typed-factorio 3.31.0 → 3.32.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -12,7 +12,7 @@ import type { VersionString } from "factorio:common"
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  declare module "factorio:runtime" {
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  /**
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  * Weight of an object. The weight is stored as a fixed-size 64 bit integer, with 16 bits reserved for decimal precision, meaning the smallest value step is `1/2^16`.
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- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/Weight.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/Weight.html Online documentation}
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  */
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  export type Weight = double
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  export interface CircularParticleCreationSpecification {
@@ -39,7 +39,7 @@ declare module "factorio:runtime" {
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  * ## Union members
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  * - `"input"`
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  * - `"output"`
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- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/BeltConnectionType.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/BeltConnectionType.html Online documentation}
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  */
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  export type BeltConnectionType = "input" | "output"
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  /**
@@ -50,7 +50,7 @@ declare module "factorio:runtime" {
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  * - {@link FluidID}: Used with fluid production statistics.
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  * - {@link EntityWithQualityID}: Used with electric network, entity build count, and kill count statistics.
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  * - {@link EntityID}: Used with pollution statistics.
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- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/FlowStatisticsID.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/FlowStatisticsID.html Online documentation}
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  */
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  export type FlowStatisticsID = ItemWithQualityID | FluidID | EntityWithQualityID | EntityID
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  export type ItemStackIndex = uint16
@@ -72,7 +72,7 @@ declare module "factorio:runtime" {
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  * - `"<="`: "lesser than or equal to"
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  * - `"≠"`: "not equal to"
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  * - `"!="`: "not equal to"
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- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ComparatorString.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ComparatorString.html Online documentation}
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  */
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  export type ComparatorString = "=" | ">" | "<" | "≥" | ">=" | "≤" | "<=" | "≠" | "!="
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  export type ComparatorStringRead = "=" | ">" | "<" | "≥" | "≤" | "≠"
@@ -103,93 +103,93 @@ declare module "factorio:runtime" {
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  *
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  * The validity of a SpritePath can be verified at runtime using {@link LuaHelpers#is_valid_sprite_path LuaHelpers::is_valid_sprite_path}.
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  *
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- * {@link https://lua-api.factorio.com/2.0.68/concepts/SpritePath.html > The supported types are:}
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- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/SpritePath.html Online documentation}
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+ * {@link https://lua-api.factorio.com/2.0.70/concepts/SpritePath.html > The supported types are:}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/SpritePath.html Online documentation}
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  */
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  export type SpritePath = (string & { _?: never }) | `${SpriteType}${"/" | "."}${string}`
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  /**
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  * Parameters that affect the look and control of the game. Updating any of the member attributes here will immediately take effect in the game engine.
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- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/GameViewSettings.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/GameViewSettings.html Online documentation}
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  */
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  export interface GameViewSettings {
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  /**
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  * Show the controller GUI elements. This includes the toolbar, the selected tool slot, the armour slot, and the gun and ammunition slots.
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- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/GameViewSettings.show_controller_gui.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/GameViewSettings.show_controller_gui.html Online documentation}
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  */
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  show_controller_gui: boolean
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  /**
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  * Show the chart in the upper right-hand corner of the screen.
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- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/GameViewSettings.show_minimap.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/GameViewSettings.show_minimap.html Online documentation}
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  */
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  show_minimap: boolean
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  /**
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  * Show research progress and name in the upper right-hand corner of the screen.
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- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/GameViewSettings.show_research_info.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/GameViewSettings.show_research_info.html Online documentation}
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  */
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  show_research_info: boolean
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  /**
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  * Show overlay icons on entities. Also known as "alt-mode".
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- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/GameViewSettings.show_entity_info.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/GameViewSettings.show_entity_info.html Online documentation}
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  */
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  show_entity_info: boolean
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  /**
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  * Show the flashing alert icons next to the player's toolbar.
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- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/GameViewSettings.show_alert_gui.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/GameViewSettings.show_alert_gui.html Online documentation}
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  */
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  show_alert_gui: boolean
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  /**
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  * When `true` (the default), mousing over an entity will select it. Otherwise, moving the mouse won't update entity selection.
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- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/GameViewSettings.update_entity_selection.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/GameViewSettings.update_entity_selection.html Online documentation}
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  */
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  update_entity_selection: boolean
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  /**
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  * When `true` (`false` is default), the rails will always show the rail block visualisation.
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- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/GameViewSettings.show_rail_block_visualisation.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/GameViewSettings.show_rail_block_visualisation.html Online documentation}
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  */
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  show_rail_block_visualisation: boolean
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  /**
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  * Shows or hides the buttons row.
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- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/GameViewSettings.show_side_menu.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/GameViewSettings.show_side_menu.html Online documentation}
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  */
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  show_side_menu: boolean
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  /**
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  * Shows or hides the view options when map is opened.
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- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/GameViewSettings.show_map_view_options.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/GameViewSettings.show_map_view_options.html Online documentation}
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  */
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  show_map_view_options: boolean
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  /**
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  * Shows or hides the tooltip that is displayed when selecting an entity.
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- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/GameViewSettings.show_entity_tooltip.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/GameViewSettings.show_entity_tooltip.html Online documentation}
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  */
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  show_entity_tooltip: boolean
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  /**
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  * Shows or hides quickbar of shortcuts.
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- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/GameViewSettings.show_quickbar.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/GameViewSettings.show_quickbar.html Online documentation}
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  */
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  show_quickbar: boolean
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  /**
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  * Shows or hides the shortcut bar.
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- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/GameViewSettings.show_shortcut_bar.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/GameViewSettings.show_shortcut_bar.html Online documentation}
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  */
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  show_shortcut_bar: boolean
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  /**
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  * Shows or hides the crafting queue.
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- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/GameViewSettings.show_crafting_queue.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/GameViewSettings.show_crafting_queue.html Online documentation}
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  */
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  show_crafting_queue: boolean
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  /**
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  * Shows or hides the tool window with the weapons and armor.
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- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/GameViewSettings.show_tool_bar.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/GameViewSettings.show_tool_bar.html Online documentation}
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  */
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  show_tool_bar: boolean
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  /**
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  * Shows or hides the mouse and keyboard/controller button hints in the bottom left corner if they are enabled in the interface settings.
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- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/GameViewSettings.show_hotkey_suggestions.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/GameViewSettings.show_hotkey_suggestions.html Online documentation}
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  */
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  show_hotkey_suggestions: boolean
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  /**
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  * Shows or hides the surface list while in Remote View.
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- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/GameViewSettings.show_surface_list.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/GameViewSettings.show_surface_list.html Online documentation}
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  */
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  show_surface_list: boolean
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  }
@@ -201,7 +201,7 @@ declare module "factorio:runtime" {
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  * @example
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  * -- Most common collision mask of buildings:
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  * collision_mask = {layers = {item = true, meltable = true, object = true, player = true, water_tile = true, is_object = true, is_lower_object = true}}
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- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/CollisionMask.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/CollisionMask.html Online documentation}
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  */
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  export interface CollisionMask {
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  /**
@@ -243,14 +243,14 @@ declare module "factorio:runtime" {
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  * The percentual increase of the attribute. A value of `0.6` means a 60% increase.
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  *
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  * Quality values are multiplied by {@link LuaQualityPrototype#next_probability LuaQualityPrototype::next_probability}. For example, if a module's quality effect is 0.2 and the current quality's next_probability is 0.1, then the chance to get the next quality item is 2%.
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- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ModuleEffectValue.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ModuleEffectValue.html Online documentation}
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  */
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  export type ModuleEffectValue = float
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  /**
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  * @example
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  * -- These are the effects of the vanilla Speed Module 3
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  * {speed = 0.5, consumption = 0.7, quality = -0.25}
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- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ModuleEffects.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ModuleEffects.html Online documentation}
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  */
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  export interface ModuleEffects {
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  readonly consumption?: ModuleEffectValue
@@ -261,12 +261,12 @@ declare module "factorio:runtime" {
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  }
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  /**
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  * `math.huge` represents the maximum possible tick.
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- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/MapTick.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/MapTick.html Online documentation}
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  */
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  export type MapTick = uint64
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  /**
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  * @see BlueprintSignalIconWrite
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- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/BlueprintSignalIcon.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/BlueprintSignalIcon.html Online documentation}
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  */
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  export interface BlueprintSignalIcon {
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  /**
@@ -280,7 +280,7 @@ declare module "factorio:runtime" {
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  }
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  /**
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  * Write form of {@link BlueprintSignalIcon}, where some properties allow additional values as input compared to the read form.
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- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/BlueprintSignalIcon.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/BlueprintSignalIcon.html Online documentation}
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  */
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  export interface BlueprintSignalIconWrite {
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  /**
@@ -368,7 +368,7 @@ declare module "factorio:runtime" {
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  * - `"collision-selection-box"`: 189
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  * - `"arrow"`: 190
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  * - `"cursor"`: 226
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- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/RenderLayer.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/RenderLayer.html Online documentation}
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  */
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  export type RenderLayer =
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  | `${bigint}`
@@ -451,7 +451,7 @@ declare module "factorio:runtime" {
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  }
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  /**
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  * What is shown in the map view. If a field is not given, that setting will not be changed.
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- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/MapViewSettings.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/MapViewSettings.html Online documentation}
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  */
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  export interface MapViewSettings {
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  readonly "show-logistic-network"?: boolean
@@ -481,7 +481,7 @@ declare module "factorio:runtime" {
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  * - `"blueprint-snap-rectangle"`: Green by default.
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  * - `"spidertron-remote-selected"`
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  * - `"spidertron-remote-to-be-selected"`
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- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/CursorBoxRenderType.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/CursorBoxRenderType.html Online documentation}
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  */
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  export type CursorBoxRenderType =
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  | "entity"
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  * The name of a {@link LuaCollisionLayerPrototype}.
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  * @example
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  * "is_lower_object"
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- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/CollisionLayerID.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/CollisionLayerID.html Online documentation}
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  */
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  export type CollisionLayerID = string
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  /**
@@ -520,7 +520,7 @@ declare module "factorio:runtime" {
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  * - `"always"`
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  * - `"auto"`
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  * - `"auto-and-reserve-space"`
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- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ScrollPolicy.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ScrollPolicy.html Online documentation}
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  */
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  export type ScrollPolicy = "never" | "dont-show-but-allow-scrolling" | "always" | "auto" | "auto-and-reserve-space"
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  /**
@@ -538,7 +538,7 @@ declare module "factorio:runtime" {
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  * - `"button-7"`
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  * - `"button-8"`
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  * - `"button-9"`
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- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/MouseButtonFlags.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/MouseButtonFlags.html Online documentation}
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  */
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  export interface MouseButtonFlags {
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  readonly left?: true
@@ -559,7 +559,7 @@ declare module "factorio:runtime" {
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  * - `"left"`
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  * - `"right"`
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  * - `"none"`
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- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/SwitchState.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/SwitchState.html Online documentation}
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  */
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  export type SwitchState = "left" | "right" | "none"
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  /**
@@ -589,7 +589,7 @@ declare module "factorio:runtime" {
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  * - `"tabbed-pane"`: A collection of `tab`s and their contents. Relevant event: {@link OnGuiSelectedTabChangedEvent on_gui_selected_tab_changed}
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  * - `"tab"`: A tab for use in a `tabbed-pane`.
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  * - `"switch"`: A switch with three possible states. Can have labels attached to either side. Relevant event: {@link OnGuiSwitchStateChangedEvent on_gui_switch_state_changed}
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- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/GuiElementType.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/GuiElementType.html Online documentation}
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  */
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  export type GuiElementType =
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  | "button"
@@ -652,7 +652,7 @@ declare module "factorio:runtime" {
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  * - `"entity-with-quality"`
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  * - `"recipe-with-quality"`
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  * - `"equipment-with-quality"`
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- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ElemType.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ElemType.html Online documentation}
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  */
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  export type ElemType =
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  | "achievement"
@@ -692,13 +692,13 @@ declare module "factorio:runtime" {
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  * @see VectorTable
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  * @example
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  * right = {1.0, 0.0}
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- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/Vector.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/Vector.html Online documentation}
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  */
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  export type Vector = readonly [float, float]
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  /**
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  * Table form of {@link Vector}.
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  * @see Vector
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- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/Vector.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/Vector.html Online documentation}
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  */
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  export interface VectorTable {
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  readonly x: float
@@ -707,7 +707,7 @@ declare module "factorio:runtime" {
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  /**
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  * Coordinates of a chunk in a {@link LuaSurface} where each integer `x`/`y` represents a different chunk. This uses the same format as {@link MapPosition}, meaning it can be specified either with or without explicit keys. A {@link MapPosition} can be translated to a ChunkPosition by dividing the `x`/`y` values by 32.
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  * @see ChunkPositionArray
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- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ChunkPosition.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ChunkPosition.html Online documentation}
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  */
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  export interface ChunkPosition {
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  readonly x: int32
@@ -716,7 +716,7 @@ declare module "factorio:runtime" {
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  /**
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  * Array form of {@link ChunkPosition}.
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  * @see ChunkPosition
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- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ChunkPosition.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ChunkPosition.html Online documentation}
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  */
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  export type ChunkPositionArray = readonly [int32, int32]
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  export interface ItemStackLocation {
@@ -740,7 +740,7 @@ declare module "factorio:runtime" {
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  /**
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  * An item filter may be specified in two ways, either as a string which is an item prototype name or as a table.
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  * @see ItemFilterWrite
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- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ItemFilter.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ItemFilter.html Online documentation}
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  */
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  export type ItemFilter =
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  | {
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  | string
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  /**
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  * Write form of {@link ItemFilter}, where some properties allow additional values as input compared to the read form.
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- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ItemFilter.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ItemFilter.html Online documentation}
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  */
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  export type ItemFilterWrite =
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  | {
@@ -1016,7 +1016,7 @@ declare module "factorio:runtime" {
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  * - {@link defines.command.stop}: {@link StopCommand}
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  * - {@link defines.command.flee}: {@link FleeCommand}
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  * - {@link defines.command.build_base}: {@link BuildBaseCommand}
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- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/Command.html Online documentation}
1019
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/Command.html Online documentation}
1020
1020
  */
1021
1021
  export type Command =
1022
1022
  | AttackCommand
@@ -1030,7 +1030,7 @@ declare module "factorio:runtime" {
1030
1030
  | BuildBaseCommand
1031
1031
  /**
1032
1032
  * Write form of {@link Command}, where some properties allow additional values as input compared to the read form.
1033
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/Command.html Online documentation}
1033
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/Command.html Online documentation}
1034
1034
  */
1035
1035
  export type CommandWrite =
1036
1036
  | AttackCommand
@@ -1107,7 +1107,7 @@ declare module "factorio:runtime" {
1107
1107
  * - `"position"`: {@link PositionGuiArrowSpecification}
1108
1108
  * - `"crafting_queue"`: {@link CraftingQueueGuiArrowSpecification}
1109
1109
  * - `"item_stack"`: {@link ItemStackGuiArrowSpecification}
1110
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/GuiArrowSpecification.html Online documentation}
1110
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/GuiArrowSpecification.html Online documentation}
1111
1111
  */
1112
1112
  export type GuiArrowSpecification =
1113
1113
  | EntityGuiArrowSpecification
@@ -1127,7 +1127,7 @@ declare module "factorio:runtime" {
1127
1127
  * - `"position"`
1128
1128
  * - `"crafting_queue"`
1129
1129
  * - `"item_stack"`: Will point to a given item stack in an inventory.
1130
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/GuiArrowType.html Online documentation}
1130
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/GuiArrowType.html Online documentation}
1131
1131
  */
1132
1132
  export type GuiArrowType =
1133
1133
  | "nowhere"
@@ -1143,7 +1143,7 @@ declare module "factorio:runtime" {
1143
1143
  *
1144
1144
  * If this is specified as a three-element array then the array items are x, y and z, in that order.
1145
1145
  * @see Vector3DArray
1146
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/Vector3D.html Online documentation}
1146
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/Vector3D.html Online documentation}
1147
1147
  */
1148
1148
  export interface Vector3D {
1149
1149
  readonly x: float
@@ -1153,7 +1153,7 @@ declare module "factorio:runtime" {
1153
1153
  /**
1154
1154
  * Array form of {@link Vector3D}.
1155
1155
  * @see Vector3D
1156
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/Vector3D.html Online documentation}
1156
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/Vector3D.html Online documentation}
1157
1157
  */
1158
1158
  export type Vector3DArray = readonly [float, float, float]
1159
1159
  export interface RidingState {
@@ -1187,7 +1187,7 @@ declare module "factorio:runtime" {
1187
1187
  }
1188
1188
  /**
1189
1189
  * @see TrainScheduleWrite
1190
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/TrainSchedule.html Online documentation}
1190
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/TrainSchedule.html Online documentation}
1191
1191
  */
1192
1192
  export interface TrainSchedule {
1193
1193
  /**
@@ -1198,7 +1198,7 @@ declare module "factorio:runtime" {
1198
1198
  }
1199
1199
  /**
1200
1200
  * Write form of {@link TrainSchedule}, where some properties allow additional values as input compared to the read form.
1201
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/TrainSchedule.html Online documentation}
1201
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/TrainSchedule.html Online documentation}
1202
1202
  */
1203
1203
  export interface TrainScheduleWrite {
1204
1204
  /**
@@ -1209,7 +1209,7 @@ declare module "factorio:runtime" {
1209
1209
  }
1210
1210
  /**
1211
1211
  * @see PlatformScheduleWrite
1212
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/PlatformSchedule.html Online documentation}
1212
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/PlatformSchedule.html Online documentation}
1213
1213
  */
1214
1214
  export interface PlatformSchedule {
1215
1215
  /**
@@ -1220,7 +1220,7 @@ declare module "factorio:runtime" {
1220
1220
  }
1221
1221
  /**
1222
1222
  * Write form of {@link PlatformSchedule}, where some properties allow additional values as input compared to the read form.
1223
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/PlatformSchedule.html Online documentation}
1223
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/PlatformSchedule.html Online documentation}
1224
1224
  */
1225
1225
  export interface PlatformScheduleWrite {
1226
1226
  /**
@@ -1245,7 +1245,7 @@ declare module "factorio:runtime" {
1245
1245
  }
1246
1246
  /**
1247
1247
  * A recipe prototype with optional quality specification.
1248
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/RecipeIDAndQualityIDPair.html Online documentation}
1248
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/RecipeIDAndQualityIDPair.html Online documentation}
1249
1249
  */
1250
1250
  export interface RecipeIDAndQualityIDPair {
1251
1251
  /**
@@ -1289,7 +1289,7 @@ declare module "factorio:runtime" {
1289
1289
  }
1290
1290
  /**
1291
1291
  * A runtime representation of {@link SegmentEngineSpecification}.
1292
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/SegmentEngineSpecification.html Online documentation}
1292
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/SegmentEngineSpecification.html Online documentation}
1293
1293
  */
1294
1294
  export interface SegmentEngineSpecification {
1295
1295
  /**
@@ -1303,7 +1303,7 @@ declare module "factorio:runtime" {
1303
1303
  }
1304
1304
  /**
1305
1305
  * A runtime representation of {@link SegmentSpecification}.
1306
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/SegmentSpecification.html Online documentation}
1306
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/SegmentSpecification.html Online documentation}
1307
1307
  */
1308
1308
  export interface SegmentSpecification {
1309
1309
  /**
@@ -1317,7 +1317,7 @@ declare module "factorio:runtime" {
1317
1317
  }
1318
1318
  /**
1319
1319
  * A runtime representation of {@link TileBuildabilityRule}.
1320
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/TileBuildabilityRule.html Online documentation}
1320
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/TileBuildabilityRule.html Online documentation}
1321
1321
  */
1322
1322
  export interface TileBuildabilityRule {
1323
1323
  /**
@@ -1356,7 +1356,7 @@ declare module "factorio:runtime" {
1356
1356
  * - `string`: Name of the force, same as {@link LuaForce#name LuaForce::name}.
1357
1357
  * - {@link uint8}: Index of the force, same as {@link LuaForce#index LuaForce::index}.
1358
1358
  * - {@link LuaForce}: A reference to {@link LuaForce} may be passed directly.
1359
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ForceID.html Online documentation}
1359
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ForceID.html Online documentation}
1360
1360
  */
1361
1361
  export type ForceID = string | uint8 | LuaForce
1362
1362
  /**
@@ -1366,7 +1366,7 @@ declare module "factorio:runtime" {
1366
1366
  * - `string`: The fluid name.
1367
1367
  * - {@link LuaFluidPrototype}: The fluid prototype.
1368
1368
  * - {@link Fluid}: The fluid.
1369
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/FluidID.html Online documentation}
1369
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/FluidID.html Online documentation}
1370
1370
  */
1371
1371
  export type FluidID = string | LuaFluidPrototype | Fluid
1372
1372
  /**
@@ -1377,12 +1377,12 @@ declare module "factorio:runtime" {
1377
1377
  * - {@link LuaEntityPrototype}: The entity prototype. Normal quality will be used.
1378
1378
  * - `string`: The prototype name. Normal quality will be used.
1379
1379
  * - {@link EntityIDAndQualityIDPair}: A table of entity prototype and quality.
1380
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/EntityWithQualityID.html Online documentation}
1380
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/EntityWithQualityID.html Online documentation}
1381
1381
  */
1382
1382
  export type EntityWithQualityID = LuaEntity | LuaEntityPrototype | string | EntityIDAndQualityIDPair
1383
1383
  /**
1384
1384
  * An entity prototype with optional quality specification.
1385
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/EntityIDAndQualityIDPair.html Online documentation}
1385
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/EntityIDAndQualityIDPair.html Online documentation}
1386
1386
  */
1387
1387
  export interface EntityIDAndQualityIDPair {
1388
1388
  /**
@@ -1402,13 +1402,13 @@ declare module "factorio:runtime" {
1402
1402
  * - {@link LuaItemPrototype}: The item prototype. Normal quality will be used.
1403
1403
  * - `string`: The prototype name. Normal quality will be used.
1404
1404
  * - {@link ItemIDAndQualityIDPair}: A table of item prototype and quality.
1405
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ItemWithQualityID.html Online documentation}
1405
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ItemWithQualityID.html Online documentation}
1406
1406
  */
1407
1407
  export type ItemWithQualityID = LuaItemStack | LuaItemPrototype | string | ItemIDAndQualityIDPairWrite
1408
1408
  /**
1409
1409
  * An item prototype with optional quality specification.
1410
1410
  * @see ItemIDAndQualityIDPairWrite
1411
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ItemIDAndQualityIDPair.html Online documentation}
1411
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ItemIDAndQualityIDPair.html Online documentation}
1412
1412
  */
1413
1413
  export interface ItemIDAndQualityIDPair {
1414
1414
  /**
@@ -1422,7 +1422,7 @@ declare module "factorio:runtime" {
1422
1422
  }
1423
1423
  /**
1424
1424
  * Write form of {@link ItemIDAndQualityIDPair}, where some properties allow additional values as input compared to the read form.
1425
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ItemIDAndQualityIDPair.html Online documentation}
1425
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ItemIDAndQualityIDPair.html Online documentation}
1426
1426
  */
1427
1427
  export interface ItemIDAndQualityIDPairWrite {
1428
1428
  /**
@@ -1442,7 +1442,7 @@ declare module "factorio:runtime" {
1442
1442
  * - {@link LuaItemStack}: Non empty item stack.
1443
1443
  * - {@link LuaItem}: The item.
1444
1444
  * - `string`: The prototype name.
1445
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ItemID.html Online documentation}
1445
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ItemID.html Online documentation}
1446
1446
  */
1447
1447
  export type ItemID = LuaItemPrototype | LuaItemStack | LuaItem | string
1448
1448
  /**
@@ -1452,7 +1452,7 @@ declare module "factorio:runtime" {
1452
1452
  * - {@link LuaEntityPrototype}: The entity prototype.
1453
1453
  * - {@link LuaEntity}: The entity.
1454
1454
  * - `string`: The prototype name.
1455
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/EntityID.html Online documentation}
1455
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/EntityID.html Online documentation}
1456
1456
  */
1457
1457
  export type EntityID = LuaEntityPrototype | LuaEntity | string
1458
1458
  /**
@@ -1462,7 +1462,7 @@ declare module "factorio:runtime" {
1462
1462
  * - {@link LuaTechnologyPrototype}: The technology prototype.
