uicore-ts 1.1.110 → 1.1.115
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -40,8 +40,8 @@ export declare class UIRectangle extends UIObject {
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intersectsWithRectangle(rectangle: UIRectangle): boolean;
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rectangleWithInsets(left: number, right: number, bottom: number, top: number): UIRectangle;
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rectangleWithInset(inset: number): UIRectangle;
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rectangleWithHeight(height:
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rectangleWithWidth(width:
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rectangleWithHeight(height: SizeNumberOrFunctionOrView, centeredOnPosition?: number): UIRectangle;
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rectangleWithWidth(width: SizeNumberOrFunctionOrView, centeredOnPosition?: number): UIRectangle;
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rectangleWithHeightRelativeToWidth(heightRatio?: number, centeredOnPosition?: number): UIRectangle;
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rectangleWithWidthRelativeToHeight(widthRatio?: number, centeredOnPosition?: number): UIRectangle;
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rectangleWithX(x: number, centeredOnPosition?: number): UIRectangle;
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@@ -113,8 +113,6 @@ export declare class UIRectangle extends UIObject {
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*/
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framesByDistributingViewsAsGrid(views: UIView[][], paddings?: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[], absoluteHeights?: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[]): UIRectangle[][];
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rectangleWithIntrinsicContentSizeForView(view: UIView, centeredOnXPosition?: number, centeredOnYPosition?: number): UIRectangle;
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rectangleWithIntrinsicContentHeightForView(view: UIView, centeredOnPosition?: number): UIRectangle;
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rectangleWithIntrinsicContentWidthForView(view: UIView, centeredOnPosition?: number): UIRectangle;
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settingMinHeight(minHeight?: number): this;
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settingMinWidth(minWidth?: number): this;
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settingMaxHeight(maxHeight?: number): this;
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@@ -135,12 +133,18 @@ export declare class UIRectangle extends UIObject {
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didChange(): void;
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_rectanglePointDidChange(): void;
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}
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type
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[K in keyof UIRectangle]: UIRectangle[K] extends (...args: infer Args) => infer R ? (...args: Args) => UIRectangleConditionalChain<
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} & {
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ELSE_IF<U>(condition: boolean): UIRectangleConditionalChain<T | U>;
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ELSE<U>(): UIRectangleConditionalChain<T | U>;
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ENDIF(): T;
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ENDIF<R>(performFunction: (result: T) => R): R;
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type RectangleChainMethods<TResult> = {
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[K in keyof UIRectangle as (K extends 'IF' | 'ELSE' | 'ELSE_IF' | 'ENDIF' ? never : K)]: UIRectangle[K] extends (...args: infer Args) => infer R ? R extends UIRectangle | UIRectangle[] ? (...args: Args) => UIRectangleConditionalChain<R, TResult | R> : never : never;
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};
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type ArrayChainMethods<TResult> = {
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[K in keyof UIRectangle[]]: UIRectangle[][K] extends UIRectangle ? UIRectangleConditionalChain<UIRectangle, TResult | UIRectangle> : UIRectangle[][K] extends (...args: infer Args) => infer R ? R extends UIRectangle ? (...args: Args) => UIRectangleConditionalChain<R, TResult | R> : never : never;
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};
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type SharedChainMethods<TCurrent, TResult> = {
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TRANSFORM<R extends UIRectangle>(fn: (current: TCurrent) => R): UIRectangleConditionalChain<R, TResult | R>;
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ELSE_IF<U>(condition: boolean): UIRectangleConditionalChain<UIRectangle, TResult | U>;
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ELSE<U>(): UIRectangleConditionalChain<UIRectangle, TResult | U>;
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ENDIF(): TResult;
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ENDIF<R>(performFunction: (result: TResult) => R): R;
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};
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type UIRectangleConditionalChain<TCurrent, TResult = TCurrent> = (TCurrent extends UIRectangle ? RectangleChainMethods<TResult> : {}) & (TCurrent extends UIRectangle[] ? ArrayChainMethods<TResult> : {}) & SharedChainMethods<TCurrent, TResult>;
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export {};
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@@ -221,6 +221,7 @@ class UIRectangle extends import_UIObject.UIObject {
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return this.rectangleWithInsets(inset, inset, inset, inset);
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}
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rectangleWithHeight(height, centeredOnPosition = import_UIObject.nil) {
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height = this._heightNumberFromSizeNumberOrFunctionOrView(height);
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if (isNaN(centeredOnPosition)) {
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centeredOnPosition = import_UIObject.nil;
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}
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@@ -233,6 +234,7 @@ class UIRectangle extends import_UIObject.UIObject {
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return result;
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}
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rectangleWithWidth(width, centeredOnPosition = import_UIObject.nil) {
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width = this._widthNumberFromSizeNumberOrFunctionOrView(width);
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if (isNaN(centeredOnPosition)) {
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centeredOnPosition = import_UIObject.nil;
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}
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@@ -525,7 +527,7 @@ class UIRectangle extends import_UIObject.UIObject {
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(height) => this._heightNumberFromSizeNumberOrFunctionOrView(height)
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);
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for (let i = 0; i < views.length; i++) {
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const frame = currentRectangle.
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const frame = currentRectangle.rectangleWithHeight(views[i]);
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if ((0, import_UIObject.IS_NOT_NIL)(absoluteHeights[i])) {
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frame.height = absoluteHeights[i];
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}
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@@ -550,7 +552,7 @@ class UIRectangle extends import_UIObject.UIObject {
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(width) => this._widthNumberFromSizeNumberOrFunctionOrView(width)
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);
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for (let i = 0; i < views.length; i++) {
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const frame = currentRectangle.
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const frame = currentRectangle.rectangleWithWidth(views[i]);
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if ((0, import_UIObject.IS_NOT_NIL)(absoluteWidths[i])) {
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frame.width = absoluteWidths[i];
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}
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@@ -595,12 +597,6 @@ class UIRectangle extends import_UIObject.UIObject {
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const intrinsicContentSize = view.intrinsicContentSize();
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return this.rectangleWithHeight(intrinsicContentSize.height, centeredOnYPosition).rectangleWithWidth(intrinsicContentSize.width, centeredOnXPosition);
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}
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rectangleWithIntrinsicContentHeightForView(view, centeredOnPosition = 0) {
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return this.rectangleWithHeight(view.intrinsicContentHeight(this.width), centeredOnPosition);
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}
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rectangleWithIntrinsicContentWidthForView(view, centeredOnPosition = 0) {
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return this.rectangleWithWidth(view.intrinsicContentWidth(this.height), centeredOnPosition);
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}
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settingMinHeight(minHeight) {
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this.minHeight = minHeight;
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return this;
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@@ -705,6 +701,18 @@ class UIRectangleConditionalBlock {
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const self = this;
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return new Proxy(this.parentRectangle, {
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get(target, prop) {
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if (prop === "TRANSFORM") {
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return (fn) => {
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if (self.conditionMet) {
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const result = fn(self.currentResult);
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self.currentResult = result;
