trucoshi 0.2.0 → 0.2.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (39) hide show
  1. package/LICENSE +674 -674
  2. package/README.md +60 -60
  3. package/dist/index.d.ts +2 -2
  4. package/dist/index.js +18 -18
  5. package/dist/lib/classes/Deck.d.ts +16 -16
  6. package/dist/lib/classes/Deck.js +38 -38
  7. package/dist/lib/classes/GameLoop.d.ts +20 -20
  8. package/dist/lib/classes/GameLoop.js +61 -61
  9. package/dist/lib/classes/Hand.d.ts +38 -38
  10. package/dist/lib/classes/Hand.js +184 -184
  11. package/dist/lib/classes/Lobby.d.ts +27 -27
  12. package/dist/lib/classes/Lobby.js +112 -112
  13. package/dist/lib/classes/Match.d.ts +18 -18
  14. package/dist/lib/classes/Match.js +72 -72
  15. package/dist/lib/classes/Play.d.ts +21 -21
  16. package/dist/lib/classes/Play.js +39 -39
  17. package/dist/lib/classes/Player.d.ts +26 -26
  18. package/dist/lib/classes/Player.js +67 -67
  19. package/dist/lib/classes/Round.d.ts +17 -17
  20. package/dist/lib/classes/Round.js +33 -33
  21. package/dist/lib/classes/Table.d.ts +12 -12
  22. package/dist/lib/classes/Table.js +30 -30
  23. package/dist/lib/classes/Team.d.ts +19 -19
  24. package/dist/lib/classes/Team.js +48 -48
  25. package/dist/lib/classes/Truco.d.ts +18 -18
  26. package/dist/lib/classes/Truco.js +70 -70
  27. package/dist/lib/classes/index.d.ts +11 -11
  28. package/dist/lib/classes/index.js +27 -27
  29. package/dist/lib/constants.d.ts +45 -45
  30. package/dist/lib/constants.js +84 -84
  31. package/dist/lib/index.d.ts +2 -2
  32. package/dist/lib/index.js +18 -18
  33. package/dist/lib/types.d.ts +50 -50
  34. package/dist/lib/types.js +34 -34
  35. package/dist/lib/utils.d.ts +5 -5
  36. package/dist/lib/utils.js +58 -58
  37. package/dist/types.d.ts +138 -133
  38. package/dist/types.js +65 -65
  39. package/package.json +1 -1
@@ -1,30 +1,30 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.Table = void 0;
4
- function Table(players, teams) {
5
- const table = {
6
- players,
7
- cards: [],
8
- forehandIdx: 0,
9
- nextTurn() {
10
- if (table.forehandIdx < table.players.length - 1) {
11
- table.forehandIdx++;
12
- }
13
- else {
14
- table.forehandIdx = 0;
15
- }
16
- return table.player();
17
- },
18
- getPlayerPosition(id) {
19
- return table.players.findIndex((p) => p.id === id);
20
- },
21
- player(idx) {
22
- if (idx !== undefined) {
23
- return table.players[idx];
24
- }
25
- return table.players[table.forehandIdx];
26
- },
27
- };
28
- return table;
29
- }
30
- exports.Table = Table;
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.Table = void 0;
4
+ function Table(players, teams) {
5
+ const table = {
6
+ players,
7
+ cards: [],
8
+ forehandIdx: 0,
9
+ nextTurn() {
10
+ if (table.forehandIdx < table.players.length - 1) {
11
+ table.forehandIdx++;
12
+ }
13
+ else {
14
+ table.forehandIdx = 0;
15
+ }
16
+ return table.player();
17
+ },
18
+ getPlayerPosition(id) {
19
+ return table.players.findIndex((p) => p.id === id);
20
+ },
21
+ player(idx) {
22
+ if (idx !== undefined) {
23
+ return table.players[idx];
24
+ }
25
+ return table.players[table.forehandIdx];
26
+ },
27
+ };
28
+ return table;
29
+ }
30
+ exports.Table = Table;
@@ -1,19 +1,19 @@
1
- import { IPlayer, IPublicPlayer } from "./Player";
2
- export interface ITeam {
3
- _players: Map<string, IPlayer>;
4
- players: Array<IPlayer>;
