typed-factorio 0.13.1 → 0.15.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Changelog.md +130 -102
- package/LICENSE +21 -21
- package/README.md +128 -113
- package/data/types.d.ts +13 -13
- package/generated/builtin-types.d.ts +9 -9
- package/generated/classes.d.ts +14881 -8979
- package/generated/concepts.d.ts +241 -134
- package/generated/defines.d.ts +100 -100
- package/generated/events.d.ts +201 -201
- package/generated/global-objects.d.ts +7 -7
- package/generated/index.d.ts +3 -1
- package/generator/typescript-internal.d.ts +9 -0
- package/package.json +55 -58
- package/runtime/index.d.ts +10 -10
- package/runtime/librariesAndFunctions.d.ts +123 -123
- package/runtime/mod-gui.d.ts +11 -11
- package/runtime/pairs.d.ts +13 -13
- package/runtime/util.d.ts +116 -120
- package/settings/types.d.ts +120 -120
package/generated/defines.d.ts
CHANGED
@@ -17,7 +17,7 @@ declare namespace defines {
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/**
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* AI command exit status. See {@link LuaEntity.set_command LuaEntity::set_command}
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*
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-
* {@link https://lua-api.factorio.com/
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+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.behavior_result View documentation}
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*/
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enum behavior_result {
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in_progress,
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@@ -36,7 +36,7 @@ declare namespace defines {
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/**
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* State of a chain signal.
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*
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-
* {@link https://lua-api.factorio.com/
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* {@link https://lua-api.factorio.com/latest/defines.html#defines.chain_signal_state View documentation}
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*/
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enum chain_signal_state {
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none,
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@@ -83,86 +83,86 @@ declare namespace defines {
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/**
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* Command given to units describing what they should do.
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*
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-
* {@link https://lua-api.factorio.com/
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+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.command View documentation}
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*/
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enum command {
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/**
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* Attack another entity.
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*
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-
* {@link https://lua-api.factorio.com/
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* {@link https://lua-api.factorio.com/latest/defines.html#defines.command.attack View documentation}
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*/
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attack = 0,
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/**
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* Go to a specific position.
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*
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-
* {@link https://lua-api.factorio.com/
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* {@link https://lua-api.factorio.com/latest/defines.html#defines.command.go_to_location View documentation}
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*/
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go_to_location = 1,
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/**
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* Chain commands together, see {@link defines.compound_command}.
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*
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-
* {@link https://lua-api.factorio.com/
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* {@link https://lua-api.factorio.com/latest/defines.html#defines.command.compound View documentation}
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*/
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compound = 2,
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/**
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* Do what your group wants you to do.
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*
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-
* {@link https://lua-api.factorio.com/
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+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.command.group View documentation}
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*/
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group = 3,
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/**
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* Go to a place and attack what you see.
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*
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-
* {@link https://lua-api.factorio.com/
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* {@link https://lua-api.factorio.com/latest/defines.html#defines.command.attack_area View documentation}
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*/
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attack_area = 4,
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/**
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* Chill.
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*
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-
* {@link https://lua-api.factorio.com/
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+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.command.wander View documentation}
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*/
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wander = 5,
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/**
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* Flee from another entity.
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*
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-
* {@link https://lua-api.factorio.com/
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+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.command.flee View documentation}
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*/
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flee = 6,
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/**
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* Stop moving and stay where you are.
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*
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-
* {@link https://lua-api.factorio.com/
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* {@link https://lua-api.factorio.com/latest/defines.html#defines.command.stop View documentation}
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*/
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stop = 7,
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/**
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* Go to a position and build a base there.
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*
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-
* {@link https://lua-api.factorio.com/
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* {@link https://lua-api.factorio.com/latest/defines.html#defines.command.build_base View documentation}
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*/
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build_base = 8,
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}
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/**
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* How commands are joined together in a compound command (see {@link defines.command.compound}).
