typed-factorio 3.31.0 → 3.32.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -131,6 +131,7 @@ import type {
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  OnPlayerDisplayScaleChangedEvent,
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  OnPlayerDrivingChangedStateEvent,
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  OnPlayerDroppedItemEvent,
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+ OnPlayerDroppedItemIntoEntityEvent,
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  OnPlayerFastTransferredEvent,
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  OnPlayerFlippedEntityEvent,
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  OnPlayerFlushedFluidEvent,
@@ -276,7 +277,7 @@ declare global {
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  }
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  /**
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  * AI command exit status, see {@link LuaCommandable#set_command LuaCommandable::set_command}
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- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.behavior_result Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.behavior_result Online documentation}
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  */
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  enum behavior_result {
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  in_progress,
@@ -300,33 +301,33 @@ declare global {
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  enum cargo_destination {
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  /**
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  * The default destination type of a cargo pod when created runtime. Setting its destination to any other type will instantly launch it.
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- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.cargo_destination.invalid Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.cargo_destination.invalid Online documentation}
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  */
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  invalid,
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  /**
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  * Cargo pods with orbit destination are destroyed when ascent is completed.
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- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.cargo_destination.orbit Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.cargo_destination.orbit Online documentation}
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  */
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  orbit,
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  /**
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  * Any cargo landing pad or space platform hub.
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- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.cargo_destination.station Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.cargo_destination.station Online documentation}
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  */
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  station,
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  /**
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  * Cargo pods will switch destination type from surface to station before starting descent if there is a station available and {@link CargoDestination#position CargoDestination::position} has not been specified. Note, setting the destination to "surface" when the surface is the same as the one the pod is on forces it to find and set a landing position.
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- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.cargo_destination.surface Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.cargo_destination.surface Online documentation}
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  */
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  surface,
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  /**
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  * Only used for sending a space platform starter pack to a platform that is waiting for one. Regular deliveries to space platform hubs use {@link defines.cargo_destination.station station} destination type instead.
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- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.cargo_destination.space_platform Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.cargo_destination.space_platform Online documentation}
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  */
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  space_platform,
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  }
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  /**
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  * State of a chain signal.
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- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.chain_signal_state Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.chain_signal_state Online documentation}
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  */
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  enum chain_signal_state {
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  none,
@@ -344,73 +345,73 @@ declare global {
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  }
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  /**
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  * Command given to units describing what they should do.
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- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.command Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.command Online documentation}
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  */
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  enum command {
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  /**
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  * Attack another entity.
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- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.command.attack Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.command.attack Online documentation}
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  */
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  attack = 0,
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  /**
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  * Go to a specific position.
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- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.command.go_to_location Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.command.go_to_location Online documentation}
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  */
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  go_to_location = 1,
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  /**
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  * Chain commands together, see {@link defines.compound_command}.
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- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.command.compound Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.command.compound Online documentation}
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  */
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  compound = 2,
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  /**
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  * Do what your group wants you to do.
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- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.command.group Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.command.group Online documentation}
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  */
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  group = 3,
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  /**
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  * Go to a place and attack what you see.
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- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.command.attack_area Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.command.attack_area Online documentation}
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  */
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  attack_area = 4,
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  /**
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  * Chill.
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- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.command.wander Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.command.wander Online documentation}
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  */
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  wander = 5,
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  /**
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  * Flee from another entity.
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- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.command.flee Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.command.flee Online documentation}
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  */
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  flee = 6,
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  /**
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  * Stop moving and stay where you are.
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- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.command.stop Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.command.stop Online documentation}
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  */
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  stop = 7,
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  /**
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  * Go to a position and build a base there.
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- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.command.build_base Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.command.build_base Online documentation}
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  */
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  build_base = 8,
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  }
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  /**
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  * How commands are joined together in a compound command (see {@link defines.command.compound}).
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- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.compound_command Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.compound_command Online documentation}
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  */
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  enum compound_command {
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  /**
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  * Fail on first failure. Only succeeds if all commands (executed one after another) succeed.
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- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.compound_command.logical_and Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.compound_command.logical_and Online documentation}
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  */
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  logical_and,
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  /**
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  * Succeed on first success. Only fails if all commands (executed one after another) fail.
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- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.compound_command.logical_or Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.compound_command.logical_or Online documentation}
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  */
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  logical_or,
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  /**
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  * Execute all commands in sequence and fail or succeed depending on the return status of the last command.
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- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.compound_command.return_last Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.compound_command.return_last Online documentation}
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  */
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  return_last,
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  }
@@ -472,177 +473,177 @@ declare global {
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  enum type {
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  /**
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  * {@link LuaContainerControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.control_behavior.type.container Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.control_behavior.type.container Online documentation}
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  */
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  container,
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  /**
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  * {@link LuaGenericOnOffControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.control_behavior.type.generic_on_off Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.control_behavior.type.generic_on_off Online documentation}
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  */
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  generic_on_off,
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  /**
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  * {@link LuaInserterControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.control_behavior.type.inserter Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.control_behavior.type.inserter Online documentation}
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  */
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  inserter,
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  /**
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  * {@link LuaLampControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.control_behavior.type.lamp Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.control_behavior.type.lamp Online documentation}
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  */
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  lamp,
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  /**
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  * {@link LuaLogisticContainerControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.control_behavior.type.logistic_container Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.control_behavior.type.logistic_container Online documentation}
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  */
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  logistic_container,
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  /**
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  * {@link LuaRoboportControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.control_behavior.type.roboport Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.control_behavior.type.roboport Online documentation}
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  */
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  roboport,
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  /**
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  * {@link LuaStorageTankControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.control_behavior.type.storage_tank Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.control_behavior.type.storage_tank Online documentation}
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  */
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  storage_tank,
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  /**
