typed-factorio 3.1.1 → 3.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/prototype/generated/prototypes.d.ts +2060 -2060
- package/prototype/generated/types.d.ts +2111 -2083
- package/runtime/generated/classes.d.ts +3583 -3504
- package/runtime/generated/concepts.d.ts +268 -268
- package/runtime/generated/defines.d.ts +177 -177
- package/runtime/generated/events.d.ts +200 -200
- package/runtime/generated/global-functions.d.ts +3 -3
- package/runtime/generated/global-objects.d.ts +8 -8
@@ -228,7 +228,7 @@ declare global {
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}
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/**
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* AI command exit status. See {@link LuaEntity#set_command LuaEntity::set_command}
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-
* @see {@link https://lua-api.factorio.com/2.0.
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.behavior_result Online documentation}
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*/
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enum behavior_result {
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in_progress,
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@@ -251,7 +251,7 @@ declare global {
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}
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/**
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* State of a chain signal.
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-
* @see {@link https://lua-api.factorio.com/2.0.
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.chain_signal_state Online documentation}
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*/
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enum chain_signal_state {
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none,
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@@ -269,73 +269,73 @@ declare global {
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}
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/**
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* Command given to units describing what they should do.
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-
* @see {@link https://lua-api.factorio.com/2.0.
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.command Online documentation}
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*/
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enum command {
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/**
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* Attack another entity.
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-
* @see {@link https://lua-api.factorio.com/2.0.
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.command.attack Online documentation}
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*/
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attack = 0,
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/**
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* Go to a specific position.
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-
* @see {@link https://lua-api.factorio.com/2.0.
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.command.go_to_location Online documentation}
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*/
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go_to_location = 1,
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/**
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* Chain commands together, see {@link defines.compound_command}.
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-
* @see {@link https://lua-api.factorio.com/2.0.
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.command.compound Online documentation}
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*/
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compound = 2,
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/**
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* Do what your group wants you to do.
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-
* @see {@link https://lua-api.factorio.com/2.0.
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.command.group Online documentation}
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*/
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group = 3,
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/**
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* Go to a place and attack what you see.
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-
* @see {@link https://lua-api.factorio.com/2.0.
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* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.command.attack_area Online documentation}
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*/
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attack_area = 4,
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/**
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* Chill.
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-
* @see {@link https://lua-api.factorio.com/2.0.
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.command.wander Online documentation}
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*/
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wander = 5,
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/**
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* Flee from another entity.
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-
* @see {@link https://lua-api.factorio.com/2.0.
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* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.command.flee Online documentation}
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*/
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flee = 6,
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/**
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* Stop moving and stay where you are.
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-
* @see {@link https://lua-api.factorio.com/2.0.
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.command.stop Online documentation}
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*/
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stop = 7,
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/**
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* Go to a position and build a base there.
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-
* @see {@link https://lua-api.factorio.com/2.0.
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.command.build_base Online documentation}
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*/
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build_base = 8,
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}
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/**
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* How commands are joined together in a compound command (see {@link defines.command.compound}).
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-
* @see {@link https://lua-api.factorio.com/2.0.
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.compound_command Online documentation}
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*/
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enum compound_command {
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/**
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* Fail on first failure. Only succeeds if all commands (executed one after another) succeed.
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-
* @see {@link https://lua-api.factorio.com/2.0.
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.compound_command.logical_and Online documentation}
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*/
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logical_and,
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/**
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* Succeed on first success. Only fails if all commands (executed one after another) fail.
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-
* @see {@link https://lua-api.factorio.com/2.0.
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.compound_command.logical_or Online documentation}
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*/
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logical_or,
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/**
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* Execute all commands in sequence and fail or succeed depending on the return status of the last command.
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-
* @see {@link https://lua-api.factorio.com/2.0.
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.compound_command.return_last Online documentation}
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*/
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return_last,
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}
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@@ -397,162 +397,162 @@ declare global {
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enum type {
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/**
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* {@link LuaContainerControlBehavior}
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-
* @see {@link https://lua-api.factorio.com/2.0.
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.container Online documentation}
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*/
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container,
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/**
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* {@link LuaGenericOnOffControlBehavior}
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-
* @see {@link https://lua-api.factorio.com/2.0.
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.generic_on_off Online documentation}
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*/
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generic_on_off,
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/**
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* {@link LuaInserterControlBehavior}
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-
* @see {@link https://lua-api.factorio.com/2.0.
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.inserter Online documentation}
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*/
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inserter,
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/**
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* {@link LuaLampControlBehavior}
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-
* @see {@link https://lua-api.factorio.com/2.0.
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+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.lamp Online documentation}
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*/
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lamp,
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/**
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* {@link LuaLogisticContainerControlBehavior}
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-
* @see {@link https://lua-api.factorio.com/2.0.
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* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.logistic_container Online documentation}
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*/
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logistic_container,
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/**
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* {@link LuaRoboportControlBehavior}
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-
* @see {@link https://lua-api.factorio.com/2.0.
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* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.roboport Online documentation}
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*/
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roboport,
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/**
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* {@link LuaStorageTankControlBehavior}
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-
* @see {@link https://lua-api.factorio.com/2.0.
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* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.storage_tank Online documentation}
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*/
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storage_tank,
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/**
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* {@link LuaTrainStopControlBehavior}
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-
* @see {@link https://lua-api.factorio.com/2.0.
