unreal-engine-mcp-server 0.5.4 → 0.5.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/automation/bridge.d.ts.map +1 -0
- package/dist/automation/bridge.js.map +1 -0
- package/dist/automation/connection-manager.d.ts.map +1 -0
- package/dist/automation/connection-manager.js.map +1 -0
- package/dist/automation/handshake.d.ts.map +1 -0
- package/dist/automation/handshake.js.map +1 -0
- package/dist/automation/index.d.ts.map +1 -0
- package/dist/automation/index.js.map +1 -0
- package/dist/automation/message-handler.d.ts.map +1 -0
- package/dist/automation/message-handler.js.map +1 -0
- package/dist/automation/request-tracker.d.ts.map +1 -0
- package/dist/automation/request-tracker.js.map +1 -0
- package/dist/automation/types.d.ts.map +1 -0
- package/dist/automation/types.js.map +1 -0
- package/dist/cli.d.ts.map +1 -0
- package/dist/cli.js +4 -3
- package/dist/cli.js.map +1 -0
- package/dist/config/class-aliases.d.ts.map +1 -0
- package/dist/config/class-aliases.js.map +1 -0
- package/dist/config.d.ts.map +1 -0
- package/dist/config.js.map +1 -0
- package/dist/constants.d.ts.map +1 -0
- package/dist/constants.js.map +1 -0
- package/dist/graphql/loaders.d.ts.map +1 -0
- package/dist/graphql/loaders.js.map +1 -0
- package/dist/graphql/resolvers.d.ts.map +1 -0
- package/dist/graphql/resolvers.js +29 -29
- package/dist/graphql/resolvers.js.map +1 -0
- package/dist/graphql/schema.d.ts.map +1 -0
- package/dist/graphql/schema.js.map +1 -0
- package/dist/graphql/server.d.ts.map +1 -0
- package/dist/graphql/server.js.map +1 -0
- package/dist/graphql/types.d.ts.map +1 -0
- package/dist/graphql/types.js.map +1 -0
- package/dist/handlers/resource-handlers.d.ts.map +1 -0
- package/dist/handlers/resource-handlers.js.map +1 -0
- package/dist/index.d.ts +1 -0
- package/dist/index.d.ts.map +1 -0
- package/dist/index.js +64 -7
- package/dist/index.js.map +1 -0
- package/dist/resources/actors.d.ts.map +1 -0
- package/dist/resources/actors.js.map +1 -0
- package/dist/resources/assets.d.ts.map +1 -0
- package/dist/resources/assets.js +6 -4
- package/dist/resources/assets.js.map +1 -0
- package/dist/resources/levels.d.ts.map +1 -0
- package/dist/resources/levels.js.map +1 -0
- package/dist/server/resource-registry.d.ts.map +1 -0
- package/dist/server/resource-registry.js.map +1 -0
- package/dist/server/tool-registry.d.ts.map +1 -0
- package/dist/server/tool-registry.js.map +1 -0
- package/dist/server-setup.d.ts.map +1 -0
- package/dist/server-setup.js.map +1 -0
- package/dist/services/health-monitor.d.ts.map +1 -0
- package/dist/services/health-monitor.js.map +1 -0
- package/dist/services/metrics-server.d.ts.map +1 -0
- package/dist/services/metrics-server.js.map +1 -0
- package/dist/tools/actors.d.ts.map +1 -0
- package/dist/tools/actors.js +3 -1
- package/dist/tools/actors.js.map +1 -0
- package/dist/tools/animation.d.ts.map +1 -0
- package/dist/tools/animation.js +2 -2
- package/dist/tools/animation.js.map +1 -0
- package/dist/tools/assets.d.ts.map +1 -0
- package/dist/tools/assets.js.map +1 -0
- package/dist/tools/audio.d.ts.map +1 -0
- package/dist/tools/audio.js.map +1 -0
- package/dist/tools/base-tool.d.ts.map +1 -0
- package/dist/tools/base-tool.js.map +1 -0
- package/dist/tools/behavior-tree.d.ts.map +1 -0
- package/dist/tools/behavior-tree.js.map +1 -0
- package/dist/tools/blueprint.d.ts.map +1 -0
- package/dist/tools/blueprint.js +4 -2
- package/dist/tools/blueprint.js.map +1 -0
- package/dist/tools/consolidated-tool-definitions.d.ts.map +1 -0
- package/dist/tools/consolidated-tool-definitions.js.map +1 -0
- package/dist/tools/consolidated-tool-handlers.d.ts.map +1 -0
- package/dist/tools/consolidated-tool-handlers.js.map +1 -0
- package/dist/tools/debug.d.ts.map +1 -0
- package/dist/tools/debug.js +3 -1
- package/dist/tools/debug.js.map +1 -0
- package/dist/tools/dynamic-handler-registry.d.ts.map +1 -0
- package/dist/tools/dynamic-handler-registry.js +3 -1
- package/dist/tools/dynamic-handler-registry.js.map +1 -0
- package/dist/tools/editor.d.ts.map +1 -0
- package/dist/tools/editor.js +1 -1
- package/dist/tools/editor.js.map +1 -0
- package/dist/tools/engine.d.ts.map +1 -0
- package/dist/tools/engine.js.map +1 -0
- package/dist/tools/environment.d.ts.map +1 -0
- package/dist/tools/environment.js +2 -2
- package/dist/tools/environment.js.map +1 -0
- package/dist/tools/foliage.d.ts.map +1 -0
- package/dist/tools/foliage.js.map +1 -0
- package/dist/tools/handlers/actor-handlers.d.ts +1 -1
- package/dist/tools/handlers/actor-handlers.d.ts.map +1 -0
- package/dist/tools/handlers/actor-handlers.js +6 -5
- package/dist/tools/handlers/actor-handlers.js.map +1 -0
- package/dist/tools/handlers/animation-handlers.d.ts.map +1 -0
- package/dist/tools/handlers/animation-handlers.js.map +1 -0
- package/dist/tools/handlers/argument-helper.d.ts.map +1 -0
- package/dist/tools/handlers/argument-helper.js.map +1 -0
- package/dist/tools/handlers/asset-handlers.d.ts.map +1 -0
- package/dist/tools/handlers/asset-handlers.js +5 -1
- package/dist/tools/handlers/asset-handlers.js.map +1 -0
- package/dist/tools/handlers/audio-handlers.d.ts.map +1 -0
- package/dist/tools/handlers/audio-handlers.js.map +1 -0
- package/dist/tools/handlers/blueprint-handlers.d.ts.map +1 -0
- package/dist/tools/handlers/blueprint-handlers.js +2 -1
- package/dist/tools/handlers/blueprint-handlers.js.map +1 -0
- package/dist/tools/handlers/common-handlers.d.ts.map +1 -0
- package/dist/tools/handlers/common-handlers.js.map +1 -0
- package/dist/tools/handlers/editor-handlers.d.ts.map +1 -0
- package/dist/tools/handlers/editor-handlers.js +12 -2
- package/dist/tools/handlers/editor-handlers.js.map +1 -0
- package/dist/tools/handlers/effect-handlers.d.ts.map +1 -0
- package/dist/tools/handlers/effect-handlers.js.map +1 -0
- package/dist/tools/handlers/environment-handlers.d.ts.map +1 -0
- package/dist/tools/handlers/environment-handlers.js.map +1 -0
- package/dist/tools/handlers/graph-handlers.d.ts.map +1 -0
- package/dist/tools/handlers/graph-handlers.js +61 -1
- package/dist/tools/handlers/graph-handlers.js.map +1 -0
- package/dist/tools/handlers/input-handlers.d.ts.map +1 -0
- package/dist/tools/handlers/input-handlers.js.map +1 -0
- package/dist/tools/handlers/inspect-handlers.d.ts.map +1 -0
- package/dist/tools/handlers/inspect-handlers.js.map +1 -0
- package/dist/tools/handlers/level-handlers.d.ts.map +1 -0
- package/dist/tools/handlers/level-handlers.js.map +1 -0
- package/dist/tools/handlers/lighting-handlers.d.ts.map +1 -0
- package/dist/tools/handlers/lighting-handlers.js +23 -1
- package/dist/tools/handlers/lighting-handlers.js.map +1 -0
- package/dist/tools/handlers/performance-handlers.d.ts.map +1 -0
- package/dist/tools/handlers/performance-handlers.js +15 -2
- package/dist/tools/handlers/performance-handlers.js.map +1 -0
- package/dist/tools/handlers/pipeline-handlers.d.ts.map +1 -0
- package/dist/tools/handlers/pipeline-handlers.js.map +1 -0
- package/dist/tools/handlers/sequence-handlers.d.ts.map +1 -0
- package/dist/tools/handlers/sequence-handlers.js.map +1 -0
- package/dist/tools/handlers/system-handlers.d.ts.map +1 -0
- package/dist/tools/handlers/system-handlers.js +16 -1
- package/dist/tools/handlers/system-handlers.js.map +1 -0
- package/dist/tools/input.d.ts.map +1 -0
- package/dist/tools/input.js +3 -1
- package/dist/tools/input.js.map +1 -0
- package/dist/tools/introspection.d.ts.map +1 -0
- package/dist/tools/introspection.js.map +1 -0
- package/dist/tools/landscape.d.ts.map +1 -0
- package/dist/tools/landscape.js +3 -1
- package/dist/tools/landscape.js.map +1 -0
- package/dist/tools/level.d.ts.map +1 -0
- package/dist/tools/level.js.map +1 -0
- package/dist/tools/lighting.d.ts.map +1 -0
- package/dist/tools/lighting.js +3 -1
- package/dist/tools/lighting.js.map +1 -0
- package/dist/tools/logs.d.ts.map +1 -0
- package/dist/tools/logs.js.map +1 -0
- package/dist/tools/materials.d.ts.map +1 -0
- package/dist/tools/materials.js +3 -1
- package/dist/tools/materials.js.map +1 -0
- package/dist/tools/niagara.d.ts.map +1 -0
- package/dist/tools/niagara.js +7 -5
- package/dist/tools/niagara.js.map +1 -0
- package/dist/tools/performance.d.ts.map +1 -0
- package/dist/tools/performance.js.map +1 -0
- package/dist/tools/physics.d.ts.map +1 -0
- package/dist/tools/physics.js +9 -7
- package/dist/tools/physics.js.map +1 -0
- package/dist/tools/property-dictionary.d.ts.map +1 -0
- package/dist/tools/property-dictionary.js.map +1 -0
- package/dist/tools/sequence.d.ts.map +1 -0
- package/dist/tools/sequence.js +3 -1
- package/dist/tools/sequence.js.map +1 -0
- package/dist/tools/tool-definition-utils.d.ts.map +1 -0
- package/dist/tools/tool-definition-utils.js.map +1 -0
- package/dist/tools/ui.d.ts.map +1 -0
- package/dist/tools/ui.js +3 -1
- package/dist/tools/ui.js.map +1 -0
- package/dist/types/automation-responses.d.ts.map +1 -0
- package/dist/types/automation-responses.js.map +1 -0
- package/dist/types/env.d.ts.map +1 -0
- package/dist/types/env.js.map +1 -0
- package/dist/types/handler-types.d.ts.map +1 -0
- package/dist/types/handler-types.js.map +1 -0
- package/dist/types/tool-interfaces.d.ts.map +1 -0
- package/dist/types/tool-interfaces.js.map +1 -0
- package/dist/types/tool-types.d.ts.map +1 -0
- package/dist/types/tool-types.js.map +1 -0
- package/dist/unreal-bridge.d.ts +1 -0
- package/dist/unreal-bridge.d.ts.map +1 -0
- package/dist/unreal-bridge.js +8 -0
- package/dist/unreal-bridge.js.map +1 -0
- package/dist/utils/command-validator.d.ts.map +1 -0
- package/dist/utils/command-validator.js.map +1 -0
- package/dist/utils/elicitation.d.ts.map +1 -0
- package/dist/utils/elicitation.js.map +1 -0
- package/dist/utils/error-handler.d.ts.map +1 -0
- package/dist/utils/error-handler.js.map +1 -0
- package/dist/utils/ini-reader.d.ts.map +1 -0
- package/dist/utils/ini-reader.js.map +1 -0
- package/dist/utils/logger.d.ts.map +1 -0
- package/dist/utils/logger.js.map +1 -0
- package/dist/utils/normalize.d.ts.map +1 -0
- package/dist/utils/normalize.js.map +1 -0
- package/dist/utils/path-security.d.ts.map +1 -0
- package/dist/utils/path-security.js.map +1 -0
- package/dist/utils/response-factory.d.ts.map +1 -0
- package/dist/utils/response-factory.js +3 -1
- package/dist/utils/response-factory.js.map +1 -0
- package/dist/utils/response-validator.d.ts.map +1 -0
- package/dist/utils/response-validator.js.map +1 -0
- package/dist/utils/result-helpers.d.ts.map +1 -0
- package/dist/utils/result-helpers.js.map +1 -0
- package/dist/utils/safe-json.d.ts.map +1 -0
- package/dist/utils/safe-json.js.map +1 -0
- package/dist/utils/unreal-command-queue.d.ts.map +1 -0
- package/dist/utils/unreal-command-queue.js.map +1 -0
- package/dist/utils/validation.d.ts.map +1 -0
- package/dist/utils/validation.js.map +1 -0
- package/dist/wasm/index.d.ts.map +1 -0
- package/dist/wasm/index.js.map +1 -0
- package/package.json +12 -34
- package/server.json +2 -2
- package/.dockerignore +0 -57
- package/.env.example +0 -26
- package/.env.production +0 -61
- package/.eslintrc.json +0 -0
- package/.eslintrc.override.json +0 -8
- package/.github/ISSUE_TEMPLATE/bug_report.yml +0 -94
- package/.github/ISSUE_TEMPLATE/config.yml +0 -8
- package/.github/ISSUE_TEMPLATE/feature_request.yml +0 -56
- package/.github/copilot-instructions.md +0 -478
- package/.github/dependabot.yml +0 -19
- package/.github/labeler.yml +0 -24
- package/.github/labels.yml +0 -70
- package/.github/pull_request_template.md +0 -42
- package/.github/release-drafter-config.yml +0 -51
- package/.github/workflows/auto-merge.yml +0 -38
- package/.github/workflows/ci.yml +0 -38
- package/.github/workflows/dependency-review.yml +0 -17
- package/.github/workflows/gemini-issue-triage.yml +0 -172
- package/.github/workflows/greetings.yml +0 -27
- package/.github/workflows/labeler.yml +0 -17
- package/.github/workflows/links.yml +0 -80
- package/.github/workflows/pr-size-labeler.yml +0 -137
- package/.github/workflows/publish-mcp.yml +0 -79
- package/.github/workflows/release-drafter.yml +0 -24
- package/.github/workflows/release.yml +0 -112
- package/.github/workflows/semantic-pull-request.yml +0 -35
- package/.github/workflows/smoke-test.yml +0 -36
- package/.github/workflows/stale.yml +0 -28
- package/CONTRIBUTING.md +0 -140
- package/Dockerfile +0 -37
- package/GEMINI.md +0 -115