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*
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-
* {@link https://lua-api.factorio.com/
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* {@link https://lua-api.factorio.com/latest/defines.html#defines.compound_command View documentation}
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*/
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enum compound_command {
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/**
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* Fail on first failure. Only succeeds if all commands (executed one after another) succeed.
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*
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-
* {@link https://lua-api.factorio.com/
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+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.compound_command.logical_and View documentation}
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*/
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logical_and,
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/**
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* Succeed on first success. Only fails if all commands (executed one after another) fail.
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*
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-
* {@link https://lua-api.factorio.com/
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* {@link https://lua-api.factorio.com/latest/defines.html#defines.compound_command.logical_or View documentation}
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*/
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logical_or,
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/**
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* Execute all commands in sequence and fail or succeed depending on the return status of the last command.
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*
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-
* {@link https://lua-api.factorio.com/
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* {@link https://lua-api.factorio.com/latest/defines.html#defines.compound_command.return_last View documentation}
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*/
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return_last,
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}
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@@ -207,109 +207,109 @@ declare namespace defines {
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/**
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* {@link LuaContainerControlBehavior}
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*
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-
* {@link https://lua-api.factorio.com/
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+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.container View documentation}
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*/
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container,
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/**
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* {@link LuaGenericOnOffControlBehavior}
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*
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-
* {@link https://lua-api.factorio.com/
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* {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.generic_on_off View documentation}
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*/
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generic_on_off,
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/**
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* {@link LuaInserterControlBehavior}
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*
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-
* {@link https://lua-api.factorio.com/
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* {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.inserter View documentation}
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*/
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inserter,
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/**
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* {@link LuaLampControlBehavior}
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*
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-
* {@link https://lua-api.factorio.com/
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* {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.lamp View documentation}
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*/
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lamp,
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/**
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* {@link LuaLogisticContainerControlBehavior}
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*
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-
* {@link https://lua-api.factorio.com/
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* {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.logistic_container View documentation}
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*/
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logistic_container,
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/**
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* {@link LuaRoboportControlBehavior}
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*
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-
* {@link https://lua-api.factorio.com/
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* {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.roboport View documentation}
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*/
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roboport,
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/**
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* {@link LuaStorageTankControlBehavior}
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*
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-
* {@link https://lua-api.factorio.com/
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* {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.storage_tank View documentation}
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*/
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storage_tank,
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/**
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* {@link LuaTrainStopControlBehavior}
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*
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-
* {@link https://lua-api.factorio.com/
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* {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.train_stop View documentation}
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*/
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train_stop,
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/**
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* {@link LuaDeciderCombinatorControlBehavior}
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*
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* {@link https://lua-api.factorio.com/
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* {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.decider_combinator View documentation}
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*/
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decider_combinator,
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/**
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* {@link LuaArithmeticCombinatorControlBehavior}
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*
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-
* {@link https://lua-api.factorio.com/
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* {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.arithmetic_combinator View documentation}
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*/
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arithmetic_combinator,
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/**
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* {@link LuaConstantCombinatorControlBehavior}
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*
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* {@link https://lua-api.factorio.com/
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* {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.constant_combinator View documentation}
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*/
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constant_combinator,
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/**
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* {@link LuaTransportBeltControlBehavior}
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*
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* {@link https://lua-api.factorio.com/
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* {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.transport_belt View documentation}
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*/
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transport_belt,
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/**
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* {@link LuaAccumulatorControlBehavior}
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*
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* {@link https://lua-api.factorio.com/
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* {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.accumulator View documentation}
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*/
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accumulator,
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/**
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* {@link LuaRailSignalControlBehavior}
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*
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-
* {@link https://lua-api.factorio.com/
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* {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.rail_signal View documentation}
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*/
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rail_signal,
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/**
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* {@link LuaRailChainSignalControlBehavior}
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*
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-
* {@link https://lua-api.factorio.com/
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* {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.rail_chain_signal View documentation}
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*/
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rail_chain_signal,
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/**
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* {@link LuaWallControlBehavior}
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*
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* {@link https://lua-api.factorio.com/
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* {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.wall View documentation}
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*/
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wall,
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/**
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* {@link LuaMiningDrillControlBehavior}
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*
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* {@link https://lua-api.factorio.com/
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* {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.mining_drill View documentation}
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*/
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mining_drill,
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/**
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* {@link LuaProgrammableSpeakerControlBehavior}
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*
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-
* {@link https://lua-api.factorio.com/
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* {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.programmable_speaker View documentation}
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*/
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programmable_speaker,
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}
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@@ -318,37 +318,37 @@ declare namespace defines {
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/**
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* Can't interact with the world, can only observe. Used in the multiplayer waiting-to-respawn screen.