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* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.train_stop Online documentation}
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*/
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train_stop,
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/**
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* {@link LuaDeciderCombinatorControlBehavior}
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* @see {@link https://lua-api.factorio.com/2.0.
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* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.decider_combinator Online documentation}
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*/
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decider_combinator,
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/**
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* {@link LuaArithmeticCombinatorControlBehavior}
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* @see {@link https://lua-api.factorio.com/2.0.
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* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.arithmetic_combinator Online documentation}
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*/
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arithmetic_combinator,
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/**
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* {@link LuaConstantCombinatorControlBehavior}
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* @see {@link https://lua-api.factorio.com/2.0.
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* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.constant_combinator Online documentation}
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*/
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constant_combinator,
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/**
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* {@link LuaTransportBeltControlBehavior}
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* @see {@link https://lua-api.factorio.com/2.0.
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* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.transport_belt Online documentation}
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*/
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transport_belt,
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/**
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* {@link LuaAccumulatorControlBehavior}
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* @see {@link https://lua-api.factorio.com/2.0.
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* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.accumulator Online documentation}
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*/
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accumulator,
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/**
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* {@link LuaRailSignalBaseControlBehavior}
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* @see {@link https://lua-api.factorio.com/2.0.
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* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.rail_signal Online documentation}
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*/
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rail_signal,
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/**
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* {@link LuaRailSignalBaseControlBehavior}
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* @see {@link https://lua-api.factorio.com/2.0.
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* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.rail_chain_signal Online documentation}
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*/
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rail_chain_signal,
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/**
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* {@link LuaWallControlBehavior}
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* @see {@link https://lua-api.factorio.com/2.0.
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* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.wall Online documentation}
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*/
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wall,
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/**
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* {@link LuaMiningDrillControlBehavior}
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* @see {@link https://lua-api.factorio.com/2.0.
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* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.mining_drill Online documentation}
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*/
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mining_drill,
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/**
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* {@link LuaProgrammableSpeakerControlBehavior}
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* @see {@link https://lua-api.factorio.com/2.0.
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* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.programmable_speaker Online documentation}
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*/
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programmable_speaker,
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/**
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* {@link LuaAssemblingMachineControlBehavior}
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* @see {@link https://lua-api.factorio.com/2.0.
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* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.assembling_machine Online documentation}
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*/
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assembling_machine,
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/**
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* {@link LuaPumpControlBehavior}
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* @see {@link https://lua-api.factorio.com/2.0.
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* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.pump Online documentation}
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*/
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pump,
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/**
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* {@link LuaSelectorCombinatorControlBehavior}
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* @see {@link https://lua-api.factorio.com/2.0.
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* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.selector_combinator Online documentation}
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*/
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selector_combinator,
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/**
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* {@link LuaRocketSiloControlBehavior}
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* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.rocket_silo Online documentation}
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*/
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rocket_silo,
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/**
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* {@link LuaTurretControlBehavior}
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* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.turret Online documentation}
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*/
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turret,
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/**
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* {@link LuaReactorControlBehavior}
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* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.reactor Online documentation}
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*/
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reactor,
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/**
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* {@link LuaSpacePlatformHubControlBehavior}
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* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.space_platform_hub Online documentation}
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*/
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space_platform_hub,
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/**
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* {@link LuaArtilleryTurretControlBehavior}
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* @see {@link https://lua-api.factorio.com/2.0.
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* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.artillery_turret Online documentation}
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*/
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artillery_turret,
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/**
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* {@link LuaAsteroidCollectorControlBehavior}
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* @see {@link https://lua-api.factorio.com/2.0.
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* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.asteroid_collector Online documentation}
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*/
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asteroid_collector,
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/**
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* {@link LuaRadarControlBehavior}
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* @see {@link https://lua-api.factorio.com/2.0.
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* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.radar Online documentation}
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*/
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radar,
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/**
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* {@link LuaDisplayPanelControlBehavior}
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* @see {@link https://lua-api.factorio.com/2.0.
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* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.display_panel Online documentation}
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*/
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display_panel,
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/**
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* {@link LuaLoaderControlBehavior}
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* @see {@link https://lua-api.factorio.com/2.0.
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* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.loader Online documentation}
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*/
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loader,
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/**
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* {@link LuaCargoLandingPadControlBehavior}
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* @see {@link https://lua-api.factorio.com/2.0.
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* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.cargo_landing_pad Online documentation}
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*/
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cargo_landing_pad,
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/**
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* {@link LuaAgriculturalTowerControlBehavior}
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|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
555
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.control_behavior.type.agricultural_tower Online documentation}
|
556
556
|
*/
|
557
557
|
agricultural_tower,
|
558
558
|
}
|
@@ -560,37 +560,37 @@ declare global {
|
|
560
560
|
enum controllers {
|
561
561
|
/**
|
562
562
|
* Can't interact with the world, can only observe. Used in the multiplayer waiting-to-respawn screen.
|
563
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
563
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.controllers.ghost Online documentation}
|
564
564
|
*/
|
565
565
|
ghost,
|
566
566
|
/**
|
567
567
|
* The controller controls a character. This is the default controller in freeplay.
|
568
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
568
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.controllers.character Online documentation}
|
569
569
|
*/
|
570
570
|
character,
|
571
571
|
/**
|
572
572
|
* The controller isn't tied to a character. This is the default controller in sandbox.