- package/Public/Plugin_setup_guide.mp4 +0 -0
- package/Public/icon.png +0 -0
- package/claude_desktop_config_example.json +0 -15
- package/dist/types/responses.d.ts +0 -249
- package/dist/types/responses.js +0 -2
- package/docs/GraphQL-API.md +0 -888
- package/docs/Migration-Guide-v0.5.0.md +0 -684
- package/docs/Roadmap.md +0 -53
- package/docs/WebAssembly-Integration.md +0 -628
- package/docs/editor-plugin-extension.md +0 -370
- package/docs/handler-mapping.md +0 -249
- package/docs/native-automation-progress.md +0 -128
- package/docs/testing-guide.md +0 -423
- package/eslint.config.mjs +0 -68
- package/mcp-config-example.json +0 -14
- package/plugins/McpAutomationBridge/Config/FilterPlugin.ini +0 -8
- package/plugins/McpAutomationBridge/McpAutomationBridge.uplugin +0 -64
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/McpAutomationBridge.Build.cs +0 -189
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeGlobals.cpp +0 -22
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeGlobals.h +0 -30
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeHelpers.h +0 -1983
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeModule.cpp +0 -72
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeSettings.cpp +0 -46
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeSubsystem.cpp +0 -846
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_AnimationHandlers.cpp +0 -2393
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_AssetQueryHandlers.cpp +0 -300
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_AssetWorkflowHandlers.cpp +0 -2807
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_AudioHandlers.cpp +0 -1087
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BehaviorTreeHandlers.cpp +0 -488
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintCreationHandlers.cpp +0 -643
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintCreationHandlers.h +0 -31
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintGraphHandlers.cpp +0 -1094
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintHandlers.cpp +0 -5750
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintHandlers_List.cpp +0 -152
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_ControlHandlers.cpp +0 -2614
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_DebugHandlers.cpp +0 -42
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_EditorFunctionHandlers.cpp +0 -1237
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_EffectHandlers.cpp +0 -1725
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_EnvironmentHandlers.cpp +0 -2265
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_FoliageHandlers.cpp +0 -954
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_InputHandlers.cpp +0 -209
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_InsightsHandlers.cpp +0 -41
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_LandscapeHandlers.cpp +0 -1164
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_LevelHandlers.cpp +0 -762
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_LightingHandlers.cpp +0 -663
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_LogHandlers.cpp +0 -136
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_MaterialGraphHandlers.cpp +0 -494
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_NiagaraGraphHandlers.cpp +0 -278
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_NiagaraHandlers.cpp +0 -625
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_PerformanceHandlers.cpp +0 -401
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_PipelineHandlers.cpp +0 -67
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_ProcessRequest.cpp +0 -472
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_PropertyHandlers.cpp +0 -2634
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_RenderHandlers.cpp +0 -189
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_SCSHandlers.cpp +0 -917
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_SCSHandlers.h +0 -39
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_SequenceHandlers.cpp +0 -2706
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_SequencerHandlers.cpp +0 -519
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_TestHandlers.cpp +0 -38
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_UiHandlers.cpp +0 -668
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_WorldPartitionHandlers.cpp +0 -346
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpBridgeWebSocket.cpp +0 -1345
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpBridgeWebSocket.h +0 -149
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpConnectionManager.cpp +0 -782
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Public/McpAutomationBridgeSettings.h +0 -115
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Public/McpAutomationBridgeSubsystem.h +0 -796
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Public/McpConnectionManager.h +0 -117
- package/scripts/check-unreal-connection.mjs +0 -19
- package/scripts/clean-tmp.js +0 -23
- package/scripts/patch-wasm.js +0 -26
- package/scripts/run-all-tests.mjs +0 -136
- package/scripts/smoke-test.ts +0 -94
- package/scripts/sync-mcp-plugin.js +0 -143
- package/scripts/test-no-plugin-alternates.mjs +0 -113
- package/scripts/validate-server.js +0 -46
- package/scripts/verify-automation-bridge.js +0 -200
- package/src/automation/bridge.ts +0 -630
- package/src/automation/connection-manager.ts +0 -148
- package/src/automation/handshake.ts +0 -99
- package/src/automation/index.ts +0 -2
- package/src/automation/message-handler.ts +0 -192
- package/src/automation/request-tracker.ts +0 -155
- package/src/automation/types.ts +0 -108
- package/src/cli.ts +0 -34
- package/src/config/class-aliases.ts +0 -65
- package/src/config.ts +0 -73
- package/src/constants.ts +0 -29
- package/src/graphql/loaders.ts +0 -244
- package/src/graphql/resolvers.ts +0 -1008
- package/src/graphql/schema.ts +0 -452
- package/src/graphql/server.ts +0 -156
- package/src/graphql/types.ts +0 -10
- package/src/handlers/resource-handlers.ts +0 -186
- package/src/index.ts +0 -243
- package/src/resources/actors.ts +0 -127
- package/src/resources/assets.ts +0 -286
- package/src/resources/levels.ts +0 -68
- package/src/server/resource-registry.ts +0 -47
- package/src/server/tool-registry.ts +0 -354
- package/src/server-setup.ts +0 -114
- package/src/services/health-monitor.ts +0 -132
- package/src/services/metrics-server.ts +0 -176
- package/src/tools/actors.ts +0 -564
- package/src/tools/animation.ts +0 -941
- package/src/tools/assets.ts +0 -394
- package/src/tools/audio.ts +0 -499
- package/src/tools/base-tool.ts +0 -52
- package/src/tools/behavior-tree.ts +0 -45
- package/src/tools/blueprint.ts +0 -940
- package/src/tools/consolidated-tool-definitions.ts +0 -1256
- package/src/tools/consolidated-tool-handlers.ts +0 -302
- package/src/tools/debug.ts +0 -622
- package/src/tools/dynamic-handler-registry.ts +0 -33
- package/src/tools/editor.ts +0 -435
- package/src/tools/engine.ts +0 -43
- package/src/tools/environment.ts +0 -281
- package/src/tools/foliage.ts +0 -596
- package/src/tools/handlers/actor-handlers.ts +0 -244
- package/src/tools/handlers/animation-handlers.ts +0 -237
- package/src/tools/handlers/argument-helper.ts +0 -142
- package/src/tools/handlers/asset-handlers.ts +0 -550
- package/src/tools/handlers/audio-handlers.ts +0 -194
- package/src/tools/handlers/blueprint-handlers.ts +0 -380
- package/src/tools/handlers/common-handlers.ts +0 -108
- package/src/tools/handlers/editor-handlers.ts +0 -124
- package/src/tools/handlers/effect-handlers.ts +0 -224
- package/src/tools/handlers/environment-handlers.ts +0 -183
- package/src/tools/handlers/graph-handlers.ts +0 -117
- package/src/tools/handlers/input-handlers.ts +0 -28
- package/src/tools/handlers/inspect-handlers.ts +0 -450
- package/src/tools/handlers/level-handlers.ts +0 -253
- package/src/tools/handlers/lighting-handlers.ts +0 -151
- package/src/tools/handlers/performance-handlers.ts +0 -132
- package/src/tools/handlers/pipeline-handlers.ts +0 -194
- package/src/tools/handlers/sequence-handlers.ts +0 -438
- package/src/tools/handlers/system-handlers.ts +0 -564
- package/src/tools/input.ts +0 -160
- package/src/tools/introspection.ts +0 -689
- package/src/tools/landscape.ts +0 -649
- package/src/tools/level.ts +0 -989
- package/src/tools/lighting.ts +0 -1052
- package/src/tools/logs.ts +0 -219
- package/src/tools/materials.ts +0 -295
- package/src/tools/niagara.ts +0 -485
- package/src/tools/performance.ts +0 -661
- package/src/tools/physics.ts +0 -679
- package/src/tools/property-dictionary.ts +0 -98
- package/src/tools/sequence.ts +0 -385
- package/src/tools/tool-definition-utils.ts +0 -35
- package/src/tools/ui.ts +0 -452
- package/src/types/automation-responses.ts +0 -119
- package/src/types/env.ts +0 -17
- package/src/types/handler-types.ts +0 -442
- package/src/types/responses.ts +0 -355
- package/src/types/tool-interfaces.ts +0 -250
- package/src/types/tool-types.ts +0 -575
- package/src/unreal-bridge.ts +0 -693
- package/src/utils/command-validator.ts +0 -139
- package/src/utils/elicitation.ts +0 -132
- package/src/utils/error-handler.ts +0 -287
- package/src/utils/ini-reader.ts +0 -86
- package/src/utils/logger.ts +0 -35
- package/src/utils/normalize.test.ts +0 -162
- package/src/utils/normalize.ts +0 -146
- package/src/utils/path-security.ts +0 -43
- package/src/utils/response-factory.ts +0 -44
- package/src/utils/response-validator.ts +0 -395
- package/src/utils/result-helpers.ts +0 -195
- package/src/utils/safe-json.test.ts +0 -90
- package/src/utils/safe-json.ts +0 -70
- package/src/utils/unreal-command-queue.ts +0 -166
- package/src/utils/validation.test.ts +0 -184
- package/src/utils/validation.ts +0 -312
- package/src/wasm/index.ts +0 -838
- package/test-server.mjs +0 -100
- package/tests/test-animation.mjs +0 -369
- package/tests/test-asset-advanced.mjs +0 -82
- package/tests/test-asset-graph.mjs +0 -311
- package/tests/test-audio.mjs +0 -417
- package/tests/test-automation-timeouts.mjs +0 -98
- package/tests/test-behavior-tree.mjs +0 -444
- package/tests/test-blueprint-graph.mjs +0 -410
- package/tests/test-blueprint.mjs +0 -577
- package/tests/test-client-mode.mjs +0 -86
- package/tests/test-console-command.mjs +0 -56
- package/tests/test-control-actor.mjs +0 -425
- package/tests/test-control-editor.mjs +0 -112
- package/tests/test-graphql.mjs +0 -372
- package/tests/test-input.mjs +0 -349
- package/tests/test-inspect.mjs +0 -302
- package/tests/test-landscape.mjs +0 -316
- package/tests/test-lighting.mjs +0 -428
- package/tests/test-manage-asset.mjs +0 -438
- package/tests/test-manage-level.mjs +0 -89
- package/tests/test-materials.mjs +0 -356
- package/tests/test-niagara.mjs +0 -185
- package/tests/test-no-inline-python.mjs +0 -122
- package/tests/test-performance.mjs +0 -539
- package/tests/test-plugin-handshake.mjs +0 -82
- package/tests/test-runner.mjs +0 -993
- package/tests/test-sequence.mjs +0 -104
- package/tests/test-system.mjs +0 -96
- package/tests/test-wasm.mjs +0 -283
- package/tests/test-world-partition.mjs +0 -215
- package/tsconfig.json +0 -56
- package/vitest.config.ts +0 -35
- package/wasm/Cargo.lock +0 -363
- package/wasm/Cargo.toml +0 -42
- package/wasm/LICENSE +0 -21
- package/wasm/README.md +0 -253
- package/wasm/src/dependency_resolver.rs +0 -377
- package/wasm/src/lib.rs +0 -153
- package/wasm/src/property_parser.rs +0 -271
- package/wasm/src/transform_math.rs +0 -396
- package/wasm/tests/integration.rs +0 -109
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import { commonSchemas } from './tool-definition-utils.js';
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// Force rebuild timestamp update
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export const consolidatedToolDefinitions = [
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// 1. ASSET MANAGER
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{
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name: 'manage_asset',
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description: `Comprehensive asset management suite. Handles import/export, basic file operations, dependency analysis, source control, and specialized graph editing (Materials, Behavior Trees).
