typed-factorio 0.13.1 → 0.15.0
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- package/Changelog.md +130 -102
- package/LICENSE +21 -21
- package/README.md +128 -113
- package/data/types.d.ts +13 -13
- package/generated/builtin-types.d.ts +9 -9
- package/generated/classes.d.ts +14881 -8979
- package/generated/concepts.d.ts +241 -134
- package/generated/defines.d.ts +100 -100
- package/generated/events.d.ts +201 -201
- package/generated/global-objects.d.ts +7 -7
- package/generated/index.d.ts +3 -1
- package/generator/typescript-internal.d.ts +9 -0
- package/package.json +55 -58
- package/runtime/index.d.ts +10 -10
- package/runtime/librariesAndFunctions.d.ts +123 -123
- package/runtime/mod-gui.d.ts +11 -11
- package/runtime/pairs.d.ts +13 -13
- package/runtime/util.d.ts +116 -120
- package/settings/types.d.ts +120 -120
package/generated/concepts.d.ts
CHANGED
@@ -19,7 +19,7 @@
|
|
19
19
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* Furthermore, when an API function expects a localised string, it will also accept a regular string (i.e. not a table)
|
20
20
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* which will not be translated, as well as a number or boolean, which will be converted to their textual representation.
|
21
21
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*
|
22
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-
* {@link https://lua-api.factorio.com/
|
22
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+
* {@link https://lua-api.factorio.com/latest/Concepts.html#LocalisedString View documentation}
|
23
23
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*
|
24
24
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* @example
|
25
25
|
* In the English translation, this will print `"No ammo"`; in the Czech translation, it will print `"Bez munice"`:
|
@@ -69,7 +69,7 @@ interface LogisticParameters {
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|
69
69
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*
|
70
70
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* For example then, a value of `0.625` would indicate "south-west", and a value of `0.875` would indicate "north-west".
|
71
71
|
*
|
72
|
-
* {@link https://lua-api.factorio.com/
|
72
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+
* {@link https://lua-api.factorio.com/latest/Concepts.html#RealOrientation View documentation}
|
73
73
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*/
|
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74
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type RealOrientation = float
|
75
75
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@@ -84,7 +84,7 @@ type PositionArray = readonly [x: int, y: int]
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84
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* Coordinates of a tile in a map. Positions may be specified either as a dictionary with `x`, `y` as keys, or simply as
|
85
85
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* an array with two elements.
|
86
86
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*
|
87
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-
* {@link https://lua-api.factorio.com/
|
87
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+
* {@link https://lua-api.factorio.com/latest/Concepts.html#Position View documentation}
|
88
88
|
*
|
89
89
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* @example
|
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90
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* Explicit definition:
|
@@ -101,16 +101,20 @@ type PositionArray = readonly [x: int, y: int]
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|
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101
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*/
|
102
102
|
type Position = PositionTable | PositionArray
|
103
103
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|
104
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+
interface MapPositionTable {
|
105
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+
readonly x: double
|
106
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+
readonly y: double
|
107
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+
}
|
108
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+
|
109
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+
type MapPositionArray = readonly [x: double, y: double]
|
110
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+
|
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111
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/**
|
105
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* Coordinates of an entity on a map. This uses the same format as {@link Position}, meaning it can be specified either
|
106
113
|
* with or without explicit keys.
|
107
114
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*
|
108
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-
* {@link https://lua-api.factorio.com/
|
115
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+
* {@link https://lua-api.factorio.com/latest/Concepts.html#MapPosition View documentation}
|
109
116
|
*/
|
110
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-
|
111
|
-
readonly x: double
|
112
|
-
readonly y: double
|
113
|
-
}
|
117
|
+
type MapPosition = MapPositionTable | MapPositionArray
|
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|
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119
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interface ChunkPositionTable {
|
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readonly x: int
|
@@ -124,7 +128,7 @@ type ChunkPositionArray = readonly [x: int, y: int]
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|
124
128
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* same format as {@link Position}, meaning it can be specified either with or without explicit keys. A {@link Position}
|
125
129
|
* can be translated to a ChunkPosition by dividing the `x`/`y` values by 32.
|
126
130
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*
|
127
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-
* {@link https://lua-api.factorio.com/
|
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+
* {@link https://lua-api.factorio.com/latest/Concepts.html#ChunkPosition View documentation}
|
128
132
|
*/
|
129
133
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type ChunkPosition = ChunkPositionTable | ChunkPositionArray
|
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@@ -140,7 +144,7 @@ type TilePositionArray = readonly [x: int, y: int]
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|
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* uses the same format as {@link Position} except it rounds any `x`/`y` down to whole numbers. It can be specified
|
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* either with or without explicit keys.
|
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*
|
143
|
-
* {@link https://lua-api.factorio.com/
|
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+
* {@link https://lua-api.factorio.com/latest/Concepts.html#TilePosition View documentation}
|
144
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|
*/
|
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149
|
type TilePosition = TilePositionTable | TilePositionArray
|
146
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|
@@ -155,25 +159,25 @@ type GuiLocationArray = readonly [x: int, y: int]
|
|
155
159
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* Screen coordinates of a GUI element in a {@link LuaGui}. This uses the same format as {@link Position} except it rounds
|
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160
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* any `x`/`y` down to whole numbers. It can be specified either with or without explicit keys.
|
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*
|
158
|
-
* {@link https://lua-api.factorio.com/
|
162
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#GuiLocation View documentation}
|
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|
*/
|
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|
type GuiLocation = GuiLocationTable | GuiLocationArray
|
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|
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/**
|
163
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* A {@link ChunkPosition} with an added bounding box for the area of the chunk.
|
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*
|
165
|
-
* {@link https://lua-api.factorio.com/
|
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+
* {@link https://lua-api.factorio.com/latest/Concepts.html#ChunkPositionAndArea View documentation}
|
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|
*/
|
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interface ChunkPositionAndArea {
|
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readonly x: int
|
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readonly y: int
|
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-
readonly area:
|
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+
readonly area: BoundingBoxRead
|
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}
|
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|
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/**
|
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* A table used to define a manual shape for a piece of equipment.
|
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*
|
176
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-
* {@link https://lua-api.factorio.com/
|
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|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#EquipmentPoint View documentation}
|
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|
*/
|
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interface EquipmentPoint {
|
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readonly x: uint
|
@@ -201,13 +205,13 @@ interface TabAndContent {
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201
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|
202
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interface OldTileAndPosition {
|
203
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readonly old_tile: LuaTilePrototype
|
204
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-
readonly position:
|
208
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+
readonly position: TilePositionTable
|
205
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}
|
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|
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/**
|
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* A dictionary of string to the four basic Lua types: `string`, `boolean`, `number`, `table`.
|
209
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*
|
210
|
-
* {@link https://lua-api.factorio.com/
|
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+
* {@link https://lua-api.factorio.com/latest/Concepts.html#Tags View documentation}
|
211
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*
|
212
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* @example
|
213
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|
* ```lua
|
@@ -219,7 +223,7 @@ type Tags = Record<string, AnyBasic | undefined>
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/**
|
220
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* **Note**: The vectors for all 5 position attributes are a table with `x` and `y` keys instead of an array.
|
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*
|
222
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-
* {@link https://lua-api.factorio.com/
|
226
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+
* {@link https://lua-api.factorio.com/latest/Concepts.html#SmokeSource View documentation}
|
223
227
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*/
|
224
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interface SmokeSource {
|
225
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readonly name: string
|
@@ -230,7 +234,7 @@ interface SmokeSource {
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234
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readonly east_position?: PositionTable
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231
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readonly south_position?: PositionTable
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232
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readonly west_position?: PositionTable
|
233
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-
readonly deviation?:
|
237
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+
readonly deviation?: PositionTable
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readonly starting_frame_speed: uint16
|
235
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readonly starting_frame_speed_deviation: double
|
236
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readonly starting_frame: uint16
|
@@ -247,7 +251,7 @@ interface SmokeSource {
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* A vector is a two-element array containing the `x` and `y` components. In some specific cases, the vector is a table
|
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* with `x` and `y` keys instead, which the documentation will point out.
|
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*
|
250
|
-
* {@link https://lua-api.factorio.com/
|
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+
* {@link https://lua-api.factorio.com/latest/Concepts.html#Vector View documentation}
|
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*
|
252
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|
* @example
|
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* ```lua
|
@@ -269,7 +273,7 @@ type BoundingBoxArray = readonly [left_top: Position, right_bottom: Position, or
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|
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* the names of the members may be omitted. When read from the game, the third member `orientation` is present if it is
|
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|
* non-zero, however it is ignored when provided to the game.
|
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*
|
272
|
-
* {@link https://lua-api.factorio.com/
|
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+
* {@link https://lua-api.factorio.com/latest/Concepts.html#BoundingBox View documentation}
|
273
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*
|
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|
* @example
|
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|
* Explicit definition:
|
@@ -285,10 +289,17 @@ type BoundingBoxArray = readonly [left_top: Position, right_bottom: Position, or
|
|
285
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*/
|
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type BoundingBox = BoundingBoxTable | BoundingBoxArray
|
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|
292
|
+
/** @addAfter BoundingBox */
|
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|
+
interface BoundingBoxRead extends BoundingBoxTable {
|
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+
readonly left_top: PositionTable
|
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+
readonly right_bottom: PositionTable
|
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+
readonly orientation?: RealOrientation
|
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+
}
|
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+
|
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/**
|
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* An area defined using the map editor.
|
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*
|
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-
* {@link https://lua-api.factorio.com/
|
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+
* {@link https://lua-api.factorio.com/latest/Concepts.html#ScriptArea View documentation}
|
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*/
|
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interface ScriptArea {
|
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readonly area: BoundingBox
|
@@ -297,10 +308,15 @@ interface ScriptArea {
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readonly id: uint
|
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}
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|
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+
interface ScriptAreaRead extends ScriptArea {
|
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+
readonly area: BoundingBoxRead
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+
readonly color: ColorTable
|
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+
}
|
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+
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/**
|
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* A position defined using the map editor.