1463
1463
  * - {@link LuaTechnology}: Instance of the technology.
1464
1464
  * - `string`: The prototype name.
1465
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/TechnologyID.html Online documentation}
1465
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/TechnologyID.html Online documentation}
1466
1466
  */
1467
1467
  export type TechnologyID = LuaTechnologyPrototype | LuaTechnology | string
1468
1468
  /**
@@ -1471,7 +1471,7 @@ declare module "factorio:runtime" {
1471
1471
  * ## Union members
1472
1472
  * - {@link LuaParticlePrototype}: The particle prototype.
1473
1473
  * - `string`: The prototype name.
1474
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ParticleID.html Online documentation}
1474
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ParticleID.html Online documentation}
1475
1475
  */
1476
1476
  export type ParticleID = LuaParticlePrototype | string
1477
1477
  /**
@@ -1480,7 +1480,7 @@ declare module "factorio:runtime" {
1480
1480
  * ## Union members
1481
1481
  * - {@link LuaDamagePrototype}: The damage type prototype.
1482
1482
  * - `string`: The prototype name.
1483
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/DamageTypeID.html Online documentation}
1483
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/DamageTypeID.html Online documentation}
1484
1484
  */
1485
1485
  export type DamageTypeID = LuaDamagePrototype | string
1486
1486
  /**
@@ -1489,7 +1489,7 @@ declare module "factorio:runtime" {
1489
1489
  * ## Union members
1490
1490
  * - {@link LuaTrivialSmokePrototype}: The trivial smoke prototype.
1491
1491
  * - `string`: The prototype name.
1492
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/TrivialSmokeID.html Online documentation}
1492
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/TrivialSmokeID.html Online documentation}
1493
1493
  */
1494
1494
  export type TrivialSmokeID = LuaTrivialSmokePrototype | string
1495
1495
  /**
@@ -1501,7 +1501,7 @@ declare module "factorio:runtime" {
1501
1501
  * - `"left"`
1502
1502
  * - `"right"`
1503
1503
  * - `"center"`
1504
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/TextAlign.html Online documentation}
1504
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/TextAlign.html Online documentation}
1505
1505
  */
1506
1506
  export type TextAlign = "left" | "right" | "center"
1507
1507
  /**
@@ -1514,7 +1514,7 @@ declare module "factorio:runtime" {
1514
1514
  * - `"middle"`
1515
1515
  * - `"baseline"`
1516
1516
  * - `"bottom"`
1517
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/VerticalTextAlign.html Online documentation}
1517
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/VerticalTextAlign.html Online documentation}
1518
1518
  */
1519
1519
  export type VerticalTextAlign = "top" | "middle" | "baseline" | "bottom"
1520
1520
  /**
@@ -1523,7 +1523,7 @@ declare module "factorio:runtime" {
1523
1523
  * ## Union members
1524
1524
  * - {@link LuaQualityPrototype}: The quality prototype.
1525
1525
  * - `string`: The prototype name.
1526
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/QualityID.html Online documentation}
1526
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/QualityID.html Online documentation}
1527
1527
  */
1528
1528
  export type QualityID = LuaQualityPrototype | string
1529
1529
  /**
@@ -1532,7 +1532,7 @@ declare module "factorio:runtime" {
1532
1532
  * ## Union members
1533
1533
  * - {@link LuaRecipeCategoryPrototype}: By recipe category prototype.
1534
1534
  * - `string`: By name of the recipe category prototype.
1535
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/RecipeCategoryID.html Online documentation}
1535
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/RecipeCategoryID.html Online documentation}
1536
1536
  */
1537
1537
  export type RecipeCategoryID = LuaRecipeCategoryPrototype | string
1538
1538
  /**
@@ -1542,7 +1542,7 @@ declare module "factorio:runtime" {
1542
1542
  * - {@link LuaRecipePrototype}: By recipe prototype.
1543
1543
  * - {@link LuaRecipe}: By instance of recipe.
1544
1544
  * - `string`: By name of the recipe prototype.
1545
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/RecipeID.html Online documentation}
1545
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/RecipeID.html Online documentation}
1546
1546
  */
1547
1547
  export type RecipeID = LuaRecipePrototype | LuaRecipe | string
1548
1548
  /**
@@ -1552,7 +1552,7 @@ declare module "factorio:runtime" {
1552
1552
  * - {@link LuaTilePrototype}: By tile prototype.
1553
1553
  * - {@link LuaTile}: By instance of tile.
1554
1554
  * - `string`: By name of the tile prototype.
1555
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/TileID.html Online documentation}
1555
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/TileID.html Online documentation}
1556
1556
  */
1557
1557
  export type TileID = LuaTilePrototype | LuaTile | string
1558
1558
  export interface Fluid {
@@ -1576,7 +1576,7 @@ declare module "factorio:runtime" {
1576
1576
  * - {@link LuaEquipmentPrototype}: The equipment prototype.
1577
1577
  * - {@link LuaEquipment}: The equipment.
1578
1578
  * - `string`: The prototype name.
1579
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/EquipmentID.html Online documentation}
1579
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/EquipmentID.html Online documentation}
1580
1580
  */
1581
1581
  export type EquipmentID = LuaEquipmentPrototype | LuaEquipment | string
1582
1582
  /**
@@ -1588,12 +1588,12 @@ declare module "factorio:runtime" {
1588
1588
  * - `string`: The prototype name. Normal quality will be used.
1589
1589
  * - {@link EquipmentIDAndQualityIDPair}: A table of equipment prototype and quality.
1590
1590
  * @see EquipmentWithQualityIDWrite
1591
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/EquipmentWithQualityID.html Online documentation}
1591
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/EquipmentWithQualityID.html Online documentation}
1592
1592
  */
1593
1593
  export type EquipmentWithQualityID = LuaEquipmentPrototype | LuaEquipment | string | EquipmentIDAndQualityIDPair
1594
1594
  /**
1595
1595
  * Write form of {@link EquipmentWithQualityID}, where some properties allow additional values as input compared to the read form.
1596
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/EquipmentWithQualityID.html Online documentation}
1596
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/EquipmentWithQualityID.html Online documentation}
1597
1597
  */
1598
1598
  export type EquipmentWithQualityIDWrite =
1599
1599
  | LuaEquipmentPrototype
@@ -1603,7 +1603,7 @@ declare module "factorio:runtime" {
1603
1603
  /**
1604
1604
  * An equipment prototype with optional quality specification.
1605
1605
  * @see EquipmentIDAndQualityIDPairWrite
1606
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/EquipmentIDAndQualityIDPair.html Online documentation}
1606
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/EquipmentIDAndQualityIDPair.html Online documentation}
1607
1607
  */
1608
1608
  export interface EquipmentIDAndQualityIDPair {
1609
1609
  /**
@@ -1617,7 +1617,7 @@ declare module "factorio:runtime" {
1617
1617
  }
1618
1618
  /**
1619
1619
  * Write form of {@link EquipmentIDAndQualityIDPair}, where some properties allow additional values as input compared to the read form.
1620
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/EquipmentIDAndQualityIDPair.html Online documentation}
1620
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/EquipmentIDAndQualityIDPair.html Online documentation}
1621
1621
  */
1622
1622
  export interface EquipmentIDAndQualityIDPairWrite {
1623
1623
  /**
@@ -1664,7 +1664,7 @@ declare module "factorio:runtime" {
1664
1664
  * @example
1665
1665
  * -- Shorthand
1666
1666
  * {{-2, -3}, {5, 8}}
1667
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/BoundingBox.html Online documentation}
1667
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/BoundingBox.html Online documentation}
1668
1668
  */
1669
1669
  export interface BoundingBox {
1670
1670
  readonly left_top: MapPosition
@@ -1674,7 +1674,7 @@ declare module "factorio:runtime" {
1674
1674
  /**
1675
1675
  * Array form of {@link BoundingBox}.
1676
1676
  * @see BoundingBox
1677
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/BoundingBox.html Online documentation}
1677
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/BoundingBox.html Online documentation}
1678
1678
  */
1679
1679
  export type BoundingBoxArray = readonly [MapPosition | MapPositionArray, MapPosition | MapPositionArray]
1680
1680
  export interface BoundingBoxWrite {
@@ -1707,7 +1707,7 @@ declare module "factorio:runtime" {
1707
1707
  * - SurfaceIndex: It will be the index of the surface. `nauvis` has index `1`, the first surface-created surface will have index `2` and so on.
1708
1708
  * - `string`: It will be the surface name. E.g. `"nauvis"`.
1709
1709
  * - {@link LuaSurface}: A reference to {@link LuaSurface} may be passed directly.
1710
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/SurfaceIdentification.html Online documentation}
1710
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/SurfaceIdentification.html Online documentation}
1711
1711
  */
1712
1712
  export type SurfaceIdentification = SurfaceIndex | string | LuaSurface
1713
1713
  /**
@@ -1717,7 +1717,7 @@ declare module "factorio:runtime" {
1717
1717
  * - PlayerIndex: The player index.
1718
1718
  * - `string`: The player name.
1719
1719
  * - {@link LuaPlayer}: A reference to {@link LuaPlayer} may be passed directly.
1720
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/PlayerIdentification.html Online documentation}
1720
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/PlayerIdentification.html Online documentation}
1721
1721
  */
1722
1722
  export type PlayerIdentification = PlayerIndex | string | LuaPlayer
1723
1723
  /**
@@ -1727,12 +1727,12 @@ declare module "factorio:runtime" {
1727
1727
  * - {@link LuaForce}[]: Array of many forces.
1728
1728
  * - {@link LuaForce}: A single force.
1729
1729
  * @see ForceSetWrite
1730
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ForceSet.html Online documentation}
1730
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ForceSet.html Online documentation}
1731
1731
  */
1732
1732
  export type ForceSet = LuaForce[] | LuaForce
1733
1733
  /**
1734
1734
  * Write form of {@link ForceSet}, where some properties allow additional values as input compared to the read form.
1735
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ForceSet.html Online documentation}
1735
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ForceSet.html Online documentation}
1736
1736
  */
1737
1737
  export type ForceSetWrite = readonly ForceID[] | ForceID
1738
1738
  /**
@@ -1741,7 +1741,7 @@ declare module "factorio:runtime" {
1741
1741
  * ## Union members
1742
1742
  * - {@link LuaDecorativePrototype}: The decorative prototype.
1743
1743
  * - `string`: The prototype name.
1744
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/DecorativeID.html Online documentation}
1744
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/DecorativeID.html Online documentation}
1745
1745
  */
1746
1746
  export type DecorativeID = LuaDecorativePrototype | string
1747
1747
  /**
@@ -1750,7 +1750,7 @@ declare module "factorio:runtime" {
1750
1750
  * ## Union members
1751
1751
  * - {@link LuaAsteroidChunkPrototype}: The asteroid chunk prototype.
1752
1752
  * - `string`: The prototype name.
1753
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/AsteroidChunkID.html Online documentation}
1753
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/AsteroidChunkID.html Online documentation}
1754
1754
  */
1755
1755
  export type AsteroidChunkID = LuaAsteroidChunkPrototype | string
1756
1756
  /**
@@ -1759,7 +1759,7 @@ declare module "factorio:runtime" {
1759
1759
  * ## Union members
1760
1760
  * - {@link LuaSpaceLocationPrototype}: The space location prototype.
1761
1761
  * - `string`: The prototype name.
1762
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/SpaceLocationID.html Online documentation}
1762
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/SpaceLocationID.html Online documentation}
1763
1763
  */
1764
1764
  export type SpaceLocationID = LuaSpaceLocationPrototype | string
1765
1765
  /**
@@ -1767,7 +1767,7 @@ declare module "factorio:runtime" {
1767
1767
  *
1768
1768
  * When the LogisticFilter that this is used in has a non-zero `min` value then `comparator` must be `"="` (the default when writing) and `quality` is mandatory.
1769
1769
  * @see SignalFilterWrite
1770
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/SignalFilter.html Online documentation}
1770
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/SignalFilter.html Online documentation}
1771
1771
  */
1772
1772
  export type SignalFilter =
1773
1773
  | {
@@ -1791,7 +1791,7 @@ declare module "factorio:runtime" {
1791
1791
  | string
1792
1792
  /**
1793
1793
  * Write form of {@link SignalFilter}, where some properties allow additional values as input compared to the read form.
1794
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/SignalFilter.html Online documentation}
1794
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/SignalFilter.html Online documentation}
1795
1795
  */
1796
1796
  export type SignalFilterWrite =
1797
1797
  | {
@@ -1815,7 +1815,7 @@ declare module "factorio:runtime" {
1815
1815
  | string
1816
1816
  /**
1817
1817
  * @see LogisticFilterWrite
1818
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/LogisticFilter.html Online documentation}
1818
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/LogisticFilter.html Online documentation}
1819
1819
  */
1820
1820
  export interface LogisticFilter {
1821
1821
  /**
@@ -1841,7 +1841,7 @@ declare module "factorio:runtime" {
1841
1841
  }
1842
1842
  /**
1843
1843
  * Write form of {@link LogisticFilter}, where some properties allow additional values as input compared to the read form.
1844
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/LogisticFilter.html Online documentation}
1844
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/LogisticFilter.html Online documentation}
1845
1845
  */
1846
1846
  export interface LogisticFilterWrite {
1847
1847
  /**
@@ -1904,23 +1904,23 @@ declare module "factorio:runtime" {
1904
1904
  * ## Union members
1905
1905
  * - {@link LuaSurfacePropertyPrototype}: The surface property prototype.
1906
1906
  * - `string`: The prototype name.
1907
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/SurfacePropertyID.html Online documentation}
1907
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/SurfacePropertyID.html Online documentation}
1908
1908
  */
1909
1909
  export type SurfacePropertyID = LuaSurfacePropertyPrototype | string
1910
1910
  /**
1911
1911
  * When writing it is possible to give LuaEntity or MapPosition directly. However, reading always returns the full ScriptRenderTargetTable.
1912
1912
  * @see ScriptRenderTargetWrite
1913
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ScriptRenderTarget.html Online documentation}
1913
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ScriptRenderTarget.html Online documentation}
1914
1914
  */
1915
1915
  export type ScriptRenderTarget = LuaEntity | MapPosition | ScriptRenderTargetTable
1916
1916
  /**
1917
1917
  * Write form of {@link ScriptRenderTarget}, where some properties allow additional values as input compared to the read form.
1918
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ScriptRenderTarget.html Online documentation}
1918
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ScriptRenderTarget.html Online documentation}
1919
1919
  */
1920
1920
  export type ScriptRenderTargetWrite = LuaEntity | (MapPosition | MapPositionArray) | ScriptRenderTargetTableWrite
1921
1921
  /**
1922
1922
  * @see ScriptRenderTargetTableWrite
1923
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ScriptRenderTargetTable.html Online documentation}
1923
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ScriptRenderTargetTable.html Online documentation}
1924
1924
  */
1925
1925
  export interface ScriptRenderTargetTable {
1926
1926
  readonly entity?: LuaEntity
@@ -1935,7 +1935,7 @@ declare module "factorio:runtime" {
1935
1935
  }
1936
1936
  /**
1937
1937
  * Write form of {@link ScriptRenderTargetTable}, where some properties allow additional values as input compared to the read form.
1938
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ScriptRenderTargetTable.html Online documentation}
1938
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ScriptRenderTargetTable.html Online documentation}
1939
1939
  */
1940
1940
  export interface ScriptRenderTargetTableWrite {
1941
1941
  readonly entity?: LuaEntity
@@ -1967,13 +1967,13 @@ declare module "factorio:runtime" {
1967
1967
  * --These are both full stacks of iron plates (for iron-plate, a full stack is 100 plates)
1968
1968
  * "iron-plate"
1969
1969
  * {name="iron-plate", count=100}
1970
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ItemStackIdentification.html Online documentation}
1970
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ItemStackIdentification.html Online documentation}
1971
1971
  */
1972
1972
  export type ItemStackIdentification = string | ItemStackDefinition | LuaItemStack
1973
1973
  /**
1974
1974
  * An item filter may be specified in two ways, either as a string which is a quality prototype name or as a table.
1975
1975
  * @see QualityConditionWrite
1976
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/QualityCondition.html Online documentation}
1976
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/QualityCondition.html Online documentation}
1977
1977
  */
1978
1978
  export type QualityCondition =
1979
1979
  | {
@@ -1989,7 +1989,7 @@ declare module "factorio:runtime" {
1989
1989
  | string
1990
1990
  /**
1991
1991
  * Write form of {@link QualityCondition}, where some properties allow additional values as input compared to the read form.
1992
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/QualityCondition.html Online documentation}
1992
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/QualityCondition.html Online documentation}
1993
1993
  */
1994
1994
  export type QualityConditionWrite =
1995
1995
  | {
@@ -2006,7 +2006,7 @@ declare module "factorio:runtime" {
2006
2006
  /**
2007
2007
  * The destination of a cargo pod.
2008
2008
  * @see CargoDestinationWrite
2009
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/CargoDestination.html Online documentation}
2009
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/CargoDestination.html Online documentation}
2010
2010
  */
2011
2011
  export interface CargoDestination {
2012
2012
  /**
@@ -2044,7 +2044,7 @@ declare module "factorio:runtime" {
2044
2044
  }
2045
2045
  /**
2046
2046
  * Write form of {@link CargoDestination}, where some properties allow additional values as input compared to the read form.
2047
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/CargoDestination.html Online documentation}
2047
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/CargoDestination.html Online documentation}
2048
2048
  */
2049
2049
  export interface CargoDestinationWrite {
2050
2050
  /**
@@ -2098,7 +2098,7 @@ declare module "factorio:runtime" {
2098
2098
  * furthest = { zoom = 1 / 16 },
2099
2099
  * furthest_game_view = { distance = 200, max_distance = 400 }
2100
2100
  * }
2101
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ZoomLimits.html Online documentation}
2101
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ZoomLimits.html Online documentation}
2102
2102
  */
2103
2103
  export interface ZoomLimits {
2104
2104
  /**
@@ -2128,7 +2128,7 @@ declare module "factorio:runtime" {
2128
2128
  *
2129
2129
  * -- Method 2: Specify a dynamic zoom level based on the window dimensions.
2130
2130
  * { distance = 200, max_distance = 500 }
2131
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ZoomSpecification.html Online documentation}
2131
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ZoomSpecification.html Online documentation}
2132
2132
  */
2133
2133
  export interface ZoomSpecification {
2134
2134
  /**
@@ -2148,7 +2148,7 @@ declare module "factorio:runtime" {
2148
2148
  * ## Union members
2149
2149
  * - `"game"`
2150
2150
  * - `"chart"`
2151
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ScriptRenderMode.html Online documentation}
2151
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ScriptRenderMode.html Online documentation}
2152
2152
  */
2153
2153
  export type ScriptRenderMode = "game" | "chart"
2154
2154
  /**
@@ -2159,13 +2159,13 @@ declare module "factorio:runtime" {
2159
2159
  * - {@link LuaCustomInputPrototype}: Custom input prototype.
2160
2160
  * - {@link defines.events}: Event identifier.
2161
2161
  * - `string`: Name of the event.
2162
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/LuaEventType.html Online documentation}
2162
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/LuaEventType.html Online documentation}
2163
2163
  */
2164
2164
  export type LuaEventType = LuaCustomEventPrototype | LuaCustomInputPrototype | defines.events | string | EventId<any>
2165
2165
  /**
2166
2166
  * Coordinates of a tile on a {@link LuaSurface} where each integer `x`/`y` represents a different tile. This uses the same format as {@link MapPosition}, except it rounds any non-integer `x`/`y` down to whole numbers. It can be specified either with or without explicit keys.
2167
2167
  * @see TilePositionArray
2168
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/TilePosition.html Online documentation}
2168
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/TilePosition.html Online documentation}
2169
2169
  */
2170
2170
  export interface TilePosition {
2171
2171
  readonly x: int32
@@ -2174,14 +2174,14 @@ declare module "factorio:runtime" {
2174
2174
  /**
2175
2175
  * Array form of {@link TilePosition}.
2176
2176
  * @see TilePosition
2177
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/TilePosition.html Online documentation}
2177
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/TilePosition.html Online documentation}
2178
2178
  */
2179
2179
  export type TilePositionArray = readonly [int32, int32]
2180
2180
  /**
2181
2181
  * The smooth orientation. It is a `float` in the range `[0, 1)` that covers a full circle, starting at the top and going clockwise.
2182
2182
  *
2183
2183
  * This means a value of `0` indicates "north", a value of `0.5` indicates "south". For example then, a value of `0.625` would indicate "south-west", and a value of `0.875` would indicate "north-west".
2184
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/RealOrientation.html Online documentation}
2184
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/RealOrientation.html Online documentation}
2185
2185
  */
2186
2186
  export type RealOrientation = float
2187
2187
  export interface MapLocation {
@@ -2217,7 +2217,7 @@ declare module "factorio:runtime" {
2217
2217
  * -- If 'entity-description.furnace' exists, it is concatenated with "\n" and returned. Otherwise, if 'item-description.furnace'
2218
2218
  * -- exists, it is returned as-is. Otherwise, "optional fallback" is returned. If this value wasn't specified, the
2219
2219
  * -- translation result would be "Unknown key: 'item-description.furnace'".
2220
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/LocalisedString.html Online documentation}
2220
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/LocalisedString.html Online documentation}
2221
2221
  */
2222
2222
  export type LocalisedString = string | number | boolean | LuaObject | nil | [string, ...LocalisedString[]]
2223
2223
  /**
@@ -2232,7 +2232,7 @@ declare module "factorio:runtime" {
2232
2232
  * @example
2233
2233
  * -- Shorthand
2234
2234
  * {1.625, 2.375}
2235
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/MapPosition.html Online documentation}
2235
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/MapPosition.html Online documentation}
2236
2236
  */
2237
2237
  export interface MapPosition {
2238
2238
  readonly x: double
@@ -2241,7 +2241,7 @@ declare module "factorio:runtime" {
2241
2241
  /**
2242
2242
  * Array form of {@link MapPosition}.
2243
2243
  * @see MapPosition
2244
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/MapPosition.html Online documentation}
2244
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/MapPosition.html Online documentation}
2245
2245
  */
2246
2246
  export type MapPositionArray = readonly [double, double]
2247
2247
  /**
@@ -2254,7 +2254,7 @@ declare module "factorio:runtime" {
2254
2254
  * red2 = {r = 0.5, a = 0.5} -- Same color as red1
2255
2255
  * black = {} -- All channels omitted: black
2256
2256
  * red1_short = {0.5, 0, 0, 0.5} -- Same color as red1 in short-hand notation
2257
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/Color.html Online documentation}
2257
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/Color.html Online documentation}
2258
2258
  */
2259
2259
  export interface Color {
2260
2260
  readonly r?: float
@@ -2265,7 +2265,7 @@ declare module "factorio:runtime" {
2265
2265
  /**
2266
2266
  * Array form of {@link Color}.
2267
2267
  * @see Color
2268
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/Color.html Online documentation}
2268
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/Color.html Online documentation}
2269
2269
  */
2270
2270
  export type ColorArray = readonly [r: double, g: double, b: double, a?: double]
2271
2271
  /**
@@ -2273,12 +2273,12 @@ declare module "factorio:runtime" {
2273
2273
  * - `"center-to-center"`
2274
2274
  * - `"bounding-box-to-bounding-box"`
2275
2275
  * - `"center-to-bounding-box"`
2276
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/RangeMode.html Online documentation}
2276
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/RangeMode.html Online documentation}
2277
2277
  */
2278
2278
  export type RangeMode = "center-to-center" | "bounding-box-to-bounding-box" | "center-to-bounding-box"
2279
2279
  /**
2280
2280
  * @see PowerSwitchBlueprintControlBehaviorWrite
2281
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/PowerSwitchBlueprintControlBehavior.html Online documentation}
2281
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/PowerSwitchBlueprintControlBehavior.html Online documentation}
2282
2282
  */
2283
2283
  export interface PowerSwitchBlueprintControlBehavior {
2284
2284
  /**
@@ -2294,7 +2294,7 @@ declare module "factorio:runtime" {
2294
2294
  }
2295
2295
  /**
2296
2296
  * Write form of {@link PowerSwitchBlueprintControlBehavior}, where some properties allow additional values as input compared to the read form.
