typed-factorio 0.4.1 → 0.6.1
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- package/README.md +12 -12
- package/generated/builtin-types.d.ts +18 -18
- package/generated/classes.d.ts +5412 -5401
- package/generated/concepts.d.ts +1661 -1509
- package/generated/defines.d.ts +280 -276
- package/generated/events.d.ts +1208 -1169
- package/generated/global-objects.d.ts +14 -14
- package/package.json +5 -5
package/generated/defines.d.ts
CHANGED
@@ -15,7 +15,7 @@ declare namespace defines {
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|
15
15
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/**
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16
16
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* AI command exit status. See {@link LuaEntity.set_command LuaEntity::set_command}
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17
17
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*
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18
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-
* {@link https://lua-api.factorio.com/
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18
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+
* {@link https://lua-api.factorio.com/next/defines.html#defines.behavior_result View documentation}
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19
19
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*/
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20
20
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enum behavior_result {
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21
21
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in_progress,
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@@ -34,7 +34,7 @@ declare namespace defines {
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34
34
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/**
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35
35
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* State of a chain signal.
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*
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-
* {@link https://lua-api.factorio.com/
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37
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+
* {@link https://lua-api.factorio.com/next/defines.html#defines.chain_signal_state View documentation}
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38
38
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*/
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39
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enum chain_signal_state {
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40
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none,
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@@ -81,86 +81,86 @@ declare namespace defines {
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81
81
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/**
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82
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* Command given to units describing what they should do.
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83
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*
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84
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-
* {@link https://lua-api.factorio.com/
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84
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+
* {@link https://lua-api.factorio.com/next/defines.html#defines.command View documentation}
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85
85
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*/
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86
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enum command {
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87
87
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/**
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88
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* Attack another entity.
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89
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*
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90
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-
* {@link https://lua-api.factorio.com/
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90
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+
* {@link https://lua-api.factorio.com/next/defines.html#defines.command.attack View documentation}
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91
91
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*/
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92
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attack = 0,
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93
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/**
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* Go to a specific position.
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95
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*
|
96
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-
* {@link https://lua-api.factorio.com/
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96
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+
* {@link https://lua-api.factorio.com/next/defines.html#defines.command.go_to_location View documentation}
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97
97
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*/
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98
98
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go_to_location = 1,
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99
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/**
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100
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* Chain commands together, see {@link defines.compound_command}.
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*
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102
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-
* {@link https://lua-api.factorio.com/
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+
* {@link https://lua-api.factorio.com/next/defines.html#defines.command.compound View documentation}
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103
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*/
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104
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compound = 2,
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105
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/**
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* Do what your group wants you to do.
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*
|
108
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-
* {@link https://lua-api.factorio.com/
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108
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+
* {@link https://lua-api.factorio.com/next/defines.html#defines.command.group View documentation}
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109
109
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*/
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110
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group = 3,
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111
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/**
|
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112
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* Go to a place and attack what you see.
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*
|
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-
* {@link https://lua-api.factorio.com/
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+
* {@link https://lua-api.factorio.com/next/defines.html#defines.command.attack_area View documentation}
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115
115
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*/
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116
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attack_area = 4,
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117
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/**
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* Chill.
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119
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*
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-
* {@link https://lua-api.factorio.com/
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120
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+
* {@link https://lua-api.factorio.com/next/defines.html#defines.command.wander View documentation}
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121
121
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*/
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122
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wander = 5,
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123
123
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/**
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124
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* Flee from another entity.
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125
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*
|
126
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-
* {@link https://lua-api.factorio.com/
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126
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+
* {@link https://lua-api.factorio.com/next/defines.html#defines.command.flee View documentation}
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127
127
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*/
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128
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flee = 6,
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129
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/**
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* Stop moving and stay where you are.
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*
|
132
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-
* {@link https://lua-api.factorio.com/
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+
* {@link https://lua-api.factorio.com/next/defines.html#defines.command.stop View documentation}
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133
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*/
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134
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stop = 7,
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135
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/**
|
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* Go to a position and build a base there.
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*
|
138
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-
* {@link https://lua-api.factorio.com/
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+
* {@link https://lua-api.factorio.com/next/defines.html#defines.command.build_base View documentation}
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139
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*/
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140
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build_base = 8,
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141
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}
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142
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/**
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* How commands are joined together in a compound command (see {@link defines.command.compound}).
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*
|
145
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-
* {@link https://lua-api.factorio.com/
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145
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+
* {@link https://lua-api.factorio.com/next/defines.html#defines.compound_command View documentation}
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146
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*/
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147
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enum compound_command {
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148
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/**
|
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* Fail on first failure. Only succeeds if all commands (executed one after another) succeed.
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*
|
151
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-
* {@link https://lua-api.factorio.com/
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+
* {@link https://lua-api.factorio.com/next/defines.html#defines.compound_command.logical_and View documentation}
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152
152
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*/
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153
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logical_and,
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154
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/**
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* Succeed on first success. Only fails if all commands (executed one after another) fail.
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*
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-
* {@link https://lua-api.factorio.com/
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+
* {@link https://lua-api.factorio.com/next/defines.html#defines.compound_command.logical_or View documentation}
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158
158
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*/
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logical_or,
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/**
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* Execute all commands in sequence and fail or succeed depending on the return status of the last command.
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*
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-
* {@link https://lua-api.factorio.com/
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+
* {@link https://lua-api.factorio.com/next/defines.html#defines.compound_command.return_last View documentation}
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164
164
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*/
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return_last,
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}
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@@ -205,109 +205,109 @@ declare namespace defines {
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/**
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* {@link LuaContainerControlBehavior}
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*
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-
* {@link https://lua-api.factorio.com/
|
208
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+
* {@link https://lua-api.factorio.com/next/defines.html#defines.control_behavior.type.container View documentation}
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209
209
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*/
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210
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container,
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211
211
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/**
|
212
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* {@link LuaGenericOnOffControlBehavior}
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*
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-
* {@link https://lua-api.factorio.com/
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214
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+
* {@link https://lua-api.factorio.com/next/defines.html#defines.control_behavior.type.generic_on_off View documentation}
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215
215
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*/
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generic_on_off,
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217
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/**
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* {@link LuaInserterControlBehavior}
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*
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-
* {@link https://lua-api.factorio.com/
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220
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+
* {@link https://lua-api.factorio.com/next/defines.html#defines.control_behavior.type.inserter View documentation}
