uicore-ts 1.1.110 → 1.1.115

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@@ -40,8 +40,8 @@ export declare class UIRectangle extends UIObject {
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  intersectsWithRectangle(rectangle: UIRectangle): boolean;
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  rectangleWithInsets(left: number, right: number, bottom: number, top: number): UIRectangle;
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  rectangleWithInset(inset: number): UIRectangle;
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- rectangleWithHeight(height: number, centeredOnPosition?: number): UIRectangle;
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- rectangleWithWidth(width: number, centeredOnPosition?: number): UIRectangle;
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+ rectangleWithHeight(height: SizeNumberOrFunctionOrView, centeredOnPosition?: number): UIRectangle;
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+ rectangleWithWidth(width: SizeNumberOrFunctionOrView, centeredOnPosition?: number): UIRectangle;
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  rectangleWithHeightRelativeToWidth(heightRatio?: number, centeredOnPosition?: number): UIRectangle;
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  rectangleWithWidthRelativeToHeight(widthRatio?: number, centeredOnPosition?: number): UIRectangle;
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  rectangleWithX(x: number, centeredOnPosition?: number): UIRectangle;
@@ -113,8 +113,6 @@ export declare class UIRectangle extends UIObject {
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  */
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  framesByDistributingViewsAsGrid(views: UIView[][], paddings?: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[], absoluteHeights?: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[]): UIRectangle[][];
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  rectangleWithIntrinsicContentSizeForView(view: UIView, centeredOnXPosition?: number, centeredOnYPosition?: number): UIRectangle;
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- rectangleWithIntrinsicContentHeightForView(view: UIView, centeredOnPosition?: number): UIRectangle;
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- rectangleWithIntrinsicContentWidthForView(view: UIView, centeredOnPosition?: number): UIRectangle;
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  settingMinHeight(minHeight?: number): this;
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  settingMinWidth(minWidth?: number): this;
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  settingMaxHeight(maxHeight?: number): this;
@@ -135,12 +133,18 @@ export declare class UIRectangle extends UIObject {
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  didChange(): void;
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  _rectanglePointDidChange(): void;
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  }
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- type UIRectangleConditionalChain<T> = {
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- [K in keyof UIRectangle]: UIRectangle[K] extends (...args: infer Args) => infer R ? (...args: Args) => UIRectangleConditionalChain<T | R> : UIRectangle[K];
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- } & {
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- ELSE_IF<U>(condition: boolean): UIRectangleConditionalChain<T | U>;
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- ELSE<U>(): UIRectangleConditionalChain<T | U>;
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- ENDIF(): T;
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- ENDIF<R>(performFunction: (result: T) => R): R;
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+ type RectangleChainMethods<TResult> = {
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+ [K in keyof UIRectangle as (K extends 'IF' | 'ELSE' | 'ELSE_IF' | 'ENDIF' ? never : K)]: UIRectangle[K] extends (...args: infer Args) => infer R ? R extends UIRectangle | UIRectangle[] ? (...args: Args) => UIRectangleConditionalChain<R, TResult | R> : never : never;
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  };
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+ type ArrayChainMethods<TResult> = {
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+ [K in keyof UIRectangle[]]: UIRectangle[][K] extends UIRectangle ? UIRectangleConditionalChain<UIRectangle, TResult | UIRectangle> : UIRectangle[][K] extends (...args: infer Args) => infer R ? R extends UIRectangle ? (...args: Args) => UIRectangleConditionalChain<R, TResult | R> : never : never;
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+ };
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+ type SharedChainMethods<TCurrent, TResult> = {
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+ TRANSFORM<R extends UIRectangle>(fn: (current: TCurrent) => R): UIRectangleConditionalChain<R, TResult | R>;
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+ ELSE_IF<U>(condition: boolean): UIRectangleConditionalChain<UIRectangle, TResult | U>;
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+ ELSE<U>(): UIRectangleConditionalChain<UIRectangle, TResult | U>;
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+ ENDIF(): TResult;
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+ ENDIF<R>(performFunction: (result: TResult) => R): R;
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+ };
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+ type UIRectangleConditionalChain<TCurrent, TResult = TCurrent> = (TCurrent extends UIRectangle ? RectangleChainMethods<TResult> : {}) & (TCurrent extends UIRectangle[] ? ArrayChainMethods<TResult> : {}) & SharedChainMethods<TCurrent, TResult>;
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  export {};
@@ -221,6 +221,7 @@ class UIRectangle extends import_UIObject.UIObject {
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  return this.rectangleWithInsets(inset, inset, inset, inset);
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  }
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  rectangleWithHeight(height, centeredOnPosition = import_UIObject.nil) {
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+ height = this._heightNumberFromSizeNumberOrFunctionOrView(height);
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  if (isNaN(centeredOnPosition)) {
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  centeredOnPosition = import_UIObject.nil;
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  }
@@ -233,6 +234,7 @@ class UIRectangle extends import_UIObject.UIObject {
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  return result;
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  }
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  rectangleWithWidth(width, centeredOnPosition = import_UIObject.nil) {
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+ width = this._widthNumberFromSizeNumberOrFunctionOrView(width);
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  if (isNaN(centeredOnPosition)) {
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  centeredOnPosition = import_UIObject.nil;
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  }
@@ -525,7 +527,7 @@ class UIRectangle extends import_UIObject.UIObject {
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  (height) => this._heightNumberFromSizeNumberOrFunctionOrView(height)
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  );
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  for (let i = 0; i < views.length; i++) {
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- const frame = currentRectangle.rectangleWithIntrinsicContentHeightForView(views[i]);
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+ const frame = currentRectangle.rectangleWithHeight(views[i]);
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  if ((0, import_UIObject.IS_NOT_NIL)(absoluteHeights[i])) {
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  frame.height = absoluteHeights[i];
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  }
@@ -550,7 +552,7 @@ class UIRectangle extends import_UIObject.UIObject {
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  (width) => this._widthNumberFromSizeNumberOrFunctionOrView(width)
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  );
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  for (let i = 0; i < views.length; i++) {
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- const frame = currentRectangle.rectangleWithIntrinsicContentWidthForView(views[i]);
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+ const frame = currentRectangle.rectangleWithWidth(views[i]);
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  if ((0, import_UIObject.IS_NOT_NIL)(absoluteWidths[i])) {
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  frame.width = absoluteWidths[i];
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  }
@@ -595,12 +597,6 @@ class UIRectangle extends import_UIObject.UIObject {
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  const intrinsicContentSize = view.intrinsicContentSize();
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  return this.rectangleWithHeight(intrinsicContentSize.height, centeredOnYPosition).rectangleWithWidth(intrinsicContentSize.width, centeredOnXPosition);
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  }
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- rectangleWithIntrinsicContentHeightForView(view, centeredOnPosition = 0) {
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- return this.rectangleWithHeight(view.intrinsicContentHeight(this.width), centeredOnPosition);
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- }
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- rectangleWithIntrinsicContentWidthForView(view, centeredOnPosition = 0) {
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- return this.rectangleWithWidth(view.intrinsicContentWidth(this.height), centeredOnPosition);
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- }
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  settingMinHeight(minHeight) {
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  this.minHeight = minHeight;
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  return this;
@@ -705,6 +701,18 @@ class UIRectangleConditionalBlock {
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  const self = this;
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  return new Proxy(this.parentRectangle, {
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  get(target, prop) {
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+ if (prop === "TRANSFORM") {
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+ return (fn) => {
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+ if (self.conditionMet) {
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+ const result = fn(self.currentResult);
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+ self.currentResult = result;
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+ if (result instanceof UIRectangle) {
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+ self.parentRectangle = result;
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+ }
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+ }
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+ return self.createProxy();
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+ };
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+ }
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  if (prop === "ELSE_IF") {
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  return (condition) => {
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  if (!self.branchHasExecuted && !self.conditionMet) {
@@ -743,24 +751,55 @@ class UIRectangleConditionalBlock {
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  var endif = endif2;
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  return endif2;
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  }
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- const value = target[prop];
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- if (value instanceof Function) {
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- return (...args) => {
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- if (self.conditionMet) {
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- if (!self.branchHasExecuted) {
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- self.branchHasExecuted = true;
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+ const isArrayState = Array.isArray(self.currentResult);
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+ if (isArrayState) {
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+ const array = self.currentResult;
