trucoshi 0.0.21 → 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +674 -674
- package/README.md +37 -37
- package/dist/index.d.ts +2 -0
- package/dist/index.js +18 -0
- package/dist/lib/classes/Deck.d.ts +16 -3
- package/dist/lib/classes/Deck.js +38 -38
- package/dist/lib/classes/GameLoop.d.ts +20 -0
- package/dist/lib/classes/GameLoop.js +103 -0
- package/dist/lib/classes/Hand.d.ts +38 -2
- package/dist/lib/classes/Hand.js +233 -233
- package/dist/lib/classes/Lobby.d.ts +27 -0
- package/dist/lib/classes/Lobby.js +114 -0
- package/dist/lib/classes/Match.d.ts +18 -2
- package/dist/lib/classes/Match.js +115 -115
- package/dist/lib/classes/Play.d.ts +21 -2
- package/dist/lib/classes/Play.js +39 -39
- package/dist/lib/classes/Player.d.ts +24 -3
- package/dist/lib/classes/Player.js +71 -67
- package/dist/lib/classes/Round.d.ts +17 -2
- package/dist/lib/classes/Round.js +34 -34
- package/dist/lib/classes/Table.d.ts +12 -2
- package/dist/lib/classes/Table.js +30 -30
- package/dist/lib/classes/Team.d.ts +17 -3
- package/dist/lib/classes/Team.js +58 -58
- package/dist/lib/classes/Truco.d.ts +18 -2
- package/dist/lib/classes/Truco.js +110 -110
- package/dist/lib/classes/index.d.ts +11 -0
- package/dist/lib/classes/index.js +27 -0
- package/dist/lib/constants.d.ts +45 -52
- package/dist/lib/constants.js +85 -93
- package/dist/lib/index.d.ts +2 -17
- package/dist/lib/index.js +18 -209
- package/dist/lib/types.d.ts +50 -204
- package/dist/lib/types.js +34 -26
- package/dist/lib/utils.d.ts +5 -5
- package/dist/lib/utils.js +59 -59
- package/dist/server/classes/MatchTable.d.ts +32 -30
- package/dist/server/classes/MatchTable.js +77 -77
- package/dist/server/classes/User.d.ts +5 -5
- package/dist/server/classes/User.js +11 -11
- package/dist/server/{match.d.ts → classes/index.d.ts} +0 -0
- package/dist/server/{match.js → classes/index.js} +1 -1
- package/dist/server/index.d.ts +1 -1
- package/dist/server/index.js +379 -391
- package/dist/server/types.d.ts +36 -35
- package/dist/server/types.js +26 -26
- package/dist/test/autoplay.d.ts +1 -1
- package/dist/test/autoplay.js +94 -94
- package/dist/test/play.d.ts +1 -1
- package/dist/test/play.js +214 -214
- package/dist/types.d.ts +83 -0
- package/dist/types.js +57 -0
- package/package.json +2 -2
package/dist/lib/constants.js
CHANGED
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"use strict";
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var _a;
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.EnvidoCalculator = exports.
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var types_1 = require("
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var utils_1 = require("./utils");
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exports.CARDS = {
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"1o": 7,
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cc: 5,
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po: 4,
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pb: 4,
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pc: 4,
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"7b": 3,
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"7c": 3,
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"6e": 2,
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"6o": 2,
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"6b": 2,
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"6c": 2,
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"5e": 1,
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"5o": 1,
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"5b": 1,
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"5c": 1,
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"4e": 0,
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"4o": 0,
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"4c": 0,
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};
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exports.TEAM_SIZE_VALUES = [1, 2, 3];
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var accept = points.buenas > 0 ? matchPoint - points.buenas : matchPoint - points.malas;
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return {
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accept: accept,
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decline: 2,
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next: [],
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};
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},
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_a);
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"use strict";
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var _a;
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.EnvidoCalculator = exports.TEAM_SIZE_VALUES = exports.CARDS = void 0;
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var types_1 = require("../types");
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var utils_1 = require("./utils");
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exports.CARDS = {
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"1e": 14,
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"1b": 13,
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"7e": 12,
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"7o": 11,
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"3e": 10,
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"3c": 10,
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"2e": 9,
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"2b": 8,
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"2c": 8,
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"1o": 7,
