tldraw 3.16.0-canary.fa3749606e52 → 3.16.0-next.282b7be564ae
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist-cjs/index.d.ts +100 -5
- package/dist-cjs/index.js +13 -1
- package/dist-cjs/index.js.map +2 -2
- package/dist-cjs/lib/canvas/TldrawScribble.js +1 -1
- package/dist-cjs/lib/canvas/TldrawScribble.js.map +2 -2
- package/dist-cjs/lib/shapes/arrow/ArrowShapeUtil.js +3 -3
- package/dist-cjs/lib/shapes/arrow/ArrowShapeUtil.js.map +2 -2
- package/dist-cjs/lib/shapes/arrow/arrowTargetState.js +1 -1
- package/dist-cjs/lib/shapes/arrow/arrowTargetState.js.map +2 -2
- package/dist-cjs/lib/shapes/arrow/elbow/ElbowArrowDebug.js +3 -3
- package/dist-cjs/lib/shapes/arrow/elbow/ElbowArrowDebug.js.map +1 -1
- package/dist-cjs/lib/shapes/draw/DrawShapeUtil.js +3 -3
- package/dist-cjs/lib/shapes/draw/DrawShapeUtil.js.map +2 -2
- package/dist-cjs/lib/shapes/embed/EmbedShapeUtil.js +1 -1
- package/dist-cjs/lib/shapes/embed/EmbedShapeUtil.js.map +1 -1
- package/dist-cjs/lib/shapes/frame/FrameShapeUtil.js +12 -12
- package/dist-cjs/lib/shapes/frame/FrameShapeUtil.js.map +2 -2
- package/dist-cjs/lib/shapes/frame/components/FrameHeading.js +1 -1
- package/dist-cjs/lib/shapes/frame/components/FrameHeading.js.map +2 -2
- package/dist-cjs/lib/shapes/geo/GeoShapeUtil.js +2 -2
- package/dist-cjs/lib/shapes/geo/GeoShapeUtil.js.map +2 -2
- package/dist-cjs/lib/shapes/geo/components/GeoShapeBody.js +2 -1
- package/dist-cjs/lib/shapes/geo/components/GeoShapeBody.js.map +2 -2
- package/dist-cjs/lib/shapes/highlight/HighlightShapeUtil.js +5 -1
- package/dist-cjs/lib/shapes/highlight/HighlightShapeUtil.js.map +2 -2
- package/dist-cjs/lib/shapes/image/ImageShapeUtil.js +3 -3
- package/dist-cjs/lib/shapes/image/ImageShapeUtil.js.map +1 -1
- package/dist-cjs/lib/shapes/line/LineShapeUtil.js +5 -1
- package/dist-cjs/lib/shapes/line/LineShapeUtil.js.map +2 -2
- package/dist-cjs/lib/shapes/note/NoteShapeUtil.js +4 -4
- package/dist-cjs/lib/shapes/note/NoteShapeUtil.js.map +2 -2
- package/dist-cjs/lib/shapes/shared/ShapeFill.js +4 -4
- package/dist-cjs/lib/shapes/shared/ShapeFill.js.map +2 -2
- package/dist-cjs/lib/shapes/shared/usePrefersReducedMotion.js +10 -1
- package/dist-cjs/lib/shapes/shared/usePrefersReducedMotion.js.map +2 -2
- package/dist-cjs/lib/shapes/text/TextShapeUtil.js +2 -2
- package/dist-cjs/lib/shapes/text/TextShapeUtil.js.map +2 -2
- package/dist-cjs/lib/shapes/video/VideoShapeUtil.js +3 -3
- package/dist-cjs/lib/shapes/video/VideoShapeUtil.js.map +1 -1
- package/dist-cjs/lib/ui/TldrawUi.js +14 -0
- package/dist-cjs/lib/ui/TldrawUi.js.map +3 -3
- package/dist-cjs/lib/ui/components/AccessibilityMenu.js +35 -0
- package/dist-cjs/lib/ui/components/AccessibilityMenu.js.map +7 -0
- package/dist-cjs/lib/ui/components/ActionsMenu/DefaultActionsMenu.js +12 -3
- package/dist-cjs/lib/ui/components/ActionsMenu/DefaultActionsMenu.js.map +2 -2
- package/dist-cjs/lib/ui/components/DefaultMenuPanel.js +3 -2
- package/dist-cjs/lib/ui/components/DefaultMenuPanel.js.map +2 -2
- package/dist-cjs/lib/ui/components/MainMenu/DefaultMainMenuContent.js +3 -3
- package/dist-cjs/lib/ui/components/MainMenu/DefaultMainMenuContent.js.map +2 -2
- package/dist-cjs/lib/ui/components/Minimap/MinimapManager.js +4 -4
- package/dist-cjs/lib/ui/components/Minimap/MinimapManager.js.map +2 -2
- package/dist-cjs/lib/ui/components/MobileStylePanel.js +5 -3
- package/dist-cjs/lib/ui/components/MobileStylePanel.js.map +2 -2
- package/dist-cjs/lib/ui/components/NavigationPanel/DefaultNavigationPanel.js +1 -1
- package/dist-cjs/lib/ui/components/NavigationPanel/DefaultNavigationPanel.js.map +2 -2
- package/dist-cjs/lib/ui/components/PageMenu/DefaultPageMenu.js +2 -1
- package/dist-cjs/lib/ui/components/PageMenu/DefaultPageMenu.js.map +2 -2
- package/dist-cjs/lib/ui/components/SharePanel/PeopleMenuItem.js +3 -2
- package/dist-cjs/lib/ui/components/SharePanel/PeopleMenuItem.js.map +2 -2
- package/dist-cjs/lib/ui/components/SharePanel/UserPresenceColorPicker.js +2 -2
- package/dist-cjs/lib/ui/components/SharePanel/UserPresenceColorPicker.js.map +2 -2
- package/dist-cjs/lib/ui/components/StylePanel/DefaultStylePanel.js +2 -0
- package/dist-cjs/lib/ui/components/StylePanel/DefaultStylePanel.js.map +2 -2
- package/dist-cjs/lib/ui/components/StylePanel/DefaultStylePanelContent.js +171 -140
- package/dist-cjs/lib/ui/components/StylePanel/DefaultStylePanelContent.js.map +2 -2
- package/dist-cjs/lib/ui/components/StylePanel/DoubleDropdownPicker.js +3 -3
- package/dist-cjs/lib/ui/components/StylePanel/DoubleDropdownPicker.js.map +2 -2
- package/dist-cjs/lib/ui/components/StylePanel/DropdownPicker.js +26 -25
- package/dist-cjs/lib/ui/components/StylePanel/DropdownPicker.js.map +3 -3
- package/dist-cjs/lib/ui/components/Toolbar/DefaultImageToolbarContent.js +1 -1
- package/dist-cjs/lib/ui/components/Toolbar/DefaultImageToolbarContent.js.map +2 -2
- package/dist-cjs/lib/ui/components/Toolbar/DefaultToolbar.js +66 -21
- package/dist-cjs/lib/ui/components/Toolbar/DefaultToolbar.js.map +3 -3
- package/dist-cjs/lib/ui/components/Toolbar/OverflowingToolbar.js +189 -80
- package/dist-cjs/lib/ui/components/Toolbar/OverflowingToolbar.js.map +3 -3
- package/dist-cjs/lib/ui/components/Toolbar/ToggleToolLockedButton.js +5 -4
- package/dist-cjs/lib/ui/components/Toolbar/ToggleToolLockedButton.js.map +2 -2
- package/dist-cjs/lib/ui/components/menu-items.js +6 -0
- package/dist-cjs/lib/ui/components/menu-items.js.map +2 -2
- package/dist-cjs/lib/ui/components/primitives/TldrawUiButtonPicker.js +5 -16
- package/dist-cjs/lib/ui/components/primitives/TldrawUiButtonPicker.js.map +3 -3
- package/dist-cjs/lib/ui/components/primitives/TldrawUiContextualToolbar.js +1 -1
- package/dist-cjs/lib/ui/components/primitives/TldrawUiContextualToolbar.js.map +2 -2
- package/dist-cjs/lib/ui/components/primitives/TldrawUiPopover.js +3 -2
- package/dist-cjs/lib/ui/components/primitives/TldrawUiPopover.js.map +3 -3
- package/dist-cjs/lib/ui/components/primitives/TldrawUiToolbar.js +30 -7
- package/dist-cjs/lib/ui/components/primitives/TldrawUiToolbar.js.map +2 -2
- package/dist-cjs/lib/ui/components/primitives/TldrawUiTooltip.js +268 -0
- package/dist-cjs/lib/ui/components/primitives/TldrawUiTooltip.js.map +7 -0
- package/dist-cjs/lib/ui/components/primitives/layout.js +76 -0
- package/dist-cjs/lib/ui/components/primitives/layout.js.map +7 -0
- package/dist-cjs/lib/ui/components/primitives/menus/TldrawUiMenuContext.js.map +2 -2
- package/dist-cjs/lib/ui/components/primitives/menus/TldrawUiMenuGroup.js +25 -12
- package/dist-cjs/lib/ui/components/primitives/menus/TldrawUiMenuGroup.js.map +2 -2
- package/dist-cjs/lib/ui/components/primitives/menus/TldrawUiMenuItem.js +11 -26
- package/dist-cjs/lib/ui/components/primitives/menus/TldrawUiMenuItem.js.map +2 -2
- package/dist-cjs/lib/ui/context/TldrawUiContextProvider.js +3 -2
- package/dist-cjs/lib/ui/context/TldrawUiContextProvider.js.map +2 -2
- package/dist-cjs/lib/ui/context/actions.js +15 -0
- package/dist-cjs/lib/ui/context/actions.js.map +2 -2
- package/dist-cjs/lib/ui/context/events.js.map +2 -2
- package/dist-cjs/lib/ui/hooks/useTools.js +21 -3
- package/dist-cjs/lib/ui/hooks/useTools.js.map +2 -2
- package/dist-cjs/lib/ui/hooks/useTranslation/TLUiTranslationKey.js.map +1 -1
- package/dist-cjs/lib/ui/hooks/useTranslation/defaultTranslation.js +3 -0
- package/dist-cjs/lib/ui/hooks/useTranslation/defaultTranslation.js.map +2 -2
- package/dist-cjs/lib/ui/version.js +3 -3
- package/dist-cjs/lib/ui/version.js.map +1 -1
- package/dist-esm/index.d.mts +100 -5
- package/dist-esm/index.mjs +23 -1
- package/dist-esm/index.mjs.map +2 -2
- package/dist-esm/lib/canvas/TldrawScribble.mjs +1 -1
- package/dist-esm/lib/canvas/TldrawScribble.mjs.map +2 -2
- package/dist-esm/lib/shapes/arrow/ArrowShapeUtil.mjs +4 -3
- package/dist-esm/lib/shapes/arrow/ArrowShapeUtil.mjs.map +2 -2
- package/dist-esm/lib/shapes/arrow/arrowTargetState.mjs +1 -1
- package/dist-esm/lib/shapes/arrow/arrowTargetState.mjs.map +2 -2
- package/dist-esm/lib/shapes/arrow/elbow/ElbowArrowDebug.mjs +3 -3
- package/dist-esm/lib/shapes/arrow/elbow/ElbowArrowDebug.mjs.map +1 -1
- package/dist-esm/lib/shapes/draw/DrawShapeUtil.mjs +4 -3
- package/dist-esm/lib/shapes/draw/DrawShapeUtil.mjs.map +2 -2
- package/dist-esm/lib/shapes/embed/EmbedShapeUtil.mjs +1 -1
- package/dist-esm/lib/shapes/embed/EmbedShapeUtil.mjs.map +1 -1
- package/dist-esm/lib/shapes/frame/FrameShapeUtil.mjs +13 -12
- package/dist-esm/lib/shapes/frame/FrameShapeUtil.mjs.map +2 -2
- package/dist-esm/lib/shapes/frame/components/FrameHeading.mjs +1 -1
- package/dist-esm/lib/shapes/frame/components/FrameHeading.mjs.map +2 -2
- package/dist-esm/lib/shapes/geo/GeoShapeUtil.mjs +3 -2
- package/dist-esm/lib/shapes/geo/GeoShapeUtil.mjs.map +2 -2
- package/dist-esm/lib/shapes/geo/components/GeoShapeBody.mjs +2 -1
- package/dist-esm/lib/shapes/geo/components/GeoShapeBody.mjs.map +2 -2
- package/dist-esm/lib/shapes/highlight/HighlightShapeUtil.mjs +6 -1
- package/dist-esm/lib/shapes/highlight/HighlightShapeUtil.mjs.map +2 -2
- package/dist-esm/lib/shapes/image/ImageShapeUtil.mjs +3 -3
- package/dist-esm/lib/shapes/image/ImageShapeUtil.mjs.map +1 -1
- package/dist-esm/lib/shapes/line/LineShapeUtil.mjs +6 -1
- package/dist-esm/lib/shapes/line/LineShapeUtil.mjs.map +2 -2
- package/dist-esm/lib/shapes/note/NoteShapeUtil.mjs +5 -4
- package/dist-esm/lib/shapes/note/NoteShapeUtil.mjs.map +2 -2
- package/dist-esm/lib/shapes/shared/ShapeFill.mjs +5 -4
- package/dist-esm/lib/shapes/shared/ShapeFill.mjs.map +2 -2
- package/dist-esm/lib/shapes/shared/usePrefersReducedMotion.mjs +10 -1
- package/dist-esm/lib/shapes/shared/usePrefersReducedMotion.mjs.map +2 -2
- package/dist-esm/lib/shapes/text/TextShapeUtil.mjs +3 -2
- package/dist-esm/lib/shapes/text/TextShapeUtil.mjs.map +2 -2
- package/dist-esm/lib/shapes/video/VideoShapeUtil.mjs +3 -3
- package/dist-esm/lib/shapes/video/VideoShapeUtil.mjs.map +1 -1
- package/dist-esm/lib/ui/TldrawUi.mjs +16 -2
- package/dist-esm/lib/ui/TldrawUi.mjs.map +3 -3
- package/dist-esm/lib/ui/components/AccessibilityMenu.mjs +19 -0
- package/dist-esm/lib/ui/components/AccessibilityMenu.mjs.map +7 -0
- package/dist-esm/lib/ui/components/ActionsMenu/DefaultActionsMenu.mjs +12 -3
- package/dist-esm/lib/ui/components/ActionsMenu/DefaultActionsMenu.mjs.map +2 -2
- package/dist-esm/lib/ui/components/DefaultMenuPanel.mjs +3 -2
- package/dist-esm/lib/ui/components/DefaultMenuPanel.mjs.map +2 -2
- package/dist-esm/lib/ui/components/MainMenu/DefaultMainMenuContent.mjs +3 -5
- package/dist-esm/lib/ui/components/MainMenu/DefaultMainMenuContent.mjs.map +2 -2
- package/dist-esm/lib/ui/components/Minimap/MinimapManager.mjs +4 -4
- package/dist-esm/lib/ui/components/Minimap/MinimapManager.mjs.map +2 -2
- package/dist-esm/lib/ui/components/MobileStylePanel.mjs +6 -3
- package/dist-esm/lib/ui/components/MobileStylePanel.mjs.map +2 -2
- package/dist-esm/lib/ui/components/NavigationPanel/DefaultNavigationPanel.mjs +1 -1
- package/dist-esm/lib/ui/components/NavigationPanel/DefaultNavigationPanel.mjs.map +2 -2
- package/dist-esm/lib/ui/components/PageMenu/DefaultPageMenu.mjs +2 -1
- package/dist-esm/lib/ui/components/PageMenu/DefaultPageMenu.mjs.map +2 -2
- package/dist-esm/lib/ui/components/SharePanel/PeopleMenuItem.mjs +3 -2
- package/dist-esm/lib/ui/components/SharePanel/PeopleMenuItem.mjs.map +2 -2
- package/dist-esm/lib/ui/components/SharePanel/UserPresenceColorPicker.mjs +2 -2
- package/dist-esm/lib/ui/components/SharePanel/UserPresenceColorPicker.mjs.map +2 -2
- package/dist-esm/lib/ui/components/StylePanel/DefaultStylePanel.mjs +3 -1
- package/dist-esm/lib/ui/components/StylePanel/DefaultStylePanel.mjs.map +2 -2
- package/dist-esm/lib/ui/components/StylePanel/DefaultStylePanelContent.mjs +171 -140
- package/dist-esm/lib/ui/components/StylePanel/DefaultStylePanelContent.mjs.map +2 -2
- package/dist-esm/lib/ui/components/StylePanel/DoubleDropdownPicker.mjs +3 -3
- package/dist-esm/lib/ui/components/StylePanel/DoubleDropdownPicker.mjs.map +2 -2
- package/dist-esm/lib/ui/components/StylePanel/DropdownPicker.mjs +26 -25
- package/dist-esm/lib/ui/components/StylePanel/DropdownPicker.mjs.map +2 -2
- package/dist-esm/lib/ui/components/Toolbar/DefaultImageToolbarContent.mjs +1 -1
- package/dist-esm/lib/ui/components/Toolbar/DefaultImageToolbarContent.mjs.map +2 -2
- package/dist-esm/lib/ui/components/Toolbar/DefaultToolbar.mjs +56 -21
- package/dist-esm/lib/ui/components/Toolbar/DefaultToolbar.mjs.map +2 -2
- package/dist-esm/lib/ui/components/Toolbar/OverflowingToolbar.mjs +192 -81
- package/dist-esm/lib/ui/components/Toolbar/OverflowingToolbar.mjs.map +3 -3
- package/dist-esm/lib/ui/components/Toolbar/ToggleToolLockedButton.mjs +5 -4
- package/dist-esm/lib/ui/components/Toolbar/ToggleToolLockedButton.mjs.map +2 -2
- package/dist-esm/lib/ui/components/menu-items.mjs +6 -0
- package/dist-esm/lib/ui/components/menu-items.mjs.map +2 -2
- package/dist-esm/lib/ui/components/primitives/TldrawUiButtonPicker.mjs +6 -6
- package/dist-esm/lib/ui/components/primitives/TldrawUiButtonPicker.mjs.map +2 -2
- package/dist-esm/lib/ui/components/primitives/TldrawUiContextualToolbar.mjs +1 -1
- package/dist-esm/lib/ui/components/primitives/TldrawUiContextualToolbar.mjs.map +2 -2
- package/dist-esm/lib/ui/components/primitives/TldrawUiPopover.mjs +3 -2
- package/dist-esm/lib/ui/components/primitives/TldrawUiPopover.mjs.map +2 -2
- package/dist-esm/lib/ui/components/primitives/TldrawUiToolbar.mjs +30 -7
- package/dist-esm/lib/ui/components/primitives/TldrawUiToolbar.mjs.map +2 -2
- package/dist-esm/lib/ui/components/primitives/TldrawUiTooltip.mjs +245 -0
- package/dist-esm/lib/ui/components/primitives/TldrawUiTooltip.mjs.map +7 -0
- package/dist-esm/lib/ui/components/primitives/layout.mjs +46 -0
- package/dist-esm/lib/ui/components/primitives/layout.mjs.map +7 -0
- package/dist-esm/lib/ui/components/primitives/menus/TldrawUiMenuContext.mjs.map +2 -2
- package/dist-esm/lib/ui/components/primitives/menus/TldrawUiMenuGroup.mjs +25 -12
- package/dist-esm/lib/ui/components/primitives/menus/TldrawUiMenuGroup.mjs.map +2 -2
- package/dist-esm/lib/ui/components/primitives/menus/TldrawUiMenuItem.mjs +11 -26
- package/dist-esm/lib/ui/components/primitives/menus/TldrawUiMenuItem.mjs.map +2 -2
- package/dist-esm/lib/ui/context/TldrawUiContextProvider.mjs +3 -2
- package/dist-esm/lib/ui/context/TldrawUiContextProvider.mjs.map +2 -2
- package/dist-esm/lib/ui/context/actions.mjs +15 -0
- package/dist-esm/lib/ui/context/actions.mjs.map +2 -2
- package/dist-esm/lib/ui/context/events.mjs.map +2 -2
- package/dist-esm/lib/ui/hooks/useTools.mjs +22 -3
- package/dist-esm/lib/ui/hooks/useTools.mjs.map +2 -2
- package/dist-esm/lib/ui/hooks/useTranslation/defaultTranslation.mjs +3 -0
- package/dist-esm/lib/ui/hooks/useTranslation/defaultTranslation.mjs.map +2 -2
- package/dist-esm/lib/ui/version.mjs +3 -3
- package/dist-esm/lib/ui/version.mjs.map +1 -1
- package/package.json +3 -3
- package/src/index.ts +18 -0
- package/src/lib/canvas/TldrawScribble.tsx +1 -1
- package/src/lib/shapes/arrow/ArrowShapeUtil.tsx +4 -3
- package/src/lib/shapes/arrow/arrowTargetState.ts +2 -1
- package/src/lib/shapes/arrow/elbow/ElbowArrowDebug.tsx +3 -3
- package/src/lib/shapes/draw/DrawShapeUtil.tsx +4 -3
- package/src/lib/shapes/embed/EmbedShapeUtil.tsx +1 -1
- package/src/lib/shapes/frame/FrameShapeUtil.tsx +21 -14
- package/src/lib/shapes/frame/components/FrameHeading.tsx +1 -1
- package/src/lib/shapes/geo/GeoShapeUtil.tsx +3 -2
- package/src/lib/shapes/geo/components/GeoShapeBody.tsx +2 -2
- package/src/lib/shapes/highlight/HighlightShapeUtil.tsx +7 -1
- package/src/lib/shapes/image/ImageShapeUtil.tsx +3 -3
- package/src/lib/shapes/line/LineShapeUtil.tsx +6 -1
- package/src/lib/shapes/note/NoteShapeUtil.tsx +9 -4
- package/src/lib/shapes/shared/ShapeFill.tsx +5 -4
- package/src/lib/shapes/shared/usePrefersReducedMotion.tsx +11 -1
- package/src/lib/shapes/text/TextShapeUtil.tsx +3 -2
- package/src/lib/shapes/video/VideoShapeUtil.tsx +3 -3
- package/src/lib/ui/TldrawUi.tsx +17 -2
- package/src/lib/ui/components/AccessibilityMenu.tsx +20 -0
- package/src/lib/ui/components/ActionsMenu/DefaultActionsMenu.tsx +15 -3
- package/src/lib/ui/components/DefaultMenuPanel.tsx +4 -3
- package/src/lib/ui/components/MainMenu/DefaultMainMenuContent.tsx +4 -4
- package/src/lib/ui/components/Minimap/MinimapManager.ts +4 -4
- package/src/lib/ui/components/MobileStylePanel.tsx +9 -6
- package/src/lib/ui/components/NavigationPanel/DefaultNavigationPanel.tsx +1 -1
- package/src/lib/ui/components/PageMenu/DefaultPageMenu.tsx +3 -2
- package/src/lib/ui/components/SharePanel/PeopleMenuItem.tsx +4 -3
- package/src/lib/ui/components/SharePanel/UserPresenceColorPicker.tsx +3 -3
- package/src/lib/ui/components/StylePanel/DefaultStylePanel.tsx +3 -1
- package/src/lib/ui/components/StylePanel/DefaultStylePanelContent.tsx +146 -107
- package/src/lib/ui/components/StylePanel/DoubleDropdownPicker.tsx +3 -3
- package/src/lib/ui/components/StylePanel/DropdownPicker.tsx +7 -6
- package/src/lib/ui/components/Toolbar/DefaultImageToolbarContent.tsx +1 -1
- package/src/lib/ui/components/Toolbar/DefaultToolbar.tsx +55 -23
- package/src/lib/ui/components/Toolbar/OverflowingToolbar.tsx +212 -61
- package/src/lib/ui/components/Toolbar/ToggleToolLockedButton.tsx +14 -11
- package/src/lib/ui/components/menu-items.tsx +8 -0
- package/src/lib/ui/components/primitives/TldrawUiButtonPicker.tsx +40 -37
- package/src/lib/ui/components/primitives/TldrawUiContextualToolbar.tsx +1 -1
- package/src/lib/ui/components/primitives/TldrawUiPopover.tsx +4 -2
- package/src/lib/ui/components/primitives/TldrawUiToolbar.tsx +51 -12
- package/src/lib/ui/components/primitives/TldrawUiTooltip.tsx +327 -0
- package/src/lib/ui/components/primitives/layout.tsx +107 -0
- package/src/lib/ui/components/primitives/menus/TldrawUiMenuContext.tsx +0 -1
- package/src/lib/ui/components/primitives/menus/TldrawUiMenuGroup.tsx +29 -16
- package/src/lib/ui/components/primitives/menus/TldrawUiMenuItem.tsx +15 -25
- package/src/lib/ui/context/TldrawUiContextProvider.tsx +23 -20
- package/src/lib/ui/context/actions.tsx +15 -0
- package/src/lib/ui/context/events.tsx +1 -0
- package/src/lib/ui/hooks/useTools.tsx +25 -3
- package/src/lib/ui/hooks/useTranslation/TLUiTranslationKey.ts +3 -0
- package/src/lib/ui/hooks/useTranslation/defaultTranslation.ts +3 -0
- package/src/lib/ui/version.ts +3 -3
- package/src/lib/ui.css +406 -292
- package/src/test/arrows-megabus.test.tsx +12 -6
- package/src/test/inner-outer-margin.test.ts +315 -0
- package/tldraw.css +699 -580
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{
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"sources": ["../../../../src/lib/shapes/arrow/ArrowShapeUtil.tsx"],
