--usa-hw-stroke:currentColor;display:inline-block;line-height:0}usa-handwriting svg{width:auto;max-width:100%;height:auto;overflow:visible}usa-handwriting text{fill:transparent;stroke:var(--usa-hw-stroke);stroke-width:1.2;stroke-dasharray:1600;stroke-dashoffset:1600;font-family:\"Segoe Script\",\"Brush Script MT\",\"Snell Roundhand\",cursive}usa-handwriting[data-state=\"drawing\"] text{animation:usa-hw-draw var(--usa-hw-d,2400ms) cubic-bezier(0.55,0,0.45,1) forwards,usa-hw-fill 0.6s ease calc(var(--usa-hw-d,2400ms) * 0.8) forwards}usa-handwriting[data-state=\"done\"] text{stroke-dashoffset:0;fill:currentColor}@keyframes usa-hw-draw{to{stroke-dashoffset:0}}@keyframes usa-hw-fill{to{fill:currentColor}}usa-scroll-highlight .usa-hl-word{opacity:var(--usa-hl-dim,0.2);transition:opacity 0.35s ease}usa-scroll-highlight .usa-hl-word[data-on]{opacity:1}usa-scroll-highlight[mode=\"marker\"]{--usa-hl-color:color-mix(in srgb,#facc15 55%,transparent);background:linear-gradient(var(--usa-hl-color),var(--usa-hl-color)) 0 88% / 0% 40% no-repeat;transition:background-size 1s cubic-bezier(0.65,0,0.35,1);-webkit-box-decoration-break:clone;box-decoration-break:clone}usa-scroll-highlight[mode=\"marker\"][data-lit]{background-size:100% 40%}@media (prefers-reduced-motion:reduce){usa-wave-text .usa-char,usa-glitch::before,usa-glitch::after,usa-gradient-text{animation:none !important}usa-glitch::before,usa-glitch::after{display:none}usa-scroll-highlight .usa-hl-word,usa-scroll-highlight[mode=\"marker\"]{transition:none}}";
502
502
 
503
503
  /** Split `text` into per-character spans (words never break). The animated copy is aria-hidden. */
504
504
  function splitChars(host, text) {
@@ -1,7 +1,7 @@
1
1
  'use strict';
2
2
 
3
3
  var base = require('../chunks/base-CXx7jZ-o.cjs');
4
- var core = require('../chunks/core-DXqZm5Il.cjs');
4
+ var core = require('../chunks/core-CLu8ZrC-.cjs');
5
5
 
6
6
  var css = "usa-timeline{display:block}usa-timeline[scrub]{position:relative}@media (prefers-reduced-motion:reduce){usa-timeline [data-tl]{opacity:1 !important;transform:none !important;filter:none !important;clip-path:none !important}}";
7
7
 
@@ -44,14 +44,33 @@ function defineTimeline(tag = 'usa-timeline') {
44
44
  return;
45
45
  }
46
46
  if (this.flag('scrub')) {
47
- this.onCleanup(tl.scrub(this, { smooth: 0.2 }));
47
+ // 4.1: native ScrollTimeline / ViewTimeline when available; `smooth`
48
+ // (0–0.95) or `scrub="js"` opt into the JS engine, `scrub="scroll"`
49
+ // follows this element's own scroll position.
50
+ const v = this.str('scrub');
51
+ const stop = tl.scrub(this, { smooth: this.num('smooth', 0), engine: v === 'js' ? 'js' : 'auto', source: v === 'scroll' ? 'scroll' : 'view' });
52
+ this.toggleAttribute('data-native', stop.native);
53
+ this.onCleanup(stop);
48
54
  return;
49
55
  }
50
- tl.seek(0);
51
56
  const trigger = this.str('trigger', 'view');
52
- if (trigger === 'click')
57
+ if (trigger === 'click') {
58
+ // 4.0.1: show the finished composition until the first click
59
+ // (it used to sit invisible at t=0); Enter / Space replay it too.
