typed-factorio 2.13.0 → 3.0.0

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@@ -4,6 +4,7 @@
4
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  import type {
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  EventId,
7
+ OnAchievementGainedEvent,
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  OnAiCommandCompletedEvent,
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  OnAreaClonedEvent,
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  OnBiterBaseBuiltEvent,
@@ -26,11 +27,9 @@ import type {
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  OnCutsceneFinishedEvent,
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  OnCutsceneStartedEvent,
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  OnCutsceneWaypointReachedEvent,
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- OnDifficultySettingsChangedEvent,
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  OnEntityClonedEvent,
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  OnEntityColorChangedEvent,
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  OnEntityDamagedEvent,
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- OnEntityDestroyedEvent,
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  OnEntityDiedEvent,
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  OnEntityLogisticSlotChangedEvent,
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  OnEntityRenamedEvent,
@@ -65,6 +64,7 @@ import type {
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  OnMarkedForUpgradeEvent,
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  OnMarketItemPurchasedEvent,
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  OnModItemOpenedEvent,
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+ OnObjectDestroyedEvent,
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  OnPermissionGroupAddedEvent,
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  OnPermissionGroupDeletedEvent,
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  OnPermissionGroupEditedEvent,
@@ -84,24 +84,27 @@ import type {
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  OnPlayerCheatModeEnabledEvent,
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  OnPlayerClickedGpsTagEvent,
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  OnPlayerConfiguredBlueprintEvent,
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- OnPlayerConfiguredSpiderRemoteEvent,
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+ OnPlayerControllerChangedEvent,
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  OnPlayerCraftedItemEvent,
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  OnPlayerCreatedEvent,
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  OnPlayerCursorStackChangedEvent,
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  OnPlayerDeconstructedAreaEvent,
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  OnPlayerDemotedEvent,
93
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  OnPlayerDiedEvent,
94
+ OnPlayerDisplayDensityScaleChangedEvent,
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  OnPlayerDisplayResolutionChangedEvent,
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  OnPlayerDisplayScaleChangedEvent,
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  OnPlayerDrivingChangedStateEvent,
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  OnPlayerDroppedItemEvent,
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  OnPlayerFastTransferredEvent,
100
+ OnPlayerFlippedEntityEvent,
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  OnPlayerFlushedFluidEvent,
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  OnPlayerGunInventoryChangedEvent,
101
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  OnPlayerInputMethodChangedEvent,
102
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  OnPlayerJoinedGameEvent,
103
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  OnPlayerKickedEvent,
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  OnPlayerLeftGameEvent,
107
+ OnPlayerLocaleChangedEvent,
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  OnPlayerMainInventoryChangedEvent,
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  OnPlayerMinedEntityEvent,
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  OnPlayerMinedItemEvent,
@@ -125,7 +128,7 @@ import type {
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  OnPlayerUnbannedEvent,
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  OnPlayerUnmutedEvent,
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  OnPlayerUsedCapsuleEvent,
128
- OnPlayerUsedSpiderRemoteEvent,
131
+ OnPlayerUsedSpidertronRemoteEvent,
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  OnPostEntityDiedEvent,
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  OnPreBuildEvent,
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  OnPreChunkDeletedEvent,
@@ -141,11 +144,14 @@ import type {
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  OnPrePlayerRemovedEvent,
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  OnPrePlayerToggledMapEditorEvent,
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  OnPreRobotExplodedCliffEvent,
147
+ OnPreScenarioFinishedEvent,
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  OnPreScriptInventoryResizedEvent,
145
149
  OnPreSurfaceClearedEvent,
146
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  OnPreSurfaceDeletedEvent,
151
+ OnRedoAppliedEvent,
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  OnResearchCancelledEvent,
148
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  OnResearchFinishedEvent,
154
+ OnResearchMovedEvent,
149
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  OnResearchReversedEvent,
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  OnResearchStartedEvent,
151
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  OnResourceDepletedEvent,
@@ -163,7 +169,15 @@ import type {
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  OnScriptPathRequestFinishedEvent,
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  OnScriptTriggerEffectEvent,
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  OnSectorScannedEvent,
172
+ OnSegmentEntityCreatedEvent,
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  OnSelectedEntityChangedEvent,
174
+ OnSpacePlatformBuiltEntityEvent,
175
+ OnSpacePlatformBuiltTileEvent,
176
+ OnSpacePlatformChangedStateEvent,
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+ OnSpacePlatformMinedEntityEvent,
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+ OnSpacePlatformMinedItemEvent,
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+ OnSpacePlatformMinedTileEvent,
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+ OnSpacePlatformPreMinedEvent,
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  OnSpiderCommandCompletedEvent,
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  OnStringTranslatedEvent,
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  OnSurfaceClearedEvent,
@@ -178,6 +192,7 @@ import type {
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  OnTrainScheduleChangedEvent,
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  OnTriggerCreatedEntityEvent,
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  OnTriggerFiredArtilleryEvent,
195
+ OnUndoAppliedEvent,
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  OnUnitAddedToGroupEvent,
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  OnUnitGroupCreatedEvent,
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  OnUnitGroupFinishedGatheringEvent,
@@ -193,19 +208,27 @@ import type {
193
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  declare global {
194
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  namespace defines {
195
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  enum alert_type {
211
+ "collector_path_blocked",
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  "custom",
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  "entity_destroyed",
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  "entity_under_attack",
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  "no_material_for_construction",
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+ "no_platform_storage",
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+ "no_roboport_storage",
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  "no_storage",
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  "not_enough_construction_robots",
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  "not_enough_repair_packs",
221
+ "pipeline_overextended",
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+ "platform_tile_building_blocked",
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+ "train_no_path",
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  "train_out_of_fuel",
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  "turret_fire",
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+ "turret_out_of_ammo",
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+ "unclaimed_cargo",
205
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  }
206
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  /**
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  * AI command exit status. See {@link LuaEntity#set_command LuaEntity::set_command}
208
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.behavior_result Online documentation}
231
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.behavior_result Online documentation}
209
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  */
210
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  enum behavior_result {
211
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  "in_progress",
@@ -221,9 +244,14 @@ declare global {
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  "blueprint_ghost",
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  "ghost_revive",
223
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  }
247
+ enum build_mode {
248
+ "normal",
249
+ "forced",
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+ "superforced",
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+ }
224
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  /**
225
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  * State of a chain signal.
226
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.chain_signal_state Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.chain_signal_state Online documentation}
227
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  */
228
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  enum chain_signal_state {
229
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  "none",
@@ -239,130 +267,97 @@ declare global {
239
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  "tiles",
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  "entities",
241
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  }
242
- enum circuit_condition_index {
243
- "inserter_circuit",
244
- "inserter_logistic",
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- "lamp",
246
- "arithmetic_combinator",
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- "decider_combinator",
248
- "constant_combinator",
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- "offshore_pump",
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- "pump",
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- }
252
- enum circuit_connector_id {
253
- "accumulator",
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- "constant_combinator",
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- "container",
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- "linked_container",
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- "programmable_speaker",
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- "rail_signal",
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- "rail_chain_signal",
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- "roboport",
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- "storage_tank",
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- "wall",
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- "electric_pole",
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- "inserter",
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- "lamp",
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- "combinator_input",
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- "combinator_output",
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- "offshore_pump",
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- "pump",
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- }
271
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  /**
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  * Command given to units describing what they should do.
273
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.command Online documentation}
272
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.command Online documentation}
274
273
  */
275
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  enum command {
276
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  /**
277
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  * Attack another entity.
278
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.command.attack Online documentation}
277
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.command.attack Online documentation}
279
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  */
280
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  "attack" = 0,
281
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  /**
282
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  * Go to a specific position.
283
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.command.go_to_location Online documentation}
282
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.command.go_to_location Online documentation}
284
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  */
285
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  "go_to_location" = 1,
286
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  /**
287
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  * Chain commands together, see {@link defines.compound_command}.
288
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.command.compound Online documentation}
287
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.command.compound Online documentation}
289
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  */
290
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  "compound" = 2,
291
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  /**
292
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  * Do what your group wants you to do.
293
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.command.group Online documentation}
292
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.command.group Online documentation}
294
293
  */
295
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  "group" = 3,
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  /**
297
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  * Go to a place and attack what you see.
298
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.command.attack_area Online documentation}
297
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.command.attack_area Online documentation}
299
298
  */
300
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  "attack_area" = 4,
301
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  /**
302
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  * Chill.
303
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.command.wander Online documentation}
302
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.command.wander Online documentation}
304
303
  */
305
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  "wander" = 5,
306
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  /**
307
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  * Flee from another entity.
308
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.command.flee Online documentation}
307
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.command.flee Online documentation}
309
308
  */
310
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  "flee" = 6,
311
310
  /**
312
311
  * Stop moving and stay where you are.
313
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.command.stop Online documentation}
312
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.command.stop Online documentation}
314
313
  */
315
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  "stop" = 7,
316
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  /**
317
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  * Go to a position and build a base there.
318
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.command.build_base Online documentation}
317
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.command.build_base Online documentation}
319
318
  */
320
319
  "build_base" = 8,
321
320
  }
322
321
  /**
323
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  * How commands are joined together in a compound command (see {@link defines.command.compound}).
324
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.compound_command Online documentation}
323
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.compound_command Online documentation}
325
324
  */
326
325
  enum compound_command {
327
326
  /**
328
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  * Fail on first failure. Only succeeds if all commands (executed one after another) succeed.
329
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.compound_command.logical_and Online documentation}
328
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.compound_command.logical_and Online documentation}
330
329
  */
331
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  "logical_and",
332
331
  /**
333
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  * Succeed on first success. Only fails if all commands (executed one after another) fail.
334
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.compound_command.logical_or Online documentation}
333
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.compound_command.logical_or Online documentation}
335
334
  */
336
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  "logical_or",
337
336
  /**
338
337
  * Execute all commands in sequence and fail or succeed depending on the return status of the last command.
