unreal-engine-mcp-server 0.4.7 → 0.5.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.env.example +26 -0
- package/.env.production +38 -7
- package/.eslintrc.json +0 -54
- package/.eslintrc.override.json +8 -0
- package/.github/ISSUE_TEMPLATE/bug_report.yml +94 -0
- package/.github/ISSUE_TEMPLATE/config.yml +8 -0
- package/.github/ISSUE_TEMPLATE/feature_request.yml +56 -0
- package/.github/copilot-instructions.md +478 -45
- package/.github/dependabot.yml +19 -0
- package/.github/labeler.yml +24 -0
- package/.github/labels.yml +70 -0
- package/.github/pull_request_template.md +42 -0
- package/.github/release-drafter-config.yml +51 -0
- package/.github/workflows/auto-merge.yml +38 -0
- package/.github/workflows/ci.yml +38 -0
- package/.github/workflows/dependency-review.yml +17 -0
- package/.github/workflows/gemini-issue-triage.yml +172 -0
- package/.github/workflows/greetings.yml +27 -0
- package/.github/workflows/labeler.yml +17 -0
- package/.github/workflows/links.yml +80 -0
- package/.github/workflows/pr-size-labeler.yml +137 -0
- package/.github/workflows/publish-mcp.yml +13 -7
- package/.github/workflows/release-drafter.yml +23 -0
- package/.github/workflows/release.yml +112 -0
- package/.github/workflows/semantic-pull-request.yml +35 -0
- package/.github/workflows/smoke-test.yml +36 -0
- package/.github/workflows/stale.yml +28 -0
- package/CHANGELOG.md +338 -31
- package/CONTRIBUTING.md +140 -0
- package/GEMINI.md +115 -0
- package/Public/Plugin_setup_guide.mp4 +0 -0
- package/README.md +189 -128
- package/claude_desktop_config_example.json +7 -6
- package/dist/automation/bridge.d.ts +50 -0
- package/dist/automation/bridge.js +452 -0
- package/dist/automation/connection-manager.d.ts +23 -0
- package/dist/automation/connection-manager.js +107 -0
- package/dist/automation/handshake.d.ts +11 -0
- package/dist/automation/handshake.js +89 -0
- package/dist/automation/index.d.ts +3 -0
- package/dist/automation/index.js +3 -0
- package/dist/automation/message-handler.d.ts +12 -0
- package/dist/automation/message-handler.js +149 -0
- package/dist/automation/request-tracker.d.ts +25 -0
- package/dist/automation/request-tracker.js +98 -0
- package/dist/automation/types.d.ts +130 -0
- package/dist/automation/types.js +2 -0
- package/dist/cli.js +32 -5
- package/dist/config.d.ts +26 -0
- package/dist/config.js +59 -0
- package/dist/constants.d.ts +16 -0
- package/dist/constants.js +16 -0
- package/dist/graphql/loaders.d.ts +64 -0
- package/dist/graphql/loaders.js +117 -0
- package/dist/graphql/resolvers.d.ts +268 -0
- package/dist/graphql/resolvers.js +746 -0
- package/dist/graphql/schema.d.ts +5 -0
- package/dist/graphql/schema.js +437 -0
- package/dist/graphql/server.d.ts +26 -0
- package/dist/graphql/server.js +117 -0
- package/dist/graphql/types.d.ts +9 -0
- package/dist/graphql/types.js +2 -0
- package/dist/handlers/resource-handlers.d.ts +20 -0
- package/dist/handlers/resource-handlers.js +180 -0
- package/dist/index.d.ts +33 -18
- package/dist/index.js +130 -619
- package/dist/resources/actors.d.ts +17 -12
- package/dist/resources/actors.js +56 -76
- package/dist/resources/assets.d.ts +6 -14
- package/dist/resources/assets.js +115 -147
- package/dist/resources/levels.d.ts +13 -13
- package/dist/resources/levels.js +25 -34
- package/dist/server/resource-registry.d.ts +20 -0
- package/dist/server/resource-registry.js +37 -0
- package/dist/server/tool-registry.d.ts +23 -0
- package/dist/server/tool-registry.js +322 -0
- package/dist/server-setup.d.ts +20 -0
- package/dist/server-setup.js +71 -0
- package/dist/services/health-monitor.d.ts +34 -0
- package/dist/services/health-monitor.js +105 -0
- package/dist/services/metrics-server.d.ts +11 -0
- package/dist/services/metrics-server.js +105 -0
- package/dist/tools/actors.d.ts +163 -9
- package/dist/tools/actors.js +356 -311
- package/dist/tools/animation.d.ts +135 -4
- package/dist/tools/animation.js +510 -411
- package/dist/tools/assets.d.ts +75 -29
- package/dist/tools/assets.js +265 -284
- package/dist/tools/audio.d.ts +102 -42
- package/dist/tools/audio.js +272 -685
- package/dist/tools/base-tool.d.ts +17 -0
- package/dist/tools/base-tool.js +46 -0
- package/dist/tools/behavior-tree.d.ts +94 -0
- package/dist/tools/behavior-tree.js +39 -0
- package/dist/tools/blueprint.d.ts +208 -126
- package/dist/tools/blueprint.js +685 -832
- package/dist/tools/consolidated-tool-definitions.d.ts +5462 -1781
- package/dist/tools/consolidated-tool-definitions.js +829 -496
- package/dist/tools/consolidated-tool-handlers.d.ts +2 -1
- package/dist/tools/consolidated-tool-handlers.js +198 -1027
- package/dist/tools/debug.d.ts +143 -85
- package/dist/tools/debug.js +234 -180
- package/dist/tools/dynamic-handler-registry.d.ts +13 -0
- package/dist/tools/dynamic-handler-registry.js +23 -0
- package/dist/tools/editor.d.ts +30 -83
- package/dist/tools/editor.js +247 -244
- package/dist/tools/engine.d.ts +10 -4
- package/dist/tools/engine.js +13 -5
- package/dist/tools/environment.d.ts +30 -0
- package/dist/tools/environment.js +267 -0
- package/dist/tools/foliage.d.ts +65 -99
- package/dist/tools/foliage.js +221 -331
- package/dist/tools/handlers/actor-handlers.d.ts +3 -0
- package/dist/tools/handlers/actor-handlers.js +227 -0
- package/dist/tools/handlers/animation-handlers.d.ts +3 -0
- package/dist/tools/handlers/animation-handlers.js +185 -0
- package/dist/tools/handlers/argument-helper.d.ts +16 -0
- package/dist/tools/handlers/argument-helper.js +80 -0
- package/dist/tools/handlers/asset-handlers.d.ts +3 -0
- package/dist/tools/handlers/asset-handlers.js +496 -0
- package/dist/tools/handlers/audio-handlers.d.ts +3 -0
- package/dist/tools/handlers/audio-handlers.js +166 -0
- package/dist/tools/handlers/blueprint-handlers.d.ts +4 -0
- package/dist/tools/handlers/blueprint-handlers.js +358 -0
- package/dist/tools/handlers/common-handlers.d.ts +14 -0
- package/dist/tools/handlers/common-handlers.js +56 -0
- package/dist/tools/handlers/editor-handlers.d.ts +3 -0
- package/dist/tools/handlers/editor-handlers.js +119 -0
- package/dist/tools/handlers/effect-handlers.d.ts +3 -0
- package/dist/tools/handlers/effect-handlers.js +171 -0
- package/dist/tools/handlers/environment-handlers.d.ts +3 -0
- package/dist/tools/handlers/environment-handlers.js +170 -0
- package/dist/tools/handlers/graph-handlers.d.ts +3 -0
- package/dist/tools/handlers/graph-handlers.js +90 -0
- package/dist/tools/handlers/input-handlers.d.ts +3 -0
- package/dist/tools/handlers/input-handlers.js +21 -0
- package/dist/tools/handlers/inspect-handlers.d.ts +3 -0
- package/dist/tools/handlers/inspect-handlers.js +383 -0
- package/dist/tools/handlers/level-handlers.d.ts +3 -0
- package/dist/tools/handlers/level-handlers.js +237 -0
- package/dist/tools/handlers/lighting-handlers.d.ts +3 -0
- package/dist/tools/handlers/lighting-handlers.js +144 -0
- package/dist/tools/handlers/performance-handlers.d.ts +3 -0
- package/dist/tools/handlers/performance-handlers.js +130 -0
- package/dist/tools/handlers/pipeline-handlers.d.ts +3 -0
- package/dist/tools/handlers/pipeline-handlers.js +110 -0
- package/dist/tools/handlers/sequence-handlers.d.ts +3 -0
- package/dist/tools/handlers/sequence-handlers.js +376 -0
- package/dist/tools/handlers/system-handlers.d.ts +4 -0
- package/dist/tools/handlers/system-handlers.js +506 -0
- package/dist/tools/input.d.ts +19 -0
- package/dist/tools/input.js +89 -0
- package/dist/tools/introspection.d.ts +103 -40
- package/dist/tools/introspection.js +425 -568
- package/dist/tools/landscape.d.ts +54 -93
- package/dist/tools/landscape.js +284 -409
- package/dist/tools/level.d.ts +66 -27
- package/dist/tools/level.js +647 -675
- package/dist/tools/lighting.d.ts +77 -38
- package/dist/tools/lighting.js +445 -943
- package/dist/tools/logs.d.ts +3 -3
- package/dist/tools/logs.js +5 -57
- package/dist/tools/materials.d.ts +91 -24
- package/dist/tools/materials.js +194 -118
- package/dist/tools/niagara.d.ts +149 -39
- package/dist/tools/niagara.js +267 -182
- package/dist/tools/performance.d.ts +27 -13
- package/dist/tools/performance.js +203 -122
- package/dist/tools/physics.d.ts +32 -77
- package/dist/tools/physics.js +175 -582
- package/dist/tools/property-dictionary.d.ts +13 -0
- package/dist/tools/property-dictionary.js +82 -0
- package/dist/tools/sequence.d.ts +85 -60
- package/dist/tools/sequence.js +208 -747
- package/dist/tools/tool-definition-utils.d.ts +59 -0
- package/dist/tools/tool-definition-utils.js +35 -0
- package/dist/tools/ui.d.ts +64 -34
- package/dist/tools/ui.js +134 -214
- package/dist/types/automation-responses.d.ts +115 -0
- package/dist/types/automation-responses.js +2 -0
- package/dist/types/env.d.ts +0 -3
- package/dist/types/env.js +0 -7
- package/dist/types/responses.d.ts +249 -0
- package/dist/types/responses.js +2 -0
- package/dist/types/tool-interfaces.d.ts +898 -0
- package/dist/types/tool-interfaces.js +2 -0
- package/dist/types/tool-types.d.ts +183 -19
- package/dist/types/tool-types.js +0 -4
- package/dist/unreal-bridge.d.ts +24 -131
- package/dist/unreal-bridge.js +364 -1506
- package/dist/utils/command-validator.d.ts +9 -0
- package/dist/utils/command-validator.js +68 -0
- package/dist/utils/elicitation.d.ts +1 -1
- package/dist/utils/elicitation.js +12 -15
- package/dist/utils/error-handler.d.ts +2 -51
- package/dist/utils/error-handler.js +11 -87
- package/dist/utils/ini-reader.d.ts +3 -0
- package/dist/utils/ini-reader.js +69 -0
- package/dist/utils/logger.js +9 -6
- package/dist/utils/normalize.d.ts +3 -0
- package/dist/utils/normalize.js +56 -0
- package/dist/utils/path-security.d.ts +2 -0
- package/dist/utils/path-security.js +24 -0
- package/dist/utils/response-factory.d.ts +7 -0
- package/dist/utils/response-factory.js +27 -0
- package/dist/utils/response-validator.d.ts +3 -24
- package/dist/utils/response-validator.js +130 -81
- package/dist/utils/result-helpers.d.ts +4 -5
- package/dist/utils/result-helpers.js +15 -16
- package/dist/utils/safe-json.js +5 -11
- package/dist/utils/unreal-command-queue.d.ts +24 -0