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Use it when you need to:
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- manage asset lifecycle (import, duplicate, rename, delete).
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- organize project structure (folders, redirects).
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- analyze dependencies or fix reference issues.
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- edit Material graphs or Behavior Trees.
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- generate basic assets like Materials, Textures, or Blueprints (via asset creation).
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Supported actions:
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- Core: list, import, duplicate, rename, move, delete, delete_assets, create_folder, search_assets.
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- Utils: get_dependencies, get_source_control_state, analyze_graph, create_thumbnail, set_tags, get_metadata, set_metadata, validate, fixup_redirectors, find_by_tag, generate_report.
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- Creation: create_material, create_material_instance, create_render_target.
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- Rendering: nanite_rebuild_mesh.
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- Material Graph: add_material_node, connect_material_pins, remove_material_node, break_material_connections, get_material_node_details.
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- Behavior Tree: add_bt_node, connect_bt_nodes, remove_bt_node, break_bt_connections, set_bt_node_properties.`,
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inputSchema: {
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type: 'object',
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properties: {
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action: {
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type: 'string',
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enum: [
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// Core
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'list', 'import', 'duplicate', 'rename', 'move', 'delete', 'delete_asset', 'delete_assets', 'create_folder', 'search_assets',
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// Utils
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'get_dependencies', 'get_source_control_state', 'analyze_graph', 'get_asset_graph', 'create_thumbnail', 'set_tags', 'get_metadata', 'set_metadata', 'validate', 'fixup_redirectors', 'find_by_tag', 'generate_report',
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// Creation
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'create_material', 'create_material_instance', 'create_render_target', 'generate_lods', 'add_material_parameter', 'list_instances', 'reset_instance_parameters', 'exists', 'get_material_stats',
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// Rendering
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'nanite_rebuild_mesh',
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// Material Graph
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'add_material_node', 'connect_material_pins', 'remove_material_node', 'break_material_connections', 'get_material_node_details', 'rebuild_material'
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],
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description: 'Action to perform'
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},
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// -- Common --
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assetPath: { type: 'string', description: 'Target asset path (e.g., "/Game/MyAsset").' },
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// -- List/Search --
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directory: { type: 'string', description: 'Directory path to list.' },
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classNames: { type: 'array', items: { type: 'string' }, description: 'Class names filter.' },
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packagePaths: { type: 'array', items: { type: 'string' }, description: 'Package paths to search.' },
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recursivePaths: { type: 'boolean' },
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recursiveClasses: { type: 'boolean' },
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limit: { type: 'number' },
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// -- Import --
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sourcePath: { type: 'string', description: 'Source file path on disk.' },
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destinationPath: { type: 'string', description: 'Destination content path.' },
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// -- Operations --
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assetPaths: { type: 'array', items: { type: 'string' }, description: 'Batch asset paths.' },
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lodCount: { type: 'number', description: 'Number of LODs to generate.' },
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reductionSettings: { type: 'object', description: 'LOD reduction settings.' },
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nodeName: { type: 'string', description: 'Variable name or Function name, depending on node type' },
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eventName: { type: 'string', description: 'For Event nodes (e.g. ReceiveBeginPlay) or CustomEvent nodes' },
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memberClass: { type: 'string', description: 'For Event nodes, the class defining the event (optional)' },
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posX: { type: 'number' },
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newName: { type: 'string', description: 'New name for rename/duplicate.' },
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overwrite: { type: 'boolean' },
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save: { type: 'boolean' },
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fixupRedirectors: { type: 'boolean' },
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directoryPath: { type: 'string' },
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// -- Material/Instance Creation --
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name: { type: 'string', description: 'Name of new asset.' },
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path: { type: 'string', description: 'Directory to create asset in.' },
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parentMaterial: { type: 'string', description: 'Parent material for instances.' },
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parameters: { type: 'object', description: 'Material instance parameters.' },
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// -- Render Target --
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width: { type: 'number' },
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height: { type: 'number' },
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format: { type: 'string' },
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// -- Nanite --
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meshPath: { type: 'string' },
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// -- Metadata/Tags --
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tag: { type: 'string' },
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metadata: { type: 'object' },
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// -- Graph Editing (Material/BT) --
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graphName: { type: 'string' },
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nodeType: { type: 'string' },
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nodeId: { type: 'string' },
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fromNodeId: { type: 'string' },
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fromPin: { type: 'string' },
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toNodeId: { type: 'string' },
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toPin: { type: 'string' },
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parameterName: { type: 'string' },
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value: { description: 'Property value (number, string, etc).' },
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x: { type: 'number' },
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y: { type: 'number' },
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comment: { type: 'string' },
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parentNodeId: { type: 'string' },
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childNodeId: { type: 'string' },
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// -- Analyze --
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maxDepth: { type: 'number' }
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},
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required: ['action']
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},
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outputSchema: {
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type: 'object',
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properties: {
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success: { type: 'boolean' },
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message: { type: 'string' },
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assets: { type: 'array', items: { type: 'object' } },
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paths: { type: 'array', items: { type: 'string' } },
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path: { type: 'string' },
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error: { type: 'string' },
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// Graph results
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nodeId: { type: 'string' },
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details: { type: 'object' }
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}
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}
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},
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// 2. BLUEPRINT MANAGER
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{
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name: 'manage_blueprint',
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description: `Blueprint authoring and editing tool.
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Use it when you need to:
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- create new Blueprints.
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- inspect existing Blueprints (get_blueprint).
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- modify the component hierarchy (SCS).
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- edit the Blueprint graph (nodes, pins, properties).
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Supported actions:
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- Lifecycle: create, get_blueprint.
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- Components (SCS): add_component, set_default, modify_scs, get_scs, add_scs_component, remove_scs_component, reparent_scs_component, set_scs_transform, set_scs_property.
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- Helpers: ensure_exists, probe_handle, add_variable, add_function, add_event, add_construction_script, set_variable_metadata, set_metadata.
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- Graph: create_node, delete_node, connect_pins, break_pin_links, set_node_property, create_reroute_node, get_node_details, get_graph_details, get_pin_details.`,
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inputSchema: {
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type: 'object',
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properties: {
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action: {
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type: 'string',
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enum: [
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// Lifecycle
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'create', 'get_blueprint', 'get', 'compile',
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// SCS
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'add_component', 'set_default', 'modify_scs', 'get_scs', 'add_scs_component', 'remove_scs_component', 'reparent_scs_component', 'set_scs_transform', 'set_scs_property',
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// Helpers
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'ensure_exists', 'probe_handle', 'add_variable', 'remove_variable', 'rename_variable', 'add_function', 'add_event', 'remove_event', 'add_construction_script', 'set_variable_metadata', 'set_metadata',
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// Graph
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'create_node', 'add_node', 'delete_node', 'connect_pins', 'break_pin_links', 'set_node_property', 'create_reroute_node', 'get_node_details', 'get_graph_details', 'get_pin_details'
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],
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description: 'Blueprint action'
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},
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// -- Identifiers --
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name: { type: 'string', description: 'Blueprint name.' },
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blueprintPath: { type: 'string', description: 'Blueprint asset path.' },
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// -- Create --
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blueprintType: { type: 'string', description: 'Parent class (e.g., Actor).' },
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savePath: { type: 'string' },
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// -- Components --
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componentType: { type: 'string' },
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componentName: { type: 'string' },
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componentClass: { type: 'string' },
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attachTo: { type: 'string' },
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newParent: { type: 'string' },
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// -- Properties/Defaults --
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propertyName: { type: 'string' },
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variableName: { type: 'string', description: 'Name of the variable.' },
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oldName: { type: 'string' },
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newName: { type: 'string' },
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value: { description: 'Value to set.' },
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metadata: { type: 'object' },
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properties: { type: 'object', description: 'Initial CDO properties for new blueprints.' },
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// -- Graph Editing --
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graphName: { type: 'string' },
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nodeType: { type: 'string' },
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nodeId: { type: 'string' },
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pinName: { type: 'string' },
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linkedTo: { type: 'string' },
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memberName: { type: 'string' },
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x: { type: 'number' },
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y: { type: 'number' },
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// -- SCS Transform --
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location: { type: 'array', items: { type: 'number' } },
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rotation: { type: 'array', items: { type: 'number' } },
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scale: { type: 'array', items: { type: 'number' } },
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// -- Batch Operations --
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operations: { type: 'array', items: { type: 'object' } },
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compile: { type: 'boolean' },
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save: { type: 'boolean' },
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// -- Events --
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eventType: { type: 'string', description: 'Event type (e.g. "BeginPlay", "Tick", "custom").' },
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customEventName: { type: 'string', description: 'Name for custom event.' },
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parameters: { type: 'array', items: { type: 'object' }, description: 'Parameters for the event.' }
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},
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required: ['action']
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},
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outputSchema: {
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type: 'object',
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properties: {
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success: { type: 'boolean' },
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blueprintPath: { type: 'string' },
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message: { type: 'string' },
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error: { type: 'string' },
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// Snapshot data
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219
|
-
blueprint: { type: 'object' }
|
|
220
|
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}
|
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221
|
-
}
|
|
222
|
-
},
|
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223
|
-
|
|
224
|
-
// 3. ACTOR CONTROL
|
|
225
|
-
{
|
|
226
|
-
name: 'control_actor',
|
|
227
|
-
description: `Viewport actor manipulation.
|
|
228
|
-
|
|
229
|
-
Use it when you need to:
|
|
230
|
-
- spawn, destroy, or duplicate actors.
|
|
231
|
-
- move/rotate/scale actors.
|
|
232
|
-
- modify actor components or tags.
|
|
233
|
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- apply physics forces.