2297
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/PowerSwitchBlueprintControlBehavior.html Online documentation}
2297
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/PowerSwitchBlueprintControlBehavior.html Online documentation}
2298
2298
  */
2299
2299
  export interface PowerSwitchBlueprintControlBehaviorWrite {
2300
2300
  /**
@@ -3222,7 +3222,7 @@ declare module "factorio:runtime" {
3222
3222
  * - `"underground-belt"`: {@link UndergroundBeltBlueprintEntity}
3223
3223
  * - `"valve"`: {@link ValveBlueprintEntity}
3224
3224
  * - `"wall"`: {@link WallBlueprintEntity}
3225
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/BlueprintEntity.html Online documentation}
3225
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/BlueprintEntity.html Online documentation}
3226
3226
  */
3227
3227
  export type BlueprintEntity =
3228
3228
  | AccumulatorBlueprintEntity
@@ -3281,7 +3281,7 @@ declare module "factorio:runtime" {
3281
3281
  | WallBlueprintEntity
3282
3282
  /**
3283
3283
  * Write form of {@link BlueprintEntity}, where some properties allow additional values as input compared to the read form.
3284
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/BlueprintEntity.html Online documentation}
3284
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/BlueprintEntity.html Online documentation}
3285
3285
  */
3286
3286
  export type BlueprintEntityWrite =
3287
3287
  | AccumulatorBlueprintEntityWrite
@@ -3348,7 +3348,7 @@ declare module "factorio:runtime" {
3348
3348
  * - `target_entity_number`
3349
3349
  *
3350
3350
  * - `target_wire_connector_id`
3351
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/BlueprintWire.html Online documentation}
3351
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/BlueprintWire.html Online documentation}
3352
3352
  */
3353
3353
  export type BlueprintWire = [
3354
3354
  source_entity_number: uint32,
@@ -3386,7 +3386,7 @@ declare module "factorio:runtime" {
3386
3386
  * "2500 * (L - 3)"
3387
3387
  * @example
3388
3388
  * "(4e5 * (abs(speed) + 10.5)) / weight"
3389
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/MathExpression.html Online documentation}
3389
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/MathExpression.html Online documentation}
3390
3390
  */
3391
3391
  export type MathExpression = string
3392
3392
  /**
@@ -3592,7 +3592,7 @@ declare module "factorio:runtime" {
3592
3592
  * - `"wire-removed"`: {@link WireRemovedUndoRedoAction}
3593
3593
  * - `"rotated-entity"`: {@link RotatedEntityUndoRedoAction}
3594
3594
  * - `"copy-entity-settings"`: {@link CopyEntitySettingsUndoRedoAction}
3595
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/UndoRedoAction.html Online documentation}
3595
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/UndoRedoAction.html Online documentation}
3596
3596
  */
3597
3597
  export type UndoRedoAction =
3598
3598
  | BuiltEntityUndoRedoAction
@@ -3806,7 +3806,7 @@ declare module "factorio:runtime" {
3806
3806
  * - `"play-previous-track"`
3807
3807
  * - `"pause-resume-music"`
3808
3808
  * - `""`: Indicates no linked game control.
3809
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/LinkedGameControl.html Online documentation}
3809
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/LinkedGameControl.html Online documentation}
3810
3810
  */
3811
3811
  export type LinkedGameControl =
3812
3812
  | "move-up"
@@ -4011,7 +4011,7 @@ declare module "factorio:runtime" {
4011
4011
  * - {@link LuaSpaceLocationPrototype}
4012
4012
  * - {@link LuaTilePrototype}
4013
4013
  * - {@link LuaVirtualSignalPrototype}
4014
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/PipetteID.html Online documentation}
4014
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/PipetteID.html Online documentation}
4015
4015
  */
4016
4016
  export type PipetteID =
4017
4017
  | LuaEntityPrototype
@@ -4031,7 +4031,7 @@ declare module "factorio:runtime" {
4031
4031
  * - `"not-friend"`: Forces which are not friends pass.
4032
4032
  * - `"same"`: The same force pass.
4033
4033
  * - `"not-same"`: The non-same forces pass.
4034
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ForceCondition.html Online documentation}
4034
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ForceCondition.html Online documentation}
4035
4035
  */
4036
4036
  export type ForceCondition = "all" | "enemy" | "ally" | "friend" | "not-friend" | "same" | "not-same"
4037
4037
  /**
@@ -4039,7 +4039,7 @@ declare module "factorio:runtime" {
4039
4039
  * - `"input-output"`
4040
4040
  * - `"input"`
4041
4041
  * - `"output"`
4042
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/FluidFlowDirection.html Online documentation}
4042
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/FluidFlowDirection.html Online documentation}
4043
4043
  */
4044
4044
  export type FluidFlowDirection = "input-output" | "input" | "output"
4045
4045
  /**
@@ -4047,7 +4047,7 @@ declare module "factorio:runtime" {
4047
4047
  * - `"normal"`: 2 connections are required to be adjacent tiles next to each other on their respective directions.
4048
4048
  * - `"underground"`: Allows distant connection up to a certain limit. Those connections may be blocked by tiles.
4049
4049
  * - `"linked"`: For mods, connections between entities have to be explicitly requested by script.
4050
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/PipeConnectionType.html Online documentation}
4050
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/PipeConnectionType.html Online documentation}
4051
4051
  */
4052
4052
  export type PipeConnectionType = "normal" | "underground" | "linked"
4053
4053
  export interface PipeConnectionDefinition {
@@ -4070,7 +4070,7 @@ declare module "factorio:runtime" {
4070
4070
  }
4071
4071
  /**
4072
4072
  * A fluid amount. The amount is stored as a fixed-size signed 64 bit integer, with 24 bits reserved for decimal precision, meaning the smallest value step is `1/2^24`.
4073
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/FluidAmount.html Online documentation}
4073
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/FluidAmount.html Online documentation}
4074
4074
  */
4075
4075
  export type FluidAmount = double
4076
4076
  /**
@@ -4081,7 +4081,7 @@ declare module "factorio:runtime" {
4081
4081
  * - `"input"`
4082
4082
  * - `"input-output"`
4083
4083
  * - `"output"`
4084
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ProductionType.html Online documentation}
4084
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ProductionType.html Online documentation}
4085
4085
  */
4086
4086
  export type ProductionType = "none" | "input" | "input-output" | "output"
4087
4087
  export interface SurfaceCondition {
@@ -4093,7 +4093,7 @@ declare module "factorio:runtime" {
4093
4093
  * A set of flags. Active flags are in the dictionary as `true`, while inactive flags aren't present at all.
4094
4094
  *
4095
4095
  * By default, none of these flags are set.
4096
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ItemPrototypeFlags.html Online documentation}
4096
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ItemPrototypeFlags.html Online documentation}
4097
4097
  */
4098
4098
  export type ItemPrototypeFlags = {
4099
4099
  readonly [T in ItemPrototypeFlag]?: true
@@ -4114,7 +4114,7 @@ declare module "factorio:runtime" {
4114
4114
  * - `"spawnable"`: Allows the item to be spawned by a quickbar shortcut or custom input.
4115
4115
  * - `"spoil-result"`
4116
4116
  * - `"ignore-spoil-time-modifier"`: Controls whether the spoil time ignores the spoil time modifier in the {@link DifficultySettings}.
4117
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ItemPrototypeFlag.html Online documentation}
4117
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ItemPrototypeFlag.html Online documentation}
4118
4118
  */
4119
4119
  export type ItemPrototypeFlag =
4120
4120
  | "draw-logistic-overlay"
@@ -4131,7 +4131,7 @@ declare module "factorio:runtime" {
4131
4131
  | "ignore-spoil-time-modifier"
4132
4132
  /**
4133
4133
  * @see UpgradeMapperSourceWrite
4134
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/UpgradeMapperSource.html Online documentation}
4134
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/UpgradeMapperSource.html Online documentation}
4135
4135
  */
4136
4136
  export interface UpgradeMapperSource {
4137
4137
  readonly type: "item" | "entity"
@@ -4154,7 +4154,7 @@ declare module "factorio:runtime" {
4154
4154
  }
4155
4155
  /**
4156
4156
  * Write form of {@link UpgradeMapperSource}, where some properties allow additional values as input compared to the read form.
4157
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/UpgradeMapperSource.html Online documentation}
4157
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/UpgradeMapperSource.html Online documentation}
4158
4158
  */
4159
4159
  export interface UpgradeMapperSourceWrite {
4160
4160
  readonly type: "item" | "entity"
@@ -4244,7 +4244,7 @@ declare module "factorio:runtime" {
4244
4244
  * - `"controllable-remove"`
4245
4245
  * - `"entity-ghost"`: Selects entities that are `entity-ghost`s.
4246
4246
  * - `"tile-ghost"`: Selects entities that are `tile-ghost`s.
4247
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/SelectionModeFlags.html Online documentation}
4247
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/SelectionModeFlags.html Online documentation}
4248
4248
  */
4249
4249
  export interface SelectionModeFlags {
4250
4250
  /**
@@ -4401,7 +4401,7 @@ declare module "factorio:runtime" {
4401
4401
  * - `"use-on-self"`: {@link UseOnSelfCapsuleAction}
4402
4402
  * - `"artillery-remote"`: {@link ArtilleryRemoteCapsuleAction}
4403
4403
  * - `"destroy-cliffs"`: {@link DestroyCliffsCapsuleAction}
4404
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/CapsuleAction.html Online documentation}
4404
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/CapsuleAction.html Online documentation}
4405
4405
  */
4406
4406
  export type CapsuleAction =
4407
4407
  | ThrowCapsuleAction
@@ -4414,7 +4414,7 @@ declare module "factorio:runtime" {
4414
4414
  * - `"none"`
4415
4415
  * - `"whitelist"`
4416
4416
  * - `"blacklist"`
4417
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/PrototypeFilterMode.html Online documentation}
4417
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/PrototypeFilterMode.html Online documentation}
4418
4418
  */
4419
4419
  export type PrototypeFilterMode = "none" | "whitelist" | "blacklist"
4420
4420
  export interface SpoilToTriggerResult {
@@ -4453,7 +4453,7 @@ declare module "factorio:runtime" {
4453
4453
  * - `"entity"`: Fires at an entity.
4454
4454
  * - `"position"`: Fires directly at a position.
4455
4455
  * - `"direction"`: Fires in a direction.
4456
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/TargetType.html Online documentation}
4456
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/TargetType.html Online documentation}
4457
4457
  */
4458
4458
  export type TargetType = "entity" | "position" | "direction"
4459
4459
  export interface AmmoType {
@@ -4477,7 +4477,7 @@ declare module "factorio:runtime" {
4477
4477
  }
4478
4478
  /**
4479
4479
  * @see BlueprintItemFilterWrite
4480
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/BlueprintItemFilter.html Online documentation}
4480
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/BlueprintItemFilter.html Online documentation}
4481
4481
  */
4482
4482
  export interface BlueprintItemFilter {
4483
4483
  readonly index: uint32
@@ -4496,7 +4496,7 @@ declare module "factorio:runtime" {
4496
4496
  }
4497
4497
  /**
4498
4498
  * Write form of {@link BlueprintItemFilter}, where some properties allow additional values as input compared to the read form.
4499
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/BlueprintItemFilter.html Online documentation}
4499
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/BlueprintItemFilter.html Online documentation}
4500
4500
  */
4501
4501
  export interface BlueprintItemFilterWrite {
4502
4502
  readonly index: uint32
@@ -4515,7 +4515,7 @@ declare module "factorio:runtime" {
4515
4515
  }
4516
4516
  /**
4517
4517
  * @see BlueprintInventoryWithFiltersWrite
4518
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/BlueprintInventoryWithFilters.html Online documentation}
4518
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/BlueprintInventoryWithFilters.html Online documentation}
4519
4519
  */
4520
4520
  export interface BlueprintInventoryWithFilters {
4521
4521
  readonly bar?: ItemStackIndex
@@ -4523,7 +4523,7 @@ declare module "factorio:runtime" {
4523
4523
  }
4524
4524
  /**
4525
4525
  * Write form of {@link BlueprintInventoryWithFilters}, where some properties allow additional values as input compared to the read form.
4526
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/BlueprintInventoryWithFilters.html Online documentation}
4526
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/BlueprintInventoryWithFilters.html Online documentation}
4527
4527
  */
4528
4528
  export interface BlueprintInventoryWithFiltersWrite {
4529
4529
  readonly bar?: ItemStackIndex
@@ -4567,7 +4567,7 @@ declare module "factorio:runtime" {
4567
4567
  }
4568
4568
  /**
4569
4569
  * @see BlueprintEquipmentWrite
4570
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/BlueprintEquipment.html Online documentation}
4570
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/BlueprintEquipment.html Online documentation}
4571
4571
  */
4572
4572
  export interface BlueprintEquipment {
4573
4573
  readonly equipment: LuaEquipmentPrototype
@@ -4575,7 +4575,7 @@ declare module "factorio:runtime" {
4575
4575
  }
4576
4576
  /**
4577
4577
  * Write form of {@link BlueprintEquipment}, where some properties allow additional values as input compared to the read form.
4578
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/BlueprintEquipment.html Online documentation}
4578
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/BlueprintEquipment.html Online documentation}
4579
4579
  */
4580
4580
  export interface BlueprintEquipmentWrite {
4581
4581
  readonly equipment: EquipmentWithQualityID
@@ -4591,7 +4591,7 @@ declare module "factorio:runtime" {
4591
4591
  * @example
4592
4592
  * -- Shorthand
4593
4593
  * {1, 2}
4594
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/EquipmentPosition.html Online documentation}
4594
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/EquipmentPosition.html Online documentation}
4595
4595
  */
4596
4596
  export interface EquipmentPosition {
4597
4597
  readonly x: int32
@@ -4600,7 +4600,7 @@ declare module "factorio:runtime" {
4600
4600
  /**
4601
4601
  * Array form of {@link EquipmentPosition}.
4602
4602
  * @see EquipmentPosition
4603
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/EquipmentPosition.html Online documentation}
4603
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/EquipmentPosition.html Online documentation}
4604
4604
  */
4605
4605
  export type EquipmentPositionArray = readonly [int32, int32]
4606
4606
  export interface ModSetting {
@@ -4611,7 +4611,7 @@ declare module "factorio:runtime" {
4611
4611
  }
4612
4612
  /**
4613
4613
  * An actual signal transmitted by the network.
4614
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/Signal.html Online documentation}
4614
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/Signal.html Online documentation}
4615
4615
  */
4616
4616
  export interface Signal {
4617
4617
  /**
@@ -4625,7 +4625,7 @@ declare module "factorio:runtime" {
4625
4625
  }
4626
4626
  /**
4627
4627
  * @see DisplayPanelMessageDefinitionWrite
4628
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/DisplayPanelMessageDefinition.html Online documentation}
4628
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/DisplayPanelMessageDefinition.html Online documentation}
4629
4629
  */
4630
4630
  export interface DisplayPanelMessageDefinition {
4631
4631
  /**
@@ -4643,7 +4643,7 @@ declare module "factorio:runtime" {
4643
4643
  }
4644
4644
  /**
4645
4645
  * Write form of {@link DisplayPanelMessageDefinition}, where some properties allow additional values as input compared to the read form.
4646
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/DisplayPanelMessageDefinition.html Online documentation}
4646
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/DisplayPanelMessageDefinition.html Online documentation}
4647
4647
  */
4648
4648
  export interface DisplayPanelMessageDefinitionWrite {
4649
4649
  /**
@@ -4671,7 +4671,7 @@ declare module "factorio:runtime" {
4671
4671
  }
4672
4672
  /**
4673
4673
  * @see CircuitConditionWrite
4674
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/CircuitCondition.html Online documentation}
4674
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/CircuitCondition.html Online documentation}
4675
4675
  */
4676
4676
  export interface CircuitCondition {
4677
4677
  /**
@@ -4693,7 +4693,7 @@ declare module "factorio:runtime" {
4693
4693
  }
4694
4694
  /**
4695
4695
  * Write form of {@link CircuitCondition}, where some properties allow additional values as input compared to the read form.
4696
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/CircuitCondition.html Online documentation}
4696
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/CircuitCondition.html Online documentation}
4697
4697
  */
4698
4698
  export interface CircuitConditionWrite {
4699
4699
  /**
@@ -4715,7 +4715,7 @@ declare module "factorio:runtime" {
4715
4715
  }
4716
4716
  /**
4717
4717
  * @see SignalIDWrite
4718
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/SignalID.html Online documentation}
4718
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/SignalID.html Online documentation}
4719
4719
  */
4720
4720
  export interface SignalID {
4721
4721
  /**
@@ -4733,7 +4733,7 @@ declare module "factorio:runtime" {
4733
4733
  }
4734
4734
  /**
4735
4735
  * Write form of {@link SignalID}, where some properties allow additional values as input compared to the read form.
4736
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/SignalID.html Online documentation}
4736
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/SignalID.html Online documentation}
4737
4737
  */
4738
4738
  export interface SignalIDWrite {
4739
4739
  /**
@@ -4769,7 +4769,7 @@ declare module "factorio:runtime" {
4769
4769
  * - `"space-location"`
4770
4770
  * - `"asteroid-chunk"`
4771
4771
  * - `"quality"`
4772
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/SignalIDType.html Online documentation}
4772
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/SignalIDType.html Online documentation}
4773
4773
  */
4774
4774
  export type SignalIDType =
4775
4775
  | "item"
@@ -4782,7 +4782,7 @@ declare module "factorio:runtime" {
4782
4782
  | "quality"
4783
4783
  /**
4784
4784
  * @see DeciderCombinatorParametersWrite
4785
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/DeciderCombinatorParameters.html Online documentation}
4785
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/DeciderCombinatorParameters.html Online documentation}
4786
4786
  */
4787
4787
  export interface DeciderCombinatorParameters {
4788
4788
  /**
@@ -4796,7 +4796,7 @@ declare module "factorio:runtime" {
4796
4796
  }
4797
4797
  /**
4798
4798
  * Write form of {@link DeciderCombinatorParameters}, where some properties allow additional values as input compared to the read form.
4799
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/DeciderCombinatorParameters.html Online documentation}
4799
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/DeciderCombinatorParameters.html Online documentation}
4800
4800
  */
4801
4801
  export interface DeciderCombinatorParametersWrite {
4802
4802
  /**
@@ -4810,7 +4810,7 @@ declare module "factorio:runtime" {
4810
4810
  }
4811
4811
  /**
4812
4812
  * @see DeciderCombinatorConditionWrite
4813
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/DeciderCombinatorCondition.html Online documentation}
4813
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/DeciderCombinatorCondition.html Online documentation}
4814
4814
  */
4815
4815
  export interface DeciderCombinatorCondition {
4816
4816
  /**
@@ -4844,7 +4844,7 @@ declare module "factorio:runtime" {
4844
4844
  }
4845
4845
  /**
4846
4846
  * Write form of {@link DeciderCombinatorCondition}, where some properties allow additional values as input compared to the read form.
4847
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/DeciderCombinatorCondition.html Online documentation}
4847
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/DeciderCombinatorCondition.html Online documentation}
4848
4848
  */
4849
4849
  export interface DeciderCombinatorConditionWrite {
4850
4850
  /**
@@ -4878,7 +4878,7 @@ declare module "factorio:runtime" {
4878
4878
  }
4879
4879
  /**
4880
4880
  * @see DeciderCombinatorOutputWrite
4881
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/DeciderCombinatorOutput.html Online documentation}
4881
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/DeciderCombinatorOutput.html Online documentation}
4882
4882
  */
4883
4883
  export interface DeciderCombinatorOutput {
4884
4884
  /**
@@ -4900,7 +4900,7 @@ declare module "factorio:runtime" {
4900
4900
  }
4901
4901
  /**
4902
4902
  * Write form of {@link DeciderCombinatorOutput}, where some properties allow additional values as input compared to the read form.
4903
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/DeciderCombinatorOutput.html Online documentation}
4903
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/DeciderCombinatorOutput.html Online documentation}
4904
4904
  */
4905
4905
  export interface DeciderCombinatorOutputWrite {
4906
4906
  /**
@@ -4922,7 +4922,7 @@ declare module "factorio:runtime" {
4922
4922
  }
4923
4923
  /**
4924
4924
  * @see ArithmeticCombinatorParametersWrite
4925
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ArithmeticCombinatorParameters.html Online documentation}
4925
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ArithmeticCombinatorParameters.html Online documentation}
4926
4926
  */
4927
4927
  export interface ArithmeticCombinatorParameters {
4928
4928
  /**
@@ -4960,7 +4960,7 @@ declare module "factorio:runtime" {
4960
4960
  }
4961
4961
  /**
4962
4962
  * Write form of {@link ArithmeticCombinatorParameters}, where some properties allow additional values as input compared to the read form.
4963
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ArithmeticCombinatorParameters.html Online documentation}
4963
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ArithmeticCombinatorParameters.html Online documentation}
4964
4964
  */
4965
4965
  export interface ArithmeticCombinatorParametersWrite {
4966
4966
  /**
@@ -5009,7 +5009,7 @@ declare module "factorio:runtime" {
5009
5009
  * - `"AND"`
5010
5010
  * - `"OR"`
5011
5011
  * - `"XOR"`
5012
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ArithmeticCombinatorParameterOperation.html Online documentation}
5012
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ArithmeticCombinatorParameterOperation.html Online documentation}
5013
5013
  */
5014
5014
  export type ArithmeticCombinatorParameterOperation =
5015
5015
  | "*"
@@ -5148,7 +5148,7 @@ declare module "factorio:runtime" {
5148
5148
  * - `"random"`: {@link RandomSelectorCombinatorParameters}
5149
5149
  * - `"quality-filter"`: {@link QualityFilterSelectorCombinatorParameters}
5150
5150
  * - `"quality-transfer"`: {@link QualityTransferSelectorCombinatorParameters}
5151
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/SelectorCombinatorParameters.html Online documentation}
5151
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/SelectorCombinatorParameters.html Online documentation}
5152
5152
  */
5153
5153
  export type SelectorCombinatorParameters =
5154
5154
  | SelectSelectorCombinatorParameters
@@ -5159,7 +5159,7 @@ declare module "factorio:runtime" {
5159
5159
  | OtherSelectorCombinatorParameters
5160
5160
  /**
5161
5161
  * Write form of {@link SelectorCombinatorParameters}, where some properties allow additional values as input compared to the read form.
5162
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/SelectorCombinatorParameters.html Online documentation}
5162
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/SelectorCombinatorParameters.html Online documentation}
5163
5163
  */
5164
5164
  export type SelectorCombinatorParametersWrite =
5165
5165
  | SelectSelectorCombinatorParametersWrite
@@ -5177,7 +5177,7 @@ declare module "factorio:runtime" {
5177
5177
  * - `"rocket-capacity"`
5178
5178
  * - `"stack-size"`
5179
5179
  * - `"quality-filter"`
5180
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/SelectorCombinatorParameterOperation.html Online documentation}
5180
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/SelectorCombinatorParameterOperation.html Online documentation}
5181
5181
  */
5182
5182
  export type SelectorCombinatorParameterOperation =
5183
5183
  | "select"
@@ -5189,14 +5189,14 @@ declare module "factorio:runtime" {
5189
5189
  | "quality-filter"
5190
5190
  /**
5191
5191
  * @see DeciderCombinatorBlueprintControlBehaviorWrite
5192
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/DeciderCombinatorBlueprintControlBehavior.html Online documentation}
5192
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/DeciderCombinatorBlueprintControlBehavior.html Online documentation}
5193
5193
  */
5194
5194
  export interface DeciderCombinatorBlueprintControlBehavior {
5195
5195
  readonly decider_conditions: DeciderCombinatorParameters
5196
5196
  }
5197
5197
  /**
5198
5198
  * Write form of {@link DeciderCombinatorBlueprintControlBehavior}, where some properties allow additional values as input compared to the read form.