339
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.compound_command.return_last Online documentation}
338
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.compound_command.return_last Online documentation}
340
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  */
341
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  "return_last",
342
341
  }
343
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  namespace control_behavior {
344
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  namespace inserter {
345
- enum circuit_mode_of_operation {
346
- "none",
347
- "enable_disable",
348
- "set_filters",
349
- "read_hand_contents",
350
- "set_stack_size",
351
- }
352
344
  enum hand_read_mode {
353
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  "hold",
354
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  "pulse",
355
347
  }
356
348
  }
357
349
  namespace logistic_container {
358
- enum circuit_mode_of_operation {
350
+ enum exclusive_mode {
359
351
  "send_contents",
360
352
  "set_requests",
353
+ "none",
361
354
  }
362
355
  }
363
356
  namespace lamp {
364
- enum circuit_mode_of_operation {
365
- "use_colors",
357
+ enum color_mode {
358
+ "color_mapping",
359
+ "components",
360
+ "packed_rgb",
366
361
  }
367
362
  }
368
363
  namespace mining_drill {
@@ -375,132 +370,229 @@ declare global {
375
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  enum content_read_mode {
376
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  "pulse",
377
372
  "hold",
373
+ "entire_belt_hold",
374
+ }
375
+ }
376
+ namespace rocket_silo {
377
+ enum read_mode {
378
+ "none",
379
+ "logistic_inventory",
380
+ "orbital_requests",
381
+ }
382
+ }
383
+ namespace roboport {
384
+ enum read_items_mode {
385
+ "none",
386
+ "logistics",
387
+ "missing_requests",
388
+ }
389
+ }
390
+ namespace cargo_landing_pad {
391
+ enum exclusive_mode {
392
+ "none",
393
+ "send_contents",
394
+ "set_requests",
378
395
  }
379
396
  }
380
397
  enum type {
381
398
  /**
382
399
  * {@link LuaContainerControlBehavior}
383
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.container Online documentation}
400
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.container Online documentation}
384
401
  */
385
402
  "container",
386
403
  /**
387
404
  * {@link LuaGenericOnOffControlBehavior}
388
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.generic_on_off Online documentation}
405
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.generic_on_off Online documentation}
389
406
  */
390
407
  "generic_on_off",
391
408
  /**
392
409
  * {@link LuaInserterControlBehavior}
393
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.inserter Online documentation}
410
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.inserter Online documentation}
394
411
  */
395
412
  "inserter",
396
413
  /**
397
414
  * {@link LuaLampControlBehavior}
398
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.lamp Online documentation}
415
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.lamp Online documentation}
399
416
  */
400
417
  "lamp",
401
418
  /**
402
419
  * {@link LuaLogisticContainerControlBehavior}
403
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.logistic_container Online documentation}
420
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.logistic_container Online documentation}
404
421
  */
405
422
  "logistic_container",
406
423
  /**
407
424
  * {@link LuaRoboportControlBehavior}
408
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.roboport Online documentation}
425
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.roboport Online documentation}
409
426
  */
410
427
  "roboport",
411
428
  /**
412
429
  * {@link LuaStorageTankControlBehavior}
413
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.storage_tank Online documentation}
430
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.storage_tank Online documentation}
414
431
  */
415
432
  "storage_tank",
416
433
  /**
417
434
  * {@link LuaTrainStopControlBehavior}
418
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.train_stop Online documentation}
435
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.train_stop Online documentation}
419
436
  */
420
437
  "train_stop",
421
438
  /**
422
439
  * {@link LuaDeciderCombinatorControlBehavior}
423
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.decider_combinator Online documentation}
440
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.decider_combinator Online documentation}
424
441
  */
425
442
  "decider_combinator",
426
443
  /**
427
444
  * {@link LuaArithmeticCombinatorControlBehavior}
428
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.arithmetic_combinator Online documentation}
445
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.arithmetic_combinator Online documentation}
429
446
  */
430
447
  "arithmetic_combinator",
431
448
  /**
432
449
  * {@link LuaConstantCombinatorControlBehavior}
433
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.constant_combinator Online documentation}
450
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.constant_combinator Online documentation}
434
451
  */
435
452
  "constant_combinator",
436
453
  /**
437
454
  * {@link LuaTransportBeltControlBehavior}
438
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.transport_belt Online documentation}
455
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.transport_belt Online documentation}
439
456
  */
440
457
  "transport_belt",
441
458
  /**
442
459
  * {@link LuaAccumulatorControlBehavior}
443
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.accumulator Online documentation}
460
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.accumulator Online documentation}
444
461
  */
445
462
  "accumulator",
446
463
  /**
447
- * {@link LuaRailSignalControlBehavior}
448
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.rail_signal Online documentation}
464
+ * {@link LuaRailSignalBaseControlBehavior}
465
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.rail_signal Online documentation}
449
466
  */
450
467
  "rail_signal",
451
468
  /**
452
- * {@link LuaRailChainSignalControlBehavior}
453
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.rail_chain_signal Online documentation}
469
+ * {@link LuaRailSignalBaseControlBehavior}
470
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.rail_chain_signal Online documentation}
454
471
  */
455
472
  "rail_chain_signal",
456
473
  /**
457
474
  * {@link LuaWallControlBehavior}
458
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.wall Online documentation}
475
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.wall Online documentation}
459
476
  */
460
477
  "wall",
461
478
  /**
462
479
  * {@link LuaMiningDrillControlBehavior}
463
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.mining_drill Online documentation}
480
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.mining_drill Online documentation}
464
481
  */
465
482
  "mining_drill",
466
483
  /**
467
484
  * {@link LuaProgrammableSpeakerControlBehavior}
468
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.programmable_speaker Online documentation}
485
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.programmable_speaker Online documentation}
469
486
  */
470
487
  "programmable_speaker",
488
+ /**
489
+ * {@link LuaAssemblingMachineControlBehavior}
490
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.assembling_machine Online documentation}
491
+ */
492
+ "assembling_machine",
493
+ /**
494
+ * {@link LuaPumpControlBehavior}
495
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.pump Online documentation}
496
+ */
497
+ "pump",
498
+ /**
499
+ * {@link LuaSelectorCombinatorControlBehavior}
500
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.selector_combinator Online documentation}
501
+ */
502
+ "selector_combinator",
503
+ /**
504
+ * {@link LuaRocketSiloControlBehavior}
505
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.rocket_silo Online documentation}
506
+ */
507
+ "rocket_silo",
508
+ /**
509
+ * {@link LuaTurretControlBehavior}
510
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.turret Online documentation}
511
+ */
512
+ "turret",
513
+ /**
514
+ * {@link LuaReactorControlBehavior}
515
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.reactor Online documentation}
516
+ */
517
+ "reactor",
518
+ /**
519
+ * {@link LuaSpacePlatformHubControlBehavior}
520
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.space_platform_hub Online documentation}
521
+ */
522
+ "space_platform_hub",
523
+ /**
524
+ * {@link LuaArtilleryTurretControlBehavior}
525
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.artillery_turret Online documentation}
526
+ */
527
+ "artillery_turret",
528
+ /**
529
+ * {@link LuaAsteroidCollectorControlBehavior}
530
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.asteroid_collector Online documentation}
531
+ */
532
+ "asteroid_collector",
533
+ /**
534
+ * {@link LuaRadarControlBehavior}
535
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.radar Online documentation}
536
+ */
537
+ "radar",
538
+ /**
539
+ * {@link LuaDisplayPanelControlBehavior}
540
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.display_panel Online documentation}
541
+ */
542
+ "display_panel",
543
+ /**
544
+ * {@link LuaLoaderControlBehavior}
545
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.loader Online documentation}
546
+ */
547
+ "loader",
548
+ /**
549
+ * {@link LuaCargoLandingPadControlBehavior}
550
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.cargo_landing_pad Online documentation}
551
+ */
552
+ "cargo_landing_pad",
553
+ /**
554
+ * {@link LuaAgriculturalTowerControlBehavior}
555
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.agricultural_tower Online documentation}
556
+ */
557
+ "agricultural_tower",
471
558
  }
472
559
  }
473
560
  enum controllers {
474
561
  /**
475
562
  * Can't interact with the world, can only observe. Used in the multiplayer waiting-to-respawn screen.
476
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.controllers.ghost Online documentation}
563
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.controllers.ghost Online documentation}
477
564
  */
478
565
  "ghost",
479
566
  /**
480
567
  * The controller controls a character. This is the default controller in freeplay.
481
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.controllers.character Online documentation}
568
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.controllers.character Online documentation}
482
569
  */
483
570
  "character",
484
571
  /**
485
572
  * The controller isn't tied to a character. This is the default controller in sandbox.
486
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.controllers.god Online documentation}
573
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.controllers.god Online documentation}
487
574
  */
488
575
  "god",
489
576
  /**
490
577
  * The Editor Controller near ultimate power to do almost anything in the game.
491
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.controllers.editor Online documentation}
578
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.controllers.editor Online documentation}
492
579
  */
493
580
  "editor",
494
581
  /**
495
582
  * The player can't interact with the world, and the camera pans around in a predefined manner.
496
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.controllers.cutscene Online documentation}
583
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.controllers.cutscene Online documentation}
497
584
  */
498
585
  "cutscene",
499
586
  /**
500
587
  * Can't change anything in the world but can view anything.
501
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.controllers.spectator Online documentation}
588
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.controllers.spectator Online documentation}
502
589
  */
503
590
  "spectator",
591
+ /**
592
+ * Can't move/change items but can build ghosts/change settings.
593
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.controllers.remote Online documentation}
594
+ */
595
+ "remote",
504
596
  }
505
597
  namespace deconstruction_item {
506
598
  enum entity_filter_mode {
@@ -518,30 +610,31 @@ declare global {
518
610
  "only",
519
611
  }
520
612
  }
613
+ // See https://forums.factorio.com/viewtopic.php?f=233&t=118305
614
+ /** @omit */
615
+ enum default_icon_size {}
521
616
  enum difficulty {
522
617
  "easy",
523
618
  "normal",
524
619
  "hard",
525
620
  }
526
- namespace difficulty_settings {
527
- enum recipe_difficulty {
528
- "normal",
529
- "expensive",
530
- }
531
- enum technology_difficulty {
532
- "normal",
533
- "expensive",
534
- }
535
- }
536
621
  enum direction {
537
622
  "north" = 0,
538
- "northeast" = 1,
539
- "east" = 2,
540
- "southeast" = 3,
541
- "south" = 4,
542
- "southwest" = 5,
543
- "west" = 6,
544
- "northwest" = 7,
623
+ "northnortheast" = 1,
624
+ "northeast" = 2,
625
+ "eastnortheast" = 3,
626
+ "east" = 4,
627
+ "eastsoutheast" = 5,
628
+ "southeast" = 6,
629
+ "southsoutheast" = 7,
630
+ "south" = 8,
631
+ "southsouthwest" = 9,
632
+ "southwest" = 10,
633
+ "westsouthwest" = 11,
634
+ "west" = 12,
635
+ "westnorthwest" = 13,
636
+ "northwest" = 14,
637
+ "northnorthwest" = 15,
545
638
  }
546
639
  enum disconnect_reason {
547
640
  "quit",
@@ -559,212 +652,327 @@ declare global {
559
652
  enum distraction {
560
653
  /**
561
654
  * Perform command even if someone attacks the unit.
562
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.distraction.none Online documentation}
655
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.distraction.none Online documentation}
563
656
  */
564
657
  "none",
565
658
  /**
566
659
  * Attack closer enemy entities with force.
567
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.distraction.by_enemy Online documentation}
660
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.distraction.by_enemy Online documentation}
568
661
  */
569
662
  "by_enemy",
570
663
  /**
571
664
  * Attack closer enemy entities, including entities "built" by player (belts, inserters, chests).
572
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.distraction.by_anything Online documentation}
665
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.distraction.by_anything Online documentation}
573
666
  */
574
667
  "by_anything",
575
668
  /**
576
669
  * Attack when attacked.
577
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.distraction.by_damage Online documentation}
670
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.distraction.by_damage Online documentation}
578
671
  */
579
672
  "by_damage",
580
673
  }
581
674
  enum entity_status {
582
675
  "working",
583
676
  "normal",
677
+ /**
678
+ * Used by ghosts.
679
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.ghost Online documentation}
680
+ */
681
+ "ghost",
682
+ /**
683
+ * Only used if set through {@link LuaEntity#status LuaEntity::status} or {@link import("factorio:prototype").ContainerPrototype#default_status ContainerPrototype::default_status}.
684
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.broken Online documentation}
685
+ */
686
+ "broken",
584
687
  "no_power",
585
688
  "low_power",
586
689
  "no_fuel",
690
+ "frozen",
587
691
  "disabled_by_control_behavior",
588
692
  "opened_by_circuit_network",
589
693
  "closed_by_circuit_network",
590
694
  "disabled_by_script",
591
695
  "marked_for_deconstruction",
696
+ /**
697
+ * Used by space platform hubs.