|
|
234
|
-
|
|
235
|
-
Supported actions: spawn, spawn_blueprint, delete, delete_by_tag, duplicate, apply_force, set_transform, get_transform, set_visibility, add_component, set_component_properties, get_components, add_tag, remove_tag, find_by_tag, find_by_name, list, set_blueprint_variables, create_snapshot, attach, detach.`,
|
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236
|
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inputSchema: {
|
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237
|
-
type: 'object',
|
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238
|
-
properties: {
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239
|
-
action: {
|
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240
|
-
type: 'string',
|
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241
|
-
enum: [
|
|
242
|
-
'spawn', 'spawn_blueprint', 'delete', 'delete_by_tag', 'duplicate',
|
|
243
|
-
'apply_force', 'set_transform', 'get_transform', 'set_visibility',
|
|
244
|
-
'add_component', 'set_component_properties', 'get_components',
|
|
245
|
-
'add_tag', 'remove_tag', 'find_by_tag', 'find_by_name', 'list', 'set_blueprint_variables',
|
|
246
|
-
'create_snapshot', 'attach', 'detach'
|
|
247
|
-
],
|
|
248
|
-
description: 'Action to perform'
|
|
249
|
-
},
|
|
250
|
-
actorName: { type: 'string' },
|
|
251
|
-
childActor: { type: 'string', description: 'Name of the child actor (alias for actorName in detach, or specific child for attach).' },
|
|
252
|
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parentActor: { type: 'string' },
|
|
253
|
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classPath: { type: 'string' },
|
|
254
|
-
meshPath: { type: 'string' },
|
|
255
|
-
blueprintPath: { type: 'string' },
|
|
256
|
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location: commonSchemas.location,
|
|
257
|
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rotation: commonSchemas.rotation,
|
|
258
|
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scale: commonSchemas.scale,
|
|
259
|
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force: commonSchemas.vector3,
|
|
260
|
-
componentType: { type: 'string' },
|
|
261
|
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componentName: { type: 'string' },
|
|
262
|
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properties: { type: 'object' },
|
|
263
|
-
visible: { type: 'boolean' },
|
|
264
|
-
newName: { type: 'string' },
|
|
265
|
-
tag: { type: 'string' },
|
|
266
|
-
variables: { type: 'object' },
|
|
267
|
-
snapshotName: { type: 'string' }
|
|
268
|
-
},
|
|
269
|
-
required: ['action']
|
|
270
|
-
},
|
|
271
|
-
outputSchema: {
|
|
272
|
-
type: 'object',
|
|
273
|
-
properties: {
|
|
274
|
-
success: { type: 'boolean' },
|
|
275
|
-
actor: { type: 'string' },
|
|
276
|
-
actorPath: { type: 'string' },
|
|
277
|
-
message: { type: 'string' },
|
|
278
|
-
components: {
|
|
279
|
-
type: 'array',
|
|
280
|
-
items: {
|
|
281
|
-
type: 'object',
|
|
282
|
-
properties: {
|
|
283
|
-
name: { type: 'string' },
|
|
284
|
-
class: { type: 'string' },
|
|
285
|
-
relativeLocation: { type: 'object', properties: { x: { type: 'number' }, y: { type: 'number' }, z: { type: 'number' } } },
|
|
286
|
-
relativeRotation: { type: 'object', properties: { pitch: { type: 'number' }, yaw: { type: 'number' }, roll: { type: 'number' } } },
|
|
287
|
-
relativeScale: { type: 'object', properties: { x: { type: 'number' }, y: { type: 'number' }, z: { type: 'number' } } }
|
|
288
|
-
}
|
|
289
|
-
}
|
|
290
|
-
},
|
|
291
|
-
data: { type: 'object' }
|
|
292
|
-
}
|
|
293
|
-
}
|
|
294
|
-
},
|
|
295
|
-
|
|
296
|
-
// 4. EDITOR CONTROL
|
|
297
|
-
{
|
|
298
|
-
name: 'control_editor',
|
|
299
|
-
description: `Editor session control.
|
|
300
|
-
|
|
301
|
-
Use it when you need to:
|
|
302
|
-
- control PIE (Play In Editor).
|
|
303
|
-
- move the viewport camera.
|
|
304
|
-
- execute console commands (legacy).
|
|
305
|
-
- take screenshots/bookmarks.
|
|
306
|
-
- simulate input (UI).
|
|
307
|
-
|
|
308
|
-
Supported actions: play, stop, stop_pie, pause, resume, set_game_speed, eject, possess, set_camera, set_camera_position, set_camera_fov, set_view_mode, set_viewport_resolution, console_command, screenshot, step_frame, start_recording, stop_recording, create_bookmark, jump_to_bookmark, set_preferences, set_viewport_realtime, open_asset, simulate_input.`,
|
|
309
|
-
inputSchema: {
|
|
310
|
-
type: 'object',
|
|
311
|
-
properties: {
|
|
312
|
-
action: {
|
|
313
|
-
type: 'string',
|
|
314
|
-
enum: [
|
|
315
|
-
'play', 'stop', 'stop_pie', 'pause', 'resume', 'set_game_speed', 'eject', 'possess',
|
|
316
|
-
'set_camera', 'set_camera_position', 'set_camera_fov', 'set_view_mode',
|
|
317
|
-
'set_viewport_resolution', 'console_command', 'execute_command', 'screenshot', 'step_frame',
|
|
318
|
-
'start_recording', 'stop_recording', 'create_bookmark', 'jump_to_bookmark',
|
|
319
|
-
'set_preferences', 'set_viewport_realtime', 'open_asset', 'simulate_input'
|
|
320
|
-
],
|
|
321
|
-
description: 'Editor action'
|
|
322
|
-
},
|
|
323
|
-
location: commonSchemas.location,
|
|
324
|
-
rotation: commonSchemas.rotation,
|
|
325
|
-
viewMode: { type: 'string' },
|
|
326
|
-
enabled: { type: 'boolean', description: 'For set_viewport_realtime.' },
|
|
327
|
-
speed: { type: 'number' },
|
|
328
|
-
filename: { type: 'string' },
|
|
329
|
-
fov: { type: 'number' },
|
|
330
|
-
width: { type: 'number' },
|
|
331
|
-
height: { type: 'number' },
|
|
332
|
-
command: { type: 'string' },
|
|
333
|
-
steps: { type: 'integer' },
|
|
334
|
-
bookmarkName: { type: 'string' },
|
|
335
|
-
assetPath: { type: 'string' },
|
|
336
|
-
// Simulate Input
|
|
337
|
-
keyName: { type: 'string' },
|
|
338
|
-
eventType: { type: 'string', enum: ['KeyDown', 'KeyUp', 'Both'] }
|
|
339
|
-
},
|
|
340
|
-
required: ['action']
|
|
341
|
-
},
|
|
342
|
-
outputSchema: {
|
|
343
|
-
type: 'object',
|
|
344
|
-
properties: {
|
|
345
|
-
success: { type: 'boolean' },
|
|
346
|
-
message: { type: 'string' }
|
|
347
|
-
}
|
|
348
|
-
}
|
|
349
|
-
},
|
|
350
|
-
|
|
351
|
-
// 5. LEVEL MANAGER
|
|
352
|
-
{
|
|
353
|
-
name: 'manage_level',
|
|
354
|
-
description: `Level and World Partition management.
|
|
355
|
-
|
|
356
|
-
Use it when you need to:
|
|
357
|
-
- load/save levels.
|
|
358
|
-
- manage streaming levels.
|
|
359
|
-
- build lighting.
|
|
360
|
-
- load world partition cells or toggle data layers.
|
|
361
|
-
|
|
362
|
-
Supported actions: load, save, stream, create_level, create_light, build_lighting, set_metadata, load_cells, set_datalayer, export_level, import_level, list_levels, get_summary, delete, validate_level.`,
|
|
363
|
-
inputSchema: {
|
|
364
|
-
type: 'object',
|
|
365
|
-
properties: {
|
|
366
|
-
action: {
|
|
367
|
-
type: 'string',
|
|
368
|
-
enum: [
|
|
369
|
-
'load', 'save', 'save_as', 'save_level_as', 'stream', 'create_level', 'create_light', 'build_lighting',
|
|
370
|
-
'set_metadata', 'load_cells', 'set_datalayer',
|
|
371
|
-
'export_level', 'import_level', 'list_levels', 'get_summary', 'delete', 'validate_level',
|
|
372
|
-
'cleanup_invalid_datalayers', 'add_sublevel'
|
|
373
|
-
],
|
|
374
|
-
description: 'Action'
|
|
375
|
-
},
|
|
376
|
-
levelPath: { type: 'string', description: 'Required for load/save actions and get_summary.' },
|
|
377
|
-
levelName: { type: 'string' },
|
|
378
|
-
streaming: { type: 'boolean' },
|
|
379
|
-
shouldBeLoaded: { type: 'boolean' },
|
|
380
|
-
shouldBeVisible: { type: 'boolean' },
|
|
381
|
-
// Lighting
|
|
382
|
-
lightType: { type: 'string', enum: ['Directional', 'Point', 'Spot', 'Rect'] },
|
|
383
|
-
location: commonSchemas.location,
|
|
384
|
-
intensity: { type: 'number' },
|
|
385
|
-
quality: { type: 'string' },
|
|
386
|
-
// World Partition
|
|
387
|
-
min: { type: 'array', items: { type: 'number' } },
|
|
388
|
-
max: { type: 'array', items: { type: 'number' } },
|
|
389
|
-
dataLayerLabel: { type: 'string' },
|
|
390
|
-
dataLayerState: { type: 'string' },
|
|
391
|
-
recursive: { type: 'boolean' },
|
|
392
|
-
// Export/Import
|
|
393
|
-
exportPath: { type: 'string' },
|
|
394
|
-
packagePath: { type: 'string' },
|
|
395
|
-
destinationPath: { type: 'string' },
|
|
396
|
-
note: { type: 'string' },
|
|
397
|
-
// Delete
|
|
398
|
-
levelPaths: { type: 'array', items: { type: 'string' } },
|
|
399
|
-
// Sublevel
|
|
400
|
-
subLevelPath: { type: 'string' },
|
|
401
|
-
parentLevel: { type: 'string' },
|
|
402
|
-
streamingMethod: { type: 'string', enum: ['Blueprint', 'AlwaysLoaded'] }
|
|
403
|
-
},
|
|
404
|
-
required: ['action']
|
|
405
|
-
},
|
|
406
|
-
outputSchema: {
|
|
407
|
-
type: 'object',
|
|
408
|
-
properties: {
|
|
409
|
-
success: { type: 'boolean' },
|
|
410
|
-
message: { type: 'string' },
|
|
411
|
-
data: { type: 'object' }
|
|
412
|
-
}
|
|
413
|
-
}
|
|
414
|
-
},
|
|
415
|
-
|
|
416
|
-
// 6. ANIMATION & PHYSICS
|
|
417
|
-
{
|
|
418
|
-
name: 'animation_physics',
|
|
419
|
-
description: `Animation and Physics tools.
|
|
420
|
-
|
|
421
|
-
Use it when you need to:
|
|
422
|
-
- create Animation Blueprints, Montages, or Blend Spaces.
|
|
423
|
-
- setup Ragdolls or Physics Assets.
|
|
424
|
-
- configure vehicles.
|
|
425
|
-
|
|
426
|
-
Supported actions: create_animation_bp, play_montage, setup_ragdoll, configure_vehicle, create_blend_space, create_state_machine, setup_ik, create_procedural_anim, create_blend_tree, setup_retargeting, setup_physics_simulation, cleanup.`,
|
|
427
|
-
inputSchema: {
|
|
428
|
-
type: 'object',
|
|
429
|
-
properties: {
|
|
430
|
-
action: {
|
|
431
|
-
type: 'string',
|
|
432
|
-
enum: [
|
|
433
|
-
'create_animation_bp', 'play_montage', 'setup_ragdoll', 'activate_ragdoll', 'configure_vehicle',
|
|
434
|
-
'create_blend_space', 'create_state_machine', 'setup_ik', 'create_procedural_anim',
|
|
435
|
-
'create_blend_tree', 'setup_retargeting', 'setup_physics_simulation', 'cleanup',
|
|
436
|
-
'create_animation_asset', 'add_notify'
|
|
437
|
-
],
|
|
438
|
-
description: 'Action'
|
|
439
|
-
},
|
|
440
|
-
name: { type: 'string' },
|
|
441
|
-
actorName: { type: 'string' },
|
|
442
|
-
skeletonPath: { type: 'string' },
|
|
443
|
-
montagePath: { type: 'string' },
|
|
444
|
-
animationPath: { type: 'string' },
|
|
445
|
-
playRate: { type: 'number' },
|
|
446
|
-
physicsAssetName: { type: 'string' },
|
|
447
|
-
meshPath: { type: 'string' },
|
|
448
|
-
vehicleName: { type: 'string' },
|
|
449
|
-
vehicleType: { type: 'string' },
|
|
450
|
-
// ... (omitting detailed vehicle/IK schema for brevity, keeping core structure)
|
|
451
|
-
savePath: { type: 'string' }
|
|
452
|
-
},
|
|
453
|
-
required: ['action']
|
|
454
|
-
},
|
|
455
|
-
outputSchema: {
|
|
456
|
-
type: 'object',
|
|
457
|
-
properties: {
|
|
458
|
-
success: { type: 'boolean' },
|
|
459
|
-
message: { type: 'string' }
|
|
460
|
-
}
|
|
461
|
-
}
|
|
462
|
-
},
|
|
463
|
-
|
|
464
|
-
// 7. EFFECTS MANAGER (Niagara & Particles)
|
|
465
|
-
{
|
|
466
|
-
name: 'manage_effect',
|
|
467
|
-
description: `Effects management (Niagara, Particles, Debug Shapes).