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*
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-
* {@link https://lua-api.factorio.com/
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* {@link https://lua-api.factorio.com/latest/defines.html#defines.controllers.ghost View documentation}
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*/
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ghost,
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/**
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* The controller controls a character. This is the default controller in freeplay.
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*
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-
* {@link https://lua-api.factorio.com/
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+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.controllers.character View documentation}
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*/
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character,
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/**
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* The controller isn't tied to a character. This is the default controller in sandbox.
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*
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-
* {@link https://lua-api.factorio.com/
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* {@link https://lua-api.factorio.com/latest/defines.html#defines.controllers.god View documentation}
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*/
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god,
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/**
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* The Editor Controller near ultimate power to do almost anything in the game.
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*
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* {@link https://lua-api.factorio.com/
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* {@link https://lua-api.factorio.com/latest/defines.html#defines.controllers.editor View documentation}
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*/
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editor,
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/**
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* The player can't interact with the world, and the camera pans around in a predefined manner.
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*
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-
* {@link https://lua-api.factorio.com/
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* {@link https://lua-api.factorio.com/latest/defines.html#defines.controllers.cutscene View documentation}
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*/
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cutscene,
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/**
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* Can't change anything in the world but can view anything.
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*
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-
* {@link https://lua-api.factorio.com/
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* {@link https://lua-api.factorio.com/latest/defines.html#defines.controllers.spectator View documentation}
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*/
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spectator,
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}
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@@ -410,25 +410,25 @@ declare namespace defines {
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/**
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* Perform command even if someone attacks the unit.
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*
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-
* {@link https://lua-api.factorio.com/
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+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.distraction.none View documentation}
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*/
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none,
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/**
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* Attack closer enemy entities with force.
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*
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-
* {@link https://lua-api.factorio.com/
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* {@link https://lua-api.factorio.com/latest/defines.html#defines.distraction.by_enemy View documentation}
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*/
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by_enemy,
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/**
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* Attack closer enemy entities, including entities "built" by player (belts, inserters, chests).
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*
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-
* {@link https://lua-api.factorio.com/
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* {@link https://lua-api.factorio.com/latest/defines.html#defines.distraction.by_anything View documentation}
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*/
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by_anything,
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/**
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* Attack when attacked.
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*
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-
* {@link https://lua-api.factorio.com/
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+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.distraction.by_damage View documentation}
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*/
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by_damage,
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}
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@@ -446,208 +446,208 @@ declare namespace defines {
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/**
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* Used by generators and solar panels.
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*
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-
* {@link https://lua-api.factorio.com/
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+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.not_plugged_in_electric_network View documentation}
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*/
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not_plugged_in_electric_network,
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/**
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* Used by power switches.
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*
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|
-
* {@link https://lua-api.factorio.com/
|
455
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.networks_connected View documentation}
|
456
456
|
*/
|
457
457
|
networks_connected,
|
458
458
|
/**
|
459
459
|
* Used by power switches.
|
460
460
|
*
|
461
|
-
* {@link https://lua-api.factorio.com/
|
461
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.networks_disconnected View documentation}
|
462
462
|
*/
|
463
463
|
networks_disconnected,
|
464
464
|
/**
|
465
465
|
* Used by accumulators.