5
- points: ITeamPoints;
6
- getPublicTeam(playerSession?: string): IPublicTeam;
7
- isTeamDisabled(): boolean;
8
- disable(player: IPlayer): boolean;
9
- addPoints(matchPoint: number, points: number): ITeamPoints;
10
- }
11
- export type IPublicTeam = Pick<ITeam, "points"> & {
12
- players: Array<IPublicPlayer>;
13
- };
14
- export interface ITeamPoints {
15
- buenas: number;
16
- malas: number;
17
- winner: boolean;
18
- }
19
- export declare function Team(players: Array<IPlayer>): ITeam;
1
+ import { IPlayer, IPublicPlayer } from "./Player";
2
+ export interface ITeam {
3
+ _players: Map<string, IPlayer>;
4
+ players: Array<IPlayer>;
5
+ points: ITeamPoints;
6
+ getPublicTeam(playerSession?: string): IPublicTeam;
7
+ isTeamDisabled(): boolean;
8
+ disable(player: IPlayer): boolean;
9
+ addPoints(matchPoint: number, points: number): ITeamPoints;
10
+ }
11
+ export type IPublicTeam = Pick<ITeam, "points"> & {
12
+ players: Array<IPublicPlayer>;
13
+ };
14
+ export interface ITeamPoints {
15
+ buenas: number;
16
+ malas: number;
17
+ winner: boolean;
18
+ }
19
+ export declare function Team(players: Array<IPlayer>): ITeam;
@@ -1,48 +1,48 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.Team = void 0;
4
- function Team(players) {
5
- const team = {
6
- _players: new Map(),
7
- get players() {
8
- return Array.from(team._players.values());
9
- },
10
- points: {
11
- buenas: 0,
12
- malas: 0,
13
- winner: false,
14
- },
15
- getPublicTeam(playerSession) {
16
- return {
17
- points: team.points,
18
- players: team.players.map((player) => player.session === playerSession ? player : player.getPublicPlayer()),
19
- };
20
- },
21
- isTeamDisabled() {
22
- return team.players.reduce((prev, curr) => prev && curr.disabled, true);
23
- },
24
- disable(player) {
25
- var _a;
26
- (_a = team._players.get(player.session)) === null || _a === void 0 ? void 0 : _a.disable();
27
- return team.isTeamDisabled();
28
- },
29
- addPoints(matchPoint, points) {
30
- const malas = team.points.malas + points;
31
- const diff = malas - matchPoint;
32
- if (diff > 0) {
33
- team.points.malas = matchPoint;
34
- team.points.buenas += diff;
35
- if (team.points.buenas >= matchPoint) {
36
- team.points.winner = true;
37
- }
38
- }
39
- else {
40
- team.points.malas = malas;
41
- }
42
- return team.points;
43
- },
44
- };
45
- players.forEach((player) => team._players.set(player.session, player));
46
- return team;
47
- }
48
- exports.Team = Team;
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.Team = void 0;
4
+ function Team(players) {
5
+ const team = {
6
+ _players: new Map(),
7
+ get players() {
8
+ return Array.from(team._players.values());
9
+ },
10
+ points: {
11
+ buenas: 0,
12
+ malas: 0,
13
+ winner: false,
14
+ },
15
+ getPublicTeam(playerSession) {
16
+ return {
17
+ points: team.points,
18
+ players: team.players.map((player) => player.session === playerSession ? player : player.getPublicPlayer()),
19
+ };
20
+ },
21
+ isTeamDisabled() {
22
+ return team.players.reduce((prev, curr) => prev && curr.disabled, true);
23
+ },
24
+ disable(player) {
25
+ var _a;
26
+ (_a = team._players.get(player.session)) === null || _a === void 0 ? void 0 : _a.disable();
27
+ return team.isTeamDisabled();
28
+ },
29
+ addPoints(matchPoint, points) {
30
+ const malas = team.points.malas + points;