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"1c": 7,
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re: 6,
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ro: 6,
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rb: 6,
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rc: 6,
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ce: 5,
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co: 5,
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cb: 5,
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cc: 5,
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pe: 4,
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po: 4,
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pb: 4,
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pc: 4,
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"7b": 3,
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"7c": 3,
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"6e": 2,
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"6o": 2,
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"6b": 2,
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"6c": 2,
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"5e": 1,
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"5b": 1,
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"5c": 1,
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"4e": 0,
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};
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exports.TEAM_SIZE_VALUES = [1, 2, 3];
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exports.EnvidoCalculator = (_a = {},
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_a[types_1.EEnvidoCommand.ENVIDO] = function () { return ({
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accept: 2,
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decline: 1,
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next: [types_1.EEnvidoCommand.ENVIDO_ENVIDO, types_1.EEnvidoCommand.REAL_ENVIDO, types_1.EEnvidoCommand.FALTA_ENVIDO],
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}); },
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_a[types_1.EEnvidoCommand.ENVIDO_ENVIDO] = function () { return ({
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accept: 4,
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decline: 2,
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next: [types_1.EEnvidoCommand.REAL_ENVIDO, types_1.EEnvidoCommand.FALTA_ENVIDO],
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}); },
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_a[types_1.EEnvidoCommand.REAL_ENVIDO] = function () { return ({
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accept: 3,
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decline: 1,
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next: [types_1.EEnvidoCommand.FALTA_ENVIDO],
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}); },
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_a[types_1.EEnvidoCommand.FALTA_ENVIDO] = function (args) {
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if (!args || !args.teams || !args.matchPoint) {
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return {
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accept: 1,
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decline: 1,
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next: [],
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};
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}
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var teams = args.teams, matchPoint = args.matchPoint;
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var totals = teams.map(function (team) { return team.points.malas + team.points.buenas; });
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var higher = (0, utils_1.getMaxNumberIndex)(totals);
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var points = teams[higher].points;
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var accept = points.buenas > 0 ? matchPoint - points.buenas : matchPoint - points.malas;
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return {
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accept: accept,
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decline: 2,
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next: [],
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};
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},
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_a);
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package/dist/lib/index.d.ts
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export
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export type ITurnCallback = (play: IPlayInstance) => Promise<void>;
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export type ITrucoCallback = (play: IPlayInstance) => Promise<void>;
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export interface IGameLoop {
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_onTruco: ITrucoCallback;
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_onTurn: ITurnCallback;
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_onWinner: IWinnerCallback;
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teams: Array<ITeam>;
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hands: Array<IHand>;
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winner: ITeam | null;
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onTurn: (callback: ITurnCallback) => IGameLoop;
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onWinner: (callback: IWinnerCallback) => IGameLoop;