- package/dist/utils/unreal-command-queue.js +120 -0
- package/dist/utils/validation.d.ts +0 -40
- package/dist/utils/validation.js +1 -78
- package/dist/wasm/index.d.ts +70 -0
- package/dist/wasm/index.js +535 -0
- package/docs/GraphQL-API.md +888 -0
- package/docs/Migration-Guide-v0.5.0.md +684 -0
- package/docs/Roadmap.md +53 -0
- package/docs/WebAssembly-Integration.md +628 -0
- package/docs/editor-plugin-extension.md +370 -0
- package/docs/handler-mapping.md +242 -0
- package/docs/native-automation-progress.md +128 -0
- package/docs/testing-guide.md +423 -0
- package/mcp-config-example.json +6 -6
- package/package.json +67 -28
- package/plugins/McpAutomationBridge/Config/FilterPlugin.ini +8 -0
- package/plugins/McpAutomationBridge/McpAutomationBridge.uplugin +64 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/McpAutomationBridge.Build.cs +189 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeGlobals.cpp +22 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeGlobals.h +30 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeHelpers.h +1983 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeModule.cpp +72 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeSettings.cpp +46 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeSubsystem.cpp +581 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_AnimationHandlers.cpp +2394 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_AssetQueryHandlers.cpp +300 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_AssetWorkflowHandlers.cpp +2807 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_AudioHandlers.cpp +1087 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BehaviorTreeHandlers.cpp +488 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintCreationHandlers.cpp +643 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintCreationHandlers.h +31 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintGraphHandlers.cpp +1184 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintHandlers.cpp +5652 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintHandlers_List.cpp +152 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_ControlHandlers.cpp +2614 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_DebugHandlers.cpp +42 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_EditorFunctionHandlers.cpp +1237 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_EffectHandlers.cpp +1701 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_EnvironmentHandlers.cpp +2145 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_FoliageHandlers.cpp +954 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_InputHandlers.cpp +209 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_InsightsHandlers.cpp +41 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_LandscapeHandlers.cpp +1164 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_LevelHandlers.cpp +762 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_LightingHandlers.cpp +634 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_LogHandlers.cpp +136 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_MaterialGraphHandlers.cpp +494 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_NiagaraGraphHandlers.cpp +278 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_NiagaraHandlers.cpp +625 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_PerformanceHandlers.cpp +401 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_PipelineHandlers.cpp +67 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_ProcessRequest.cpp +735 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_PropertyHandlers.cpp +2634 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_RenderHandlers.cpp +189 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_SCSHandlers.cpp +917 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_SCSHandlers.h +39 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_SequenceHandlers.cpp +2670 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_SequencerHandlers.cpp +519 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_TestHandlers.cpp +38 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_UiHandlers.cpp +668 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_WorldPartitionHandlers.cpp +346 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpBridgeWebSocket.cpp +1330 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpBridgeWebSocket.h +149 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpConnectionManager.cpp +783 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Public/McpAutomationBridgeSettings.h +115 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Public/McpAutomationBridgeSubsystem.h +796 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Public/McpConnectionManager.h +117 -0
- package/scripts/check-unreal-connection.mjs +19 -0
- package/scripts/clean-tmp.js +23 -0
- package/scripts/patch-wasm.js +26 -0
- package/scripts/run-all-tests.mjs +136 -0
- package/scripts/smoke-test.ts +94 -0
- package/scripts/sync-mcp-plugin.js +143 -0
- package/scripts/test-no-plugin-alternates.mjs +113 -0
- package/scripts/validate-server.js +46 -0
- package/scripts/verify-automation-bridge.js +200 -0
- package/server.json +58 -21
- package/src/automation/bridge.ts +558 -0
- package/src/automation/connection-manager.ts +130 -0
- package/src/automation/handshake.ts +99 -0
- package/src/automation/index.ts +2 -0
- package/src/automation/message-handler.ts +167 -0
- package/src/automation/request-tracker.ts +123 -0
- package/src/automation/types.ts +107 -0
- package/src/cli.ts +33 -6
- package/src/config.ts +73 -0
- package/src/constants.ts +19 -0
- package/src/graphql/loaders.ts +244 -0
- package/src/graphql/resolvers.ts +1008 -0
- package/src/graphql/schema.ts +452 -0
- package/src/graphql/server.ts +156 -0
- package/src/graphql/types.ts +10 -0
- package/src/handlers/resource-handlers.ts +186 -0
- package/src/index.ts +166 -664
- package/src/resources/actors.ts +58 -76
- package/src/resources/assets.ts +148 -134
- package/src/resources/levels.ts +28 -33
- package/src/server/resource-registry.ts +47 -0
- package/src/server/tool-registry.ts +354 -0
- package/src/server-setup.ts +114 -0
- package/src/services/health-monitor.ts +132 -0
- package/src/services/metrics-server.ts +142 -0
- package/src/tools/actors.ts +426 -323
- package/src/tools/animation.ts +672 -461
- package/src/tools/assets.ts +364 -289
- package/src/tools/audio.ts +323 -766
- package/src/tools/base-tool.ts +52 -0
- package/src/tools/behavior-tree.ts +45 -0
- package/src/tools/blueprint.ts +792 -970
- package/src/tools/consolidated-tool-definitions.ts +993 -515
- package/src/tools/consolidated-tool-handlers.ts +258 -1146
- package/src/tools/debug.ts +292 -187
- package/src/tools/dynamic-handler-registry.ts +33 -0
- package/src/tools/editor.ts +329 -253
- package/src/tools/engine.ts +14 -3
- package/src/tools/environment.ts +281 -0
- package/src/tools/foliage.ts +330 -392
- package/src/tools/handlers/actor-handlers.ts +265 -0
- package/src/tools/handlers/animation-handlers.ts +237 -0
- package/src/tools/handlers/argument-helper.ts +142 -0
- package/src/tools/handlers/asset-handlers.ts +532 -0
- package/src/tools/handlers/audio-handlers.ts +194 -0
- package/src/tools/handlers/blueprint-handlers.ts +380 -0
- package/src/tools/handlers/common-handlers.ts +87 -0
- package/src/tools/handlers/editor-handlers.ts +123 -0
- package/src/tools/handlers/effect-handlers.ts +220 -0
- package/src/tools/handlers/environment-handlers.ts +183 -0
- package/src/tools/handlers/graph-handlers.ts +116 -0
- package/src/tools/handlers/input-handlers.ts +28 -0
- package/src/tools/handlers/inspect-handlers.ts +450 -0
- package/src/tools/handlers/level-handlers.ts +252 -0
- package/src/tools/handlers/lighting-handlers.ts +147 -0
- package/src/tools/handlers/performance-handlers.ts +132 -0
- package/src/tools/handlers/pipeline-handlers.ts +127 -0
- package/src/tools/handlers/sequence-handlers.ts +415 -0
- package/src/tools/handlers/system-handlers.ts +564 -0
- package/src/tools/input.ts +101 -0
- package/src/tools/introspection.ts +493 -584
- package/src/tools/landscape.ts +418 -507
- package/src/tools/level.ts +786 -708
- package/src/tools/lighting.ts +588 -984
- package/src/tools/logs.ts +9 -57
- package/src/tools/materials.ts +237 -121
- package/src/tools/niagara.ts +335 -168
- package/src/tools/performance.ts +320 -169
- package/src/tools/physics.ts +274 -613
- package/src/tools/property-dictionary.ts +98 -0
- package/src/tools/sequence.ts +276 -820
- package/src/tools/tool-definition-utils.ts +35 -0
- package/src/tools/ui.ts +205 -283
- package/src/types/automation-responses.ts +119 -0
- package/src/types/env.ts +0 -10
- package/src/types/responses.ts +355 -0
- package/src/types/tool-interfaces.ts +250 -0
- package/src/types/tool-types.ts +243 -21
- package/src/unreal-bridge.ts +460 -1550
- package/src/utils/command-validator.ts +76 -0
- package/src/utils/elicitation.ts +10 -7
- package/src/utils/error-handler.ts +14 -90
- package/src/utils/ini-reader.ts +86 -0
- package/src/utils/logger.ts +8 -3
- package/src/utils/normalize.test.ts +162 -0
- package/src/utils/normalize.ts +60 -0
- package/src/utils/path-security.ts +43 -0
- package/src/utils/response-factory.ts +44 -0
- package/src/utils/response-validator.ts +176 -56
- package/src/utils/result-helpers.ts +21 -19
- package/src/utils/safe-json.test.ts +90 -0
- package/src/utils/safe-json.ts +14 -11
- package/src/utils/unreal-command-queue.ts +152 -0
- package/src/utils/validation.test.ts +184 -0
- package/src/utils/validation.ts +4 -1
- package/src/wasm/index.ts +838 -0
- package/test-server.mjs +100 -0
- package/tests/run-unreal-tool-tests.mjs +242 -14
- package/tests/test-animation.mjs +369 -0
- package/tests/test-asset-advanced.mjs +82 -0
- package/tests/test-asset-errors.mjs +35 -0
- package/tests/test-asset-graph.mjs +311 -0
- package/tests/test-audio.mjs +417 -0
- package/tests/test-automation-timeouts.mjs +98 -0
- package/tests/test-behavior-tree.mjs +444 -0
- package/tests/test-blueprint-graph.mjs +410 -0
- package/tests/test-blueprint.mjs +577 -0
