typed-factorio 4.2.0 → 4.6.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -13,7 +13,7 @@ declare module "factorio:runtime" {
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  * script.on_event("my-potato-control", function(event)
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  * game.print("Keyboard shortcut pressed on tick: " ..tostring(event.tick))
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  * end)
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- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#CustomInputEvent Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#CustomInputEvent Online documentation}
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  */
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  interface CustomInputEvent extends EventData {
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  /**
@@ -57,9 +57,55 @@ declare module "factorio:runtime" {
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  */
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  readonly tick: MapTick
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  }
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+ /**
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+ * Called when a recipe with {@link import("factorio:prototype").RecipePrototype#raise_on_crafted RecipePrototype::raise_on_crafted} is crafted.
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+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#RecipeCraftedEvent Online documentation}
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+ */
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+ interface RecipeCraftedEvent extends EventData {
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+ /**
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+ * Entity that crafted recipe.
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+ */
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+ readonly entity: LuaEntity
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+ /**
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+ * Name of recipe that was crafted.
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+ */
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+ readonly recipe: string
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+ /**
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+ * Quality of the recipe crafted.
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+ */
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+ readonly recipe_quality: string
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+ /**
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+ * Quality effect used when giving products. Not provided if value is 0. May be different than value obtained from {@link LuaEntity#effects LuaEntity::effects} when quality modules were changed between craft starting and products being given.
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+ */
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+ readonly quality_effect?: EffectValue
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+ /**
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+ * Random value in range [0, 1) that was used when selecting product quality. Only provided when quality_effect is provided.
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+ */
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+ readonly quality_seed?: double
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+ /**
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+ * Quality of products given. May be different than recipe quality if quality modules are present. Always provided even if quality_effect is zero because {@link LuaEntity#result_quality LuaEntity::result_quality} may have been used. Only used by products without quality control.
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+ */
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+ readonly product_quality: string
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+ /**
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+ * If crafted as part of bonus products.
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+ */
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+ readonly bonus: boolean
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+ /**
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+ * Random value in range {@link import("factorio:prototype").ProductPrototypeBase#shared_probability 0, 1) used as part of shared roll when giving products. Related to [ProductPrototypeBase::shared_probability}.
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+ */
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+ readonly shared_roll: double
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+ /**
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+ * Identifier of the event.
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+ */
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+ readonly name: defines.events
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+ /**
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+ * Tick the event was generated.
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+ */
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+ readonly tick: MapTick
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+ }
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  /**
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  * Called when an achievement is gained.
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- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_achievement_gained Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_achievement_gained Online documentation}
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  */
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  interface OnAchievementGainedEvent extends EventData {
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  /**
@@ -78,7 +124,7 @@ declare module "factorio:runtime" {
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  }
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  /**
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  * Called when a unit/group completes a command.
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- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_ai_command_completed Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_ai_command_completed Online documentation}
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  */
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  interface OnAiCommandCompletedEvent extends EventData {
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  /**
@@ -101,7 +147,7 @@ declare module "factorio:runtime" {
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  }
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  /**
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  * Called when an area of the map is cloned.
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- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_area_cloned Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_area_cloned Online documentation}
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  */
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  interface OnAreaClonedEvent extends EventData {
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  readonly source_surface: LuaSurface
@@ -127,7 +173,7 @@ declare module "factorio:runtime" {
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  * Called when a biter migration builds a base.
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  *
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  * This will be called multiple times for each migration, once for every biter that is sacrificed to build part of the new base.
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- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_biter_base_built Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_biter_base_built Online documentation}
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  */
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  interface OnBiterBaseBuiltEvent extends EventData {
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  /**
@@ -149,7 +195,7 @@ declare module "factorio:runtime" {
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  * The entity's settings, rotation, mirroring, wire connections, etc. may have been updated. This event is raised even if no settings actually changed.
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  *
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  * Note this event is not raised when an entity is upgraded or marked for upgrade, when a new entity is created, or when an entity ghost is instantly revived. {@link OnBuiltEntityEvent on_built_entity} is raised instead in those cases.
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- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_blueprint_settings_pasted Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_blueprint_settings_pasted Online documentation}
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  */
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  interface OnBlueprintSettingsPastedEvent extends EventData {
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  /**
@@ -183,7 +229,7 @@ declare module "factorio:runtime" {
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  }
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  /**
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  * Called when a set of positions on the map is cloned.
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- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_brush_cloned Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_brush_cloned Online documentation}
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  */
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  interface OnBrushClonedEvent extends EventData {
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  readonly source_offset: TilePosition
@@ -208,7 +254,7 @@ declare module "factorio:runtime" {
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  }
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  /**
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  * Called when a {@link defines.command.build_base} command reaches its destination, and before building starts.
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- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_build_base_arrived Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_build_base_arrived Online documentation}
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  */
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  interface OnBuildBaseArrivedEvent extends EventData {
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  /**
@@ -232,7 +278,7 @@ declare module "factorio:runtime" {
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  * Called when player builds something.
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  *
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  * Event filter: [LuaPlayerBuiltEntityEventFilter](LuaPlayerBuiltEntityEventFilter]
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- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_built_entity Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_built_entity Online documentation}
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  */
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  interface OnBuiltEntityEvent extends EventData {
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  /**
@@ -264,7 +310,7 @@ declare module "factorio:runtime" {
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  * Called when the deconstruction of an entity is canceled.
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  *
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  * Event filter: [LuaEntityDeconstructionCancelledEventFilter](LuaEntityDeconstructionCancelledEventFilter]
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- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_cancelled_deconstruction Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_cancelled_deconstruction Online documentation}
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  */
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  interface OnCancelledDeconstructionEvent extends EventData {
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  readonly entity: LuaEntity
@@ -282,7 +328,7 @@ declare module "factorio:runtime" {
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  * Called when the upgrade of an entity is canceled.
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  *
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  * Event filter: [LuaUpgradeCancelledEventFilter](LuaUpgradeCancelledEventFilter]
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- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_cancelled_upgrade Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_cancelled_upgrade Online documentation}
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  */
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  interface OnCancelledUpgradeEvent extends EventData {
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  readonly entity: LuaEntity
@@ -300,7 +346,7 @@ declare module "factorio:runtime" {
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  }
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  /**
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  * Called after a cargo pod has delivered its cargo.
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- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_cargo_pod_delivered_cargo Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_cargo_pod_delivered_cargo Online documentation}
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  */
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  interface OnCargoPodDeliveredCargoEvent extends EventData {
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  readonly cargo_pod: LuaEntity
@@ -319,7 +365,7 @@ declare module "factorio:runtime" {
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  }
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  /**
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  * Called when a cargo pod departs a surface.
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- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_cargo_pod_finished_ascending Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_cargo_pod_finished_ascending Online documentation}
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  */
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  interface OnCargoPodFinishedAscendingEvent extends EventData {
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  readonly cargo_pod: LuaEntity
@@ -342,7 +388,7 @@ declare module "factorio:runtime" {
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  }
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  /**
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  * Called when a cargo pods lands on a surface, either at a station or on the ground.
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- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_cargo_pod_finished_descending Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_cargo_pod_finished_descending Online documentation}
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  */
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  interface OnCargoPodFinishedDescendingEvent extends EventData {
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  readonly cargo_pod: LuaEntity
@@ -365,7 +411,7 @@ declare module "factorio:runtime" {
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  }
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  /**
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  * Called when a cargo pod departs from a space platform hub or by another method not attached to a rocket.
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- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_cargo_pod_started_ascending Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_cargo_pod_started_ascending Online documentation}
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  */
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  interface OnCargoPodStartedAscendingEvent extends EventData {
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  readonly cargo_pod: LuaEntity
@@ -386,7 +432,7 @@ declare module "factorio:runtime" {
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  * Called when a character corpse expires due to timeout or all of the items being removed from it.
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  *
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  * this is not called if the corpse is mined. See {@link defines.events.on_pre_player_mined_item} to detect that.
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- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_character_corpse_expired Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_character_corpse_expired Online documentation}
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  */
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  interface OnCharacterCorpseExpiredEvent extends EventData {
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  /**
@@ -404,7 +450,7 @@ declare module "factorio:runtime" {
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  }
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  /**
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  * Called when a chart tag is created.
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- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_chart_tag_added Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_chart_tag_added Online documentation}
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  */
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  interface OnChartTagAddedEvent extends EventData {
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  readonly tag: LuaCustomChartTag
@@ -421,7 +467,7 @@ declare module "factorio:runtime" {
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  }
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  /**
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  * Called when a chart tag is modified by a player or by script.
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- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_chart_tag_modified Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_chart_tag_modified Online documentation}
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  */
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  interface OnChartTagModifiedEvent extends EventData {
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  readonly tag: LuaCustomChartTag
@@ -443,7 +489,7 @@ declare module "factorio:runtime" {
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  }
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  /**
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  * Called just before a chart tag is deleted.
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- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_chart_tag_removed Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_chart_tag_removed Online documentation}
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  */
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  interface OnChartTagRemovedEvent extends EventData {
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  readonly tag: LuaCustomChartTag
@@ -460,7 +506,7 @@ declare module "factorio:runtime" {
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  }
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  /**
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  * Called when a chunk is charted or re-charted.
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- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_chunk_charted Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_chunk_charted Online documentation}
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  */
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  interface OnChunkChartedEvent extends EventData {
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  readonly surface_index: SurfaceIndex
@@ -481,7 +527,7 @@ declare module "factorio:runtime" {
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  }
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  /**
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  * Called when one or more chunks are deleted using {@link LuaSurface#delete_chunk LuaSurface::delete_chunk}.
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- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_chunk_deleted Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_chunk_deleted Online documentation}
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  */
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  interface OnChunkDeletedEvent extends EventData {
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  readonly surface_index: SurfaceIndex
@@ -500,7 +546,7 @@ declare module "factorio:runtime" {
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  }
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  /**
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  * Called when a chunk is generated.
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- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_chunk_generated Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_chunk_generated Online documentation}
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  */
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  interface OnChunkGeneratedEvent extends EventData {
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  /**
@@ -526,7 +572,7 @@ declare module "factorio:runtime" {
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  }
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  /**
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  * Called when a combat robot expires through a lack of energy, or timeout.
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- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_combat_robot_expired Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_combat_robot_expired Online documentation}
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  */
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  interface OnCombatRobotExpiredEvent extends EventData {
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  readonly robot: LuaEntity
@@ -547,7 +593,7 @@ declare module "factorio:runtime" {
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  * Called when a message is sent to the in-game console, either by a player or through the server interface.
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  *
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  * This event only fires for plain messages, not for any commands (including `/shout` or `/whisper`).
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- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_console_chat Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_console_chat Online documentation}
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  */
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  interface OnConsoleChatEvent extends EventData {
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  /**
@@ -569,7 +615,7 @@ declare module "factorio:runtime" {
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  }
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  /**
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  * Called when someone enters a command-like message regardless of it being a valid command.
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- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_console_command Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_console_command Online documentation}
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  */
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  interface OnConsoleCommandEvent extends EventData {
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  /**
@@ -595,7 +641,7 @@ declare module "factorio:runtime" {
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  }
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  /**
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  * Called when a cutscene is cancelled by the player or by script.
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- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_cutscene_cancelled Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_cutscene_cancelled Online documentation}
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  */
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  interface OnCutsceneCancelledEvent extends EventData {
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  /**
@@ -613,7 +659,7 @@ declare module "factorio:runtime" {
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  }
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  /**
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  * Called when a cutscene finishes naturally (was not cancelled).
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- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_cutscene_finished Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_cutscene_finished Online documentation}
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  */
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  interface OnCutsceneFinishedEvent extends EventData {
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  /**
@@ -631,7 +677,7 @@ declare module "factorio:runtime" {
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  }
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  /**
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  * Called when a cutscene starts.
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- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_cutscene_started Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_cutscene_started Online documentation}
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  */
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  interface OnCutsceneStartedEvent extends EventData {
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  /**
@@ -651,7 +697,7 @@ declare module "factorio:runtime" {
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  * Called when a cutscene is playing, each time it reaches a waypoint in that cutscene.
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  *
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  * This refers to an index in the table previously passed to set_controller which started the cutscene.
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- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_cutscene_waypoint_reached Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_cutscene_waypoint_reached Online documentation}
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  */
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  interface OnCutsceneWaypointReachedEvent extends EventData {
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  /**
@@ -675,7 +721,7 @@ declare module "factorio:runtime" {
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  * Called when an entity is cloned. The filter applies to the source entity.
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  *
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  * Event filter: [LuaEntityClonedEventFilter](LuaEntityClonedEventFilter]
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- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_entity_cloned Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_entity_cloned Online documentation}
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  */
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  interface OnEntityClonedEvent extends EventData {
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  readonly source: LuaEntity
@@ -693,7 +739,7 @@ declare module "factorio:runtime" {
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  * Called after an entity has been recolored either by the player or through script.
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  *
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  * Automatic recoloring due to {@link LuaPlayer#color LuaPlayer::color} will not raise events, as that is a separate mechanism.