5199
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/DeciderCombinatorBlueprintControlBehavior.html Online documentation}
5199
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/DeciderCombinatorBlueprintControlBehavior.html Online documentation}
5200
5200
  */
5201
5201
  export interface DeciderCombinatorBlueprintControlBehaviorWrite {
5202
5202
  readonly decider_conditions: DeciderCombinatorParametersWrite
@@ -5209,7 +5209,7 @@ declare module "factorio:runtime" {
5209
5209
  }
5210
5210
  /**
5211
5211
  * @see SpacePlatformHubBlueprintControlBehaviorWrite
5212
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/SpacePlatformHubBlueprintControlBehavior.html Online documentation}
5212
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/SpacePlatformHubBlueprintControlBehavior.html Online documentation}
5213
5213
  */
5214
5214
  export interface SpacePlatformHubBlueprintControlBehavior {
5215
5215
  /**
@@ -5236,7 +5236,7 @@ declare module "factorio:runtime" {
5236
5236
  }
5237
5237
  /**
5238
5238
  * Write form of {@link SpacePlatformHubBlueprintControlBehavior}, where some properties allow additional values as input compared to the read form.
5239
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/SpacePlatformHubBlueprintControlBehavior.html Online documentation}
5239
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/SpacePlatformHubBlueprintControlBehavior.html Online documentation}
5240
5240
  */
5241
5241
  export interface SpacePlatformHubBlueprintControlBehaviorWrite {
5242
5242
  /**
@@ -5263,7 +5263,7 @@ declare module "factorio:runtime" {
5263
5263
  }
5264
5264
  /**
5265
5265
  * @see RailSignalBaseBlueprintControlBehaviorWrite
5266
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/RailSignalBaseBlueprintControlBehavior.html Online documentation}
5266
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/RailSignalBaseBlueprintControlBehavior.html Online documentation}
5267
5267
  */
5268
5268
  export interface RailSignalBaseBlueprintControlBehavior {
5269
5269
  readonly circuit_close_signal: boolean
@@ -5276,7 +5276,7 @@ declare module "factorio:runtime" {
5276
5276
  }
5277
5277
  /**
5278
5278
  * Write form of {@link RailSignalBaseBlueprintControlBehavior}, where some properties allow additional values as input compared to the read form.
5279
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/RailSignalBaseBlueprintControlBehavior.html Online documentation}
5279
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/RailSignalBaseBlueprintControlBehavior.html Online documentation}
5280
5280
  */
5281
5281
  export interface RailSignalBaseBlueprintControlBehaviorWrite {
5282
5282
  readonly circuit_close_signal: boolean
@@ -5289,7 +5289,7 @@ declare module "factorio:runtime" {
5289
5289
  }
5290
5290
  /**
5291
5291
  * @see FurnaceBlueprintControlBehaviorWrite
5292
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/FurnaceBlueprintControlBehavior.html Online documentation}
5292
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/FurnaceBlueprintControlBehavior.html Online documentation}
5293
5293
  */
5294
5294
  export interface FurnaceBlueprintControlBehavior {
5295
5295
  /**
@@ -5331,7 +5331,7 @@ declare module "factorio:runtime" {
5331
5331
  }
5332
5332
  /**
5333
5333
  * Write form of {@link FurnaceBlueprintControlBehavior}, where some properties allow additional values as input compared to the read form.
5334
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/FurnaceBlueprintControlBehavior.html Online documentation}
5334
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/FurnaceBlueprintControlBehavior.html Online documentation}
5335
5335
  */
5336
5336
  export interface FurnaceBlueprintControlBehaviorWrite {
5337
5337
  /**
@@ -5373,14 +5373,14 @@ declare module "factorio:runtime" {
5373
5373
  }
5374
5374
  /**
5375
5375
  * @see ArithmeticCombinatorBlueprintControlBehaviorWrite
5376
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ArithmeticCombinatorBlueprintControlBehavior.html Online documentation}
5376
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ArithmeticCombinatorBlueprintControlBehavior.html Online documentation}
5377
5377
  */
5378
5378
  export interface ArithmeticCombinatorBlueprintControlBehavior {
5379
5379
  readonly arithmetic_conditions: ArithmeticCombinatorParameters
5380
5380
  }
5381
5381
  /**
5382
5382
  * Write form of {@link ArithmeticCombinatorBlueprintControlBehavior}, where some properties allow additional values as input compared to the read form.
5383
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ArithmeticCombinatorBlueprintControlBehavior.html Online documentation}
5383
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ArithmeticCombinatorBlueprintControlBehavior.html Online documentation}
5384
5384
  */
5385
5385
  export interface ArithmeticCombinatorBlueprintControlBehaviorWrite {
5386
5386
  readonly arithmetic_conditions: ArithmeticCombinatorParametersWrite
@@ -5399,7 +5399,7 @@ declare module "factorio:runtime" {
5399
5399
  }
5400
5400
  /**
5401
5401
  * @see MiningDrillBlueprintControlBehaviorWrite
5402
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/MiningDrillBlueprintControlBehavior.html Online documentation}
5402
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/MiningDrillBlueprintControlBehavior.html Online documentation}
5403
5403
  */
5404
5404
  export interface MiningDrillBlueprintControlBehavior {
5405
5405
  readonly circuit_read_resources: boolean
@@ -5417,7 +5417,7 @@ declare module "factorio:runtime" {
5417
5417
  }
5418
5418
  /**
5419
5419
  * Write form of {@link MiningDrillBlueprintControlBehavior}, where some properties allow additional values as input compared to the read form.
5420
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/MiningDrillBlueprintControlBehavior.html Online documentation}
5420
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/MiningDrillBlueprintControlBehavior.html Online documentation}
5421
5421
  */
5422
5422
  export interface MiningDrillBlueprintControlBehaviorWrite {
5423
5423
  readonly circuit_read_resources: boolean
@@ -5435,7 +5435,7 @@ declare module "factorio:runtime" {
5435
5435
  }
5436
5436
  /**
5437
5437
  * @see WallBlueprintControlBehaviorWrite
5438
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/WallBlueprintControlBehavior.html Online documentation}
5438
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/WallBlueprintControlBehavior.html Online documentation}
5439
5439
  */
5440
5440
  export interface WallBlueprintControlBehavior {
5441
5441
  readonly circuit_open_gate: boolean
@@ -5445,7 +5445,7 @@ declare module "factorio:runtime" {
5445
5445
  }
5446
5446
  /**
5447
5447
  * Write form of {@link WallBlueprintControlBehavior}, where some properties allow additional values as input compared to the read form.
5448
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/WallBlueprintControlBehavior.html Online documentation}
5448
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/WallBlueprintControlBehavior.html Online documentation}
5449
5449
  */
5450
5450
  export interface WallBlueprintControlBehaviorWrite {
5451
5451
  readonly circuit_open_gate: boolean
@@ -5461,7 +5461,7 @@ declare module "factorio:runtime" {
5461
5461
  }
5462
5462
  /**
5463
5463
  * @see PumpBlueprintControlBehaviorWrite
5464
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/PumpBlueprintControlBehavior.html Online documentation}
5464
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/PumpBlueprintControlBehavior.html Online documentation}
5465
5465
  */
5466
5466
  export interface PumpBlueprintControlBehavior {
5467
5467
  /**
@@ -5481,7 +5481,7 @@ declare module "factorio:runtime" {
5481
5481
  }
5482
5482
  /**
5483
5483
  * Write form of {@link PumpBlueprintControlBehavior}, where some properties allow additional values as input compared to the read form.
5484
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/PumpBlueprintControlBehavior.html Online documentation}
5484
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/PumpBlueprintControlBehavior.html Online documentation}
5485
5485
  */
5486
5486
  export interface PumpBlueprintControlBehaviorWrite {
5487
5487
  /**
@@ -5501,7 +5501,7 @@ declare module "factorio:runtime" {
5501
5501
  }
5502
5502
  /**
5503
5503
  * @see TrainStopBlueprintControlBehaviorWrite
5504
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/TrainStopBlueprintControlBehavior.html Online documentation}
5504
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/TrainStopBlueprintControlBehavior.html Online documentation}
5505
5505
  */
5506
5506
  export interface TrainStopBlueprintControlBehavior {
5507
5507
  /**
@@ -5545,7 +5545,7 @@ declare module "factorio:runtime" {
5545
5545
  }
5546
5546
  /**
5547
5547
  * Write form of {@link TrainStopBlueprintControlBehavior}, where some properties allow additional values as input compared to the read form.
5548
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/TrainStopBlueprintControlBehavior.html Online documentation}
5548
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/TrainStopBlueprintControlBehavior.html Online documentation}
5549
5549
  */
5550
5550
  export interface TrainStopBlueprintControlBehaviorWrite {
5551
5551
  /**
@@ -5589,7 +5589,7 @@ declare module "factorio:runtime" {
5589
5589
  }
5590
5590
  /**
5591
5591
  * @see ProgrammableSpeakerBlueprintControlBehaviorWrite
5592
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ProgrammableSpeakerBlueprintControlBehavior.html Online documentation}
5592
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ProgrammableSpeakerBlueprintControlBehavior.html Online documentation}
5593
5593
  */
5594
5594
  export interface ProgrammableSpeakerBlueprintControlBehavior {
5595
5595
  readonly circuit_condition: CircuitCondition
@@ -5597,7 +5597,7 @@ declare module "factorio:runtime" {
5597
5597
  }
5598
5598
  /**
5599
5599
  * Write form of {@link ProgrammableSpeakerBlueprintControlBehavior}, where some properties allow additional values as input compared to the read form.
5600
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ProgrammableSpeakerBlueprintControlBehavior.html Online documentation}
5600
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ProgrammableSpeakerBlueprintControlBehavior.html Online documentation}
5601
5601
  */
5602
5602
  export interface ProgrammableSpeakerBlueprintControlBehaviorWrite {
5603
5603
  readonly circuit_condition: CircuitConditionWrite
@@ -5605,7 +5605,7 @@ declare module "factorio:runtime" {
5605
5605
  }
5606
5606
  /**
5607
5607
  * @see SplitterBlueprintControlBehaviorWrite
5608
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/SplitterBlueprintControlBehavior.html Online documentation}
5608
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/SplitterBlueprintControlBehavior.html Online documentation}
5609
5609
  */
5610
5610
  export interface SplitterBlueprintControlBehavior {
5611
5611
  /**
@@ -5627,7 +5627,7 @@ declare module "factorio:runtime" {
5627
5627
  }
5628
5628
  /**
5629
5629
  * Write form of {@link SplitterBlueprintControlBehavior}, where some properties allow additional values as input compared to the read form.
5630
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/SplitterBlueprintControlBehavior.html Online documentation}
5630
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/SplitterBlueprintControlBehavior.html Online documentation}
5631
5631
  */
5632
5632
  export interface SplitterBlueprintControlBehaviorWrite {
5633
5633
  /**
@@ -5649,7 +5649,7 @@ declare module "factorio:runtime" {
5649
5649
  }
5650
5650
  /**
5651
5651
  * @see TransportBeltBlueprintControlBehaviorWrite
5652
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/TransportBeltBlueprintControlBehavior.html Online documentation}
5652
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/TransportBeltBlueprintControlBehavior.html Online documentation}
5653
5653
  */
5654
5654
  export interface TransportBeltBlueprintControlBehavior {
5655
5655
  readonly circuit_read_hand_contents: boolean
@@ -5667,7 +5667,7 @@ declare module "factorio:runtime" {
5667
5667
  }
5668
5668
  /**
5669
5669
  * Write form of {@link TransportBeltBlueprintControlBehavior}, where some properties allow additional values as input compared to the read form.
5670
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/TransportBeltBlueprintControlBehavior.html Online documentation}
5670
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/TransportBeltBlueprintControlBehavior.html Online documentation}
5671
5671
  */
5672
5672
  export interface TransportBeltBlueprintControlBehaviorWrite {
5673
5673
  readonly circuit_read_hand_contents: boolean
@@ -5685,7 +5685,7 @@ declare module "factorio:runtime" {
5685
5685
  }
5686
5686
  /**
5687
5687
  * @see LogisticContainerBlueprintControlBehaviorWrite
5688
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/LogisticContainerBlueprintControlBehavior.html Online documentation}
5688
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/LogisticContainerBlueprintControlBehavior.html Online documentation}
5689
5689
  */
5690
5690
  export interface LogisticContainerBlueprintControlBehavior {
5691
5691
  /**
@@ -5697,7 +5697,7 @@ declare module "factorio:runtime" {
5697
5697
  }
5698
5698
  /**
5699
5699
  * Write form of {@link LogisticContainerBlueprintControlBehavior}, where some properties allow additional values as input compared to the read form.
5700
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/LogisticContainerBlueprintControlBehavior.html Online documentation}
5700
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/LogisticContainerBlueprintControlBehavior.html Online documentation}
5701
5701
  */
5702
5702
  export interface LogisticContainerBlueprintControlBehaviorWrite {
5703
5703
  /**
@@ -5709,7 +5709,7 @@ declare module "factorio:runtime" {
5709
5709
  }
5710
5710
  /**
5711
5711
  * @see ReactorBlueprintControlBehaviorWrite
5712
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ReactorBlueprintControlBehavior.html Online documentation}
5712
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ReactorBlueprintControlBehavior.html Online documentation}
5713
5713
  */
5714
5714
  export interface ReactorBlueprintControlBehavior {
5715
5715
  /**
@@ -5724,7 +5724,7 @@ declare module "factorio:runtime" {
5724
5724
  }
5725
5725
  /**
5726
5726
  * Write form of {@link ReactorBlueprintControlBehavior}, where some properties allow additional values as input compared to the read form.
5727
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ReactorBlueprintControlBehavior.html Online documentation}
5727
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ReactorBlueprintControlBehavior.html Online documentation}
5728
5728
  */
5729
5729
  export interface ReactorBlueprintControlBehaviorWrite {
5730
5730
  /**
@@ -5739,7 +5739,7 @@ declare module "factorio:runtime" {
5739
5739
  }
5740
5740
  /**
5741
5741
  * @see ConstantCombinatorBlueprintControlBehaviorWrite
5742
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ConstantCombinatorBlueprintControlBehavior.html Online documentation}
5742
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ConstantCombinatorBlueprintControlBehavior.html Online documentation}
5743
5743
  */
5744
5744
  export interface ConstantCombinatorBlueprintControlBehavior {
5745
5745
  readonly sections: LogisticSections
@@ -5750,7 +5750,7 @@ declare module "factorio:runtime" {
5750
5750
  }
5751
5751
  /**
5752
5752
  * Write form of {@link ConstantCombinatorBlueprintControlBehavior}, where some properties allow additional values as input compared to the read form.
5753
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ConstantCombinatorBlueprintControlBehavior.html Online documentation}
5753
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ConstantCombinatorBlueprintControlBehavior.html Online documentation}
5754
5754
  */
5755
5755
  export interface ConstantCombinatorBlueprintControlBehaviorWrite {
5756
5756
  readonly sections: LogisticSectionsWrite
@@ -5761,7 +5761,7 @@ declare module "factorio:runtime" {
5761
5761
  }
5762
5762
  /**
5763
5763
  * @see ArtilleryTurretBlueprintControlBehaviorWrite
5764
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ArtilleryTurretBlueprintControlBehavior.html Online documentation}
5764
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ArtilleryTurretBlueprintControlBehavior.html Online documentation}
5765
5765
  */
5766
5766
  export interface ArtilleryTurretBlueprintControlBehavior {
5767
5767
  readonly read_ammo?: boolean
@@ -5778,7 +5778,7 @@ declare module "factorio:runtime" {
5778
5778
  }
5779
5779
  /**
5780
5780
  * Write form of {@link ArtilleryTurretBlueprintControlBehavior}, where some properties allow additional values as input compared to the read form.
5781
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ArtilleryTurretBlueprintControlBehavior.html Online documentation}
5781
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ArtilleryTurretBlueprintControlBehavior.html Online documentation}
5782
5782
  */
5783
5783
  export interface ArtilleryTurretBlueprintControlBehaviorWrite {
5784
5784
  readonly read_ammo?: boolean
@@ -5795,7 +5795,7 @@ declare module "factorio:runtime" {
5795
5795
  }
5796
5796
  /**
5797
5797
  * @see AccumulatorBlueprintControlBehaviorWrite
5798
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/AccumulatorBlueprintControlBehavior.html Online documentation}
5798
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/AccumulatorBlueprintControlBehavior.html Online documentation}
5799
5799
  */
5800
5800
  export interface AccumulatorBlueprintControlBehavior {
5801
5801
  readonly output_signal: SignalID
@@ -5806,7 +5806,7 @@ declare module "factorio:runtime" {
5806
5806
  }
5807
5807
  /**
5808
5808
  * Write form of {@link AccumulatorBlueprintControlBehavior}, where some properties allow additional values as input compared to the read form.
5809
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/AccumulatorBlueprintControlBehavior.html Online documentation}
5809
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/AccumulatorBlueprintControlBehavior.html Online documentation}
5810
5810
  */
5811
5811
  export interface AccumulatorBlueprintControlBehaviorWrite {
5812
5812
  readonly output_signal: SignalIDWrite
@@ -5817,7 +5817,7 @@ declare module "factorio:runtime" {
5817
5817
  }
5818
5818
  /**
5819
5819
  * @see TurretBlueprintControlBehaviorWrite
5820
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/TurretBlueprintControlBehavior.html Online documentation}
5820
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/TurretBlueprintControlBehavior.html Online documentation}
5821
5821
  */
5822
5822
  export interface TurretBlueprintControlBehavior {
5823
5823
  /**
@@ -5846,7 +5846,7 @@ declare module "factorio:runtime" {
5846
5846
  }
5847
5847
  /**
5848
5848
  * Write form of {@link TurretBlueprintControlBehavior}, where some properties allow additional values as input compared to the read form.
5849
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/TurretBlueprintControlBehavior.html Online documentation}
5849
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/TurretBlueprintControlBehavior.html Online documentation}
5850
5850
  */
5851
5851
  export interface TurretBlueprintControlBehaviorWrite {
5852
5852
  /**
@@ -5875,7 +5875,7 @@ declare module "factorio:runtime" {
5875
5875
  }
5876
5876
  /**
5877
5877
  * @see AsteroidCollectorBlueprintControlBehaviorWrite
5878
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/AsteroidCollectorBlueprintControlBehavior.html Online documentation}
5878
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/AsteroidCollectorBlueprintControlBehavior.html Online documentation}
5879
5879
  */
5880
5880
  export interface AsteroidCollectorBlueprintControlBehavior {
5881
5881
  /**
@@ -5903,7 +5903,7 @@ declare module "factorio:runtime" {
5903
5903
  }
5904
5904
  /**
5905
5905
  * Write form of {@link AsteroidCollectorBlueprintControlBehavior}, where some properties allow additional values as input compared to the read form.
5906
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/AsteroidCollectorBlueprintControlBehavior.html Online documentation}
5906
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/AsteroidCollectorBlueprintControlBehavior.html Online documentation}
5907
5907
  */
5908
5908
  export interface AsteroidCollectorBlueprintControlBehaviorWrite {
5909
5909
  /**
@@ -5937,7 +5937,7 @@ declare module "factorio:runtime" {
5937
5937
  }
5938
5938
  /**
5939
5939
  * @see InserterBlueprintControlBehaviorWrite
5940
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/InserterBlueprintControlBehavior.html Online documentation}
5940
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/InserterBlueprintControlBehavior.html Online documentation}
5941
5941
  */
5942
5942
  export interface InserterBlueprintControlBehavior {
5943
5943
  /**
@@ -5970,7 +5970,7 @@ declare module "factorio:runtime" {
5970
5970
  }
5971
5971
  /**
5972
5972
  * Write form of {@link InserterBlueprintControlBehavior}, where some properties allow additional values as input compared to the read form.
5973
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/InserterBlueprintControlBehavior.html Online documentation}
5973
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/InserterBlueprintControlBehavior.html Online documentation}
5974
5974
  */
5975
5975
  export interface InserterBlueprintControlBehaviorWrite {
5976
5976
  /**
@@ -6003,21 +6003,21 @@ declare module "factorio:runtime" {
6003
6003
  }
6004
6004
  /**
6005
6005
  * @see DisplayPanelBlueprintControlBehaviorWrite
6006
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/DisplayPanelBlueprintControlBehavior.html Online documentation}
6006
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/DisplayPanelBlueprintControlBehavior.html Online documentation}
6007
6007
  */
6008
6008
  export interface DisplayPanelBlueprintControlBehavior {
6009
6009
  readonly parameters?: DisplayPanelMessageDefinition[]
6010
6010
  }
6011
6011
  /**
6012
6012
  * Write form of {@link DisplayPanelBlueprintControlBehavior}, where some properties allow additional values as input compared to the read form.
6013
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/DisplayPanelBlueprintControlBehavior.html Online documentation}
6013
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/DisplayPanelBlueprintControlBehavior.html Online documentation}
6014
6014
  */
6015
6015
  export interface DisplayPanelBlueprintControlBehaviorWrite {
6016
6016
  readonly parameters?: readonly DisplayPanelMessageDefinitionWrite[]
6017
6017
  }
6018
6018
  /**
6019
6019
  * @see RoboportBlueprintControlBehaviorWrite
6020
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/RoboportBlueprintControlBehavior.html Online documentation}
6020
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/RoboportBlueprintControlBehavior.html Online documentation}
6021
6021
  */
6022
6022
  export interface RoboportBlueprintControlBehavior {
6023
6023
  readonly read_items_mode?: boolean
@@ -6030,7 +6030,7 @@ declare module "factorio:runtime" {
6030
6030
  }
6031
6031
  /**
6032
6032
  * Write form of {@link RoboportBlueprintControlBehavior}, where some properties allow additional values as input compared to the read form.
6033
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/RoboportBlueprintControlBehavior.html Online documentation}
6033
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/RoboportBlueprintControlBehavior.html Online documentation}
6034
6034
  */
6035
6035
  export interface RoboportBlueprintControlBehaviorWrite {
6036
6036
  readonly read_items_mode?: boolean
@@ -6043,7 +6043,7 @@ declare module "factorio:runtime" {
6043
6043
  }
6044
6044
  /**
6045
6045
  * @see AssemblingMachineBlueprintControlBehaviorWrite
6046
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/AssemblingMachineBlueprintControlBehavior.html Online documentation}
6046
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/AssemblingMachineBlueprintControlBehavior.html Online documentation}
6047
6047
  */
6048
6048
  export interface AssemblingMachineBlueprintControlBehavior {
6049
6049
  /**
@@ -6089,7 +6089,7 @@ declare module "factorio:runtime" {
6089
6089
  }
6090
6090
  /**
6091
6091
  * Write form of {@link AssemblingMachineBlueprintControlBehavior}, where some properties allow additional values as input compared to the read form.
6092
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/AssemblingMachineBlueprintControlBehavior.html Online documentation}
6092
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/AssemblingMachineBlueprintControlBehavior.html Online documentation}
6093
6093
  */
6094
6094
  export interface AssemblingMachineBlueprintControlBehaviorWrite {
6095
6095
  /**
@@ -6135,7 +6135,7 @@ declare module "factorio:runtime" {
6135
6135
  }
6136
6136
  /**
6137
6137
  * @see AgriculturalTowerBlueprintControlBehaviorWrite
6138
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/AgriculturalTowerBlueprintControlBehavior.html Online documentation}
6138
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/AgriculturalTowerBlueprintControlBehavior.html Online documentation}
6139
6139
  */
6140
6140
  export interface AgriculturalTowerBlueprintControlBehavior {
6141
6141
  /**
@@ -6155,7 +6155,7 @@ declare module "factorio:runtime" {
6155
6155
  }
6156
6156
  /**
6157
6157
  * Write form of {@link AgriculturalTowerBlueprintControlBehavior}, where some properties allow additional values as input compared to the read form.