|
573
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
573
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.controllers.god Online documentation}
|
574
574
|
*/
|
575
575
|
god,
|
576
576
|
/**
|
577
577
|
* The Editor Controller near ultimate power to do almost anything in the game.
|
578
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
578
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.controllers.editor Online documentation}
|
579
579
|
*/
|
580
580
|
editor,
|
581
581
|
/**
|
582
582
|
* The player can't interact with the world, and the camera pans around in a predefined manner.
|
583
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
583
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.controllers.cutscene Online documentation}
|
584
584
|
*/
|
585
585
|
cutscene,
|
586
586
|
/**
|
587
587
|
* Can't change anything in the world but can view anything.
|
588
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
588
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.controllers.spectator Online documentation}
|
589
589
|
*/
|
590
590
|
spectator,
|
591
591
|
/**
|
592
592
|
* Can't move/change items but can build ghosts/change settings.
|
593
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
593
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.controllers.remote Online documentation}
|
594
594
|
*/
|
595
595
|
remote,
|
596
596
|
}
|
@@ -652,22 +652,22 @@ declare global {
|
|
652
652
|
enum distraction {
|
653
653
|
/**
|
654
654
|
* Perform command even if someone attacks the unit.
|
655
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
655
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.distraction.none Online documentation}
|
656
656
|
*/
|
657
657
|
none,
|
658
658
|
/**
|
659
659
|
* Attack closer enemy entities with force.
|
660
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
660
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.distraction.by_enemy Online documentation}
|
661
661
|
*/
|
662
662
|
by_enemy,
|
663
663
|
/**
|
664
664
|
* Attack closer enemy entities, including entities "built" by player (belts, inserters, chests).
|
665
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
665
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.distraction.by_anything Online documentation}
|
666
666
|
*/
|
667
667
|
by_anything,
|
668
668
|
/**
|
669
669
|
* Attack when attacked.
|
670
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
670
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.distraction.by_damage Online documentation}
|
671
671
|
*/
|
672
672
|
by_damage,
|
673
673
|
}
|
@@ -676,12 +676,12 @@ declare global {
|
|
676
676
|
normal,
|
677
677
|
/**
|
678
678
|
* Used by ghosts.
|
679
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
679
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.ghost Online documentation}
|
680
680
|
*/
|
681
681
|
ghost,
|
682
682
|
/**
|
683
683
|
* Only used if set through {@link LuaEntity#status LuaEntity::status} or {@link import("factorio:prototype").ContainerPrototype#default_status ContainerPrototype::default_status}.
|
684
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
684
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.broken Online documentation}
|
685
685
|
*/
|
686
686
|
broken,
|
687
687
|
no_power,
|
@@ -695,267 +695,267 @@ declare global {
|
|
695
695
|
marked_for_deconstruction,
|
696
696
|
/**
|
697
697
|
* Used by space platform hubs.
|
698
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
698
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.paused Online documentation}
|
699
699
|
*/
|
700
700
|
paused,
|
701
701
|
/**
|
702
702
|
* Used by generators and solar panels.
|
703
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
703
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.not_plugged_in_electric_network Online documentation}
|
704
704
|
*/
|
705
705
|
not_plugged_in_electric_network,
|
706
706
|
/**
|
707
707
|
* Used by power switches.
|
708
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
708
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.networks_connected Online documentation}
|
709
709
|
*/
|
710
710
|
networks_connected,
|
711
711
|
/**
|
712
712
|
* Used by power switches.
|
713
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
713
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.networks_disconnected Online documentation}
|
714
714
|
*/
|
715
715
|
networks_disconnected,
|
716
716
|
/**
|
717
717
|
* Used by accumulators.
|
718
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
718
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.charging Online documentation}
|
719
719
|
*/
|
720
720
|
charging,
|
721
721
|
/**
|
722
722
|
* Used by accumulators.
|
723
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
723
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.discharging Online documentation}
|
724
724
|
*/
|
725
725
|
discharging,
|
726
726
|
/**
|
727
727
|
* Used by accumulators.
|
728
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
728
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.fully_charged Online documentation}
|
729
729
|
*/
|
730
730
|
fully_charged,
|
731
731
|
/**
|
732
732
|
* Used by logistic containers.
|
733
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
733
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.out_of_logistic_network Online documentation}
|
734
734
|
*/
|
735
735
|
out_of_logistic_network,
|
736
736
|
/**
|
737
737
|
* Used by assembling machines.
|
738
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
738
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.no_recipe Online documentation}
|
739
739
|
*/
|
740
740
|
no_recipe,
|
741
741
|
/**
|
742
742
|
* Used by furnaces.
|
743
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
743
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.no_ingredients Online documentation}
|
744
744
|
*/
|
745
745
|
no_ingredients,
|
746
746
|
/**
|
747
747
|
* Used by boilers, fluid turrets and fluid energy sources: Boiler has no fluid to work with.
|
748
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
748
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.no_input_fluid Online documentation}
|
749
749
|
*/
|
750
750
|
no_input_fluid,
|
751
751
|
/**
|
752
752
|
* Used by labs.
|
753
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
753
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.no_research_in_progress Online documentation}
|
754
754
|
*/
|
755
755
|
no_research_in_progress,
|
756
756
|
/**
|
757
757
|
* Used by mining drills.