698
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.paused Online documentation}
699
+ */
700
+ "paused",
592
701
  /**
593
702
  * Used by generators and solar panels.
594
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.not_plugged_in_electric_network Online documentation}
703
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.not_plugged_in_electric_network Online documentation}
595
704
  */
596
705
  "not_plugged_in_electric_network",
597
706
  /**
598
707
  * Used by power switches.
599
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.networks_connected Online documentation}
708
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.networks_connected Online documentation}
600
709
  */
601
710
  "networks_connected",
602
711
  /**
603
712
  * Used by power switches.
604
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.networks_disconnected Online documentation}
713
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.networks_disconnected Online documentation}
605
714
  */
606
715
  "networks_disconnected",
607
716
  /**
608
717
  * Used by accumulators.
609
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.charging Online documentation}
718
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.charging Online documentation}
610
719
  */
611
720
  "charging",
612
721
  /**
613
722
  * Used by accumulators.
614
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.discharging Online documentation}
723
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.discharging Online documentation}
615
724
  */
616
725
  "discharging",
617
726
  /**
618
727
  * Used by accumulators.
619
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.fully_charged Online documentation}
728
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.fully_charged Online documentation}
620
729
  */
621
730
  "fully_charged",
622
731
  /**
623
732
  * Used by logistic containers.
624
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.out_of_logistic_network Online documentation}
733
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.out_of_logistic_network Online documentation}
625
734
  */
626
735
  "out_of_logistic_network",
627
736
  /**
628
737
  * Used by assembling machines.
629
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.no_recipe Online documentation}
738
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.no_recipe Online documentation}
630
739
  */
631
740
  "no_recipe",
632
741
  /**
633
742
  * Used by furnaces.
634
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.no_ingredients Online documentation}
743
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.no_ingredients Online documentation}
635
744
  */
636
745
  "no_ingredients",
637
746
  /**
638
747
  * Used by boilers, fluid turrets and fluid energy sources: Boiler has no fluid to work with.
639
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.no_input_fluid Online documentation}
748
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.no_input_fluid Online documentation}
640
749
  */
641
750
  "no_input_fluid",
642
751
  /**
643
752
  * Used by labs.
644
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.no_research_in_progress Online documentation}
753
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.no_research_in_progress Online documentation}
645
754
  */
646
755
  "no_research_in_progress",
647
756
  /**
648
757
  * Used by mining drills.
649
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.no_minable_resources Online documentation}
758
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.no_minable_resources Online documentation}
650
759
  */
651
760
  "no_minable_resources",
761
+ /**
762
+ * Used by cargo bays.
763
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.not_connected_to_hub_or_pad Online documentation}
764
+ */
765
+ "not_connected_to_hub_or_pad",
652
766
  /**
653
767
  * Used by boilers and fluid turrets: Boiler still has some fluid but is about to run out.
654
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.low_input_fluid Online documentation}
768
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.low_input_fluid Online documentation}
655
769
  */
656
770
  "low_input_fluid",
657
771
  /**
658
772
  * Used by crafting machines.
659
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.fluid_ingredient_shortage Online documentation}
773
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.fluid_ingredient_shortage Online documentation}
660
774
  */
661
775
  "fluid_ingredient_shortage",
662
776
  /**
663
777
  * Used by crafting machines, boilers, burner energy sources and reactors: Reactor/burner has full burnt result inventory, boiler has full output fluidbox.
664
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.full_output Online documentation}
778
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.full_output Online documentation}
665
779
  */
666
780
  "full_output",
781
+ /**
782
+ * Used by agricultural towers.
783
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.not_enough_space_in_output Online documentation}
784
+ */
785
+ "not_enough_space_in_output",
667
786
  /**
668
787
  * Used by burner energy sources.
669
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.full_burnt_result_output Online documentation}
788
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.full_burnt_result_output Online documentation}
670
789
  */
671
790
  "full_burnt_result_output",
672
791
  /**
673
792
  * Used by crafting machines.
674
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.item_ingredient_shortage Online documentation}
793
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.item_ingredient_shortage Online documentation}
675
794
  */
676
795
  "item_ingredient_shortage",
677
796
  /**
678
797
  * Used by mining drills when the mining fluid is missing.
679
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.missing_required_fluid Online documentation}
798
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.missing_required_fluid Online documentation}
680
799
  */
681
800
  "missing_required_fluid",
682
801
  /**
683
802
  * Used by labs.
684
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.missing_science_packs Online documentation}
803
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.missing_science_packs Online documentation}
685
804
  */
686
805
  "missing_science_packs",
687
806
  /**
688
807
  * Used by inserters.
689
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.waiting_for_source_items Online documentation}
808
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.waiting_for_source_items Online documentation}
690
809
  */
691
810
  "waiting_for_source_items",
811
+ /**
812
+ * Used by inserters when wait_for_full_hand is set.
813
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.waiting_for_more_items Online documentation}
814
+ */
815
+ "waiting_for_more_items",
692
816
  /**
693
817
  * Used by inserters and mining drills.
694
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.waiting_for_space_in_destination Online documentation}
818
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.waiting_for_space_in_destination Online documentation}
695
819
  */
696
820
  "waiting_for_space_in_destination",
697
821
  /**
698
822
  * Used by the rocket silo.
699
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.preparing_rocket_for_launch Online documentation}
823
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.preparing_rocket_for_launch Online documentation}
700
824
  */
701
825
  "preparing_rocket_for_launch",
702
826
  /**
703
827
  * Used by the rocket silo.
704
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.waiting_to_launch_rocket Online documentation}
828
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.waiting_to_launch_rocket Online documentation}
705
829
  */
706
830
  "waiting_to_launch_rocket",
707
831
  /**
708
832
  * Used by the rocket silo.
709
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.launching_rocket Online documentation}
833
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.waiting_for_space_in_platform_hub Online documentation}
834
+ */
835
+ "waiting_for_space_in_platform_hub",
836
+ /**
837
+ * Used by the rocket silo.
838
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.launching_rocket Online documentation}
710
839
  */
711
840
  "launching_rocket",
841
+ /**
842
+ * Used by thrusters.
843
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.thrust_not_required Online documentation}
844
+ */
845
+ "thrust_not_required",
846
+ /**
847
+ * Used by space platform hubs.
848
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.on_the_way Online documentation}
849
+ */
850
+ "on_the_way",
851
+ /**
852
+ * Used by space platform hubs.
853
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.waiting_in_orbit Online documentation}
854
+ */
855
+ "waiting_in_orbit",
856
+ /**
857
+ * Used by trains.
858
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.waiting_at_stop Online documentation}
859
+ */
860
+ "waiting_at_stop",
861
+ /**
862
+ * Used by space platform hubs.
863
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.waiting_for_rockets_to_arrive Online documentation}
864
+ */
865
+ "waiting_for_rockets_to_arrive",
866
+ /**
867
+ * Used by space platform hubs.
868
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.not_enough_thrust Online documentation}
869
+ */
870
+ "not_enough_thrust",
871
+ /**
872
+ * Used by trains.
873
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.destination_stop_full Online documentation}
874
+ */
875
+ "destination_stop_full",
876
+ /**
877
+ * Used by trains and space platform hubs.
878
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.no_path Online documentation}
879
+ */
880
+ "no_path",
712
881
  /**
713
882
  * Used by beacons.
714
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.no_modules_to_transmit Online documentation}
883
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.no_modules_to_transmit Online documentation}
715
884
  */
716
885
  "no_modules_to_transmit",
717
886
  /**
718
887
  * Used by roboports.
719
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.recharging_after_power_outage Online documentation}
888
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.recharging_after_power_outage Online documentation}
720
889
  */
721
890
  "recharging_after_power_outage",
722
891
  /**
723
892
  * Used by inserters targeting entity ghosts.
724
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.waiting_for_target_to_be_built Online documentation}
893
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.waiting_for_target_to_be_built Online documentation}
725
894
  */
726
895
  "waiting_for_target_to_be_built",
727
896
  /**
728
897
  * Used by inserters targeting rails.
729
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.waiting_for_train Online documentation}
898
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.waiting_for_train Online documentation}
730
899
  */
731
900
  "waiting_for_train",
732
901
  /**
733
902
  * Used by ammo turrets.
734
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.no_ammo Online documentation}
903
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.no_ammo Online documentation}
735
904
  */
736
905
  "no_ammo",
737
906
  /**
738
907
  * Used by heat energy sources.
739
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.low_temperature Online documentation}
908
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.low_temperature Online documentation}
740
909
  */
741
910
  "low_temperature",
742
911
  /**
743
912
  * Used by constant combinators: Combinator is turned off via switch in GUI.
744
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.disabled Online documentation}
913
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.disabled Online documentation}
745
914
  */
746
915
  "disabled",
747
916
  /**
748
917
  * Used by lamps.
749
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.turned_off_during_daytime Online documentation}
918
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.turned_off_during_daytime Online documentation}
750
919
  */
751
920
  "turned_off_during_daytime",
752
921
  /**
753
922
  * Used by rail signals.
754
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.not_connected_to_rail Online documentation}
923
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.not_connected_to_rail Online documentation}
755
924
  */
756
925
  "not_connected_to_rail",
757
926
  /**
758
927
  * Used by rail signals.
759
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.cant_divide_segments Online documentation}
928
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.cant_divide_segments Online documentation}
760
929
  */
761
930
  "cant_divide_segments",
931
+ /**
932
+ * Used by filter inserters.
933
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.no_filter Online documentation}
934
+ */
935
+ "no_filter",
936
+ /**
937
+ * Used by agricultural towers.
938
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.no_spot_seedable_by_inputs Online documentation}
939
+ */
940
+ "no_spot_seedable_by_inputs",
941
+ /**
942
+ * Used by agricultural towers.
943
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.waiting_for_plants_to_grow Online documentation}
944
+ */
945
+ "waiting_for_plants_to_grow",
946
+ /**
947
+ * Used by asteroid collectors.
948
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.computing_navigation Online documentation}
949
+ */
950
+ "computing_navigation",
951
+ /**
952
+ * Used by pipes, pipes to ground and storage tanks.
953
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.pipeline_overextended Online documentation}
954
+ */
955
+ "pipeline_overextended",
956
+ /**
957
+ * Used by assembling machines.
958
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.recipe_not_researched Online documentation}
959
+ */
960
+ "recipe_not_researched",
961
+ }
962
+ enum entity_status_diode {
963
+ "green",
964
+ "red",
965
+ "yellow",
762
966
  }
763
967
  /**
764
- * See the {@linkplain https://lua-api.factorio.com/1.1.110/events.html events page} for more info on what events contain and when they get raised.
765
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.events Online documentation}
968
+ * See the {@linkplain https://lua-api.factorio.com/2.0.12/events.html events page} for more info on what events contain and when they get raised.