60
+ tl.seek(tl.duration);
53
61
  this.listen(this, 'click', () => void this.play());
54
- else if (trigger === 'view') {
62
+ this.listen(this, 'keydown', (e) => {
63
+ if (e.target === this && (e.key === 'Enter' || e.key === ' ')) {
64
+ e.preventDefault();
65
+ void this.play();
66
+ }
67
+ });
68
+ if (!this.hasAttribute('tabindex'))
69
+ this.tabIndex = 0;
70
+ return;
71
+ }
72
+ tl.seek(0);
73
+ if (trigger === 'view') {
55
74
  let played = false;
56
75
  this.inView((v) => {
57
76
  if (v && (!played || this.flag('repeat'))) {
@@ -84,6 +103,7 @@ exports.configureComponents = base.configureComponents;
84
103
  exports.prefersReducedMotion = base.prefersReducedMotion;
85
104
  exports.TIMELINE_PRESETS = core.TIMELINE_PRESETS;
86
105
  exports.resolvePosition = core.resolvePosition;
106
+ exports.supportsNativeScrub = core.supportsNativeScrub;
87
107
  exports.timeline = core.timeline;
88
108
  exports.defineTimeline = defineTimeline;
89
109
  exports.defineTimelineComponents = defineTimelineComponents;
@@ -1 +1 @@
1
- {"version":3,"file":"timeline.cjs","sources":["../../src/components/timeline/timeline-el.ts","../../src/components/timeline/index.ts"],"sourcesContent":["import { defineElement, type UsaElement } from '../base';\nimport { timeline, TIMELINE_PRESETS, type Timeline } from './core';\nimport css from './timeline.css?raw';\n\n/**\n * `<usa-timeline>` — declarative choreography. Every descendant with\n * `data-tl=\"<preset>\"` becomes a step, in document order; `data-at`\n * (`'-=200'`, `'<'`, `'label+=100'`, ms), `data-duration` and `data-label`\n * fine-tune it.\n *\n * Attributes: `trigger` (`view` default · `click` · `manual`), `scrub`\n * (progress follows scroll instead of playing), `overlap` (ms each step\n * overlaps the previous, default 0), `duration` (600), `stagger` (ms),\n * `repeat` (replay every time it enters the viewport). Methods: `play()`,\n * `reverse()`, `seek(t)`; property `timeline`. Event `usa:complete`.\n * Reduced motion: steps appear in their final state.\n */\nexport interface UsaTimelineElement extends UsaElement {\n readonly timeline: Timeline | null;\n play(): Promise<void>;\n reverse(): Promise<void>;\n seek(to: number | string): void;\n}\n\nexport function defineTimeline(tag = 'usa-timeline'): CustomElementConstructor | undefined {\n return defineElement(\n tag,\n (Base) =>\n class UsaTimeline extends Base {\n static get observedAttributes(): string[] {\n return ['scrub', 'trigger', 'overlap'];\n }\n private _tl: Timeline | null = null;\n\n get timeline(): Timeline | null {\n return this._tl;\n }\n\n play(): Promise<void> {\n return this._tl ? this._tl.play(0).then(() => void this.emit('complete')) : Promise.resolve();\n }\n\n reverse(): Promise<void> {\n return this._tl ? this._tl.reverse() : Promise.resolve();\n }\n\n seek(to: number | string): void {\n this._tl?.seek(to);\n }\n\n mount(): void {\n const overlap = this.num('overlap', 0);\n const tl = (this._tl = timeline({ defaults: { duration: this.num('duration', 600), stagger: this.num('stagger', 0) } }));\n this.querySelectorAll<HTMLElement>('[data-tl]').forEach((el, i) => {\n if (el.dataset.label) tl.label(el.dataset.label);\n const name = el.dataset.tl || 'fade';\n tl.to(el, TIMELINE_PRESETS[name] ? name : 'fade', {\n at: el.dataset.at ?? (i && overlap ? `-=${overlap}` : undefined),\n duration: el.dataset.duration ? Number(el.dataset.duration) : undefined,\n });\n });\n this.onCleanup(() => tl.cancel());\n if (this.reduced) {\n tl.seek(tl.duration);\n return;\n }\n if (this.flag('scrub')) {\n this.onCleanup(tl.scrub(this, { smooth: 0.2 }));\n return;\n }\n tl.seek(0);\n const trigger = this.str('trigger', 'view');\n if (trigger === 'click') this.listen(this, 'click', () => void this.play());\n else if (trigger === 'view') {\n let played = false;\n this.inView((v) => {\n if (v && (!played || this.flag('repeat'))) {\n played = true;\n void this.play();\n } else if (!v && this.flag('repeat')) tl.seek(0);\n }, { threshold: 0.2 });\n }\n }\n\n unmount(): void {\n this._tl = null;\n }\n },\n { id: 'timeline', text: css }\n );\n}\n","/**\n * use-scroll-animate/components/timeline — choreography (v3.1).