31
+ const diff = malas - matchPoint;
32
+ if (diff > 0) {
33
+ team.points.malas = matchPoint;
34
+ team.points.buenas += diff;
35
+ if (team.points.buenas >= matchPoint) {
36
+ team.points.winner = true;
37
+ }
38
+ }
39
+ else {
40
+ team.points.malas = malas;
41
+ }
42
+ return team.points;
43
+ },
44
+ };
45
+ players.forEach((player) => team._players.set(player.session, player));
46
+ return team;
47
+ }
48
+ exports.Team = Team;
@@ -1,18 +1,18 @@
1
- import { IPlayer } from "./Player";
2
- export interface ITruco {
3
- state: 1 | 2 | 3 | 4;
4
- teamIdx: 0 | 1 | null;
5
- answer: boolean | null;
6
- turn: number;
7
- players: Array<IPlayer>;
8
- currentPlayer: IPlayer | null;
9
- generator: Generator<ITruco, void, unknown>;
10
- sayTruco(teamIdx: 0 | 1, players: Array<IPlayer>): ITruco;
11
- setPlayers(players: Array<IPlayer>): void;
12
- setAnswer(answer: boolean | null): ITruco;
13
- setTurn(turn: number): number;
14
- setTeam(idx: 0 | 1): 0 | 1;
15
- setCurrentPlayer(player: IPlayer | null): IPlayer | null;
16
- getNextPlayer(): IteratorResult<ITruco, ITruco | void>;
17
- }
18
- export declare function Truco(): ITruco;
1
+ import { IPlayer } from "./Player";
2
+ export interface ITruco {
3
+ state: 1 | 2 | 3 | 4;
4
+ teamIdx: 0 | 1 | null;
5
+ answer: boolean | null;
6
+ turn: number;
7
+ players: Array<IPlayer>;
8
+ currentPlayer: IPlayer | null;
9
+ generator: Generator<ITruco, void, unknown>;
10
+ sayTruco(teamIdx: 0 | 1, players: Array<IPlayer>): ITruco;
11
+ setPlayers(players: Array<IPlayer>): void;
12
+ setAnswer(answer: boolean | null): ITruco;
13
+ setTurn(turn: number): number;
14
+ setTeam(idx: 0 | 1): 0 | 1;
15
+ setCurrentPlayer(player: IPlayer | null): IPlayer | null;
16
+ getNextPlayer(): IteratorResult<ITruco, ITruco | void>;
17
+ }
18
+ export declare function Truco(): ITruco;
@@ -1,70 +1,70 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.Truco = void 0;
4
- function Truco() {
5
- function* trucoAnswerGeneratorSequence() {
6
- let i = 0;
7
- while (i < truco.players.length && truco.answer === null) {
8
- const player = truco.players[truco.turn];
9
- truco.setCurrentPlayer(player);
10
- if (player.disabled) {
11
- truco.setCurrentPlayer(null);
12
- }
13
- if (truco.turn >= truco.players.length - 1) {
14
- truco.setTurn(0);
15
- }
16
- else {
17
- truco.setTurn(truco.turn + 1);
18
- }
19
- i++;
20
- yield truco;
21
- }
22
- yield truco;
23
- }
24
- const truco = {
25
- turn: 0,
26
- state: 1,
27
- teamIdx: null,
28
- answer: null,
29
- currentPlayer: null,
30
- generator: trucoAnswerGeneratorSequence(),
31
- players: [],
32
- sayTruco(teamIdx, players) {
33
- truco.teamIdx = teamIdx;
34
- truco.answer = null;
35
- truco.players = players;
36
- truco.generator = trucoAnswerGeneratorSequence();
37
- return truco;
38
- },
39
- setPlayers(players) {
40
- truco.players = players;
41
- },
42
- setAnswer(answer) {
43
- if (answer) {
44
- truco.state++;
45
- }
46
- if (answer !== null) {
47
- truco.teamIdx = null;
48
- }
49
- truco.answer = answer;
50
- return truco;
51
- },
52
- setTeam(idx) {
53
- truco.teamIdx = idx;
54
- return truco.teamIdx;
55
- },
56
- setTurn(turn) {
57
- truco.turn = turn;
58
- return truco.turn;
59
- },
60
- setCurrentPlayer(player) {
61
- truco.currentPlayer = player;
62
- return truco.currentPlayer;
63
- },
64