|
466
466
|
*
|
467
|
-
* {@link https://lua-api.factorio.com/
|
467
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.charging View documentation}
|
468
468
|
*/
|
469
469
|
charging,
|
470
470
|
/**
|
471
471
|
* Used by accumulators.
|
472
472
|
*
|
473
|
-
* {@link https://lua-api.factorio.com/
|
473
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.discharging View documentation}
|
474
474
|
*/
|
475
475
|
discharging,
|
476
476
|
/**
|
477
477
|
* Used by accumulators.
|
478
478
|
*
|
479
|
-
* {@link https://lua-api.factorio.com/
|
479
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.fully_charged View documentation}
|
480
480
|
*/
|
481
481
|
fully_charged,
|
482
482
|
/**
|
483
483
|
* Used by logistic containers.
|
484
484
|
*
|
485
|
-
* {@link https://lua-api.factorio.com/
|
485
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.out_of_logistic_network View documentation}
|
486
486
|
*/
|
487
487
|
out_of_logistic_network,
|
488
488
|
/**
|
489
489
|
* Used by assembling machines.
|
490
490
|
*
|
491
|
-
* {@link https://lua-api.factorio.com/
|
491
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.no_recipe View documentation}
|
492
492
|
*/
|
493
493
|
no_recipe,
|
494
494
|
/**
|
495
495
|
* Used by furnaces.
|
496
496
|
*
|
497
|
-
* {@link https://lua-api.factorio.com/
|
497
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.no_ingredients View documentation}
|
498
498
|
*/
|
499
499
|
no_ingredients,
|
500
500
|
/**
|
501
501
|
* Used by boilers, fluid turrets and fluid energy sources: Boiler has no fluid to work with.
|
502
502
|
*
|
503
|
-
* {@link https://lua-api.factorio.com/
|
503
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.no_input_fluid View documentation}
|
504
504
|
*/
|
505
505
|
no_input_fluid,
|
506
506
|
/**
|
507
507
|
* Used by labs.
|
508
508
|
*
|
509
|
-
* {@link https://lua-api.factorio.com/
|
509
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.no_research_in_progress View documentation}
|
510
510
|
*/
|
511
511
|
no_research_in_progress,
|
512
512
|
/**
|
513
513
|
* Used by mining drills.
|
514
514
|
*
|
515
|
-
* {@link https://lua-api.factorio.com/
|
515
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.no_minable_resources View documentation}
|
516
516
|
*/
|
517
517
|
no_minable_resources,
|
518
518
|
/**
|
519
519
|
* Used by boilers and fluid turrets: Boiler still has some fluid but is about to run out.
|
520
520
|
*
|
521
|
-
* {@link https://lua-api.factorio.com/
|
521
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.low_input_fluid View documentation}
|
522
522
|
*/
|
523
523
|
low_input_fluid,
|
524
524
|
/**
|
525
525
|
* Used by crafting machines.
|
526
526
|
*
|
527
|
-
* {@link https://lua-api.factorio.com/
|
527
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.fluid_ingredient_shortage View documentation}
|
528
528
|
*/
|
529
529
|
fluid_ingredient_shortage,
|
530
530
|
/**
|
531
531
|
* Used by crafting machines, boilers, burner energy sources and reactors: Reactor/burner has full burnt result
|
532
532
|
* inventory, boiler has full output fluidbox.
|
533
533
|
*
|
534
|
-
* {@link https://lua-api.factorio.com/
|
534
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.full_output View documentation}
|
535
535
|
*/
|
536
536
|
full_output,
|
537
537
|
/**
|
538
538
|
* Used by crafting machines.
|
539
539
|
*
|
540
|
-
* {@link https://lua-api.factorio.com/
|
540
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.item_ingredient_shortage View documentation}
|
541
541
|
*/
|
542
542
|
item_ingredient_shortage,
|
543
543
|
/**
|
544
544
|
* Used by mining drills when the mining fluid is missing.
|
545
545
|
*
|
546
|
-
* {@link https://lua-api.factorio.com/
|
546
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.missing_required_fluid View documentation}
|
547
547
|
*/
|
548
548
|
missing_required_fluid,
|
549
549
|
/**
|
550
550
|
* Used by labs.
