typed-factorio 3.1.1 → 3.2.0
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- package/package.json +1 -1
- package/prototype/generated/prototypes.d.ts +2060 -2060
- package/prototype/generated/types.d.ts +2111 -2083
- package/runtime/generated/classes.d.ts +3583 -3504
- package/runtime/generated/concepts.d.ts +268 -268
- package/runtime/generated/defines.d.ts +177 -177
- package/runtime/generated/events.d.ts +200 -200
- package/runtime/generated/global-functions.d.ts +3 -3
- package/runtime/generated/global-objects.d.ts +8 -8
@@ -228,7 +228,7 @@ declare global {
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}
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/**
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* AI command exit status. See {@link LuaEntity#set_command LuaEntity::set_command}
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-
* @see {@link https://lua-api.factorio.com/2.0.
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.behavior_result Online documentation}
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*/
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enum behavior_result {
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in_progress,
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@@ -251,7 +251,7 @@ declare global {
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}
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/**
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* State of a chain signal.
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-
* @see {@link https://lua-api.factorio.com/2.0.
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* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.chain_signal_state Online documentation}
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*/
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enum chain_signal_state {
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none,
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@@ -269,73 +269,73 @@ declare global {
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}
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/**
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* Command given to units describing what they should do.
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-
* @see {@link https://lua-api.factorio.com/2.0.
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.command Online documentation}
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*/
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enum command {
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/**
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* Attack another entity.
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-
* @see {@link https://lua-api.factorio.com/2.0.
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* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.command.attack Online documentation}
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*/
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attack = 0,
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/**
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* Go to a specific position.
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-
* @see {@link https://lua-api.factorio.com/2.0.
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.command.go_to_location Online documentation}
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*/
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go_to_location = 1,
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/**
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* Chain commands together, see {@link defines.compound_command}.
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-
* @see {@link https://lua-api.factorio.com/2.0.
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.command.compound Online documentation}
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*/
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compound = 2,
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/**
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* Do what your group wants you to do.
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-
* @see {@link https://lua-api.factorio.com/2.0.
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.command.group Online documentation}
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*/
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group = 3,
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/**
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* Go to a place and attack what you see.
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-
* @see {@link https://lua-api.factorio.com/2.0.
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* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.command.attack_area Online documentation}
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*/
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attack_area = 4,
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/**
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* Chill.
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-
* @see {@link https://lua-api.factorio.com/2.0.
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.command.wander Online documentation}
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*/
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wander = 5,
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/**
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* Flee from another entity.
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-
* @see {@link https://lua-api.factorio.com/2.0.
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* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.command.flee Online documentation}
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*/
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flee = 6,
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/**
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* Stop moving and stay where you are.
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-
* @see {@link https://lua-api.factorio.com/2.0.
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.command.stop Online documentation}
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*/
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stop = 7,
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/**
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* Go to a position and build a base there.
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-
* @see {@link https://lua-api.factorio.com/2.0.
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* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.command.build_base Online documentation}
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*/
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build_base = 8,
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}
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/**
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* How commands are joined together in a compound command (see {@link defines.command.compound}).
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-
* @see {@link https://lua-api.factorio.com/2.0.
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* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.compound_command Online documentation}
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*/
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enum compound_command {
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/**
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* Fail on first failure. Only succeeds if all commands (executed one after another) succeed.
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-
* @see {@link https://lua-api.factorio.com/2.0.
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.compound_command.logical_and Online documentation}
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*/
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logical_and,
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/**
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* Succeed on first success. Only fails if all commands (executed one after another) fail.
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-
* @see {@link https://lua-api.factorio.com/2.0.
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.compound_command.logical_or Online documentation}
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*/
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logical_or,
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/**
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* Execute all commands in sequence and fail or succeed depending on the return status of the last command.
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-
* @see {@link https://lua-api.factorio.com/2.0.
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.compound_command.return_last Online documentation}
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*/
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return_last,
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}
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@@ -397,162 +397,162 @@ declare global {
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enum type {
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/**
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* {@link LuaContainerControlBehavior}
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-
* @see {@link https://lua-api.factorio.com/2.0.
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.container Online documentation}
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*/
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container,
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/**
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* {@link LuaGenericOnOffControlBehavior}
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-
* @see {@link https://lua-api.factorio.com/2.0.
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.generic_on_off Online documentation}
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*/
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generic_on_off,
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/**
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* {@link LuaInserterControlBehavior}
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-
* @see {@link https://lua-api.factorio.com/2.0.
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.inserter Online documentation}
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*/
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inserter,
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/**
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* {@link LuaLampControlBehavior}
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-
* @see {@link https://lua-api.factorio.com/2.0.
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.lamp Online documentation}
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*/
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lamp,
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/**
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* {@link LuaLogisticContainerControlBehavior}
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-
* @see {@link https://lua-api.factorio.com/2.0.
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* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.logistic_container Online documentation}
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*/
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logistic_container,
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/**
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* {@link LuaRoboportControlBehavior}
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-
* @see {@link https://lua-api.factorio.com/2.0.
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.roboport Online documentation}
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*/
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roboport,
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/**
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* {@link LuaStorageTankControlBehavior}
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-
* @see {@link https://lua-api.factorio.com/2.0.
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.storage_tank Online documentation}
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*/
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storage_tank,
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/**
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* {@link LuaTrainStopControlBehavior}
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-
* @see {@link https://lua-api.factorio.com/2.0.