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onTruco: (callback: ITrucoCallback) => IGameLoop;
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begin: () => Promise<void>;
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}
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export declare function Lobby(teamSize?: 1 | 2 | 3): ILobby;
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export * from "./classes";
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export * from "./constants";
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package/dist/lib/index.js
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switch (op[0]) {
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case 0: case 1: t = op; break;
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case 4: _.label++; return { value: op[1], done: false };
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case 5: _.label++; y = op[1]; op = [0]; continue;
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case 7: op = _.ops.pop(); _.trys.pop(); continue;
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default:
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if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
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if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
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}
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} catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
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if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
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}
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};
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.Lobby = void 0;
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var Match_1 = require("./classes/Match");
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var Player_1 = require("./classes/Player");
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var Table_1 = require("./classes/Table");
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var Team_1 = require("./classes/Team");
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var constants_1 = require("./constants");
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var types_1 = require("./types");
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var GameLoop = function (match) {
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var gameloop = {
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_onTruco: function () { return Promise.resolve(); },
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_onTurn: function () { return Promise.resolve(); },
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_onWinner: function () { return Promise.resolve(); },
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teams: [],
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winner: null,
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hands: [],
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onTruco: function (callback) {
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gameloop._onTruco = callback;
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return gameloop;
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},
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onTurn: function (callback) {
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onWinner: function (callback) {
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gameloop._onWinner = callback;
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begin: function () {
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var play;
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case 0:
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gameloop.teams = match.teams;
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_a.label = 1;
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case 1:
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if (!!match.winner) return [3 /*break*/, 6];
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play = match.play();
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gameloop.hands = match.hands;
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if (!play || !play.player) {
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return [3 /*break*/, 1];
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}
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if (!(play.state === types_1.EHandState.WAITING_FOR_TRUCO_ANSWER)) return [3 /*break*/, 3];
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return [4 /*yield*/, gameloop._onTruco(play)];
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case 2:
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return [3 /*break*/, 1];
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case 3:
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if (!(play.state === types_1.EHandState.WAITING_PLAY)) return [3 /*break*/, 5];
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return [4 /*yield*/, gameloop._onTurn(play)];
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case 4:
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return [3 /*break*/, 1];
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case 5: return [3 /*break*/, 1];
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case 6:
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gameloop.winner = match.winner;
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return [4 /*yield*/, gameloop._onWinner(match.winner, match.teams)];