\n * `timeline()` chains, overlaps, labels, seeks, reverses and scroll-scrubs\n * WAAPI animations on one playhead; `<usa-timeline>` builds one from\n * `data-tl` children.\n */\nimport { defineTimeline, type UsaTimelineElement } from './timeline-el';\n\nexport { defineTimeline };\nexport { timeline, resolvePosition, TIMELINE_PRESETS } from './core';\nexport type { Timeline, TimelineOptions, TimelineStepOptions, TimelinePosition, ScrubOptions } from './core';\nexport type { UsaTimelineElement };\nexport { configureComponents, prefersReducedMotion } from '../base';\nexport type { ComponentsConfig, UsaElement } from '../base';\n\n/** Register every component of this category under its default tag. */\nexport function defineTimelineComponents(): void {\n defineTimeline();\n}\n\ndeclare global {\n interface HTMLElementTagNameMap {\n 'usa-timeline': UsaTimelineElement;\n }\n}\n"],"names":["defineElement","timeline","TIMELINE_PRESETS"],"mappings":";;;;;;;AAwBM,SAAU,cAAc,CAAC,GAAG,GAAG,cAAc,EAAA;AACjD,IAAA,OAAOA,kBAAa,CAClB,GAAG,EACH,CAAC,IAAI,KACH,MAAM,WAAY,SAAQ,IAAI,CAAA;AAA9B,QAAA,WAAA,GAAA;;YAIU,IAAA,CAAA,GAAG,GAAoB,IAAI;QAuDrC;AA1DE,QAAA,WAAW,kBAAkB,GAAA;AAC3B,YAAA,OAAO,CAAC,OAAO,EAAE,SAAS,EAAE,SAAS,CAAC;QACxC;AAGA,QAAA,IAAI,QAAQ,GAAA;YACV,OAAO,IAAI,CAAC,GAAG;QACjB;QAEA,IAAI,GAAA;AACF,YAAA,OAAO,IAAI,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,MAAM,KAAK,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,GAAG,OAAO,CAAC,OAAO,EAAE;QAC/F;QAEA,OAAO,GAAA;AACL,YAAA,OAAO,IAAI,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,OAAO,EAAE,GAAG,OAAO,CAAC,OAAO,EAAE;QAC1D;AAEA,QAAA,IAAI,CAAC,EAAmB,EAAA;AACtB,YAAA,IAAI,CAAC,GAAG,EAAE,IAAI,CAAC,EAAE,CAAC;QACpB;QAEA,KAAK,GAAA;YACH,MAAM,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,SAAS,EAAE,CAAC,CAAC;AACtC,YAAA,MAAM,EAAE,IAAI,IAAI,CAAC,GAAG,GAAGC,aAAQ,CAAC,EAAE,QAAQ,EAAE,EAAE,QAAQ,EAAE,IAAI,CAAC,GAAG,CAAC,UAAU,EAAE,GAAG,CAAC,EAAE,OAAO,EAAE,IAAI,CAAC,GAAG,CAAC,SAAS,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC;AACxH,YAAA,IAAI,CAAC,gBAAgB,CAAc,WAAW,CAAC,CAAC,OAAO,CAAC,CAAC,EAAE,EAAE,CAAC,KAAI;AAChE,gBAAA,IAAI,EAAE,CAAC,OAAO,CAAC,KAAK;oBAAE,EAAE,CAAC,KAAK,CAAC,EAAE,CAAC,OAAO,CAAC,KAAK,CAAC;gBAChD,MAAM,IAAI,GAAG,EAAE,CAAC,OAAO,CAAC,EAAE,IAAI,MAAM;AACpC,gBAAA,EAAE,CAAC,EAAE,CAAC,EAAE,EAAEC,qBAAgB,CAAC,IAAI,CAAC,GAAG,IAAI,GAAG,MAAM,EAAE;oBAChD,EAAE,EAAE,EAAE,CAAC,OAAO,CAAC,EAAE,KAAK,CAAC,IAAI,OAAO,GAAG,CAAA,EAAA,EAAK,OAAO,EAAE,GAAG,SAAS,CAAC;oBAChE,QAAQ,EAAE,EAAE,CAAC,OAAO,CAAC,QAAQ,GAAG,MAAM,CAAC,EAAE,CAAC,OAAO,CAAC,QAAQ,CAAC,GAAG,SAAS;AACxE,iBAAA,CAAC;AACJ,YAAA,CAAC,CAAC;YACF,IAAI,CAAC,SAAS,CAAC,MAAM,EAAE,CAAC,MAAM,EAAE,CAAC;AACjC,YAAA,IAAI,IAAI,CAAC,OAAO,EAAE;AAChB,gBAAA,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC,QAAQ,CAAC;gBACpB;YACF;AACA,YAAA,IAAI,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,EAAE;AACtB,gBAAA,IAAI,CAAC,SAAS,CAAC,EAAE,CAAC,KAAK,CAAC,IAAI,EAAE,EAAE,MAAM,EAAE,GAAG,EAAE,CAAC,CAAC;gBAC/C;YACF;AACA,YAAA,EAAE,CAAC,IAAI,CAAC,CAAC,CAAC;YACV,MAAM,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,SAAS,EAAE,MAAM,CAAC;YAC3C,IAAI,OAAO,KAAK,OAAO;AAAE,gBAAA,IAAI,CAAC,MAAM,CAAC,IAAI,EAAE,OAAO,EAAE,MAAM,KAAK,IAAI,CAAC,IAAI,EAAE,CAAC;AACtE,iBAAA,IAAI,OAAO,KAAK,MAAM,EAAE;gBAC3B,IAAI,MAAM,GAAG,KAAK;AAClB,gBAAA,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,KAAI;AAChB,oBAAA,IAAI,CAAC,KAAK,CAAC,MAAM,IAAI,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC,EAAE;wBACzC,MAAM,GAAG,IAAI;AACb,wBAAA,KAAK,IAAI,CAAC,IAAI,EAAE;oBAClB;yBAAO,IAAI,CAAC,CAAC,IAAI,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC;AAAE,wBAAA,EAAE,CAAC,IAAI,CAAC,CAAC,CAAC;AAClD,gBAAA,CAAC,EAAE,EAAE,SAAS,EAAE,GAAG,EAAE,CAAC;YACxB;QACF;QAEA,OAAO,GAAA;AACL,YAAA,IAAI,CAAC,GAAG,GAAG,IAAI;QACjB;KACD,EACH,EAAE,EAAE,EAAE,UAAU,EAAE,IAAI,EAAE,GAAG,EAAE,CAC9B;AACH;;AC1FA;;;;;AAKG;AAUH;SACgB,wBAAwB,GAAA;AACtC,IAAA,cAAc,EAAE;AAClB;;;;;;;;;;"}
