typed-factorio 2.11.0 → 2.13.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -13,7 +13,7 @@ declare module "factorio:runtime" {
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  * script.on_event("my-potato-control", function(event)
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  * game.print("Keyboard shortcut pressed on tick: " ..tostring(event.tick))
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  * end)
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- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#CustomInputEvent Online documentation}
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+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#CustomInputEvent Online documentation}
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  */
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  interface CustomInputEvent extends EventData {
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  /**
@@ -47,7 +47,7 @@ declare module "factorio:runtime" {
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  }
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  /**
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  * Called when a unit/group completes a command.
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- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_ai_command_completed Online documentation}
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+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_ai_command_completed Online documentation}
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  */
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  interface OnAiCommandCompletedEvent extends EventData {
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  /**
@@ -70,7 +70,7 @@ declare module "factorio:runtime" {
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  }
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  /**
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  * Called when an area of the map is cloned.
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- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_area_cloned Online documentation}
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+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_area_cloned Online documentation}
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  */
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  interface OnAreaClonedEvent extends EventData {
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  readonly source_surface: LuaSurface
@@ -96,7 +96,7 @@ declare module "factorio:runtime" {
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  * Called when a biter migration builds a base.
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  *
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  * This will be called multiple times for each migration, once for every biter that is sacrificed to build part of the new base.
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- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_biter_base_built Online documentation}
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+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_biter_base_built Online documentation}
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  */
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  interface OnBiterBaseBuiltEvent extends EventData {
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  /**
@@ -114,7 +114,7 @@ declare module "factorio:runtime" {
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  }
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  /**
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  * Called when a set of positions on the map is cloned.
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- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_brush_cloned Online documentation}
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+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_brush_cloned Online documentation}
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  */
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  interface OnBrushClonedEvent extends EventData {
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  readonly source_offset: TilePosition
@@ -139,7 +139,7 @@ declare module "factorio:runtime" {
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  }
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  /**
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  * Called when a {@link defines.command.build_base} command reaches its destination, and before building starts.
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- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_build_base_arrived Online documentation}
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+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_build_base_arrived Online documentation}
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  */
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  interface OnBuildBaseArrivedEvent extends EventData {
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  /**
@@ -163,7 +163,7 @@ declare module "factorio:runtime" {
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  * Called when player builds something.
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  *
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  * Event filter: [LuaPlayerBuiltEntityEventFilter](LuaPlayerBuiltEntityEventFilter]
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- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_built_entity Online documentation}
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+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_built_entity Online documentation}
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  */
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  interface OnBuiltEntityEvent extends EventData {
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  readonly created_entity: LuaEntity
@@ -190,7 +190,7 @@ declare module "factorio:runtime" {
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  * Called when the deconstruction of an entity is canceled.
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  *
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  * Event filter: [LuaEntityDeconstructionCancelledEventFilter](LuaEntityDeconstructionCancelledEventFilter]
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- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_cancelled_deconstruction Online documentation}
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+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_cancelled_deconstruction Online documentation}
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  */
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  interface OnCancelledDeconstructionEvent extends EventData {
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  readonly entity: LuaEntity
@@ -208,7 +208,7 @@ declare module "factorio:runtime" {
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  * Called when the upgrade of an entity is canceled.
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  *
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  * Event filter: [LuaUpgradeCancelledEventFilter](LuaUpgradeCancelledEventFilter]
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- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_cancelled_upgrade Online documentation}
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+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_cancelled_upgrade Online documentation}
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  */
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  interface OnCancelledUpgradeEvent extends EventData {
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  readonly entity: LuaEntity
@@ -228,7 +228,7 @@ declare module "factorio:runtime" {
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  * Called when a character corpse expires due to timeout or all of the items being removed from it.
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  *
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  * This is not called if the corpse is mined. See {@link defines.events.on_pre_player_mined_item} to detect that.
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- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_character_corpse_expired Online documentation}
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+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_character_corpse_expired Online documentation}
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  */
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  interface OnCharacterCorpseExpiredEvent extends EventData {
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  /**
@@ -246,7 +246,7 @@ declare module "factorio:runtime" {
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  }
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  /**
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  * Called when a chart tag is created.
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- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_chart_tag_added Online documentation}
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+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_chart_tag_added Online documentation}
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  */
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  interface OnChartTagAddedEvent extends EventData {
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  readonly tag: LuaCustomChartTag
@@ -263,7 +263,7 @@ declare module "factorio:runtime" {
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  }
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  /**
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  * Called when a chart tag is modified by a player.
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- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_chart_tag_modified Online documentation}
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+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_chart_tag_modified Online documentation}
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  */
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  interface OnChartTagModifiedEvent extends EventData {
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  readonly tag: LuaCustomChartTag
@@ -283,7 +283,7 @@ declare module "factorio:runtime" {
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  }
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  /**
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  * Called just before a chart tag is deleted.
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- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_chart_tag_removed Online documentation}
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+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_chart_tag_removed Online documentation}
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  */
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  interface OnChartTagRemovedEvent extends EventData {
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  readonly tag: LuaCustomChartTag
@@ -300,7 +300,7 @@ declare module "factorio:runtime" {
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  }
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  /**
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  * Called when a chunk is charted or re-charted.
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- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_chunk_charted Online documentation}
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+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_chunk_charted Online documentation}
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  */
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  interface OnChunkChartedEvent extends EventData {
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  readonly surface_index: SurfaceIndex
@@ -321,7 +321,7 @@ declare module "factorio:runtime" {
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  }
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  /**
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  * Called when one or more chunks are deleted using {@link LuaSurface#delete_chunk LuaSurface::delete_chunk}.
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- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_chunk_deleted Online documentation}
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+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_chunk_deleted Online documentation}
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  */
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  interface OnChunkDeletedEvent extends EventData {
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  readonly surface_index: SurfaceIndex
@@ -340,7 +340,7 @@ declare module "factorio:runtime" {
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  }
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  /**
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  * Called when a chunk is generated.
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- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_chunk_generated Online documentation}
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+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_chunk_generated Online documentation}
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  */
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  interface OnChunkGeneratedEvent extends EventData {
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  /**
@@ -366,7 +366,7 @@ declare module "factorio:runtime" {
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  }
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  /**
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  * Called when a combat robot expires through a lack of energy, or timeout.
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- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_combat_robot_expired Online documentation}
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+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_combat_robot_expired Online documentation}
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  */
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  interface OnCombatRobotExpiredEvent extends EventData {
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  readonly robot: LuaEntity
@@ -387,7 +387,7 @@ declare module "factorio:runtime" {
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  * Called when a message is sent to the in-game console, either by a player or through the server interface.
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  *
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  * This event only fires for plain messages, not for any commands (including `/shout` or `/whisper`).
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- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_console_chat Online documentation}
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+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_console_chat Online documentation}
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  */
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  interface OnConsoleChatEvent extends EventData {
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  /**
@@ -409,7 +409,7 @@ declare module "factorio:runtime" {
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  }
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  /**
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  * Called when someone enters a command-like message regardless of it being a valid command.
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- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_console_command Online documentation}
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+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_console_command Online documentation}
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  */
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  interface OnConsoleCommandEvent extends EventData {
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  /**
@@ -435,7 +435,7 @@ declare module "factorio:runtime" {
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  }
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  /**
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  * Called when a cutscene is cancelled by the player or by script.
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- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_cutscene_cancelled Online documentation}
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+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_cutscene_cancelled Online documentation}
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  */
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  interface OnCutsceneCancelledEvent extends EventData {
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  /**
@@ -453,7 +453,7 @@ declare module "factorio:runtime" {
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  }
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  /**
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  * Called when a cutscene finishes naturally (was not cancelled).
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- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_cutscene_finished Online documentation}
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+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_cutscene_finished Online documentation}
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  */
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  interface OnCutsceneFinishedEvent extends EventData {
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  /**
@@ -471,7 +471,7 @@ declare module "factorio:runtime" {
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  }
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  /**
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  * Called when a cutscene starts.
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- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_cutscene_started Online documentation}
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+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_cutscene_started Online documentation}
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  */
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  interface OnCutsceneStartedEvent extends EventData {
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  /**
@@ -493,7 +493,7 @@ declare module "factorio:runtime" {
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  * This refers to an index in the table previously passed to set_controller which started the cutscene.
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  *
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  * Due to implementation omission, `waypoint_index` is 0-based.
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- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_cutscene_waypoint_reached Online documentation}
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+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_cutscene_waypoint_reached Online documentation}
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  */
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  interface OnCutsceneWaypointReachedEvent extends EventData {
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  /**
@@ -517,7 +517,7 @@ declare module "factorio:runtime" {
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  * Called when the map difficulty settings are changed.
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  *
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  * It's not guaranteed that both settings are changed - just that at least one has been changed.
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- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_difficulty_settings_changed Online documentation}
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+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_difficulty_settings_changed Online documentation}
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  */
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  interface OnDifficultySettingsChangedEvent extends EventData {
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  readonly old_recipe_difficulty: uint
@@ -535,7 +535,7 @@ declare module "factorio:runtime" {
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  * Called when an entity is cloned. The filter applies to the source entity.
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  *
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  * Event filter: [LuaEntityClonedEventFilter](LuaEntityClonedEventFilter]
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- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_entity_cloned Online documentation}
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+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_entity_cloned Online documentation}
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  */
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  interface OnEntityClonedEvent extends EventData {
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  readonly source: LuaEntity
@@ -553,7 +553,7 @@ declare module "factorio:runtime" {
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  * Called after an entity has been recolored either by the player or through script.
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  *
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  * Automatic recoloring due to {@link LuaPlayer#color LuaPlayer::color} will not raise events, as that is a separate mechanism.
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- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_entity_color_changed Online documentation}
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+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_entity_color_changed Online documentation}
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  */
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  interface OnEntityColorChangedEvent extends EventData {
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  /**
@@ -573,7 +573,7 @@ declare module "factorio:runtime" {
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  * Called when an entity is damaged. This is not called when an entities health is set directly by another mod.