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.train_stop Online documentation}
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*/
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train_stop,
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/**
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* {@link LuaDeciderCombinatorControlBehavior}
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-
* @see {@link https://lua-api.factorio.com/2.0.
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.decider_combinator Online documentation}
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*/
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decider_combinator,
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/**
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* {@link LuaArithmeticCombinatorControlBehavior}
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-
* @see {@link https://lua-api.factorio.com/2.0.
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.arithmetic_combinator Online documentation}
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*/
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arithmetic_combinator,
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/**
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* {@link LuaConstantCombinatorControlBehavior}
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-
* @see {@link https://lua-api.factorio.com/2.0.
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.constant_combinator Online documentation}
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*/
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constant_combinator,
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/**
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* {@link LuaTransportBeltControlBehavior}
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-
* @see {@link https://lua-api.factorio.com/2.0.
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.transport_belt Online documentation}
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*/
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transport_belt,
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/**
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* {@link LuaAccumulatorControlBehavior}
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-
* @see {@link https://lua-api.factorio.com/2.0.
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.accumulator Online documentation}
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*/
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accumulator,
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/**
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* {@link LuaRailSignalBaseControlBehavior}
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-
* @see {@link https://lua-api.factorio.com/2.0.
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.rail_signal Online documentation}
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*/
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rail_signal,
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/**
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* {@link LuaRailSignalBaseControlBehavior}
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-
* @see {@link https://lua-api.factorio.com/2.0.
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.rail_chain_signal Online documentation}
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*/
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rail_chain_signal,
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/**
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* {@link LuaWallControlBehavior}
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-
* @see {@link https://lua-api.factorio.com/2.0.
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.wall Online documentation}
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*/
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wall,
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/**
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* {@link LuaMiningDrillControlBehavior}
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-
* @see {@link https://lua-api.factorio.com/2.0.
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.mining_drill Online documentation}
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*/
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mining_drill,
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483
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/**
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* {@link LuaProgrammableSpeakerControlBehavior}
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-
* @see {@link https://lua-api.factorio.com/2.0.
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.programmable_speaker Online documentation}
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*/
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programmable_speaker,
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/**
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* {@link LuaAssemblingMachineControlBehavior}
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-
* @see {@link https://lua-api.factorio.com/2.0.
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.assembling_machine Online documentation}
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*/
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assembling_machine,
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/**
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* {@link LuaPumpControlBehavior}
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-
* @see {@link https://lua-api.factorio.com/2.0.
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.pump Online documentation}
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*/
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pump,
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498
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/**
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* {@link LuaSelectorCombinatorControlBehavior}
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-
* @see {@link https://lua-api.factorio.com/2.0.
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.selector_combinator Online documentation}
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*/
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selector_combinator,
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503
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/**
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* {@link LuaRocketSiloControlBehavior}
|
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-
* @see {@link https://lua-api.factorio.com/2.0.
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.rocket_silo Online documentation}
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506
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*/
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rocket_silo,
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508
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/**
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* {@link LuaTurretControlBehavior}
|
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-
* @see {@link https://lua-api.factorio.com/2.0.
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510
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.turret Online documentation}
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511
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*/
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turret,
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/**
|
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* {@link LuaReactorControlBehavior}
|
515
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-
* @see {@link https://lua-api.factorio.com/2.0.
|
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.reactor Online documentation}
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516
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*/
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reactor,
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518
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/**
|
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519
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* {@link LuaSpacePlatformHubControlBehavior}
|
520
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-
* @see {@link https://lua-api.factorio.com/2.0.
|
520
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.space_platform_hub Online documentation}
|
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521
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*/
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522
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space_platform_hub,
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523
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/**
|
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* {@link LuaArtilleryTurretControlBehavior}
|
525
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-
* @see {@link https://lua-api.factorio.com/2.0.
|
525
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.artillery_turret Online documentation}
|
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526
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*/
|
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527
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artillery_turret,
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528
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/**
|
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* {@link LuaAsteroidCollectorControlBehavior}
|
530
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
530
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.asteroid_collector Online documentation}
|
531
531
|
*/
|
532
532
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asteroid_collector,
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533
533
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/**
|
534
534
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* {@link LuaRadarControlBehavior}
|
535
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
535
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.radar Online documentation}
|
536
536
|
*/
|
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537
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radar,
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538
538
|
/**
|
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539
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* {@link LuaDisplayPanelControlBehavior}
|
540
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
540
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.display_panel Online documentation}
|
541
541
|
*/
|
542
542
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display_panel,
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543
543
|
/**
|
544
544
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* {@link LuaLoaderControlBehavior}
|
545
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
545
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.loader Online documentation}
|
546
546
|
*/
|
547
547
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loader,
|
548
548
|
/**
|
549
549
|
* {@link LuaCargoLandingPadControlBehavior}
|
550
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
550
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.cargo_landing_pad Online documentation}
|
551
551
|
*/
|
552
552
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cargo_landing_pad,
|
553
553
|
/**
|
554
554
|
* {@link LuaAgriculturalTowerControlBehavior}
|
555
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
555
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.agricultural_tower Online documentation}
|
556
556
|
*/
|
557
557
|
agricultural_tower,
|
558
558
|
}
|
@@ -560,37 +560,37 @@ declare global {
|
|
560
560
|
enum controllers {
|
561
561
|
/**
|
562
562
|
* Can't interact with the world, can only observe. Used in the multiplayer waiting-to-respawn screen.