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*
|
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-
* {@link https://lua-api.factorio.com/
|
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+
* {@link https://lua-api.factorio.com/latest/Concepts.html#ScriptPosition View documentation}
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*/
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interface ScriptPosition {
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readonly position: Position
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@@ -309,6 +325,11 @@ interface ScriptPosition {
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readonly id: uint
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}
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+
interface ScriptPositionRead extends ScriptPosition {
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+
readonly position: PositionTable
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+
readonly color: ColorTable
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+
}
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+
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interface ColorTable {
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readonly r?: float
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readonly g?: float
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@@ -325,7 +346,7 @@ type ColorArray = readonly [r?: float, g?: float, b?: float, a?: float]
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* Similar to {@link Position}, Color allows the short-hand notation of passing an array of exactly 3 or 4 numbers. The
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* game usually expects colors to be in pre-multiplied form (color channels are pre-multiplied by alpha).
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*
|
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-
* {@link https://lua-api.factorio.com/
|
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+
* {@link https://lua-api.factorio.com/latest/Concepts.html#Color View documentation}
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*
|
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* @example
|
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* ```lua
|
@@ -350,7 +371,7 @@ type ColorModifierArray = readonly [r?: float, g?: float, b?: float, a?: float]
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* Same as {@link Color}, but red, green, blue and alpha values can be any floating point number, without any special
|
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* handling of the range [1, 255].
|
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*
|
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-
* {@link https://lua-api.factorio.com/
|
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+
* {@link https://lua-api.factorio.com/latest/Concepts.html#ColorModifier View documentation}
|
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*/
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type ColorModifier = ColorModifierTable | ColorModifierArray
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@@ -368,7 +389,7 @@ interface Alert {
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readonly tick: uint
|
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readonly target?: LuaEntity
|
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readonly prototype?: LuaEntityPrototype
|
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-
readonly position?:
|
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+
readonly position?: PositionTable
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/** The SignalID used for a custom alert. Only present for custom alerts. */
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readonly icon?: SignalID
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/** The message for a custom alert. Only present for custom alerts. */
|
@@ -378,7 +399,7 @@ interface Alert {
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/**
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* One vertex of a ScriptRenderPolygon.
|
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*
|
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-
* {@link https://lua-api.factorio.com/
|
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+
* {@link https://lua-api.factorio.com/latest/Concepts.html#ScriptRenderVertexTarget View documentation}
|
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*/
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interface ScriptRenderVertexTarget {
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readonly target: Position | LuaEntity
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@@ -388,7 +409,7 @@ interface ScriptRenderVertexTarget {
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interface PathfinderWaypoint {
|
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/** The position of the waypoint on its surface. */
|
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-
readonly position:
|
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+
readonly position: PositionTable
|
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/** `true` if the path from the previous waypoint to this one goes through an entity that must be destroyed. */
|
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readonly needs_destroy_to_reach: boolean
|
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}
|
@@ -414,7 +435,7 @@ interface Decorative {
|
|
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}
|
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|
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interface DecorativeResult {
|
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-
readonly position:
|
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+
readonly position: TilePositionTable
|
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readonly decorative: LuaDecorativePrototype
|
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readonly amount: uint
|
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}
|
@@ -422,7 +443,7 @@ interface DecorativeResult {
|
|
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/**
|
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* **Note**: Either `icon`, `text`, or both must be provided.
|
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*
|
425
|
-
* {@link https://lua-api.factorio.com/
|
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|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#ChartTagSpec View documentation}
|
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*/
|
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448
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interface ChartTagSpec {
|
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readonly position: Position
|
@@ -435,75 +456,75 @@ interface ChartTagSpec {
|
|
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456
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* Parameters that affect the look and control of the game. Updating any of the member attributes here will immediately
|
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457
|
* take effect in the game engine.
|
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458
|
*
|
438
|
-
* {@link https://lua-api.factorio.com/
|
459
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#GameViewSettings View documentation}
|
439
460
|
*/
|
440
461
|
interface GameViewSettings {
|
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462
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/**
|
442
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|
* Show the controller GUI elements. This includes the toolbar, the selected tool slot, the armour slot, and the gun
|
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464
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* and ammunition slots.
|
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465
|
*
|
445
|
-
* {@link https://lua-api.factorio.com/
|
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|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#GameViewSettings#GameViewSettings.show_controller_gui View documentation}
|
446
467
|
*/
|
447
468
|
show_controller_gui: boolean
|
448
469
|
/**
|
449
470
|
* Show the chart in the upper right-hand corner of the screen.
|
450
471
|
*
|
451
|
-
* {@link https://lua-api.factorio.com/
|
472
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#GameViewSettings#GameViewSettings.show_minimap View documentation}
|
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473
|
*/
|
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474
|
show_minimap: boolean
|
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475
|
/**
|
455
476
|
* Show research progress and name in the upper right-hand corner of the screen.
|
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477
|
*
|
457
|
-
* {@link https://lua-api.factorio.com/
|
478
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#GameViewSettings#GameViewSettings.show_research_info View documentation}
|
458
479
|
*/
|
459
480
|
show_research_info: boolean
|
460
481
|
/**
|
461
482
|
* Show overlay icons on entities. Also known as "alt-mode".
|
462
483
|
*
|
463
|
-
* {@link https://lua-api.factorio.com/
|
484
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#GameViewSettings#GameViewSettings.show_entity_info View documentation}
|
464
485
|
*/
|
465
486
|
show_entity_info: boolean
|
466
487
|
/**
|
467
488
|
* Show the flashing alert icons next to the player's toolbar.
|
468
489
|
*
|
469
|
-
* {@link https://lua-api.factorio.com/
|
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|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#GameViewSettings#GameViewSettings.show_alert_gui View documentation}
|
470
491
|
*/
|
471
492
|
show_alert_gui: boolean
|
472
493
|
/**
|
473
494
|
* When `true` (the default), mousing over an entity will select it. Otherwise, moving the mouse won't update entity
|
474
495
|
* selection.
|
475
496
|
*
|
476
|
-
* {@link https://lua-api.factorio.com/
|
497
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#GameViewSettings#GameViewSettings.update_entity_selection View documentation}
|
477
498
|
*/
|
478
499
|
update_entity_selection: boolean
|
479
500
|
/**
|
480
501
|
* When `true` (`false` is default), the rails will always show the rail block visualisation.
|
481
502
|
*
|
482
|
-
* {@link https://lua-api.factorio.com/
|
503
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#GameViewSettings#GameViewSettings.show_rail_block_visualisation View documentation}
|
483
504
|
*/
|
484
505
|
show_rail_block_visualisation: boolean
|
485
506
|
/**
|
486
507
|
* Shows or hides the buttons row.
|
487
508
|
*
|
488
|
-
* {@link https://lua-api.factorio.com/
|
509
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#GameViewSettings#GameViewSettings.show_side_menu View documentation}
|
489
510
|
*/
|
490
511
|
show_side_menu: boolean
|
491
512
|
/**
|
492
513
|
* Shows or hides the view options when map is opened.
|
493
514
|
*
|
494
|
-
* {@link https://lua-api.factorio.com/
|
515
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#GameViewSettings#GameViewSettings.show_map_view_options View documentation}
|
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|
*/
|
496
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|
show_map_view_options: boolean
|
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|
/**
|
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|
* Shows or hides quickbar of shortcuts.
|
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|
*
|
500
|
-
* {@link https://lua-api.factorio.com/
|
521
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#GameViewSettings#GameViewSettings.show_quickbar View documentation}
|
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|
*/
|
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523
|
show_quickbar: boolean
|
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|
/**
|
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|
* Shows or hides the shortcut bar.
|
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|
*
|
506
|
-
* {@link https://lua-api.factorio.com/
|
527
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#GameViewSettings#GameViewSettings.show_shortcut_bar View documentation}
|
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|
*/
|
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|
show_shortcut_bar: boolean
|
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|
}
|
@@ -511,7 +532,7 @@ interface GameViewSettings {
|
|
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|
/**
|
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|
* What is shown in the map view. If a field is not given, that setting will not be changed.
|
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|
*
|
514
|
-
* {@link https://lua-api.factorio.com/
|
535
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#MapViewSettings View documentation}
|
515
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|
*/
|
516
537
|
interface MapViewSettings {
|
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|
readonly "show-logistic-network"?: boolean
|
@@ -527,7 +548,7 @@ interface MapViewSettings {
|
|
527
548
|
/**
|
528
549
|
* These values are for the time frame of one second (60 ticks).