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  *
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  * Event filter: [LuaEntityDamagedEventFilter](LuaEntityDamagedEventFilter]
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- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_entity_damaged Online documentation}
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+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_entity_damaged Online documentation}
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  */
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  interface OnEntityDamagedEvent extends EventData {
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  readonly entity: LuaEntity
@@ -611,7 +611,7 @@ declare module "factorio:runtime" {
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  * Called after an entity is destroyed that has been registered with {@link LuaBootstrap#register_on_entity_destroyed LuaBootstrap::register_on_entity_destroyed}.
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  *
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  * Depending on when a given entity is destroyed, this event will be fired at the end of the current tick or at the end of the next tick.
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- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_entity_destroyed Online documentation}
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+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_entity_destroyed Online documentation}
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  */
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  interface OnEntityDestroyedEvent extends EventData {
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  /**
@@ -635,7 +635,7 @@ declare module "factorio:runtime" {
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  * Called when an entity dies.
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  *
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  * Event filter: [LuaEntityDiedEventFilter](LuaEntityDiedEventFilter]
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- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_entity_died Online documentation}
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+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_entity_died Online documentation}
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  */
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  interface OnEntityDiedEvent extends EventData {
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  /**
@@ -671,7 +671,7 @@ declare module "factorio:runtime" {
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  * Called when one of an entity's personal logistic slots changes.
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  *
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  * "Personal logistic slot" refers to a character or vehicle's personal request / auto-trash slots, not the request slots on logistic chests.
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- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_entity_logistic_slot_changed Online documentation}
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+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_entity_logistic_slot_changed Online documentation}
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  */
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  interface OnEntityLogisticSlotChangedEvent extends EventData {
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  /**
@@ -697,7 +697,7 @@ declare module "factorio:runtime" {
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  }
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  /**
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  * Called after an entity has been renamed either by the player or through script.
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- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_entity_renamed Online documentation}
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+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_entity_renamed Online documentation}
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  */
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  interface OnEntityRenamedEvent extends EventData {
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  /**
@@ -718,7 +718,7 @@ declare module "factorio:runtime" {
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  }
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  /**
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  * Called after entity copy-paste is done.
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- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_entity_settings_pasted Online documentation}
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+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_entity_settings_pasted Online documentation}
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  */
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  interface OnEntitySettingsPastedEvent extends EventData {
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  readonly player_index: PlayerIndex
@@ -741,7 +741,7 @@ declare module "factorio:runtime" {
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  }
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  /**
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  * Called when an entity is spawned by a EnemySpawner
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- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_entity_spawned Online documentation}
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+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_entity_spawned Online documentation}
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  */
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  interface OnEntitySpawnedEvent extends EventData {
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  readonly spawner: LuaEntity
@@ -757,7 +757,7 @@ declare module "factorio:runtime" {
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  }
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  /**
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  * Called after equipment is inserted into an equipment grid.
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- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_equipment_inserted Online documentation}
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+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_equipment_inserted Online documentation}
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  */
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  interface OnEquipmentInsertedEvent extends EventData {
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  /**
@@ -779,7 +779,7 @@ declare module "factorio:runtime" {
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  }
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  /**
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  * Called after equipment is removed from an equipment grid.
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- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_equipment_removed Online documentation}
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+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_equipment_removed Online documentation}
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  */
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  interface OnEquipmentRemovedEvent extends EventData {
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  /**
@@ -805,7 +805,7 @@ declare module "factorio:runtime" {
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  }
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  /**
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  * Called when the a forces cease fire values change.
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- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_force_cease_fire_changed Online documentation}
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+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_force_cease_fire_changed Online documentation}
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  */
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  interface OnForceCeaseFireChangedEvent extends EventData {
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  /**
@@ -833,7 +833,7 @@ declare module "factorio:runtime" {
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  * Called when a new force is created using `game.create_force()`
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  *
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  * This is not called when the default forces (`'player'`, `'enemy'`, `'neutral'`) are created as they will always exist.
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- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_force_created Online documentation}
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+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_force_created Online documentation}
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  */
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  interface OnForceCreatedEvent extends EventData {
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  /**
@@ -851,7 +851,7 @@ declare module "factorio:runtime" {
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  }
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  /**
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  * Called when the a forces friends change.
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- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_force_friends_changed Online documentation}
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+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_force_friends_changed Online documentation}
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  */
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  interface OnForceFriendsChangedEvent extends EventData {
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  /**
@@ -877,7 +877,7 @@ declare module "factorio:runtime" {
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  }
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  /**
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  * Called when {@link LuaForce#reset LuaForce::reset} is finished.
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- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_force_reset Online documentation}
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+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_force_reset Online documentation}
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  */
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  interface OnForceResetEvent extends EventData {
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  readonly force: LuaForce
@@ -894,7 +894,7 @@ declare module "factorio:runtime" {
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  * Called after two forces have been merged using `game.merge_forces()`.
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  *
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  * The source force is invalidated before this event is called and the name can be re-used in this event if desired.
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- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_forces_merged Online documentation}
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+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_forces_merged Online documentation}
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  */
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  interface OnForcesMergedEvent extends EventData {
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  /**
@@ -920,7 +920,7 @@ declare module "factorio:runtime" {
920
920
  }
921
921
  /**
922
922
  * Called when two forces are about to be merged using `game.merge_forces()`.
923
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_forces_merging Online documentation}
923
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_forces_merging Online documentation}
924
924
  */
925
925
  interface OnForcesMergingEvent extends EventData {
926
926
  /**
@@ -944,7 +944,7 @@ declare module "factorio:runtime" {
944
944
  * Called when a game is created from a scenario. This is fired for every mod, even when the scenario's save data already includes it. In those cases however, {@link LuaBootstrap#on_init LuaBootstrap::on_init} is not fired.
945
945
  *
946
946
  * This event is not fired when the scenario is loaded via the map editor.
947
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_game_created_from_scenario Online documentation}
947
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_game_created_from_scenario Online documentation}
948
948
  */
949
949
  interface OnGameCreatedFromScenarioEvent extends EventData {
950
950
  /**
@@ -958,7 +958,7 @@ declare module "factorio:runtime" {
958
958
  }
959
959
  /**
960
960
  * Called when {@link LuaGuiElement} checked state is changed (related to checkboxes and radio buttons).
961
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_gui_checked_state_changed Online documentation}
961
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_gui_checked_state_changed Online documentation}
962
962
  */
963
963
  interface OnGuiCheckedStateChangedEvent extends EventData {
964
964
  /**
@@ -980,7 +980,7 @@ declare module "factorio:runtime" {
980
980
  }
981
981
  /**
982
982
  * Called when {@link LuaGuiElement} is clicked.
983
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_gui_click Online documentation}
983
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_gui_click Online documentation}
984
984
  */
985
985
  interface OnGuiClickEvent extends EventData {
986
986
  /**
@@ -1026,7 +1026,7 @@ declare module "factorio:runtime" {
1026
1026
  * This can only be raised when the GUI's player controller is still valid. If a GUI is thus closed due to the player disconnecting, dying, or becoming a spectator in other ways, it won't cause this event to be raised.
1027
1027
  *
1028
1028
  * It's not advised to open any other GUI during this event because if this is run as a request to open a different GUI the game will force close the new opened GUI without notice to ensure the original requested GUI is opened.
1029
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_gui_closed Online documentation}
1029
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_gui_closed Online documentation}
1030
1030
  */
1031
1031
  interface OnGuiClosedEvent extends EventData {
1032
1032
  /**
@@ -1080,7 +1080,7 @@ declare module "factorio:runtime" {
1080
1080
  }
1081
1081
  /**
1082
1082
  * Called when a {@link LuaGuiElement} is confirmed, for example by pressing Enter in a textfield.
1083
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_gui_confirmed Online documentation}
1083
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_gui_confirmed Online documentation}
1084
1084
  */
1085
1085
  interface OnGuiConfirmedEvent extends EventData {
1086
1086
  /**
@@ -1114,7 +1114,7 @@ declare module "factorio:runtime" {
1114
1114
  }
1115
1115
  /**
1116
1116
  * Called when {@link LuaGuiElement} element value is changed (related to choose element buttons).
1117
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_gui_elem_changed Online documentation}
1117
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_gui_elem_changed Online documentation}
1118
1118
  */
1119
1119
  interface OnGuiElemChangedEvent extends EventData {
1120
1120
  /**
@@ -1136,7 +1136,7 @@ declare module "factorio:runtime" {
1136
1136
  }
1137
1137
  /**
1138
1138
  * Called when {@link LuaGuiElement} is hovered by the mouse.
1139
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_gui_hover Online documentation}
1139
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_gui_hover Online documentation}
1140
1140
  */
1141
1141
  interface OnGuiHoverEvent extends EventData {
1142
1142
  /**
@@ -1158,7 +1158,7 @@ declare module "factorio:runtime" {
1158
1158
  }
1159
1159
  /**
1160
1160
  * Called when the player's cursor leaves a {@link LuaGuiElement} that was previously hovered.
1161
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_gui_leave Online documentation}
1161
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_gui_leave Online documentation}
1162
1162
  */
1163
1163
  interface OnGuiLeaveEvent extends EventData {
1164
1164
  /**
@@ -1180,7 +1180,7 @@ declare module "factorio:runtime" {
1180
1180
  }
1181
1181
  /**
1182
1182
  * Called when {@link LuaGuiElement} element location is changed (related to frames in `player.gui.screen`).
1183
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_gui_location_changed Online documentation}
1183
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_gui_location_changed Online documentation}
1184
1184
  */
1185
1185
  interface OnGuiLocationChangedEvent extends EventData {
1186
1186
  /**
@@ -1202,7 +1202,7 @@ declare module "factorio:runtime" {
1202
1202
  }
1203
1203
  /**
1204
1204
  * Called when the player opens a GUI.
1205
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_gui_opened Online documentation}
1205
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_gui_opened Online documentation}
1206
1206
  */
1207
1207
  interface OnGuiOpenedEvent extends EventData {
1208
1208
  /**
@@ -1248,7 +1248,7 @@ declare module "factorio:runtime" {
1248
1248
  }
1249
1249
  /**
1250
1250
  * Called when {@link LuaGuiElement} selected tab is changed (related to tabbed-panes).