|
563
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
563
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.controllers.ghost Online documentation}
|
564
564
|
*/
|
565
565
|
ghost,
|
566
566
|
/**
|
567
567
|
* The controller controls a character. This is the default controller in freeplay.
|
568
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
568
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.controllers.character Online documentation}
|
569
569
|
*/
|
570
570
|
character,
|
571
571
|
/**
|
572
572
|
* The controller isn't tied to a character. This is the default controller in sandbox.
|
573
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
573
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.controllers.god Online documentation}
|
574
574
|
*/
|
575
575
|
god,
|
576
576
|
/**
|
577
577
|
* The Editor Controller near ultimate power to do almost anything in the game.
|
578
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
578
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.controllers.editor Online documentation}
|
579
579
|
*/
|
580
580
|
editor,
|
581
581
|
/**
|
582
582
|
* The player can't interact with the world, and the camera pans around in a predefined manner.
|
583
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
583
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.controllers.cutscene Online documentation}
|
584
584
|
*/
|
585
585
|
cutscene,
|
586
586
|
/**
|
587
587
|
* Can't change anything in the world but can view anything.
|
588
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
588
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.controllers.spectator Online documentation}
|
589
589
|
*/
|
590
590
|
spectator,
|
591
591
|
/**
|
592
592
|
* Can't move/change items but can build ghosts/change settings.
|
593
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
593
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.controllers.remote Online documentation}
|
594
594
|
*/
|
595
595
|
remote,
|
596
596
|
}
|
@@ -652,22 +652,22 @@ declare global {
|
|
652
652
|
enum distraction {
|
653
653
|
/**
|
654
654
|
* Perform command even if someone attacks the unit.
|
655
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
655
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.distraction.none Online documentation}
|
656
656
|
*/
|
657
657
|
none,
|
658
658
|
/**
|
659
659
|
* Attack closer enemy entities with force.
|
660
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
660
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.distraction.by_enemy Online documentation}
|
661
661
|
*/
|
662
662
|
by_enemy,
|
663
663
|
/**
|
664
664
|
* Attack closer enemy entities, including entities "built" by player (belts, inserters, chests).
|
665
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
665
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.distraction.by_anything Online documentation}
|
666
666
|
*/
|
667
667
|
by_anything,
|
668
668
|
/**
|
669
669
|
* Attack when attacked.
|
670
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
670
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.distraction.by_damage Online documentation}
|
671
671
|
*/
|
672
672
|
by_damage,
|
673
673
|
}
|
@@ -676,12 +676,12 @@ declare global {
|
|
676
676
|
normal,
|
677
677
|
/**
|
678
678
|
* Used by ghosts.
|
679
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
679
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.ghost Online documentation}
|
680
680
|
*/
|
681
681
|
ghost,
|
682
682
|
/**
|
683
683
|
* Only used if set through {@link LuaEntity#status LuaEntity::status} or {@link import("factorio:prototype").ContainerPrototype#default_status ContainerPrototype::default_status}.
|
684
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
684
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.broken Online documentation}
|
685
685
|
*/
|
686
686
|
broken,
|
687
687
|
no_power,
|
@@ -695,267 +695,267 @@ declare global {
|
|
695
695
|
marked_for_deconstruction,
|
696
696
|
/**
|
697
697
|
* Used by space platform hubs.
|
698
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
698
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.paused Online documentation}
|
699
699
|
*/
|
700
700
|
paused,
|
701
701
|
/**
|
702
702
|
* Used by generators and solar panels.
|
703
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
703
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.not_plugged_in_electric_network Online documentation}
|
704
704
|
*/
|
705
705
|
not_plugged_in_electric_network,
|
706
706
|
/**
|
707
707
|
* Used by power switches.
|
708
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
708
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.networks_connected Online documentation}
|
709
709
|
*/
|
710
710
|
networks_connected,
|
711
711
|
/**
|
712
712
|
* Used by power switches.
|
713
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
713
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.networks_disconnected Online documentation}
|
714
714
|
*/
|
715
715
|
networks_disconnected,
|
716
716
|
/**
|
717
717
|
* Used by accumulators.
|
718
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
718
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.charging Online documentation}
|
719
719
|
*/
|
720
720
|
charging,
|
721
721
|
/**
|
722
722
|
* Used by accumulators.
|
723
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
723
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.discharging Online documentation}
|
724
724
|
*/
|
725
725
|
discharging,
|
726
726
|
/**
|
727
727
|
* Used by accumulators.
|
728
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
728
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.fully_charged Online documentation}
|
729
729
|
*/
|
730
730
|
fully_charged,
|
731
731
|
/**
|
732
732
|
* Used by logistic containers.
|
733
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
733
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.out_of_logistic_network Online documentation}
|
734
734
|
*/
|
735
735
|
out_of_logistic_network,
|
736
736
|
/**
|
737
737
|
* Used by assembling machines.
|
738
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
738
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.no_recipe Online documentation}
|
739
739
|
*/
|
740
740
|
no_recipe,
|
741
741
|
/**
|
742
742
|
* Used by furnaces.
|
743
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
743
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.no_ingredients Online documentation}
|
744
744
|
*/
|
745
745
|
no_ingredients,
|
746
746
|
/**
|
747
747
|
* Used by boilers, fluid turrets and fluid energy sources: Boiler has no fluid to work with.