|
551
551
|
*
|
552
|
-
* {@link https://lua-api.factorio.com/
|
552
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.missing_science_packs View documentation}
|
553
553
|
*/
|
554
554
|
missing_science_packs,
|
555
555
|
/**
|
556
556
|
* Used by inserters.
|
557
557
|
*
|
558
|
-
* {@link https://lua-api.factorio.com/
|
558
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.waiting_for_source_items View documentation}
|
559
559
|
*/
|
560
560
|
waiting_for_source_items,
|
561
561
|
/**
|
562
562
|
* Used by inserters and mining drills.
|
563
563
|
*
|
564
|
-
* {@link https://lua-api.factorio.com/
|
564
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.waiting_for_space_in_destination View documentation}
|
565
565
|
*/
|
566
566
|
waiting_for_space_in_destination,
|
567
567
|
/**
|
568
568
|
* Used by the rocket silo.
|
569
569
|
*
|
570
|
-
* {@link https://lua-api.factorio.com/
|
570
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.preparing_rocket_for_launch View documentation}
|
571
571
|
*/
|
572
572
|
preparing_rocket_for_launch,
|
573
573
|
/**
|
574
574
|
* Used by the rocket silo.
|
575
575
|
*
|
576
|
-
* {@link https://lua-api.factorio.com/
|
576
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.waiting_to_launch_rocket View documentation}
|
577
577
|
*/
|
578
578
|
waiting_to_launch_rocket,
|
579
579
|
/**
|
580
580
|
* Used by the rocket silo.
|
581
581
|
*
|
582
|
-
* {@link https://lua-api.factorio.com/
|
582
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.launching_rocket View documentation}
|
583
583
|
*/
|
584
584
|
launching_rocket,
|
585
585
|
/**
|
586
586
|
* Used by beacons.
|
587
587
|
*
|
588
|
-
* {@link https://lua-api.factorio.com/
|
588
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.no_modules_to_transmit View documentation}
|
589
589
|
*/
|
590
590
|
no_modules_to_transmit,
|
591
591
|
/**
|
592
592
|
* Used by roboports.
|
593
593
|
*
|
594
|
-
* {@link https://lua-api.factorio.com/
|
594
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.recharging_after_power_outage View documentation}
|
595
595
|
*/
|
596
596
|
recharging_after_power_outage,
|
597
597
|
/**
|
598
598
|
* Used by inserters targeting entity ghosts.
|
599
599
|
*
|
600
|
-
* {@link https://lua-api.factorio.com/
|
600
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.waiting_for_target_to_be_built View documentation}
|
601
601
|
*/
|
602
602
|
waiting_for_target_to_be_built,
|
603
603
|
/**
|
604
604
|
* Used by inserters targeting rails.
|
605
605
|
*
|
606
|
-
* {@link https://lua-api.factorio.com/
|
606
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.waiting_for_train View documentation}
|
607
607
|
*/
|
608
608
|
waiting_for_train,
|
609
609
|
/**
|
610
610
|
* Used by ammo turrets.
|
611
611
|
*
|
612
|
-
* {@link https://lua-api.factorio.com/
|
612
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.no_ammo View documentation}
|
613
613
|
*/
|
614
614
|
no_ammo,
|
615
615
|
/**
|
616
616
|
* Used by heat energy sources.
|
617
617
|
*
|
618
|
-
* {@link https://lua-api.factorio.com/
|
618
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.low_temperature View documentation}
|
619
619
|
*/
|
620
620
|
low_temperature,
|
621
621
|
/**
|
622
622
|
* Used by constant combinators: Combinator is turned off via switch in GUI.
|
623
623
|
*
|
624
|
-
* {@link https://lua-api.factorio.com/
|
624
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.disabled View documentation}
|
625
625
|
*/
|
626
626
|
disabled,
|
627
627
|
/**
|
628
628
|
* Used by lamps.