|
|
468
|
-
|
|
469
|
-
Use it when you need to:
|
|
470
|
-
- spawn effects or debug shapes.
|
|
471
|
-
- create/edit Niagara systems and emitters.
|
|
472
|
-
- edit Niagara graphs (modules, pins).
|
|
473
|
-
|
|
474
|
-
Supported actions:
|
|
475
|
-
- Spawning: particle, niagara, debug_shape, spawn_niagara, create_dynamic_light.
|
|
476
|
-
- Asset Creation: create_niagara_system, create_niagara_emitter.
|
|
477
|
-
- Graph: add_niagara_module, connect_niagara_pins, remove_niagara_node, set_niagara_parameter.
|
|
478
|
-
- Utils: clear_debug_shapes, cleanup.`,
|
|
479
|
-
inputSchema: {
|
|
480
|
-
type: 'object',
|
|
481
|
-
properties: {
|
|
482
|
-
action: {
|
|
483
|
-
type: 'string',
|
|
484
|
-
enum: [
|
|
485
|
-
'particle', 'niagara', 'debug_shape', 'spawn_niagara', 'create_dynamic_light',
|
|
486
|
-
'create_niagara_system', 'create_niagara_emitter',
|
|
487
|
-
'create_volumetric_fog', 'create_particle_trail', 'create_environment_effect', 'create_impact_effect', 'create_niagara_ribbon',
|
|
488
|
-
'activate', 'activate_effect', 'deactivate', 'reset', 'advance_simulation',
|
|
489
|
-
'add_niagara_module', 'connect_niagara_pins', 'remove_niagara_node', 'set_niagara_parameter',
|
|
490
|
-
'clear_debug_shapes', 'cleanup', 'list_debug_shapes'
|
|
491
|
-
],
|
|
492
|
-
description: 'Action'
|
|
493
|
-
},
|
|
494
|
-
name: { type: 'string' },
|
|
495
|
-
systemName: { type: 'string' },
|
|
496
|
-
systemPath: { type: 'string', description: 'Required for spawning Niagara effects (spawn_niagara, create_volumetric_fog, etc) and most graph operations.' },
|
|
497
|
-
preset: { type: 'string', description: 'Required for particle action. Path to particle system asset.' },
|
|
498
|
-
location: commonSchemas.location,
|
|
499
|
-
scale: { type: 'number' },
|
|
500
|
-
shape: { type: 'string', description: 'Supported: sphere, box, cylinder, line, cone, capsule, arrow, plane' },
|
|
501
|
-
size: { type: 'number' },
|
|
502
|
-
color: { type: 'array', items: { type: 'number' } },
|
|
503
|
-
// Graph
|
|
504
|
-
modulePath: { type: 'string' },
|
|
505
|
-
emitterName: { type: 'string' },
|
|
506
|
-
pinName: { type: 'string' },
|
|
507
|
-
linkedTo: { type: 'string' },
|
|
508
|
-
parameterName: { type: 'string' },
|
|
509
|
-
parameterType: { type: 'string', description: 'Float, Vector, Color, Bool, etc.' },
|
|
510
|
-
type: { type: 'string', description: 'Alias for parameterType' },
|
|
511
|
-
value: { description: 'Value.' },
|
|
512
|
-
// Cleanup
|
|
513
|
-
filter: { type: 'string', description: 'Filter for cleanup action. Required.' }
|
|
514
|
-
},
|
|
515
|
-
required: ['action']
|
|
516
|
-
},
|
|
517
|
-
outputSchema: {
|
|
518
|
-
type: 'object',
|
|
519
|
-
properties: {
|
|
520
|
-
success: { type: 'boolean' },
|
|
521
|
-
message: { type: 'string' }
|
|
522
|
-
}
|
|
523
|
-
}
|
|
524
|
-
},
|
|
525
|
-
|
|
526
|
-
// 8. ENVIRONMENT BUILDER
|
|
527
|
-
{
|
|
528
|
-
name: 'build_environment',
|
|
529
|
-
description: `Environment creation (Landscape, Foliage).
|
|
530
|
-
|
|
531
|
-
Use it when you need to:
|
|
532
|
-
- create/sculpt landscapes.
|
|
533
|
-
- paint foliage.
|
|
534
|
-
- procedural generation.
|
|
535
|
-
|
|
536
|
-
Supported actions: create_landscape, sculpt, add_foliage, paint_foliage, create_procedural_terrain, create_procedural_foliage, add_foliage_instances, get_foliage_instances, remove_foliage.`,
|
|
537
|
-
inputSchema: {
|
|
538
|
-
type: 'object',
|
|
539
|
-
properties: {
|
|
540
|
-
action: {
|
|
541
|
-
type: 'string',
|
|
542
|
-
enum: [
|
|
543
|
-
'create_landscape', 'sculpt', 'sculpt_landscape', 'add_foliage', 'paint_foliage',
|
|
544
|
-
'create_procedural_terrain', 'create_procedural_foliage', 'add_foliage_instances',
|
|
545
|
-
'get_foliage_instances', 'remove_foliage', 'paint_landscape', 'paint_landscape_layer',
|
|
546
|
-
'modify_heightmap', 'set_landscape_material', 'create_landscape_grass_type',
|
|
547
|
-
'generate_lods', 'bake_lightmap', 'export_snapshot', 'import_snapshot', 'delete'
|
|
548
|
-
],
|
|
549
|
-
description: 'Action'
|
|
550
|
-
},
|
|
551
|
-
// Common
|
|
552
|
-
name: { type: 'string', description: 'Name of landscape, foliage type, or procedural volume.' },
|
|
553
|
-
landscapeName: { type: 'string' },
|
|
554
|
-
heightData: { type: 'array', items: { type: 'number' } },
|
|
555
|
-
minX: { type: 'number' },
|
|
556
|
-
minY: { type: 'number' },
|
|
557
|
-
maxX: { type: 'number' },
|
|
558
|
-
maxY: { type: 'number' },
|
|
559
|
-
updateNormals: { type: 'boolean' },
|
|
560
|
-
location: commonSchemas.location,
|
|
561
|
-
rotation: commonSchemas.rotation,
|
|
562
|
-
scale: commonSchemas.scale,
|
|
563
|
-
|
|
564
|
-
// Landscape
|
|
565
|
-
sizeX: { type: 'number' },
|
|
566
|
-
sizeY: { type: 'number' },
|
|
567
|
-
sectionSize: { type: 'number' },
|
|
568
|
-
sectionsPerComponent: { type: 'number' },
|
|
569
|
-
componentCount: { type: 'object', properties: { x: { type: 'number' }, y: { type: 'number' } } },
|
|
570
|
-
materialPath: { type: 'string' },
|
|
571
|
-
|
|
572
|
-
// Sculpt/Paint
|
|
573
|
-
tool: { type: 'string' },
|
|
574
|
-
radius: { type: 'number' },
|
|
575
|
-
strength: { type: 'number' },
|
|
576
|
-
falloff: { type: 'number' },
|
|
577
|
-
brushSize: { type: 'number' },
|
|
578
|
-
layerName: { type: 'string', description: 'Required for paint_landscape.' },
|
|
579
|
-
eraseMode: { type: 'boolean' },
|
|
580
|
-
|
|
581
|
-
// Foliage
|
|
582
|
-
foliageType: { type: 'string', description: 'Required for add_foliage_instances, paint_foliage.' },
|
|
583
|
-
foliageTypePath: { type: 'string' },
|
|
584
|
-
meshPath: { type: 'string' },
|
|
585
|
-
density: { type: 'number' },
|
|
586
|
-
minScale: { type: 'number' },
|
|
587
|
-
maxScale: { type: 'number' },
|
|
588
|
-
cullDistance: { type: 'number' },
|
|
589
|
-
alignToNormal: { type: 'boolean' },
|
|
590
|
-
randomYaw: { type: 'boolean' },
|
|
591
|
-
locations: { type: 'array', items: commonSchemas.location },
|
|
592
|
-
transforms: {
|
|
593
|
-
type: 'array',
|
|
594
|
-
items: {
|
|
595
|
-
type: 'object',
|
|
596
|
-
properties: {
|
|
597
|
-
location: commonSchemas.location,
|
|
598
|
-
rotation: commonSchemas.rotation,
|
|
599
|
-
scale: commonSchemas.scale
|
|
600
|
-
}
|
|
601
|
-
}
|
|
602
|
-
},
|
|
603
|
-
position: commonSchemas.location,
|
|
604
|
-
|
|
605
|
-
// Procedural
|
|
606
|
-
bounds: { type: 'object' },
|
|
607
|
-
volumeName: { type: 'string' },
|
|
608
|
-
seed: { type: 'number' },
|
|
609
|
-
foliageTypes: { type: 'array', items: { type: 'object' } },
|
|
610
|
-
|
|
611
|
-
// General
|
|
612
|
-
path: { type: 'string' },
|
|
613
|
-
filename: { type: 'string' },
|
|
614
|
-
assetPaths: { type: 'array', items: { type: 'string' } }
|
|
615
|
-
},
|
|
616
|
-
required: ['action']
|
|
617
|
-
},
|
|
618
|
-
outputSchema: {
|
|
619
|
-
type: 'object',
|
|
620
|
-
properties: {
|
|
621
|
-
success: { type: 'boolean' },
|
|
622
|
-
message: { type: 'string' }
|
|
623
|
-
}
|
|
624
|
-
}
|
|
625
|
-
},
|
|
626
|
-
|
|
627
|
-
// 9. SYSTEM CONTROL
|
|
628
|
-
{
|
|
629
|
-
name: 'system_control',
|
|
630
|
-
description: `System-level control.
|
|
631
|
-
|
|
632
|
-
Use it when you need to:
|
|
633
|
-
- profiling & performance (stat commands).
|
|
634
|
-
- quality settings.
|
|
635
|
-
- run external tools (UBT, Tests).
|
|
636
|
-
- manage logs/insights.
|
|
637
|
-
- execute arbitrary console commands.
|
|
638
|
-
- set/get CVars and project settings.
|
|
639
|
-
- validate assets.
|
|
640
|
-
|
|
641
|
-
Supported actions:
|
|
642
|
-
- Core: profile, show_fps, set_quality, screenshot, set_resolution, set_fullscreen, execute_command, console_command.
|
|
643
|
-
- CVars: set_cvar.
|
|
644
|
-
- Settings: get_project_settings, validate_assets.
|
|
645
|
-
- Pipeline: run_ubt, run_tests.
|
|
646
|
-
- Debug/Logs: subscribe, spawn_category, start_session.
|
|
647
|
-
- Render: lumen_update_scene.