|
748
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
748
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.no_input_fluid Online documentation}
|
749
749
|
*/
|
750
750
|
no_input_fluid,
|
751
751
|
/**
|
752
752
|
* Used by labs.
|
753
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
753
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.no_research_in_progress Online documentation}
|
754
754
|
*/
|
755
755
|
no_research_in_progress,
|
756
756
|
/**
|
757
757
|
* Used by mining drills.
|
758
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
758
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.no_minable_resources Online documentation}
|
759
759
|
*/
|
760
760
|
no_minable_resources,
|
761
761
|
/**
|
762
762
|
* Used by cargo bays.
|
763
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
763
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.not_connected_to_hub_or_pad Online documentation}
|
764
764
|
*/
|
765
765
|
not_connected_to_hub_or_pad,
|
766
766
|
/**
|
767
767
|
* Used by boilers and fluid turrets: Boiler still has some fluid but is about to run out.
|
768
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
768
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.low_input_fluid Online documentation}
|
769
769
|
*/
|
770
770
|
low_input_fluid,
|
771
771
|
/**
|
772
772
|
* Used by crafting machines.
|
773
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
773
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.fluid_ingredient_shortage Online documentation}
|
774
774
|
*/
|
775
775
|
fluid_ingredient_shortage,
|
776
776
|
/**
|
777
777
|
* Used by crafting machines, boilers, burner energy sources and reactors: Reactor/burner has full burnt result inventory, boiler has full output fluidbox.
|
778
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
778
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.full_output Online documentation}
|
779
779
|
*/
|
780
780
|
full_output,
|
781
781
|
/**
|
782
782
|
* Used by agricultural towers.
|
783
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
783
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.not_enough_space_in_output Online documentation}
|
784
784
|
*/
|
785
785
|
not_enough_space_in_output,
|
786
786
|
/**
|
787
787
|
* Used by burner energy sources.
|
788
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
788
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.full_burnt_result_output Online documentation}
|
789
789
|
*/
|
790
790
|
full_burnt_result_output,
|
791
791
|
/**
|
792
792
|
* Used by crafting machines.
|
793
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
793
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.item_ingredient_shortage Online documentation}
|
794
794
|
*/
|
795
795
|
item_ingredient_shortage,
|
796
796
|
/**
|
797
797
|
* Used by mining drills when the mining fluid is missing.
|
798
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
798
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.missing_required_fluid Online documentation}
|
799
799
|
*/
|
800
800
|
missing_required_fluid,
|
801
801
|
/**
|
802
802
|
* Used by labs.
|
803
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
803
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.missing_science_packs Online documentation}
|
804
804
|
*/
|
805
805
|
missing_science_packs,
|
806
806
|
/**
|
807
807
|
* Used by inserters.
|
808
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
808
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.waiting_for_source_items Online documentation}
|
809
809
|
*/
|
810
810
|
waiting_for_source_items,
|
811
811
|
/**
|
812
812
|
* Used by inserters when wait_for_full_hand is set.
|
813
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
813
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.waiting_for_more_items Online documentation}
|
814
814
|
*/
|
815
815
|
waiting_for_more_items,
|
816
816
|
/**
|
817
817
|
* Used by inserters and mining drills.
|
818
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
818
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.waiting_for_space_in_destination Online documentation}
|
819
819
|
*/
|
820
820
|
waiting_for_space_in_destination,
|
821
821
|
/**
|
822
822
|
* Used by the rocket silo.
|
823
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
823
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.preparing_rocket_for_launch Online documentation}
|
824
824
|
*/
|
825
825
|
preparing_rocket_for_launch,
|
826
826
|
/**
|
827
827
|
* Used by the rocket silo.
|
828
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
828
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.waiting_to_launch_rocket Online documentation}
|
829
829
|
*/
|
830
830
|
waiting_to_launch_rocket,
|
831
831
|
/**
|
832
832
|
* Used by the rocket silo.
|
833
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
833
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.waiting_for_space_in_platform_hub Online documentation}
|
834
834
|
*/
|
835
835
|
waiting_for_space_in_platform_hub,
|
836
836
|
/**
|
837
837
|
* Used by the rocket silo.
|
838
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
838
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.launching_rocket Online documentation}
|
839
839
|
*/
|
840
840
|
launching_rocket,
|
841
841
|
/**
|
842
842
|
* Used by thrusters.
|
843
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
843
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.thrust_not_required Online documentation}
|
844
844
|
*/
|
845
845
|
thrust_not_required,
|
846
846
|
/**
|
847
847
|
* Used by space platform hubs.
|
848
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
848
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.on_the_way Online documentation}
|
849
849
|
*/
|
850
850
|
on_the_way,
|
851
851
|
/**
|
852
852
|
* Used by space platform hubs.
|
853
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
853
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.waiting_in_orbit Online documentation}
|
854
854
|
*/
|
855
855
|
waiting_in_orbit,
|
856
856
|
/**
|
857
857
|
* Used by trains.
|
858
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
858
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.waiting_at_stop Online documentation}
|
859
859
|
*/
|
860
860
|
waiting_at_stop,
|
861
861
|
/**
|
862
862
|
* Used by space platform hubs.
|
863
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
863
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.waiting_for_rockets_to_arrive Online documentation}
|
864
864
|
*/
|
865
865
|
waiting_for_rockets_to_arrive,
|
866
866
|
/**
|
867
867
|
* Used by space platform hubs.