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"sourcesContent": ["import {\n\tArc2d,\n\tBox,\n\tEMPTY_ARRAY,\n\tEdge2d,\n\tEditor,\n\tGeometry2d,\n\tGroup2d,\n\tIndexKey,\n\tPI2,\n\tPolyline2d,\n\tRectangle2d,\n\tSVGContainer,\n\tShapeUtil,\n\tSvgExportContext,\n\tTLArrowBinding,\n\tTLArrowBindingProps,\n\tTLArrowShape,\n\tTLArrowShapeProps,\n\tTLHandle,\n\tTLHandleDragInfo,\n\tTLResizeInfo,\n\tTLShapePartial,\n\tTLShapeUtilCanBeLaidOutOpts,\n\tTLShapeUtilCanBindOpts,\n\tTLShapeUtilCanvasSvgDef,\n\tVec,\n\tWeakCache,\n\tarrowShapeMigrations,\n\tarrowShapeProps,\n\tclamp,\n\tdebugFlags,\n\texhaustiveSwitchError,\n\tgetDefaultColorTheme,\n\tgetFontsFromRichText,\n\tinvLerp,\n\tlerp,\n\tmapObjectMapValues,\n\tmaybeSnapToGrid,\n\tstructuredClone,\n\ttoDomPrecision,\n\ttoRichText,\n\ttrack,\n\tuseEditor,\n\tuseIsEditing,\n\tuseSharedSafeId,\n\tuseValue,\n} from '@tldraw/editor'\nimport React, { useMemo } from 'react'\nimport { updateArrowTerminal } from '../../bindings/arrow/ArrowBindingUtil'\nimport { isEmptyRichText, renderPlaintextFromRichText } from '../../utils/text/richText'\nimport { PathBuilder } from '../shared/PathBuilder'\nimport { RichTextLabel, RichTextSVG } from '../shared/RichTextLabel'\nimport { ShapeFill } from '../shared/ShapeFill'\nimport { ARROW_LABEL_PADDING, STROKE_SIZES, TEXT_PROPS } from '../shared/default-shape-constants'\nimport { getFillDefForCanvas, getFillDefForExport } from '../shared/defaultStyleDefs'\nimport { useDefaultColorTheme } from '../shared/useDefaultColorTheme'\nimport { getArrowBodyPath, getArrowHandlePath } from './ArrowPath'\nimport { ArrowShapeOptions } from './arrow-types'\nimport {\n\tgetArrowLabelDefaultPosition,\n\tgetArrowLabelFontSize,\n\tgetArrowLabelPosition,\n} from './arrowLabel'\nimport { updateArrowTargetState } from './arrowTargetState'\nimport { getArrowheadPathForType } from './arrowheads'\nimport { ElbowArrowDebug } from './elbow/ElbowArrowDebug'\nimport { ElbowArrowAxes } from './elbow/definitions'\nimport { getElbowArrowSnapLines, perpDistanceToLineAngle } from './elbow/elbowArrowSnapLines'\nimport {\n\tTLArrowBindings,\n\tcreateOrUpdateArrowBinding,\n\tgetArrowBindings,\n\tgetArrowInfo,\n\tgetArrowTerminalsInArrowSpace,\n\tremoveArrowBinding,\n} from './shared'\n\nenum ArrowHandles {\n\tStart = 'start',\n\tMiddle = 'middle',\n\tEnd = 'end',\n}\n\n/** @public */\nexport class ArrowShapeUtil extends ShapeUtil<TLArrowShape> {\n\tstatic override type = 'arrow' as const\n\tstatic override props = arrowShapeProps\n\tstatic override migrations = arrowShapeMigrations\n\n\toverride options: ArrowShapeOptions = {\n\t\texpandElbowLegLength: {\n\t\t\ts: 28,\n\t\t\tm: 36,\n\t\t\tl: 44,\n\t\t\txl: 66,\n\t\t},\n\t\tminElbowLegLength: {\n\t\t\ts: STROKE_SIZES.s * 3,\n\t\t\tm: STROKE_SIZES.m * 3,\n\t\t\tl: STROKE_SIZES.l * 3,\n\t\t\txl: STROKE_SIZES.xl * 3,\n\t\t},\n\t\tminElbowHandleDistance: 16,\n\n\t\tarcArrowCenterSnapDistance: 16,\n\t\telbowArrowCenterSnapDistance: 24,\n\t\telbowArrowEdgeSnapDistance: 20,\n\t\telbowArrowPointSnapDistance: 24,\n\t\telbowArrowAxisSnapDistance: 16,\n\n\t\tlabelCenterSnapDistance: 10,\n\n\t\telbowMidpointSnapDistance: 10,\n\t\telbowMinSegmentLengthToShowMidpointHandle: 20,\n\n\t\thoverPreciseTimeout: 600,\n\t\tpointingPreciseTimeout: 320,\n\n\t\tshouldBeExact: (editor: Editor) => editor.inputs.altKey,\n\t\tshouldIgnoreTargets: (editor: Editor) => editor.inputs.ctrlKey,\n\t}\n\n\toverride canEdit() {\n\t\treturn true\n\t}\n\toverride canBind({ toShapeType }: TLShapeUtilCanBindOpts<TLArrowShape>): boolean {\n\t\t// bindings can go from arrows to shapes, but not from shapes to arrows\n\t\treturn toShapeType !== 'arrow'\n\t}\n\toverride canSnap() {\n\t\treturn false\n\t}\n\toverride hideResizeHandles() {\n\t\treturn true\n\t}\n\toverride hideRotateHandle() {\n\t\treturn true\n\t}\n\toverride hideSelectionBoundsBg() {\n\t\treturn true\n\t}\n\toverride hideSelectionBoundsFg() {\n\t\treturn true\n\t}\n\n\toverride canBeLaidOut(shape: TLArrowShape, info: TLShapeUtilCanBeLaidOutOpts) {\n\t\tif (info.type === 'flip') {\n\t\t\t// If we don't have this then the flip will be non-idempotent; that is, the flip will be multipotent, varipotent, or perhaps even omni-potent... and we can't have that\n\t\t\tconst bindings = getArrowBindings(this.editor, shape)\n\t\t\tconst { start, end } = bindings\n\t\t\tconst { shapes = [] } = info\n\t\t\tif (start && !shapes.find((s) => s.id === start.toId)) return false\n\t\t\tif (end && !shapes.find((s) => s.id === end.toId)) return false\n\t\t}\n\t\treturn true\n\t}\n\n\toverride getFontFaces(shape: TLArrowShape) {\n\t\tif (isEmptyRichText(shape.props.richText)) return EMPTY_ARRAY\n\n\t\treturn getFontsFromRichText(this.editor, shape.props.richText, {\n\t\t\tfamily: `tldraw_${shape.props.font}`,\n\t\t\tweight: 'normal',\n\t\t\tstyle: 'normal',\n\t\t})\n\t}\n\n\toverride getDefaultProps(): TLArrowShape['props'] {\n\t\treturn {\n\t\t\tkind: 'arc',\n\t\t\telbowMidPoint: 0.5,\n\t\t\tdash: 'draw',\n\t\t\tsize: 'm',\n\t\t\tfill: 'none',\n\t\t\tcolor: 'black',\n\t\t\tlabelColor: 'black',\n\t\t\tbend: 0,\n\t\t\tstart: { x: 0, y: 0 },\n\t\t\tend: { x: 2, y: 0 },\n\t\t\tarrowheadStart: 'none',\n\t\t\tarrowheadEnd: 'arrow',\n\t\t\trichText: toRichText(''),\n\t\t\tlabelPosition: 0.5,\n\t\t\tfont: 'draw',\n\t\t\tscale: 1,\n\t\t}\n\t}\n\n\tgetGeometry(shape: TLArrowShape) {\n\t\tconst isEditing = this.editor.getEditingShapeId() === shape.id\n\t\tconst info = getArrowInfo(this.editor, shape)!\n\n\t\tconst debugGeom: Geometry2d[] = []\n\n\t\tconst bodyGeom =\n\t\t\tinfo.type === 'straight'\n\t\t\t\t? new Edge2d({\n\t\t\t\t\t\tstart: Vec.From(info.start.point),\n\t\t\t\t\t\tend: Vec.From(info.end.point),\n\t\t\t\t\t})\n\t\t\t\t: info.type === 'arc'\n\t\t\t\t\t? new Arc2d({\n\t\t\t\t\t\t\tcenter: Vec.Cast(info.handleArc.center),\n\t\t\t\t\t\t\tstart: Vec.Cast(info.start.point),\n\t\t\t\t\t\t\tend: Vec.Cast(info.end.point),\n\t\t\t\t\t\t\tsweepFlag: info.bodyArc.sweepFlag,\n\t\t\t\t\t\t\tlargeArcFlag: info.bodyArc.largeArcFlag,\n\t\t\t\t\t\t})\n\t\t\t\t\t: new Polyline2d({ points: info.route.points })\n\n\t\tlet labelGeom\n\t\tif (isEditing || !isEmptyRichText(shape.props.richText)) {\n\t\t\tconst labelPosition = getArrowLabelPosition(this.editor, shape)\n\t\t\tif (debugFlags.debugGeometry.get()) {\n\t\t\t\tdebugGeom.push(...labelPosition.debugGeom)\n\t\t\t}\n\t\t\tlabelGeom = new Rectangle2d({\n\t\t\t\tx: labelPosition.box.x,\n\t\t\t\ty: labelPosition.box.y,\n\t\t\t\twidth: labelPosition.box.w,\n\t\t\t\theight: labelPosition.box.h,\n\t\t\t\tisFilled: true,\n\t\t\t\tisLabel: true,\n\t\t\t})\n\t\t}\n\n\t\treturn new Group2d({\n\t\t\tchildren: [...(labelGeom ? [bodyGeom, labelGeom] : [bodyGeom]), ...debugGeom],\n\t\t})\n\t}\n\n\toverride getHandles(shape: TLArrowShape): TLHandle[] {\n\t\tconst info = getArrowInfo(this.editor, shape)!\n\n\t\tconst handles: TLHandle[] = [\n\t\t\t{\n\t\t\t\tid: ArrowHandles.Start,\n\t\t\t\ttype: 'vertex',\n\t\t\t\tindex: 'a1' as IndexKey,\n\t\t\t\tx: info.start.handle.x,\n\t\t\t\ty: info.start.handle.y,\n\t\t\t},\n\t\t\t{\n\t\t\t\tid: ArrowHandles.End,\n\t\t\t\ttype: 'vertex',\n\t\t\t\tindex: 'a3' as IndexKey,\n\t\t\t\tx: info.end.handle.x,\n\t\t\t\ty: info.end.handle.y,\n\t\t\t},\n\t\t]\n\n\t\tif (shape.props.kind === 'arc' && (info.type === 'straight' || info.type === 'arc')) {\n\t\t\thandles.push({\n\t\t\t\tid: ArrowHandles.Middle,\n\t\t\t\ttype: 'virtual',\n\t\t\t\tindex: 'a2' as IndexKey,\n\t\t\t\tx: info.middle.x,\n\t\t\t\ty: info.middle.y,\n\t\t\t})\n\t\t}\n\n\t\tif (shape.props.kind === 'elbow' && info.type === 'elbow' && info.route.midpointHandle) {\n\t\t\tconst shapePageTransform = this.editor.getShapePageTransform(shape.id)!\n\n\t\t\tconst segmentStart = shapePageTransform.applyToPoint(info.route.midpointHandle.segmentStart)\n\t\t\tconst segmentEnd = shapePageTransform.applyToPoint(info.route.midpointHandle.segmentEnd)\n\t\t\tconst segmentLength = Vec.Dist(segmentStart, segmentEnd) * this.editor.getZoomLevel()\n\n\t\t\tif (segmentLength > this.options.elbowMinSegmentLengthToShowMidpointHandle) {\n\t\t\t\thandles.push({\n\t\t\t\t\tid: ArrowHandles.Middle,\n\t\t\t\t\ttype: 'vertex',\n\t\t\t\t\tindex: 'a2' as IndexKey,\n\t\t\t\t\tx: info.route.midpointHandle.point.x,\n\t\t\t\t\ty: info.route.midpointHandle.point.y,\n\t\t\t\t})\n\t\t\t}\n\t\t}\n\n\t\treturn handles\n\t}\n\n\toverride getText(shape: TLArrowShape) {\n\t\treturn renderPlaintextFromRichText(this.editor, shape.props.richText)\n\t}\n\n\toverride onHandleDrag(shape: TLArrowShape, info: TLHandleDragInfo<TLArrowShape>) {\n\t\tconst handleId = info.handle.id as ArrowHandles\n\t\tswitch (handleId) {\n\t\t\tcase ArrowHandles.Middle:\n\t\t\t\tswitch (shape.props.kind) {\n\t\t\t\t\tcase 'arc':\n\t\t\t\t\t\treturn this.onArcMidpointHandleDrag(shape, info)\n\t\t\t\t\tcase 'elbow':\n\t\t\t\t\t\treturn this.onElbowMidpointHandleDrag(shape, info)\n\t\t\t\t\tdefault:\n\t\t\t\t\t\texhaustiveSwitchError(shape.props.kind)\n\t\t\t\t}\n\t\t\tcase ArrowHandles.Start:\n\t\t\tcase ArrowHandles.End:\n\t\t\t\treturn this.onTerminalHandleDrag(shape, info, handleId)\n\t\t\tdefault:\n\t\t\t\texhaustiveSwitchError(handleId)\n\t\t}\n\t}\n\n\tprivate onArcMidpointHandleDrag(shape: TLArrowShape, { handle }: TLHandleDragInfo<TLArrowShape>) {\n\t\tconst bindings = getArrowBindings(this.editor, shape)\n\n\t\t// Bending the arrow...\n\t\tconst { start, end } = getArrowTerminalsInArrowSpace(this.editor, shape, bindings)\n\n\t\tconst delta = Vec.Sub(end, start)\n\t\tconst v = Vec.Per(delta)\n\n\t\tconst med = Vec.Med(end, start)\n\t\tconst A = Vec.Sub(med, v)\n\t\tconst B = Vec.Add(med, v)\n\n\t\tconst point = Vec.NearestPointOnLineSegment(A, B, handle, false)\n\t\tlet bend = Vec.Dist(point, med)\n\t\tif (Vec.Clockwise(point, end, med)) bend *= -1\n\t\treturn { id: shape.id, type: shape.type, props: { bend } }\n\t}\n\n\tprivate onElbowMidpointHandleDrag(\n\t\tshape: TLArrowShape,\n\t\t{ handle }: TLHandleDragInfo<TLArrowShape>\n\t) {\n\t\tconst info = getArrowInfo(this.editor, shape)\n\t\tif (info?.type !== 'elbow') return\n\n\t\tconst shapeToPageTransform = this.editor.getShapePageTransform(shape.id)!\n\t\tconst handlePagePoint = shapeToPageTransform.applyToPoint(handle)\n\t\tconst axisName = info.route.midpointHandle?.axis\n\t\tif (!axisName) return\n\t\tconst axis = ElbowArrowAxes[axisName]\n\n\t\tconst midRange = info.elbow[axis.midRange]\n\t\tif (!midRange) return\n\n\t\t// We're snapping against a list of parallel lines. The way we do this is to calculate the\n\t\t// angle of the line we're snapping to...\n\t\tlet angle = Vec.Angle(\n\t\t\tshapeToPageTransform.applyToPoint(axis.v(0, 0)),\n\t\t\tshapeToPageTransform.applyToPoint(axis.v(0, 1))\n\t\t)\n\t\tif (angle < 0) angle += Math.PI\n\n\t\t// ...then calculate the perpendicular distance from the origin to the (infinite) line in\n\t\t// question. This returns a signed distance - lines \"behind\" the origin are negative.\n\t\tconst handlePoint = perpDistanceToLineAngle(handlePagePoint, angle)\n\n\t\t// As we're only ever moving along one dimension, we can use this perpendicular distance for\n\t\t// all of our snapping calculations.\n\t\tconst loPoint = perpDistanceToLineAngle(\n\t\t\tshapeToPageTransform.applyToPoint(axis.v(midRange.lo, 0)),\n\t\t\tangle\n\t\t)\n\t\tconst hiPoint = perpDistanceToLineAngle(\n\t\t\tshapeToPageTransform.applyToPoint(axis.v(midRange.hi, 0)),\n\t\t\tangle\n\t\t)\n\n\t\t// we want to snap to certain points. the maximum distance at which a snap will occur is\n\t\t// relative to the zoom level:\n\t\tconst maxSnapDistance = this.options.elbowMidpointSnapDistance / this.editor.getZoomLevel()\n\n\t\t// we snap to the midpoint of the range by default\n\t\tconst midPoint = perpDistanceToLineAngle(\n\t\t\tshapeToPageTransform.applyToPoint(axis.v(lerp(midRange.lo, midRange.hi, 0.5), 0)),\n\t\t\tangle\n\t\t)\n\n\t\tlet snapPoint = midPoint\n\t\tlet snapDistance = Math.abs(midPoint - handlePoint)\n\n\t\t// then we check all the other arrows that are on-screen.\n\t\tfor (const [snapAngle, snapLines] of getElbowArrowSnapLines(this.editor)) {\n\t\t\tconst { isParallel, isFlippedParallel } = anglesAreApproximatelyParallel(angle, snapAngle)\n\t\t\tif (isParallel || isFlippedParallel) {\n\t\t\t\tfor (const snapLine of snapLines) {\n\t\t\t\t\tconst doesShareStartIntersection =\n\t\t\t\t\t\tsnapLine.startBoundShapeId &&\n\t\t\t\t\t\t(snapLine.startBoundShapeId === info.bindings.start?.toId ||\n\t\t\t\t\t\t\tsnapLine.startBoundShapeId === info.bindings.end?.toId)\n\n\t\t\t\t\tconst doesShareEndIntersection =\n\t\t\t\t\t\tsnapLine.endBoundShapeId &&\n\t\t\t\t\t\t(snapLine.endBoundShapeId === info.bindings.start?.toId ||\n\t\t\t\t\t\t\tsnapLine.endBoundShapeId === info.bindings.end?.toId)\n\n\t\t\t\t\tif (!doesShareStartIntersection && !doesShareEndIntersection) continue\n\n\t\t\t\t\tconst point = isFlippedParallel ? -snapLine.perpDistance : snapLine.perpDistance\n\t\t\t\t\tconst distance = Math.abs(point - handlePoint)\n\t\t\t\t\tif (distance < snapDistance) {\n\t\t\t\t\t\tsnapPoint = point\n\t\t\t\t\t\tsnapDistance = distance\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tif (snapDistance > maxSnapDistance) {\n\t\t\tsnapPoint = handlePoint\n\t\t}\n\n\t\tconst newMid = clamp(invLerp(loPoint, hiPoint, snapPoint), 0, 1)\n\n\t\treturn {\n\t\t\tid: shape.id,\n\t\t\ttype: shape.type,\n\t\t\tprops: {\n\t\t\t\telbowMidPoint: newMid,\n\t\t\t},\n\t\t}\n\t}\n\n\tprivate onTerminalHandleDrag(\n\t\tshape: TLArrowShape,\n\t\t{ handle, isPrecise }: TLHandleDragInfo<TLArrowShape>,\n\t\thandleId: ArrowHandles.Start | ArrowHandles.End\n\t) {\n\t\tconst bindings = getArrowBindings(this.editor, shape)\n\n\t\tconst update: TLShapePartial<TLArrowShape> = { id: shape.id, type: 'arrow', props: {} }\n\n\t\tconst currentBinding = bindings[handleId]\n\n\t\tconst oppositeHandleId = handleId === ArrowHandles.Start ? ArrowHandles.End : ArrowHandles.Start\n\t\tconst oppositeBinding = bindings[oppositeHandleId]\n\n\t\tconst targetInfo = updateArrowTargetState({\n\t\t\teditor: this.editor,\n\t\t\tpointInPageSpace: this.editor.getShapePageTransform(shape.id)!.applyToPoint(handle),\n\t\t\tarrow: shape,\n\t\t\tisPrecise: isPrecise,\n\t\t\tcurrentBinding,\n\t\t\toppositeBinding,\n\t\t})\n\n\t\tif (!targetInfo) {\n\t\t\t// todo: maybe double check that this isn't equal to the other handle too?\n\t\t\tremoveArrowBinding(this.editor, shape, handleId)\n\t\t\tconst newPoint = maybeSnapToGrid(new Vec(handle.x, handle.y), this.editor)\n\t\t\tupdate.props![handleId] = {\n\t\t\t\tx: newPoint.x,\n\t\t\t\ty: newPoint.y,\n\t\t\t}\n\t\t\treturn update\n\t\t}\n\n\t\t// we've got a target! the handle is being dragged over a shape, bind to it\n\t\tconst bindingProps: TLArrowBindingProps = {\n\t\t\tterminal: handleId,\n\t\t\tnormalizedAnchor: targetInfo.normalizedAnchor,\n\t\t\tisPrecise: targetInfo.isPrecise,\n\t\t\tisExact: targetInfo.isExact,\n\t\t\tsnap: targetInfo.snap,\n\t\t}\n\n\t\tcreateOrUpdateArrowBinding(this.editor, shape, targetInfo.target.id, bindingProps)\n\n\t\tconst newBindings = getArrowBindings(this.editor, shape)\n\t\tif (newBindings.start && newBindings.end && newBindings.start.toId === newBindings.end.toId) {\n\t\t\tif (\n\t\t\t\tVec.Equals(newBindings.start.props.normalizedAnchor, newBindings.end.props.normalizedAnchor)\n\t\t\t) {\n\t\t\t\tcreateOrUpdateArrowBinding(this.editor, shape, newBindings.end.toId, {\n\t\t\t\t\t...newBindings.end.props,\n\t\t\t\t\tnormalizedAnchor: {\n\t\t\t\t\t\tx: newBindings.end.props.normalizedAnchor.x + 0.05,\n\t\t\t\t\t\ty: newBindings.end.props.normalizedAnchor.y,\n\t\t\t\t\t},\n\t\t\t\t})\n\t\t\t}\n\t\t}\n\n\t\treturn update\n\t}\n\n\toverride onTranslateStart(shape: TLArrowShape) {\n\t\tconst bindings = getArrowBindings(this.editor, shape)\n\n\t\t// ...if the user is dragging ONLY this arrow, for elbow shapes, we can't maintain the bindings well just yet so we remove them entirely\n\t\tif (shape.props.kind === 'elbow' && this.editor.getOnlySelectedShapeId() === shape.id) {\n\t\t\tconst info = getArrowInfo(this.editor, shape)\n\t\t\tif (!info) return\n\t\t\tconst update: TLShapePartial<TLArrowShape> = { id: shape.id, type: 'arrow', props: {} }\n\t\t\tif (bindings.start) {\n\t\t\t\tupdate.props!.start = { x: info.start.point.x, y: info.start.point.y }\n\t\t\t\tremoveArrowBinding(this.editor, shape, 'start')\n\t\t\t}\n\t\t\tif (bindings.end) {\n\t\t\t\tupdate.props!.end = { x: info.end.point.x, y: info.end.point.y }\n\t\t\t\tremoveArrowBinding(this.editor, shape, 'end')\n\t\t\t}\n\t\t\treturn update\n\t\t}\n\n\t\tconst terminalsInArrowSpace = getArrowTerminalsInArrowSpace(this.editor, shape, bindings)\n\t\tconst shapePageTransform = this.editor.getShapePageTransform(shape.id)!\n\n\t\t// If at least one bound shape is in the selection, do nothing;\n\t\t// If no bound shapes are in the selection, unbind any bound shapes\n\n\t\tconst selectedShapeIds = this.editor.getSelectedShapeIds()\n\n\t\tif (\n\t\t\t(bindings.start &&\n\t\t\t\t(selectedShapeIds.includes(bindings.start.toId) ||\n\t\t\t\t\tthis.editor.isAncestorSelected(bindings.start.toId))) ||\n\t\t\t(bindings.end &&\n\t\t\t\t(selectedShapeIds.includes(bindings.end.toId) ||\n\t\t\t\t\tthis.editor.isAncestorSelected(bindings.end.toId)))\n\t\t) {\n\t\t\treturn\n\t\t}\n\n\t\t// When we start translating shapes, record where their bindings were in page space so we\n\t\t// can maintain them as we translate the arrow\n\t\tshapeAtTranslationStart.set(shape, {\n\t\t\tpagePosition: shapePageTransform.applyToPoint(shape),\n\t\t\tterminalBindings: mapObjectMapValues(terminalsInArrowSpace, (terminalName, point) => {\n\t\t\t\tconst binding = bindings[terminalName]\n\t\t\t\tif (!binding) return null\n\t\t\t\treturn {\n\t\t\t\t\tbinding,\n\t\t\t\t\tshapePosition: point,\n\t\t\t\t\tpagePosition: shapePageTransform.applyToPoint(point),\n\t\t\t\t}\n\t\t\t}),\n\t\t})\n\n\t\t// update arrow terminal bindings eagerly to make sure the arrows unbind nicely when translating\n\t\tif (bindings.start) {\n\t\t\tupdateArrowTerminal({\n\t\t\t\teditor: this.editor,\n\t\t\t\tarrow: shape,\n\t\t\t\tterminal: 'start',\n\t\t\t\tuseHandle: true,\n\t\t\t})\n\t\t\tshape = this.editor.getShape(shape.id) as TLArrowShape\n\t\t}\n\t\tif (bindings.end) {\n\t\t\tupdateArrowTerminal({\n\t\t\t\teditor: this.editor,\n\t\t\t\tarrow: shape,\n\t\t\t\tterminal: 'end',\n\t\t\t\tuseHandle: true,\n\t\t\t})\n\t\t}\n\n\t\tfor (const handleName of [ArrowHandles.Start, ArrowHandles.End] as const) {\n\t\t\tconst binding = bindings[handleName]\n\t\t\tif (!binding) continue\n\n\t\t\tthis.editor.updateBinding({\n\t\t\t\t...binding,\n\t\t\t\tprops: { ...binding.props, isPrecise: true },\n\t\t\t})\n\t\t}\n\n\t\treturn\n\t}\n\n\toverride onTranslate(initialShape: TLArrowShape, shape: TLArrowShape) {\n\t\tconst atTranslationStart = shapeAtTranslationStart.get(initialShape)\n\t\tif (!atTranslationStart) return\n\n\t\tconst shapePageTransform = this.editor.getShapePageTransform(shape.id)!