|
629
629
|
*
|
630
|
-
* {@link https://lua-api.factorio.com/
|
630
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.turned_off_during_daytime View documentation}
|
631
631
|
*/
|
632
632
|
turned_off_during_daytime,
|
633
633
|
/**
|
634
634
|
* Used by rail signals.
|
635
635
|
*
|
636
|
-
* {@link https://lua-api.factorio.com/
|
636
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.not_connected_to_rail View documentation}
|
637
637
|
*/
|
638
638
|
not_connected_to_rail,
|
639
639
|
/**
|
640
640
|
* Used by rail signals.
|
641
641
|
*
|
642
|
-
* {@link https://lua-api.factorio.com/
|
642
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.cant_divide_segments View documentation}
|
643
643
|
*/
|
644
644
|
cant_divide_segments,
|
645
645
|
}
|
646
646
|
/**
|
647
|
-
* See the {@link https://lua-api.factorio.com/
|
648
|
-
* when they get raised.
|
647
|
+
* See the {@link https://lua-api.factorio.com/latest/events.html events page} for more info on what events contain
|
648
|
+
* and when they get raised.
|
649
649
|
*
|
650
|
-
* {@link https://lua-api.factorio.com/
|
650
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.events View documentation}
|
651
651
|
*/
|
652
652
|
namespace events {
|
653
653
|
/** Event type: {@link OnTickEvent} */
|
@@ -1084,10 +1084,10 @@ declare namespace defines {
|
|
1084
1084
|
const on_equipment_removed: EventId<OnEquipmentRemovedEvent>
|
1085
1085
|
}
|
1086
1086
|
/**
|
1087
|
-
* See the {@link https://lua-api.factorio.com/
|
1088
|
-
* when they get raised.
|
1087
|
+
* See the {@link https://lua-api.factorio.com/latest/events.html events page} for more info on what events contain
|
1088
|
+
* and when they get raised.
|
1089
1089
|
*
|
1090
|
-
* {@link https://lua-api.factorio.com/
|
1090
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.events View documentation}
|
1091
1091
|
*/
|
1092
1092
|
type Events = typeof events[keyof typeof events]
|
1093
1093
|
enum flow_precision_index {
|
@@ -1402,7 +1402,7 @@ declare namespace defines {
|
|
1402
1402
|
* organized as a lookup table, meaning it maps the sub-prototype names to `0`. As an example,
|
1403
1403
|
* `defines.prototypes['entity']` looks like this: `{furnace=0, inserter=0, container=0, ...}`.
|
1404
1404
|
*
|
1405
|
-
* {@link https://lua-api.factorio.com/
|
1405
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.prototypes View documentation}
|
1406
1406
|
*/
|
1407
1407
|
const prototypes: {
|
1408
1408
|
readonly [Type in string]?: {
|
@@ -1523,31 +1523,31 @@ declare namespace defines {
|
|
1523
1523
|
/**
|
1524
1524
|
* State of an ordinary rail signal.
|
1525
1525
|
*
|
1526
|
-
* {@link https://lua-api.factorio.com/
|
1526
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.signal_state View documentation}
|
1527
1527
|
*/
|
1528
1528
|
enum signal_state {
|
1529
1529
|
/**
|
1530
1530
|
* Green.
|
1531
1531
|
*
|
1532
|
-
* {@link https://lua-api.factorio.com/
|
1532
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.signal_state.open View documentation}
|
1533
1533
|
*/
|
1534
1534
|
open,
|
1535
1535
|
/**
|
1536
1536
|
* Red.
|
1537
1537
|
*
|
1538
|
-
* {@link https://lua-api.factorio.com/
|
1538
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.signal_state.closed View documentation}
|
1539
1539
|
*/
|
1540
1540
|
closed,
|
1541
1541
|
/**
|
1542
1542
|
* Orange.