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- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_entity_color_changed Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_entity_color_changed Online documentation}
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  */
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  interface OnEntityColorChangedEvent extends EventData {
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  /**
@@ -713,7 +759,7 @@ declare module "factorio:runtime" {
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  * Called when an entity is damaged. This is not called when an entities health is set directly by another mod.
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  *
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  * Event filter: [LuaEntityDamagedEventFilter](LuaEntityDamagedEventFilter]
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- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_entity_damaged Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_entity_damaged Online documentation}
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  */
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  interface OnEntityDamagedEvent extends EventData {
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  readonly entity: LuaEntity
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  * Called when an entity dies.
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  *
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  * Event filter: [LuaEntityDiedEventFilter](LuaEntityDiedEventFilter]
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- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_entity_died Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_entity_died Online documentation}
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  */
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  interface OnEntityDiedEvent extends EventData {
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  /**
@@ -789,7 +835,7 @@ declare module "factorio:runtime" {
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  }
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  /**
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  * Called when one of an entity's logistic slots changes.
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- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_entity_logistic_slot_changed Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_entity_logistic_slot_changed Online documentation}
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  */
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  interface OnEntityLogisticSlotChangedEvent extends EventData {
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  /**
@@ -819,7 +865,7 @@ declare module "factorio:runtime" {
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  }
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  /**
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  * Called after an entity has been renamed either by the player or through script.
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- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_entity_renamed Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_entity_renamed Online documentation}
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  */
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  interface OnEntityRenamedEvent extends EventData {
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  /**
@@ -840,7 +886,7 @@ declare module "factorio:runtime" {
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  }
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  /**
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  * Called after entity copy-paste is done.
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- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_entity_settings_pasted Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_entity_settings_pasted Online documentation}
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  */
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  interface OnEntitySettingsPastedEvent extends EventData {
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  readonly player_index: PlayerIndex
@@ -863,7 +909,7 @@ declare module "factorio:runtime" {
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  }
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  /**
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  * Called when an entity is spawned by a EnemySpawner
866
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_entity_spawned Online documentation}
912
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_entity_spawned Online documentation}
867
913
  */
868
914
  interface OnEntitySpawnedEvent extends EventData {
869
915
  readonly spawner: LuaEntity
@@ -879,7 +925,7 @@ declare module "factorio:runtime" {
879
925
  }
880
926
  /**
881
927
  * Called after equipment is inserted into an equipment grid.
882
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_equipment_inserted Online documentation}
928
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_equipment_inserted Online documentation}
883
929
  */
884
930
  interface OnEquipmentInsertedEvent extends EventData {
885
931
  /**
@@ -901,7 +947,7 @@ declare module "factorio:runtime" {
901
947
  }
902
948
  /**
903
949
  * Called after equipment is removed from an equipment grid.
904
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_equipment_removed Online documentation}
950
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_equipment_removed Online documentation}
905
951
  */
906
952
  interface OnEquipmentRemovedEvent extends EventData {
907
953
  /**
@@ -931,7 +977,7 @@ declare module "factorio:runtime" {
931
977
  }
932
978
  /**
933
979
  * Called when the a forces cease fire values change.
934
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_force_cease_fire_changed Online documentation}
980
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_force_cease_fire_changed Online documentation}
935
981
  */
936
982
  interface OnForceCeaseFireChangedEvent extends EventData {
937
983
  /**
@@ -959,7 +1005,7 @@ declare module "factorio:runtime" {
959
1005
  * Called when a new force is created using `game.create_force()`
960
1006
  *
961
1007
  * This is not called when the default forces (`'player'`, `'enemy'`, `'neutral'`) are created as they will always exist.
962
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_force_created Online documentation}
1008
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_force_created Online documentation}
963
1009
  */
964
1010
  interface OnForceCreatedEvent extends EventData {
965
1011
  /**
@@ -977,7 +1023,7 @@ declare module "factorio:runtime" {
977
1023
  }
978
1024
  /**
979
1025
  * Called when the a forces friends change.
980
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_force_friends_changed Online documentation}
1026
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_force_friends_changed Online documentation}
981
1027
  */
982
1028
  interface OnForceFriendsChangedEvent extends EventData {
983
1029
  /**
@@ -1003,7 +1049,7 @@ declare module "factorio:runtime" {
1003
1049
  }
1004
1050
  /**
1005
1051
  * Called when {@link LuaForce#reset LuaForce::reset} is finished.
1006
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_force_reset Online documentation}
1052
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_force_reset Online documentation}
1007
1053
  */
1008
1054
  interface OnForceResetEvent extends EventData {
1009
1055
  readonly force: LuaForce
@@ -1020,7 +1066,7 @@ declare module "factorio:runtime" {
1020
1066
  * Called after two forces have been merged using `game.merge_forces()`.
1021
1067
  *
1022
1068
  * The source force is invalidated before this event is called and the name can be re-used in this event if desired.
1023
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_forces_merged Online documentation}
1069
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_forces_merged Online documentation}
1024
1070
  */
1025
1071
  interface OnForcesMergedEvent extends EventData {
1026
1072
  /**
@@ -1046,7 +1092,7 @@ declare module "factorio:runtime" {
1046
1092
  }
1047
1093
  /**
1048
1094
  * Called when two forces are about to be merged using `game.merge_forces()`.
1049
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_forces_merging Online documentation}
1095
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_forces_merging Online documentation}
1050
1096
  */
1051
1097
  interface OnForcesMergingEvent extends EventData {
1052
1098
  /**
@@ -1070,7 +1116,7 @@ declare module "factorio:runtime" {
1070
1116
  * Called when a game is created from a scenario. This is fired for every mod, even when the scenario's save data already includes it. In those cases however, {@link LuaBootstrap#on_init LuaBootstrap::on_init} is not fired.
1071
1117
  *
1072
1118
  * This event is not fired when the scenario is loaded via the map editor.
1073
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_game_created_from_scenario Online documentation}
1119
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_game_created_from_scenario Online documentation}
1074
1120
  */
1075
1121
  interface OnGameCreatedFromScenarioEvent extends EventData {
1076
1122
  /**
@@ -1084,7 +1130,7 @@ declare module "factorio:runtime" {
1084
1130
  }
1085
1131
  /**
1086
1132
  * Called when {@link LuaGuiElement} checked state is changed (related to checkboxes and radio buttons).
1087
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_gui_checked_state_changed Online documentation}
1133
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_gui_checked_state_changed Online documentation}
1088
1134
  */
1089
1135
  interface OnGuiCheckedStateChangedEvent extends EventData {
1090
1136
  /**
@@ -1106,7 +1152,7 @@ declare module "factorio:runtime" {
1106
1152
  }
1107
1153
  /**
1108
1154
  * Called when {@link LuaGuiElement} is clicked.
1109
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_gui_click Online documentation}
1155
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_gui_click Online documentation}
1110
1156
  */
1111
1157
  interface OnGuiClickEvent extends EventData {
1112
1158
  /**
@@ -1152,7 +1198,7 @@ declare module "factorio:runtime" {
1152
1198
  * This can only be raised when the GUI's player controller is still valid. If a GUI is thus closed due to the player disconnecting, dying, or becoming a spectator in other ways, it won't cause this event to be raised.
1153
1199
  *
1154
1200
  * It's not advised to open any other GUI during this event because if this is run as a request to open a different GUI the game will force close the new opened GUI without notice to ensure the original requested GUI is opened.
1155
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_gui_closed Online documentation}
1201
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_gui_closed Online documentation}
1156
1202
  */
1157
1203
  interface OnGuiClosedEvent extends EventData {
1158
1204
  /**
@@ -1206,7 +1252,7 @@ declare module "factorio:runtime" {
1206
1252
  }
1207
1253
  /**
1208
1254
  * Called when a {@link LuaGuiElement} is confirmed, for example by pressing Enter in a textfield.
1209
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_gui_confirmed Online documentation}
1255
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_gui_confirmed Online documentation}
1210
1256
  */
1211
1257
  interface OnGuiConfirmedEvent extends EventData {
1212
1258
  /**
@@ -1240,7 +1286,7 @@ declare module "factorio:runtime" {
1240
1286
  }
1241
1287
  /**
1242
1288
  * Called when {@link LuaGuiElement} element value is changed (related to choose element buttons).
1243
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_gui_elem_changed Online documentation}
1289
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_gui_elem_changed Online documentation}
1244
1290
  */
1245
1291
  interface OnGuiElemChangedEvent extends EventData {
1246
1292
  /**
@@ -1264,7 +1310,7 @@ declare module "factorio:runtime" {
1264
1310
  * Called when {@link LuaGuiElement} is hovered by the mouse.
1265
1311
  *
1266
1312
  * Only fired for events whose {@link LuaGuiElement#raise_hover_events LuaGuiElement::raise_hover_events} is `true`.
1267
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_gui_hover Online documentation}
1313
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_gui_hover Online documentation}
1268
1314
  */
1269
1315
  interface OnGuiHoverEvent extends EventData {
1270
1316
  /**
@@ -1286,7 +1332,7 @@ declare module "factorio:runtime" {
1286
1332
  }
1287
1333
  /**
1288
1334
  * Called when a player interacts with a custom inventory GUI.
1289
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_gui_inventory_action Online documentation}
1335
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_gui_inventory_action Online documentation}
1290
1336
  */
1291
1337
  interface OnGuiInventoryActionEvent extends EventData {
1292
1338
  /**
@@ -1346,7 +1392,7 @@ declare module "factorio:runtime" {
1346
1392
  * Called when the player's cursor leaves a {@link LuaGuiElement} that was previously hovered.
1347
1393
  *
1348
1394
  * Only fired for events whose {@link LuaGuiElement#raise_hover_events LuaGuiElement::raise_hover_events} is `true`.
1349
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_gui_leave Online documentation}
1395
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_gui_leave Online documentation}
1350
1396
  */
1351
1397
  interface OnGuiLeaveEvent extends EventData {
1352
1398
  /**
@@ -1368,7 +1414,7 @@ declare module "factorio:runtime" {
1368
1414
  }
1369
1415
  /**
1370
1416
  * Called when {@link LuaGuiElement} element location is changed (related to frames in `player.gui.screen`).
1371
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_gui_location_changed Online documentation}
1417
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_gui_location_changed Online documentation}
1372
1418
  */
1373
1419
  interface OnGuiLocationChangedEvent extends EventData {
1374
1420
  /**
@@ -1390,7 +1436,7 @@ declare module "factorio:runtime" {
1390
1436
  }
1391
1437
  /**
1392
1438
  * Called when the player opens a GUI.
1393
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_gui_opened Online documentation}
1439
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_gui_opened Online documentation}
1394
1440
  */
1395
1441
  interface OnGuiOpenedEvent extends EventData {
1396
1442
  /**
@@ -1444,7 +1490,7 @@ declare module "factorio:runtime" {
1444
1490
  }
1445
1491
  /**
1446
1492
  * Called when {@link LuaGuiElement} selected tab is changed (related to tabbed-panes).
1447
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_gui_selected_tab_changed Online documentation}
1493
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_gui_selected_tab_changed Online documentation}
1448
1494
  */
1449
1495
  interface OnGuiSelectedTabChangedEvent extends EventData {
1450
1496
  /**
@@ -1466,7 +1512,7 @@ declare module "factorio:runtime" {
1466
1512
  }
1467
1513
  /**
1468
1514
  * Called when {@link LuaGuiElement} selection state is changed (related to drop-downs and listboxes).
1469
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_gui_selection_state_changed Online documentation}
1515
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_gui_selection_state_changed Online documentation}
1470
1516
  */
1471
1517
  interface OnGuiSelectionStateChangedEvent extends EventData {
1472
1518
  /**
@@ -1488,7 +1534,7 @@ declare module "factorio:runtime" {
1488
1534
  }
1489
1535
  /**
1490
1536
  * Called when {@link LuaGuiElement} switch state is changed (related to switches).
1491
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_gui_switch_state_changed Online documentation}
1537
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_gui_switch_state_changed Online documentation}
1492
1538
  */
1493
1539
  interface OnGuiSwitchStateChangedEvent extends EventData {
1494
1540
  /**
@@ -1510,7 +1556,7 @@ declare module "factorio:runtime" {
1510
1556
  }
1511
1557
  /**
1512
1558
  * Called when {@link LuaGuiElement} text is changed by the player.
1513
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_gui_text_changed Online documentation}
1559
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_gui_text_changed Online documentation}
1514
1560
  */
1515
1561
  interface OnGuiTextChangedEvent extends EventData {
1516
1562
  /**
@@ -1536,7 +1582,7 @@ declare module "factorio:runtime" {
1536
1582
  }
1537
1583
  /**
1538
1584
  * Called when {@link LuaGuiElement} slider value is changed (related to the slider element).