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if (result instanceof UIRectangle) {
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self.parentRectangle = result;
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}
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}
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return self.createProxy();
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};
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}
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if (prop === "ELSE_IF") {
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return (condition) => {
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if (!self.branchHasExecuted && !self.conditionMet) {
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@@ -743,24 +751,55 @@ class UIRectangleConditionalBlock {
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var endif = endif2;
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return endif2;
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}
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const
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if (
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const isArrayState = Array.isArray(self.currentResult);
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if (isArrayState) {
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const array = self.currentResult;
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const descriptor = Object.getOwnPropertyDescriptor(Array.prototype, prop);
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if (descriptor && descriptor.value instanceof Function) {
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return (...args) => {
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if (self.conditionMet) {
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if (!self.branchHasExecuted)
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self.branchHasExecuted = true;
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const result = descriptor.value.apply(array, args);
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self.currentResult = result;
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if (result instanceof UIRectangle) {
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self.parentRectangle = result;
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}
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}
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return self.createProxy();
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};
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}
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const value = array[prop];
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if (value instanceof UIRectangle) {
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return (() => {
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if (self.conditionMet) {
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if (!self.branchHasExecuted)
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self.branchHasExecuted = true;
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self.currentResult = value;
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self.parentRectangle = value;
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}
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return self.createProxy();
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}
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})();
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}
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return value;
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} else {
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const value = target[prop];
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if (value instanceof Function) {
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return (...args) => {
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if (self.conditionMet) {
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if (!self.branchHasExecuted)
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self.branchHasExecuted = true;
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const result = value.apply(target, args);
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self.currentResult = result;
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if (result instanceof UIRectangle) {
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self.parentRectangle = result;
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}
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}
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return self.createProxy();
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};
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}
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}
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return
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return target[prop];
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}
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@@ -1,7 +1,7 @@
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{
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"version": 3,
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"sources": ["../scripts/UIRectangle.ts"],
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"sourcesContent": ["import { FIRST_OR_NIL, IS, IS_DEFINED, IS_NIL, IS_NOT_LIKE_NULL, IS_NOT_NIL, nil, NO, UIObject, YES } from \"./UIObject\"\nimport { UIPoint } from \"./UIPoint\"\nimport { UIView } from \"./UIView\"\n\n\nexport type SizeNumberOrFunctionOrView = number | ((constrainingOrthogonalSize: number) => number) | UIView\n\nexport class UIRectangle extends UIObject {\n \n _isBeingUpdated: boolean\n rectanglePointDidChange?: (b: any) => void\n max: UIPoint\n min: UIPoint\n \n // The min and max values are just for storage.\n // You need to call rectangleByEnforcingMinAndMaxSizes to make use of them.\n minHeight?: number\n maxHeight?: number\n minWidth?: number\n maxWidth?: number\n \n \n constructor(x: number = 0, y: number = 0, height: number = 0, width: number = 0) {\n \n super()\n \n this.min = new UIPoint(Number.POSITIVE_INFINITY, Number.POSITIVE_INFINITY)\n this.max = new UIPoint(Number.NEGATIVE_INFINITY, Number.NEGATIVE_INFINITY)\n \n this.min.didChange = (point) => {\n this.rectanglePointDidChange?.(point)\n this._rectanglePointDidChange()\n }\n this.max.didChange = (point) => {\n this.rectanglePointDidChange?.(point)\n this._rectanglePointDidChange()\n }\n \n this._isBeingUpdated = NO\n \n this.min = new UIPoint(x, y)\n this.max = new UIPoint(x + width, y + height)\n \n if (IS_NIL(height)) {\n this.max.y = height\n }\n \n if (IS_NIL(width)) {\n this.max.x = width\n }\n \n }\n \n \n copy() {\n \n const result = new UIRectangle(this.x, this.y, this.height, this.width)\n \n result.minHeight = this.minHeight\n result.minWidth = this.minWidth\n result.maxHeight = this.maxHeight\n result.maxWidth = this.maxWidth\n \n return result\n \n }\n \n isEqualTo(rectangle: UIRectangle | null | undefined) {\n return (IS(rectangle) && this.min.isEqualTo(rectangle.min) && this.max.isEqualTo(rectangle.max))\n }\n \n static zero() {\n return new UIRectangle(0, 0, 0, 0)\n }\n \n containsPoint(point: UIPoint) {\n return this.min.x <= point.x && this.min.y <= point.y &&\n point.x <= this.max.x && point.y <= this.max.y\n }\n \n updateByAddingPoint(point: UIPoint) {\n \n if (!point) {\n point = new UIPoint(0, 0)\n }\n \n this.beginUpdates()\n \n const min = this.min.copy()\n if (min.x === nil) {\n min.x = this.max.x\n }\n if (min.y === nil) {\n min.y = this.max.y\n }\n \n const max = this.max.copy()\n if (max.x === nil) {\n max.x = this.min.x\n }\n if (max.y === nil) {\n max.y = this.min.y\n }\n \n this.min.x = Math.min(min.x, point.x)\n this.min.y = Math.min(min.y, point.y)\n this.max.x = Math.max(max.x, point.x)\n this.max.y = Math.max(max.y, point.y)\n \n this.finishUpdates()\n \n }\n \n scale(scale: number) {\n if (IS_NOT_NIL(this.max.y)) {\n this.height = this.height * scale\n }\n if (IS_NOT_NIL(this.max.x)) {\n this.width = this.width * scale\n }\n }\n \n get height() {\n if (this.max.y === nil) {\n return nil\n }\n return this.max.y - this.min.y\n }\n \n set height(height: number) {\n this.max.y = this.min.y + height\n }\n \n \n get width() {\n if (this.max.x === nil) {\n return nil\n }\n return this.max.x - this.min.x\n }\n \n set width(width: number) {\n this.max.x = this.min.x + width\n }\n \n \n get x() {\n return this.min.x\n }\n \n set x(x: number) {\n \n this.beginUpdates()\n \n const width = this.width\n this.min.x = x\n this.max.x = this.min.x + width\n \n this.finishUpdates()\n \n }\n \n \n get y() {\n return this.min.y\n }\n \n \n set y(y: number) {\n \n this.beginUpdates()\n \n const height = this.height\n this.min.y = y\n this.max.y = this.min.y + height\n \n this.finishUpdates()\n \n }\n \n \n get topLeft() {\n return this.min.copy()\n }\n \n get topRight() {\n return new UIPoint(this.max.x, this.y)\n }\n \n get bottomLeft() {\n return new UIPoint(this.x, this.max.y)\n }\n \n get bottomRight() {\n return this.max.copy()\n }\n \n \n get center() {\n return this.min.copy().add(this.min.to(this.max).scale(0.5))\n }\n \n set center(center: UIPoint) {\n const offset = this.center.to(center)\n this.offsetByPoint(offset)\n }\n \n offsetByPoint(offset: UIPoint) {\n this.min.add(offset)\n this.max.add(offset)\n \n return this\n }\n \n \n concatenateWithRectangle(rectangle: UIRectangle) {\n this.updateByAddingPoint(rectangle.bottomRight)\n this.updateByAddingPoint(rectangle.topLeft)\n return this\n }\n \n rectangleByConcatenatingWithRectangle(rectangle: UIRectangle) {\n return this.copy().concatenateWithRectangle(rectangle)\n }\n \n \n intersectionRectangleWithRectangle(rectangle: UIRectangle): UIRectangle {\n \n const result = this.copy()\n \n result.beginUpdates()\n \n const min = result.min\n if (min.x === nil) {\n min.x = rectangle.max.x - Math.min(result.width, rectangle.width)\n }\n if (min.y === nil) {\n min.y = rectangle.max.y - Math.min(result.height, rectangle.height)\n }\n \n const max = result.max\n if (max.x === nil) {\n max.x = rectangle.min.x + Math.min(result.width, rectangle.width)\n }\n if (max.y === nil) {\n max.y = rectangle.min.y + Math.min(result.height, rectangle.height)\n }\n \n result.min.x = Math.max(result.min.x, rectangle.min.x)\n result.min.y = Math.max(result.min.y, rectangle.min.y)\n result.max.x = Math.min(result.max.x, rectangle.max.x)\n result.max.y = Math.min(result.max.y, rectangle.max.y)\n \n \n if (result.height < 0) {\n \n const averageY = (this.center.y + rectangle.center.y) * 0.5\n result.min.y = averageY\n result.max.y = averageY\n \n }\n \n if (result.width < 0) {\n \n const averageX = (this.center.x + rectangle.center.x) * 0.5\n result.min.x = averageX\n result.max.x = averageX\n \n }\n \n result.finishUpdates()\n \n return result\n \n }\n \n \n get area() {\n return this.height * this.width\n }\n \n \n intersectsWithRectangle(rectangle: UIRectangle) {\n return (this.intersectionRectangleWithRectangle(rectangle).area != 0)\n }\n \n \n // add some space around the rectangle\n rectangleWithInsets(left: number, right: number, bottom: number, top: number) {\n const result = this.copy()\n result.min.x = this.min.x + left\n result.max.x = this.max.x - right\n result.min.y = this.min.y + top\n result.max.y = this.max.y - bottom\n return result\n }\n \n rectangleWithInset(inset: number) {\n return this.rectangleWithInsets(inset, inset, inset, inset)\n }\n \n rectangleWithHeight(height: number, centeredOnPosition: number = nil) {\n \n if (isNaN(centeredOnPosition)) {\n centeredOnPosition = nil\n }\n \n const result = this.copy()\n result.height = height\n \n if (centeredOnPosition != nil) {\n const change = height - this.height\n result.offsetByPoint(new UIPoint(0, change * centeredOnPosition).scale(-1))\n }\n \n return result\n \n }\n \n rectangleWithWidth(width: number, centeredOnPosition: number = nil) {\n \n if (isNaN(centeredOnPosition)) {\n centeredOnPosition = nil\n }\n \n const result = this.copy()\n result.width = width\n \n if (centeredOnPosition != nil) {\n const change = width - this.width\n result.offsetByPoint(new UIPoint(change * centeredOnPosition, 0).scale(-1))\n }\n \n return result\n \n }\n \n rectangleWithHeightRelativeToWidth(heightRatio: number = 1, centeredOnPosition: number = nil) {\n return this.rectangleWithHeight(this.width * heightRatio, centeredOnPosition)\n }\n \n rectangleWithWidthRelativeToHeight(widthRatio: number = 1, centeredOnPosition: number = nil) {\n return this.rectangleWithWidth(this.height * widthRatio, centeredOnPosition)\n }\n \n rectangleWithX(x: number, centeredOnPosition: number = 0) {\n \n const result = this.copy()\n result.x = x - result.width * centeredOnPosition\n \n return result\n \n }\n \n rectangleWithY(y: number, centeredOnPosition: number = 0) {\n \n const result = this.copy()\n result.y = y - result.height * centeredOnPosition\n \n return result\n \n }\n \n \n rectangleByAddingX(x: number) {\n \n const result = this.copy()\n result.x = this.x + x\n \n return result\n \n }\n \n rectangleByAddingY(y: number) {\n \n const result = this.copy()\n result.y = this.y + y\n \n return result\n \n }\n \n rectangleByAddingWidth(widthToAdd: number, centeredOnPosition = 0) {\n \n const result = this.rectangleWithWidth(this.width + widthToAdd, centeredOnPosition)\n \n return result\n \n }\n \n rectangleByAddingHeight(heightToAdd: number, centeredOnPosition = 0) {\n \n const result = this.rectangleWithHeight(this.height + heightToAdd, centeredOnPosition)\n \n return result\n \n }\n \n \n rectangleWithRelativeValues(\n relativeXPosition: number,\n widthMultiplier: number,\n relativeYPosition: number,\n heightMultiplier: number\n ) {\n \n const result = this.copy()\n \n const width = result.width\n const height = result.height\n \n result.width = widthMultiplier * width\n result.height = heightMultiplier * height\n \n result.center = new UIPoint(\n relativeXPosition * width,\n relativeYPosition * height\n )\n \n return result\n \n }\n \n \n /**\n * Returns a rectangle with a maximum width constraint\n * If current width exceeds max, centers the constrained width\n */\n rectangleWithMaxWidth(maxWidth: number, centeredOnPosition: number = 0): UIRectangle {\n if (this.width <= maxWidth) {\n return this.copy()\n }\n return this.rectangleWithWidth(maxWidth, centeredOnPosition)\n }\n \n /**\n * Returns a rectangle with a maximum height constraint\n */\n rectangleWithMaxHeight(maxHeight: number, centeredOnPosition: number = 0): UIRectangle {\n if (this.height <= maxHeight) {\n return this.copy()\n }\n return this.rectangleWithHeight(maxHeight, centeredOnPosition)\n }\n \n /**\n * Returns a rectangle with minimum width constraint\n */\n rectangleWithMinWidth(minWidth: number, centeredOnPosition: number = 0): UIRectangle {\n if (this.width >= minWidth) {\n return this.copy()\n }\n return this.rectangleWithWidth(minWidth, centeredOnPosition)\n }\n \n /**\n * Returns a rectangle with minimum height constraint\n */\n rectangleWithMinHeight(minHeight: number, centeredOnPosition: number = 0): UIRectangle {\n if (this.height >= minHeight) {\n return this.copy()\n }\n return this.rectangleWithHeight(minHeight, centeredOnPosition)\n }\n \n // Returns a new rectangle that is positioned relative to the reference rectangle\n // By default, it makes a copy of this rectangle taht is centered in the target rectangle\n rectangleByCenteringInRectangle(referenceRectangle: UIRectangle, xPosition = 0.5, yPosition = 0.5) {\n const result = this.copy()\n result.center = referenceRectangle.topLeft\n .pointByAddingX(xPosition * referenceRectangle.width)\n .pointByAddingY(yPosition * referenceRectangle.height)\n return result\n }\n \n \n rectanglesBySplittingWidth(\n weights: SizeNumberOrFunctionOrView[],\n paddings: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 0,\n absoluteWidths: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = nil\n ) {\n \n if (IS_NIL(paddings)) {\n paddings = 1\n }\n if (!((paddings as any) instanceof Array)) {\n paddings = [paddings].arrayByRepeating(weights.length - 1)\n }\n paddings = (paddings as any[]).arrayByTrimmingToLengthIfLonger(weights.length - 1)\n paddings = paddings.map(padding => this._widthNumberFromSizeNumberOrFunctionOrView(padding))\n if (!(absoluteWidths instanceof Array) && IS_NOT_NIL(absoluteWidths)) {\n absoluteWidths = [absoluteWidths].arrayByRepeating(weights.length)\n }\n absoluteWidths = absoluteWidths.map(\n width => this._widthNumberFromSizeNumberOrFunctionOrView(width)\n )\n \n weights = weights.map(weight => this._widthNumberFromSizeNumberOrFunctionOrView(weight))\n const result: UIRectangle[] = []\n const sumOfWeights = (weights as number[]).reduce(\n (a, b, index) => {\n if (IS_NOT_NIL((absoluteWidths as number[])[index])) {\n b = 0\n }\n return a + b\n },\n 0\n )\n const sumOfPaddings = paddings.summedValue as number\n const sumOfAbsoluteWidths = (absoluteWidths as number[]).summedValue\n const totalRelativeWidth = this.width - sumOfPaddings - sumOfAbsoluteWidths\n let previousCellMaxX = this.x\n \n for (let i = 0; i < weights.length; i++) {\n \n let resultWidth: number\n if (IS_NOT_NIL(absoluteWidths[i])) {\n resultWidth = (absoluteWidths[i] || 0) as number\n }\n else {\n resultWidth = totalRelativeWidth * (weights[i] as number / sumOfWeights)\n }\n \n const rectangle = this.rectangleWithWidth(resultWidth)\n \n let padding = 0\n if (paddings.length > i && paddings[i]) {\n padding = paddings[i] as number\n }\n \n rectangle.x = previousCellMaxX\n previousCellMaxX = rectangle.max.x + padding\n result.push(rectangle)\n \n }\n \n return result\n \n }\n \n rectanglesBySplittingHeight(\n weights: SizeNumberOrFunctionOrView[],\n paddings: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 0,\n absoluteHeights: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = nil\n ) {\n \n if (IS_NIL(paddings)) {\n paddings = 1\n }\n if (!((paddings as any) instanceof Array)) {\n paddings = [paddings].arrayByRepeating(weights.length - 1)\n }\n paddings = (paddings as number[]).arrayByTrimmingToLengthIfLonger(weights.length - 1)\n paddings = paddings.map(padding => this._heightNumberFromSizeNumberOrFunctionOrView(padding))\n if (!(absoluteHeights instanceof Array) && IS_NOT_NIL(absoluteHeights)) {\n absoluteHeights = [absoluteHeights].arrayByRepeating(weights.length)\n }\n absoluteHeights = absoluteHeights.map(\n height => this._heightNumberFromSizeNumberOrFunctionOrView(height)\n )\n \n weights = weights.map(weight => this._heightNumberFromSizeNumberOrFunctionOrView(weight))\n const result: UIRectangle[] = []\n const sumOfWeights = (weights as number[]).reduce(\n (a, b, index) => {\n if (IS_NOT_NIL((absoluteHeights as number[])[index])) {\n b = 0\n }\n return a + b\n },\n 0\n )\n const sumOfPaddings = paddings.summedValue as number\n const sumOfAbsoluteHeights = (absoluteHeights as number[]).summedValue\n const totalRelativeHeight = this.height - sumOfPaddings - sumOfAbsoluteHeights\n let previousCellMaxY = this.y\n \n for (let i = 0; i < weights.length; i++) {\n let resultHeight: number\n if (IS_NOT_NIL(absoluteHeights[i])) {\n \n resultHeight = (absoluteHeights[i] || 0) as number\n \n }\n else {\n \n resultHeight = totalRelativeHeight * (weights[i] as number / sumOfWeights)\n \n }\n \n const rectangle = this.rectangleWithHeight(resultHeight)\n \n let padding = 0\n if (paddings.length > i && paddings[i]) {\n padding = paddings[i] as number\n }\n \n rectangle.y = previousCellMaxY\n previousCellMaxY = rectangle.max.y + padding\n //rectangle = rectangle.rectangleWithInsets(0, 0, padding, 0);\n result.push(rectangle)\n }\n \n return result\n \n }\n \n \n rectanglesByEquallySplittingWidth(numberOfFrames: number, padding: number = 0) {\n const result: UIRectangle[] = []\n const totalPadding = padding * (numberOfFrames - 1)\n const resultWidth = (this.width - totalPadding) / numberOfFrames\n for (var i = 0; i < numberOfFrames; i++) {\n const rectangle = this.rectangleWithWidth(resultWidth, i / (numberOfFrames - 1))\n result.push(rectangle)\n }\n return result\n }\n \n rectanglesByEquallySplittingHeight(numberOfFrames: number, padding: number = 0) {\n const result: UIRectangle[] = []\n const totalPadding = padding * (numberOfFrames - 1)\n const resultHeight = (this.height - totalPadding) / numberOfFrames\n for (var i = 0; i < numberOfFrames; i++) {\n const rectangle = this.rectangleWithHeight(resultHeight, i / (numberOfFrames - 1))\n result.push(rectangle)\n }\n return result\n }\n \n \n distributeViewsAlongWidth(\n views: UIView[],\n weights: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 1,\n paddings?: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[],\n absoluteWidths?: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[]\n ) {\n if (!(weights instanceof Array)) {\n weights = [weights].arrayByRepeating(views.length)\n }\n const frames = this.rectanglesBySplittingWidth(weights, paddings, absoluteWidths)\n frames.forEach((frame, index) => FIRST_OR_NIL(views[index]).frame = frame)\n return this\n }\n \n distributeViewsAlongHeight(\n views: UIView[],\n weights: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 1,\n paddings?: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[],\n absoluteHeights?: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[]\n ) {\n if (!