6158
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/AgriculturalTowerBlueprintControlBehavior.html Online documentation}
6158
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/AgriculturalTowerBlueprintControlBehavior.html Online documentation}
6159
6159
  */
6160
6160
  export interface AgriculturalTowerBlueprintControlBehaviorWrite {
6161
6161
  /**
@@ -6220,7 +6220,7 @@ declare module "factorio:runtime" {
6220
6220
  * -- What a custom recipe would look like that had a probability of 0.5 to return a
6221
6221
  * -- minimum amount of 1 and a maximum amount of 5
6222
6222
  * {{type="item", name="custom-item", probability=0.5, amount_min=1, amount_max=5}}
6223
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/Product.html Online documentation}
6223
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/Product.html Online documentation}
6224
6224
  */
6225
6225
  export type Product = ItemProduct | FluidProduct
6226
6226
  /**
@@ -6231,7 +6231,7 @@ declare module "factorio:runtime" {
6231
6231
  * -- What a custom recipe would look like that had a probability of 0.5 to return a
6232
6232
  * -- minimum amount of 1 and a maximum amount of 5
6233
6233
  * {{type="item", name="custom-item", probability=0.5, amount_min=1, amount_max=5}}
6234
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ItemProduct.html Online documentation}
6234
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ItemProduct.html Online documentation}
6235
6235
  */
6236
6236
  export interface ItemProduct {
6237
6237
  readonly type: "item"
@@ -6275,7 +6275,7 @@ declare module "factorio:runtime" {
6275
6275
  * {{type="fluid", name="heavy-oil", amount=1},
6276
6276
  * {type="fluid", name="light-oil", amount=4.5},
6277
6277
  * {type="fluid", name="petroleum-gas", amount=5.5}}
6278
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/FluidProduct.html Online documentation}
6278
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/FluidProduct.html Online documentation}
6279
6279
  */
6280
6280
  export interface FluidProduct {
6281
6281
  readonly type: "fluid"
@@ -6315,7 +6315,7 @@ declare module "factorio:runtime" {
6315
6315
  }
6316
6316
  /**
6317
6317
  * @see BlueprintScheduleRecordWrite
6318
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/BlueprintScheduleRecord.html Online documentation}
6318
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/BlueprintScheduleRecord.html Online documentation}
6319
6319
  */
6320
6320
  export interface BlueprintScheduleRecord {
6321
6321
  /**
@@ -6329,7 +6329,7 @@ declare module "factorio:runtime" {
6329
6329
  }
6330
6330
  /**
6331
6331
  * Write form of {@link BlueprintScheduleRecord}, where some properties allow additional values as input compared to the read form.
6332
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/BlueprintScheduleRecord.html Online documentation}
6332
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/BlueprintScheduleRecord.html Online documentation}
6333
6333
  */
6334
6334
  export interface BlueprintScheduleRecordWrite {
6335
6335
  /**
@@ -6343,7 +6343,7 @@ declare module "factorio:runtime" {
6343
6343
  }
6344
6344
  /**
6345
6345
  * @see ScheduleRecordWrite
6346
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ScheduleRecord.html Online documentation}
6346
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ScheduleRecord.html Online documentation}
6347
6347
  */
6348
6348
  export interface ScheduleRecord {
6349
6349
  /**
@@ -6362,7 +6362,7 @@ declare module "factorio:runtime" {
6362
6362
  }
6363
6363
  /**
6364
6364
  * Write form of {@link ScheduleRecord}, where some properties allow additional values as input compared to the read form.
6365
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ScheduleRecord.html Online documentation}
6365
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ScheduleRecord.html Online documentation}
6366
6366
  */
6367
6367
  export interface ScheduleRecordWrite {
6368
6368
  /**
@@ -6381,7 +6381,7 @@ declare module "factorio:runtime" {
6381
6381
  }
6382
6382
  /**
6383
6383
  * @see BlueprintScheduleInterruptWrite
6384
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/BlueprintScheduleInterrupt.html Online documentation}
6384
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/BlueprintScheduleInterrupt.html Online documentation}
6385
6385
  */
6386
6386
  export interface BlueprintScheduleInterrupt {
6387
6387
  /**
@@ -6397,7 +6397,7 @@ declare module "factorio:runtime" {
6397
6397
  }
6398
6398
  /**
6399
6399
  * Write form of {@link BlueprintScheduleInterrupt}, where some properties allow additional values as input compared to the read form.
6400
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/BlueprintScheduleInterrupt.html Online documentation}
6400
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/BlueprintScheduleInterrupt.html Online documentation}
6401
6401
  */
6402
6402
  export interface BlueprintScheduleInterruptWrite {
6403
6403
  /**
@@ -6413,7 +6413,7 @@ declare module "factorio:runtime" {
6413
6413
  }
6414
6414
  /**
6415
6415
  * @see ScheduleInterruptWrite
6416
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ScheduleInterrupt.html Online documentation}
6416
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ScheduleInterrupt.html Online documentation}
6417
6417
  */
6418
6418
  export interface ScheduleInterrupt {
6419
6419
  /**
@@ -6429,7 +6429,7 @@ declare module "factorio:runtime" {
6429
6429
  }
6430
6430
  /**
6431
6431
  * Write form of {@link ScheduleInterrupt}, where some properties allow additional values as input compared to the read form.
6432
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ScheduleInterrupt.html Online documentation}
6432
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ScheduleInterrupt.html Online documentation}
6433
6433
  */
6434
6434
  export interface ScheduleInterruptWrite {
6435
6435
  /**
@@ -6445,7 +6445,7 @@ declare module "factorio:runtime" {
6445
6445
  }
6446
6446
  /**
6447
6447
  * @see WaitConditionWrite
6448
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/WaitCondition.html Online documentation}
6448
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/WaitCondition.html Online documentation}
6449
6449
  */
6450
6450
  export interface WaitCondition {
6451
6451
  readonly type: WaitConditionType
@@ -6476,7 +6476,7 @@ declare module "factorio:runtime" {
6476
6476
  }
6477
6477
  /**
6478
6478
  * Write form of {@link WaitCondition}, where some properties allow additional values as input compared to the read form.
6479
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/WaitCondition.html Online documentation}
6479
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/WaitCondition.html Online documentation}
6480
6480
  */
6481
6481
  export interface WaitConditionWrite {
6482
6482
  readonly type: WaitConditionType
@@ -6535,7 +6535,7 @@ declare module "factorio:runtime" {
6535
6535
  * - `"at_station"`
6536
6536
  * - `"not_at_station"`
6537
6537
  * - `"damage_taken"`
6538
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/WaitConditionType.html Online documentation}
6538
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/WaitConditionType.html Online documentation}
6539
6539
  */
6540
6540
  export type WaitConditionType =
6541
6541
  | "time"
@@ -6566,7 +6566,7 @@ declare module "factorio:runtime" {
6566
6566
  | "damage_taken"
6567
6567
  /**
6568
6568
  * @see BlueprintScheduleWrite
6569
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/BlueprintSchedule.html Online documentation}
6569
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/BlueprintSchedule.html Online documentation}
6570
6570
  */
6571
6571
  export interface BlueprintSchedule {
6572
6572
  readonly records?: BlueprintScheduleRecord[]
@@ -6575,7 +6575,7 @@ declare module "factorio:runtime" {
6575
6575
  }
6576
6576
  /**
6577
6577
  * Write form of {@link BlueprintSchedule}, where some properties allow additional values as input compared to the read form.
6578
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/BlueprintSchedule.html Online documentation}
6578
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/BlueprintSchedule.html Online documentation}
6579
6579
  */
6580
6580
  export interface BlueprintScheduleWrite {
6581
6581
  readonly records?: readonly BlueprintScheduleRecordWrite[]
@@ -6644,7 +6644,7 @@ declare module "factorio:runtime" {
6644
6644
  * - `"create-ghost-on-entity-death"`
6645
6645
  * - `"belt-stack-size-bonus"`
6646
6646
  * - `"vehicle-logistics"`
6647
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ModifierType.html Online documentation}
6647
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ModifierType.html Online documentation}
6648
6648
  */
6649
6649
  export type ModifierType =
6650
6650
  | "inserter-stack-size-bonus"
@@ -7257,7 +7257,7 @@ declare module "factorio:runtime" {
7257
7257
  * - `"worker-robot-battery"`: {@link WorkerRobotBatteryTechnologyModifier}
7258
7258
  * - `"worker-robot-speed"`: {@link WorkerRobotSpeedTechnologyModifier}
7259
7259
  * - `"worker-robot-storage"`: {@link WorkerRobotStorageTechnologyModifier}
7260
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/TechnologyModifier.html Online documentation}
7260
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/TechnologyModifier.html Online documentation}
7261
7261
  */
7262
7262
  export type TechnologyModifier =
7263
7263
  | AmmoDamageTechnologyModifier
@@ -7317,6 +7317,7 @@ declare module "factorio:runtime" {
7317
7317
  | "capture-spawner"
7318
7318
  | "build-entity"
7319
7319
  | "create-space-platform"
7320
+ | "scripted"
7320
7321
  }
7321
7322
  /**
7322
7323
  * `"craft-item"` variant of {@link ResearchTrigger}.
@@ -7362,6 +7363,13 @@ declare module "factorio:runtime" {
7362
7363
  readonly type: "send-item-to-orbit"
7363
7364
  readonly item: ItemIDFilter
7364
7365
  }
7366
+ /**
7367
+ * `"scripted"` variant of {@link ResearchTrigger}.
7368
+ */
7369
+ export interface ScriptedResearchTrigger extends BaseResearchTrigger {
7370
+ readonly type: "scripted"
7371
+ readonly trigger_description: LocalisedString
7372
+ }
7365
7373
  /**
7366
7374
  * Variants of {@link ResearchTrigger} with no additional attributes.
7367
7375
  */
@@ -7376,7 +7384,8 @@ declare module "factorio:runtime" {
7376
7384
  * - `"capture-spawner"`: {@link CaptureSpawnerResearchTrigger}
7377
7385
  * - `"build-entity"`: {@link BuildEntityResearchTrigger}
7378
7386
  * - `"send-item-to-orbit"`: {@link SendItemToOrbitResearchTrigger}
7379
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ResearchTrigger.html Online documentation}
7387
+ * - `"scripted"`: {@link ScriptedResearchTrigger}
7388
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ResearchTrigger.html Online documentation}
7380
7389
  */
7381
7390
  export type ResearchTrigger =
7382
7391
  | CraftItemResearchTrigger
@@ -7385,6 +7394,7 @@ declare module "factorio:runtime" {
7385
7394
  | CaptureSpawnerResearchTrigger
7386
7395
  | BuildEntityResearchTrigger
7387
7396
  | SendItemToOrbitResearchTrigger
7397
+ | ScriptedResearchTrigger
7388
7398
  | OtherResearchTrigger
7389
7399
  /**
7390
7400
  * Common attributes to all variants of {@link Ingredient}.
@@ -7435,7 +7445,7 @@ declare module "factorio:runtime" {
7435
7445
  *
7436
7446
  * Other attributes may be specified depending on `type`:
7437
7447
  * - `"fluid"`: {@link FluidIngredient}
7438
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/Ingredient.html Online documentation}
7448
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/Ingredient.html Online documentation}
7439
7449
  */
7440
7450
  export type Ingredient = FluidIngredient | OtherIngredient
7441
7451
  /**
@@ -7456,7 +7466,7 @@ declare module "factorio:runtime" {
7456
7466
  * * neighbouring_base_chunk_coefficient^distance(chunk, neighbour)
7457
7467
  * score(chunk) = 1 / (1 + player + base)
7458
7468
  * ```
7459
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/EnemyExpansionMapSettings.html Online documentation}
7469
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/EnemyExpansionMapSettings.html Online documentation}
7460
7470
  */
7461
7471
  export interface EnemyExpansionMapSettings {
7462
7472
  /**
@@ -7729,7 +7739,7 @@ declare module "factorio:runtime" {
7729
7739
  }
7730
7740
  /**
7731
7741
  * A standard table containing all {@link MapSettings} attributes plus an additional table that contains all {@link DifficultySettings} properties.
7732
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/MapAndDifficultySettings.html Online documentation}
7742
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/MapAndDifficultySettings.html Online documentation}
7733
7743
  */
7734
7744
  export interface MapAndDifficultySettings {
7735
7745
  readonly pollution: PollutionMapSettings
@@ -7750,7 +7760,7 @@ declare module "factorio:runtime" {
7750
7760
  * @example
7751
7761
  * -- Increase the number of short paths the pathfinder can cache.
7752
7762
  * game.map_settings.path_finder.short_cache_size = 15
7753
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/MapSettings.html Online documentation}
7763
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/MapSettings.html Online documentation}
7754
7764
  */
7755
7765
  export interface MapSettings {
7756
7766
  pollution: PollutionMapSettings
@@ -7762,7 +7772,7 @@ declare module "factorio:runtime" {
7762
7772
  asteroids: AsteroidMapSettings
7763
7773
  /**
7764
7774
  * If a behavior fails this many times, the enemy (or enemy group) is destroyed. This solves biters getting stuck within their own base.
7765
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/MapSettings.max_failed_behavior_count.html Online documentation}
7775
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/MapSettings.max_failed_behavior_count.html Online documentation}
7766
7776
  */
7767
7777
  max_failed_behavior_count: uint32
7768
7778
  }
@@ -7791,7 +7801,7 @@ declare module "factorio:runtime" {
7791
7801
  * - `"very-high"`: equivalent to `2`.
7792
7802
  * - `"very-big"`: equivalent to `2`.
7793
7803
  * - `"very-good"`: equivalent to `2`.
7794
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/MapGenSize.html Online documentation}
7804
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/MapGenSize.html Online documentation}
7795
7805
  */
7796
7806
  export type MapGenSize =
7797
7807
  | float
@@ -7813,7 +7823,7 @@ declare module "factorio:runtime" {
7813
7823
  | "very-good"
7814
7824
  /**
7815
7825
  * These values are for the time frame of one second (60 ticks).
7816
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/PollutionMapSettings.html Online documentation}
7826
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/PollutionMapSettings.html Online documentation}
7817
7827
  */
7818
7828
  export interface PollutionMapSettings {
7819
7829
  /**
@@ -7867,7 +7877,7 @@ declare module "factorio:runtime" {
7867
7877
  }
7868
7878
  /**
7869
7879
  * These values represent a percentual increase in evolution. This means a value of `0.1` would increase evolution by 10%.
7870
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/EnemyEvolutionMapSettings.html Online documentation}
7880
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/EnemyEvolutionMapSettings.html Online documentation}
7871
7881
  */
7872
7882
  export interface EnemyEvolutionMapSettings {
7873
7883
  /**
@@ -7889,7 +7899,7 @@ declare module "factorio:runtime" {
7889
7899
  }
7890
7900
  /**
7891
7901
  * @see AutoplaceControlWrite
7892
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/AutoplaceControl.html Online documentation}
7902
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/AutoplaceControl.html Online documentation}
7893
7903
  */
7894
7904
  export interface AutoplaceControl {
7895
7905
  /**
@@ -7907,7 +7917,7 @@ declare module "factorio:runtime" {
7907
7917
  }
7908
7918
  /**
7909
7919
  * Write form of {@link AutoplaceControl}, where some properties allow additional values as input compared to the read form.
7910
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/AutoplaceControl.html Online documentation}
7920
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/AutoplaceControl.html Online documentation}
7911
7921
  */
7912
7922
  export interface AutoplaceControlWrite {
7913
7923
  /**
@@ -7925,7 +7935,7 @@ declare module "factorio:runtime" {
7925
7935
  }
7926
7936
  /**
7927
7937
  * @see CliffPlacementSettingsWrite
7928
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/CliffPlacementSettings.html Online documentation}
7938
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/CliffPlacementSettings.html Online documentation}
7929
7939
  */
7930
7940
  export interface CliffPlacementSettings {
7931
7941
  /**
@@ -7955,7 +7965,7 @@ declare module "factorio:runtime" {
7955
7965
  }
7956
7966
  /**
7957
7967
  * Write form of {@link CliffPlacementSettings}, where some properties allow additional values as input compared to the read form.
7958
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/CliffPlacementSettings.html Online documentation}
7968
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/CliffPlacementSettings.html Online documentation}
7959
7969
  */
7960
7970
  export interface CliffPlacementSettingsWrite {
7961
7971
  /**
@@ -7985,7 +7995,7 @@ declare module "factorio:runtime" {
7985
7995
  }
7986
7996
  /**
7987
7997
  * @see AutoplaceSettingsWrite
7988
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/AutoplaceSettings.html Online documentation}
7998
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/AutoplaceSettings.html Online documentation}
7989
7999
  */
7990
8000
  export interface AutoplaceSettings {
7991
8001
  /**
@@ -7999,7 +8009,7 @@ declare module "factorio:runtime" {
7999
8009
  }
8000
8010
  /**
8001
8011
  * Write form of {@link AutoplaceSettings}, where some properties allow additional values as input compared to the read form.
8002
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/AutoplaceSettings.html Online documentation}
8012
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/AutoplaceSettings.html Online documentation}
8003
8013
  */
8004
8014
  export interface AutoplaceSettingsWrite {
8005
8015
  /**
@@ -8034,7 +8044,7 @@ declare module "factorio:runtime" {
8034
8044
  * surface.map_gen_settings = mgs
8035
8045
  * -- This does not require a NamedNoiseExpression to be defined, since literal numbers (and strings naming literal
8036
8046
  * -- numbers, e.g. `"123"`) are understood to stand for constant value expressions.
8037
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/MapGenSettings.html Online documentation}
8047
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/MapGenSettings.html Online documentation}
8038
8048
  */
8039
8049
  export interface MapGenSettings {
8040
8050
  /**
@@ -8089,7 +8099,7 @@ declare module "factorio:runtime" {
8089
8099
  }
8090
8100
  /**
8091
8101
  * Write form of {@link MapGenSettings}, where some properties allow additional values as input compared to the read form.
8092
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/MapGenSettings.html Online documentation}
8102
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/MapGenSettings.html Online documentation}
8093
8103
  */
8094
8104
  export interface MapGenSettingsWrite {
8095
8105
  /**
@@ -8173,12 +8183,12 @@ declare module "factorio:runtime" {
8173
8183
  }
8174
8184
  /**
8175
8185
  * The string representation of a noise expression. More detailed information is found on the {@link import("factorio:prototype").NamedNoiseExpression prototype docs}.
8176
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/NoiseExpressionSourceString.html Online documentation}
8186
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/NoiseExpressionSourceString.html Online documentation}
8177
8187
  */
8178
8188
  export type NoiseExpressionSourceString = string
8179
8189
  /**
8180
8190
  * Specifies how probability and richness are calculated when placing something on the map.
8181
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/AutoplaceSpecification.html Online documentation}
8191
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/AutoplaceSpecification.html Online documentation}
8182
8192
  */
8183
8193
  export interface AutoplaceSpecification {
8184
8194
  readonly placement_density: uint32
@@ -8258,8 +8268,8 @@ declare module "factorio:runtime" {
8258
8268
  _customEventIdBrand: any
8259
8269
  }
8260
8270
  /**
8261
- * Information about the event that has been raised. The table can also contain other fields depending on the type of event. See {@linkplain https://lua-api.factorio.com/2.0.68/events.html the list of Factorio events} for more information on these.
8262
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/EventData.html Online documentation}
8271
+ * Information about the event that has been raised. The table can also contain other fields depending on the type of event. See {@linkplain https://lua-api.factorio.com/2.0.70/events.html the list of Factorio events} for more information on these.
8272
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/EventData.html Online documentation}
8263
8273
  */
8264
8274
  export interface EventData {
8265
8275
  /**
@@ -8277,7 +8287,7 @@ declare module "factorio:runtime" {
8277
8287
  }
8278
8288
  /**
8279
8289
  * Information about an individual segment in a segmented unit when the unit died.
8280
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/PostSegmentDiedData.html Online documentation}
8290
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/PostSegmentDiedData.html Online documentation}
8281
8291
  */
8282
8292
  export interface PostSegmentDiedData {
8283
8293
  /**
@@ -8353,29 +8363,29 @@ declare module "factorio:runtime" {
8353
8363
  */
8354
8364
  readonly migration_applied: boolean
8355
8365
  /**
8356
- * Dictionary of prototype changes due to {@linkplain https://lua-api.factorio.com/2.0.68/auxiliary/migrations.html migrations}. The inner dictionary maps the old prototype name to the new prototype name. The new name will be an empty string if the prototype was removed. Entries are omitted if the old and new prototype name are the same.
8366
+ * Dictionary of prototype changes due to {@linkplain https://lua-api.factorio.com/2.0.70/auxiliary/migrations.html migrations}. The inner dictionary maps the old prototype name to the new prototype name. The new name will be an empty string if the prototype was removed. Entries are omitted if the old and new prototype name are the same.
8357
8367
  */
8358
8368
  readonly migrations: Record<IDType, Record<string, string>>
8359
8369
  }
8360
8370
  /**
8361
8371
  * Technology difficulty settings. Updating any of the attributes will immediately take effect in the game engine.
8362
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/DifficultySettings.html Online documentation}
8372
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/DifficultySettings.html Online documentation}
8363
8373
  */
8364
8374
  export interface DifficultySettings {
8365
8375
  /**
8366
8376
  * A value in range [0.001, 1000].
8367
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/DifficultySettings.technology_price_multiplier.html Online documentation}
8377
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/DifficultySettings.technology_price_multiplier.html Online documentation}
8368
8378
  */
8369
8379
  technology_price_multiplier: double
8370
8380
  /**
8371
8381
  * A value in range [0.01, 100].
8372
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/DifficultySettings.spoil_time_modifier.html Online documentation}
8382
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/DifficultySettings.spoil_time_modifier.html Online documentation}
8373
8383
  */
8374
8384
  spoil_time_modifier: double
8375
8385
  }
8376
8386
  /**
8377
8387
  * A single pipe connection for a given fluidbox.
8378
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/PipeConnection.html Online documentation}
8388
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/PipeConnection.html Online documentation}
8379
8389
  */
8380
8390
  export interface PipeConnection {
8381
8391
  readonly flow_direction: FluidFlowDirection
@@ -8440,7 +8450,7 @@ declare module "factorio:runtime" {
8440
8450
  }
8441
8451
  /**
8442
8452
  * @see AsteroidChunkWrite
8443
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/AsteroidChunk.html Online documentation}
8453
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/AsteroidChunk.html Online documentation}
8444
8454
  */
8445
8455
  export interface AsteroidChunk {
8446
8456
  /**
@@ -8452,7 +8462,7 @@ declare module "factorio:runtime" {
8452
8462
  }
8453
8463
  /**
8454
8464
  * Write form of {@link AsteroidChunk}, where some properties allow additional values as input compared to the read form.
8455
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/AsteroidChunk.html Online documentation}
8465
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/AsteroidChunk.html Online documentation}
8456
8466
  */
8457
8467
  export interface AsteroidChunkWrite {
8458
8468
  /**
@@ -8464,7 +8474,7 @@ declare module "factorio:runtime" {
8464
8474
  }
8465
8475
  /**
8466
8476
  * An item thrown overboard on a space platform.
8467
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/EjectedItem.html Online documentation}
8477
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/EjectedItem.html Online documentation}
8468
8478
  */
8469
8479
  export interface EjectedItem {
8470
8480
  readonly item: ItemIDAndQualityIDPair
@@ -8476,7 +8486,7 @@ declare module "factorio:runtime" {
8476
8486
  }
8477
8487
  /**
8478
8488
  * The data that can be extracted from a map exchange string, as a plain table.
8479
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/MapExchangeStringData.html Online documentation}
8489
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/MapExchangeStringData.html Online documentation}
8480
8490
  */
8481
8491
  export interface MapExchangeStringData {
8482
8492
  readonly map_settings: MapAndDifficultySettings
@@ -8502,7 +8512,7 @@ declare module "factorio:runtime" {
8502
8512
  }
8503
8513
  /**
8504
8514
  * A {@link ChunkPosition} with an added bounding box for the area of the chunk.
8505
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ChunkPositionAndArea.html Online documentation}
8515
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ChunkPositionAndArea.html Online documentation}
8506
8516
  */
8507
8517
  export interface ChunkPositionAndArea {
8508
8518
  readonly x: int32
@@ -8550,7 +8560,7 @@ declare module "factorio:runtime" {
8550
8560
  * - `"check-box"`
8551
8561
  * - `"switch"`
8552
8562
  * - `"label"`
8553
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/SimulationWidgetType.html Online documentation}
8563
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/SimulationWidgetType.html Online documentation}
8554
8564
  */
8555
8565
  export type SimulationWidgetType =
8556
8566
  | "signal-id"
@@ -8738,7 +8748,7 @@ declare module "factorio:runtime" {
8738
8748
  * - {@link defines.segmented_unit_ai_state.attacking}: {@link AttackingSegmentedUnitAIState}
8739
8749
  * - {@link defines.segmented_unit_ai_state.enraged_at_target}: {@link EnragedAtTargetSegmentedUnitAIState}
8740
8750
  * - {@link defines.segmented_unit_ai_state.enraged_at_nothing}: {@link EnragedAtNothingSegmentedUnitAIState}
8741
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/SegmentedUnitAIState.html Online documentation}
8751
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/SegmentedUnitAIState.html Online documentation}
8742
8752
  */
8743
8753
  export type SegmentedUnitAIState =
8744
8754
  | PatrollingSegmentedUnitAIState
@@ -8748,7 +8758,7 @@ declare module "factorio:runtime" {
8748
8758
  | EnragedAtNothingSegmentedUnitAIState
8749
8759
  /**
8750
8760
  * Write form of {@link SegmentedUnitAIState}, where some properties allow additional values as input compared to the read form.