969
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.events Online documentation}
766
970
  */
767
971
  namespace events {
972
+ /**
973
+ * Event type: {@link OnAchievementGainedEvent}
974
+ */
975
+ const on_achievement_gained: EventId<OnAchievementGainedEvent>
768
976
  /**
769
977
  * Event type: {@link OnAiCommandCompletedEvent}
770
978
  */
@@ -853,10 +1061,6 @@ declare global {
853
1061
  * Event type: {@link OnCutsceneWaypointReachedEvent}
854
1062
  */
855
1063
  const on_cutscene_waypoint_reached: EventId<OnCutsceneWaypointReachedEvent>
856
- /**
857
- * Event type: {@link OnDifficultySettingsChangedEvent}
858
- */
859
- const on_difficulty_settings_changed: EventId<OnDifficultySettingsChangedEvent>
860
1064
  /**
861
1065
  * Event type: {@link OnEntityClonedEvent}
862
1066
  */
@@ -869,10 +1073,6 @@ declare global {
869
1073
  * Event type: {@link OnEntityDamagedEvent}
870
1074
  */
871
1075
  const on_entity_damaged: EventId<OnEntityDamagedEvent>
872
- /**
873
- * Event type: {@link OnEntityDestroyedEvent}
874
- */
875
- const on_entity_destroyed: EventId<OnEntityDestroyedEvent>
876
1076
  /**
877
1077
  * Event type: {@link OnEntityDiedEvent}
878
1078
  */
@@ -1009,6 +1209,10 @@ declare global {
1009
1209
  * Event type: {@link OnModItemOpenedEvent}
1010
1210
  */
1011
1211
  const on_mod_item_opened: EventId<OnModItemOpenedEvent>
1212
+ /**
1213
+ * Event type: {@link OnObjectDestroyedEvent}
1214
+ */
1215
+ const on_object_destroyed: EventId<OnObjectDestroyedEvent>
1012
1216
  /**
1013
1217
  * Event type: {@link OnPermissionGroupAddedEvent}
1014
1218
  */
@@ -1086,9 +1290,9 @@ declare global {
1086
1290
  */
1087
1291
  const on_player_configured_blueprint: EventId<OnPlayerConfiguredBlueprintEvent>
1088
1292
  /**
1089
- * Event type: {@link OnPlayerConfiguredSpiderRemoteEvent}
1293
+ * Event type: {@link OnPlayerControllerChangedEvent}
1090
1294
  */
1091
- const on_player_configured_spider_remote: EventId<OnPlayerConfiguredSpiderRemoteEvent>
1295
+ const on_player_controller_changed: EventId<OnPlayerControllerChangedEvent>
1092
1296
  /**
1093
1297
  * Event type: {@link OnPlayerCraftedItemEvent}
1094
1298
  */
@@ -1113,6 +1317,10 @@ declare global {
1113
1317
  * Event type: {@link OnPlayerDiedEvent}
1114
1318
  */
1115
1319
  const on_player_died: EventId<OnPlayerDiedEvent>
1320
+ /**
1321
+ * Event type: {@link OnPlayerDisplayDensityScaleChangedEvent}
1322
+ */
1323
+ const on_player_display_density_scale_changed: EventId<OnPlayerDisplayDensityScaleChangedEvent>
1116
1324
  /**
1117
1325
  * Event type: {@link OnPlayerDisplayResolutionChangedEvent}
1118
1326
  */
@@ -1133,6 +1341,10 @@ declare global {
1133
1341
  * Event type: {@link OnPlayerFastTransferredEvent}
1134
1342
  */
1135
1343
  const on_player_fast_transferred: EventId<OnPlayerFastTransferredEvent>
1344
+ /**
1345
+ * Event type: {@link OnPlayerFlippedEntityEvent}
1346
+ */
1347
+ const on_player_flipped_entity: EventId<OnPlayerFlippedEntityEvent>
1136
1348
  /**
1137
1349
  * Event type: {@link OnPlayerFlushedFluidEvent}
1138
1350
  */
@@ -1157,6 +1369,10 @@ declare global {
1157
1369
  * Event type: {@link OnPlayerLeftGameEvent}
1158
1370
  */
1159
1371
  const on_player_left_game: EventId<OnPlayerLeftGameEvent>
1372
+ /**
1373
+ * Event type: {@link OnPlayerLocaleChangedEvent}
1374
+ */
1375
+ const on_player_locale_changed: EventId<OnPlayerLocaleChangedEvent>
1160
1376
  /**
1161
1377
  * Event type: {@link OnPlayerMainInventoryChangedEvent}
1162
1378
  */
@@ -1250,9 +1466,9 @@ declare global {
1250
1466
  */
1251
1467
  const on_player_used_capsule: EventId<OnPlayerUsedCapsuleEvent>
1252
1468
  /**
1253
- * Event type: {@link OnPlayerUsedSpiderRemoteEvent}
1469
+ * Event type: {@link OnPlayerUsedSpidertronRemoteEvent}
1254
1470
  */
1255
- const on_player_used_spider_remote: EventId<OnPlayerUsedSpiderRemoteEvent>
1471
+ const on_player_used_spidertron_remote: EventId<OnPlayerUsedSpidertronRemoteEvent>
1256
1472
  /**
1257
1473
  * Event type: {@link OnPostEntityDiedEvent}
1258
1474
  */
@@ -1313,6 +1529,10 @@ declare global {
1313
1529
  * Event type: {@link OnPreRobotExplodedCliffEvent}
1314
1530
  */
1315
1531
  const on_pre_robot_exploded_cliff: EventId<OnPreRobotExplodedCliffEvent>
1532
+ /**
1533
+ * Event type: {@link OnPreScenarioFinishedEvent}
1534
+ */
1535
+ const on_pre_scenario_finished: EventId<OnPreScenarioFinishedEvent>
1316
1536
  /**
1317
1537
  * Event type: {@link OnPreScriptInventoryResizedEvent}
1318
1538
  */
@@ -1325,6 +1545,10 @@ declare global {
1325
1545
  * Event type: {@link OnPreSurfaceDeletedEvent}
1326
1546
  */
1327
1547
  const on_pre_surface_deleted: EventId<OnPreSurfaceDeletedEvent>
1548
+ /**
1549
+ * Event type: {@link OnRedoAppliedEvent}
1550
+ */
1551
+ const on_redo_applied: EventId<OnRedoAppliedEvent>
1328
1552
  /**
1329
1553
  * Event type: {@link OnResearchCancelledEvent}
1330
1554
  */
@@ -1333,6 +1557,10 @@ declare global {
1333
1557
  * Event type: {@link OnResearchFinishedEvent}
1334
1558
  */
1335
1559
  const on_research_finished: EventId<OnResearchFinishedEvent>
1560
+ /**
1561
+ * Event type: {@link OnResearchMovedEvent}
1562
+ */
1563
+ const on_research_moved: EventId<OnResearchMovedEvent>
1336
1564
  /**
1337
1565
  * Event type: {@link OnResearchReversedEvent}
1338
1566
  */
@@ -1401,10 +1629,42 @@ declare global {
1401
1629
  * Event type: {@link OnSectorScannedEvent}
1402
1630
  */
1403
1631
  const on_sector_scanned: EventId<OnSectorScannedEvent>
1632
+ /**
1633
+ * Event type: {@link OnSegmentEntityCreatedEvent}
1634
+ */
1635
+ const on_segment_entity_created: EventId<OnSegmentEntityCreatedEvent>
1404
1636
  /**
1405
1637
  * Event type: {@link OnSelectedEntityChangedEvent}
1406
1638
  */
1407
1639
  const on_selected_entity_changed: EventId<OnSelectedEntityChangedEvent>
1640
+ /**
1641
+ * Event type: {@link OnSpacePlatformBuiltEntityEvent}
1642
+ */
1643
+ const on_space_platform_built_entity: EventId<OnSpacePlatformBuiltEntityEvent>
1644
+ /**
1645
+ * Event type: {@link OnSpacePlatformBuiltTileEvent}
1646
+ */
1647
+ const on_space_platform_built_tile: EventId<OnSpacePlatformBuiltTileEvent>
1648
+ /**
1649
+ * Event type: {@link OnSpacePlatformChangedStateEvent}
1650
+ */
1651
+ const on_space_platform_changed_state: EventId<OnSpacePlatformChangedStateEvent>
1652
+ /**
1653
+ * Event type: {@link OnSpacePlatformMinedEntityEvent}
1654
+ */
1655
+ const on_space_platform_mined_entity: EventId<OnSpacePlatformMinedEntityEvent>
1656
+ /**
1657
+ * Event type: {@link OnSpacePlatformMinedItemEvent}
1658
+ */
1659
+ const on_space_platform_mined_item: EventId<OnSpacePlatformMinedItemEvent>
1660
+ /**
1661
+ * Event type: {@link OnSpacePlatformMinedTileEvent}
1662
+ */
1663
+ const on_space_platform_mined_tile: EventId<OnSpacePlatformMinedTileEvent>
1664
+ /**
1665
+ * Event type: {@link OnSpacePlatformPreMinedEvent}
1666
+ */
1667
+ const on_space_platform_pre_mined: EventId<OnSpacePlatformPreMinedEvent>
1408
1668
  /**
1409
1669
  * Event type: {@link OnSpiderCommandCompletedEvent}
1410
1670
  */
@@ -1461,6 +1721,10 @@ declare global {
1461
1721
  * Event type: {@link OnTriggerFiredArtilleryEvent}
1462
1722
  */
1463
1723
  const on_trigger_fired_artillery: EventId<OnTriggerFiredArtilleryEvent>
1724
+ /**
1725
+ * Event type: {@link OnUndoAppliedEvent}
1726
+ */
1727
+ const on_undo_applied: EventId<OnUndoAppliedEvent>
1464
1728
  /**
1465
1729
  * Event type: {@link OnUnitAddedToGroupEvent}
1466
1730
  */
@@ -1503,8 +1767,8 @@ declare global {
1503
1767
  const script_raised_teleported: EventId<ScriptRaisedTeleportedEvent>
1504
1768
  }
1505
1769
  /**
1506
- * See the {@linkplain https://lua-api.factorio.com/1.1.110/events.html events page} for more info on what events contain and when they get raised.
1507
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.events Online documentation}
1770
+ * See the {@linkplain https://lua-api.factorio.com/2.0.12/events.html events page} for more info on what events contain and when they get raised.
1771
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.events Online documentation}
1508
1772
  */
1509
1773
  type events = (typeof events)[keyof typeof events]
1510
1774
  enum flow_precision_index {
@@ -1520,17 +1784,17 @@ declare global {
1520
1784
  enum game_controller_interaction {
1521
1785
  /**
1522
1786
  * Game controller will always hover this element regardless of type or state.
1523
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.game_controller_interaction.always Online documentation}
1787
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.game_controller_interaction.always Online documentation}
1524
1788
  */
1525
1789
  "always",
1526
1790
  /**
1527
1791
  * Never hover this element with a game controller.
1528
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.game_controller_interaction.never Online documentation}
1792
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.game_controller_interaction.never Online documentation}
1529
1793
  */
1530
1794
  "never",
1531
1795
  /**
1532
1796
  * Hover according to the element type and implementation.