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  * {@link LuaTrainStopControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.control_behavior.type.train_stop Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.control_behavior.type.train_stop Online documentation}
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  */
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  train_stop,
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  /**
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  * {@link LuaDeciderCombinatorControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.control_behavior.type.decider_combinator Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.control_behavior.type.decider_combinator Online documentation}
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  */
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  decider_combinator,
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  /**
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  * {@link LuaArithmeticCombinatorControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.control_behavior.type.arithmetic_combinator Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.control_behavior.type.arithmetic_combinator Online documentation}
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  */
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  arithmetic_combinator,
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  /**
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  * {@link LuaConstantCombinatorControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.control_behavior.type.constant_combinator Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.control_behavior.type.constant_combinator Online documentation}
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  */
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  constant_combinator,
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  /**
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  * {@link LuaTransportBeltControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.control_behavior.type.transport_belt Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.control_behavior.type.transport_belt Online documentation}
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  */
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  transport_belt,
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  /**
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  * {@link LuaAccumulatorControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.control_behavior.type.accumulator Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.control_behavior.type.accumulator Online documentation}
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  */
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  accumulator,
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  /**
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  * {@link LuaRailSignalBaseControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.control_behavior.type.rail_signal Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.control_behavior.type.rail_signal Online documentation}
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  */
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  rail_signal,
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  /**
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  * {@link LuaRailSignalBaseControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.control_behavior.type.rail_chain_signal Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.control_behavior.type.rail_chain_signal Online documentation}
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  */
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  rail_chain_signal,
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  /**
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  * {@link LuaWallControlBehavior}
550
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.control_behavior.type.wall Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.control_behavior.type.wall Online documentation}
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  */
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  wall,
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  /**
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  * {@link LuaMiningDrillControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.control_behavior.type.mining_drill Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.control_behavior.type.mining_drill Online documentation}
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  */
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  mining_drill,
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  /**
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  * {@link LuaProgrammableSpeakerControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.control_behavior.type.programmable_speaker Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.control_behavior.type.programmable_speaker Online documentation}
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  */
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  programmable_speaker,
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  /**
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  * {@link LuaAssemblingMachineControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.control_behavior.type.assembling_machine Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.control_behavior.type.assembling_machine Online documentation}
566
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  */
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  assembling_machine,
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  /**
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  * {@link LuaPumpControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.control_behavior.type.pump Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.control_behavior.type.pump Online documentation}
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  */
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  pump,
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  /**
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  * {@link LuaSelectorCombinatorControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.control_behavior.type.selector_combinator Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.control_behavior.type.selector_combinator Online documentation}
576
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  */
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  selector_combinator,
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  /**
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  * {@link LuaRocketSiloControlBehavior}
580
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.control_behavior.type.rocket_silo Online documentation}
581
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.control_behavior.type.rocket_silo Online documentation}
581
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  */
582
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  rocket_silo,
583
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  /**
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  * {@link LuaTurretControlBehavior}
585
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.control_behavior.type.turret Online documentation}
586
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.control_behavior.type.turret Online documentation}
586
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  */
587
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  turret,
588
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  /**
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  * {@link LuaReactorControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.control_behavior.type.reactor Online documentation}
591
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.control_behavior.type.reactor Online documentation}
591
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  */
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  reactor,
593
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  /**
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  * {@link LuaSpacePlatformHubControlBehavior}
595
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.control_behavior.type.space_platform_hub Online documentation}
596
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.control_behavior.type.space_platform_hub Online documentation}
596
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  */
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  space_platform_hub,
598
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  /**
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  * {@link LuaArtilleryTurretControlBehavior}
600
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.control_behavior.type.artillery_turret Online documentation}
601
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.control_behavior.type.artillery_turret Online documentation}
601
602
  */
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  artillery_turret,
603
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  /**
604
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  * {@link LuaAsteroidCollectorControlBehavior}
605
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.control_behavior.type.asteroid_collector Online documentation}
606
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.control_behavior.type.asteroid_collector Online documentation}
606
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  */
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  asteroid_collector,
608
609
  /**
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  * {@link LuaRadarControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.control_behavior.type.radar Online documentation}
611
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.control_behavior.type.radar Online documentation}
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  */
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  radar,
613
614
  /**
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  * {@link LuaDisplayPanelControlBehavior}
615
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.control_behavior.type.display_panel Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.control_behavior.type.display_panel Online documentation}
616
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  */
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  display_panel,
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  /**
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  * {@link LuaLoaderControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.control_behavior.type.loader Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.control_behavior.type.loader Online documentation}
621
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  */
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  loader,
623
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  /**
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  * {@link LuaCargoLandingPadControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.control_behavior.type.cargo_landing_pad Online documentation}
626
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.control_behavior.type.cargo_landing_pad Online documentation}
626
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  */
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  cargo_landing_pad,
628
629
  /**
629
630
  * {@link LuaAgriculturalTowerControlBehavior}
630
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.control_behavior.type.agricultural_tower Online documentation}
631
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.control_behavior.type.agricultural_tower Online documentation}
631
632
  */
632
633
  agricultural_tower,
633
634
  /**
634
635
  * {@link LuaFurnaceControlBehavior}
635
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.control_behavior.type.furnace Online documentation}
636
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.control_behavior.type.furnace Online documentation}
636
637
  */
637
638
  furnace,
638
639
  /**
639
640
  * {@link LuaProxyContainerControlBehavior}
640
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.control_behavior.type.proxy_container Online documentation}
641
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.control_behavior.type.proxy_container Online documentation}
641
642
  */
642
643
  proxy_container,
643
644
  /**
644
645
  * {@link LuaSplitterControlBehavior}
645
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.control_behavior.type.splitter Online documentation}
646
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.control_behavior.type.splitter Online documentation}
646
647
  */
647
648
  splitter,
648
649
  }
@@ -650,37 +651,37 @@ declare global {
650
651
  enum controllers {
651
652
  /**
652
653
  * Can't interact with the world, can only observe. Used in the multiplayer waiting-to-respawn screen.
653
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.controllers.ghost Online documentation}
654
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.controllers.ghost Online documentation}
654
655
  */
655
656
  ghost,
656
657
  /**
657
658
  * The controller controls a character. This is the default controller in freeplay.
658
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.controllers.character Online documentation}
659
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.controllers.character Online documentation}
659
660
  */
660
661
  character,
661
662
  /**
662
663
  * The controller isn't tied to a character. This is the default controller in sandbox.
663
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.controllers.god Online documentation}
664
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.controllers.god Online documentation}
664
665
  */
665
666
  god,
666
667
  /**
667
668
  * The Editor Controller near ultimate power to do almost anything in the game.
668
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.controllers.editor Online documentation}
669
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.controllers.editor Online documentation}
669
670
  */
670
671
  editor,
671
672
  /**
672
673
  * The player can't interact with the world, and the camera pans around in a predefined manner.
673
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.controllers.cutscene Online documentation}
674
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.controllers.cutscene Online documentation}
674
675
  */
675
676
  cutscene,
676
677
  /**
677
678
  * Can't change anything in the world but can view anything.
678
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.controllers.spectator Online documentation}
679
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.controllers.spectator Online documentation}
679
680
  */
680
681
  spectator,
681
682
  /**
682
683
  * Can't move/change items but can build ghosts/change settings.
683
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.controllers.remote Online documentation}
684
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.controllers.remote Online documentation}
684
685
  */
685
686
  remote,
686
687
  }
@@ -742,22 +743,22 @@ declare global {
742
743
  enum distraction {
743
744
  /**
744
745
  * Perform command even if someone attacks the unit.
745
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.distraction.none Online documentation}
746
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.distraction.none Online documentation}
746
747
  */
747
748
  none,
748
749
  /**
749
750
  * Attack closer enemy entities with force.
750
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.distraction.by_enemy Online documentation}
751
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.distraction.by_enemy Online documentation}
751
752
  */
752
753
  by_enemy,
753
754
  /**
754
755
  * Attack closer enemy entities, including entities "built" by player (belts, inserters, chests).
755
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.distraction.by_anything Online documentation}
756
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.distraction.by_anything Online documentation}
756
757
  */
757
758
  by_anything,
758
759
  /**
759
760
  * Attack when attacked.