1
+ {"version":3,"file":"timeline.cjs","sources":["../../src/components/timeline/timeline-el.ts","../../src/components/timeline/index.ts"],"sourcesContent":["import { defineElement, type UsaElement } from '../base';\nimport { timeline, TIMELINE_PRESETS, type Timeline } from './core';\nimport css from './timeline.css?raw';\n\n/**\n * `<usa-timeline>` — declarative choreography. Every descendant with\n * `data-tl=\"<preset>\"` becomes a step, in document order; `data-at`\n * (`'-=200'`, `'<'`, `'label+=100'`, ms), `data-duration` and `data-label`\n * fine-tune it.\n *\n * Attributes: `trigger` (`view` default · `click` · `manual`), `scrub`\n * (progress follows scroll instead of playing), `overlap` (ms each step\n * overlaps the previous, default 0), `duration` (600), `stagger` (ms),\n * `repeat` (replay every time it enters the viewport). 4.1: `scrub` runs on native\n * ScrollTimeline / ViewTimeline when supported (`data-native` is set); `scrub=\"js\"`,\n * `scrub=\"scroll\"` and `smooth` tune it. Methods: `play()`,\n * `reverse()`, `seek(t)`; property `timeline`. Event `usa:complete`.\n * Reduced motion: steps appear in their final state.\n */\nexport interface UsaTimelineElement extends UsaElement {\n readonly timeline: Timeline | null;\n play(): Promise<void>;\n reverse(): Promise<void>;\n seek(to: number | string): void;\n}\n\nexport function defineTimeline(tag = 'usa-timeline'): CustomElementConstructor | undefined {\n return defineElement(\n tag,\n (Base) =>\n class UsaTimeline extends Base {\n static get observedAttributes(): string[] {\n return ['scrub', 'trigger', 'overlap'];\n }\n private _tl: Timeline | null = null;\n\n get timeline(): Timeline | null {\n return this._tl;\n }\n\n play(): Promise<void> {\n return this._tl ? this._tl.play(0).then(() => void this.emit('complete')) : Promise.resolve();\n }\n\n reverse(): Promise<void> {\n return this._tl ? this._tl.reverse() : Promise.resolve();\n }\n\n seek(to: number | string): void {\n this._tl?.seek(to);\n }\n\n mount(): void {\n const overlap = this.num('overlap', 0);\n const tl = (this._tl = timeline({ defaults: { duration: this.num('duration', 600), stagger: this.num('stagger', 0) } }));\n this.querySelectorAll<HTMLElement>('[data-tl]').forEach((el, i) => {\n if (el.dataset.label) tl.label(el.dataset.label);\n const name = el.dataset.tl || 'fade';\n tl.to(el, TIMELINE_PRESETS[name] ? name : 'fade', {\n at: el.dataset.at ?? (i && overlap ? `-=${overlap}` : undefined),\n duration: el.dataset.duration ? Number(el.dataset.duration) : undefined,\n });\n });\n this.onCleanup(() => tl.cancel());\n if (this.reduced) {\n tl.seek(tl.duration);\n return;\n }\n if (this.flag('scrub')) {\n // 4.1: native ScrollTimeline / ViewTimeline when available; `smooth`\n // (0–0.95) or `scrub=\"js\"` opt into the JS engine, `scrub=\"scroll\"`\n // follows this element's own scroll position.\n const v = this.str('scrub');\n const stop = tl.scrub(this, { smooth: this.num('smooth', 0), engine: v === 'js' ? 'js' : 'auto', source: v === 'scroll' ? 'scroll' : 'view' });\n this.toggleAttribute('data-native', stop.native);\n this.onCleanup(stop);\n return;\n }\n const trigger = this.str('trigger', 'view');\n if (trigger === 'click') {\n // 4.0.1: show the finished composition until the first click\n // (it used to sit invisible at t=0); Enter / Space replay it too.