(weights instanceof Array)) {\n weights = [weights].arrayByRepeating(views.length)\n }\n const frames = this.rectanglesBySplittingHeight(weights, paddings, absoluteHeights)\n frames.forEach((frame, index) => FIRST_OR_NIL(views[index]).frame = frame)\n return this\n }\n \n \n distributeViewsEquallyAlongWidth(views: UIView[], padding: number) {\n const frames = this.rectanglesByEquallySplittingWidth(views.length, padding)\n frames.forEach((frame, index) => views[index].frame = frame)\n return this\n }\n \n distributeViewsEquallyAlongHeight(views: UIView[], padding: number) {\n const frames = this.rectanglesByEquallySplittingHeight(views.length, padding)\n frames.forEach((frame, index) => views[index].frame = frame)\n return this\n }\n \n \n _heightNumberFromSizeNumberOrFunctionOrView(height: SizeNumberOrFunctionOrView) {\n if (height instanceof Function) {\n return height(this.width)\n }\n if (height instanceof UIView) {\n return height.intrinsicContentHeight(this.width)\n }\n return height\n }\n \n _widthNumberFromSizeNumberOrFunctionOrView(width: SizeNumberOrFunctionOrView) {\n if (width instanceof Function) {\n return width(this.height)\n }\n if (width instanceof UIView) {\n return width.intrinsicContentWidth(this.height)\n }\n return width\n }\n \n rectangleForNextRow(padding: number = 0, height: SizeNumberOrFunctionOrView = this.height) {\n const heightNumber = this._heightNumberFromSizeNumberOrFunctionOrView(height)\n const result = this.rectangleWithY(this.max.y + padding)\n if (heightNumber != this.height) {\n result.height = heightNumber\n }\n return result\n }\n \n rectangleForNextColumn(padding: number = 0, width: SizeNumberOrFunctionOrView = this.width) {\n const widthNumber = this._widthNumberFromSizeNumberOrFunctionOrView(width)\n const result = this.rectangleWithX(this.max.x + padding)\n if (widthNumber != this.width) {\n result.width = widthNumber\n }\n return result\n }\n \n rectangleForPreviousRow(padding: number = 0, height: SizeNumberOrFunctionOrView = this.height) {\n const heightNumber = this._heightNumberFromSizeNumberOrFunctionOrView(height)\n const result = this.rectangleWithY(this.min.y - heightNumber - padding)\n if (heightNumber != this.height) {\n result.height = heightNumber\n }\n return result\n }\n \n rectangleForPreviousColumn(padding: number = 0, width: SizeNumberOrFunctionOrView = this.width) {\n const widthNumber = this._widthNumberFromSizeNumberOrFunctionOrView(width)\n const result = this.rectangleWithX(this.min.x - widthNumber - padding)\n if (widthNumber != this.width) {\n result.width = widthNumber\n }\n return result\n \n }\n \n /**\n * Distributes views vertically as a column, assigning frames and returning them.\n * Each view is positioned below the previous one with optional padding between them.\n * @param views - Array of views to distribute\n * @param paddings - Padding between views (single value or array of values)\n * @param absoluteHeights - Optional fixed heights for views (overrides intrinsic height)\n * @returns Array of rectangles representing the frame for each view\n */\n framesByDistributingViewsAsColumn(\n views: UIView[],\n paddings: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 0,\n absoluteHeights: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = nil\n ) {\n const frames: UIRectangle[] = []\n let currentRectangle = this.copy()\n \n if (!(paddings instanceof Array)) {\n paddings = [paddings].arrayByRepeating(views.length - 1)\n }\n paddings = paddings.map(padding => this._heightNumberFromSizeNumberOrFunctionOrView(padding))\n \n if (!(absoluteHeights instanceof Array) && IS_NOT_NIL(absoluteHeights)) {\n absoluteHeights = [absoluteHeights].arrayByRepeating(views.length)\n }\n absoluteHeights = absoluteHeights.map(\n height => this._heightNumberFromSizeNumberOrFunctionOrView(height)\n )\n \n for (let i = 0; i < views.length; i++) {\n const frame = currentRectangle.rectangleWithIntrinsicContentHeightForView(views[i])\n \n if (IS_NOT_NIL(absoluteHeights[i])) {\n frame.height = absoluteHeights[i] as number\n }\n \n views[i].frame = frame\n frames.push(frame)\n \n const padding = (paddings[i] || 0) as number\n currentRectangle = frame.rectangleForNextRow(padding)\n }\n \n return frames\n }\n \n /**\n * Distributes views horizontally as a row, assigning frames and returning them.\n * Each view is positioned to the right of the previous one with optional padding between them.\n * @param views - Array of views to distribute\n * @param paddings - Padding between views (single value or array of values)\n * @param absoluteWidths - Optional fixed widths for views (overrides intrinsic width)\n * @returns Array of rectangles representing the frame for each view\n */\n framesByDistributingViewsAsRow(\n views: UIView[],\n paddings: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 0,\n absoluteWidths: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = nil\n ) {\n const frames: UIRectangle[] = []\n let currentRectangle = this.copy()\n \n if (!(paddings instanceof Array)) {\n paddings = [paddings].arrayByRepeating(views.length - 1)\n }\n paddings = paddings.map(padding => this._widthNumberFromSizeNumberOrFunctionOrView(padding))\n \n if (!(absoluteWidths instanceof Array) && IS_NOT_NIL(absoluteWidths)) {\n absoluteWidths = [absoluteWidths].arrayByRepeating(views.length)\n }\n absoluteWidths = absoluteWidths.map(\n width => this._widthNumberFromSizeNumberOrFunctionOrView(width)\n )\n \n for (let i = 0; i < views.length; i++) {\n const frame = currentRectangle.rectangleWithIntrinsicContentWidthForView(views[i])\n \n if (IS_NOT_NIL(absoluteWidths[i])) {\n frame.width = absoluteWidths[i] as number\n }\n \n views[i].frame = frame\n frames.push(frame)\n \n const padding = (paddings[i] || 0) as number\n currentRectangle = frame.rectangleForNextColumn(padding)\n }\n \n return frames\n }\n \n /**\n * Distributes views as a grid (2D array), assigning frames and returning them.\n * The first index represents rows (vertical), the second index represents columns (horizontal).\n * Example: views[0] is the first row, views[0][0] is the first column in the first row.\n * Each row is laid out horizontally, and rows are stacked vertically.\n * @param views - 2D array where views[row][column] represents the grid structure\n * @param paddings - Vertical padding between rows (single value or array of values)\n * @param absoluteHeights - Optional fixed heights for each row (overrides intrinsic height)\n * @returns 2D array of rectangles where frames[row][column] matches views[row][column]\n */\n framesByDistributingViewsAsGrid(\n views: UIView[][],\n paddings: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 0,\n absoluteHeights: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = nil\n ) {\n const frames: UIRectangle[][] = []\n let currentRowRectangle = this.copy()\n \n if (!(paddings instanceof Array)) {\n paddings = [paddings].arrayByRepeating(views.length - 1)\n }\n paddings = paddings.map(padding => this._heightNumberFromSizeNumberOrFunctionOrView(padding))\n \n if (!(absoluteHeights instanceof Array) && IS_NOT_NIL(absoluteHeights)) {\n absoluteHeights = [absoluteHeights].arrayByRepeating(views.length)\n }\n absoluteHeights = absoluteHeights.map(\n height => this._heightNumberFromSizeNumberOrFunctionOrView(height)\n )\n \n for (let i = 0; i < views.length; i++) {\n const rowViews = views[i]\n const rowFrames = currentRowRectangle.framesByDistributingViewsAsRow(rowViews)\n \n if (IS_NOT_NIL(absoluteHeights[i])) {\n const heightNumber = absoluteHeights[i] as number\n rowFrames.forEach((frame, j) => {\n frame.height = heightNumber\n rowViews[j].frame = frame\n })\n }\n \n frames.push(rowFrames)\n \n const padding = (paddings[i] || 0) as number\n const maxHeight = Math.max(...rowFrames.map(f => f.height))\n currentRowRectangle = currentRowRectangle.rectangleForNextRow(padding, maxHeight)\n }\n \n return frames\n }\n \n rectangleWithIntrinsicContentSizeForView(view: UIView, centeredOnXPosition = 0, centeredOnYPosition = 0) {\n const intrinsicContentSize = view.intrinsicContentSize()\n return this.rectangleWithHeight(intrinsicContentSize.height, centeredOnYPosition)\n .rectangleWithWidth(intrinsicContentSize.width, centeredOnXPosition)\n }\n \n rectangleWithIntrinsicContentHeightForView(view: UIView, centeredOnPosition = 0) {\n return this.rectangleWithHeight(view.intrinsicContentHeight(this.width), centeredOnPosition)\n }\n \n rectangleWithIntrinsicContentWidthForView(view: UIView, centeredOnPosition = 0) {\n return this.rectangleWithWidth(view.intrinsicContentWidth(this.height), centeredOnPosition)\n }\n \n settingMinHeight(minHeight?: number) {\n this.minHeight = minHeight\n return this\n }\n \n settingMinWidth(minWidth?: number) {\n this.minWidth = minWidth\n return this\n }\n \n settingMaxHeight(maxHeight?: number) {\n this.maxHeight = maxHeight\n return this\n }\n \n settingMaxWidth(maxWidth?: number) {\n this.maxWidth = maxWidth\n return this\n }\n \n rectangleByEnforcingMinAndMaxSizes(centeredOnXPosition = 0, centeredOnYPosition = 0) {\n return this.rectangleWithHeight(\n [\n [this.height, this.maxHeight].filter(value => IS_NOT_LIKE_NULL(value)).min(),\n this.minHeight\n ].filter(value => IS_NOT_LIKE_NULL(value)).max(),\n centeredOnYPosition\n ).rectangleWithWidth(\n [\n [this.width, this.maxWidth].filter(value => IS_NOT_LIKE_NULL(value)).min(),\n this.minWidth\n ].filter(value => IS_NOT_LIKE_NULL(value)).max(),\n centeredOnXPosition\n )\n }\n \n \n assignedAsFrameOfView(view: UIView) {\n view.frame = this\n return this\n }\n \n \n override toString() {\n \n const result = \"[\" + this.class.name + \"] { x: \" + this.x + \", y: \" + this.y + \", \" +\n \"height: \" + this.height.toFixed(2) + \", width: \" + this.height.toFixed(2) + \" }\"\n \n return result\n \n }\n \n get [Symbol.toStringTag]() {\n return this.toString()\n }\n \n \n IF(condition: boolean): UIRectangleConditionalChain<UIRectangle> {\n const conditionalBlock = new UIRectangleConditionalBlock<UIRectangle>(this, condition)\n return conditionalBlock.getProxy()\n }\n \n // These will be intercepted by the proxy, but we define them for TypeScript\n ELSE_IF(condition: boolean): UIRectangle {\n return this\n }\n \n ELSE(): UIRectangle {\n return this\n }\n \n ENDIF(): this\n ENDIF<T, R>(performFunction: (result: T) => R): R\n ENDIF<T, R>(performFunction?: (result: T) => R): R | this {\n if (performFunction) {\n return performFunction(this as any)\n }\n return this\n }\n \n \n // Bounding box\n static boundingBoxForPoints(points: UIPoint[]) {\n const result = new UIRectangle()\n for (let i = 0; i < points.length; i++) {\n result.updateByAddingPoint(points[i])\n }\n return result\n }\n \n static boundingBoxForRectanglesAndPoints(rectanglesAndPoints: (UIPoint | UIRectangle)[]) {\n const result = new UIRectangle()\n for (let i = 0; i < rectanglesAndPoints.length; i++) {\n const rectangleOrPoint = rectanglesAndPoints[i]\n if (rectangleOrPoint instanceof UIRectangle) {\n result.updateByAddingPoint(rectangleOrPoint.min)\n result.updateByAddingPoint(rectangleOrPoint.max)\n }\n else {\n result.updateByAddingPoint(rectangleOrPoint)\n }\n }\n return result\n }\n \n \n beginUpdates() {\n this._isBeingUpdated = YES\n }\n \n finishUpdates() {\n this._isBeingUpdated = NO\n this.didChange()\n }\n \n \n didChange() {\n \n // Callback to be set by delegate\n \n }\n \n _rectanglePointDidChange() {\n if (!this._isBeingUpdated) {\n this.didChange()\n }\n }\n \n \n}\n\n\ntype UIRectangleConditionalChain<T> = {\n [K in keyof UIRectangle]: UIRectangle[K] extends (...args: infer Args) => infer R\n ? (...args: Args) => UIRectangleConditionalChain<T | R>\n : UIRectangle[K]\n} & {\n ELSE_IF<U>(condition: boolean): UIRectangleConditionalChain<T | U>\n ELSE<U>(): UIRectangleConditionalChain<T | U>\n ENDIF(): T\n ENDIF<R>(performFunction: (result: T) => R): R\n}\n\n\nclass UIRectangleConditionalBlock<T> {\n private parentRectangle: UIRectangle\n private conditionMet: boolean\n private branchHasExecuted: boolean = false // Renamed for clarity\n private currentResult: any\n \n constructor(rectangle: UIRectangle, condition: boolean, initialResult?: any) {\n this.parentRectangle = rectangle\n this.conditionMet = condition\n this.currentResult = initialResult ?? rectangle\n }\n \n private createProxy(): UIRectangleConditionalChain<T> {\n const self = this\n return new Proxy(this.parentRectangle, {\n get(target, prop) {\n // Intercept ELSE_IF\n if (prop === 'ELSE_IF') {\n return <U>(condition: boolean): UIRectangleConditionalChain<T | U> => {\n if (!self.branchHasExecuted && !self.conditionMet) {\n self.conditionMet = condition\n }\n // Return new block that tracks the union type\n const newBlock = new UIRectangleConditionalBlock<T | U>(\n self.parentRectangle,\n self.conditionMet,\n self.currentResult\n )\n newBlock.branchHasExecuted = self.branchHasExecuted\n return newBlock.createProxy() as any\n }\n }\n \n // Intercept ELSE\n if (prop === 'ELSE') {\n return <U>(): UIRectangleConditionalChain<T | U> => {\n if (!self.branchHasExecuted && !self.conditionMet) {\n self.conditionMet = true\n }\n const newBlock = new UIRectangleConditionalBlock<T | U>(\n self.parentRectangle,\n self.conditionMet,\n self.currentResult\n )\n newBlock.branchHasExecuted = self.branchHasExecuted\n return newBlock.createProxy() as any\n }\n }\n \n // Intercept ENDIF with overloads\n if (prop === 'ENDIF') {\n // Return an overloaded function\n function endif(): T\n function endif<R>(performFunction: (result: T) => R): R\n function endif<R>(performFunction?: (result: T) => R): R | T {\n if (performFunction) {\n return performFunction(self.currentResult)\n }\n return self.currentResult\n }\n return endif\n }\n \n // For all other methods\n const value = target[prop as keyof UIRectangle]\n if (value instanceof Function) {\n return (...args: any[]) => {\n if (self.conditionMet) {\n // Mark that this branch is executing (only on first method call)\n if (!self.branchHasExecuted) {\n self.branchHasExecuted = true\n }\n \n const result = (value as Function).apply(target, args)\n \n // Store the result\n self.currentResult = result\n \n // If the method returns a UIRectangle, update parent reference\n if (result instanceof UIRectangle) {\n self.parentRectangle = result\n }\n \n return self.createProxy()\n }\n // If condition not met, return proxy to continue chain\n return self.createProxy()\n }\n }\n return value\n }\n }) as any\n }\n \n getProxy(): UIRectangleConditionalChain<T> {\n return this.createProxy()\n }\n}\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n"],
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5
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"sourcesContent": ["import { FIRST_OR_NIL, IS, IS_DEFINED, IS_NIL, IS_NOT_LIKE_NULL, IS_NOT_NIL, nil, NO, UIObject, YES } from \"./UIObject\"\nimport { UIPoint } from \"./UIPoint\"\nimport { UIView } from \"./UIView\"\n\n\nexport type SizeNumberOrFunctionOrView = number | ((constrainingOrthogonalSize: number) => number) | UIView\n\nexport class UIRectangle extends UIObject {\n \n _isBeingUpdated: boolean\n rectanglePointDidChange?: (b: any) => void\n max: UIPoint\n min: UIPoint\n \n // The min and max values are just for storage.\n // You need to call rectangleByEnforcingMinAndMaxSizes to make use of them.\n minHeight?: number\n maxHeight?: number\n minWidth?: number\n maxWidth?: number\n \n \n constructor(x: number = 0, y: number = 0, height: number = 0, width: number = 0) {\n \n super()\n \n this.min = new UIPoint(Number.POSITIVE_INFINITY, Number.POSITIVE_INFINITY)\n this.max = new UIPoint(Number.NEGATIVE_INFINITY, Number.NEGATIVE_INFINITY)\n \n this.min.didChange = (point) => {\n this.rectanglePointDidChange?.(point)\n this._rectanglePointDidChange()\n }\n this.max.didChange = (point) => {\n this.rectanglePointDidChange?.(point)\n this._rectanglePointDidChange()\n }\n \n this._isBeingUpdated = NO\n \n this.min = new UIPoint(x, y)\n this.max = new UIPoint(x + width, y + height)\n \n if (IS_NIL(height)) {\n this.max.y = height\n }\n \n if (IS_NIL(width)) {\n this.max.x = width\n }\n \n }\n \n \n copy() {\n \n const result = new UIRectangle(this.x, this.y, this.height, this.width)\n \n result.minHeight = this.minHeight\n result.minWidth = this.minWidth\n result.maxHeight = this.maxHeight\n result.maxWidth = this.maxWidth\n \n return result\n \n }\n \n isEqualTo(rectangle: UIRectangle | null | undefined) {\n return (IS(rectangle) && this.min.isEqualTo(rectangle.min) && this.max.isEqualTo(rectangle.max))\n }\n \n static zero() {\n return new UIRectangle(0, 0, 0, 0)\n }\n \n containsPoint(point: UIPoint) {\n return this.min.x <= point.x && this.min.y <= point.y &&\n point.x <= this.max.x && point.y <= this.max.y\n }\n \n updateByAddingPoint(point: UIPoint) {\n \n if (!point) {\n point = new UIPoint(0, 0)\n }\n \n this.beginUpdates()\n \n const min = this.min.copy()\n if (min.x === nil) {\n min.x = this.max.x\n }\n if (min.y === nil) {\n min.y = this.max.y\n }\n \n const max = this.max.copy()\n if (max.x === nil) {\n max.x = this.min.x\n }\n if (max.y === nil) {\n max.y = this.min.y\n }\n \n this.min.x = Math.min(min.x, point.x)\n this.min.y = Math.min(min.y, point.y)\n this.max.x = Math.max(max.x, point.x)\n this.max.y = Math.max(max.y, point.y)\n \n this.finishUpdates()\n \n }\n \n scale(scale: number) {\n if (IS_NOT_NIL(this.max.y)) {\n this.height = this.height * scale\n }\n if (IS_NOT_NIL(this.max.x)) {\n this.width = this.width * scale\n }\n }\n \n get height() {\n if (this.max.y === nil) {\n return nil\n }\n return this.max.y - this.min.y\n }\n \n set height(height: number) {\n this.max.y = this.min.y + height\n }\n \n \n get width() {\n if (this.max.x === nil) {\n return nil\n }\n return this.max.x - this.min.x\n }\n \n set width(width: number) {\n this.max.x = this.min.x + width\n }\n \n \n get x() {\n return this.min.x\n }\n \n set x(x: number) {\n \n this.beginUpdates()\n \n const width = this.width\n this.min.x = x\n this.max.x = this.min.x + width\n \n this.finishUpdates()\n \n }\n \n \n get y() {\n return this.min.y\n }\n \n \n set y(y: number) {\n \n this.beginUpdates()\n \n const height = this.height\n this.min.y = y\n this.max.y = this.min.y + height\n \n this.finishUpdates()\n \n }\n \n \n get topLeft() {\n return this.min.copy()\n }\n \n get topRight() {\n return new UIPoint(this.max.x, this.y)\n }\n \n get bottomLeft() {\n return new UIPoint(this.x, this.max.y)\n }\n \n get bottomRight() {\n return this.max.copy()\n }\n \n \n get center() {\n return this.min.copy().add(this.min.to(this.max).scale(0.5))\n }\n \n set center(center: UIPoint) {\n const offset = this.center.to(center)\n this.offsetByPoint(offset)\n }\n \n offsetByPoint(offset: UIPoint) {\n this.min.add(offset)\n this.max.add(offset)\n \n return this\n }\n \n \n concatenateWithRectangle(rectangle: UIRectangle) {\n this.updateByAddingPoint(rectangle.bottomRight)\n this.updateByAddingPoint(rectangle.topLeft)\n return this\n }\n \n rectangleByConcatenatingWithRectangle(rectangle: UIRectangle) {\n return this.copy().concatenateWithRectangle(rectangle)\n }\n \n \n intersectionRectangleWithRectangle(rectangle: UIRectangle): UIRectangle {\n \n const result = this.copy()\n \n result.beginUpdates()\n \n const min = result.min\n if (min.x === nil) {\n min.x = rectangle.max.x - Math.min(result.width, rectangle.width)\n }\n if (min.y === nil) {\n min.y = rectangle.max.y - Math.min(result.height, rectangle.height)\n }\n \n const max = result.max\n if (max.x === nil) {\n max.x = rectangle.min.x + Math.min(result.width, rectangle.width)\n }\n if (max.y === nil) {\n max.y = rectangle.min.y + Math.min(result.height, rectangle.height)\n }\n \n result.min.x = Math.max(result.min.x, rectangle.min.x)\n result.min.y = Math.max(result.min.y, rectangle.min.y)\n result.max.x = Math.min(result.max.x, rectangle.max.x)\n result.max.y = Math.min(result.max.y, rectangle.max.y)\n \n \n if (result.height < 0) {\n \n const averageY = (this.center.y + rectangle.center.y) * 0.5\n result.min.y = averageY\n result.max.y = averageY\n \n }\n \n if (result.width < 0) {\n \n const averageX = (this.center.x + rectangle.center.x) * 0.5\n result.min.x = averageX\n result.max.x = averageX\n \n }\n \n result.finishUpdates()\n \n return result\n \n }\n \n \n get area() {\n return this.height * this.width\n }\n \n \n intersectsWithRectangle(rectangle: UIRectangle) {\n return (this.intersectionRectangleWithRectangle(rectangle).area != 0)\n }\n \n \n // add some space around the rectangle\n rectangleWithInsets(left: number, right: number, bottom: number, top: number) {\n const result = this.copy()\n result.min.x = this.min.x + left\n result.max.x = this.max.x - right\n result.min.y = this.min.y + top\n result.max.y = this.max.y - bottom\n return result\n }\n \n rectangleWithInset(inset: number) {\n return this.rectangleWithInsets(inset, inset, inset, inset)\n }\n \n rectangleWithHeight(height: SizeNumberOrFunctionOrView, centeredOnPosition: number = nil) {\n \n height = this._heightNumberFromSizeNumberOrFunctionOrView(height)\n \n if (isNaN(centeredOnPosition)) {\n centeredOnPosition = nil\n }\n \n const result = this.copy()\n result.height = height\n \n if (centeredOnPosition != nil) {\n const change = height - this.height\n result.offsetByPoint(new UIPoint(0, change * centeredOnPosition).scale(-1))\n }\n \n return result\n \n }\n \n rectangleWithWidth(width: SizeNumberOrFunctionOrView, centeredOnPosition: number = nil) {\n \n width = this._widthNumberFromSizeNumberOrFunctionOrView(width)\n \n if (isNaN(centeredOnPosition)) {\n centeredOnPosition = nil\n }\n \n const result = this.copy()\n result.width = width\n \n if (centeredOnPosition != nil) {\n const change = width - this.width\n result.offsetByPoint(new UIPoint(change * centeredOnPosition, 0).scale(-1))\n }\n \n return result\n \n }\n \n rectangleWithHeightRelativeToWidth(heightRatio: number = 1, centeredOnPosition: number = nil) {\n return this.rectangleWithHeight(this.width * heightRatio, centeredOnPosition)\n }\n \n rectangleWithWidthRelativeToHeight(widthRatio: number = 1, centeredOnPosition: number = nil) {\n return this.rectangleWithWidth(this.height * widthRatio, centeredOnPosition)\n }\n \n rectangleWithX(x: number, centeredOnPosition: number = 0) {\n \n const result = this.copy()\n result.x = x - result.width * centeredOnPosition\n \n return result\n \n }\n \n rectangleWithY(y: number, centeredOnPosition: number = 0) {\n \n const result = this.copy()\n result.y = y - result.height * centeredOnPosition\n \n return result\n \n }\n \n \n rectangleByAddingX(x: number) {\n \n const result = this.copy()\n result.x = this.x + x\n \n return result\n \n }\n \n rectangleByAddingY(y: number) {\n \n const result = this.copy()\n result.y = this.y + y\n \n return