760
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.distraction.by_damage Online documentation}
761
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.distraction.by_damage Online documentation}
761
762
  */
762
763
  by_damage,
763
764
  }
@@ -766,12 +767,12 @@ declare global {
766
767
  normal,
767
768
  /**
768
769
  * Used by ghosts.
769
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.ghost Online documentation}
770
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.ghost Online documentation}
770
771
  */
771
772
  ghost,
772
773
  /**
773
774
  * Only used if set through {@link import("factorio:prototype").ContainerPrototype#default_status ContainerPrototype::default_status}.
774
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.broken Online documentation}
775
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.broken Online documentation}
775
776
  */
776
777
  broken,
777
778
  no_power,
@@ -785,272 +786,272 @@ declare global {
785
786
  marked_for_deconstruction,
786
787
  /**
787
788
  * Used by space platform hubs.
788
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.paused Online documentation}
789
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.paused Online documentation}
789
790
  */
790
791
  paused,
791
792
  /**
792
793
  * Used by generators and solar panels.
793
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.not_plugged_in_electric_network Online documentation}
794
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.not_plugged_in_electric_network Online documentation}
794
795
  */
795
796
  not_plugged_in_electric_network,
796
797
  /**
797
798
  * Used by power switches.
798
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.networks_connected Online documentation}
799
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.networks_connected Online documentation}
799
800
  */
800
801
  networks_connected,
801
802
  /**
802
803
  * Used by power switches.
803
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.networks_disconnected Online documentation}
804
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.networks_disconnected Online documentation}
804
805
  */
805
806
  networks_disconnected,
806
807
  /**
807
808
  * Used by accumulators.
808
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.charging Online documentation}
809
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.charging Online documentation}
809
810
  */
810
811
  charging,
811
812
  /**
812
813
  * Used by accumulators.
813
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.discharging Online documentation}
814
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.discharging Online documentation}
814
815
  */
815
816
  discharging,
816
817
  /**
817
818
  * Used by accumulators.
818
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.fully_charged Online documentation}
819
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.fully_charged Online documentation}
819
820
  */
820
821
  fully_charged,
821
822
  /**
822
823
  * Used by logistic containers.
823
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.out_of_logistic_network Online documentation}
824
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.out_of_logistic_network Online documentation}
824
825
  */
825
826
  out_of_logistic_network,
826
827
  /**
827
828
  * Used by assembling machines.
828
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.no_recipe Online documentation}
829
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.no_recipe Online documentation}
829
830
  */
830
831
  no_recipe,
831
832
  /**
832
833
  * Used by furnaces.
833
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.no_ingredients Online documentation}
834
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.no_ingredients Online documentation}
834
835
  */
835
836
  no_ingredients,
836
837
  /**
837
838
  * Used by boilers, fluid turrets and fluid energy sources: Boiler has no fluid to work with.
838
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.no_input_fluid Online documentation}
839
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.no_input_fluid Online documentation}
839
840
  */
840
841
  no_input_fluid,
841
842
  /**
842
843
  * Used by labs.
843
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.no_research_in_progress Online documentation}
844
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.no_research_in_progress Online documentation}
844
845
  */
845
846
  no_research_in_progress,
846
847
  /**
847
848
  * Used by mining drills.
848
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.no_minable_resources Online documentation}
849
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.no_minable_resources Online documentation}
849
850
  */
850
851
  no_minable_resources,
851
852
  /**
852
853
  * Used by cargo bays.
853
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.not_connected_to_hub_or_pad Online documentation}
854
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.not_connected_to_hub_or_pad Online documentation}
854
855
  */
855
856
  not_connected_to_hub_or_pad,
856
857
  /**
857
858
  * Used by boilers and fluid turrets: Boiler still has some fluid but is about to run out.
858
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.low_input_fluid Online documentation}
859
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.low_input_fluid Online documentation}
859
860
  */
860
861
  low_input_fluid,
861
862
  /**
862
863
  * Used by crafting machines.
863
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.fluid_ingredient_shortage Online documentation}
864
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.fluid_ingredient_shortage Online documentation}
864
865
  */
865
866
  fluid_ingredient_shortage,
866
867
  /**
867
868
  * Used by crafting machines, boilers, burner energy sources and reactors: Reactor/burner has full burnt result inventory, boiler has full output fluidbox.
868
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.full_output Online documentation}
869
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.full_output Online documentation}
869
870
  */
870
871
  full_output,
871
872
  /**
872
873
  * Used by agricultural towers.
873
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.not_enough_space_in_output Online documentation}
874
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.not_enough_space_in_output Online documentation}
874
875
  */
875
876
  not_enough_space_in_output,
876
877
  /**
877
878
  * Used by burner energy sources.
878
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.full_burnt_result_output Online documentation}
879
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.full_burnt_result_output Online documentation}
879
880
  */
880
881
  full_burnt_result_output,
881
882
  /**
882
883
  * Used by crafting machines.
883
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.item_ingredient_shortage Online documentation}
884
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.item_ingredient_shortage Online documentation}
884
885
  */
885
886
  item_ingredient_shortage,
886
887
  /**
887
888
  * Used by mining drills when the mining fluid is missing.
888
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.missing_required_fluid Online documentation}
889
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.missing_required_fluid Online documentation}
889
890
  */
890
891
  missing_required_fluid,
891
892
  /**
892
893
  * Used by labs.
893
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.missing_science_packs Online documentation}
894
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.missing_science_packs Online documentation}
894
895
  */
895
896
  missing_science_packs,
896
897
  /**
897
898
  * Used by inserters.
898
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.waiting_for_source_items Online documentation}
899
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.waiting_for_source_items Online documentation}
899
900
  */
900
901
  waiting_for_source_items,
901
902
  /**
902
903
  * Used by inserters when wait_for_full_hand is set.
903
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.waiting_for_more_items Online documentation}
904
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.waiting_for_more_items Online documentation}
904
905
  */
905
906
  waiting_for_more_items,
906
907
  /**
907
908
  * Used by inserters and mining drills.
908
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.waiting_for_space_in_destination Online documentation}
909
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.waiting_for_space_in_destination Online documentation}
909
910
  */
910
911
  waiting_for_space_in_destination,
911
912
  /**
912
913
  * Used by the rocket silo.
913
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.preparing_rocket_for_launch Online documentation}
914
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.preparing_rocket_for_launch Online documentation}
914
915
  */
915
916
  preparing_rocket_for_launch,
916
917
  /**
917
918
  * Used by the rocket silo.
918
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.waiting_to_launch_rocket Online documentation}
919
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.waiting_to_launch_rocket Online documentation}
919
920
  */
920
921
  waiting_to_launch_rocket,
921
922
  /**
922
923
  * Used by the rocket silo.