1533
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.game_controller_interaction.normal Online documentation}
1797
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.game_controller_interaction.normal Online documentation}
1534
1798
  */
1535
1799
  "normal",
1536
1800
  }
@@ -1551,26 +1815,31 @@ declare global {
1551
1815
  "custom",
1552
1816
  "entity",
1553
1817
  "equipment",
1818
+ "global_electric_network",
1554
1819
  "item",
1555
1820
  "logistic",
1556
1821
  "none",
1822
+ "opened_entity_grid",
1557
1823
  "other_player",
1558
1824
  "permissions",
1559
1825
  "player_management",
1560
1826
  "production",
1561
- "research",
1562
1827
  "script_inventory",
1563
1828
  "server_management",
1564
1829
  "tile",
1565
1830
  "trains",
1566
- "tutorials",
1567
1831
  }
1568
1832
  enum input_action {
1569
- "activate_copy",
1570
- "activate_cut",
1833
+ "activate_interrupt",
1571
1834
  "activate_paste",
1835
+ "add_decider_combinator_condition",
1836
+ "add_decider_combinator_output",
1837
+ "add_logistic_section",
1572
1838
  "add_permission_group",
1839
+ "add_pin",
1840
+ "add_train_interrupt",
1573
1841
  "add_train_station",
1842
+ "adjust_blueprint_snapping",
1574
1843
  "admin_action",
1575
1844
  "alt_reverse_select_area",
1576
1845
  "alt_select_area",
@@ -1583,6 +1852,7 @@ declare global {
1583
1852
  "build_terrain",
1584
1853
  "cancel_craft",
1585
1854
  "cancel_deconstruct",
1855
+ "cancel_delete_space_platform",
1586
1856
  "cancel_new_blueprint",
1587
1857
  "cancel_research",
1588
1858
  "cancel_upgrade",
@@ -1591,17 +1861,18 @@ declare global {
1591
1861
  "change_active_item_group_for_filters",
1592
1862
  "change_active_quick_bar",
1593
1863
  "change_arithmetic_combinator_parameters",
1594
- "change_decider_combinator_parameters",
1595
1864
  "change_entity_label",
1596
- "change_item_description",
1597
1865
  "change_item_label",
1866
+ "change_logistic_point_group",
1598
1867
  "change_multiplayer_config",
1599
1868
  "change_picking_state",
1600
1869
  "change_programmable_speaker_alert_parameters",
1601
1870
  "change_programmable_speaker_circuit_parameters",
1602
1871
  "change_programmable_speaker_parameters",
1603
1872
  "change_riding_state",
1873
+ "change_selector_combinator_parameters",
1604
1874
  "change_shooting_state",
1875
+ "change_train_name",
1605
1876
  "change_train_stop_station",
1606
1877
  "change_train_wait_condition",
1607
1878
  "change_train_wait_condition_data",
@@ -1609,32 +1880,51 @@ declare global {
1609
1880
  "connect_rolling_stock",
1610
1881
  "copy",
1611
1882
  "copy_entity_settings",
1883
+ "copy_large_opened_blueprint",
1884
+ "copy_large_opened_item",
1612
1885
  "copy_opened_blueprint",
1613
1886
  "copy_opened_item",
1614
1887
  "craft",
1888
+ "create_space_platform",
1615
1889
  "cursor_split",
1616
1890
  "cursor_transfer",
1617
1891
  "custom_input",
1618
1892
  "cycle_blueprint_book_backwards",
1619
1893
  "cycle_blueprint_book_forwards",
1894
+ "cycle_quality_down",
1895
+ "cycle_quality_up",
1620
1896
  "deconstruct",
1621
1897
  "delete_blueprint_library",
1622
1898
  "delete_blueprint_record",
1623
1899
  "delete_custom_tag",
1900
+ "delete_logistic_group",
1624
1901
  "delete_permission_group",
1902
+ "delete_space_platform",
1625
1903
  "destroy_item",
1626
1904
  "destroy_opened_item",
1627
1905
  "disconnect_rolling_stock",
1906
+ "drag_decider_combinator_condition",
1907
+ "drag_decider_combinator_output",
1628
1908
  "drag_train_schedule",
1909
+ "drag_train_schedule_interrupt",
1629
1910
  "drag_train_wait_condition",
1630
1911
  "drop_blueprint_record",
1631
1912
  "drop_item",
1632
1913
  "edit_blueprint_tool_preview",
1633
1914
  "edit_custom_tag",
1915
+ "edit_display_panel",
1916
+ "edit_display_panel_always_show",
1917
+ "edit_display_panel_icon",
1918
+ "edit_display_panel_parameters",
1919
+ "edit_display_panel_show_in_chart",
1920
+ "edit_interrupt",
1634
1921
  "edit_permission_group",
1922
+ "edit_pin",
1923
+ "enable_transitional_requests",
1635
1924
  "export_blueprint",
1636
1925
  "fast_entity_split",
1637
1926
  "fast_entity_transfer",
1927
+ "flip_entity",
1638
1928
  "flush_opened_entity_fluid",
1639
1929
  "flush_opened_entity_specific_fluid",
1640
1930
  "go_to_train_station",
@@ -1655,13 +1945,18 @@ declare global {
1655
1945
  "import_blueprint_string",
1656
1946
  "import_blueprints_filtered",
1657
1947
  "import_permissions_string",
1948
+ "instantly_create_space_platform",
1658
1949
  "inventory_split",
1659
1950
  "inventory_transfer",
1951
+ "land_at_planet",
1660
1952
  "launch_rocket",
1661
1953
  "lua_shortcut",
1662
1954
  "map_editor_action",
1663
1955
  "market_offer",
1664
1956
  "mod_settings_changed",
1957
+ "modify_decider_combinator_condition",
1958
+ "modify_decider_combinator_output",
1959
+ "move_research",
1665
1960
  "open_achievements_gui",
1666
1961
  "open_blueprint_library_gui",
1667
1962
  "open_blueprint_record",
@@ -1669,51 +1964,73 @@ declare global {
1669
1964
  "open_character_gui",
1670
1965
  "open_current_vehicle_gui",
1671
1966
  "open_equipment",
1967
+ "open_global_electric_network_gui",
1672
1968
  "open_gui",
1673
1969
  "open_item",
1674
- "open_logistic_gui",
1970
+ "open_logistics_gui",
1675
1971
  "open_mod_item",
1972
+ "open_new_platform_button_from_rocket_silo",
1973
+ "open_opened_entity_grid",
1676
1974
  "open_parent_of_opened_item",
1677
1975
  "open_production_gui",
1678
- "open_technology_gui",
1679
- "open_tips_and_tricks_gui",
1680
1976
  "open_train_gui",
1681
1977
  "open_train_station_gui",
1682
1978
  "open_trains_gui",
1979
+ "parametrise_blueprint",
1683
1980
  "paste_entity_settings",
1981
+ "pin_alert_group",
1982
+ "pin_custom_alert",
1983
+ "pin_search_result",
1984
+ "pipette",
1684
1985
  "place_equipment",
1685
1986
  "quick_bar_pick_slot",
1686
1987
  "quick_bar_set_selected_page",
1687
1988
  "quick_bar_set_slot",
1688
1989
  "reassign_blueprint",
1990
+ "redo",
1991
+ "remote_view_entity",
1992
+ "remote_view_surface",
1689
1993
  "remove_cables",
1994
+ "remove_decider_combinator_condition",
1995
+ "remove_decider_combinator_output",
1996
+ "remove_logistic_section",
1997
+ "remove_pin",
1998
+ "remove_train_interrupt",
1690
1999
  "remove_train_station",
2000
+ "rename_interrupt",
2001
+ "rename_space_platform",
2002
+ "reorder_logistic_section",
2003
+ "request_missing_construction_materials",
1691
2004
  "reset_assembling_machine",
1692
- "reset_item",
1693
2005
  "reverse_select_area",
1694
2006
  "rotate_entity",
1695
2007
  "select_area",
2008
+ "select_asteroid_chunk_slot",
1696
2009
  "select_blueprint_entities",
2010
+ "select_entity_filter_slot",
1697
2011
  "select_entity_slot",
1698
- "select_item",
1699
- "select_mapper_slot",
2012
+ "select_item_filter",
2013
+ "select_mapper_slot_from",
2014
+ "select_mapper_slot_to",
1700
2015
  "select_next_valid_gun",
1701
2016
  "select_tile_slot",
1702
2017
  "send_spidertron",
1703
- "set_auto_launch_rocket",
1704
- "set_autosort_inventory",
2018
+ "send_stack_to_trash",
2019
+ "send_stacks_to_trash",
2020
+ "send_train_to_pin_target",
1705
2021
  "set_behavior_mode",
1706
2022
  "set_car_weapons_control",
2023
+ "set_cheat_mode_quality",
1707
2024
  "set_circuit_condition",
1708
2025
  "set_circuit_mode_of_operation",
1709
- "set_controller_logistic_trash_filter_item",
2026
+ "set_combinator_description",
2027
+ "set_copy_color_from_train_stop",
1710
2028
  "set_deconstruction_item_tile_selection_mode",
1711
2029
  "set_deconstruction_item_trees_and_rocks_only",
1712
2030
  "set_entity_color",
1713
2031
  "set_entity_energy_property",
1714
- "set_entity_logistic_trash_filter_item",
1715
2032
  "set_filter",
1716
- "set_flat_controller_gui",
2033
+ "set_ghost_cursor",
1717
2034
  "set_heat_interface_mode",
1718
2035
  "set_heat_interface_temperature",
1719
2036
  "set_infinity_container_filter_item",
@@ -1721,35 +2038,45 @@ declare global {
1721
2038
  "set_infinity_pipe_filter",
1722
2039
  "set_inserter_max_stack_size",
1723
2040
  "set_inventory_bar",
2041
+ "set_lamp_always_on",
1724
2042
  "set_linked_container_link_i_d",
1725
2043
  "set_logistic_filter_item",
1726
- "set_logistic_filter_signal",
2044
+ "set_logistic_network_name",
2045
+ "set_logistic_section_active",
1727
2046
  "set_player_color",
1728
- "set_recipe_notifications",
2047
+ "set_pump_fluid_filter",
1729
2048
  "set_request_from_buffers",
1730
2049
  "set_research_finished_stops_game",
2050
+ "set_rocket_silo_send_to_orbit_automated_mode",
2051
+ "set_schedule_record_allow_unloading",
1731
2052
  "set_signal",
1732
2053
  "set_splitter_priority",
2054
+ "set_spoil_priority",
2055
+ "set_train_stop_priority",
1733
2056
  "set_train_stopped",
1734
2057
  "set_trains_limit",
2058
+ "set_turret_ignore_unlisted",
2059
+ "set_use_inserter_filters",
1735
2060
  "set_vehicle_automatic_targeting_parameters",
1736
2061
  "setup_assembling_machine",
1737
2062
  "setup_blueprint",
1738
2063
  "setup_single_blueprint_record",
1739
- "smart_pipette",
1740
2064
  "spawn_item",
2065
+ "spectator_change_surface",
1741
2066
  "stack_split",
1742
2067
  "stack_transfer",
1743
2068
  "start_repair",
1744
2069
  "start_research",
1745
2070
  "start_walking",
1746
- "stop_building_by_moving",
2071
+ "stop_drag_build",
2072
+ "swap_logistic_filter_items",
1747
2073
  "switch_connect_to_logistic_network",
1748
2074
  "switch_constant_combinator_state",
1749
2075
  "switch_inserter_filter_mode_state",
2076
+ "switch_mining_drill_filter_mode_state",
1750
2077
  "switch_power_switch_state",
1751
- "switch_to_rename_stop_gui",
1752
2078
  "take_equipment",
2079
+ "toggle_artillery_auto_targeting",
1753
2080
  "toggle_deconstruction_item_entity_filter_mode",
1754
2081
  "toggle_deconstruction_item_tile_filter_mode",
1755
2082
  "toggle_driving",
@@ -1759,13 +2086,14 @@ declare global {
1759
2086
  "toggle_map_editor",
1760
2087
  "toggle_personal_logistic_requests",
1761
2088
  "toggle_personal_roboport",
2089
+ "toggle_selected_entity",
1762
2090
  "toggle_show_entity_info",
1763
2091
  "translate_string",
2092
+ "trash_not_requested_items",
1764
2093
  "undo",
1765
2094
  "upgrade",
1766
2095
  "upgrade_opened_blueprint_by_item",
1767
2096
  "upgrade_opened_blueprint_by_record",
1768
- "use_artillery_remote",
1769
2097
  "use_item",
1770
2098
  "wire_dragging",
1771
2099
  "write_to_console",
@@ -1778,6 +2106,7 @@ declare global {
1778
2106
  "fuel",
1779
2107
  "burnt_result",
1780
2108
  "chest",
2109
+ "logistic_container_trash",
1781
2110
  "furnace_source",
1782
2111
  "furnace_result",
1783
2112
  "furnace_modules",
@@ -1799,16 +2128,17 @@ declare global {
1799
2128
  "assembling_machine_input",
1800
2129
  "assembling_machine_output",
1801
2130
  "assembling_machine_modules",
2131
+ "assembling_machine_dump",
1802
2132
  "lab_input",
1803
2133
  "lab_modules",
1804
2134
  "mining_drill_modules",
1805
2135
  "item_main",
1806
2136
  "rocket_silo_rocket",
1807
- "rocket_silo_result",
2137
+ "rocket_silo_trash",
1808
2138
  "rocket_silo_input",
1809
2139
  "rocket_silo_output",
1810
2140
  "rocket_silo_modules",
1811
- "rocket",
2141
+ "cargo_unit",
1812
2142
  "car_trunk",
1813
2143
  "car_ammo",
1814
2144
  "cargo_wagon",
@@ -1820,6 +2150,10 @@ declare global {
1820
2150
  "spider_trunk",
1821
2151
  "spider_ammo",
1822
2152
  "spider_trash",
2153
+ "hub_main",
2154
+ "hub_trash",
2155
+ "cargo_landing_pad_main",
2156
+ "cargo_landing_pad_trash",
1823
2157
  }
1824
2158
  enum logistic_member_index {
1825
2159
  "logistic_container",
@@ -1828,6 +2162,7 @@ declare global {
1828
2162
  "character_storage",
1829
2163
  "character_provider",
1830
2164
  "generic_on_off_behavior",
2165
+ "spidertron_requester",
1831
2166
  }
1832
2167
  enum logistic_mode {
1833
2168
  "none",
@@ -1837,26 +2172,46 @@ declare global {
1837
2172
  "passive_provider",
1838
2173
  "buffer",
1839
2174
  }
2175
+ enum logistic_section_type {
2176
+ "manual",
2177
+ "circuit_controlled",
2178
+ /**
2179
+ * Used by rocket silos.