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221
221
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*/
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inserter,
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223
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/**
|
224
224
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* {@link LuaLampControlBehavior}
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*
|
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-
* {@link https://lua-api.factorio.com/
|
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+
* {@link https://lua-api.factorio.com/next/defines.html#defines.control_behavior.type.lamp View documentation}
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227
227
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*/
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228
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lamp,
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229
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/**
|
230
230
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* {@link LuaLogisticContainerControlBehavior}
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231
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*
|
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-
* {@link https://lua-api.factorio.com/
|
232
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+
* {@link https://lua-api.factorio.com/next/defines.html#defines.control_behavior.type.logistic_container View documentation}
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233
233
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*/
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234
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logistic_container,
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235
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/**
|
236
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* {@link LuaRoboportControlBehavior}
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*
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-
* {@link https://lua-api.factorio.com/
|
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+
* {@link https://lua-api.factorio.com/next/defines.html#defines.control_behavior.type.roboport View documentation}
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239
239
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*/
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roboport,
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241
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/**
|
242
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* {@link LuaStorageTankControlBehavior}
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*
|
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-
* {@link https://lua-api.factorio.com/
|
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+
* {@link https://lua-api.factorio.com/next/defines.html#defines.control_behavior.type.storage_tank View documentation}
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245
245
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*/
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246
246
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storage_tank,
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247
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/**
|
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* {@link LuaTrainStopControlBehavior}
|
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249
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*
|
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-
* {@link https://lua-api.factorio.com/
|
250
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+
* {@link https://lua-api.factorio.com/next/defines.html#defines.control_behavior.type.train_stop View documentation}
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251
251
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*/
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252
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train_stop,
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253
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/**
|
254
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* {@link LuaDeciderCombinatorControlBehavior}
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*
|
256
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-
* {@link https://lua-api.factorio.com/
|
256
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+
* {@link https://lua-api.factorio.com/next/defines.html#defines.control_behavior.type.decider_combinator View documentation}
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257
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*/
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decider_combinator,
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/**
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* {@link LuaArithmeticCombinatorControlBehavior}
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*
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-
* {@link https://lua-api.factorio.com/
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+
* {@link https://lua-api.factorio.com/next/defines.html#defines.control_behavior.type.arithmetic_combinator View documentation}
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263
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*/
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arithmetic_combinator,
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265
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/**
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* {@link LuaConstantCombinatorControlBehavior}
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*
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-
* {@link https://lua-api.factorio.com/
|
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+
* {@link https://lua-api.factorio.com/next/defines.html#defines.control_behavior.type.constant_combinator View documentation}
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269
269
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*/
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270
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constant_combinator,
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271
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/**
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* {@link LuaTransportBeltControlBehavior}
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*
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-
* {@link https://lua-api.factorio.com/
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+
* {@link https://lua-api.factorio.com/next/defines.html#defines.control_behavior.type.transport_belt View documentation}
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275
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*/
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transport_belt,
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277
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/**
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* {@link LuaAccumulatorControlBehavior}
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*
|
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-
* {@link https://lua-api.factorio.com/
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+
* {@link https://lua-api.factorio.com/next/defines.html#defines.control_behavior.type.accumulator View documentation}
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281
281
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*/
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282
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accumulator,
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283
283
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/**
|
284
284
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* {@link LuaRailSignalControlBehavior}
|
285
285
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*
|
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|
-
* {@link https://lua-api.factorio.com/
|
286
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+
* {@link https://lua-api.factorio.com/next/defines.html#defines.control_behavior.type.rail_signal View documentation}
|
287
287
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*/
|
288
288
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rail_signal,
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289
289
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/**
|
290
290
|
* {@link LuaRailChainSignalControlBehavior}
|
291
291
|
*
|
292
|
-
* {@link https://lua-api.factorio.com/
|
292
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+
* {@link https://lua-api.factorio.com/next/defines.html#defines.control_behavior.type.rail_chain_signal View documentation}
|
293
293
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*/
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294
294
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rail_chain_signal,
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295
295
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/**
|
296
296
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* {@link LuaWallControlBehavior}
|
297
297
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*
|
298
|
-
* {@link https://lua-api.factorio.com/
|
298
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+
* {@link https://lua-api.factorio.com/next/defines.html#defines.control_behavior.type.wall View documentation}
|
299
299
|
*/
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300
300
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wall,
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301
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/**
|
302
302
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* {@link LuaMiningDrillControlBehavior}
|
303
303
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*
|
304
|
-
* {@link https://lua-api.factorio.com/
|
304
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.control_behavior.type.mining_drill View documentation}
|
305
305
|
*/
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306
306
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mining_drill,
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307
|
/**
|
308
308
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* {@link LuaProgrammableSpeakerControlBehavior}
|
309
309
|
*
|
310
|
-
* {@link https://lua-api.factorio.com/
|
310
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.control_behavior.type.programmable_speaker View documentation}
|
311
311
|
*/
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312
312
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programmable_speaker,
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}
|
@@ -316,37 +316,37 @@ declare namespace defines {
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316
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/**
|
317
317
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* Can't interact with the world, can only observe. Used in the multiplayer waiting-to-respawn screen.
|
318
318
|
*
|
319
|
-
* {@link https://lua-api.factorio.com/
|
319
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.controllers.ghost View documentation}
|
320
320
|
*/
|
321
321
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ghost,
|
322
322
|
/**
|
323
323
|
* The controller controls a character. This is the default controller in freeplay.
|
324
324
|
*
|
325
|
-
* {@link https://lua-api.factorio.com/
|
325
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.controllers.character View documentation}
|
326
326
|
*/
|
327
327
|
character,
|
328
328
|
/**
|
329
329
|
* The controller isn't tied to a character. This is the default controller in sandbox.
|
330
330
|
*
|
331
|
-
* {@link https://lua-api.factorio.com/
|
331
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.controllers.god View documentation}
|
332
332
|
*/
|
333
333
|
god,
|
334
334
|
/**
|
335
335
|
* The Editor Controller near ultimate power to do almost anything in the game.
|
336
336
|
*
|
337
|
-
* {@link https://lua-api.factorio.com/
|
337
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.controllers.editor View documentation}
|
338
338
|
*/
|
339
339
|
editor,
|
340
340
|
/**
|
341
341
|
* The player can't interact with the world, and the camera pans around in a predefined manner.
|
342
342
|
*
|
343
|
-
* {@link https://lua-api.factorio.com/
|
343
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.controllers.cutscene View documentation}
|
344
344
|
*/
|
345
345
|
cutscene,
|
346
346
|
/**
|
347
347
|
* Can't change anything in the world but can view anything.
|
348
348
|
*
|
349
|
-
* {@link https://lua-api.factorio.com/
|
349
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.controllers.spectator View documentation}
|
350
350
|
*/
|
351
351
|
spectator,
|
352
352
|
}
|
@@ -408,25 +408,25 @@ declare namespace defines {
|
|
408
408
|
/**
|
409
409
|
* Perform command even if someone attacks the unit.
|
410
410
|
*
|
411
|
-
* {@link https://lua-api.factorio.com/
|
411
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.distraction.none View documentation}
|
412
412
|
*/
|
413
413
|
none,
|
414
414
|
/**
|
415
415
|
* Attack closer enemy entities with force.
|
416
416
|
*
|
417
|
-
* {@link https://lua-api.factorio.com/
|
417
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.distraction.by_enemy View documentation}
|
418
418
|
*/
|
419
419
|
by_enemy,
|
420
420
|
/**
|
421
421
|
* Attack closer enemy entities, including entities "built" by player (belts, inserters, chests).
|
422
422
|
*
|
423
|
-
* {@link https://lua-api.factorio.com/
|
423
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.distraction.by_anything View documentation}
|
424
424
|
*/
|
425
425
|
by_anything,
|
426
426
|
/**
|
427
427
|
* Attack when attacked.
|
428
428
|
*
|
429
|
-
* {@link https://lua-api.factorio.com/
|
429
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.distraction.by_damage View documentation}
|
430
430
|
*/
|
431
431
|
by_damage,
|
432
432
|
}
|
@@ -444,560 +444,564 @@ declare namespace defines {
|
|
444
444
|
/**
|
445
445
|
* Used by generators and solar panels.
|
446
446
|
*
|
447
|
-
* {@link https://lua-api.factorio.com/
|
447
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.entity_status.not_plugged_in_electric_network View documentation}
|
448
448
|
*/
|
449
449
|
not_plugged_in_electric_network,
|
450
450
|
/**
|
451
451
|
* Used by power switches.
|
452
452
|
*
|
453
|
-
* {@link https://lua-api.factorio.com/
|
453
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.entity_status.networks_connected View documentation}
|
454
454
|
*/
|
455
455
|
networks_connected,
|
456
456
|
/**
|
457
457
|
* Used by power switches.
|
458
458
|
*
|
459
|
-
* {@link https://lua-api.factorio.com/
|
459
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.entity_status.networks_disconnected View documentation}
|
460
460
|
*/
|
461
461
|
networks_disconnected,
|
462
462
|
/**
|
463
463
|
* Used by accumulators.
|
464
464
|
*
|
465
|
-
* {@link https://lua-api.factorio.com/
|
465
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.entity_status.charging View documentation}
|
466
466
|
*/
|
467
467
|
charging,
|
468
468
|
/**
|
469
469
|
* Used by accumulators.
|
470
470
|
*
|
471
|
-
* {@link https://lua-api.factorio.com/
|
471
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.entity_status.discharging View documentation}
|
472
472
|
*/
|
473
473
|
discharging,
|
474
474
|
/**
|
475
475
|
* Used by accumulators.
|
476
476
|
*
|
477
|
-
* {@link https://lua-api.factorio.com/
|
477
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.entity_status.fully_charged View documentation}
|
478
478
|
*/
|
479
479
|
fully_charged,
|
480
480
|
/**
|
481
481
|
* Used by logistic containers.
|
482
482
|
*
|
483
|
-
* {@link https://lua-api.factorio.com/
|
483
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.entity_status.out_of_logistic_network View documentation}
|
484
484
|
*/
|
485
485
|
out_of_logistic_network,
|
486
486
|
/**
|
487
487
|
* Used by assembling machines.
|
488
488
|
*
|
489
|
-
* {@link https://lua-api.factorio.com/
|
489
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.entity_status.no_recipe View documentation}
|
490
490
|
*/
|
491
491
|
no_recipe,
|
492
492
|
/**
|
493
493
|
* Used by furnaces.
|
494
494
|
*
|
495
|
-
* {@link https://lua-api.factorio.com/
|
495
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.entity_status.no_ingredients View documentation}
|
496
496
|
*/
|
497
497
|
no_ingredients,
|
498
498
|
/**
|
499
499
|
* Used by boilers, fluid turrets and fluid energy sources: Boiler has no fluid to work with.