1251
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_gui_selected_tab_changed Online documentation}
1251
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_gui_selected_tab_changed Online documentation}
1252
1252
  */
1253
1253
  interface OnGuiSelectedTabChangedEvent extends EventData {
1254
1254
  /**
@@ -1270,7 +1270,7 @@ declare module "factorio:runtime" {
1270
1270
  }
1271
1271
  /**
1272
1272
  * Called when {@link LuaGuiElement} selection state is changed (related to drop-downs and listboxes).
1273
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_gui_selection_state_changed Online documentation}
1273
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_gui_selection_state_changed Online documentation}
1274
1274
  */
1275
1275
  interface OnGuiSelectionStateChangedEvent extends EventData {
1276
1276
  /**
@@ -1292,7 +1292,7 @@ declare module "factorio:runtime" {
1292
1292
  }
1293
1293
  /**
1294
1294
  * Called when {@link LuaGuiElement} switch state is changed (related to switches).
1295
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_gui_switch_state_changed Online documentation}
1295
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_gui_switch_state_changed Online documentation}
1296
1296
  */
1297
1297
  interface OnGuiSwitchStateChangedEvent extends EventData {
1298
1298
  /**
@@ -1314,7 +1314,7 @@ declare module "factorio:runtime" {
1314
1314
  }
1315
1315
  /**
1316
1316
  * Called when {@link LuaGuiElement} text is changed by the player.
1317
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_gui_text_changed Online documentation}
1317
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_gui_text_changed Online documentation}
1318
1318
  */
1319
1319
  interface OnGuiTextChangedEvent extends EventData {
1320
1320
  /**
@@ -1340,7 +1340,7 @@ declare module "factorio:runtime" {
1340
1340
  }
1341
1341
  /**
1342
1342
  * Called when {@link LuaGuiElement} slider value is changed (related to the slider element).
1343
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_gui_value_changed Online documentation}
1343
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_gui_value_changed Online documentation}
1344
1344
  */
1345
1345
  interface OnGuiValueChangedEvent extends EventData {
1346
1346
  /**
@@ -1362,7 +1362,7 @@ declare module "factorio:runtime" {
1362
1362
  }
1363
1363
  /**
1364
1364
  * Called when a land mine is armed.
1365
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_land_mine_armed Online documentation}
1365
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_land_mine_armed Online documentation}
1366
1366
  */
1367
1367
  interface OnLandMineArmedEvent extends EventData {
1368
1368
  readonly mine: LuaEntity
@@ -1377,7 +1377,7 @@ declare module "factorio:runtime" {
1377
1377
  }
1378
1378
  /**
1379
1379
  * Called when a custom {@link import("factorio:prototype").ShortcutPrototype Lua shortcut} is pressed.
1380
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_lua_shortcut Online documentation}
1380
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_lua_shortcut Online documentation}
1381
1381
  */
1382
1382
  interface OnLuaShortcutEvent extends EventData {
1383
1383
  readonly player_index: PlayerIndex
@@ -1398,7 +1398,7 @@ declare module "factorio:runtime" {
1398
1398
  * Called when an entity is marked for deconstruction with the Deconstruction planner or via script.
1399
1399
  *
1400
1400
  * Event filter: [LuaEntityMarkedForDeconstructionEventFilter](LuaEntityMarkedForDeconstructionEventFilter]
1401
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_marked_for_deconstruction Online documentation}
1401
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_marked_for_deconstruction Online documentation}
1402
1402
  */
1403
1403
  interface OnMarkedForDeconstructionEvent extends EventData {
1404
1404
  readonly entity: LuaEntity
@@ -1416,7 +1416,7 @@ declare module "factorio:runtime" {
1416
1416
  * Called when an entity is marked for upgrade with the Upgrade planner or via script.
1417
1417
  *
1418
1418
  * Event filter: [LuaEntityMarkedForUpgradeEventFilter](LuaEntityMarkedForUpgradeEventFilter]
1419
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_marked_for_upgrade Online documentation}
1419
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_marked_for_upgrade Online documentation}
1420
1420
  */
1421
1421
  interface OnMarkedForUpgradeEvent extends EventData {
1422
1422
  readonly entity: LuaEntity
@@ -1437,7 +1437,7 @@ declare module "factorio:runtime" {
1437
1437
  }
1438
1438
  /**
1439
1439
  * Called after a player purchases some offer from a `market` entity.
1440
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_market_item_purchased Online documentation}
1440
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_market_item_purchased Online documentation}
1441
1441
  */
1442
1442
  interface OnMarketItemPurchasedEvent extends EventData {
1443
1443
  /**
@@ -1467,7 +1467,7 @@ declare module "factorio:runtime" {
1467
1467
  }
1468
1468
  /**
1469
1469
  * Called when the player uses the 'Open item GUI' control on an item defined with the 'mod-openable' flag
1470
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_mod_item_opened Online documentation}
1470
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_mod_item_opened Online documentation}
1471
1471
  */
1472
1472
  interface OnModItemOpenedEvent extends EventData {
1473
1473
  /**
@@ -1489,7 +1489,7 @@ declare module "factorio:runtime" {
1489
1489
  }
1490
1490
  /**
1491
1491
  * Called directly after a permission group is added.
1492
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_permission_group_added Online documentation}
1492
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_permission_group_added Online documentation}
1493
1493
  */
1494
1494
  interface OnPermissionGroupAddedEvent extends EventData {
1495
1495
  /**
@@ -1511,7 +1511,7 @@ declare module "factorio:runtime" {
1511
1511
  }
1512
1512
  /**
1513
1513
  * Called directly after a permission group is deleted.
1514
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_permission_group_deleted Online documentation}
1514
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_permission_group_deleted Online documentation}
1515
1515
  */
1516
1516
  interface OnPermissionGroupDeletedEvent extends EventData {
1517
1517
  /**
@@ -1537,7 +1537,7 @@ declare module "factorio:runtime" {
1537
1537
  }
1538
1538
  /**
1539
1539
  * Called directly after a permission group is edited in some way.
1540
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_permission_group_edited Online documentation}
1540
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_permission_group_edited Online documentation}
1541
1541
  */
1542
1542
  interface OnPermissionGroupEditedEvent extends EventData {
1543
1543
  /**
@@ -1586,7 +1586,7 @@ declare module "factorio:runtime" {
1586
1586
  }
1587
1587
  /**
1588
1588
  * Called directly after a permission string is imported.
1589
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_permission_string_imported Online documentation}
1589
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_permission_string_imported Online documentation}
1590
1590
  */
1591
1591
  interface OnPermissionStringImportedEvent extends EventData {
1592
1592
  /**
@@ -1604,7 +1604,7 @@ declare module "factorio:runtime" {
1604
1604
  }
1605
1605
  /**
1606
1606
  * Called when a player picks up an item.
1607
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_picked_up_item Online documentation}
1607
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_picked_up_item Online documentation}
1608
1608
  */
1609
1609
  interface OnPickedUpItemEvent extends EventData {
1610
1610
  readonly item_stack: SimpleItemStack
@@ -1620,7 +1620,7 @@ declare module "factorio:runtime" {
1620
1620
  }
1621
1621
  /**
1622
1622
  * Called after a player alt-reverse-selects an area with a selection-tool item.
1623
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_alt_reverse_selected_area Online documentation}
1623
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_alt_reverse_selected_area Online documentation}
1624
1624
  */
1625
1625
  interface OnPlayerAltReverseSelectedAreaEvent extends EventData {
1626
1626
  /**
@@ -1658,7 +1658,7 @@ declare module "factorio:runtime" {
1658
1658
  }
1659
1659
  /**
1660
1660
  * Called after a player alt-selects an area with a selection-tool item.
1661
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_alt_selected_area Online documentation}
1661
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_alt_selected_area Online documentation}
1662
1662
  */
1663
1663
  interface OnPlayerAltSelectedAreaEvent extends EventData {
1664
1664
  /**
@@ -1696,7 +1696,7 @@ declare module "factorio:runtime" {
1696
1696
  }
1697
1697
  /**
1698
1698
  * Called after a players ammo inventory changed in some way.
1699
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_ammo_inventory_changed Online documentation}
1699
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_ammo_inventory_changed Online documentation}
1700
1700
  */
1701
1701
  interface OnPlayerAmmoInventoryChangedEvent extends EventData {
1702
1702
  readonly player_index: PlayerIndex
@@ -1711,7 +1711,7 @@ declare module "factorio:runtime" {
1711
1711
  }
1712
1712
  /**
1713
1713
  * Called after a players armor inventory changed in some way.
1714
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_armor_inventory_changed Online documentation}
1714
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_armor_inventory_changed Online documentation}
1715
1715
  */
1716
1716
  interface OnPlayerArmorInventoryChangedEvent extends EventData {
1717
1717
  readonly player_index: PlayerIndex
@@ -1726,7 +1726,7 @@ declare module "factorio:runtime" {
1726
1726
  }
1727
1727
  /**
1728
1728
  * Called when a player is banned.
1729
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_banned Online documentation}
1729
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_banned Online documentation}
1730
1730
  */
1731
1731
  interface OnPlayerBannedEvent extends EventData {
1732
1732
  /**
@@ -1756,7 +1756,7 @@ declare module "factorio:runtime" {
1756
1756
  }
1757
1757
  /**
1758
1758
  * Called after a player builds tiles.
1759
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_built_tile Online documentation}
1759
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_built_tile Online documentation}
1760
1760
  */
1761
1761
  interface OnPlayerBuiltTileEvent extends EventData {
1762
1762
  readonly player_index: PlayerIndex
@@ -1791,7 +1791,7 @@ declare module "factorio:runtime" {
1791
1791
  }
1792
1792
  /**
1793
1793
  * Called when a player cancels crafting.
1794
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_cancelled_crafting Online documentation}
1794
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_cancelled_crafting Online documentation}
1795
1795
  */
1796
1796
  interface OnPlayerCancelledCraftingEvent extends EventData {
1797
1797
  /**
@@ -1821,7 +1821,7 @@ declare module "factorio:runtime" {
1821
1821
  }
1822
1822
  /**
1823
1823
  * Called after a player changes forces.
1824
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_changed_force Online documentation}
1824
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_changed_force Online documentation}
1825
1825
  */
1826
1826
  interface OnPlayerChangedForceEvent extends EventData {
1827
1827
  /**
@@ -1843,7 +1843,7 @@ declare module "factorio:runtime" {
1843
1843
  }
1844
1844
  /**
1845
1845
  * Called when the tile position a player is located at changes.