2180
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.logistic_section_type.transitional_request_controlled Online documentation}
2181
+ */
2182
+ "transitional_request_controlled",
2183
+ /**
2184
+ * Used by space platform hubs.
2185
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.logistic_section_type.request_missing_materials_controlled Online documentation}
2186
+ */
2187
+ "request_missing_materials_controlled",
2188
+ }
1840
2189
  enum mouse_button_type {
1841
2190
  "none",
1842
2191
  "left",
1843
2192
  "right",
1844
2193
  "middle",
1845
2194
  }
2195
+ enum moving_state {
2196
+ "stale",
2197
+ "moving",
2198
+ "adaptive",
2199
+ "stuck",
2200
+ }
1846
2201
  enum print_skip {
1847
2202
  /**
1848
2203
  * Print will not be skipped.
1849
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.print_skip.never Online documentation}
2204
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.print_skip.never Online documentation}
1850
2205
  */
1851
2206
  "never",
1852
2207
  /**
1853
2208
  * Print will be skipped if same text was recently printed (within last 60 ticks). Used by most game messages.
1854
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.print_skip.if_redundant Online documentation}
2209
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.print_skip.if_redundant Online documentation}
1855
2210
  */
1856
2211
  "if_redundant",
1857
2212
  /**
1858
2213
  * Print will be skipped if same text is still visible (printed within last 1152 ticks). Used by some notifications.
1859
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.print_skip.if_visible Online documentation}
2214
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.print_skip.if_visible Online documentation}
1860
2215
  */
1861
2216
  "if_visible",
1862
2217
  }
@@ -1867,27 +2222,48 @@ declare global {
1867
2222
  }
1868
2223
  /**
1869
2224
  * This define describes all top-level prototypes and their associated subtypes. It is organized as a lookup table, meaning the values of all the defines is `0`. As an example, `defines.prototypes['entity']` looks like `{furnace=0, inserter=0, container=0, ...}`.
1870
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.prototypes Online documentation}
2225
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.prototypes Online documentation}
1871
2226
  */
1872
2227
  interface prototypes {
1873
2228
  achievement: {
1874
2229
  achievement: 0
1875
2230
  "build-entity-achievement": 0
1876
- "combat-robot-count": 0
2231
+ "change-surface-achievement": 0
2232
+ "combat-robot-count-achievement": 0
2233
+ "complete-objective-achievement": 0
1877
2234
  "construct-with-robots-achievement": 0
2235
+ "create-platform-achievement": 0
1878
2236
  "deconstruct-with-robots-achievement": 0
1879
2237
  "deliver-by-robots-achievement": 0
2238
+ "deplete-resource-achievement": 0
2239
+ "destroy-cliff-achievement": 0
1880
2240
  "dont-build-entity-achievement": 0
1881
2241
  "dont-craft-manually-achievement": 0
2242
+ "dont-kill-manually-achievement": 0
2243
+ "dont-research-before-researching-achievement": 0
1882
2244
  "dont-use-entity-in-energy-production-achievement": 0
1883
- "finish-the-game-achievement": 0
2245
+ "equip-armor-achievement": 0
1884
2246
  "group-attack-achievement": 0
1885
2247
  "kill-achievement": 0
2248
+ "module-transfer-achievement": 0
2249
+ "place-equipment-achievement": 0
1886
2250
  "player-damaged-achievement": 0
1887
2251
  "produce-achievement": 0
1888
2252
  "produce-per-hour-achievement": 0
1889
2253
  "research-achievement": 0
2254
+ "research-with-science-pack-achievement": 0
2255
+ "shoot-achievement": 0
2256
+ "space-connection-distance-traveled-achievement": 0
1890
2257
  "train-path-achievement": 0
2258
+ "use-entity-in-energy-production-achievement": 0
2259
+ "use-item-achievement": 0
2260
+ }
2261
+ "active-trigger": {
2262
+ "chain-active-trigger": 0
2263
+ "delayed-active-trigger": 0
2264
+ }
2265
+ "airborne-pollutant": {
2266
+ "airborne-pollutant": 0
1891
2267
  }
1892
2268
  "ambient-sound": {
1893
2269
  "ambient-sound": 0
@@ -1898,9 +2274,21 @@ declare global {
1898
2274
  animation: {
1899
2275
  animation: 0
1900
2276
  }
2277
+ "asteroid-chunk": {
2278
+ "asteroid-chunk": 0
2279
+ }
1901
2280
  "autoplace-control": {
1902
2281
  "autoplace-control": 0
1903
2282
  }
2283
+ "burner-usage": {
2284
+ "burner-usage": 0
2285
+ }
2286
+ "collision-layer": {
2287
+ "collision-layer": 0
2288
+ }
2289
+ "custom-event": {
2290
+ "custom-event": 0
2291
+ }
1904
2292
  "custom-input": {
1905
2293
  "custom-input": 0
1906
2294
  }
@@ -1910,11 +2298,18 @@ declare global {
1910
2298
  decorative: {
1911
2299
  "optimized-decorative": 0
1912
2300
  }
2301
+ "deliver-category": {
2302
+ "deliver-category": 0
2303
+ }
2304
+ "deliver-impact-combination": {
2305
+ "deliver-impact-combination": 0
2306
+ }
1913
2307
  "editor-controller": {
1914
2308
  "editor-controller": 0
1915
2309
  }
1916
2310
  entity: {
1917
2311
  accumulator: 0
2312
+ "agricultural-tower": 0
1918
2313
  "ammo-turret": 0
1919
2314
  "arithmetic-combinator": 0
1920
2315
  arrow: 0
@@ -1923,11 +2318,17 @@ declare global {
1923
2318
  "artillery-turret": 0
1924
2319
  "artillery-wagon": 0
1925
2320
  "assembling-machine": 0
2321
+ asteroid: 0
2322
+ "asteroid-collector": 0
1926
2323
  beacon: 0
1927
2324
  beam: 0
1928
2325
  boiler: 0
1929
2326
  "burner-generator": 0
2327
+ "capture-robot": 0
1930
2328
  car: 0
2329
+ "cargo-bay": 0
2330
+ "cargo-landing-pad": 0
2331
+ "cargo-pod": 0
1931
2332
  "cargo-wagon": 0
1932
2333
  character: 0
1933
2334
  "character-corpse": 0
@@ -1937,23 +2338,30 @@ declare global {
1937
2338
  "construction-robot": 0
1938
2339
  container: 0
1939
2340
  corpse: 0
1940
- "curved-rail": 0
2341
+ "curved-rail-a": 0
2342
+ "curved-rail-b": 0
1941
2343
  "decider-combinator": 0
1942
2344
  "deconstructible-tile-proxy": 0
2345
+ "display-panel": 0
1943
2346
  "electric-energy-interface": 0
1944
2347
  "electric-pole": 0
1945
2348
  "electric-turret": 0
2349
+ "elevated-curved-rail-a": 0
2350
+ "elevated-curved-rail-b": 0
2351
+ "elevated-half-diagonal-rail": 0
2352
+ "elevated-straight-rail": 0
1946
2353
  "entity-ghost": 0
1947
2354
  explosion: 0
1948
2355
  fire: 0
1949
2356
  fish: 0
1950
- "flame-thrower-explosion": 0
1951
2357
  "fluid-turret": 0
1952
2358
  "fluid-wagon": 0
1953
- "flying-text": 0
1954
2359
  furnace: 0
2360
+ "fusion-generator": 0
2361
+ "fusion-reactor": 0
1955
2362
  gate: 0
1956
2363
  generator: 0
2364
+ "half-diagonal-rail": 0
1957
2365
  "heat-interface": 0
1958
2366
  "heat-pipe": 0
1959
2367
  "highlight-box": 0
@@ -1965,7 +2373,11 @@ declare global {
1965
2373
  lab: 0
1966
2374
  lamp: 0
1967
2375
  "land-mine": 0
1968
- "leaf-particle": 0
2376
+ "lane-splitter": 0
2377
+ "legacy-curved-rail": 0
2378
+ "legacy-straight-rail": 0
2379
+ lightning: 0
2380
+ "lightning-attractor": 0
1969
2381
  "linked-belt": 0
1970
2382
  "linked-container": 0
1971
2383
  loader: 0
@@ -1976,10 +2388,10 @@ declare global {
1976
2388
  market: 0
1977
2389
  "mining-drill": 0
1978
2390
  "offshore-pump": 0
1979
- particle: 0
1980
2391
  "particle-source": 0
1981
2392
  pipe: 0
1982
2393
  "pipe-to-ground": 0
2394
+ plant: 0
1983
2395
  "player-port": 0
1984
2396
  "power-switch": 0
1985
2397
  "programmable-speaker": 0
@@ -1987,28 +2399,36 @@ declare global {
1987
2399
  pump: 0
1988
2400
  radar: 0
1989
2401
  "rail-chain-signal": 0
2402
+ "rail-ramp": 0
1990
2403
  "rail-remnants": 0
1991
2404
  "rail-signal": 0
2405
+ "rail-support": 0
1992
2406
  reactor: 0
1993
2407
  resource: 0
1994
2408
  roboport: 0
1995
2409
  "rocket-silo": 0
1996
2410
  "rocket-silo-rocket": 0
1997
2411
  "rocket-silo-rocket-shadow": 0
2412
+ segment: 0
2413
+ "segmented-unit": 0
2414
+ "selector-combinator": 0
1998
2415
  "simple-entity": 0
1999
2416
  "simple-entity-with-force": 0
2000
2417
  "simple-entity-with-owner": 0
2001
- smoke: 0
2002
2418
  "smoke-with-trigger": 0
2003
2419
  "solar-panel": 0
2420
+ "space-platform-hub": 0
2004
2421
  "speech-bubble": 0
2005
2422
  "spider-leg": 0
2423
+ "spider-unit": 0
2006
2424
  "spider-vehicle": 0
2007
2425
  splitter: 0
2008
2426
  sticker: 0
2009
2427
  "storage-tank": 0