923
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.waiting_for_space_in_platform_hub Online documentation}
924
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.waiting_for_space_in_platform_hub Online documentation}
924
925
  */
925
926
  waiting_for_space_in_platform_hub,
926
927
  /**
927
928
  * Used by the rocket silo.
928
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.launching_rocket Online documentation}
929
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.launching_rocket Online documentation}
929
930
  */
930
931
  launching_rocket,
931
932
  /**
932
933
  * Used by thrusters.
933
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.thrust_not_required Online documentation}
934
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.thrust_not_required Online documentation}
934
935
  */
935
936
  thrust_not_required,
936
937
  /**
937
938
  * Used by space platform hubs.
938
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.on_the_way Online documentation}
939
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.on_the_way Online documentation}
939
940
  */
940
941
  on_the_way,
941
942
  /**
942
943
  * Used by space platform hubs.
943
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.waiting_in_orbit Online documentation}
944
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.waiting_in_orbit Online documentation}
944
945
  */
945
946
  waiting_in_orbit,
946
947
  /**
947
948
  * Used by trains.
948
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.waiting_at_stop Online documentation}
949
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.waiting_at_stop Online documentation}
949
950
  */
950
951
  waiting_at_stop,
951
952
  /**
952
953
  * Used by space platform hubs.
953
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.waiting_for_rockets_to_arrive Online documentation}
954
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.waiting_for_rockets_to_arrive Online documentation}
954
955
  */
955
956
  waiting_for_rockets_to_arrive,
956
957
  /**
957
958
  * Used by space platform hubs.
958
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.not_enough_thrust Online documentation}
959
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.not_enough_thrust Online documentation}
959
960
  */
960
961
  not_enough_thrust,
961
962
  /**
962
963
  * Used by trains.
963
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.destination_stop_full Online documentation}
964
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.destination_stop_full Online documentation}
964
965
  */
965
966
  destination_stop_full,
966
967
  /**
967
968
  * Used by trains and space platform hubs.
968
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.no_path Online documentation}
969
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.no_path Online documentation}
969
970
  */
970
971
  no_path,
971
972
  /**
972
973
  * Used by beacons.
973
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.no_modules_to_transmit Online documentation}
974
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.no_modules_to_transmit Online documentation}
974
975
  */
975
976
  no_modules_to_transmit,
976
977
  /**
977
978
  * Used by roboports.
978
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.recharging_after_power_outage Online documentation}
979
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.recharging_after_power_outage Online documentation}
979
980
  */
980
981
  recharging_after_power_outage,
981
982
  /**
982
983
  * Used by inserters targeting entity ghosts.
983
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.waiting_for_target_to_be_built Online documentation}
984
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.waiting_for_target_to_be_built Online documentation}
984
985
  */
985
986
  waiting_for_target_to_be_built,
986
987
  /**
987
988
  * Used by inserters targeting rails.
988
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.waiting_for_train Online documentation}
989
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.waiting_for_train Online documentation}
989
990
  */
990
991
  waiting_for_train,
991
992
  /**
992
993
  * Used by ammo turrets.
993
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.no_ammo Online documentation}
994
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.no_ammo Online documentation}
994
995
  */
995
996
  no_ammo,
996
997
  /**
997
998
  * Used by heat energy sources.
998
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.low_temperature Online documentation}
999
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.low_temperature Online documentation}
999
1000
  */
1000
1001
  low_temperature,
1001
1002
  /**
1002
1003
  * Used by constant combinators: Combinator is turned off via switch in GUI.
1003
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.disabled Online documentation}
1004
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.disabled Online documentation}
1004
1005
  */
1005
1006
  disabled,
1006
1007
  /**
1007
1008
  * Used by lamps.
1008
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.turned_off_during_daytime Online documentation}
1009
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.turned_off_during_daytime Online documentation}
1009
1010
  */
1010
1011
  turned_off_during_daytime,
1011
1012
  /**
1012
1013
  * Used by rail signals.
1013
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.not_connected_to_rail Online documentation}
1014
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.not_connected_to_rail Online documentation}
1014
1015
  */
1015
1016
  not_connected_to_rail,
1016
1017
  /**
1017
1018
  * Used by rail signals.
1018
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.cant_divide_segments Online documentation}
1019
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.cant_divide_segments Online documentation}
1019
1020
  */
1020
1021
  cant_divide_segments,
1021
1022
  /**
1022
1023
  * Used by filter inserters.
1023
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.no_filter Online documentation}
1024
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.no_filter Online documentation}
1024
1025
  */
1025
1026
  no_filter,
1026
1027
  /**
1027
1028
  * Used by agricultural towers.
1028
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.no_spot_seedable_by_inputs Online documentation}
1029
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.no_spot_seedable_by_inputs Online documentation}
1029
1030
  */
1030
1031
  no_spot_seedable_by_inputs,
1031
1032
  /**
1032
1033
  * Used by agricultural towers.
1033
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.waiting_for_plants_to_grow Online documentation}
1034
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.waiting_for_plants_to_grow Online documentation}
1034
1035
  */
1035
1036
  waiting_for_plants_to_grow,
1036
1037
  /**
1037
1038
  * Used by asteroid collectors.
1038
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.computing_navigation Online documentation}
1039
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.computing_navigation Online documentation}
1039
1040
  */
1040
1041
  computing_navigation,
1041
1042
  /**
1042
1043
  * Used by pipes, pipes to ground and storage tanks.
1043
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.pipeline_overextended Online documentation}
1044
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.pipeline_overextended Online documentation}
1044
1045
  */
1045
1046
  pipeline_overextended,
1046
1047
  /**
1047
1048
  * Used by assembling machines.
1048
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.recipe_not_researched Online documentation}
1049
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.recipe_not_researched Online documentation}
1049
1050
  */
1050
1051
  recipe_not_researched,
1051
1052
  /**
1052
1053
  * Used by assembling machines.
1053
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.entity_status.recipe_is_parameter Online documentation}
1054
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.entity_status.recipe_is_parameter Online documentation}
1054
1055
  */
1055
1056
  recipe_is_parameter,
1056
1057
  }
@@ -1060,8 +1061,8 @@ declare global {
1060
1061
  yellow,
1061
1062
  }
1062
1063
  /**
1063
- * See the {@linkplain https://lua-api.factorio.com/2.0.68/events.html events page} for more info on what events contain and when they get raised.
1064
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.events Online documentation}
1064
+ * See the {@linkplain https://lua-api.factorio.com/2.0.70/events.html events page} for more info on what events contain and when they get raised.