1846
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_changed_position Online documentation}
1846
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_changed_position Online documentation}
1847
1847
  */
1848
1848
  interface OnPlayerChangedPositionEvent extends EventData {
1849
1849
  /**
@@ -1863,7 +1863,7 @@ declare module "factorio:runtime" {
1863
1863
  * Called after a player changes surfaces.
1864
1864
  *
1865
1865
  * In the instance a player is moved off a surface due to it being deleted this is not called.
1866
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_changed_surface Online documentation}
1866
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_changed_surface Online documentation}
1867
1867
  */
1868
1868
  interface OnPlayerChangedSurfaceEvent extends EventData {
1869
1869
  /**
@@ -1885,7 +1885,7 @@ declare module "factorio:runtime" {
1885
1885
  }
1886
1886
  /**
1887
1887
  * Called when cheat mode is disabled on a player.
1888
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_cheat_mode_disabled Online documentation}
1888
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_cheat_mode_disabled Online documentation}
1889
1889
  */
1890
1890
  interface OnPlayerCheatModeDisabledEvent extends EventData {
1891
1891
  /**
@@ -1903,7 +1903,7 @@ declare module "factorio:runtime" {
1903
1903
  }
1904
1904
  /**
1905
1905
  * Called when cheat mode is enabled on a player.
1906
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_cheat_mode_enabled Online documentation}
1906
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_cheat_mode_enabled Online documentation}
1907
1907
  */
1908
1908
  interface OnPlayerCheatModeEnabledEvent extends EventData {
1909
1909
  /**
@@ -1921,7 +1921,7 @@ declare module "factorio:runtime" {
1921
1921
  }
1922
1922
  /**
1923
1923
  * Called when a player clicks a gps tag
1924
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_clicked_gps_tag Online documentation}
1924
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_clicked_gps_tag Online documentation}
1925
1925
  */
1926
1926
  interface OnPlayerClickedGpsTagEvent extends EventData {
1927
1927
  /**
@@ -1947,7 +1947,7 @@ declare module "factorio:runtime" {
1947
1947
  }
1948
1948
  /**
1949
1949
  * Called when a player clicks the "confirm" button in the configure Blueprint GUI.
1950
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_configured_blueprint Online documentation}
1950
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_configured_blueprint Online documentation}
1951
1951
  */
1952
1952
  interface OnPlayerConfiguredBlueprintEvent extends EventData {
1953
1953
  /**
@@ -1965,7 +1965,7 @@ declare module "factorio:runtime" {
1965
1965
  }
1966
1966
  /**
1967
1967
  * Called when a player configures spidertron remote to be connected with a given spidertron
1968
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_configured_spider_remote Online documentation}
1968
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_configured_spider_remote Online documentation}
1969
1969
  */
1970
1970
  interface OnPlayerConfiguredSpiderRemoteEvent extends EventData {
1971
1971
  /**
@@ -1987,7 +1987,7 @@ declare module "factorio:runtime" {
1987
1987
  }
1988
1988
  /**
1989
1989
  * Called when the player finishes crafting an item. This event fires just before the results are inserted into the player's inventory, not when the crafting is queued (see {@link OnPrePlayerCraftedItemEvent on_pre_player_crafted_item}).
1990
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_crafted_item Online documentation}
1990
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_crafted_item Online documentation}
1991
1991
  */
1992
1992
  interface OnPlayerCraftedItemEvent extends EventData {
1993
1993
  /**
@@ -2013,7 +2013,7 @@ declare module "factorio:runtime" {
2013
2013
  }
2014
2014
  /**
2015
2015
  * Called after the player was created.
2016
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_created Online documentation}
2016
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_created Online documentation}
2017
2017
  */
2018
2018
  interface OnPlayerCreatedEvent extends EventData {
2019
2019
  readonly player_index: PlayerIndex
@@ -2030,7 +2030,7 @@ declare module "factorio:runtime" {
2030
2030
  * Called after a player's {@link LuaControl#cursor_stack cursor stack} changed in some way.
2031
2031
  *
2032
2032
  * This is fired in the same tick that the change happens, but not instantly.
2033
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_cursor_stack_changed Online documentation}
2033
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_cursor_stack_changed Online documentation}
2034
2034
  */
2035
2035
  interface OnPlayerCursorStackChangedEvent extends EventData {
2036
2036
  readonly player_index: PlayerIndex
@@ -2045,7 +2045,7 @@ declare module "factorio:runtime" {
2045
2045
  }
2046
2046
  /**
2047
2047
  * Called when a player selects an area with a deconstruction planner.
2048
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_deconstructed_area Online documentation}
2048
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_deconstructed_area Online documentation}
2049
2049
  */
2050
2050
  interface OnPlayerDeconstructedAreaEvent extends EventData {
2051
2051
  /**
@@ -2079,7 +2079,7 @@ declare module "factorio:runtime" {
2079
2079
  }
2080
2080
  /**
2081
2081
  * Called when a player is demoted.
2082
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_demoted Online documentation}
2082
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_demoted Online documentation}
2083
2083
  */
2084
2084
  interface OnPlayerDemotedEvent extends EventData {
2085
2085
  /**
@@ -2097,7 +2097,7 @@ declare module "factorio:runtime" {
2097
2097
  }
2098
2098
  /**
2099
2099
  * Called after a player dies.
2100
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_died Online documentation}
2100
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_died Online documentation}
2101
2101
  */
2102
2102
  interface OnPlayerDiedEvent extends EventData {
2103
2103
  readonly player_index: PlayerIndex
@@ -2113,7 +2113,7 @@ declare module "factorio:runtime" {
2113
2113
  }
2114
2114
  /**
2115
2115
  * Called when the display resolution changes for a given player.
2116
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_display_resolution_changed Online documentation}
2116
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_display_resolution_changed Online documentation}
2117
2117
  */
2118
2118
  interface OnPlayerDisplayResolutionChangedEvent extends EventData {
2119
2119
  /**
@@ -2135,7 +2135,7 @@ declare module "factorio:runtime" {
2135
2135
  }
2136
2136
  /**
2137
2137
  * Called when the display scale changes for a given player.
2138
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_display_scale_changed Online documentation}
2138
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_display_scale_changed Online documentation}
2139
2139
  */
2140
2140
  interface OnPlayerDisplayScaleChangedEvent extends EventData {
2141
2141
  /**
@@ -2159,7 +2159,7 @@ declare module "factorio:runtime" {
2159
2159
  * Called when the player's driving state has changed, meaning a player has either entered or left a vehicle.
2160
2160
  *
2161
2161
  * This event is not raised when the player is ejected from a vehicle due to it being destroyed.
2162
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_driving_changed_state Online documentation}
2162
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_driving_changed_state Online documentation}
2163
2163
  */
2164
2164
  interface OnPlayerDrivingChangedStateEvent extends EventData {
2165
2165
  readonly player_index: PlayerIndex
@@ -2178,7 +2178,7 @@ declare module "factorio:runtime" {
2178
2178
  }
2179
2179
  /**
2180
2180
  * Called when a player drops an item on the ground.
2181
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_dropped_item Online documentation}
2181
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_dropped_item Online documentation}
2182
2182
  */
2183
2183
  interface OnPlayerDroppedItemEvent extends EventData {
2184
2184
  readonly player_index: PlayerIndex
@@ -2197,7 +2197,7 @@ declare module "factorio:runtime" {
2197
2197
  }
2198
2198
  /**
2199
2199
  * Called when a player fast-transfers something to or from an entity.
2200
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_fast_transferred Online documentation}
2200
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_fast_transferred Online documentation}
2201
2201
  */
2202
2202
  interface OnPlayerFastTransferredEvent extends EventData {
2203
2203
  /**
@@ -2227,7 +2227,7 @@ declare module "factorio:runtime" {
2227
2227
  }
2228
2228
  /**
2229
2229
  * Called after player flushed fluid
2230
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_flushed_fluid Online documentation}
2230
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_flushed_fluid Online documentation}
2231
2231
  */
2232
2232
  interface OnPlayerFlushedFluidEvent extends EventData {
2233
2233
  /**
@@ -2261,7 +2261,7 @@ declare module "factorio:runtime" {
2261
2261
  }
2262
2262
  /**
2263
2263
  * Called after a players gun inventory changed in some way.
2264
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_gun_inventory_changed Online documentation}
2264
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_gun_inventory_changed Online documentation}
2265
2265
  */
2266
2266
  interface OnPlayerGunInventoryChangedEvent extends EventData {
2267
2267
  readonly player_index: PlayerIndex
@@ -2276,7 +2276,7 @@ declare module "factorio:runtime" {
2276
2276
  }
2277
2277
  /**
2278
2278
  * Called when a player's input method changes. See {@link LuaPlayer#input_method LuaPlayer::input_method}.
2279
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_input_method_changed Online documentation}
2279
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_input_method_changed Online documentation}
2280
2280
  */
2281
2281
  interface OnPlayerInputMethodChangedEvent extends EventData {
2282
2282
  /**
@@ -2294,7 +2294,7 @@ declare module "factorio:runtime" {
2294
2294
  }
2295
2295
  /**
2296
2296
  * Called after a player joins the game. This is not called when loading a save file in singleplayer, as the player doesn't actually leave the game, and the save is just on pause until they rejoin.
2297
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_joined_game Online documentation}
2297
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_joined_game Online documentation}
2298
2298
  */
2299
2299
  interface OnPlayerJoinedGameEvent extends EventData {
2300
2300
  readonly player_index: PlayerIndex
@@ -2309,7 +2309,7 @@ declare module "factorio:runtime" {
2309
2309
  }
2310
2310
  /**
2311
2311
  * Called when a player is kicked.
2312
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_kicked Online documentation}
2312
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_kicked Online documentation}
2313
2313
  */
2314
2314
  interface OnPlayerKickedEvent extends EventData {
2315
2315
  /**
@@ -2335,7 +2335,7 @@ declare module "factorio:runtime" {
2335
2335
  }
2336
2336
  /**
2337
2337
  * Called after a player leaves the game. This is not called when closing a save file in singleplayer, as the player doesn't actually leave the game, and the save is just on pause until they rejoin.