8751
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/SegmentedUnitAIState.html Online documentation}
8761
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/SegmentedUnitAIState.html Online documentation}
8752
8762
  */
8753
8763
  export type SegmentedUnitAIStateWrite =
8754
8764
  | PatrollingSegmentedUnitAIStateWrite
@@ -8896,7 +8906,7 @@ declare module "factorio:runtime" {
8896
8906
  /**
8897
8907
  * Same as {@link Color}, but red, green, blue and alpha values can be any floating point number, without any special handling of the range [1, 255].
8898
8908
  * @see ColorModifierArray
8899
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ColorModifier.html Online documentation}
8909
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ColorModifier.html Online documentation}
8900
8910
  */
8901
8911
  export interface ColorModifier {
8902
8912
  readonly r?: float
@@ -8907,7 +8917,7 @@ declare module "factorio:runtime" {
8907
8917
  /**
8908
8918
  * Array form of {@link ColorModifier}.
8909
8919
  * @see ColorModifier
8910
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ColorModifier.html Online documentation}
8920
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ColorModifier.html Online documentation}
8911
8921
  */
8912
8922
  export type ColorModifierArray = readonly [r: double, g: double, b: double, a?: double]
8913
8923
  export interface Decorative {
@@ -8926,7 +8936,7 @@ declare module "factorio:runtime" {
8926
8936
  /**
8927
8937
  * An area defined using the map editor.
8928
8938
  * @see ScriptAreaWrite
8929
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ScriptArea.html Online documentation}
8939
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ScriptArea.html Online documentation}
8930
8940
  */
8931
8941
  export interface ScriptArea {
8932
8942
  readonly area: BoundingBox
@@ -8936,7 +8946,7 @@ declare module "factorio:runtime" {
8936
8946
  }
8937
8947
  /**
8938
8948
  * Write form of {@link ScriptArea}, where some properties allow additional values as input compared to the read form.
8939
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ScriptArea.html Online documentation}
8949
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ScriptArea.html Online documentation}
8940
8950
  */
8941
8951
  export interface ScriptAreaWrite {
8942
8952
  readonly area: BoundingBoxWrite | BoundingBoxArray
@@ -8947,7 +8957,7 @@ declare module "factorio:runtime" {
8947
8957
  /**
8948
8958
  * A position defined using the map editor.
8949
8959
  * @see ScriptPositionWrite
8950
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ScriptPosition.html Online documentation}
8960
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ScriptPosition.html Online documentation}
8951
8961
  */
8952
8962
  export interface ScriptPosition {
8953
8963
  readonly position: MapPosition
@@ -8957,7 +8967,7 @@ declare module "factorio:runtime" {
8957
8967
  }
8958
8968
  /**
8959
8969
  * Write form of {@link ScriptPosition}, where some properties allow additional values as input compared to the read form.
8960
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ScriptPosition.html Online documentation}
8970
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ScriptPosition.html Online documentation}
8961
8971
  */
8962
8972
  export interface ScriptPositionWrite {
8963
8973
  readonly position: MapPosition | MapPositionArray
@@ -8967,7 +8977,7 @@ declare module "factorio:runtime" {
8967
8977
  }
8968
8978
  /**
8969
8979
  * A table used to define a manual shape for a piece of equipment.
8970
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/EquipmentPoint.html Online documentation}
8980
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/EquipmentPoint.html Online documentation}
8971
8981
  */
8972
8982
  export interface EquipmentPoint {
8973
8983
  readonly x: uint32
@@ -8976,7 +8986,7 @@ declare module "factorio:runtime" {
8976
8986
  /**
8977
8987
  * Screen coordinates of a GUI element in a {@link LuaGui}. This uses the same format as {@link TilePosition}, meaning it can be specified either with or without explicit keys.
8978
8988
  * @see GuiLocationArray
8979
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/GuiLocation.html Online documentation}
8989
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/GuiLocation.html Online documentation}
8980
8990
  */
8981
8991
  export interface GuiLocation {
8982
8992
  readonly x: int32
@@ -8985,7 +8995,7 @@ declare module "factorio:runtime" {
8985
8995
  /**
8986
8996
  * Array form of {@link GuiLocation}.
8987
8997
  * @see GuiLocation
8988
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/GuiLocation.html Online documentation}
8998
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/GuiLocation.html Online documentation}
8989
8999
  */
8990
9000
  export type GuiLocationArray = readonly [int32, int32]
8991
9001
  export interface TabAndContent {
@@ -9014,7 +9024,7 @@ declare module "factorio:runtime" {
9014
9024
  }
9015
9025
  /**
9016
9026
  * Either `icon`, `text`, or both must be provided.
9017
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ChartTagSpec.html Online documentation}
9027
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ChartTagSpec.html Online documentation}
9018
9028
  */
9019
9029
  export interface ChartTagSpec {
9020
9030
  readonly position: MapPosition | MapPositionArray
@@ -9143,7 +9153,7 @@ declare module "factorio:runtime" {
9143
9153
  * - `"any-goal-accessible"`: The method will return {@link TrainPathFinderOneGoalResult}.
9144
9154
  * - `"all-goals-accessible"`: The method will return {@link TrainPathAllGoalsResult}.
9145
9155
  * - `"all-goals-penalties"`: The method will return {@link TrainPathAllGoalsResult} with `penalties`.
9146
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/TrainPathRequestType.html Online documentation}
9156
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/TrainPathRequestType.html Online documentation}
9147
9157
  */
9148
9158
  export type TrainPathRequestType = "path" | "any-goal-accessible" | "all-goals-accessible" | "all-goals-penalties"
9149
9159
  /**
@@ -9152,7 +9162,7 @@ declare module "factorio:runtime" {
9152
9162
  * - {@link RailEndGoal}
9153
9163
  * - {@link LuaRailEnd}
9154
9164
  * - {@link LuaEntity}: Only if it points at train-stop that is connected to a rail.
9155
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/TrainPathFinderGoal.html Online documentation}
9165
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/TrainPathFinderGoal.html Online documentation}
9156
9166
  */
9157
9167
  export type TrainPathFinderGoal = TrainStopGoal | RailEndGoal | LuaRailEnd | LuaEntity
9158
9168
  export interface TrainStopGoal {
@@ -9347,7 +9357,7 @@ declare module "factorio:runtime" {
9347
9357
  * - {@link LuaSegmentedUnitCreatedEventFilter}
9348
9358
  * - {@link LuaScriptRaisedDestroyEventFilter}
9349
9359
  * @see EventFilterWrite
9350
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/EventFilter.html Online documentation}
9360
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/EventFilter.html Online documentation}
9351
9361
  */
9352
9362
  export type EventFilter =
9353
9363
  | LuaSegmentedUnitDiedEventFilter[]
@@ -9382,7 +9392,7 @@ declare module "factorio:runtime" {
9382
9392
  | LuaScriptRaisedDestroyEventFilter[]
9383
9393
  /**
9384
9394
  * Write form of {@link EventFilter}, where some properties allow additional values as input compared to the read form.
9385
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/EventFilter.html Online documentation}
9395
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/EventFilter.html Online documentation}
9386
9396
  */
9387
9397
  export type EventFilterWrite =
9388
9398
  | readonly LuaSegmentedUnitDiedEventFilter[]
@@ -9417,7 +9427,7 @@ declare module "factorio:runtime" {
9417
9427
  | readonly LuaScriptRaisedDestroyEventFilter[]
9418
9428
  /**
9419
9429
  * @see CircuitConditionDefinitionWrite
9420
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/CircuitConditionDefinition.html Online documentation}
9430
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/CircuitConditionDefinition.html Online documentation}
9421
9431
  */
9422
9432
  export interface CircuitConditionDefinition {
9423
9433
  /**
@@ -9443,7 +9453,7 @@ declare module "factorio:runtime" {
9443
9453
  }
9444
9454
  /**
9445
9455
  * Write form of {@link CircuitConditionDefinition}, where some properties allow additional values as input compared to the read form.
9446
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/CircuitConditionDefinition.html Online documentation}
9456
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/CircuitConditionDefinition.html Online documentation}
9447
9457
  */
9448
9458
  export interface CircuitConditionDefinitionWrite {
9449
9459
  /**
@@ -9493,7 +9503,7 @@ declare module "factorio:runtime" {
9493
9503
  * - {@link LuaSchedule}: Target type {@link defines.target_type.schedule schedule}
9494
9504
  * - {@link LuaTerritory}: Target type {@link defines.target_type.territory territory}
9495
9505
  * - {@link LuaSegmentedUnit}: Target type {@link defines.target_type.segmented_unit segmented_unit}; `useful_id` {@link LuaSegmentedUnit#unit_number LuaSegmentedUnit::unit_number}
9496
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/RegistrationTarget.html Online documentation}
9506
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/RegistrationTarget.html Online documentation}
9497
9507
  */
9498
9508
  export type RegistrationTarget =
9499
9509
  | LuaEntity
@@ -9564,7 +9574,7 @@ declare module "factorio:runtime" {
9564
9574
  * - `"surface"`
9565
9575
  * - `"mod-data"`
9566
9576
  * - `"custom-event"`
9567
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/IDType.html Online documentation}
9577
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/IDType.html Online documentation}
9568
9578
  */
9569
9579
  export type IDType =
9570
9580
  | "custom-input"
@@ -9611,7 +9621,7 @@ declare module "factorio:runtime" {
9611
9621
  | "custom-event"
9612
9622
  /**
9613
9623
  * An item prototype with optional quality specification.
9614
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/BlueprintItemIDAndQualityIDPair.html Online documentation}
9624
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/BlueprintItemIDAndQualityIDPair.html Online documentation}
9615
9625
  */
9616
9626
  export interface BlueprintItemIDAndQualityIDPair {
9617
9627
  /**
@@ -9639,7 +9649,7 @@ declare module "factorio:runtime" {
9639
9649
  }
9640
9650
  /**
9641
9651
  * @see EntityIDFilterWrite
9642
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/EntityIDFilter.html Online documentation}
9652
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/EntityIDFilter.html Online documentation}
9643
9653
  */
9644
9654
  export interface EntityIDFilter {
9645
9655
  /**
@@ -9657,7 +9667,7 @@ declare module "factorio:runtime" {
9657
9667
  }
9658
9668
  /**
9659
9669
  * Write form of {@link EntityIDFilter}, where some properties allow additional values as input compared to the read form.
9660
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/EntityIDFilter.html Online documentation}
9670
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/EntityIDFilter.html Online documentation}
9661
9671
  */
9662
9672
  export interface EntityIDFilterWrite {
9663
9673
  /**
@@ -9692,7 +9702,7 @@ declare module "factorio:runtime" {
9692
9702
  * - {@link FluidPrototypeFilter}
9693
9703
  * - {@link EntityPrototypeFilter}
9694
9704
  * @see PrototypeFilterWrite
9695
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/PrototypeFilter.html Online documentation}
9705
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/PrototypeFilter.html Online documentation}
9696
9706
  */
9697
9707
  export type PrototypeFilter =
9698
9708
  | ModSettingPrototypeFilter[]
@@ -9709,7 +9719,7 @@ declare module "factorio:runtime" {
9709
9719
  | EntityPrototypeFilter[]
9710
9720
  /**
9711
9721
  * Write form of {@link PrototypeFilter}, where some properties allow additional values as input compared to the read form.
9712
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/PrototypeFilter.html Online documentation}
9722
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/PrototypeFilter.html Online documentation}
9713
9723
  */
9714
9724
  export type PrototypeFilterWrite =
9715
9725
  | readonly ModSettingPrototypeFilter[]
@@ -9728,7 +9738,7 @@ declare module "factorio:runtime" {
9728
9738
  * A set of flags. Active flags are in the dictionary as `true`, while inactive flags aren't present at all.
9729
9739
  *
9730
9740
  * By default, none of these flags are set.
9731
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/EntityPrototypeFlags.html Online documentation}
9741
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/EntityPrototypeFlags.html Online documentation}
9732
9742
  */
9733
9743
  export type EntityPrototypeFlags = {
9734
9744
  readonly [T in EntityPrototypeFlag]?: true
@@ -9762,7 +9772,7 @@ declare module "factorio:runtime" {
9762
9772
  * - `"building-direction-16-way"`
9763
9773
  * - `"snap-to-rail-support-spot"`
9764
9774
  * - `"not-in-made-in"`: Prevents the entity from being shown in the "made in" list in recipe tooltips.
9765
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/EntityPrototypeFlag.html Online documentation}
9775
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/EntityPrototypeFlag.html Online documentation}
9766
9776
  */
9767
9777
  export type EntityPrototypeFlag =
9768
9778
  | "not-rotatable"
@@ -9792,7 +9802,7 @@ declare module "factorio:runtime" {
9792
9802
  | "not-in-made-in"
9793
9803
  /**
9794
9804
  * A single filter used by an infinity-pipe type entity.
9795
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/InfinityPipeFilter.html Online documentation}
9805
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/InfinityPipeFilter.html Online documentation}
9796
9806
  */
9797
9807
  export interface InfinityPipeFilter {
9798
9808
  /**
@@ -9822,7 +9832,7 @@ declare module "factorio:runtime" {
9822
9832
  }
9823
9833
  /**
9824
9834
  * @see ProgrammableSpeakerParametersWrite
9825
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ProgrammableSpeakerParameters.html Online documentation}
9835
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ProgrammableSpeakerParameters.html Online documentation}
9826
9836
  */
9827
9837
  export interface ProgrammableSpeakerParameters {
9828
9838
  readonly playback_volume: float
@@ -9833,7 +9843,7 @@ declare module "factorio:runtime" {
9833
9843
  }
9834
9844
  /**
9835
9845
  * Write form of {@link ProgrammableSpeakerParameters}, where some properties allow additional values as input compared to the read form.
9836
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ProgrammableSpeakerParameters.html Online documentation}
9846
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ProgrammableSpeakerParameters.html Online documentation}
9837
9847
  */
9838
9848
  export interface ProgrammableSpeakerParametersWrite {
9839
9849
  readonly playback_volume: float
@@ -9849,12 +9859,12 @@ declare module "factorio:runtime" {
9849
9859
  * - `"local"`: The sound can be heard within the audible range around the speaker.
9850
9860
  * - `"surface"`: The sound can be heard anywhere on the speaker's surface.
9851
9861
  * - `"global"`: The sound can be heard everywhere.
9852
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ProgrammableSpeakerPlaybackMode.html Online documentation}
9862
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ProgrammableSpeakerPlaybackMode.html Online documentation}
9853
9863
  */
9854
9864
  export type ProgrammableSpeakerPlaybackMode = "local" | "surface" | "global"
9855
9865
  /**
9856
9866
  * @see ProgrammableSpeakerAlertParametersWrite
9857
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ProgrammableSpeakerAlertParameters.html Online documentation}
9867
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ProgrammableSpeakerAlertParameters.html Online documentation}
9858
9868
  */
9859
9869
  export interface ProgrammableSpeakerAlertParameters {
9860
9870
  readonly show_alert: boolean
@@ -9864,7 +9874,7 @@ declare module "factorio:runtime" {
9864
9874
  }
9865
9875
  /**
9866
9876
  * Write form of {@link ProgrammableSpeakerAlertParameters}, where some properties allow additional values as input compared to the read form.
9867
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ProgrammableSpeakerAlertParameters.html Online documentation}
9877
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ProgrammableSpeakerAlertParameters.html Online documentation}
9868
9878
  */
9869
9879
  export interface ProgrammableSpeakerAlertParametersWrite {
9870
9880
  readonly show_alert: boolean
@@ -9892,12 +9902,12 @@ declare module "factorio:runtime" {
9892
9902
  * - `"exactly"`
9893
9903
  * - `"add"`
9894
9904
  * - `"remove"`
9895
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/HeatSettingMode.html Online documentation}
9905
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/HeatSettingMode.html Online documentation}
9896
9906
  */
9897
9907
  export type HeatSettingMode = "at-least" | "at-most" | "exactly" | "add" | "remove"
9898
9908
  /**
9899
9909
  * The settings used by a heat-interface type entity.
9900
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/HeatSetting.html Online documentation}
9910
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/HeatSetting.html Online documentation}
9901
9911
  */
9902
9912
  export interface HeatSetting {
9903
9913
  /**
@@ -9931,7 +9941,7 @@ declare module "factorio:runtime" {
9931
9941
  * - `"none-to-south"`
9932
9942
  * - `"south-to-none"`
9933
9943
  * - `"none-to-north"`
9934
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/CliffOrientation.html Online documentation}
9944
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/CliffOrientation.html Online documentation}
9935
9945
  */
9936
9946
  export type CliffOrientation =
9937
9947
  | "west-to-east"
@@ -9961,7 +9971,7 @@ declare module "factorio:runtime" {
9961
9971
  * - `"one-way"`: Fluid will flow if input level > output level.
9962
9972
  * - `"overflow"`: Fluid will flow if input level > {@link import("factorio:prototype").ValvePrototype#threshold ValvePrototype::threshold} and input level > output level.
9963
9973
  * - `"top-up"`: Fluid will flow if output level < {@link import("factorio:prototype").ValvePrototype#threshold ValvePrototype::threshold} and input level > output level.
9964
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ValveMode.html Online documentation}
9974
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ValveMode.html Online documentation}
9965
9975
  */
9966
9976
  export type ValveMode = "one-way" | "overflow" | "top-up"
9967
9977
  /**
@@ -9969,7 +9979,7 @@ declare module "factorio:runtime" {
9969
9979
  * - `"fresh_first"`
9970
9980
  * - `"none"`
9971
9981
  * - `"spoiled_first"`
9972
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/SpoilPriority.html Online documentation}
9982
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/SpoilPriority.html Online documentation}
9973
9983
  */
9974
9984
  export type SpoilPriority = "fresh_first" | "none" | "spoiled_first"
9975
9985
  export interface SpiderLegSpecification {
@@ -9989,7 +9999,7 @@ declare module "factorio:runtime" {
9989
9999
  }
9990
10000
  /**
9991
10001
  * @see BlueprintInfinityInventorySettingsWrite
9992
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/BlueprintInfinityInventorySettings.html Online documentation}
10002
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/BlueprintInfinityInventorySettings.html Online documentation}
9993
10003
  */
9994
10004
  export interface BlueprintInfinityInventorySettings {
9995
10005
  readonly filters?: InfinityInventoryFilter[]
@@ -10000,7 +10010,7 @@ declare module "factorio:runtime" {
10000
10010
  }
10001
10011
  /**
10002
10012
  * Write form of {@link BlueprintInfinityInventorySettings}, where some properties allow additional values as input compared to the read form.
10003
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/BlueprintInfinityInventorySettings.html Online documentation}
10013
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/BlueprintInfinityInventorySettings.html Online documentation}
10004
10014
  */
10005
10015
  export interface BlueprintInfinityInventorySettingsWrite {
10006
10016
  readonly filters?: readonly InfinityInventoryFilterWrite[]
@@ -10044,7 +10054,7 @@ declare module "factorio:runtime" {
10044
10054
  }
10045
10055
  /**
10046
10056
  * Defines an item type that a blueprint entity will request.
10047
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/BlueprintInsertPlan.html Online documentation}
10057
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/BlueprintInsertPlan.html Online documentation}
10048
10058
  */
10049
10059
  export interface BlueprintInsertPlan {
10050
10060
  /**
@@ -10082,7 +10092,7 @@ declare module "factorio:runtime" {
10082
10092
  }
10083
10093
  /**
10084
10094
  * A single offer on a market entity.
10085
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/Offer.html Online documentation}
10095
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/Offer.html Online documentation}
10086
10096
  */
10087
10097
  export interface Offer {
10088
10098
  /**
@@ -10128,7 +10138,7 @@ declare module "factorio:runtime" {
10128
10138
  /**
10129
10139
  * A single filter used by an infinity-filters instance.
10130
10140
  * @see InfinityInventoryFilterWrite
10131
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/InfinityInventoryFilter.html Online documentation}
10141
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/InfinityInventoryFilter.html Online documentation}
10132
10142
  */
10133
10143
  export interface InfinityInventoryFilter {
10134
10144
  /**
@@ -10154,7 +10164,7 @@ declare module "factorio:runtime" {
10154
10164
  }
10155
10165
  /**
10156
10166
  * Write form of {@link InfinityInventoryFilter}, where some properties allow additional values as input compared to the read form.
10157
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/InfinityInventoryFilter.html Online documentation}
10167
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/InfinityInventoryFilter.html Online documentation}
10158
10168
  */
10159
10169
  export interface InfinityInventoryFilterWrite {
10160
10170
  /**
@@ -10218,14 +10228,14 @@ declare module "factorio:runtime" {
10218
10228
  *
10219
10229
  * The validity of a SoundPath can be verified at runtime using {@link LuaHelpers#is_valid_sound_path LuaHelpers::is_valid_sound_path}.
10220
10230
  *
10221
- * {@link https://lua-api.factorio.com/2.0.68/concepts/SoundPath.html > The utility and ambient types each contain general use sound prototypes defined by the game itself.}
10231
+ * {@link https://lua-api.factorio.com/2.0.70/concepts/SoundPath.html > The utility and ambient types each contain general use sound prototypes defined by the game itself.}
10222
10232
  *
10223
- * {@link https://lua-api.factorio.com/2.0.68/concepts/SoundPath.html > The following types can be combined with any tile name as long as its prototype defines the corresponding sound.}
10233
+ * {@link https://lua-api.factorio.com/2.0.70/concepts/SoundPath.html > The following types can be combined with any tile name as long as its prototype defines the corresponding sound.}
10224
10234
  *
10225
- * {@link https://lua-api.factorio.com/2.0.68/concepts/SoundPath.html > The following types can be combined with any entity name as long as its prototype defines the corresponding sound.}
10235
+ * {@link https://lua-api.factorio.com/2.0.70/concepts/SoundPath.html > The following types can be combined with any entity name as long as its prototype defines the corresponding sound.}
10226
10236
  *
10227
- * {@link https://lua-api.factorio.com/2.0.68/concepts/SoundPath.html > The following types can be combined with any item name as long as its prototype defines the corresponding sound.}
10228
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/SoundPath.html Online documentation}
10237
+ * {@link https://lua-api.factorio.com/2.0.70/concepts/SoundPath.html > The following types can be combined with any item name as long as its prototype defines the corresponding sound.}
10238
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/SoundPath.html Online documentation}
10229
10239
  */
10230
10240
  export type SoundPath = (string & { _?: never }) | `${SoundCategory}/${string}`
10231
10241
  /**
@@ -10243,7 +10253,7 @@ declare module "factorio:runtime" {
10243
10253
  * - `"weapon"`
10244
10254
  * - `"explosion"`
10245
10255
  * - `"enemy"`
10246
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/SoundType.html Online documentation}
10256
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/SoundType.html Online documentation}
10247
10257
  */
10248
10258
  export type SoundType =
10249
10259
  | "game-effect"
@@ -10284,7 +10294,7 @@ declare module "factorio:runtime" {
10284
10294
  }
10285
10295
  /**
10286
10296
  * @see BlueprintLogisticFilterWrite
10287
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/BlueprintLogisticFilter.html Online documentation}
10297
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/BlueprintLogisticFilter.html Online documentation}
10288
10298
  */
10289
10299
  export interface BlueprintLogisticFilter {
10290
10300
  readonly index: LogisticFilterIndex
@@ -10314,7 +10324,7 @@ declare module "factorio:runtime" {
10314
10324
  }
10315
10325
  /**
10316
10326
  * Write form of {@link BlueprintLogisticFilter}, where some properties allow additional values as input compared to the read form.