|
500
500
|
*
|
501
|
-
* {@link https://lua-api.factorio.com/
|
501
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.entity_status.no_input_fluid View documentation}
|
502
502
|
*/
|
503
503
|
no_input_fluid,
|
504
504
|
/**
|
505
505
|
* Used by labs.
|
506
506
|
*
|
507
|
-
* {@link https://lua-api.factorio.com/
|
507
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.entity_status.no_research_in_progress View documentation}
|
508
508
|
*/
|
509
509
|
no_research_in_progress,
|
510
510
|
/**
|
511
511
|
* Used by mining drills.
|
512
512
|
*
|
513
|
-
* {@link https://lua-api.factorio.com/
|
513
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.entity_status.no_minable_resources View documentation}
|
514
514
|
*/
|
515
515
|
no_minable_resources,
|
516
516
|
/**
|
517
517
|
* Used by boilers and fluid turrets: Boiler still has some fluid but is about to run out.
|
518
518
|
*
|
519
|
-
* {@link https://lua-api.factorio.com/
|
519
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.entity_status.low_input_fluid View documentation}
|
520
520
|
*/
|
521
521
|
low_input_fluid,
|
522
522
|
/**
|
523
523
|
* Used by crafting machines.
|
524
524
|
*
|
525
|
-
* {@link https://lua-api.factorio.com/
|
525
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.entity_status.fluid_ingredient_shortage View documentation}
|
526
526
|
*/
|
527
527
|
fluid_ingredient_shortage,
|
528
528
|
/**
|
529
529
|
* Used by crafting machines, boilers, burner energy sources and reactors: Reactor/burner has full burnt result
|
530
530
|
* inventory, boiler has full output fluidbox.
|
531
531
|
*
|
532
|
-
* {@link https://lua-api.factorio.com/
|
532
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.entity_status.full_output View documentation}
|
533
533
|
*/
|
534
534
|
full_output,
|
535
535
|
/**
|
536
536
|
* Used by crafting machines.
|
537
537
|
*
|
538
|
-
* {@link https://lua-api.factorio.com/
|
538
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.entity_status.item_ingredient_shortage View documentation}
|
539
539
|
*/
|
540
540
|
item_ingredient_shortage,
|
541
541
|
/**
|
542
542
|
* Used by mining drills when the mining fluid is missing.
|
543
543
|
*
|
544
|
-
* {@link https://lua-api.factorio.com/
|
544
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.entity_status.missing_required_fluid View documentation}
|
545
545
|
*/
|
546
546
|
missing_required_fluid,
|
547
547
|
/**
|
548
548
|
* Used by labs.
|
549
549
|
*
|
550
|
-
* {@link https://lua-api.factorio.com/
|
550
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.entity_status.missing_science_packs View documentation}
|
551
551
|
*/
|
552
552
|
missing_science_packs,
|
553
553
|
/**
|
554
554
|
* Used by inserters.
|
555
555
|
*
|
556
|
-
* {@link https://lua-api.factorio.com/
|
556
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.entity_status.waiting_for_source_items View documentation}
|
557
557
|
*/
|
558
558
|
waiting_for_source_items,
|
559
559
|
/**
|
560
560
|
* Used by inserters and mining drills.
|
561
561
|
*
|
562
|
-
* {@link https://lua-api.factorio.com/
|
562
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.entity_status.waiting_for_space_in_destination View documentation}
|
563
563
|
*/
|
564
564
|
waiting_for_space_in_destination,
|
565
565
|
/**
|
566
566
|
* Used by the rocket silo.
|
567
567
|
*
|
568
|
-
* {@link https://lua-api.factorio.com/
|
568
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.entity_status.preparing_rocket_for_launch View documentation}
|
569
569
|
*/
|
570
570
|
preparing_rocket_for_launch,
|
571
571
|
/**
|
572
572
|
* Used by the rocket silo.
|
573
573
|
*
|
574
|
-
* {@link https://lua-api.factorio.com/
|
574
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.entity_status.waiting_to_launch_rocket View documentation}
|
575
575
|
*/
|
576
576
|
waiting_to_launch_rocket,
|
577
577
|
/**
|
578
578
|
* Used by the rocket silo.
|
579
579
|
*
|
580
|
-
* {@link https://lua-api.factorio.com/
|
580
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.entity_status.launching_rocket View documentation}
|
581
581
|
*/
|
582
582
|
launching_rocket,
|
583
583
|
/**
|
584
584
|
* Used by beacons.
|
585
585
|
*
|
586
|
-
* {@link https://lua-api.factorio.com/
|
586
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.entity_status.no_modules_to_transmit View documentation}
|
587
587
|
*/
|
588
588
|
no_modules_to_transmit,
|
589
589
|
/**
|
590
590
|
* Used by roboports.
|
591
591
|
*
|
592
|
-
* {@link https://lua-api.factorio.com/
|
592
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.entity_status.recharging_after_power_outage View documentation}
|
593
593
|
*/
|
594
594
|
recharging_after_power_outage,
|
595
595
|
/**
|
596
596
|
* Used by inserters targeting entity ghosts.
|
597
597
|
*
|
598
|
-
* {@link https://lua-api.factorio.com/
|
598
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.entity_status.waiting_for_target_to_be_built View documentation}
|
599
599
|
*/
|
600
600
|
waiting_for_target_to_be_built,
|
601
601
|
/**
|
602
602
|
* Used by inserters targeting rails.
|
603
603
|
*
|
604
|
-
* {@link https://lua-api.factorio.com/
|
604
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.entity_status.waiting_for_train View documentation}
|
605
605
|
*/
|
606
606
|
waiting_for_train,
|
607
607
|
/**
|
608
608
|
* Used by ammo turrets.
|
609
609
|
*
|
610
|
-
* {@link https://lua-api.factorio.com/
|
610
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.entity_status.no_ammo View documentation}
|
611
611
|
*/
|
612
612
|
no_ammo,
|
613
613
|
/**
|
614
614
|
* Used by heat energy sources.
|
615
615
|
*
|
616
|
-
* {@link https://lua-api.factorio.com/
|
616
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.entity_status.low_temperature View documentation}
|
617
617
|
*/
|
618
618
|
low_temperature,
|
619
619
|
/**
|
620
620
|
* Used by constant combinators: Combinator is turned off via switch in GUI.
|
621
621
|
*
|
622
|
-
* {@link https://lua-api.factorio.com/
|
622
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.entity_status.disabled View documentation}
|
623
623
|
*/
|
624
624
|
disabled,
|
625
625
|
/**
|
626
626
|
* Used by lamps.
|
627
627
|
*
|
628
|
-
* {@link https://lua-api.factorio.com/
|
628
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.entity_status.turned_off_during_daytime View documentation}
|
629
629
|
*/
|
630
630
|
turned_off_during_daytime,
|
631
631
|
/**
|
632
632
|
* Used by rail signals.
|
633
633
|
*
|
634
|
-
* {@link https://lua-api.factorio.com/
|
634
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.entity_status.not_connected_to_rail View documentation}
|
635
635
|
*/
|
636
636
|
not_connected_to_rail,
|
637
637
|
/**
|
638
638
|
* Used by rail signals.
|
639
639
|
*
|
640
|
-
* {@link https://lua-api.factorio.com/
|
640
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.entity_status.cant_divide_segments View documentation}
|
641
641
|
*/
|
642
642
|
cant_divide_segments,
|
643
643
|
}
|
644
644
|
/**
|
645
|
-
* See the {@link https://lua-api.factorio.com/
|
646
|
-
*
|
645
|
+
* See the {@link https://lua-api.factorio.com/next/events.html events page} for more info on what events contain and
|
646
|
+
* when they get raised.