|
868
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
868
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.not_enough_thrust Online documentation}
|
869
869
|
*/
|
870
870
|
not_enough_thrust,
|
871
871
|
/**
|
872
872
|
* Used by trains.
|
873
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
873
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.destination_stop_full Online documentation}
|
874
874
|
*/
|
875
875
|
destination_stop_full,
|
876
876
|
/**
|
877
877
|
* Used by trains and space platform hubs.
|
878
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
878
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.no_path Online documentation}
|
879
879
|
*/
|
880
880
|
no_path,
|
881
881
|
/**
|
882
882
|
* Used by beacons.
|
883
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
883
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.no_modules_to_transmit Online documentation}
|
884
884
|
*/
|
885
885
|
no_modules_to_transmit,
|
886
886
|
/**
|
887
887
|
* Used by roboports.
|
888
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
888
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.recharging_after_power_outage Online documentation}
|
889
889
|
*/
|
890
890
|
recharging_after_power_outage,
|
891
891
|
/**
|
892
892
|
* Used by inserters targeting entity ghosts.
|
893
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
893
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.waiting_for_target_to_be_built Online documentation}
|
894
894
|
*/
|
895
895
|
waiting_for_target_to_be_built,
|
896
896
|
/**
|
897
897
|
* Used by inserters targeting rails.
|
898
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
898
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.waiting_for_train Online documentation}
|
899
899
|
*/
|
900
900
|
waiting_for_train,
|
901
901
|
/**
|
902
902
|
* Used by ammo turrets.
|
903
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
903
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.no_ammo Online documentation}
|
904
904
|
*/
|
905
905
|
no_ammo,
|
906
906
|
/**
|
907
907
|
* Used by heat energy sources.
|
908
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
908
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.low_temperature Online documentation}
|
909
909
|
*/
|
910
910
|
low_temperature,
|
911
911
|
/**
|
912
912
|
* Used by constant combinators: Combinator is turned off via switch in GUI.
|
913
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
913
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.disabled Online documentation}
|
914
914
|
*/
|
915
915
|
disabled,
|
916
916
|
/**
|
917
917
|
* Used by lamps.
|
918
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
918
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.turned_off_during_daytime Online documentation}
|
919
919
|
*/
|
920
920
|
turned_off_during_daytime,
|
921
921
|
/**
|
922
922
|
* Used by rail signals.
|
923
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
923
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.not_connected_to_rail Online documentation}
|
924
924
|
*/
|
925
925
|
not_connected_to_rail,
|
926
926
|
/**
|
927
927
|
* Used by rail signals.
|
928
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
928
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.cant_divide_segments Online documentation}
|
929
929
|
*/
|
930
930
|
cant_divide_segments,
|
931
931
|
/**
|
932
932
|
* Used by filter inserters.
|
933
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
933
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.no_filter Online documentation}
|
934
934
|
*/
|
935
935
|
no_filter,
|
936
936
|
/**
|
937
937
|
* Used by agricultural towers.
|
938
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
938
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.no_spot_seedable_by_inputs Online documentation}
|
939
939
|
*/
|
940
940
|
no_spot_seedable_by_inputs,
|
941
941
|
/**
|
942
942
|
* Used by agricultural towers.
|
943
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
943
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.waiting_for_plants_to_grow Online documentation}
|
944
944
|
*/
|
945
945
|
waiting_for_plants_to_grow,
|
946
946
|
/**
|
947
947
|
* Used by asteroid collectors.
|
948
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
948
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.computing_navigation Online documentation}
|
949
949
|
*/
|
950
950
|
computing_navigation,
|
951
951
|
/**
|
952
952
|
* Used by pipes, pipes to ground and storage tanks.
|
953
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
953
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.pipeline_overextended Online documentation}
|
954
954
|
*/
|
955
955
|
pipeline_overextended,
|
956
956
|
/**
|
957
957
|
* Used by assembling machines.
|
958
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
958
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.recipe_not_researched Online documentation}
|
959
959
|
*/
|
960
960
|
recipe_not_researched,
|
961
961
|
}
|
@@ -965,8 +965,8 @@ declare global {
|
|
965
965
|
yellow,
|
966
966
|
}
|
967
967
|
/**
|
968
|
-
* See the {@linkplain https://lua-api.factorio.com/2.0.
|
969
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
968
|
+
* See the {@linkplain https://lua-api.factorio.com/2.0.16/events.html events page} for more info on what events contain and when they get raised.
|
969
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.events Online documentation}
|
970
970
|
*/
|
971
971
|
namespace events {
|
972
972
|
/**
|
@@ -1767,8 +1767,8 @@ declare global {
|
|
1767
1767
|
const script_raised_teleported: EventId<ScriptRaisedTeleportedEvent>
|
1768
1768
|
}
|
1769
1769
|
/**
|
1770
|
-
* See the {@linkplain https://lua-api.factorio.com/2.0.
|
1771
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
1770
|
+
* See the {@linkplain https://lua-api.factorio.com/2.0.16/events.html events page} for more info on what events contain and when they get raised.
|
1771
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.events Online documentation}
|
1772
1772
|
*/
|
1773
1773
|
type events = (typeof events)[keyof typeof events]
|
1774
1774
|
enum flow_precision_index {
|
@@ -1784,17 +1784,17 @@ declare global {
|
|
1784
1784
|
enum game_controller_interaction {
|
1785
1785
|
/**
|
1786
1786
|
* Game controller will always hover this element regardless of type or state.