1065
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.events Online documentation}
1065
1066
  */
1066
1067
  namespace events {
1067
1068
  /**
@@ -1474,6 +1475,10 @@ declare global {
1474
1475
  * Event type: {@link OnPlayerDroppedItemEvent}
1475
1476
  */
1476
1477
  const on_player_dropped_item: EventId<OnPlayerDroppedItemEvent>
1478
+ /**
1479
+ * Event type: {@link OnPlayerDroppedItemIntoEntityEvent}
1480
+ */
1481
+ const on_player_dropped_item_into_entity: EventId<OnPlayerDroppedItemIntoEntityEvent>
1477
1482
  /**
1478
1483
  * Event type: {@link OnPlayerFastTransferredEvent}
1479
1484
  */
@@ -2003,8 +2008,8 @@ declare global {
2003
2008
  const script_raised_teleported: EventId<ScriptRaisedTeleportedEvent, LuaScriptRaisedTeleportedEventFilter>
2004
2009
  }
2005
2010
  /**
2006
- * See the {@linkplain https://lua-api.factorio.com/2.0.68/events.html events page} for more info on what events contain and when they get raised.
2007
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.events Online documentation}
2011
+ * See the {@linkplain https://lua-api.factorio.com/2.0.70/events.html events page} for more info on what events contain and when they get raised.
2012
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.events Online documentation}
2008
2013
  */
2009
2014
  type events = (typeof events)[keyof typeof events]
2010
2015
  enum flow_precision_index {
@@ -2020,17 +2025,17 @@ declare global {
2020
2025
  enum game_controller_interaction {
2021
2026
  /**
2022
2027
  * Game controller will always hover this element regardless of type or state.
2023
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.game_controller_interaction.always Online documentation}
2028
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.game_controller_interaction.always Online documentation}
2024
2029
  */
2025
2030
  always,
2026
2031
  /**
2027
2032
  * Never hover this element with a game controller.
2028
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.game_controller_interaction.never Online documentation}
2033
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.game_controller_interaction.never Online documentation}
2029
2034
  */
2030
2035
  never,
2031
2036
  /**
2032
2037
  * Hover according to the element type and implementation.
2033
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.game_controller_interaction.normal Online documentation}
2038
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.game_controller_interaction.normal Online documentation}
2034
2039
  */
2035
2040
  normal,
2036
2041
  }
@@ -2357,22 +2362,22 @@ declare global {
2357
2362
  logistic_container_trash,
2358
2363
  /**
2359
2364
  * Deprecated, replaced by `"crafter_input"`.
2360
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.inventory.furnace_source Online documentation}
2365
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.inventory.furnace_source Online documentation}
2361
2366
  */
2362
2367
  furnace_source,
2363
2368
  /**
2364
2369
  * Deprecated, replaced by `"crafter_output"`.
2365
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.inventory.furnace_result Online documentation}
2370
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.inventory.furnace_result Online documentation}
2366
2371
  */
2367
2372
  furnace_result,
2368
2373
  /**
2369
2374
  * Deprecated, replaced by `"crafter_modules"`.
2370
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.inventory.furnace_modules Online documentation}
2375
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.inventory.furnace_modules Online documentation}
2371
2376
  */
2372
2377
  furnace_modules,
2373
2378
  /**
2374
2379
  * Deprecated, replaced by `"crafter_trash"`.
2375
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.inventory.furnace_trash Online documentation}
2380
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.inventory.furnace_trash Online documentation}
2376
2381
  */
2377
2382
  furnace_trash,
2378
2383
  character_main,
@@ -2392,27 +2397,27 @@ declare global {
2392
2397
  robot_repair,
2393
2398
  /**
2394
2399
  * Deprecated, replaced by `"crafter_input"`.
2395
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.inventory.assembling_machine_input Online documentation}
2400
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.inventory.assembling_machine_input Online documentation}
2396
2401
  */
2397
2402
  assembling_machine_input,
2398
2403
  /**
2399
2404
  * Deprecated, replaced by `"crafter_output"`.
2400
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.inventory.assembling_machine_output Online documentation}
2405
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.inventory.assembling_machine_output Online documentation}
2401
2406
  */
2402
2407
  assembling_machine_output,
2403
2408
  /**
2404
2409
  * Deprecated, replaced by `"crafter_modules"`.
2405
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.inventory.assembling_machine_modules Online documentation}
2410
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.inventory.assembling_machine_modules Online documentation}
2406
2411
  */
2407
2412
  assembling_machine_modules,
2408
2413
  /**
2409
2414
  * Used for ejected items, or items held by inserters that can't be inserted due the recipe being changed with the circuit network.
2410
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.inventory.assembling_machine_dump Online documentation}
2415
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.inventory.assembling_machine_dump Online documentation}
2411
2416
  */
2412
2417
  assembling_machine_dump,
2413
2418
  /**
2414
2419
  * Deprecated, replaced by `"crafter_trash"`.
2415
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.inventory.assembling_machine_trash Online documentation}
2420
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.inventory.assembling_machine_trash Online documentation}
2416
2421
  */
2417
2422
  assembling_machine_trash,
2418
2423
  lab_input,
@@ -2424,22 +2429,22 @@ declare global {
2424
2429
  rocket_silo_trash,
2425
2430
  /**
2426
2431
  * Deprecated, replaced by `"crafter_input"`.
2427
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.inventory.rocket_silo_input Online documentation}
2432
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.inventory.rocket_silo_input Online documentation}
2428
2433
  */
2429
2434
  rocket_silo_input,
2430
2435
  /**
2431
2436
  * Deprecated, replaced by `"crafter_output"`.
2432
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.inventory.rocket_silo_output Online documentation}
2437
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.inventory.rocket_silo_output Online documentation}
2433
2438
  */
2434
2439
  rocket_silo_output,
2435
2440
  /**
2436
2441
  * Deprecated, replaced by `"crafter_modules"`.
2437
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.inventory.rocket_silo_modules Online documentation}
2442
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.inventory.rocket_silo_modules Online documentation}
2438
2443
  */
2439
2444
  rocket_silo_modules,
2440
2445
  /**
2441
2446
  * Inventory of cargo pod.
2442
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.inventory.cargo_unit Online documentation}
2447
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.inventory.cargo_unit Online documentation}
2443
2448
  */
2444
2449
  cargo_unit,
2445
2450
  car_trunk,
@@ -2467,7 +2472,7 @@ declare global {
2467
2472
  crafter_modules,
2468
2473
  /**
2469
2474
  * Used for spoil result items that do not fit into the recipe slots, and for items that are ejected when changing the recipe via remote view.
2470
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.inventory.crafter_trash Online documentation}
2475
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.inventory.crafter_trash Online documentation}
2471
2476
  */
2472
2477
  crafter_trash,
2473
2478
  asteroid_collector_output,
@@ -2510,12 +2515,12 @@ declare global {
2510
2515
  circuit_controlled,
2511
2516
  /**
2512
2517
  * Used by rocket silos.
2513
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.logistic_section_type.transitional_request_controlled Online documentation}
2518
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.logistic_section_type.transitional_request_controlled Online documentation}
2514
2519
  */
2515
2520
  transitional_request_controlled,
2516
2521
  /**
2517
2522
  * Used by space platform hubs.