|
647
647
|
*
|
648
|
-
* {@link https://lua-api.factorio.com/
|
648
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.events View documentation}
|
649
649
|
*/
|
650
650
|
namespace events {
|
651
651
|
/** Event type: {@link OnTickEvent} */
|
652
|
-
const on_tick: unique symbol
|
652
|
+
const on_tick: unique symbol
|
653
653
|
/** Event type: {@link OnGuiClickEvent} */
|
654
|
-
const on_gui_click: unique symbol
|
654
|
+
const on_gui_click: unique symbol
|
655
655
|
/** Event type: {@link OnGuiConfirmedEvent} */
|
656
|
-
const on_gui_confirmed: unique symbol
|
656
|
+
const on_gui_confirmed: unique symbol
|
657
657
|
/** Event type: {@link OnGuiTextChangedEvent} */
|
658
|
-
const on_gui_text_changed: unique symbol
|
658
|
+
const on_gui_text_changed: unique symbol
|
659
659
|
/** Event type: {@link OnGuiCheckedStateChangedEvent} */
|
660
|
-
const on_gui_checked_state_changed: unique symbol
|
660
|
+
const on_gui_checked_state_changed: unique symbol
|
661
661
|
/** Event type: {@link OnEntityDiedEvent} */
|
662
|
-
const on_entity_died: unique symbol
|
662
|
+
const on_entity_died: unique symbol
|
663
663
|
/** Event type: {@link OnPostEntityDiedEvent} */
|
664
|
-
const on_post_entity_died: unique symbol
|
664
|
+
const on_post_entity_died: unique symbol
|
665
665
|
/** Event type: {@link OnEntityDamagedEvent} */
|
666
|
-
const on_entity_damaged: unique symbol
|
666
|
+
const on_entity_damaged: unique symbol
|
667
667
|
/** Event type: {@link OnPickedUpItemEvent} */
|
668
|
-
const on_picked_up_item: unique symbol
|
668
|
+
const on_picked_up_item: unique symbol
|
669
669
|
/** Event type: {@link OnBuiltEntityEvent} */
|
670
|
-
const on_built_entity: unique symbol
|
670
|
+
const on_built_entity: unique symbol
|
671
671
|
/** Event type: {@link OnSectorScannedEvent} */
|
672
|
-
const on_sector_scanned: unique symbol
|
672
|
+
const on_sector_scanned: unique symbol
|
673
673
|
/** Event type: {@link OnPlayerMinedItemEvent} */
|
674
|
-
const on_player_mined_item: unique symbol
|
674
|
+
const on_player_mined_item: unique symbol
|
675
675
|
/** Event type: {@link OnPreBuildEvent} */
|
676
|
-
const on_pre_build: unique symbol
|
676
|
+
const on_pre_build: unique symbol
|
677
677
|
/** Event type: {@link OnRocketLaunchedEvent} */
|
678
|
-
const on_rocket_launched: unique symbol
|
678
|
+
const on_rocket_launched: unique symbol
|
679
679
|
/** Event type: {@link OnPrePlayerMinedItemEvent} */
|
680
|
-
const on_pre_player_mined_item: unique symbol
|
680
|
+
const on_pre_player_mined_item: unique symbol
|
681
681
|
/** Event type: {@link OnChunkGeneratedEvent} */
|
682
|
-
const on_chunk_generated: unique symbol
|
682
|
+
const on_chunk_generated: unique symbol
|
683
683
|
/** Event type: {@link OnPlayerCraftedItemEvent} */
|
684
|
-
const on_player_crafted_item: unique symbol
|
684
|
+
const on_player_crafted_item: unique symbol
|
685
685
|
/** Event type: {@link OnRobotBuiltEntityEvent} */
|
686
|
-
const on_robot_built_entity: unique symbol
|
686
|
+
const on_robot_built_entity: unique symbol
|
687
687
|
/** Event type: {@link OnRobotPreMinedEvent} */
|
688
|
-
const on_robot_pre_mined: unique symbol
|
688
|
+
const on_robot_pre_mined: unique symbol
|
689
689
|
/** Event type: {@link OnRobotMinedEvent} */
|
690
|
-
const on_robot_mined: unique symbol
|
690
|
+
const on_robot_mined: unique symbol
|
691
691
|
/** Event type: {@link OnResearchStartedEvent} */
|
692
|
-
const on_research_started: unique symbol
|
692
|
+
const on_research_started: unique symbol
|
693
693
|
/** Event type: {@link OnResearchFinishedEvent} */
|
694
|
-
const on_research_finished: unique symbol
|
694
|
+
const on_research_finished: unique symbol
|
695
695
|
/** Event type: {@link OnResearchReversedEvent} */
|
696
|
-
const on_research_reversed: unique symbol
|
696
|
+
const on_research_reversed: unique symbol
|
697
697
|
/** Event type: {@link OnPlayerRotatedEntityEvent} */
|
698
|
-
const on_player_rotated_entity: unique symbol
|
698
|
+
const on_player_rotated_entity: unique symbol
|
699
699
|
/** Event type: {@link OnMarkedForDeconstructionEvent} */
|
700
|
-
const on_marked_for_deconstruction: unique symbol
|
700
|
+
const on_marked_for_deconstruction: unique symbol
|
701
701
|
/** Event type: {@link OnCancelledDeconstructionEvent} */
|
702
|
-
const on_cancelled_deconstruction: unique symbol
|
702
|
+
const on_cancelled_deconstruction: unique symbol
|
703
703
|
/** Event type: {@link OnTriggerCreatedEntityEvent} */
|
704
|
-
const on_trigger_created_entity: unique symbol
|
704
|
+
const on_trigger_created_entity: unique symbol
|
705
705
|
/** Event type: {@link OnTriggerFiredArtilleryEvent} */
|
706
|
-
const on_trigger_fired_artillery: unique symbol
|
706
|
+
const on_trigger_fired_artillery: unique symbol
|
707
707
|
/** Event type: {@link OnTrainChangedStateEvent} */
|
708
|
-
const on_train_changed_state: unique symbol
|
708
|
+
const on_train_changed_state: unique symbol
|
709
709
|
/** Event type: {@link OnPlayerCreatedEvent} */
|
710
|
-
const on_player_created: unique symbol
|
710
|
+
const on_player_created: unique symbol
|
711
711
|
/** Event type: {@link OnResourceDepletedEvent} */
|
712
|
-
const on_resource_depleted: unique symbol
|
712
|
+
const on_resource_depleted: unique symbol
|
713
713
|
/** Event type: {@link OnPlayerDrivingChangedStateEvent} */
|
714
|
-
const on_player_driving_changed_state: unique symbol
|
714
|
+
const on_player_driving_changed_state: unique symbol
|
715
715
|
/** Event type: {@link OnForceCreatedEvent} */
|
716
|
-
const on_force_created: unique symbol
|
716
|
+
const on_force_created: unique symbol
|
717
717
|
/** Event type: {@link OnForcesMergingEvent} */
|
718
|
-
const on_forces_merging: unique symbol
|
718
|
+
const on_forces_merging: unique symbol
|
719
719
|
/** Event type: {@link OnPlayerCursorStackChangedEvent} */
|
720
|
-
const on_player_cursor_stack_changed: unique symbol
|
720
|
+
const on_player_cursor_stack_changed: unique symbol
|
721
721
|
/** Event type: {@link OnPreEntitySettingsPastedEvent} */
|
722
|
-
const on_pre_entity_settings_pasted: unique symbol
|
722
|
+
const on_pre_entity_settings_pasted: unique symbol
|
723
723
|
/** Event type: {@link OnEntitySettingsPastedEvent} */
|
724
|
-
const on_entity_settings_pasted: unique symbol
|
724
|
+
const on_entity_settings_pasted: unique symbol
|
725
725
|
/** Event type: {@link OnPlayerMainInventoryChangedEvent} */
|
726
|
-
const on_player_main_inventory_changed: unique symbol
|
726
|
+
const on_player_main_inventory_changed: unique symbol
|
727
727
|
/** Event type: {@link OnPlayerArmorInventoryChangedEvent} */
|
728
|
-
const on_player_armor_inventory_changed: unique symbol
|
728
|
+
const on_player_armor_inventory_changed: unique symbol
|
729
729
|
/** Event type: {@link OnPlayerAmmoInventoryChangedEvent} */
|
730
|
-
const on_player_ammo_inventory_changed: unique symbol
|
730
|
+
const on_player_ammo_inventory_changed: unique symbol
|
731
731
|
/** Event type: {@link OnPlayerGunInventoryChangedEvent} */
|
732
|
-
const on_player_gun_inventory_changed: unique symbol
|
732
|
+
const on_player_gun_inventory_changed: unique symbol
|
733
733
|
/** Event type: {@link OnPlayerPlacedEquipmentEvent} */
|
734
|
-
const on_player_placed_equipment: unique symbol
|
734
|
+
const on_player_placed_equipment: unique symbol
|
735
735
|
/** Event type: {@link OnPlayerRemovedEquipmentEvent} */
|
736
|
-
const on_player_removed_equipment: unique symbol
|
736
|
+
const on_player_removed_equipment: unique symbol
|
737
737
|
/** Event type: {@link OnPrePlayerDiedEvent} */