10317
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/BlueprintLogisticFilter.html Online documentation}
10327
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/BlueprintLogisticFilter.html Online documentation}
10318
10328
  */
10319
10329
  export interface BlueprintLogisticFilterWrite {
10320
10330
  readonly index: LogisticFilterIndex
@@ -10344,7 +10354,7 @@ declare module "factorio:runtime" {
10344
10354
  }
10345
10355
  /**
10346
10356
  * @see BlueprintLogisticSectionsWrite
10347
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/BlueprintLogisticSections.html Online documentation}
10357
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/BlueprintLogisticSections.html Online documentation}
10348
10358
  */
10349
10359
  export interface BlueprintLogisticSections {
10350
10360
  readonly sections?: LogisticSection[]
@@ -10359,7 +10369,7 @@ declare module "factorio:runtime" {
10359
10369
  }
10360
10370
  /**
10361
10371
  * Write form of {@link BlueprintLogisticSections}, where some properties allow additional values as input compared to the read form.
10362
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/BlueprintLogisticSections.html Online documentation}
10372
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/BlueprintLogisticSections.html Online documentation}
10363
10373
  */
10364
10374
  export interface BlueprintLogisticSectionsWrite {
10365
10375
  readonly sections?: readonly LogisticSectionWrite[]
@@ -10374,7 +10384,7 @@ declare module "factorio:runtime" {
10374
10384
  }
10375
10385
  /**
10376
10386
  * @see LogisticSectionWrite
10377
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/LogisticSection.html Online documentation}
10387
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/LogisticSection.html Online documentation}
10378
10388
  */
10379
10389
  export interface LogisticSection {
10380
10390
  readonly index: uint8
@@ -10387,11 +10397,11 @@ declare module "factorio:runtime" {
10387
10397
  /**
10388
10398
  * Defaults to true.
10389
10399
  */
10390
- readonly active?: float
10400
+ readonly active?: boolean
10391
10401
  }
10392
10402
  /**
10393
10403
  * Write form of {@link LogisticSection}, where some properties allow additional values as input compared to the read form.
10394
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/LogisticSection.html Online documentation}
10404
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/LogisticSection.html Online documentation}
10395
10405
  */
10396
10406
  export interface LogisticSectionWrite {
10397
10407
  readonly index: uint8
@@ -10404,7 +10414,7 @@ declare module "factorio:runtime" {
10404
10414
  /**
10405
10415
  * Defaults to true.
10406
10416
  */
10407
- readonly active?: float
10417
+ readonly active?: boolean
10408
10418
  }
10409
10419
  export interface LogisticGroup {
10410
10420
  readonly members: LuaLogisticSection[]
@@ -10412,7 +10422,7 @@ declare module "factorio:runtime" {
10412
10422
  }
10413
10423
  /**
10414
10424
  * @see LogisticSectionsWrite
10415
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/LogisticSections.html Online documentation}
10425
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/LogisticSections.html Online documentation}
10416
10426
  */
10417
10427
  export interface LogisticSections {
10418
10428
  readonly sections?: LogisticSection[]
@@ -10423,7 +10433,7 @@ declare module "factorio:runtime" {
10423
10433
  }
10424
10434
  /**
10425
10435
  * Write form of {@link LogisticSections}, where some properties allow additional values as input compared to the read form.
10426
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/LogisticSections.html Online documentation}
10436
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/LogisticSections.html Online documentation}
10427
10437
  */
10428
10438
  export interface LogisticSectionsWrite {
10429
10439
  readonly sections?: readonly LogisticSectionWrite[]
@@ -10446,7 +10456,7 @@ declare module "factorio:runtime" {
10446
10456
  * - {@link LuaAsteroidChunkPrototype}
10447
10457
  * - {@link LuaVirtualSignalPrototype}
10448
10458
  * - {@link LuaSurfacePrototype}
10449
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/FactoriopediaID.html Online documentation}
10459
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/FactoriopediaID.html Online documentation}
10450
10460
  */
10451
10461
  export type FactoriopediaID =
10452
10462
  | LuaItemPrototype
@@ -10467,7 +10477,7 @@ declare module "factorio:runtime" {
10467
10477
  * ## Union members
10468
10478
  * - `"horizontal"`
10469
10479
  * - `"vertical"`
10470
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/GuiDirection.html Online documentation}
10480
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/GuiDirection.html Online documentation}
10471
10481
  */
10472
10482
  export type GuiDirection = "horizontal" | "vertical"
10473
10483
  /**
@@ -10483,9 +10493,10 @@ declare module "factorio:runtime" {
10483
10493
  * - `"center"`: The same as `"middle-center"`
10484
10494
  * - `"bottom-center"`
10485
10495
  * - `"top-right"`
10496
+ * - `"middle-right"`
10486
10497
  * - `"right"`: The same as `"middle-right"`
10487
10498
  * - `"bottom-right"`
10488
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/Alignment.html Online documentation}
10499
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/Alignment.html Online documentation}
10489
10500
  */
10490
10501
  export type Alignment =
10491
10502
  | "top-left"
@@ -10497,6 +10508,7 @@ declare module "factorio:runtime" {
10497
10508
  | "center"
10498
10509
  | "bottom-center"
10499
10510
  | "top-right"
10511
+ | "middle-right"
10500
10512
  | "right"
10501
10513
  | "bottom-right"
10502
10514
  export interface AttackParameterFluid {
@@ -10543,7 +10555,7 @@ declare module "factorio:runtime" {
10543
10555
  }
10544
10556
  /**
10545
10557
  * A set of trigger target masks.
10546
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/TriggerTargetMask.html Online documentation}
10558
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/TriggerTargetMask.html Online documentation}
10547
10559
  */
10548
10560
  export type TriggerTargetMask = Record<string, true>
10549
10561
  export interface AttackReactionItem {
@@ -10613,7 +10625,7 @@ declare module "factorio:runtime" {
10613
10625
  * - `"destroy-decoratives"`
10614
10626
  * - `"camera-effect"`
10615
10627
  * - `"activate-impact"`
10616
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/TriggerEffectItemType.html Online documentation}
10628
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/TriggerEffectItemType.html Online documentation}
10617
10629
  */
10618
10630
  export type TriggerEffectItemType =
10619
10631
  | "damage"
@@ -10746,7 +10758,7 @@ declare module "factorio:runtime" {
10746
10758
  * Other attributes may be specified depending on `type`:
10747
10759
  * - `"projectile"`: {@link ProjectileAttackParameters}
10748
10760
  * - `"stream"`: {@link StreamAttackParameters}
10749
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/AttackParameters.html Online documentation}
10761
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/AttackParameters.html Online documentation}
10750
10762
  */
10751
10763
  export type AttackParameters = ProjectileAttackParameters | StreamAttackParameters | OtherAttackParameters
10752
10764
  /**
@@ -10754,7 +10766,7 @@ declare module "factorio:runtime" {
10754
10766
  * - `"left"`
10755
10767
  * - `"none"`
10756
10768
  * - `"right"`
10757
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/SplitterPriority.html Online documentation}
10769
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/SplitterPriority.html Online documentation}
10758
10770
  */
10759
10771
  export type SplitterPriority = "left" | "none" | "right"
10760
10772
  /**
@@ -10765,12 +10777,12 @@ declare module "factorio:runtime" {
10765
10777
  * Tables inside Tags that have numeric keys but are not sequences (e.g. `tags = {foo = {nil, "something"}}` or `tags = {bar = {[4] = "cat"}}`) will have their keys converted to strings when read back from the game (e.g. `{foo = {["2"] = "something"}}` or `{bar = {["4"] = "cat"}}`). Only sequences without gaps will have their keys maintained as numeric.
10766
10778
  * @example
10767
10779
  * {a = 1, b = true, c = "three", d = {e = "f"}}
10768
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/Tags.html Online documentation}
10780
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/Tags.html Online documentation}
10769
10781
  */
10770
10782
  export type Tags = Record<string, AnyBasic>
10771
10783
  /**
10772
10784
  * @see TileWrite
10773
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/Tile.html Online documentation}
10785
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/Tile.html Online documentation}
10774
10786
  */
10775
10787
  export interface Tile {
10776
10788
  /**
@@ -10784,7 +10796,7 @@ declare module "factorio:runtime" {
10784
10796
  }
10785
10797
  /**
10786
10798
  * Write form of {@link Tile}, where some properties allow additional values as input compared to the read form.
10787
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/Tile.html Online documentation}
10799
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/Tile.html Online documentation}
10788
10800
  */
10789
10801
  export interface TileWrite {
10790
10802
  /**
@@ -10808,99 +10820,99 @@ declare module "factorio:runtime" {
10808
10820
  }
10809
10821
  /**
10810
10822
  * A floating-point number. This is a single-precision floating point number. Whilst Lua only uses double-precision numbers, when a function takes a float, the game engine will immediately convert the double-precision number to single-precision.
10811
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/float.html Online documentation}
10823
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/float.html Online documentation}
10812
10824
  */
10813
10825
  export type float = number
10814
10826
  /**
10815
10827
  * A double-precision floating-point number. This is the same data type as all Lua numbers use.
10816
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/double.html Online documentation}
10828
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/double.html Online documentation}
10817
10829
  */
10818
10830
  export type double = number
10819
10831
  /**
10820
10832
  * 8-bit unsigned integer. Possible values are `0` to `255`.
10821
10833
  *
10822
10834
  * Since Lua 5.2 only uses doubles, any API that asks for `uint8` will floor the given double.
10823
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/uint8.html Online documentation}
10835
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/uint8.html Online documentation}
10824
10836
  */
10825
10837
  export type uint8 = number
10826
10838
  /**
10827
10839
  * 8-bit signed integer. Possible values are `-128` to `127`.
10828
10840
  *
10829
10841
  * Since Lua 5.2 only uses doubles, any API that asks for `int8` will floor the given double.
10830
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/int8.html Online documentation}
10842
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/int8.html Online documentation}
10831
10843
  */
10832
10844
  export type int8 = number
10833
10845
  /**
10834
10846
  * 16-bit unsigned integer. Possible values are `0` to `65 535`.
10835
10847
  *
10836
10848
  * Since Lua 5.2 only uses doubles, any API that asks for `uint16` will floor the given double.
10837
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/uint16.html Online documentation}
10849
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/uint16.html Online documentation}
10838
10850
  */
10839
10851
  export type uint16 = number
10840
10852
  /**
10841
10853
  * 16 bit signed integer. Possible values are `-32 768` to `32 767`.
10842
10854
  *
10843
10855
  * Since Lua 5.2 only uses doubles, any API that asks for `int16` will floor the given double.
10844
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/int16.html Online documentation}
10856
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/int16.html Online documentation}
10845
10857
  */
10846
10858
  export type int16 = number
10847
10859
  /**
10848
10860
  * 32-bit unsigned integer. Possible values are `0` to `4 294 967 295`.
10849
10861
  *
10850
10862
  * Since Lua 5.2 only uses doubles, any API that asks for `uint` will floor the given double.
10851
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/uint32.html Online documentation}
10863
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/uint32.html Online documentation}
10852
10864
  */
10853
10865
  export type uint32 = number
10854
10866
  /**
10855
10867
  * 32-bit signed integer. Possible values are `-2 147 483 648` to `2 147 483 647`.
10856
10868
  *
10857
10869
  * Since Lua 5.2 only uses doubles, any API that asks for `int` will floor the given double.
10858
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/int32.html Online documentation}
10870
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/int32.html Online documentation}
10859
10871
  */
10860
10872
  export type int32 = number
10861
10873
  /**
10862
10874
  * 64-bit unsigned integer. Possible values are `0` to `18 446 744 073 709 551 615`.
10863
10875
  *
10864
10876
  * Since Lua 5.2 only uses doubles, any API that asks for `uint64` will floor the given double.
10865
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/uint64.html Online documentation}
10877
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/uint64.html Online documentation}
10866
10878
  */
10867
10879
  export type uint64 = number
10868
10880
  /**
10869
10881
  * Nil is the type of the value `nil`, whose main property is to be different from any other value. It usually represents the absence of a useful value.
10870
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/nil.html Online documentation}
10882
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/nil.html Online documentation}
10871
10883
  */
10872
10884
  export type nil = undefined
10873
10885
  /**
10874
10886
  * Tables are enclosed in curly brackets, like this `{}`.
10875
10887
  *
10876
10888
  * Throughout the API docs, the terms "array" and "dictionary" are used. These are fundamentally just {@linkplain http://www.lua.org/pil/2.5.html Lua tables}, but have a limitation on which kind of table keys can be used. An array is a table that uses continuous integer keys starting at `1`, while a dictionary can use numeric or string keys in any order or combination.
10877
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/table.html Online documentation}
10889
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/table.html Online documentation}
10878
10890
  */
10879
10891
  export type table = object
10880
10892
  /**
10881
- * Any LuaObject listed on the {@linkplain https://lua-api.factorio.com/2.0.68/classes.html Classes} page.
10882
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/LuaObject.html Online documentation}
10893
+ * Any LuaObject listed on the {@linkplain https://lua-api.factorio.com/2.0.70/classes.html Classes} page.
10894
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/LuaObject.html Online documentation}
10883
10895
  */
10884
10896
  export interface LuaObject {
10885
10897
  readonly object_name: string
10886
10898
  }
10887
10899
  /**
10888
10900
  * Any basic type (string, number, boolean) or table.
10889
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/AnyBasic.html Online documentation}
10901
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/AnyBasic.html Online documentation}
10890
10902
  */
10891
10903
  export type AnyBasic = string | boolean | number | table
10892
10904
  /**
10893
10905
  * Any basic type (string, number, boolean), table, or LuaObject.
10894
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/Any.html Online documentation}
10906
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/Any.html Online documentation}
10895
10907
  */
10896
10908
  export type Any = string | boolean | number | table | LuaObject
10897
10909
  /**
10898
10910
  * All other MapGenSettings feed into named noise expressions, and therefore placement can be overridden by including the name of a property in this dictionary. The probability and richness functions for placing specific tiles, entities, and decoratives can be overridden by including an entry named `{tile|entity|decorative}:(prototype name):{probability|richness}`.
10899
10911
  *
10900
- * {@link https://lua-api.factorio.com/2.0.68/concepts/PropertyExpressionNames.html > Values either name a NamedNoiseExpression or can be literal numbers, stored as strings (e.g. `5`). All other controls can be overridden by a property expression names. Notable properties:}
10912
+ * {@link https://lua-api.factorio.com/2.0.70/concepts/PropertyExpressionNames.html > Values either name a NamedNoiseExpression or can be literal numbers, stored as strings (e.g. `5`). All other controls can be overridden by a property expression names. Notable properties:}
10901
10913
  *
10902
- * {@link https://lua-api.factorio.com/2.0.68/concepts/PropertyExpressionNames.html > Climate controls ('Moisture' and 'Terrain type' at the bottom of the Terrain tab in the map generator GUI) don't have their own dedicated structures in MapGenSettings. Instead, their values are stored as property expression overrides with long names:}
10903
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/PropertyExpressionNames.html Online documentation}
10914
+ * {@link https://lua-api.factorio.com/2.0.70/concepts/PropertyExpressionNames.html > Climate controls ('Moisture' and 'Terrain type' at the bottom of the Terrain tab in the map generator GUI) don't have their own dedicated structures in MapGenSettings. Instead, their values are stored as property expression overrides with long names:}
10915
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/PropertyExpressionNames.html Online documentation}
10904
10916
  */
10905
10917
  export type PropertyExpressionNames = Record<string, string>
10906
10918
  /**
@@ -10957,7 +10969,7 @@ declare module "factorio:runtime" {
10957
10969
  * - `"type"`: {@link TypeModSettingPrototypeFilter}
10958
10970
  * - `"mod"`: {@link ModModSettingPrototypeFilter}
10959
10971
  * - `"setting-type"`: {@link SettingTypeModSettingPrototypeFilter}
10960
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ModSettingPrototypeFilter.html Online documentation}
10972
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ModSettingPrototypeFilter.html Online documentation}
10961
10973
  */
10962
10974
  export type ModSettingPrototypeFilter =
10963
10975
  | TypeModSettingPrototypeFilter
@@ -11021,7 +11033,7 @@ declare module "factorio:runtime" {
11021
11033
  * Other attributes may be specified depending on `filter`:
11022
11034
  * - `"type"`: {@link TypeSpaceLocationPrototypeFilter}
11023
11035
  * - `"solar-power-in-space"`: {@link SolarPowerInSpaceSpaceLocationPrototypeFilter}
11024
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/SpaceLocationPrototypeFilter.html Online documentation}
11036
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/SpaceLocationPrototypeFilter.html Online documentation}
11025
11037
  */
11026
11038
  export type SpaceLocationPrototypeFilter =
11027
11039
  | TypeSpaceLocationPrototypeFilter
@@ -11029,7 +11041,7 @@ declare module "factorio:runtime" {
11029
11041
  | OtherSpaceLocationPrototypeFilter
11030
11042
  /**
11031
11043
  * Write form of {@link SpaceLocationPrototypeFilter}, where some properties allow additional values as input compared to the read form.
11032
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/SpaceLocationPrototypeFilter.html Online documentation}
11044
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/SpaceLocationPrototypeFilter.html Online documentation}
11033
11045
  */
11034
11046
  export type SpaceLocationPrototypeFilterWrite =
11035
11047
  | TypeSpaceLocationPrototypeFilter
@@ -11077,7 +11089,7 @@ declare module "factorio:runtime" {
11077
11089
  *
11078
11090
  * Other attributes may be specified depending on `filter`:
11079
11091
  * - `"collision-mask"`: {@link CollisionMaskDecorativePrototypeFilter}
11080
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/DecorativePrototypeFilter.html Online documentation}
11092
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/DecorativePrototypeFilter.html Online documentation}
11081
11093
  */
11082
11094
  export type DecorativePrototypeFilter = CollisionMaskDecorativePrototypeFilter | OtherDecorativePrototypeFilter
11083
11095
  /**
@@ -11219,7 +11231,7 @@ declare module "factorio:runtime" {
11219
11231
  * - `"vehicle-friction-modifier"`: {@link VehicleFrictionModifierTilePrototypeFilter}
11220
11232
  * - `"decorative-removal-probability"`: {@link DecorativeRemovalProbabilityTilePrototypeFilter}
11221
11233
  * - `"absorptions-per-second"`: {@link AbsorptionsPerSecondTilePrototypeFilter}
11222
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/TilePrototypeFilter.html Online documentation}
11234
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/TilePrototypeFilter.html Online documentation}
11223
11235
  */
11224
11236
  export type TilePrototypeFilter =
11225
11237
  | CollisionMaskTilePrototypeFilter
@@ -11230,7 +11242,7 @@ declare module "factorio:runtime" {
11230
11242
  | OtherTilePrototypeFilter
11231
11243
  /**
11232
11244
  * Write form of {@link TilePrototypeFilter}, where some properties allow additional values as input compared to the read form.
11233
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/TilePrototypeFilter.html Online documentation}
11245
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/TilePrototypeFilter.html Online documentation}
11234
11246
  */
11235
11247
  export type TilePrototypeFilterWrite =
11236
11248
  | CollisionMaskTilePrototypeFilter
@@ -11585,7 +11597,7 @@ declare module "factorio:runtime" {
11585
11597
  * - `"fuel-acceleration-multiplier"`: {@link FuelAccelerationMultiplierItemPrototypeFilter}
11586
11598
  * - `"fuel-top-speed-multiplier"`: {@link FuelTopSpeedMultiplierItemPrototypeFilter}
11587
11599
  * - `"fuel-emissions-multiplier"`: {@link FuelEmissionsMultiplierItemPrototypeFilter}
11588
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ItemPrototypeFilter.html Online documentation}
11600
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ItemPrototypeFilter.html Online documentation}
11589
11601
  */
11590
11602
  export type ItemPrototypeFilter =
11591
11603
  | PlaceResultItemPrototypeFilter
@@ -11607,7 +11619,7 @@ declare module "factorio:runtime" {
11607
11619
  | OtherItemPrototypeFilter
11608
11620
  /**
11609
11621
  * Write form of {@link ItemPrototypeFilter}, where some properties allow additional values as input compared to the read form.
11610
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/ItemPrototypeFilter.html Online documentation}
11622
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/ItemPrototypeFilter.html Online documentation}
11611
11623
  */
11612
11624
  export type ItemPrototypeFilterWrite =
11613
11625
  | PlaceResultItemPrototypeFilterWrite
@@ -11747,7 +11759,7 @@ declare module "factorio:runtime" {
11747
11759
  * - `"level"`: {@link LevelTechnologyPrototypeFilter}
11748
11760
  * - `"max-level"`: {@link MaxLevelTechnologyPrototypeFilter}
11749
11761
  * - `"time"`: {@link TimeTechnologyPrototypeFilter}
11750
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/TechnologyPrototypeFilter.html Online documentation}
11762
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/TechnologyPrototypeFilter.html Online documentation}
11751
11763
  */
11752
11764
  export type TechnologyPrototypeFilter =
11753
11765
  | ResearchUnitIngredientTechnologyPrototypeFilter
@@ -11758,7 +11770,7 @@ declare module "factorio:runtime" {
11758
11770
  | OtherTechnologyPrototypeFilter
11759
11771
  /**
11760
11772
  * Write form of {@link TechnologyPrototypeFilter}, where some properties allow additional values as input compared to the read form.
11761
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/TechnologyPrototypeFilter.html Online documentation}
11773
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/TechnologyPrototypeFilter.html Online documentation}
11762
11774
  */
11763
11775
  export type TechnologyPrototypeFilterWrite =
11764
11776
  | ResearchUnitIngredientTechnologyPrototypeFilter
@@ -12018,7 +12030,7 @@ declare module "factorio:runtime" {
12018
12030
  * - `"emissions-multiplier"`: {@link EmissionsMultiplierRecipePrototypeFilter}
12019
12031
  * - `"request-paste-multiplier"`: {@link RequestPasteMultiplierRecipePrototypeFilter}
12020
12032
  * - `"overload-multiplier"`: {@link OverloadMultiplierRecipePrototypeFilter}
12021
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/RecipePrototypeFilter.html Online documentation}
12033
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/RecipePrototypeFilter.html Online documentation}
12022
12034
  */
12023
12035
  export type RecipePrototypeFilter =
12024
12036
  | HasIngredientItemRecipePrototypeFilter
@@ -12034,7 +12046,7 @@ declare module "factorio:runtime" {
12034
12046
  | OtherRecipePrototypeFilter
12035
12047
  /**
12036
12048
  * Write form of {@link RecipePrototypeFilter}, where some properties allow additional values as input compared to the read form.
12037
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/RecipePrototypeFilter.html Online documentation}
12049
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/RecipePrototypeFilter.html Online documentation}
12038
12050
  */
12039
12051
  export type RecipePrototypeFilterWrite =
12040
12052
  | HasIngredientItemRecipePrototypeFilterWrite
@@ -12086,7 +12098,7 @@ declare module "factorio:runtime" {
12086
12098
  *
12087
12099
  * Other attributes may be specified depending on `filter`:
12088
12100
  * - `"type"`: {@link TypeAchievementPrototypeFilter}
12089
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/AchievementPrototypeFilter.html Online documentation}
12101
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/AchievementPrototypeFilter.html Online documentation}
12090
12102
  */
12091
12103
  export type AchievementPrototypeFilter = TypeAchievementPrototypeFilter | OtherAchievementPrototypeFilter
12092
12104
  /**
@@ -12127,7 +12139,7 @@ declare module "factorio:runtime" {
12127
12139
  *
12128
12140
  * Other attributes may be specified depending on `filter`:
12129
12141
  * - `"type"`: {@link TypeEquipmentPrototypeFilter}
12130
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/EquipmentPrototypeFilter.html Online documentation}
12142
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/EquipmentPrototypeFilter.html Online documentation}
12131
12143
  */
12132
12144
  export type EquipmentPrototypeFilter = TypeEquipmentPrototypeFilter | OtherEquipmentPrototypeFilter
12133
12145
  /**
@@ -12312,7 +12324,7 @@ declare module "factorio:runtime" {
12312
12324
  * - `"fuel-value"`: {@link FuelValueFluidPrototypeFilter}
12313
12325
  * - `"emissions-multiplier"`: {@link EmissionsMultiplierFluidPrototypeFilter}
12314
12326
  * - `"gas-temperature"`: {@link GasTemperatureFluidPrototypeFilter}
12315
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/FluidPrototypeFilter.html Online documentation}
12327
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/FluidPrototypeFilter.html Online documentation}
12316
12328
  */
12317
12329
  export type FluidPrototypeFilter =
12318
12330
  | NameFluidPrototypeFilter
@@ -12326,7 +12338,7 @@ declare module "factorio:runtime" {
12326
12338
  | OtherFluidPrototypeFilter
12327
12339
  /**
12328
12340
  * Write form of {@link FluidPrototypeFilter}, where some properties allow additional values as input compared to the read form.