- package/tests/test-client-mode.mjs +86 -0
- package/tests/test-console-command.mjs +56 -0
- package/tests/test-control-actor.mjs +425 -0
- package/tests/test-control-editor.mjs +112 -0
- package/tests/test-graphql.mjs +372 -0
- package/tests/test-input.mjs +349 -0
- package/tests/test-inspect.mjs +302 -0
- package/tests/test-landscape.mjs +316 -0
- package/tests/test-lighting.mjs +428 -0
- package/tests/test-manage-asset.mjs +438 -0
- package/tests/test-manage-level.mjs +89 -0
- package/tests/test-materials.mjs +356 -0
- package/tests/test-niagara.mjs +185 -0
- package/tests/test-no-inline-python.mjs +122 -0
- package/tests/test-performance.mjs +539 -0
- package/tests/test-plugin-handshake.mjs +82 -0
- package/tests/test-runner.mjs +933 -0
- package/tests/test-sequence.mjs +104 -0
- package/tests/test-system.mjs +96 -0
- package/tests/test-wasm.mjs +283 -0
- package/tests/test-world-partition.mjs +215 -0
- package/tsconfig.json +3 -3
- package/vitest.config.ts +35 -0
- package/wasm/Cargo.lock +363 -0
- package/wasm/Cargo.toml +42 -0
- package/wasm/LICENSE +21 -0
- package/wasm/README.md +253 -0
- package/wasm/src/dependency_resolver.rs +377 -0
- package/wasm/src/lib.rs +153 -0
- package/wasm/src/property_parser.rs +271 -0
- package/wasm/src/transform_math.rs +396 -0
- package/wasm/tests/integration.rs +109 -0
- package/.github/workflows/smithery-build.yml +0 -29
- package/dist/prompts/index.d.ts +0 -21
- package/dist/prompts/index.js +0 -217
- package/dist/tools/build_environment_advanced.d.ts +0 -65
- package/dist/tools/build_environment_advanced.js +0 -633
- package/dist/tools/rc.d.ts +0 -110
- package/dist/tools/rc.js +0 -437
- package/dist/tools/visual.d.ts +0 -40
- package/dist/tools/visual.js +0 -282
- package/dist/utils/http.d.ts +0 -6
- package/dist/utils/http.js +0 -151
- package/dist/utils/python-output.d.ts +0 -18
- package/dist/utils/python-output.js +0 -290
- package/dist/utils/python.d.ts +0 -2
- package/dist/utils/python.js +0 -4
- package/dist/utils/stdio-redirect.d.ts +0 -2
- package/dist/utils/stdio-redirect.js +0 -20
- package/docs/unreal-tool-test-cases.md +0 -574
- package/smithery.yaml +0 -29
- package/src/prompts/index.ts +0 -249
- package/src/tools/build_environment_advanced.ts +0 -732
- package/src/tools/rc.ts +0 -515
- package/src/tools/visual.ts +0 -281
- package/src/utils/http.ts +0 -187
- package/src/utils/python-output.ts +0 -351
- package/src/utils/python.ts +0 -3
- package/src/utils/stdio-redirect.ts +0 -18
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#include "McpAutomationBridgeGlobals.h"
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#include "McpAutomationBridgeHelpers.h"
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#include "McpAutomationBridgeSubsystem.h"
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#if WITH_EDITOR
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#include "Editor.h"
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#include "EditorLevelUtils.h"
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#include "Engine/LevelStreaming.h"
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#include "Engine/LevelStreamingAlwaysLoaded.h"
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#include "Engine/LevelStreamingDynamic.h"
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#include "Engine/World.h"
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#include "FileHelpers.h"
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#include "LevelEditor.h"
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#include "RenderingThread.h"
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// Check for LevelEditorSubsystem
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#if defined(__has_include)
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#if __has_include("Subsystems/LevelEditorSubsystem.h")
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#include "Subsystems/LevelEditorSubsystem.h"
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#define MCP_HAS_LEVELEDITOR_SUBSYSTEM 1
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#elif __has_include("LevelEditorSubsystem.h")
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#include "LevelEditorSubsystem.h"
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#define MCP_HAS_LEVELEDITOR_SUBSYSTEM 1
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#else
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#define MCP_HAS_LEVELEDITOR_SUBSYSTEM 0
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#endif
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#else
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#define MCP_HAS_LEVELEDITOR_SUBSYSTEM 0
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#endif
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#endif
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bool UMcpAutomationBridgeSubsystem::HandleLevelAction(
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const FString &RequestId, const FString &Action,
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const TSharedPtr<FJsonObject> &Payload,
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TSharedPtr<FMcpBridgeWebSocket> RequestingSocket) {
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const FString Lower = Action.ToLower();
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const bool bIsLevelAction =
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(Lower == TEXT("manage_level") || Lower == TEXT("save_current_level") ||
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Lower == TEXT("create_new_level") || Lower == TEXT("stream_level") ||
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Lower == TEXT("spawn_light") || Lower == TEXT("build_lighting") ||
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Lower == TEXT("spawn_light") || Lower == TEXT("build_lighting") ||
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Lower == TEXT("bake_lightmap") || Lower == TEXT("list_levels") ||
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Lower == TEXT("export_level") || Lower == TEXT("import_level") ||
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Lower == TEXT("add_sublevel"));
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if (!bIsLevelAction)
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return false;
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FString EffectiveAction = Lower;
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// Unpack manage_level
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if (Lower == TEXT("manage_level")) {
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if (!Payload.IsValid()) {
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SendAutomationError(RequestingSocket, RequestId,
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TEXT("manage_level payload missing"),
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TEXT("INVALID_PAYLOAD"));
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return true;
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}
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FString SubAction;
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Payload->TryGetStringField(TEXT("action"), SubAction);
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const FString LowerSub = SubAction.ToLower();
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if (LowerSub == TEXT("load") || LowerSub == TEXT("load_level")) {
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63
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// Map to Open command
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FString LevelPath;
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Payload->TryGetStringField(TEXT("levelPath"), LevelPath);
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// Determine invalid characters for checks
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if (LevelPath.IsEmpty()) {
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SendAutomationError(RequestingSocket, RequestId,
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TEXT("levelPath required"),
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TEXT("INVALID_ARGUMENT"));
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}
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// Auto-resolve short names
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if (!LevelPath.StartsWith(TEXT("/")) && !FPaths::FileExists(LevelPath)) {
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FString TryPath = FString::Printf(TEXT("/Game/Maps/%s"), *LevelPath);
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if (FPackageName::DoesPackageExist(TryPath)) {
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LevelPath = TryPath;
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}
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}
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#if WITH_EDITOR
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if (!GEditor) {
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SendAutomationResponse(RequestingSocket, RequestId, false,
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TEXT("Editor not available"), nullptr,
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TEXT("EDITOR_NOT_AVAILABLE"));
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return true;
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}
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90
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// Try to resolve package path to filename
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FString Filename;
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bool bGotFilename = false;
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if (FPackageName::IsPackageFilename(LevelPath)) {
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Filename = LevelPath;
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bGotFilename = true;
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} else {