|
529
550
|
*
|
530
|
-
* {@link https://lua-api.factorio.com/
|
551
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#PollutionMapSettings View documentation}
|
531
552
|
*/
|
532
553
|
interface PollutionMapSettings {
|
533
554
|
/** Whether pollution is enabled at all. */
|
@@ -562,7 +583,7 @@ interface PollutionMapSettings {
|
|
562
583
|
/**
|
563
584
|
* These values represent a percentual increase in evolution. This means a value of `0.1` would increase evolution by 10%.
|
564
585
|
*
|
565
|
-
* {@link https://lua-api.factorio.com/
|
586
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#EnemyEvolutionMapSettings View documentation}
|
566
587
|
*/
|
567
588
|
interface EnemyEvolutionMapSettings {
|
568
589
|
/** Whether enemy evolution is enabled at all. */
|
@@ -599,7 +620,7 @@ interface EnemyEvolutionMapSettings {
|
|
599
620
|
* score(chunk) = 1 / (1 + player + base)
|
600
621
|
* ```
|
601
622
|
*
|
602
|
-
* {@link https://lua-api.factorio.com/
|
623
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#EnemyExpansionMapSettings View documentation}
|
603
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|
*/
|
604
625
|
interface EnemyExpansionMapSettings {
|
605
626
|
/** Whether enemy expansion is enabled at all. */
|
@@ -833,7 +854,7 @@ interface PathFinderMapSettings {
|
|
833
854
|
/**
|
834
855
|
* Various game-related settings. Updating any of the attributes will immediately take effect in the game engine.
|
835
856
|
*
|
836
|
-
* {@link https://lua-api.factorio.com/
|
857
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#MapSettings View documentation}
|
837
858
|
*
|
838
859
|
* @example
|
839
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|
* Increase the number of short paths the pathfinder can cache.
|
@@ -859,7 +880,7 @@ interface MapSettings {
|
|
859
880
|
/**
|
860
881
|
* Technology and recipe difficulty settings. Updating any of the attributes will immediately take effect in the game engine.
|
861
882
|
*
|
862
|
-
* {@link https://lua-api.factorio.com/
|
883
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#DifficultySettings View documentation}
|
863
884
|
*/
|
864
885
|
interface DifficultySettings {
|
865
886
|
readonly recipe_difficulty: defines.difficulty_settings.recipe_difficulty
|
@@ -874,17 +895,33 @@ interface DifficultySettings {
|
|
874
895
|
}
|
875
896
|
|
876
897
|
/**
|
877
|
-
*
|
898
|
+
* All regular {@link MapSettings} plus an additional table that contains the {@link DifficultySettings}.
|
878
899
|
*
|
879
|
-
* {@link https://lua-api.factorio.com/
|
900
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#MapAndDifficultySettings View documentation}
|
880
901
|
*/
|
881
|
-
interface
|
902
|
+
interface MapAndDifficultySettings {
|
903
|
+
readonly pollution: PollutionMapSettings
|
904
|
+
readonly enemy_evolution: EnemyEvolutionMapSettings
|
905
|
+
readonly enemy_expansion: EnemyExpansionMapSettings
|
906
|
+
readonly unit_group: UnitGroupMapSettings
|
907
|
+
readonly steering: SteeringMapSettings
|
908
|
+
readonly path_finder: PathFinderMapSettings
|
882
909
|
/**
|
883
|
-
*
|
884
|
-
*
|
910
|
+
* If a behavior fails this many times, the enemy (or enemy group) is destroyed. This solves biters getting stuck
|
911
|
+
* within their own base.
|
885
912
|
*/
|
886
|
-
readonly
|
887
|
-
readonly
|
913
|
+
readonly max_failed_behavior_count: uint
|
914
|
+
readonly difficulty_settings: DifficultySettings
|
915
|
+
}
|
916
|
+
|
917
|
+
/**
|
918
|
+
* The data that can be extracted from a map exchange string, as a plain table.
|
919
|
+
*
|
920
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#MapExchangeStringData View documentation}
|
921
|
+
*/
|
922
|
+
interface MapExchangeStringData {
|
923
|
+
readonly map_settings: MapAndDifficultySettings
|
924
|
+
readonly map_gen_settings: MapGenSettingsRead
|
888
925
|
}
|
889
926
|
|
890
927
|
interface BlueprintItemIcon {
|
@@ -947,7 +984,7 @@ interface BlueprintCircuitConnection {
|
|
947
984
|
* The representation of an entity inside of a blueprint. It has at least these fields, but can contain additional ones
|
948
985
|
* depending on the kind of entity.
|
949
986
|
*
|
950
|
-
* {@link https://lua-api.factorio.com/
|
987
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#BlueprintEntity View documentation}
|
951
988
|
*/
|
952
989
|
interface BlueprintEntity {
|
953
990
|
/** The entity's unique identifier in the blueprint. */
|
@@ -982,6 +1019,11 @@ interface BlueprintEntity {
|
|
982
1019
|
readonly schedule?: TrainScheduleRecord[]
|
983
1020
|
}
|
984
1021
|
|
1022
|
+
interface BlueprintEntityRead extends BlueprintEntity {
|
1023
|
+
/** The position of the entity. */
|
1024
|
+
readonly position: PositionTable
|
1025
|
+
}
|
1026
|
+
|
985
1027
|
interface Tile {
|
986
1028
|
/** The position of the tile. */
|
987
1029
|
readonly position: Position
|
@@ -989,6 +1031,11 @@ interface Tile {
|
|
989
1031
|
readonly name: string
|
990
1032
|
}
|
991
1033
|
|
1034
|
+
interface TileRead extends Tile {
|
1035
|
+
/** The position of the tile. */
|
1036
|
+
readonly position: PositionTable
|
1037
|
+
}
|
1038
|
+
|
992
1039
|
interface Fluid {
|
993
1040
|
/** Fluid prototype name of the fluid. */
|
994
1041
|
readonly name: string
|
@@ -1028,7 +1075,7 @@ interface ItemIngredient extends BaseIngredient {
|
|
1028
1075
|
/**
|
1029
1076
|
* Other attributes may be specified depending on `type`:
|
1030
1077
|
*
|
1031
|
-
* {@link https://lua-api.factorio.com/
|
1078
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#Ingredient View documentation}
|
1032
1079
|
*/
|
1033
1080
|
type Ingredient = FluidIngredient | ItemIngredient
|
1034
1081
|
|
@@ -1062,7 +1109,7 @@ interface ItemProduct extends BaseProduct {
|
|
1062
1109
|
/**
|
1063
1110
|
* Other attributes may be specified depending on `type`:
|
1064
1111
|
*
|
1065
|
-
* {@link https://lua-api.factorio.com/
|
1112
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#Product View documentation}
|
1066
1113
|
*
|
1067
1114
|
* @example
|
1068
1115
|
* Products of the "steel-chest" recipe (an array of Product):
|
@@ -1263,7 +1310,7 @@ interface OtherTechnologyModifier extends BaseTechnologyModifier {
|
|
1263
1310
|
*
|
1264
1311
|
* Other attributes may be specified depending on `type`:
|
1265
1312
|
*
|
1266
|
-
* {@link https://lua-api.factorio.com/
|
1313
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#TechnologyModifier View documentation}
|
1267
1314
|
*/
|
1268
1315
|
type TechnologyModifier =
|
1269
1316
|
| GunSpeedTechnologyModifier
|
@@ -1277,7 +1324,7 @@ type TechnologyModifier =
|
|
1277
1324
|
/**
|
1278
1325
|
* A single offer on a market entity.
|
1279
1326
|
*
|
1280
|
-
* {@link https://lua-api.factorio.com/
|
1327
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#Offer View documentation}
|
1281
1328
|
*/
|
1282
1329
|
interface Offer {
|
1283
1330
|
/** List of prices. */
|
@@ -1290,7 +1337,7 @@ interface Offer {
|
|
1290
1337
|
* Specifies how probability and richness are calculated when placing something on the map. Can be specified either
|
1291
1338
|
* using `probability_expression` and `richness_expression` or by using all the other fields.
|
1292
1339
|
*
|
1293
|
-
* {@link https://lua-api.factorio.com/
|
1340
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#AutoplaceSpecification View documentation}
|
1294
1341
|
*/
|
1295
1342
|
interface AutoplaceSpecification {
|
1296
1343
|
readonly probability_expression: NoiseExpression
|
@@ -1318,7 +1365,7 @@ interface AutoplaceSpecification {
|
|
1318
1365
|
* generation. These can only be meaningfully written/modified during the data load phase. More detailed information is
|
1319
1366
|
* found on the {@link https://wiki.factorio.com/Types/NoiseExpression wiki}.
|
1320
1367
|
*
|
1321
|
-
* {@link https://lua-api.factorio.com/
|
1368
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#NoiseExpression View documentation}
|
1322
1369
|
*/
|
1323
1370
|
interface NoiseExpression {
|
1324
1371
|
/** Names the type of the expression and determines what other fields are required. */
|
@@ -1394,7 +1441,7 @@ interface Resistance {
|
|
1394
1441
|
* **Note**: The map generation algorithm officially supports the range of values the in-game map generation screen
|
1395
1442
|
* shows (specifically `0` and values from `1/6` to `6`). Values outside this range are not guaranteed to work as expected.