\n\t\tconst pageDelta = Vec.Sub(\n\t\t\tshapePageTransform.applyToPoint(shape),\n\t\t\tatTranslationStart.pagePosition\n\t\t)\n\n\t\tfor (const terminalBinding of Object.values(atTranslationStart.terminalBindings)) {\n\t\t\tif (!terminalBinding) continue\n\n\t\t\tconst newPagePoint = Vec.Add(terminalBinding.pagePosition, Vec.Mul(pageDelta, 0.5))\n\t\t\tconst newTarget = this.editor.getShapeAtPoint(newPagePoint, {\n\t\t\t\thitInside: true,\n\t\t\t\thitFrameInside: true,\n\t\t\t\tmargin: 0,\n\t\t\t\tfilter: (targetShape) => {\n\t\t\t\t\treturn (\n\t\t\t\t\t\t!targetShape.isLocked &&\n\t\t\t\t\t\tthis.editor.canBindShapes({ fromShape: shape, toShape: targetShape, binding: 'arrow' })\n\t\t\t\t\t)\n\t\t\t\t},\n\t\t\t})\n\n\t\t\tif (newTarget?.id === terminalBinding.binding.toId) {\n\t\t\t\tconst targetBounds = Box.ZeroFix(this.editor.getShapeGeometry(newTarget).bounds)\n\t\t\t\tconst pointInTargetSpace = this.editor.getPointInShapeSpace(newTarget, newPagePoint)\n\t\t\t\tconst normalizedAnchor = {\n\t\t\t\t\tx: (pointInTargetSpace.x - targetBounds.minX) / targetBounds.width,\n\t\t\t\t\ty: (pointInTargetSpace.y - targetBounds.minY) / targetBounds.height,\n\t\t\t\t}\n\t\t\t\tcreateOrUpdateArrowBinding(this.editor, shape, newTarget.id, {\n\t\t\t\t\t...terminalBinding.binding.props,\n\t\t\t\t\tnormalizedAnchor,\n\t\t\t\t\tisPrecise: true,\n\t\t\t\t})\n\t\t\t} else {\n\t\t\t\tremoveArrowBinding(this.editor, shape, terminalBinding.binding.props.terminal)\n\t\t\t}\n\t\t}\n\t}\n\n\tprivate readonly _resizeInitialBindings = new WeakCache<TLArrowShape, TLArrowBindings>()\n\n\toverride onResize(shape: TLArrowShape, info: TLResizeInfo<TLArrowShape>) {\n\t\tconst { scaleX, scaleY } = info\n\n\t\tconst bindings = this._resizeInitialBindings.get(shape, () =>\n\t\t\tgetArrowBindings(this.editor, shape)\n\t\t)\n\t\tconst terminals = getArrowTerminalsInArrowSpace(this.editor, shape, bindings)\n\n\t\tconst { start, end } = structuredClone<TLArrowShape['props']>(shape.props)\n\t\tlet { bend } = shape.props\n\n\t\t// Rescale start handle if it's not bound to a shape\n\t\tif (!bindings.start) {\n\t\t\tstart.x = terminals.start.x * scaleX\n\t\t\tstart.y = terminals.start.y * scaleY\n\t\t}\n\n\t\t// Rescale end handle if it's not bound to a shape\n\t\tif (!bindings.end) {\n\t\t\tend.x = terminals.end.x * scaleX\n\t\t\tend.y = terminals.end.y * scaleY\n\t\t}\n\n\t\t// todo: we should only change the normalized anchor positions\n\t\t// of the shape's handles if the bound shape is also being resized\n\n\t\tconst mx = Math.abs(scaleX)\n\t\tconst my = Math.abs(scaleY)\n\n\t\tconst startNormalizedAnchor = bindings?.start\n\t\t\t? Vec.From(bindings.start.props.normalizedAnchor)\n\t\t\t: null\n\t\tconst endNormalizedAnchor = bindings?.end ? Vec.From(bindings.end.props.normalizedAnchor) : null\n\n\t\tif (scaleX < 0 && scaleY >= 0) {\n\t\t\tif (bend !== 0) {\n\t\t\t\tbend *= -1\n\t\t\t\tbend *= Math.max(mx, my)\n\t\t\t}\n\n\t\t\tif (startNormalizedAnchor) {\n\t\t\t\tstartNormalizedAnchor.x = 1 - startNormalizedAnchor.x\n\t\t\t}\n\n\t\t\tif (endNormalizedAnchor) {\n\t\t\t\tendNormalizedAnchor.x = 1 - endNormalizedAnchor.x\n\t\t\t}\n\t\t} else if (scaleX >= 0 && scaleY < 0) {\n\t\t\tif (bend !== 0) {\n\t\t\t\tbend *= -1\n\t\t\t\tbend *= Math.max(mx, my)\n\t\t\t}\n\n\t\t\tif (startNormalizedAnchor) {\n\t\t\t\tstartNormalizedAnchor.y = 1 - startNormalizedAnchor.y\n\t\t\t}\n\n\t\t\tif (endNormalizedAnchor) {\n\t\t\t\tendNormalizedAnchor.y = 1 - endNormalizedAnchor.y\n\t\t\t}\n\t\t} else if (scaleX >= 0 && scaleY >= 0) {\n\t\t\tif (bend !== 0) {\n\t\t\t\tbend *= Math.max(mx, my)\n\t\t\t}\n\t\t} else if (scaleX < 0 && scaleY < 0) {\n\t\t\tif (bend !== 0) {\n\t\t\t\tbend *= Math.max(mx, my)\n\t\t\t}\n\n\t\t\tif (startNormalizedAnchor) {\n\t\t\t\tstartNormalizedAnchor.x = 1 - startNormalizedAnchor.x\n\t\t\t\tstartNormalizedAnchor.y = 1 - startNormalizedAnchor.y\n\t\t\t}\n\n\t\t\tif (endNormalizedAnchor) {\n\t\t\t\tendNormalizedAnchor.x = 1 - endNormalizedAnchor.x\n\t\t\t\tendNormalizedAnchor.y = 1 - endNormalizedAnchor.y\n\t\t\t}\n\t\t}\n\n\t\tif (bindings.start && startNormalizedAnchor) {\n\t\t\tcreateOrUpdateArrowBinding(this.editor, shape, bindings.start.toId, {\n\t\t\t\t...bindings.start.props,\n\t\t\t\tnormalizedAnchor: startNormalizedAnchor.toJson(),\n\t\t\t})\n\t\t}\n\t\tif (bindings.end && endNormalizedAnchor) {\n\t\t\tcreateOrUpdateArrowBinding(this.editor, shape, bindings.end.toId, {\n\t\t\t\t...bindings.end.props,\n\t\t\t\tnormalizedAnchor: endNormalizedAnchor.toJson(),\n\t\t\t})\n\t\t}\n\n\t\tconst next = {\n\t\t\tprops: {\n\t\t\t\tstart,\n\t\t\t\tend,\n\t\t\t\tbend,\n\t\t\t},\n\t\t}\n\n\t\treturn next\n\t}\n\n\toverride onDoubleClickHandle(\n\t\tshape: TLArrowShape,\n\t\thandle: TLHandle\n\t): TLShapePartial<TLArrowShape> | void {\n\t\tswitch (handle.id) {\n\t\t\tcase ArrowHandles.Start: {\n\t\t\t\treturn {\n\t\t\t\t\tid: shape.id,\n\t\t\t\t\ttype: shape.type,\n\t\t\t\t\tprops: {\n\t\t\t\t\t\t...shape.props,\n\t\t\t\t\t\tarrowheadStart: shape.props.arrowheadStart === 'none' ? 'arrow' : 'none',\n\t\t\t\t\t},\n\t\t\t\t}\n\t\t\t}\n\t\t\tcase ArrowHandles.End: {\n\t\t\t\treturn {\n\t\t\t\t\tid: shape.id,\n\t\t\t\t\ttype: shape.type,\n\t\t\t\t\tprops: {\n\t\t\t\t\t\t...shape.props,\n\t\t\t\t\t\tarrowheadEnd: shape.props.arrowheadEnd === 'none' ? 'arrow' : 'none',\n\t\t\t\t\t},\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\tcomponent(shape: TLArrowShape) {\n\t\t// eslint-disable-next-line react-hooks/rules-of-hooks\n\t\tconst theme = useDefaultColorTheme()\n\t\tconst onlySelectedShape = this.editor.getOnlySelectedShape()\n\t\tconst shouldDisplayHandles =\n\t\t\tthis.editor.isInAny(\n\t\t\t\t'select.idle',\n\t\t\t\t'select.pointing_handle',\n\t\t\t\t'select.dragging_handle',\n\t\t\t\t'select.translating',\n\t\t\t\t'arrow.dragging'\n\t\t\t) && !this.editor.getIsReadonly()\n\n\t\tconst info = getArrowInfo(this.editor, shape)\n\t\tif (!info?.isValid) return null\n\n\t\tconst labelPosition = getArrowLabelPosition(this.editor, shape)\n\t\tconst isSelected = shape.id === this.editor.getOnlySelectedShapeId()\n\t\tconst isEditing = this.editor.getEditingShapeId() === shape.id\n\t\tconst showArrowLabel = isEditing || !isEmptyRichText(shape.props.richText)\n\n\t\treturn (\n\t\t\t<>\n\t\t\t\t<SVGContainer style={{ minWidth: 50, minHeight: 50 }}>\n\t\t\t\t\t<ArrowSvg\n\t\t\t\t\t\tshape={shape}\n\t\t\t\t\t\tshouldDisplayHandles={shouldDisplayHandles && onlySelectedShape?.id === shape.id}\n\t\t\t\t\t/>\n\t\t\t\t\t{shape.props.kind === 'elbow' && debugFlags.debugElbowArrows.get() && (\n\t\t\t\t\t\t<ElbowArrowDebug arrow={shape} />\n\t\t\t\t\t)}\n\t\t\t\t</SVGContainer>\n\t\t\t\t{showArrowLabel && (\n\t\t\t\t\t<RichTextLabel\n\t\t\t\t\t\tshapeId={shape.id}\n\t\t\t\t\t\ttype=\"arrow\"\n\t\t\t\t\t\tfont={shape.props.font}\n\t\t\t\t\t\tfontSize={getArrowLabelFontSize(shape)}\n\t\t\t\t\t\tlineHeight={TEXT_PROPS.lineHeight}\n\t\t\t\t\t\talign=\"middle\"\n\t\t\t\t\t\tverticalAlign=\"middle\"\n\t\t\t\t\t\trichText={shape.props.richText}\n\t\t\t\t\t\tlabelColor={theme[shape.props.labelColor].solid}\n\t\t\t\t\t\ttextWidth={labelPosition.box.w - ARROW_LABEL_PADDING * 2 * shape.props.scale}\n\t\t\t\t\t\tisSelected={isSelected}\n\t\t\t\t\t\tpadding={0}\n\t\t\t\t\t\tstyle={{\n\t\t\t\t\t\t\ttransform: `translate(${labelPosition.box.center.x}px, ${labelPosition.box.center.y}px)`,\n\t\t\t\t\t\t}}\n\t\t\t\t\t/>\n\t\t\t\t)}\n\t\t\t</>\n\t\t)\n\t}\n\n\tindicator(shape: TLArrowShape) {\n\t\t// eslint-disable-next-line react-hooks/rules-of-hooks\n\t\tconst isEditing = useIsEditing(shape.id)\n\t\t// eslint-disable-next-line react-hooks/rules-of-hooks\n\t\tconst clipPathId = useSharedSafeId(shape.id + '_clip')\n\n\t\tconst info = getArrowInfo(this.editor, shape)\n\t\tif (!info) return null\n\n\t\tconst { start, end } = getArrowTerminalsInArrowSpace(this.editor, shape, info?.bindings)\n\t\tconst geometry = this.editor.getShapeGeometry<Group2d>(shape)\n\t\tconst bounds = geometry.bounds\n\t\tconst isEmpty = isEmptyRichText(shape.props.richText)\n\n\t\tconst labelGeometry = isEditing || !isEmpty ? (geometry.children[1] as Rectangle2d) : null\n\n\t\tif (Vec.Equals(start, end)) return null\n\n\t\tconst strokeWidth = STROKE_SIZES[shape.props.size] * shape.props.scale\n\n\t\tconst as = info.start.arrowhead && getArrowheadPathForType(info, 'start', strokeWidth)\n\t\tconst ae = info.end.arrowhead && getArrowheadPathForType(info, 'end', strokeWidth)\n\n\t\tconst includeClipPath =\n\t\t\t(as && info.start.arrowhead !== 'arrow') ||\n\t\t\t(ae && info.end.arrowhead !== 'arrow') ||\n\t\t\t!!labelGeometry\n\n\t\tconst labelBounds = labelGeometry ? labelGeometry.getBounds() : new Box(0, 0, 0, 0)\n\n\t\tif (isEditing && labelGeometry) {\n\t\t\treturn (\n\t\t\t\t<rect\n\t\t\t\t\tx={toDomPrecision(labelBounds.x)}\n\t\t\t\t\ty={toDomPrecision(labelBounds.y)}\n\t\t\t\t\twidth={labelBounds.w}\n\t\t\t\t\theight={labelBounds.h}\n\t\t\t\t\trx={3.5 * shape.props.scale}\n\t\t\t\t\try={3.5 * shape.props.scale}\n\t\t\t\t/>\n\t\t\t)\n\t\t}\n\t\tconst clipStartArrowhead = !(\n\t\t\tinfo.start.arrowhead === 'none' || info.start.arrowhead === 'arrow'\n\t\t)\n\t\tconst clipEndArrowhead = !(info.end.arrowhead === 'none' || info.end.arrowhead === 'arrow')\n\n\t\treturn (\n\t\t\t<g>\n\t\t\t\t{includeClipPath && (\n\t\t\t\t\t<defs>\n\t\t\t\t\t\t<ArrowClipPath\n\t\t\t\t\t\t\tradius={3.5 * shape.props.scale}\n\t\t\t\t\t\t\thasText={!isEmpty}\n\t\t\t\t\t\t\tbounds={bounds}\n\t\t\t\t\t\t\tlabelBounds={labelBounds}\n\t\t\t\t\t\t\tas={clipStartArrowhead && as ? as : ''}\n\t\t\t\t\t\t\tae={clipEndArrowhead && ae ? ae : ''}\n\t\t\t\t\t\t/>\n\t\t\t\t\t</defs>\n\t\t\t\t)}\n\t\t\t\t<g\n\t\t\t\t\tstyle={{\n\t\t\t\t\t\tclipPath: includeClipPath ? `url(#${clipPathId})` : undefined,\n\t\t\t\t\t\tWebkitClipPath: includeClipPath ? `url(#${clipPathId})` : undefined,\n\t\t\t\t\t}}\n\t\t\t\t>\n\t\t\t\t\t{/* This rect needs to be here if we're creating a mask due to an svg quirk on Chrome */}\n\t\t\t\t\t{includeClipPath && (\n\t\t\t\t\t\t<rect\n\t\t\t\t\t\t\tx={bounds.minX - 100}\n\t\t\t\t\t\t\ty={bounds.minY - 100}\n\t\t\t\t\t\t\twidth={bounds.width + 200}\n\t\t\t\t\t\t\theight={bounds.height + 200}\n\t\t\t\t\t\t\topacity={0}\n\t\t\t\t\t\t/>\n\t\t\t\t\t)}\n\n\t\t\t\t\t{getArrowBodyPath(\n\t\t\t\t\t\tshape,\n\t\t\t\t\t\tinfo,\n\t\t\t\t\t\tshape.props.dash === 'draw'\n\t\t\t\t\t\t\t? {\n\t\t\t\t\t\t\t\t\tstyle: 'draw',\n\t\t\t\t\t\t\t\t\trandomSeed: shape.id,\n\t\t\t\t\t\t\t\t\tstrokeWidth: 1,\n\t\t\t\t\t\t\t\t\tpasses: 1,\n\t\t\t\t\t\t\t\t\toffset: 0,\n\t\t\t\t\t\t\t\t\troundness: strokeWidth * 2,\n\t\t\t\t\t\t\t\t\tprops: { strokeWidth: undefined },\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t: { style: 'solid', strokeWidth: 1, props: { strokeWidth: undefined } }\n\t\t\t\t\t)}\n\t\t\t\t</g>\n\t\t\t\t{as && <path d={as} />}\n\t\t\t\t{ae && <path d={ae} />}\n\t\t\t\t{labelGeometry && (\n\t\t\t\t\t<rect\n\t\t\t\t\t\tx={toDomPrecision(labelBounds.x)}\n\t\t\t\t\t\ty={toDomPrecision(labelBounds.y)}\n\t\t\t\t\t\twidth={labelBounds.w}\n\t\t\t\t\t\theight={labelBounds.h}\n\t\t\t\t\t\trx={3.5}\n\t\t\t\t\t\try={3.5}\n\t\t\t\t\t/>\n\t\t\t\t)}\n\t\t\t</g>\n\t\t)\n\t}\n\n\toverride onEditStart(shape: TLArrowShape) {\n\t\tif (isEmptyRichText(shape.props.richText)) {\n\t\t\t// editing text for the first time, so set the position to the default:\n\t\t\tconst labelPosition = getArrowLabelDefaultPosition(this.editor, shape)\n\t\t\tthis.editor.updateShape<TLArrowShape>({\n\t\t\t\tid: shape.id,\n\t\t\t\ttype: shape.type,\n\t\t\t\tprops: { labelPosition },\n\t\t\t})\n\t\t}\n\t}\n\n\toverride toSvg(shape: TLArrowShape, ctx: SvgExportContext) {\n\t\tctx.addExportDef(getFillDefForExport(shape.props.fill))\n\t\tconst theme = getDefaultColorTheme(ctx)\n\t\tconst scaleFactor = 1 / shape.props.scale\n\n\t\treturn (\n\t\t\t<g transform={`scale(${scaleFactor})`}>\n\t\t\t\t<ArrowSvg shape={shape} shouldDisplayHandles={false} />\n\t\t\t\t<RichTextSVG\n\t\t\t\t\tfontSize={getArrowLabelFontSize(shape)}\n\t\t\t\t\tfont={shape.props.font}\n\t\t\t\t\talign=\"middle\"\n\t\t\t\t\tverticalAlign=\"middle\"\n\t\t\t\t\trichText={shape.props.richText}\n\t\t\t\t\tlabelColor={theme[shape.props.labelColor].solid}\n\t\t\t\t\tbounds={getArrowLabelPosition(this.editor, shape)\n\t\t\t\t\t\t.box.clone()\n\t\t\t\t\t\t.expandBy(-ARROW_LABEL_PADDING * shape.props.scale)}\n\t\t\t\t\tpadding={0}\n\t\t\t\t\tshowTextOutline={true}\n\t\t\t\t/>\n\t\t\t</g>\n\t\t)\n\t}\n\n\toverride getCanvasSvgDefs(): TLShapeUtilCanvasSvgDef[] {\n\t\treturn [\n\t\t\tgetFillDefForCanvas(),\n\t\t\t{\n\t\t\t\tkey: `arrow:dot`,\n\t\t\t\tcomponent: ArrowheadDotDef,\n\t\t\t},\n\t\t\t{\n\t\t\t\tkey: `arrow:cross`,\n\t\t\t\tcomponent: ArrowheadCrossDef,\n\t\t\t},\n\t\t]\n\t}\n\toverride getInterpolatedProps(\n\t\tstartShape: TLArrowShape,\n\t\tendShape: TLArrowShape,\n\t\tprogress: number\n\t): TLArrowShapeProps {\n\t\treturn {\n\t\t\t...(progress > 0.5 ? endShape.props : startShape.props),\n\t\t\tscale: lerp(startShape.props.scale, endShape.props.scale, progress),\n\t\t\tstart: {\n\t\t\t\tx: lerp(startShape.props.start.x, endShape.props.start.x, progress),\n\t\t\t\ty: lerp(startShape.props.start.y, endShape.props.start.y, progress),\n\t\t\t},\n\t\t\tend: {\n\t\t\t\tx: lerp(startShape.props.end.x, endShape.props.end.x, progress),\n\t\t\t\ty: lerp(startShape.props.end.y, endShape.props.end.y, progress),\n\t\t\t},\n\t\t\tbend: lerp(startShape.props.bend, endShape.props.bend, progress),\n\t\t\tlabelPosition: lerp(startShape.props.labelPosition, endShape.props.labelPosition, progress),\n\t\t}\n\t}\n}\n\nexport function getArrowLength(editor: Editor, shape: TLArrowShape): number {\n\tconst info = getArrowInfo(editor, shape)!\n\n\treturn info.type === 'straight'\n\t\t? Vec.Dist(info.start.handle, info.end.handle)\n\t\t: info.type === 'arc'\n\t\t\t? Math.abs(info.handleArc.length)\n\t\t\t: info.route.distance\n}\n\nconst ArrowSvg = track(function ArrowSvg({\n\tshape,\n\tshouldDisplayHandles,\n}: {\n\tshape: TLArrowShape\n\tshouldDisplayHandles: boolean\n}) {\n\tconst editor = useEditor()\n\tconst theme = useDefaultColorTheme()\n\tconst info = getArrowInfo(editor, shape)\n\tconst isForceSolid = useValue(\n\t\t'force solid',\n\t\t() => {\n\t\t\treturn editor.getZoomLevel() < 0.2\n\t\t},\n\t\t[editor]\n\t)\n\tconst clipPathId = useSharedSafeId(shape.id + '_clip')\n\tconst arrowheadDotId = useSharedSafeId('arrowhead-dot')\n\tconst arrowheadCrossId = useSharedSafeId('arrowhead-cross')\n\tconst isEditing = useIsEditing(shape.id)\n\tconst geometry = editor.getShapeGeometry(shape)\n\tif (!geometry) return null\n\tconst bounds = Box.ZeroFix(geometry.bounds)\n\tconst bindings = getArrowBindings(editor, shape)\n\tconst isEmpty = isEmptyRichText(shape.props.richText)\n\n\tif (!info?.isValid) return null\n\n\tconst strokeWidth = STROKE_SIZES[shape.props.size] * shape.props.scale\n\n\tconst as = info.start.arrowhead && getArrowheadPathForType(info, 'start', strokeWidth)\n\tconst ae = info.end.arrowhead && getArrowheadPathForType(info, 'end', strokeWidth)\n\n\tlet handlePath: null | React.JSX.Element = null\n\n\tif (shouldDisplayHandles && (bindings.start || bindings.end)) {\n\t\thandlePath = getArrowHandlePath(info, {\n\t\t\tstyle: 'dashed',\n\t\t\tstart: 'skip',\n\t\t\tend: 'skip',\n\t\t\tlengthRatio: 2.5,\n\t\t\tstrokeWidth: 2 / editor.getZoomLevel(),\n\t\t\tprops: {\n\t\t\t\tclassName: 'tl-arrow-hint',\n\t\t\t\tmarkerStart: bindings.start\n\t\t\t\t\t? bindings.start.props.isExact\n\t\t\t\t\t\t? ''\n\t\t\t\t\t\t: bindings.start.props.isPrecise\n\t\t\t\t\t\t\t? `url(#${arrowheadCrossId})`\n\t\t\t\t\t\t\t: `url(#${arrowheadDotId})`\n\t\t\t\t\t: '',\n\t\t\t\tmarkerEnd: bindings.end\n\t\t\t\t\t? bindings.end.props.isExact\n\t\t\t\t\t\t? ''\n\t\t\t\t\t\t: bindings.end.props.isPrecise\n\t\t\t\t\t\t\t? `url(#${arrowheadCrossId})`\n\t\t\t\t\t\t\t: `url(#${arrowheadDotId})`\n\t\t\t\t\t: '',\n\t\t\t\topacity: 0.16,\n\t\t\t},\n\t\t})\n\t}\n\n\tconst labelPosition = getArrowLabelPosition(editor, shape)\n\n\tconst clipStartArrowhead = !(info.start.arrowhead === 'none' || info.start.arrowhead === 'arrow')\n\tconst clipEndArrowhead = !(info.end.arrowhead === 'none' || info.end.arrowhead === 'arrow')\n\n\treturn (\n\t\t<>\n\t\t\t{/* Yep */}\n\t\t\t<defs>\n\t\t\t\t<clipPath id={clipPathId}>\n\t\t\t\t\t<ArrowClipPath\n\t\t\t\t\t\tradius={3.5 * shape.props.scale}\n\t\t\t\t\t\thasText={isEditing || !isEmpty}\n\t\t\t\t\t\tbounds={bounds}\n\t\t\t\t\t\tlabelBounds={labelPosition.box}\n\t\t\t\t\t\tas={clipStartArrowhead && as ? as : ''}\n\t\t\t\t\t\tae={clipEndArrowhead && ae ? ae : ''}\n\t\t\t\t\t/>\n\t\t\t\t</clipPath>\n\t\t\t</defs>\n\t\t\t<g\n\t\t\t\tfill=\"none\"\n\t\t\t\tstroke={theme[shape.props.color].solid}\n\t\t\t\tstrokeWidth={strokeWidth}\n\t\t\t\tstrokeLinejoin=\"round\"\n\t\t\t\tstrokeLinecap=\"round\"\n\t\t\t\tpointerEvents=\"none\"\n\t\t\t>\n\t\t\t\t{handlePath}\n\t\t\t\t<g\n\t\t\t\t\tstyle={{\n\t\t\t\t\t\tclipPath: `url(#${clipPathId})`,\n\t\t\t\t\t\tWebkitClipPath: `url(#${clipPathId})`,\n\t\t\t\t\t}}\n\t\t\t\t>\n\t\t\t\t\t<rect\n\t\t\t\t\t\tx={toDomPrecision(bounds.minX - 100)}\n\t\t\t\t\t\ty={toDomPrecision(bounds.minY - 100)}\n\t\t\t\t\t\twidth={toDomPrecision(bounds.width + 200)}\n\t\t\t\t\t\theight={toDomPrecision(bounds.height + 200)}\n\t\t\t\t\t\topacity={0}\n\t\t\t\t\t/>\n\t\t\t\t\t{getArrowBodyPath(shape, info, {\n\t\t\t\t\t\tstyle: shape.props.dash,\n\t\t\t\t\t\tstrokeWidth,\n\t\t\t\t\t\tforceSolid: isForceSolid,\n\t\t\t\t\t\trandomSeed: shape.id,\n\t\t\t\t\t})}\n\t\t\t\t</g>\n\t\t\t\t{as && clipStartArrowhead && shape.props.fill !== 'none' && (\n\t\t\t\t\t<ShapeFill\n\t\t\t\t\t\ttheme={theme}\n\t\t\t\t\t\td={as}\n\t\t\t\t\t\tcolor={shape.props.color}\n\t\t\t\t\t\tfill={shape.props.fill}\n\t\t\t\t\t\tscale={shape.props.scale}\n\t\t\t\t\t/>\n\t\t\t\t)}\n\t\t\t\t{ae && clipEndArrowhead && shape.props.fill !== 'none' && (\n\t\t\t\t\t<ShapeFill\n\t\t\t\t\t\ttheme={theme}\n\t\t\t\t\t\td={ae}\n\t\t\t\t\t\tcolor={shape.props.color}\n\t\t\t\t\t\tfill={shape.props.fill}\n\t\t\t\t\t\tscale={shape.props.scale}\n\t\t\t\t\t/>\n\t\t\t\t)}\n\t\t\t\t{as && <path d={as} />}\n\t\t\t\t{ae && <path d={ae} />}\n\t\t\t</g>\n\t\t</>\n\t)\n})\n\nfunction ArrowClipPath({\n\tradius,\n\thasText,\n\tbounds,\n\tlabelBounds,\n\tas,\n\tae,\n}: {\n\tradius: number\n\thasText: boolean\n\tbounds: Box\n\tlabelBounds: Box\n\tas: string\n\tae: string\n}) {\n\tconst path = useMemo(() => {\n\t\t// The direction in which we create the different path parts is important, as it determines what gets clipped.\n\t\t// See the description on the directions in the non-zero fill rule example:\n\t\t// https://developer.mozilla.org/en-US/docs/Web/SVG/Attribute/fill-rule#nonzero\n\t\tconst path = new PathBuilder()\n\n\t\t// We create this one in the clockwise direction\n\t\tpath\n\t\t\t.moveTo(bounds.left - 100, bounds.top - 100)\n\t\t\t.lineTo(bounds.right + 100, bounds.top - 100)\n\t\t\t.lineTo(bounds.right + 100, bounds.bottom + 100)\n\t\t\t.lineTo(bounds.left - 100, bounds.bottom + 100)\n\t\t\t.close()\n\n\t\tif (hasText) {\n\t\t\t// We create this one in the counter-clockwise direction, which cuts out the label box\n\t\t\tpath\n\t\t\t\t.moveTo(labelBounds.left, labelBounds.top + radius)\n\t\t\t\t.lineTo(labelBounds.left, labelBounds.bottom - radius)\n\t\t\t\t.circularArcTo(radius, false, false, labelBounds.left + radius, labelBounds.bottom)\n\t\t\t\t.lineTo(labelBounds.right - radius, labelBounds.bottom)\n\t\t\t\t.circularArcTo(radius, false, false, labelBounds.right, labelBounds.bottom - radius)\n\t\t\t\t.lineTo(labelBounds.right, labelBounds.top + radius)\n\t\t\t\t.circularArcTo(radius, false, false, labelBounds.right - radius, labelBounds.top)\n\t\t\t\t.lineTo(labelBounds.left + radius, labelBounds.top)\n\t\t\t\t.circularArcTo(radius, false, false, labelBounds.left, labelBounds.top + radius)\n\t\t\t\t.close()\n\t\t}\n\n\t\treturn path.toD()\n\t}, [\n\t\tradius,\n\t\thasText,\n\t\tbounds.bottom,\n\t\tbounds.left,\n\t\tbounds.right,\n\t\tbounds.top,\n\t\tlabelBounds.bottom,\n\t\tlabelBounds.left,\n\t\tlabelBounds.right,\n\t\tlabelBounds.top,\n\t])\n\n\t// We also append the arrowhead paths to the clip path, so that we also clip the arrowheads\n\treturn <path d={`${path}${as}${ae}`} />\n}\n\nconst shapeAtTranslationStart = new WeakMap<\n\tTLArrowShape,\n\t{\n\t\tpagePosition: Vec\n\t\tterminalBindings: Record<\n\t\t\t'start' | 'end',\n\t\t\t{\n\t\t\t\tpagePosition: Vec\n\t\t\t\tshapePosition: Vec\n\t\t\t\tbinding: TLArrowBinding\n\t\t\t} | null\n\t\t>\n\t}\n>()\n\nfunction ArrowheadDotDef() {\n\tconst id = useSharedSafeId('arrowhead-dot')\n\treturn (\n\t\t<marker id={id} className=\"tl-arrow-hint\" refX=\"3.0\" refY=\"3.0\" orient=\"0\">\n\t\t\t<circle cx=\"3\" cy=\"3\" r=\"2\" strokeDasharray=\"100%\" />\n\t\t</marker>\n\t)\n}\n\nfunction ArrowheadCrossDef() {\n\tconst id = useSharedSafeId('arrowhead-cross')\n\treturn (\n\t\t<marker id={id} className=\"tl-arrow-hint\" refX=\"3.0\" refY=\"3.0\" orient=\"auto\">\n\t\t\t<line x1=\"1.5\" y1=\"1.5\" x2=\"4.5\" y2=\"4.5\" strokeDasharray=\"100%\" />\n\t\t\t<line x1=\"1.5\" y1=\"4.5\" x2=\"4.5\" y2=\"1.5\" strokeDasharray=\"100%\" />\n\t\t</marker>\n\t)\n}\n\n/**\n * Take 2 angles and return true if they are approximately parallel. Angle that point in the same\n * (or opposite) directions are considered parallel. This also handles wrap around - e.g. 0, \u03C0, and\n * 2\u03C0 are all considered parallel.\n */\nfunction anglesAreApproximatelyParallel(a: number, b: number, tolerance = 0.0001) {\n\tconst diff = Math.abs(a - b)\n\n\tconst isParallel = diff < tolerance\n\tconst isFlippedParallel = Math.abs(diff - Math.PI) < tolerance\n\tconst is360Parallel = Math.abs(diff - PI2) < tolerance\n\n\treturn { isParallel: isParallel || is360Parallel, isFlippedParallel }\n}\n"],