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// Assume package path
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if (FPackageName::TryConvertLongPackageNameToFilename(
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LevelPath, Filename, FPackageName::GetMapPackageExtension())) {
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bGotFilename = true;
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}
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}
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104
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// If conversion failed, it might be a short name? But LoadMap usually
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// needs full path. Let's try to load what we have if conversion returned
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// something, else fallback to input.
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const FString FileToLoad = bGotFilename ? Filename : LevelPath;
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// Force any pending work to complete
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FlushRenderingCommands();
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112
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// LoadMap prompts for save if dirty. To avoid blocking automation, we
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// should carefuly consider. But for now, we assume user wants standard
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// behavior or has saved. There isn't a simple "Force Load" via FileUtils
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// without clearing dirty flags manually. We will proceed with LoadMap.
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const bool bLoaded = FEditorFileUtils::LoadMap(FileToLoad);
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if (bLoaded) {
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TSharedPtr<FJsonObject> Resp = MakeShared<FJsonObject>();
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Resp->SetStringField(TEXT("levelPath"), LevelPath);
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SendAutomationResponse(RequestingSocket, RequestId, true,
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TEXT("Level loaded"), Resp, FString());
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return true;
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} else {
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125
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// Fallback to ExecuteConsoleCommand "Open" if LoadMap failed (e.g.
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// maybe it was a raw asset path or something) But actually if LoadMap
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// fails, Open likely fails too.
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SendAutomationResponse(
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RequestingSocket, RequestId, false,
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FString::Printf(TEXT("Failed to load map: %s"), *LevelPath),
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nullptr, TEXT("LOAD_FAILED"));
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return true;
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}
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#else
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return false;
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#endif
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} else if (LowerSub == TEXT("save")) {
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EffectiveAction = TEXT("save_current_level");
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} else if (LowerSub == TEXT("save_as") ||
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LowerSub == TEXT("save_level_as")) {
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EffectiveAction = TEXT("save_level_as");
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} else if (LowerSub == TEXT("create_level")) {
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EffectiveAction = TEXT("create_new_level");
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} else if (LowerSub == TEXT("stream")) {
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EffectiveAction = TEXT("stream_level");
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} else if (LowerSub == TEXT("create_light")) {
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EffectiveAction = TEXT("spawn_light");
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} else if (LowerSub == TEXT("list") || LowerSub == TEXT("list_levels")) {
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EffectiveAction = TEXT("list_levels");
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} else if (LowerSub == TEXT("export_level")) {
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EffectiveAction = TEXT("export_level");
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} else if (LowerSub == TEXT("import_level")) {
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} else if (LowerSub == TEXT("import_level")) {
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EffectiveAction = TEXT("import_level");
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} else if (LowerSub == TEXT("add_sublevel")) {
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EffectiveAction = TEXT("add_sublevel");
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} else {
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SendAutomationError(
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RequestingSocket, RequestId,
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FString::Printf(TEXT("Unknown manage_level action: %s"), *SubAction),
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TEXT("UNKNOWN_ACTION"));
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return true;
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}
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}
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166
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#if WITH_EDITOR
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if (EffectiveAction == TEXT("save_current_level")) {
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if (!GEditor) {
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SendAutomationResponse(RequestingSocket, RequestId, false,
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TEXT("Editor not available"), nullptr,
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TEXT("EDITOR_NOT_AVAILABLE"));
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return true;
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}
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UWorld *World = GEditor->GetEditorWorldContext().World();
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if (!World) {
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SendAutomationResponse(RequestingSocket, RequestId, false,
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TEXT("No world loaded"), nullptr,
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TEXT("NO_WORLD"));
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return true;
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}
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183
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bool bSaved = FEditorFileUtils::SaveCurrentLevel();
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if (bSaved) {
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TSharedPtr<FJsonObject> Resp = MakeShared<FJsonObject>();
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Resp->SetStringField(TEXT("levelPath"), World->GetOutermost()->GetName());
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SendAutomationResponse(RequestingSocket, RequestId, true,
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TEXT("Level saved"), Resp, FString());
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} else {
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// Provide detailed error information
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TSharedPtr<FJsonObject> ErrorDetail = MakeShared<FJsonObject>();
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FString PackageName = World->GetOutermost()->GetName();
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ErrorDetail->SetStringField(TEXT("attemptedPath"), PackageName);
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FString Filename;
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FString ErrorReason = TEXT("Unknown save failure");
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198
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if (PackageName.Contains(TEXT("Untitled")) ||
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PackageName.StartsWith(TEXT("/Temp/"))) {
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ErrorReason = TEXT(
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"Level is unsaved/temporary. Use save_level_as with a path first.");
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ErrorDetail->SetStringField(
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TEXT("hint"),
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TEXT(
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"Use manage_level with action='save_as' and provide savePath"));
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206
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} else if (FPackageName::TryConvertLongPackageNameToFilename(
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PackageName, Filename,
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FPackageName::GetMapPackageExtension())) {
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209
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if (IFileManager::Get().IsReadOnly(*Filename)) {
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ErrorReason = TEXT("File is read-only or locked by another process");