|
1396
1443
|
*
|
1397
|
-
* {@link https://lua-api.factorio.com/
|
1444
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#MapGenSize View documentation}
|
1398
1445
|
*/
|
1399
1446
|
type MapGenSize =
|
1400
1447
|
| number
|
@@ -1483,7 +1530,7 @@ interface CliffPlacementSettings {
|
|
1483
1530
|
* the island preset. If generators are available for other properties, the 'map type' dropdown in the GUI will be
|
1484
1531
|
* renamed to 'elevation' and shown along with selectors for the other selectable properties.
|
1485
1532
|
*
|
1486
|
-
* {@link https://lua-api.factorio.com/
|
1533
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#MapGenSettings View documentation}
|
1487
1534
|
*
|
1488
1535
|
* @example
|
1489
1536
|
* Assuming a NamedNoiseExpression with the name "my-alternate-grass1-probability" is defined
|
@@ -1584,6 +1631,11 @@ interface MapGenSettings {
|
|
1584
1631
|
readonly property_expression_names: Record<string, string>
|
1585
1632
|
}
|
1586
1633
|
|
1634
|
+
interface MapGenSettingsRead extends MapGenSettings {
|
1635
|
+
/** Positions of the starting areas. */
|
1636
|
+
readonly starting_points: PositionTable[]
|
1637
|
+
}
|
1638
|
+
|
1587
1639
|
interface SignalID {
|
1588
1640
|
/** `"item"`, `"fluid"`, or `"virtual"`. */
|
1589
1641
|
readonly type: "item" | "fluid" | "virtual"
|
@@ -1594,7 +1646,7 @@ interface SignalID {
|
|
1594
1646
|
/**
|
1595
1647
|
* An actual signal transmitted by the network.
|
1596
1648
|
*
|
1597
|
-
* {@link https://lua-api.factorio.com/
|
1649
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#Signal View documentation}
|
1598
1650
|
*/
|
1599
1651
|
interface Signal {
|
1600
1652
|
/** ID of the signal. */
|
@@ -1613,7 +1665,7 @@ interface UpgradeFilter {
|
|
1613
1665
|
/**
|
1614
1666
|
* A single filter used by an infinity-filters instance.
|
1615
1667
|
*
|
1616
|
-
* {@link https://lua-api.factorio.com/
|
1668
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#InfinityInventoryFilter View documentation}
|
1617
1669
|
*/
|
1618
1670
|
interface InfinityInventoryFilter {
|
1619
1671
|
/** Name of the item. */
|
@@ -1629,7 +1681,7 @@ interface InfinityInventoryFilter {
|
|
1629
1681
|
/**
|
1630
1682
|
* A single filter used by an infinity-pipe type entity.
|
1631
1683
|
*
|
1632
|
-
* {@link https://lua-api.factorio.com/
|
1684
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#InfinityPipeFilter View documentation}
|
1633
1685
|
*/
|
1634
1686
|
interface InfinityPipeFilter {
|
1635
1687
|
/** Name of the fluid. */
|
@@ -1665,7 +1717,7 @@ interface FluidBoxFilterSpec {
|
|
1665
1717
|
/**
|
1666
1718
|
* The settings used by a heat-interface type entity.
|
1667
1719
|
*
|
1668
|
-
* {@link https://lua-api.factorio.com/
|
1720
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#HeatSetting View documentation}
|
1669
1721
|
*/
|
1670
1722
|
interface HeatSetting {
|
1671
1723
|
/** The target temperature. Defaults to the minimum temperature of the heat buffer. */
|
@@ -1682,7 +1734,7 @@ interface HeatConnection {
|
|
1682
1734
|
/**
|
1683
1735
|
* A definition of a fluidbox connection point.
|
1684
1736
|
*
|
1685
|
-
* {@link https://lua-api.factorio.com/
|
1737
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#FluidBoxConnection View documentation}
|
1686
1738
|
*/
|
1687
1739
|
interface FluidBoxConnection {
|
1688
1740
|
/** The connection type: "input", "output", or "input-output". */
|
@@ -1726,7 +1778,7 @@ interface ConstantCombinatorParameters {
|
|
1726
1778
|
* **Note**: While the API accepts both versions for `"less/greater than or equal to"` and `"not equal"`, it'll always
|
1727
1779
|
* return `"≥"`, `"≤"` or `"≠"` respectively when reading them back.
|
1728
1780
|
*
|
1729
|
-
* {@link https://lua-api.factorio.com/
|
1781
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#ComparatorString View documentation}
|
1730
1782
|
*/
|
1731
1783
|
type ComparatorString /** "equal to" */ =
|
1732
1784
|
| "=" /** "greater than" */
|
@@ -1848,6 +1900,15 @@ interface GoToLocationCommand extends BaseCommand {
|
|
1848
1900
|
readonly radius?: double
|
1849
1901
|
}
|
1850
1902
|
|
1903
|
+
interface GoToLocationCommandRead extends BaseCommand, GoToLocationCommand {
|
1904
|
+
readonly type: defines.command.go_to_location
|
1905
|
+
/**
|
1906
|
+
* The position to path to. Either this or `destination_entity` need to be specified. If both are,
|
1907
|
+
* `destination_entity` is used.
|
1908
|
+
*/
|
1909
|
+
readonly destination?: PositionTable
|
1910
|
+
}
|
1911
|
+
|
1851
1912
|
interface CompoundCommand extends BaseCommand {
|
1852
1913
|
readonly type: defines.command.compound
|
1853
1914
|
/** How the commands should be chained together. */
|
@@ -1856,6 +1917,12 @@ interface CompoundCommand extends BaseCommand {
|
|
1856
1917
|
readonly commands: Command[]
|
1857
1918
|
}
|
1858
1919
|
|
1920
|
+
interface CompoundCommandRead extends BaseCommand, CompoundCommand {
|
1921
|
+
readonly type: defines.command.compound
|
1922
|
+
/** The sub-commands. */
|
1923
|
+
readonly commands: CommandRead[]
|
1924
|
+
}
|
1925
|
+
|
1859
1926
|
interface GroupCommand extends BaseCommand {
|
1860
1927
|
readonly type: defines.command.group
|
1861
1928
|
/** The group whose command to follow. */
|
@@ -1876,6 +1943,12 @@ interface AttackAreaCommand extends BaseCommand {
|
|
1876
1943
|
readonly distraction?: defines.distraction
|
1877
1944
|
}
|
1878
1945
|
|
1946
|
+
interface AttackAreaCommandRead extends BaseCommand, AttackAreaCommand {
|
1947
|
+
readonly type: defines.command.attack_area
|
1948
|
+
/** Center of the attack area. */
|
1949
|
+
readonly destination: PositionTable
|
1950
|
+
}
|
1951
|
+
|
1879
1952
|
interface WanderCommand extends BaseCommand {
|
1880
1953
|
readonly type: defines.command.wander
|
1881
1954
|
/** Defaults to `defines.distraction.by_enemy`. */
|
@@ -1922,12 +1995,29 @@ interface BuildBaseCommand extends BaseCommand {
|
|
1922
1995
|
readonly ignore_planner?: boolean
|
1923
1996
|
}
|
1924
1997
|
|
1998
|
+
interface BuildBaseCommandRead extends BaseCommand, BuildBaseCommand {
|
1999
|
+
readonly type: defines.command.build_base
|
2000
|
+
/** Where to build the base. */
|
2001
|
+
readonly destination: PositionTable
|
2002
|
+
}
|
2003
|
+
|
2004
|
+
type CommandRead =
|
2005
|
+
| AttackCommand
|
2006
|
+
| GoToLocationCommandRead
|
2007
|
+
| CompoundCommandRead
|
2008
|
+
| GroupCommand
|
2009
|
+
| AttackAreaCommandRead
|
2010
|
+
| WanderCommand
|
2011
|
+
| StopCommand
|
2012
|
+
| FleeCommand
|
2013
|
+
| BuildBaseCommandRead
|
2014
|
+
|
1925
2015
|
/**
|
1926
2016
|
* Commands can be given to enemies and unit groups.
|
1927
2017
|
*
|
1928
2018
|
* Other attributes may be specified depending on `type`:
|
1929
2019
|
*
|
1930
|
-
* {@link https://lua-api.factorio.com/
|
2020
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#Command View documentation}
|
1931
2021
|
*/
|
1932
2022
|
type Command =
|
1933
2023
|
| AttackCommand
|
@@ -1997,7 +2087,7 @@ interface ItemStackDefinition {
|
|
1997
2087
|
* - String: The name of the item, which represents a full stack of that item.
|
1998
2088
|
* - ItemStackDefinition: The detailed definition of an item stack.
|
1999
2089
|
*
|
2000
|
-
* {@link https://lua-api.factorio.com/
|
2090
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#SimpleItemStack View documentation}
|
2001
2091
|
*
|
2002
2092
|
* @example
|
2003
2093
|
* Both of these lines specify an item stack of one iron plate:
|
@@ -2035,7 +2125,7 @@ type SimpleItemStack = string | ItemStackDefinition
|
|
2035
2125
|
* - LuaFluidPrototype: The fluid prototype.