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+ const descriptor = Object.getOwnPropertyDescriptor(Array.prototype, prop);
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+ if (descriptor && descriptor.value instanceof Function) {
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+ return (...args) => {
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+ if (self.conditionMet) {
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+ if (!self.branchHasExecuted)
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+ self.branchHasExecuted = true;
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+ const result = descriptor.value.apply(array, args);
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+ self.currentResult = result;
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+ if (result instanceof UIRectangle) {
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+ self.parentRectangle = result;
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+ }
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  }
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- const result = value.apply(target, args);
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- self.currentResult = result;
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- if (result instanceof UIRectangle) {
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- self.parentRectangle = result;
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+ return self.createProxy();
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+ };
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+ }
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+ const value = array[prop];
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+ if (value instanceof UIRectangle) {
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+ return (() => {
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+ if (self.conditionMet) {
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+ if (!self.branchHasExecuted)
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+ self.branchHasExecuted = true;
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+ self.currentResult = value;
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+ self.parentRectangle = value;
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  }
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  return self.createProxy();
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- }
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- return self.createProxy();
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- };
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+ })();
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+ }
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+ return value;
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+ } else {
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+ const value = target[prop];
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+ if (value instanceof Function) {
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+ return (...args) => {
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+ if (self.conditionMet) {
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+ if (!self.branchHasExecuted)
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+ self.branchHasExecuted = true;
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+ const result = value.apply(target, args);
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+ self.currentResult = result;
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+ if (result instanceof UIRectangle) {
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+ self.parentRectangle = result;
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+ }
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+ }
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+ return self.createProxy();
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+ };
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+ }
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  }
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- return value;
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+ return target[prop];
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  }
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  });
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  }
@@ -1,7 +1,7 @@
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  {
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  "version": 3,
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  "sources": ["../scripts/UIRectangle.ts"],
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- "sourcesContent": ["import { FIRST_OR_NIL, IS, IS_DEFINED, IS_NIL, IS_NOT_LIKE_NULL, IS_NOT_NIL, nil, NO, UIObject, YES } from \"./UIObject\"\nimport { UIPoint } from \"./UIPoint\"\nimport { UIView } from \"./UIView\"\n\n\nexport type SizeNumberOrFunctionOrView = number | ((constrainingOrthogonalSize: number) => number) | UIView\n\nexport class UIRectangle extends UIObject {\n \n _isBeingUpdated: boolean\n rectanglePointDidChange?: (b: any) => void\n max: UIPoint\n min: UIPoint\n \n // The min and max values are just for storage.\n // You need to call rectangleByEnforcingMinAndMaxSizes to make use of them.\n minHeight?: number\n maxHeight?: number\n minWidth?: number\n maxWidth?: number\n \n \n constructor(x: number = 0, y: number = 0, height: number = 0, width: number = 0) {\n \n super()\n \n this.min = new UIPoint(Number.POSITIVE_INFINITY, Number.POSITIVE_INFINITY)\n this.max = new UIPoint(Number.NEGATIVE_INFINITY, Number.NEGATIVE_INFINITY)\n \n this.min.didChange = (point) => {\n this.rectanglePointDidChange?.(point)\n this._rectanglePointDidChange()\n }\n this.max.didChange = (point) => {\n this.rectanglePointDidChange?.(point)\n this._rectanglePointDidChange()\n }\n \n this._isBeingUpdated = NO\n \n this.min = new UIPoint(x, y)\n this.max = new UIPoint(x + width, y + height)\n \n if (IS_NIL(height)) {\n this.max.y = height\n }\n \n if (IS_NIL(width)) {\n this.max.x = width\n }\n \n }\n \n \n copy() {\n \n const result = new UIRectangle(this.x, this.y, this.height, this.width)\n \n result.minHeight = this.minHeight\n result.minWidth = this.minWidth\n result.maxHeight = this.maxHeight\n result.maxWidth = this.maxWidth\n \n return result\n \n }\n \n isEqualTo(rectangle: UIRectangle | null | undefined) {\n return (IS(rectangle) && this.min.isEqualTo(rectangle.min) && this.max.isEqualTo(rectangle.max))\n }\n \n static zero() {\n return new UIRectangle(0, 0, 0, 0)\n }\n \n containsPoint(point: UIPoint) {\n return this.min.x <= point.x && this.min.y <= point.y &&\n point.x <= this.max.x && point.y <= this.max.y\n }\n \n updateByAddingPoint(point: UIPoint) {\n \n if (!point) {\n point = new UIPoint(0, 0)\n }\n \n this.beginUpdates()\n \n const min = this.min.copy()\n if (min.x === nil) {\n min.x = this.max.x\n }\n if (min.y === nil) {\n min.y = this.max.y\n }\n \n const max = this.max.copy()\n if (max.x === nil) {\n max.x = this.min.x\n }\n if (max.y === nil) {\n max.y = this.min.y\n }\n \n this.min.x = Math.min(min.x, point.x)\n this.min.y = Math.min(min.y, point.y)\n this.max.x = Math.max(max.x, point.x)\n this.max.y = Math.max(max.y, point.y)\n \n this.finishUpdates()\n \n }\n \n scale(scale: number) {\n if (IS_NOT_NIL(this.max.y)) {\n this.height = this.height * scale\n }\n if (IS_NOT_NIL(this.max.x)) {\n this.width = this.width * scale\n }\n }\n \n get height() {\n if (this.max.y === nil) {\n return nil\n }\n return this.max.y - this.min.y\n }\n \n set height(height: number) {\n this.max.y = this.min.y + height\n }\n \n \n get width() {\n if (this.max.x === nil) {\n return nil\n }\n return this.max.x - this.min.x\n }\n \n set width(width: number) {\n this.max.x = this.min.x + width\n }\n \n \n get x() {\n return this.min.x\n }\n \n set x(x: number) {\n \n this.beginUpdates()\n \n const width = this.width\n this.min.x = x\n this.max.x = this.min.x + width\n \n this.finishUpdates()\n \n }\n \n \n get y() {\n return this.min.y\n }\n \n \n set y(y: number) {\n \n this.beginUpdates()\n \n const height = this.height\n this.min.y = y\n this.max.y = this.min.y + height\n \n this.finishUpdates()\n \n }\n \n \n get topLeft() {\n return this.min.copy()\n }\n \n get topRight() {\n return new UIPoint(this.max.x, this.y)\n }\n \n get bottomLeft() {\n return new UIPoint(this.x, this.max.y)\n }\n \n get bottomRight() {\n return this.max.copy()\n }\n \n \n get center() {\n return this.min.copy().add(this.min.to(this.max).scale(0.5))\n }\n \n set center(center: UIPoint) {\n const offset = this.center.to(center)\n this.offsetByPoint(offset)\n }\n \n offsetByPoint(offset: UIPoint) {\n this.min.add(offset)\n this.max.add(offset)\n \n return this\n }\n \n \n concatenateWithRectangle(rectangle: UIRectangle) {\n this.updateByAddingPoint(rectangle.bottomRight)\n this.updateByAddingPoint(rectangle.topLeft)\n return this\n }\n \n rectangleByConcatenatingWithRectangle(rectangle: UIRectangle) {\n return this.copy().concatenateWithRectangle(rectangle)\n }\n \n \n intersectionRectangleWithRectangle(rectangle: UIRectangle): UIRectangle {\n \n const result = this.copy()\n \n result.beginUpdates()\n \n const min = result.min\n if (min.x === nil) {\n min.x = rectangle.max.x - Math.min(result.width, rectangle.width)\n }\n if (min.y === nil) {\n min.y = rectangle.max.y - Math.min(result.height, rectangle.height)\n }\n \n const max = result.max\n if (max.x === nil) {\n max.x = rectangle.min.x + Math.min(result.width, rectangle.width)\n }\n if (max.y === nil) {\n max.y = rectangle.min.y + Math.min(result.height, rectangle.height)\n }\n \n result.min.x = Math.max(result.min.x, rectangle.min.x)\n result.min.y = Math.max(result.min.y, rectangle.min.y)\n result.max.x = Math.min(result.max.x, rectangle.max.x)\n result.max.y = Math.min(result.max.y, rectangle.max.y)\n \n \n if (result.height < 0) {\n \n const averageY = (this.center.y + rectangle.center.y) * 0.5\n result.min.y = averageY\n result.max.y = averageY\n \n }\n \n if (result.width < 0) {\n \n const averageX = (this.center.x + rectangle.center.x) * 0.5\n result.min.x = averageX\n result.max.x = averageX\n \n }\n \n result.finishUpdates()\n \n return result\n \n }\n \n \n get area() {\n return this.height * this.width\n }\n \n \n intersectsWithRectangle(rectangle: UIRectangle) {\n return (this.intersectionRectangleWithRectangle(rectangle).area != 0)\n }\n \n \n // add some space around the rectangle\n rectangleWithInsets(left: number, right: number, bottom: number, top: number) {\n const result = this.copy()\n result.min.x = this.min.x + left\n result.max.x = this.max.x - right\n result.min.y = this.min.y + top\n result.max.y = this.max.y - bottom\n return result\n }\n \n rectangleWithInset(inset: number) {\n return this.rectangleWithInsets(inset, inset, inset, inset)\n }\n \n rectangleWithHeight(height: number, centeredOnPosition: number = nil) {\n \n if (isNaN(centeredOnPosition)) {\n centeredOnPosition = nil\n }\n \n const result = this.copy()\n result.height = height\n \n if (centeredOnPosition != nil) {\n const change = height - this.height\n result.offsetByPoint(new UIPoint(0, change * centeredOnPosition).scale(-1))\n }\n \n return result\n \n }\n \n rectangleWithWidth(width: number, centeredOnPosition: number = nil) {\n \n if (isNaN(centeredOnPosition)) {\n centeredOnPosition = nil\n }\n \n const result = this.copy()\n result.width = width\n \n if (centeredOnPosition != nil) {\n const change = width - this.width\n result.offsetByPoint(new UIPoint(change * centeredOnPosition, 0).scale(-1))\n }\n \n return result\n \n }\n \n rectangleWithHeightRelativeToWidth(heightRatio: number = 1, centeredOnPosition: number = nil) {\n return this.rectangleWithHeight(this.width * heightRatio, centeredOnPosition)\n }\n \n rectangleWithWidthRelativeToHeight(widthRatio: number = 1, centeredOnPosition: number = nil) {\n return this.rectangleWithWidth(this.height * widthRatio, centeredOnPosition)\n }\n \n rectangleWithX(x: number, centeredOnPosition: number = 0) {\n \n const result = this.copy()\n result.x = x - result.width * centeredOnPosition\n \n return result\n \n }\n \n rectangleWithY(y: number, centeredOnPosition: number = 0) {\n \n const result = this.copy()\n result.y = y - result.height * centeredOnPosition\n \n return result\n \n }\n \n \n rectangleByAddingX(x: number) {\n \n const result = this.copy()\n result.x = this.x + x\n \n return result\n \n }\n \n rectangleByAddingY(y: number) {\n \n const result = this.copy()\n result.y = this.y + y\n \n return result\n \n }\n \n rectangleByAddingWidth(widthToAdd: number, centeredOnPosition = 0) {\n \n const result = this.rectangleWithWidth(this.width + widthToAdd, centeredOnPosition)\n \n return result\n \n }\n \n rectangleByAddingHeight(heightToAdd: number, centeredOnPosition = 0) {\n \n const result = this.rectangleWithHeight(this.height + heightToAdd, centeredOnPosition)\n \n return result\n \n }\n \n \n rectangleWithRelativeValues(\n relativeXPosition: number,\n widthMultiplier: number,\n relativeYPosition: number,\n heightMultiplier: number\n ) {\n \n const result = this.copy()\n \n const width = result.width\n const height = result.height\n \n result.width = widthMultiplier * width\n result.height = heightMultiplier * height\n \n result.center = new UIPoint(\n relativeXPosition * width,\n relativeYPosition * height\n )\n \n return result\n \n }\n \n \n /**\n * Returns a rectangle with a maximum width constraint\n * If current width exceeds max, centers the constrained width\n */\n rectangleWithMaxWidth(maxWidth: number, centeredOnPosition: number = 0): UIRectangle {\n if (this.width <= maxWidth) {\n return this.copy()\n }\n return this.rectangleWithWidth(maxWidth, centeredOnPosition)\n }\n \n /**\n * Returns a rectangle with a maximum height constraint\n */\n rectangleWithMaxHeight(maxHeight: number, centeredOnPosition: number = 0): UIRectangle {\n if (this.height <= maxHeight) {\n return this.copy()\n }\n return this.rectangleWithHeight(maxHeight, centeredOnPosition)\n }\n \n /**\n * Returns a rectangle with minimum width constraint\n */\n rectangleWithMinWidth(minWidth: number, centeredOnPosition: number = 0): UIRectangle {\n if (this.width >= minWidth) {\n return this.copy()\n }\n return this.rectangleWithWidth(minWidth, centeredOnPosition)\n }\n \n /**\n * Returns a rectangle with minimum height constraint\n */\n rectangleWithMinHeight(minHeight: number, centeredOnPosition: number = 0): UIRectangle {\n if (this.height >= minHeight) {\n return this.copy()\n }\n return this.rectangleWithHeight(minHeight, centeredOnPosition)\n }\n \n // Returns a new rectangle that is positioned relative to the reference rectangle\n // By default, it makes a copy of this rectangle taht is centered in the target rectangle\n rectangleByCenteringInRectangle(referenceRectangle: UIRectangle, xPosition = 0.5, yPosition = 0.5) {\n const result = this.copy()\n result.center = referenceRectangle.topLeft\n .pointByAddingX(xPosition * referenceRectangle.width)\n .pointByAddingY(yPosition * referenceRectangle.height)\n return result\n }\n \n \n rectanglesBySplittingWidth(\n weights: SizeNumberOrFunctionOrView[],\n paddings: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 0,\n absoluteWidths: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = nil\n ) {\n \n if (IS_NIL(paddings)) {\n paddings = 1\n }\n if (!((paddings as any) instanceof Array)) {\n paddings = [paddings].arrayByRepeating(weights.length - 1)\n }\n paddings = (paddings as any[]).arrayByTrimmingToLengthIfLonger(weights.length - 1)\n paddings = paddings.map(padding => this._widthNumberFromSizeNumberOrFunctionOrView(padding))\n if (!(absoluteWidths instanceof Array) && IS_NOT_NIL(absoluteWidths)) {\n absoluteWidths = [absoluteWidths].arrayByRepeating(weights.length)\n }\n absoluteWidths = absoluteWidths.map(\n width => this._widthNumberFromSizeNumberOrFunctionOrView(width)\n )\n \n weights = weights.map(weight => this._widthNumberFromSizeNumberOrFunctionOrView(weight))\n const result: UIRectangle[] = []\n const sumOfWeights = (weights as number[]).reduce(\n (a, b, index) => {\n if (IS_NOT_NIL((absoluteWidths as number[])[index])) {\n b = 0\n }\n return a + b\n },\n 0\n )\n const sumOfPaddings = paddings.summedValue as number\n const sumOfAbsoluteWidths = (absoluteWidths as number[]).summedValue\n const totalRelativeWidth = this.width - sumOfPaddings - sumOfAbsoluteWidths\n let previousCellMaxX = this.x\n \n for (let i = 0; i < weights.length; i++) {\n \n let resultWidth: number\n if (IS_NOT_NIL(absoluteWidths[i])) {\n resultWidth = (absoluteWidths[i] || 0) as number\n }\n else {\n resultWidth = totalRelativeWidth * (weights[i] as number / sumOfWeights)\n }\n \n const rectangle = this.rectangleWithWidth(resultWidth)\n \n let padding = 0\n if (paddings.length > i && paddings[i]) {\n padding = paddings[i] as number\n }\n \n rectangle.x = previousCellMaxX\n previousCellMaxX = rectangle.max.x + padding\n result.push(rectangle)\n \n }\n \n return result\n \n }\n \n rectanglesBySplittingHeight(\n weights: SizeNumberOrFunctionOrView[],\n paddings: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 0,\n absoluteHeights: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = nil\n ) {\n \n if (IS_NIL(paddings)) {\n paddings = 1\n }\n if (!((paddings as any) instanceof Array)) {\n paddings = [paddings].arrayByRepeating(weights.length - 1)\n }\n paddings = (paddings as number[]).arrayByTrimmingToLengthIfLonger(weights.length - 1)\n paddings = paddings.map(padding => this._heightNumberFromSizeNumberOrFunctionOrView(padding))\n if (!(absoluteHeights instanceof Array) && IS_NOT_NIL(absoluteHeights)) {\n absoluteHeights = [absoluteHeights].arrayByRepeating(weights.length)\n }\n absoluteHeights = absoluteHeights.map(\n height => this._heightNumberFromSizeNumberOrFunctionOrView(height)\n )\n \n weights = weights.map(weight => this._heightNumberFromSizeNumberOrFunctionOrView(weight))\n const result: UIRectangle[] = []\n const sumOfWeights = (weights as number[]).reduce(\n (a, b, index) => {\n if (IS_NOT_NIL((absoluteHeights as number[])[index])) {\n b = 0\n }\n return a + b\n },\n 0\n )\n const sumOfPaddings = paddings.summedValue as number\n const sumOfAbsoluteHeights = (absoluteHeights as number[]).summedValue\n const totalRelativeHeight = this.height - sumOfPaddings - sumOfAbsoluteHeights\n let previousCellMaxY = this.y\n \n for (let i = 0; i < weights.length; i++) {\n let resultHeight: number\n if (IS_NOT_NIL(absoluteHeights[i])) {\n \n resultHeight = (absoluteHeights[i] || 0) as number\n \n }\n else {\n \n resultHeight = totalRelativeHeight * (weights[i] as number / sumOfWeights)\n \n }\n \n const rectangle = this.rectangleWithHeight(resultHeight)\n \n let padding = 0\n if (paddings.length > i && paddings[i]) {\n padding = paddings[i] as number\n }\n \n rectangle.y = previousCellMaxY\n previousCellMaxY = rectangle.max.y + padding\n //rectangle = rectangle.rectangleWithInsets(0, 0, padding, 0);\n result.push(rectangle)\n }\n \n return result\n \n }\n \n \n rectanglesByEquallySplittingWidth(numberOfFrames: number, padding: number = 0) {\n const result: UIRectangle[] = []\n const totalPadding = padding * (numberOfFrames - 1)\n const resultWidth = (this.width - totalPadding) / numberOfFrames\n for (var i = 0; i < numberOfFrames; i++) {\n const rectangle = this.rectangleWithWidth(resultWidth, i / (numberOfFrames - 1))\n result.push(rectangle)\n }\n return result\n }\n \n rectanglesByEquallySplittingHeight(numberOfFrames: number, padding: number = 0) {\n const result: UIRectangle[] = []\n const totalPadding = padding * (numberOfFrames - 1)\n const resultHeight = (this.height - totalPadding) / numberOfFrames\n for (var i = 0; i < numberOfFrames; i++) {\n const rectangle = this.rectangleWithHeight(resultHeight, i / (numberOfFrames - 1))\n result.push(rectangle)\n }\n return result\n }\n \n \n distributeViewsAlongWidth(\n views: UIView[],\n weights: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 1,\n paddings?: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[],\n absoluteWidths?: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[]\n ) {\n if (!(weights instanceof Array)) {\n weights = [weights].arrayByRepeating(views.length)\n }\n const frames = this.rectanglesBySplittingWidth(weights, paddings, absoluteWidths)\n frames.forEach((frame, index) => FIRST_OR_NIL(views[index]).frame = frame)\n return this\n }\n \n distributeViewsAlongHeight(\n views: UIView[],\n weights: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 1,\n paddings?: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[],\n absoluteHeights?: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[]\n ) {\n if (!(weights instanceof Array)) {\n weights = [weights].arrayByRepeating(views.length)\n }\n const frames = this.rectanglesBySplittingHeight(weights, paddings, absoluteHeights)\n frames.forEach((frame, index) => FIRST_OR_NIL(views[index]).frame = frame)\n return this\n }\n \n \n distributeViewsEquallyAlongWidth(views: UIView[], padding: number) {\n const frames = this.rectanglesByEquallySplittingWidth(views.length, padding)\n frames.forEach((frame, index) => views[index].frame = frame)\n return this\n }\n \n distributeViewsEquallyAlongHeight(views: UIView[], padding: number) {\n const frames = this.rectanglesByEquallySplittingHeight(views.length, padding)\n frames.forEach((frame, index) => views[index].frame = frame)\n return this\n }\n \n \n _heightNumberFromSizeNumberOrFunctionOrView(height: SizeNumberOrFunctionOrView) {\n if (height instanceof Function) {\n return height(this.width)\n }\n if (height instanceof UIView) {\n return height.intrinsicContentHeight(this.width)\n }\n return height\n }\n \n _widthNumberFromSizeNumberOrFunctionOrView(width: SizeNumberOrFunctionOrView) {\n if (width instanceof Function) {\n return width(this.height)\n }\n if (width instanceof UIView) {\n return width.intrinsicContentWidth(this.height)\n }\n return width\n }\n \n rectangleForNextRow(padding: number = 0, height: SizeNumberOrFunctionOrView = this.height) {\n const heightNumber = this._heightNumberFromSizeNumberOrFunctionOrView(height)\n const result = this.rectangleWithY(this.max.y + padding)\n if (heightNumber != this.height) {\n result.height = heightNumber\n }\n return result\n }\n \n rectangleForNextColumn(padding: number = 0, width: SizeNumberOrFunctionOrView = this.width) {\n const widthNumber = this._widthNumberFromSizeNumberOrFunctionOrView(width)\n const result = this.rectangleWithX(this.max.x + padding)\n if (widthNumber != this.width) {\n result.width = widthNumber\n }\n return result\n }\n \n rectangleForPreviousRow(padding: number = 0, height: SizeNumberOrFunctionOrView = this.height) {\n const heightNumber = this._heightNumberFromSizeNumberOrFunctionOrView(height)\n const result = this.rectangleWithY(this.min.y - heightNumber - padding)\n if (heightNumber != this.height) {\n result.height = heightNumber\n }\n return result\n }\n \n rectangleForPreviousColumn(padding: number = 0, width: SizeNumberOrFunctionOrView = this.width) {\n const widthNumber = this._widthNumberFromSizeNumberOrFunctionOrView(width)\n const result = this.rectangleWithX(this.min.x - widthNumber - padding)\n if (widthNumber != this.width) {\n result.width = widthNumber\n }\n return result\n \n }\n \n /**\n * Distributes views vertically as a column, assigning frames and returning them.\n * Each view is positioned below the previous one with optional padding between them.\n * @param views - Array of views to distribute\n * @param paddings - Padding between views (single value or array of values)\n * @param absoluteHeights - Optional fixed heights for views (overrides intrinsic height)\n * @returns Array of rectangles representing the frame for each view\n */\n framesByDistributingViewsAsColumn(\n views: UIView[],\n paddings: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 0,\n absoluteHeights: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = nil\n ) {\n const frames: UIRectangle[] = []\n let currentRectangle = this.copy()\n \n if (!(paddings instanceof Array)) {\n paddings = [paddings].arrayByRepeating(views.length - 1)\n }\n paddings = paddings.map(padding => this._heightNumberFromSizeNumberOrFunctionOrView(padding))\n \n if (!(absoluteHeights instanceof Array) && IS_NOT_NIL(absoluteHeights)) {\n absoluteHeights = [absoluteHeights].arrayByRepeating(views.length)\n }\n absoluteHeights = absoluteHeights.map(\n height => this._heightNumberFromSizeNumberOrFunctionOrView(height)\n )\n \n for (let i = 0; i < views.length; i++) {\n const frame = currentRectangle.rectangleWithIntrinsicContentHeightForView(views[i])\n \n if (IS_NOT_NIL(absoluteHeights[i])) {\n frame.height = absoluteHeights[i] as number\n }\n \n views[i].frame = frame\n frames.push(frame)\n \n const padding = (paddings[i] || 0) as number\n currentRectangle = frame.rectangleForNextRow(padding)\n }\n \n return frames\n }\n \n /**\n * Distributes views horizontally as a row, assigning frames and returning them.\n * Each view is positioned to the right of the previous one with optional padding between them.\n * @param views - Array of views to distribute\n * @param paddings - Padding between views (single value or array of values)\n * @param absoluteWidths - Optional fixed widths for views (overrides intrinsic width)\n * @returns Array of rectangles representing the frame for each view\n */\n framesByDistributingViewsAsRow(\n views: UIView[],\n paddings: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 0,\n absoluteWidths: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = nil\n ) {\n const frames: UIRectangle[] = []\n let currentRectangle = this.copy()\n \n if (!