|
758
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
758
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.no_minable_resources Online documentation}
|
759
759
|
*/
|
760
760
|
no_minable_resources,
|
761
761
|
/**
|
762
762
|
* Used by cargo bays.
|
763
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
763
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.not_connected_to_hub_or_pad Online documentation}
|
764
764
|
*/
|
765
765
|
not_connected_to_hub_or_pad,
|
766
766
|
/**
|
767
767
|
* Used by boilers and fluid turrets: Boiler still has some fluid but is about to run out.
|
768
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
768
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.low_input_fluid Online documentation}
|
769
769
|
*/
|
770
770
|
low_input_fluid,
|
771
771
|
/**
|
772
772
|
* Used by crafting machines.
|
773
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
773
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.fluid_ingredient_shortage Online documentation}
|
774
774
|
*/
|
775
775
|
fluid_ingredient_shortage,
|
776
776
|
/**
|
777
777
|
* Used by crafting machines, boilers, burner energy sources and reactors: Reactor/burner has full burnt result inventory, boiler has full output fluidbox.
|
778
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
778
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.full_output Online documentation}
|
779
779
|
*/
|
780
780
|
full_output,
|
781
781
|
/**
|
782
782
|
* Used by agricultural towers.
|
783
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
783
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.not_enough_space_in_output Online documentation}
|
784
784
|
*/
|
785
785
|
not_enough_space_in_output,
|
786
786
|
/**
|
787
787
|
* Used by burner energy sources.
|
788
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
788
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.full_burnt_result_output Online documentation}
|
789
789
|
*/
|
790
790
|
full_burnt_result_output,
|
791
791
|
/**
|
792
792
|
* Used by crafting machines.
|
793
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
793
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.item_ingredient_shortage Online documentation}
|
794
794
|
*/
|
795
795
|
item_ingredient_shortage,
|
796
796
|
/**
|
797
797
|
* Used by mining drills when the mining fluid is missing.
|
798
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
798
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.missing_required_fluid Online documentation}
|
799
799
|
*/
|
800
800
|
missing_required_fluid,
|
801
801
|
/**
|
802
802
|
* Used by labs.
|
803
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
803
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.missing_science_packs Online documentation}
|
804
804
|
*/
|
805
805
|
missing_science_packs,
|
806
806
|
/**
|
807
807
|
* Used by inserters.
|
808
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
808
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.waiting_for_source_items Online documentation}
|
809
809
|
*/
|
810
810
|
waiting_for_source_items,
|
811
811
|
/**
|
812
812
|
* Used by inserters when wait_for_full_hand is set.
|
813
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
813
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.waiting_for_more_items Online documentation}
|
814
814
|
*/
|
815
815
|
waiting_for_more_items,
|
816
816
|
/**
|
817
817
|
* Used by inserters and mining drills.
|
818
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
818
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.waiting_for_space_in_destination Online documentation}
|
819
819
|
*/
|
820
820
|
waiting_for_space_in_destination,
|
821
821
|
/**
|
822
822
|
* Used by the rocket silo.
|
823
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
823
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.preparing_rocket_for_launch Online documentation}
|
824
824
|
*/
|
825
825
|
preparing_rocket_for_launch,
|
826
826
|
/**
|
827
827
|
* Used by the rocket silo.
|
828
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
828
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.waiting_to_launch_rocket Online documentation}
|
829
829
|
*/
|
830
830
|
waiting_to_launch_rocket,
|
831
831
|
/**
|
832
832
|
* Used by the rocket silo.
|
833
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
833
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.waiting_for_space_in_platform_hub Online documentation}
|
834
834
|
*/
|
835
835
|
waiting_for_space_in_platform_hub,
|
836
836
|
/**
|
837
837
|
* Used by the rocket silo.
|
838
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
838
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.launching_rocket Online documentation}
|
839
839
|
*/
|
840
840
|
launching_rocket,
|
841
841
|
/**
|
842
842
|
* Used by thrusters.
|
843
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
843
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.thrust_not_required Online documentation}
|
844
844
|
*/
|
845
845
|
thrust_not_required,
|
846
846
|
/**
|
847
847
|
* Used by space platform hubs.
|
848
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
848
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.on_the_way Online documentation}
|
849
849
|
*/
|
850
850
|
on_the_way,
|
851
851
|
/**
|
852
852
|
* Used by space platform hubs.
|
853
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
853
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.waiting_in_orbit Online documentation}
|
854
854
|
*/
|
855
855
|
waiting_in_orbit,
|
856
856
|
/**
|
857
857
|
* Used by trains.
|
858
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
858
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.waiting_at_stop Online documentation}
|
859
859
|
*/
|
860
860
|
waiting_at_stop,
|
861
861
|
/**
|
862
862
|
* Used by space platform hubs.
|
863
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
863
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.waiting_for_rockets_to_arrive Online documentation}
|
864
864
|
*/
|
865
865
|
waiting_for_rockets_to_arrive,
|
866
866
|
/**
|
867
867
|
* Used by space platform hubs.
|
868
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
868
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.not_enough_thrust Online documentation}
|
869
869
|
*/
|
870
870
|
not_enough_thrust,
|
871
871
|
/**
|
872
872
|
* Used by trains.
|
873
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
873
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.destination_stop_full Online documentation}
|
874
874
|
*/
|
875
875
|
destination_stop_full,
|
876
876
|
/**
|
877
877
|
* Used by trains and space platform hubs.