result\n \n }\n \n rectangleByAddingWidth(widthToAdd: number, centeredOnPosition = 0) {\n \n const result = this.rectangleWithWidth(this.width + widthToAdd, centeredOnPosition)\n \n return result\n \n }\n \n rectangleByAddingHeight(heightToAdd: number, centeredOnPosition = 0) {\n \n const result = this.rectangleWithHeight(this.height + heightToAdd, centeredOnPosition)\n \n return result\n \n }\n \n \n rectangleWithRelativeValues(\n relativeXPosition: number,\n widthMultiplier: number,\n relativeYPosition: number,\n heightMultiplier: number\n ) {\n \n const result = this.copy()\n \n const width = result.width\n const height = result.height\n \n result.width = widthMultiplier * width\n result.height = heightMultiplier * height\n \n result.center = new UIPoint(\n relativeXPosition * width,\n relativeYPosition * height\n )\n \n return result\n \n }\n \n \n /**\n * Returns a rectangle with a maximum width constraint\n * If current width exceeds max, centers the constrained width\n */\n rectangleWithMaxWidth(maxWidth: number, centeredOnPosition: number = 0): UIRectangle {\n if (this.width <= maxWidth) {\n return this.copy()\n }\n return this.rectangleWithWidth(maxWidth, centeredOnPosition)\n }\n \n /**\n * Returns a rectangle with a maximum height constraint\n */\n rectangleWithMaxHeight(maxHeight: number, centeredOnPosition: number = 0): UIRectangle {\n if (this.height <= maxHeight) {\n return this.copy()\n }\n return this.rectangleWithHeight(maxHeight, centeredOnPosition)\n }\n \n /**\n * Returns a rectangle with minimum width constraint\n */\n rectangleWithMinWidth(minWidth: number, centeredOnPosition: number = 0): UIRectangle {\n if (this.width >= minWidth) {\n return this.copy()\n }\n return this.rectangleWithWidth(minWidth, centeredOnPosition)\n }\n \n /**\n * Returns a rectangle with minimum height constraint\n */\n rectangleWithMinHeight(minHeight: number, centeredOnPosition: number = 0): UIRectangle {\n if (this.height >= minHeight) {\n return this.copy()\n }\n return this.rectangleWithHeight(minHeight, centeredOnPosition)\n }\n \n // Returns a new rectangle that is positioned relative to the reference rectangle\n // By default, it makes a copy of this rectangle taht is centered in the target rectangle\n rectangleByCenteringInRectangle(referenceRectangle: UIRectangle, xPosition = 0.5, yPosition = 0.5) {\n const result = this.copy()\n result.center = referenceRectangle.topLeft\n .pointByAddingX(xPosition * referenceRectangle.width)\n .pointByAddingY(yPosition * referenceRectangle.height)\n return result\n }\n \n \n rectanglesBySplittingWidth(\n weights: SizeNumberOrFunctionOrView[],\n paddings: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 0,\n absoluteWidths: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = nil\n ) {\n \n if (IS_NIL(paddings)) {\n paddings = 1\n }\n if (!((paddings as any) instanceof Array)) {\n paddings = [paddings].arrayByRepeating(weights.length - 1)\n }\n paddings = (paddings as any[]).arrayByTrimmingToLengthIfLonger(weights.length - 1)\n paddings = paddings.map(padding => this._widthNumberFromSizeNumberOrFunctionOrView(padding))\n if (!(absoluteWidths instanceof Array) && IS_NOT_NIL(absoluteWidths)) {\n absoluteWidths = [absoluteWidths].arrayByRepeating(weights.length)\n }\n absoluteWidths = absoluteWidths.map(\n width => this._widthNumberFromSizeNumberOrFunctionOrView(width)\n )\n \n weights = weights.map(weight => this._widthNumberFromSizeNumberOrFunctionOrView(weight))\n const result: UIRectangle[] = []\n const sumOfWeights = (weights as number[]).reduce(\n (a, b, index) => {\n if (IS_NOT_NIL((absoluteWidths as number[])[index])) {\n b = 0\n }\n return a + b\n },\n 0\n )\n const sumOfPaddings = paddings.summedValue as number\n const sumOfAbsoluteWidths = (absoluteWidths as number[]).summedValue\n const totalRelativeWidth = this.width - sumOfPaddings - sumOfAbsoluteWidths\n let previousCellMaxX = this.x\n \n for (let i = 0; i < weights.length; i++) {\n \n let resultWidth: number\n if (IS_NOT_NIL(absoluteWidths[i])) {\n resultWidth = (absoluteWidths[i] || 0) as number\n }\n else {\n resultWidth = totalRelativeWidth * (weights[i] as number / sumOfWeights)\n }\n \n const rectangle = this.rectangleWithWidth(resultWidth)\n \n let padding = 0\n if (paddings.length > i && paddings[i]) {\n padding = paddings[i] as number\n }\n \n rectangle.x = previousCellMaxX\n previousCellMaxX = rectangle.max.x + padding\n result.push(rectangle)\n \n }\n \n return result\n \n }\n \n rectanglesBySplittingHeight(\n weights: SizeNumberOrFunctionOrView[],\n paddings: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 0,\n absoluteHeights: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = nil\n ) {\n \n if (IS_NIL(paddings)) {\n paddings = 1\n }\n if (!((paddings as any) instanceof Array)) {\n paddings = [paddings].arrayByRepeating(weights.length - 1)\n }\n paddings = (paddings as number[]).arrayByTrimmingToLengthIfLonger(weights.length - 1)\n paddings = paddings.map(padding => this._heightNumberFromSizeNumberOrFunctionOrView(padding))\n if (!(absoluteHeights instanceof Array) && IS_NOT_NIL(absoluteHeights)) {\n absoluteHeights = [absoluteHeights].arrayByRepeating(weights.length)\n }\n absoluteHeights = absoluteHeights.map(\n height => this._heightNumberFromSizeNumberOrFunctionOrView(height)\n )\n \n weights = weights.map(weight => this._heightNumberFromSizeNumberOrFunctionOrView(weight))\n const result: UIRectangle[] = []\n const sumOfWeights = (weights as number[]).reduce(\n (a, b, index) => {\n if (IS_NOT_NIL((absoluteHeights as number[])[index])) {\n b = 0\n }\n return a + b\n },\n 0\n )\n const sumOfPaddings = paddings.summedValue as number\n const sumOfAbsoluteHeights = (absoluteHeights as number[]).summedValue\n const totalRelativeHeight = this.height - sumOfPaddings - sumOfAbsoluteHeights\n let previousCellMaxY = this.y\n \n for (let i = 0; i < weights.length; i++) {\n let resultHeight: number\n if (IS_NOT_NIL(absoluteHeights[i])) {\n \n resultHeight = (absoluteHeights[i] || 0) as number\n \n }\n else {\n \n resultHeight = totalRelativeHeight * (weights[i] as number / sumOfWeights)\n \n }\n \n const rectangle = this.rectangleWithHeight(resultHeight)\n \n let padding = 0\n if (paddings.length > i && paddings[i]) {\n padding = paddings[i] as number\n }\n \n rectangle.y = previousCellMaxY\n previousCellMaxY = rectangle.max.y + padding\n //rectangle = rectangle.rectangleWithInsets(0, 0, padding, 0);\n result.push(rectangle)\n }\n \n return result\n \n }\n \n \n rectanglesByEquallySplittingWidth(numberOfFrames: number, padding: number = 0) {\n const result: UIRectangle[] = []\n const totalPadding = padding * (numberOfFrames - 1)\n const resultWidth = (this.width - totalPadding) / numberOfFrames\n for (var i = 0; i < numberOfFrames; i++) {\n const rectangle = this.rectangleWithWidth(resultWidth, i / (numberOfFrames - 1))\n result.push(rectangle)\n }\n return result\n }\n \n rectanglesByEquallySplittingHeight(numberOfFrames: number, padding: number = 0) {\n const result: UIRectangle[] = []\n const totalPadding = padding * (numberOfFrames - 1)\n const resultHeight = (this.height - totalPadding) / numberOfFrames\n for (var i = 0; i < numberOfFrames; i++) {\n const rectangle = this.rectangleWithHeight(resultHeight, i / (numberOfFrames - 1))\n result.push(rectangle)\n }\n return result\n }\n \n \n distributeViewsAlongWidth(\n views: UIView[],\n weights: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 1,\n paddings?: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[],\n absoluteWidths?: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[]\n ) {\n if (!(weights instanceof Array)) {\n weights = [weights].arrayByRepeating(views.length)\n }\n const frames = this.rectanglesBySplittingWidth(weights, paddings, absoluteWidths)\n frames.forEach((frame, index) => FIRST_OR_NIL(views[index]).frame = frame)\n return this\n }\n \n distributeViewsAlongHeight(\n views: UIView[],\n weights: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 1,\n paddings?: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[],\n absoluteHeights?: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[]\n ) {\n if (!(weights instanceof Array)) {\n weights = [weights].arrayByRepeating(views.length)\n }\n const frames = this.rectanglesBySplittingHeight(weights, paddings, absoluteHeights)\n frames.forEach((frame, index) => FIRST_OR_NIL(views[index]).frame = frame)\n return this\n }\n \n \n distributeViewsEquallyAlongWidth(views: UIView[], padding: number) {\n const frames = this.rectanglesByEquallySplittingWidth(views.length, padding)\n frames.forEach((frame, index) => views[index].frame = frame)\n return this\n }\n \n distributeViewsEquallyAlongHeight(views: UIView[], padding: number) {\n const frames = this.rectanglesByEquallySplittingHeight(views.length, padding)\n frames.forEach((frame, index) => views[index].frame = frame)\n return this\n }\n \n \n _heightNumberFromSizeNumberOrFunctionOrView(height: SizeNumberOrFunctionOrView) {\n if (height instanceof Function) {\n return height(this.width)\n }\n if (height instanceof UIView) {\n return height.intrinsicContentHeight(this.width)\n }\n return height\n }\n \n _widthNumberFromSizeNumberOrFunctionOrView(width: SizeNumberOrFunctionOrView) {\n if (width instanceof Function) {\n return width(this.height)\n }\n if (width instanceof UIView) {\n return width.intrinsicContentWidth(this.height)\n }\n return width\n }\n \n rectangleForNextRow(padding: number = 0, height: SizeNumberOrFunctionOrView = this.height) {\n const heightNumber = this._heightNumberFromSizeNumberOrFunctionOrView(height)\n const result = this.rectangleWithY(this.max.y + padding)\n if (heightNumber != this.height) {\n result.height = heightNumber\n }\n return result\n }\n \n rectangleForNextColumn(padding: number = 0, width: SizeNumberOrFunctionOrView = this.width) {\n const widthNumber = this._widthNumberFromSizeNumberOrFunctionOrView(width)\n const result = this.rectangleWithX(this.max.x + padding)\n if (widthNumber != this.width) {\n result.width = widthNumber\n }\n return result\n }\n \n rectangleForPreviousRow(padding: number = 0, height: SizeNumberOrFunctionOrView = this.height) {\n const heightNumber = this._heightNumberFromSizeNumberOrFunctionOrView(height)\n const result = this.rectangleWithY(this.min.y - heightNumber - padding)\n if (heightNumber != this.height) {\n result.height = heightNumber\n }\n return result\n }\n \n rectangleForPreviousColumn(padding: number = 0, width: SizeNumberOrFunctionOrView = this.width) {\n const widthNumber = this._widthNumberFromSizeNumberOrFunctionOrView(width)\n const result = this.rectangleWithX(this.min.x - widthNumber - padding)\n if (widthNumber != this.width) {\n result.width = widthNumber\n }\n return result\n \n }\n \n /**\n * Distributes views vertically as a column, assigning frames and returning them.\n * Each view is positioned below the previous one with optional padding between them.