|
2036
2126
|
* - Fluid: The fluid.
|
2037
2127
|
*
|
2038
|
-
* {@link https://lua-api.factorio.com/
|
2128
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#FluidIdentification View documentation}
|
2039
2129
|
*/
|
2040
2130
|
type FluidIdentification = string | LuaFluidPrototype | Fluid
|
2041
2131
|
|
@@ -2043,7 +2133,7 @@ type FluidIdentification = string | LuaFluidPrototype | Fluid
|
|
2043
2133
|
* - String: The force name.
|
2044
2134
|
* - LuaForce: A reference to {@link LuaForce} may be passed directly.
|
2045
2135
|
*
|
2046
|
-
* {@link https://lua-api.factorio.com/
|
2136
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#ForceIdentification View documentation}
|
2047
2137
|
*/
|
2048
2138
|
type ForceIdentification = string | LuaForce
|
2049
2139
|
|
@@ -2052,7 +2142,7 @@ type ForceIdentification = string | LuaForce
|
|
2052
2142
|
* - LuaTechnology: A reference to {@link LuaTechnology} may be passed directly.
|
2053
2143
|
* - LuaTechnologyPrototype: A reference to {@link LuaTechnologyPrototype} may be passed directly.
|
2054
2144
|
*
|
2055
|
-
* {@link https://lua-api.factorio.com/
|
2145
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#TechnologyIdentification View documentation}
|
2056
2146
|
*/
|
2057
2147
|
type TechnologyIdentification = string | LuaTechnology | LuaTechnologyPrototype
|
2058
2148
|
|
@@ -2062,7 +2152,7 @@ type TechnologyIdentification = string | LuaTechnology | LuaTechnologyPrototype
|
|
2062
2152
|
* - String: It will be the surface name. E.g. `"nauvis"`.
|
2063
2153
|
* - LuaSurface: A reference to {@link LuaSurface} may be passed directly.
|
2064
2154
|
*
|
2065
|
-
* {@link https://lua-api.factorio.com/
|
2155
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#SurfaceIdentification View documentation}
|
2066
2156
|
*/
|
2067
2157
|
type SurfaceIdentification = uint | string | LuaSurface
|
2068
2158
|
|
@@ -2071,7 +2161,7 @@ type SurfaceIdentification = uint | string | LuaSurface
|
|
2071
2161
|
* - String: The player name.
|
2072
2162
|
* - LuaPlayer: A reference to {@link LuaPlayer} may be passed directly.
|
2073
2163
|
*
|
2074
|
-
* {@link https://lua-api.factorio.com/
|
2164
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#PlayerIdentification View documentation}
|
2075
2165
|
*/
|
2076
2166
|
type PlayerIdentification = uint | string | LuaPlayer
|
2077
2167
|
|
@@ -2082,7 +2172,7 @@ type ItemStackIdentification = SimpleItemStack | LuaItemStack
|
|
2082
2172
|
* - LuaEntityPrototype: The entity prototype.
|
2083
2173
|
* - String: The prototype name.
|
2084
2174
|
*
|
2085
|
-
* {@link https://lua-api.factorio.com/
|
2175
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#EntityPrototypeIdentification View documentation}
|
2086
2176
|
*/
|
2087
2177
|
type EntityPrototypeIdentification = LuaEntity | LuaEntityPrototype | string
|
2088
2178
|
|
@@ -2091,7 +2181,7 @@ type EntityPrototypeIdentification = LuaEntity | LuaEntityPrototype | string
|
|
2091
2181
|
* - LuaItemPrototype: The item prototype.
|
2092
2182
|
* - String: The prototype name.
|
2093
2183
|
*
|
2094
|
-
* {@link https://lua-api.factorio.com/
|
2184
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#ItemPrototypeIdentification View documentation}
|
2095
2185
|
*/
|
2096
2186
|
type ItemPrototypeIdentification = LuaItemStack | LuaItemPrototype | string
|
2097
2187
|
|
@@ -2209,7 +2299,7 @@ interface ActiveWindowGuiArrowSpecification extends BaseGuiArrowSpecification {
|
|
2209
2299
|
*
|
2210
2300
|
* Other attributes may be specified depending on `type`:
|
2211
2301
|
*
|
2212
|
-
* {@link https://lua-api.factorio.com/
|
2302
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#GuiArrowSpecification View documentation}
|
2213
2303
|
*/
|
2214
2304
|
type GuiArrowSpecification =
|
2215
2305
|
| EntityGuiArrowSpecification
|
@@ -2243,7 +2333,7 @@ interface BeamTarget {
|
|
2243
2333
|
/** The target entity. */
|
2244
2334
|
readonly entity?: LuaEntity
|
2245
2335
|
/** The target position. */
|
2246
|
-
readonly position?:
|
2336
|
+
readonly position?: PositionTable
|
2247
2337
|
}
|
2248
2338
|
|
2249
2339
|
interface RidingState {
|
@@ -2285,7 +2375,7 @@ type SpriteType =
|
|
2285
2375
|
* slower; for frequently used sprites, it is better to define sprite prototype and use it instead.
|
2286
2376
|
* - `"utility"` - sprite defined in the utility-sprites object, these are the pictures used by the game internally for the UI.
|
2287
2377
|
*
|
2288
|
-
* {@link https://lua-api.factorio.com/
|
2378
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#SpritePath View documentation}
|
2289
2379
|
*/
|
2290
2380
|
type SpritePath = string | `${SpriteType}/${string}`
|
2291
2381
|
|
@@ -2327,7 +2417,7 @@ type SpritePath = string | `${SpriteType}/${string}`
|
|
2327
2417
|
* - `"entity-open"` - Uses {@link https://wiki.factorio.com/Prototype/Entity#open_sound Entity::open_sound}
|
2328
2418
|
* - `"entity-close"` - Uses {@link https://wiki.factorio.com/Prototype/Entity#close_sound Entity::close_sound}
|
2329
2419
|
*
|
2330
|
-
* {@link https://lua-api.factorio.com/
|
2420
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#SoundPath View documentation}
|
2331
2421
|
*/
|
2332
2422
|
type SoundPath = string | `${SoundType}/${string}`
|
2333
2423
|
|
@@ -2337,7 +2427,7 @@ interface ModuleEffectValue {
|
|
2337
2427
|
}
|
2338
2428
|
|
2339
2429
|
/**
|
2340
|
-
* {@link https://lua-api.factorio.com/
|
2430
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#ModuleEffects View documentation}
|
2341
2431
|
*
|
2342
2432
|
* @example
|
2343
2433
|
* These are the effects of the vanilla Productivity Module 3 (up to floating point imprecisions):
|
@@ -2361,7 +2451,7 @@ interface ModuleEffects {
|
|
2361
2451
|
* the dictionary with the value `true`. Unset flags aren't present in the dictionary at all. So, the boolean value is
|
2362
2452
|
* meaningless and exists just for easy table lookup if a flag is set.
|
2363
2453
|
*
|
2364
|
-
* {@link https://lua-api.factorio.com/
|
2454
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#EntityPrototypeFlags View documentation}
|
2365
2455
|
*/
|
2366
2456
|
interface EntityPrototypeFlags {
|
2367
2457
|
readonly "not-rotatable"?: boolean
|
@@ -2396,7 +2486,7 @@ interface EntityPrototypeFlags {
|
|
2396
2486
|
* dictionary with the value `true`. Unset flags aren't present in the dictionary at all. So, the boolean value is
|
2397
2487
|
* meaningless and exists just for easy table lookup if a flag is set.
|
2398
2488
|
*
|
2399
|
-
* {@link https://lua-api.factorio.com/
|
2489
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#ItemPrototypeFlags View documentation}
|
2400
2490
|
*/
|
2401
2491
|
interface ItemPrototypeFlags {
|
2402
2492
|
readonly "draw-logistic-overlay"?: boolean
|
@@ -2435,7 +2525,7 @@ interface ItemPrototypeFlags {
|
|
2435
2525
|
* change. If a mod is going to use one of the unused layers it's recommended to start at the higher layers because the
|
2436
2526
|
* base game will take from the lower ones.
|
2437
2527
|
*
|
2438
|
-
* {@link https://lua-api.factorio.com/
|
2528
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#CollisionMaskLayer View documentation}
|
2439
2529
|
*/
|
2440
2530
|
type CollisionMaskLayer =
|
2441
2531
|
| "ground-tile"
|
@@ -2457,7 +2547,7 @@ type CollisionMaskLayer =
|
|
2457
2547
|
* This is a set of masks given as a dictionary[{@link CollisionMaskLayer} → {@link boolean}]. Only set masks are present
|
2458
2548
|
* in the dictionary and they have the value `true`. Unset flags aren't present at all.