2518
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.logistic_section_type.request_missing_materials_controlled Online documentation}
2523
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.logistic_section_type.request_missing_materials_controlled Online documentation}
2519
2524
  */
2520
2525
  request_missing_materials_controlled,
2521
2526
  }
@@ -2534,17 +2539,17 @@ declare global {
2534
2539
  enum print_skip {
2535
2540
  /**
2536
2541
  * Print will not be skipped.
2537
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.print_skip.never Online documentation}
2542
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.print_skip.never Online documentation}
2538
2543
  */
2539
2544
  never,
2540
2545
  /**
2541
2546
  * Print will be skipped if same text was recently printed (within last 60 ticks). Used by most game messages.
2542
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.print_skip.if_redundant Online documentation}
2547
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.print_skip.if_redundant Online documentation}
2543
2548
  */
2544
2549
  if_redundant,
2545
2550
  /**
2546
2551
  * Print will be skipped if same text is still visible (printed within last 1152 ticks). Used by some notifications.
2547
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.print_skip.if_visible Online documentation}
2552
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.print_skip.if_visible Online documentation}
2548
2553
  */
2549
2554
  if_visible,
2550
2555
  }
@@ -2555,7 +2560,7 @@ declare global {
2555
2560
  }
2556
2561
  /**
2557
2562
  * This define describes all top-level prototypes and their associated subtypes. It is organized as a lookup table, meaning the values of all the defines is `0`. As an example, `defines.prototypes['entity']` looks like `{furnace=0, inserter=0, container=0, ...}`.
2558
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.prototypes Online documentation}
2563
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.prototypes Online documentation}
2559
2564
  */
2560
2565
  interface prototypes {
2561
2566
  achievement: {
@@ -2950,7 +2955,7 @@ declare global {
2950
2955
  }
2951
2956
  /**
2952
2957
  * This define describes all top-level prototypes and their associated subtypes. It is organized as a lookup table, meaning the values of all the defines is `0`. As an example, `defines.prototypes['entity']` looks like `{furnace=0, inserter=0, container=0, ...}`.
2953
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.prototypes Online documentation}
2958
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.prototypes Online documentation}
2954
2959
  */
2955
2960
  const prototypes: prototypes
2956
2961
  enum rail_connection_direction {
@@ -3076,189 +3081,189 @@ declare global {
3076
3081
  enum robot_order_type {
3077
3082
  /**
3078
3083
  * Construct a ghost.
3079
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.robot_order_type.construct Online documentation}
3084
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.robot_order_type.construct Online documentation}
3080
3085
  */
3081
3086
  construct,
3082
3087
  /**
3083
3088
  * Pickup an item.
3084
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.robot_order_type.pickup Online documentation}
3089
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.robot_order_type.pickup Online documentation}
3085
3090
  */
3086
3091
  pickup,
3087
3092
  /**
3088
3093
  * Deliver an item.
3089
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.robot_order_type.deliver Online documentation}
3094
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.robot_order_type.deliver Online documentation}
3090
3095
  */
3091
3096
  deliver,
3092
3097
  /**
3093
3098
  * Repair an entity.
3094
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.robot_order_type.repair Online documentation}
3099
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.robot_order_type.repair Online documentation}
3095
3100
  */
3096
3101
  repair,
3097
3102
  /**
3098
3103
  * Deconstruct an entity.
3099
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.robot_order_type.deconstruct Online documentation}
3104
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.robot_order_type.deconstruct Online documentation}
3100
3105
  */
3101
3106
  deconstruct,
3102
3107
  /**
3103
3108
  * Deliver specific items to an entity (item request proxy).
3104
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.robot_order_type.deliver_items Online documentation}
3109
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.robot_order_type.deliver_items Online documentation}
3105
3110
  */
3106
3111
  deliver_items,
3107
3112
  /**
3108
3113
  * Upgrade an entity.
3109
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.robot_order_type.upgrade Online documentation}
3114
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.robot_order_type.upgrade Online documentation}
3110
3115
  */
3111
3116
  upgrade,
3112
3117
  /**
3113
3118
  * Explode a cliff.
3114
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.robot_order_type.explode_cliff Online documentation}
3119
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.robot_order_type.explode_cliff Online documentation}
3115
3120
  */
3116
3121
  explode_cliff,
3117
3122
  /**
3118
3123
  * Pickup items from an entity (item request proxy).
3119
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.robot_order_type.pickup_items Online documentation}
3124
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.robot_order_type.pickup_items Online documentation}
3120
3125
  */
3121
3126
  pickup_items,
3122
3127
  }
3123
3128
  /**
3124
3129
  * The various parts of the launch sequence of the rocket silo.
3125
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.rocket_silo_status Online documentation}
3130
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.rocket_silo_status Online documentation}
3126
3131
  */
3127
3132
  enum rocket_silo_status {
3128
3133
  /**
3129
3134
  * The rocket silo is crafting rocket parts. When there are enough rocket parts, the silo will switch into the `create_rocket` state.
3130
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.rocket_silo_status.building_rocket Online documentation}
3135
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.rocket_silo_status.building_rocket Online documentation}
3131
3136
  */
3132
3137
  building_rocket,
3133
3138
  /**
3134
3139
  * The next state is `lights_blinking_open`. The rocket silo rocket entity gets created.
3135
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.rocket_silo_status.create_rocket Online documentation}
3140
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.rocket_silo_status.create_rocket Online documentation}
3136
3141
  */
3137
3142
  create_rocket,
3138
3143
  /**
3139
3144
  * The next state is `doors_opening`. The rocket is getting prepared for launch.
3140
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.rocket_silo_status.lights_blinking_open Online documentation}
3145
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.rocket_silo_status.lights_blinking_open Online documentation}
3141
3146
  */
3142
3147
  lights_blinking_open,
3143
3148
  /**
3144
3149
  * The next state is `doors_opened`. The rocket is getting prepared for launch.
3145
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.rocket_silo_status.doors_opening Online documentation}
3150
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.rocket_silo_status.doors_opening Online documentation}
3146
3151
  */
3147
3152
  doors_opening,
3148
3153
  /**
3149
3154
  * The next state is `rocket_rising` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting prepared for launch.
3150
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.rocket_silo_status.doors_opened Online documentation}
3155
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.rocket_silo_status.doors_opened Online documentation}
3151
3156
  */
3152
3157
  doors_opened,
3153
3158
  /**
3154
3159
  * The next state is `arms_advance` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting prepared for launch.
3155
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.rocket_silo_status.rocket_rising Online documentation}
3160
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.rocket_silo_status.rocket_rising Online documentation}
3156
3161
  */
3157
3162
  rocket_rising,
3158
3163
  /**
3159
3164
  * The next state is `rocket_ready` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting prepared for launch.
3160
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.rocket_silo_status.arms_advance Online documentation}
3165
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.rocket_silo_status.arms_advance Online documentation}
3161
3166
  */
3162
3167
  arms_advance,
3163
3168
  /**
3164
3169
  * The rocket launch can be started by the player. When the launch is started, the silo switches into the `launch_starting` state.