|
1543
1543
|
*
|
1544
|
-
* {@link https://lua-api.factorio.com/
|
1544
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.signal_state.reserved View documentation}
|
1545
1545
|
*/
|
1546
1546
|
reserved,
|
1547
1547
|
/**
|
1548
1548
|
* Red - From circuit network.
|
1549
1549
|
*
|
1550
|
-
* {@link https://lua-api.factorio.com/
|
1550
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.signal_state.reserved_by_circuit_network View documentation}
|
1551
1551
|
*/
|
1552
1552
|
reserved_by_circuit_network,
|
1553
1553
|
}
|
@@ -1555,67 +1555,67 @@ declare namespace defines {
|
|
1555
1555
|
/**
|
1556
1556
|
* Normal state -- following the path.
|
1557
1557
|
*
|
1558
|
-
* {@link https://lua-api.factorio.com/
|
1558
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.on_the_path View documentation}
|
1559
1559
|
*/
|
1560
1560
|
on_the_path,
|
1561
1561
|
/**
|
1562
1562
|
* Had path and lost it -- must stop.
|
1563
1563
|
*
|
1564
|
-
* {@link https://lua-api.factorio.com/
|
1564
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.path_lost View documentation}
|
1565
1565
|
*/
|
1566
1566
|
path_lost,
|
1567
1567
|
/**
|
1568
1568
|
* Doesn't have anywhere to go.
|
1569
1569
|
*
|
1570
|
-
* {@link https://lua-api.factorio.com/
|
1570
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.no_schedule View documentation}
|
1571
1571
|
*/
|
1572
1572
|
no_schedule,
|
1573
1573
|
/**
|
1574
1574
|
* Has no path and is stopped.
|
1575
1575
|
*
|
1576
|
-
* {@link https://lua-api.factorio.com/
|
1576
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.no_path View documentation}
|
1577
1577
|
*/
|
1578
1578
|
no_path,
|
1579
1579
|
/**
|
1580
1580
|
* Braking before a rail signal.
|
1581
1581
|
*
|
1582
|
-
* {@link https://lua-api.factorio.com/
|
1582
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.arrive_signal View documentation}
|
1583
1583
|
*/
|
1584
1584
|
arrive_signal,
|
1585
1585
|
/**
|
1586
1586
|
* Waiting at a signal.
|
1587
1587
|
*
|
1588
|
-
* {@link https://lua-api.factorio.com/
|
1588
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.wait_signal View documentation}
|
1589
1589
|
*/
|
1590
1590
|
wait_signal,
|
1591
1591
|
/**
|
1592
1592
|
* Braking before a station.
|
1593
1593
|
*
|
1594
|
-
* {@link https://lua-api.factorio.com/
|
1594
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.arrive_station View documentation}
|
1595
1595
|
*/
|
1596
1596
|
arrive_station,
|
1597
1597
|
/**
|
1598
1598
|
* Waiting at a station.
|
1599
1599
|
*
|
1600
|
-
* {@link https://lua-api.factorio.com/
|
1600
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.wait_station View documentation}
|
1601
1601
|
*/
|
1602
1602
|
wait_station,
|
1603
1603
|
/**
|
1604
1604
|
* Switched to manual control and has to stop.
|
1605
1605
|
*
|
1606
|
-
* {@link https://lua-api.factorio.com/
|
1606
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.manual_control_stop View documentation}
|
1607
1607
|
*/
|
1608
1608
|
manual_control_stop,
|
1609
1609
|
/**
|
1610
1610
|
* Can move if user explicitly sits in and rides the train.
|
1611
1611
|
*
|
1612
|
-
* {@link https://lua-api.factorio.com/
|
1612
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.manual_control View documentation}
|
1613
1613
|
*/
|
1614
1614
|
manual_control,
|
1615
1615
|
/**
|
1616
1616
|
* Same as no_path but all candidate train stops are full
|
1617
1617
|
*
|
1618
|
-
* {@link https://lua-api.factorio.com/
|
1618
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.destination_full View documentation}
|
1619
1619
|
*/
|
1620
1620
|
destination_full,
|
1621
1621
|
}
|