|
878
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
878
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.no_path Online documentation}
|
879
879
|
*/
|
880
880
|
no_path,
|
881
881
|
/**
|
882
882
|
* Used by beacons.
|
883
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
883
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.no_modules_to_transmit Online documentation}
|
884
884
|
*/
|
885
885
|
no_modules_to_transmit,
|
886
886
|
/**
|
887
887
|
* Used by roboports.
|
888
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
888
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.recharging_after_power_outage Online documentation}
|
889
889
|
*/
|
890
890
|
recharging_after_power_outage,
|
891
891
|
/**
|
892
892
|
* Used by inserters targeting entity ghosts.
|
893
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
893
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.waiting_for_target_to_be_built Online documentation}
|
894
894
|
*/
|
895
895
|
waiting_for_target_to_be_built,
|
896
896
|
/**
|
897
897
|
* Used by inserters targeting rails.
|
898
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
898
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.waiting_for_train Online documentation}
|
899
899
|
*/
|
900
900
|
waiting_for_train,
|
901
901
|
/**
|
902
902
|
* Used by ammo turrets.
|
903
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
903
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.no_ammo Online documentation}
|
904
904
|
*/
|
905
905
|
no_ammo,
|
906
906
|
/**
|
907
907
|
* Used by heat energy sources.
|
908
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
908
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.low_temperature Online documentation}
|
909
909
|
*/
|
910
910
|
low_temperature,
|
911
911
|
/**
|
912
912
|
* Used by constant combinators: Combinator is turned off via switch in GUI.
|
913
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
913
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.disabled Online documentation}
|
914
914
|
*/
|
915
915
|
disabled,
|
916
916
|
/**
|
917
917
|
* Used by lamps.
|
918
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
918
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.turned_off_during_daytime Online documentation}
|
919
919
|
*/
|
920
920
|
turned_off_during_daytime,
|
921
921
|
/**
|
922
922
|
* Used by rail signals.
|
923
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
923
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.not_connected_to_rail Online documentation}
|
924
924
|
*/
|
925
925
|
not_connected_to_rail,
|
926
926
|
/**
|
927
927
|
* Used by rail signals.
|
928
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
928
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.cant_divide_segments Online documentation}
|
929
929
|
*/
|
930
930
|
cant_divide_segments,
|
931
931
|
/**
|
932
932
|
* Used by filter inserters.
|
933
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
933
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.no_filter Online documentation}
|
934
934
|
*/
|
935
935
|
no_filter,
|
936
936
|
/**
|
937
937
|
* Used by agricultural towers.
|
938
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
938
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.no_spot_seedable_by_inputs Online documentation}
|
939
939
|
*/
|
940
940
|
no_spot_seedable_by_inputs,
|
941
941
|
/**
|
942
942
|
* Used by agricultural towers.
|
943
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
943
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.waiting_for_plants_to_grow Online documentation}
|
944
944
|
*/
|
945
945
|
waiting_for_plants_to_grow,
|
946
946
|
/**
|
947
947
|
* Used by asteroid collectors.
|
948
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
948
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.computing_navigation Online documentation}
|
949
949
|
*/
|
950
950
|
computing_navigation,
|
951
951
|
/**
|
952
952
|
* Used by pipes, pipes to ground and storage tanks.
|
953
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
953
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.pipeline_overextended Online documentation}
|
954
954
|
*/
|
955
955
|
pipeline_overextended,
|
956
956
|
/**
|
957
957
|
* Used by assembling machines.
|
958
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
958
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.entity_status.recipe_not_researched Online documentation}
|
959
959
|
*/
|
960
960
|
recipe_not_researched,
|
961
961
|
}
|
@@ -965,8 +965,8 @@ declare global {
|
|
965
965
|
yellow,
|
966
966
|
}
|
967
967
|
/**
|
968
|
-
* See the {@linkplain https://lua-api.factorio.com/2.0.
|
969
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
968
|
+
* See the {@linkplain https://lua-api.factorio.com/2.0.16/events.html events page} for more info on what events contain and when they get raised.
|
969
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.events Online documentation}
|
970
970
|
*/
|
971
971
|
namespace events {
|
972
972
|
/**
|
@@ -1767,8 +1767,8 @@ declare global {
|
|
1767
1767
|
const script_raised_teleported: EventId<ScriptRaisedTeleportedEvent>
|
1768
1768
|
}
|
1769
1769
|
/**
|
1770
|
-
* See the {@linkplain https://lua-api.factorio.com/2.0.
|
1771
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
1770
|
+
* See the {@linkplain https://lua-api.factorio.com/2.0.16/events.html events page} for more info on what events contain and when they get raised.
|
1771
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.events Online documentation}
|
1772
1772
|
*/
|
1773
1773
|
type events = (typeof events)[keyof typeof events]
|
1774
1774
|
enum flow_precision_index {
|
@@ -1784,17 +1784,17 @@ declare global {
|
|
1784
1784
|
enum game_controller_interaction {
|
1785
1785
|
/**
|
1786
1786
|
* Game controller will always hover this element regardless of type or state.
|
1787
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
1787
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.game_controller_interaction.always Online documentation}
|
1788
1788
|
*/
|
1789
1789
|
always,
|
1790
1790
|
/**
|
1791
1791
|
* Never hover this element with a game controller.