3165
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.rocket_silo_status.rocket_ready Online documentation}
3170
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.rocket_silo_status.rocket_ready Online documentation}
3166
3171
  */
3167
3172
  rocket_ready,
3168
3173
  /**
3169
3174
  * The next state is `launch_started`.
3170
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.rocket_silo_status.launch_starting Online documentation}
3175
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.rocket_silo_status.launch_starting Online documentation}
3171
3176
  */
3172
3177
  launch_starting,
3173
3178
  /**
3174
3179
  * The next state is `arms_retract` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting launched.
3175
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.rocket_silo_status.engine_starting Online documentation}
3180
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.rocket_silo_status.engine_starting Online documentation}
3176
3181
  */
3177
3182
  engine_starting,
3178
3183
  /**
3179
3184
  * The next state is `rocket_flying` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting launched.
3180
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.rocket_silo_status.arms_retract Online documentation}
3185
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.rocket_silo_status.arms_retract Online documentation}
3181
3186
  */
3182
3187
  arms_retract,
3183
3188
  /**
3184
3189
  * The next state is `lights_blinking_close`. The rocket is getting launched.
3185
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.rocket_silo_status.rocket_flying Online documentation}
3190
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.rocket_silo_status.rocket_flying Online documentation}
3186
3191
  */
3187
3192
  rocket_flying,
3188
3193
  /**
3189
3194
  * The next state is `doors_closing`.
3190
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.rocket_silo_status.lights_blinking_close Online documentation}
3195
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.rocket_silo_status.lights_blinking_close Online documentation}
3191
3196
  */
3192
3197
  lights_blinking_close,
3193
3198
  /**
3194
3199
  * The next state is `building_rocket`.
3195
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.rocket_silo_status.doors_closing Online documentation}
3200
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.rocket_silo_status.doors_closing Online documentation}
3196
3201
  */
3197
3202
  doors_closing,
3198
3203
  /**
3199
3204
  * The next state is `engine_starting` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting launched.
3200
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.rocket_silo_status.launch_started Online documentation}
3205
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.rocket_silo_status.launch_started Online documentation}
3201
3206
  */
3202
3207
  launch_started,
3203
3208
  }
3204
3209
  enum segmented_unit_activity_mode {
3205
3210
  /**
3206
3211
  * The segmented unit is completely asleep, only performing the bare minimum checks to wake up if needed.
3207
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.segmented_unit_activity_mode.asleep Online documentation}
3212
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.segmented_unit_activity_mode.asleep Online documentation}
3208
3213
  */
3209
3214
  asleep,
3210
3215
  /**
3211
3216
  * The segmented unit is minimally active, reducing unnecessary entity movement and trigger effects while continuing to patrol around its territory.
3212
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.segmented_unit_activity_mode.minimal Online documentation}
3217
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.segmented_unit_activity_mode.minimal Online documentation}
3213
3218
  */
3214
3219
  minimal,
3215
3220
  /**
3216
3221
  * The segmented unit is fully active and simulated as if it is being observed by a player.
3217
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.segmented_unit_activity_mode.full Online documentation}
3222
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.segmented_unit_activity_mode.full Online documentation}
3218
3223
  */
3219
3224
  full,
3220
3225
  }
3221
3226
  enum segmented_unit_ai_state {
3222
3227
  /**
3223
3228
  * The segmented unit is navigating its territory's patrol path. If the unit is not assigned to a territory, then it is patrolling around the position it was created.
3224
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.segmented_unit_ai_state.patrolling Online documentation}
3229
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.segmented_unit_ai_state.patrolling Online documentation}
3225
3230
  */
3226
3231
  patrolling,
3227
3232
  /**
3228
3233
  * The segmented unit is investigating a location where it detected a disturbance.
3229
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.segmented_unit_ai_state.investigating Online documentation}
3234
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.segmented_unit_ai_state.investigating Online documentation}
3230
3235
  */
3231
3236
  investigating,
3232
3237
  /**
3233
3238
  * The segmented unit is attacking an entity that is trespassing on its territory, but the segmented unit is not using its full strength.
3234
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.segmented_unit_ai_state.attacking Online documentation}
3239
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.segmented_unit_ai_state.attacking Online documentation}
3235
3240
  */
3236
3241
  attacking,
3237
3242
  /**
3238
3243
  * The segmented unit is angry because it was attacked and is aggressively attacking an entity with its full strength.
3239
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.segmented_unit_ai_state.enraged_at_target Online documentation}
3244
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.segmented_unit_ai_state.enraged_at_target Online documentation}
3240
3245
  */
3241
3246
  enraged_at_target,
3242
3247
  /**
3243
3248
  * The segmented unit is angry because it was attacked but it does not have a valid attack target, so it is wandering around trying to find a valid attack target.
3244
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.segmented_unit_ai_state.enraged_at_nothing Online documentation}
3249
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.segmented_unit_ai_state.enraged_at_nothing Online documentation}
3245
3250
  */
3246
3251
  enraged_at_nothing,
3247
3252
  }
3248
3253
  enum segmented_unit_created_cause {
3249
3254
  /**
3250
3255
  * The segmented unit was spawned naturally by the map generator.
3251
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.segmented_unit_created_cause.map_generated Online documentation}
3256
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.segmented_unit_created_cause.map_generated Online documentation}
3252
3257
  */
3253
3258
  map_generated,
3254
3259
  /**
3255
3260
  * The segmented unit was created manually via script.
3256
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.segmented_unit_created_cause.script_created Online documentation}
3261
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.segmented_unit_created_cause.script_created Online documentation}
3257
3262
  */
3258
3263
  script_created,
3259
3264
  /**
3260
3265
  * The segmented unit was cloned from an existing segmented unit via script.
3261
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.segmented_unit_created_cause.script_cloned Online documentation}
3266
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.segmented_unit_created_cause.script_cloned Online documentation}
3262
3267
  */
3263
3268
  script_cloned,
3264
3269
  }
@@ -3275,74 +3280,74 @@ declare global {
3275
3280
  }
3276
3281
  /**
3277
3282
  * State of an ordinary rail signal.
3278
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.signal_state Online documentation}
3283
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.signal_state Online documentation}
3279
3284
  */
3280
3285
  enum signal_state {
3281
3286
  /**
3282
3287
  * Green.
3283
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.signal_state.open Online documentation}
3288
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.signal_state.open Online documentation}
3284
3289
  */
3285
3290
  open,
3286
3291
  /**
3287
3292
  * Red.
3288
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.signal_state.closed Online documentation}
3293
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.signal_state.closed Online documentation}
3289
3294
  */
3290
3295
  closed,
3291
3296
  /**
3292
3297
  * Orange.
3293
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.signal_state.reserved Online documentation}
3298
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.signal_state.reserved Online documentation}
3294
3299
  */
3295
3300
  reserved,
3296
3301
  /**
3297
3302
  * Red - From circuit network.