\n tl.seek(tl.duration);\n this.listen(this, 'click', () => void this.play());\n this.listen(this, 'keydown', (e: KeyboardEvent) => {\n if (e.target === this && (e.key === 'Enter' || e.key === ' ')) {\n e.preventDefault();\n void this.play();\n }\n });\n if (!this.hasAttribute('tabindex')) this.tabIndex = 0;\n return;\n }\n tl.seek(0);\n if (trigger === 'view') {\n let played = false;\n this.inView((v) => {\n if (v && (!played || this.flag('repeat'))) {\n played = true;\n void this.play();\n } else if (!v && this.flag('repeat')) tl.seek(0);\n }, { threshold: 0.2 });\n }\n }\n\n unmount(): void {\n this._tl = null;\n }\n },\n { id: 'timeline', text: css }\n );\n}\n","/**\n * use-scroll-animate/components/timeline — choreography (v3.1).\n * `timeline()` chains, overlaps, labels, seeks, reverses and scroll-scrubs\n * WAAPI animations on one playhead; `<usa-timeline>` builds one from\n * `data-tl` children.\n */\nimport { defineTimeline, type UsaTimelineElement } from './timeline-el';\n\nexport { defineTimeline };\nexport { timeline, resolvePosition, TIMELINE_PRESETS, supportsNativeScrub } from './core';\nexport type { Timeline, TimelineOptions, TimelineStepOptions, TimelinePosition, ScrubOptions, ScrubHandle } from './core';\nexport type { UsaTimelineElement };\nexport { configureComponents, prefersReducedMotion } from '../base';\nexport type { ComponentsConfig, UsaElement } from '../base';\n\n/** Register every component of this category under its default tag. */\nexport function defineTimelineComponents(): void {\n defineTimeline();\n}\n\ndeclare global {\n interface HTMLElementTagNameMap {\n 'usa-timeline': UsaTimelineElement;\n }\n}\n"],"names":["defineElement","timeline","TIMELINE_PRESETS"],"mappings":";;;;;;;AA0BM,SAAU,cAAc,CAAC,GAAG,GAAG,cAAc,EAAA;AACjD,IAAA,OAAOA,kBAAa,CAClB,GAAG,EACH,CAAC,IAAI,KACH,MAAM,WAAY,SAAQ,IAAI,CAAA;AAA9B,QAAA,WAAA,GAAA;;YAIU,IAAA,CAAA,GAAG,GAAoB,IAAI;QA0ErC;AA7EE,QAAA,WAAW,kBAAkB,GAAA;AAC3B,YAAA,OAAO,CAAC,OAAO,EAAE,SAAS,EAAE,SAAS,CAAC;QACxC;AAGA,QAAA,IAAI,QAAQ,GAAA;YACV,OAAO,IAAI,CAAC,GAAG;QACjB;QAEA,IAAI,GAAA;AACF,YAAA,OAAO,IAAI,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,MAAM,KAAK,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,GAAG,OAAO,CAAC,OAAO,EAAE;QAC/F;QAEA,OAAO,GAAA;AACL,YAAA,OAAO,IAAI,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,OAAO,EAAE,GAAG,OAAO,CAAC,OAAO,EAAE;QAC1D;AAEA,QAAA,IAAI,CAAC,EAAmB,EAAA;AACtB,YAAA,IAAI,CAAC,GAAG,EAAE,IAAI,CAAC,EAAE,CAAC;QACpB;QAEA,KAAK,GAAA;YACH,MAAM,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,SAAS,EAAE,CAAC,CAAC;AACtC,YAAA,MAAM,EAAE,IAAI,IAAI,CAAC,GAAG,GAAGC,aAAQ,CAAC,EAAE,QAAQ,EAAE,EAAE,QAAQ,EAAE,IAAI,CAAC,GAAG,CAAC,UAAU,EAAE,GAAG,CAAC,EAAE,OAAO,EAAE,IAAI,CAAC,GAAG,CAAC,SAAS,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC;AACxH,YAAA,IAAI,CAAC,gBAAgB,CAAc,WAAW,CAAC,CAAC,OAAO,CAAC,CAAC,EAAE,EAAE,CAAC,KAAI;AAChE,gBAAA,IAAI,EAAE,CAAC,OAAO,CAAC,KAAK;oBAAE,EAAE,CAAC,KAAK,CAAC,EAAE,CAAC,OAAO,CAAC,KAAK,CAAC;gBAChD,MAAM,IAAI,GAAG,EAAE,CAAC,OAAO,CAAC,EAAE,IAAI,MAAM;AACpC,gBAAA,EAAE,CAAC,EAAE,CAAC,EAAE,EAAEC,qBAAgB,CAAC,IAAI,CAAC,GAAG,IAAI,GAAG,MAAM,EAAE;oBAChD,EAAE,EAAE,EAAE,CAAC,OAAO,CAAC,EAAE,KAAK,CAAC,IAAI,OAAO,GAAG,CAAA,EAAA,EAAK,OAAO,EAAE,GAAG,SAAS,CAAC;oBAChE,QAAQ,EAAE,EAAE,CAAC,OAAO,CAAC,QAAQ,GAAG,MAAM,CAAC,EAAE,CAAC,OAAO,CAAC,QAAQ,CAAC,GAAG,SAAS;AACxE,iBAAA,CAAC;AACJ,YAAA,CAAC,CAAC;YACF,IAAI,CAAC,SAAS,CAAC,MAAM,EAAE,CAAC,MAAM,EAAE,CAAC;AACjC,YAAA,IAAI,IAAI,CAAC,OAAO,EAAE;AAChB,gBAAA,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC,QAAQ,CAAC;gBACpB;YACF;AACA,YAAA,IAAI,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,EAAE;;;;gBAItB,MAAM,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,OAAO,CAAC;gBAC3B,MAAM,IAAI,GAAG,EAAE,CAAC,KAAK,CAAC,IAAI,EAAE,EAAE,MAAM,EAAE,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,KAAK,IAAI,GAAG,IAAI,GAAG,MAAM,EAAE,MAAM,EAAE,CAAC,KAAK,QAAQ,GAAG,QAAQ,GAAG,MAAM,EAAE,CAAC;gBAC9I,IAAI,CAAC,eAAe,CAAC,aAAa,EAAE,IAAI,CAAC,MAAM,CAAC;AAChD,gBAAA,