|
738
|
-
const on_pre_player_died: unique symbol
|
738
|
+
const on_pre_player_died: unique symbol
|
739
739
|
/** Event type: {@link OnPlayerDiedEvent} */
|
740
|
-
const on_player_died: unique symbol
|
740
|
+
const on_player_died: unique symbol
|
741
741
|
/** Event type: {@link OnPlayerRespawnedEvent} */
|
742
|
-
const on_player_respawned: unique symbol
|
742
|
+
const on_player_respawned: unique symbol
|
743
743
|
/** Event type: {@link OnPlayerJoinedGameEvent} */
|
744
|
-
const on_player_joined_game: unique symbol
|
744
|
+
const on_player_joined_game: unique symbol
|
745
745
|
/** Event type: {@link OnPlayerLeftGameEvent} */
|
746
|
-
const on_player_left_game: unique symbol
|
746
|
+
const on_player_left_game: unique symbol
|
747
747
|
/** Event type: {@link OnPlayerBuiltTileEvent} */
|
748
|
-
const on_player_built_tile: unique symbol
|
748
|
+
const on_player_built_tile: unique symbol
|
749
749
|
/** Event type: {@link OnPlayerMinedTileEvent} */
|
750
|
-
const on_player_mined_tile: unique symbol
|
750
|
+
const on_player_mined_tile: unique symbol
|
751
751
|
/** Event type: {@link OnRobotBuiltTileEvent} */
|
752
|
-
const on_robot_built_tile: unique symbol
|
752
|
+
const on_robot_built_tile: unique symbol
|
753
753
|
/** Event type: {@link OnRobotMinedTileEvent} */
|
754
|
-
const on_robot_mined_tile: unique symbol
|
754
|
+
const on_robot_mined_tile: unique symbol
|
755
755
|
/** Event type: {@link OnPlayerSelectedAreaEvent} */
|
756
|
-
const on_player_selected_area: unique symbol
|
756
|
+
const on_player_selected_area: unique symbol
|
757
757
|
/** Event type: {@link OnPlayerAltSelectedAreaEvent} */
|
758
|
-
const on_player_alt_selected_area: unique symbol
|
758
|
+
const on_player_alt_selected_area: unique symbol
|
759
759
|
/** Event type: {@link OnPlayerChangedSurfaceEvent} */
|
760
|
-
const on_player_changed_surface: unique symbol
|
760
|
+
const on_player_changed_surface: unique symbol
|
761
761
|
/** Event type: {@link OnSelectedEntityChangedEvent} */
|
762
|
-
const on_selected_entity_changed: unique symbol
|
762
|
+
const on_selected_entity_changed: unique symbol
|
763
763
|
/** Event type: {@link OnMarketItemPurchasedEvent} */
|
764
|
-
const on_market_item_purchased: unique symbol
|
764
|
+
const on_market_item_purchased: unique symbol
|
765
765
|
/** Event type: {@link OnPlayerDroppedItemEvent} */
|
766
|
-
const on_player_dropped_item: unique symbol
|
766
|
+
const on_player_dropped_item: unique symbol
|
767
767
|
/** Event type: {@link OnBiterBaseBuiltEvent} */
|
768
|
-
const on_biter_base_built: unique symbol
|
768
|
+
const on_biter_base_built: unique symbol
|
769
769
|
/** Event type: {@link OnPlayerChangedForceEvent} */
|
770
|
-
const on_player_changed_force: unique symbol
|
770
|
+
const on_player_changed_force: unique symbol
|
771
771
|
/** Event type: {@link OnEntityRenamedEvent} */
|
772
|
-
const on_entity_renamed: unique symbol
|
772
|
+
const on_entity_renamed: unique symbol
|
773
773
|
/** Event type: {@link OnGuiSelectionStateChangedEvent} */
|
774
|
-
const on_gui_selection_state_changed: unique symbol
|
774
|
+
const on_gui_selection_state_changed: unique symbol
|
775
775
|
/** Event type: {@link OnRuntimeModSettingChangedEvent} */
|
776
|
-
const on_runtime_mod_setting_changed: unique symbol
|
776
|
+
const on_runtime_mod_setting_changed: unique symbol
|
777
777
|
/** Event type: {@link OnDifficultySettingsChangedEvent} */
|
778
|
-
const on_difficulty_settings_changed: unique symbol
|
778
|
+
const on_difficulty_settings_changed: unique symbol
|
779
779
|
/** Event type: {@link OnSurfaceCreatedEvent} */
|
780
|
-
const on_surface_created: unique symbol
|
780
|
+
const on_surface_created: unique symbol
|
781
781
|
/** Event type: {@link OnSurfaceDeletedEvent} */
|
782
|
-
const on_surface_deleted: unique symbol
|
782
|
+
const on_surface_deleted: unique symbol
|
783
783
|
/** Event type: {@link OnPreSurfaceDeletedEvent} */
|
784
|
-
const on_pre_surface_deleted: unique symbol
|
784
|
+
const on_pre_surface_deleted: unique symbol
|
785
785
|
/** Event type: {@link OnPlayerMinedEntityEvent} */
|
786
|
-
const on_player_mined_entity: unique symbol
|
786
|
+
const on_player_mined_entity: unique symbol
|
787
787
|
/** Event type: {@link OnRobotMinedEntityEvent} */
|
788
|
-
const on_robot_mined_entity: unique symbol
|
788
|
+
const on_robot_mined_entity: unique symbol
|
789
789
|
/** Event type: {@link OnTrainCreatedEvent} */
|
790
|
-
const on_train_created: unique symbol
|
790
|
+
const on_train_created: unique symbol
|
791
791
|
/** Event type: {@link OnGuiElemChangedEvent} */
|
792
|
-
const on_gui_elem_changed: unique symbol
|
792
|
+
const on_gui_elem_changed: unique symbol
|
793
793
|
/** Event type: {@link OnPlayerSetupBlueprintEvent} */
|
794
|
-
const on_player_setup_blueprint: unique symbol
|
794
|
+
const on_player_setup_blueprint: unique symbol
|
795
795
|
/** Event type: {@link OnPlayerDeconstructedAreaEvent} */
|
796
|
-
const on_player_deconstructed_area: unique symbol
|
796
|
+
const on_player_deconstructed_area: unique symbol
|
797
797
|
/** Event type: {@link OnPlayerConfiguredBlueprintEvent} */
|
798
|
-
const on_player_configured_blueprint: unique symbol
|
798
|
+
const on_player_configured_blueprint: unique symbol
|
799
799
|
/** Event type: {@link OnConsoleChatEvent} */
|
800
|
-
const on_console_chat: unique symbol
|
800
|
+
const on_console_chat: unique symbol
|
801
801
|
/** Event type: {@link OnConsoleCommandEvent} */
|
802
|
-
const on_console_command: unique symbol
|
802
|
+
const on_console_command: unique symbol
|
803
803
|
/** Event type: {@link OnPlayerRemovedEvent} */
|
804
|
-
const on_player_removed: unique symbol
|
804
|
+
const on_player_removed: unique symbol
|
805
805
|
/** Event type: {@link OnPrePlayerRemovedEvent} */
|
806
|
-
const on_pre_player_removed: unique symbol
|
806
|
+
const on_pre_player_removed: unique symbol
|
807
807
|
/** Event type: {@link OnPlayerUsedCapsuleEvent} */
|
808
|
-
const on_player_used_capsule: unique symbol
|
808
|
+
const on_player_used_capsule: unique symbol
|
809
809
|
/** Event type: {@link ScriptRaisedBuiltEvent} */
|
810
|
-
const script_raised_built: unique symbol
|
810
|
+
const script_raised_built: unique symbol
|
811
811
|
/** Event type: {@link ScriptRaisedDestroyEvent} */
|
812
|
-
const script_raised_destroy: unique symbol
|
812
|
+
const script_raised_destroy: unique symbol
|
813
813
|
/** Event type: {@link ScriptRaisedReviveEvent} */
|
814
|
-
const script_raised_revive: unique symbol
|
814
|
+
const script_raised_revive: unique symbol
|
815
815
|
/** Event type: {@link ScriptRaisedSetTilesEvent} */
|
816
|
-
const script_raised_set_tiles: unique symbol
|
816
|
+
const script_raised_set_tiles: unique symbol
|
817
817
|
/** Event type: {@link OnPlayerPromotedEvent} */
|
818
|
-
const on_player_promoted: unique symbol
|
818
|
+
const on_player_promoted: unique symbol
|
819
819
|
/** Event type: {@link OnPlayerDemotedEvent} */
|
820
|
-
const on_player_demoted: unique symbol
|
820
|
+
const on_player_demoted: unique symbol
|
821
821
|
/** Event type: {@link OnCombatRobotExpiredEvent} */
|
822
|
-
const on_combat_robot_expired: unique symbol
|
822
|
+
const on_combat_robot_expired: unique symbol
|
823
823
|
/** Event type: {@link OnWorkerRobotExpiredEvent} */
|
824
|
-
const on_worker_robot_expired: unique symbol
|
824
|
+
const on_worker_robot_expired: unique symbol
|
825
825
|
/** Event type: {@link OnPlayerChangedPositionEvent} */
|
826
|
-
const on_player_changed_position: unique symbol