1539
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_gui_value_changed Online documentation}
1585
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_gui_value_changed Online documentation}
1540
1586
  */
1541
1587
  interface OnGuiValueChangedEvent extends EventData {
1542
1588
  /**
@@ -1558,7 +1604,7 @@ declare module "factorio:runtime" {
1558
1604
  }
1559
1605
  /**
1560
1606
  * Called when a land mine is armed.
1561
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_land_mine_armed Online documentation}
1607
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_land_mine_armed Online documentation}
1562
1608
  */
1563
1609
  interface OnLandMineArmedEvent extends EventData {
1564
1610
  readonly mine: LuaEntity
@@ -1573,7 +1619,7 @@ declare module "factorio:runtime" {
1573
1619
  }
1574
1620
  /**
1575
1621
  * Called when a custom {@link import("factorio:prototype").ShortcutPrototype Lua shortcut} is pressed.
1576
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_lua_shortcut Online documentation}
1622
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_lua_shortcut Online documentation}
1577
1623
  */
1578
1624
  interface OnLuaShortcutEvent extends EventData {
1579
1625
  readonly player_index: PlayerIndex
@@ -1594,7 +1640,7 @@ declare module "factorio:runtime" {
1594
1640
  * Called when an entity is marked for deconstruction with the Deconstruction planner or via script.
1595
1641
  *
1596
1642
  * Event filter: [LuaEntityMarkedForDeconstructionEventFilter](LuaEntityMarkedForDeconstructionEventFilter]
1597
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_marked_for_deconstruction Online documentation}
1643
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_marked_for_deconstruction Online documentation}
1598
1644
  */
1599
1645
  interface OnMarkedForDeconstructionEvent extends EventData {
1600
1646
  readonly entity: LuaEntity
@@ -1612,7 +1658,7 @@ declare module "factorio:runtime" {
1612
1658
  * Called when an entity is marked for upgrade with the upgrade planner or via script.
1613
1659
  *
1614
1660
  * Event filter: [LuaEntityMarkedForUpgradeEventFilter](LuaEntityMarkedForUpgradeEventFilter]
1615
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_marked_for_upgrade Online documentation}
1661
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_marked_for_upgrade Online documentation}
1616
1662
  */
1617
1663
  interface OnMarkedForUpgradeEvent extends EventData {
1618
1664
  readonly player_index?: PlayerIndex
@@ -1641,7 +1687,7 @@ declare module "factorio:runtime" {
1641
1687
  }
1642
1688
  /**
1643
1689
  * Called after a player purchases some offer from a `market` entity.
1644
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_market_item_purchased Online documentation}
1690
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_market_item_purchased Online documentation}
1645
1691
  */
1646
1692
  interface OnMarketItemPurchasedEvent extends EventData {
1647
1693
  /**
@@ -1671,7 +1717,7 @@ declare module "factorio:runtime" {
1671
1717
  }
1672
1718
  /**
1673
1719
  * Called when the player uses the 'Open item GUI' control on an item defined with the 'mod-openable' flag
1674
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_mod_item_opened Online documentation}
1720
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_mod_item_opened Online documentation}
1675
1721
  */
1676
1722
  interface OnModItemOpenedEvent extends EventData {
1677
1723
  /**
@@ -1697,7 +1743,7 @@ declare module "factorio:runtime" {
1697
1743
  }
1698
1744
  /**
1699
1745
  * Called when {@link LuaGameScript#is_multiplayer LuaGameScript::is_multiplayer} changes to true. May also be raised when it was already true but a game was loaded from a save file and with hosting.
1700
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_multiplayer_init Online documentation}
1746
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_multiplayer_init Online documentation}
1701
1747
  */
1702
1748
  interface OnMultiplayerInitEvent extends EventData {
1703
1749
  /**
@@ -1709,11 +1755,26 @@ declare module "factorio:runtime" {
1709
1755
  */
1710
1756
  readonly tick: MapTick
1711
1757
  }
1758
+ /**
1759
+ * Called when value of {@link LuaSurface#daytime LuaSurface::daytime} wraps around to be in `[0, 1)` range.
1760
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_next_day_started Online documentation}
1761
+ */
1762
+ interface OnNextDayStartedEvent extends EventData {
1763
+ readonly surface: LuaSurface
1764
+ /**
1765
+ * Identifier of the event.
1766
+ */
1767
+ readonly name: typeof defines.events.on_next_day_started
1768
+ /**
1769
+ * Tick the event was generated.
1770
+ */
1771
+ readonly tick: MapTick
1772
+ }
1712
1773
  /**
1713
1774
  * Called after an object is destroyed which was registered with {@link LuaBootstrap#register_on_object_destroyed LuaBootstrap::register_on_object_destroyed} previously.
1714
1775
  *
1715
1776
  * Depending on when a given object is destroyed, this event will be fired at the end of the current tick or at the end of the next tick. The event's timing is independent of the in-world object being destroyed.
1716
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_object_destroyed Online documentation}
1777
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_object_destroyed Online documentation}
1717
1778
  */
1718
1779
  interface OnObjectDestroyedEvent extends EventData {
1719
1780
  /**
@@ -1739,7 +1800,7 @@ declare module "factorio:runtime" {
1739
1800
  }
1740
1801
  /**
1741
1802
  * Called directly after a permission group is added.
1742
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_permission_group_added Online documentation}
1803
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_permission_group_added Online documentation}
1743
1804
  */
1744
1805
  interface OnPermissionGroupAddedEvent extends EventData {
1745
1806
  /**
@@ -1761,7 +1822,7 @@ declare module "factorio:runtime" {
1761
1822
  }
1762
1823
  /**
1763
1824
  * Called directly after a permission group is deleted.
1764
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_permission_group_deleted Online documentation}
1825
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_permission_group_deleted Online documentation}
1765
1826
  */
1766
1827
  interface OnPermissionGroupDeletedEvent extends EventData {
1767
1828
  /**
@@ -1787,7 +1848,7 @@ declare module "factorio:runtime" {
1787
1848
  }
1788
1849
  /**
1789
1850
  * Called directly after a permission group is edited in some way.
1790
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_permission_group_edited Online documentation}
1851
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_permission_group_edited Online documentation}
1791
1852
  */
1792
1853
  interface OnPermissionGroupEditedEvent extends EventData {
1793
1854
  /**
@@ -1830,7 +1891,7 @@ declare module "factorio:runtime" {
1830
1891
  }
1831
1892
  /**
1832
1893
  * Called directly after a permission string is imported.
1833
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_permission_string_imported Online documentation}
1894
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_permission_string_imported Online documentation}
1834
1895
  */
1835
1896
  interface OnPermissionStringImportedEvent extends EventData {
1836
1897
  /**
@@ -1848,7 +1909,7 @@ declare module "factorio:runtime" {
1848
1909
  }
1849
1910
  /**
1850
1911
  * Called when a player picks up an item.
1851
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_picked_up_item Online documentation}
1912
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_picked_up_item Online documentation}
1852
1913
  */
1853
1914
  interface OnPickedUpItemEvent extends EventData {
1854
1915
  readonly item_stack: ItemWithQualityCount
@@ -1864,7 +1925,7 @@ declare module "factorio:runtime" {
1864
1925
  }
1865
1926
  /**
1866
1927
  * Called after a player alt-reverse-selects an area with a selection-tool item.
1867
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_alt_reverse_selected_area Online documentation}
1928
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_alt_reverse_selected_area Online documentation}
1868
1929
  */
1869
1930
  interface OnPlayerAltReverseSelectedAreaEvent extends EventData {
1870
1931
  /**
@@ -1902,7 +1963,7 @@ declare module "factorio:runtime" {
1902
1963
  }
1903
1964
  /**
1904
1965
  * Called after a player alt-selects an area with a selection-tool item.
1905
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_alt_selected_area Online documentation}
1966
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_alt_selected_area Online documentation}
1906
1967
  */
1907
1968
  interface OnPlayerAltSelectedAreaEvent extends EventData {
1908
1969
  /**
@@ -1944,7 +2005,7 @@ declare module "factorio:runtime" {
1944
2005
  }
1945
2006
  /**
1946
2007
  * Called after a players ammo inventory changed in some way.
1947
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_ammo_inventory_changed Online documentation}
2008
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_ammo_inventory_changed Online documentation}
1948
2009
  */
1949
2010
  interface OnPlayerAmmoInventoryChangedEvent extends EventData {
1950
2011
  readonly player_index: PlayerIndex
@@ -1959,7 +2020,7 @@ declare module "factorio:runtime" {
1959
2020
  }
1960
2021
  /**
1961
2022
  * Called after a players armor inventory changed in some way.
1962
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_armor_inventory_changed Online documentation}
2023
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_armor_inventory_changed Online documentation}
1963
2024
  */
1964
2025
  interface OnPlayerArmorInventoryChangedEvent extends EventData {
1965
2026
  readonly player_index: PlayerIndex
@@ -1974,7 +2035,7 @@ declare module "factorio:runtime" {
1974
2035
  }
1975
2036
  /**
1976
2037
  * Called when a player is banned.
1977
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_banned Online documentation}
2038
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_banned Online documentation}
1978
2039
  */
1979
2040
  interface OnPlayerBannedEvent extends EventData {
1980
2041
  /**
@@ -2004,7 +2065,7 @@ declare module "factorio:runtime" {
2004
2065
  }
2005
2066
  /**
2006
2067
  * Called after a player builds tiles.
2007
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_built_tile Online documentation}
2068
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_built_tile Online documentation}
2008
2069
  */
2009
2070
  interface OnPlayerBuiltTileEvent extends EventData {
2010
2071
  readonly player_index: PlayerIndex
@@ -2043,7 +2104,7 @@ declare module "factorio:runtime" {
2043
2104
  }
2044
2105
  /**
2045
2106
  * Called when a player cancels crafting.
2046
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_cancelled_crafting Online documentation}
2107
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_cancelled_crafting Online documentation}
2047
2108
  */
2048
2109
  interface OnPlayerCancelledCraftingEvent extends EventData {
2049
2110
  /**
@@ -2073,7 +2134,7 @@ declare module "factorio:runtime" {
2073
2134
  }
2074
2135
  /**
2075
2136
  * Called after a player changes forces.
2076
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_changed_force Online documentation}
2137
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_changed_force Online documentation}
2077
2138
  */
2078
2139
  interface OnPlayerChangedForceEvent extends EventData {
2079
2140
  /**
@@ -2095,7 +2156,7 @@ declare module "factorio:runtime" {
2095
2156
  }
2096
2157
  /**
2097
2158
  * Called when the tile position a player is located at changes.
2098
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_changed_position Online documentation}
2159
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_changed_position Online documentation}
2099
2160
  */
2100
2161
  interface OnPlayerChangedPositionEvent extends EventData {
2101
2162
  /**
@@ -2113,7 +2174,7 @@ declare module "factorio:runtime" {
2113
2174
  }
2114
2175
  /**
2115
2176
  * Called after a player changes surfaces.
2116
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_changed_surface Online documentation}
2177
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_changed_surface Online documentation}
2117
2178
  */
2118
2179
  interface OnPlayerChangedSurfaceEvent extends EventData {
2119
2180
  /**
@@ -2135,7 +2196,7 @@ declare module "factorio:runtime" {
2135
2196
  }
2136
2197
  /**
2137
2198
  * Called when cheat mode is disabled on a player.
2138
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_cheat_mode_disabled Online documentation}
2199
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_cheat_mode_disabled Online documentation}
2139
2200
  */
2140
2201
  interface OnPlayerCheatModeDisabledEvent extends EventData {
2141
2202
  /**
@@ -2153,7 +2214,7 @@ declare module "factorio:runtime" {
2153
2214
  }
2154
2215
  /**
2155
2216
  * Called when cheat mode is enabled on a player.
2156
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_cheat_mode_enabled Online documentation}
2217
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_cheat_mode_enabled Online documentation}
2157
2218
  */
2158
2219
  interface OnPlayerCheatModeEnabledEvent extends EventData {
2159
2220
  /**
@@ -2171,7 +2232,7 @@ declare module "factorio:runtime" {
2171
2232
  }
2172
2233
  /**
2173
2234
  * Called when a player clicks a gps tag
2174
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_clicked_gps_tag Online documentation}
2235
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_clicked_gps_tag Online documentation}
2175
2236
  */
2176
2237
  interface OnPlayerClickedGpsTagEvent extends EventData {
2177
2238
  /**
@@ -2197,7 +2258,7 @@ declare module "factorio:runtime" {
2197
2258
  }
2198
2259
  /**
2199
2260
  * Called after a player's color changes.
2200
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_color_changed Online documentation}
2261
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_color_changed Online documentation}
2201
2262
  */
2202
2263
  interface OnPlayerColorChangedEvent extends EventData {
2203
2264
  /**
@@ -2227,7 +2288,7 @@ declare module "factorio:runtime" {
2227
2288
  }
2228
2289
  /**
2229
2290
  * Called when a player clicks the "confirm" button in the configure Blueprint GUI.