|
|
5
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"sourcesContent": ["import {\n\tArc2d,\n\tBox,\n\tEMPTY_ARRAY,\n\tEdge2d,\n\tEditor,\n\tGeometry2d,\n\tGroup2d,\n\tIndexKey,\n\tPI2,\n\tPolyline2d,\n\tRectangle2d,\n\tSVGContainer,\n\tShapeUtil,\n\tSvgExportContext,\n\tTLArrowBinding,\n\tTLArrowBindingProps,\n\tTLArrowShape,\n\tTLArrowShapeProps,\n\tTLHandle,\n\tTLHandleDragInfo,\n\tTLResizeInfo,\n\tTLShapePartial,\n\tTLShapeUtilCanBeLaidOutOpts,\n\tTLShapeUtilCanBindOpts,\n\tTLShapeUtilCanvasSvgDef,\n\tVec,\n\tWeakCache,\n\tarrowShapeMigrations,\n\tarrowShapeProps,\n\tclamp,\n\tdebugFlags,\n\texhaustiveSwitchError,\n\tgetColorValue,\n\tgetDefaultColorTheme,\n\tgetFontsFromRichText,\n\tinvLerp,\n\tlerp,\n\tmapObjectMapValues,\n\tmaybeSnapToGrid,\n\tstructuredClone,\n\ttoDomPrecision,\n\ttoRichText,\n\ttrack,\n\tuseEditor,\n\tuseIsEditing,\n\tuseSharedSafeId,\n\tuseValue,\n} from '@tldraw/editor'\nimport React, { useMemo } from 'react'\nimport { updateArrowTerminal } from '../../bindings/arrow/ArrowBindingUtil'\nimport { isEmptyRichText, renderPlaintextFromRichText } from '../../utils/text/richText'\nimport { PathBuilder } from '../shared/PathBuilder'\nimport { RichTextLabel, RichTextSVG } from '../shared/RichTextLabel'\nimport { ShapeFill } from '../shared/ShapeFill'\nimport { ARROW_LABEL_PADDING, STROKE_SIZES, TEXT_PROPS } from '../shared/default-shape-constants'\nimport { getFillDefForCanvas, getFillDefForExport } from '../shared/defaultStyleDefs'\nimport { useDefaultColorTheme } from '../shared/useDefaultColorTheme'\nimport { getArrowBodyPath, getArrowHandlePath } from './ArrowPath'\nimport { ArrowShapeOptions } from './arrow-types'\nimport {\n\tgetArrowLabelDefaultPosition,\n\tgetArrowLabelFontSize,\n\tgetArrowLabelPosition,\n} from './arrowLabel'\nimport { updateArrowTargetState } from './arrowTargetState'\nimport { getArrowheadPathForType } from './arrowheads'\nimport { ElbowArrowDebug } from './elbow/ElbowArrowDebug'\nimport { ElbowArrowAxes } from './elbow/definitions'\nimport { getElbowArrowSnapLines, perpDistanceToLineAngle } from './elbow/elbowArrowSnapLines'\nimport {\n\tTLArrowBindings,\n\tcreateOrUpdateArrowBinding,\n\tgetArrowBindings,\n\tgetArrowInfo,\n\tgetArrowTerminalsInArrowSpace,\n\tremoveArrowBinding,\n} from './shared'\n\nenum ArrowHandles {\n\tStart = 'start',\n\tMiddle = 'middle',\n\tEnd = 'end',\n}\n\n/** @public */\nexport class ArrowShapeUtil extends ShapeUtil<TLArrowShape> {\n\tstatic override type = 'arrow' as const\n\tstatic override props = arrowShapeProps\n\tstatic override migrations = arrowShapeMigrations\n\n\toverride options: ArrowShapeOptions = {\n\t\texpandElbowLegLength: {\n\t\t\ts: 28,\n\t\t\tm: 36,\n\t\t\tl: 44,\n\t\t\txl: 66,\n\t\t},\n\t\tminElbowLegLength: {\n\t\t\ts: STROKE_SIZES.s * 3,\n\t\t\tm: STROKE_SIZES.m * 3,\n\t\t\tl: STROKE_SIZES.l * 3,\n\t\t\txl: STROKE_SIZES.xl * 3,\n\t\t},\n\t\tminElbowHandleDistance: 16,\n\n\t\tarcArrowCenterSnapDistance: 16,\n\t\telbowArrowCenterSnapDistance: 24,\n\t\telbowArrowEdgeSnapDistance: 20,\n\t\telbowArrowPointSnapDistance: 24,\n\t\telbowArrowAxisSnapDistance: 16,\n\n\t\tlabelCenterSnapDistance: 10,\n\n\t\telbowMidpointSnapDistance: 10,\n\t\telbowMinSegmentLengthToShowMidpointHandle: 20,\n\n\t\thoverPreciseTimeout: 600,\n\t\tpointingPreciseTimeout: 320,\n\n\t\tshouldBeExact: (editor: Editor) => editor.inputs.altKey,\n\t\tshouldIgnoreTargets: (editor: Editor) => editor.inputs.ctrlKey,\n\t}\n\n\toverride canEdit() {\n\t\treturn true\n\t}\n\toverride canBind({ toShapeType }: TLShapeUtilCanBindOpts<TLArrowShape>): boolean {\n\t\t// bindings can go from arrows to shapes, but not from shapes to arrows\n\t\treturn toShapeType !== 'arrow'\n\t}\n\toverride canSnap() {\n\t\treturn false\n\t}\n\toverride hideResizeHandles() {\n\t\treturn true\n\t}\n\toverride hideRotateHandle() {\n\t\treturn true\n\t}\n\toverride hideSelectionBoundsBg() {\n\t\treturn true\n\t}\n\toverride hideSelectionBoundsFg() {\n\t\treturn true\n\t}\n\n\toverride canBeLaidOut(shape: TLArrowShape, info: TLShapeUtilCanBeLaidOutOpts) {\n\t\tif (info.type === 'flip') {\n\t\t\t// If we don't have this then the flip will be non-idempotent; that is, the flip will be multipotent, varipotent, or perhaps even omni-potent... and we can't have that\n\t\t\tconst bindings = getArrowBindings(this.editor, shape)\n\t\t\tconst { start, end } = bindings\n\t\t\tconst { shapes = [] } = info\n\t\t\tif (start && !shapes.find((s) => s.id === start.toId)) return false\n\t\t\tif (end && !shapes.find((s) => s.id === end.toId)) return false\n\t\t}\n\t\treturn true\n\t}\n\n\toverride getFontFaces(shape: TLArrowShape) {\n\t\tif (isEmptyRichText(shape.props.richText)) return EMPTY_ARRAY\n\n\t\treturn getFontsFromRichText(this.editor, shape.props.richText, {\n\t\t\tfamily: `tldraw_${shape.props.font}`,\n\t\t\tweight: 'normal',\n\t\t\tstyle: 'normal',\n\t\t})\n\t}\n\n\toverride getDefaultProps(): TLArrowShape['props'] {\n\t\treturn {\n\t\t\tkind: 'arc',\n\t\t\telbowMidPoint: 0.5,\n\t\t\tdash: 'draw',\n\t\t\tsize: 'm',\n\t\t\tfill: 'none',\n\t\t\tcolor: 'black',\n\t\t\tlabelColor: 'black',\n\t\t\tbend: 0,\n\t\t\tstart: { x: 0, y: 0 },\n\t\t\tend: { x: 2, y: 0 },\n\t\t\tarrowheadStart: 'none',\n\t\t\tarrowheadEnd: 'arrow',\n\t\t\trichText: toRichText(''),\n\t\t\tlabelPosition: 0.5,\n\t\t\tfont: 'draw',\n\t\t\tscale: 1,\n\t\t}\n\t}\n\n\tgetGeometry(shape: TLArrowShape) {\n\t\tconst isEditing = this.editor.getEditingShapeId() === shape.id\n\t\tconst info = getArrowInfo(this.editor, shape)!\n\n\t\tconst debugGeom: Geometry2d[] = []\n\n\t\tconst bodyGeom =\n\t\t\tinfo.type === 'straight'\n\t\t\t\t? new Edge2d({\n\t\t\t\t\t\tstart: Vec.From(info.start.point),\n\t\t\t\t\t\tend: Vec.From(info.end.point),\n\t\t\t\t\t})\n\t\t\t\t: info.type === 'arc'\n\t\t\t\t\t? new Arc2d({\n\t\t\t\t\t\t\tcenter: Vec.Cast(info.handleArc.center),\n\t\t\t\t\t\t\tstart: Vec.Cast(info.start.point),\n\t\t\t\t\t\t\tend: Vec.Cast(info.end.point),\n\t\t\t\t\t\t\tsweepFlag: info.bodyArc.sweepFlag,\n\t\t\t\t\t\t\tlargeArcFlag: info.bodyArc.largeArcFlag,\n\t\t\t\t\t\t})\n\t\t\t\t\t: new Polyline2d({ points: info.route.points })\n\n\t\tlet labelGeom\n\t\tif (isEditing || !isEmptyRichText(shape.props.richText)) {\n\t\t\tconst labelPosition = getArrowLabelPosition(this.editor, shape)\n\t\t\tif (debugFlags.debugGeometry.get()) {\n\t\t\t\tdebugGeom.push(...labelPosition.debugGeom)\n\t\t\t}\n\t\t\tlabelGeom = new Rectangle2d({\n\t\t\t\tx: labelPosition.box.x,\n\t\t\t\ty: labelPosition.box.y,\n\t\t\t\twidth: labelPosition.box.w,\n\t\t\t\theight: labelPosition.box.h,\n\t\t\t\tisFilled: true,\n\t\t\t\tisLabel: true,\n\t\t\t})\n\t\t}\n\n\t\treturn new Group2d({\n\t\t\tchildren: [...(labelGeom ? [bodyGeom, labelGeom] : [bodyGeom]), ...debugGeom],\n\t\t})\n\t}\n\n\toverride getHandles(shape: TLArrowShape): TLHandle[] {\n\t\tconst info = getArrowInfo(this.editor, shape)!\n\n\t\tconst handles: TLHandle[] = [\n\t\t\t{\n\t\t\t\tid: ArrowHandles.Start,\n\t\t\t\ttype: 'vertex',\n\t\t\t\tindex: 'a1' as IndexKey,\n\t\t\t\tx: info.start.handle.x,\n\t\t\t\ty: info.start.handle.y,\n\t\t\t},\n\t\t\t{\n\t\t\t\tid: ArrowHandles.End,\n\t\t\t\ttype: 'vertex',\n\t\t\t\tindex: 'a3' as IndexKey,\n\t\t\t\tx: info.end.handle.x,\n\t\t\t\ty: info.end.handle.y,\n\t\t\t},\n\t\t]\n\n\t\tif (shape.props.kind === 'arc' && (info.type === 'straight' || info.type === 'arc')) {\n\t\t\thandles.push({\n\t\t\t\tid: ArrowHandles.Middle,\n\t\t\t\ttype: 'virtual',\n\t\t\t\tindex: 'a2' as IndexKey,\n\t\t\t\tx: info.middle.x,\n\t\t\t\ty: info.middle.y,\n\t\t\t})\n\t\t}\n\n\t\tif (shape.props.kind === 'elbow' && info.type === 'elbow' && info.route.midpointHandle) {\n\t\t\tconst shapePageTransform = this.editor.getShapePageTransform(shape.id)!\n\n\t\t\tconst segmentStart = shapePageTransform.applyToPoint(info.route.midpointHandle.segmentStart)\n\t\t\tconst segmentEnd = shapePageTransform.applyToPoint(info.route.midpointHandle.segmentEnd)\n\t\t\tconst segmentLength = Vec.Dist(segmentStart, segmentEnd) * this.editor.getZoomLevel()\n\n\t\t\tif (segmentLength > this.options.elbowMinSegmentLengthToShowMidpointHandle) {\n\t\t\t\thandles.push({\n\t\t\t\t\tid: ArrowHandles.Middle,\n\t\t\t\t\ttype: 'vertex',\n\t\t\t\t\tindex: 'a2' as IndexKey,\n\t\t\t\t\tx: info.route.midpointHandle.point.x,\n\t\t\t\t\ty: info.route.midpointHandle.point.y,\n\t\t\t\t})\n\t\t\t}\n\t\t}\n\n\t\treturn handles\n\t}\n\n\toverride getText(shape: TLArrowShape) {\n\t\treturn renderPlaintextFromRichText(this.editor, shape.props.richText)\n\t}\n\n\toverride onHandleDrag(shape: TLArrowShape, info: TLHandleDragInfo<TLArrowShape>) {\n\t\tconst handleId = info.handle.id as ArrowHandles\n\t\tswitch (handleId) {\n\t\t\tcase ArrowHandles.Middle:\n\t\t\t\tswitch (shape.props.kind) {\n\t\t\t\t\tcase 'arc':\n\t\t\t\t\t\treturn this.onArcMidpointHandleDrag(shape, info)\n\t\t\t\t\tcase 'elbow':\n\t\t\t\t\t\treturn this.onElbowMidpointHandleDrag(shape, info)\n\t\t\t\t\tdefault:\n\t\t\t\t\t\texhaustiveSwitchError(shape.props.kind)\n\t\t\t\t}\n\t\t\tcase ArrowHandles.Start:\n\t\t\tcase ArrowHandles.End:\n\t\t\t\treturn this.onTerminalHandleDrag(shape, info, handleId)\n\t\t\tdefault:\n\t\t\t\texhaustiveSwitchError(handleId)\n\t\t}\n\t}\n\n\tprivate onArcMidpointHandleDrag(shape: TLArrowShape, { handle }: TLHandleDragInfo<TLArrowShape>) {\n\t\tconst bindings = getArrowBindings(this.editor, shape)\n\n\t\t// Bending the arrow...\n\t\tconst { start, end } = getArrowTerminalsInArrowSpace(this.editor, shape, bindings)\n\n\t\tconst delta = Vec.Sub(end, start)\n\t\tconst v = Vec.Per(delta)\n\n\t\tconst med = Vec.Med(end, start)\n\t\tconst A = Vec.Sub(med, v)\n\t\tconst B = Vec.Add(med, v)\n\n\t\tconst point = Vec.NearestPointOnLineSegment(A, B, handle, false)\n\t\tlet bend = Vec.Dist(point, med)\n\t\tif (Vec.Clockwise(point, end, med)) bend *= -1\n\t\treturn { id: shape.id, type: shape.type, props: { bend } }\n\t}\n\n\tprivate onElbowMidpointHandleDrag(\n\t\tshape: TLArrowShape,\n\t\t{ handle }: TLHandleDragInfo<TLArrowShape>\n\t) {\n\t\tconst info = getArrowInfo(this.editor, shape)\n\t\tif (info?.type !== 'elbow') return\n\n\t\tconst shapeToPageTransform = this.editor.getShapePageTransform(shape.id)!\n\t\tconst handlePagePoint = shapeToPageTransform.applyToPoint(handle)\n\t\tconst axisName = info.route.midpointHandle?.axis\n\t\tif (!axisName) return\n\t\tconst axis = ElbowArrowAxes[axisName]\n\n\t\tconst midRange = info.elbow[axis.midRange]\n\t\tif (!midRange) return\n\n\t\t// We're snapping against a list of parallel lines. The way we do this is to calculate the\n\t\t// angle of the line we're snapping to...\n\t\tlet angle = Vec.Angle(\n\t\t\tshapeToPageTransform.applyToPoint(axis.v(0, 0)),\n\t\t\tshapeToPageTransform.applyToPoint(axis.v(0, 1))\n\t\t)\n\t\tif (angle < 0) angle += Math.PI\n\n\t\t// ...then calculate the perpendicular distance from the origin to the (infinite) line in\n\t\t// question. This returns a signed distance - lines \"behind\" the origin are negative.\n\t\tconst handlePoint = perpDistanceToLineAngle(handlePagePoint, angle)\n\n\t\t// As we're only ever moving along one dimension, we can use this perpendicular distance for\n\t\t// all of our snapping calculations.\n\t\tconst loPoint = perpDistanceToLineAngle(\n\t\t\tshapeToPageTransform.applyToPoint(axis.v(midRange.lo, 0)),\n\t\t\tangle\n\t\t)\n\t\tconst hiPoint = perpDistanceToLineAngle(\n\t\t\tshapeToPageTransform.applyToPoint(axis.v(midRange.hi, 0)),\n\t\t\tangle\n\t\t)\n\n\t\t// we want to snap to certain points. the maximum distance at which a snap will occur is\n\t\t// relative to the zoom level:\n\t\tconst maxSnapDistance = this.options.elbowMidpointSnapDistance / this.editor.getZoomLevel()\n\n\t\t// we snap to the midpoint of the range by default\n\t\tconst midPoint = perpDistanceToLineAngle(\n\t\t\tshapeToPageTransform.applyToPoint(axis.v(lerp(midRange.lo, midRange.hi, 0.5), 0)),\n\t\t\tangle\n\t\t)\n\n\t\tlet snapPoint = midPoint\n\t\tlet snapDistance = Math.abs(midPoint - handlePoint)\n\n\t\t// then we check all the other arrows that are on-screen.\n\t\tfor (const [snapAngle, snapLines] of getElbowArrowSnapLines(this.editor)) {\n\t\t\tconst { isParallel, isFlippedParallel } = anglesAreApproximatelyParallel(angle, snapAngle)\n\t\t\tif (isParallel || isFlippedParallel) {\n\t\t\t\tfor (const snapLine of snapLines) {\n\t\t\t\t\tconst doesShareStartIntersection =\n\t\t\t\t\t\tsnapLine.startBoundShapeId &&\n\t\t\t\t\t\t(snapLine.startBoundShapeId === info.bindings.start?.toId ||\n\t\t\t\t\t\t\tsnapLine.startBoundShapeId === info.bindings.end?.toId)\n\n\t\t\t\t\tconst doesShareEndIntersection =\n\t\t\t\t\t\tsnapLine.endBoundShapeId &&\n\t\t\t\t\t\t(snapLine.endBoundShapeId === info.bindings.start?.toId ||\n\t\t\t\t\t\t\tsnapLine.endBoundShapeId === info.bindings.end?.toId)\n\n\t\t\t\t\tif (!doesShareStartIntersection && !doesShareEndIntersection) continue\n\n\t\t\t\t\tconst point = isFlippedParallel ? -snapLine.perpDistance : snapLine.perpDistance\n\t\t\t\t\tconst distance = Math.abs(point - handlePoint)\n\t\t\t\t\tif (distance < snapDistance) {\n\t\t\t\t\t\tsnapPoint = point\n\t\t\t\t\t\tsnapDistance = distance\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tif (snapDistance > maxSnapDistance) {\n\t\t\tsnapPoint = handlePoint\n\t\t}\n\n\t\tconst newMid = clamp(invLerp(loPoint, hiPoint, snapPoint), 0, 1)\n\n\t\treturn {\n\t\t\tid: shape.id,\n\t\t\ttype: shape.type,\n\t\t\tprops: {\n\t\t\t\telbowMidPoint: newMid,\n\t\t\t},\n\t\t}\n\t}\n\n\tprivate onTerminalHandleDrag(\n\t\tshape: TLArrowShape,\n\t\t{ handle, isPrecise }: TLHandleDragInfo<TLArrowShape>,\n\t\thandleId: ArrowHandles.Start | ArrowHandles.End\n\t) {\n\t\tconst bindings = getArrowBindings(this.editor, shape)\n\n\t\tconst update: TLShapePartial<TLArrowShape> = { id: shape.id, type: 'arrow', props: {} }\n\n\t\tconst currentBinding = bindings[handleId]\n\n\t\tconst oppositeHandleId = handleId === ArrowHandles.Start ? ArrowHandles.End : ArrowHandles.Start\n\t\tconst oppositeBinding = bindings[oppositeHandleId]\n\n\t\tconst targetInfo = updateArrowTargetState({\n\t\t\teditor: this.editor,\n\t\t\tpointInPageSpace: this.editor.getShapePageTransform(shape.id)!.applyToPoint(handle),\n\t\t\tarrow: shape,\n\t\t\tisPrecise: isPrecise,\n\t\t\tcurrentBinding,\n\t\t\toppositeBinding,\n\t\t})\n\n\t\tif (!targetInfo) {\n\t\t\t// todo: maybe double check that this isn't equal to the other handle too?\n\t\t\tremoveArrowBinding(this.editor, shape, handleId)\n\t\t\tconst newPoint = maybeSnapToGrid(new Vec(handle.x, handle.y), this.editor)\n\t\t\tupdate.props![handleId] = {\n\t\t\t\tx: newPoint.x,\n\t\t\t\ty: newPoint.y,\n\t\t\t}\n\t\t\treturn update\n\t\t}\n\n\t\t// we've got a target! the handle is being dragged over a shape, bind to it\n\t\tconst bindingProps: TLArrowBindingProps = {\n\t\t\tterminal: handleId,\n\t\t\tnormalizedAnchor: targetInfo.normalizedAnchor,\n\t\t\tisPrecise: targetInfo.isPrecise,\n\t\t\tisExact: targetInfo.isExact,\n\t\t\tsnap: targetInfo.snap,\n\t\t}\n\n\t\tcreateOrUpdateArrowBinding(this.editor, shape, targetInfo.target.id, bindingProps)\n\n\t\tconst newBindings = getArrowBindings(this.editor, shape)\n\t\tif (newBindings.start && newBindings.end && newBindings.start.toId === newBindings.end.toId) {\n\t\t\tif (\n\t\t\t\tVec.Equals(newBindings.start.props.normalizedAnchor, newBindings.end.props.normalizedAnchor)\n\t\t\t) {\n\t\t\t\tcreateOrUpdateArrowBinding(this.editor, shape, newBindings.end.toId, {\n\t\t\t\t\t...newBindings.end.props,\n\t\t\t\t\tnormalizedAnchor: {\n\t\t\t\t\t\tx: newBindings.end.props.normalizedAnchor.x + 0.05,\n\t\t\t\t\t\ty: newBindings.end.props.normalizedAnchor.y,\n\t\t\t\t\t},\n\t\t\t\t})\n\t\t\t}\n\t\t}\n\n\t\treturn update\n\t}\n\n\toverride onTranslateStart(shape: TLArrowShape) {\n\t\tconst bindings = getArrowBindings(this.editor, shape)\n\n\t\t// ...if the user is dragging ONLY this arrow, for elbow shapes, we can't maintain the bindings well just yet so we remove them entirely\n\t\tif (shape.props.kind === 'elbow' && this.editor.getOnlySelectedShapeId() === shape.id) {\n\t\t\tconst info = getArrowInfo(this.editor, shape)\n\t\t\tif (!info) return\n\t\t\tconst update: TLShapePartial<TLArrowShape> = { id: shape.id, type: 'arrow', props: {} }\n\t\t\tif (bindings.start) {\n\t\t\t\tupdate.props!.start = { x: info.start.point.x, y: info.start.point.y }\n\t\t\t\tremoveArrowBinding(this.editor, shape, 'start')\n\t\t\t}\n\t\t\tif (bindings.end) {\n\t\t\t\tupdate.props!.end = { x: info.end.point.x, y: info.end.point.y }\n\t\t\t\tremoveArrowBinding(this.editor, shape, 'end')\n\t\t\t}\n\t\t\treturn update\n\t\t}\n\n\t\tconst terminalsInArrowSpace = getArrowTerminalsInArrowSpace(this.editor, shape, bindings)\n\t\tconst shapePageTransform = this.editor.getShapePageTransform(shape.id)!\n\n\t\t// If at least one bound shape is in the selection, do nothing;\n\t\t// If no bound shapes are in the selection, unbind any bound shapes\n\n\t\tconst selectedShapeIds = this.editor.getSelectedShapeIds()\n\n\t\tif (\n\t\t\t(bindings.start &&\n\t\t\t\t(selectedShapeIds.includes(bindings.start.toId) ||\n\t\t\t\t\tthis.editor.isAncestorSelected(bindings.start.toId))) ||\n\t\t\t(bindings.end &&\n\t\t\t\t(selectedShapeIds.includes(bindings.end.toId) ||\n\t\t\t\t\tthis.editor.isAncestorSelected(bindings.end.toId)))\n\t\t) {\n\t\t\treturn\n\t\t}\n\n\t\t// When we start translating shapes, record where their bindings were in page space so we\n\t\t// can maintain them as we translate the arrow\n\t\tshapeAtTranslationStart.set(shape, {\n\t\t\tpagePosition: shapePageTransform.applyToPoint(shape),\n\t\t\tterminalBindings: mapObjectMapValues(terminalsInArrowSpace, (terminalName, point) => {\n\t\t\t\tconst binding = bindings[terminalName]\n\t\t\t\tif (!binding) return null\n\t\t\t\treturn {\n\t\t\t\t\tbinding,\n\t\t\t\t\tshapePosition: point,\n\t\t\t\t\tpagePosition: shapePageTransform.applyToPoint(point),\n\t\t\t\t}\n\t\t\t}),\n\t\t})\n\n\t\t// update arrow terminal bindings eagerly to make sure the arrows unbind nicely when translating\n\t\tif (bindings.start) {\n\t\t\tupdateArrowTerminal({\n\t\t\t\teditor: this.editor,\n\t\t\t\tarrow: shape,\n\t\t\t\tterminal: 'start',\n\t\t\t\tuseHandle: true,\n\t\t\t})\n\t\t\tshape = this.editor.getShape(shape.id) as TLArrowShape\n\t\t}\n\t\tif (bindings.end) {\n\t\t\tupdateArrowTerminal({\n\t\t\t\teditor: this.editor,\n\t\t\t\tarrow: shape,\n\t\t\t\tterminal: 'end',\n\t\t\t\tuseHandle: true,\n\t\t\t})\n\t\t}\n\n\t\tfor (const handleName of [ArrowHandles.Start, ArrowHandles.End] as const) {\n\t\t\tconst binding = bindings[handleName]\n\t\t\tif (!binding) continue\n\n\t\t\tthis.editor.updateBinding({\n\t\t\t\t...binding,\n\t\t\t\tprops: { ...binding.props, isPrecise: true },\n\t\t\t})\n\t\t}\n\n\t\treturn\n\t}\n\n\toverride onTranslate(initialShape: TLArrowShape, shape: TLArrowShape) {\n\t\tconst atTranslationStart = shapeAtTranslationStart.get(initialShape)\n\t\tif (!atTranslationStart) return\n\n\t\tconst shapePageTransform = this.editor.getShapePageTransform(shape.id)!