- getNextPlayer() {
65
- return truco.generator.next();
66
- },
67
- };
68
- return truco;
69
- }
70
- exports.Truco = Truco;
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.Truco = void 0;
4
+ function Truco() {
5
+ function* trucoAnswerGeneratorSequence() {
6
+ let i = 0;
7
+ while (i < truco.players.length && truco.answer === null) {
8
+ const player = truco.players[truco.turn];
9
+ truco.setCurrentPlayer(player);
10
+ if (player.disabled) {
11
+ truco.setCurrentPlayer(null);
12
+ }
13
+ if (truco.turn >= truco.players.length - 1) {
14
+ truco.setTurn(0);
15
+ }
16
+ else {
17
+ truco.setTurn(truco.turn + 1);
18
+ }
19
+ i++;
20
+ yield truco;
21
+ }
22
+ yield truco;
23
+ }
24
+ const truco = {
25
+ turn: 0,
26
+ state: 1,
27
+ teamIdx: null,
28
+ answer: null,
29
+ currentPlayer: null,
30
+ generator: trucoAnswerGeneratorSequence(),
31
+ players: [],
32
+ sayTruco(teamIdx, players) {
33
+ truco.teamIdx = teamIdx;
34
+ truco.answer = null;
35
+ truco.players = players;
36
+ truco.generator = trucoAnswerGeneratorSequence();
37
+ return truco;
38
+ },
39
+ setPlayers(players) {
40
+ truco.players = players;
41
+ },
42
+ setAnswer(answer) {
43
+ if (answer) {
44
+ truco.state++;
45
+ }
46
+ if (answer !== null) {
47
+ truco.teamIdx = null;
48
+ }
49
+ truco.answer = answer;
50
+ return truco;
51
+ },
52
+ setTeam(idx) {
53
+ truco.teamIdx = idx;
54
+ return truco.teamIdx;
55
+ },
56
+ setTurn(turn) {
57
+ truco.turn = turn;
58
+ return truco.turn;
59
+ },
60
+ setCurrentPlayer(player) {
61
+ truco.currentPlayer = player;
62
+ return truco.currentPlayer;
63
+ },
64
+ getNextPlayer() {
65
+ return truco.generator.next();
66
+ },
67
+ };
68
+ return truco;
69
+ }
70
+ exports.Truco = Truco;
@@ -1,11 +1,11 @@
1
- export * from "./Deck";
2
- export * from "./GameLoop";
3
- export * from "./Hand";
4
- export * from "./Lobby";
5
- export * from "./Match";
6
- export * from "./Play";
7
- export * from "./Player";
8
- export * from "./Round";
9
- export * from "./Table";
10
- export * from "./Team";
11
- export * from "./Truco";
1
+ export * from "./Deck";
2
+ export * from "./GameLoop";
3
+ export * from "./Hand";
4
+ export * from "./Lobby";
5
+ export * from "./Match";
6
+ export * from "./Play";
7
+ export * from "./Player";
8
+ export * from "./Round";
9
+ export * from "./Table";
10
+ export * from "./Team";
11
+ export * from "./Truco";
@@ -1,27 +1,27 @@
1
- "use strict";
2
- var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
3
- if (k2 === undefined) k2 = k;
4
- var desc = Object.getOwnPropertyDescriptor(m, k);
5
- if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
6
- desc = { enumerable: true, get: function() { return m[k]; } };
7
- }
8
- Object.defineProperty(o, k2, desc);
9
- }) : (function(o, m, k, k2) {
10
- if (k2 === undefined) k2 = k;
11
- o[k2] = m[k];
12
- }));
13
- var __exportStar = (this && this.__exportStar) || function(m, exports) {
14
- for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p);
15
- };
16
- Object.defineProperty(exports, "__esModule", { value: true });
17
- __exportStar(require("./Deck"), exports);
18
- __exportStar(require("./GameLoop"), exports);
19
- __exportStar(require("./Hand"), exports);
20
- __exportStar(require("./Lobby"), exports);
21
- __exportStar(require("./Match"), exports);
22
- __exportStar(require("./Play"), exports);