2230
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_configured_blueprint Online documentation}
2291
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_configured_blueprint Online documentation}
2231
2292
  */
2232
2293
  interface OnPlayerConfiguredBlueprintEvent extends EventData {
2233
2294
  /**
@@ -2245,7 +2306,7 @@ declare module "factorio:runtime" {
2245
2306
  }
2246
2307
  /**
2247
2308
  * Called after a player changes controller types.
2248
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_controller_changed Online documentation}
2309
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_controller_changed Online documentation}
2249
2310
  */
2250
2311
  interface OnPlayerControllerChangedEvent extends EventData {
2251
2312
  /**
@@ -2267,7 +2328,7 @@ declare module "factorio:runtime" {
2267
2328
  }
2268
2329
  /**
2269
2330
  * Called when the player finishes crafting an item. This event fires just before the results are inserted into the player's inventory, not when the crafting is queued (see {@link OnPrePlayerCraftedItemEvent on_pre_player_crafted_item}).
2270
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_crafted_item Online documentation}
2331
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_crafted_item Online documentation}
2271
2332
  */
2272
2333
  interface OnPlayerCraftedItemEvent extends EventData {
2273
2334
  /**
@@ -2293,7 +2354,7 @@ declare module "factorio:runtime" {
2293
2354
  }
2294
2355
  /**
2295
2356
  * Called after the player was created.
2296
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_created Online documentation}
2357
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_created Online documentation}
2297
2358
  */
2298
2359
  interface OnPlayerCreatedEvent extends EventData {
2299
2360
  readonly player_index: PlayerIndex
@@ -2310,7 +2371,7 @@ declare module "factorio:runtime" {
2310
2371
  * Called after a player's {@link LuaControl#cursor_stack cursor stack} changed in some way.
2311
2372
  *
2312
2373
  * This is fired in the same tick that the change happens, but not instantly.
2313
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_cursor_stack_changed Online documentation}
2374
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_cursor_stack_changed Online documentation}
2314
2375
  */
2315
2376
  interface OnPlayerCursorStackChangedEvent extends EventData {
2316
2377
  readonly player_index: PlayerIndex
@@ -2325,7 +2386,7 @@ declare module "factorio:runtime" {
2325
2386
  }
2326
2387
  /**
2327
2388
  * Called when a player selects an area with a deconstruction planner.
2328
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_deconstructed_area Online documentation}
2389
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_deconstructed_area Online documentation}
2329
2390
  */
2330
2391
  interface OnPlayerDeconstructedAreaEvent extends EventData {
2331
2392
  /**
@@ -2360,6 +2421,7 @@ declare module "factorio:runtime" {
2360
2421
  * If normal selection or alt selection was used.
2361
2422
  */
2362
2423
  readonly alt: boolean
2424
+ readonly selection_mode: defines.selection_mode
2363
2425
  /**
2364
2426
  * Identifier of the event.
2365
2427
  */
@@ -2371,7 +2433,7 @@ declare module "factorio:runtime" {
2371
2433
  }
2372
2434
  /**
2373
2435
  * Called when a player is demoted.
2374
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_demoted Online documentation}
2436
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_demoted Online documentation}
2375
2437
  */
2376
2438
  interface OnPlayerDemotedEvent extends EventData {
2377
2439
  /**
@@ -2389,7 +2451,7 @@ declare module "factorio:runtime" {
2389
2451
  }
2390
2452
  /**
2391
2453
  * Called after a player dies.
2392
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_died Online documentation}
2454
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_died Online documentation}
2393
2455
  */
2394
2456
  interface OnPlayerDiedEvent extends EventData {
2395
2457
  readonly player_index: PlayerIndex
@@ -2405,7 +2467,7 @@ declare module "factorio:runtime" {
2405
2467
  }
2406
2468
  /**
2407
2469
  * Called when the display density scale changes for a given player. The display density scale is the scale value automatically applied based on the player's display DPI. This is only relevant on platforms that support high-density displays.
2408
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_display_density_scale_changed Online documentation}
2470
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_display_density_scale_changed Online documentation}
2409
2471
  */
2410
2472
  interface OnPlayerDisplayDensityScaleChangedEvent extends EventData {
2411
2473
  /**
@@ -2427,7 +2489,7 @@ declare module "factorio:runtime" {
2427
2489
  }
2428
2490
  /**
2429
2491
  * Called when the display resolution changes for a given player.
2430
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_display_resolution_changed Online documentation}
2492
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_display_resolution_changed Online documentation}
2431
2493
  */
2432
2494
  interface OnPlayerDisplayResolutionChangedEvent extends EventData {
2433
2495
  /**
@@ -2449,7 +2511,7 @@ declare module "factorio:runtime" {
2449
2511
  }
2450
2512
  /**
2451
2513
  * Called when the display scale changes for a given player.
2452
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_display_scale_changed Online documentation}
2514
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_display_scale_changed Online documentation}
2453
2515
  */
2454
2516
  interface OnPlayerDisplayScaleChangedEvent extends EventData {
2455
2517
  /**
@@ -2473,7 +2535,7 @@ declare module "factorio:runtime" {
2473
2535
  * Called when the player's driving state has changed, meaning a player has either entered or left a vehicle.
2474
2536
  *
2475
2537
  * This event is not raised when the player is ejected from a vehicle due to it being destroyed.
2476
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_driving_changed_state Online documentation}
2538
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_driving_changed_state Online documentation}
2477
2539
  */
2478
2540
  interface OnPlayerDrivingChangedStateEvent extends EventData {
2479
2541
  readonly player_index: PlayerIndex
@@ -2492,7 +2554,7 @@ declare module "factorio:runtime" {
2492
2554
  }
2493
2555
  /**
2494
2556
  * Called when a player drops an item on the ground.
2495
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_dropped_item Online documentation}
2557
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_dropped_item Online documentation}
2496
2558
  */
2497
2559
  interface OnPlayerDroppedItemEvent extends EventData {
2498
2560
  readonly player_index: PlayerIndex
@@ -2511,7 +2573,7 @@ declare module "factorio:runtime" {
2511
2573
  }
2512
2574
  /**
2513
2575
  * Called when a player drops a single item into an entity.
2514
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_dropped_item_into_entity Online documentation}
2576
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_dropped_item_into_entity Online documentation}
2515
2577
  */
2516
2578
  interface OnPlayerDroppedItemIntoEntityEvent extends EventData {
2517
2579
  readonly player_index: PlayerIndex
@@ -2530,7 +2592,7 @@ declare module "factorio:runtime" {
2530
2592
  }
2531
2593
  /**
2532
2594
  * Called when a player fast-transfers something to or from an entity.
2533
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_fast_transferred Online documentation}
2595
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_fast_transferred Online documentation}
2534
2596
  */
2535
2597
  interface OnPlayerFastTransferredEvent extends EventData {
2536
2598
  /**
@@ -2562,7 +2624,7 @@ declare module "factorio:runtime" {
2562
2624
  * Called when the player flips an entity. This event is only fired when the entity actually changes its orientation or mirroring, so it won't be triggered when pressing the flip keys on an entity that can't be flipped.
2563
2625
  *
2564
2626
  * This event reflects a change in the {@link LuaEntity#mirroring LuaEntity::mirroring} property.
2565
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_flipped_entity Online documentation}
2627
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_flipped_entity Online documentation}
2566
2628
  */
2567
2629
  interface OnPlayerFlippedEntityEvent extends EventData {
2568
2630
  /**
@@ -2585,7 +2647,7 @@ declare module "factorio:runtime" {
2585
2647
  }
2586
2648
  /**
2587
2649
  * Called after player flushed fluid
2588
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_flushed_fluid Online documentation}
2650
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_flushed_fluid Online documentation}
2589
2651
  */
2590
2652
  interface OnPlayerFlushedFluidEvent extends EventData {
2591
2653
  /**
@@ -2619,7 +2681,7 @@ declare module "factorio:runtime" {
2619
2681
  }
2620
2682
  /**
2621
2683
  * Called after a players gun inventory changed in some way.
2622
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_gun_inventory_changed Online documentation}
2684
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_gun_inventory_changed Online documentation}
2623
2685
  */
2624
2686
  interface OnPlayerGunInventoryChangedEvent extends EventData {
2625
2687
  readonly player_index: PlayerIndex
@@ -2634,7 +2696,7 @@ declare module "factorio:runtime" {
2634
2696
  }
2635
2697
  /**
2636
2698
  * Called when a player's input method changes. See {@link LuaPlayer#input_method LuaPlayer::input_method}.
2637
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_input_method_changed Online documentation}
2699
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_input_method_changed Online documentation}
2638
2700
  */
2639
2701
  interface OnPlayerInputMethodChangedEvent extends EventData {
2640
2702
  /**
@@ -2652,7 +2714,7 @@ declare module "factorio:runtime" {
2652
2714
  }
2653
2715
  /**
2654
2716
  * Called after a player joins the game. This is not called when loading a save file in singleplayer, as the player doesn't actually leave the game, and the save is just on pause until they rejoin.
2655
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_joined_game Online documentation}
2717
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_joined_game Online documentation}
2656
2718
  */
2657
2719
  interface OnPlayerJoinedGameEvent extends EventData {
2658
2720
  readonly player_index: PlayerIndex
@@ -2667,7 +2729,7 @@ declare module "factorio:runtime" {
2667
2729
  }
2668
2730
  /**
2669
2731
  * Called when a player is kicked.
2670
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_kicked Online documentation}
2732
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_kicked Online documentation}
2671
2733
  */
2672
2734
  interface OnPlayerKickedEvent extends EventData {
2673
2735
  /**
@@ -2693,7 +2755,7 @@ declare module "factorio:runtime" {
2693
2755
  }
2694
2756
  /**
2695
2757
  * Called after a player leaves the game. This is not called when closing a save file in singleplayer, as the player doesn't actually leave the game, and the save is just on pause until they rejoin.
2696
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_left_game Online documentation}
2758
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_left_game Online documentation}
2697
2759
  */
2698
2760
  interface OnPlayerLeftGameEvent extends EventData {
2699
2761
  readonly player_index: PlayerIndex
@@ -2709,7 +2771,7 @@ declare module "factorio:runtime" {
2709
2771
  }
2710
2772
  /**
2711
2773
  * Called when a player's active locale changes. See {@link LuaPlayer#locale LuaPlayer::locale}.
2712
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_locale_changed Online documentation}
2774
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_locale_changed Online documentation}
2713
2775
  */
2714
2776
  interface OnPlayerLocaleChangedEvent extends EventData {
2715
2777
  /**
@@ -2731,7 +2793,7 @@ declare module "factorio:runtime" {
2731
2793
  }
2732
2794
  /**
2733
2795
  * Called after a players main inventory changed in some way.
2734
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_main_inventory_changed Online documentation}
2796
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_main_inventory_changed Online documentation}
2735
2797
  */
2736
2798
  interface OnPlayerMainInventoryChangedEvent extends EventData {
2737
2799
  readonly player_index: PlayerIndex
@@ -2752,7 +2814,7 @@ declare module "factorio:runtime" {
2752
2814
  * The buffer inventory is special in that it's only valid during this event and has a dynamic size expanding as more items are transferred into it.
2753
2815
  *
2754
2816
  * Event filter: [LuaPlayerMinedEntityEventFilter](LuaPlayerMinedEntityEventFilter]
2755
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_mined_entity Online documentation}
2817
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_mined_entity Online documentation}
2756
2818
  */
2757
2819
  interface OnPlayerMinedEntityEvent extends EventData {
2758
2820
  /**
@@ -2778,7 +2840,7 @@ declare module "factorio:runtime" {
2778
2840
  }
2779
2841
  /**
2780
2842
  * Called when the player mines something.
2781
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_mined_item Online documentation}
2843
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_mined_item Online documentation}
2782
2844
  */
2783
2845
  interface OnPlayerMinedItemEvent extends EventData {
2784
2846
  /**
@@ -2797,7 +2859,7 @@ declare module "factorio:runtime" {
2797
2859
  }
2798
2860
  /**
2799
2861
  * Called after a player mines tiles.
2800
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_mined_tile Online documentation}
2862
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_mined_tile Online documentation}
2801
2863
  */
2802
2864
  interface OnPlayerMinedTileEvent extends EventData {
2803
2865
  readonly player_index: PlayerIndex
@@ -2820,7 +2882,7 @@ declare module "factorio:runtime" {
2820
2882
  }
2821
2883
  /**
2822
2884
  * Called when a player's current music track (ambient sound) changes. This includes when the music track finishes playing.
2823
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_music_changed Online documentation}
2885
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_music_changed Online documentation}
2824
2886
  */
2825
2887
  interface OnPlayerMusicChangedEvent extends EventData {
2826
2888
  /**
@@ -2838,7 +2900,7 @@ declare module "factorio:runtime" {
2838
2900
  }
2839
2901
  /**
2840
2902
  * Called when a player is muted.