|
1792
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
1792
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.game_controller_interaction.never Online documentation}
|
1793
1793
|
*/
|
1794
1794
|
never,
|
1795
1795
|
/**
|
1796
1796
|
* Hover according to the element type and implementation.
|
1797
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
1797
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.game_controller_interaction.normal Online documentation}
|
1798
1798
|
*/
|
1799
1799
|
normal,
|
1800
1800
|
}
|
@@ -2178,12 +2178,12 @@ declare global {
|
|
2178
2178
|
circuit_controlled,
|
2179
2179
|
/**
|
2180
2180
|
* Used by rocket silos.
|
2181
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2181
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.logistic_section_type.transitional_request_controlled Online documentation}
|
2182
2182
|
*/
|
2183
2183
|
transitional_request_controlled,
|
2184
2184
|
/**
|
2185
2185
|
* Used by space platform hubs.
|
2186
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2186
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.logistic_section_type.request_missing_materials_controlled Online documentation}
|
2187
2187
|
*/
|
2188
2188
|
request_missing_materials_controlled,
|
2189
2189
|
}
|
@@ -2202,17 +2202,17 @@ declare global {
|
|
2202
2202
|
enum print_skip {
|
2203
2203
|
/**
|
2204
2204
|
* Print will not be skipped.
|
2205
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2205
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.print_skip.never Online documentation}
|
2206
2206
|
*/
|
2207
2207
|
never,
|
2208
2208
|
/**
|
2209
2209
|
* Print will be skipped if same text was recently printed (within last 60 ticks). Used by most game messages.
|
2210
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2210
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.print_skip.if_redundant Online documentation}
|
2211
2211
|
*/
|
2212
2212
|
if_redundant,
|
2213
2213
|
/**
|
2214
2214
|
* Print will be skipped if same text is still visible (printed within last 1152 ticks). Used by some notifications.
|
2215
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2215
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.print_skip.if_visible Online documentation}
|
2216
2216
|
*/
|
2217
2217
|
if_visible,
|
2218
2218
|
}
|
@@ -2223,7 +2223,7 @@ declare global {
|
|
2223
2223
|
}
|
2224
2224
|
/**
|
2225
2225
|
* This define describes all top-level prototypes and their associated subtypes. It is organized as a lookup table, meaning the values of all the defines is `0`. As an example, `defines.prototypes['entity']` looks like `{furnace=0, inserter=0, container=0, ...}`.
|
2226
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2226
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.prototypes Online documentation}
|
2227
2227
|
*/
|
2228
2228
|
interface prototypes {
|
2229
2229
|
achievement: {
|
@@ -2612,7 +2612,7 @@ declare global {
|
|
2612
2612
|
}
|
2613
2613
|
/**
|
2614
2614
|
* This define describes all top-level prototypes and their associated subtypes. It is organized as a lookup table, meaning the values of all the defines is `0`. As an example, `defines.prototypes['entity']` looks like `{furnace=0, inserter=0, container=0, ...}`.
|
2615
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2615
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.prototypes Online documentation}
|
2616
2616
|
*/
|
2617
2617
|
const prototypes: prototypes
|
2618
2618
|
enum rail_connection_direction {
|
@@ -2737,128 +2737,128 @@ declare global {
|
|
2737
2737
|
enum robot_order_type {
|
2738
2738
|
/**
|
2739
2739
|
* Construct a ghost.
|
2740
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2740
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.robot_order_type.construct Online documentation}
|
2741
2741
|
*/
|
2742
2742
|
construct,
|
2743
2743
|
/**
|
2744
2744
|
* Pickup an item.
|
2745
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2745
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.robot_order_type.pickup Online documentation}
|
2746
2746
|
*/
|
2747
2747
|
pickup,
|
2748
2748
|
/**
|
2749
2749
|
* Deliver an item.
|
2750
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2750
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.robot_order_type.deliver Online documentation}
|
2751
2751
|
*/
|
2752
2752
|
deliver,
|
2753
2753
|
/**
|
2754
2754
|
* Repair an entity.
|
2755
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2755
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.robot_order_type.repair Online documentation}
|
2756
2756
|
*/
|
2757
2757
|
repair,
|
2758
2758
|
/**
|
2759
2759
|
* Deconstruct an entity.
|
2760
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2760
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.robot_order_type.deconstruct Online documentation}
|
2761
2761
|
*/
|
2762
2762
|
deconstruct,
|
2763
2763
|
/**
|
2764
2764
|
* Deliver specific items to an entity (item request proxy).
|
2765
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2765
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.robot_order_type.deliver_items Online documentation}
|
2766
2766
|
*/
|
2767
2767
|
deliver_items,
|
2768
2768
|
/**
|
2769
2769
|
* Upgrade an entity.
|
2770
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2770
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.robot_order_type.upgrade Online documentation}
|
2771
2771
|
*/
|
2772
2772
|
upgrade,
|
2773
2773
|
/**
|
2774
2774
|
* Explode a cliff.
|
2775
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2775
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.robot_order_type.explode_cliff Online documentation}
|
2776
2776
|
*/
|
2777
2777
|
explode_cliff,
|
2778
2778
|
/**
|
2779
2779
|
* Pickup items from an entity (item request proxy).