\n * @param views - Array of views to distribute\n * @param paddings - Padding between views (single value or array of values)\n * @param absoluteHeights - Optional fixed heights for views (overrides intrinsic height)\n * @returns Array of rectangles representing the frame for each view\n */\n framesByDistributingViewsAsColumn(\n views: UIView[],\n paddings: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 0,\n absoluteHeights: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = nil\n ) {\n const frames: UIRectangle[] = []\n let currentRectangle = this.copy()\n \n if (!(paddings instanceof Array)) {\n paddings = [paddings].arrayByRepeating(views.length - 1)\n }\n paddings = paddings.map(padding => this._heightNumberFromSizeNumberOrFunctionOrView(padding))\n \n if (!(absoluteHeights instanceof Array) && IS_NOT_NIL(absoluteHeights)) {\n absoluteHeights = [absoluteHeights].arrayByRepeating(views.length)\n }\n absoluteHeights = absoluteHeights.map(\n height => this._heightNumberFromSizeNumberOrFunctionOrView(height)\n )\n \n for (let i = 0; i < views.length; i++) {\n const frame = currentRectangle.rectangleWithHeight(views[i])\n \n if (IS_NOT_NIL(absoluteHeights[i])) {\n frame.height = absoluteHeights[i] as number\n }\n \n views[i].frame = frame\n frames.push(frame)\n \n const padding = (paddings[i] || 0) as number\n currentRectangle = frame.rectangleForNextRow(padding)\n }\n \n return frames\n }\n \n /**\n * Distributes views horizontally as a row, assigning frames and returning them.\n * Each view is positioned to the right of the previous one with optional padding between them.\n * @param views - Array of views to distribute\n * @param paddings - Padding between views (single value or array of values)\n * @param absoluteWidths - Optional fixed widths for views (overrides intrinsic width)\n * @returns Array of rectangles representing the frame for each view\n */\n framesByDistributingViewsAsRow(\n views: UIView[],\n paddings: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 0,\n absoluteWidths: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = nil\n ) {\n const frames: UIRectangle[] = []\n let currentRectangle = this.copy()\n \n if (!(paddings instanceof Array)) {\n paddings = [paddings].arrayByRepeating(views.length - 1)\n }\n paddings = paddings.map(padding => this._widthNumberFromSizeNumberOrFunctionOrView(padding))\n \n if (!(absoluteWidths instanceof Array) && IS_NOT_NIL(absoluteWidths)) {\n absoluteWidths = [absoluteWidths].arrayByRepeating(views.length)\n }\n absoluteWidths = absoluteWidths.map(\n width => this._widthNumberFromSizeNumberOrFunctionOrView(width)\n )\n \n for (let i = 0; i < views.length; i++) {\n const frame = currentRectangle.rectangleWithWidth(views[i])\n \n if (IS_NOT_NIL(absoluteWidths[i])) {\n frame.width = absoluteWidths[i] as number\n }\n \n views[i].frame = frame\n frames.push(frame)\n \n const padding = (paddings[i] || 0) as number\n currentRectangle = frame.rectangleForNextColumn(padding)\n }\n \n return frames\n }\n \n /**\n * Distributes views as a grid (2D array), assigning frames and returning them.\n * The first index represents rows (vertical), the second index represents columns (horizontal).\n * Example: views[0] is the first row, views[0][0] is the first column in the first row.\n * Each row is laid out horizontally, and rows are stacked vertically.\n * @param views - 2D array where views[row][column] represents the grid structure\n * @param paddings - Vertical padding between rows (single value or array of values)\n * @param absoluteHeights - Optional fixed heights for each row (overrides intrinsic height)\n * @returns 2D array of rectangles where frames[row][column] matches views[row][column]\n */\n framesByDistributingViewsAsGrid(\n views: UIView[][],\n paddings: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 0,\n absoluteHeights: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = nil\n ) {\n const frames: UIRectangle[][] = []\n let currentRowRectangle = this.copy()\n \n if (!(paddings instanceof Array)) {\n paddings = [paddings].arrayByRepeating(views.length - 1)\n }\n paddings = paddings.map(padding => this._heightNumberFromSizeNumberOrFunctionOrView(padding))\n \n if (!(absoluteHeights instanceof Array) && IS_NOT_NIL(absoluteHeights)) {\n absoluteHeights = [absoluteHeights].arrayByRepeating(views.length)\n }\n absoluteHeights = absoluteHeights.map(\n height => this._heightNumberFromSizeNumberOrFunctionOrView(height)\n )\n \n for (let i = 0; i < views.length; i++) {\n const rowViews = views[i]\n const rowFrames = currentRowRectangle.framesByDistributingViewsAsRow(rowViews)\n \n if (IS_NOT_NIL(absoluteHeights[i])) {\n const heightNumber = absoluteHeights[i] as number\n rowFrames.forEach((frame, j) => {\n frame.height = heightNumber\n rowViews[j].frame = frame\n })\n }\n \n frames.push(rowFrames)\n \n const padding = (paddings[i] || 0) as number\n const maxHeight = Math.max(...rowFrames.map(f => f.height))\n currentRowRectangle = currentRowRectangle.rectangleForNextRow(padding, maxHeight)\n }\n \n return frames\n }\n \n rectangleWithIntrinsicContentSizeForView(view: UIView, centeredOnXPosition = 0, centeredOnYPosition = 0) {\n const intrinsicContentSize = view.intrinsicContentSize()\n return this.rectangleWithHeight(intrinsicContentSize.height, centeredOnYPosition)\n .rectangleWithWidth(intrinsicContentSize.width, centeredOnXPosition)\n }\n \n settingMinHeight(minHeight?: number) {\n this.minHeight = minHeight\n return this\n }\n \n settingMinWidth(minWidth?: number) {\n this.minWidth = minWidth\n return this\n }\n \n settingMaxHeight(maxHeight?: number) {\n this.maxHeight = maxHeight\n return this\n }\n \n settingMaxWidth(maxWidth?: number) {\n this.maxWidth = maxWidth\n return this\n }\n \n rectangleByEnforcingMinAndMaxSizes(centeredOnXPosition = 0, centeredOnYPosition = 0) {\n return this.rectangleWithHeight(\n [\n [this.height, this.maxHeight].filter(value => IS_NOT_LIKE_NULL(value)).min(),\n this.minHeight\n ].filter(value => IS_NOT_LIKE_NULL(value)).max(),\n centeredOnYPosition\n ).rectangleWithWidth(\n [\n [this.width, this.maxWidth].filter(value => IS_NOT_LIKE_NULL(value)).min(),\n this.minWidth\n ].filter(value => IS_NOT_LIKE_NULL(value)).max(),\n centeredOnXPosition\n )\n }\n \n \n assignedAsFrameOfView(view: UIView) {\n view.frame = this\n return this\n }\n \n \n override toString() {\n \n const result = \"[\" + this.class.name + \"] { x: \" + this.x + \", y: \" + this.y + \", \" +\n \"height: \" + this.height.toFixed(2) + \", width: \" + this.height.toFixed(2) + \" }\"\n \n return result\n \n }\n \n get [Symbol.toStringTag]() {\n return this.toString()\n }\n \n \n IF(condition: boolean): UIRectangleConditionalChain<UIRectangle> {\n const conditionalBlock = new UIRectangleConditionalBlock(this, condition)\n // @ts-ignore\n return conditionalBlock.getProxy()\n }\n \n // These will be intercepted by the proxy, but we define them for TypeScript\n ELSE_IF(condition: boolean): UIRectangle {\n return this\n }\n \n ELSE(): UIRectangle {\n return this\n }\n \n ENDIF(): this\n ENDIF<T, R>(performFunction: (result: T) => R): R\n ENDIF<T, R>(performFunction?: (result: T) => R): R | this {\n if (performFunction) {\n return performFunction(this as any)\n }\n return this\n }\n \n \n // Bounding box\n static boundingBoxForPoints(points: UIPoint[]) {\n const result = new UIRectangle()\n for (let i = 0; i < points.length; i++) {\n result.updateByAddingPoint(points[i])\n }\n return result\n }\n \n static boundingBoxForRectanglesAndPoints(rectanglesAndPoints: (UIPoint | UIRectangle)[]) {\n const result = new UIRectangle()\n for (let i = 0; i < rectanglesAndPoints.length; i++) {\n const rectangleOrPoint = rectanglesAndPoints[i]\n if (rectangleOrPoint instanceof UIRectangle) {\n result.updateByAddingPoint(rectangleOrPoint.min)\n result.updateByAddingPoint(rectangleOrPoint.max)\n }\n else {\n result.updateByAddingPoint(rectangleOrPoint)\n }\n }\n return result\n }\n \n \n beginUpdates() {\n this._isBeingUpdated = YES\n }\n \n finishUpdates() {\n this._isBeingUpdated = NO\n this.didChange()\n }\n \n \n didChange() {\n \n // Callback to be set by delegate\n \n }\n \n _rectanglePointDidChange() {\n if (!this._isBeingUpdated) {\n this.didChange()\n }\n }\n \n \n}\n\n\n// 1. Methods available when holding a UIRectangle\ntype RectangleChainMethods<TResult> = {\n [K in keyof UIRectangle as (\n // Exclude IF to prevent circular reference TS2615\n // Exclude Control Flow keys as they are handled in SharedChainMethods\n K extends 'IF' | 'ELSE' | 'ELSE_IF' | 'ENDIF' ? never : K\n )]:\n UIRectangle[K] extends (...args: infer Args) => infer R\n ? R extends UIRectangle | UIRectangle[] // Filter: Must return Rect or Rect[]\n ? (...args: Args) => UIRectangleConditionalChain<R, TResult | R>\n : never\n : never\n};\n\n// 2. Methods available when holding a UIRectangle[]\ntype ArrayChainMethods<TResult> = {\n [K in keyof UIRectangle[]]:\n // Case 1: It is a property (getter) that returns a UIRectangle\n UIRectangle[][K] extends UIRectangle\n ? UIRectangleConditionalChain<UIRectangle, TResult | UIRectangle>\n // Case 2: It is a function that returns a UIRectangle\n : UIRectangle[][K] extends (...args: infer Args) => infer R\n ? R extends UIRectangle\n ? 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|
|
6
6
|
"names": ["endif"]
|
|
7
7
|
}
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "uicore-ts",
|
|
3
|
-
"version": "1.1.
|
|
3
|
+
"version": "1.1.115",
|
|
4
4
|
"description": "UICore is a library to build native-like user interfaces using pure Typescript. No HTML is needed at all. Components are described as TS classes and all user interactions are handled explicitly. This library is strongly inspired by the UIKit framework that is used in IOS. In addition, UICore has tools to handle URL based routing, array sorting and filtering and adds a number of other utilities for convenience.",
|
|
5
5
|
"main": "compiledScripts/index.js",
|
|
6
6
|
"types": "compiledScripts/index.d.ts",
|
package/scripts/UIRectangle.ts
CHANGED
|
@@ -299,7 +299,9 @@ export class UIRectangle extends UIObject {
|
|
|
299
299
|
return this.rectangleWithInsets(inset, inset, inset, inset)
|
|
300
300
|
}
|
|
301
301
|
|
|
302
|
-
rectangleWithHeight(height:
|
|
302
|
+
rectangleWithHeight(height: SizeNumberOrFunctionOrView, centeredOnPosition: number = nil) {
|
|
303
|
+
|
|
304
|
+
height = this._heightNumberFromSizeNumberOrFunctionOrView(height)
|
|
303
305
|
|
|
304
306
|
if (isNaN(centeredOnPosition)) {
|
|
305
307
|
centeredOnPosition = nil
|
|
@@ -317,7 +319,9 @@ export class UIRectangle extends UIObject {
|
|
|
317
319
|
|
|
318
320
|
}
|
|
319
321
|
|
|
320
|
-
rectangleWithWidth(width:
|
|
322
|
+
rectangleWithWidth(width: SizeNumberOrFunctionOrView, centeredOnPosition: number = nil) {
|
|
323
|
+
|
|
324
|
+
width = this._widthNumberFromSizeNumberOrFunctionOrView(width)
|
|
321
325
|
|
|
322
326
|
if (isNaN(centeredOnPosition)) {
|
|
323
327
|
centeredOnPosition = nil
|
|
@@ -757,7 +761,7 @@ export class UIRectangle extends UIObject {
|
|
|
757
761
|
)
|
|
758
762
|
|
|
759
763
|
for (let i = 0; i < views.length; i++) {
|
|
760
|
-
const frame = currentRectangle.