\n\t\tconst pageDelta = Vec.Sub(\n\t\t\tshapePageTransform.applyToPoint(shape),\n\t\t\tatTranslationStart.pagePosition\n\t\t)\n\n\t\tfor (const terminalBinding of Object.values(atTranslationStart.terminalBindings)) {\n\t\t\tif (!terminalBinding) continue\n\n\t\t\tconst newPagePoint = Vec.Add(terminalBinding.pagePosition, Vec.Mul(pageDelta, 0.5))\n\t\t\tconst newTarget = this.editor.getShapeAtPoint(newPagePoint, {\n\t\t\t\thitInside: true,\n\t\t\t\thitFrameInside: true,\n\t\t\t\tmargin: 0,\n\t\t\t\tfilter: (targetShape) => {\n\t\t\t\t\treturn (\n\t\t\t\t\t\t!targetShape.isLocked &&\n\t\t\t\t\t\tthis.editor.canBindShapes({ fromShape: shape, toShape: targetShape, binding: 'arrow' })\n\t\t\t\t\t)\n\t\t\t\t},\n\t\t\t})\n\n\t\t\tif (newTarget?.id === terminalBinding.binding.toId) {\n\t\t\t\tconst targetBounds = Box.ZeroFix(this.editor.getShapeGeometry(newTarget).bounds)\n\t\t\t\tconst pointInTargetSpace = this.editor.getPointInShapeSpace(newTarget, newPagePoint)\n\t\t\t\tconst normalizedAnchor = {\n\t\t\t\t\tx: (pointInTargetSpace.x - targetBounds.minX) / targetBounds.width,\n\t\t\t\t\ty: (pointInTargetSpace.y - targetBounds.minY) / targetBounds.height,\n\t\t\t\t}\n\t\t\t\tcreateOrUpdateArrowBinding(this.editor, shape, newTarget.id, {\n\t\t\t\t\t...terminalBinding.binding.props,\n\t\t\t\t\tnormalizedAnchor,\n\t\t\t\t\tisPrecise: true,\n\t\t\t\t})\n\t\t\t} else {\n\t\t\t\tremoveArrowBinding(this.editor, shape, terminalBinding.binding.props.terminal)\n\t\t\t}\n\t\t}\n\t}\n\n\tprivate readonly _resizeInitialBindings = new WeakCache<TLArrowShape, TLArrowBindings>()\n\n\toverride onResize(shape: TLArrowShape, info: TLResizeInfo<TLArrowShape>) {\n\t\tconst { scaleX, scaleY } = info\n\n\t\tconst bindings = this._resizeInitialBindings.get(shape, () =>\n\t\t\tgetArrowBindings(this.editor, shape)\n\t\t)\n\t\tconst terminals = getArrowTerminalsInArrowSpace(this.editor, shape, bindings)\n\n\t\tconst { start, end } = structuredClone<TLArrowShape['props']>(shape.props)\n\t\tlet { bend } = shape.props\n\n\t\t// Rescale start handle if it's not bound to a shape\n\t\tif (!bindings.start) {\n\t\t\tstart.x = terminals.start.x * scaleX\n\t\t\tstart.y = terminals.start.y * scaleY\n\t\t}\n\n\t\t// Rescale end handle if it's not bound to a shape\n\t\tif (!bindings.end) {\n\t\t\tend.x = terminals.end.x * scaleX\n\t\t\tend.y = terminals.end.y * scaleY\n\t\t}\n\n\t\t// todo: we should only change the normalized anchor positions\n\t\t// of the shape's handles if the bound shape is also being resized\n\n\t\tconst mx = Math.abs(scaleX)\n\t\tconst my = Math.abs(scaleY)\n\n\t\tconst startNormalizedAnchor = bindings?.start\n\t\t\t? Vec.From(bindings.start.props.normalizedAnchor)\n\t\t\t: null\n\t\tconst endNormalizedAnchor = bindings?.end ? Vec.From(bindings.end.props.normalizedAnchor) : null\n\n\t\tif (scaleX < 0 && scaleY >= 0) {\n\t\t\tif (bend !== 0) {\n\t\t\t\tbend *= -1\n\t\t\t\tbend *= Math.max(mx, my)\n\t\t\t}\n\n\t\t\tif (startNormalizedAnchor) {\n\t\t\t\tstartNormalizedAnchor.x = 1 - startNormalizedAnchor.x\n\t\t\t}\n\n\t\t\tif (endNormalizedAnchor) {\n\t\t\t\tendNormalizedAnchor.x = 1 - endNormalizedAnchor.x\n\t\t\t}\n\t\t} else if (scaleX >= 0 && scaleY < 0) {\n\t\t\tif (bend !== 0) {\n\t\t\t\tbend *= -1\n\t\t\t\tbend *= Math.max(mx, my)\n\t\t\t}\n\n\t\t\tif (startNormalizedAnchor) {\n\t\t\t\tstartNormalizedAnchor.y = 1 - startNormalizedAnchor.y\n\t\t\t}\n\n\t\t\tif (endNormalizedAnchor) {\n\t\t\t\tendNormalizedAnchor.y = 1 - endNormalizedAnchor.y\n\t\t\t}\n\t\t} else if (scaleX >= 0 && scaleY >= 0) {\n\t\t\tif (bend !== 0) {\n\t\t\t\tbend *= Math.max(mx, my)\n\t\t\t}\n\t\t} else if (scaleX < 0 && scaleY < 0) {\n\t\t\tif (bend !== 0) {\n\t\t\t\tbend *= Math.max(mx, my)\n\t\t\t}\n\n\t\t\tif (startNormalizedAnchor) {\n\t\t\t\tstartNormalizedAnchor.x = 1 - startNormalizedAnchor.x\n\t\t\t\tstartNormalizedAnchor.y = 1 - startNormalizedAnchor.y\n\t\t\t}\n\n\t\t\tif (endNormalizedAnchor) {\n\t\t\t\tendNormalizedAnchor.x = 1 - endNormalizedAnchor.x\n\t\t\t\tendNormalizedAnchor.y = 1 - endNormalizedAnchor.y\n\t\t\t}\n\t\t}\n\n\t\tif (bindings.start && startNormalizedAnchor) {\n\t\t\tcreateOrUpdateArrowBinding(this.editor, shape, bindings.start.toId, {\n\t\t\t\t...bindings.start.props,\n\t\t\t\tnormalizedAnchor: startNormalizedAnchor.toJson(),\n\t\t\t})\n\t\t}\n\t\tif (bindings.end && endNormalizedAnchor) {\n\t\t\tcreateOrUpdateArrowBinding(this.editor, shape, bindings.end.toId, {\n\t\t\t\t...bindings.end.props,\n\t\t\t\tnormalizedAnchor: endNormalizedAnchor.toJson(),\n\t\t\t})\n\t\t}\n\n\t\tconst next = {\n\t\t\tprops: {\n\t\t\t\tstart,\n\t\t\t\tend,\n\t\t\t\tbend,\n\t\t\t},\n\t\t}\n\n\t\treturn next\n\t}\n\n\toverride onDoubleClickHandle(\n\t\tshape: TLArrowShape,\n\t\thandle: TLHandle\n\t): TLShapePartial<TLArrowShape> | void {\n\t\tswitch (handle.id) {\n\t\t\tcase ArrowHandles.Start: {\n\t\t\t\treturn {\n\t\t\t\t\tid: shape.id,\n\t\t\t\t\ttype: shape.type,\n\t\t\t\t\tprops: {\n\t\t\t\t\t\t...shape.props,\n\t\t\t\t\t\tarrowheadStart: shape.props.arrowheadStart === 'none' ? 'arrow' : 'none',\n\t\t\t\t\t},\n\t\t\t\t}\n\t\t\t}\n\t\t\tcase ArrowHandles.End: {\n\t\t\t\treturn {\n\t\t\t\t\tid: shape.id,\n\t\t\t\t\ttype: shape.type,\n\t\t\t\t\tprops: {\n\t\t\t\t\t\t...shape.props,\n\t\t\t\t\t\tarrowheadEnd: shape.props.arrowheadEnd === 'none' ? 'arrow' : 'none',\n\t\t\t\t\t},\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\tcomponent(shape: TLArrowShape) {\n\t\t// eslint-disable-next-line react-hooks/rules-of-hooks\n\t\tconst theme = useDefaultColorTheme()\n\t\tconst onlySelectedShape = this.editor.getOnlySelectedShape()\n\t\tconst shouldDisplayHandles =\n\t\t\tthis.editor.isInAny(\n\t\t\t\t'select.idle',\n\t\t\t\t'select.pointing_handle',\n\t\t\t\t'select.dragging_handle',\n\t\t\t\t'select.translating',\n\t\t\t\t'arrow.dragging'\n\t\t\t) && !this.editor.getIsReadonly()\n\n\t\tconst info = getArrowInfo(this.editor, shape)\n\t\tif (!info?.isValid) return null\n\n\t\tconst labelPosition = getArrowLabelPosition(this.editor, shape)\n\t\tconst isSelected = shape.id === this.editor.getOnlySelectedShapeId()\n\t\tconst isEditing = this.editor.getEditingShapeId() === shape.id\n\t\tconst showArrowLabel = isEditing || !isEmptyRichText(shape.props.richText)\n\n\t\treturn (\n\t\t\t<>\n\t\t\t\t<SVGContainer style={{ minWidth: 50, minHeight: 50 }}>\n\t\t\t\t\t<ArrowSvg\n\t\t\t\t\t\tshape={shape}\n\t\t\t\t\t\tshouldDisplayHandles={shouldDisplayHandles && onlySelectedShape?.id === shape.id}\n\t\t\t\t\t/>\n\t\t\t\t\t{shape.props.kind === 'elbow' && debugFlags.debugElbowArrows.get() && (\n\t\t\t\t\t\t<ElbowArrowDebug arrow={shape} />\n\t\t\t\t\t)}\n\t\t\t\t</SVGContainer>\n\t\t\t\t{showArrowLabel && (\n\t\t\t\t\t<RichTextLabel\n\t\t\t\t\t\tshapeId={shape.id}\n\t\t\t\t\t\ttype=\"arrow\"\n\t\t\t\t\t\tfont={shape.props.font}\n\t\t\t\t\t\tfontSize={getArrowLabelFontSize(shape)}\n\t\t\t\t\t\tlineHeight={TEXT_PROPS.lineHeight}\n\t\t\t\t\t\talign=\"middle\"\n\t\t\t\t\t\tverticalAlign=\"middle\"\n\t\t\t\t\t\tlabelColor={getColorValue(theme, shape.props.labelColor, 'solid')}\n\t\t\t\t\t\trichText={shape.props.richText}\n\t\t\t\t\t\ttextWidth={labelPosition.box.w - ARROW_LABEL_PADDING * 2 * shape.props.scale}\n\t\t\t\t\t\tisSelected={isSelected}\n\t\t\t\t\t\tpadding={0}\n\t\t\t\t\t\tstyle={{\n\t\t\t\t\t\t\ttransform: `translate(${labelPosition.box.center.x}px, ${labelPosition.box.center.y}px)`,\n\t\t\t\t\t\t}}\n\t\t\t\t\t/>\n\t\t\t\t)}\n\t\t\t</>\n\t\t)\n\t}\n\n\tindicator(shape: TLArrowShape) {\n\t\t// eslint-disable-next-line react-hooks/rules-of-hooks\n\t\tconst isEditing = useIsEditing(shape.id)\n\t\t// eslint-disable-next-line react-hooks/rules-of-hooks\n\t\tconst clipPathId = useSharedSafeId(shape.id + '_clip')\n\n\t\tconst info = getArrowInfo(this.editor, shape)\n\t\tif (!info) return null\n\n\t\tconst { start, end } = getArrowTerminalsInArrowSpace(this.editor, shape, info?.bindings)\n\t\tconst geometry = this.editor.getShapeGeometry<Group2d>(shape)\n\t\tconst bounds = geometry.bounds\n\t\tconst isEmpty = isEmptyRichText(shape.props.richText)\n\n\t\tconst labelGeometry = isEditing || !isEmpty ? (geometry.children[1] as Rectangle2d) : null\n\n\t\tif (Vec.Equals(start, end)) return null\n\n\t\tconst strokeWidth = STROKE_SIZES[shape.props.size] * shape.props.scale\n\n\t\tconst as = info.start.arrowhead && getArrowheadPathForType(info, 'start', strokeWidth)\n\t\tconst ae = info.end.arrowhead && getArrowheadPathForType(info, 'end', strokeWidth)\n\n\t\tconst includeClipPath =\n\t\t\t(as && info.start.arrowhead !== 'arrow') ||\n\t\t\t(ae && info.end.arrowhead !== 'arrow') ||\n\t\t\t!!labelGeometry\n\n\t\tconst labelBounds = labelGeometry ? labelGeometry.getBounds() : new Box(0, 0, 0, 0)\n\n\t\tif (isEditing && labelGeometry) {\n\t\t\treturn (\n\t\t\t\t<rect\n\t\t\t\t\tx={toDomPrecision(labelBounds.x)}\n\t\t\t\t\ty={toDomPrecision(labelBounds.y)}\n\t\t\t\t\twidth={labelBounds.w}\n\t\t\t\t\theight={labelBounds.h}\n\t\t\t\t\trx={3.5 * shape.props.scale}\n\t\t\t\t\try={3.5 * shape.props.scale}\n\t\t\t\t/>\n\t\t\t)\n\t\t}\n\t\tconst clipStartArrowhead = !(\n\t\t\tinfo.start.arrowhead === 'none' || info.start.arrowhead === 'arrow'\n\t\t)\n\t\tconst clipEndArrowhead = !(info.end.arrowhead === 'none' || info.end.arrowhead === 'arrow')\n\n\t\treturn (\n\t\t\t<g>\n\t\t\t\t{includeClipPath && (\n\t\t\t\t\t<defs>\n\t\t\t\t\t\t<ArrowClipPath\n\t\t\t\t\t\t\tradius={3.5 * shape.props.scale}\n\t\t\t\t\t\t\thasText={!isEmpty}\n\t\t\t\t\t\t\tbounds={bounds}\n\t\t\t\t\t\t\tlabelBounds={labelBounds}\n\t\t\t\t\t\t\tas={clipStartArrowhead && as ? as : ''}\n\t\t\t\t\t\t\tae={clipEndArrowhead && ae ? ae : ''}\n\t\t\t\t\t\t/>\n\t\t\t\t\t</defs>\n\t\t\t\t)}\n\t\t\t\t<g\n\t\t\t\t\tstyle={{\n\t\t\t\t\t\tclipPath: includeClipPath ? `url(#${clipPathId})` : undefined,\n\t\t\t\t\t\tWebkitClipPath: includeClipPath ? `url(#${clipPathId})` : undefined,\n\t\t\t\t\t}}\n\t\t\t\t>\n\t\t\t\t\t{/* This rect needs to be here if we're creating a mask due to an svg quirk on Chrome */}\n\t\t\t\t\t{includeClipPath && (\n\t\t\t\t\t\t<rect\n\t\t\t\t\t\t\tx={bounds.minX - 100}\n\t\t\t\t\t\t\ty={bounds.minY - 100}\n\t\t\t\t\t\t\twidth={bounds.width + 200}\n\t\t\t\t\t\t\theight={bounds.height + 200}\n\t\t\t\t\t\t\topacity={0}\n\t\t\t\t\t\t/>\n\t\t\t\t\t)}\n\n\t\t\t\t\t{getArrowBodyPath(\n\t\t\t\t\t\tshape,\n\t\t\t\t\t\tinfo,\n\t\t\t\t\t\tshape.props.dash === 'draw'\n\t\t\t\t\t\t\t? {\n\t\t\t\t\t\t\t\t\tstyle: 'draw',\n\t\t\t\t\t\t\t\t\trandomSeed: shape.id,\n\t\t\t\t\t\t\t\t\tstrokeWidth: 1,\n\t\t\t\t\t\t\t\t\tpasses: 1,\n\t\t\t\t\t\t\t\t\toffset: 0,\n\t\t\t\t\t\t\t\t\troundness: strokeWidth * 2,\n\t\t\t\t\t\t\t\t\tprops: { strokeWidth: undefined },\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t: { style: 'solid', strokeWidth: 1, props: { strokeWidth: undefined } }\n\t\t\t\t\t)}\n\t\t\t\t</g>\n\t\t\t\t{as && <path d={as} />}\n\t\t\t\t{ae && <path d={ae} />}\n\t\t\t\t{labelGeometry && (\n\t\t\t\t\t<rect\n\t\t\t\t\t\tx={toDomPrecision(labelBounds.x)}\n\t\t\t\t\t\ty={toDomPrecision(labelBounds.y)}\n\t\t\t\t\t\twidth={labelBounds.w}\n\t\t\t\t\t\theight={labelBounds.h}\n\t\t\t\t\t\trx={3.5}\n\t\t\t\t\t\try={3.5}\n\t\t\t\t\t/>\n\t\t\t\t)}\n\t\t\t</g>\n\t\t)\n\t}\n\n\toverride onEditStart(shape: TLArrowShape) {\n\t\tif (isEmptyRichText(shape.props.richText)) {\n\t\t\t// editing text for the first time, so set the position to the default:\n\t\t\tconst labelPosition = getArrowLabelDefaultPosition(this.editor, shape)\n\t\t\tthis.editor.updateShape<TLArrowShape>({\n\t\t\t\tid: shape.id,\n\t\t\t\ttype: shape.type,\n\t\t\t\tprops: { labelPosition },\n\t\t\t})\n\t\t}\n\t}\n\n\toverride toSvg(shape: TLArrowShape, ctx: SvgExportContext) {\n\t\tctx.addExportDef(getFillDefForExport(shape.props.fill))\n\t\tconst theme = getDefaultColorTheme(ctx)\n\t\tconst scaleFactor = 1 / shape.props.scale\n\n\t\treturn (\n\t\t\t<g transform={`scale(${scaleFactor})`}>\n\t\t\t\t<ArrowSvg shape={shape} shouldDisplayHandles={false} />\n\t\t\t\t<RichTextSVG\n\t\t\t\t\tfontSize={getArrowLabelFontSize(shape)}\n\t\t\t\t\tfont={shape.props.font}\n\t\t\t\t\talign=\"middle\"\n\t\t\t\t\tverticalAlign=\"middle\"\n\t\t\t\t\tlabelColor={getColorValue(theme, shape.props.labelColor, 'solid')}\n\t\t\t\t\trichText={shape.props.richText}\n\t\t\t\t\tbounds={getArrowLabelPosition(this.editor, shape)\n\t\t\t\t\t\t.box.clone()\n\t\t\t\t\t\t.expandBy(-ARROW_LABEL_PADDING * shape.props.scale)}\n\t\t\t\t\tpadding={0}\n\t\t\t\t\tshowTextOutline={true}\n\t\t\t\t/>\n\t\t\t</g>\n\t\t)\n\t}\n\n\toverride getCanvasSvgDefs(): TLShapeUtilCanvasSvgDef[] {\n\t\treturn [\n\t\t\tgetFillDefForCanvas(),\n\t\t\t{\n\t\t\t\tkey: `arrow:dot`,\n\t\t\t\tcomponent: ArrowheadDotDef,\n\t\t\t},\n\t\t\t{\n\t\t\t\tkey: `arrow:cross`,\n\t\t\t\tcomponent: ArrowheadCrossDef,\n\t\t\t},\n\t\t]\n\t}\n\toverride getInterpolatedProps(\n\t\tstartShape: TLArrowShape,\n\t\tendShape: TLArrowShape,\n\t\tprogress: number\n\t): TLArrowShapeProps {\n\t\treturn {\n\t\t\t...(progress > 0.5 ? endShape.props : startShape.props),\n\t\t\tscale: lerp(startShape.props.scale, endShape.props.scale, progress),\n\t\t\tstart: {\n\t\t\t\tx: lerp(startShape.props.start.x, endShape.props.start.x, progress),\n\t\t\t\ty: lerp(startShape.props.start.y, endShape.props.start.y, progress),\n\t\t\t},\n\t\t\tend: {\n\t\t\t\tx: lerp(startShape.props.end.x, endShape.props.end.x, progress),\n\t\t\t\ty: lerp(startShape.props.end.y, endShape.props.end.y, progress),\n\t\t\t},\n\t\t\tbend: lerp(startShape.props.bend, endShape.props.bend, progress),\n\t\t\tlabelPosition: lerp(startShape.props.labelPosition, endShape.props.labelPosition, progress),\n\t\t}\n\t}\n}\n\nexport function getArrowLength(editor: Editor, shape: TLArrowShape): number {\n\tconst info = getArrowInfo(editor, shape)!\n\n\treturn info.type === 'straight'\n\t\t? Vec.Dist(info.start.handle, info.end.handle)\n\t\t: info.type === 'arc'\n\t\t\t? Math.abs(info.handleArc.length)\n\t\t\t: info.route.distance\n}\n\nconst ArrowSvg = track(function ArrowSvg({\n\tshape,\n\tshouldDisplayHandles,\n}: {\n\tshape: TLArrowShape\n\tshouldDisplayHandles: boolean\n}) {\n\tconst editor = useEditor()\n\tconst theme = useDefaultColorTheme()\n\tconst info = getArrowInfo(editor, shape)\n\tconst isForceSolid = useValue(\n\t\t'force solid',\n\t\t() => {\n\t\t\treturn editor.getZoomLevel() < 0.2\n\t\t},\n\t\t[editor]\n\t)\n\tconst clipPathId = useSharedSafeId(shape.id + '_clip')\n\tconst arrowheadDotId = useSharedSafeId('arrowhead-dot')\n\tconst arrowheadCrossId = useSharedSafeId('arrowhead-cross')\n\tconst isEditing = useIsEditing(shape.id)\n\tconst geometry = editor.getShapeGeometry(shape)\n\tif (!geometry) return null\n\tconst bounds = Box.ZeroFix(geometry.bounds)\n\tconst bindings = getArrowBindings(editor, shape)\n\tconst isEmpty = isEmptyRichText(shape.props.richText)\n\n\tif (!info?.isValid) return null\n\n\tconst strokeWidth = STROKE_SIZES[shape.props.size] * shape.props.scale\n\n\tconst as = info.start.arrowhead && getArrowheadPathForType(info, 'start', strokeWidth)\n\tconst ae = info.end.arrowhead && getArrowheadPathForType(info, 'end', strokeWidth)\n\n\tlet handlePath: null | React.JSX.Element = null\n\n\tif (shouldDisplayHandles && (bindings.start || bindings.end)) {\n\t\thandlePath = getArrowHandlePath(info, {\n\t\t\tstyle: 'dashed',\n\t\t\tstart: 'skip',\n\t\t\tend: 'skip',\n\t\t\tlengthRatio: 2.5,\n\t\t\tstrokeWidth: 2 / editor.getZoomLevel(),\n\t\t\tprops: {\n\t\t\t\tclassName: 'tl-arrow-hint',\n\t\t\t\tmarkerStart: bindings.start\n\t\t\t\t\t? bindings.start.props.isExact\n\t\t\t\t\t\t? ''\n\t\t\t\t\t\t: bindings.start.props.isPrecise\n\t\t\t\t\t\t\t? `url(#${arrowheadCrossId})`\n\t\t\t\t\t\t\t: `url(#${arrowheadDotId})`\n\t\t\t\t\t: '',\n\t\t\t\tmarkerEnd: bindings.end\n\t\t\t\t\t? bindings.end.props.isExact\n\t\t\t\t\t\t? ''\n\t\t\t\t\t\t: bindings.end.props.isPrecise\n\t\t\t\t\t\t\t? `url(#${arrowheadCrossId})`\n\t\t\t\t\t\t\t: `url(#${arrowheadDotId})`\n\t\t\t\t\t: '',\n\t\t\t\topacity: 0.16,\n\t\t\t},\n\t\t})\n\t}\n\n\tconst labelPosition = getArrowLabelPosition(editor, shape)\n\n\tconst clipStartArrowhead = !(info.start.arrowhead === 'none' || info.start.arrowhead === 'arrow')\n\tconst clipEndArrowhead = !(info.end.arrowhead === 'none' || info.end.arrowhead === 'arrow')\n\n\treturn (\n\t\t<>\n\t\t\t{/* Yep */}\n\t\t\t<defs>\n\t\t\t\t<clipPath id={clipPathId}>\n\t\t\t\t\t<ArrowClipPath\n\t\t\t\t\t\tradius={3.5 * shape.props.scale}\n\t\t\t\t\t\thasText={isEditing || !isEmpty}\n\t\t\t\t\t\tbounds={bounds}\n\t\t\t\t\t\tlabelBounds={labelPosition.box}\n\t\t\t\t\t\tas={clipStartArrowhead && as ? as : ''}\n\t\t\t\t\t\tae={clipEndArrowhead && ae ? ae : ''}\n\t\t\t\t\t/>\n\t\t\t\t</clipPath>\n\t\t\t</defs>\n\t\t\t<g\n\t\t\t\tfill=\"none\"\n\t\t\t\tstroke={getColorValue(theme, shape.props.color, 'solid')}\n\t\t\t\tstrokeWidth={strokeWidth}\n\t\t\t\tstrokeLinejoin=\"round\"\n\t\t\t\tstrokeLinecap=\"round\"\n\t\t\t\tpointerEvents=\"none\"\n\t\t\t>\n\t\t\t\t{handlePath}\n\t\t\t\t<g\n\t\t\t\t\tstyle={{\n\t\t\t\t\t\tclipPath: `url(#${clipPathId})`,\n\t\t\t\t\t\tWebkitClipPath: `url(#${clipPathId})`,\n\t\t\t\t\t}}\n\t\t\t\t>\n\t\t\t\t\t<rect\n\t\t\t\t\t\tx={toDomPrecision(bounds.minX - 100)}\n\t\t\t\t\t\ty={toDomPrecision(bounds.minY - 100)}\n\t\t\t\t\t\twidth={toDomPrecision(bounds.width + 200)}\n\t\t\t\t\t\theight={toDomPrecision(bounds.height + 200)}\n\t\t\t\t\t\topacity={0}\n\t\t\t\t\t/>\n\t\t\t\t\t{getArrowBodyPath(shape, info, {\n\t\t\t\t\t\tstyle: shape.props.dash,\n\t\t\t\t\t\tstrokeWidth,\n\t\t\t\t\t\tforceSolid: isForceSolid,\n\t\t\t\t\t\trandomSeed: shape.id,\n\t\t\t\t\t})}\n\t\t\t\t</g>\n\t\t\t\t{as && clipStartArrowhead && shape.props.fill !== 'none' && (\n\t\t\t\t\t<ShapeFill\n\t\t\t\t\t\ttheme={theme}\n\t\t\t\t\t\td={as}\n\t\t\t\t\t\tcolor={shape.props.color}\n\t\t\t\t\t\tfill={shape.props.fill}\n\t\t\t\t\t\tscale={shape.props.scale}\n\t\t\t\t\t/>\n\t\t\t\t)}\n\t\t\t\t{ae && clipEndArrowhead && shape.props.fill !== 'none' && (\n\t\t\t\t\t<ShapeFill\n\t\t\t\t\t\ttheme={theme}\n\t\t\t\t\t\td={ae}\n\t\t\t\t\t\tcolor={shape.props.color}\n\t\t\t\t\t\tfill={shape.props.fill}\n\t\t\t\t\t\tscale={shape.props.scale}\n\t\t\t\t\t/>\n\t\t\t\t)}\n\t\t\t\t{as && <path d={as} />}\n\t\t\t\t{ae && <path d={ae} />}\n\t\t\t</g>\n\t\t</>\n\t)\n})\n\nfunction ArrowClipPath({\n\tradius,\n\thasText,\n\tbounds,\n\tlabelBounds,\n\tas,\n\tae,\n}: {\n\tradius: number\n\thasText: boolean\n\tbounds: Box\n\tlabelBounds: Box\n\tas: string\n\tae: string\n}) {\n\tconst path = useMemo(() => {\n\t\t// The direction in which we create the different path parts is important, as it determines what gets clipped.\n\t\t// See the description on the directions in the non-zero fill rule example:\n\t\t// https://developer.mozilla.org/en-US/docs/Web/SVG/Attribute/fill-rule#nonzero\n\t\tconst path = new PathBuilder()\n\n\t\t// We create this one in the clockwise direction\n\t\tpath\n\t\t\t.moveTo(bounds.left - 100, bounds.top - 100)\n\t\t\t.lineTo(bounds.right + 100, bounds.top - 100)\n\t\t\t.lineTo(bounds.right + 100, bounds.bottom + 100)\n\t\t\t.lineTo(bounds.left - 100, bounds.bottom + 100)\n\t\t\t.close()\n\n\t\tif (hasText) {\n\t\t\t// We create this one in the counter-clockwise direction, which cuts out the label box\n\t\t\tpath\n\t\t\t\t.moveTo(labelBounds.left, labelBounds.top + radius)\n\t\t\t\t.lineTo(labelBounds.left, labelBounds.bottom - radius)\n\t\t\t\t.circularArcTo(radius, false, false, labelBounds.left + radius, labelBounds.bottom)\n\t\t\t\t.lineTo(labelBounds.right - radius, labelBounds.bottom)\n\t\t\t\t.circularArcTo(radius, false, false, labelBounds.right, labelBounds.bottom - radius)\n\t\t\t\t.lineTo(labelBounds.right, labelBounds.top + radius)\n\t\t\t\t.circularArcTo(radius, false, false, labelBounds.right - radius, labelBounds.top)\n\t\t\t\t.lineTo(labelBounds.left + radius, labelBounds.top)\n\t\t\t\t.circularArcTo(radius, false, false, labelBounds.left, labelBounds.top + radius)\n\t\t\t\t.close()\n\t\t}\n\n\t\treturn path.toD()\n\t}, [\n\t\tradius,\n\t\thasText,\n\t\tbounds.bottom,\n\t\tbounds.left,\n\t\tbounds.right,\n\t\tbounds.top,\n\t\tlabelBounds.bottom,\n\t\tlabelBounds.left,\n\t\tlabelBounds.right,\n\t\tlabelBounds.top,\n\t])\n\n\t// We also append the arrowhead paths to the clip path, so that we also clip the arrowheads\n\treturn <path d={`${path}${as}${ae}`} />\n}\n\nconst shapeAtTranslationStart = new WeakMap<\n\tTLArrowShape,\n\t{\n\t\tpagePosition: Vec\n\t\tterminalBindings: Record<\n\t\t\t'start' | 'end',\n\t\t\t{\n\t\t\t\tpagePosition: Vec\n\t\t\t\tshapePosition: Vec\n\t\t\t\tbinding: TLArrowBinding\n\t\t\t} | null\n\t\t>\n\t}\n>()\n\nfunction ArrowheadDotDef() {\n\tconst id = useSharedSafeId('arrowhead-dot')\n\treturn (\n\t\t<marker id={id} className=\"tl-arrow-hint\" refX=\"3.0\" refY=\"3.0\" orient=\"0\">\n\t\t\t<circle cx=\"3\" cy=\"3\" r=\"2\" strokeDasharray=\"100%\" />\n\t\t</marker>\n\t)\n}\n\nfunction ArrowheadCrossDef() {\n\tconst id = useSharedSafeId('arrowhead-cross')\n\treturn (\n\t\t<marker id={id} className=\"tl-arrow-hint\" refX=\"3.0\" refY=\"3.0\" orient=\"auto\">\n\t\t\t<line x1=\"1.5\" y1=\"1.5\" x2=\"4.5\" y2=\"4.5\" strokeDasharray=\"100%\" />\n\t\t\t<line x1=\"1.5\" y1=\"4.5\" x2=\"4.5\" y2=\"1.5\" strokeDasharray=\"100%\" />\n\t\t</marker>\n\t)\n}\n\n/**\n * Take 2 angles and return true if they are approximately parallel. Angle that point in the same\n * (or opposite) directions are considered parallel. This also handles wrap around - e.g. 0, \u03C0, and\n * 2\u03C0 are all considered parallel.\n */\nfunction anglesAreApproximatelyParallel(a: number, b: number, tolerance = 0.0001) {\n\tconst diff = Math.abs(a - b)\n\n\tconst isParallel = diff < tolerance\n\tconst isFlippedParallel = Math.abs(diff - Math.PI) < tolerance\n\tconst is360Parallel = Math.abs(diff - PI2) < tolerance\n\n\treturn { isParallel: isParallel || is360Parallel, isFlippedParallel }\n}\n"],