|
826
|
+
const on_player_changed_position: unique symbol
|
827
827
|
/** Event type: {@link OnModItemOpenedEvent} */
|
828
|
-
const on_mod_item_opened: unique symbol
|
828
|
+
const on_mod_item_opened: unique symbol
|
829
829
|
/** Event type: {@link OnGuiOpenedEvent} */
|
830
|
-
const on_gui_opened: unique symbol
|
830
|
+
const on_gui_opened: unique symbol
|
831
831
|
/** Event type: {@link OnGuiClosedEvent} */
|
832
|
-
const on_gui_closed: unique symbol
|
832
|
+
const on_gui_closed: unique symbol
|
833
833
|
/** Event type: {@link OnGuiValueChangedEvent} */
|
834
|
-
const on_gui_value_changed: unique symbol
|
834
|
+
const on_gui_value_changed: unique symbol
|
835
835
|
/** Event type: {@link OnPlayerMutedEvent} */
|
836
|
-
const on_player_muted: unique symbol
|
836
|
+
const on_player_muted: unique symbol
|
837
837
|
/** Event type: {@link OnPlayerUnmutedEvent} */
|
838
|
-
const on_player_unmuted: unique symbol
|
838
|
+
const on_player_unmuted: unique symbol
|
839
839
|
/** Event type: {@link OnPlayerCheatModeEnabledEvent} */
|
840
|
-
const on_player_cheat_mode_enabled: unique symbol
|
840
|
+
const on_player_cheat_mode_enabled: unique symbol
|
841
841
|
/** Event type: {@link OnPlayerCheatModeDisabledEvent} */
|
842
|
-
const on_player_cheat_mode_disabled: unique symbol
|
842
|
+
const on_player_cheat_mode_disabled: unique symbol
|
843
843
|
/** Event type: {@link OnCharacterCorpseExpiredEvent} */
|
844
|
-
const on_character_corpse_expired: unique symbol
|
844
|
+
const on_character_corpse_expired: unique symbol
|
845
845
|
/** Event type: {@link OnPreGhostDeconstructedEvent} */
|
846
|
-
const on_pre_ghost_deconstructed: unique symbol
|
846
|
+
const on_pre_ghost_deconstructed: unique symbol
|
847
847
|
/** Event type: {@link OnPlayerPipetteEvent} */
|
848
|
-
const on_player_pipette: unique symbol
|
848
|
+
const on_player_pipette: unique symbol
|
849
849
|
/** Event type: {@link OnPlayerDisplayResolutionChangedEvent} */
|
850
|
-
const on_player_display_resolution_changed: unique symbol
|
850
|
+
const on_player_display_resolution_changed: unique symbol
|
851
851
|
/** Event type: {@link OnPlayerDisplayScaleChangedEvent} */
|
852
|
-
const on_player_display_scale_changed: unique symbol
|
852
|
+
const on_player_display_scale_changed: unique symbol
|
853
853
|
/** Event type: {@link OnPrePlayerCraftedItemEvent} */
|
854
|
-
const on_pre_player_crafted_item: unique symbol
|
854
|
+
const on_pre_player_crafted_item: unique symbol
|
855
855
|
/** Event type: {@link OnPlayerCancelledCraftingEvent} */
|
856
|
-
const on_player_cancelled_crafting: unique symbol
|
856
|
+
const on_player_cancelled_crafting: unique symbol
|
857
857
|
/** Event type: {@link OnChunkChartedEvent} */
|
858
|
-
const on_chunk_charted: unique symbol
|
858
|
+
const on_chunk_charted: unique symbol
|
859
859
|
/** Event type: {@link OnTechnologyEffectsResetEvent} */
|
860
|
-
const on_technology_effects_reset: unique symbol
|
860
|
+
const on_technology_effects_reset: unique symbol
|
861
861
|
/** Event type: {@link OnForceResetEvent} */
|
862
|
-
const on_force_reset: unique symbol
|
862
|
+
const on_force_reset: unique symbol
|
863
863
|
/** Event type: {@link OnLandMineArmedEvent} */
|
864
|
-
const on_land_mine_armed: unique symbol
|
864
|
+
const on_land_mine_armed: unique symbol
|
865
865
|
/** Event type: {@link OnForcesMergedEvent} */
|
866
|
-
const on_forces_merged: unique symbol
|
866
|
+
const on_forces_merged: unique symbol
|
867
867
|
/** Event type: {@link OnPlayerTrashInventoryChangedEvent} */
|
868
|
-
const on_player_trash_inventory_changed: unique symbol
|
868
|
+
const on_player_trash_inventory_changed: unique symbol
|
869
869
|
/** Event type: {@link OnPrePlayerLeftGameEvent} */
|
870
|
-
const on_pre_player_left_game: unique symbol
|
870
|
+
const on_pre_player_left_game: unique symbol
|
871
871
|
/** Event type: {@link OnPreSurfaceClearedEvent} */
|
872
|
-
const on_pre_surface_cleared: unique symbol
|
872
|
+
const on_pre_surface_cleared: unique symbol
|
873
873
|
/** Event type: {@link OnSurfaceClearedEvent} */
|
874
|
-
const on_surface_cleared: unique symbol
|
874
|
+
const on_surface_cleared: unique symbol
|
875
875
|
/** Event type: {@link OnChunkDeletedEvent} */
|
876
|
-
const on_chunk_deleted: unique symbol
|
876
|
+
const on_chunk_deleted: unique symbol
|
877
877
|
/** Event type: {@link OnPreChunkDeletedEvent} */
|
878
|
-
const on_pre_chunk_deleted: unique symbol
|
878
|
+
const on_pre_chunk_deleted: unique symbol
|
879
879
|
/** Event type: {@link OnTrainScheduleChangedEvent} */
|
880
|
-
const on_train_schedule_changed: unique symbol
|
880
|
+
const on_train_schedule_changed: unique symbol
|
881
881
|
/** Event type: {@link OnPlayerBannedEvent} */
|
882
|
-
const on_player_banned: unique symbol
|
882
|
+
const on_player_banned: unique symbol
|
883
883
|
/** Event type: {@link OnPlayerKickedEvent} */
|
884
|
-
const on_player_kicked: unique symbol
|
884
|
+
const on_player_kicked: unique symbol
|
885
885
|
/** Event type: {@link OnPlayerUnbannedEvent} */
|
886
|
-
const on_player_unbanned: unique symbol
|
886
|
+
const on_player_unbanned: unique symbol
|
887
887
|
/** Event type: {@link OnRocketLaunchOrderedEvent} */
|
888
|
-
const on_rocket_launch_ordered: unique symbol
|
888
|
+
const on_rocket_launch_ordered: unique symbol
|
889
889
|
/** Event type: {@link OnScriptPathRequestFinishedEvent} */
|
890
|
-
const on_script_path_request_finished: unique symbol
|
890
|
+
const on_script_path_request_finished: unique symbol
|
891
891
|
/** Event type: {@link OnAiCommandCompletedEvent} */
|
892
|
-
const on_ai_command_completed: unique symbol
|
892
|
+
const on_ai_command_completed: unique symbol
|
893
893
|
/** Event type: {@link OnMarkedForUpgradeEvent} */
|
894
|
-
const on_marked_for_upgrade: unique symbol
|
894
|
+
const on_marked_for_upgrade: unique symbol
|
895
895
|
/** Event type: {@link OnCancelledUpgradeEvent} */
|
896
|
-
const on_cancelled_upgrade: unique symbol
|
896
|
+
const on_cancelled_upgrade: unique symbol
|
897
897
|
/** Event type: {@link OnPlayerToggledMapEditorEvent} */
|
898
|
-
const on_player_toggled_map_editor: unique symbol
|
898
|
+
const on_player_toggled_map_editor: unique symbol
|
899
899
|
/** Event type: {@link OnEntityClonedEvent} */
|
900
|
-
const on_entity_cloned: unique symbol
|
900
|
+
const on_entity_cloned: unique symbol
|
901
901
|
/** Event type: {@link OnAreaClonedEvent} */
|
902
|
-
const on_area_cloned: unique symbol
|
902
|
+
const on_area_cloned: unique symbol
|
903
903
|
/** Event type: {@link OnBrushClonedEvent} */
|
904
|
-
const on_brush_cloned: unique symbol
|
904
|
+
const on_brush_cloned: unique symbol
|
905
905
|
/** Event type: {@link OnGameCreatedFromScenarioEvent} */
|
906
|
-
const on_game_created_from_scenario: unique symbol
|
906
|
+
const on_game_created_from_scenario: unique symbol
|
907
907
|
/** Event type: {@link OnSurfaceImportedEvent} */
|
908
|
-
const on_surface_imported: unique symbol
|
908
|
+
const on_surface_imported: unique symbol
|
909
909
|
/** Event type: {@link OnSurfaceRenamedEvent} */
|
910
|
-
const on_surface_renamed: unique symbol
|
910
|
+
const on_surface_renamed: unique symbol
|
911
911
|
/** Event type: {@link OnPlayerToggledAltModeEvent} */
|
912
|
-
const on_player_toggled_alt_mode: unique symbol
|
912
|
+
const on_player_toggled_alt_mode: unique symbol
|
913
913
|
/** Event type: {@link OnPlayerRepairedEntityEvent} */
|
914
|
-
const on_player_repaired_entity: unique symbol
|
914
|
+
const on_player_repaired_entity: unique symbol