|
2459
2549
|
*
|
2460
|
-
* {@link https://lua-api.factorio.com/
|
2550
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#CollisionMask View documentation}
|
2461
2551
|
*/
|
2462
2552
|
type CollisionMask = {
|
2463
2553
|
readonly [P in CollisionMaskLayer]?: true
|
@@ -2472,7 +2562,7 @@ type CollisionMask = {
|
|
2472
2562
|
* - `"consider-tile-transitions"`
|
2473
2563
|
* - `"colliding-with-tiles-only"`
|
2474
2564
|
*
|
2475
|
-
* {@link https://lua-api.factorio.com/
|
2565
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#CollisionMaskWithFlags View documentation}
|
2476
2566
|
*/
|
2477
2567
|
type CollisionMaskWithFlags = {
|
2478
2568
|
readonly [P in
|
@@ -2485,7 +2575,7 @@ type CollisionMaskWithFlags = {
|
|
2485
2575
|
/**
|
2486
2576
|
* This is a set of trigger target masks given as a dictionary[{@link string} → {@link boolean}].
|
2487
2577
|
*
|
2488
|
-
* {@link https://lua-api.factorio.com/
|
2578
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#TriggerTargetMask View documentation}
|
2489
2579
|
*/
|
2490
2580
|
type TriggerTargetMask = {
|
2491
2581
|
readonly [P in string]?: true
|
@@ -2569,7 +2659,7 @@ interface CircularParticleCreationSpecification {
|
|
2569
2659
|
* - A {@link RealOrientation}
|
2570
2660
|
* - A {@link Vector}
|
2571
2661
|
*
|
2572
|
-
* {@link https://lua-api.factorio.com/
|
2662
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#CircularProjectileCreationSpecification View documentation}
|
2573
2663
|
*/
|
2574
2664
|
type CircularProjectileCreationSpecification = [RealOrientation, Vector]
|
2575
2665
|
|
@@ -2648,7 +2738,7 @@ interface BeamAttackParameters extends BaseAttackParameters {
|
|
2648
2738
|
/**
|
2649
2739
|
* Other attributes may be specified depending on `type`:
|
2650
2740
|
*
|
2651
|
-
* {@link https://lua-api.factorio.com/
|
2741
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#AttackParameters View documentation}
|
2652
2742
|
*/
|
2653
2743
|
type AttackParameters = ProjectileAttackParameters | StreamAttackParameters | BeamAttackParameters
|
2654
2744
|
|
@@ -2665,7 +2755,7 @@ interface CapsuleAction {
|
|
2665
2755
|
* This is a set of flags given as a dictionary[{@link string} → {@link boolean}]. Set flags are present in the dictionary
|
2666
2756
|
* with the value `true`; unset flags aren't present at all.
|
2667
2757
|
*
|
2668
|
-
* {@link https://lua-api.factorio.com/
|
2758
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#SelectionModeFlags View documentation}
|
2669
2759
|
*/
|
2670
2760
|
interface SelectionModeFlags {
|
2671
2761
|
/** Entities that can be selected for blueprint. */
|
@@ -2709,7 +2799,7 @@ interface LogisticFilter {
|
|
2709
2799
|
* **Note**: Runtime settings can be changed through console commands and by the mod that owns the settings by writing a
|
2710
2800
|
* new table to the ModSetting.
|
2711
2801
|
*
|
2712
|
-
* {@link https://lua-api.factorio.com/
|
2802
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#ModSetting View documentation}
|
2713
2803
|
*/
|
2714
2804
|
interface ModSetting {
|
2715
2805
|
/** The value of the mod setting. The type depends on the setting. */
|
@@ -2719,14 +2809,14 @@ interface ModSetting {
|
|
2719
2809
|
/**
|
2720
2810
|
* Any basic type (string, number, boolean) or table.
|
2721
2811
|
*
|
2722
|
-
* {@link https://lua-api.factorio.com/
|
2812
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#AnyBasic View documentation}
|
2723
2813
|
*/
|
2724
2814
|
type AnyBasic = string | number | boolean | table
|
2725
2815
|
|
2726
2816
|
/**
|
2727
2817
|
* Any basic type (string, number, boolean), table, or LuaObject.
|
2728
2818
|
*
|
2729
|
-
* {@link https://lua-api.factorio.com/
|
2819
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#Any View documentation}
|
2730
2820
|
*/
|
2731
2821
|
type Any = any
|
2732
2822
|
|
@@ -2757,7 +2847,7 @@ interface ProgrammableSpeakerInstrument {
|
|
2757
2847
|
/**
|
2758
2848
|
* A {@link string} that specifies where a gui element should be.
|
2759
2849
|
*
|
2760
|
-
* {@link https://lua-api.factorio.com/
|
2850
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#Alignment View documentation}
|
2761
2851
|
*/
|
2762
2852
|
type Alignment =
|
2763
2853
|
| "top-left"
|
@@ -2774,9 +2864,9 @@ type Alignment =
|
|
2774
2864
|
|
2775
2865
|
/**
|
2776
2866
|
* Information about the event that has been raised. The table can also contain other fields depending on the type of
|
2777
|
-
* event. See {@link https://lua-api.factorio.com/
|
2867
|
+
* event. See {@link https://lua-api.factorio.com/latest/events.html the list of Factorio events} for more information on these.
|
2778
2868
|
*
|
2779
|
-
* {@link https://lua-api.factorio.com/
|
2869
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#EventData View documentation}
|
2780
2870
|
*/
|
2781
2871
|
interface EventData {
|
2782
2872
|
/** The identifier of the event this handler was registered to. */
|
@@ -2837,7 +2927,7 @@ interface SelectedPrototypeData {
|
|
2837
2927
|
interface ScriptRenderTarget {
|
2838
2928
|
readonly entity?: LuaEntity
|
2839
2929
|
readonly entity_offset?: Vector
|
2840
|
-
readonly position?:
|
2930
|
+
readonly position?: PositionTable
|
2841
2931
|
}
|
2842
2932
|
|
2843
2933
|
type MouseButtonFlag =
|
@@ -2877,14 +2967,14 @@ type MouseButtonFlagsArray = readonly (MouseButtonFlag | "left-and-right")[]
|
|
2877
2967
|
* - `"button-8"`
|
2878
2968
|
* - `"button-9"`
|
2879
2969
|
*
|
2880
|
-
* {@link https://lua-api.factorio.com/
|
2970
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#MouseButtonFlags View documentation}
|
2881
2971
|
*/
|
2882
2972
|
type MouseButtonFlags = MouseButtonFlagsTable | MouseButtonFlagsArray
|
2883
2973
|
|
2884
2974
|
/**
|
2885
2975
|
* It is specified by {@link string}.
|
2886
2976
|
*
|
2887
|
-
* {@link https://lua-api.factorio.com/
|
2977
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#CursorBoxRenderType View documentation}
|
2888
2978
|
*/
|
2889
2979
|
type CursorBoxRenderType /** Yellow box. */ =
|
2890
2980
|
| "entity" /** Red box. */
|
@@ -2899,7 +2989,7 @@ type CursorBoxRenderType /** Yellow box. */ =
|
|
2899
2989
|
/**
|
2900
2990
|
* It is specified by {@link string}.
|
2901
2991
|
*
|
2902
|
-
* {@link https://lua-api.factorio.com/
|
2992
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#ForceCondition View documentation}
|
2903
2993
|
*/
|
2904
2994
|
type ForceCondition /** All forces pass. */ =
|
2905
2995
|
| "all" /** Forces which will attack pass. */
|
@@ -2958,7 +3048,7 @@ type ForceCondition /** All forces pass. */ =
|
|
2958
3048
|
* - `"arrow"`: 190
|
2959
3049
|
* - `"cursor"`: 210
|
2960
3050
|
*
|
2961
|
-
* {@link https://lua-api.factorio.com/
|
3051
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#RenderLayer View documentation}
|
2962
3052
|
*/
|
2963
3053
|
type RenderLayer =
|
2964
3054
|
| number
|
@@ -3042,7 +3132,7 @@ interface VehicleAutomaticTargetingParameters {
|
|
3042
3132
|
* Defines which slider in the game's sound settings affects the volume of this sound. Furthermore, some sound types are
|
3043
3133
|
* mixed differently than others, e.g. zoom level effects are applied.