|
1787
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
1787
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.game_controller_interaction.always Online documentation}
|
1788
1788
|
*/
|
1789
1789
|
always,
|
1790
1790
|
/**
|
1791
1791
|
* Never hover this element with a game controller.
|
1792
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
1792
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.game_controller_interaction.never Online documentation}
|
1793
1793
|
*/
|
1794
1794
|
never,
|
1795
1795
|
/**
|
1796
1796
|
* Hover according to the element type and implementation.
|
1797
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
1797
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.game_controller_interaction.normal Online documentation}
|
1798
1798
|
*/
|
1799
1799
|
normal,
|
1800
1800
|
}
|
@@ -2178,12 +2178,12 @@ declare global {
|
|
2178
2178
|
circuit_controlled,
|
2179
2179
|
/**
|
2180
2180
|
* Used by rocket silos.
|
2181
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2181
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.logistic_section_type.transitional_request_controlled Online documentation}
|
2182
2182
|
*/
|
2183
2183
|
transitional_request_controlled,
|
2184
2184
|
/**
|
2185
2185
|
* Used by space platform hubs.
|
2186
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2186
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.logistic_section_type.request_missing_materials_controlled Online documentation}
|
2187
2187
|
*/
|
2188
2188
|
request_missing_materials_controlled,
|
2189
2189
|
}
|
@@ -2202,17 +2202,17 @@ declare global {
|
|
2202
2202
|
enum print_skip {
|
2203
2203
|
/**
|
2204
2204
|
* Print will not be skipped.
|
2205
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2205
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.print_skip.never Online documentation}
|
2206
2206
|
*/
|
2207
2207
|
never,
|
2208
2208
|
/**
|
2209
2209
|
* Print will be skipped if same text was recently printed (within last 60 ticks). Used by most game messages.
|
2210
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2210
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.print_skip.if_redundant Online documentation}
|
2211
2211
|
*/
|
2212
2212
|
if_redundant,
|
2213
2213
|
/**
|
2214
2214
|
* Print will be skipped if same text is still visible (printed within last 1152 ticks). Used by some notifications.
|
2215
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2215
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.print_skip.if_visible Online documentation}
|
2216
2216
|
*/
|
2217
2217
|
if_visible,
|
2218
2218
|
}
|
@@ -2223,7 +2223,7 @@ declare global {
|
|
2223
2223
|
}
|
2224
2224
|
/**
|
2225
2225
|
* This define describes all top-level prototypes and their associated subtypes. It is organized as a lookup table, meaning the values of all the defines is `0`. As an example, `defines.prototypes['entity']` looks like `{furnace=0, inserter=0, container=0, ...}`.
|
2226
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2226
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.prototypes Online documentation}
|
2227
2227
|
*/
|
2228
2228
|
interface prototypes {
|
2229
2229
|
achievement: {
|
@@ -2612,7 +2612,7 @@ declare global {
|
|
2612
2612
|
}
|
2613
2613
|
/**
|
2614
2614
|
* This define describes all top-level prototypes and their associated subtypes. It is organized as a lookup table, meaning the values of all the defines is `0`. As an example, `defines.prototypes['entity']` looks like `{furnace=0, inserter=0, container=0, ...}`.
|
2615
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2615
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.prototypes Online documentation}
|
2616
2616
|
*/
|
2617
2617
|
const prototypes: prototypes
|
2618
2618
|
enum rail_connection_direction {
|
@@ -2737,128 +2737,128 @@ declare global {
|
|
2737
2737
|
enum robot_order_type {
|
2738
2738
|
/**
|
2739
2739
|
* Construct a ghost.
|
2740
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2740
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.robot_order_type.construct Online documentation}
|
2741
2741
|
*/
|
2742
2742
|
construct,
|
2743
2743
|
/**
|
2744
2744
|
* Pickup an item.
|
2745
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2745
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.robot_order_type.pickup Online documentation}
|
2746
2746
|
*/
|
2747
2747
|
pickup,
|
2748
2748
|
/**
|
2749
2749
|
* Deliver an item.
|
2750
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2750
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.robot_order_type.deliver Online documentation}
|
2751
2751
|
*/
|
2752
2752
|
deliver,
|
2753
2753
|
/**
|
2754
2754
|
* Repair an entity.
|
2755
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2755
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.robot_order_type.repair Online documentation}
|
2756
2756
|
*/
|
2757
2757
|
repair,
|
2758
2758
|
/**
|
2759
2759
|
* Deconstruct an entity.
|
2760
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2760
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.robot_order_type.deconstruct Online documentation}
|
2761
2761
|
*/
|
2762
2762
|
deconstruct,
|
2763
2763
|
/**
|
2764
2764
|
* Deliver specific items to an entity (item request proxy).
|
2765
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2765
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.robot_order_type.deliver_items Online documentation}
|
2766
2766
|
*/
|
2767
2767
|
deliver_items,
|
2768
2768
|
/**
|
2769
2769
|
* Upgrade an entity.
|
2770
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2770
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.robot_order_type.upgrade Online documentation}
|
2771
2771
|
*/
|
2772
2772
|
upgrade,
|
2773
2773
|
/**
|
2774
2774
|
* Explode a cliff.