2010
2428
  "straight-rail": 0
2011
2429
  stream: 0
2430
+ "temporary-container": 0
2431
+ thruster: 0
2012
2432
  "tile-ghost": 0
2013
2433
  "train-stop": 0
2014
2434
  "transport-belt": 0
@@ -2024,7 +2444,9 @@ declare global {
2024
2444
  "battery-equipment": 0
2025
2445
  "belt-immunity-equipment": 0
2026
2446
  "energy-shield-equipment": 0
2447
+ "equipment-ghost": 0
2027
2448
  "generator-equipment": 0
2449
+ "inventory-bonus-equipment": 0
2028
2450
  "movement-bonus-equipment": 0
2029
2451
  "night-vision-equipment": 0
2030
2452
  "roboport-equipment": 0
@@ -2051,6 +2473,9 @@ declare global {
2051
2473
  "gui-style": {
2052
2474
  "gui-style": 0
2053
2475
  }
2476
+ "impact-category": {
2477
+ "impact-category": 0
2478
+ }
2054
2479
  item: {
2055
2480
  ammo: 0
2056
2481
  armor: 0
@@ -2065,11 +2490,11 @@ declare global {
2065
2490
  "item-with-inventory": 0
2066
2491
  "item-with-label": 0
2067
2492
  "item-with-tags": 0
2068
- "mining-tool": 0
2069
2493
  module: 0
2070
2494
  "rail-planner": 0
2071
2495
  "repair-tool": 0
2072
2496
  "selection-tool": 0
2497
+ "space-platform-starter-pack": 0
2073
2498
  "spidertron-remote": 0
2074
2499
  tool: 0
2075
2500
  "upgrade-item": 0
@@ -2095,18 +2520,30 @@ declare global {
2095
2520
  "noise-expression": {
2096
2521
  "noise-expression": 0
2097
2522
  }
2098
- "noise-layer": {
2099
- "noise-layer": 0
2523
+ "noise-function": {
2524
+ "noise-function": 0
2100
2525
  }
2101
2526
  particle: {
2102
2527
  "optimized-particle": 0
2103
2528
  }
2529
+ procession: {
2530
+ procession: 0
2531
+ }
2532
+ "procession-layer-inheritance-group": {
2533
+ "procession-layer-inheritance-group": 0
2534
+ }
2535
+ quality: {
2536
+ quality: 0
2537
+ }
2104
2538
  recipe: {
2105
2539
  recipe: 0
2106
2540
  }
2107
2541
  "recipe-category": {
2108
2542
  "recipe-category": 0
2109
2543
  }
2544
+ "remote-controller": {
2545
+ "remote-controller": 0
2546
+ }
2110
2547
  "resource-category": {
2111
2548
  "resource-category": 0
2112
2549
  }
@@ -2116,12 +2553,25 @@ declare global {
2116
2553
  sound: {
2117
2554
  sound: 0
2118
2555
  }
2556
+ "space-connection": {
2557
+ "space-connection": 0
2558
+ }
2559
+ "space-location": {
2560
+ planet: 0
2561
+ "space-location": 0
2562
+ }
2119
2563
  "spectator-controller": {
2120
2564
  "spectator-controller": 0
2121
2565
  }
2122
2566
  sprite: {
2123
2567
  sprite: 0
2124
2568
  }
2569
+ surface: {
2570
+ surface: 0
2571
+ }
2572
+ "surface-property": {
2573
+ "surface-property": 0
2574
+ }
2125
2575
  technology: {
2126
2576
  technology: 0
2127
2577
  }
@@ -2158,13 +2608,10 @@ declare global {
2158
2608
  "virtual-signal": {
2159
2609
  "virtual-signal": 0
2160
2610
  }
2161
- "wind-sound": {
2162
- "wind-sound": 0
2163
- }
2164
2611
  }
2165
2612
  /**
2166
2613
  * This define describes all top-level prototypes and their associated subtypes. It is organized as a lookup table, meaning the values of all the defines is `0`. As an example, `defines.prototypes['entity']` looks like `{furnace=0, inserter=0, container=0, ...}`.
2167
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.prototypes Online documentation}
2614
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.prototypes Online documentation}
2168
2615
  */
2169
2616
  const prototypes: prototypes
2170
2617
  enum rail_connection_direction {
@@ -2177,6 +2624,10 @@ declare global {
2177
2624
  "front",
2178
2625
  "back",
2179
2626
  }
2627
+ enum rail_layer {
2628
+ "ground",
2629
+ "elevated",
2630
+ }
2180
2631
  enum relative_gui_position {
2181
2632
  "top",
2182
2633
  "bottom",
@@ -2188,10 +2639,12 @@ declare global {
2188
2639
  "achievement_gui",
2189
2640
  "additional_entity_info_gui",
2190
2641
  "admin_gui",
2642
+ "agriculture_tower_gui",
2191
2643
  "arithmetic_combinator_gui",
2192
2644
  "armor_gui",
2193
2645
  "assembling_machine_gui",
2194
2646
  "assembling_machine_select_recipe_gui",
2647
+ "asteroid_collector_gui",
2195
2648
  "beacon_gui",
2196
2649
  "blueprint_book_gui",
2197
2650
  "blueprint_library_gui",
@@ -2199,11 +2652,13 @@ declare global {
2199
2652
  "bonus_gui",
2200
2653
  "burner_equipment_gui",
2201
2654
  "car_gui",
2655
+ "cargo_landing_pad_gui",
2202
2656
  "constant_combinator_gui",
2203
2657
  "container_gui",
2204
2658
  "controller_gui",
2205
2659
  "decider_combinator_gui",
2206
2660
  "deconstruction_item_gui",
2661
+ "display_panel_gui",
2207
2662
  "electric_energy_interface_gui",
2208
2663
  "electric_network_gui",
2209
2664
  "entity_variations_gui",
@@ -2211,6 +2666,8 @@ declare global {
2211
2666
  "equipment_grid_gui",
2212
2667
  "furnace_gui",
2213
2668
  "generic_on_off_entity_gui",
2669
+ "ghost_picker_gui",
2670
+ "global_electric_network_gui",
2214
2671
  "heat_interface_gui",
2215
2672
  "infinity_pipe_gui",
2216
2673
  "inserter_gui",
@@ -2224,28 +2681,32 @@ declare global {
2224
2681
  "mining_drill_gui",
2225
2682
  "other_player_gui",
2226
2683
  "permissions_gui",
2684
+ "pick_stop_gui",
2227
2685
  "pipe_gui",
2228
2686
  "power_switch_gui",
2229
2687
  "production_gui",
2230
2688
  "programmable_speaker_gui",
2231
- "rail_chain_signal_gui",
2232
- "rail_signal_gui",
2689
+ "pump_gui",
2690
+ "rail_signal_base_gui",
2233
2691
  "reactor_gui",
2234
- "rename_stop_gui",
2235
2692
  "resource_entity_gui",
2236
2693
  "roboport_gui",
2237
2694
  "rocket_silo_gui",
2238
2695
  "script_inventory_gui",
2696
+ "selector_combinator_gui",
2239
2697
  "server_config_gui",
2698
+ "space_platform_hub_gui",
2240
2699
  "spider_vehicle_gui",
2241
2700
  "splitter_gui",
2242
2701
  "standalone_character_gui",
2243
2702
  "storage_tank_gui",
2244
2703
  "tile_variations_gui",
2704
+ "tips_and_tricks_gui",
2245
2705
  "train_gui",
2246
2706
  "train_stop_gui",
2247
2707
  "trains_gui",
2248
2708
  "transport_belt_gui",
2709
+ "turret_gui",
2249
2710
  "upgrade_item_gui",
2250
2711
  "wall_gui",
2251
2712
  }
@@ -2272,87 +2733,140 @@ declare global {
2272
2733
  "right",
2273
2734
  }
2274
2735
  }
2736
+ enum robot_order_type {
2737
+ /**
2738
+ * Construct a ghost.
2739
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.robot_order_type.construct Online documentation}
2740
+ */
2741
+ "construct",
2742
+ /**
2743
+ * Pickup an item.
2744
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.robot_order_type.pickup Online documentation}
2745
+ */
2746
+ "pickup",
2747
+ /**
2748
+ * Deliver an item.
2749
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.robot_order_type.deliver Online documentation}
2750
+ */
2751
+ "deliver",
2752
+ /**
2753
+ * Repair an entity.
2754
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.robot_order_type.repair Online documentation}
2755
+ */
2756
+ "repair",
2757
+ /**
2758
+ * Deconstruct an entity.
2759
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.robot_order_type.deconstruct Online documentation}
2760
+ */
2761
+ "deconstruct",
2762
+ /**
2763
+ * Deliver specific items to an entity (item request proxy).
2764
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.robot_order_type.deliver_items Online documentation}
2765
+ */
2766
+ "deliver_items",
2767
+ /**
2768
+ * Upgrade an entity.
2769
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.robot_order_type.upgrade Online documentation}
2770
+ */
2771
+ "upgrade",
2772
+ /**
2773
+ * Explode a cliff.
2774
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.robot_order_type.explode_cliff Online documentation}
2775
+ */
2776
+ "explode_cliff",
2777
+ /**
2778
+ * Pickup items from an entity (item request proxy).
2779
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.robot_order_type.pickup_items Online documentation}
2780
+ */
2781
+ "pickup_items",
2782
+ }
2275
2783
  /**
2276
2784
  * The various parts of the launch sequence of the rocket silo.
2277
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.rocket_silo_status Online documentation}
2785
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.rocket_silo_status Online documentation}
2278
2786
  */
2279
2787
  enum rocket_silo_status {
2280
2788
  /**
2281
2789
  * The rocket silo is crafting rocket parts. When there are enough rocket parts, the silo will switch into the `create_rocket` state.