|
|
5
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+
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6
6
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"names": ["ArrowHandles", "ArrowSvg", "path"]
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7
7
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}
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@@ -53,7 +53,7 @@ function updateArrowTargetState({
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53
53
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const target = editor.getShapeAtPoint(pointInPageSpace, {
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54
54
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hitInside: true,
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55
55
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hitFrameInside: true,
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56
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-
margin: arrowKind === "elbow" ? 8 : 0,
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56
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+
margin: arrowKind === "elbow" ? 8 : [8, 0],
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57
57
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filter: (targetShape) => {
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58
58
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return !targetShape.isLocked && editor.canBindShapes({
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59
59
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fromShape: arrow ?? targetFilterFallback,
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@@ -1,7 +1,7 @@
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1
1
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{
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2
2
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"version": 3,
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3
3
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"sources": ["../../../../src/lib/shapes/arrow/arrowTargetState.ts"],
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4
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-
"sourcesContent": ["import {\n\tArrowShapeKindStyle,\n\tatom,\n\tAtom,\n\tBox,\n\tclamp,\n\tEditor,\n\tElbowArrowSnap,\n\tGeometry2dFilters,\n\tinvLerp,\n\tmapObjectMapValues,\n\tobjectMapEntries,\n\tobjectMapKeys,\n\tTLArrowBinding,\n\tTLArrowShape,\n\tTLArrowShapeKind,\n\tTLShape,\n\tVec,\n\tVecLike,\n\tWeakCache,\n} from '@tldraw/editor'\nimport { ArrowShapeUtil } from './ArrowShapeUtil'\nimport {\n\tElbowArrowAxes,\n\tElbowArrowSide,\n\tElbowArrowSideAxes,\n\tElbowArrowSideDeltas,\n} from './elbow/definitions'\n\nexport interface UpdateArrowTargetStateOpts {\n\teditor: Editor\n\tpointInPageSpace: VecLike\n\tarrow: TLArrowShape | undefined\n\tisPrecise: boolean\n\tcurrentBinding: TLArrowBinding | undefined\n\t/** The binding from the opposite end of the arrow, if one exists. */\n\toppositeBinding: TLArrowBinding | undefined\n}\n\nexport interface ArrowTargetState {\n\ttarget: TLShape\n\tarrowKind: TLArrowShapeKind\n\n\thandlesInPageSpace: {\n\t\ttop: { point: VecLike; isEnabled: boolean }\n\t\tbottom: { point: VecLike; isEnabled: boolean }\n\t\tleft: { point: VecLike; isEnabled: boolean }\n\t\tright: { point: VecLike; isEnabled: boolean }\n\t}\n\n\tisExact: boolean\n\tisPrecise: boolean\n\n\tcenterInPageSpace: VecLike\n\tanchorInPageSpace: VecLike\n\tsnap: ElbowArrowSnap\n\tnormalizedAnchor: VecLike\n}\n\nconst arrowTargetStore = new WeakCache<Editor, Atom<ArrowTargetState | null>>()\n\nfunction getArrowTargetAtom(editor: Editor) {\n\treturn arrowTargetStore.get(editor, () => atom('arrowTarget', null))\n}\n\nexport function getArrowTargetState(editor: Editor) {\n\treturn getArrowTargetAtom(editor).get()\n}\n\nexport function clearArrowTargetState(editor: Editor) {\n\tgetArrowTargetAtom(editor).set(null)\n}\n\nexport function updateArrowTargetState({\n\teditor,\n\tpointInPageSpace,\n\tarrow,\n\tisPrecise,\n\tcurrentBinding,\n\toppositeBinding,\n}: UpdateArrowTargetStateOpts): ArrowTargetState | null {\n\tconst util = editor.getShapeUtil<ArrowShapeUtil>('arrow')\n\n\t// no target picking when ctrl is held:\n\tif (util.options.shouldIgnoreTargets(editor)) {\n\t\tgetArrowTargetAtom(editor).set(null)\n\t\treturn null\n\t}\n\n\tconst isExact = util.options.shouldBeExact(editor)\n\n\tconst arrowKind = arrow ? arrow.props.kind : editor.getStyleForNextShape(ArrowShapeKindStyle)\n\n\tconst target = editor.getShapeAtPoint(pointInPageSpace, {\n\t\thitInside: true,\n\t\thitFrameInside: true,\n\t\tmargin: arrowKind === 'elbow' ? 8 : 0,\n\t\tfilter: (targetShape) => {\n\t\t\treturn (\n\t\t\t\t!targetShape.isLocked &&\n\t\t\t\teditor.canBindShapes({\n\t\t\t\t\tfromShape: arrow ?? targetFilterFallback,\n\t\t\t\t\ttoShape: targetShape,\n\t\t\t\t\tbinding: 'arrow',\n\t\t\t\t})\n\t\t\t)\n\t\t},\n\t})\n\n\tif (!target) {\n\t\tgetArrowTargetAtom(editor).set(null)\n\t\treturn null\n\t}\n\n\tconst targetGeometryInTargetSpace = editor.getShapeGeometry(target)\n\tconst targetBoundsInTargetSpace = Box.ZeroFix(targetGeometryInTargetSpace.bounds)\n\tconst targetCenterInTargetSpace = targetGeometryInTargetSpace.center\n\tconst targetTransform = editor.getShapePageTransform(target)\n\tconst pointInTargetSpace = editor.getPointInShapeSpace(target, pointInPageSpace)\n\n\tconst castDistance = Math.max(\n\t\ttargetGeometryInTargetSpace.bounds.width,\n\t\ttargetGeometryInTargetSpace.bounds.height\n\t)\n\n\tconst handlesInPageSpace = mapObjectMapValues(ElbowArrowSideDeltas, (side, delta) => {\n\t\tconst axis = ElbowArrowAxes[ElbowArrowSideAxes[side]]\n\n\t\tconst farPoint = Vec.Mul(delta, castDistance).add(targetCenterInTargetSpace)\n\n\t\tlet isEnabled = false\n\t\tlet handlePointInTargetSpace: VecLike = axis.v(\n\t\t\ttargetBoundsInTargetSpace[side],\n\t\t\ttargetBoundsInTargetSpace[axis.crossMid]\n\t\t)\n\t\tlet furthestDistance = 0\n\n\t\tconst intersections = targetGeometryInTargetSpace.intersectLineSegment(\n\t\t\ttargetCenterInTargetSpace,\n\t\t\tfarPoint,\n\t\t\tGeometry2dFilters.EXCLUDE_NON_STANDARD\n\t\t)\n\t\tfor (const intersection of intersections) {\n\t\t\tconst distance = Vec.Dist2(intersection, targetCenterInTargetSpace)\n\t\t\tif (distance > furthestDistance) {\n\t\t\t\tfurthestDistance = distance\n\t\t\t\thandlePointInTargetSpace = intersection\n\t\t\t\tisEnabled = targetGeometryInTargetSpace.isClosed\n\t\t\t}\n\t\t}\n\n\t\tconst handlePointInPageSpace = targetTransform.applyToPoint(handlePointInTargetSpace)\n\n\t\treturn { point: handlePointInPageSpace, isEnabled, far: targetTransform.applyToPoint(farPoint) }\n\t})\n\n\tconst zoomLevel = editor.getZoomLevel()\n\tconst minDistScaled = util.options.minElbowHandleDistance / zoomLevel\n\n\tconst targetCenterInPageSpace = targetTransform.applyToPoint(targetCenterInTargetSpace)\n\tfor (const side of objectMapKeys(handlesInPageSpace)) {\n\t\tconst handle = handlesInPageSpace[side]\n\t\tif (Vec.DistMin(handle.point, targetCenterInPageSpace, minDistScaled)) {\n\t\t\thandle.isEnabled = false\n\t\t}\n\t}\n\n\tlet precise = isPrecise || isExact\n\n\tif (!precise) {\n\t\t// If we're switching to a new bound shape, then precise only if moving slowly\n\t\tif (!currentBinding || (currentBinding && target.id !== currentBinding.toId)) {\n\t\t\tprecise = editor.inputs.pointerVelocity.len() < 0.5\n\t\t}\n\t}\n\n\tif (!isPrecise) {\n\t\tif (!targetGeometryInTargetSpace.isClosed) {\n\t\t\tprecise = true\n\t\t}\n\n\t\t// Double check that we're not going to be doing an imprecise snap on\n\t\t// the same shape twice, as this would result in a zero length line\n\t\tif (oppositeBinding && target.id === oppositeBinding.toId && oppositeBinding.props.isPrecise) {\n\t\t\tprecise = true\n\t\t}\n\t}\n\n\tconst shouldSnapCenter = !isExact && precise && targetGeometryInTargetSpace.isClosed\n\tconst shouldSnapEdges =\n\t\t!isExact && ((precise && arrowKind === 'elbow') || !targetGeometryInTargetSpace.isClosed)\n\tconst shouldSnapEdgePoints =\n\t\t!isExact && precise && arrowKind === 'elbow' && targetGeometryInTargetSpace.isClosed\n\tconst shouldSnapNone = precise && (targetGeometryInTargetSpace.isClosed || isExact)\n\tconst shouldSnapCenterAxis =\n\t\t!isExact && precise && arrowKind === 'elbow' && targetGeometryInTargetSpace.isClosed\n\n\t// we run through all the snapping options from least to most specific:\n\tlet snap: ElbowArrowSnap = 'none'\n\tlet anchorInPageSpace: VecLike = pointInPageSpace\n\n\tif (!shouldSnapNone) {\n\t\tsnap = 'center'\n\t\tanchorInPageSpace = targetCenterInPageSpace\n\t}\n\n\tif (shouldSnapEdges) {\n\t\tconst snapDistance = shouldSnapNone\n\t\t\t? calculateSnapDistance(\n\t\t\t\t\teditor,\n\t\t\t\t\ttargetBoundsInTargetSpace,\n\t\t\t\t\tutil.options.elbowArrowEdgeSnapDistance\n\t\t\t\t)\n\t\t\t: Infinity\n\n\t\tconst nearestPointOnEdgeInTargetSpace = targetGeometryInTargetSpace.nearestPoint(\n\t\t\tpointInTargetSpace,\n\t\t\t{\n\t\t\t\tincludeLabels: false,\n\t\t\t\tincludeInternal: false,\n\t\t\t}\n\t\t)\n\n\t\tconst nearestPointOnEdgeInPageSpace = targetTransform.applyToPoint(\n\t\t\tnearestPointOnEdgeInTargetSpace\n\t\t)\n\n\t\tconst distance = Vec.Dist(nearestPointOnEdgeInPageSpace, pointInPageSpace)\n\n\t\tif (distance < snapDistance) {\n\t\t\tsnap = 'edge'\n\t\t\tanchorInPageSpace = nearestPointOnEdgeInPageSpace\n\t\t}\n\t}\n\n\tif (shouldSnapCenterAxis) {\n\t\tconst snapDistance = calculateSnapDistance(\n\t\t\teditor,\n\t\t\ttargetBoundsInTargetSpace,\n\t\t\tutil.options.elbowArrowAxisSnapDistance\n\t\t)\n\n\t\tconst distanceFromXAxis = Vec.DistanceToLineSegment(\n\t\t\thandlesInPageSpace.left.far,\n\t\t\thandlesInPageSpace.right.far,\n\t\t\tpointInPageSpace\n\t\t)\n\t\tconst distanceFromYAxis = Vec.DistanceToLineSegment(\n\t\t\thandlesInPageSpace.top.far,\n\t\t\thandlesInPageSpace.bottom.far,\n\t\t\tpointInPageSpace\n\t\t)\n\n\t\tconst snapAxis =\n\t\t\tdistanceFromXAxis < distanceFromYAxis && distanceFromXAxis < snapDistance\n\t\t\t\t? 'x'\n\t\t\t\t: distanceFromYAxis < snapDistance\n\t\t\t\t\t? 'y'\n\t\t\t\t\t: null\n\n\t\tif (snapAxis) {\n\t\t\tconst axis = ElbowArrowAxes[snapAxis]\n\n\t\t\tconst loDist2 = Vec.Dist2(handlesInPageSpace[axis.loEdge].far, pointInPageSpace)\n\t\t\tconst hiDist2 = Vec.Dist2(handlesInPageSpace[axis.hiEdge].far, pointInPageSpace)\n\n\t\t\tconst side = loDist2 < hiDist2 ? axis.loEdge : axis.hiEdge\n\n\t\t\tif (handlesInPageSpace[side].isEnabled) {\n\t\t\t\tsnap = 'edge-point'\n\t\t\t\tanchorInPageSpace = handlesInPageSpace[side].point\n\t\t\t}\n\t\t}\n\t}\n\n\tif (shouldSnapEdgePoints) {\n\t\tconst snapDistance = calculateSnapDistance(\n\t\t\teditor,\n\t\t\ttargetBoundsInTargetSpace,\n\t\t\tutil.options.elbowArrowPointSnapDistance\n\t\t)\n\n\t\tlet closestSide: ElbowArrowSide | null = null\n\t\tlet closestDistance = Infinity\n\n\t\tfor (const [side, handle] of objectMapEntries(handlesInPageSpace)) {\n\t\t\tif (!handle.isEnabled) continue\n\t\t\tconst distance = Vec.Dist(handle.point, pointInPageSpace)\n\t\t\tif (distance < snapDistance && distance < closestDistance) {\n\t\t\t\tclosestDistance = distance\n\t\t\t\tclosestSide = side\n\t\t\t}\n\t\t}\n\n\t\tif (closestSide) {\n\t\t\tsnap = 'edge-point'\n\t\t\tanchorInPageSpace = handlesInPageSpace[closestSide].point\n\t\t}\n\t}\n\n\tif (shouldSnapCenter) {\n\t\tconst snapDistance = calculateSnapDistance(\n\t\t\teditor,\n\t\t\ttargetBoundsInTargetSpace,\n\t\t\tarrowKind === 'elbow'\n\t\t\t\t? util.options.elbowArrowCenterSnapDistance\n\t\t\t\t: util.options.arcArrowCenterSnapDistance\n\t\t)\n\n\t\tif (Vec.Dist(pointInTargetSpace, targetBoundsInTargetSpace.center) < snapDistance) {\n\t\t\tsnap = 'center'\n\t\t\tanchorInPageSpace = targetCenterInPageSpace\n\t\t}\n\t}\n\n\tconst snapPointInTargetSpace = editor.getPointInShapeSpace(target, anchorInPageSpace)\n\n\tconst normalizedAnchor = {\n\t\tx: invLerp(\n\t\t\ttargetBoundsInTargetSpace.minX,\n\t\t\ttargetBoundsInTargetSpace.maxX,\n\t\t\tsnapPointInTargetSpace.x\n\t\t),\n\t\ty: invLerp(\n\t\t\ttargetBoundsInTargetSpace.minY,\n\t\t\ttargetBoundsInTargetSpace.maxY,\n\t\t\tsnapPointInTargetSpace.y\n\t\t),\n\t}\n\n\tconst result: ArrowTargetState = {\n\t\ttarget,\n\t\tarrowKind,\n\t\thandlesInPageSpace,\n\t\tcenterInPageSpace: targetCenterInPageSpace,\n\t\tanchorInPageSpace,\n\t\tisExact,\n\t\tisPrecise: precise,\n\t\tsnap,\n\t\tnormalizedAnchor,\n\t}\n\n\tgetArrowTargetAtom(editor).set(result)\n\n\treturn result\n}\n\nconst targetFilterFallback = { type: 'arrow' }\n\n/**\n * Funky math but we want the snap distance to be 4 at the minimum and either 16 or 15% of the\n * smaller dimension of the target shape, whichever is smaller\n */\nfunction calculateSnapDistance(\n\teditor: Editor,\n\ttargetBoundsInTargetSpace: Box,\n\tidealSnapDistance: number\n) {\n\treturn (\n\t\tclamp(\n\t\t\tMath.min(targetBoundsInTargetSpace.width, targetBoundsInTargetSpace.height) * 0.15,\n\t\t\t4,\n\t\t\tidealSnapDistance\n\t\t) / editor.getZoomLevel()\n\t)\n}\n"],
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"sourcesContent": ["import {\n\tArrowShapeKindStyle,\n\tatom,\n\tAtom,\n\tBox,\n\tclamp,\n\tEditor,\n\tElbowArrowSnap,\n\tGeometry2dFilters,\n\tinvLerp,\n\tmapObjectMapValues,\n\tobjectMapEntries,\n\tobjectMapKeys,\n\tTLArrowBinding,\n\tTLArrowShape,\n\tTLArrowShapeKind,\n\tTLShape,\n\tVec,\n\tVecLike,\n\tWeakCache,\n} from '@tldraw/editor'\nimport { ArrowShapeUtil } from './ArrowShapeUtil'\nimport {\n\tElbowArrowAxes,\n\tElbowArrowSide,\n\tElbowArrowSideAxes,\n\tElbowArrowSideDeltas,\n} from './elbow/definitions'\n\nexport interface UpdateArrowTargetStateOpts {\n\teditor: Editor\n\tpointInPageSpace: VecLike\n\tarrow: TLArrowShape | undefined\n\tisPrecise: boolean\n\tcurrentBinding: TLArrowBinding | undefined\n\t/** The binding from the opposite end of the arrow, if one exists. */\n\toppositeBinding: TLArrowBinding | undefined\n}\n\nexport interface ArrowTargetState {\n\ttarget: TLShape\n\tarrowKind: TLArrowShapeKind\n\n\thandlesInPageSpace: {\n\t\ttop: { point: VecLike; isEnabled: boolean }\n\t\tbottom: { point: VecLike; isEnabled: boolean }\n\t\tleft: { point: VecLike; isEnabled: boolean }\n\t\tright: { point: VecLike; isEnabled: boolean }\n\t}\n\n\tisExact: boolean\n\tisPrecise: boolean\n\n\tcenterInPageSpace: VecLike\n\tanchorInPageSpace: VecLike\n\tsnap: ElbowArrowSnap\n\tnormalizedAnchor: VecLike\n}\n\nconst arrowTargetStore = new WeakCache<Editor, Atom<ArrowTargetState | null>>()\n\nfunction getArrowTargetAtom(editor: Editor) {\n\treturn arrowTargetStore.get(editor, () => atom('arrowTarget', null))\n}\n\nexport function getArrowTargetState(editor: Editor) {\n\treturn getArrowTargetAtom(editor).get()\n}\n\nexport function clearArrowTargetState(editor: Editor) {\n\tgetArrowTargetAtom(editor).set(null)\n}\n\nexport function updateArrowTargetState({\n\teditor,\n\tpointInPageSpace,\n\tarrow,\n\tisPrecise,\n\tcurrentBinding,\n\toppositeBinding,\n}: UpdateArrowTargetStateOpts): ArrowTargetState | null {\n\tconst util = editor.getShapeUtil<ArrowShapeUtil>('arrow')\n\n\t// no target picking when ctrl is held:\n\tif (util.options.shouldIgnoreTargets(editor)) {\n\t\tgetArrowTargetAtom(editor).set(null)\n\t\treturn null\n\t}\n\n\tconst isExact = util.options.shouldBeExact(editor)\n\n\tconst arrowKind = arrow ? arrow.props.kind : editor.getStyleForNextShape(ArrowShapeKindStyle)\n\n\tconst target = editor.getShapeAtPoint(pointInPageSpace, {\n\t\thitInside: true,\n\t\thitFrameInside: true,\n\t\tmargin: arrowKind === 'elbow' ? 8 : [8, 0],\n\t\tfilter: (targetShape) => {\n\t\t\treturn (\n\t\t\t\t!targetShape.isLocked &&\n\t\t\t\teditor.canBindShapes({\n\t\t\t\t\tfromShape: arrow ?? targetFilterFallback,\n\t\t\t\t\ttoShape: targetShape,\n\t\t\t\t\tbinding: 'arrow',\n\t\t\t\t})\n\t\t\t)\n\t\t},\n\t})\n\n\tif (!target) {\n\t\tgetArrowTargetAtom(editor).set(null)\n\t\treturn null\n\t}\n\n\tconst targetGeometryInTargetSpace = editor.getShapeGeometry(target)\n\tconst targetBoundsInTargetSpace = Box.ZeroFix(targetGeometryInTargetSpace.bounds)\n\tconst targetCenterInTargetSpace = targetGeometryInTargetSpace.center\n\tconst targetTransform = editor.getShapePageTransform(target)\n\tconst pointInTargetSpace = editor.getPointInShapeSpace(target, pointInPageSpace)\n\n\tconst castDistance = Math.max(\n\t\ttargetGeometryInTargetSpace.bounds.width,\n\t\ttargetGeometryInTargetSpace.bounds.height\n\t)\n\n\tconst handlesInPageSpace = mapObjectMapValues(ElbowArrowSideDeltas, (side, delta) => {\n\t\tconst axis = ElbowArrowAxes[ElbowArrowSideAxes[side]]\n\n\t\tconst farPoint = Vec.Mul(delta, castDistance).add(targetCenterInTargetSpace)\n\n\t\tlet isEnabled = false\n\t\tlet handlePointInTargetSpace: VecLike = axis.v(\n\t\t\ttargetBoundsInTargetSpace[side],\n\t\t\ttargetBoundsInTargetSpace[axis.crossMid]\n\t\t)\n\t\tlet furthestDistance = 0\n\n\t\tconst intersections = targetGeometryInTargetSpace.intersectLineSegment(\n\t\t\ttargetCenterInTargetSpace,\n\t\t\tfarPoint,\n\t\t\tGeometry2dFilters.EXCLUDE_NON_STANDARD\n\t\t)\n\t\tfor (const intersection of intersections) {\n\t\t\tconst distance = Vec.Dist2(intersection, targetCenterInTargetSpace)\n\t\t\tif (distance > furthestDistance) {\n\t\t\t\tfurthestDistance = distance\n\t\t\t\thandlePointInTargetSpace = intersection\n\t\t\t\tisEnabled = targetGeometryInTargetSpace.isClosed\n\t\t\t}\n\t\t}\n\n\t\tconst handlePointInPageSpace = targetTransform.applyToPoint(handlePointInTargetSpace)\n\n\t\treturn { point: handlePointInPageSpace, isEnabled, far: targetTransform.applyToPoint(farPoint) }\n\t})\n\n\tconst zoomLevel = editor.getZoomLevel()\n\tconst minDistScaled = util.options.minElbowHandleDistance / zoomLevel\n\n\tconst targetCenterInPageSpace = targetTransform.applyToPoint(targetCenterInTargetSpace)\n\tfor (const side of objectMapKeys(handlesInPageSpace)) {\n\t\tconst handle = handlesInPageSpace[side]\n\t\tif (Vec.DistMin(handle.point, targetCenterInPageSpace, minDistScaled)) {\n\t\t\thandle.isEnabled = false\n\t\t}\n\t}\n\n\tlet precise = isPrecise || isExact\n\n\tif (!precise) {\n\t\t// If we're switching to a new bound shape, then precise only if moving slowly\n\t\tif (!currentBinding || (currentBinding && target.id !