2338
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_left_game Online documentation}
2338
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_left_game Online documentation}
2339
2339
  */
2340
2340
  interface OnPlayerLeftGameEvent extends EventData {
2341
2341
  readonly player_index: PlayerIndex
@@ -2351,7 +2351,7 @@ declare module "factorio:runtime" {
2351
2351
  }
2352
2352
  /**
2353
2353
  * Called after a players main inventory changed in some way.
2354
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_main_inventory_changed Online documentation}
2354
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_main_inventory_changed Online documentation}
2355
2355
  */
2356
2356
  interface OnPlayerMainInventoryChangedEvent extends EventData {
2357
2357
  readonly player_index: PlayerIndex
@@ -2372,7 +2372,7 @@ declare module "factorio:runtime" {
2372
2372
  * The buffer inventory is special in that it's only valid during this event and has a dynamic size expanding as more items are transferred into it.
2373
2373
  *
2374
2374
  * Event filter: [LuaPlayerMinedEntityEventFilter](LuaPlayerMinedEntityEventFilter]
2375
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_mined_entity Online documentation}
2375
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_mined_entity Online documentation}
2376
2376
  */
2377
2377
  interface OnPlayerMinedEntityEvent extends EventData {
2378
2378
  /**
@@ -2398,7 +2398,7 @@ declare module "factorio:runtime" {
2398
2398
  }
2399
2399
  /**
2400
2400
  * Called when the player mines something.
2401
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_mined_item Online documentation}
2401
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_mined_item Online documentation}
2402
2402
  */
2403
2403
  interface OnPlayerMinedItemEvent extends EventData {
2404
2404
  /**
@@ -2417,7 +2417,7 @@ declare module "factorio:runtime" {
2417
2417
  }
2418
2418
  /**
2419
2419
  * Called after a player mines tiles.
2420
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_mined_tile Online documentation}
2420
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_mined_tile Online documentation}
2421
2421
  */
2422
2422
  interface OnPlayerMinedTileEvent extends EventData {
2423
2423
  readonly player_index: PlayerIndex
@@ -2440,7 +2440,7 @@ declare module "factorio:runtime" {
2440
2440
  }
2441
2441
  /**
2442
2442
  * Called when a player is muted.
2443
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_muted Online documentation}
2443
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_muted Online documentation}
2444
2444
  */
2445
2445
  interface OnPlayerMutedEvent extends EventData {
2446
2446
  /**
@@ -2458,7 +2458,7 @@ declare module "factorio:runtime" {
2458
2458
  }
2459
2459
  /**
2460
2460
  * Called when a player invokes the "smart pipette" over an entity.
2461
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_pipette Online documentation}
2461
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_pipette Online documentation}
2462
2462
  */
2463
2463
  interface OnPlayerPipetteEvent extends EventData {
2464
2464
  /**
@@ -2484,7 +2484,7 @@ declare module "factorio:runtime" {
2484
2484
  }
2485
2485
  /**
2486
2486
  * Called after the player puts equipment in an equipment grid
2487
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_placed_equipment Online documentation}
2487
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_placed_equipment Online documentation}
2488
2488
  */
2489
2489
  interface OnPlayerPlacedEquipmentEvent extends EventData {
2490
2490
  readonly player_index: PlayerIndex
@@ -2507,7 +2507,7 @@ declare module "factorio:runtime" {
2507
2507
  }
2508
2508
  /**
2509
2509
  * Called when a player is promoted.
2510
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_promoted Online documentation}
2510
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_promoted Online documentation}
2511
2511
  */
2512
2512
  interface OnPlayerPromotedEvent extends EventData {
2513
2513
  /**
@@ -2525,7 +2525,7 @@ declare module "factorio:runtime" {
2525
2525
  }
2526
2526
  /**
2527
2527
  * Called when a player is removed (deleted) from the game. This is markedly different from a player temporarily {@link OnPlayerLeftGameEvent leaving} the game, and instead behaves like the player never existed in the save file.
2528
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_removed Online documentation}
2528
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_removed Online documentation}
2529
2529
  */
2530
2530
  interface OnPlayerRemovedEvent extends EventData {
2531
2531
  /**
@@ -2543,7 +2543,7 @@ declare module "factorio:runtime" {
2543
2543
  }
2544
2544
  /**
2545
2545
  * Called after the player removes equipment from an equipment grid
2546
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_removed_equipment Online documentation}
2546
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_removed_equipment Online documentation}
2547
2547
  */
2548
2548
  interface OnPlayerRemovedEquipmentEvent extends EventData {
2549
2549
  readonly player_index: PlayerIndex
@@ -2572,7 +2572,7 @@ declare module "factorio:runtime" {
2572
2572
  * Called when a player repairs an entity.
2573
2573
  *
2574
2574
  * Event filter: [LuaPlayerRepairedEntityEventFilter](LuaPlayerRepairedEntityEventFilter]
2575
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_repaired_entity Online documentation}
2575
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_repaired_entity Online documentation}
2576
2576
  */
2577
2577
  interface OnPlayerRepairedEntityEvent extends EventData {
2578
2578
  readonly player_index: PlayerIndex
@@ -2588,7 +2588,7 @@ declare module "factorio:runtime" {
2588
2588
  }
2589
2589
  /**
2590
2590
  * Called after a player respawns.
2591
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_respawned Online documentation}
2591
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_respawned Online documentation}
2592
2592
  */
2593
2593
  interface OnPlayerRespawnedEvent extends EventData {
2594
2594
  readonly player_index: PlayerIndex
@@ -2607,7 +2607,7 @@ declare module "factorio:runtime" {
2607
2607
  }
2608
2608
  /**
2609
2609
  * Called after a player reverse-selects an area with a selection-tool item.
2610
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_reverse_selected_area Online documentation}
2610
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_reverse_selected_area Online documentation}
2611
2611
  */
2612
2612
  interface OnPlayerReverseSelectedAreaEvent extends EventData {
2613
2613
  /**
@@ -2645,7 +2645,7 @@ declare module "factorio:runtime" {
2645
2645
  }
2646
2646
  /**
2647
2647
  * Called when the player rotates an entity. This event is only fired when the entity actually changes its orientation -- pressing the rotate key on an entity that can't be rotated won't fire this event.
2648
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_rotated_entity Online documentation}
2648
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_rotated_entity Online documentation}
2649
2649
  */
2650
2650
  interface OnPlayerRotatedEntityEvent extends EventData {
2651
2651
  /**
@@ -2668,7 +2668,7 @@ declare module "factorio:runtime" {
2668
2668
  }
2669
2669
  /**
2670
2670
  * Called after a player selects an area with a selection-tool item.
2671
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_selected_area Online documentation}
2671
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_selected_area Online documentation}
2672
2672
  */
2673
2673
  interface OnPlayerSelectedAreaEvent extends EventData {
2674
2674
  /**
@@ -2706,7 +2706,7 @@ declare module "factorio:runtime" {
2706
2706
  }
2707
2707
  /**
2708
2708
  * Called when a player sets a quickbar slot to anything (new value, or set to empty).
2709
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_set_quick_bar_slot Online documentation}
2709
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_set_quick_bar_slot Online documentation}
2710
2710
  */
2711
2711
  interface OnPlayerSetQuickBarSlotEvent extends EventData {
2712
2712
  readonly player_index: PlayerIndex
@@ -2721,7 +2721,7 @@ declare module "factorio:runtime" {
2721
2721
  }
2722
2722
  /**
2723
2723
  * Called when a player selects an area with a blueprint.
2724
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_setup_blueprint Online documentation}
2724
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_setup_blueprint Online documentation}
2725
2725
  */
2726
2726
  interface OnPlayerSetupBlueprintEvent extends EventData {
2727
2727
  /**
@@ -2759,7 +2759,7 @@ declare module "factorio:runtime" {
2759
2759
  }
2760
2760
  /**
2761
2761
  * Called when a player toggles alt mode, also known as "show entity info".
2762
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_toggled_alt_mode Online documentation}
2762
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_toggled_alt_mode Online documentation}
2763
2763
  */
2764
2764
  interface OnPlayerToggledAltModeEvent extends EventData {
2765
2765
  readonly player_index: PlayerIndex
@@ -2778,7 +2778,7 @@ declare module "factorio:runtime" {
2778
2778
  }
2779
2779
  /**
2780
2780
  * Called when a player toggles the map editor on or off.
2781
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_toggled_map_editor Online documentation}
2781
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_toggled_map_editor Online documentation}
2782
2782
  */
2783
2783
  interface OnPlayerToggledMapEditorEvent extends EventData {
2784
2784
  readonly player_index: PlayerIndex
@@ -2793,7 +2793,7 @@ declare module "factorio:runtime" {
2793
2793
  }
2794
2794
  /**
2795
2795
  * Called after a players trash inventory changed in some way.
2796
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_trash_inventory_changed Online documentation}
2796
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_trash_inventory_changed Online documentation}
2797
2797
  */
2798
2798
  interface OnPlayerTrashInventoryChangedEvent extends EventData {
2799
2799
  readonly player_index: PlayerIndex
@@ -2808,7 +2808,7 @@ declare module "factorio:runtime" {
2808
2808
  }
2809
2809
  /**
2810
2810
  * Called when a player is un-banned.
2811
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_unbanned Online documentation}
2811
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_unbanned Online documentation}
2812
2812
  */
2813
2813
  interface OnPlayerUnbannedEvent extends EventData {
2814
2814
  /**
@@ -2838,7 +2838,7 @@ declare module "factorio:runtime" {
2838
2838
  }
2839
2839
  /**
2840
2840
  * Called when a player is unmuted.
2841
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_unmuted Online documentation}
2841
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_unmuted Online documentation}
2842
2842
  */
2843
2843
  interface OnPlayerUnmutedEvent extends EventData {
2844
2844
  /**
@@ -2856,7 +2856,7 @@ declare module "factorio:runtime" {
2856
2856
  }
2857
2857
  /**
2858
2858
  * Called when a player uses a capsule that results in some game action.