|
2780
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2780
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.robot_order_type.pickup_items Online documentation}
|
2781
2781
|
*/
|
2782
2782
|
pickup_items,
|
2783
2783
|
}
|
2784
2784
|
/**
|
2785
2785
|
* The various parts of the launch sequence of the rocket silo.
|
2786
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2786
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.rocket_silo_status Online documentation}
|
2787
2787
|
*/
|
2788
2788
|
enum rocket_silo_status {
|
2789
2789
|
/**
|
2790
2790
|
* The rocket silo is crafting rocket parts. When there are enough rocket parts, the silo will switch into the `create_rocket` state.
|
2791
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2791
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.rocket_silo_status.building_rocket Online documentation}
|
2792
2792
|
*/
|
2793
2793
|
building_rocket,
|
2794
2794
|
/**
|
2795
2795
|
* The next state is `lights_blinking_open`. The rocket silo rocket entity gets created.
|
2796
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2796
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.rocket_silo_status.create_rocket Online documentation}
|
2797
2797
|
*/
|
2798
2798
|
create_rocket,
|
2799
2799
|
/**
|
2800
2800
|
* The next state is `doors_opening`. The rocket is getting prepared for launch.
|
2801
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2801
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.rocket_silo_status.lights_blinking_open Online documentation}
|
2802
2802
|
*/
|
2803
2803
|
lights_blinking_open,
|
2804
2804
|
/**
|
2805
2805
|
* The next state is `doors_opened`. The rocket is getting prepared for launch.
|
2806
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2806
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.rocket_silo_status.doors_opening Online documentation}
|
2807
2807
|
*/
|
2808
2808
|
doors_opening,
|
2809
2809
|
/**
|
2810
2810
|
* The next state is `rocket_rising` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting prepared for launch.
|
2811
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2811
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.rocket_silo_status.doors_opened Online documentation}
|
2812
2812
|
*/
|
2813
2813
|
doors_opened,
|
2814
2814
|
/**
|
2815
2815
|
* The next state is `arms_advance` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting prepared for launch.
|
2816
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2816
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.rocket_silo_status.rocket_rising Online documentation}
|
2817
2817
|
*/
|
2818
2818
|
rocket_rising,
|
2819
2819
|
/**
|
2820
2820
|
* The next state is `rocket_ready` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting prepared for launch.
|
2821
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2821
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.rocket_silo_status.arms_advance Online documentation}
|
2822
2822
|
*/
|
2823
2823
|
arms_advance,
|
2824
2824
|
/**
|
2825
2825
|
* The rocket launch can be started by the player. When the launch is started, the silo switches into the `launch_starting` state.
|
2826
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2826
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.rocket_silo_status.rocket_ready Online documentation}
|
2827
2827
|
*/
|
2828
2828
|
rocket_ready,
|
2829
2829
|
/**
|
2830
2830
|
* The next state is `launch_started`.
|
2831
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2831
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.rocket_silo_status.launch_starting Online documentation}
|
2832
2832
|
*/
|
2833
2833
|
launch_starting,
|
2834
2834
|
/**
|
2835
2835
|
* The next state is `arms_retract` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting launched.
|
2836
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2836
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.rocket_silo_status.engine_starting Online documentation}
|
2837
2837
|
*/
|
2838
2838
|
engine_starting,
|
2839
2839
|
/**
|
2840
2840
|
* The next state is `rocket_flying` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting launched.
|
2841
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2841
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.rocket_silo_status.arms_retract Online documentation}
|
2842
2842
|
*/
|
2843
2843
|
arms_retract,
|
2844
2844
|
/**
|
2845
2845
|
* The next state is `lights_blinking_close`. The rocket is getting launched.
|
2846
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2846
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.rocket_silo_status.rocket_flying Online documentation}
|
2847
2847
|
*/
|
2848
2848
|
rocket_flying,
|
2849
2849
|
/**
|
2850
2850
|
* The next state is `doors_closing`.
|
2851
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2851
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.rocket_silo_status.lights_blinking_close Online documentation}
|
2852
2852
|
*/
|
2853
2853
|
lights_blinking_close,
|
2854
2854
|
/**
|
2855
2855
|
* The next state is `building_rocket`.
|
2856
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2856
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.rocket_silo_status.doors_closing Online documentation}
|
2857
2857
|
*/
|
2858
2858
|
doors_closing,
|
2859
2859
|
/**
|
2860
2860
|
* The next state is `engine_starting` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting launched.
|
2861
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2861
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.rocket_silo_status.launch_started Online documentation}
|
2862
2862
|
*/
|
2863
2863
|
launch_started,
|
2864
2864
|
}
|
@@ -2875,74 +2875,74 @@ declare global {
|
|
2875
2875
|
}
|
2876
2876
|
/**
|
2877
2877
|
* State of an ordinary rail signal.
|
2878
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2878
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.signal_state Online documentation}
|
2879
2879
|
*/
|
2880
2880
|
enum signal_state {
|
2881
2881
|
/**
|
2882
2882
|
* Green.
|
2883
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2883
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.signal_state.open Online documentation}
|
2884
2884
|
*/
|
2885
2885
|
open,
|
2886
2886
|
/**
|
2887
2887
|
* Red.
|
2888
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2888
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.signal_state.closed Online documentation}
|
2889
2889
|
*/
|
2890
2890
|
closed,
|
2891
2891
|
/**
|
2892
2892
|
* Orange.