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ErrorDetail->SetStringField(TEXT("filename"), Filename);
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212
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} else if (!IFileManager::Get().DirectoryExists(
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*FPaths::GetPath(Filename))) {
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214
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ErrorReason = TEXT("Target directory does not exist");
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215
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ErrorDetail->SetStringField(TEXT("directory"),
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FPaths::GetPath(Filename));
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217
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} else {
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218
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ErrorReason =
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TEXT("Save operation failed - check Output Log for details");
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220
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ErrorDetail->SetStringField(TEXT("filename"), Filename);
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}
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222
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}
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223
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224
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ErrorDetail->SetStringField(TEXT("reason"), ErrorReason);
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225
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SendAutomationResponse(
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RequestingSocket, RequestId, false,
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FString::Printf(TEXT("Failed to save level: %s"), *ErrorReason),
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ErrorDetail, TEXT("SAVE_FAILED"));
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229
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}
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230
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return true;
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231
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}
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232
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if (EffectiveAction == TEXT("save_level_as")) {
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233
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// Force cleanup to prevent potential deadlocks with HLODs/WorldPartition
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234
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// during save
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235
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if (GEditor) {
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236
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FlushRenderingCommands();
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237
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GEditor->ForceGarbageCollection(true);
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238
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FlushRenderingCommands();
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239
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}
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240
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+
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241
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FString SavePath;
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242
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if (Payload.IsValid())
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243
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Payload->TryGetStringField(TEXT("savePath"), SavePath);
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244
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if (SavePath.IsEmpty()) {
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245
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SendAutomationResponse(RequestingSocket, RequestId, false,
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246
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TEXT("savePath required for save_level_as"),
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247
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nullptr, TEXT("INVALID_ARGUMENT"));
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248
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return true;
|
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249
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+
}
|
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250
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+
|
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251
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#if defined(MCP_HAS_LEVELEDITOR_SUBSYSTEM)
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252
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if (ULevelEditorSubsystem *LevelEditorSS =
|
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253
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GEditor->GetEditorSubsystem<ULevelEditorSubsystem>()) {
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254
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bool bSaved = false;
|
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255
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#if __has_include("FileHelpers.h")
|
|
256
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if (UWorld *World = GEditor->GetEditorWorldContext().World()) {
|
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257
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bSaved = FEditorFileUtils::SaveMap(World, SavePath);
|
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258
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}
|
|
259
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#endif
|
|
260
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+
if (bSaved) {
|
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261
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+
TSharedPtr<FJsonObject> Resp = MakeShared<FJsonObject>();
|
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262
|
+
Resp->SetStringField(TEXT("levelPath"), SavePath);
|
|
263
|
+
SendAutomationResponse(
|
|
264
|
+
RequestingSocket, RequestId, true,
|
|
265
|
+
FString::Printf(TEXT("Level saved as %s"), *SavePath), Resp,
|
|
266
|
+
FString());
|
|
267
|
+
} else {
|
|
268
|
+
SendAutomationResponse(RequestingSocket, RequestId, false,
|
|
269
|
+
TEXT("Failed to save level as"), nullptr,
|
|
270
|
+
TEXT("SAVE_FAILED"));
|
|
271
|
+
}
|
|
272
|
+
return true;
|
|
273
|
+
}
|
|
274
|
+
#endif
|
|
275
|
+
SendAutomationResponse(RequestingSocket, RequestId, false,
|
|
276
|
+
TEXT("LevelEditorSubsystem not available"), nullptr,
|
|
277
|
+
TEXT("SUBSYSTEM_MISSING"));
|
|
278
|
+
return true;
|
|
279
|
+
}
|
|
280
|
+
if (EffectiveAction == TEXT("build_lighting") ||
|
|
281
|
+
EffectiveAction == TEXT("bake_lightmap")) {
|
|
282
|
+
TSharedPtr<FJsonObject> P = MakeShared<FJsonObject>();
|
|
283
|
+
P->SetStringField(TEXT("functionName"), TEXT("BUILD_LIGHTING"));
|
|
284
|
+
if (Payload.IsValid()) {
|
|
285
|
+
FString Q;
|
|
286
|
+
if (Payload->TryGetStringField(TEXT("quality"), Q) && !Q.IsEmpty())
|
|
287
|
+
P->SetStringField(TEXT("quality"), Q);
|
|
288
|
+
}
|
|
289
|
+
return HandleExecuteEditorFunction(
|
|
290
|
+
RequestId, TEXT("execute_editor_function"), P, RequestingSocket);
|
|
291
|
+
}
|
|
292
|
+
if (EffectiveAction == TEXT("create_new_level")) {
|
|
293
|
+
FString LevelName;
|
|
294
|
+
if (Payload.IsValid())
|
|
295
|
+
Payload->TryGetStringField(TEXT("levelName"), LevelName);
|
|
296
|
+
|
|
297
|
+
FString LevelPath;
|
|
298
|
+
if (Payload.IsValid())
|
|
299
|
+
Payload->TryGetStringField(TEXT("levelPath"), LevelPath);
|
|
300
|
+
|
|
301
|
+
// Construct valid package path
|
|
302
|
+
FString SavePath = LevelPath;
|
|
303
|
+
if (SavePath.IsEmpty() && !LevelName.IsEmpty()) {
|
|
304
|
+
if (LevelName.StartsWith(TEXT("/")))
|
|
305
|
+
SavePath = LevelName;
|
|
306
|
+
else
|
|
307
|
+
SavePath = FString::Printf(TEXT("/Game/Maps/%s"), *LevelName);
|
|
308
|
+
}
|
|
309
|
+
|
|
310
|
+
if (SavePath.IsEmpty()) {
|
|
311
|
+
SendAutomationResponse(
|
|
312
|
+
RequestingSocket, RequestId, false,
|
|
313
|
+
TEXT("levelName or levelPath required for create_level"), nullptr,
|
|
314
|
+
TEXT("INVALID_ARGUMENT"));
|
|
315
|
+
return true;
|
|
316
|
+
}
|
|
317
|
+
|
|
318
|
+
// Check if map already exists
|
|
319
|
+
if (FPackageName::DoesPackageExist(SavePath)) {
|
|
320
|
+
// If exists, just open it
|
|
321
|
+
const FString Cmd = FString::Printf(TEXT("Open %s"), *SavePath);
|
|
322
|
+
TSharedPtr<FJsonObject> P = MakeShared<FJsonObject>();
|
|
323
|
+
P->SetStringField(TEXT("command"), Cmd);
|
|
324
|
+
return HandleExecuteEditorFunction(
|
|
325
|
+
RequestId, TEXT("execute_console_command"), P, RequestingSocket);
|
|
326
|
+
}
|
|
327
|
+
|
|
328
|
+
// Create new map
|
|
329
|
+
#if defined(MCP_HAS_LEVELEDITOR_SUBSYSTEM) && __has_include("FileHelpers.h")
|
|
330
|
+
if (GEditor->IsPlaySessionInProgress()) {
|
|
331
|
+
GEditor->RequestEndPlayMap();
|
|
332
|
+
SendAutomationResponse(
|
|
333
|
+
RequestingSocket, RequestId, false,
|
|
334
|
+
TEXT("Cannot create level while Play In Editor is active."), nullptr,
|
|
335
|
+
TEXT("PIE_ACTIVE"));
|
|
336
|
+
return true;
|
|
337
|
+
}
|
|
338
|
+
|
|
339
|
+
// Force cleanup of previous world/resources to prevent RenderCore/Driver
|
|
340
|
+
// crashes (monza/D3D12) especially when tests run back-to-back triggering
|
|
341
|
+
// thumbnail generation or world partition shutdown.