3298
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.signal_state.reserved_by_circuit_network Online documentation}
3303
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.signal_state.reserved_by_circuit_network Online documentation}
3299
3304
  */
3300
3305
  reserved_by_circuit_network,
3301
3306
  }
3302
3307
  enum space_platform_state {
3303
3308
  /**
3304
3309
  * Waiting for a starter pack.
3305
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.space_platform_state.waiting_for_starter_pack Online documentation}
3310
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.space_platform_state.waiting_for_starter_pack Online documentation}
3306
3311
  */
3307
3312
  waiting_for_starter_pack,
3308
3313
  /**
3309
3314
  * Starter pack was requested from the logistics system.
3310
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.space_platform_state.starter_pack_requested Online documentation}
3315
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.space_platform_state.starter_pack_requested Online documentation}
3311
3316
  */
3312
3317
  starter_pack_requested,
3313
3318
  /**
3314
3319
  * Starter pack is on the way.
3315
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.space_platform_state.starter_pack_on_the_way Online documentation}
3320
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.space_platform_state.starter_pack_on_the_way Online documentation}
3316
3321
  */
3317
3322
  starter_pack_on_the_way,
3318
3323
  /**
3319
3324
  * Following the path.
3320
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.space_platform_state.on_the_path Online documentation}
3325
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.space_platform_state.on_the_path Online documentation}
3321
3326
  */
3322
3327
  on_the_path,
3323
3328
  /**
3324
3329
  * Platform is ready to leave this planet and does not accept deliveries.
3325
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.space_platform_state.waiting_for_departure Online documentation}
3330
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.space_platform_state.waiting_for_departure Online documentation}
3326
3331
  */
3327
3332
  waiting_for_departure,
3328
3333
  /**
3329
3334
  * Doesn't have any stations in schedule.
3330
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.space_platform_state.no_schedule Online documentation}
3335
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.space_platform_state.no_schedule Online documentation}
3331
3336
  */
3332
3337
  no_schedule,
3333
3338
  /**
3334
3339
  * Doesn't have anywhere to go.
3335
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.space_platform_state.no_path Online documentation}
3340
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.space_platform_state.no_path Online documentation}
3336
3341
  */
3337
3342
  no_path,
3338
3343
  /**
3339
3344
  * Waiting at a station.
3340
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.space_platform_state.waiting_at_station Online documentation}
3345
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.space_platform_state.waiting_at_station Online documentation}
3341
3346
  */
3342
3347
  waiting_at_station,
3343
3348
  /**
3344
3349
  * Paused.
3345
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.space_platform_state.paused Online documentation}
3350
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.space_platform_state.paused Online documentation}
3346
3351
  */
3347
3352
  paused,
3348
3353
  }
@@ -3373,64 +3378,64 @@ declare global {
3373
3378
  enum territory_created_cause {
3374
3379
  /**
3375
3380
  * The territory was spawned naturally by the map generator.
3376
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.territory_created_cause.map_generated Online documentation}
3381
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.territory_created_cause.map_generated Online documentation}
3377
3382
  */
3378
3383
  map_generated,
3379
3384
  /**
3380
3385
  * The territory was created manually via script.
3381
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.territory_created_cause.script_created Online documentation}
3386
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.territory_created_cause.script_created Online documentation}
3382
3387
  */
3383
3388
  script_created,
3384
3389
  }
3385
3390
  enum train_state {
3386
3391
  /**
3387
3392
  * Normal state -- following the path.
3388
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.train_state.on_the_path Online documentation}
3393
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.train_state.on_the_path Online documentation}
3389
3394
  */
3390
3395
  on_the_path,
3391
3396
  /**
3392
3397
  * Doesn't have anywhere to go.
3393
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.train_state.no_schedule Online documentation}
3398
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.train_state.no_schedule Online documentation}
3394
3399
  */
3395
3400
  no_schedule,
3396
3401
  /**
3397
3402
  * Has no path and is stopped.
3398
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.train_state.no_path Online documentation}
3403
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.train_state.no_path Online documentation}
3399
3404
  */
3400
3405
  no_path,
3401
3406
  /**
3402
3407
  * Braking before a rail signal.
3403
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.train_state.arrive_signal Online documentation}
3408
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.train_state.arrive_signal Online documentation}
3404
3409
  */
3405
3410
  arrive_signal,
3406
3411
  /**
3407
3412
  * Waiting at a signal.
3408
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.train_state.wait_signal Online documentation}
3413
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.train_state.wait_signal Online documentation}
3409
3414
  */
3410
3415
  wait_signal,
3411
3416
  /**
3412
3417
  * Braking before a station.
3413
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.train_state.arrive_station Online documentation}
3418
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.train_state.arrive_station Online documentation}
3414
3419
  */
3415
3420
  arrive_station,
3416
3421
  /**
3417
3422
  * Switched to manual control and has to stop.
3418
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.train_state.manual_control_stop Online documentation}
3423
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.train_state.manual_control_stop Online documentation}
3419
3424
  */
3420
3425
  manual_control_stop,
3421
3426
  /**
3422
3427
  * Can move if user explicitly sits in and rides the train.
3423
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.train_state.manual_control Online documentation}
3428
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.train_state.manual_control Online documentation}
3424
3429
  */
3425
3430
  manual_control,
3426
3431
  /**
3427
3432
  * Waiting at a station.
3428
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.train_state.wait_station Online documentation}
3433
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.train_state.wait_station Online documentation}
3429
3434
  */
3430
3435
  wait_station,
3431
3436
  /**
3432
3437
  * Same as no_path but all candidate train stops are full
3433
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.train_state.destination_full Online documentation}
3438
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.train_state.destination_full Online documentation}
3434
3439
  */
3435
3440
  destination_full,
3436
3441
  }
@@ -3460,17 +3465,17 @@ declare global {
3460
3465
  enum wire_origin {
3461
3466
  /**
3462
3467
  * These wires can be modified by players, scripts, and the game. They are visible to the player if the entity's `draw_circuit_wires` prototype property is set to `true` and both ends of it are on the same surface.
3463
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.wire_origin.player Online documentation}
3468
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.wire_origin.player Online documentation}
3464
3469
  */
3465
3470
  player,
3466
3471
  /**
3467
3472
  * These wires can be modified by scripts and the game. They are not visible to the player, irrespective of the `draw_circuit_wires` prototype property.
3468
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.wire_origin.script Online documentation}
3473
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.wire_origin.script Online documentation}
3469
3474
  */
3470
3475
  script,
3471
3476
  /**
3472
3477
  * These wires can only be modified by the game. They are not visible to the player, irrespective of the `draw_circuit_wires` prototype property.
3473
- * @see {@link https://lua-api.factorio.com/2.0.68/defines.html#defines.wire_origin.radars Online documentation}
3478
+ * @see {@link https://lua-api.factorio.com/2.0.70/defines.html#defines.wire_origin.radars Online documentation}
3474
3479
  */
3475
3480
  radars,
3476
3481
  }