== currentBinding.toId)) {\n\t\t\tprecise = editor.inputs.pointerVelocity.len() < 0.5\n\t\t}\n\t}\n\n\tif (!isPrecise) {\n\t\tif (!targetGeometryInTargetSpace.isClosed) {\n\t\t\tprecise = true\n\t\t}\n\n\t\t// Double check that we're not going to be doing an imprecise snap on\n\t\t// the same shape twice, as this would result in a zero length line\n\t\tif (oppositeBinding && target.id === oppositeBinding.toId && oppositeBinding.props.isPrecise) {\n\t\t\tprecise = true\n\t\t}\n\t}\n\n\tconst shouldSnapCenter = !isExact && precise && targetGeometryInTargetSpace.isClosed\n\t// const shouldSnapEdges = !isExact && (precise || !targetGeometryInTargetSpace.isClosed)\n\tconst shouldSnapEdges =\n\t\t!isExact && ((precise && arrowKind === 'elbow') || !targetGeometryInTargetSpace.isClosed)\n\tconst shouldSnapEdgePoints =\n\t\t!isExact && precise && arrowKind === 'elbow' && targetGeometryInTargetSpace.isClosed\n\tconst shouldSnapNone = precise && (targetGeometryInTargetSpace.isClosed || isExact)\n\tconst shouldSnapCenterAxis =\n\t\t!isExact && precise && arrowKind === 'elbow' && targetGeometryInTargetSpace.isClosed\n\n\t// we run through all the snapping options from least to most specific:\n\tlet snap: ElbowArrowSnap = 'none'\n\tlet anchorInPageSpace: VecLike = pointInPageSpace\n\n\tif (!shouldSnapNone) {\n\t\tsnap = 'center'\n\t\tanchorInPageSpace = targetCenterInPageSpace\n\t}\n\n\tif (shouldSnapEdges) {\n\t\tconst snapDistance = shouldSnapNone\n\t\t\t? calculateSnapDistance(\n\t\t\t\t\teditor,\n\t\t\t\t\ttargetBoundsInTargetSpace,\n\t\t\t\t\tutil.options.elbowArrowEdgeSnapDistance\n\t\t\t\t)\n\t\t\t: Infinity\n\n\t\tconst nearestPointOnEdgeInTargetSpace = targetGeometryInTargetSpace.nearestPoint(\n\t\t\tpointInTargetSpace,\n\t\t\t{\n\t\t\t\tincludeLabels: false,\n\t\t\t\tincludeInternal: false,\n\t\t\t}\n\t\t)\n\n\t\tconst nearestPointOnEdgeInPageSpace = targetTransform.applyToPoint(\n\t\t\tnearestPointOnEdgeInTargetSpace\n\t\t)\n\n\t\tconst distance = Vec.Dist(nearestPointOnEdgeInPageSpace, pointInPageSpace)\n\n\t\tif (distance < snapDistance) {\n\t\t\tsnap = 'edge'\n\t\t\tanchorInPageSpace = nearestPointOnEdgeInPageSpace\n\t\t}\n\t}\n\n\tif (shouldSnapCenterAxis) {\n\t\tconst snapDistance = calculateSnapDistance(\n\t\t\teditor,\n\t\t\ttargetBoundsInTargetSpace,\n\t\t\tutil.options.elbowArrowAxisSnapDistance\n\t\t)\n\n\t\tconst distanceFromXAxis = Vec.DistanceToLineSegment(\n\t\t\thandlesInPageSpace.left.far,\n\t\t\thandlesInPageSpace.right.far,\n\t\t\tpointInPageSpace\n\t\t)\n\t\tconst distanceFromYAxis = Vec.DistanceToLineSegment(\n\t\t\thandlesInPageSpace.top.far,\n\t\t\thandlesInPageSpace.bottom.far,\n\t\t\tpointInPageSpace\n\t\t)\n\n\t\tconst snapAxis =\n\t\t\tdistanceFromXAxis < distanceFromYAxis && distanceFromXAxis < snapDistance\n\t\t\t\t? 'x'\n\t\t\t\t: distanceFromYAxis < snapDistance\n\t\t\t\t\t? 'y'\n\t\t\t\t\t: null\n\n\t\tif (snapAxis) {\n\t\t\tconst axis = ElbowArrowAxes[snapAxis]\n\n\t\t\tconst loDist2 = Vec.Dist2(handlesInPageSpace[axis.loEdge].far, pointInPageSpace)\n\t\t\tconst hiDist2 = Vec.Dist2(handlesInPageSpace[axis.hiEdge].far, pointInPageSpace)\n\n\t\t\tconst side = loDist2 < hiDist2 ? axis.loEdge : axis.hiEdge\n\n\t\t\tif (handlesInPageSpace[side].isEnabled) {\n\t\t\t\tsnap = 'edge-point'\n\t\t\t\tanchorInPageSpace = handlesInPageSpace[side].point\n\t\t\t}\n\t\t}\n\t}\n\n\tif (shouldSnapEdgePoints) {\n\t\tconst snapDistance = calculateSnapDistance(\n\t\t\teditor,\n\t\t\ttargetBoundsInTargetSpace,\n\t\t\tutil.options.elbowArrowPointSnapDistance\n\t\t)\n\n\t\tlet closestSide: ElbowArrowSide | null = null\n\t\tlet closestDistance = Infinity\n\n\t\tfor (const [side, handle] of objectMapEntries(handlesInPageSpace)) {\n\t\t\tif (!handle.isEnabled) continue\n\t\t\tconst distance = Vec.Dist(handle.point, pointInPageSpace)\n\t\t\tif (distance < snapDistance && distance < closestDistance) {\n\t\t\t\tclosestDistance = distance\n\t\t\t\tclosestSide = side\n\t\t\t}\n\t\t}\n\n\t\tif (closestSide) {\n\t\t\tsnap = 'edge-point'\n\t\t\tanchorInPageSpace = handlesInPageSpace[closestSide].point\n\t\t}\n\t}\n\n\tif (shouldSnapCenter) {\n\t\tconst snapDistance = calculateSnapDistance(\n\t\t\teditor,\n\t\t\ttargetBoundsInTargetSpace,\n\t\t\tarrowKind === 'elbow'\n\t\t\t\t? util.options.elbowArrowCenterSnapDistance\n\t\t\t\t: util.options.arcArrowCenterSnapDistance\n\t\t)\n\n\t\tif (Vec.Dist(pointInTargetSpace, targetBoundsInTargetSpace.center) < snapDistance) {\n\t\t\tsnap = 'center'\n\t\t\tanchorInPageSpace = targetCenterInPageSpace\n\t\t}\n\t}\n\n\tconst snapPointInTargetSpace = editor.getPointInShapeSpace(target, anchorInPageSpace)\n\n\tconst normalizedAnchor = {\n\t\tx: invLerp(\n\t\t\ttargetBoundsInTargetSpace.minX,\n\t\t\ttargetBoundsInTargetSpace.maxX,\n\t\t\tsnapPointInTargetSpace.x\n\t\t),\n\t\ty: invLerp(\n\t\t\ttargetBoundsInTargetSpace.minY,\n\t\t\ttargetBoundsInTargetSpace.maxY,\n\t\t\tsnapPointInTargetSpace.y\n\t\t),\n\t}\n\n\tconst result: ArrowTargetState = {\n\t\ttarget,\n\t\tarrowKind,\n\t\thandlesInPageSpace,\n\t\tcenterInPageSpace: targetCenterInPageSpace,\n\t\tanchorInPageSpace,\n\t\tisExact,\n\t\tisPrecise: precise,\n\t\tsnap,\n\t\tnormalizedAnchor,\n\t}\n\n\tgetArrowTargetAtom(editor).set(result)\n\n\treturn result\n}\n\nconst targetFilterFallback = { type: 'arrow' }\n\n/**\n * Funky math but we want the snap distance to be 4 at the minimum and either 16 or 15% of the\n * smaller dimension of the target shape, whichever is smaller\n */\nfunction calculateSnapDistance(\n\teditor: Editor,\n\ttargetBoundsInTargetSpace: Box,\n\tidealSnapDistance: number\n) {\n\treturn (\n\t\tclamp(\n\t\t\tMath.min(targetBoundsInTargetSpace.width, targetBoundsInTargetSpace.height) * 0.15,\n\t\t\t4,\n\t\t\tidealSnapDistance\n\t\t) / editor.getZoomLevel()\n\t)\n}\n"],
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+
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"names": []
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}
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@@ -119,7 +119,7 @@ function ElbowArrowDebug({ arrow }) {
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y: fullBox.minY - 3,
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@@ -132,7 +132,7 @@ function ElbowArrowDebug({ arrow }) {
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@@ -149,7 +149,7 @@ function ElbowArrowDebug({ arrow }) {
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@@ -1,7 +1,7 @@
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{
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"version": 3,
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"sources": ["../../../../../src/lib/shapes/arrow/elbow/ElbowArrowDebug.tsx"],
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-
"sourcesContent": ["import { Box, TLArrowShape, useEditor, useValue, VecLike } from '@tldraw/editor'\nimport { SVGProps } from 'react'\nimport { getArrowBindings } from '../shared'\nimport { ElbowArrowEdge } from './definitions'\nimport { getElbowArrowInfo } from './getElbowArrowInfo'\n\nexport function ElbowArrowDebug({ arrow }: { arrow: TLArrowShape }) {\n\tconst editor = useEditor()\n\tconst info = useValue(\n\t\t'elbow arrow grid',\n\t\t() => {\n\t\t\ttry {\n\t\t\t\tconst info = getElbowArrowInfo(\n\t\t\t\t\teditor,\n\t\t\t\t\teditor.getShape(arrow.id)!,\n\t\t\t\t\tgetArrowBindings(editor, arrow)\n\t\t\t\t)\n\t\t\t\treturn info\n\t\t\t} catch (err) {\n\t\t\t\tconsole.error(err)\n\t\t\t\treturn undefined\n\t\t\t}\n\t\t},\n\t\t[editor, arrow.id]\n\t)\n\n\tif (!info) return null\n\n\tconst fullBox = Box.Common([info.A.original, info.B.original]).expandBy(50)\n\n\tconst label = info.route?.name ?? ''\n\n\tconst midPoint = info.route?.midpointHandle\n\n\treturn (\n\t\t<>\n\t\t\t{info.midX !== null && (\n\t\t\t\t<DebugLine\n\t\t\t\t\ta={{ x: info.midX, y: fullBox.minY }}\n\t\t\t\t\tb={{ x: info.midX, y: fullBox.maxY }}\n\t\t\t\t\tstroke=\"red\"\n\t\t\t\t/>\n\t\t\t)}\n\t\t\t{info.midY !== null && (\n\t\t\t\t<DebugLine\n\t\t\t\t\ta={{ x: fullBox.minX, y: info.midY }}\n\t\t\t\t\tb={{ x: fullBox.maxX, y: info.midY }}\n\t\t\t\t\tstroke=\"blue\"\n\t\t\t\t/>\n\t\t\t)}\n\n\t\t\t{midPoint?.axis === 'x' && info.midXRange && (\n\t\t\t\t<DebugLine\n\t\t\t\t\ta={{ x: info.midXRange.lo, y: midPoint.point.y }}\n\t\t\t\t\tb={{ x: info.midXRange.hi, y: midPoint.point.y }}\n\t\t\t\t\tstroke=\"red\"\n\t\t\t\t\tstrokeDasharray={'0 2'}\n\t\t\t\t/>\n\t\t\t)}\n\n\t\t\t{midPoint?.axis === 'y' && info.midYRange && (\n\t\t\t\t<DebugLine\n\t\t\t\t\ta={{ x: midPoint.point.x, y: info.midYRange.lo }}\n\t\t\t\t\tb={{ x: midPoint.point.x, y: info.midYRange.hi }}\n\t\t\t\t\tstroke=\"blue\"\n\t\t\t\t\tstrokeDasharray={'0 2'}\n\t\t\t\t/>\n\t\t\t)}\n\n\t\t\t<DebugBox box={info.A.original} stroke=\"orange\" />\n\t\t\t<DebugBox box={info.A.expanded} stroke=\"orange\" strokeWidth={0.5} />\n\t\t\t<DebugBox\n\t\t\t\tbox={info.A.original.clone().expandBy(info.options.minElbowLegLength)}\n\t\t\t\tstroke=\"orange\"\n\t\t\t\tstrokeWidth={0.5}\n\t\t\t/>\n\t\t\t<DebugBox box={info.B.original} stroke=\"lightskyblue\" />\n\t\t\t<DebugBox box={info.B.expanded} stroke=\"lightskyblue\" strokeWidth={0.5} />\n\t\t\t<DebugBox\n\t\t\t\tbox={info.B.original.clone().expandBy(info.options.minElbowLegLength)}\n\t\t\t\tstroke=\"lightskyblue\"\n\t\t\t\tstrokeWidth={0.5}\n\t\t\t/>\n\n\t\t\t<DebugEdge edge={info.A.edges.top} axis=\"x\" stroke=\"orange\" />\n\t\t\t<DebugEdge edge={info.B.edges.top} axis=\"x\" stroke=\"lightskyblue\" />\n\t\t\t<DebugEdge edge={info.A.edges.right} axis=\"y\" stroke=\"orange\" />\n\t\t\t<DebugEdge edge={info.B.edges.right} axis=\"y\" stroke=\"lightskyblue\" />\n\t\t\t<DebugEdge edge={info.A.edges.bottom} axis=\"x\" stroke=\"orange\" />\n\t\t\t<DebugEdge edge={info.B.edges.bottom} axis=\"x\" stroke=\"lightskyblue\" />\n\t\t\t<DebugEdge edge={info.A.edges.left} axis=\"y\" stroke=\"orange\" />\n\t\t\t<DebugEdge edge={info.B.edges.left} axis=\"y\" stroke=\"lightskyblue\" />\n\n\t\t\t{info.route && <DebugRoute route={info.route.points} strokeWidth={10} />}\n\n\t\t\t<text\n\t\t\t\tx={fullBox.minX + 5}\n\t\t\t\ty={fullBox.minY - 3}\n\t\t\t\tfontSize={10}\n\t\t\t\tfill=\"black\"\n\t\t\t\tstroke=\"var(--color-background)\"\n\t\t\t\tstrokeWidth={2}\n\t\t\t\tpaintOrder=\"stroke\"\n\t\t\t>\n\t\t\t\t{label}\n\t\t\t</text>\n\t\t\t<text\n\t\t\t\tx={info.A.expanded.x}\n\t\t\t\ty={info.A.expanded.y}\n\t\t\t\tfontSize={10}\n\t\t\t\tfill=\"black\"\n\t\t\t\tstroke=\"var(--color-background)\"\n\t\t\t\tstrokeWidth={2}\n\t\t\t\tpaintOrder=\"stroke\"\n\t\t\t>\n\t\t\t\tA{info.route && `, ${info.route.aEdgePicking}`}\n\t\t\t\t{info.A.isPoint && `, point`}\n\t\t\t</text>\n\t\t\t<text\n\t\t\t\tx={info.B.expanded.x}\n\t\t\t\ty={info.B.expanded.y}\n\t\t\t\tfontSize={10}\n\t\t\t\tfill=\"black\"\n\t\t\t\tstroke=\"var(--color-background)\"\n\t\t\t\tstrokeWidth={2}\n\t\t\t\tpaintOrder=\"stroke\"\n\t\t\t>\n\t\t\t\tB{info.route && `, ${info.route.bEdgePicking}`}\n\t\t\t\t{info.B.isPoint && `, point`}\n\t\t\t</text>\n\t\t</>\n\t)\n}\n\nfunction DebugLine({ a, b, ...props }: { a: VecLike; b: VecLike } & SVGProps<SVGLineElement>) {\n\treturn (\n\t\t<line\n\t\t\tfill=\"none\"\n\t\t\tstrokeWidth={1}\n\t\t\tstrokeDasharray=\"4,4\"\n\t\t\tstroke=\"green\"\n\t\t\tx1={a.x}\n\t\t\ty1={a.y}\n\t\t\tx2={b.x}\n\t\t\ty2={b.y}\n\t\t\t{...props}\n\t\t/>\n\t)\n}\n\nfunction DebugRoute({ route, ...props }: { route: VecLike[] } & SVGProps<SVGPolylineElement>) {\n\treturn (\n\t\t<polyline\n\t\t\tfill=\"none\"\n\t\t\tstroke=\"darkorchid\"\n\t\t\tstrokeWidth={3}\n\t\t\topacity={0.5}\n\t\t\tpoints={route.map((r) => `${r.x},${r.y}`).join(' ')}\n\t\t\t{...props}\n\t\t/>\n\t)\n}\n\nfunction DebugEdge({\n\tedge,\n\taxis,\n\t...props\n}: {\n\tedge: ElbowArrowEdge | null\n\taxis: 'x' | 'y'\n} & Omit<SVGProps<SVGLineElement>, 'scale'>) {\n\tif (!edge || edge.expanded === null) return null\n\tconst vec = (vec: VecLike) => (axis === 'x' ? { x: vec.y, y: vec.x } : vec)\n\n\treturn (\n\t\t<g>\n\t\t\t<DebugLine\n\t\t\t\ta={vec({ x: edge.expanded, y: edge.cross.min })}\n\t\t\t\tb={vec({ x: edge.expanded, y: edge.cross.max })}\n\t\t\t\tstrokeDasharray=\"0\"\n\t\t\t\tstrokeWidth={1.5}\n\t\t\t\t{...props}\n\t\t\t/>\n\t\t\t<DebugLine\n\t\t\t\ta={vec({ x: edge.expanded - 4, y: edge.cross.min })}\n\t\t\t\tb={vec({ x: edge.expanded + 4, y: edge.cross.min })}\n\t\t\t\tstrokeDasharray=\"0\"\n\t\t\t\tstrokeWidth={1.5}\n\t\t\t\t{...props}\n\t\t\t/>\n\t\t\t<DebugLine\n\t\t\t\ta={vec({ x: edge.expanded - 4, y: edge.cross.max })}\n\t\t\t\tb={vec({ x: edge.expanded + 4, y: edge.cross.max })}\n\t\t\t\tstrokeDasharray=\"0\"\n\t\t\t\tstrokeWidth={1.5}\n\t\t\t\t{...props}\n\t\t\t/>\n\t\t</g>\n\t)\n}\n\nfunction DebugBox({ box, ...props }: { box: Box } & SVGProps<SVGRectElement>) {\n\treturn (\n\t\t<rect\n\t\t\tx={box.minX}\n\t\t\ty={box.minY}\n\t\t\twidth={box.width}\n\t\t\theight={box.height}\n\t\t\tstrokeDasharray=\"4,4\"\n\t\t\tstrokeWidth={1}\n\t\t\tfill=\"none\"\n\t\t\t{...props}\n\t\t/>\n\t)\n}\n"],
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"sourcesContent": ["import { Box, TLArrowShape, useEditor, useValue, VecLike } from '@tldraw/editor'\nimport { SVGProps } from 'react'\nimport { getArrowBindings } from '../shared'\nimport { ElbowArrowEdge } from './definitions'\nimport { getElbowArrowInfo } from './getElbowArrowInfo'\n\nexport function ElbowArrowDebug({ arrow }: { arrow: TLArrowShape }) {\n\tconst editor = useEditor()\n\tconst info = useValue(\n\t\t'elbow arrow grid',\n\t\t() => {\n\t\t\ttry {\n\t\t\t\tconst info = getElbowArrowInfo(\n\t\t\t\t\teditor,\n\t\t\t\t\teditor.getShape(arrow.id)!,\n\t\t\t\t\tgetArrowBindings(editor, arrow)\n\t\t\t\t)\n\t\t\t\treturn info\n\t\t\t} catch (err) {\n\t\t\t\tconsole.error(err)\n\t\t\t\treturn undefined\n\t\t\t}\n\t\t},\n\t\t[editor, arrow.id]\n\t)\n\n\tif (!info) return null\n\n\tconst fullBox = Box.Common([info.A.original, info.B.original]).expandBy(50)\n\n\tconst label = info.route?.name ?? ''\n\n\tconst midPoint = info.route?.midpointHandle\n\n\treturn (\n\t\t<>\n\t\t\t{info.midX !== null && (\n\t\t\t\t<DebugLine\n\t\t\t\t\ta={{ x: info.midX, y: fullBox.minY }}\n\t\t\t\t\tb={{ x: info.midX, y: fullBox.maxY }}\n\t\t\t\t\tstroke=\"red\"\n\t\t\t\t/>\n\t\t\t)}\n\t\t\t{info.midY !== null && (\n\t\t\t\t<DebugLine\n\t\t\t\t\ta={{ x: fullBox.minX, y: info.midY }}\n\t\t\t\t\tb={{ x: fullBox.maxX, y: info.midY }}\n\t\t\t\t\tstroke=\"blue\"\n\t\t\t\t/>\n\t\t\t)}\n\n\t\t\t{midPoint?.axis === 'x' && info.midXRange && (\n\t\t\t\t<DebugLine\n\t\t\t\t\ta={{ x: info.midXRange.lo, y: midPoint.point.y }}\n\t\t\t\t\tb={{ x: info.midXRange.hi, y: midPoint.point.y }}\n\t\t\t\t\tstroke=\"red\"\n\t\t\t\t\tstrokeDasharray={'0 2'}\n\t\t\t\t/>\n\t\t\t)}\n\n\t\t\t{midPoint?.axis === 'y' && info.midYRange && (\n\t\t\t\t<DebugLine\n\t\t\t\t\ta={{ x: midPoint.point.x, y: info.midYRange.lo }}\n\t\t\t\t\tb={{ x: midPoint.point.x, y: info.midYRange.hi }}\n\t\t\t\t\tstroke=\"blue\"\n\t\t\t\t\tstrokeDasharray={'0 2'}\n\t\t\t\t/>\n\t\t\t)}\n\n\t\t\t<DebugBox box={info.A.original} stroke=\"orange\" />\n\t\t\t<DebugBox box={info.A.expanded} stroke=\"orange\" strokeWidth={0.5} />\n\t\t\t<DebugBox\n\t\t\t\tbox={info.A.original.clone().expandBy(info.options.minElbowLegLength)}\n\t\t\t\tstroke=\"orange\"\n\t\t\t\tstrokeWidth={0.5}\n\t\t\t/>\n\t\t\t<DebugBox box={info.B.original} stroke=\"lightskyblue\" />\n\t\t\t<DebugBox box={info.B.expanded} stroke=\"lightskyblue\" strokeWidth={0.5} />\n\t\t\t<DebugBox\n\t\t\t\tbox={info.B.original.clone().expandBy(info.options.minElbowLegLength)}\n\t\t\t\tstroke=\"lightskyblue\"\n\t\t\t\tstrokeWidth={0.5}\n\t\t\t/>\n\n\t\t\t<DebugEdge edge={info.A.edges.top} axis=\"x\" stroke=\"orange\" />\n\t\t\t<DebugEdge edge={info.B.edges.top} axis=\"x\" stroke=\"lightskyblue\" />\n\t\t\t<DebugEdge edge={info.A.edges.right} axis=\"y\" stroke=\"orange\" />\n\t\t\t<DebugEdge edge={info.B.edges.right} axis=\"y\" stroke=\"lightskyblue\" />\n\t\t\t<DebugEdge edge={info.A.edges.bottom} axis=\"x\" stroke=\"orange\" />\n\t\t\t<DebugEdge edge={info.B.edges.bottom} axis=\"x\" stroke=\"lightskyblue\" />\n\t\t\t<DebugEdge edge={info.A.edges.left} axis=\"y\" stroke=\"orange\" />\n\t\t\t<DebugEdge edge={info.B.edges.left} axis=\"y\" stroke=\"lightskyblue\" />\n\n\t\t\t{info.route && <DebugRoute route={info.route.points} strokeWidth={10} />}\n\n\t\t\t<text\n\t\t\t\tx={fullBox.minX + 5}\n\t\t\t\ty={fullBox.minY - 3}\n\t\t\t\tfontSize={10}\n\t\t\t\tfill=\"black\"\n\t\t\t\tstroke=\"var(--tl-color-background)\"\n\t\t\t\tstrokeWidth={2}\n\t\t\t\tpaintOrder=\"stroke\"\n\t\t\t>\n\t\t\t\t{label}\n\t\t\t</text>\n\t\t\t<text\n\t\t\t\tx={info.A.expanded.x}\n\t\t\t\ty={info.A.expanded.y}\n\t\t\t\tfontSize={10}\n\t\t\t\tfill=\"black\"\n\t\t\t\tstroke=\"var(--tl-color-background)\"\n\t\t\t\tstrokeWidth={2}\n\t\t\t\tpaintOrder=\"stroke\"\n\t\t\t>\n\t\t\t\tA{info.route && `, ${info.route.aEdgePicking}`}\n\t\t\t\t{info.A.isPoint && `, point`}\n\t\t\t</text>\n\t\t\t<text\n\t\t\t\tx={info.B.expanded.x}\n\t\t\t\ty={info.B.expanded.y}\n\t\t\t\tfontSize={10}\n\t\t\t\tfill=\"black\"\n\t\t\t\tstroke=\"var(--tl-color-background)\"\n\t\t\t\tstrokeWidth={2}\n\t\t\t\tpaintOrder=\"stroke\"\n\t\t\t>\n\t\t\t\tB{info.route && `, ${info.route.bEdgePicking}`}\n\t\t\t\t{info.B.isPoint && `, point`}\n\t\t\t</text>\n\t\t</>\n\t)\n}\n\nfunction DebugLine({ a, b, ...props }: { a: VecLike; b: VecLike } & SVGProps<SVGLineElement>) {\n\treturn (\n\t\t<line\n\t\t\tfill=\"none\"\n\t\t\tstrokeWidth={1}\n\t\t\tstrokeDasharray=\"4,4\"\n\t\t\tstroke=\"green\"\n\t\t\tx1={a.x}\n\t\t\ty1={a.y}\n\t\t\tx2={b.x}\n\t\t\ty2={b.y}\n\t\t\t{...props}\n\t\t/>\n\t)\n}\n\nfunction DebugRoute({ route, ...props }: { route: VecLike[] } & SVGProps<SVGPolylineElement>) {\n\treturn (\n\t\t<polyline\n\t\t\tfill=\"none\"\n\t\t\tstroke=\"darkorchid\"\n\t\t\tstrokeWidth={3}\n\t\t\topacity={0.5}\n\t\t\tpoints={route.map((r) => `${r.x},${r.y}`).join(' ')}\n\t\t\t{...props}\n\t\t/>\n\t)\n}\n\nfunction DebugEdge({\n\tedge,\n\taxis,\n\t...props\n}: {\n\tedge: ElbowArrowEdge | null\n\taxis: 'x' | 'y'\n} & Omit<SVGProps<SVGLineElement>, 'scale'>) {\n\tif (!edge || edge.expanded === null) return null\n\tconst vec = (vec: VecLike) => (axis === 'x' ? { x: vec.y, y: vec.x } : vec)\n\n\treturn (\n\t\t<g>\n\t\t\t<DebugLine\n\t\t\t\ta={vec({ x: edge.expanded, y: edge.cross.min })}\n\t\t\t\tb={vec({ x: edge.expanded, y: edge.cross.max })}\n\t\t\t\tstrokeDasharray=\"0\"\n\t\t\t\tstrokeWidth={1.5}\n\t\t\t\t{...props}\n\t\t\t/>\n\t\t\t<DebugLine\n\t\t\t\ta={vec({ x: edge.expanded - 4, y: edge.cross.min })}\n\t\t\t\tb={vec({ x: edge.expanded + 4, y: edge.cross.min })}\n\t\t\t\tstrokeDasharray=\"0\"\n\t\t\t\tstrokeWidth={1.5}\n\t\t\t\t{...props}\n\t\t\t/>\n\t\t\t<DebugLine\n\t\t\t\ta={vec({ x: edge.expanded - 4, y: edge.cross.max })}\n\t\t\t\tb={vec({ x: edge.expanded + 4, y: edge.cross.max })}\n\t\t\t\tstrokeDasharray=\"0\"\n\t\t\t\tstrokeWidth={1.5}\n\t\t\t\t{...props}\n\t\t\t/>\n\t\t</g>\n\t)\n}\n\nfunction DebugBox({ box, ...props }: { box: Box } & SVGProps<SVGRectElement>) {\n\treturn (\n\t\t<rect\n\t\t\tx={box.minX}\n\t\t\ty={box.minY}\n\t\t\twidth={box.width}\n\t\t\theight={box.height}\n\t\t\tstrokeDasharray=\"4,4\"\n\t\t\tstrokeWidth={1}\n\t\t\tfill=\"none\"\n\t\t\t{...props}\n\t\t/>\n\t)\n}\n"],