|
3044
3134
|
*
|
3045
|
-
* {@link https://lua-api.factorio.com/
|
3135
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#SoundType View documentation}
|
3046
3136
|
*/
|
3047
3137
|
type SoundType = "game-effect" | "gui-effect" | "ambient" | "environment" | "walking" | "alert" | "wind"
|
3048
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|
|
@@ -3239,7 +3329,7 @@ interface FuelItemPrototypeFilter extends BaseItemPrototypeFilter {
|
|
3239
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|
/**
|
3240
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|
* Other attributes may be specified depending on `filter`:
|
3241
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|
*
|
3242
|
-
* {@link https://lua-api.factorio.com/
|
3332
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#ItemPrototypeFilter View documentation}
|
3243
3333
|
*/
|
3244
3334
|
type ItemPrototypeFilter =
|
3245
3335
|
| PlaceResultItemPrototypeFilter
|
@@ -3299,7 +3389,7 @@ interface SettingTypeModSettingPrototypeFilter extends BaseModSettingPrototypeFi
|
|
3299
3389
|
/**
|
3300
3390
|
* Other attributes may be specified depending on `filter`:
|
3301
3391
|
*
|
3302
|
-
* {@link https://lua-api.factorio.com/
|
3392
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#ModSettingPrototypeFilter View documentation}
|
3303
3393
|
*/
|
3304
3394
|
type ModSettingPrototypeFilter =
|
3305
3395
|
| TypeModSettingPrototypeFilter
|
@@ -3385,7 +3475,7 @@ interface HasPrerequisitesTechnologyPrototypeFilter extends BaseTechnologyProtot
|
|
3385
3475
|
/**
|
3386
3476
|
* Other attributes may be specified depending on `filter`:
|
3387
3477
|
*
|
3388
|
-
* {@link https://lua-api.factorio.com/
|
3478
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#TechnologyPrototypeFilter View documentation}
|
3389
3479
|
*/
|
3390
3480
|
type TechnologyPrototypeFilter =
|
3391
3481
|
| ResearchUnitIngredientTechnologyPrototypeFilter
|
@@ -3429,7 +3519,7 @@ interface AutoplaceDecorativePrototypeFilter extends BaseDecorativePrototypeFilt
|
|
3429
3519
|
/**
|
3430
3520
|
* Other attributes may be specified depending on `filter`:
|
3431
3521
|
*
|
3432
|
-
* {@link https://lua-api.factorio.com/
|
3522
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#DecorativePrototypeFilter View documentation}
|
3433
3523
|
*/
|
3434
3524
|
type DecorativePrototypeFilter =
|
3435
3525
|
| CollisionMaskDecorativePrototypeFilter
|
@@ -3461,7 +3551,7 @@ interface AllowedWithoutFightAchievementPrototypeFilter extends BaseAchievementP
|
|
3461
3551
|
/**
|
3462
3552
|
* Other attributes may be specified depending on `filter`:
|
3463
3553
|
*
|
3464
|
-
* {@link https://lua-api.factorio.com/
|
3554
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#AchievementPrototypeFilter View documentation}
|
3465
3555
|
*/
|
3466
3556
|
type AchievementPrototypeFilter = TypeAchievementPrototypeFilter | AllowedWithoutFightAchievementPrototypeFilter
|
3467
3557
|
|
@@ -3554,7 +3644,7 @@ interface HiddenFluidPrototypeFilter extends BaseFluidPrototypeFilter {
|
|
3554
3644
|
/**
|
3555
3645
|
* Other attributes may be specified depending on `filter`:
|
3556
3646
|
*
|
3557
|
-
* {@link https://lua-api.factorio.com/
|
3647
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#FluidPrototypeFilter View documentation}
|
3558
3648
|
*/
|
3559
3649
|
type FluidPrototypeFilter =
|
3560
3650
|
| NameFluidPrototypeFilter
|
@@ -3592,7 +3682,7 @@ interface ItemToPlaceEquipmentPrototypeFilter extends BaseEquipmentPrototypeFilt
|
|
3592
3682
|
/**
|
3593
3683
|
* Other attributes may be specified depending on `filter`:
|
3594
3684
|
*
|
3595
|
-
* {@link https://lua-api.factorio.com/
|
3685
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#EquipmentPrototypeFilter View documentation}
|
3596
3686
|
*/
|
3597
3687
|
type EquipmentPrototypeFilter = TypeEquipmentPrototypeFilter | ItemToPlaceEquipmentPrototypeFilter
|
3598
3688
|
|
@@ -3675,7 +3765,7 @@ interface ItemToPlaceTilePrototypeFilter extends BaseTilePrototypeFilter {
|
|
3675
3765
|
/**
|
3676
3766
|
* Other attributes may be specified depending on `filter`:
|
3677
3767
|
*
|
3678
|
-
* {@link https://lua-api.factorio.com/
|
3768
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#TilePrototypeFilter View documentation}
|
3679
3769
|
*/
|
3680
3770
|
type TilePrototypeFilter =
|
3681
3771
|
| CollisionMaskTilePrototypeFilter
|
@@ -3863,7 +3953,7 @@ interface HasProductsRecipePrototypeFilter extends BaseRecipePrototypeFilter {
|
|
3863
3953
|
/**
|
3864
3954
|
* Other attributes may be specified depending on `filter`:
|
3865
3955
|
*
|
3866
|
-
* {@link https://lua-api.factorio.com/
|
3956
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#RecipePrototypeFilter View documentation}
|
3867
3957
|
*/
|
3868
3958
|
type RecipePrototypeFilter =
|
3869
3959
|
| HasIngredientItemRecipePrototypeFilter
|
@@ -4122,7 +4212,7 @@ interface ItemToPlaceEntityPrototypeFilter extends BaseEntityPrototypeFilter {
|
|
4122
4212
|
/**
|
4123
4213
|
* Other attributes may be specified depending on `filter`:
|
4124
4214
|
*
|
4125
|
-
* {@link https://lua-api.factorio.com/
|
4215
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#EntityPrototypeFilter View documentation}
|
4126
4216
|
*/
|
4127
4217
|
type EntityPrototypeFilter =
|
4128
4218
|
| NameEntityPrototypeFilter
|
@@ -4261,7 +4351,7 @@ interface CircuitNetworkConnectableScriptRaisedReviveEventFilter extends BaseScr
|
|
4261
4351
|
/**
|
4262
4352
|
* Other attributes may be specified depending on `filter`:
|
4263
4353
|
*
|
4264
|
-
* {@link https://lua-api.factorio.com/
|
4354
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#LuaScriptRaisedReviveEventFilter View documentation}
|
4265
4355
|
*/
|
4266
4356
|
type LuaScriptRaisedReviveEventFilter =
|
4267
4357
|
| TypeScriptRaisedReviveEventFilter
|
@@ -4382,7 +4472,7 @@ interface CircuitNetworkConnectableEntityDiedEventFilter extends BaseEntityDiedE
|
|
4382
4472
|
/**
|
4383
4473
|
* Other attributes may be specified depending on `filter`:
|
4384
4474
|
*
|
4385
|
-
* {@link https://lua-api.factorio.com/
|
4475
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#LuaEntityDiedEventFilter View documentation}
|
4386
4476
|
*/
|
4387
4477
|
type LuaEntityDiedEventFilter =
|
4388
4478
|
| TypeEntityDiedEventFilter
|
@@ -4506,7 +4596,7 @@ interface CircuitNetworkConnectableEntityMarkedForDeconstructionEventFilter
|
|
4506
4596
|
/**
|
4507
4597
|
* Other attributes may be specified depending on `filter`:
|
4508
4598
|
*
|
4509
|
-
* {@link https://lua-api.factorio.com/
|
4599
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#LuaEntityMarkedForDeconstructionEventFilter View documentation}
|
4510
4600
|
*/
|
4511
4601
|
type LuaEntityMarkedForDeconstructionEventFilter =
|
4512
4602
|
| TypeEntityMarkedForDeconstructionEventFilter
|
@@ -4627,7 +4717,7 @@ interface CircuitNetworkConnectablePreGhostDeconstructedEventFilter extends Base
|
|
4627
4717
|
/**
|
4628
4718
|
* Other attributes may be specified depending on `filter`:
|
4629
4719
|
*
|
4630
|
-
* {@link https://lua-api.factorio.com/
|
4720
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#LuaPreGhostDeconstructedEventFilter View documentation}
|
4631
4721
|
*/
|
4632
4722
|
type LuaPreGhostDeconstructedEventFilter =
|
4633
4723
|
| TypePreGhostDeconstructedEventFilter
|
@@ -4748,7 +4838,7 @@ interface CircuitNetworkConnectableScriptRaisedDestroyEventFilter extends BaseSc
|
|
4748
4838
|
/**
|
4749
4839
|
* Other attributes may be specified depending on `filter`:
|
4750
4840
|
*
|
4751
|
-
* {@link https://lua-api.factorio.com/
|
4841
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#LuaScriptRaisedDestroyEventFilter View documentation}
|
4752
4842
|
*/
|
4753
4843
|
type LuaScriptRaisedDestroyEventFilter =
|
4754
4844
|
| TypeScriptRaisedDestroyEventFilter
|
@@ -4869,7 +4959,7 @@ interface CircuitNetworkConnectableUpgradeCancelledEventFilter extends BaseUpgra
|
|
4869
4959
|
/**
|
4870
4960
|
* Other attributes may be specified depending on `filter`:
|
4871
4961
|
*
|
4872
|
-
* {@link https://lua-api.factorio.com/
|
4962
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#LuaUpgradeCancelledEventFilter View documentation}
|
4873
4963
|
*/