|
2893
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2893
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.signal_state.reserved Online documentation}
|
2894
2894
|
*/
|
2895
2895
|
reserved,
|
2896
2896
|
/**
|
2897
2897
|
* Red - From circuit network.
|
2898
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2898
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.signal_state.reserved_by_circuit_network Online documentation}
|
2899
2899
|
*/
|
2900
2900
|
reserved_by_circuit_network,
|
2901
2901
|
}
|
2902
2902
|
enum space_platform_state {
|
2903
2903
|
/**
|
2904
2904
|
* Waiting for a starter pack.
|
2905
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2905
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.space_platform_state.waiting_for_starter_pack Online documentation}
|
2906
2906
|
*/
|
2907
2907
|
waiting_for_starter_pack,
|
2908
2908
|
/**
|
2909
2909
|
* Starter pack was requested from the logistics system.
|
2910
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2910
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.space_platform_state.starter_pack_requested Online documentation}
|
2911
2911
|
*/
|
2912
2912
|
starter_pack_requested,
|
2913
2913
|
/**
|
2914
2914
|
* Starter pack is on the way.
|
2915
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2915
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.space_platform_state.starter_pack_on_the_way Online documentation}
|
2916
2916
|
*/
|
2917
2917
|
starter_pack_on_the_way,
|
2918
2918
|
/**
|
2919
2919
|
* Following the path.
|
2920
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2920
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.space_platform_state.on_the_path Online documentation}
|
2921
2921
|
*/
|
2922
2922
|
on_the_path,
|
2923
2923
|
/**
|
2924
2924
|
* Platform is ready to leave this planet and does not accept deliveries.
|
2925
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2925
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.space_platform_state.waiting_for_departure Online documentation}
|
2926
2926
|
*/
|
2927
2927
|
waiting_for_departure,
|
2928
2928
|
/**
|
2929
2929
|
* Waiting for a starter pack
|
2930
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2930
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.space_platform_state.no_schedule Online documentation}
|
2931
2931
|
*/
|
2932
2932
|
no_schedule,
|
2933
2933
|
/**
|
2934
2934
|
* Doesn't have anywhere to go.
|
2935
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2935
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.space_platform_state.no_path Online documentation}
|
2936
2936
|
*/
|
2937
2937
|
no_path,
|
2938
2938
|
/**
|
2939
2939
|
* Waiting at a station.
|
2940
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2940
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.space_platform_state.waiting_at_station Online documentation}
|
2941
2941
|
*/
|
2942
2942
|
waiting_at_station,
|
2943
2943
|
/**
|
2944
2944
|
* Paused.
|
2945
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2945
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.space_platform_state.paused Online documentation}
|
2946
2946
|
*/
|
2947
2947
|
paused,
|
2948
2948
|
}
|
@@ -2969,52 +2969,52 @@ declare global {
|
|
2969
2969
|
enum train_state {
|
2970
2970
|
/**
|
2971
2971
|
* Normal state -- following the path.
|
2972
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2972
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.train_state.on_the_path Online documentation}
|
2973
2973
|
*/
|
2974
2974
|
on_the_path,
|
2975
2975
|
/**
|
2976
2976
|
* Doesn't have anywhere to go.
|
2977
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2977
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.train_state.no_schedule Online documentation}
|
2978
2978
|
*/
|
2979
2979
|
no_schedule,
|
2980
2980
|
/**
|
2981
2981
|
* Has no path and is stopped.
|
2982
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2982
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.train_state.no_path Online documentation}
|
2983
2983
|
*/
|
2984
2984
|
no_path,
|
2985
2985
|
/**
|
2986
2986
|
* Braking before a rail signal.
|
2987
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2987
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.train_state.arrive_signal Online documentation}
|
2988
2988
|
*/
|
2989
2989
|
arrive_signal,
|
2990
2990
|
/**
|
2991
2991
|
* Waiting at a signal.
|
2992
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2992
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.train_state.wait_signal Online documentation}
|
2993
2993
|
*/
|
2994
2994
|
wait_signal,
|
2995
2995
|
/**
|
2996
2996
|
* Braking before a station.
|
2997
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
2997
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.train_state.arrive_station Online documentation}
|
2998
2998
|
*/
|
2999
2999
|
arrive_station,
|
3000
3000
|
/**
|
3001
3001
|
* Switched to manual control and has to stop.
|
3002
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
3002
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.train_state.manual_control_stop Online documentation}
|
3003
3003
|
*/
|
3004
3004
|
manual_control_stop,
|
3005
3005
|
/**
|
3006
3006
|
* Can move if user explicitly sits in and rides the train.
|
3007
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
3007
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.train_state.manual_control Online documentation}
|
3008
3008
|
*/
|
3009
3009
|
manual_control,
|
3010
3010
|
/**
|
3011
3011
|
* Waiting at a station.
|
3012
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
3012
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.train_state.wait_station Online documentation}
|
3013
3013
|
*/
|
3014
3014
|
wait_station,
|
3015
3015
|
/**
|
3016
3016
|
* Same as no_path but all candidate train stops are full
|
3017
|
-
* @see {@link https://lua-api.factorio.com/2.0.
|
3017
|
+
* @see {@link https://lua-api.factorio.com/2.0.16/defines.html#defines.train_state.destination_full Online documentation}
|
3018
3018
|
*/
|
3019
3019
|
destination_full,
|
3020
3020
|
}
|