|
|
648
|
-
- UI: play_sound, create_widget, show_widget.`,
|
|
649
|
-
inputSchema: {
|
|
650
|
-
type: 'object',
|
|
651
|
-
properties: {
|
|
652
|
-
action: {
|
|
653
|
-
type: 'string',
|
|
654
|
-
enum: [
|
|
655
|
-
'profile', 'show_fps', 'set_quality', 'screenshot', 'set_resolution', 'set_fullscreen', 'execute_command', 'console_command',
|
|
656
|
-
'run_ubt', 'run_tests', 'subscribe', 'unsubscribe', 'spawn_category', 'start_session', 'lumen_update_scene',
|
|
657
|
-
'play_sound', 'create_widget', 'show_widget', 'add_widget_child',
|
|
658
|
-
// Added missing actions
|
|
659
|
-
'set_cvar', 'get_project_settings', 'validate_assets',
|
|
660
|
-
'set_project_setting'
|
|
661
|
-
],
|
|
662
|
-
description: 'Action'
|
|
663
|
-
},
|
|
664
|
-
// Profile/Quality
|
|
665
|
-
profileType: { type: 'string' },
|
|
666
|
-
category: { type: 'string' },
|
|
667
|
-
level: { type: 'number' },
|
|
668
|
-
enabled: { type: 'boolean' },
|
|
669
|
-
resolution: { type: 'string', description: 'Resolution string (e.g. "1920x1080").' },
|
|
670
|
-
|
|
671
|
-
// Commands
|
|
672
|
-
command: { type: 'string' },
|
|
673
|
-
|
|
674
|
-
// UBT
|
|
675
|
-
target: { type: 'string' },
|
|
676
|
-
platform: { type: 'string' },
|
|
677
|
-
configuration: { type: 'string' },
|
|
678
|
-
arguments: { type: 'string' },
|
|
679
|
-
|
|
680
|
-
// Tests
|
|
681
|
-
filter: { type: 'string' },
|
|
682
|
-
|
|
683
|
-
// Insights
|
|
684
|
-
channels: { type: 'string' },
|
|
685
|
-
|
|
686
|
-
// UI Widget Management
|
|
687
|
-
widgetPath: { type: 'string', description: 'Path to the widget blueprint (for add_widget_child).' },
|
|
688
|
-
childClass: { type: 'string', description: 'Class of the child widget to add (e.g. /Script/UMG.Button).' },
|
|
689
|
-
parentName: { type: 'string', description: 'Name of the parent widget to add to (optional).' },
|
|
690
|
-
|
|
691
|
-
// Project Settings
|
|
692
|
-
section: { type: 'string', description: 'Config section (e.g. /Script/EngineSettings.GeneralProjectSettings).' },
|
|
693
|
-
key: { type: 'string', description: 'Config key (e.g. ProjectID).' },
|
|
694
|
-
value: { type: 'string', description: 'Config value.' },
|
|
695
|
-
configName: { type: 'string', description: 'Config file name (Game, Engine, Input, etc.). Defaults to Game.' }
|
|
696
|
-
},
|
|
697
|
-
required: ['action']
|
|
698
|
-
},
|
|
699
|
-
outputSchema: {
|
|
700
|
-
type: 'object',
|
|
701
|
-
properties: {
|
|
702
|
-
success: { type: 'boolean' },
|
|
703
|
-
message: { type: 'string' },
|
|
704
|
-
output: { type: 'string' }
|
|
705
|
-
}
|
|
706
|
-
}
|
|
707
|
-
},
|
|
708
|
-
|
|
709
|
-
// 10. SEQUENCER
|
|
710
|
-
{
|
|
711
|
-
name: 'manage_sequence',
|
|
712
|
-
description: `Sequencer (Cinematics) management.
|
|
713
|
-
|
|
714
|
-
Use it when you need to:
|
|
715
|
-
- create/edit level sequences.
|
|
716
|
-
- add tracks (camera, actors, audio, events).
|
|
717
|
-
- keyframe properties.
|
|
718
|
-
- manage sequence playback and settings.
|
|
719
|
-
|
|
720
|
-
Supported actions:
|
|
721
|
-
- Lifecycle: create, open, duplicate, rename, delete, list.
|
|
722
|
-
- Bindings: add_camera, add_actor, add_actors, remove_actors, get_bindings, add_spawnable_from_class.
|
|
723
|
-
- Playback: play, pause, stop, set_playback_speed.
|
|
724
|
-
- Keyframes: add_keyframe.
|
|
725
|
-
- Properties: get_properties, set_properties, get_metadata, set_metadata.
|
|
726
|
-
- Tracks: add_track, add_section, list_tracks, remove_track, set_track_muted, set_track_solo, set_track_locked.
|
|
727
|
-
- Settings: set_display_rate, set_tick_resolution, set_work_range, set_view_range.`,
|
|
728
|
-
inputSchema: {
|
|
729
|
-
type: 'object',
|
|
730
|
-
properties: {
|
|
731
|
-
action: {
|
|
732
|
-
type: 'string',
|
|
733
|
-
enum: [
|
|
734
|
-
'create', 'open', 'add_camera', 'add_actor', 'add_actors', 'remove_actors',
|
|
735
|
-
'get_bindings', 'play', 'pause', 'stop', 'set_playback_speed', 'add_keyframe',
|
|
736
|
-
// Added missing sequence actions
|
|
737
|
-
'get_properties', 'set_properties', 'duplicate', 'rename', 'delete', 'list', 'get_metadata', 'set_metadata',
|
|
738
|
-
'add_spawnable_from_class', 'add_track', 'add_section', 'set_display_rate', 'set_tick_resolution',
|
|
739
|
-
'set_work_range', 'set_view_range', 'set_track_muted', 'set_track_solo', 'set_track_locked',
|
|
740
|
-
'list_tracks', 'remove_track', 'list_track_types'
|
|
741
|
-
],
|
|
742
|
-
description: 'Action'
|
|
743
|
-
},
|
|
744
|
-
name: { type: 'string', description: 'Sequence name for creation.' },
|
|
745
|
-
path: { type: 'string', description: 'Sequence asset path.' },
|
|
746
|
-
actorName: { type: 'string', description: 'Actor name for binding.' },
|
|
747
|
-
actorNames: { type: 'array', items: { type: 'string' }, description: 'Multiple actor names.' },
|
|
748
|
-
frame: { type: 'number', description: 'Frame number for keyframes.' },
|
|
749
|
-
value: { type: 'object', description: 'Value for keyframes.' },
|
|
750
|
-
property: { type: 'string', description: 'Property name for keyframes.' },
|
|
751
|
-
// Duplicate/Rename
|
|
752
|
-
destinationPath: { type: 'string', description: 'Destination path for duplicate.' },
|
|
753
|
-
newName: { type: 'string', description: 'New name for rename/duplicate.' },
|
|
754
|
-
overwrite: { type: 'boolean', description: 'Overwrite existing on duplicate.' },
|
|
755
|
-
// Playback
|
|
756
|
-
speed: { type: 'number', description: 'Playback speed multiplier.' },
|
|
757
|
-
startTime: { type: 'number', description: 'Start time for playback.' },
|
|
758
|
-
loopMode: { type: 'string', description: 'Loop mode for playback.' },
|
|
759
|
-
// Spawnable
|
|
760
|
-
className: { type: 'string', description: 'Class name for spawnables.' },
|
|
761
|
-
spawnable: { type: 'boolean', description: 'Create as spawnable.' },
|
|
762
|
-
// Track management
|
|
763
|
-
trackType: { type: 'string', description: 'Track type (Animation, Transform, Audio, Event).' },
|
|
764
|
-
trackName: { type: 'string', description: 'Track name for track operations.' },
|
|
765
|
-
muted: { type: 'boolean', description: 'Mute state for set_track_muted.' },
|
|
766
|
-
solo: { type: 'boolean', description: 'Solo state for set_track_solo.' },
|
|
767
|
-
locked: { type: 'boolean', description: 'Lock state for set_track_locked.' },
|
|
768
|
-
// Section
|
|
769
|
-
assetPath: { type: 'string', description: 'Asset path for section content.' },
|
|
770
|
-
startFrame: { type: 'number', description: 'Section start frame.' },
|
|
771
|
-
endFrame: { type: 'number', description: 'Section end frame.' },
|
|
772
|
-
// Display settings
|
|
773
|
-
frameRate: { type: 'string', description: 'Display frame rate (e.g., "30fps").' },
|
|
774
|
-
resolution: { type: 'string', description: 'Tick resolution (e.g., "24000fps").' },
|
|
775
|
-
// Work/View range
|
|
776
|
-
start: { type: 'number', description: 'Range start.' },
|
|
777
|
-
end: { type: 'number', description: 'Range end.' },
|
|
778
|
-
// Properties
|
|
779
|
-
lengthInFrames: { type: 'number', description: 'Sequence length in frames.' },
|
|
780
|
-
playbackStart: { type: 'number', description: 'Playback start frame.' },
|
|
781
|
-
playbackEnd: { type: 'number', description: 'Playback end frame.' },
|
|
782
|
-
// Metadata
|
|
783
|
-
metadata: { type: 'object', description: 'Metadata object.' }
|
|
784
|
-
},
|
|
785
|
-
required: ['action']
|
|
786
|
-
},
|
|
787
|
-
outputSchema: {
|
|
788
|
-
type: 'object',
|
|
789
|
-
properties: {
|
|
790
|
-
success: { type: 'boolean' },
|
|
791
|
-
message: { type: 'string' }
|
|
792
|
-
}
|
|
793
|
-
}
|
|
794
|
-
},
|
|
795
|
-
|
|
796
|
-
// 11. INPUT MANAGEMENT
|
|
797
|
-
{
|
|
798
|
-
name: 'manage_input',
|
|
799
|
-
description: `Enhanced Input management.
|
|
800
|
-
|
|
801
|
-
Use it when you need to:
|
|
802
|
-
- create Input Actions (IA_*)
|
|
803
|
-
- create Input Mapping Contexts (IMC_*)
|
|
804
|
-
- bind keys to actions in a mapping context.
|
|
805
|
-
|
|
806
|
-
Supported actions:
|
|
807
|
-
- create_input_action: Create a UInputAction asset.
|
|
808
|
-
- create_input_mapping_context: Create a UInputMappingContext asset.
|
|
809
|
-
- add_mapping: Add a key mapping to a context.
|
|
810
|
-
- remove_mapping: Remove a mapping from a context.`,
|
|
811
|
-
inputSchema: {
|
|
812
|
-
type: 'object',
|
|
813
|
-
properties: {
|
|
814
|
-
action: {
|
|
815
|
-
type: 'string',
|
|
816
|
-
enum: [
|
|
817
|
-
'create_input_action',
|
|
818
|
-
'create_input_mapping_context',
|
|
819
|
-
'add_mapping',
|
|
820
|
-
'remove_mapping'
|
|
821
|
-
],
|
|
822
|
-
description: 'Action to perform'
|
|
823
|
-
},
|
|
824
|
-
name: { type: 'string', description: 'Name of the asset (for creation).' },
|
|
825
|
-
path: { type: 'string', description: 'Path to save the asset (e.g. /Game/Input).' },
|
|
826
|
-
contextPath: { type: 'string', description: 'Path to the Input Mapping Context.' },
|
|
827
|
-
actionPath: { type: 'string', description: 'Path to the Input Action.' },
|
|
828
|
-
key: { type: 'string', description: 'Key name (e.g. "SpaceBar", "W", "Gamepad_FaceButton_Bottom").' }
|
|
829
|
-
},
|
|
830
|
-
required: ['action']
|
|
831
|
-
},
|
|
832
|
-
outputSchema: {
|
|
833
|
-
type: 'object',
|
|
834
|
-
properties: {
|
|
835
|
-
success: { type: 'boolean' },
|
|
836
|
-
message: { type: 'string' },
|
|
837
|
-
assetPath: { type: 'string' }
|
|
838
|
-
}
|
|
839
|
-
}
|
|
840
|
-
},
|
|
841
|
-
|
|
842
|
-
// 12. INTROSPECTION (INSPECT)
|
|
843
|
-
{
|
|
844
|
-
name: 'inspect',
|
|
845
|
-
description: `Low-level object inspection and property manipulation.
|
|
846
|
-
|
|
847
|
-
Use it when you need to:
|
|
848
|
-
- read/write properties of any UObject or component.
|
|
849
|
-
- list objects/components.
|
|
850
|
-
- manage actor tags and snapshots.
|
|
851
|
-
- find objects by class or tag.
|
|
852
|
-
|
|
853
|
-
Supported actions:
|
|
854
|
-
- Object: inspect_object, inspect_class, list_objects, find_by_class, delete_object, export.