|
915
915
|
/** Event type: {@link OnPlayerFastTransferredEvent} */
|
916
|
-
const on_player_fast_transferred: unique symbol
|
916
|
+
const on_player_fast_transferred: unique symbol
|
917
917
|
/** Event type: {@link OnPreRobotExplodedCliffEvent} */
|
918
|
-
const on_pre_robot_exploded_cliff: unique symbol
|
918
|
+
const on_pre_robot_exploded_cliff: unique symbol
|
919
919
|
/** Event type: {@link OnRobotExplodedCliffEvent} */
|
920
|
-
const on_robot_exploded_cliff: unique symbol
|
920
|
+
const on_robot_exploded_cliff: unique symbol
|
921
921
|
/** Event type: {@link OnEntitySpawnedEvent} */
|
922
|
-
const on_entity_spawned: unique symbol
|
922
|
+
const on_entity_spawned: unique symbol
|
923
923
|
/** Event type: {@link OnCutsceneWaypointReachedEvent} */
|
924
|
-
const on_cutscene_waypoint_reached: unique symbol
|
924
|
+
const on_cutscene_waypoint_reached: unique symbol
|
925
925
|
/** Event type: {@link OnUnitGroupCreatedEvent} */
|
926
|
-
const on_unit_group_created: unique symbol
|
926
|
+
const on_unit_group_created: unique symbol
|
927
927
|
/** Event type: {@link OnUnitAddedToGroupEvent} */
|
928
|
-
const on_unit_added_to_group: unique symbol
|
928
|
+
const on_unit_added_to_group: unique symbol
|
929
929
|
/** Event type: {@link OnUnitRemovedFromGroupEvent} */
|
930
|
-
const on_unit_removed_from_group: unique symbol
|
930
|
+
const on_unit_removed_from_group: unique symbol
|
931
931
|
/** Event type: {@link OnUnitGroupFinishedGatheringEvent} */
|
932
|
-
const on_unit_group_finished_gathering: unique symbol
|
932
|
+
const on_unit_group_finished_gathering: unique symbol
|
933
933
|
/** Event type: {@link OnBuildBaseArrivedEvent} */
|
934
|
-
const on_build_base_arrived: unique symbol
|
934
|
+
const on_build_base_arrived: unique symbol
|
935
935
|
/** Event type: {@link OnChartTagAddedEvent} */
|
936
|
-
const on_chart_tag_added: unique symbol
|
936
|
+
const on_chart_tag_added: unique symbol
|
937
937
|
/** Event type: {@link OnChartTagModifiedEvent} */
|
938
|
-
const on_chart_tag_modified: unique symbol
|
938
|
+
const on_chart_tag_modified: unique symbol
|
939
939
|
/** Event type: {@link OnChartTagRemovedEvent} */
|
940
|
-
const on_chart_tag_removed: unique symbol
|
940
|
+
const on_chart_tag_removed: unique symbol
|
941
941
|
/** Event type: {@link OnLuaShortcutEvent} */
|
942
|
-
const on_lua_shortcut: unique symbol
|
942
|
+
const on_lua_shortcut: unique symbol
|
943
943
|
/** Event type: {@link OnGuiLocationChangedEvent} */
|
944
|
-
const on_gui_location_changed: unique symbol
|
944
|
+
const on_gui_location_changed: unique symbol
|
945
945
|
/** Event type: {@link OnGuiSelectedTabChangedEvent} */
|
946
|
-
const on_gui_selected_tab_changed: unique symbol
|
946
|
+
const on_gui_selected_tab_changed: unique symbol
|
947
947
|
/** Event type: {@link OnGuiSwitchStateChangedEvent} */
|
948
|
-
const on_gui_switch_state_changed: unique symbol
|
948
|
+
const on_gui_switch_state_changed: unique symbol
|
949
949
|
/** Event type: {@link OnForceCeaseFireChangedEvent} */
|
950
|
-
const on_force_cease_fire_changed: unique symbol
|
950
|
+
const on_force_cease_fire_changed: unique symbol
|
951
951
|
/** Event type: {@link OnForceFriendsChangedEvent} */
|
952
|
-
const on_force_friends_changed: unique symbol
|
952
|
+
const on_force_friends_changed: unique symbol
|
953
953
|
/** Event type: {@link OnStringTranslatedEvent} */
|
954
|
-
const on_string_translated: unique symbol
|
954
|
+
const on_string_translated: unique symbol
|
955
955
|
/** Event type: {@link OnScriptTriggerEffectEvent} */
|
956
|
-
const on_script_trigger_effect: unique symbol
|
956
|
+
const on_script_trigger_effect: unique symbol
|
957
957
|
/** Event type: {@link OnPlayerSetQuickBarSlotEvent} */
|
958
|
-
const on_player_set_quick_bar_slot: unique symbol
|
958
|
+
const on_player_set_quick_bar_slot: unique symbol
|
959
959
|
/** Event type: {@link OnPrePlayerToggledMapEditorEvent} */
|
960
|
-
const on_pre_player_toggled_map_editor: unique symbol
|
960
|
+
const on_pre_player_toggled_map_editor: unique symbol
|
961
961
|
/** Event type: {@link OnPreScriptInventoryResizedEvent} */
|
962
|
-
const on_pre_script_inventory_resized: unique symbol
|
962
|
+
const on_pre_script_inventory_resized: unique symbol
|
963
963
|
/** Event type: {@link OnScriptInventoryResizedEvent} */
|
964
|
-
const on_script_inventory_resized: unique symbol
|
964
|
+
const on_script_inventory_resized: unique symbol
|
965
965
|
/** Event type: {@link OnEntityDestroyedEvent} */
|
966
|
-
const on_entity_destroyed: unique symbol
|
966
|
+
const on_entity_destroyed: unique symbol
|
967
967
|
/** Event type: {@link OnPlayerClickedGpsTagEvent} */
|
968
|
-
const on_player_clicked_gps_tag: unique symbol
|
968
|
+
const on_player_clicked_gps_tag: unique symbol
|
969
969
|
/** Event type: {@link OnPlayerFlushedFluidEvent} */
|
970
|
-
const on_player_flushed_fluid: unique symbol
|
970
|
+
const on_player_flushed_fluid: unique symbol
|
971
971
|
/** Event type: {@link OnPermissionGroupEditedEvent} */
|
972
|
-
const on_permission_group_edited: unique symbol
|
972
|
+
const on_permission_group_edited: unique symbol
|
973
973
|
/** Event type: {@link OnPrePermissionStringImportedEvent} */
|
974
|
-
const on_pre_permission_string_imported: unique symbol
|
974
|
+
const on_pre_permission_string_imported: unique symbol
|
975
975
|
/** Event type: {@link OnPermissionStringImportedEvent} */
|
976
|
-
const on_permission_string_imported: unique symbol
|
976
|
+
const on_permission_string_imported: unique symbol
|
977
977
|
/** Event type: {@link OnPrePermissionGroupDeletedEvent} */
|
978
|
-
const on_pre_permission_group_deleted: unique symbol
|
978
|
+
const on_pre_permission_group_deleted: unique symbol
|
979
979
|
/** Event type: {@link OnPermissionGroupDeletedEvent} */
|
980
|
-
const on_permission_group_deleted: unique symbol
|
980
|
+
const on_permission_group_deleted: unique symbol
|
981
981
|
/** Event type: {@link OnPermissionGroupAddedEvent} */
|
982
|
-
const on_permission_group_added: unique symbol
|
982
|
+
const on_permission_group_added: unique symbol
|
983
983
|
/** Event type: {@link OnCutsceneCancelledEvent} */
|
984
|
-
const on_cutscene_cancelled: unique symbol
|
984
|
+
const on_cutscene_cancelled: unique symbol
|
985
985
|
/** Event type: {@link OnPlayerConfiguredSpiderRemoteEvent} */
|
986
|
-
const on_player_configured_spider_remote: unique symbol
|
986
|
+
const on_player_configured_spider_remote: unique symbol
|
987
987
|
/** Event type: {@link OnPlayerUsedSpiderRemoteEvent} */
|
988
|
-
const on_player_used_spider_remote: unique symbol
|
988
|
+
const on_player_used_spider_remote: unique symbol
|
989
989
|
/** Event type: {@link OnSpiderCommandCompletedEvent} */
|
990
|
-
const on_spider_command_completed: unique symbol
|
990
|
+
const on_spider_command_completed: unique symbol
|
991
991
|
/** Event type: {@link OnEntityLogisticSlotChangedEvent} */
|
992
|
-
const on_entity_logistic_slot_changed: unique symbol
|
992
|
+
const on_entity_logistic_slot_changed: unique symbol
|
993
|
+
/** Event type: {@link OnEquipmentInsertedEvent} */
|
994
|
+
const on_equipment_inserted: unique symbol
|
995
|
+
/** Event type: {@link OnEquipmentRemovedEvent} */
|
996
|
+
const on_equipment_removed: unique symbol
|
993
997
|
}
|
994
998
|
/**
|
995
|
-
* See the {@link https://lua-api.factorio.com/
|
996
|
-
*
|
999
|
+
* See the {@link https://lua-api.factorio.com/next/events.html events page} for more info on what events contain and
|
1000
|
+
* when they get raised.