12329
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/FluidPrototypeFilter.html Online documentation}
12341
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/FluidPrototypeFilter.html Online documentation}
12330
12342
  */
12331
12343
  export type FluidPrototypeFilterWrite =
12332
12344
  | NameFluidPrototypeFilter
@@ -12566,7 +12578,7 @@ declare module "factorio:runtime" {
12566
12578
  * - `"selection-priority"`: {@link SelectionPriorityEntityPrototypeFilter}
12567
12579
  * - `"emissions-per-second"`: {@link EmissionsPerSecondEntityPrototypeFilter}
12568
12580
  * - `"crafting-category"`: {@link CraftingCategoryEntityPrototypeFilter}
12569
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/EntityPrototypeFilter.html Online documentation}
12581
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/EntityPrototypeFilter.html Online documentation}
12570
12582
  */
12571
12583
  export type EntityPrototypeFilter =
12572
12584
  | NameEntityPrototypeFilter
@@ -12580,7 +12592,7 @@ declare module "factorio:runtime" {
12580
12592
  | OtherEntityPrototypeFilter
12581
12593
  /**
12582
12594
  * Write form of {@link EntityPrototypeFilter}, where some properties allow additional values as input compared to the read form.
12583
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/EntityPrototypeFilter.html Online documentation}
12595
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/EntityPrototypeFilter.html Online documentation}
12584
12596
  */
12585
12597
  export type EntityPrototypeFilterWrite =
12586
12598
  | NameEntityPrototypeFilter
@@ -12624,7 +12636,7 @@ declare module "factorio:runtime" {
12624
12636
  *
12625
12637
  * Other attributes may be specified depending on `filter`:
12626
12638
  * - `"name"`: {@link NameSegmentedUnitDiedEventFilter}
12627
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/LuaSegmentedUnitDiedEventFilter.html Online documentation}
12639
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/LuaSegmentedUnitDiedEventFilter.html Online documentation}
12628
12640
  */
12629
12641
  export type LuaSegmentedUnitDiedEventFilter = NameSegmentedUnitDiedEventFilter
12630
12642
  /**
@@ -12724,7 +12736,7 @@ declare module "factorio:runtime" {
12724
12736
  * - `"name"`: {@link NameScriptRaisedTeleportedEventFilter}
12725
12737
  * - `"ghost_type"`: {@link GhostTypeScriptRaisedTeleportedEventFilter}
12726
12738
  * - `"ghost_name"`: {@link GhostNameScriptRaisedTeleportedEventFilter}
12727
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/LuaScriptRaisedTeleportedEventFilter.html Online documentation}
12739
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/LuaScriptRaisedTeleportedEventFilter.html Online documentation}
12728
12740
  */
12729
12741
  export type LuaScriptRaisedTeleportedEventFilter =
12730
12742
  | TypeScriptRaisedTeleportedEventFilter
@@ -12829,7 +12841,7 @@ declare module "factorio:runtime" {
12829
12841
  * - `"name"`: {@link NamePreRobotMinedEntityEventFilter}
12830
12842
  * - `"ghost_type"`: {@link GhostTypePreRobotMinedEntityEventFilter}
12831
12843
  * - `"ghost_name"`: {@link GhostNamePreRobotMinedEntityEventFilter}
12832
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/LuaPreRobotMinedEntityEventFilter.html Online documentation}
12844
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/LuaPreRobotMinedEntityEventFilter.html Online documentation}
12833
12845
  */
12834
12846
  export type LuaPreRobotMinedEntityEventFilter =
12835
12847
  | TypePreRobotMinedEntityEventFilter
@@ -12934,7 +12946,7 @@ declare module "factorio:runtime" {
12934
12946
  * - `"name"`: {@link NameScriptRaisedBuiltEventFilter}
12935
12947
  * - `"ghost_type"`: {@link GhostTypeScriptRaisedBuiltEventFilter}
12936
12948
  * - `"ghost_name"`: {@link GhostNameScriptRaisedBuiltEventFilter}
12937
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/LuaScriptRaisedBuiltEventFilter.html Online documentation}
12949
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/LuaScriptRaisedBuiltEventFilter.html Online documentation}
12938
12950
  */
12939
12951
  export type LuaScriptRaisedBuiltEventFilter =
12940
12952
  | TypeScriptRaisedBuiltEventFilter
@@ -13039,7 +13051,7 @@ declare module "factorio:runtime" {
13039
13051
  * - `"name"`: {@link NamePlatformMinedEntityEventFilter}
13040
13052
  * - `"ghost_type"`: {@link GhostTypePlatformMinedEntityEventFilter}
13041
13053
  * - `"ghost_name"`: {@link GhostNamePlatformMinedEntityEventFilter}
13042
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/LuaPlatformMinedEntityEventFilter.html Online documentation}
13054
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/LuaPlatformMinedEntityEventFilter.html Online documentation}
13043
13055
  */
13044
13056
  export type LuaPlatformMinedEntityEventFilter =
13045
13057
  | TypePlatformMinedEntityEventFilter
@@ -13156,7 +13168,7 @@ declare module "factorio:runtime" {
13156
13168
  * - `"ghost_type"`: {@link GhostTypeRobotBuiltEntityEventFilter}
13157
13169
  * - `"ghost_name"`: {@link GhostNameRobotBuiltEntityEventFilter}
13158
13170
  * - `"force"`: {@link ForceRobotBuiltEntityEventFilter}
13159
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/LuaRobotBuiltEntityEventFilter.html Online documentation}
13171
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/LuaRobotBuiltEntityEventFilter.html Online documentation}
13160
13172
  */
13161
13173
  export type LuaRobotBuiltEntityEventFilter =
13162
13174
  | TypeRobotBuiltEntityEventFilter
@@ -13262,7 +13274,7 @@ declare module "factorio:runtime" {
13262
13274
  * - `"name"`: {@link NamePrePlayerMinedEntityEventFilter}
13263
13275
  * - `"ghost_type"`: {@link GhostTypePrePlayerMinedEntityEventFilter}
13264
13276
  * - `"ghost_name"`: {@link GhostNamePrePlayerMinedEntityEventFilter}
13265
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/LuaPrePlayerMinedEntityEventFilter.html Online documentation}
13277
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/LuaPrePlayerMinedEntityEventFilter.html Online documentation}
13266
13278
  */
13267
13279
  export type LuaPrePlayerMinedEntityEventFilter =
13268
13280
  | TypePrePlayerMinedEntityEventFilter
@@ -13369,7 +13381,7 @@ declare module "factorio:runtime" {
13369
13381
  * - `"name"`: {@link NameEntityDeconstructionCancelledEventFilter}
13370
13382
  * - `"ghost_type"`: {@link GhostTypeEntityDeconstructionCancelledEventFilter}
13371
13383
  * - `"ghost_name"`: {@link GhostNameEntityDeconstructionCancelledEventFilter}
13372
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/LuaEntityDeconstructionCancelledEventFilter.html Online documentation}
13384
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/LuaEntityDeconstructionCancelledEventFilter.html Online documentation}
13373
13385
  */
13374
13386
  export type LuaEntityDeconstructionCancelledEventFilter =
13375
13387
  | TypeEntityDeconstructionCancelledEventFilter
@@ -13474,7 +13486,7 @@ declare module "factorio:runtime" {
13474
13486
  * - `"name"`: {@link NamePreGhostUpgradedEventFilter}
13475
13487
  * - `"ghost_type"`: {@link GhostTypePreGhostUpgradedEventFilter}
13476
13488
  * - `"ghost_name"`: {@link GhostNamePreGhostUpgradedEventFilter}
13477
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/LuaPreGhostUpgradedEventFilter.html Online documentation}
13489
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/LuaPreGhostUpgradedEventFilter.html Online documentation}
13478
13490
  */
13479
13491
  export type LuaPreGhostUpgradedEventFilter =
13480
13492
  | TypePreGhostUpgradedEventFilter
@@ -13591,7 +13603,7 @@ declare module "factorio:runtime" {
13591
13603
  * - `"ghost_type"`: {@link GhostTypePlatformBuiltEntityEventFilter}
13592
13604
  * - `"ghost_name"`: {@link GhostNamePlatformBuiltEntityEventFilter}
13593
13605
  * - `"force"`: {@link ForcePlatformBuiltEntityEventFilter}
13594
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/LuaPlatformBuiltEntityEventFilter.html Online documentation}
13606
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/LuaPlatformBuiltEntityEventFilter.html Online documentation}
13595
13607
  */
13596
13608
  export type LuaPlatformBuiltEntityEventFilter =
13597
13609
  | TypePlatformBuiltEntityEventFilter
@@ -13697,7 +13709,7 @@ declare module "factorio:runtime" {
13697
13709
  * - `"name"`: {@link NamePrePlatformMinedEntityEventFilter}
13698
13710
  * - `"ghost_type"`: {@link GhostTypePrePlatformMinedEntityEventFilter}
13699
13711
  * - `"ghost_name"`: {@link GhostNamePrePlatformMinedEntityEventFilter}
13700
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/LuaPrePlatformMinedEntityEventFilter.html Online documentation}
13712
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/LuaPrePlatformMinedEntityEventFilter.html Online documentation}
13701
13713
  */
13702
13714
  export type LuaPrePlatformMinedEntityEventFilter =
13703
13715
  | TypePrePlatformMinedEntityEventFilter
@@ -13802,7 +13814,7 @@ declare module "factorio:runtime" {
13802
13814
  * - `"name"`: {@link NameEntityClonedEventFilter}
13803
13815
  * - `"ghost_type"`: {@link GhostTypeEntityClonedEventFilter}
13804
13816
  * - `"ghost_name"`: {@link GhostNameEntityClonedEventFilter}
13805
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/LuaEntityClonedEventFilter.html Online documentation}
13817
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/LuaEntityClonedEventFilter.html Online documentation}
13806
13818
  */
13807
13819
  export type LuaEntityClonedEventFilter =
13808
13820
  | TypeEntityClonedEventFilter
@@ -13907,7 +13919,7 @@ declare module "factorio:runtime" {
13907
13919
  * - `"name"`: {@link NamePlayerRepairedEntityEventFilter}
13908
13920
  * - `"ghost_type"`: {@link GhostTypePlayerRepairedEntityEventFilter}
13909
13921
  * - `"ghost_name"`: {@link GhostNamePlayerRepairedEntityEventFilter}
13910
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/LuaPlayerRepairedEntityEventFilter.html Online documentation}
13922
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/LuaPlayerRepairedEntityEventFilter.html Online documentation}
13911
13923
  */
13912
13924
  export type LuaPlayerRepairedEntityEventFilter =
13913
13925
  | TypePlayerRepairedEntityEventFilter
@@ -13947,7 +13959,7 @@ declare module "factorio:runtime" {
13947
13959
  *
13948
13960
  * Other attributes may be specified depending on `filter`:
13949
13961
  * - `"type"`: {@link TypePostEntityDiedEventFilter}
13950
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/LuaPostEntityDiedEventFilter.html Online documentation}
13962
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/LuaPostEntityDiedEventFilter.html Online documentation}
13951
13963
  */
13952
13964
  export type LuaPostEntityDiedEventFilter = TypePostEntityDiedEventFilter
13953
13965
  /**
@@ -13983,7 +13995,7 @@ declare module "factorio:runtime" {
13983
13995
  *
13984
13996
  * Other attributes may be specified depending on `filter`:
13985
13997
  * - `"name"`: {@link NameScriptRaisedDestroySegmentedUnitEventFilter}
13986
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/LuaScriptRaisedDestroySegmentedUnitEventFilter.html Online documentation}
13998
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/LuaScriptRaisedDestroySegmentedUnitEventFilter.html Online documentation}
13987
13999
  */
13988
14000
  export type LuaScriptRaisedDestroySegmentedUnitEventFilter = NameScriptRaisedDestroySegmentedUnitEventFilter
13989
14001
  /**
@@ -14090,7 +14102,7 @@ declare module "factorio:runtime" {
14090
14102
  * - `"final-damage-amount"`: {@link FinalDamageAmountSegmentedUnitDamagedEventFilter}
14091
14103
  * - `"damage-type"`: {@link DamageTypeSegmentedUnitDamagedEventFilter}
14092
14104
  * - `"final-health"`: {@link FinalHealthSegmentedUnitDamagedEventFilter}
14093
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/LuaSegmentedUnitDamagedEventFilter.html Online documentation}
14105
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/LuaSegmentedUnitDamagedEventFilter.html Online documentation}
14094
14106
  */
14095
14107
  export type LuaSegmentedUnitDamagedEventFilter =
14096
14108
  | NameSegmentedUnitDamagedEventFilter
@@ -14100,7 +14112,7 @@ declare module "factorio:runtime" {
14100
14112
  | FinalHealthSegmentedUnitDamagedEventFilter
14101
14113
  /**
14102
14114
  * Write form of {@link LuaSegmentedUnitDamagedEventFilter}, where some properties allow additional values as input compared to the read form.
14103
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/LuaSegmentedUnitDamagedEventFilter.html Online documentation}
14115
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/LuaSegmentedUnitDamagedEventFilter.html Online documentation}
14104
14116
  */
14105
14117
  export type LuaSegmentedUnitDamagedEventFilterWrite =
14106
14118
  | NameSegmentedUnitDamagedEventFilter
@@ -14205,7 +14217,7 @@ declare module "factorio:runtime" {
14205
14217
  * - `"name"`: {@link NamePreGhostDeconstructedEventFilter}
14206
14218
  * - `"ghost_type"`: {@link GhostTypePreGhostDeconstructedEventFilter}
14207
14219
  * - `"ghost_name"`: {@link GhostNamePreGhostDeconstructedEventFilter}
14208
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/LuaPreGhostDeconstructedEventFilter.html Online documentation}
14220
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/LuaPreGhostDeconstructedEventFilter.html Online documentation}
14209
14221
  */
14210
14222
  export type LuaPreGhostDeconstructedEventFilter =
14211
14223
  | TypePreGhostDeconstructedEventFilter
@@ -14310,7 +14322,7 @@ declare module "factorio:runtime" {
14310
14322
  * - `"name"`: {@link NamePlayerMinedEntityEventFilter}
14311
14323
  * - `"ghost_type"`: {@link GhostTypePlayerMinedEntityEventFilter}
14312
14324
  * - `"ghost_name"`: {@link GhostNamePlayerMinedEntityEventFilter}
14313
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/LuaPlayerMinedEntityEventFilter.html Online documentation}
14325
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/LuaPlayerMinedEntityEventFilter.html Online documentation}
14314
14326
  */
14315
14327
  export type LuaPlayerMinedEntityEventFilter =
14316
14328
  | TypePlayerMinedEntityEventFilter
@@ -14415,7 +14427,7 @@ declare module "factorio:runtime" {
14415
14427
  * - `"name"`: {@link NameSectorScannedEventFilter}
14416
14428
  * - `"ghost_type"`: {@link GhostTypeSectorScannedEventFilter}
14417
14429
  * - `"ghost_name"`: {@link GhostNameSectorScannedEventFilter}
14418
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/LuaSectorScannedEventFilter.html Online documentation}
14430
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/LuaSectorScannedEventFilter.html Online documentation}
14419
14431
  */
14420
14432
  export type LuaSectorScannedEventFilter =
14421
14433
  | TypeSectorScannedEventFilter
@@ -14520,7 +14532,7 @@ declare module "factorio:runtime" {
14520
14532
  * - `"name"`: {@link NameRobotMinedEntityEventFilter}
14521
14533
  * - `"ghost_type"`: {@link GhostTypeRobotMinedEntityEventFilter}
14522
14534
  * - `"ghost_name"`: {@link GhostNameRobotMinedEntityEventFilter}
14523
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/LuaRobotMinedEntityEventFilter.html Online documentation}
14535
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/LuaRobotMinedEntityEventFilter.html Online documentation}
14524
14536
  */
14525
14537
  export type LuaRobotMinedEntityEventFilter =
14526
14538
  | TypeRobotMinedEntityEventFilter
@@ -14627,7 +14639,7 @@ declare module "factorio:runtime" {
14627
14639
  * - `"name"`: {@link NameEntityMarkedForDeconstructionEventFilter}
14628
14640
  * - `"ghost_type"`: {@link GhostTypeEntityMarkedForDeconstructionEventFilter}
14629
14641
  * - `"ghost_name"`: {@link GhostNameEntityMarkedForDeconstructionEventFilter}
14630
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/LuaEntityMarkedForDeconstructionEventFilter.html Online documentation}
14642
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/LuaEntityMarkedForDeconstructionEventFilter.html Online documentation}
14631
14643
  */
14632
14644
  export type LuaEntityMarkedForDeconstructionEventFilter =
14633
14645
  | TypeEntityMarkedForDeconstructionEventFilter
@@ -14667,7 +14679,7 @@ declare module "factorio:runtime" {
14667
14679
  *
14668
14680
  * Other attributes may be specified depending on `filter`:
14669
14681
  * - `"name"`: {@link NamePostSegmentedUnitDiedEventFilter}
14670
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/LuaPostSegmentedUnitDiedEventFilter.html Online documentation}
14682
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/LuaPostSegmentedUnitDiedEventFilter.html Online documentation}
14671
14683
  */
14672
14684
  export type LuaPostSegmentedUnitDiedEventFilter = NamePostSegmentedUnitDiedEventFilter
14673
14685
  /**
@@ -14767,7 +14779,7 @@ declare module "factorio:runtime" {
14767
14779
  * - `"name"`: {@link NameScriptRaisedReviveEventFilter}
14768
14780
  * - `"ghost_type"`: {@link GhostTypeScriptRaisedReviveEventFilter}
14769
14781
  * - `"ghost_name"`: {@link GhostNameScriptRaisedReviveEventFilter}
14770
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/LuaScriptRaisedReviveEventFilter.html Online documentation}
14782
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/LuaScriptRaisedReviveEventFilter.html Online documentation}
14771
14783
  */
14772
14784
  export type LuaScriptRaisedReviveEventFilter =
14773
14785
  | TypeScriptRaisedReviveEventFilter
@@ -14884,7 +14896,7 @@ declare module "factorio:runtime" {
14884
14896
  * - `"ghost_type"`: {@link GhostTypePlayerBuiltEntityEventFilter}
14885
14897
  * - `"ghost_name"`: {@link GhostNamePlayerBuiltEntityEventFilter}
14886
14898
  * - `"force"`: {@link ForcePlayerBuiltEntityEventFilter}
14887
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/LuaPlayerBuiltEntityEventFilter.html Online documentation}
14899
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/LuaPlayerBuiltEntityEventFilter.html Online documentation}
14888
14900
  */
14889
14901
  export type LuaPlayerBuiltEntityEventFilter =
14890
14902
  | TypePlayerBuiltEntityEventFilter
@@ -14990,7 +15002,7 @@ declare module "factorio:runtime" {
14990
15002
  * - `"name"`: {@link NameUpgradeCancelledEventFilter}
14991
15003
  * - `"ghost_type"`: {@link GhostTypeUpgradeCancelledEventFilter}
14992
15004
  * - `"ghost_name"`: {@link GhostNameUpgradeCancelledEventFilter}
14993
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/LuaUpgradeCancelledEventFilter.html Online documentation}
15005
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/LuaUpgradeCancelledEventFilter.html Online documentation}
14994
15006
  */
14995
15007
  export type LuaUpgradeCancelledEventFilter =
14996
15008
  | TypeUpgradeCancelledEventFilter
@@ -15170,7 +15182,7 @@ declare module "factorio:runtime" {
15170
15182
  * - `"final-damage-amount"`: {@link FinalDamageAmountEntityDamagedEventFilter}
15171
15183
  * - `"damage-type"`: {@link DamageTypeEntityDamagedEventFilter}
15172
15184
  * - `"final-health"`: {@link FinalHealthEntityDamagedEventFilter}
15173
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/LuaEntityDamagedEventFilter.html Online documentation}
15185
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/LuaEntityDamagedEventFilter.html Online documentation}
15174
15186
  */
15175
15187
  export type LuaEntityDamagedEventFilter =
15176
15188
  | TypeEntityDamagedEventFilter
@@ -15184,7 +15196,7 @@ declare module "factorio:runtime" {
15184
15196
  | OtherEntityDamagedEventFilter
15185
15197
  /**
15186
15198
  * Write form of {@link LuaEntityDamagedEventFilter}, where some properties allow additional values as input compared to the read form.
15187
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/LuaEntityDamagedEventFilter.html Online documentation}
15199
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/LuaEntityDamagedEventFilter.html Online documentation}
15188
15200
  */
15189
15201
  export type LuaEntityDamagedEventFilterWrite =
15190
15202
  | TypeEntityDamagedEventFilter
@@ -15305,7 +15317,7 @@ declare module "factorio:runtime" {
15305
15317
  * - `"ghost_type"`: {@link GhostTypeEntityDiedEventFilter}
15306
15318
  * - `"ghost_name"`: {@link GhostNameEntityDiedEventFilter}
15307
15319
  * - `"force"`: {@link ForceEntityDiedEventFilter}
15308
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/LuaEntityDiedEventFilter.html Online documentation}
15320
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/LuaEntityDiedEventFilter.html Online documentation}
15309
15321
  */
15310
15322
  export type LuaEntityDiedEventFilter =
15311
15323
  | TypeEntityDiedEventFilter
@@ -15411,7 +15423,7 @@ declare module "factorio:runtime" {
15411
15423
  * - `"name"`: {@link NameEntityMarkedForUpgradeEventFilter}
15412
15424
  * - `"ghost_type"`: {@link GhostTypeEntityMarkedForUpgradeEventFilter}
15413
15425
  * - `"ghost_name"`: {@link GhostNameEntityMarkedForUpgradeEventFilter}
15414
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/LuaEntityMarkedForUpgradeEventFilter.html Online documentation}
15426
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/LuaEntityMarkedForUpgradeEventFilter.html Online documentation}
15415
15427
  */
15416
15428
  export type LuaEntityMarkedForUpgradeEventFilter =
15417
15429
  | TypeEntityMarkedForUpgradeEventFilter
@@ -15462,7 +15474,7 @@ declare module "factorio:runtime" {
15462
15474
  * Other attributes may be specified depending on `filter`:
15463
15475
  * - `"name"`: {@link NameSegmentedUnitCreatedEventFilter}
15464
15476
  * - `"cause"`: {@link CauseSegmentedUnitCreatedEventFilter}
15465
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/LuaSegmentedUnitCreatedEventFilter.html Online documentation}
15477
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/LuaSegmentedUnitCreatedEventFilter.html Online documentation}
15466
15478
  */
15467
15479
  export type LuaSegmentedUnitCreatedEventFilter =
15468
15480
  | NameSegmentedUnitCreatedEventFilter
@@ -15564,7 +15576,7 @@ declare module "factorio:runtime" {
15564
15576
  * - `"name"`: {@link NameScriptRaisedDestroyEventFilter}
15565
15577
  * - `"ghost_type"`: {@link GhostTypeScriptRaisedDestroyEventFilter}
15566
15578
  * - `"ghost_name"`: {@link GhostNameScriptRaisedDestroyEventFilter}
15567
- * @see {@link https://lua-api.factorio.com/2.0.68/concepts/LuaScriptRaisedDestroyEventFilter.html Online documentation}
15579
+ * @see {@link https://lua-api.factorio.com/2.0.70/concepts/LuaScriptRaisedDestroyEventFilter.html Online documentation}
15568
15580
  */
15569
15581
  export type LuaScriptRaisedDestroyEventFilter =
15570
15582
  | TypeScriptRaisedDestroyEventFilter