|
|
855
|
-
- Properties: get_property, set_property, get_component_property, set_component_property.
|
|
856
|
-
- Components: get_components, get_bounding_box.
|
|
857
|
-
- Tags: add_tag, find_by_tag, get_metadata.
|
|
858
|
-
- Snapshots: create_snapshot, restore_snapshot.`,
|
|
859
|
-
inputSchema: {
|
|
860
|
-
type: 'object',
|
|
861
|
-
properties: {
|
|
862
|
-
action: {
|
|
863
|
-
type: 'string',
|
|
864
|
-
enum: [
|
|
865
|
-
'inspect_object', 'set_property', 'get_property', 'get_components', 'inspect_class', 'list_objects',
|
|
866
|
-
// Added missing inspect actions
|
|
867
|
-
'get_component_property', 'set_component_property', 'get_metadata', 'add_tag', 'find_by_tag',
|
|
868
|
-
'create_snapshot', 'restore_snapshot', 'export', 'delete_object', 'find_by_class', 'get_bounding_box'
|
|
869
|
-
],
|
|
870
|
-
description: 'Action'
|
|
871
|
-
},
|
|
872
|
-
objectPath: { type: 'string', description: 'UObject path to inspect/modify.' },
|
|
873
|
-
propertyName: { type: 'string', description: 'Property name to get/set.' },
|
|
874
|
-
propertyPath: { type: 'string', description: 'Alternate property path parameter.' },
|
|
875
|
-
value: { description: 'Value to set.' },
|
|
876
|
-
// Actor/Component identifiers
|
|
877
|
-
actorName: { type: 'string', description: 'Actor name (required for snapshots, export, and component resolution).' },
|
|
878
|
-
name: { type: 'string', description: 'Object name (alternative to objectPath).' },
|
|
879
|
-
componentName: { type: 'string', description: 'Component name for component property access.' },
|
|
880
|
-
// Search/Filter
|
|
881
|
-
className: { type: 'string', description: 'Class name for find_by_class.' },
|
|
882
|
-
classPath: { type: 'string', description: 'Class path (alternative to className).' },
|
|
883
|
-
tag: { type: 'string', description: 'Tag for add_tag/find_by_tag.' },
|
|
884
|
-
filter: { type: 'string', description: 'Filter for list_objects.' },
|
|
885
|
-
// Snapshots
|
|
886
|
-
snapshotName: { type: 'string', description: 'Snapshot name for create/restore.' },
|
|
887
|
-
// Export
|
|
888
|
-
destinationPath: { type: 'string', description: 'Export destination path.' },
|
|
889
|
-
outputPath: { type: 'string', description: 'Alternative export path.' },
|
|
890
|
-
format: { type: 'string', description: 'Export format (e.g., JSON).' }
|
|
891
|
-
},
|
|
892
|
-
required: ['action']
|
|
893
|
-
},
|
|
894
|
-
outputSchema: {
|
|
895
|
-
type: 'object',
|
|
896
|
-
properties: {
|
|
897
|
-
success: { type: 'boolean' },
|
|
898
|
-
value: { description: 'Property value.' }
|
|
899
|
-
}
|
|
900
|
-
}
|
|
901
|
-
},
|
|
902
|
-
|
|
903
|
-
// 12. AUDIO MANAGER
|
|
904
|
-
{
|
|
905
|
-
name: 'manage_audio',
|
|
906
|
-
description: `Audio asset and component management.
|
|
907
|
-
|
|
908
|
-
Use it when you need to:
|
|
909
|
-
- create sound cues/mixes.
|
|
910
|
-
- play sounds (3D/2D).
|
|
911
|
-
- control audio components.
|
|
912
|
-
|
|
913
|
-
Supported actions:
|
|
914
|
-
- Assets: create_sound_cue, create_sound_mix, create_sound_class, create_reverb_zone, create_ambient_sound.
|
|
915
|
-
- Playback: play_sound_at_location, play_sound_2d, play_sound_attached, spawn_sound_at_location.
|
|
916
|
-
- Components: create_audio_component, fade_sound, fade_sound_in, fade_sound_out.
|
|
917
|
-
- Mixes: push_sound_mix, pop_sound_mix, set_sound_mix_class_override, clear_sound_mix_class_override, set_base_sound_mix.
|
|
918
|
-
- Global: enable_audio_analysis, set_doppler_effect, set_audio_occlusion, set_sound_attenuation.`,
|
|
919
|
-
inputSchema: {
|
|
920
|
-
type: 'object',
|
|
921
|
-
properties: {
|
|
922
|
-
action: {
|
|
923
|
-
type: 'string',
|
|
924
|
-
enum: [
|
|
925
|
-
'create_sound_cue', 'play_sound_at_location', 'play_sound_2d', 'create_audio_component',
|
|
926
|
-
'create_sound_mix', 'push_sound_mix', 'pop_sound_mix',
|
|
927
|
-
'set_sound_mix_class_override', 'clear_sound_mix_class_override', 'set_base_sound_mix',
|
|
928
|
-
'prime_sound', 'play_sound_attached', 'spawn_sound_at_location',
|
|
929
|
-
'fade_sound_in', 'fade_sound_out', 'create_ambient_sound',
|
|
930
|
-
// Added missing actions
|
|
931
|
-
'create_sound_class', 'set_sound_attenuation', 'create_reverb_zone',
|
|
932
|
-
'enable_audio_analysis', 'fade_sound', 'set_doppler_effect', 'set_audio_occlusion'
|
|
933
|
-
],
|
|
934
|
-
description: 'Action'
|
|
935
|
-
},
|
|
936
|
-
name: { type: 'string' },
|
|
937
|
-
soundPath: { type: 'string', description: 'Required for create_sound_cue, play_sound_*, create_audio_component, create_ambient_sound.' },
|
|
938
|
-
location: commonSchemas.location,
|
|
939
|
-
rotation: commonSchemas.rotation,
|
|
940
|
-
volume: { type: 'number' },
|
|
941
|
-
pitch: { type: 'number' },
|
|
942
|
-
startTime: { type: 'number' },
|
|
943
|
-
attenuationPath: { type: 'string' },
|
|
944
|
-
concurrencyPath: { type: 'string' },
|
|
945
|
-
mixName: { type: 'string' },
|
|
946
|
-
soundClassName: { type: 'string' },
|
|
947
|
-
fadeInTime: { type: 'number' },
|
|
948
|
-
fadeOutTime: { type: 'number' },
|
|
949
|
-
fadeTime: { type: 'number' },
|
|
950
|
-
targetVolume: { type: 'number' },
|
|
951
|
-
attachPointName: { type: 'string' },
|
|
952
|
-
actorName: { type: 'string' },
|
|
953
|
-
componentName: { type: 'string' },
|
|
954
|
-
// Added missing parameters
|
|
955
|
-
parentClass: { type: 'string' },
|
|
956
|
-
properties: { type: 'object' },
|
|
957
|
-
innerRadius: { type: 'number' },
|
|
958
|
-
falloffDistance: { type: 'number' },
|
|
959
|
-
attenuationShape: { type: 'string' },
|
|
960
|
-
falloffMode: { type: 'string' },
|
|
961
|
-
reverbEffect: { type: 'string' },
|
|
962
|
-
size: commonSchemas.scale,
|
|
963
|
-
fftSize: { type: 'number' },
|
|
964
|
-
outputType: { type: 'string' },
|
|
965
|
-
soundName: { type: 'string' },
|
|
966
|
-
fadeType: { type: 'string' },
|
|
967
|
-
scale: { type: 'number' },
|
|
968
|
-
lowPassFilterFrequency: { type: 'number' },
|
|
969
|
-
volumeAttenuation: { type: 'number' },
|
|
970
|
-
enabled: { type: 'boolean' }
|
|
971
|
-
},
|
|
972
|
-
required: ['action']
|
|
973
|
-
},
|
|
974
|
-
outputSchema: {
|
|
975
|
-
type: 'object',
|
|
976
|
-
properties: {
|
|
977
|
-
success: { type: 'boolean' },
|
|
978
|
-
message: { type: 'string' }
|
|
979
|
-
}
|
|
980
|
-
}
|
|
981
|
-
},
|
|
982
|
-
|
|
983
|
-
// 13. BEHAVIOR TREE
|
|
984
|
-
{
|
|
985
|
-
name: 'manage_behavior_tree',
|
|
986
|
-
description: `Behavior Tree editing tool.
|
|
987
|
-
|
|
988
|
-
Use it when you need to:
|
|
989
|
-
- create new Behavior Tree assets.
|
|
990
|
-
- add nodes (Sequence, Selector, Tasks).
|
|
991
|
-
- connect nodes.
|
|
992
|
-
- set properties.
|
|
993
|
-
|
|
994
|
-
Supported actions: create, add_node, connect_nodes, remove_node, break_connections, set_node_properties.`,
|
|
995
|
-
inputSchema: {
|
|
996
|
-
type: 'object',
|
|
997
|
-
properties: {
|
|
998
|
-
action: {
|
|
999
|
-
type: 'string',
|
|
1000
|
-
enum: ['create', 'add_node', 'connect_nodes', 'remove_node', 'break_connections', 'set_node_properties'],
|
|
1001
|
-
description: 'Action'
|
|
1002
|
-
},
|
|
1003
|
-
// For create action
|
|
1004
|
-
name: { type: 'string', description: 'Name of the new Behavior Tree asset' },
|
|
1005
|
-
savePath: { type: 'string', description: 'Path to save the new Behavior Tree (e.g., /Game/AI)' },
|
|
1006
|
-
// Existing params
|
|
1007
|
-
assetPath: { type: 'string' },
|
|
1008
|
-
nodeType: { type: 'string' },
|
|
1009
|
-
nodeId: { type: 'string' },
|
|
1010
|
-
parentNodeId: { type: 'string' },
|
|
1011
|
-
childNodeId: { type: 'string' },
|
|
1012
|
-
x: { type: 'number' },
|
|
1013
|
-
y: { type: 'number' },
|
|
1014
|
-
comment: { type: 'string' },
|
|
1015
|
-
properties: { type: 'object' }
|
|
1016
|
-
},
|
|
1017
|
-
required: ['action']
|
|
1018
|
-
},
|
|
1019
|
-
outputSchema: {
|
|
1020
|
-
type: 'object',
|
|
1021
|
-
properties: {
|
|
1022
|
-
success: { type: 'boolean' },
|
|
1023
|
-
message: { type: 'string' },
|
|
1024
|
-
nodeId: { type: 'string' }
|
|
1025
|
-
}
|
|
1026
|
-
}
|
|
1027
|
-
},
|
|
1028
|
-
|
|
1029
|
-
// 14. BLUEPRINT GRAPH DIRECT
|
|
1030
|
-
{
|
|
1031
|
-
name: 'manage_blueprint_graph',
|
|
1032
|
-
description: `Direct Blueprint Graph manipulation.
|
|
1033
|
-
|
|
1034
|
-
Use it when you need to:
|
|
1035
|
-
- add nodes (Function, Variable, Event, Macro).
|
|
1036
|
-
- connect/disconnect pins.
|
|
1037
|
-
- create reroute nodes.
|
|
1038
|
-
- set node properties.
|
|
1039
|
-
- get node/graph details.