2841
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_muted Online documentation}
2903
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_muted Online documentation}
2842
2904
  */
2843
2905
  interface OnPlayerMutedEvent extends EventData {
2844
2906
  /**
@@ -2856,7 +2918,7 @@ declare module "factorio:runtime" {
2856
2918
  }
2857
2919
  /**
2858
2920
  * Called when a player invokes the "smart pipette" over an entity.
2859
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_pipette Online documentation}
2921
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_pipette Online documentation}
2860
2922
  */
2861
2923
  interface OnPlayerPipetteEvent extends EventData {
2862
2924
  /**
@@ -2886,7 +2948,7 @@ declare module "factorio:runtime" {
2886
2948
  }
2887
2949
  /**
2888
2950
  * Called after the player puts equipment in an equipment grid
2889
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_placed_equipment Online documentation}
2951
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_placed_equipment Online documentation}
2890
2952
  */
2891
2953
  interface OnPlayerPlacedEquipmentEvent extends EventData {
2892
2954
  readonly player_index: PlayerIndex
@@ -2909,7 +2971,7 @@ declare module "factorio:runtime" {
2909
2971
  }
2910
2972
  /**
2911
2973
  * Called when a player is promoted.
2912
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_promoted Online documentation}
2974
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_promoted Online documentation}
2913
2975
  */
2914
2976
  interface OnPlayerPromotedEvent extends EventData {
2915
2977
  /**
@@ -2927,7 +2989,7 @@ declare module "factorio:runtime" {
2927
2989
  }
2928
2990
  /**
2929
2991
  * Called when a player is removed (deleted) from the game. This is markedly different from a player temporarily {@link OnPlayerLeftGameEvent leaving} the game, and instead behaves like the player never existed in the save file.
2930
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_removed Online documentation}
2992
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_removed Online documentation}
2931
2993
  */
2932
2994
  interface OnPlayerRemovedEvent extends EventData {
2933
2995
  /**
@@ -2945,7 +3007,7 @@ declare module "factorio:runtime" {
2945
3007
  }
2946
3008
  /**
2947
3009
  * Called after the player removes equipment from an equipment grid
2948
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_removed_equipment Online documentation}
3010
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_removed_equipment Online documentation}
2949
3011
  */
2950
3012
  interface OnPlayerRemovedEquipmentEvent extends EventData {
2951
3013
  readonly player_index: PlayerIndex
@@ -2978,7 +3040,7 @@ declare module "factorio:runtime" {
2978
3040
  * Called when a player repairs an entity.
2979
3041
  *
2980
3042
  * Event filter: [LuaPlayerRepairedEntityEventFilter](LuaPlayerRepairedEntityEventFilter]
2981
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_repaired_entity Online documentation}
3043
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_repaired_entity Online documentation}
2982
3044
  */
2983
3045
  interface OnPlayerRepairedEntityEvent extends EventData {
2984
3046
  readonly player_index: PlayerIndex
@@ -2994,7 +3056,7 @@ declare module "factorio:runtime" {
2994
3056
  }
2995
3057
  /**
2996
3058
  * Called after a player respawns.
2997
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_respawned Online documentation}
3059
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_respawned Online documentation}
2998
3060
  */
2999
3061
  interface OnPlayerRespawnedEvent extends EventData {
3000
3062
  readonly player_index: PlayerIndex
@@ -3013,7 +3075,7 @@ declare module "factorio:runtime" {
3013
3075
  }
3014
3076
  /**
3015
3077
  * Called after a player reverse-selects an area with a selection-tool item.
3016
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_reverse_selected_area Online documentation}
3078
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_reverse_selected_area Online documentation}
3017
3079
  */
3018
3080
  interface OnPlayerReverseSelectedAreaEvent extends EventData {
3019
3081
  /**
@@ -3053,7 +3115,7 @@ declare module "factorio:runtime" {
3053
3115
  * Called when the player rotates an entity. This event is only fired when the entity actually changes its orientation -- pressing the rotate key on an entity that can't be rotated won't fire this event.
3054
3116
  *
3055
3117
  * Entities being flipped will not fire this event, even if the flip involves rotating. See {@link OnPlayerFlippedEntityEvent on_player_flipped_entity}.
3056
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_rotated_entity Online documentation}
3118
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_rotated_entity Online documentation}
3057
3119
  */
3058
3120
  interface OnPlayerRotatedEntityEvent extends EventData {
3059
3121
  /**
@@ -3077,7 +3139,7 @@ declare module "factorio:runtime" {
3077
3139
  }
3078
3140
  /**
3079
3141
  * Called after a player selects an area with a selection-tool item.
3080
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_selected_area Online documentation}
3142
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_selected_area Online documentation}
3081
3143
  */
3082
3144
  interface OnPlayerSelectedAreaEvent extends EventData {
3083
3145
  /**
@@ -3119,7 +3181,7 @@ declare module "factorio:runtime" {
3119
3181
  }
3120
3182
  /**
3121
3183
  * Called when a player sets a quickbar slot to anything (new value, or set to empty).
3122
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_set_quick_bar_slot Online documentation}
3184
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_set_quick_bar_slot Online documentation}
3123
3185
  */
3124
3186
  interface OnPlayerSetQuickBarSlotEvent extends EventData {
3125
3187
  readonly player_index: PlayerIndex
@@ -3134,7 +3196,7 @@ declare module "factorio:runtime" {
3134
3196
  }
3135
3197
  /**
3136
3198
  * Called when a player selects an area with a blueprint.
3137
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_setup_blueprint Online documentation}
3199
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_setup_blueprint Online documentation}
3138
3200
  */
3139
3201
  interface OnPlayerSetupBlueprintEvent extends EventData {
3140
3202
  /**
@@ -3182,9 +3244,51 @@ declare module "factorio:runtime" {
3182
3244
  */
3183
3245
  readonly tick: MapTick
3184
3246
  }
3247
+ /**
3248
+ * Called after a player super-forced-selects an area with a selection-tool item.
3249
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_super_forced_selected_area Online documentation}
3250
+ */
3251
+ interface OnPlayerSuperForcedSelectedAreaEvent extends EventData {
3252
+ /**
3253
+ * The player doing the selection.
3254
+ */
3255
+ readonly player_index: PlayerIndex
3256
+ /**
3257
+ * The surface selected.
3258
+ */
3259
+ readonly surface: LuaSurface
3260
+ /**
3261
+ * The area selected.
3262
+ */
3263
+ readonly area: BoundingBox
3264
+ /**
3265
+ * The item used to select the area.
3266
+ */
3267
+ readonly item: string
3268
+ /**
3269
+ * The item quality used to select the area.
3270
+ */
3271
+ readonly quality: string
3272
+ /**
3273
+ * The entities selected.
3274
+ */
3275
+ readonly entities: LuaEntity[]
3276
+ /**
3277
+ * The tiles selected.
3278
+ */
3279
+ readonly tiles: LuaTile[]
3280
+ /**
3281
+ * Identifier of the event.
3282
+ */
3283
+ readonly name: typeof defines.events.on_player_super_forced_selected_area
3284
+ /**
3285
+ * Tick the event was generated.
3286
+ */
3287
+ readonly tick: MapTick
3288
+ }
3185
3289
  /**
3186
3290
  * Called when a player toggles alt mode, also known as "show entity info".
3187
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_toggled_alt_mode Online documentation}
3291
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_toggled_alt_mode Online documentation}
3188
3292
  */
3189
3293
  interface OnPlayerToggledAltModeEvent extends EventData {
3190
3294
  readonly player_index: PlayerIndex
@@ -3203,7 +3307,7 @@ declare module "factorio:runtime" {
3203
3307
  }
3204
3308
  /**
3205
3309
  * Called when a player toggles the map editor on or off.
3206
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_toggled_map_editor Online documentation}
3310
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_toggled_map_editor Online documentation}
3207
3311
  */
3208
3312
  interface OnPlayerToggledMapEditorEvent extends EventData {
3209
3313
  readonly player_index: PlayerIndex
@@ -3218,7 +3322,7 @@ declare module "factorio:runtime" {
3218
3322
  }
3219
3323
  /**
3220
3324
  * Called after a players trash inventory changed in some way.
3221
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_trash_inventory_changed Online documentation}
3325
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_trash_inventory_changed Online documentation}
3222
3326
  */
3223
3327
  interface OnPlayerTrashInventoryChangedEvent extends EventData {
3224
3328
  readonly player_index: PlayerIndex
@@ -3233,7 +3337,7 @@ declare module "factorio:runtime" {
3233
3337
  }
3234
3338
  /**
3235
3339
  * Called when a player is un-banned.
3236
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_unbanned Online documentation}
3340
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_unbanned Online documentation}
3237
3341
  */
3238
3342
  interface OnPlayerUnbannedEvent extends EventData {
3239
3343
  /**
@@ -3263,7 +3367,7 @@ declare module "factorio:runtime" {
3263
3367
  }
3264
3368
  /**
3265
3369
  * Called when a player is unmuted.
3266
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_unmuted Online documentation}
3370
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_unmuted Online documentation}
3267
3371
  */
3268
3372
  interface OnPlayerUnmutedEvent extends EventData {
3269
3373
  /**
@@ -3281,7 +3385,7 @@ declare module "factorio:runtime" {
3281
3385
  }
3282
3386
  /**
3283
3387
  * Called when a player uses a capsule that results in some game action.
3284
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_used_capsule Online documentation}
3388
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_used_capsule Online documentation}
3285
3389
  */
3286
3390
  interface OnPlayerUsedCapsuleEvent extends EventData {
3287
3391
  /**
@@ -3311,7 +3415,7 @@ declare module "factorio:runtime" {
3311
3415
  }
3312
3416
  /**
3313
3417
  * Called when a player uses spidertron remote to send all selected units to a given position
3314
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_player_used_spidertron_remote Online documentation}
3418
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_player_used_spidertron_remote Online documentation}
3315
3419
  */
3316
3420
  interface OnPlayerUsedSpidertronRemoteEvent extends EventData {
3317
3421
  /**
@@ -3335,7 +3439,7 @@ declare module "factorio:runtime" {
3335
3439
  * Called after an entity dies.
3336
3440
  *
3337
3441
  * Event filter: [LuaPostEntityDiedEventFilter](LuaPostEntityDiedEventFilter]
3338
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_post_entity_died Online documentation}
3442
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_post_entity_died Online documentation}
3339
3443
  */
3340
3444
  interface OnPostEntityDiedEvent extends EventData {
3341
3445
  /**
@@ -3387,7 +3491,7 @@ declare module "factorio:runtime" {
3387
3491
  * Called after a segmented unit dies.
3388
3492
  *
3389
3493
  * Event filter: [LuaPostSegmentedUnitDiedEventFilter](LuaPostSegmentedUnitDiedEventFilter]
3390
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_post_segmented_unit_died Online documentation}
3494
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_post_segmented_unit_died Online documentation}
3391
3495
  */
3392
3496
  interface OnPostSegmentedUnitDiedEvent extends EventData {
3393
3497
  /**
@@ -3429,7 +3533,7 @@ declare module "factorio:runtime" {
3429
3533
  }
3430
3534
  /**
3431
3535
  * Called when players uses an item to build something. Called before {@link OnBuiltEntityEvent on_built_entity}.
3432
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_pre_build Online documentation}
3536
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_pre_build Online documentation}
3433
3537
  */
3434
3538
  interface OnPreBuildEvent extends EventData {
3435
3539
  /**
@@ -3475,7 +3579,7 @@ declare module "factorio:runtime" {
3475
3579
  }
3476
3580
  /**
3477
3581
  * Called before one or more chunks are deleted using {@link LuaSurface#delete_chunk LuaSurface::delete_chunk}.
3478
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_pre_chunk_deleted Online documentation}
3582
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_pre_chunk_deleted Online documentation}
3479
3583
  */
3480
3584
  interface OnPreChunkDeletedEvent extends EventData {
3481
3585
  readonly surface_index: SurfaceIndex
@@ -3494,7 +3598,7 @@ declare module "factorio:runtime" {
3494
3598
  }
3495
3599
  /**
3496
3600
  * Called before entity copy-paste is done.
3497
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_pre_entity_settings_pasted Online documentation}
3601
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_pre_entity_settings_pasted Online documentation}
3498
3602
  */
3499
3603
  interface OnPreEntitySettingsPastedEvent extends EventData {
3500
3604
  readonly player_index: PlayerIndex
@@ -3521,7 +3625,7 @@ declare module "factorio:runtime" {
3521
3625
  * Also called for item request proxies before they are destroyed as a result of being marked for deconstruction.
3522
3626
  *
3523
3627
  * Event filter: [LuaPreGhostDeconstructedEventFilter](LuaPreGhostDeconstructedEventFilter]
3524
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_pre_ghost_deconstructed Online documentation}
3628
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_pre_ghost_deconstructed Online documentation}
3525
3629
  */
3526
3630
  interface OnPreGhostDeconstructedEvent extends EventData {
3527
3631
  /**
@@ -3542,7 +3646,7 @@ declare module "factorio:runtime" {
3542
3646
  * Called before a ghost entity is upgraded.