|
|
342
|
+
if (GEditor) {
|
|
343
|
+
FlushRenderingCommands();
|
|
344
|
+
GEditor->ForceGarbageCollection(true);
|
|
345
|
+
FlushRenderingCommands();
|
|
346
|
+
}
|
|
347
|
+
|
|
348
|
+
if (UWorld *NewWorld =
|
|
349
|
+
GEditor->NewMap(true)) // true = force new map (creates untitled)
|
|
350
|
+
{
|
|
351
|
+
GEditor->GetEditorWorldContext().SetCurrentWorld(NewWorld);
|
|
352
|
+
|
|
353
|
+
// Save it to valid path
|
|
354
|
+
// ISSUE #1 FIX: Ensure directory exists
|
|
355
|
+
FString Filename;
|
|
356
|
+
if (FPackageName::TryConvertLongPackageNameToFilename(
|
|
357
|
+
SavePath, Filename, FPackageName::GetMapPackageExtension())) {
|
|
358
|
+
IFileManager::Get().MakeDirectory(*FPaths::GetPath(Filename), true);
|
|
359
|
+
}
|
|
360
|
+
|
|
361
|
+
if (FEditorFileUtils::SaveMap(NewWorld, SavePath)) {
|
|
362
|
+
TSharedPtr<FJsonObject> Resp = MakeShared<FJsonObject>();
|
|
363
|
+
Resp->SetStringField(TEXT("levelPath"), SavePath);
|
|
364
|
+
Resp->SetStringField(TEXT("packagePath"), SavePath);
|
|
365
|
+
Resp->SetStringField(TEXT("objectPath"),
|
|
366
|
+
SavePath + TEXT(".") +
|
|
367
|
+
FPaths::GetBaseFilename(SavePath));
|
|
368
|
+
SendAutomationResponse(
|
|
369
|
+
RequestingSocket, RequestId, true,
|
|
370
|
+
FString::Printf(TEXT("Level created: %s"), *SavePath), Resp,
|
|
371
|
+
FString());
|
|
372
|
+
} else {
|
|
373
|
+
SendAutomationResponse(RequestingSocket, RequestId, false,
|
|
374
|
+
TEXT("Failed to save new level"), nullptr,
|
|
375
|
+
TEXT("SAVE_FAILED"));
|
|
376
|
+
}
|
|
377
|
+
} else {
|
|
378
|
+
SendAutomationResponse(RequestingSocket, RequestId, false,
|
|
379
|
+
TEXT("Failed to create new map"), nullptr,
|
|
380
|
+
TEXT("CREATION_FAILED"));
|
|
381
|
+
}
|
|
382
|
+
return true;
|
|
383
|
+
#else
|
|
384
|
+
// Fallback for missing headers (shouldn't happen given build.cs)
|
|
385
|
+
const FString Cmd = FString::Printf(TEXT("Open %s"), *SavePath);
|
|
386
|
+
TSharedPtr<FJsonObject> P = MakeShared<FJsonObject>();
|
|
387
|
+
P->SetStringField(TEXT("command"), Cmd);
|
|
388
|
+
return HandleExecuteEditorFunction(
|
|
389
|
+
RequestId, TEXT("execute_console_command"), P, RequestingSocket);
|
|
390
|
+
#endif
|
|
391
|
+
}
|
|
392
|
+
if (EffectiveAction == TEXT("stream_level")) {
|
|
393
|
+
FString LevelName;
|
|
394
|
+
bool bLoad = true;
|
|
395
|
+
bool bVis = true;
|
|
396
|
+
if (Payload.IsValid()) {
|
|
397
|
+
Payload->TryGetStringField(TEXT("levelName"), LevelName);
|
|
398
|
+
Payload->TryGetBoolField(TEXT("shouldBeLoaded"), bLoad);
|
|
399
|
+
Payload->TryGetBoolField(TEXT("shouldBeVisible"), bVis);
|
|
400
|
+
if (LevelName.IsEmpty())
|
|
401
|
+
Payload->TryGetStringField(TEXT("levelPath"), LevelName);
|
|
402
|
+
}
|
|
403
|
+
if (LevelName.TrimStartAndEnd().IsEmpty()) {
|
|
404
|
+
SendAutomationResponse(
|
|
405
|
+
RequestingSocket, RequestId, false,
|
|
406
|
+
TEXT("stream_level requires levelName or levelPath"), nullptr,
|
|
407
|
+
TEXT("INVALID_ARGUMENT"));
|
|
408
|
+
return true;
|
|
409
|
+
}
|
|
410
|
+
const FString Cmd =
|
|
411
|
+
FString::Printf(TEXT("StreamLevel %s %s %s"), *LevelName,
|
|
412
|
+
bLoad ? TEXT("Load") : TEXT("Unload"),
|
|
413
|
+
bVis ? TEXT("Show") : TEXT("Hide"));
|
|
414
|
+
TSharedPtr<FJsonObject> P = MakeShared<FJsonObject>();
|
|
415
|
+
P->SetStringField(TEXT("command"), Cmd);
|
|
416
|
+
return HandleExecuteEditorFunction(
|
|
417
|
+
RequestId, TEXT("execute_console_command"), P, RequestingSocket);
|
|
418
|
+
}
|
|
419
|
+
if (EffectiveAction == TEXT("spawn_light")) {
|
|
420
|
+
FString LightType = TEXT("Point");
|
|
421
|
+
if (Payload.IsValid())
|
|
422
|
+
Payload->TryGetStringField(TEXT("lightType"), LightType);
|
|
423
|
+
const FString LT = LightType.ToLower();
|
|
424
|
+
FString ClassName;
|
|
425
|
+
if (LT == TEXT("directional"))
|
|
426
|
+
ClassName = TEXT("DirectionalLight");
|
|
427
|
+
else if (LT == TEXT("spot"))
|
|
428
|
+
ClassName = TEXT("SpotLight");
|
|
429
|
+
else if (LT == TEXT("rect"))
|
|
430
|
+
ClassName = TEXT("RectLight");
|
|
431
|
+
else
|
|
432
|
+
ClassName = TEXT("PointLight");
|
|
433
|
+
TSharedPtr<FJsonObject> Params = MakeShared<FJsonObject>();
|
|
434
|
+
if (Payload.IsValid()) {
|
|
435
|
+
const TSharedPtr<FJsonObject> *L = nullptr;
|
|
436
|
+
if (Payload->TryGetObjectField(TEXT("location"), L) && L &&
|
|
437
|
+
(*L).IsValid())
|
|
438
|
+
Params->SetObjectField(TEXT("location"), *L);
|
|
439
|
+
const TSharedPtr<FJsonObject> *R = nullptr;
|
|
440
|
+
if (Payload->TryGetObjectField(TEXT("rotation"), R) && R &&
|
|
441
|
+
(*R).IsValid())
|
|
442
|
+
Params->SetObjectField(TEXT("rotation"), *R);
|
|
443
|
+
}
|
|
444
|
+
TSharedPtr<FJsonObject> P = MakeShared<FJsonObject>();
|
|
445
|
+
P->SetStringField(TEXT("functionName"), TEXT("SPAWN_ACTOR_AT_LOCATION"));
|
|
446
|
+
P->SetStringField(TEXT("class_path"), ClassName);
|
|
447
|
+
P->SetObjectField(TEXT("params"), Params.ToSharedRef());
|
|
448
|
+
return HandleExecuteEditorFunction(
|
|
449
|
+
RequestId, TEXT("execute_editor_function"), P, RequestingSocket);
|
|
450
|
+
}
|
|
451
|
+
if (EffectiveAction == TEXT("list_levels")) {
|
|
452
|
+
TSharedPtr<FJsonObject> Resp = MakeShared<FJsonObject>();
|
|
453
|
+
TArray<TSharedPtr<FJsonValue>> LevelsArray;
|
|
454
|
+
|
|
455
|
+
UWorld *World =
|
|
456
|
+
GEditor ? GEditor->GetEditorWorldContext().World() : nullptr;
|
|
457
|
+
|
|
458
|
+
// Add current persistent level
|
|
459
|
+
if (World) {
|
|
460
|
+
TSharedPtr<FJsonObject> CurrentLevel = MakeShared<FJsonObject>();
|
|
461
|
+
CurrentLevel->SetStringField(TEXT("name"), World->GetMapName());
|
|
462
|
+
CurrentLevel->SetStringField(TEXT("path"),
|
|
463
|
+
World->GetOutermost()->GetName());
|
|
464
|
+
CurrentLevel->SetBoolField(TEXT("isPersistent"), true);
|
|
465
|
+
CurrentLevel->SetBoolField(TEXT("isLoaded"), true);
|
|
466
|
+
CurrentLevel->SetBoolField(TEXT("isVisible"), true);
|
|
467
|
+
LevelsArray.Add(MakeShared<FJsonValueObject>(CurrentLevel));
|
|
468
|
+
|
|
469
|
+
// Add streaming levels
|
|
470
|
+
for (const ULevelStreaming *StreamingLevel :
|
|
471
|
+
World->GetStreamingLevels()) {
|
|
472
|
+
if (!StreamingLevel)
|
|
473
|
+
continue;
|
|
474
|
+
|
|
475
|
+
TSharedPtr<FJsonObject> LevelEntry = MakeShared<FJsonObject>();
|
|
476
|
+
LevelEntry->SetStringField(TEXT("name"),
|
|
477
|
+
StreamingLevel->GetWorldAssetPackageName());
|
|
478
|
+
LevelEntry->SetStringField(
|
|
479
|
+
TEXT("path"),
|
|
480
|
+
StreamingLevel->GetWorldAssetPackageFName().ToString());
|
|
481
|
+
LevelEntry->SetBoolField(TEXT("isPersistent"), false);
|
|
482
|
+
LevelEntry->SetBoolField(TEXT("isLoaded"),
|
|
483
|
+
StreamingLevel->IsLevelLoaded());
|
|
484
|
+
LevelEntry->SetBoolField(TEXT("isVisible"),
|
|
485
|
+
StreamingLevel->IsLevelVisible());
|
|
486
|
+
LevelEntry->SetStringField(
|
|
487
|
+
TEXT("streamingState"),
|
|
488
|
+
StreamingLevel->IsStreamingStatePending() ? TEXT("Pending")
|
|
489
|
+
: StreamingLevel->IsLevelLoaded() ? TEXT("Loaded")
|
|
490
|
+
: TEXT("Unloaded"));
|
|
491
|
+
LevelsArray.Add(MakeShared<FJsonValueObject>(LevelEntry));
|
|
492
|
+
}
|
|
493
|
+
}
|
|
494
|
+
|
|
495
|
+
// Also query Asset Registry for all map assets
|
|
496