(paddings instanceof Array)) {\n paddings = [paddings].arrayByRepeating(views.length - 1)\n }\n paddings = paddings.map(padding => this._widthNumberFromSizeNumberOrFunctionOrView(padding))\n \n if (!(absoluteWidths instanceof Array) && IS_NOT_NIL(absoluteWidths)) {\n absoluteWidths = [absoluteWidths].arrayByRepeating(views.length)\n }\n absoluteWidths = absoluteWidths.map(\n width => this._widthNumberFromSizeNumberOrFunctionOrView(width)\n )\n \n for (let i = 0; i < views.length; i++) {\n const frame = currentRectangle.rectangleWithIntrinsicContentWidthForView(views[i])\n \n if (IS_NOT_NIL(absoluteWidths[i])) {\n frame.width = absoluteWidths[i] as number\n }\n \n views[i].frame = frame\n frames.push(frame)\n \n const padding = (paddings[i] || 0) as number\n currentRectangle = frame.rectangleForNextColumn(padding)\n }\n \n return frames\n }\n \n /**\n * Distributes views as a grid (2D array), assigning frames and returning them.\n * The first index represents rows (vertical), the second index represents columns (horizontal).\n * Example: views[0] is the first row, views[0][0] is the first column in the first row.\n * Each row is laid out horizontally, and rows are stacked vertically.\n * @param views - 2D array where views[row][column] represents the grid structure\n * @param paddings - Vertical padding between rows (single value or array of values)\n * @param absoluteHeights - Optional fixed heights for each row (overrides intrinsic height)\n * @returns 2D array of rectangles where frames[row][column] matches views[row][column]\n */\n framesByDistributingViewsAsGrid(\n views: UIView[][],\n paddings: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 0,\n absoluteHeights: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = nil\n ) {\n const frames: UIRectangle[][] = []\n let currentRowRectangle = this.copy()\n \n if (!(paddings instanceof Array)) {\n paddings = [paddings].arrayByRepeating(views.length - 1)\n }\n paddings = paddings.map(padding => this._heightNumberFromSizeNumberOrFunctionOrView(padding))\n \n if (!(absoluteHeights instanceof Array) && IS_NOT_NIL(absoluteHeights)) {\n absoluteHeights = [absoluteHeights].arrayByRepeating(views.length)\n }\n absoluteHeights = absoluteHeights.map(\n height => this._heightNumberFromSizeNumberOrFunctionOrView(height)\n )\n \n for (let i = 0; i < views.length; i++) {\n const rowViews = views[i]\n const rowFrames = currentRowRectangle.framesByDistributingViewsAsRow(rowViews)\n \n if (IS_NOT_NIL(absoluteHeights[i])) {\n const heightNumber = absoluteHeights[i] as number\n rowFrames.forEach((frame, j) => {\n frame.height = heightNumber\n rowViews[j].frame = frame\n })\n }\n \n frames.push(rowFrames)\n \n const padding = (paddings[i] || 0) as number\n const maxHeight = Math.max(...rowFrames.map(f => f.height))\n currentRowRectangle = currentRowRectangle.rectangleForNextRow(padding, maxHeight)\n }\n \n return frames\n }\n \n rectangleWithIntrinsicContentSizeForView(view: UIView, centeredOnXPosition = 0, centeredOnYPosition = 0) {\n const intrinsicContentSize = view.intrinsicContentSize()\n return this.rectangleWithHeight(intrinsicContentSize.height, centeredOnYPosition)\n .rectangleWithWidth(intrinsicContentSize.width, centeredOnXPosition)\n }\n \n rectangleWithIntrinsicContentHeightForView(view: UIView, centeredOnPosition = 0) {\n return this.rectangleWithHeight(view.intrinsicContentHeight(this.width), centeredOnPosition)\n }\n \n rectangleWithIntrinsicContentWidthForView(view: UIView, centeredOnPosition = 0) {\n return this.rectangleWithWidth(view.intrinsicContentWidth(this.height), centeredOnPosition)\n }\n \n settingMinHeight(minHeight?: number) {\n this.minHeight = minHeight\n return this\n }\n \n settingMinWidth(minWidth?: number) {\n this.minWidth = minWidth\n return this\n }\n \n settingMaxHeight(maxHeight?: number) {\n this.maxHeight = maxHeight\n return this\n }\n \n settingMaxWidth(maxWidth?: number) {\n this.maxWidth = maxWidth\n return this\n }\n \n rectangleByEnforcingMinAndMaxSizes(centeredOnXPosition = 0, centeredOnYPosition = 0) {\n return this.rectangleWithHeight(\n [\n [this.height, this.maxHeight].filter(value => IS_NOT_LIKE_NULL(value)).min(),\n this.minHeight\n ].filter(value => IS_NOT_LIKE_NULL(value)).max(),\n centeredOnYPosition\n ).rectangleWithWidth(\n [\n [this.width, this.maxWidth].filter(value => IS_NOT_LIKE_NULL(value)).min(),\n this.minWidth\n ].filter(value => IS_NOT_LIKE_NULL(value)).max(),\n centeredOnXPosition\n )\n }\n \n \n assignedAsFrameOfView(view: UIView) {\n view.frame = this\n return this\n }\n \n \n override toString() {\n \n const result = \"[\" + this.class.name + \"] { x: \" + this.x + \", y: \" + this.y + \", \" +\n \"height: \" + this.height.toFixed(2) + \", width: \" + this.height.toFixed(2) + \" }\"\n \n return result\n \n }\n \n get [Symbol.toStringTag]() {\n return this.toString()\n }\n \n \n IF(condition: boolean): UIRectangleConditionalChain<UIRectangle> {\n const conditionalBlock = new UIRectangleConditionalBlock<UIRectangle>(this, condition)\n return conditionalBlock.getProxy()\n }\n \n // These will be intercepted by the proxy, but we define them for TypeScript\n ELSE_IF(condition: boolean): UIRectangle {\n return this\n }\n \n ELSE(): UIRectangle {\n return this\n }\n \n ENDIF(): this\n ENDIF<T, R>(performFunction: (result: T) => R): R\n ENDIF<T, R>(performFunction?: (result: T) => R): R | this {\n if (performFunction) {\n return performFunction(this as any)\n }\n return this\n }\n \n \n // Bounding box\n static boundingBoxForPoints(points: UIPoint[]) {\n const result = new UIRectangle()\n for (let i = 0; i < points.length; i++) {\n result.updateByAddingPoint(points[i])\n }\n return result\n }\n \n static boundingBoxForRectanglesAndPoints(rectanglesAndPoints: (UIPoint | UIRectangle)[]) {\n const result = new UIRectangle()\n for (let i = 0; i < rectanglesAndPoints.length; i++) {\n const rectangleOrPoint = rectanglesAndPoints[i]\n if (rectangleOrPoint instanceof UIRectangle) {\n result.updateByAddingPoint(rectangleOrPoint.min)\n result.updateByAddingPoint(rectangleOrPoint.max)\n }\n else {\n result.updateByAddingPoint(rectangleOrPoint)\n }\n }\n return result\n }\n \n \n beginUpdates() {\n this._isBeingUpdated = YES\n }\n \n finishUpdates() {\n this._isBeingUpdated = NO\n this.didChange()\n }\n \n \n didChange() {\n \n // Callback to be set by delegate\n \n }\n \n _rectanglePointDidChange() {\n if (!this._isBeingUpdated) {\n this.didChange()\n }\n }\n \n \n}\n\n\ntype UIRectangleConditionalChain<T> = {\n [K in keyof UIRectangle]: UIRectangle[K] extends (...args: infer Args) => infer R\n ? (...args: Args) => UIRectangleConditionalChain<T | R>\n : UIRectangle[K]\n} & {\n ELSE_IF<U>(condition: boolean): UIRectangleConditionalChain<T | U>\n ELSE<U>(): UIRectangleConditionalChain<T | U>\n ENDIF(): T\n ENDIF<R>(performFunction: (result: T) => R): R\n}\n\n\nclass UIRectangleConditionalBlock<T> {\n private parentRectangle: UIRectangle\n private conditionMet: boolean\n private branchHasExecuted: boolean = false // Renamed for clarity\n private currentResult: any\n \n constructor(rectangle: UIRectangle, condition: boolean, initialResult?: any) {\n this.parentRectangle = rectangle\n this.conditionMet = condition\n this.currentResult = initialResult ?? rectangle\n }\n \n private createProxy(): UIRectangleConditionalChain<T> {\n const self = this\n return new Proxy(this.parentRectangle, {\n get(target, prop) {\n // Intercept ELSE_IF\n if (prop === 'ELSE_IF') {\n return <U>(condition: boolean): UIRectangleConditionalChain<T | U> => {\n if (!self.branchHasExecuted && !self.conditionMet) {\n self.conditionMet = condition\n }\n // Return new block that tracks the union type\n const newBlock = new UIRectangleConditionalBlock<T | U>(\n self.parentRectangle,\n self.conditionMet,\n self.currentResult\n )\n newBlock.branchHasExecuted = self.branchHasExecuted\n return newBlock.createProxy() as any\n }\n }\n \n // Intercept ELSE\n if (prop === 'ELSE') {\n return <U>(): UIRectangleConditionalChain<T | U> => {\n if (!self.branchHasExecuted && !self.conditionMet) {\n self.conditionMet = true\n }\n const newBlock = new UIRectangleConditionalBlock<T | U>(\n self.parentRectangle,\n self.conditionMet,\n self.currentResult\n )\n newBlock.branchHasExecuted = self.branchHasExecuted\n return newBlock.createProxy() as any\n }\n }\n \n // Intercept ENDIF with overloads\n if (prop === 'ENDIF') {\n // Return an overloaded function\n function endif(): T\n function endif<R>(performFunction: (result: T) => R): R\n function endif<R>(performFunction?: (result: T) => R): R | T {\n if (performFunction) {\n return performFunction(self.currentResult)\n }\n return self.currentResult\n }\n return endif\n }\n \n // For all other methods\n const value = target[prop as keyof UIRectangle]\n if (value instanceof Function) {\n return (...args: any[]) => {\n if (self.conditionMet) {\n // Mark that this branch is executing (only on first method call)\n if (!self.branchHasExecuted) {\n self.branchHasExecuted = true\n }\n \n const result = (value as Function).apply(target, args)\n \n // Store the result\n self.currentResult = result\n \n // If the method returns a UIRectangle, update parent reference\n if (result instanceof UIRectangle) {\n self.parentRectangle = result\n }\n \n return self.createProxy()\n }\n // If condition not met, return proxy to continue chain\n return self.createProxy()\n }\n }\n return value\n }\n }) as any\n }\n \n getProxy(): UIRectangleConditionalChain<T> {\n return this.createProxy()\n }\n}\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n"],
5
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+ "sourcesContent": ["import { FIRST_OR_NIL, IS, IS_DEFINED, IS_NIL, IS_NOT_LIKE_NULL, IS_NOT_NIL, nil, NO, UIObject, YES } from \"./UIObject\"\nimport { UIPoint } from \"./UIPoint\"\nimport { UIView } from \"./UIView\"\n\n\nexport type SizeNumberOrFunctionOrView = number | ((constrainingOrthogonalSize: number) => number) | UIView\n\nexport class UIRectangle extends UIObject {\n \n _isBeingUpdated: boolean\n rectanglePointDidChange?: (b: any) => void\n max: UIPoint\n min: UIPoint\n \n // The min and max values are just for storage.\n // You need to call rectangleByEnforcingMinAndMaxSizes to make use of them.\n minHeight?: number\n maxHeight?: number\n minWidth?: number\n maxWidth?: number\n \n \n constructor(x: number = 0, y: number = 0, height: number = 0, width: number = 0) {\n \n super()\n \n this.min = new UIPoint(Number.POSITIVE_INFINITY, Number.POSITIVE_INFINITY)\n this.max = new UIPoint(Number.NEGATIVE_INFINITY, Number.NEGATIVE_INFINITY)\n \n this.min.didChange = (point) => {\n this.rectanglePointDidChange?.(point)\n this._rectanglePointDidChange()\n }\n this.max.didChange = (point) => {\n this.rectanglePointDidChange?.(point)\n this._rectanglePointDidChange()\n }\n \n this._isBeingUpdated = NO\n \n this.min = new UIPoint(x, y)\n this.max = new UIPoint(x + width, y + height)\n \n if (IS_NIL(height)) {\n this.max.y = height\n }\n \n if (IS_NIL(width)) {\n this.max.x = width\n }\n \n }\n \n \n copy() {\n \n const result = new UIRectangle(this.x, this.y, this.height, this.width)\n \n result.minHeight = this.minHeight\n result.minWidth = this.minWidth\n result.maxHeight = this.maxHeight\n result.maxWidth = this.maxWidth\n \n return result\n \n }\n \n isEqualTo(rectangle: UIRectangle | null | undefined) {\n return (IS(rectangle) && this.min.isEqualTo(rectangle.min) && this.max.isEqualTo(rectangle.max))\n }\n \n static zero() {\n return new UIRectangle(0, 0, 0, 0)\n }\n \n containsPoint(point: UIPoint) {\n return this.min.x <= point.x && this.min.y <= point.y &&\n point.x <= this.max.x && point.y <= this.max.y\n }\n \n updateByAddingPoint(point: UIPoint) {\n \n if (!point) {\n point = new UIPoint(0, 0)\n }\n \n this.beginUpdates()\n \n const min = this.min.copy()\n if (min.x === nil) {\n min.x = this.max.x\n }\n if (min.y === nil) {\n min.y = this.max.y\n }\n \n const max = this.max.copy()\n if (max.x === nil) {\n max.x = this.min.x\n }\n if (max.y === nil) {\n max.y = this.min.y\n }\n \n this.min.x = Math.min(min.x, point.x)\n this.min.y = Math.min(min.y, point.y)\n this.max.x = Math.max(max.x, point.x)\n this.max.y = Math.max(max.y, point.y)\n \n this.finishUpdates()\n \n }\n \n scale(scale: number) {\n if (IS_NOT_NIL(this.max.y)) {\n this.height = this.height * scale\n }\n if (IS_NOT_NIL(this.max.x)) {\n this.width = this.width * scale\n }\n }\n \n get height() {\n if (this.max.y === nil) {\n return nil\n }\n return this.max.y - this.min.y\n }\n \n set height(height: number) {\n this.max.y = this.min.y + height\n }\n \n \n get width() {\n if (this.max.x === nil) {\n return nil\n }\n return this.max.x - this.min.x\n }\n \n set width(width: number) {\n this.max.x = this.min.x + width\n }\n \n \n get x() {\n return this.min.x\n }\n \n set x(x: number) {\n \n this.beginUpdates()\n \n const width = this.width\n this.min.x = x\n this.max.x = this.min.x + width\n \n this.finishUpdates()\n \n }\n \n \n get