3543
3647
  *
3544
3648
  * Event filter: [LuaPreGhostUpgradedEventFilter](LuaPreGhostUpgradedEventFilter]
3545
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_pre_ghost_upgraded Online documentation}
3649
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_pre_ghost_upgraded Online documentation}
3546
3650
  */
3547
3651
  interface OnPreGhostUpgradedEvent extends EventData {
3548
3652
  /**
@@ -3563,7 +3667,7 @@ declare module "factorio:runtime" {
3563
3667
  }
3564
3668
  /**
3565
3669
  * Called directly before a permission group is deleted.
3566
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_pre_permission_group_deleted Online documentation}
3670
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_pre_permission_group_deleted Online documentation}
3567
3671
  */
3568
3672
  interface OnPrePermissionGroupDeletedEvent extends EventData {
3569
3673
  /**
@@ -3585,7 +3689,7 @@ declare module "factorio:runtime" {
3585
3689
  }
3586
3690
  /**
3587
3691
  * Called directly before a permission string is imported.
3588
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_pre_permission_string_imported Online documentation}
3692
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_pre_permission_string_imported Online documentation}
3589
3693
  */
3590
3694
  interface OnPrePermissionStringImportedEvent extends EventData {
3591
3695
  /**
@@ -3603,7 +3707,7 @@ declare module "factorio:runtime" {
3603
3707
  }
3604
3708
  /**
3605
3709
  * Called when a player queues something to be crafted.
3606
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_pre_player_crafted_item Online documentation}
3710
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_pre_player_crafted_item Online documentation}
3607
3711
  */
3608
3712
  interface OnPrePlayerCraftedItemEvent extends EventData {
3609
3713
  /**
@@ -3633,7 +3737,7 @@ declare module "factorio:runtime" {
3633
3737
  }
3634
3738
  /**
3635
3739
  * Called before a players dies.
3636
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_pre_player_died Online documentation}
3740
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_pre_player_died Online documentation}
3637
3741
  */
3638
3742
  interface OnPrePlayerDiedEvent extends EventData {
3639
3743
  readonly player_index: PlayerIndex
@@ -3649,7 +3753,7 @@ declare module "factorio:runtime" {
3649
3753
  }
3650
3754
  /**
3651
3755
  * Called before a player leaves the game.
3652
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_pre_player_left_game Online documentation}
3756
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_pre_player_left_game Online documentation}
3653
3757
  */
3654
3758
  interface OnPrePlayerLeftGameEvent extends EventData {
3655
3759
  readonly player_index: PlayerIndex
@@ -3667,7 +3771,7 @@ declare module "factorio:runtime" {
3667
3771
  * Called when the player completes a mining action, but before the entity is potentially removed from the map. This is called even if the entity does not end up being removed.
3668
3772
  *
3669
3773
  * Event filter: [LuaPrePlayerMinedEntityEventFilter](LuaPrePlayerMinedEntityEventFilter]
3670
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_pre_player_mined_item Online documentation}
3774
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_pre_player_mined_item Online documentation}
3671
3775
  */
3672
3776
  interface OnPrePlayerMinedItemEvent extends EventData {
3673
3777
  /**
@@ -3686,7 +3790,7 @@ declare module "factorio:runtime" {
3686
3790
  }
3687
3791
  /**
3688
3792
  * Called before a player is removed (deleted) from the game. This is markedly different from a player temporarily {@link OnPlayerLeftGameEvent leaving} the game, and instead behaves like the player never existed in the save file.
3689
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_pre_player_removed Online documentation}
3793
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_pre_player_removed Online documentation}
3690
3794
  */
3691
3795
  interface OnPrePlayerRemovedEvent extends EventData {
3692
3796
  /**
@@ -3704,7 +3808,7 @@ declare module "factorio:runtime" {
3704
3808
  }
3705
3809
  /**
3706
3810
  * Called before a player toggles the map editor on or off.
3707
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_pre_player_toggled_map_editor Online documentation}
3811
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_pre_player_toggled_map_editor Online documentation}
3708
3812
  */
3709
3813
  interface OnPrePlayerToggledMapEditorEvent extends EventData {
3710
3814
  readonly player_index: PlayerIndex
@@ -3719,7 +3823,7 @@ declare module "factorio:runtime" {
3719
3823
  }
3720
3824
  /**
3721
3825
  * Called directly before a robot explodes cliffs.
3722
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_pre_robot_exploded_cliff Online documentation}
3826
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_pre_robot_exploded_cliff Online documentation}
3723
3827
  */
3724
3828
  interface OnPreRobotExplodedCliffEvent extends EventData {
3725
3829
  readonly robot: LuaEntity
@@ -3743,7 +3847,7 @@ declare module "factorio:runtime" {
3743
3847
  }
3744
3848
  /**
3745
3849
  * Called just before the scenario finishes.
3746
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_pre_scenario_finished Online documentation}
3850
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_pre_scenario_finished Online documentation}
3747
3851
  */
3748
3852
  interface OnPreScenarioFinishedEvent extends EventData {
3749
3853
  /**
@@ -3761,7 +3865,7 @@ declare module "factorio:runtime" {
3761
3865
  }
3762
3866
  /**
3763
3867
  * Called just before a script inventory is resized.
3764
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_pre_script_inventory_resized Online documentation}
3868
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_pre_script_inventory_resized Online documentation}
3765
3869
  */
3766
3870
  interface OnPreScriptInventoryResizedEvent extends EventData {
3767
3871
  /**
@@ -3792,7 +3896,7 @@ declare module "factorio:runtime" {
3792
3896
  }
3793
3897
  /**
3794
3898
  * Called just before a surface is cleared (all entities removed and all chunks deleted).
3795
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_pre_surface_cleared Online documentation}
3899
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_pre_surface_cleared Online documentation}
3796
3900
  */
3797
3901
  interface OnPreSurfaceClearedEvent extends EventData {
3798
3902
  readonly surface_index: SurfaceIndex
@@ -3807,7 +3911,7 @@ declare module "factorio:runtime" {
3807
3911
  }
3808
3912
  /**
3809
3913
  * Called just before a surface is deleted.
3810
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_pre_surface_deleted Online documentation}
3914
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_pre_surface_deleted Online documentation}
3811
3915
  */
3812
3916
  interface OnPreSurfaceDeletedEvent extends EventData {
3813
3917
  readonly surface_index: SurfaceIndex
@@ -3822,7 +3926,7 @@ declare module "factorio:runtime" {
3822
3926
  }
3823
3927
  /**
3824
3928
  * Called when the player triggers "redo".
3825
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_redo_applied Online documentation}
3929
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_redo_applied Online documentation}
3826
3930
  */
3827
3931
  interface OnRedoAppliedEvent extends EventData {
3828
3932
  /**
@@ -3844,7 +3948,7 @@ declare module "factorio:runtime" {
3844
3948
  }
3845
3949
  /**
3846
3950
  * Called when research is cancelled.
3847
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_research_cancelled Online documentation}
3951
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_research_cancelled Online documentation}
3848
3952
  */
3849
3953
  interface OnResearchCancelledEvent extends EventData {
3850
3954
  /**
@@ -3870,7 +3974,7 @@ declare module "factorio:runtime" {
3870
3974
  }
3871
3975
  /**
3872
3976
  * Called when a research finishes.
3873
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_research_finished Online documentation}
3977
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_research_finished Online documentation}
3874
3978
  */
3875
3979
  interface OnResearchFinishedEvent extends EventData {
3876
3980
  /**
@@ -3892,7 +3996,7 @@ declare module "factorio:runtime" {
3892
3996
  }
3893
3997
  /**
3894
3998
  * Called when research is moved forwards or backwards in the research queue.
3895
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_research_moved Online documentation}
3999
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_research_moved Online documentation}
3896
4000
  */
3897
4001
  interface OnResearchMovedEvent extends EventData {
3898
4002
  /**
@@ -3914,7 +4018,7 @@ declare module "factorio:runtime" {
3914
4018
  }
3915
4019
  /**
3916
4020
  * Called when research is queued.
3917
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_research_queued Online documentation}
4021
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_research_queued Online documentation}
3918
4022
  */
3919
4023
  interface OnResearchQueuedEvent extends EventData {
3920
4024
  /**
@@ -3940,7 +4044,7 @@ declare module "factorio:runtime" {
3940
4044
  }
3941
4045
  /**
3942
4046
  * Called when a research is reversed (unresearched).
3943
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_research_reversed Online documentation}
4047
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_research_reversed Online documentation}
3944
4048
  */
3945
4049
  interface OnResearchReversedEvent extends EventData {
3946
4050
  /**
@@ -3962,7 +4066,7 @@ declare module "factorio:runtime" {
3962
4066
  }
3963
4067
  /**
3964
4068
  * Called when a technology research starts.
3965
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_research_started Online documentation}
4069
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_research_started Online documentation}
3966
4070
  */
3967
4071
  interface OnResearchStartedEvent extends EventData {
3968
4072
  /**
@@ -3981,7 +4085,7 @@ declare module "factorio:runtime" {
3981
4085
  }
3982
4086
  /**
3983
4087
  * Called when a resource entity reaches 0 or its minimum yield for infinite resources.
3984
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_resource_depleted Online documentation}
4088
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_resource_depleted Online documentation}
3985
4089
  */
3986
4090
  interface OnResourceDepletedEvent extends EventData {
3987
4091
  readonly entity: LuaEntity
@@ -3998,7 +4102,7 @@ declare module "factorio:runtime" {
3998
4102
  * Called when a construction robot builds an entity.
3999
4103
  *
4000
4104
  * Event filter: [LuaRobotBuiltEntityEventFilter](LuaRobotBuiltEntityEventFilter]
4001
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_robot_built_entity Online documentation}
4105
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_robot_built_entity Online documentation}
4002
4106
  */
4003
4107
  interface OnRobotBuiltEntityEvent extends EventData {
4004
4108
  /**
@@ -4028,7 +4132,7 @@ declare module "factorio:runtime" {
4028
4132
  }
4029
4133
  /**
4030
4134
  * Called after a robot builds tiles.
4031
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_robot_built_tile Online documentation}
4135
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_robot_built_tile Online documentation}
4032
4136
  */
4033
4137
  interface OnRobotBuiltTileEvent extends EventData {
4034
4138
  /**
@@ -4070,7 +4174,7 @@ declare module "factorio:runtime" {
4070
4174
  }
4071
4175
  /**
4072
4176
  * Called directly after a robot explodes cliffs.
4073
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_robot_exploded_cliff Online documentation}
4177
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_robot_exploded_cliff Online documentation}
4074
4178
  */
4075
4179
  interface OnRobotExplodedCliffEvent extends EventData {
4076
4180
  readonly robot: LuaEntity
@@ -4093,7 +4197,7 @@ declare module "factorio:runtime" {
4093
4197
  }
4094
4198
  /**
4095
4199
  * Called when a robot mines an entity.
4096
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_robot_mined Online documentation}
4200
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_robot_mined Online documentation}
4097
4201
  */
4098
4202
  interface OnRobotMinedEvent extends EventData {
4099
4203
  /**
@@ -4121,7 +4225,7 @@ declare module "factorio:runtime" {
4121
4225
  * The buffer inventory is special in that it's only valid during this event and has a dynamic size expanding as more items are transferred into it.
4122
4226
  *
4123
4227
  * Event filter: [LuaRobotMinedEntityEventFilter](LuaRobotMinedEntityEventFilter]
4124
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_robot_mined_entity Online documentation}
4228
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_robot_mined_entity Online documentation}
4125
4229
  */
4126
4230
  interface OnRobotMinedEntityEvent extends EventData {
4127
4231
  /**
@@ -4147,7 +4251,7 @@ declare module "factorio:runtime" {
4147
4251
  }
4148
4252
  /**
4149
4253
  * Called after a robot mines tiles.
4150
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_robot_mined_tile Online documentation}
4254
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_robot_mined_tile Online documentation}
4151
4255
  */
4152
4256
  interface OnRobotMinedTileEvent extends EventData {
4153
4257
  /**
@@ -4175,7 +4279,7 @@ declare module "factorio:runtime" {
4175
4279
  * Called before a robot mines an entity.
4176
4280
  *
4177
4281
  * Event filter: [LuaPreRobotMinedEntityEventFilter](LuaPreRobotMinedEntityEventFilter]
4178
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_robot_pre_mined Online documentation}
4282
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_robot_pre_mined Online documentation}
4179
4283
  */
4180
4284
  interface OnRobotPreMinedEvent extends EventData {
4181
4285
  /**
@@ -4197,7 +4301,7 @@ declare module "factorio:runtime" {
4197
4301
  }
4198
4302
  /**
4199
4303
  * Called when a rocket silo is ordered to be launched.