|
+
IAssetRegistry &AssetRegistry =
|
|
497
|
+
FModuleManager::LoadModuleChecked<FAssetRegistryModule>("AssetRegistry")
|
|
498
|
+
.Get();
|
|
499
|
+
TArray<FAssetData> MapAssets;
|
|
500
|
+
AssetRegistry.GetAssetsByClass(
|
|
501
|
+
FTopLevelAssetPath(TEXT("/Script/Engine"), TEXT("World")), MapAssets,
|
|
502
|
+
false);
|
|
503
|
+
|
|
504
|
+
TArray<TSharedPtr<FJsonValue>> AllMapsArray;
|
|
505
|
+
for (const FAssetData &MapAsset : MapAssets) {
|
|
506
|
+
TSharedPtr<FJsonObject> MapEntry = MakeShared<FJsonObject>();
|
|
507
|
+
MapEntry->SetStringField(TEXT("name"), MapAsset.AssetName.ToString());
|
|
508
|
+
MapEntry->SetStringField(TEXT("path"), MapAsset.PackageName.ToString());
|
|
509
|
+
MapEntry->SetStringField(TEXT("objectPath"),
|
|
510
|
+
MapAsset.GetObjectPathString());
|
|
511
|
+
AllMapsArray.Add(MakeShared<FJsonValueObject>(MapEntry));
|
|
512
|
+
}
|
|
513
|
+
|
|
514
|
+
Resp->SetArrayField(TEXT("currentWorldLevels"), LevelsArray);
|
|
515
|
+
Resp->SetNumberField(TEXT("currentWorldLevelCount"), LevelsArray.Num());
|
|
516
|
+
Resp->SetArrayField(TEXT("allMaps"), AllMapsArray);
|
|
517
|
+
Resp->SetNumberField(TEXT("allMapsCount"), AllMapsArray.Num());
|
|
518
|
+
|
|
519
|
+
if (World) {
|
|
520
|
+
Resp->SetStringField(TEXT("currentMap"), World->GetMapName());
|
|
521
|
+
Resp->SetStringField(TEXT("currentMapPath"),
|
|
522
|
+
World->GetOutermost()->GetName());
|
|
523
|
+
}
|
|
524
|
+
|
|
525
|
+
SendAutomationResponse(RequestingSocket, RequestId, true,
|
|
526
|
+
TEXT("Levels listed"), Resp, FString());
|
|
527
|
+
return true;
|
|
528
|
+
}
|
|
529
|
+
if (EffectiveAction == TEXT("export_level")) {
|
|
530
|
+
FString LevelPath;
|
|
531
|
+
if (Payload.IsValid())
|
|
532
|
+
Payload->TryGetStringField(TEXT("levelPath"), LevelPath);
|
|
533
|
+
FString ExportPath;
|
|
534
|
+
if (Payload.IsValid())
|
|
535
|
+
Payload->TryGetStringField(TEXT("exportPath"), ExportPath);
|
|
536
|
+
if (ExportPath.IsEmpty())
|
|
537
|
+
if (Payload.IsValid())
|
|
538
|
+
Payload->TryGetStringField(TEXT("destinationPath"), ExportPath);
|
|
539
|
+
|
|
540
|
+
if (ExportPath.IsEmpty()) {
|
|
541
|
+
SendAutomationResponse(RequestingSocket, RequestId, false,
|
|
542
|
+
TEXT("exportPath required"), nullptr,
|
|
543
|
+
TEXT("INVALID_ARGUMENT"));
|
|
544
|
+
return true;
|
|
545
|
+
}
|
|
546
|
+
|
|
547
|
+
if (!GEditor) {
|
|
548
|
+
SendAutomationResponse(RequestingSocket, RequestId, false,
|
|
549
|
+
TEXT("Editor not available"), nullptr,
|
|
550
|
+
TEXT("EDITOR_NOT_AVAILABLE"));
|
|
551
|
+
return true;
|
|
552
|
+
}
|
|
553
|
+
|
|
554
|
+
UWorld *WorldToExport = nullptr;
|
|
555
|
+
if (!LevelPath.IsEmpty()) {
|
|
556
|
+
// If levelPath provided, we should probably load it first? Or export from
|
|
557
|
+
// asset. Exporting unloaded level asset usually involves loading it. For
|
|
558
|
+
// now, if levelPath is current, use current. If not, error (or attempt
|
|
559
|
+
// load).
|
|
560
|
+
UWorld *Current = GEditor->GetEditorWorldContext().World();
|
|
561
|
+
if (Current && (Current->GetOutermost()->GetName() == LevelPath ||
|
|
562
|
+
Current->GetPathName() == LevelPath)) {
|
|
563
|
+
WorldToExport = Current;
|
|
564
|
+
} else {
|
|
565
|
+
// Should we load?
|
|
566
|
+
// SendAutomationError(RequestingSocket, RequestId, TEXT("Level must be
|
|
567
|
+
// loaded to export"), TEXT("LEVEL_NOT_LOADED")); return true; For
|
|
568
|
+
// robustness, let's assume export current if path matches or empty.
|
|
569
|
+
}
|
|
570
|
+
}
|
|
571
|
+
if (!WorldToExport)
|
|
572
|
+
WorldToExport = GEditor->GetEditorWorldContext().World();
|
|
573
|
+
|
|
574
|
+
if (!WorldToExport) {
|
|
575
|
+
SendAutomationResponse(RequestingSocket, RequestId, false,
|
|
576
|
+
TEXT("No world loaded"), nullptr,
|
|
577
|
+
TEXT("NO_WORLD"));
|
|
578
|
+
return true;
|
|
579
|
+
}
|
|
580
|
+
|
|
581
|
+
// Ensure directory
|
|
582
|
+
IFileManager::Get().MakeDirectory(*FPaths::GetPath(ExportPath), true);
|
|
583
|
+
|
|
584
|
+
// FEditorFileUtils::ExportMap(WorldToExport, ExportPath); // Legacy/Removed
|
|
585
|
+
// Use SaveMap for .umap or FEditorFileUtils::SaveLevel
|
|
586
|
+
FEditorFileUtils::SaveMap(WorldToExport, ExportPath);
|
|
587
|
+
|
|
588
|
+
SendAutomationResponse(RequestingSocket, RequestId, true,
|
|
589
|
+
TEXT("Level exported"), nullptr);
|
|
590
|
+
return true;
|
|
591
|
+
}
|
|
592
|
+
if (EffectiveAction == TEXT("import_level")) {
|
|
593
|
+
FString DestinationPath;
|
|
594
|
+
if (Payload.IsValid())
|
|
595
|
+
Payload->TryGetStringField(TEXT("destinationPath"), DestinationPath);
|
|
596
|
+
FString SourcePath;
|
|
597
|
+
if (Payload.IsValid())
|
|
598
|
+
Payload->TryGetStringField(TEXT("sourcePath"), SourcePath);
|
|
599
|
+
if (SourcePath.IsEmpty())
|
|
600
|
+
if (Payload.IsValid())
|
|
601
|
+
Payload->TryGetStringField(TEXT("packagePath"), SourcePath); // Mapping
|
|
602
|
+
|
|
603
|
+
if (SourcePath.IsEmpty()) {
|
|
604
|
+
SendAutomationResponse(RequestingSocket, RequestId, false,
|
|
605
|
+
TEXT("sourcePath/packagePath required"), nullptr,
|
|
606
|
+
TEXT("INVALID_ARGUMENT"));
|
|
607
|
+
return true;
|
|
608
|
+
}
|
|
609
|
+
|
|
610
|
+
// If SourcePath is a package (starts with /Game), handle as Duplicate/Copy
|
|
611
|
+
if (SourcePath.StartsWith(TEXT("/"))) {
|
|
612
|
+
if (DestinationPath.IsEmpty()) {
|
|
613
|
+
SendAutomationResponse(RequestingSocket, RequestId, false,
|
|
614
|
+
TEXT("destinationPath required for asset copy"),
|
|
615
|
+
nullptr, TEXT("INVALID_ARGUMENT"));
|
|
616
|
+
return true;
|
|
617
|
+
}
|
|
618
|
+
if (UEditorAssetLibrary::DuplicateAsset(SourcePath, DestinationPath)) {
|
|
619
|
+
SendAutomationResponse(RequestingSocket, RequestId, true,
|
|
620
|
+
TEXT("Level imported (duplicated)"), nullptr);
|
|
621
|
+
} else {
|
|
622
|
+
SendAutomationResponse(RequestingSocket, RequestId, false,
|
|
623
|
+
TEXT("Failed to duplicate level asset"), nullptr,
|
|
624
|
+
TEXT("IMPORT_FAILED"));
|
|
625
|
+
}
|
|
626
|
+
return true;
|
|
627
|
+
}
|
|
628
|
+
|
|
629
|
+
// If SourcePath is file, try Import
|
|
630
|
+
if (!GEditor) {
|
|
631
|
+
SendAutomationResponse(RequestingSocket, RequestId, false,
|
|
632
|
+
TEXT("Editor not available"), nullptr,
|
|
633
|
+
TEXT("EDITOR_NOT_AVAILABLE"));
|
|
634
|
+
return true;
|
|
635
|
+
}
|
|
636
|
+
|
|
637
|
+
FString DestPath = DestinationPath.IsEmpty()
|
|
638
|
+
? TEXT("/Game/Maps")
|
|
639
|
+
: FPaths::GetPath(DestinationPath);
|
|
640
|
+
FString DestName = FPaths::GetBaseFilename(
|
|
641
|
+
DestinationPath.IsEmpty() ? SourcePath : DestinationPath);
|
|
642
|
+
|
|
643
|
+
TArray<FString> Files;
|
|
644
|
+
Files.Add(SourcePath);
|
|
645
|
+
// FEditorFileUtils::Import(DestPath, DestName); // Ambiguous/Removed
|
|
646
|
+
// Use GEditor->ImportMap or handle via AssetTools
|
|
647
|
+
// Simple fallback:
|
|
648
|
+
if (GEditor) {
|
|
649
|
+
// ImportMap is usually for T3D. If SourcePath is .umap, we should
|
|
650
|
+
// Copy/Load. Assuming T3D import or similar:
|
|
651
|
+
// GEditor->ImportMap(*DestPath, *DestName, *SourcePath);
|
|
652
|
+
// ImportMap is deprecated/removed. For .umap files, manual import or Copy
|
|
653
|
+
// is preferred.