2282
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.rocket_silo_status.building_rocket Online documentation}
2790
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.rocket_silo_status.building_rocket Online documentation}
2283
2791
  */
2284
2792
  "building_rocket",
2285
2793
  /**
2286
2794
  * The next state is `lights_blinking_open`. The rocket silo rocket entity gets created.
2287
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.rocket_silo_status.create_rocket Online documentation}
2795
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.rocket_silo_status.create_rocket Online documentation}
2288
2796
  */
2289
2797
  "create_rocket",
2290
2798
  /**
2291
2799
  * The next state is `doors_opening`. The rocket is getting prepared for launch.
2292
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.rocket_silo_status.lights_blinking_open Online documentation}
2800
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.rocket_silo_status.lights_blinking_open Online documentation}
2293
2801
  */
2294
2802
  "lights_blinking_open",
2295
2803
  /**
2296
2804
  * The next state is `doors_opened`. The rocket is getting prepared for launch.
2297
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.rocket_silo_status.doors_opening Online documentation}
2805
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.rocket_silo_status.doors_opening Online documentation}
2298
2806
  */
2299
2807
  "doors_opening",
2300
2808
  /**
2301
2809
  * The next state is `rocket_rising` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting prepared for launch.
2302
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.rocket_silo_status.doors_opened Online documentation}
2810
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.rocket_silo_status.doors_opened Online documentation}
2303
2811
  */
2304
2812
  "doors_opened",
2305
2813
  /**
2306
2814
  * The next state is `arms_advance` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting prepared for launch.
2307
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.rocket_silo_status.rocket_rising Online documentation}
2815
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.rocket_silo_status.rocket_rising Online documentation}
2308
2816
  */
2309
2817
  "rocket_rising",
2310
2818
  /**
2311
2819
  * The next state is `rocket_ready` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting prepared for launch.
2312
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.rocket_silo_status.arms_advance Online documentation}
2820
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.rocket_silo_status.arms_advance Online documentation}
2313
2821
  */
2314
2822
  "arms_advance",
2315
2823
  /**
2316
2824
  * The rocket launch can be started by the player. When the launch is started, the silo switches into the `launch_starting` state.
2317
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.rocket_silo_status.rocket_ready Online documentation}
2825
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.rocket_silo_status.rocket_ready Online documentation}
2318
2826
  */
2319
2827
  "rocket_ready",
2320
2828
  /**
2321
2829
  * The next state is `launch_started`.
2322
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.rocket_silo_status.launch_starting Online documentation}
2830
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.rocket_silo_status.launch_starting Online documentation}
2323
2831
  */
2324
2832
  "launch_starting",
2325
2833
  /**
2326
2834
  * The next state is `arms_retract` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting launched.
2327
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.rocket_silo_status.engine_starting Online documentation}
2835
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.rocket_silo_status.engine_starting Online documentation}
2328
2836
  */
2329
2837
  "engine_starting",
2330
2838
  /**
2331
2839
  * The next state is `rocket_flying` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting launched.
2332
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.rocket_silo_status.arms_retract Online documentation}
2840
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.rocket_silo_status.arms_retract Online documentation}
2333
2841
  */
2334
2842
  "arms_retract",
2335
2843
  /**
2336
2844
  * The next state is `lights_blinking_close`. The rocket is getting launched.
2337
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.rocket_silo_status.rocket_flying Online documentation}
2845
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.rocket_silo_status.rocket_flying Online documentation}
2338
2846
  */
2339
2847
  "rocket_flying",
2340
2848
  /**
2341
2849
  * The next state is `doors_closing`.
2342
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.rocket_silo_status.lights_blinking_close Online documentation}
2850
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.rocket_silo_status.lights_blinking_close Online documentation}
2343
2851
  */
2344
2852
  "lights_blinking_close",
2345
2853
  /**
2346
2854
  * The next state is `building_rocket`.
2347
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.rocket_silo_status.doors_closing Online documentation}
2855
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.rocket_silo_status.doors_closing Online documentation}
2348
2856
  */
2349
2857
  "doors_closing",
2350
2858
  /**
2351
2859
  * The next state is `engine_starting` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting launched.
2352
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.rocket_silo_status.launch_started Online documentation}
2860
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.rocket_silo_status.launch_started Online documentation}
2353
2861
  */
2354
2862
  "launch_started",
2355
2863
  }
2864
+ enum selection_mode {
2865
+ "select",
2866
+ "alt_select",
2867
+ "reverse_select",
2868
+ "alt_reverse_select",
2869
+ }
2356
2870
  enum shooting {
2357
2871
  "not_shooting",
2358
2872
  "shooting_enemies",
@@ -2360,84 +2874,141 @@ declare global {
2360
2874
  }
2361
2875
  /**
2362
2876
  * State of an ordinary rail signal.
2363
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.signal_state Online documentation}
2877
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.signal_state Online documentation}
2364
2878
  */
2365
2879
  enum signal_state {
2366
2880
  /**
2367
2881
  * Green.
2368
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.signal_state.open Online documentation}
2882
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.signal_state.open Online documentation}
2369
2883
  */
2370
2884
  "open",
2371
2885
  /**
2372
2886
  * Red.
2373
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.signal_state.closed Online documentation}
2887
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.signal_state.closed Online documentation}
2374
2888
  */
2375
2889
  "closed",
2376
2890
  /**
2377
2891
  * Orange.
2378
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.signal_state.reserved Online documentation}
2892
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.signal_state.reserved Online documentation}
2379
2893
  */
2380
2894
  "reserved",
2381
2895
  /**
2382
2896
  * Red - From circuit network.
2383
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.signal_state.reserved_by_circuit_network Online documentation}
2897
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.signal_state.reserved_by_circuit_network Online documentation}
2384
2898
  */
2385
2899
  "reserved_by_circuit_network",
2386
2900
  }
2387
- enum train_state {
2901
+ enum space_platform_state {
2388
2902
  /**
2389
- * Normal state -- following the path.
2390
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.train_state.on_the_path Online documentation}
2903
+ * Waiting for a starter pack.
2904
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.space_platform_state.waiting_for_starter_pack Online documentation}
2905
+ */
2906
+ "waiting_for_starter_pack",
2907
+ /**
2908
+ * Starter pack was requested from the logistics system.
2909
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.space_platform_state.starter_pack_requested Online documentation}
2910
+ */
2911
+ "starter_pack_requested",
2912
+ /**
2913
+ * Starter pack is on the way.
2914
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.space_platform_state.starter_pack_on_the_way Online documentation}
2915
+ */
2916
+ "starter_pack_on_the_way",
2917
+ /**
2918
+ * Following the path.
2919
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.space_platform_state.on_the_path Online documentation}
2391
2920
  */
2392
2921
  "on_the_path",
2393
2922
  /**
2394
- * Had path and lost it -- must stop.
2395
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.train_state.path_lost Online documentation}
2923
+ * Platform is ready to leave this planet and does not accept deliveries.
2924
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.space_platform_state.waiting_for_departure Online documentation}
2925
+ */
2926
+ "waiting_for_departure",
2927
+ /**
2928
+ * Waiting for a starter pack
2929
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.space_platform_state.no_schedule Online documentation}
2396
2930
  */
2397
- "path_lost",
2931
+ "no_schedule",
2932
+ /**
2933
+ * Doesn't have anywhere to go.
2934
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.space_platform_state.no_path Online documentation}
2935
+ */
2936
+ "no_path",
2937
+ /**
2938
+ * Waiting at a station.
2939
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.space_platform_state.waiting_at_station Online documentation}
2940
+ */
2941
+ "waiting_at_station",
2942
+ }
2943
+ enum target_type {
2944
+ "entity",
2945
+ "equipment",
2946
+ "equipment_grid",
2947
+ "item",
2948
+ "logistic_cell",
2949
+ "logistic_network",
2950
+ "logistic_section",
2951
+ "permission_group",
2952
+ "planet",
2953
+ "player",
2954
+ "rail_path",
2955
+ "render_object",
2956
+ "space_platform",
2957
+ "surface",
2958
+ "train",
2959
+ "commandable",
2960
+ "custom_chart_tag",
2961
+ "gui_element",
2962
+ }
2963
+ enum train_state {
2964
+ /**
2965
+ * Normal state -- following the path.
2966
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.train_state.on_the_path Online documentation}
2967
+ */
2968
+ "on_the_path",
2398
2969
  /**
2399
2970
  * Doesn't have anywhere to go.
2400
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.train_state.no_schedule Online documentation}
2971
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.train_state.no_schedule Online documentation}
2401
2972
  */
2402
2973
  "no_schedule",
2403
2974
  /**
2404
2975
  * Has no path and is stopped.
2405
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.train_state.no_path Online documentation}
2976
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.train_state.no_path Online documentation}
2406
2977
  */
2407
2978
  "no_path",
2408
2979
  /**
2409
2980
  * Braking before a rail signal.
2410
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.train_state.arrive_signal Online documentation}
2981
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.train_state.arrive_signal Online documentation}
2411
2982
  */
2412
2983
  "arrive_signal",
2413
2984
  /**
2414
2985
  * Waiting at a signal.
2415
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.train_state.wait_signal Online documentation}
2986
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.train_state.wait_signal Online documentation}
2416
2987
  */
2417
2988
  "wait_signal",
2418
2989
  /**
2419
2990
  * Braking before a station.
2420
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.train_state.arrive_station Online documentation}
2991
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.train_state.arrive_station Online documentation}
2421
2992
  */
2422
2993
  "arrive_station",
2423
- /**
2424
- * Waiting at a station.
2425
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.train_state.wait_station Online documentation}
2426
- */
2427
- "wait_station",
2428
2994
  /**
2429
2995
  * Switched to manual control and has to stop.
2430
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.train_state.manual_control_stop Online documentation}
2996
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.train_state.manual_control_stop Online documentation}
2431
2997
  */
2432
2998
  "manual_control_stop",
2433
2999
  /**
2434
3000
  * Can move if user explicitly sits in and rides the train.
2435
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.train_state.manual_control Online documentation}
3001
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.train_state.manual_control Online documentation}
2436
3002
  */
2437
3003
  "manual_control",
3004
+ /**
3005
+ * Waiting at a station.
3006
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.train_state.wait_station Online documentation}
3007
+ */
3008
+ "wait_station",
2438
3009
  /**
2439
3010
  * Same as no_path but all candidate train stops are full
2440
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.train_state.destination_full Online documentation}
3011
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.train_state.destination_full Online documentation}
2441
3012
  */
2442
3013
  "destination_full",
2443
3014
  }
@@ -2453,10 +3024,21 @@ declare global {
2453
3024
  "secondary_left_split_line",
2454
3025
  "secondary_right_split_line",
2455
3026
  }
2456
- enum wire_connection_id {
2457
- "electric_pole",
2458
- "power_switch_left",
2459
- "power_switch_right",
3027
+ enum wire_connector_id {
3028
+ "circuit_red",
3029
+ "circuit_green",
3030
+ "combinator_input_red",
3031
+ "combinator_input_green",
3032
+ "combinator_output_red",
3033
+ "combinator_output_green",
3034
+ "pole_copper",
3035
+ "power_switch_left_copper",
3036
+ "power_switch_right_copper",
3037
+ }
3038
+ enum wire_origin {
3039
+ "player",
3040
+ "script",
3041
+ "radars",
2460
3042
  }
2461
3043
  enum wire_type {
2462
3044
  "red",