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC;gBACpB;YACF;YACA,MAAM,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,SAAS,EAAE,MAAM,CAAC;AAC3C,YAAA,IAAI,OAAO,KAAK,OAAO,EAAE;;;AAGvB,gBAAA,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC,QAAQ,CAAC;AACpB,gBAAA,IAAI,CAAC,MAAM,CAAC,IAAI,EAAE,OAAO,EAAE,MAAM,KAAK,IAAI,CAAC,IAAI,EAAE,CAAC;gBAClD,IAAI,CAAC,MAAM,CAAC,IAAI,EAAE,SAAS,EAAE,CAAC,CAAgB,KAAI;oBAChD,IAAI,CAAC,CAAC,MAAM,KAAK,IAAI,KAAK,CAAC,CAAC,GAAG,KAAK,OAAO,IAAI,CAAC,CAAC,GAAG,KAAK,GAAG,CAAC,EAAE;wBAC7D,CAAC,CAAC,cAAc,EAAE;AAClB,wBAAA,KAAK,IAAI,CAAC,IAAI,EAAE;oBAClB;AACF,gBAAA,CAAC,CAAC;AACF,gBAAA,IAAI,CAAC,IAAI,CAAC,YAAY,CAAC,UAAU,CAAC;AAAE,oBAAA,IAAI,CAAC,QAAQ,GAAG,CAAC;gBACrD;YACF;AACA,YAAA,EAAE,CAAC,IAAI,CAAC,CAAC,CAAC;AACV,YAAA,IAAI,OAAO,KAAK,MAAM,EAAE;gBACtB,IAAI,MAAM,GAAG,KAAK;AAClB,gBAAA,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,KAAI;AAChB,oBAAA,IAAI,CAAC,KAAK,CAAC,MAAM,IAAI,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC,EAAE;wBACzC,MAAM,GAAG,IAAI;AACb,wBAAA,KAAK,IAAI,CAAC,IAAI,EAAE;oBAClB;yBAAO,IAAI,CAAC,CAAC,IAAI,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC;AAAE,wBAAA,EAAE,CAAC,IAAI,CAAC,CAAC,CAAC;AAClD,gBAAA,CAAC,EAAE,EAAE,SAAS,EAAE,GAAG,EAAE,CAAC;YACxB;QACF;QAEA,OAAO,GAAA;AACL,YAAA,IAAI,CAAC,GAAG,GAAG,IAAI;QACjB;KACD,EACH,EAAE,EAAE,EAAE,UAAU,EAAE,IAAI,EAAE,GAAG,EAAE,CAC9B;AACH;;AC/GA;;;;;AAKG;AAUH;SACgB,wBAAwB,GAAA;AACtC,IAAA,cAAc,EAAE;AAClB;;;;;;;;;;;"}
@@ -73,11 +73,29 @@ interface TimelineOptions {
73
73
  onUpdate?: (progress: number) => void;
74
74
  }
75
75
  interface ScrubOptions {
76
- /** Scroll offset (px) before the source's top reaches the viewport bottom where progress starts. */
76
+ /** Scroll offset (px) before the source's top reaches the viewport bottom where progress starts (JS engine only). */
77
77
  offset?: number;
78
- /** Smoothing 0–1 (0 = immediate, default 0). */
78
+ /** Smoothing 0–1 (0 = immediate, default 0). Smoothing needs the JS engine. */
79
79
  smooth?: number;
80
+ /**
81
+ * 4.1: which progress source drives the timeline.
82
+ * - `'view'` (default): `source` moving through the viewport (CSS `ViewTimeline`, range `cover`).
83
+ * - `'scroll'`: the scroll position of `source` itself (a scroll container; CSS `ScrollTimeline`).
84
+ */
85
+ source?: 'view' | 'scroll';
86
+ /** 4.1: `'auto'` (default) uses the browser's native scroll-driven animations when available, `'js'` forces the fallback. */
87
+ engine?: 'auto' | 'native' | 'js';
88
+ /** 4.1: scroll axis, `'block'` (default) · `'inline'` · `'x'` · `'y'`. */
89
+ axis?: 'block' | 'inline' | 'x' | 'y';
90
+ }
91
+ /** The function `scrub()` returns: call it to stop. `native` tells which engine runs it. */
92
+ interface ScrubHandle {
93
+ (): void;
94
+ /** `true` when the browser's ScrollTimeline / ViewTimeline drives it (compositor, no JS per frame). */
95
+ readonly native: boolean;
80
96
  }
97
+ /** 4.1: whether `scrub()` can use native ScrollTimeline / ViewTimeline here. */
98
+ declare function supportsNativeScrub(source?: 'view' | 'scroll'): boolean;
81
99
  interface Timeline {
82
100
  /** Total length in ms. */
83
101
  readonly duration: number;
@@ -100,8 +118,14 @@ interface Timeline {
100
118
  seek(to: TimelinePosition): Timeline;
101
119
  /** Get or set progress 0–1. */
102
120
  progress(p?: number): number;
103
- /** Tie progress to the scroll position of `source` (it moves through the viewport). Returns a stop function. */
104
- scrub(source: Element, options?: ScrubOptions): () => void;
121
+ /**
122
+ * Tie progress to scroll: `source` moving through the viewport (or, with
123
+ * `{ source: 'scroll' }`, a scroll container's own position). Runs on native
124
+ * ScrollTimeline / ViewTimeline when available (and no `smooth`, `offset`,
125
+ * `call()` cues or `onUpdate` need JS), else on a rAF-throttled listener.