4200
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_rocket_launch_ordered Online documentation}
4304
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_rocket_launch_ordered Online documentation}
4201
4305
  */
4202
4306
  interface OnRocketLaunchOrderedEvent extends EventData {
4203
4307
  readonly rocket: LuaEntity
@@ -4217,7 +4321,7 @@ declare module "factorio:runtime" {
4217
4321
  }
4218
4322
  /**
4219
4323
  * Called when a rocket finishes ascending. (Triggers listening for finished rocket launch past 2.0 have been moved to 'on_cargo_pod_finished_ascending' as rocket and cargo pod are two separate entities)
4220
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_rocket_launched Online documentation}
4324
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_rocket_launched Online documentation}
4221
4325
  */
4222
4326
  interface OnRocketLaunchedEvent extends EventData {
4223
4327
  readonly rocket: LuaEntity
@@ -4233,7 +4337,7 @@ declare module "factorio:runtime" {
4233
4337
  }
4234
4338
  /**
4235
4339
  * Called when a runtime mod setting is changed by a player.
4236
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_runtime_mod_setting_changed Online documentation}
4340
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_runtime_mod_setting_changed Online documentation}
4237
4341
  */
4238
4342
  interface OnRuntimeModSettingChangedEvent extends EventData {
4239
4343
  /**
@@ -4256,7 +4360,7 @@ declare module "factorio:runtime" {
4256
4360
  }
4257
4361
  /**
4258
4362
  * Called just after a script inventory is resized.
4259
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_script_inventory_resized Online documentation}
4363
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_script_inventory_resized Online documentation}
4260
4364
  */
4261
4365
  interface OnScriptInventoryResizedEvent extends EventData {
4262
4366
  /**
@@ -4291,7 +4395,7 @@ declare module "factorio:runtime" {
4291
4395
  }
4292
4396
  /**
4293
4397
  * Called when a {@link LuaSurface#request_path LuaSurface::request_path} call completes.
4294
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_script_path_request_finished Online documentation}
4398
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_script_path_request_finished Online documentation}
4295
4399
  */
4296
4400
  interface OnScriptPathRequestFinishedEvent extends EventData {
4297
4401
  /**
@@ -4317,7 +4421,7 @@ declare module "factorio:runtime" {
4317
4421
  }
4318
4422
  /**
4319
4423
  * Called when a script trigger effect is triggered.
4320
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_script_trigger_effect Online documentation}
4424
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_script_trigger_effect Online documentation}
4321
4425
  */
4322
4426
  interface OnScriptTriggerEffectEvent extends EventData {
4323
4427
  /**
@@ -4350,7 +4454,7 @@ declare module "factorio:runtime" {
4350
4454
  * Called when an entity of type `radar` finishes scanning a sector.
4351
4455
  *
4352
4456
  * Event filter: [LuaSectorScannedEventFilter](LuaSectorScannedEventFilter]
4353
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_sector_scanned Online documentation}
4457
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_sector_scanned Online documentation}
4354
4458
  */
4355
4459
  interface OnSectorScannedEvent extends EventData {
4356
4460
  /**
@@ -4376,7 +4480,7 @@ declare module "factorio:runtime" {
4376
4480
  }
4377
4481
  /**
4378
4482
  * Called when an individual segment of a SegmentedUnit is created.
4379
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_segment_entity_created Online documentation}
4483
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_segment_entity_created Online documentation}
4380
4484
  */
4381
4485
  interface OnSegmentEntityCreatedEvent extends EventData {
4382
4486
  readonly entity: LuaEntity
@@ -4393,7 +4497,7 @@ declare module "factorio:runtime" {
4393
4497
  * Called when a segmented unit is created for any reason.
4394
4498
  *
4395
4499
  * Event filter: [LuaSegmentedUnitCreatedEventFilter](LuaSegmentedUnitCreatedEventFilter]
4396
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_segmented_unit_created Online documentation}
4500
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_segmented_unit_created Online documentation}
4397
4501
  */
4398
4502
  interface OnSegmentedUnitCreatedEvent extends EventData {
4399
4503
  /**
@@ -4421,7 +4525,7 @@ declare module "factorio:runtime" {
4421
4525
  * Called when a segmented unit is damaged. This is not called when a segmented unit's health is set directly by another mod.
4422
4526
  *
4423
4527
  * Event filter: [LuaSegmentedUnitDamagedEventFilter](LuaSegmentedUnitDamagedEventFilter]
4424
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_segmented_unit_damaged Online documentation}
4528
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_segmented_unit_damaged Online documentation}
4425
4529
  */
4426
4530
  interface OnSegmentedUnitDamagedEvent extends EventData {
4427
4531
  readonly segmented_unit: LuaSegmentedUnit
@@ -4463,7 +4567,7 @@ declare module "factorio:runtime" {
4463
4567
  * Called when a segmented unit dies.
4464
4568
  *
4465
4569
  * Event filter: [LuaSegmentedUnitDiedEventFilter](LuaSegmentedUnitDiedEventFilter]
4466
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_segmented_unit_died Online documentation}
4570
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_segmented_unit_died Online documentation}
4467
4571
  */
4468
4572
  interface OnSegmentedUnitDiedEvent extends EventData {
4469
4573
  /**
@@ -4493,7 +4597,7 @@ declare module "factorio:runtime" {
4493
4597
  }
4494
4598
  /**
4495
4599
  * Called after the selected entity changes for a given player.
4496
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_selected_entity_changed Online documentation}
4600
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_selected_entity_changed Online documentation}
4497
4601
  */
4498
4602
  interface OnSelectedEntityChangedEvent extends EventData {
4499
4603
  /**
@@ -4515,7 +4619,7 @@ declare module "factorio:runtime" {
4515
4619
  }
4516
4620
  /**
4517
4621
  * Called when {@link LuaGameScript#is_multiplayer LuaGameScript::is_multiplayer} changes to false. May also be raised when it was already false but a game was loaded from a save file without hosting.
4518
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_singleplayer_init Online documentation}
4622
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_singleplayer_init Online documentation}
4519
4623
  */
4520
4624
  interface OnSingleplayerInitEvent extends EventData {
4521
4625
  /**
@@ -4531,7 +4635,7 @@ declare module "factorio:runtime" {
4531
4635
  * Called when a space platform builds an entity.
4532
4636
  *
4533
4637
  * Event filter: [LuaPlatformBuiltEntityEventFilter](LuaPlatformBuiltEntityEventFilter]
4534
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_space_platform_built_entity Online documentation}
4638
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_space_platform_built_entity Online documentation}
4535
4639
  */
4536
4640
  interface OnSpacePlatformBuiltEntityEvent extends EventData {
4537
4641
  /**
@@ -4561,7 +4665,7 @@ declare module "factorio:runtime" {
4561
4665
  }
4562
4666
  /**
4563
4667
  * Called after a space platform builds tiles.
4564
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_space_platform_built_tile Online documentation}
4668
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_space_platform_built_tile Online documentation}
4565
4669
  */
4566
4670
  interface OnSpacePlatformBuiltTileEvent extends EventData {
4567
4671
  /**
@@ -4603,7 +4707,7 @@ declare module "factorio:runtime" {
4603
4707
  }
4604
4708
  /**
4605
4709
  * Called when a space platform changes state
4606
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_space_platform_changed_state Online documentation}
4710
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_space_platform_changed_state Online documentation}
4607
4711
  */
4608
4712
  interface OnSpacePlatformChangedStateEvent extends EventData {
4609
4713
  readonly platform: LuaSpacePlatform
@@ -4625,7 +4729,7 @@ declare module "factorio:runtime" {
4625
4729
  * The buffer inventory is special in that it's only valid during this event and has a dynamic size expanding as more items are transferred into it.
4626
4730
  *
4627
4731
  * Event filter: [LuaPlatformMinedEntityEventFilter](LuaPlatformMinedEntityEventFilter]
4628
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_space_platform_mined_entity Online documentation}
4732
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_space_platform_mined_entity Online documentation}
4629
4733
  */
4630
4734
  interface OnSpacePlatformMinedEntityEvent extends EventData {
4631
4735
  /**
@@ -4651,7 +4755,7 @@ declare module "factorio:runtime" {
4651
4755
  }
4652
4756
  /**
4653
4757
  * Called when a platform mines an entity.
4654
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_space_platform_mined_item Online documentation}
4758
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_space_platform_mined_item Online documentation}
4655
4759
  */
4656
4760
  interface OnSpacePlatformMinedItemEvent extends EventData {
4657
4761
  /**
@@ -4673,7 +4777,7 @@ declare module "factorio:runtime" {
4673
4777
  }
4674
4778
  /**
4675
4779
  * Called after a platform mines tiles.
4676
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_space_platform_mined_tile Online documentation}
4780
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_space_platform_mined_tile Online documentation}
4677
4781
  */
4678
4782
  interface OnSpacePlatformMinedTileEvent extends EventData {
4679
4783
  /**
@@ -4701,7 +4805,7 @@ declare module "factorio:runtime" {
4701
4805
  * Called before a platform mines an entity.
4702
4806
  *
4703
4807
  * Event filter: [LuaPrePlatformMinedEntityEventFilter](LuaPrePlatformMinedEntityEventFilter]
4704
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_space_platform_pre_mined Online documentation}
4808
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_space_platform_pre_mined Online documentation}
4705
4809
  */
4706
4810
  interface OnSpacePlatformPreMinedEvent extends EventData {
4707
4811
  /**
@@ -4723,7 +4827,7 @@ declare module "factorio:runtime" {
4723
4827
  }
4724
4828
  /**
4725
4829
  * Called when a spider finishes moving to its autopilot position.
4726
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_spider_command_completed Online documentation}
4830
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_spider_command_completed Online documentation}
4727
4831
  */
4728
4832
  interface OnSpiderCommandCompletedEvent extends EventData {
4729
4833
  /**
@@ -4741,7 +4845,7 @@ declare module "factorio:runtime" {
4741
4845
  }
4742
4846
  /**
4743
4847
  * Called when a translation request generated through {@link LuaPlayer#request_translation LuaPlayer::request_translation} or {@link LuaPlayer#request_translations LuaPlayer::request_translations} has been completed.
4744
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_string_translated Online documentation}
4848
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_string_translated Online documentation}
4745
4849
  */
4746
4850
  interface OnStringTranslatedEvent extends EventData {
4747
4851
  /**
@@ -4775,7 +4879,7 @@ declare module "factorio:runtime" {
4775
4879
  }
4776
4880
  /**
4777
4881
  * Called just after a surface is cleared (all entities removed and all chunks deleted).
4778
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_surface_cleared Online documentation}
4882
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_surface_cleared Online documentation}
4779
4883
  */
4780
4884
  interface OnSurfaceClearedEvent extends EventData {
4781
4885
  readonly surface_index: SurfaceIndex
@@ -4792,7 +4896,7 @@ declare module "factorio:runtime" {
4792
4896
  * Called when a surface is created.
4793
4897
  *
4794
4898
  * This is not called when the default surface is created as it will always exist.
4795
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_surface_created Online documentation}
4899
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_surface_created Online documentation}
4796
4900
  */
4797
4901
  interface OnSurfaceCreatedEvent extends EventData {
4798
4902
  readonly surface_index: SurfaceIndex
@@ -4807,7 +4911,7 @@ declare module "factorio:runtime" {
4807
4911
  }
4808
4912
  /**
4809
4913
  * Called after a surface is deleted.
4810
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_surface_deleted Online documentation}
4914
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_surface_deleted Online documentation}
4811
4915
  */
4812
4916
  interface OnSurfaceDeletedEvent extends EventData {
4813
4917
  readonly surface_index: SurfaceIndex
@@ -4822,7 +4926,7 @@ declare module "factorio:runtime" {
4822
4926
  }
4823
4927
  /**
4824
4928
  * Called after a surface is imported via the map editor.
4825
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_surface_imported Online documentation}
4929
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_surface_imported Online documentation}
4826
4930
  */
4827
4931
  interface OnSurfaceImportedEvent extends EventData {
4828
4932
  readonly surface_index: SurfaceIndex
@@ -4841,7 +4945,7 @@ declare module "factorio:runtime" {
4841
4945
  }
4842
4946
  /**
4843
4947
  * Called when a surface is renamed.
4844
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_surface_renamed Online documentation}
4948
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_surface_renamed Online documentation}
4845
4949
  */
4846
4950
  interface OnSurfaceRenamedEvent extends EventData {
4847
4951
  readonly surface_index: SurfaceIndex
@@ -4858,7 +4962,7 @@ declare module "factorio:runtime" {
4858
4962
  }
4859
4963
  /**
4860
4964
  * Called when {@link LuaForce#reset_technology_effects LuaForce::reset_technology_effects} is finished.
4861
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_technology_effects_reset Online documentation}
4965
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_technology_effects_reset Online documentation}
4862
4966
  */
4863
4967
  interface OnTechnologyEffectsResetEvent extends EventData {
4864
4968
  readonly force: LuaForce
@@ -4873,7 +4977,7 @@ declare module "factorio:runtime" {
4873
4977
  }
4874
4978
  /**
4875
4979
  * Called when a territory is created for any reason.