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"names": ["info", "vec"]
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fill: isDot ? (0, import_editor.getColorValue)(theme, shape.props.color, "solid") : "none",
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stroke: (0, import_editor.getColorValue)(theme, shape.props.color, "solid"),
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{
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"version": 3,
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"sources": ["../../../../src/lib/shapes/draw/DrawShapeUtil.tsx"],
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"sourcesContent": ["import {\n\tBox,\n\tCircle2d,\n\tPolygon2d,\n\tPolyline2d,\n\tSVGContainer,\n\tShapeUtil,\n\tSvgExportContext,\n\tTLDrawShape,\n\tTLDrawShapeProps,\n\tTLDrawShapeSegment,\n\tTLResizeInfo,\n\tTLShapeUtilCanvasSvgDef,\n\tVecLike,\n\tdrawShapeMigrations,\n\tdrawShapeProps,\n\tlast,\n\tlerp,\n\trng,\n\ttoFixed,\n\tuseEditor,\n\tuseValue,\n} from '@tldraw/editor'\n\nimport { ShapeFill } from '../shared/ShapeFill'\nimport { STROKE_SIZES } from '../shared/default-shape-constants'\nimport { getFillDefForCanvas, getFillDefForExport } from '../shared/defaultStyleDefs'\nimport { getStrokePoints } from '../shared/freehand/getStrokePoints'\nimport { getSvgPathFromStrokePoints } from '../shared/freehand/svg'\nimport { svgInk } from '../shared/freehand/svgInk'\nimport { interpolateSegments } from '../shared/interpolate-props'\nimport { useDefaultColorTheme } from '../shared/useDefaultColorTheme'\nimport { getDrawShapeStrokeDashArray, getFreehandOptions, getPointsFromSegments } from './getPath'\n\n/** @public */\nexport interface DrawShapeOptions {\n\t/**\n\t * The maximum number of points in a line before the draw tool will begin a new shape.\n\t * A higher number will lead to poor performance while drawing very long lines.\n\t */\n\treadonly maxPointsPerShape: number\n}\n\n/** @public */\nexport class DrawShapeUtil extends ShapeUtil<TLDrawShape> {\n\tstatic override type = 'draw' as const\n\tstatic override props = drawShapeProps\n\tstatic override migrations = drawShapeMigrations\n\n\toverride options: DrawShapeOptions = {\n\t\tmaxPointsPerShape: 600,\n\t}\n\n\toverride hideResizeHandles(shape: TLDrawShape) {\n\t\treturn getIsDot(shape)\n\t}\n\toverride hideRotateHandle(shape: TLDrawShape) {\n\t\treturn getIsDot(shape)\n\t}\n\toverride hideSelectionBoundsFg(shape: TLDrawShape) {\n\t\treturn getIsDot(shape)\n\t}\n\n\toverride getDefaultProps(): TLDrawShape['props'] {\n\t\treturn {\n\t\t\tsegments: [],\n\t\t\tcolor: 'black',\n\t\t\tfill: 'none',\n\t\t\tdash: 'draw',\n\t\t\tsize: 'm',\n\t\t\tisComplete: false,\n\t\t\tisClosed: false,\n\t\t\tisPen: false,\n\t\t\tscale: 1,\n\t\t}\n\t}\n\n\tgetGeometry(shape: TLDrawShape) {\n\t\tconst points = getPointsFromSegments(shape.props.segments)\n\n\t\tconst sw = (STROKE_SIZES[shape.props.size] + 1) * shape.props.scale\n\n\t\t// A dot\n\t\tif (shape.props.segments.length === 1) {\n\t\t\tconst box = Box.FromPoints(points)\n\t\t\tif (box.width < sw * 2 && box.height < sw * 2) {\n\t\t\t\treturn new Circle2d({\n\t\t\t\t\tx: -sw,\n\t\t\t\t\ty: -sw,\n\t\t\t\t\tradius: sw,\n\t\t\t\t\tisFilled: true,\n\t\t\t\t})\n\t\t\t}\n\t\t}\n\n\t\tconst strokePoints = getStrokePoints(\n\t\t\tpoints,\n\t\t\tgetFreehandOptions(shape.props, sw, shape.props.isPen, true)\n\t\t).map((p) => p.point)\n\n\t\t// A closed draw stroke\n\t\tif (shape.props.isClosed && strokePoints.length > 2) {\n\t\t\treturn new Polygon2d({\n\t\t\t\tpoints: strokePoints,\n\t\t\t\tisFilled: shape.props.fill !== 'none',\n\t\t\t})\n\t\t}\n\n\t\tif (strokePoints.length === 1) {\n\t\t\treturn new Circle2d({\n\t\t\t\tx: -sw,\n\t\t\t\ty: -sw,\n\t\t\t\tradius: sw,\n\t\t\t\tisFilled: true,\n\t\t\t})\n\t\t}\n\n\t\t// An open draw stroke\n\t\treturn new Polyline2d({\n\t\t\tpoints: strokePoints,\n\t\t})\n\t}\n\n\tcomponent(shape: TLDrawShape) {\n\t\treturn (\n\t\t\t<SVGContainer>\n\t\t\t\t<DrawShapeSvg shape={shape} />\n\t\t\t</SVGContainer>\n\t\t)\n\t}\n\n\tindicator(shape: TLDrawShape) {\n\t\tconst allPointsFromSegments = getPointsFromSegments(shape.props.segments)\n\n\t\tlet sw = (STROKE_SIZES[shape.props.size] + 1) * shape.props.scale\n\n\t\t// eslint-disable-next-line react-hooks/rules-of-hooks\n\t\tconst forceSolid = useValue(\n\t\t\t'force solid',\n\t\t\t() => {\n\t\t\t\tconst zoomLevel = this.editor.getZoomLevel()\n\t\t\t\treturn zoomLevel < 0.5 && zoomLevel < 1.5 / sw\n\t\t\t},\n\t\t\t[this.editor, sw]\n\t\t)\n\n\t\tif (\n\t\t\t!forceSolid &&\n\t\t\t!shape.props.isPen &&\n\t\t\tshape.props.dash === 'draw' &&\n\t\t\tallPointsFromSegments.length === 1\n\t\t) {\n\t\t\tsw += rng(shape.id)() * (sw / 6)\n\t\t}\n\n\t\tconst showAsComplete = shape.props.isComplete || last(shape.props.segments)?.type === 'straight'\n\t\tconst options = getFreehandOptions(shape.props, sw, showAsComplete, true)\n\t\tconst strokePoints = getStrokePoints(allPointsFromSegments, options)\n\t\tconst solidStrokePath =\n\t\t\tstrokePoints.length > 1\n\t\t\t\t? getSvgPathFromStrokePoints(strokePoints, shape.props.isClosed)\n\t\t\t\t: getDot(allPointsFromSegments[0], sw)\n\n\t\treturn <path d={solidStrokePath} />\n\t}\n\n\toverride toSvg(shape: TLDrawShape, ctx: SvgExportContext) {\n\t\tctx.addExportDef(getFillDefForExport(shape.props.fill))\n\t\tconst scaleFactor = 1 / shape.props.scale\n\t\treturn (\n\t\t\t<g transform={`scale(${scaleFactor})`}>\n\t\t\t\t<DrawShapeSvg shape={shape} zoomOverride={1} />\n\t\t\t</g>\n\t\t)\n\t}\n\n\toverride getCanvasSvgDefs(): TLShapeUtilCanvasSvgDef[] {\n\t\treturn [getFillDefForCanvas()]\n\t}\n\n\toverride onResize(shape: TLDrawShape, info: TLResizeInfo<TLDrawShape>) {\n\t\tconst { scaleX, scaleY } = info\n\n\t\tconst newSegments: TLDrawShapeSegment[] = []\n\n\t\tfor (const segment of shape.props.segments) {\n\t\t\tnewSegments.push({\n\t\t\t\t...segment,\n\t\t\t\tpoints: segment.points.map(({ x, y, z }) => {\n\t\t\t\t\treturn {\n\t\t\t\t\t\tx: toFixed(scaleX * x),\n\t\t\t\t\t\ty: toFixed(scaleY * y),\n\t\t\t\t\t\tz,\n\t\t\t\t\t}\n\t\t\t\t}),\n\t\t\t})\n\t\t}\n\n\t\treturn {\n\t\t\tprops: {\n\t\t\t\tsegments: newSegments,\n\t\t\t},\n\t\t}\n\t}\n\n\toverride expandSelectionOutlinePx(shape: TLDrawShape): number {\n\t\tconst multiplier = shape.props.dash === 'draw' ? 1.6 : 1\n\t\treturn ((STROKE_SIZES[shape.props.size] * multiplier) / 2) * shape.props.scale\n\t}\n\toverride getInterpolatedProps(\n\t\tstartShape: TLDrawShape,\n\t\tendShape: TLDrawShape,\n\t\tt: number\n\t): TLDrawShapeProps {\n\t\treturn {\n\t\t\t...(t > 0.5 ? endShape.props : startShape.props),\n\t\t\tsegments: interpolateSegments(startShape.props.segments, endShape.props.segments, t),\n\t\t\tscale: lerp(startShape.props.scale, endShape.props.scale, t),\n\t\t}\n\t}\n}\n\nfunction getDot(point: VecLike, sw: number) {\n\tconst r = (sw + 1) * 0.5\n\treturn `M ${point.x} ${point.y} m -${r}, 0 a ${r},${r} 0 1,0 ${r * 2},0 a ${r},${r} 0 1,0 -${\n\t\tr * 2\n\t},0`\n}\n\nfunction getIsDot(shape: TLDrawShape) {\n\treturn shape.props.segments.length === 1 && shape.props.segments[0].points.length < 2\n}\n\nfunction DrawShapeSvg({ shape, zoomOverride }: { shape: TLDrawShape; zoomOverride?: number }) {\n\tconst theme = useDefaultColorTheme()\n\tconst editor = useEditor()\n\n\tconst allPointsFromSegments = getPointsFromSegments(shape.props.segments)\n\n\tconst showAsComplete = shape.props.isComplete || last(shape.props.segments)?.type === 'straight'\n\n\tlet sw = (STROKE_SIZES[shape.props.size] + 1) * shape.props.scale\n\tconst forceSolid = useValue(\n\t\t'force solid',\n\t\t() => {\n\t\t\tconst zoomLevel = zoomOverride ?? editor.getZoomLevel()\n\t\t\treturn zoomLevel < 0.5 && zoomLevel < 1.5 / sw\n\t\t},\n\t\t[editor, sw, zoomOverride]\n\t)\n\n\tconst dotAdjustment = useValue(\n\t\t'dot adjustment',\n\t\t() => {\n\t\t\tconst zoomLevel = zoomOverride ?? editor.getZoomLevel()\n\t\t\t// If we're zoomed way out (10%), then we need to make the dotted line go to 9 instead 0.1\n\t\t\t// Chrome doesn't render anything otherwise.\n\t\t\treturn zoomLevel < 0.2 ? 0 : 0.1\n\t\t},\n\t\t[editor, zoomOverride]\n\t)\n\n\tif (\n\t\t!forceSolid &&\n\t\t!shape.props.isPen &&\n\t\tshape.props.dash === 'draw' &&\n\t\tallPointsFromSegments.length === 1\n\t) {\n\t\tsw += rng(shape.id)() * (sw / 6)\n\t}\n\n\tconst options = getFreehandOptions(shape.props, sw, showAsComplete, forceSolid)\n\n\tif (!forceSolid && shape.props.dash === 'draw') {\n\t\treturn (\n\t\t\t<>\n\t\t\t\t{shape.props.isClosed && shape.props.fill && allPointsFromSegments.length > 1 ? (\n\t\t\t\t\t<ShapeFill\n\t\t\t\t\t\td={getSvgPathFromStrokePoints(\n\t\t\t\t\t\t\tgetStrokePoints(allPointsFromSegments, options),\n\t\t\t\t\t\t\tshape.props.isClosed\n\t\t\t\t\t\t)}\n\t\t\t\t\t\ttheme={theme}\n\t\t\t\t\t\tcolor={shape.props.color}\n\t\t\t\t\t\tfill={shape.props.isClosed ? shape.props.fill : 'none'}\n\t\t\t\t\t\tscale={shape.props.scale}\n\t\t\t\t\t/>\n\t\t\t\t) : null}\n\t\t\t\t<path\n\t\t\t\t\td={svgInk(allPointsFromSegments, options)}\n\t\t\t\t\tstrokeLinecap=\"round\"\n\t\t\t\t\tfill={theme
|
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"mappings": ";;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;
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+
"sourcesContent": ["import {\n\tBox,\n\tCircle2d,\n\tPolygon2d,\n\tPolyline2d,\n\tSVGContainer,\n\tShapeUtil,\n\tSvgExportContext,\n\tTLDrawShape,\n\tTLDrawShapeProps,\n\tTLDrawShapeSegment,\n\tTLResizeInfo,\n\tTLShapeUtilCanvasSvgDef,\n\tVecLike,\n\tdrawShapeMigrations,\n\tdrawShapeProps,\n\tgetColorValue,\n\tlast,\n\tlerp,\n\trng,\n\ttoFixed,\n\tuseEditor,\n\tuseValue,\n} from '@tldraw/editor'\n\nimport { ShapeFill } from '../shared/ShapeFill'\nimport { STROKE_SIZES } from '../shared/default-shape-constants'\nimport { getFillDefForCanvas, getFillDefForExport } from '../shared/defaultStyleDefs'\nimport { getStrokePoints } from '../shared/freehand/getStrokePoints'\nimport { getSvgPathFromStrokePoints } from '../shared/freehand/svg'\nimport { svgInk } from '../shared/freehand/svgInk'\nimport { interpolateSegments } from '../shared/interpolate-props'\nimport { useDefaultColorTheme } from '../shared/useDefaultColorTheme'\nimport { getDrawShapeStrokeDashArray, getFreehandOptions, getPointsFromSegments } from './getPath'\n\n/** @public */\nexport interface DrawShapeOptions {\n\t/**\n\t * The maximum number of points in a line before the draw tool will begin a new shape.\n\t * A higher number will lead to poor performance while drawing very long lines.\n\t */\n\treadonly maxPointsPerShape: number\n}\n\n/** @public */\nexport class DrawShapeUtil extends ShapeUtil<TLDrawShape> {\n\tstatic override type = 'draw' as const\n\tstatic override props = drawShapeProps\n\tstatic override migrations = drawShapeMigrations\n\n\toverride options: DrawShapeOptions = {\n\t\tmaxPointsPerShape: 600,\n\t}\n\n\toverride hideResizeHandles(shape: TLDrawShape) {\n\t\treturn getIsDot(shape)\n\t}\n\toverride hideRotateHandle(shape: TLDrawShape) {\n\t\treturn getIsDot(shape)\n\t}\n\toverride hideSelectionBoundsFg(shape: TLDrawShape) {\n\t\treturn getIsDot(shape)\n\t}\n\n\toverride getDefaultProps(): TLDrawShape['props'] {\n\t\treturn {\n\t\t\tsegments: [],\n\t\t\tcolor: 'black',\n\t\t\tfill: 'none',\n\t\t\tdash: 'draw',\n\t\t\tsize: 'm',\n\t\t\tisComplete: false,\n\t\t\tisClosed: false,\n\t\t\tisPen: false,\n\t\t\tscale: 1,\n\t\t}\n\t}\n\n\tgetGeometry(shape: TLDrawShape) {\n\t\tconst points = getPointsFromSegments(shape.props.segments)\n\n\t\tconst sw = (STROKE_SIZES[shape.props.size] + 1) * shape.props.scale\n\n\t\t// A dot\n\t\tif (shape.props.segments.length === 1) {\n\t\t\tconst box = Box.FromPoints(points)\n\t\t\tif (box.width < sw * 2 && box.height < sw * 2) {\n\t\t\t\treturn new Circle2d({\n\t\t\t\t\tx: -sw,\n\t\t\t\t\ty: -sw,\n\t\t\t\t\tradius: sw,\n\t\t\t\t\tisFilled: true,\n\t\t\t\t})\n\t\t\t}\n\t\t}\n\n\t\tconst strokePoints = getStrokePoints(\n\t\t\tpoints,\n\t\t\tgetFreehandOptions(shape.props, sw, shape.props.isPen, true)\n\t\t).map((p) => p.point)\n\n\t\t// A closed draw stroke\n\t\tif (shape.props.isClosed && strokePoints.length > 2) {\n\t\t\treturn new Polygon2d({\n\t\t\t\tpoints: strokePoints,\n\t\t\t\tisFilled: shape.props.fill !== 'none',\n\t\t\t})\n\t\t}\n\n\t\tif (strokePoints.length === 1) {\n\t\t\treturn new Circle2d({\n\t\t\t\tx: -sw,\n\t\t\t\ty: -sw,\n\t\t\t\tradius: sw,\n\t\t\t\tisFilled: true,\n\t\t\t})\n\t\t}\n\n\t\t// An open draw stroke\n\t\treturn new Polyline2d({\n\t\t\tpoints: strokePoints,\n\t\t})\n\t}\n\n\tcomponent(shape: TLDrawShape) {\n\t\treturn (\n\t\t\t<SVGContainer>\n\t\t\t\t<DrawShapeSvg shape={shape} />\n\t\t\t</SVGContainer>\n\t\t)\n\t}\n\n\tindicator(shape: TLDrawShape) {\n\t\tconst allPointsFromSegments = getPointsFromSegments(shape.props.segments)\n\n\t\tlet sw = (STROKE_SIZES[shape.props.size] + 1) * shape.props.scale\n\n\t\t// eslint-disable-next-line react-hooks/rules-of-hooks\n\t\tconst forceSolid = useValue(\n\t\t\t'force solid',\n\t\t\t() => {\n\t\t\t\tconst zoomLevel = this.editor.getZoomLevel()\n\t\t\t\treturn zoomLevel < 0.5 && zoomLevel < 1.5 / sw\n\t\t\t},\n\t\t\t[this.editor, sw]\n\t\t)\n\n\t\tif (\n\t\t\t!forceSolid &&\n\t\t\t!shape.props.isPen &&\n\t\t\tshape.props.dash === 'draw' &&\n\t\t\tallPointsFromSegments.length === 1\n\t\t) {\n\t\t\tsw += rng(shape.id)() * (sw / 6)\n\t\t}\n\n\t\tconst showAsComplete = shape.props.isComplete || last(shape.props.segments)?.type === 'straight'\n\t\tconst options = getFreehandOptions(shape.props, sw, showAsComplete, true)\n\t\tconst strokePoints = getStrokePoints(allPointsFromSegments, options)\n\t\tconst solidStrokePath =\n\t\t\tstrokePoints.length > 1\n\t\t\t\t? getSvgPathFromStrokePoints(strokePoints, shape.props.isClosed)\n\t\t\t\t: getDot(allPointsFromSegments[0], sw)\n\n\t\treturn <path d={solidStrokePath} />\n\t}\n\n\toverride toSvg(shape: TLDrawShape, ctx: SvgExportContext) {\n\t\tctx.addExportDef(getFillDefForExport(shape.props.fill))\n\t\tconst scaleFactor = 1 / shape.props.scale\n\t\treturn (\n\t\t\t<g transform={`scale(${scaleFactor})`}>\n\t\t\t\t<DrawShapeSvg shape={shape} zoomOverride={1} />\n\t\t\t</g>\n\t\t)\n\t}\n\n\toverride getCanvasSvgDefs(): TLShapeUtilCanvasSvgDef[] {\n\t\treturn [getFillDefForCanvas()]\n\t}\n\n\toverride onResize(shape: TLDrawShape, info: TLResizeInfo<TLDrawShape>) {\n\t\tconst { scaleX, scaleY } = info\n\n\t\tconst newSegments: TLDrawShapeSegment[] = []\n\n\t\tfor (const segment of shape.props.segments) {\n\t\t\tnewSegments.push({\n\t\t\t\t...segment,\n\t\t\t\tpoints: segment.points.map(({ x, y, z }) => {\n\t\t\t\t\treturn {\n\t\t\t\t\t\tx: toFixed(scaleX * x),\n\t\t\t\t\t\ty: toFixed(scaleY * y),\n\t\t\t\t\t\tz,\n\t\t\t\t\t}\n\t\t\t\t}),\n\t\t\t})\n\t\t}\n\n\t\treturn {\n\t\t\tprops: {\n\t\t\t\tsegments: newSegments,\n\t\t\t},\n\t\t}\n\t}\n\n\toverride expandSelectionOutlinePx(shape: TLDrawShape): number {\n\t\tconst multiplier = shape.props.dash === 'draw' ? 1.6 : 1\n\t\treturn ((STROKE_SIZES[shape.props.size] * multiplier) / 2) * shape.props.scale\n\t}\n\toverride getInterpolatedProps(\n\t\tstartShape: TLDrawShape,\n\t\tendShape: TLDrawShape,\n\t\tt: number\n\t): TLDrawShapeProps {\n\t\treturn {\n\t\t\t...(t > 0.5 ? endShape.props : startShape.props),\n\t\t\tsegments: interpolateSegments(startShape.props.segments, endShape.props.segments, t),\n\t\t\tscale: lerp(startShape.props.scale, endShape.props.scale, t),\n\t\t}\n\t}\n}\n\nfunction getDot(point: VecLike, sw: number) {\n\tconst r = (sw + 1) * 0.5\n\treturn `M ${point.x} ${point.y} m -${r}, 0 a ${r},${r} 0 1,0 ${r * 2},0 a ${r},${r} 0 1,0 -${\n\t\tr * 2\n\t},0`\n}\n\nfunction getIsDot(shape: TLDrawShape) {\n\treturn shape.props.segments.length === 1 && shape.props.segments[0].points.length < 2\n}\n\nfunction DrawShapeSvg({ shape, zoomOverride }: { shape: TLDrawShape; zoomOverride?: number }) {\n\tconst theme = useDefaultColorTheme()\n\tconst editor = useEditor()\n\n\tconst allPointsFromSegments = getPointsFromSegments(shape.props.segments)\n\n\tconst showAsComplete = shape.props.isComplete || last(shape.props.segments)?.type === 'straight'\n\n\tlet sw = (STROKE_SIZES[shape.props.size] + 1) * shape.props.scale\n\tconst forceSolid = useValue(\n\t\t'force solid',\n\t\t() => {\n\t\t\tconst zoomLevel = zoomOverride ?? editor.getZoomLevel()\n\t\t\treturn zoomLevel < 0.5 && zoomLevel < 1.5 / sw\n\t\t},\n\t\t[editor, sw, zoomOverride]\n\t)\n\n\tconst dotAdjustment = useValue(\n\t\t'dot adjustment',\n\t\t() => {\n\t\t\tconst zoomLevel = zoomOverride ?? editor.getZoomLevel()\n\t\t\t// If we're zoomed way out (10%), then we need to make the dotted line go to 9 instead 0.1\n\t\t\t// Chrome doesn't render anything otherwise.\n\t\t\treturn zoomLevel < 0.2 ? 0 : 0.1\n\t\t},\n\t\t[editor, zoomOverride]\n\t)\n\n\tif (\n\t\t!forceSolid &&\n\t\t!shape.props.isPen &&\n\t\tshape.props.dash === 'draw' &&\n\t\tallPointsFromSegments.length === 1\n\t) {\n\t\tsw += rng(shape.id)() * (sw / 6)\n\t}\n\n\tconst options = getFreehandOptions(shape.props, sw, showAsComplete, forceSolid)\n\n\tif (!forceSolid && shape.props.dash === 'draw') {\n\t\treturn (\n\t\t\t<>\n\t\t\t\t{shape.props.isClosed && shape.props.fill && allPointsFromSegments.length > 1 ? (\n\t\t\t\t\t<ShapeFill\n\t\t\t\t\t\td={getSvgPathFromStrokePoints(\n\t\t\t\t\t\t\tgetStrokePoints(allPointsFromSegments, options),\n\t\t\t\t\t\t\tshape.props.isClosed\n\t\t\t\t\t\t)}\n\t\t\t\t\t\ttheme={theme}\n\t\t\t\t\t\tcolor={shape.props.color}\n\t\t\t\t\t\tfill={shape.props.isClosed ? shape.props.fill : 'none'}\n\t\t\t\t\t\tscale={shape.props.scale}\n\t\t\t\t\t/>\n\t\t\t\t) : null}\n\t\t\t\t<path\n\t\t\t\t\td={svgInk(allPointsFromSegments, options)}\n\t\t\t\t\tstrokeLinecap=\"round\"\n\t\t\t\t\tfill={getColorValue(theme, shape.props.color, 'solid')}\n\t\t\t\t/>\n\t\t\t</>\n\t\t)\n\t}\n\n\tconst strokePoints = getStrokePoints(allPointsFromSegments, options)\n\tconst isDot = strokePoints.length < 2\n\tconst solidStrokePath = isDot\n\t\t? getDot(allPointsFromSegments[0], 0)\n\t\t: getSvgPathFromStrokePoints(strokePoints, shape.props.isClosed)\n\n\treturn (\n\t\t<>\n\t\t\t<ShapeFill\n\t\t\t\td={solidStrokePath}\n\t\t\t\ttheme={theme}\n\t\t\t\tcolor={shape.props.color}\n\t\t\t\tfill={isDot || shape.props.isClosed ? shape.props.fill : 'none'}\n\t\t\t\tscale={shape.props.scale}\n\t\t\t/>\n\t\t\t<path\n\t\t\t\td={solidStrokePath}\n\t\t\t\tstrokeLinecap=\"round\"\n\t\t\t\tfill={isDot ? getColorValue(theme, shape.props.color, 'solid') : 'none'}\n\t\t\t\tstroke={getColorValue(theme, shape.props.color, 'solid')}\n\t\t\t\tstrokeWidth={sw}\n\t\t\t\tstrokeDasharray={isDot ? 'none' : getDrawShapeStrokeDashArray(shape, sw, dotAdjustment)}\n\t\t\t\tstrokeDashoffset=\"0\"\n\t\t\t/>\n\t\t</>\n\t)\n}\n"],
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6
6
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"names": []
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7
7
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}
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