|
|
1040
|
-
|
|
1041
|
-
Supported actions: create_node, delete_node, connect_pins, break_pin_links, set_node_property, create_reroute_node, get_node_details, get_graph_details, get_pin_details.`,
|
|
1042
|
-
inputSchema: {
|
|
1043
|
-
type: 'object',
|
|
1044
|
-
properties: {
|
|
1045
|
-
action: {
|
|
1046
|
-
type: 'string',
|
|
1047
|
-
enum: [
|
|
1048
|
-
'create_node', 'delete_node', 'connect_pins', 'break_pin_links', 'set_node_property',
|
|
1049
|
-
'create_reroute_node', 'get_node_details', 'get_graph_details', 'get_pin_details',
|
|
1050
|
-
'list_node_types', 'set_pin_default_value'
|
|
1051
|
-
],
|
|
1052
|
-
description: 'Action'
|
|
1053
|
-
},
|
|
1054
|
-
blueprintPath: { type: 'string' },
|
|
1055
|
-
graphName: { type: 'string' },
|
|
1056
|
-
nodeType: { type: 'string' },
|
|
1057
|
-
nodeId: { type: 'string' },
|
|
1058
|
-
pinName: { type: 'string' },
|
|
1059
|
-
linkedTo: { type: 'string' },
|
|
1060
|
-
memberName: { type: 'string' },
|
|
1061
|
-
x: { type: 'number' },
|
|
1062
|
-
y: { type: 'number' },
|
|
1063
|
-
propertyName: { type: 'string' },
|
|
1064
|
-
value: { description: 'Value.' }
|
|
1065
|
-
},
|
|
1066
|
-
required: ['action']
|
|
1067
|
-
},
|
|
1068
|
-
outputSchema: {
|
|
1069
|
-
type: 'object',
|
|
1070
|
-
properties: {
|
|
1071
|
-
success: { type: 'boolean' },
|
|
1072
|
-
nodeId: { type: 'string' },
|
|
1073
|
-
details: { type: 'object' }
|
|
1074
|
-
}
|
|
1075
|
-
}
|
|
1076
|
-
},
|
|
1077
|
-
|
|
1078
|
-
// 15. LIGHTING MANAGER
|
|
1079
|
-
{
|
|
1080
|
-
name: 'manage_lighting',
|
|
1081
|
-
description: `Lighting and Rendering configuration.
|
|
1082
|
-
|
|
1083
|
-
Use it when you need to:
|
|
1084
|
-
- spawn and configure lights (Directional, Point, Spot, Rect, Sky).
|
|
1085
|
-
- configure Global Illumination (Lumen, Lightmass) and Shadows.
|
|
1086
|
-
- setup Volumetric Fog and Atmosphere.
|
|
1087
|
-
- build lighting (bake).
|
|
1088
|
-
- set exposure and post-process settings.
|
|
1089
|
-
|
|
1090
|
-
Supported actions:
|
|
1091
|
-
- Spawning: spawn_light, create_light, spawn_sky_light, create_sky_light, ensure_single_sky_light, create_lightmass_volume, create_lighting_enabled_level, create_dynamic_light.
|
|
1092
|
-
- Configuration: setup_global_illumination, configure_shadows, set_exposure, set_ambient_occlusion, setup_volumetric_fog.
|
|
1093
|
-
- Building: build_lighting.`,
|
|
1094
|
-
inputSchema: {
|
|
1095
|
-
type: 'object',
|
|
1096
|
-
properties: {
|
|
1097
|
-
action: {
|
|
1098
|
-
type: 'string',
|
|
1099
|
-
enum: [
|
|
1100
|
-
'spawn_light', 'create_light', 'spawn_sky_light', 'create_sky_light', 'ensure_single_sky_light',
|
|
1101
|
-
'create_lightmass_volume', 'create_lighting_enabled_level', 'create_dynamic_light',
|
|
1102
|
-
'setup_global_illumination', 'configure_shadows', 'set_exposure', 'set_ambient_occlusion', 'setup_volumetric_fog',
|
|
1103
|
-
'build_lighting', 'list_light_types'
|
|
1104
|
-
],
|
|
1105
|
-
description: 'Action'
|
|
1106
|
-
},
|
|
1107
|
-
// Common
|
|
1108
|
-
name: { type: 'string' },
|
|
1109
|
-
location: commonSchemas.location,
|
|
1110
|
-
rotation: commonSchemas.rotation,
|
|
1111
|
-
|
|
1112
|
-
// Light Properties
|
|
1113
|
-
lightType: { type: 'string', enum: ['Directional', 'Point', 'Spot', 'Rect'] },
|
|
1114
|
-
intensity: { type: 'number' },
|
|
1115
|
-
color: { type: 'array', items: { type: 'number' } },
|
|
1116
|
-
castShadows: { type: 'boolean' },
|
|
1117
|
-
useAsAtmosphereSunLight: { type: 'boolean', description: 'For Directional Lights, use as Atmosphere Sun Light.' },
|
|
1118
|
-
temperature: { type: 'number' },
|
|
1119
|
-
radius: { type: 'number' },
|
|
1120
|
-
falloffExponent: { type: 'number' },
|
|
1121
|
-
innerCone: { type: 'number' },
|
|
1122
|
-
outerCone: { type: 'number' },
|
|
1123
|
-
width: { type: 'number' },
|
|
1124
|
-
height: { type: 'number' },
|
|
1125
|
-
|
|
1126
|
-
// Sky Light
|
|
1127
|
-
sourceType: { type: 'string', enum: ['CapturedScene', 'SpecifiedCubemap'] },
|
|
1128
|
-
cubemapPath: { type: 'string' },
|
|
1129
|
-
recapture: { type: 'boolean' },
|
|
1130
|
-
|
|
1131
|
-
// Global Illumination
|
|
1132
|
-
method: { type: 'string', enum: ['Lightmass', 'LumenGI', 'ScreenSpace', 'None'] },
|
|
1133
|
-
quality: { type: 'string' }, // 'Low' | 'Medium' | 'High' | 'Epic' | 'Preview' | 'Production'
|
|
1134
|
-
indirectLightingIntensity: { type: 'number' },
|
|
1135
|
-
bounces: { type: 'number' },
|
|
1136
|
-
|
|
1137
|
-
// Shadows
|
|
1138
|
-
shadowQuality: { type: 'string' },
|
|
1139
|
-
cascadedShadows: { type: 'boolean' },
|
|
1140
|
-
shadowDistance: { type: 'number' },
|
|
1141
|
-
contactShadows: { type: 'boolean' },
|
|
1142
|
-
rayTracedShadows: { type: 'boolean' },
|
|
1143
|
-
|
|
1144
|
-
// Exposure / Post Process
|
|
1145
|
-
compensationValue: { type: 'number' },
|
|
1146
|
-
minBrightness: { type: 'number' },
|
|
1147
|
-
maxBrightness: { type: 'number' },
|
|
1148
|
-
enabled: { type: 'boolean' },
|
|
1149
|
-
|
|
1150
|
-
// Volumetric Fog
|
|
1151
|
-
density: { type: 'number' },
|
|
1152
|
-
scatteringIntensity: { type: 'number' },
|
|
1153
|
-
fogHeight: { type: 'number' },
|
|
1154
|
-
|
|
1155
|
-
// Building
|
|
1156
|
-
buildOnlySelected: { type: 'boolean' },
|
|
1157
|
-
buildReflectionCaptures: { type: 'boolean' },
|
|
1158
|
-
|
|
1159
|
-
// Level
|
|
1160
|
-
levelName: { type: 'string' },
|
|
1161
|
-
copyActors: { type: 'boolean' },
|
|
1162
|
-
useTemplate: { type: 'boolean' },
|
|
1163
|
-
|
|
1164
|
-
// Volume
|
|
1165
|
-
size: commonSchemas.scale
|
|
1166
|
-
},
|
|
1167
|
-
required: ['action']
|
|
1168
|
-
},
|
|
1169
|
-
outputSchema: {
|
|
1170
|
-
type: 'object',
|
|
1171
|
-
properties: {
|
|
1172
|
-
success: { type: 'boolean' },
|
|
1173
|
-
message: { type: 'string' },
|
|
1174
|
-
actorName: { type: 'string' }
|
|
1175
|
-
}
|
|
1176
|
-
}
|
|
1177
|
-
},
|
|
1178
|
-
|
|
1179
|
-
// 16. PERFORMANCE MANAGER
|
|
1180
|
-
{
|
|
1181
|
-
name: 'manage_performance',
|
|
1182
|
-
description: `Performance profiling and optimization.
|
|
1183
|
-
|
|
1184
|
-
Use it when you need to:
|
|
1185
|
-
- profiling (CPU, GPU, Memory, RenderThread).
|
|
1186
|
-
- optimize content (LODs, texture streaming, draw calls).
|
|
1187
|
-
- benchmark the scene.
|
|
1188
|
-
- configure rendering features (Nanite, Lumen, World Partition).
|
|
1189
|
-
|
|
1190
|
-
Supported actions:
|
|
1191
|
-
- Profiling: start_profiling, stop_profiling, run_benchmark, show_fps, show_stats, generate_memory_report.
|
|
1192
|
-
- Settings: set_scalability, set_resolution_scale, set_vsync, set_frame_rate_limit, enable_gpu_timing.
|
|
1193
|
-
- Optimization: configure_texture_streaming, configure_lod, apply_baseline_settings, optimize_draw_calls, merge_actors, configure_occlusion_culling, optimize_shaders.
|
|
1194
|
-
- Features: configure_nanite, configure_world_partition.`,
|
|
1195
|
-
inputSchema: {
|
|
1196
|
-
type: 'object',
|
|
1197
|
-
properties: {
|
|
1198
|
-
action: {
|
|
1199
|
-
type: 'string',
|
|
1200
|
-
enum: [
|
|
1201
|
-
'start_profiling', 'stop_profiling', 'run_benchmark', 'show_fps', 'show_stats', 'generate_memory_report',
|
|
1202
|
-
'set_scalability', 'set_resolution_scale', 'set_vsync', 'set_frame_rate_limit', 'enable_gpu_timing',
|
|
1203
|
-
'configure_texture_streaming', 'configure_lod', 'apply_baseline_settings', 'optimize_draw_calls', 'merge_actors',
|
|
1204
|
-
'configure_occlusion_culling', 'optimize_shaders', 'configure_nanite', 'configure_world_partition'
|
|
1205
|
-
],
|
|
1206
|
-
description: 'Action'
|
|
1207
|
-
},
|
|
1208
|
-
// Profiling
|
|
1209
|
-
type: { type: 'string', enum: ['CPU', 'GPU', 'Memory', 'RenderThread', 'GameThread', 'All'] },
|
|
1210
|
-
duration: { type: 'number' },
|
|
1211
|
-
outputPath: { type: 'string' },
|
|
1212
|
-
detailed: { type: 'boolean' },
|
|
1213
|
-
category: { type: 'string' },
|
|
1214
|
-
|
|
1215
|
-
// Settings
|
|
1216
|
-
level: { type: 'number' },
|
|
1217
|
-
scale: { type: 'number' },
|
|
1218
|
-
enabled: { type: 'boolean' },
|
|
1219
|
-
maxFPS: { type: 'number' },
|
|
1220
|
-
verbose: { type: 'boolean' },
|
|
1221
|
-
|
|
1222
|
-
// Optimization
|
|
1223
|
-
poolSize: { type: 'number' },
|
|
1224
|
-
boostPlayerLocation: { type: 'boolean' },
|
|
1225
|
-
forceLOD: { type: 'number' },
|
|
1226
|
-
lodBias: { type: 'number' },
|
|
1227
|
-
distanceScale: { type: 'number' },
|
|
1228
|
-
skeletalBias: { type: 'number' },
|
|
1229
|
-
hzb: { type: 'boolean' },
|
|
1230
|
-
enableInstancing: { type: 'boolean' },
|
|
1231
|
-
enableBatching: { type: 'boolean' },
|
|
1232
|
-
mergeActors: { type: 'boolean' },
|
|
1233
|
-
actors: { type: 'array', items: { type: 'string' } },
|
|
1234
|
-
freezeRendering: { type: 'boolean' },
|
|
1235
|
-
compileOnDemand: { type: 'boolean' },
|
|
1236
|
-
cacheShaders: { type: 'boolean' },
|
|
1237
|
-
reducePermutations: { type: 'boolean' },
|
|
1238
|
-
|
|
1239
|
-
// Features
|
|
1240
|
-
maxPixelsPerEdge: { type: 'number' },
|
|
1241
|
-
streamingPoolSize: { type: 'number' },
|
|
1242
|
-
streamingDistance: { type: 'number' },
|
|
1243
|
-
cellSize: { type: 'number' }
|
|
1244
|
-
},
|
|
1245
|
-
required: ['action']
|
|
1246
|
-
},
|
|
1247
|
-
outputSchema: {
|
|
1248
|
-
type: 'object',
|
|
1249
|
-
properties: {
|
|
1250
|
-
success: { type: 'boolean' },
|
|
1251
|
-
message: { type: 'string' },
|
|
1252
|
-
params: { type: 'object' }
|
|
1253
|
-
}
|
|
1254
|
-
}
|
|
1255
|
-
}
|
|
1256
|
-
];
|