|
4874
4964
|
type LuaUpgradeCancelledEventFilter =
|
4875
4965
|
| TypeUpgradeCancelledEventFilter
|
@@ -4990,7 +5080,7 @@ interface CircuitNetworkConnectablePlayerRepairedEntityEventFilter extends BaseP
|
|
4990
5080
|
/**
|
4991
5081
|
* Other attributes may be specified depending on `filter`:
|
4992
5082
|
*
|
4993
|
-
* {@link https://lua-api.factorio.com/
|
5083
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#LuaPlayerRepairedEntityEventFilter View documentation}
|
4994
5084
|
*/
|
4995
5085
|
type LuaPlayerRepairedEntityEventFilter =
|
4996
5086
|
| TypePlayerRepairedEntityEventFilter
|
@@ -5111,7 +5201,7 @@ interface CircuitNetworkConnectableEntityMarkedForUpgradeEventFilter extends Bas
|
|
5111
5201
|
/**
|
5112
5202
|
* Other attributes may be specified depending on `filter`:
|
5113
5203
|
*
|
5114
|
-
* {@link https://lua-api.factorio.com/
|
5204
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#LuaEntityMarkedForUpgradeEventFilter View documentation}
|
5115
5205
|
*/
|
5116
5206
|
type LuaEntityMarkedForUpgradeEventFilter =
|
5117
5207
|
| TypeEntityMarkedForUpgradeEventFilter
|
@@ -5151,7 +5241,7 @@ interface TypePostEntityDiedEventFilter extends BasePostEntityDiedEventFilter {
|
|
5151
5241
|
/**
|
5152
5242
|
* Other attributes may be specified depending on `filter`:
|
5153
5243
|
*
|
5154
|
-
* {@link https://lua-api.factorio.com/
|
5244
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#LuaPostEntityDiedEventFilter View documentation}
|
5155
5245
|
*/
|
5156
5246
|
type LuaPostEntityDiedEventFilter = TypePostEntityDiedEventFilter
|
5157
5247
|
|
@@ -5257,7 +5347,7 @@ interface CircuitNetworkConnectablePreRobotMinedEntityEventFilter extends BasePr
|
|
5257
5347
|
/**
|
5258
5348
|
* Other attributes may be specified depending on `filter`:
|
5259
5349
|
*
|
5260
|
-
* {@link https://lua-api.factorio.com/
|
5350
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#LuaPreRobotMinedEntityEventFilter View documentation}
|
5261
5351
|
*/
|
5262
5352
|
type LuaPreRobotMinedEntityEventFilter =
|
5263
5353
|
| TypePreRobotMinedEntityEventFilter
|
@@ -5378,7 +5468,7 @@ interface CircuitNetworkConnectableEntityClonedEventFilter extends BaseEntityClo
|
|
5378
5468
|
/**
|
5379
5469
|
* Other attributes may be specified depending on `filter`:
|
5380
5470
|
*
|
5381
|
-
* {@link https://lua-api.factorio.com/
|
5471
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#LuaEntityClonedEventFilter View documentation}
|
5382
5472
|
*/
|
5383
5473
|
type LuaEntityClonedEventFilter =
|
5384
5474
|
| TypeEntityClonedEventFilter
|
@@ -5499,7 +5589,7 @@ interface CircuitNetworkConnectableScriptRaisedBuiltEventFilter extends BaseScri
|
|
5499
5589
|
/**
|
5500
5590
|
* Other attributes may be specified depending on `filter`:
|
5501
5591
|
*
|
5502
|
-
* {@link https://lua-api.factorio.com/
|
5592
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#LuaScriptRaisedBuiltEventFilter View documentation}
|
5503
5593
|
*/
|
5504
5594
|
type LuaScriptRaisedBuiltEventFilter =
|
5505
5595
|
| TypeScriptRaisedBuiltEventFilter
|
@@ -5620,7 +5710,7 @@ interface CircuitNetworkConnectableRobotMinedEntityEventFilter extends BaseRobot
|
|
5620
5710
|
/**
|
5621
5711
|
* Other attributes may be specified depending on `filter`:
|
5622
5712
|
*
|
5623
|
-
* {@link https://lua-api.factorio.com/
|
5713
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#LuaRobotMinedEntityEventFilter View documentation}
|
5624
5714
|
*/
|
5625
5715
|
type LuaRobotMinedEntityEventFilter =
|
5626
5716
|
| TypeRobotMinedEntityEventFilter
|
@@ -5741,7 +5831,7 @@ interface CircuitNetworkConnectablePrePlayerMinedEntityEventFilter extends BaseP
|
|
5741
5831
|
/**
|
5742
5832
|
* Other attributes may be specified depending on `filter`:
|
5743
5833
|
*
|
5744
|
-
* {@link https://lua-api.factorio.com/
|
5834
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#LuaPrePlayerMinedEntityEventFilter View documentation}
|
5745
5835
|
*/
|
5746
5836
|
type LuaPrePlayerMinedEntityEventFilter =
|
5747
5837
|
| TypePrePlayerMinedEntityEventFilter
|
@@ -5870,7 +5960,7 @@ interface CircuitNetworkConnectableRobotBuiltEntityEventFilter extends BaseRobot
|
|
5870
5960
|
/**
|
5871
5961
|
* Other attributes may be specified depending on `filter`:
|
5872
5962
|
*
|
5873
|
-
* {@link https://lua-api.factorio.com/
|
5963
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#LuaRobotBuiltEntityEventFilter View documentation}
|
5874
5964
|
*/
|
5875
5965
|
type LuaRobotBuiltEntityEventFilter =
|
5876
5966
|
| TypeRobotBuiltEntityEventFilter
|
@@ -5995,7 +6085,7 @@ interface CircuitNetworkConnectableEntityDeconstructionCancelledEventFilter
|
|
5995
6085
|
/**
|
5996
6086
|
* Other attributes may be specified depending on `filter`:
|
5997
6087
|
*
|
5998
|
-
* {@link https://lua-api.factorio.com/
|
6088
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#LuaEntityDeconstructionCancelledEventFilter View documentation}
|
5999
6089
|
*/
|
6000
6090
|
type LuaEntityDeconstructionCancelledEventFilter =
|
6001
6091
|
| TypeEntityDeconstructionCancelledEventFilter
|
@@ -6124,7 +6214,7 @@ interface CircuitNetworkConnectablePlayerBuiltEntityEventFilter extends BasePlay
|
|
6124
6214
|
/**
|
6125
6215
|
* Other attributes may be specified depending on `filter`:
|
6126
6216
|
*
|
6127
|
-
* {@link https://lua-api.factorio.com/
|
6217
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#LuaPlayerBuiltEntityEventFilter View documentation}
|
6128
6218
|
*/
|
6129
6219
|
type LuaPlayerBuiltEntityEventFilter =
|
6130
6220
|
| TypePlayerBuiltEntityEventFilter
|
@@ -6246,7 +6336,7 @@ interface CircuitNetworkConnectablePlayerMinedEntityEventFilter extends BasePlay
|
|
6246
6336
|
/**
|
6247
6337
|
* Other attributes may be specified depending on `filter`:
|
6248
6338
|
*
|
6249
|
-
* {@link https://lua-api.factorio.com/
|
6339
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#LuaPlayerMinedEntityEventFilter View documentation}
|
6250
6340
|
*/
|
6251
6341
|
type LuaPlayerMinedEntityEventFilter =
|
6252
6342
|
| TypePlayerMinedEntityEventFilter
|
@@ -6399,7 +6489,7 @@ interface CircuitNetworkConnectableEntityDamagedEventFilter extends BaseEntityDa
|
|
6399
6489
|
/**
|
6400
6490
|
* Other attributes may be specified depending on `filter`:
|
6401
6491
|
*
|
6402
|
-
* {@link https://lua-api.factorio.com/
|
6492
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#LuaEntityDamagedEventFilter View documentation}
|
6403
6493
|
*/
|
6404
6494
|
type LuaEntityDamagedEventFilter =
|
6405
6495
|
| TypeEntityDamagedEventFilter
|
@@ -6524,7 +6614,7 @@ interface CircuitNetworkConnectableSectorScannedEventFilter extends BaseSectorSc
|
|
6524
6614
|
/**
|
6525
6615
|
* Other attributes may be specified depending on `filter`:
|
6526
6616
|
*
|
6527
|
-
* {@link https://lua-api.factorio.com/
|
6617
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#LuaSectorScannedEventFilter View documentation}
|
6528
6618
|
*/
|
6529
6619
|
type LuaSectorScannedEventFilter =
|
6530
6620
|
| TypeSectorScannedEventFilter
|
@@ -6543,6 +6633,23 @@ type LuaSectorScannedEventFilter =
|
|
6543
6633
|
| TransportBeltConnectableSectorScannedEventFilter
|
6544
6634
|
| CircuitNetworkConnectableSectorScannedEventFilter
|
6545
6635
|
|
6636
|
+
type StyleValuesArray =
|
6637
|
+
| readonly [topBottom: number, leftRight: number]
|
6638
|
+
| readonly [top: number, right: number, bottom: number, left: number]
|
6639
|
+
|
6640
|
+
type SizeArray = readonly [width: int, height: int]
|
6641
|
+
|
6642
|
+
type RaiseableEvents =
|
6643
|
+
| typeof defines.events.on_console_chat
|
6644
|
+
| typeof defines.events.on_player_crafted_item
|
6645
|
+
| typeof defines.events.on_player_fast_transferred
|
6646
|
+
| typeof defines.events.on_biter_base_built
|
6647
|
+
| typeof defines.events.on_market_item_purchased
|
6648
|
+
| typeof defines.events.script_raised_built
|
6649
|
+
| typeof defines.events.script_raised_destroy
|
6650
|
+
| typeof defines.events.script_raised_revive
|
6651
|
+
| typeof defines.events.script_raised_set_tiles
|
6652
|
+
|
6546
6653
|
/**
|
6547
6654
|
* A map gen preset. Used in {@link https://wiki.factorio.com/Prototype/MapGenPresets Prototype/MapGenPresets}.
|
6548
6655
|
*
|