23
- __exportStar(require("./Player"), exports);
24
- __exportStar(require("./Round"), exports);
25
- __exportStar(require("./Table"), exports);
26
- __exportStar(require("./Team"), exports);
27
- __exportStar(require("./Truco"), exports);
1
+ "use strict";
2
+ var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
3
+ if (k2 === undefined) k2 = k;
4
+ var desc = Object.getOwnPropertyDescriptor(m, k);
5
+ if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
6
+ desc = { enumerable: true, get: function() { return m[k]; } };
7
+ }
8
+ Object.defineProperty(o, k2, desc);
9
+ }) : (function(o, m, k, k2) {
10
+ if (k2 === undefined) k2 = k;
11
+ o[k2] = m[k];
12
+ }));
13
+ var __exportStar = (this && this.__exportStar) || function(m, exports) {
14
+ for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p);
15
+ };
16
+ Object.defineProperty(exports, "__esModule", { value: true });
17
+ __exportStar(require("./Deck"), exports);
18
+ __exportStar(require("./GameLoop"), exports);
19
+ __exportStar(require("./Hand"), exports);
20
+ __exportStar(require("./Lobby"), exports);
21
+ __exportStar(require("./Match"), exports);
22
+ __exportStar(require("./Play"), exports);
23
+ __exportStar(require("./Player"), exports);
24
+ __exportStar(require("./Round"), exports);
25
+ __exportStar(require("./Table"), exports);
26
+ __exportStar(require("./Team"), exports);
27
+ __exportStar(require("./Truco"), exports);
@@ -1,45 +1,45 @@
1
- import { IEnvidoCalculator } from "../types";
2
- export declare const CARDS: {
3
- "1e": number;
4
- "1b": number;
5
- "7e": number;
6
- "7o": number;
7
- "3e": number;
8
- "3o": number;
9
- "3b": number;
10
- "3c": number;
11
- "2e": number;
12
- "2o": number;
13
- "2b": number;
14
- "2c": number;
15
- "1o": number;
16
- "1c": number;
17
- re: number;
18
- ro: number;
19
- rb: number;
20
- rc: number;
21
- ce: number;
22
- co: number;
23
- cb: number;
24
- cc: number;
25
- pe: number;
26
- po: number;
27
- pb: number;
28
- pc: number;
29
- "7b": number;
30
- "7c": number;
31
- "6e": number;
32
- "6o": number;
33
- "6b": number;
34
- "6c": number;
35
- "5e": number;
36
- "5o": number;
37
- "5b": number;
38
- "5c": number;
39
- "4e": number;
40
- "4o": number;
41
- "4b": number;
42
- "4c": number;
43
- };
44
- export declare const TEAM_SIZE_VALUES: number[];
45
- export declare const EnvidoCalculator: IEnvidoCalculator;
1
+ import { IEnvidoCalculator } from "../types";
2
+ export declare const CARDS: {
3
+ "1e": number;
4
+ "1b": number;
5
+ "7e": number;
6
+ "7o": number;
7
+ "3e": number;
8
+ "3o": number;
9
+ "3b": number;
10
+ "3c": number;
11
+ "2e": number;
12
+ "2o": number;
13
+ "2b": number;
14
+ "2c": number;
15
+ "1o": number;
16
+ "1c": number;
17
+ re: number;
18
+ ro: number;
19
+ rb: number;
20
+ rc: number;
21
+ ce: number;
22
+ co: number;
23
+ cb: number;
24
+ cc: number;
25
+ pe: number;
26
+ po: number;
27
+ pb: number;
28
+ pc: number;
29
+ "7b": number;
30
+ "7c": number;
31
+ "6e": number;
32
+ "6o": number;
33
+ "6b": number;
34
+ "6c": number;
35
+ "5e": number;
36
+ "5o": number;
37
+ "5b": number;
38
+ "5c": number;
39
+ "4e": number;
40
+ "4o": number;
41
+ "4b": number;
42
+ "4c": number;
43
+ };
44
+ export declare const TEAM_SIZE_VALUES: number[];
45
+ export declare const EnvidoCalculator: IEnvidoCalculator;