126
+ * Returns a stop function with a `native` flag.
127
+ */
128
+ scrub(source: Element, options?: ScrubOptions): ScrubHandle;
105
129
  /** Stop and drop every animation (elements keep their last frame). */
106
130
  cancel(): void;
107
131
  }
@@ -133,7 +157,9 @@ declare function timeline(options?: TimelineOptions): Timeline;
133
157
  * Attributes: `trigger` (`view` default · `click` · `manual`), `scrub`
134
158
  * (progress follows scroll instead of playing), `overlap` (ms each step
135
159
  * overlaps the previous, default 0), `duration` (600), `stagger` (ms),
136
- * `repeat` (replay every time it enters the viewport). Methods: `play()`,
160
+ * `repeat` (replay every time it enters the viewport). 4.1: `scrub` runs on native
161
+ * ScrollTimeline / ViewTimeline when supported (`data-native` is set); `scrub="js"`,
162
+ * `scrub="scroll"` and `smooth` tune it. Methods: `play()`,
137
163
  * `reverse()`, `seek(t)`; property `timeline`. Event `usa:complete`.
138
164
  * Reduced motion: steps appear in their final state.
139
165
  */
@@ -160,5 +186,5 @@ declare global {
160
186
  }
161
187
  }
162
188
 
163
- export { TIMELINE_PRESETS, configureComponents, defineTimeline, defineTimelineComponents, prefersReducedMotion, resolvePosition, timeline };
164
- export type { ComponentsConfig, ScrubOptions, Timeline, TimelineOptions, TimelinePosition, TimelineStepOptions, UsaElement, UsaTimelineElement };
189
+ export { TIMELINE_PRESETS, configureComponents, defineTimeline, defineTimelineComponents, prefersReducedMotion, resolvePosition, supportsNativeScrub, timeline };
190
+ export type { ComponentsConfig, ScrubHandle, ScrubOptions, Timeline, TimelineOptions, TimelinePosition, TimelineStepOptions, UsaElement, UsaTimelineElement };
@@ -73,11 +73,29 @@ interface TimelineOptions {
73
73
  onUpdate?: (progress: number) => void;
74
74
  }
75
75
  interface ScrubOptions {
76
- /** Scroll offset (px) before the source's top reaches the viewport bottom where progress starts. */
76
+ /** Scroll offset (px) before the source's top reaches the viewport bottom where progress starts (JS engine only). */
77
77
  offset?: number;
78
- /** Smoothing 0–1 (0 = immediate, default 0). */
78
+ /** Smoothing 0–1 (0 = immediate, default 0). Smoothing needs the JS engine. */
79
79
  smooth?: number;
80
+ /**
81
+ * 4.1: which progress source drives the timeline.
82
+ * - `'view'` (default): `source` moving through the viewport (CSS `ViewTimeline`, range `cover`).
83
+ * - `'scroll'`: the scroll position of `source` itself (a scroll container; CSS `ScrollTimeline`).
84
+ */
85
+ source?: 'view' | 'scroll';
86
+ /** 4.1: `'auto'` (default) uses the browser's native scroll-driven animations when available, `'js'` forces the fallback. */
87
+ engine?: 'auto' | 'native' | 'js';
88
+ /** 4.1: scroll axis, `'block'` (default) · `'inline'` · `'x'` · `'y'`. */
89
+ axis?: 'block' | 'inline' | 'x' | 'y';
90
+ }
91
+ /** The function `scrub()` returns: call it to stop. `native` tells which engine runs it. */
92
+ interface ScrubHandle {
93
+ (): void;
94
+ /** `true` when the browser's ScrollTimeline / ViewTimeline drives it (compositor, no JS per frame). */
95
+ readonly native: boolean;
80
96
  }
97
+ /** 4.1: whether `scrub()` can use native ScrollTimeline / ViewTimeline here. */
98
+ declare function supportsNativeScrub(source?: 'view' | 'scroll'): boolean;
81
99
  interface Timeline {
82
100
  /** Total length in ms. */
83
101
  readonly duration: number;
@@ -100,8 +118,14 @@ interface Timeline {
100
118
  seek(to: TimelinePosition): Timeline;
101
119
  /** Get or set progress 0–1. */
102
120
  progress(p?: number): number;
103
- /** Tie progress to the scroll position of `source` (it moves through the viewport). Returns a stop function. */
104
- scrub(source: Element, options?: ScrubOptions): () => void;
121
+ /**
122
+ * Tie progress to scroll: `source` moving through the viewport (or, with
123
+ * `{ source: 'scroll' }`, a scroll container's own position). Runs on native
124
+ * ScrollTimeline / ViewTimeline when available (and no `smooth`, `offset`,
125
+ * `call()` cues or `onUpdate` need JS), else on a rAF-throttled listener.