2859
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_used_capsule Online documentation}
2859
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_used_capsule Online documentation}
2860
2860
  */
2861
2861
  interface OnPlayerUsedCapsuleEvent extends EventData {
2862
2862
  /**
@@ -2882,7 +2882,7 @@ declare module "factorio:runtime" {
2882
2882
  }
2883
2883
  /**
2884
2884
  * Called when a player uses spidertron remote to send a spidertron to a given position
2885
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_player_used_spider_remote Online documentation}
2885
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_player_used_spider_remote Online documentation}
2886
2886
  */
2887
2887
  interface OnPlayerUsedSpiderRemoteEvent extends EventData {
2888
2888
  /**
@@ -2914,7 +2914,7 @@ declare module "factorio:runtime" {
2914
2914
  * Called after an entity dies.
2915
2915
  *
2916
2916
  * Event filter: [LuaPostEntityDiedEventFilter](LuaPostEntityDiedEventFilter]
2917
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_post_entity_died Online documentation}
2917
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_post_entity_died Online documentation}
2918
2918
  */
2919
2919
  interface OnPostEntityDiedEvent extends EventData {
2920
2920
  /**
@@ -2960,7 +2960,7 @@ declare module "factorio:runtime" {
2960
2960
  }
2961
2961
  /**
2962
2962
  * Called when players uses an item to build something. Called before {@link OnBuiltEntityEvent on_built_entity}.
2963
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_pre_build Online documentation}
2963
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_pre_build Online documentation}
2964
2964
  */
2965
2965
  interface OnPreBuildEvent extends EventData {
2966
2966
  /**
@@ -3002,7 +3002,7 @@ declare module "factorio:runtime" {
3002
3002
  }
3003
3003
  /**
3004
3004
  * Called before one or more chunks are deleted using {@link LuaSurface#delete_chunk LuaSurface::delete_chunk}.
3005
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_pre_chunk_deleted Online documentation}
3005
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_pre_chunk_deleted Online documentation}
3006
3006
  */
3007
3007
  interface OnPreChunkDeletedEvent extends EventData {
3008
3008
  readonly surface_index: SurfaceIndex
@@ -3021,7 +3021,7 @@ declare module "factorio:runtime" {
3021
3021
  }
3022
3022
  /**
3023
3023
  * Called before entity copy-paste is done.
3024
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_pre_entity_settings_pasted Online documentation}
3024
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_pre_entity_settings_pasted Online documentation}
3025
3025
  */
3026
3026
  interface OnPreEntitySettingsPastedEvent extends EventData {
3027
3027
  readonly player_index: PlayerIndex
@@ -3048,7 +3048,7 @@ declare module "factorio:runtime" {
3048
3048
  * Also called for item request proxies before they are destroyed as a result of being marked for deconstruction.
3049
3049
  *
3050
3050
  * Event filter: [LuaPreGhostDeconstructedEventFilter](LuaPreGhostDeconstructedEventFilter]
3051
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_pre_ghost_deconstructed Online documentation}
3051
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_pre_ghost_deconstructed Online documentation}
3052
3052
  */
3053
3053
  interface OnPreGhostDeconstructedEvent extends EventData {
3054
3054
  /**
@@ -3069,7 +3069,7 @@ declare module "factorio:runtime" {
3069
3069
  * Called before a ghost entity is upgraded.
3070
3070
  *
3071
3071
  * Event filter: [LuaPreGhostUpgradedEventFilter](LuaPreGhostUpgradedEventFilter]
3072
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_pre_ghost_upgraded Online documentation}
3072
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_pre_ghost_upgraded Online documentation}
3073
3073
  */
3074
3074
  interface OnPreGhostUpgradedEvent extends EventData {
3075
3075
  /**
@@ -3089,7 +3089,7 @@ declare module "factorio:runtime" {
3089
3089
  }
3090
3090
  /**
3091
3091
  * Called directly before a permission group is deleted.
3092
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_pre_permission_group_deleted Online documentation}
3092
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_pre_permission_group_deleted Online documentation}
3093
3093
  */
3094
3094
  interface OnPrePermissionGroupDeletedEvent extends EventData {
3095
3095
  /**
@@ -3111,7 +3111,7 @@ declare module "factorio:runtime" {
3111
3111
  }
3112
3112
  /**
3113
3113
  * Called directly before a permission string is imported.
3114
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_pre_permission_string_imported Online documentation}
3114
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_pre_permission_string_imported Online documentation}
3115
3115
  */
3116
3116
  interface OnPrePermissionStringImportedEvent extends EventData {
3117
3117
  /**
@@ -3129,7 +3129,7 @@ declare module "factorio:runtime" {
3129
3129
  }
3130
3130
  /**
3131
3131
  * Called when a player queues something to be crafted.
3132
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_pre_player_crafted_item Online documentation}
3132
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_pre_player_crafted_item Online documentation}
3133
3133
  */
3134
3134
  interface OnPrePlayerCraftedItemEvent extends EventData {
3135
3135
  /**
@@ -3159,7 +3159,7 @@ declare module "factorio:runtime" {
3159
3159
  }
3160
3160
  /**
3161
3161
  * Called before a players dies.
3162
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_pre_player_died Online documentation}
3162
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_pre_player_died Online documentation}
3163
3163
  */
3164
3164
  interface OnPrePlayerDiedEvent extends EventData {
3165
3165
  readonly player_index: PlayerIndex
@@ -3175,7 +3175,7 @@ declare module "factorio:runtime" {
3175
3175
  }
3176
3176
  /**
3177
3177
  * Called before a player leaves the game.
3178
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_pre_player_left_game Online documentation}
3178
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_pre_player_left_game Online documentation}
3179
3179
  */
3180
3180
  interface OnPrePlayerLeftGameEvent extends EventData {
3181
3181
  readonly player_index: PlayerIndex
@@ -3193,7 +3193,7 @@ declare module "factorio:runtime" {
3193
3193
  * Called when the player completes a mining action, but before the entity is potentially removed from the map. This is called even if the entity does not end up being removed.
3194
3194
  *
3195
3195
  * Event filter: [LuaPrePlayerMinedEntityEventFilter](LuaPrePlayerMinedEntityEventFilter]
3196
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_pre_player_mined_item Online documentation}
3196
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_pre_player_mined_item Online documentation}
3197
3197
  */
3198
3198
  interface OnPrePlayerMinedItemEvent extends EventData {
3199
3199
  /**
@@ -3212,7 +3212,7 @@ declare module "factorio:runtime" {
3212
3212
  }
3213
3213
  /**
3214
3214
  * Called before a player is removed (deleted) from the game. This is markedly different from a player temporarily {@link OnPlayerLeftGameEvent leaving} the game, and instead behaves like the player never existed in the save file.
3215
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_pre_player_removed Online documentation}
3215
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_pre_player_removed Online documentation}
3216
3216
  */
3217
3217
  interface OnPrePlayerRemovedEvent extends EventData {
3218
3218
  /**
@@ -3230,7 +3230,7 @@ declare module "factorio:runtime" {
3230
3230
  }
3231
3231
  /**
3232
3232
  * Called before a player toggles the map editor on or off.
3233
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_pre_player_toggled_map_editor Online documentation}
3233
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_pre_player_toggled_map_editor Online documentation}
3234
3234
  */
3235
3235
  interface OnPrePlayerToggledMapEditorEvent extends EventData {
3236
3236
  readonly player_index: PlayerIndex
@@ -3245,7 +3245,7 @@ declare module "factorio:runtime" {
3245
3245
  }
3246
3246
  /**
3247
3247
  * Called directly before a robot explodes cliffs.
3248
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_pre_robot_exploded_cliff Online documentation}
3248
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_pre_robot_exploded_cliff Online documentation}
3249
3249
  */
3250
3250
  interface OnPreRobotExplodedCliffEvent extends EventData {
3251
3251
  readonly robot: LuaEntity
@@ -3265,7 +3265,7 @@ declare module "factorio:runtime" {
3265
3265
  }
3266
3266
  /**
3267
3267
  * Called just before a script inventory is resized.
3268
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_pre_script_inventory_resized Online documentation}
3268
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_pre_script_inventory_resized Online documentation}
3269
3269
  */
3270
3270
  interface OnPreScriptInventoryResizedEvent extends EventData {
3271
3271
  /**
@@ -3296,7 +3296,7 @@ declare module "factorio:runtime" {
3296
3296
  }
3297
3297
  /**
3298
3298
  * Called just before a surface is cleared (all entities removed and all chunks deleted).
3299
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_pre_surface_cleared Online documentation}
3299
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_pre_surface_cleared Online documentation}
3300
3300
  */
3301
3301
  interface OnPreSurfaceClearedEvent extends EventData {
3302
3302
  readonly surface_index: SurfaceIndex
@@ -3311,7 +3311,7 @@ declare module "factorio:runtime" {
3311
3311
  }
3312
3312
  /**
3313
3313
  * Called just before a surface is deleted.
3314
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_pre_surface_deleted Online documentation}
3314
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_pre_surface_deleted Online documentation}
3315
3315
  */
3316
3316
  interface OnPreSurfaceDeletedEvent extends EventData {
3317
3317
  readonly surface_index: SurfaceIndex
@@ -3326,7 +3326,7 @@ declare module "factorio:runtime" {
3326
3326
  }
3327
3327
  /**
3328
3328
  * Called when research is cancelled.
3329
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_research_cancelled Online documentation}
3329
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_research_cancelled Online documentation}
3330
3330
  */
3331
3331
  interface OnResearchCancelledEvent extends EventData {
3332
3332
  /**
@@ -3348,7 +3348,7 @@ declare module "factorio:runtime" {
3348
3348
  }
3349
3349
  /**
3350
3350
  * Called when a research finishes.
3351
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_research_finished Online documentation}
3351
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_research_finished Online documentation}
3352
3352
  */
3353
3353
  interface OnResearchFinishedEvent extends EventData {
3354
3354
  /**
@@ -3370,7 +3370,7 @@ declare module "factorio:runtime" {
3370
3370
  }
3371
3371
  /**
3372
3372
  * Called when a research is reversed (unresearched).
3373
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_research_reversed Online documentation}
3373
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_research_reversed Online documentation}
3374
3374
  */
3375
3375
  interface OnResearchReversedEvent extends EventData {
3376
3376
  /**
@@ -3392,7 +3392,7 @@ declare module "factorio:runtime" {
3392
3392
  }
3393
3393
  /**
3394
3394
  * Called when a technology research starts.