4876
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_territory_created Online documentation}
4980
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_territory_created Online documentation}
4877
4981
  */
4878
4982
  interface OnTerritoryCreatedEvent extends EventData {
4879
4983
  /**
@@ -4895,7 +4999,7 @@ declare module "factorio:runtime" {
4895
4999
  }
4896
5000
  /**
4897
5001
  * Called when a territory is destroyed from a surface.
4898
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_territory_destroyed Online documentation}
5002
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_territory_destroyed Online documentation}
4899
5003
  */
4900
5004
  interface OnTerritoryDestroyedEvent extends EventData {
4901
5005
  /**
@@ -4913,7 +5017,7 @@ declare module "factorio:runtime" {
4913
5017
  }
4914
5018
  /**
4915
5019
  * It is fired once every tick. Since this event is fired every tick, its handler shouldn't include performance heavy code.
4916
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_tick Online documentation}
5020
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_tick Online documentation}
4917
5021
  */
4918
5022
  interface OnTickEvent extends EventData {
4919
5023
  /**
@@ -4931,7 +5035,7 @@ declare module "factorio:runtime" {
4931
5035
  * After this event any items in the buffer will be transferred into the tower as if they came from mining the entity.
4932
5036
  *
4933
5037
  * The buffer inventory is special in that it's only valid during this event and has a dynamic size expanding as more items are transferred into it.
4934
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_tower_mined_plant Online documentation}
5038
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_tower_mined_plant Online documentation}
4935
5039
  */
4936
5040
  interface OnTowerMinedPlantEvent extends EventData {
4937
5041
  /**
@@ -4957,7 +5061,7 @@ declare module "factorio:runtime" {
4957
5061
  }
4958
5062
  /**
4959
5063
  * Called before an agricultural tower plants a seed.
4960
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_tower_planted_seed Online documentation}
5064
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_tower_planted_seed Online documentation}
4961
5065
  */
4962
5066
  interface OnTowerPlantedSeedEvent extends EventData {
4963
5067
  /**
@@ -4983,7 +5087,7 @@ declare module "factorio:runtime" {
4983
5087
  }
4984
5088
  /**
4985
5089
  * Called before an agricultural tower mines a plant.
4986
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_tower_pre_mined_plant Online documentation}
5090
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_tower_pre_mined_plant Online documentation}
4987
5091
  */
4988
5092
  interface OnTowerPreMinedPlantEvent extends EventData {
4989
5093
  /**
@@ -5005,7 +5109,7 @@ declare module "factorio:runtime" {
5005
5109
  }
5006
5110
  /**
5007
5111
  * Called when a train changes state (started to stopped and vice versa)
5008
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_train_changed_state Online documentation}
5112
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_train_changed_state Online documentation}
5009
5113
  */
5010
5114
  interface OnTrainChangedStateEvent extends EventData {
5011
5115
  readonly train: LuaTrain
@@ -5021,7 +5125,7 @@ declare module "factorio:runtime" {
5021
5125
  }
5022
5126
  /**
5023
5127
  * Called when a new train is created either through disconnecting/connecting an existing one or building a new one.
5024
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_train_created Online documentation}
5128
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_train_created Online documentation}
5025
5129
  */
5026
5130
  interface OnTrainCreatedEvent extends EventData {
5027
5131
  readonly train: LuaTrain
@@ -5044,7 +5148,7 @@ declare module "factorio:runtime" {
5044
5148
  }
5045
5149
  /**
5046
5150
  * Called when a trains schedule is changed either by the player or through script.
5047
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_train_schedule_changed Online documentation}
5151
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_train_schedule_changed Online documentation}
5048
5152
  */
5049
5153
  interface OnTrainScheduleChangedEvent extends EventData {
5050
5154
  readonly train: LuaTrain
@@ -5063,7 +5167,7 @@ declare module "factorio:runtime" {
5063
5167
  }
5064
5168
  /**
5065
5169
  * Called when an entity with a trigger prototype (such as capsules) create an entity AND that trigger prototype defined `trigger_created_entity=true`.
5066
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_trigger_created_entity Online documentation}
5170
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_trigger_created_entity Online documentation}
5067
5171
  */
5068
5172
  interface OnTriggerCreatedEntityEvent extends EventData {
5069
5173
  readonly entity: LuaEntity
@@ -5079,7 +5183,7 @@ declare module "factorio:runtime" {
5079
5183
  }
5080
5184
  /**
5081
5185
  * Called when an entity with a trigger prototype (such as capsules) fire an artillery projectile AND that trigger prototype defined `trigger_fired_artillery=true`.
5082
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_trigger_fired_artillery Online documentation}
5186
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_trigger_fired_artillery Online documentation}
5083
5187
  */
5084
5188
  interface OnTriggerFiredArtilleryEvent extends EventData {
5085
5189
  readonly entity: LuaEntity
@@ -5095,7 +5199,7 @@ declare module "factorio:runtime" {
5095
5199
  }
5096
5200
  /**
5097
5201
  * Called when new packets are processed by {@link LuaHelpers#recv_udp LuaHelpers::recv_udp}.
5098
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_udp_packet_received Online documentation}
5202
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_udp_packet_received Online documentation}
5099
5203
  */
5100
5204
  interface OnUdpPacketReceivedEvent extends EventData {
5101
5205
  /**
@@ -5121,7 +5225,7 @@ declare module "factorio:runtime" {
5121
5225
  }
5122
5226
  /**
5123
5227
  * Called when the player triggers "undo".
5124
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_undo_applied Online documentation}
5228
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_undo_applied Online documentation}
5125
5229
  */
5126
5230
  interface OnUndoAppliedEvent extends EventData {
5127
5231
  /**
@@ -5143,7 +5247,7 @@ declare module "factorio:runtime" {
5143
5247
  }
5144
5248
  /**
5145
5249
  * Called when a unit is added to a unit group.
5146
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_unit_added_to_group Online documentation}
5250
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_unit_added_to_group Online documentation}
5147
5251
  */
5148
5252
  interface OnUnitAddedToGroupEvent extends EventData {
5149
5253
  readonly unit: LuaEntity
@@ -5159,7 +5263,7 @@ declare module "factorio:runtime" {
5159
5263
  }
5160
5264
  /**
5161
5265
  * Called when a new unit group is created, before any members are added to it.
5162
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_unit_group_created Online documentation}
5266
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_unit_group_created Online documentation}
5163
5267
  */
5164
5268
  interface OnUnitGroupCreatedEvent extends EventData {
5165
5269
  readonly group: LuaCommandable
@@ -5174,7 +5278,7 @@ declare module "factorio:runtime" {
5174
5278
  }
5175
5279
  /**
5176
5280
  * Called when a unit group finishes gathering and starts executing its command.
5177
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_unit_group_finished_gathering Online documentation}
5281
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_unit_group_finished_gathering Online documentation}
5178
5282
  */
5179
5283
  interface OnUnitGroupFinishedGatheringEvent extends EventData {
5180
5284
  readonly group: LuaCommandable
@@ -5189,7 +5293,7 @@ declare module "factorio:runtime" {
5189
5293
  }
5190
5294
  /**
5191
5295
  * Called when a unit is removed from a unit group.
5192
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_unit_removed_from_group Online documentation}
5296
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_unit_removed_from_group Online documentation}
5193
5297
  */
5194
5298
  interface OnUnitRemovedFromGroupEvent extends EventData {
5195
5299
  readonly unit: LuaEntity
@@ -5205,7 +5309,7 @@ declare module "factorio:runtime" {
5205
5309
  }
5206
5310
  /**
5207
5311
  * Called when a worker (construction or logistic) robot expires through a lack of energy.
5208
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#on_worker_robot_expired Online documentation}
5312
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#on_worker_robot_expired Online documentation}
5209
5313
  */
5210
5314
  interface OnWorkerRobotExpiredEvent extends EventData {
5211
5315
  readonly robot: LuaEntity
@@ -5222,7 +5326,7 @@ declare module "factorio:runtime" {
5222
5326
  * A static event mods can use to tell other mods they built something by script. This event is only raised if a mod does so with {@link LuaBootstrap#raise_event LuaBootstrap::raise_event} or {@link LuaBootstrap#raise_script_built LuaBootstrap::raise_script_built}, or when `raise_built` is passed to {@link LuaSurface#create_entity LuaSurface::create_entity}.
5223
5327
  *
5224
5328
  * Event filter: [LuaScriptRaisedBuiltEventFilter](LuaScriptRaisedBuiltEventFilter]
5225
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#script_raised_built Online documentation}
5329
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#script_raised_built Online documentation}
5226
5330
  */
5227
5331
  interface ScriptRaisedBuiltEvent extends EventData {
5228
5332
  /**
@@ -5242,7 +5346,7 @@ declare module "factorio:runtime" {
5242
5346
  * A static event mods can use to tell other mods they destroyed something by script. This event is only raised if a mod does so with {@link LuaBootstrap#raise_event LuaBootstrap::raise_event} or {@link LuaBootstrap#raise_script_destroy LuaBootstrap::raise_script_destroy}, or when `raise_destroy` is passed to {@link LuaEntity#destroy LuaEntity::destroy}.
5243
5347
  *
5244
5348
  * Event filter: [LuaScriptRaisedDestroyEventFilter](LuaScriptRaisedDestroyEventFilter]
5245
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#script_raised_destroy Online documentation}
5349
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#script_raised_destroy Online documentation}
5246
5350
  */
5247
5351
  interface ScriptRaisedDestroyEvent extends EventData {
5248
5352
  /**
@@ -5262,7 +5366,7 @@ declare module "factorio:runtime" {
5262
5366
  * A static event that mods can use to tell other mods they destroyed a segmented unit by script. This event is only raised if a mod does so with {@link LuaBootstrap#raise_event LuaBootstrap::raise_event}, or {@link LuaBootstrap#raise_script_destroy_segmented_unit LuaBootstrap::raise_script_destroy_segmented_unit}, or when `raise_destroy` is passed to {@link LuaSegmentedUnit#destroy LuaSegmentedUnit::destroy}.
5263
5367
  *
5264
5368
  * Event filter: [LuaScriptRaisedDestroySegmentedUnitEventFilter](LuaScriptRaisedDestroySegmentedUnitEventFilter]
5265
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#script_raised_destroy_segmented_unit Online documentation}
5369
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#script_raised_destroy_segmented_unit Online documentation}
5266
5370
  */
5267
5371
  interface ScriptRaisedDestroySegmentedUnitEvent extends EventData {
5268
5372
  /**
@@ -5282,7 +5386,7 @@ declare module "factorio:runtime" {
5282
5386
  * A static event mods can use to tell other mods they revived something by script. This event is only raised if a mod does so with {@link LuaBootstrap#raise_event LuaBootstrap::raise_event} or {@link LuaBootstrap#raise_script_revive LuaBootstrap::raise_script_revive}, or when `raise_revive` is passed to {@link LuaEntity#revive LuaEntity::revive}.
5283
5387
  *
5284
5388
  * Event filter: [LuaScriptRaisedReviveEventFilter](LuaScriptRaisedReviveEventFilter]
5285
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#script_raised_revive Online documentation}
5389
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#script_raised_revive Online documentation}
5286
5390
  */
5287
5391
  interface ScriptRaisedReviveEvent extends EventData {
5288
5392
  /**
@@ -5304,7 +5408,7 @@ declare module "factorio:runtime" {
5304
5408
  }
5305
5409
  /**
5306
5410
  * A static event mods can use to tell other mods they changed tiles on a surface by script. This event is only raised if a mod does so with {@link LuaBootstrap#raise_event LuaBootstrap::raise_event} or {@link LuaBootstrap#raise_script_set_tiles LuaBootstrap::raise_script_set_tiles}, or when `raise_event` is passed to {@link LuaSurface#set_tiles LuaSurface::set_tiles}.
5307
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#script_raised_set_tiles Online documentation}
5411
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#script_raised_set_tiles Online documentation}
5308
5412
  */
5309
5413
  interface ScriptRaisedSetTilesEvent extends EventData {
5310
5414
  /**
@@ -5328,7 +5432,7 @@ declare module "factorio:runtime" {
5328
5432
  * A static event mods can use to tell other mods they teleported something by script. This event is only raised if a mod does so with {@link LuaBootstrap#raise_event LuaBootstrap::raise_event} or {@link LuaBootstrap#raise_script_teleported LuaBootstrap::raise_script_teleported}, or when `raise_teleported` is passed to {@link LuaControl#teleport LuaControl::teleport}.
5329
5433
  *
5330
5434
  * Event filter: [LuaScriptRaisedTeleportedEventFilter](LuaScriptRaisedTeleportedEventFilter]
5331
- * @see {@link https://lua-api.factorio.com/2.1.9/events.html#script_raised_teleported Online documentation}
5435
+ * @see {@link https://lua-api.factorio.com/2.1.21/events.html#script_raised_teleported Online documentation}
5332
5436
  */
5333
5437
  interface ScriptRaisedTeleportedEvent extends EventData {
5334
5438
  /**