126
+ * Returns a stop function with a `native` flag.
127
+ */
128
+ scrub(source: Element, options?: ScrubOptions): ScrubHandle;
105
129
  /** Stop and drop every animation (elements keep their last frame). */
106
130
  cancel(): void;
107
131
  }
@@ -133,7 +157,9 @@ declare function timeline(options?: TimelineOptions): Timeline;
133
157
  * Attributes: `trigger` (`view` default · `click` · `manual`), `scrub`
134
158
  * (progress follows scroll instead of playing), `overlap` (ms each step
135
159
  * overlaps the previous, default 0), `duration` (600), `stagger` (ms),
136
- * `repeat` (replay every time it enters the viewport). Methods: `play()`,
160
+ * `repeat` (replay every time it enters the viewport). 4.1: `scrub` runs on native
161
+ * ScrollTimeline / ViewTimeline when supported (`data-native` is set); `scrub="js"`,
162
+ * `scrub="scroll"` and `smooth` tune it. Methods: `play()`,
137
163
  * `reverse()`, `seek(t)`; property `timeline`. Event `usa:complete`.
138
164
  * Reduced motion: steps appear in their final state.
139
165
  */
@@ -160,5 +186,5 @@ declare global {
160
186
  }
161
187
  }
162
188
 
163
- export { TIMELINE_PRESETS, configureComponents, defineTimeline, defineTimelineComponents, prefersReducedMotion, resolvePosition, timeline };
164
- export type { ComponentsConfig, ScrubOptions, Timeline, TimelineOptions, TimelinePosition, TimelineStepOptions, UsaElement, UsaTimelineElement };
189
+ export { TIMELINE_PRESETS, configureComponents, defineTimeline, defineTimelineComponents, prefersReducedMotion, resolvePosition, supportsNativeScrub, timeline };
190
+ export type { ComponentsConfig, ScrubHandle, ScrubOptions, Timeline, TimelineOptions, TimelinePosition, TimelineStepOptions, UsaElement, UsaTimelineElement };
@@ -1,7 +1,7 @@
1
- import { h as defineElement } from '../chunks/base-ZARFccur.js';
2
- export { a as configureComponents, p as prefersReducedMotion } from '../chunks/base-ZARFccur.js';
3
- import { t as timeline, T as TIMELINE_PRESETS } from '../chunks/core-Co-6AL0h.js';
4
- export { r as resolvePosition } from '../chunks/core-Co-6AL0h.js';
1
+ import { h as defineElement } from '../chunks/base-BPG5zvex.js';
2
+ export { a as configureComponents, p as prefersReducedMotion } from '../chunks/base-BPG5zvex.js';
3
+ import { t as timeline, T as TIMELINE_PRESETS } from '../chunks/core-QTFk4kgO.js';
4
+ export { r as resolvePosition, s as supportsNativeScrub } from '../chunks/core-QTFk4kgO.js';
5
5
 
6
6
  var css = "usa-timeline{display:block}usa-timeline[scrub]{position:relative}@media (prefers-reduced-motion:reduce){usa-timeline [data-tl]{opacity:1 !important;transform:none !important;filter:none !important;clip-path:none !important}}";
7
7
 
@@ -44,14 +44,33 @@ function defineTimeline(tag = 'usa-timeline') {
44
44
  return;
45
45
  }
46
46
  if (this.flag('scrub')) {
47
- this.onCleanup(tl.scrub(this, { smooth: 0.2 }));
47
+ // 4.1: native ScrollTimeline / ViewTimeline when available; `smooth`
48
+ // (0–0.95) or `scrub="js"` opt into the JS engine, `scrub="scroll"`
49
+ // follows this element's own scroll position.
50
+ const v = this.str('scrub');
51
+ const stop = tl.scrub(this, { smooth: this.num('smooth', 0), engine: v === 'js' ? 'js' : 'auto', source: v === 'scroll' ? 'scroll' : 'view' });
52
+ this.toggleAttribute('data-native', stop.native);
53
+ this.onCleanup(stop);
48
54
  return;
49
55
  }
50
- tl.seek(0);
51
56
  const trigger = this.str('trigger', 'view');
52
- if (trigger === 'click')
57
+ if (trigger === 'click') {
58
+ // 4.0.1: show the finished composition until the first click
59
+ // (it used to sit invisible at t=0); Enter / Space replay it too.
60
+ tl.seek(tl.duration);
53
61
  this.listen(this, 'click', () => void this.play());
54
- else if (trigger === 'view') {
62
+ this.listen(this, 'keydown', (e) => {
63
+ if (e.target === this && (e.key === 'Enter' || e.key === ' ')) {
64
+ e.preventDefault();
65
+ void this.play();
66
+ }
67
+ });
68
+ if (!this.hasAttribute('tabindex'))
69
+ this.tabIndex = 0;
70
+ return;
71
+ }
72
+ tl.seek(0);
73
+ if (trigger === 'view') {
55
74
  let played = false;
56
75
  this.inView((v) => {
57
76
  if (v && (!played || this.flag('repeat'))) {