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case 7:
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98
|
-
return [2 /*return*/];
|
|
99
|
-
}
|
|
100
|
-
});
|
|
101
|
-
});
|
|
102
|
-
},
|
|
103
|
-
};
|
|
104
|
-
return gameloop;
|
|
105
|
-
};
|
|
106
|
-
function Lobby(teamSize) {
|
|
107
|
-
var lobby = {
|
|
108
|
-
lastTeamIdx: 1,
|
|
109
|
-
_players: [],
|
|
110
|
-
get players() {
|
|
111
|
-
return lobby._players.filter(function (player) { return Boolean(player && player.id); });
|
|
112
|
-
},
|
|
113
|
-
teams: [],
|
|
114
|
-
table: null,
|
|
115
|
-
maxPlayers: teamSize ? teamSize * 2 : 6,
|
|
116
|
-
full: false,
|
|
117
|
-
ready: false,
|
|
118
|
-
started: false,
|
|
119
|
-
gameLoop: undefined,
|
|
120
|
-
calculateReady: function () {
|
|
121
|
-
var allPlayersReady = lobby.players.reduce(function (prev, curr) { return Boolean(prev && curr && curr.ready); }, true);
|
|
122
|
-
var teamsSameSize = lobby.players.filter(function (player) { return player.teamIdx === 0; }).length ===
|
|
123
|
-
lobby.players.filter(function (player) { return player.teamIdx === 1; }).length;
|
|
124
|
-
var allTeamsComplete = lobby.players.length % 2 === 0;
|
|
125
|
-
lobby.ready = allPlayersReady && allTeamsComplete && teamsSameSize;
|
|
126
|
-
return lobby.ready;
|
|
127
|
-
},
|
|
128
|
-
calculateFull: function () {
|
|
129
|
-
lobby.full = lobby.players.length >= lobby.maxPlayers;
|
|
130
|
-
return lobby.full;
|
|
131
|
-
},
|
|
132
|
-
addPlayer: function (id, session, teamIdx) {
|
|
133
|
-
var exists = lobby.players.find(function (player) { return player.session === session; });
|
|
134
|
-
if (exists) {
|
|
135
|
-
if (exists.teamIdx === teamIdx) {
|
|
136
|
-
return exists;
|
|
137
|
-
}
|
|
138
|
-
console.log({ session: session, ex: exists.session });
|
|
139
|
-
lobby.removePlayer(exists.session);
|
|
140
|
-
}
|
|
141
|
-
if (lobby.started) {
|
|
142
|
-
throw new Error(constants_1.GAME_ERROR.MATCH_ALREADY_STARTED);
|
|
143
|
-
}
|
|
144
|
-
if (lobby.full) {
|
|
145
|
-
throw new Error(constants_1.GAME_ERROR.LOBBY_IS_FULL);
|
|
146
|
-
}
|
|
147
|
-
var maxSize = teamSize ? teamSize : 3;
|
|
148
|
-
if (lobby.full ||
|
|
149
|
-
lobby.players.filter(function (player) { return player.teamIdx === teamIdx; }).length > maxSize) {
|
|
150
|
-
throw new Error(constants_1.GAME_ERROR.TEAM_IS_FULL);
|
|
151
|
-
}
|
|
152
|
-
var player = (0, Player_1.Player)(id, teamIdx !== undefined ? teamIdx : Number(!lobby.lastTeamIdx));
|
|
153
|
-
player.setSession(session);
|
|
154
|
-
lobby.lastTeamIdx = Number(!lobby.lastTeamIdx);
|
|
155
|
-
for (var i = 0; i < lobby._players.length; i++) {
|
|
156
|
-
if (!lobby._players[i].id) {
|
|
157
|
-
if (player.teamIdx === 0 && i % 2 === 0) {
|
|
158
|
-
lobby._players[i] = player;
|
|
159
|
-
break;
|
|
160
|
-
}
|
|
161
|
-
if (player.teamIdx === 1 && i % 2 !== 0) {
|
|
162
|
-
lobby._players[i] = player;
|
|
163
|
-
break;
|
|
164
|
-
}
|
|
165
|
-
}
|
|
166
|
-
}
|
|
167
|
-
lobby.calculateFull();
|
|
168
|
-
lobby.calculateReady();
|
|
169
|
-
return player;
|
|
170
|
-
},
|
|
171
|
-
removePlayer: function (session) {
|
|
172
|
-
var idx = lobby._players.findIndex(function (player) { return player && player.session === session; });
|
|
173
|
-
if (idx !== -1) {
|
|
174
|
-
lobby._players[idx] = {};
|
|
175
|
-
lobby.calculateFull();
|
|
176
|
-
lobby.calculateReady();
|
|
177
|
-
}
|
|
178
|
-
return lobby;
|
|
179
|
-
},
|
|
180
|
-
startMatch: function (matchPoint) {
|
|
181
|
-
if (matchPoint === void 0) { matchPoint = 9; }
|
|
182
|
-
lobby.calculateReady();
|
|
183
|
-
var actualTeamSize = lobby.players.length / 2;
|
|
184
|
-
if (!constants_1.TEAM_SIZE_VALUES.includes(actualTeamSize)) {
|
|
185
|
-
throw new Error(constants_1.GAME_ERROR.UNEXPECTED_TEAM_SIZE);
|
|
186
|
-
}
|
|
187
|
-
if (!lobby.ready) {
|
|
188
|
-
throw new Error(constants_1.GAME_ERROR.TEAM_NOT_READY);
|
|
189
|
-
}
|
|
190
|
-
lobby.teams = [
|
|
191
|
-
(0, Team_1.Team)(lobby.players.filter(function (player) { return player.teamIdx === 0; })),
|
|
192
|
-
(0, Team_1.Team)(lobby.players.filter(function (player) { return player.teamIdx === 1; })),
|
|
193
|
-
];
|
|
194
|
-
if (lobby.teams[0].players.length !== actualTeamSize ||
|
|
195
|
-
lobby.teams[1].players.length !== actualTeamSize) {
|
|
196
|
-
throw new Error(constants_1.GAME_ERROR.UNEXPECTED_TEAM_SIZE);
|
|
197
|
-
}
|
|
198
|
-
lobby.table = (0, Table_1.Table)(lobby.players, lobby.teams);
|
|
199
|
-
lobby.gameLoop = GameLoop((0, Match_1.Match)(lobby.table, lobby.teams, matchPoint));
|
|
200
|
-
lobby.started = true;
|
|
201
|
-
return lobby.gameLoop;
|
|
202
|
-
},
|
|
203
|
-
};
|
|
204
|
-
for (var i = 0; i < lobby.maxPlayers; i++) {
|
|
205
|
-
lobby._players.push({});
|
|
206
|
-
}
|
|
207
|
-
return lobby;
|
|
208
|
-
}
|
|
209
|
-
exports.Lobby = Lobby;
|
|
1
|
+
"use strict";
|
|
2
|
+
var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
|
|
3
|
+
if (k2 === undefined) k2 = k;
|
|
4
|
+
var desc = Object.getOwnPropertyDescriptor(m, k);
|
|
5
|
+
if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
|
|
6
|
+
desc = { enumerable: true, get: function() { return m[k]; } };
|
|
7
|
+
}
|
|
8
|
+
Object.defineProperty(o, k2, desc);
|
|
9
|
+
}) : (function(o, m, k, k2) {
|
|
10
|
+
if (k2 === undefined) k2 = k;
|
|
11
|
+
o[k2] = m[k];
|
|
12
|
+
}));
|
|
13
|
+
var __exportStar = (this && this.__exportStar) || function(m, exports) {
|
|
14
|
+
for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p);
|
|
15
|
+
};
|
|
16
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
17
|
+
__exportStar(require("./classes"), exports);
|
|
18
|
+
__exportStar(require("./constants"), exports);
|