|
997
1001
|
*
|
998
|
-
* {@link https://lua-api.factorio.com/
|
1002
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.events View documentation}
|
999
1003
|
*/
|
1000
|
-
type events = typeof events[keyof typeof events]
|
1004
|
+
type events = typeof events[keyof typeof events]
|
1001
1005
|
enum flow_precision_index {
|
1002
1006
|
five_seconds,
|
1003
1007
|
one_minute,
|
@@ -1310,15 +1314,15 @@ declare namespace defines {
|
|
1310
1314
|
* organized as a lookup table, meaning it maps the sub-prototype names to `0`. As an example,
|
1311
1315
|
* `defines.prototypes['entity']` looks like this: `{furnace=0, inserter=0, container=0, ...}`.
|
1312
1316
|
*
|
1313
|
-
* {@link https://lua-api.factorio.com/
|
1317
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.prototypes View documentation}
|
1314
1318
|
*/
|
1315
1319
|
const prototypes: {
|
1316
1320
|
readonly [Type in string]?: {
|
1317
1321
|
readonly [Name in string]?: 0 & {
|
1318
|
-
_notFalsyBrand: any
|
1319
|
-
}
|
1320
|
-
}
|
1321
|
-
}
|
1322
|
+
_notFalsyBrand: any
|
1323
|
+
}
|
1324
|
+
}
|
1325
|
+
}
|
1322
1326
|
enum rail_connection_direction {
|
1323
1327
|
left,
|
1324
1328
|
straight,
|
@@ -1431,31 +1435,31 @@ declare namespace defines {
|
|
1431
1435
|
/**
|
1432
1436
|
* State of an ordinary rail signal.
|
1433
1437
|
*
|
1434
|
-
* {@link https://lua-api.factorio.com/
|
1438
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.signal_state View documentation}
|
1435
1439
|
*/
|
1436
1440
|
enum signal_state {
|
1437
1441
|
/**
|
1438
1442
|
* Green.
|
1439
1443
|
*
|
1440
|
-
* {@link https://lua-api.factorio.com/
|
1444
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.signal_state.open View documentation}
|
1441
1445
|
*/
|
1442
1446
|
open,
|
1443
1447
|
/**
|
1444
1448
|
* Red.
|
1445
1449
|
*
|
1446
|
-
* {@link https://lua-api.factorio.com/
|
1450
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.signal_state.closed View documentation}
|
1447
1451
|
*/
|
1448
1452
|
closed,
|
1449
1453
|
/**
|
1450
1454
|
* Orange.
|
1451
1455
|
*
|
1452
|
-
* {@link https://lua-api.factorio.com/
|
1456
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.signal_state.reserved View documentation}
|
1453
1457
|
*/
|
1454
1458
|
reserved,
|
1455
1459
|
/**
|
1456
1460
|
* Red - From circuit network.
|
1457
1461
|
*
|
1458
|
-
* {@link https://lua-api.factorio.com/
|
1462
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.signal_state.reserved_by_circuit_network View documentation}
|
1459
1463
|
*/
|
1460
1464
|
reserved_by_circuit_network,
|
1461
1465
|
}
|
@@ -1463,67 +1467,67 @@ declare namespace defines {
|
|
1463
1467
|
/**
|
1464
1468
|
* Normal state -- following the path.
|
1465
1469
|
*
|
1466
|
-
* {@link https://lua-api.factorio.com/
|
1470
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.train_state.on_the_path View documentation}
|
1467
1471
|
*/
|
1468
1472
|
on_the_path,
|
1469
1473
|
/**
|
1470
1474
|
* Had path and lost it -- must stop.
|
1471
1475
|
*
|
1472
|
-
* {@link https://lua-api.factorio.com/
|
1476
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.train_state.path_lost View documentation}
|
1473
1477
|
*/
|
1474
1478
|
path_lost,
|
1475
1479
|
/**
|
1476
1480
|
* Doesn't have anywhere to go.
|
1477
1481
|
*
|
1478
|
-
* {@link https://lua-api.factorio.com/
|
1482
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.train_state.no_schedule View documentation}
|
1479
1483
|
*/
|
1480
1484
|
no_schedule,
|
1481
1485
|
/**
|
1482
1486
|
* Has no path and is stopped.
|
1483
1487
|
*
|
1484
|
-
* {@link https://lua-api.factorio.com/
|
1488
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.train_state.no_path View documentation}
|
1485
1489
|
*/
|
1486
1490
|
no_path,
|
1487
1491
|
/**
|
1488
1492
|
* Braking before a rail signal.
|
1489
1493
|
*
|
1490
|
-
* {@link https://lua-api.factorio.com/
|
1494
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.train_state.arrive_signal View documentation}
|
1491
1495
|
*/
|
1492
1496
|
arrive_signal,
|
1493
1497
|
/**
|
1494
1498
|
* Waiting at a signal.
|
1495
1499
|
*
|
1496
|
-
* {@link https://lua-api.factorio.com/
|
1500
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.train_state.wait_signal View documentation}
|
1497
1501
|
*/
|
1498
1502
|
wait_signal,
|
1499
1503
|
/**
|
1500
1504
|
* Braking before a station.
|
1501
1505
|
*
|
1502
|
-
* {@link https://lua-api.factorio.com/
|
1506
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.train_state.arrive_station View documentation}
|
1503
1507
|
*/
|
1504
1508
|
arrive_station,
|
1505
1509
|
/**
|
1506
1510
|
* Waiting at a station.
|
1507
1511
|
*
|
1508
|
-
* {@link https://lua-api.factorio.com/
|
1512
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.train_state.wait_station View documentation}
|
1509
1513
|
*/
|
1510
1514
|
wait_station,
|
1511
1515
|
/**
|
1512
1516
|
* Switched to manual control and has to stop.
|
1513
1517
|
*
|
1514
|
-
* {@link https://lua-api.factorio.com/
|
1518
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.train_state.manual_control_stop View documentation}
|
1515
1519
|
*/
|
1516
1520
|
manual_control_stop,
|
1517
1521
|
/**
|
1518
1522
|
* Can move if user explicitly sits in and rides the train.
|
1519
1523
|
*
|
1520
|
-
* {@link https://lua-api.factorio.com/
|
1524
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.train_state.manual_control View documentation}
|
1521
1525
|
*/
|
1522
1526
|
manual_control,
|
1523
1527
|
/**
|
1524
1528
|
* Same as no_path but all candidate train stops are full
|
1525
1529
|
*
|
1526
|
-
* {@link https://lua-api.factorio.com/
|
1530
|
+
* {@link https://lua-api.factorio.com/next/defines.html#defines.train_state.destination_full View documentation}
|
1527
1531
|
*/
|
1528
1532
|
destination_full,
|
1529
1533
|
}
|