y() {\n return this.min.y\n }\n \n \n set y(y: number) {\n \n this.beginUpdates()\n \n const height = this.height\n this.min.y = y\n this.max.y = this.min.y + height\n \n this.finishUpdates()\n \n }\n \n \n get topLeft() {\n return this.min.copy()\n }\n \n get topRight() {\n return new UIPoint(this.max.x, this.y)\n }\n \n get bottomLeft() {\n return new UIPoint(this.x, this.max.y)\n }\n \n get bottomRight() {\n return this.max.copy()\n }\n \n \n get center() {\n return this.min.copy().add(this.min.to(this.max).scale(0.5))\n }\n \n set center(center: UIPoint) {\n const offset = this.center.to(center)\n this.offsetByPoint(offset)\n }\n \n offsetByPoint(offset: UIPoint) {\n this.min.add(offset)\n this.max.add(offset)\n \n return this\n }\n \n \n concatenateWithRectangle(rectangle: UIRectangle) {\n this.updateByAddingPoint(rectangle.bottomRight)\n this.updateByAddingPoint(rectangle.topLeft)\n return this\n }\n \n rectangleByConcatenatingWithRectangle(rectangle: UIRectangle) {\n return this.copy().concatenateWithRectangle(rectangle)\n }\n \n \n intersectionRectangleWithRectangle(rectangle: UIRectangle): UIRectangle {\n \n const result = this.copy()\n \n result.beginUpdates()\n \n const min = result.min\n if (min.x === nil) {\n min.x = rectangle.max.x - Math.min(result.width, rectangle.width)\n }\n if (min.y === nil) {\n min.y = rectangle.max.y - Math.min(result.height, rectangle.height)\n }\n \n const max = result.max\n if (max.x === nil) {\n max.x = rectangle.min.x + Math.min(result.width, rectangle.width)\n }\n if (max.y === nil) {\n max.y = rectangle.min.y + Math.min(result.height, rectangle.height)\n }\n \n result.min.x = Math.max(result.min.x, rectangle.min.x)\n result.min.y = Math.max(result.min.y, rectangle.min.y)\n result.max.x = Math.min(result.max.x, rectangle.max.x)\n result.max.y = Math.min(result.max.y, rectangle.max.y)\n \n \n if (result.height < 0) {\n \n const averageY = (this.center.y + rectangle.center.y) * 0.5\n result.min.y = averageY\n result.max.y = averageY\n \n }\n \n if (result.width < 0) {\n \n const averageX = (this.center.x + rectangle.center.x) * 0.5\n result.min.x = averageX\n result.max.x = averageX\n \n }\n \n result.finishUpdates()\n \n return result\n \n }\n \n \n get area() {\n return this.height * this.width\n }\n \n \n intersectsWithRectangle(rectangle: UIRectangle) {\n return (this.intersectionRectangleWithRectangle(rectangle).area != 0)\n }\n \n \n // add some space around the rectangle\n rectangleWithInsets(left: number, right: number, bottom: number, top: number) {\n const result = this.copy()\n result.min.x = this.min.x + left\n result.max.x = this.max.x - right\n result.min.y = this.min.y + top\n result.max.y = this.max.y - bottom\n return result\n }\n \n rectangleWithInset(inset: number) {\n return this.rectangleWithInsets(inset, inset, inset, inset)\n }\n \n rectangleWithHeight(height: SizeNumberOrFunctionOrView, centeredOnPosition: number = nil) {\n \n height = this._heightNumberFromSizeNumberOrFunctionOrView(height)\n \n if (isNaN(centeredOnPosition)) {\n centeredOnPosition = nil\n }\n \n const result = this.copy()\n result.height = height\n \n if (centeredOnPosition != nil) {\n const change = height - this.height\n result.offsetByPoint(new UIPoint(0, change * centeredOnPosition).scale(-1))\n }\n \n return result\n \n }\n \n rectangleWithWidth(width: SizeNumberOrFunctionOrView, centeredOnPosition: number = nil) {\n \n width = this._widthNumberFromSizeNumberOrFunctionOrView(width)\n \n if (isNaN(centeredOnPosition)) {\n centeredOnPosition = nil\n }\n \n const result = this.copy()\n result.width = width\n \n if (centeredOnPosition != nil) {\n const change = width - this.width\n result.offsetByPoint(new UIPoint(change * centeredOnPosition, 0).scale(-1))\n }\n \n return result\n \n }\n \n rectangleWithHeightRelativeToWidth(heightRatio: number = 1, centeredOnPosition: number = nil) {\n return this.rectangleWithHeight(this.width * heightRatio, centeredOnPosition)\n }\n \n rectangleWithWidthRelativeToHeight(widthRatio: number = 1, centeredOnPosition: number = nil) {\n return this.rectangleWithWidth(this.height * widthRatio, centeredOnPosition)\n }\n \n rectangleWithX(x: number, centeredOnPosition: number = 0) {\n \n const result = this.copy()\n result.x = x - result.width * centeredOnPosition\n \n return result\n \n }\n \n rectangleWithY(y: number, centeredOnPosition: number = 0) {\n \n const result = this.copy()\n result.y = y - result.height * centeredOnPosition\n \n return result\n \n }\n \n \n rectangleByAddingX(x: number) {\n \n const result = this.copy()\n result.x = this.x + x\n \n return result\n \n }\n \n rectangleByAddingY(y: number) {\n \n const result = this.copy()\n result.y = this.y + y\n \n return result\n \n }\n \n rectangleByAddingWidth(widthToAdd: number, centeredOnPosition = 0) {\n \n const result = this.rectangleWithWidth(this.width + widthToAdd, centeredOnPosition)\n \n return result\n \n }\n \n rectangleByAddingHeight(heightToAdd: number, centeredOnPosition = 0) {\n \n const result = this.rectangleWithHeight(this.height + heightToAdd, centeredOnPosition)\n \n return result\n \n }\n \n \n rectangleWithRelativeValues(\n relativeXPosition: number,\n widthMultiplier: number,\n relativeYPosition: number,\n heightMultiplier: number\n ) {\n \n const result = this.copy()\n \n const width = result.width\n const height = result.height\n \n result.width = widthMultiplier * width\n result.height = heightMultiplier * height\n \n result.center = new UIPoint(\n relativeXPosition * width,\n relativeYPosition * height\n )\n \n return result\n \n }\n \n \n /**\n * Returns a rectangle with a maximum width constraint\n * If current width exceeds max, centers the constrained width\n */\n rectangleWithMaxWidth(maxWidth: number, centeredOnPosition: number = 0): UIRectangle {\n if (this.width <= maxWidth) {\n return this.copy()\n }\n return this.rectangleWithWidth(maxWidth, centeredOnPosition)\n }\n \n /**\n * Returns a rectangle with a maximum height constraint\n */\n rectangleWithMaxHeight(maxHeight: number, centeredOnPosition: number = 0): UIRectangle {\n if (this.height <= maxHeight) {\n return this.copy()\n }\n return this.rectangleWithHeight(maxHeight, centeredOnPosition)\n }\n \n /**\n * Returns a rectangle with minimum width constraint\n */\n rectangleWithMinWidth(minWidth: number, centeredOnPosition: number = 0): UIRectangle {\n if (this.width >= minWidth) {\n return this.copy()\n }\n return this.rectangleWithWidth(minWidth, centeredOnPosition)\n }\n \n /**\n * Returns a rectangle with minimum height constraint\n */\n rectangleWithMinHeight(minHeight: number, centeredOnPosition: number = 0): UIRectangle {\n if (this.height >= minHeight) {\n return this.copy()\n }\n return this.rectangleWithHeight(minHeight, centeredOnPosition)\n }\n \n // Returns a new rectangle that is positioned relative to the reference rectangle\n // By default, it makes a copy of this rectangle taht is centered in the target rectangle\n rectangleByCenteringInRectangle(referenceRectangle: UIRectangle, xPosition = 0.5, yPosition = 0.5) {\n const result = this.copy()\n result.center = referenceRectangle.topLeft\n .pointByAddingX(xPosition * referenceRectangle.width)\n .pointByAddingY(yPosition * referenceRectangle.height)\n return result\n }\n \n \n rectanglesBySplittingWidth(\n weights: SizeNumberOrFunctionOrView[],\n paddings: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 0,\n absoluteWidths: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = nil\n ) {\n \n if (IS_NIL(paddings)) {\n paddings = 1\n }\n if (!((paddings as any) instanceof Array)) {\n paddings = [paddings].arrayByRepeating(weights.length - 1)\n }\n paddings = (paddings as any[]).arrayByTrimmingToLengthIfLonger(weights.length - 1)\n paddings = paddings.map(padding => this._widthNumberFromSizeNumberOrFunctionOrView(padding))\n if (!(absoluteWidths instanceof Array) && IS_NOT_NIL(absoluteWidths)) {\n absoluteWidths = [absoluteWidths].arrayByRepeating(weights.length)\n }\n absoluteWidths = absoluteWidths.map(\n width => this._widthNumberFromSizeNumberOrFunctionOrView(width)\n )\n \n weights = weights.map(weight => this._widthNumberFromSizeNumberOrFunctionOrView(weight))\n const result: UIRectangle[] = []\n const sumOfWeights = (weights as number[]).reduce(\n (a, b, index) => {\n if (IS_NOT_NIL((absoluteWidths as number[])[index])) {\n b = 0\n }\n return a + b\n },\n 0\n )\n const sumOfPaddings = paddings.summedValue as number\n const sumOfAbsoluteWidths = (absoluteWidths as number[]).summedValue\n const totalRelativeWidth = this.width - sumOfPaddings - sumOfAbsoluteWidths\n let previousCellMaxX = this.x\n \n for (let i = 0; i < weights.length; i++) {\n \n let resultWidth: number\n if (IS_NOT_NIL(absoluteWidths[i])) {\n resultWidth = (absoluteWidths[i] || 0) as number\n }\n else {\n resultWidth = totalRelativeWidth * (weights[i] as number / sumOfWeights)\n }\n \n const rectangle = this.rectangleWithWidth(resultWidth)\n \n let padding = 0\n if (paddings.length > i && paddings[i]) {\n padding = paddings[i] as number\n }\n \n rectangle.x = previousCellMaxX\n previousCellMaxX = rectangle.max.x + padding\n result.push(rectangle)\n \n }\n \n return result\n \n }\n \n rectanglesBySplittingHeight(\n weights: SizeNumberOrFunctionOrView[],\n paddings: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 0,\n absoluteHeights: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = nil\n ) {\n \n if (IS_NIL(paddings)) {\n paddings = 1\n }\n if (!((paddings as any) instanceof Array)) {\n paddings = [paddings].arrayByRepeating(weights.length - 1)\n }\n paddings = (paddings as number[]).arrayByTrimmingToLengthIfLonger(weights.length - 1)\n paddings = paddings.map(padding => this._heightNumberFromSizeNumberOrFunctionOrView(padding))\n if (!(absoluteHeights instanceof Array) && IS_NOT_NIL(absoluteHeights)) {\n absoluteHeights = [absoluteHeights].arrayByRepeating(weights.length)\n }\n absoluteHeights = absoluteHeights.map(\n height => this._heightNumberFromSizeNumberOrFunctionOrView(height)\n )\n \n weights = weights.map(weight => this._heightNumberFromSizeNumberOrFunctionOrView(weight))\n const result: UIRectangle[] = []\n const sumOfWeights = (weights as number[]).reduce(\n (a, b, index) => {\n if (IS_NOT_NIL((absoluteHeights as number[])[index])) {\n b = 0\n }\n return a + b\n },\n 0\n )\n const sumOfPaddings = paddings.summedValue as number\n const sumOfAbsoluteHeights = (absoluteHeights as number[]).summedValue\n const totalRelativeHeight = this.height - sumOfPaddings - sumOfAbsoluteHeights\n let previousCellMaxY = this.y\n \n for (let i = 0; i < weights.length; i++) {\n let resultHeight: number\n if (IS_NOT_NIL(absoluteHeights[i])) {\n \n resultHeight = (absoluteHeights[i] || 0) as number\n \n }\n else {\n \n resultHeight = totalRelativeHeight * (weights[i] as number / sumOfWeights)\n \n }\n \n const rectangle = this.rectangleWithHeight(resultHeight)\n \n let padding = 0\n if (paddings.length > i && paddings[i]) {\n padding = paddings[i] as number\n }\n \n rectangle.y = previousCellMaxY\n previousCellMaxY = rectangle.max.y + padding\n //rectangle = rectangle.rectangleWithInsets(0, 0, padding, 0);\n result.push(rectangle)\n }\n \n return result\n \n }\n \n \n rectanglesByEquallySplittingWidth(numberOfFrames: number, padding: number = 0) {\n const result: UIRectangle[] = []\n const totalPadding = padding * (numberOfFrames - 1)\n const resultWidth = (this.width - totalPadding) / numberOfFrames\n for (var i = 0; i < numberOfFrames; i++) {\n const rectangle = this.rectangleWithWidth(resultWidth, i / (numberOfFrames - 1))\n result.push(rectangle)\n }\n return result\n }\n \n rectanglesByEquallySplittingHeight(numberOfFrames: number, padding: number = 0) {\n const result: UIRectangle[] = []\n const totalPadding = padding * (numberOfFrames - 1)\n const resultHeight = (this.height - totalPadding) / numberOfFrames\n for (var i = 0; i < numberOfFrames; i++) {\n const rectangle = this.rectangleWithHeight(resultHeight, i / (numberOfFrames - 1))\n result.push(rectangle)\n }\n return result\n }\n \n \n distributeViewsAlongWidth(\n views: UIView[],\n weights: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 1,\n paddings?: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[],\n absoluteWidths?: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[]\n ) {\n if (!(weights instanceof Array)) {\n weights = [weights].arrayByRepeating(views.length)\n }\n const frames = this.rectanglesBySplittingWidth(weights, paddings, absoluteWidths)\n frames.forEach((frame, index) => FIRST_OR_NIL(views[index]).frame = frame)\n return this\n }\n \n distributeViewsAlongHeight(\n views: UIView[],\n weights: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 1,\n paddings?: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[],\n absoluteHeights?: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[]\n ) {\n if (!