|
2775
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2775
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.robot_order_type.explode_cliff Online documentation}
|
2776
2776
|
*/
|
2777
2777
|
explode_cliff,
|
2778
2778
|
/**
|
2779
2779
|
* Pickup items from an entity (item request proxy).
|
2780
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2780
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.robot_order_type.pickup_items Online documentation}
|
2781
2781
|
*/
|
2782
2782
|
pickup_items,
|
2783
2783
|
}
|
2784
2784
|
/**
|
2785
2785
|
* The various parts of the launch sequence of the rocket silo.
|
2786
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2786
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.rocket_silo_status Online documentation}
|
2787
2787
|
*/
|
2788
2788
|
enum rocket_silo_status {
|
2789
2789
|
/**
|
2790
2790
|
* The rocket silo is crafting rocket parts. When there are enough rocket parts, the silo will switch into the `create_rocket` state.
|
2791
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2791
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.rocket_silo_status.building_rocket Online documentation}
|
2792
2792
|
*/
|
2793
2793
|
building_rocket,
|
2794
2794
|
/**
|
2795
2795
|
* The next state is `lights_blinking_open`. The rocket silo rocket entity gets created.
|
2796
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2796
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.rocket_silo_status.create_rocket Online documentation}
|
2797
2797
|
*/
|
2798
2798
|
create_rocket,
|
2799
2799
|
/**
|
2800
2800
|
* The next state is `doors_opening`. The rocket is getting prepared for launch.
|
2801
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2801
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.rocket_silo_status.lights_blinking_open Online documentation}
|
2802
2802
|
*/
|
2803
2803
|
lights_blinking_open,
|
2804
2804
|
/**
|
2805
2805
|
* The next state is `doors_opened`. The rocket is getting prepared for launch.
|
2806
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2806
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.rocket_silo_status.doors_opening Online documentation}
|
2807
2807
|
*/
|
2808
2808
|
doors_opening,
|
2809
2809
|
/**
|
2810
2810
|
* The next state is `rocket_rising` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting prepared for launch.
|
2811
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2811
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.rocket_silo_status.doors_opened Online documentation}
|
2812
2812
|
*/
|
2813
2813
|
doors_opened,
|
2814
2814
|
/**
|
2815
2815
|
* The next state is `arms_advance` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting prepared for launch.
|
2816
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2816
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.rocket_silo_status.rocket_rising Online documentation}
|
2817
2817
|
*/
|
2818
2818
|
rocket_rising,
|
2819
2819
|
/**
|
2820
2820
|
* The next state is `rocket_ready` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting prepared for launch.
|
2821
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2821
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.rocket_silo_status.arms_advance Online documentation}
|
2822
2822
|
*/
|
2823
2823
|
arms_advance,
|
2824
2824
|
/**
|
2825
2825
|
* The rocket launch can be started by the player. When the launch is started, the silo switches into the `launch_starting` state.
|
2826
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2826
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.rocket_silo_status.rocket_ready Online documentation}
|
2827
2827
|
*/
|
2828
2828
|
rocket_ready,
|
2829
2829
|
/**
|
2830
2830
|
* The next state is `launch_started`.
|
2831
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2831
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.rocket_silo_status.launch_starting Online documentation}
|
2832
2832
|
*/
|
2833
2833
|
launch_starting,
|
2834
2834
|
/**
|
2835
2835
|
* The next state is `arms_retract` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting launched.
|
2836
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2836
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.rocket_silo_status.engine_starting Online documentation}
|
2837
2837
|
*/
|
2838
2838
|
engine_starting,
|
2839
2839
|
/**
|
2840
2840
|
* The next state is `rocket_flying` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting launched.
|
2841
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2841
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.rocket_silo_status.arms_retract Online documentation}
|
2842
2842
|
*/
|
2843
2843
|
arms_retract,
|
2844
2844
|
/**
|
2845
2845
|
* The next state is `lights_blinking_close`. The rocket is getting launched.
|
2846
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2846
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.rocket_silo_status.rocket_flying Online documentation}
|
2847
2847
|
*/
|
2848
2848
|
rocket_flying,
|
2849
2849
|
/**
|
2850
2850
|
* The next state is `doors_closing`.
|
2851
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2851
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.rocket_silo_status.lights_blinking_close Online documentation}
|
2852
2852
|
*/
|
2853
2853
|
lights_blinking_close,
|
2854
2854
|
/**
|
2855
2855
|
* The next state is `building_rocket`.
|
2856
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2856
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.rocket_silo_status.doors_closing Online documentation}
|
2857
2857
|
*/
|
2858
2858
|
doors_closing,
|
2859
2859
|
/**
|
2860
2860
|
* The next state is `engine_starting` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting launched.
|
2861
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2861
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.rocket_silo_status.launch_started Online documentation}
|
2862
2862
|
*/
|
2863
2863
|
launch_started,
|
2864
2864
|
}
|
@@ -2875,74 +2875,74 @@ declare global {
|
|
2875
2875
|
}
|
2876
2876
|
/**
|
2877
2877
|
* State of an ordinary rail signal.
|
2878
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2878
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.signal_state Online documentation}
|
2879
2879
|
*/
|
2880
2880
|
enum signal_state {
|
2881
2881
|
/**
|
2882
2882
|
* Green.
|
2883
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2883
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.signal_state.open Online documentation}
|
2884
2884
|
*/
|
2885
2885
|
open,
|
2886
2886
|
/**
|
2887
2887
|
* Red.