|
|
764
|
+
const frame = currentRectangle.rectangleWithHeight(views[i])
|
|
761
765
|
|
|
762
766
|
if (IS_NOT_NIL(absoluteHeights[i])) {
|
|
763
767
|
frame.height = absoluteHeights[i] as number
|
|
@@ -802,7 +806,7 @@ export class UIRectangle extends UIObject {
|
|
|
802
806
|
)
|
|
803
807
|
|
|
804
808
|
for (let i = 0; i < views.length; i++) {
|
|
805
|
-
const frame = currentRectangle.
|
|
809
|
+
const frame = currentRectangle.rectangleWithWidth(views[i])
|
|
806
810
|
|
|
807
811
|
if (IS_NOT_NIL(absoluteWidths[i])) {
|
|
808
812
|
frame.width = absoluteWidths[i] as number
|
|
@@ -876,14 +880,6 @@ export class UIRectangle extends UIObject {
|
|
|
876
880
|
.rectangleWithWidth(intrinsicContentSize.width, centeredOnXPosition)
|
|
877
881
|
}
|
|
878
882
|
|
|
879
|
-
rectangleWithIntrinsicContentHeightForView(view: UIView, centeredOnPosition = 0) {
|
|
880
|
-
return this.rectangleWithHeight(view.intrinsicContentHeight(this.width), centeredOnPosition)
|
|
881
|
-
}
|
|
882
|
-
|
|
883
|
-
rectangleWithIntrinsicContentWidthForView(view: UIView, centeredOnPosition = 0) {
|
|
884
|
-
return this.rectangleWithWidth(view.intrinsicContentWidth(this.height), centeredOnPosition)
|
|
885
|
-
}
|
|
886
|
-
|
|
887
883
|
settingMinHeight(minHeight?: number) {
|
|
888
884
|
this.minHeight = minHeight
|
|
889
885
|
return this
|
|
@@ -942,7 +938,8 @@ export class UIRectangle extends UIObject {
|
|
|
942
938
|
|
|
943
939
|
|
|
944
940
|
IF(condition: boolean): UIRectangleConditionalChain<UIRectangle> {
|
|
945
|
-
const conditionalBlock = new UIRectangleConditionalBlock
|
|
941
|
+
const conditionalBlock = new UIRectangleConditionalBlock(this, condition)
|
|
942
|
+
// @ts-ignore
|
|
946
943
|
return conditionalBlock.getProxy()
|
|
947
944
|
}
|
|
948
945
|
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@@ -1016,22 +1013,63 @@ export class UIRectangle extends UIObject {
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}
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// 1. Methods available when holding a UIRectangle
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type RectangleChainMethods<TResult> = {
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[K in keyof UIRectangle as (
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// Exclude IF to prevent circular reference TS2615
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// Exclude Control Flow keys as they are handled in SharedChainMethods
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1021
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K extends 'IF' | 'ELSE' | 'ELSE_IF' | 'ENDIF' ? never : K
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)]:
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UIRectangle[K] extends (...args: infer Args) => infer R
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? R extends UIRectangle | UIRectangle[] // Filter: Must return Rect or Rect[]
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? (...args: Args) => UIRectangleConditionalChain<R, TResult | R>
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: never
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: never
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};
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// 2. Methods available when holding a UIRectangle[]
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type ArrayChainMethods<TResult> = {
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[K in keyof UIRectangle[]]:
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// Case 1: It is a property (getter) that returns a UIRectangle
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UIRectangle[][K] extends UIRectangle
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? UIRectangleConditionalChain<UIRectangle, TResult | UIRectangle>
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// Case 2: It is a function that returns a UIRectangle
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: UIRectangle[][K] extends (...args: infer Args) => infer R
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? R extends UIRectangle
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? (...args: Args) => UIRectangleConditionalChain<R, TResult | R>
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: never
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: never
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};
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// 3. Methods available in both states (Control Flow + Transform)
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type SharedChainMethods<TCurrent, TResult> = {
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// TRANSFORM allows manual conversion from TCurrent to a UIRectangle
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TRANSFORM<R extends UIRectangle>(fn: (current: TCurrent) => R): UIRectangleConditionalChain<R, TResult | R>;
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// ELSE_IF and ELSE reset the state to the base UIRectangle
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ELSE_IF<U>(condition: boolean): UIRectangleConditionalChain<UIRectangle, TResult | U>;
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ELSE<U>(): UIRectangleConditionalChain<UIRectangle, TResult | U>;
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// ENDIF returns the final result
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ENDIF(): TResult;
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ENDIF<R>(performFunction: (result: TResult) => R): R;
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};
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-
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// 4. The Main Type
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// Conditionally combines the specific methods based on TCurrent, plus the shared methods
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type UIRectangleConditionalChain<TCurrent, TResult = TCurrent> =
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// Use {} instead of never to avoid collapsing the intersection to 'never'
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(TCurrent extends UIRectangle ? RectangleChainMethods<TResult> : {}) &
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(TCurrent extends UIRectangle[] ? ArrayChainMethods<TResult> : {}) &
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SharedChainMethods<TCurrent, TResult>;
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class UIRectangleConditionalBlock {
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private parentRectangle: UIRectangle
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private conditionMet: boolean
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private branchHasExecuted: boolean = false
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private branchHasExecuted: boolean = false
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private currentResult: any
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constructor(rectangle: UIRectangle, condition: boolean, initialResult?: any) {
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@@ -1040,49 +1078,59 @@ class UIRectangleConditionalBlock<T> {
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this.currentResult = initialResult ?? rectangle
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}
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private createProxy(): UIRectangleConditionalChain<
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private createProxy(): UIRectangleConditionalChain<any, any> {
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const self = this
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return new Proxy(this.parentRectangle, {
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get(target, prop) {
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// 1. Handle Control Flow Methods
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if (prop === 'TRANSFORM') {
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return <R extends UIRectangle>(fn: (current: any) => R) => {
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if (self.conditionMet) {
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const result = fn(self.currentResult)
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self.currentResult = result
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if (result instanceof UIRectangle) {
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self.parentRectangle = result
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}
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}
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return self.createProxy()
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}
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}
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if (prop === 'ELSE_IF') {
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return <U>(condition: boolean)
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return <U>(condition: boolean) => {
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if (!self.branchHasExecuted && !self.conditionMet) {
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self.conditionMet = condition
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}
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const newBlock = new UIRectangleConditionalBlock<T | U>(
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const newBlock = new UIRectangleConditionalBlock(
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self.parentRectangle,
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self.conditionMet,
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self.currentResult
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)
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newBlock.branchHasExecuted = self.branchHasExecuted
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return newBlock.createProxy()
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return newBlock.createProxy()
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}
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}
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// Intercept ELSE
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if (prop === 'ELSE') {
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return <U>()
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return <U>() => {
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if (!self.branchHasExecuted && !self.conditionMet) {
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self.conditionMet = true
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}
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const newBlock = new UIRectangleConditionalBlock
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const newBlock = new UIRectangleConditionalBlock(
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self.parentRectangle,
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self.conditionMet,
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self.currentResult
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)
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newBlock.branchHasExecuted = self.branchHasExecuted
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return newBlock.createProxy()
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return newBlock.createProxy()
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}
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}
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// Intercept ENDIF with overloads
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if (prop === 'ENDIF') {
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function endif():
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function endif<R>(performFunction
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function endif<R>(performFunction?: (result: T) => R): R | T {
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function endif(): any
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function endif<R>(performFunction: (result: any) => R): R
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function endif<R>(performFunction?: (result: any) => R): R | any {
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if (performFunction) {
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return performFunction(self.currentResult)
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}
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@@ -1091,38 +1139,74 @@ class UIRectangleConditionalBlock<T> {
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return endif
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}
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//
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const
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// 2. Handle Array State
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const isArrayState = Array.isArray(self.currentResult)
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if (isArrayState) {
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const array = self.currentResult
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const descriptor = Object.getOwnPropertyDescriptor(Array.prototype, prop)
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// Case A: It's a method on the Array prototype
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if (descriptor && descriptor.value instanceof Function) {
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return (...args: any[]) => {
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if (self.conditionMet) {
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if (!self.branchHasExecuted) self.branchHasExecuted = true
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const result = descriptor.value.apply(array, args)
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self.currentResult = result
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if (result instanceof UIRectangle) {
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self.parentRectangle = result
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}
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}
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return self.createProxy()
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}
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}
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// Case B: It's a getter/property on the Array prototype (e.g., lastElement)
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// We access the value on the array instance
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const value = array[prop]
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if (value instanceof UIRectangle) {
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// Special handling: If accessing a property that is a UIRectangle,
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// we treat it as a transition to keep the chain alive.
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return (() => {
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if (self.conditionMet) {
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if (!self.branchHasExecuted) self.branchHasExecuted = true
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self.currentResult = value
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self.parentRectangle = value
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}
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return self.createProxy()
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})()
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}
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// Case C: Other properties (like 'length', 'map', etc) -> Return raw value
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// This breaks the chain, which is expected behavior for non-Rectangle properties
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return value
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}
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// 3. Handle Rectangle State
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else {
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const value = target[prop as keyof UIRectangle]
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if (value instanceof Function) {
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return (...args: any[]) => {
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if (self.conditionMet) {
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if (!self.branchHasExecuted) self.branchHasExecuted = true
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const result = (value as Function).apply(target, args)
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self.currentResult = result
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if (result instanceof UIRectangle) {
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self.parentRectangle = result
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}
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}
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return self.createProxy()
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}
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// If condition not met, return proxy to continue chain
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return self.createProxy()
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}
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}
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return (target as any)[prop]
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}
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}) as any
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}
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getProxy(): UIRectangleConditionalChain<
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getProxy(): UIRectangleConditionalChain<any, any> {
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return this.createProxy()
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}
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}
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