(weights instanceof Array)) {\n weights = [weights].arrayByRepeating(views.length)\n }\n const frames = this.rectanglesBySplittingHeight(weights, paddings, absoluteHeights)\n frames.forEach((frame, index) => FIRST_OR_NIL(views[index]).frame = frame)\n return this\n }\n \n \n distributeViewsEquallyAlongWidth(views: UIView[], padding: number) {\n const frames = this.rectanglesByEquallySplittingWidth(views.length, padding)\n frames.forEach((frame, index) => views[index].frame = frame)\n return this\n }\n \n distributeViewsEquallyAlongHeight(views: UIView[], padding: number) {\n const frames = this.rectanglesByEquallySplittingHeight(views.length, padding)\n frames.forEach((frame, index) => views[index].frame = frame)\n return this\n }\n \n \n _heightNumberFromSizeNumberOrFunctionOrView(height: SizeNumberOrFunctionOrView) {\n if (height instanceof Function) {\n return height(this.width)\n }\n if (height instanceof UIView) {\n return height.intrinsicContentHeight(this.width)\n }\n return height\n }\n \n _widthNumberFromSizeNumberOrFunctionOrView(width: SizeNumberOrFunctionOrView) {\n if (width instanceof Function) {\n return width(this.height)\n }\n if (width instanceof UIView) {\n return width.intrinsicContentWidth(this.height)\n }\n return width\n }\n \n rectangleForNextRow(padding: number = 0, height: SizeNumberOrFunctionOrView = this.height) {\n const heightNumber = this._heightNumberFromSizeNumberOrFunctionOrView(height)\n const result = this.rectangleWithY(this.max.y + padding)\n if (heightNumber != this.height) {\n result.height = heightNumber\n }\n return result\n }\n \n rectangleForNextColumn(padding: number = 0, width: SizeNumberOrFunctionOrView = this.width) {\n const widthNumber = this._widthNumberFromSizeNumberOrFunctionOrView(width)\n const result = this.rectangleWithX(this.max.x + padding)\n if (widthNumber != this.width) {\n result.width = widthNumber\n }\n return result\n }\n \n rectangleForPreviousRow(padding: number = 0, height: SizeNumberOrFunctionOrView = this.height) {\n const heightNumber = this._heightNumberFromSizeNumberOrFunctionOrView(height)\n const result = this.rectangleWithY(this.min.y - heightNumber - padding)\n if (heightNumber != this.height) {\n result.height = heightNumber\n }\n return result\n }\n \n rectangleForPreviousColumn(padding: number = 0, width: SizeNumberOrFunctionOrView = this.width) {\n const widthNumber = this._widthNumberFromSizeNumberOrFunctionOrView(width)\n const result = this.rectangleWithX(this.min.x - widthNumber - padding)\n if (widthNumber != this.width) {\n result.width = widthNumber\n }\n return result\n \n }\n \n /**\n * Distributes views vertically as a column, assigning frames and returning them.\n * Each view is positioned below the previous one with optional padding between them.\n * @param views - Array of views to distribute\n * @param paddings - Padding between views (single value or array of values)\n * @param absoluteHeights - Optional fixed heights for views (overrides intrinsic height)\n * @returns Array of rectangles representing the frame for each view\n */\n framesByDistributingViewsAsColumn(\n views: UIView[],\n paddings: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 0,\n absoluteHeights: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = nil\n ) {\n const frames: UIRectangle[] = []\n let currentRectangle = this.copy()\n \n if (!(paddings instanceof Array)) {\n paddings = [paddings].arrayByRepeating(views.length - 1)\n }\n paddings = paddings.map(padding => this._heightNumberFromSizeNumberOrFunctionOrView(padding))\n \n if (!(absoluteHeights instanceof Array) && IS_NOT_NIL(absoluteHeights)) {\n absoluteHeights = [absoluteHeights].arrayByRepeating(views.length)\n }\n absoluteHeights = absoluteHeights.map(\n height => this._heightNumberFromSizeNumberOrFunctionOrView(height)\n )\n \n for (let i = 0; i < views.length; i++) {\n const frame = currentRectangle.rectangleWithHeight(views[i])\n \n if (IS_NOT_NIL(absoluteHeights[i])) {\n frame.height = absoluteHeights[i] as number\n }\n \n views[i].frame = frame\n frames.push(frame)\n \n const padding = (paddings[i] || 0) as number\n currentRectangle = frame.rectangleForNextRow(padding)\n }\n \n return frames\n }\n \n /**\n * Distributes views horizontally as a row, assigning frames and returning them.\n * Each view is positioned to the right of the previous one with optional padding between them.\n * @param views - Array of views to distribute\n * @param paddings - Padding between views (single value or array of values)\n * @param absoluteWidths - Optional fixed widths for views (overrides intrinsic width)\n * @returns Array of rectangles representing the frame for each view\n */\n framesByDistributingViewsAsRow(\n views: UIView[],\n paddings: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 0,\n absoluteWidths: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = nil\n ) {\n const frames: UIRectangle[] = []\n let currentRectangle = this.copy()\n \n if (!(paddings instanceof Array)) {\n paddings = [paddings].arrayByRepeating(views.length - 1)\n }\n paddings = paddings.map(padding => this._widthNumberFromSizeNumberOrFunctionOrView(padding))\n \n if (!(absoluteWidths instanceof Array) && IS_NOT_NIL(absoluteWidths)) {\n absoluteWidths = [absoluteWidths].arrayByRepeating(views.length)\n }\n absoluteWidths = absoluteWidths.map(\n width => this._widthNumberFromSizeNumberOrFunctionOrView(width)\n )\n \n for (let i = 0; i < views.length; i++) {\n const frame = currentRectangle.rectangleWithWidth(views[i])\n \n if (IS_NOT_NIL(absoluteWidths[i])) {\n frame.width = absoluteWidths[i] as number\n }\n \n views[i].frame = frame\n frames.push(frame)\n \n const padding = (paddings[i] || 0) as number\n currentRectangle = frame.rectangleForNextColumn(padding)\n }\n \n return frames\n }\n \n /**\n * Distributes views as a grid (2D array), assigning frames and returning them.\n * The first index represents rows (vertical), the second index represents columns (horizontal).\n * Example: views[0] is the first row, views[0][0] is the first column in the first row.\n * Each row is laid out horizontally, and rows are stacked vertically.\n * @param views - 2D array where views[row][column] represents the grid structure\n * @param paddings - Vertical padding between rows (single value or array of values)\n * @param absoluteHeights - Optional fixed heights for each row (overrides intrinsic height)\n * @returns 2D array of rectangles where frames[row][column] matches views[row][column]\n */\n framesByDistributingViewsAsGrid(\n views: UIView[][],\n paddings: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 0,\n absoluteHeights: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = nil\n ) {\n const frames: UIRectangle[][] = []\n let currentRowRectangle = this.copy()\n \n if (!(paddings instanceof Array)) {\n paddings = [paddings].arrayByRepeating(views.length - 1)\n }\n paddings = paddings.map(padding => this._heightNumberFromSizeNumberOrFunctionOrView(padding))\n \n if (!(absoluteHeights instanceof Array) && IS_NOT_NIL(absoluteHeights)) {\n absoluteHeights = [absoluteHeights].arrayByRepeating(views.length)\n }\n absoluteHeights = absoluteHeights.map(\n height => this._heightNumberFromSizeNumberOrFunctionOrView(height)\n )\n \n for (let i = 0; i < views.length; i++) {\n const rowViews = views[i]\n const rowFrames = currentRowRectangle.framesByDistributingViewsAsRow(rowViews)\n \n if (IS_NOT_NIL(absoluteHeights[i])) {\n const heightNumber = absoluteHeights[i] as number\n rowFrames.forEach((frame, j) => {\n frame.height = heightNumber\n rowViews[j].frame = frame\n })\n }\n \n frames.push(rowFrames)\n \n const padding = (paddings[i] || 0) as number\n const maxHeight = Math.max(...rowFrames.map(f => f.height))\n currentRowRectangle = currentRowRectangle.rectangleForNextRow(padding, maxHeight)\n }\n \n return frames\n }\n \n rectangleWithIntrinsicContentSizeForView(view: UIView, centeredOnXPosition = 0, centeredOnYPosition = 0) {\n const intrinsicContentSize = view.intrinsicContentSize()\n return this.rectangleWithHeight(intrinsicContentSize.height, centeredOnYPosition)\n .rectangleWithWidth(intrinsicContentSize.width, centeredOnXPosition)\n }\n \n settingMinHeight(minHeight?: number) {\n this.minHeight = minHeight\n return this\n }\n \n settingMinWidth(minWidth?: number) {\n this.minWidth = minWidth\n return this\n }\n \n settingMaxHeight(maxHeight?: number) {\n this.maxHeight = maxHeight\n return this\n }\n \n settingMaxWidth(maxWidth?: number) {\n this.maxWidth = maxWidth\n return this\n }\n \n rectangleByEnforcingMinAndMaxSizes(centeredOnXPosition = 0, centeredOnYPosition = 0) {\n return this.rectangleWithHeight(\n [\n [this.height, this.maxHeight].filter(value => IS_NOT_LIKE_NULL(value)).min(),\n this.minHeight\n ].filter(value => IS_NOT_LIKE_NULL(value)).max(),\n centeredOnYPosition\n ).rectangleWithWidth(\n [\n [this.width, this.maxWidth].filter(value => IS_NOT_LIKE_NULL(value)).min(),\n this.minWidth\n ].filter(value => IS_NOT_LIKE_NULL(value)).max(),\n centeredOnXPosition\n )\n }\n \n \n assignedAsFrameOfView(view: UIView) {\n view.frame = this\n return this\n }\n \n \n override toString() {\n \n const result = \"[\" + this.class.name + \"] { x: \" + this.x + \", y: \" + this.y + \", \" +\n \"height: \" + this.height.toFixed(2) + \", width: \" + this.height.toFixed(2) + \" }\"\n \n return result\n \n }\n \n get [Symbol.toStringTag]() {\n return this.toString()\n }\n \n \n IF(condition: boolean): UIRectangleConditionalChain<UIRectangle> {\n const conditionalBlock = new UIRectangleConditionalBlock(this, condition)\n // @ts-ignore\n return conditionalBlock.getProxy()\n }\n \n // These will be intercepted by the proxy, but we define them for TypeScript\n ELSE_IF(condition: boolean): UIRectangle {\n return this\n }\n \n ELSE(): UIRectangle {\n return this\n }\n \n ENDIF(): this\n ENDIF<T, R>(performFunction: (result: T) => R): R\n ENDIF<T, R>(performFunction?: (result: T) => R): R | this {\n if (performFunction) {\n return performFunction(this as any)\n }\n return this\n }\n \n \n // Bounding box\n static boundingBoxForPoints(points: UIPoint[]) {\n const result = new UIRectangle()\n for (let i = 0; i < points.length; i++) {\n result.updateByAddingPoint(points[i])\n }\n return result\n }\n \n static boundingBoxForRectanglesAndPoints(rectanglesAndPoints: (UIPoint | UIRectangle)[]) {\n const result = new UIRectangle()\n for (let i = 0; i < rectanglesAndPoints.length; i++) {\n const rectangleOrPoint = rectanglesAndPoints[i]\n if (rectangleOrPoint instanceof UIRectangle) {\n result.updateByAddingPoint(rectangleOrPoint.min)\n result.updateByAddingPoint(rectangleOrPoint.max)\n }\n else {\n result.updateByAddingPoint(rectangleOrPoint)\n }\n }\n return result\n }\n \n \n beginUpdates() {\n this._isBeingUpdated = YES\n }\n \n finishUpdates() {\n this._isBeingUpdated = NO\n this.didChange()\n }\n \n \n didChange() {\n \n // Callback to be set by delegate\n \n }\n \n _rectanglePointDidChange() {\n if (!this._isBeingUpdated) {\n this.didChange()\n }\n }\n \n \n}\n\n\n// 1. Methods available when holding a UIRectangle\ntype RectangleChainMethods<TResult> = {\n [K in keyof UIRectangle as (\n // Exclude IF to prevent circular reference TS2615\n // Exclude Control Flow keys as they are handled in SharedChainMethods\n K extends 'IF' | 'ELSE' | 'ELSE_IF' | 'ENDIF' ? never : K\n )]:\n UIRectangle[K] extends (...args: infer Args) => infer R\n ? R extends UIRectangle | UIRectangle[] // Filter: Must return Rect or Rect[]\n ? (...args: Args) => UIRectangleConditionalChain<R, TResult | R>\n : never\n : never\n};\n\n// 2. Methods available when holding a UIRectangle[]\ntype ArrayChainMethods<TResult> = {\n [K in keyof UIRectangle[]]:\n // Case 1: It is a property (getter) that returns a UIRectangle\n UIRectangle[][K] extends UIRectangle\n ? UIRectangleConditionalChain<UIRectangle, TResult | UIRectangle>\n // Case 2: It is a function that returns a UIRectangle\n : UIRectangle[][K] extends (...args: infer Args) => infer R\n ? R extends UIRectangle\n ? 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6
6
  "names": ["endif"]
7
7
  }
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "uicore-ts",
3
- "version": "1.1.110",
3
+ "version": "1.1.115",
4
4
  "description": "UICore is a library to build native-like user interfaces using pure Typescript. No HTML is needed at all. Components are described as TS classes and all user interactions are handled explicitly. This library is strongly inspired by the UIKit framework that is used in IOS. In addition, UICore has tools to handle URL based routing, array sorting and filtering and adds a number of other utilities for convenience.",
5
5
  "main": "compiledScripts/index.js",
6
6
  "types": "compiledScripts/index.d.ts",
@@ -299,7 +299,9 @@ export class UIRectangle extends UIObject {
299
299
  return this.rectangleWithInsets(inset, inset, inset, inset)
300
300
  }
301
301
 