3395
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_research_started Online documentation}
3395
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_research_started Online documentation}
3396
3396
  */
3397
3397
  interface OnResearchStartedEvent extends EventData {
3398
3398
  /**
@@ -3411,7 +3411,7 @@ declare module "factorio:runtime" {
3411
3411
  }
3412
3412
  /**
3413
3413
  * Called when a resource entity reaches 0 or its minimum yield for infinite resources.
3414
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_resource_depleted Online documentation}
3414
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_resource_depleted Online documentation}
3415
3415
  */
3416
3416
  interface OnResourceDepletedEvent extends EventData {
3417
3417
  readonly entity: LuaEntity
@@ -3428,7 +3428,7 @@ declare module "factorio:runtime" {
3428
3428
  * Called when a construction robot builds an entity.
3429
3429
  *
3430
3430
  * Event filter: [LuaRobotBuiltEntityEventFilter](LuaRobotBuiltEntityEventFilter]
3431
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_robot_built_entity Online documentation}
3431
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_robot_built_entity Online documentation}
3432
3432
  */
3433
3433
  interface OnRobotBuiltEntityEvent extends EventData {
3434
3434
  /**
@@ -3458,7 +3458,7 @@ declare module "factorio:runtime" {
3458
3458
  }
3459
3459
  /**
3460
3460
  * Called after a robot builds tiles.
3461
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_robot_built_tile Online documentation}
3461
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_robot_built_tile Online documentation}
3462
3462
  */
3463
3463
  interface OnRobotBuiltTileEvent extends EventData {
3464
3464
  /**
@@ -3496,7 +3496,7 @@ declare module "factorio:runtime" {
3496
3496
  }
3497
3497
  /**
3498
3498
  * Called directly after a robot explodes cliffs.
3499
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_robot_exploded_cliff Online documentation}
3499
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_robot_exploded_cliff Online documentation}
3500
3500
  */
3501
3501
  interface OnRobotExplodedCliffEvent extends EventData {
3502
3502
  readonly robot: LuaEntity
@@ -3515,7 +3515,7 @@ declare module "factorio:runtime" {
3515
3515
  }
3516
3516
  /**
3517
3517
  * Called when a robot mines an entity.
3518
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_robot_mined Online documentation}
3518
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_robot_mined Online documentation}
3519
3519
  */
3520
3520
  interface OnRobotMinedEvent extends EventData {
3521
3521
  /**
@@ -3543,7 +3543,7 @@ declare module "factorio:runtime" {
3543
3543
  * The buffer inventory is special in that it's only valid during this event and has a dynamic size expanding as more items are transferred into it.
3544
3544
  *
3545
3545
  * Event filter: [LuaRobotMinedEntityEventFilter](LuaRobotMinedEntityEventFilter]
3546
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_robot_mined_entity Online documentation}
3546
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_robot_mined_entity Online documentation}
3547
3547
  */
3548
3548
  interface OnRobotMinedEntityEvent extends EventData {
3549
3549
  /**
@@ -3569,7 +3569,7 @@ declare module "factorio:runtime" {
3569
3569
  }
3570
3570
  /**
3571
3571
  * Called after a robot mines tiles.
3572
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_robot_mined_tile Online documentation}
3572
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_robot_mined_tile Online documentation}
3573
3573
  */
3574
3574
  interface OnRobotMinedTileEvent extends EventData {
3575
3575
  /**
@@ -3597,7 +3597,7 @@ declare module "factorio:runtime" {
3597
3597
  * Called before a robot mines an entity.
3598
3598
  *
3599
3599
  * Event filter: [LuaPreRobotMinedEntityEventFilter](LuaPreRobotMinedEntityEventFilter]
3600
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_robot_pre_mined Online documentation}
3600
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_robot_pre_mined Online documentation}
3601
3601
  */
3602
3602
  interface OnRobotPreMinedEvent extends EventData {
3603
3603
  /**
@@ -3619,7 +3619,7 @@ declare module "factorio:runtime" {
3619
3619
  }
3620
3620
  /**
3621
3621
  * Called when a rocket silo is ordered to be launched.
3622
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_rocket_launch_ordered Online documentation}
3622
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_rocket_launch_ordered Online documentation}
3623
3623
  */
3624
3624
  interface OnRocketLaunchOrderedEvent extends EventData {
3625
3625
  readonly rocket: LuaEntity
@@ -3639,7 +3639,7 @@ declare module "factorio:runtime" {
3639
3639
  }
3640
3640
  /**
3641
3641
  * Called when the rocket is launched.
3642
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_rocket_launched Online documentation}
3642
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_rocket_launched Online documentation}
3643
3643
  */
3644
3644
  interface OnRocketLaunchedEvent extends EventData {
3645
3645
  readonly rocket: LuaEntity
@@ -3659,7 +3659,7 @@ declare module "factorio:runtime" {
3659
3659
  }
3660
3660
  /**
3661
3661
  * Called when a runtime mod setting is changed by a player.
3662
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_runtime_mod_setting_changed Online documentation}
3662
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_runtime_mod_setting_changed Online documentation}
3663
3663
  */
3664
3664
  interface OnRuntimeModSettingChangedEvent extends EventData {
3665
3665
  /**
@@ -3682,7 +3682,7 @@ declare module "factorio:runtime" {
3682
3682
  }
3683
3683
  /**
3684
3684
  * Called just after a script inventory is resized.
3685
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_script_inventory_resized Online documentation}
3685
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_script_inventory_resized Online documentation}
3686
3686
  */
3687
3687
  interface OnScriptInventoryResizedEvent extends EventData {
3688
3688
  /**
@@ -3717,7 +3717,7 @@ declare module "factorio:runtime" {
3717
3717
  }
3718
3718
  /**
3719
3719
  * Called when a {@link LuaSurface#request_path LuaSurface::request_path} call completes.
3720
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_script_path_request_finished Online documentation}
3720
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_script_path_request_finished Online documentation}
3721
3721
  */
3722
3722
  interface OnScriptPathRequestFinishedEvent extends EventData {
3723
3723
  /**
@@ -3743,7 +3743,7 @@ declare module "factorio:runtime" {
3743
3743
  }
3744
3744
  /**
3745
3745
  * Called when a script trigger effect is triggered.
3746
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_script_trigger_effect Online documentation}
3746
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_script_trigger_effect Online documentation}
3747
3747
  */
3748
3748
  interface OnScriptTriggerEffectEvent extends EventData {
3749
3749
  /**
@@ -3771,7 +3771,7 @@ declare module "factorio:runtime" {
3771
3771
  * Called when an entity of type `radar` finishes scanning a sector.
3772
3772
  *
3773
3773
  * Event filter: [LuaSectorScannedEventFilter](LuaSectorScannedEventFilter]
3774
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_sector_scanned Online documentation}
3774
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_sector_scanned Online documentation}
3775
3775
  */
3776
3776
  interface OnSectorScannedEvent extends EventData {
3777
3777
  /**
@@ -3797,7 +3797,7 @@ declare module "factorio:runtime" {
3797
3797
  }
3798
3798
  /**
3799
3799
  * Called after the selected entity changes for a given player.
3800
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_selected_entity_changed Online documentation}
3800
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_selected_entity_changed Online documentation}
3801
3801
  */
3802
3802
  interface OnSelectedEntityChangedEvent extends EventData {
3803
3803
  /**
@@ -3819,7 +3819,7 @@ declare module "factorio:runtime" {
3819
3819
  }
3820
3820
  /**
3821
3821
  * Called when a spider finishes moving to its autopilot position.
3822
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_spider_command_completed Online documentation}
3822
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_spider_command_completed Online documentation}
3823
3823
  */
3824
3824
  interface OnSpiderCommandCompletedEvent extends EventData {
3825
3825
  /**
@@ -3837,7 +3837,7 @@ declare module "factorio:runtime" {
3837
3837
  }
3838
3838
  /**
3839
3839
  * Called when a translation request generated through {@link LuaPlayer#request_translation LuaPlayer::request_translation} or {@link LuaPlayer#request_translations LuaPlayer::request_translations} has been completed.
3840
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_string_translated Online documentation}
3840
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_string_translated Online documentation}
3841
3841
  */
3842
3842
  interface OnStringTranslatedEvent extends EventData {
3843
3843
  /**
@@ -3871,7 +3871,7 @@ declare module "factorio:runtime" {
3871
3871
  }
3872
3872
  /**
3873
3873
  * Called just after a surface is cleared (all entities removed and all chunks deleted).
3874
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_surface_cleared Online documentation}
3874
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_surface_cleared Online documentation}
3875
3875
  */
3876
3876
  interface OnSurfaceClearedEvent extends EventData {
3877
3877
  readonly surface_index: SurfaceIndex
@@ -3888,7 +3888,7 @@ declare module "factorio:runtime" {
3888
3888
  * Called when a surface is created.
3889
3889
  *
3890
3890
  * This is not called when the default surface is created as it will always exist.
3891
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_surface_created Online documentation}
3891
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_surface_created Online documentation}
3892
3892
  */
3893
3893
  interface OnSurfaceCreatedEvent extends EventData {
3894
3894
  readonly surface_index: SurfaceIndex
@@ -3903,7 +3903,7 @@ declare module "factorio:runtime" {
3903
3903
  }
3904
3904
  /**
3905
3905
  * Called after a surface is deleted.
3906
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_surface_deleted Online documentation}
3906
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_surface_deleted Online documentation}
3907
3907
  */
3908
3908
  interface OnSurfaceDeletedEvent extends EventData {
3909
3909
  readonly surface_index: SurfaceIndex
@@ -3918,7 +3918,7 @@ declare module "factorio:runtime" {
3918
3918
  }
3919
3919
  /**
3920
3920
  * Called after a surface is imported via the map editor.
3921
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_surface_imported Online documentation}
3921
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_surface_imported Online documentation}
3922
3922
  */
3923
3923
  interface OnSurfaceImportedEvent extends EventData {
3924
3924
  readonly surface_index: SurfaceIndex
@@ -3937,7 +3937,7 @@ declare module "factorio:runtime" {
3937
3937
  }
3938
3938
  /**
3939
3939
  * Called when a surface is renamed.