|
|
654
|
+
SendAutomationResponse(RequestingSocket, RequestId, false,
|
|
655
|
+
TEXT("Direct map file import not supported. Use "
|
|
656
|
+
"import_level with a package path to copy."),
|
|
657
|
+
nullptr, TEXT("NOT_IMPLEMENTED"));
|
|
658
|
+
return true;
|
|
659
|
+
}
|
|
660
|
+
// Automation of Import is tricky without a factory wrapper.
|
|
661
|
+
// Use AssetTools Import.
|
|
662
|
+
|
|
663
|
+
SendAutomationResponse(
|
|
664
|
+
RequestingSocket, RequestId, false,
|
|
665
|
+
TEXT("File-based level import not fully automatic yet"), nullptr,
|
|
666
|
+
TEXT("NOT_IMPLEMENTED"));
|
|
667
|
+
return true;
|
|
668
|
+
}
|
|
669
|
+
if (EffectiveAction == TEXT("add_sublevel")) {
|
|
670
|
+
FString SubLevelPath;
|
|
671
|
+
if (Payload.IsValid())
|
|
672
|
+
Payload->TryGetStringField(TEXT("subLevelPath"), SubLevelPath);
|
|
673
|
+
if (SubLevelPath.IsEmpty() && Payload.IsValid())
|
|
674
|
+
Payload->TryGetStringField(TEXT("levelPath"), SubLevelPath);
|
|
675
|
+
|
|
676
|
+
if (SubLevelPath.IsEmpty()) {
|
|
677
|
+
SendAutomationError(RequestingSocket, RequestId,
|
|
678
|
+
TEXT("subLevelPath required"),
|
|
679
|
+
TEXT("INVALID_ARGUMENT"));
|
|
680
|
+
return true;
|
|
681
|
+
}
|
|
682
|
+
|
|
683
|
+
// Robustness: Cleanup before adding
|
|
684
|
+
if (GEditor) {
|
|
685
|
+
GEditor->ForceGarbageCollection(true);
|
|
686
|
+
}
|
|
687
|
+
|
|
688
|
+
// Verify file existence (more robust than DoesPackageExist for new files)
|
|
689
|
+
FString Filename;
|
|
690
|
+
bool bFileFound = false;
|
|
691
|
+
if (FPackageName::TryConvertLongPackageNameToFilename(
|
|
692
|
+
SubLevelPath, Filename, FPackageName::GetMapPackageExtension())) {
|
|
693
|
+
if (IFileManager::Get().FileExists(*Filename)) {
|
|
694
|
+
bFileFound = true;
|
|
695
|
+
}
|
|
696
|
+
}
|
|
697
|
+
|
|
698
|
+
// Fallback: Check without conversion if it's already a file path?
|
|
699
|
+
if (!bFileFound && IFileManager::Get().FileExists(*SubLevelPath)) {
|
|
700
|
+
bFileFound = true;
|
|
701
|
+
}
|
|
702
|
+
|
|
703
|
+
if (!bFileFound) {
|
|
704
|
+
// Try checking DoesPackageExist as last resort
|
|
705
|
+
if (!FPackageName::DoesPackageExist(SubLevelPath)) {
|
|
706
|
+
SendAutomationResponse(
|
|
707
|
+
RequestingSocket, RequestId, false,
|
|
708
|
+
FString::Printf(TEXT("Level file not found: %s"), *SubLevelPath),
|
|
709
|
+
nullptr, TEXT("PACKAGE_NOT_FOUND"));
|
|
710
|
+
return true;
|
|
711
|
+
}
|
|
712
|
+
}
|
|
713
|
+
|
|
714
|
+
FString StreamingMethod = TEXT("Blueprint");
|
|
715
|
+
if (Payload.IsValid())
|
|
716
|
+
Payload->TryGetStringField(TEXT("streamingMethod"), StreamingMethod);
|
|
717
|
+
|
|
718
|
+
if (!GEditor) {
|
|
719
|
+
SendAutomationResponse(RequestingSocket, RequestId, false,
|
|
720
|
+
TEXT("Editor unavailable"), nullptr,
|
|
721
|
+
TEXT("NO_EDITOR"));
|
|
722
|
+
return true;
|
|
723
|
+
}
|
|
724
|
+
|
|
725
|
+
UWorld *World = GEditor->GetEditorWorldContext().World();
|
|
726
|
+
if (!World) {
|
|
727
|
+
SendAutomationResponse(RequestingSocket, RequestId, false,
|
|
728
|
+
TEXT("No world loaded"), nullptr,
|
|
729
|
+
TEXT("NO_WORLD"));
|
|
730
|
+
return true;
|
|
731
|
+
}
|
|
732
|
+
|
|
733
|
+
// Determine streaming class
|
|
734
|
+
UClass *StreamingClass = ULevelStreamingDynamic::StaticClass();
|
|
735
|
+
if (StreamingMethod.Equals(TEXT("AlwaysLoaded"), ESearchCase::IgnoreCase)) {
|
|
736
|
+
StreamingClass = ULevelStreamingAlwaysLoaded::StaticClass();
|
|
737
|
+
}
|
|
738
|
+
|
|
739
|
+
ULevelStreaming *NewLevel = UEditorLevelUtils::AddLevelToWorld(
|
|
740
|
+
World, *SubLevelPath, StreamingClass);
|
|
741
|
+
if (NewLevel) {
|
|
742
|
+
SendAutomationResponse(RequestingSocket, RequestId, true,
|
|
743
|
+
TEXT("Sublevel added successfully"), nullptr);
|
|
744
|
+
} else {
|
|
745
|
+
// Did we fail because it's already there?
|
|
746
|
+
SendAutomationResponse(
|
|
747
|
+
RequestingSocket, RequestId, false,
|
|
748
|
+
FString::Printf(TEXT("Failed to add sublevel %s (Check logs)"),
|
|
749
|
+
*SubLevelPath),
|
|
750
|
+
nullptr, TEXT("ADD_FAILED"));
|
|
751
|
+
}
|
|
752
|
+
return true;
|
|
753
|
+
}
|
|
754
|
+
|
|
755
|
+
return false;
|
|
756
|
+
#else
|
|
757
|
+
SendAutomationResponse(RequestingSocket, RequestId, false,
|
|
758
|
+
TEXT("Level actions require editor build."), nullptr,
|
|
759
|
+
TEXT("NOT_IMPLEMENTED"));
|
|
760
|
+
return true;
|
|
761
|
+
#endif
|
|
762
|
+
}
|