302
- rectangleWithHeight(height: number, centeredOnPosition: number = nil) {
302
+ rectangleWithHeight(height: SizeNumberOrFunctionOrView, centeredOnPosition: number = nil) {
303
+
304
+ height = this._heightNumberFromSizeNumberOrFunctionOrView(height)
303
305
 
304
306
  if (isNaN(centeredOnPosition)) {
305
307
  centeredOnPosition = nil
@@ -317,7 +319,9 @@ export class UIRectangle extends UIObject {
317
319
 
318
320
  }
319
321
 
320
- rectangleWithWidth(width: number, centeredOnPosition: number = nil) {
322
+ rectangleWithWidth(width: SizeNumberOrFunctionOrView, centeredOnPosition: number = nil) {
323
+
324
+ width = this._widthNumberFromSizeNumberOrFunctionOrView(width)
321
325
 
322
326
  if (isNaN(centeredOnPosition)) {
323
327
  centeredOnPosition = nil
@@ -757,7 +761,7 @@ export class UIRectangle extends UIObject {
757
761
  )
758
762
 
759
763
  for (let i = 0; i < views.length; i++) {
760
- const frame = currentRectangle.rectangleWithIntrinsicContentHeightForView(views[i])
764
+ const frame = currentRectangle.rectangleWithHeight(views[i])
761
765
 
762
766
  if (IS_NOT_NIL(absoluteHeights[i])) {
763
767
  frame.height = absoluteHeights[i] as number
@@ -802,7 +806,7 @@ export class UIRectangle extends UIObject {
802
806
  )
803
807
 
804
808
  for (let i = 0; i < views.length; i++) {
805
- const frame = currentRectangle.rectangleWithIntrinsicContentWidthForView(views[i])
809
+ const frame = currentRectangle.rectangleWithWidth(views[i])
806
810
 
807
811
  if (IS_NOT_NIL(absoluteWidths[i])) {
808
812
  frame.width = absoluteWidths[i] as number
@@ -876,14 +880,6 @@ export class UIRectangle extends UIObject {
876
880
  .rectangleWithWidth(intrinsicContentSize.width, centeredOnXPosition)
877
881
  }
878
882
 
879
- rectangleWithIntrinsicContentHeightForView(view: UIView, centeredOnPosition = 0) {
880
- return this.rectangleWithHeight(view.intrinsicContentHeight(this.width), centeredOnPosition)
881
- }
882
-
883
- rectangleWithIntrinsicContentWidthForView(view: UIView, centeredOnPosition = 0) {
884
- return this.rectangleWithWidth(view.intrinsicContentWidth(this.height), centeredOnPosition)
885
- }
886
-
887
883
  settingMinHeight(minHeight?: number) {
888
884
  this.minHeight = minHeight
889
885
  return this
@@ -942,7 +938,8 @@ export class UIRectangle extends UIObject {
942
938
 
943
939
 
944
940
  IF(condition: boolean): UIRectangleConditionalChain<UIRectangle> {
945
- const conditionalBlock = new UIRectangleConditionalBlock<UIRectangle>(this, condition)
941
+ const conditionalBlock = new UIRectangleConditionalBlock(this, condition)
942
+ // @ts-ignore
946
943
  return conditionalBlock.getProxy()
947
944
  }
948
945
 