|
2888
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2888
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.signal_state.closed Online documentation}
|
2889
2889
|
*/
|
2890
2890
|
closed,
|
2891
2891
|
/**
|
2892
2892
|
* Orange.
|
2893
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2893
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.signal_state.reserved Online documentation}
|
2894
2894
|
*/
|
2895
2895
|
reserved,
|
2896
2896
|
/**
|
2897
2897
|
* Red - From circuit network.
|
2898
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2898
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.signal_state.reserved_by_circuit_network Online documentation}
|
2899
2899
|
*/
|
2900
2900
|
reserved_by_circuit_network,
|
2901
2901
|
}
|
2902
2902
|
enum space_platform_state {
|
2903
2903
|
/**
|
2904
2904
|
* Waiting for a starter pack.
|
2905
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2905
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.space_platform_state.waiting_for_starter_pack Online documentation}
|
2906
2906
|
*/
|
2907
2907
|
waiting_for_starter_pack,
|
2908
2908
|
/**
|
2909
2909
|
* Starter pack was requested from the logistics system.
|
2910
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2910
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.space_platform_state.starter_pack_requested Online documentation}
|
2911
2911
|
*/
|
2912
2912
|
starter_pack_requested,
|
2913
2913
|
/**
|
2914
2914
|
* Starter pack is on the way.
|
2915
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2915
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.space_platform_state.starter_pack_on_the_way Online documentation}
|
2916
2916
|
*/
|
2917
2917
|
starter_pack_on_the_way,
|
2918
2918
|
/**
|
2919
2919
|
* Following the path.
|
2920
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2920
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.space_platform_state.on_the_path Online documentation}
|
2921
2921
|
*/
|
2922
2922
|
on_the_path,
|
2923
2923
|
/**
|
2924
2924
|
* Platform is ready to leave this planet and does not accept deliveries.
|
2925
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2925
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.space_platform_state.waiting_for_departure Online documentation}
|
2926
2926
|
*/
|
2927
2927
|
waiting_for_departure,
|
2928
2928
|
/**
|
2929
2929
|
* Waiting for a starter pack
|
2930
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2930
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.space_platform_state.no_schedule Online documentation}
|
2931
2931
|
*/
|
2932
2932
|
no_schedule,
|
2933
2933
|
/**
|
2934
2934
|
* Doesn't have anywhere to go.
|
2935
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2935
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.space_platform_state.no_path Online documentation}
|
2936
2936
|
*/
|
2937
2937
|
no_path,
|
2938
2938
|
/**
|
2939
2939
|
* Waiting at a station.
|
2940
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2940
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.space_platform_state.waiting_at_station Online documentation}
|
2941
2941
|
*/
|
2942
2942
|
waiting_at_station,
|
2943
2943
|
/**
|
2944
2944
|
* Paused.
|
2945
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2945
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.space_platform_state.paused Online documentation}
|
2946
2946
|
*/
|
2947
2947
|
paused,
|
2948
2948
|
}
|
@@ -2969,52 +2969,52 @@ declare global {
|
|
2969
2969
|
enum train_state {
|
2970
2970
|
/**
|
2971
2971
|
* Normal state -- following the path.
|
2972
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2972
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.train_state.on_the_path Online documentation}
|
2973
2973
|
*/
|
2974
2974
|
on_the_path,
|
2975
2975
|
/**
|
2976
2976
|
* Doesn't have anywhere to go.
|
2977
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2977
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.train_state.no_schedule Online documentation}
|
2978
2978
|
*/
|
2979
2979
|
no_schedule,
|
2980
2980
|
/**
|
2981
2981
|
* Has no path and is stopped.
|
2982
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2982
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.train_state.no_path Online documentation}
|
2983
2983
|
*/
|
2984
2984
|
no_path,
|
2985
2985
|
/**
|
2986
2986
|
* Braking before a rail signal.
|
2987
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2987
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.train_state.arrive_signal Online documentation}
|
2988
2988
|
*/
|
2989
2989
|
arrive_signal,
|
2990
2990
|
/**
|
2991
2991
|
* Waiting at a signal.
|
2992
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2992
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.train_state.wait_signal Online documentation}
|
2993
2993
|
*/
|
2994
2994
|
wait_signal,
|
2995
2995
|
/**
|
2996
2996
|
* Braking before a station.
|
2997
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2997
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.train_state.arrive_station Online documentation}
|
2998
2998
|
*/
|
2999
2999
|
arrive_station,
|
3000
3000
|
/**
|
3001
3001
|
* Switched to manual control and has to stop.
|
3002
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
3002
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.train_state.manual_control_stop Online documentation}
|
3003
3003
|
*/
|
3004
3004
|
manual_control_stop,
|
3005
3005
|
/**
|
3006
3006
|
* Can move if user explicitly sits in and rides the train.
|
3007
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
3007
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.train_state.manual_control Online documentation}
|
3008
3008
|
*/
|
3009
3009
|
manual_control,
|
3010
3010
|
/**
|
3011
3011
|
* Waiting at a station.
|
3012
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
3012
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.train_state.wait_station Online documentation}
|
3013
3013
|
*/
|
3014
3014
|
wait_station,
|
3015
3015
|
/**
|
3016
3016
|
* Same as no_path but all candidate train stops are full
|
3017
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
3017
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.train_state.destination_full Online documentation}
|
3018
3018
|
*/
|
3019
3019
|
destination_full,
|
3020
3020
|
}
|