3940
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_surface_renamed Online documentation}
3940
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_surface_renamed Online documentation}
3941
3941
  */
3942
3942
  interface OnSurfaceRenamedEvent extends EventData {
3943
3943
  readonly surface_index: SurfaceIndex
@@ -3954,7 +3954,7 @@ declare module "factorio:runtime" {
3954
3954
  }
3955
3955
  /**
3956
3956
  * Called when {@link LuaForce#reset_technology_effects LuaForce::reset_technology_effects} is finished.
3957
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_technology_effects_reset Online documentation}
3957
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_technology_effects_reset Online documentation}
3958
3958
  */
3959
3959
  interface OnTechnologyEffectsResetEvent extends EventData {
3960
3960
  readonly force: LuaForce
@@ -3969,7 +3969,7 @@ declare module "factorio:runtime" {
3969
3969
  }
3970
3970
  /**
3971
3971
  * It is fired once every tick. Since this event is fired every tick, its handler shouldn't include performance heavy code.
3972
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_tick Online documentation}
3972
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_tick Online documentation}
3973
3973
  */
3974
3974
  interface OnTickEvent extends EventData {
3975
3975
  /**
@@ -3983,7 +3983,7 @@ declare module "factorio:runtime" {
3983
3983
  }
3984
3984
  /**
3985
3985
  * Called when a train changes state (started to stopped and vice versa)
3986
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_train_changed_state Online documentation}
3986
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_train_changed_state Online documentation}
3987
3987
  */
3988
3988
  interface OnTrainChangedStateEvent extends EventData {
3989
3989
  readonly train: LuaTrain
@@ -3999,7 +3999,7 @@ declare module "factorio:runtime" {
3999
3999
  }
4000
4000
  /**
4001
4001
  * Called when a new train is created either through disconnecting/connecting an existing one or building a new one.
4002
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_train_created Online documentation}
4002
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_train_created Online documentation}
4003
4003
  */
4004
4004
  interface OnTrainCreatedEvent extends EventData {
4005
4005
  readonly train: LuaTrain
@@ -4022,7 +4022,7 @@ declare module "factorio:runtime" {
4022
4022
  }
4023
4023
  /**
4024
4024
  * Called when a trains schedule is changed either by the player or through script.
4025
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_train_schedule_changed Online documentation}
4025
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_train_schedule_changed Online documentation}
4026
4026
  */
4027
4027
  interface OnTrainScheduleChangedEvent extends EventData {
4028
4028
  readonly train: LuaTrain
@@ -4040,8 +4040,8 @@ declare module "factorio:runtime" {
4040
4040
  readonly tick: uint
4041
4041
  }
4042
4042
  /**
4043
- * Called when an entity with a trigger prototype (such as capsules) create an entity AND that trigger prototype defined `trigger_created_entity="true"`.
4044
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_trigger_created_entity Online documentation}
4043
+ * Called when an entity with a trigger prototype (such as capsules) create an entity AND that trigger prototype defined `trigger_created_entity=true`.
4044
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_trigger_created_entity Online documentation}
4045
4045
  */
4046
4046
  interface OnTriggerCreatedEntityEvent extends EventData {
4047
4047
  readonly entity: LuaEntity
@@ -4056,8 +4056,8 @@ declare module "factorio:runtime" {
4056
4056
  readonly tick: uint
4057
4057
  }
4058
4058
  /**
4059
- * Called when an entity with a trigger prototype (such as capsules) fire an artillery projectile AND that trigger prototype defined `trigger_fired_artillery="true"`.
4060
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_trigger_fired_artillery Online documentation}
4059
+ * Called when an entity with a trigger prototype (such as capsules) fire an artillery projectile AND that trigger prototype defined `trigger_fired_artillery=true`.
4060
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_trigger_fired_artillery Online documentation}
4061
4061
  */
4062
4062
  interface OnTriggerFiredArtilleryEvent extends EventData {
4063
4063
  readonly entity: LuaEntity
@@ -4073,7 +4073,7 @@ declare module "factorio:runtime" {
4073
4073
  }
4074
4074
  /**
4075
4075
  * Called when a unit is added to a unit group.
4076
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_unit_added_to_group Online documentation}
4076
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_unit_added_to_group Online documentation}
4077
4077
  */
4078
4078
  interface OnUnitAddedToGroupEvent extends EventData {
4079
4079
  readonly unit: LuaEntity
@@ -4089,7 +4089,7 @@ declare module "factorio:runtime" {
4089
4089
  }
4090
4090
  /**
4091
4091
  * Called when a new unit group is created, before any members are added to it.
4092
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_unit_group_created Online documentation}
4092
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_unit_group_created Online documentation}
4093
4093
  */
4094
4094
  interface OnUnitGroupCreatedEvent extends EventData {
4095
4095
  readonly group: LuaUnitGroup
@@ -4104,7 +4104,7 @@ declare module "factorio:runtime" {
4104
4104
  }
4105
4105
  /**
4106
4106
  * Called when a unit group finishes gathering and starts executing its command.
4107
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_unit_group_finished_gathering Online documentation}
4107
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_unit_group_finished_gathering Online documentation}
4108
4108
  */
4109
4109
  interface OnUnitGroupFinishedGatheringEvent extends EventData {
4110
4110
  readonly group: LuaUnitGroup
@@ -4119,7 +4119,7 @@ declare module "factorio:runtime" {
4119
4119
  }
4120
4120
  /**
4121
4121
  * Called when a unit is removed from a unit group.
4122
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_unit_removed_from_group Online documentation}
4122
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_unit_removed_from_group Online documentation}
4123
4123
  */
4124
4124
  interface OnUnitRemovedFromGroupEvent extends EventData {
4125
4125
  readonly unit: LuaEntity
@@ -4135,7 +4135,7 @@ declare module "factorio:runtime" {
4135
4135
  }
4136
4136
  /**
4137
4137
  * Called when a worker (construction or logistic) robot expires through a lack of energy.
4138
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#on_worker_robot_expired Online documentation}
4138
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#on_worker_robot_expired Online documentation}
4139
4139
  */
4140
4140
  interface OnWorkerRobotExpiredEvent extends EventData {
4141
4141
  readonly robot: LuaEntity
@@ -4152,7 +4152,7 @@ declare module "factorio:runtime" {
4152
4152
  * A static event mods can use to tell other mods they built something by script. This event is only raised if a mod does so with {@link LuaBootstrap#raise_event LuaBootstrap::raise_event} or {@link LuaBootstrap#raise_script_built LuaBootstrap::raise_script_built}, or when `raise_built` is passed to {@link LuaSurface#create_entity LuaSurface::create_entity}.
4153
4153
  *
4154
4154
  * Event filter: [LuaScriptRaisedBuiltEventFilter](LuaScriptRaisedBuiltEventFilter]
4155
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#script_raised_built Online documentation}
4155
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#script_raised_built Online documentation}
4156
4156
  */
4157
4157
  interface ScriptRaisedBuiltEvent extends EventData {
4158
4158
  /**
@@ -4172,7 +4172,7 @@ declare module "factorio:runtime" {
4172
4172
  * A static event mods can use to tell other mods they destroyed something by script. This event is only raised if a mod does so with {@link LuaBootstrap#raise_event LuaBootstrap::raise_event} or {@link LuaBootstrap#raise_script_destroy LuaBootstrap::raise_script_destroy}, or when `raise_destroy` is passed to {@link LuaEntity#destroy LuaEntity::destroy}.
4173
4173
  *
4174
4174
  * Event filter: [LuaScriptRaisedDestroyEventFilter](LuaScriptRaisedDestroyEventFilter]
4175
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#script_raised_destroy Online documentation}
4175
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#script_raised_destroy Online documentation}
4176
4176
  */
4177
4177
  interface ScriptRaisedDestroyEvent extends EventData {
4178
4178
  /**
@@ -4192,7 +4192,7 @@ declare module "factorio:runtime" {
4192
4192
  * A static event mods can use to tell other mods they revived something by script. This event is only raised if a mod does so with {@link LuaBootstrap#raise_event LuaBootstrap::raise_event} or {@link LuaBootstrap#raise_script_revive LuaBootstrap::raise_script_revive}, or when `raise_revive` is passed to {@link LuaEntity#revive LuaEntity::revive}.
4193
4193
  *
4194
4194
  * Event filter: [LuaScriptRaisedReviveEventFilter](LuaScriptRaisedReviveEventFilter]
4195
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#script_raised_revive Online documentation}
4195
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#script_raised_revive Online documentation}
4196
4196
  */
4197
4197
  interface ScriptRaisedReviveEvent extends EventData {
4198
4198
  /**
@@ -4214,7 +4214,7 @@ declare module "factorio:runtime" {
4214
4214
  }
4215
4215
  /**
4216
4216
  * A static event mods can use to tell other mods they changed tiles on a surface by script. This event is only raised if a mod does so with {@link LuaBootstrap#raise_event LuaBootstrap::raise_event} or {@link LuaBootstrap#raise_script_set_tiles LuaBootstrap::raise_script_set_tiles}, or when `raise_event` is passed to {@link LuaSurface#set_tiles LuaSurface::set_tiles}.
4217
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#script_raised_set_tiles Online documentation}
4217
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#script_raised_set_tiles Online documentation}
4218
4218
  */
4219
4219
  interface ScriptRaisedSetTilesEvent extends EventData {
4220
4220
  /**
@@ -4238,7 +4238,7 @@ declare module "factorio:runtime" {
4238
4238
  * A static event mods can use to tell other mods they teleported something by script. This event is only raised if a mod does so with {@link LuaBootstrap#raise_event LuaBootstrap::raise_event} or {@link LuaBootstrap#raise_script_teleported LuaBootstrap::raise_script_teleported}, or when `raise_teleported` is passed to {@link LuaControl#teleport LuaControl::teleport}.
4239
4239
  *
4240
4240
  * Event filter: [LuaScriptRaisedTeleportedEventFilter](LuaScriptRaisedTeleportedEventFilter]
4241
- * @see {@link https://lua-api.factorio.com/1.1.108/events.html#script_raised_teleported Online documentation}
4241
+ * @see {@link https://lua-api.factorio.com/1.1.110/events.html#script_raised_teleported Online documentation}
4242
4242
  */
4243
4243
  interface ScriptRaisedTeleportedEvent extends EventData {
4244
4244
  /**