@@ -1016,22 +1013,63 @@ export class UIRectangle extends UIObject {
1016
1013
  }
1017
1014
 
1018
1015
 
1019
- type UIRectangleConditionalChain<T> = {
1020
- [K in keyof UIRectangle]: UIRectangle[K] extends (...args: infer Args) => infer R
1021
- ? (...args: Args) => UIRectangleConditionalChain<T | R>
1022
- : UIRectangle[K]
1023
- } & {
1024
- ELSE_IF<U>(condition: boolean): UIRectangleConditionalChain<T | U>
1025
- ELSE<U>(): UIRectangleConditionalChain<T | U>
1026
- ENDIF(): T
1027
- ENDIF<R>(performFunction: (result: T) => R): R
1028
- }
1016
+ // 1. Methods available when holding a UIRectangle
1017
+ type RectangleChainMethods<TResult> = {
1018
+ [K in keyof UIRectangle as (
1019
+ // Exclude IF to prevent circular reference TS2615
1020
+ // Exclude Control Flow keys as they are handled in SharedChainMethods
1021
+ K extends 'IF' | 'ELSE' | 'ELSE_IF' | 'ENDIF' ? never : K
1022
+ )]:
1023
+ UIRectangle[K] extends (...args: infer Args) => infer R
1024
+ ? R extends UIRectangle | UIRectangle[] // Filter: Must return Rect or Rect[]
1025
+ ? (...args: Args) => UIRectangleConditionalChain<R, TResult | R>
1026
+ : never
1027
+ : never
1028
+ };
1029
+
1030
+ // 2. Methods available when holding a UIRectangle[]
1031
+ type ArrayChainMethods<TResult> = {
1032
+ [K in keyof UIRectangle[]]:
1033
+ // Case 1: It is a property (getter) that returns a UIRectangle
1034
+ UIRectangle[][K] extends UIRectangle
1035
+ ? UIRectangleConditionalChain<UIRectangle, TResult | UIRectangle>
1036
+ // Case 2: It is a function that returns a UIRectangle
1037
+ : UIRectangle[][K] extends (...args: infer Args) => infer R
1038
+ ? R extends UIRectangle
1039
+ ? (...args: Args) => UIRectangleConditionalChain<R, TResult | R>
1040
+ : never
1041
+ : never
1042
+ };
1043
+
1044
+
1029
1045
 
1046
+ // 3. Methods available in both states (Control Flow + Transform)
1047
+ type SharedChainMethods<TCurrent, TResult> = {
1048
+ // TRANSFORM allows manual conversion from TCurrent to a UIRectangle
1049
+ TRANSFORM<R extends UIRectangle>(fn: (current: TCurrent) => R): UIRectangleConditionalChain<R, TResult | R>;
1050
+
1051
+ // ELSE_IF and ELSE reset the state to the base UIRectangle
1052
+ ELSE_IF<U>(condition: boolean): UIRectangleConditionalChain<UIRectangle, TResult | U>;
1053
+ ELSE<U>(): UIRectangleConditionalChain<UIRectangle, TResult | U>;
1054
+
1055
+ // ENDIF returns the final result
1056
+ ENDIF(): TResult;
1057
+ ENDIF<R>(performFunction: (result: TResult) => R): R;
1058
+ };
1030
1059
 
1031
- class UIRectangleConditionalBlock<T> {
1060
+ // 4. The Main Type
1061
+ // Conditionally combines the specific methods based on TCurrent, plus the shared methods
1062
+ type UIRectangleConditionalChain<TCurrent, TResult = TCurrent> =
1063
+ // Use {} instead of never to avoid collapsing the intersection to 'never'
1064
+ (TCurrent extends UIRectangle ? RectangleChainMethods<TResult> : {}) &
1065
+ (TCurrent extends UIRectangle[] ? ArrayChainMethods<TResult> : {}) &
1066
+ SharedChainMethods<TCurrent, TResult>;
1067
+
1068
+
1069
+ class UIRectangleConditionalBlock {
1032
1070
  private parentRectangle: UIRectangle
1033
1071
  private conditionMet: boolean
1034
- private branchHasExecuted: boolean = false // Renamed for clarity
1072
+ private branchHasExecuted: boolean = false
1035
1073
  private currentResult: any
1036
1074
 
1037
1075
  constructor(rectangle: UIRectangle, condition: boolean, initialResult?: any) {
@@ -1040,49 +1078,59 @@ class UIRectangleConditionalBlock<T> {
1040
1078
  this.currentResult = initialResult ?? rectangle
1041
1079
  }
1042
1080
 
1043
- private createProxy(): UIRectangleConditionalChain<T> {
1081
+ private createProxy(): UIRectangleConditionalChain<any, any> {
1044
1082
  const self = this
1045
1083
  return new Proxy(this.parentRectangle, {
1046
1084
  get(target, prop) {
1047
- // Intercept ELSE_IF
1085
+
1086
+ // 1. Handle Control Flow Methods
1087
+ if (prop === 'TRANSFORM') {
1088
+ return <R extends UIRectangle>(fn: (current: any) => R) => {
1089
+ if (self.conditionMet) {
1090
+ const result = fn(self.currentResult)
1091
+ self.currentResult = result
1092
+ if (result instanceof UIRectangle) {
1093
+ self.parentRectangle = result
1094
+ }
1095
+ }
1096
+ return self.createProxy()
1097
+ }
1098
+ }
1099
+
1048
1100
  if (prop === 'ELSE_IF') {
1049
- return <U>(condition: boolean): UIRectangleConditionalChain<T | U> => {
1101
+ return <U>(condition: boolean) => {
1050
1102
  if (!self.branchHasExecuted && !self.conditionMet) {
1051
1103
  self.conditionMet = condition
1052
1104
  }
1053
- // Return new block that tracks the union type
1054
- const newBlock = new UIRectangleConditionalBlock<T | U>(
1105
+ const newBlock = new UIRectangleConditionalBlock(
1055
1106
  self.parentRectangle,
1056
1107
  self.conditionMet,
1057
1108
  self.currentResult
1058
1109
  )
1059
1110
  newBlock.branchHasExecuted = self.branchHasExecuted
1060
- return newBlock.createProxy() as any
1111
+ return newBlock.createProxy()
1061
1112
  }
1062
1113
  }
1063
1114
 
1064
- // Intercept ELSE
1065
1115
  if (prop === 'ELSE') {
1066
- return <U>(): UIRectangleConditionalChain<T | U> => {
1116
+ return <U>() => {
1067
1117
  if (!self.branchHasExecuted && !self.conditionMet) {
1068
1118
  self.conditionMet = true
1069
1119
  }
1070
- const newBlock = new UIRectangleConditionalBlock<T | U>(
1120
+ const newBlock = new UIRectangleConditionalBlock(
1071
1121
  self.parentRectangle,
1072
1122
  self.conditionMet,
1073
1123
  self.currentResult
1074
1124
  )
1075
1125
  newBlock.branchHasExecuted = self.branchHasExecuted
1076
- return newBlock.createProxy() as any
1126
+ return newBlock.createProxy()
1077
1127
  }
1078
1128
  }
1079
1129
 
1080
- // Intercept ENDIF with overloads
1081
1130
  if (prop === 'ENDIF') {
1082
- // Return an overloaded function
1083
- function endif(): T
1084
- function endif<R>(performFunction: (result: T) => R): R
1085
- function endif<R>(performFunction?: (result: T) => R): R | T {
1131
+ function endif(): any
1132
+ function endif<R>(performFunction: (result: any) => R): R
1133
+ function endif<R>(performFunction?: (result: any) => R): R | any {
1086
1134
  if (performFunction) {
1087
1135
  return performFunction(self.currentResult)
1088
1136
  }
@@ -1091,38 +1139,74 @@ class UIRectangleConditionalBlock<T> {
1091
1139
  return endif
1092
1140
  }
1093
1141
 
1094
- // For all other methods
1095
- const value = target[prop as keyof UIRectangle]
1096
- if (value instanceof Function) {
1097
- return (...args: any[]) => {
1098
- if (self.conditionMet) {
1099
- // Mark that this branch is executing (only on first method call)
1100
- if (!self.branchHasExecuted) {
1101
- self.branchHasExecuted = true
1142
+ // 2. Handle Array State
1143
+ const isArrayState = Array.isArray(self.currentResult)
1144
+
1145
+ if (isArrayState) {
1146
+ const array = self.currentResult
1147
+ const descriptor = Object.getOwnPropertyDescriptor(Array.prototype, prop)
1148
+
1149
+ // Case A: It's a method on the Array prototype
1150
+ if (descriptor && descriptor.value instanceof Function) {
1151
+ return (...args: any[]) => {
1152
+ if (self.conditionMet) {
1153
+ if (!self.branchHasExecuted) self.branchHasExecuted = true
1154
+ const result = descriptor.value.apply(array, args)
1155
+ self.currentResult = result
1156
+ if (result instanceof UIRectangle) {
1157
+ self.parentRectangle = result
1158
+ }
1102
1159
  }
1103
-
1104
- const result = (value as Function).apply(target, args)
1105
-
1106
- // Store the result
1107
- self.currentResult = result
1108
-
1109
- // If the method returns a UIRectangle, update parent reference
1110
- if (result instanceof UIRectangle) {
1111
- self.parentRectangle = result
1160
+ return self.createProxy()
1161
+ }
1162
+ }
1163
+
1164
+ // Case B: It's a getter/property on the Array prototype (e.g., lastElement)
1165
+ // We access the value on the array instance
1166
+ const value = array[prop]
1167
+
1168
+ if (value instanceof UIRectangle) {
1169
+ // Special handling: If accessing a property that is a UIRectangle,
1170
+ // we treat it as a transition to keep the chain alive.
1171
+ return (() => {
1172
+ if (self.conditionMet) {
1173
+ if (!self.branchHasExecuted) self.branchHasExecuted = true
1174
+ self.currentResult = value
1175
+ self.parentRectangle = value
1176
+ }
1177
+ return self.createProxy()
1178
+ })()
1179
+ }
1180
+
1181
+ // Case C: Other properties (like 'length', 'map', etc) -> Return raw value
1182
+ // This breaks the chain, which is expected behavior for non-Rectangle properties
1183
+ return value
1184
+ }
1185
+
1186
+ // 3. Handle Rectangle State
1187
+ else {
1188
+ const value = target[prop as keyof UIRectangle]
1189
+ if (value instanceof Function) {
1190
+ return (...args: any[]) => {
1191
+ if (self.conditionMet) {
1192
+ if (!self.branchHasExecuted) self.branchHasExecuted = true
1193
+ const result = (value as Function).apply(target, args)
1194
+ self.currentResult = result
1195
+ if (result instanceof UIRectangle) {
1196
+ self.parentRectangle = result
1197
+ }
1112
1198
  }
1113
-
1114
1199
  return self.createProxy()
1115
1200
  }
1116
- // If condition not met, return proxy to continue chain
1117
- return self.createProxy()
1118
1201
  }
1119
1202
  }
1120
- return value
1203
+
1204
+ return (target as any)[prop]
1121
1205
  }
1122
1206
  }) as any
1123
1207
  }
1124
1208
 
1125
- getProxy(): UIRectangleConditionalChain<T> {
1209
+ getProxy(): UIRectangleConditionalChain<any, any> {
1126
1210
  return this.createProxy()
1127
1211
  }
1128
1212
  }